prep.py 23 KB

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  1. import os
  2. import sys
  3. import array
  4. import struct
  5. import zlib
  6. import textwrap
  7. import wave
  8. import audioop
  9. import xml.etree.ElementTree as ET
  10. import Image, ImageFont, ImageDraw, ImageChops
  11. import gameduino2 as gd2
  12. import gameduino2.convert
  13. import gameduino2.tmxreader
  14. from gameduino2.imbytes import imbytes
  15. def stretch(im):
  16. d = imbytes(im)
  17. # print min(d), max(d)
  18. r = max(d) - min(d)
  19. return im.point(lambda x: (x - min(d)) * 255 / r)
  20. def getalpha(im):
  21. return im.split()[3]
  22. def tile(tw, th, im):
  23. tiles = []
  24. for y in range(0, im.size[1], th):
  25. for x in range(0, im.size[0], tw):
  26. tiles.append(im.crop((x, y, x + tw, y + th)))
  27. o = Image.new(im.mode, (tw, th * len(tiles)))
  28. for i,t in enumerate(tiles):
  29. o.paste(t, (0, i * th))
  30. return o
  31. def split(tw, th, im):
  32. tiles = []
  33. for y in range(0, im.size[1], th):
  34. for x in range(0, im.size[0], tw):
  35. tiles.append(im.crop((x, y, x + tw, y + th)))
  36. return tiles
  37. def join(tiles):
  38. (tw, th) = tiles[0].size
  39. o = Image.new(tiles[0].mode, (tw, th * len(tiles)))
  40. for i,t in enumerate(tiles):
  41. o.paste(t, (0, i * th))
  42. return o
  43. def setwidth(im, w):
  44. e = Image.new(im.mode, (w, im.size[1]))
  45. e.paste(im, (0, 0))
  46. return e
  47. def even(im):
  48. w = im.size[0]
  49. if (w % 2) == 0:
  50. return im
  51. else:
  52. return setwidth(im, w + 1)
  53. def extents(im):
  54. """ find pixel extents of im, as a box """
  55. w,h = im.size
  56. cols = [set(imbytes(im.crop((i, 0, i + 1, im.size[1])))) != set([0]) for i in range(w)]
  57. rows = [set(imbytes(im.crop((0, i, im.size[0], i + 1)))) != set([0]) for i in range(h)]
  58. if not True in cols:
  59. return (0, 0, 0, 0)
  60. else:
  61. x0 = cols.index(True)
  62. y0 = rows.index(True)
  63. while not cols[-1]:
  64. cols.pop()
  65. while not rows[-1]:
  66. rows.pop()
  67. return (x0, y0, len(cols), len(rows))
  68. def ul(x):
  69. return str(x) + "UL"
  70. def cname(s):
  71. """ make name s C-friendly """
  72. for c in "-+.":
  73. s = s.replace(c, "_")
  74. return s.upper()
  75. def preview(np, fmt, size, data):
  76. def chan(x):
  77. return Image.fromstring("L", size, (255 * x).astype(np.uint8))
  78. if fmt == gd2.L1:
  79. r = Image.fromstring("1", size, data)
  80. elif fmt == gd2.L8:
  81. r = Image.fromstring("L", size, data)
  82. else:
  83. d8 = np.array(data)
  84. a = np.ones(size[0] * size[1])
  85. (r, g, b) = (a, a, a)
  86. if fmt == gd2.ARGB4:
  87. d16 = np.array(array.array('H', data.tostring()))
  88. a = (15 & (d16 >> 12)) / 15.
  89. r = (15 & (d16 >> 8)) / 15.
  90. g = (15 & (d16 >> 4)) / 15.
  91. b = (15 & (d16 >> 0)) / 15.
  92. elif fmt == gd2.RGB565:
  93. d16 = np.array(array.array('H', data.tostring()))
  94. r = (31 & (d16 >> 11)) / 31.
  95. g = (63 & (d16 >> 5)) / 63.
  96. b = (31 & (d16 >> 0)) / 31.
