123456789101112131415161718192021222324252627282930313233 |
- // This file was generated with the command-line:
- // /usr/local/bin/gd2asset -f xxx testdata/felix.png,format=RGB332 testdata/Hobby-of-night.ttf testdata/0.wav Aurek-Besh.ttf
- #define FELIX_HANDLE 0
- #define FELIX_WIDTH 320
- #define FELIX_HEIGHT 200
- #define FELIX_CELLS 1
- #define HOBBY_OF_NIGHT_HANDLE 1
- #define HOBBY_OF_NIGHT_WIDTH 11
- #define HOBBY_OF_NIGHT_HEIGHT 14
- #define HOBBY_OF_NIGHT_CELLS 96
- #define 0 72216UL
- #define 0_LENGTH 3272
- #define 0_FREQ 8000
- #define AUREK_BESH_HANDLE 2
- #define AUREK_BESH_WIDTH 21
- #define AUREK_BESH_HEIGHT 15
- #define AUREK_BESH_CELLS 96
- #define ASSETS_END 91476UL
- #define LOAD_ASSETS() (GD.safeload("xxx"), GD.loadptr = ASSETS_END)
- static const shape_t FELIX_SHAPE = {0, 320, 200, 0};
- static const shape_t HOBBY_OF_NIGHT_SHAPE = {1, 11, 14, 0};
- static const shape_t AUREK_BESH_SHAPE = {2, 21, 15, 0};
- struct {
- Bitmap felix;
- Bitmap hobby_of_night;
- Bitmap aurek_besh;
- } bitmaps = {
- /* felix */ {{320, 200}, {160, 100}, 0x0UL, 4, 0},
- /* hobby_of_night */ {{ 11, 14}, { 5, 7}, 0xfa00UL, 2, 1},
- /* aurek_besh */ {{ 21, 15}, { 10, 7}, 0x126e0UL, 2, 2}
- };
|