/* * DoRayMe - a quick and dirty Raytracer * Math helping function header * * Created by Manoƫl Trapier * Copyright (c) 2020 986-Studio. * */ #ifndef DORAYME_MATH_HELPER_H #define DORAYME_MATH_HELPER_H #include void set_equal_precision(double v); double getEpsilon(); bool double_equal(double a, double b); double deg_to_rad(double deg); double min3(double a, double b, double c); double max3(double a, double b, double c); #endif /* DORAYME_MATH_HELPER_H */