  97. elif fmt == gd2.ARGB1555:
  98. d16 = np.array(array.array('H', data.tostring()))
  99. a = (1 & (d16 >> 15))
  100. r = (31 & (d16 >> 10)) / 31.
  101. g = (31 & (d16 >> 5)) / 31.
  102. b = (31 & (d16 >> 0)) / 31.
  103. elif fmt == gd2.ARGB2:
  104. a = (3 & (d8 >> 6)) / 3.
  105. r = (3 & (d8 >> 4)) / 3.
  106. g = (3 & (d8 >> 2)) / 3.
  107. b = (3 & (d8 >> 0)) / 3.
  108. elif fmt == gd2.RGB332:
  109. r = (7 & (d8 >> 5)) / 7.
  110. g = (7 & (d8 >> 2)) / 7.
  111. b = (3 & (d8 >> 0)) / 3.
  112. elif fmt == gd2.L4:
  113. hi = d8 >> 4
  114. lo = d8 & 15
  115. d4 = np.column_stack((hi, lo)).flatten()
  116. r = d4 / 15.
  117. g = r
  118. b = r
  119. o = Image.merge("RGB", [chan(c) for c in (r, g, b)])
  120. bg = Image.new("RGB", size, (128, 128, 128))
  121. r = Image.composite(o, bg, chan(a))
  122. r = r.resize((r.size[0] * 5, r.size[1] * 5), Image.NEAREST)
  123. return r
  124. import gameduino2.base
  125. def pma(im):
  126. im = im.convert("RGBA")
  127. (r,g,b,a) = im.split()
  128. (r,g,b) = [ImageChops.multiply(a, c) for c in (r,g,b)]
  129. return Image.merge("RGBA", (r, g, b, a))
  130. class EVE(gameduino2.base.GD2):
  131. def __init__(self):
  132. self.d = ""
  133. def c(self, s):
  134. self.d += s
  135. def chunker(seq, size):
  136. return (seq[pos:pos + size] for pos in xrange(0, len(seq), size))
  137. class AssetBin(gameduino2.base.GD2):
  138. asset_file = None
  139. prefix = ""
  140. previews = False
  141. def __init__(self):
  142. self.alldata = ""
  143. self.commands = ""
  144. self.defines = []
  145. self.inits = []
  146. self.handle = 0
  147. self.np = None
  148. self.bitmaps = []
  149. # Set defaults for FT800. target_810() modifies these
  150. self.device = 'GD2'
  151. self.maxram = 256 * 1024
  152. self.maxhandles = 15
  153. def target_810(self):
  154. self.device = 'GD3'
  155. self.maxram = 1024 * 1024
  156. self.maxhandles = 32
  157. def define(self, n, v):
  158. self.defines.append((self.prefix + n, v))
  159. def add(self, name, s):
  160. if name:
  161. self.defines.append((name, ul(len(self.alldata))))
  162. self.alldata += s
  163. def c(self, s):
  164. self.commands += s
  165. def addim(self, name, im, fmt, dither = False):
  166. (_, imgdata) = gameduino2.convert.convert(im, dither, fmt = fmt)
  167. self.add(name, imgdata.tostring())
  168. (w, h) = im.size
  169. if name:
  170. self.defines.append(("%s_WIDTH" % name, w))
  171. self.defines.append(("%s_HEIGHT" % name, h))
  172. def align(self, n):
  173. while (len(self.alldata) % n) != 0:
  174. self.alldata += chr(0)
  175. def load_bitmap(self, im, fmt, dither = False):
  176. (w, h) = im.size
  177. self.align(2)
  178. # aw is aligned width
  179. # For L1, L2, L4 formats the width must be a whole number of bytes
  180. if fmt == gd2.L1:
  181. aw = (w + 7) & ~7
  182. elif fmt == gd2.L2:
  183. aw = (w + 3) & ~3
  184. elif fmt == gd2.L4:
  185. aw = (w + 1) & ~1
  186. else:
  187. aw = w
  188. if aw != w:
  189. im = setwidth(im, aw)
  190. if hasattr(im, "imgdata"):
  191. imgdata = im.imgdata
  192. else:
