Godzil ed347e304d Quick (and dirty) change to be able to use OpenMP for rendering. %!s(int64=4) %!d(string=hai) anos
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include 7a96d42874 Add bounding box calculation to triangle.. %!s(int64=4) %!d(string=hai) anos
pattern 7687581e83 Finishing touch for patterns! %!s(int64=4) %!d(string=hai) anos
shapes 7a96d42874 Add bounding box calculation to triangle.. %!s(int64=4) %!d(string=hai) anos
worldbuilder c9021974f6 Add a world generator based on another raytracer file format I made in the past and add a crude tool to run it. %!s(int64=4) %!d(string=hai) anos
CMakeLists.txt ed347e304d Quick (and dirty) change to be able to use OpenMP for rendering. %!s(int64=4) %!d(string=hai) anos
camera.cpp ed347e304d Quick (and dirty) change to be able to use OpenMP for rendering. %!s(int64=4) %!d(string=hai) anos
canvas.cpp ba1ae34855 Canvas: use Tuple instead of Colour for put Pixel, add two constructor that may be usefull in the future. %!s(int64=4) %!d(string=hai) anos
colour.cpp f3678992c5 Add Colour implementation %!s(int64=4) %!d(string=hai) anos
intersect.cpp 7bbe5e843b Group should work now. %!s(int64=4) %!d(string=hai) anos
intersection.cpp 1c00077949 Prepare code to be able to get material from some form of a "group leader". %!s(int64=4) %!d(string=hai) anos
main.cpp 8144e38aa0 Add an empty main (for now) %!s(int64=4) %!d(string=hai) anos
math_helper.cpp 2ea4abdce7 Boundingboxes should be ready. %!s(int64=4) %!d(string=hai) anos
matrix.cpp 1e2588441f Rename tuple file to remove the plural. %!s(int64=4) %!d(string=hai) anos
pattern.cpp 7bbe5e843b Group should work now. %!s(int64=4) %!d(string=hai) anos
transformation.cpp bc047cd89e Add viewTransform transformation %!s(int64=4) %!d(string=hai) anos
tuple.cpp 2ea4abdce7 Boundingboxes should be ready. %!s(int64=4) %!d(string=hai) anos
world.cpp 1c00077949 Prepare code to be able to get material from some form of a "group leader". %!s(int64=4) %!d(string=hai) anos