Commit History

Author SHA1 Message Date
  Godzil 87fe868728 Cache the mesh transform 3 years ago
  Godzil f14d738b3d Lesson 27 3 years ago
  Godzil 1f796c148b Lesson 26 3 years ago
  Godzil 310b63b2fc Lesson 25.5 3 years ago
  Godzil 49879018b7 Lesson 25.4 3 years ago
  Godzil b66d4d7ad7 Lesson 25.3 3 years ago
  Godzil 65a081f69c Lesson 25.2 3 years ago
  Godzil 89dc628004 Lesson 25.1 3 years ago
  Godzil 24a5351798 Lesson 24.15 3 years ago
  Godzil c0916918b7 Lesson 24.14 3 years ago
  Godzil 4f0e0de559 Lesson 24.13 3 years ago
  Godzil 5faddfefff Lesson 24.11 3 years ago
  Godzil aa12428a8e Lesson 24.9 3 years ago
  Godzil 9fc047fdc9 Lesson 24.5 3 years ago
  Godzil a40ece9250 Lesson 23.8 3 years ago
  Godzil 5a322a954c Lesson 23.6 3 years ago
  Godzil 0c7c619434 Lesson 23.5 3 years ago
  Godzil 25347e90c6 Lesson 22.2 && 22.3 3 years ago
  Godzil 1e5141283c Forgot to update the texture inversion to the non perspective corrected code. 3 years ago
  Godzil 53877e277e Changing the SDL mode broke the RGB calculation 3 years ago
  Godzil dd21a1803a Add new assets 3 years ago
  Godzil 80df437bf3 Lesson 22.1 3 years ago
  Godzil af988ad4c1 Lesson 21.2 && Lesson 21.3 3 years ago
  Godzil b40f4fa1df Add new asset 3 years ago
  Godzil 1995aa3799 Add upng, remove SDL_image. 3 years ago
  Godzil 966e915533 Lesson 20.4 3 years ago
  Godzil e78a2b2c40 Lesson 20.2 3 years ago
  Godzil cafb99f635 Correctly load OBJ files texture infos. 3 years ago
  Godzil 7b1a944e57 Lesson 19.9 3 years ago
  Godzil 30e402e330 Lesson 19.5 & 19.6 3 years ago