  193. (_, imgdata) = gameduino2.convert.convert(im, dither, fmt = fmt)
  194. r = len(self.alldata)
  195. self.alldata += imgdata.tostring()
  196. return r
  197. def load_handle(self, name, images, fmt,
  198. dither = False,
  199. filter = gd2.NEAREST,
  200. scale = 1,
  201. rotating = False):
  202. if self.maxhandles <= self.handle:
  203. print "Error: too many bitmap handles used, limit is %d" % self.maxhandles
  204. sys.exit(1)
  205. (w, h) = images[0].size
  206. self.align(2)
  207. if name is not None:
  208. self.define("%s_HANDLE" % name, self.handle)
  209. name = self.prefix + name
  210. self.defines.append(("%s_WIDTH" % name, w))
  211. self.defines.append(("%s_HEIGHT" % name, h))
  212. self.defines.append(("%s_CELLS" % name, len(images)))
  213. self.bitmaps.append((name.lower(), w, h, w / 2, h / 2, len(self.alldata), fmt, self.handle))
  214. self.BitmapHandle(self.handle);
  215. self.BitmapSource(len(self.alldata));
  216. if not rotating:
  217. (vw, vh) = (scale * w, scale * h)
  218. vsz = 0
  219. else:
  220. vsz = int(scale * max(w, h))
  221. self.define("%s_SIZE" % name, vsz)
  222. (vw, vh) = (vsz, vsz)
  223. self.BitmapSize(filter, gd2.BORDER, gd2.BORDER, vw, vh);
  224. if name is not None:
  225. self.inits.append("static const shape_t %s_SHAPE = {%d, %d, %d, %d};" % (name, self.handle, w, h, vsz))
  226. # aw is aligned width
  227. # For L1, L2, L4 formats the width must be a whole number of bytes
  228. if fmt == gd2.L1:
  229. aw = (w + 7) & ~7
  230. elif fmt == gd2.L2:
  231. aw = (w + 3) & ~3
  232. elif fmt == gd2.L4:
  233. aw = (w + 1) & ~1
  234. else:
  235. aw = w
  236. bpl = {
  237. gd2.ARGB1555 : 2 * aw,
  238. gd2.L1 : aw / 8,
  239. gd2.L2 : aw / 4,
  240. gd2.L4 : aw / 2,
  241. gd2.L8 : aw,
  242. gd2.RGB332 : aw,
  243. gd2.ARGB2 : aw,
  244. gd2.ARGB4 : 2 * aw,
  245. gd2.RGB565 : 2 * aw,
  246. gd2.PALETTED : aw}[fmt]
  247. self.BitmapLayout(fmt, bpl, h);
  248. for i,im in enumerate(images):
  249. if aw != w:
  250. im = setwidth(im, aw)
  251. if hasattr(im, "imgdata"):
  252. imgdata = im.imgdata
  253. else:
  254. (_, imgdata) = gameduino2.convert.convert(im, dither, fmt = fmt)
  255. """
  256. if self.previews:
  257. if not self.np:
  258. import numpy
  259. self.np = numpy
  260. preview(self.np, fmt, im.size, imgdata).save("previews/%s-%s-%02d.png" % (self.name, name, i))
  261. """
  262. self.alldata += imgdata.tostring()
  263. self.handle += 1
  264. def load_font(self, name, ims, widths, fmt, **args):
  265. trim0 = 0
  266. while ims[trim0] is None:
  267. trim0 += 1
  268. p0 = len(self.alldata)
  269. h = self.handle
  270. tims = ims[trim0:]
  271. self.load_handle(name, tims, fmt, **args)
  272. self.align(4)
  273. p1 = len(self.alldata)
  274. # Compute memory required by one char
  275. onechar = (p1 - p0) / len(tims)
  276. # print name, 'font requires', (p1 - p0), 'bytes'
  277. sz = ims[trim0].size
  278. self.BitmapSource(p0 - (onechar * trim0));
  279. widths = [max(0, w) for w in widths]
  280. dblock = array.array('B', widths).tostring() + struct.pack("<5i", fmt, 1, sz[0], sz[1], p0 - (onechar * trim0))
