Commit History

Author SHA1 Message Date
  Godzil 3a2d21b787 Starting to work on the World Optimiser sequence. 4 years ago
  Godzil 0f945b69cc World default group now have a name! 4 years ago
  Godzil e653855556 Change World to use a base group instead of storing all the world object. 4 years ago
  Godzil aab9df0802 Add support for Lua in world, and create the Lua Pattern (pattern can be defined with a lua function) 4 years ago
  Godzil c4b680789e Starting working on area lights. 4 years ago
  Godzil b4ae737b40 Continuing working on dumping the world 4 years ago
  Godzil c369d2fe2d Start working on dumping the world (to a JSON file) for debug purposes. 4 years ago
  Godzil a6f0422bd1 Add renderstat to get some info about rendering. 4 years ago
  Godzil 1c00077949 Prepare code to be able to get material from some form of a "group leader". 4 years ago
  Godzil b251b632ac Add a parameter for shapes to not drop shadow. 4 years ago
  Godzil 935c8ebff7 Add support for multiple lights 4 years ago
  Godzil 51a6bbebb9 Refraction is fully there, with magic fresnel! 4 years ago
  Godzil e45dbad59e Added some proper test scenes for chapter 11. 4 years ago
  Godzil 3db0aaaeac Refraction seems to work. Still need to do a nice scene. 4 years ago
  Godzil df52cb36db Working on refraction & transparency. 4 years ago
  Godzil 7337ae4837 Finally! We have reflections! 4 years ago
  Godzil 75cf59cc1a Adding support for pattern. 4 years ago
  Godzil de315d06f9 Just to be sure. 4 years ago
  Godzil cf5597ad6d Adding shadows! 4 years ago
  Godzil 999419dfe1 World is on the verge of working! 4 years ago
  Godzil aa078f4d46 Fix in world. 4 years ago
  Godzil a82b67faa4 Working on worlds. 4 years ago
  Godzil 60d639f3a7 Start working on world (domination) 4 years ago