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fdtdec: Use fdt_setprop_u32() for fdtdec_set_phandle()

The fdt_setprop_u32() function does everything that we need, so we
really only use the function as a convenience wrapper, in which case it
can simply be a static inline function.

Signed-off-by: Thierry Reding <treding@nvidia.com>
Thierry Reding 5 vuotta sitten
vanhempi
commit
d81d96901e
2 muutettua tiedostoa jossa 4 lisäystä ja 8 poistoa
  1. 4 1
      include/fdtdec.h
  2. 0 7
      lib/fdtdec.c

+ 4 - 1
include/fdtdec.h

@@ -1029,7 +1029,10 @@ int fdtdec_setup_memory_banksize(void);
  * @param phandle	phandle to set for the given node
  * @return 0 on success or a negative error code on failure
  */
-int fdtdec_set_phandle(void *blob, int node, uint32_t phandle);
+static inline int fdtdec_set_phandle(void *blob, int node, uint32_t phandle)
+{
+	return fdt_setprop_u32(blob, node, "phandle", phandle);
+}
 
 /**
  * fdtdec_add_reserved_memory() - add or find a reserved-memory node

+ 0 - 7
lib/fdtdec.c

@@ -1261,13 +1261,6 @@ __weak void *board_fdt_blob_setup(void)
 }
 #endif
 
-int fdtdec_set_phandle(void *blob, int node, uint32_t phandle)
-{
-	fdt32_t value = cpu_to_fdt32(phandle);
-
-	return fdt_setprop(blob, node, "phandle", &value, sizeof(value));
-}
-
 static int fdtdec_init_reserved_memory(void *blob)
 {
 	int na, ns, node, err;