  281. self.alldata += dblock
  282. self.cmd_setfont(h, p1);
  283. def load_ttf(self, name, ttfname, size, format, topchar = 127):
  284. font = ImageFont.truetype(ttfname, size)
  285. rr = range(32, topchar + 1)
  286. sizes = {c:font.getsize(chr(c)) for c in rr}
  287. fw = max([w for (w, _) in sizes.values()])
  288. fh = max([h for (_, h) in sizes.values()])
  289. # Determine true pixel extents of all characters
  290. im = Image.new("L", (fw+16, fh+16))
  291. dr = ImageDraw.Draw(im)
  292. for i in rr:
  293. dr.text((8,8), chr(i), font=font, fill=255)
  294. alle = gd2.prep.extents(im)
  295. # render and crop the characters to the extents
  296. ims = [None] * 32
  297. for i in rr:
  298. im = Image.new("L", (fw+16, fh+16))
  299. dr = ImageDraw.Draw(im)
  300. dr.text((8, 8), chr(i), font=font, fill=255)
  301. ims.append(im.crop(alle))
  302. widths = [sizes.get(c, (0,0))[0] for c in range(128)]
  303. self.load_font(name, ims, widths, format)
  304. def load_tiles(self, name, file_name, scale = None, preview = False):
  305. world_map = gameduino2.tmxreader.TileMapParser().parse_decode(file_name)
  306. # print("loaded map:", world_map.map_file_name)
  307. x_pixels = world_map.pixel_width
  308. y_pixels = world_map.pixel_height
  309. # print("map size in pixels:", x_pixels, y_pixels)
  310. # print("tile size used:", world_map.tilewidth, world_map.tileheight)
  311. # print("tiles used:", world_map.width, world_map.height)
  312. # print("found '", len(world_map.layers), "' layers on this map")
  313. layers = [l for l in world_map.layers if hasattr(l, 'decoded_content')]
  314. w,h = (world_map.width, world_map.height)
  315. ts = world_map.tile_sets[0]
  316. tw = int(ts.tilewidth)
  317. th = int(ts.tileheight)
  318. if scale is not None:
  319. stw,sth = (int(tw * scale), int(th * scale))
  320. else:
  321. stw,sth = tw,th
  322. used = set()
  323. for layer in layers:
  324. used |= set(layer.decoded_content)
  325. # used = sorted(used)
  326. used = sorted(used - set([0]))
  327. def reindex(i):
  328. if i == 0:
  329. return None
  330. else:
  331. return used.index(i)
  332. def fetchtile(l, i, j):
  333. if (i < world_map.width) and (j < world_map.height):
  334. return reindex(l.decoded_content[i + (j * world_map.width)])
  335. else:
  336. return None
  337. eve = EVE()
  338. # print world_map.width * world_map.height * 4
  339. for j in range(0, world_map.height, 4):
  340. for i in range(0, world_map.width, 4):
  341. for layer in layers:
  342. for y in range(4):
  343. for x in range(4):
  344. t = fetchtile(layer, i + x, j + y)
  345. # if i < (480 / 16) and j < (272 / 16): print 16 * (i + x), 16 * (j + y), "tile", t
  346. if t is not None:
  347. eve.Vertex2ii(stw * x, sth * y, t / 128, t % 128)
  348. else:
  349. eve.Nop()
  350. # assert 0
  351. stride = ((w + 3) / 4)
  352. self.add(name, struct.pack("6H", w * stw, h * sth, stw * 4, sth * 4, stride, len(layers)) + eve.d)
  353. self.tile_files = world_map.tile_sets[0].images[0].source
  354. # print 'Size of tiles: %d (compressed %d)' % (len(eve.d), len(zlib.compress(eve.d)))
