#define LOAD_ASSETS() GD.safeload("reflec~1.gd2"); #define GAMEDUINO_HANDLE 0 #define GAMEDUINO_WIDTH 395 #define GAMEDUINO_HEIGHT 113 #define GAMEDUINO_CELLS 1 #define GRADIENT_HANDLE 1 #define GRADIENT_WIDTH 1 #define GRADIENT_HEIGHT 128 #define GRADIENT_CELLS 1 #define ASSETS_END 89398UL static const shape_t GAMEDUINO_SHAPE = {0, 395, 113, 0}; static const shape_t GRADIENT_SHAPE = {1, 1, 128, 0};