cmake_minimum_required(VERSION 3.1) include(ExternalProject) project(DoRayMe) set(CMAKE_CXX_STANDARD 11) # LodePNG don't make a .a or .so, so let's build a library here add_library(LodePNG STATIC) set(LODEPNG_INCLUDE_FOLDER ${CMAKE_CURRENT_SOURCE_DIR}/external/lodepng) target_sources(LodePNG PRIVATE external/lodepng/lodepng.cpp external/lodepng/lodepng.h) # Main app add_subdirectory(source) option(PACKAGE_TESTS "Build the tests" ON) if(PACKAGE_TESTS) enable_testing() include(GoogleTest) add_subdirectory("${PROJECT_SOURCE_DIR}/external/googletest" "external/googletest") add_subdirectory(tests) endif()