  355. # print 'Tile size', (tw, th)
  356. im = pma(Image.open(self.tile_files))
  357. def extract(i):
  358. if hasattr(ts, 'columns'):
  359. w = int(ts.columns)
  360. elif not hasattr(ts, 'spacing'):
  361. w = im.size[0] / tw
  362. else:
  363. w = (im.size[0] + ts.spacing) / (tw + ts.spacing)
  364. x = ts.margin + (tw + ts.spacing) * (i % w)
  365. y = ts.margin + (th + ts.spacing) * (i / w)
  366. r = im.crop((x + 0, y + 0, x + tw, y + th))
  367. if scale:
  368. r = r.resize((stw, sth), Image.ANTIALIAS)
  369. return r
  370. for i,g128 in enumerate(chunker(used, 128)):
  371. self.load_handle(None, [extract(t - 1) for t in g128], gd2.ARGB4, dither=0)
  372. if preview:
  373. pv = Image.new("RGB", (tw * w, th * h))
  374. layer = layers[0]
  375. for y in range(pv.size[1] / th):
  376. for x in range(pv.size[0] / tw):
  377. t = fetchtile(layer, x, y)
  378. pv.paste(extract(used[t] - 1), (16 * x, 16 * y))
  379. return pv
  380. def load_atlas(self, file_name, scale = None):
  381. tree = ET.parse(file_name)
  382. root = tree.getroot()
  383. if root.tag == 'TextureAtlas':
  384. imagepath = root.attrib['imagePath']
  385. im = Image.open(imagepath)
  386. fmt = gd2.ARGB4
  387. for child in root.iter('SubTexture'):
  388. a = child.attrib
  389. print a
  390. (x, y, width, height) = [int(a[n]) for n in ["x", "y", "width", "height"]]
  391. sub = im.crop((x, y, x + width, y + height))
  392. if scale is not None:
  393. width = int(width * scale)
  394. height = int(height * scale)
  395. sub = sub.resize((width, height), Image.ANTIALIAS)
  396. src = self.load_bitmap(sub, fmt)
  397. nm = a['name']
  398. nm = nm.replace('.png', '')
  399. lp = len(self.alldata)
  400. self.inits.append("#define atlas_%s __fromatlas(%s)" % (nm, ul(lp)))
  401. self.alldata += struct.pack("HHHHIB", width, height, width / 2, height / 2, src, fmt)
  402. sub.save("%s.png" % nm)
  403. """
  404. def dxt1(self, imagefile):
  405. import numpy
  406. im = Image.open(imagefile).resize((480,272), Image.ANTIALIAS)
  407. dxt = "%s.dxt" % imagefile
  408. if not os.access(dxt, os.R_OK):
  409. im.save("tmp.png")
  410. assert os.system("squishpng tmp.png %s" % dxt) == 0
  411. sz = (480 / 4, 272 / 4)
  412. def rgb(cs):
  413. r = (cs >> 11) << 3
  414. g = 0xff & ((cs >> 5) << 2)
  415. b = 0xff & (cs << 3)
  416. return (r,g,b)
  417. def rgbim(cs):
  418. return Image.merge("RGB", [Image.fromarray(c.astype(numpy.uint8).reshape(*sz)) for c in rgb(cs)])
  419. def morton1(x):
  420. v = x & 0x55555555
  421. v = (v | (v >> 1)) & 0x33333333;
  422. v = (v | (v >> 2)) & 0x0F0F0F0F;
  423. v = (v | (v >> 4)) & 0x00FF00FF;
  424. v = (v | (v >> 8)) & 0x0000FFFF;
  425. return v.astype(numpy.uint16)
  426. h = open(dxt)
  427. h.read(8)
  428. c0s = []
  429. c1s = []
  430. bits = []
  431. for i in range(sz[0] * sz[1]):
  432. tile = h.read(8)
  433. c0,c1,bit = struct.unpack("2HI", tile)
  434. b0 = bit & 0x55555555
  435. b1 = (bit >> 1) & 0x55555555
  436. is0 = ~b1 & ~b0
  437. is1 = ~b1 & b0
  438. is2 = b1 & ~b0
  439. is3 = b1 & b0
  440. if c0<=c1:
  441. if bit == 0xaaaaaaaa:
  442. # print c0<c1,hex(bit)
