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- /*
- * 3D Engine
- * camera.c:
- * Based on pikuma.com 3D software renderer in C
- * Copyright (c) 2021 986-Studio. All rights reserved.
- *
- * Created by Manoël Trapier on 11/03/2021.
- */
- #include <camera.h>
- #include <vector.h>
- camera_t camera =
- {
- .position = { 0, 0, 0 },
- .direction = { 0, 0, 1 },
- .forwardVelocity = { 0, 0, 0},
- .yawAngle = 0,
- };
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