mono_assets.h 221 B

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  1. #define LOAD_ASSETS() GD.safeload("mono.gd2");
  2. #define GREEN_HANDLE 0
  3. #define GREEN_WIDTH 128
  4. #define GREEN_HEIGHT 128
  5. #define GREEN_CELLS 1
  6. #define ASSETS_END 8192UL
  7. static const shape_t GREEN_SHAPE = {0, 128, 128, 0};