/* * DoRayMe - a quick and dirty Raytracer * Transformation header * * Created by Manoƫl Trapier * Copyright (c) 2020 986-Studio. * */ #ifndef DORAYME_TRANSFORMATION_H #define DORAYME_TRANSFORMATION_H #include Matrix translation(double x, double y, double z); Matrix scaling(double x, double y, double z); Matrix rotationX(double angle); Matrix rotationY(double angle); Matrix rotationZ(double angle); Matrix shearing(double Xy, double Xx, double Yx, double Yz, double Zx, double Zy); Matrix viewTransform(Tuple from, Tuple to, Tuple up); #endif /* DORAYME_TRANSFORMATION_H */