Godzil
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90e79576a2
Correct the MD5 sum
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4 years ago |
Godzil
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a31ae5b2ef
Add download and copy of the earth texture map.
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4 years ago |
Godzil
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2ebc177d9d
Header update/corrections
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4 years ago |
Godzil
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6a2c5a77ae
Trying to implement image mapping.
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4 years ago |
Godzil
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d6ae062f7f
Add checkered cube render
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4 years ago |
Godzil
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3ebe403de0
Continue working on Cube mapping
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4 years ago |
Godzil
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f5685a45e1
Add AlignCheck UV Pattern
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4 years ago |
Godzil
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7209244f48
Add cylindrical mapping!
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4 years ago |
Godzil
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1b6c14691b
fmod is not mathematically valid. Replace it by a correct one.
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4 years ago |
Godzil
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107b612130
Added planar mapping
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4 years ago |
Godzil
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5bbd036fc5
Add spherical mapping render to the README.
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4 years ago |
Godzil
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1ceabe7e62
Change CMake files to simplify them.
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4 years ago |
Godzil
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3e37b5ca44
Add spherical mapping for UV Textures.
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4 years ago |
Godzil
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5c10d65c8d
Started working on 2D patterns.
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4 years ago |
Manoël Trapier
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83c12dbd83
Update README.md
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4 years ago |
Godzil
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3cfbb604b0
Fix missing includes.
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4 years ago |
Godzil
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36962275f6
Disable the second jittered test as I can't find a way to make them consistant (they fail depends on combination of OS/Compiler because of the way compiler work..)
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4 years ago |
Godzil
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a1c53fc9cc
Commited that file with incorrect size for automated test.
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4 years ago |
Godzil
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0be3236a03
Fix how the Lua lib is build to remove that annoying tmpnam warning.
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4 years ago |
Godzil
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344c36cd78
Remove frand from that scene.
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4 years ago |
Godzil
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478b1f0af1
Disable a test as it is not consistent between compilers.
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4 years ago |
Godzil
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1cebcd4f8b
Fix my own stupidity.
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4 years ago |
Godzil
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aab9df0802
Add support for Lua in world, and create the Lua Pattern (pattern can be defined with a lua function)
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4 years ago |
Godzil
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d05a0fb4d0
Update ch11 reflection scene to render the 3 different view
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4 years ago |
Godzil
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21749695b6
Add jitter to area light and example render of it.
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4 years ago |
Godzil
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1fbe682572
Update readme
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4 years ago |
Godzil
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ace7d53571
Clearing up some memory to prevent stupid issues
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4 years ago |
Godzil
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0ac44c3539
Use area light and make a proper canvas size to run the size.
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4 years ago |
Godzil
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c4b680789e
Starting working on area lights.
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4 years ago |
Godzil
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53f66b554b
Move renderstat function into the CPP file and add atomic to the variables.
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4 years ago |