main.c 400 B

1234567891011121314151617181920212223
  1. /*
  2. * 3D Engine
  3. * main.c:
  4. * Based on pikuma.com 3D software renderer in C
  5. * Copyright (c) 2021 986-Studio. All rights reserved.
  6. *
  7. * Created by Manoël Trapier on 01/03/2021.
  8. */
  9. #include <stdio.h>
  10. #include <log.h>
  11. #include <SDL.h>
  12. int main(int argc, char *argv[])
  13. {
  14. MAX_DEBUG_LEVEL = TLOG_DEBUG;
  15. log(TLOG_ALWAYS, NULL, "Booting 3D Engine (version %s)!", VERSION);
  16. return 0;
  17. }