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- /*
- * 3D Engine
- * main.c:
- * Based on pikuma.com 3D software renderer in C
- * Copyright (c) 2021 986-Studio. All rights reserved.
- *
- * Created by Manoël Trapier on 01/03/2021.
- */
- #include <stdio.h>
- #include <log.h>
- #include <SDL.h>
- int main(int argc, char *argv[])
- {
- MAX_DEBUG_LEVEL = TLOG_DEBUG;
- log(TLOG_ALWAYS, NULL, "Booting 3D Engine (version %s)!", VERSION);
- return 0;
- }
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