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@@ -147,6 +147,7 @@ class AssetBin(gameduino2.base.GD2):
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self.inits = []
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self.handle = 0
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self.np = None
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+ self.bitmaps = []
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def define(self, n, v):
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self.defines.append((self.prefix + n, v))
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@@ -191,6 +192,8 @@ class AssetBin(gameduino2.base.GD2):
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self.align(2)
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+ self.bitmaps.append((name.lower(), w, h, w / 2, h / 2, len(self.alldata), fmt, self.handle))
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+
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self.BitmapHandle(self.handle);
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self.BitmapSource(len(self.alldata));
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if not rotating:
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@@ -461,8 +464,17 @@ class AssetBin(gameduino2.base.GD2):
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print >>hh, "#define %s %s" % (nm, v)
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for i in self.inits:
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print >>hh, i
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+ self.dump_bitmaps(hh)
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self.extras(hh)
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+ def dump_bitmaps(self, hh):
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+ hh.write("struct {\n")
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+ hh.write("".join([" Bitmap %s;\n" % bm[0] for bm in self.bitmaps]))
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+ hh.write("} bitmaps = {\n")
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+ fmt = " /* %16s */ {{%3d, %3d}, {%3d, %3d}, %#8xUL, %2d, %2d}"
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+ hh.write(",\n".join([fmt % bm for bm in self.bitmaps]))
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+ hh.write("\n};\n")
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+
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def addall(self):
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pass
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def extras(self, hh):
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