Commit History

Author SHA1 Message Date
  Godzil dac74007ea Add sample from Chapter 12 :) 4 years ago
  Godzil b251b632ac Add a parameter for shapes to not drop shadow. 4 years ago
  Godzil 81e323fdf4 Added CUBES! 4 years ago
  Godzil c9021974f6 Add a world generator based on another raytracer file format I made in the past and add a crude tool to run it. 4 years ago
  Godzil 4d4c4a7453 Add preliminary support for material emissivity. 4 years ago
  Godzil 935c8ebff7 Add support for multiple lights 4 years ago
  Godzil 4cdf7a4264 Correct default canvas size for ch11_test 4 years ago
  Godzil 51a6bbebb9 Refraction is fully there, with magic fresnel! 4 years ago
  Godzil e45dbad59e Added some proper test scenes for chapter 11. 4 years ago
  Godzil 3db0aaaeac Refraction seems to work. Still need to do a nice scene. 4 years ago
  Godzil df52cb36db Working on refraction & transparency. 4 years ago
  Godzil 89dd74fa7c Finally! We have reflections! 4 years ago
  Godzil 7337ae4837 Finally! We have reflections! 4 years ago
  Godzil 9fffb68026 Remove nanogui dependencies for now. If the need of a gui come, will add back but for now it just add unnecessary checkout time 4 years ago
  Godzil 7687581e83 Finishing touch for patterns! 4 years ago
  Godzil 75cf59cc1a Adding support for pattern. 4 years ago
  Godzil 9d0db6a635 Added planes! 4 years ago
  Godzil 66c1582a5f Shape is now an abstract class and can't be instanciated. 4 years ago
  Godzil 2a8fe61388 Working on adding test for the shape object. 4 years ago
  Godzil f8c60da05e Updating readme 4 years ago
  Godzil de315d06f9 Just to be sure. 4 years ago
  Godzil cf5597ad6d Adding shadows! 4 years ago
  Manoël Trapier 5198888df6 Doh 4 years ago
  Godzil 10ae695f01 Trying to fixing some weird things about coverall, also add some real more coverage. 4 years ago
  Godzil d4fae2dbe2 Revert the canvas size to the one from the chapter 4 years ago
  Godzil daef0c078f Revert the canvas size to the one from the chapter 4 years ago
  Godzil a477b137e7 Add a super special Camera from a well known constructor. Can take picture up to Infinite TeraPixel! 4 years ago
  Godzil ba1ae34855 Canvas: use Tuple instead of Colour for put Pixel, add two constructor that may be usefull in the future. 4 years ago
  Godzil bc047cd89e Add viewTransform transformation 4 years ago
  Godzil 863bb2a34b Name consistency 4 years ago