Commit History

Autor SHA1 Mensaxe Data
  Godzil e57b5715e8 Smooth triangles! And support for them in the OBJ File parser. %!s(int64=4) %!d(string=hai) anos
  Godzil 518ac260e1 OBJFile parser seems to work. %!s(int64=4) %!d(string=hai) anos
  Godzil c17bfadc76 Started working on parsing OBJ Files. %!s(int64=4) %!d(string=hai) anos
  Godzil 90e79576a2 Correct the MD5 sum %!s(int64=4) %!d(string=hai) anos
  Godzil a31ae5b2ef Add download and copy of the earth texture map. %!s(int64=4) %!d(string=hai) anos
  Godzil 6a2c5a77ae Trying to implement image mapping. %!s(int64=4) %!d(string=hai) anos
  Godzil 3ebe403de0 Continue working on Cube mapping %!s(int64=4) %!d(string=hai) anos
  Godzil f5685a45e1 Add AlignCheck UV Pattern %!s(int64=4) %!d(string=hai) anos
  Godzil 7209244f48 Add cylindrical mapping! %!s(int64=4) %!d(string=hai) anos
  Godzil 107b612130 Added planar mapping %!s(int64=4) %!d(string=hai) anos
  Godzil 1ceabe7e62 Change CMake files to simplify them. %!s(int64=4) %!d(string=hai) anos
  Godzil 5c10d65c8d Started working on 2D patterns. %!s(int64=4) %!d(string=hai) anos
  Godzil 21749695b6 Add jitter to area light and example render of it. %!s(int64=4) %!d(string=hai) anos
  Godzil c4b680789e Starting working on area lights. %!s(int64=4) %!d(string=hai) anos
  Godzil 0369bee306 It is christmas time! %!s(int64=4) %!d(string=hai) anos
  Godzil 5e4cfb84e6 Fix an issue with groups, and add Chapter 14 example! %!s(int64=4) %!d(string=hai) anos
  Godzil aded6bb943 Triangles!!! %!s(int64=4) %!d(string=hai) anos
  Godzil 2ea4abdce7 Boundingboxes should be ready. %!s(int64=4) %!d(string=hai) anos
  Godzil 7c794f0496 Working on groups %!s(int64=4) %!d(string=hai) anos
  Godzil 80f59efa43 Add another hardcoded scene. Also made a test file for hw3 that should cover all the commands. %!s(int64=4) %!d(string=hai) anos
  Godzil f226664fe3 And cones ! %!s(int64=4) %!d(string=hai) anos
  Godzil d87bbb184e And now we have cylinders! %!s(int64=4) %!d(string=hai) anos
  Godzil 56095169eb Add a test for hw3render %!s(int64=4) %!d(string=hai) anos
  Godzil 81e323fdf4 Added CUBES! %!s(int64=4) %!d(string=hai) anos
  Godzil c9021974f6 Add a world generator based on another raytracer file format I made in the past and add a crude tool to run it. %!s(int64=4) %!d(string=hai) anos
  Godzil e45dbad59e Added some proper test scenes for chapter 11. %!s(int64=4) %!d(string=hai) anos
  Godzil 3db0aaaeac Refraction seems to work. Still need to do a nice scene. %!s(int64=4) %!d(string=hai) anos
  Godzil 7337ae4837 Finally! We have reflections! %!s(int64=4) %!d(string=hai) anos
  Godzil 75cf59cc1a Adding support for pattern. %!s(int64=4) %!d(string=hai) anos
  Godzil 9d0db6a635 Added planes! %!s(int64=4) %!d(string=hai) anos