3dengine.h 660 B

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  1. /*
  2. * 3D Engine
  3. * 3dengine.h:
  4. * Based on pikuma.com 3D software renderer in C
  5. * Copyright (c) 2021 986-Studio. All rights reserved.
  6. *
  7. * Created by Manoël Trapier on 15/03/2021.
  8. */
  9. #ifndef THREEDENGINE_SOURCE_INCLUDE_3DENGINE_H
  10. #define THREEDENGINE_SOURCE_INCLUDE_3DENGINE_H
  11. /***********************************************************************************************************************
  12. * Global variables
  13. **********************************************************************************************************************/
  14. extern bool doPerspectiveCorrection;
  15. extern bool doZBuffer;
  16. #endif /* THREEDENGINE_SOURCE_INCLUDE_3DENGINE_H */