Commit History

Autor SHA1 Mensaxe Data
  Godzil 1b6c14691b fmod is not mathematically valid. Replace it by a correct one. %!s(int64=4) %!d(string=hai) anos
  Godzil 107b612130 Added planar mapping %!s(int64=4) %!d(string=hai) anos
  Godzil 5bbd036fc5 Add spherical mapping render to the README. %!s(int64=4) %!d(string=hai) anos
  Godzil 1ceabe7e62 Change CMake files to simplify them. %!s(int64=4) %!d(string=hai) anos
  Godzil 3e37b5ca44 Add spherical mapping for UV Textures. %!s(int64=4) %!d(string=hai) anos
  Godzil 5c10d65c8d Started working on 2D patterns. %!s(int64=4) %!d(string=hai) anos
  Manoël Trapier 83c12dbd83 Update README.md %!s(int64=4) %!d(string=hai) anos
  Godzil 3cfbb604b0 Fix missing includes. %!s(int64=4) %!d(string=hai) anos
  Godzil 36962275f6 Disable the second jittered test as I can't find a way to make them consistant (they fail depends on combination of OS/Compiler because of the way compiler work..) %!s(int64=4) %!d(string=hai) anos
  Godzil a1c53fc9cc Commited that file with incorrect size for automated test. %!s(int64=4) %!d(string=hai) anos
  Godzil 0be3236a03 Fix how the Lua lib is build to remove that annoying tmpnam warning. %!s(int64=4) %!d(string=hai) anos
  Godzil 344c36cd78 Remove frand from that scene. %!s(int64=4) %!d(string=hai) anos
  Godzil 478b1f0af1 Disable a test as it is not consistent between compilers. %!s(int64=4) %!d(string=hai) anos
  Godzil 1cebcd4f8b Fix my own stupidity. %!s(int64=4) %!d(string=hai) anos
  Godzil aab9df0802 Add support for Lua in world, and create the Lua Pattern (pattern can be defined with a lua function) %!s(int64=4) %!d(string=hai) anos
  Godzil d05a0fb4d0 Update ch11 reflection scene to render the 3 different view %!s(int64=4) %!d(string=hai) anos
  Godzil 21749695b6 Add jitter to area light and example render of it. %!s(int64=4) %!d(string=hai) anos
  Godzil 1fbe682572 Update readme %!s(int64=4) %!d(string=hai) anos
  Godzil ace7d53571 Clearing up some memory to prevent stupid issues %!s(int64=4) %!d(string=hai) anos
  Godzil 0ac44c3539 Use area light and make a proper canvas size to run the size. %!s(int64=4) %!d(string=hai) anos
  Godzil c4b680789e Starting working on area lights. %!s(int64=4) %!d(string=hai) anos
  Godzil 53f66b554b Move renderstat function into the CPP file and add atomic to the variables. %!s(int64=4) %!d(string=hai) anos
  Godzil 307c125eba More bounding boxes %!s(int64=4) %!d(string=hai) anos
  Godzil b4ae737b40 Continuing working on dumping the world %!s(int64=4) %!d(string=hai) anos
  Godzil 8ceb68fdff Add dependencies to Lua. %!s(int64=4) %!d(string=hai) anos
  Godzil c369d2fe2d Start working on dumping the world (to a JSON file) for debug purposes. %!s(int64=4) %!d(string=hai) anos
  Godzil 2926166ce6 Add Lua dependencies. %!s(int64=4) %!d(string=hai) anos
  Godzil e61382a129 Doh, this was suppose to be the other way around: add to the bound IF it have finit bounds! %!s(int64=4) %!d(string=hai) anos
  Godzil a6f0422bd1 Add renderstat to get some info about rendering. %!s(int64=4) %!d(string=hai) anos
  Godzil a4ddfddbf3 Found the problem with openmp. %!s(int64=4) %!d(string=hai) anos