  443. r0,g0,b0 = rgb(c0)
  444. r1,g1,b1 = rgb(c1)
  445. r = (r0 + r1) / 2
  446. g = (g0 + g1) / 2
  447. b = (b0 + b1) / 2
  448. # r,g,b = (255,0,255)
  449. c0 = ((r >> 3) << 11) | ((g >> 2) << 5) | (b >> 3)
  450. c1 = c0
  451. bit = 0
  452. else:
  453. if 0:
  454. for i in range(0, 32, 2):
  455. fld = (3 & (bit >> i))
  456. if 3 == fld:
  457. print c0, c1, hex(bit), i
  458. assert 0
  459. # Map as follows:
  460. # 0 -> 0
  461. # 1 -> 3
  462. # 2 -> 1
  463. bit = (is1 * 3) + (is2 * 1)
  464. assert is3 == 0
  465. else:
  466. # 0 -> 0
  467. # 1 -> 3
  468. # 2 -> 1
  469. # 3 -> 2
  470. bit = (is1 * 3) + (is2 * 1) + (is3 * 2)
  471. if 0:
  472. c0 = 63 << 5 # green
  473. c1 = 31 << 11 # red
  474. bit = 0x0f0f0f0f
  475. c0s.append(c0)
  476. c1s.append(c1)
  477. bits.append(bit)
  478. c0s = numpy.array(c0s, numpy.uint16)
  479. c1s = numpy.array(c1s, numpy.uint16)
  480. bits = numpy.array(bits, numpy.uint32)
  481. bits0 = morton1(bits)
  482. bits1 = morton1(bits >> 1)
  483. if 1:
  484. def im44(v):
  485. im = Image.new("1", (4,4))
  486. pix = im.load()
  487. for i in range(4):
  488. for j in range(4):
  489. if v & (1 << (4 * i + j)):
  490. pix[j,i] = 255
  491. return im
  492. ims = [im44(i) for i in range(65536)]
  493. b0im = Image.new("1", (480, 272))
  494. b1im = Image.new("1", (480, 272))
  495. xys = [(x,y) for y in range(0, 272, 4) for x in range(0, 480, 4)]
  496. for i,(x,y) in enumerate(xys):
  497. b0im.paste(ims[bits0[i]], (x, y))
  498. b1im.paste(ims[bits1[i]], (x, y))
  499. class MockImage:
  500. def __init__(self, s, size):
  501. self.imgdata = s
  502. self.size = size
  503. self.load_handle("BACKGROUND_COLOR", [MockImage(c0s, sz), MockImage(c1s, sz)], gd2.RGB565, scale = 4)
  504. self.load_handle("BACKGROUND_BITS", [b0im, b1im], gd2.L1)
  505. """
  506. def load_sample(self, name, filename):
  507. f = wave.open(filename, "rb")
  508. if f.getnchannels() != 1:
  509. print "Sorry - .wav file must be mono"
  510. sys.exit(1)
  511. if f.getsampwidth() != 2:
  512. print "Sorry - .wav file must be 16-bit"
  513. sys.exit(1)
  514. freq = f.getframerate()
  515. pcm16 = f.readframes(f.getnframes())
  516. (adpcm, _) = audioop.lin2adpcm(pcm16, f.getsampwidth(), (0,0))
  517. adpcm = adpcm[:len(adpcm) & ~7]
  518. da = array.array('B', [((ord(c) >> 4) | ((15 & ord(c)) << 4)) for c in adpcm])
  519. self.align(8)
  520. self.add(name, da.tostring())
  521. self.define(name + "_LENGTH", len(da))
  522. self.define(name + "_FREQ", freq)
  523. header = None
  524. header_intro = ""
  525. def make(self):
  526. if self.header is None:
  527. name = self.__class__.__name__.lower() + "_assets.h"
  528. else:
  529. name = self.header
  530. self.name = name
  531. self.addall()
  532. if len(self.alldata) > self.maxram:
  533. print "Error: The data (%d bytes) is larger the the %s RAM (%d)" % (len(self.alldata), self.device, self.maxram)
  534. sys.exit(1)
  535. self.defines.append((self.prefix + "ASSETS_END", ul(len(self.alldata))))
  536. self.cmd_inflate(0)
  537. calldata = zlib.compress(self.alldata, 9)
