[![codecov](https://codecov.io/gh/Godzil/DoRayMe/branch/master/graph/badge.svg)](https://codecov.io/gh/Godzil/DoRayMe) [![Codacy Badge](https://api.codacy.com/project/badge/Grade/66339747e4a843719cba29cf5e31ff90)](https://www.codacy.com/manual/Godzil/DoRayMe?utm_source=github.com&utm_medium=referral&utm_content=Godzil/DoRayMe&utm_campaign=Badge_Grade) [![Coverage Status](https://coveralls.io/repos/github/Godzil/DoRayMe/badge.svg?branch=master)](https://coveralls.io/github/Godzil/DoRayMe?branch=master) [![Build Status](https://travis-ci.org/Godzil/DoRayMe.svg?branch=master)](https://travis-ci.org/Godzil/DoRayMe) DoRayMe ======= A Quick and dirty raytracer. This raytracer is made following the book "[The Ray Tracer Challenge](https://pragprog.com/book/jbtracer/the-ray-tracer-challenge)" by Jamis Buck. It is writen in C++ with no STL and use [LodePNG](https://github.com/lvandeve/lodepng) to output PNG file. Examples outputs ---------------- From chapter 05: ![Chapter 5 rendering test](output/ch5_test.png) From Chapter 06: ![Chapter 6 rendering test](output/ch6_test.png) From Chapter 07: ![Chapter 7 rendering test](output/ch7_test.png) From Chapter 08: ![Chapter 8 rendering test](output/ch8_test.png) From Chapter 09: ![Chapter 9 rendering test](output/ch9_test.png) From Chapter 10: ![Chapter 10 rendering test](output/ch10_test.png)