/* * DoRayMe - a quick and dirty Raytracer * Pattern header * * Created by Manoƫl Trapier * Copyright (c) 2020 986-Studio. * */ #ifndef DORAYME_PATTERN_H #define DORAYME_PATTERN_H #include #include #include #include class Shape; class Pattern { public: Colour a; Colour b; Matrix transformMatrix; Matrix inverseTransform; public: Pattern(Colour a, Colour b); virtual Colour patternAt(Tuple point) = 0; virtual void dumpMe(FILE *fp); void setTransform(Matrix transform); Colour patternAtObject(Shape *object, Tuple point); }; #endif /* DORAYME_PATTERN_H */