Godzil
|
3a2d21b787
Starting to work on the World Optimiser sequence.
|
4 years ago |
Godzil
|
0f945b69cc
World default group now have a name!
|
4 years ago |
Godzil
|
e653855556
Change World to use a base group instead of storing all the world object.
|
4 years ago |
Godzil
|
aab9df0802
Add support for Lua in world, and create the Lua Pattern (pattern can be defined with a lua function)
|
4 years ago |
Godzil
|
c4b680789e
Starting working on area lights.
|
4 years ago |
Godzil
|
b4ae737b40
Continuing working on dumping the world
|
4 years ago |
Godzil
|
c369d2fe2d
Start working on dumping the world (to a JSON file) for debug purposes.
|
4 years ago |
Godzil
|
a6f0422bd1
Add renderstat to get some info about rendering.
|
4 years ago |
Godzil
|
1c00077949
Prepare code to be able to get material from some form of a "group leader".
|
4 years ago |
Godzil
|
b251b632ac
Add a parameter for shapes to not drop shadow.
|
4 years ago |
Godzil
|
935c8ebff7
Add support for multiple lights
|
4 years ago |
Godzil
|
51a6bbebb9
Refraction is fully there, with magic fresnel!
|
4 years ago |
Godzil
|
e45dbad59e
Added some proper test scenes for chapter 11.
|
4 years ago |
Godzil
|
3db0aaaeac
Refraction seems to work. Still need to do a nice scene.
|
4 years ago |
Godzil
|
df52cb36db
Working on refraction & transparency.
|
4 years ago |
Godzil
|
7337ae4837
Finally! We have reflections!
|
4 years ago |
Godzil
|
75cf59cc1a
Adding support for pattern.
|
4 years ago |
Godzil
|
de315d06f9
Just to be sure.
|
4 years ago |
Godzil
|
cf5597ad6d
Adding shadows!
|
4 years ago |
Godzil
|
999419dfe1
World is on the verge of working!
|
4 years ago |
Godzil
|
aa078f4d46
Fix in world.
|
4 years ago |
Godzil
|
a82b67faa4
Working on worlds.
|
4 years ago |
Godzil
|
60d639f3a7
Start working on world (domination)
|
4 years ago |