  538. print 'Assets report'
  539. print '-------------'
  540. print 'Header file: %s' % self.header
  541. print '%s RAM used: %d' % (self.device, len(self.alldata))
  542. if not self.asset_file:
  543. print 'Flash used: %d' % len(calldata)
  544. else:
  545. print 'Output file: %s' % self.asset_file
  546. print 'File size: %d' % len(calldata)
  547. commandblock = self.commands + calldata
  548. hh = open(name, "w")
  549. hh.write(self.header_intro)
  550. for (nm,v) in self.defines:
  551. print >>hh, "#define %s %s" % (nm, v)
  552. p = self.prefix
  553. if self.asset_file is None:
  554. print >>hh, "static const PROGMEM uint8_t %s__assets[%d] = {" % (p, len(commandblock))
  555. print >>hh, textwrap.fill(", ".join(["%d" % ord(c) for c in commandblock]))
  556. print >>hh, "};"
  557. print >>hh, "#define %sLOAD_ASSETS() (GD.copy(%s__assets, sizeof(%s__assets)), GD.loadptr = %sASSETS_END)" % (p, p, p, p)
  558. else:
  559. open(self.asset_file, "wb").write(commandblock)
  560. print >>hh, '#define %sLOAD_ASSETS() (GD.safeload("%s"), GD.loadptr = %sASSETS_END)' % (p, self.asset_file, p)
  561. print >>hh
  562. for i in self.inits:
  563. print >>hh, i
  564. self.dump_bitmaps(hh)
  565. self.extras(hh)
  566. def dump_bitmaps(self, hh):
  567. hh.write("struct {\n")
  568. hh.write("".join([" Bitmap %s;\n" % bm[0] for bm in self.bitmaps]))
  569. hh.write("} bitmaps = {\n")
  570. fmt = " /* %16s */ {{%3d, %3d}, {%3d, %3d}, %#8xUL, %2d, %2d}"
  571. hh.write(",\n".join([fmt % bm for bm in self.bitmaps]))
  572. hh.write("\n};\n")
  573. def addall(self):
  574. pass
  575. def extras(self, hh):
  576. pass
  577. class ForthAssetBin(AssetBin):
  578. def make(self):
  579. if self.header is None:
  580. name = self.__class__.__name__.lower() + "_assets.fs"
  581. else:
  582. name = self.header
  583. self.name = name
  584. self.addall()
  585. if len(self.alldata) > self.maxram:
  586. print "Error: The data (%d bytes) is larger the the GD2 RAM" % len(self.alldata)
  587. sys.exit(1)
  588. self.defines.append((self.prefix + "ASSETS_END", ul(len(self.alldata))))
  589. self.cmd_inflate(0)
  590. calldata = zlib.compress(self.alldata)
  591. print 'Assets report'
  592. print '-------------'
  593. print 'Header file: %s' % self.header
  594. print 'GD2 RAM used: %d' % len(self.alldata)
  595. if not self.asset_file:
  596. print 'Flash used: %d' % len(calldata)
  597. else:
  598. print 'Output file: %s' % self.asset_file
  599. print 'File size: %d' % len(calldata)
  600. commandblock = self.commands + calldata
  601. commandblock += chr(0) * ((-len(commandblock)) & 3)
  602. commandblock32 = array.array('I', commandblock)
  603. hh = open(name, "w")
  604. print >>hh, "base @"
  605. print >>hh, "hex"
  606. if self.asset_file is None:
  607. print >>hh, textwrap.fill(" ".join(["%08x GD.c" % c for c in commandblock32]))
  608. else:
  609. open(self.asset_file, "wb").write(commandblock)
  610. print >>hh, "decimal"
  611. for (nm,v) in self.defines:
  612. print >>hh, "%-8s constant %s" % (str(v).replace('UL', ''), nm)
  613. print >>hh, "base !"
  614. self.extras(hh)