menu.h 3.2 KB

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  1. // (c) Copyright 2006-2008 notaz, All rights reserved.
  2. void menu_init(void);
  3. void text_out16(int x, int y, const char *texto, ...);
  4. void smalltext_out16(int x, int y, const char *texto, int color);
  5. void smalltext_out16_lim(int x, int y, const char *texto, int color, int max);
  6. void menu_draw_selection(int x, int y, int w);
  7. void debug_menu_loop(void);
  8. extern char menuErrorMsg[64];
  9. typedef enum
  10. {
  11. MB_NONE = 1, /* no auto processing */
  12. MB_ONOFF, /* ON/OFF setting */
  13. MB_RANGE, /* [min-max] setting */
  14. } menu_behavior;
  15. typedef enum
  16. {
  17. MA_NONE = 1,
  18. MA_MAIN_RESUME_GAME,
  19. MA_MAIN_SAVE_STATE,
  20. MA_MAIN_LOAD_STATE,
  21. MA_MAIN_RESET_GAME,
  22. MA_MAIN_LOAD_ROM,
  23. MA_MAIN_OPTIONS,
  24. MA_MAIN_CONTROLS,
  25. MA_MAIN_CREDITS,
  26. MA_MAIN_PATCHES,
  27. MA_MAIN_EXIT,
  28. MA_OPT_RENDERER,
  29. MA_OPT_SCALING,
  30. MA_OPT_ACC_TIMING,
  31. MA_OPT_ACC_SPRITES,
  32. MA_OPT_SHOW_FPS,
  33. MA_OPT_FRAMESKIP,
  34. MA_OPT_ENABLE_SOUND,
  35. MA_OPT_SOUND_QUALITY,
  36. MA_OPT_ARM940_SOUND,
  37. MA_OPT_6BUTTON_PAD,
  38. MA_OPT_REGION,
  39. MA_OPT_SRAM_STATES,
  40. MA_OPT_CONFIRM_STATES,
  41. MA_OPT_SAVE_SLOT,
  42. MA_OPT_CPU_CLOCKS,
  43. MA_OPT_SCD_OPTS,
  44. MA_OPT_ADV_OPTS,
  45. MA_OPT_DISP_OPTS, /* psp */
  46. MA_OPT_SAVECFG,
  47. MA_OPT_SAVECFG_GAME,
  48. MA_OPT_LOADCFG,
  49. MA_OPT_INTERLACED, /* giz */
  50. MA_OPT_ROTATION, /* uiq */
  51. MA_OPT2_GAMMA,
  52. MA_OPT2_A_SN_GAMMA,
  53. MA_OPT2_DBLBUFF, /* giz */
  54. MA_OPT2_VSYNC,
  55. MA_OPT2_ENABLE_Z80,
  56. MA_OPT2_ENABLE_YM2612,
  57. MA_OPT2_ENABLE_SN76496,
  58. MA_OPT2_GZIP_STATES,
  59. MA_OPT2_NO_LAST_ROM,
  60. MA_OPT2_RAMTIMINGS, /* gp2x */
  61. MA_OPT2_SQUIDGEHACK, /* gp2x */
  62. MA_OPT2_STATUS_LINE, /* psp */
  63. MA_OPT2_NO_FRAME_LIMIT, /* psp */
  64. MA_OPT2_SVP_DYNAREC,
  65. MA_OPT2_NO_SPRITE_LIM,
  66. MA_OPT2_NO_IDLE_LOOPS,
  67. MA_OPT2_DONE,
  68. MA_OPT3_SCALE, /* psp (all OPT3) */
  69. MA_OPT3_HSCALE32,
  70. MA_OPT3_HSCALE40,
  71. MA_OPT3_PRES_NOSCALE,
  72. MA_OPT3_PRES_SCALE43,
  73. MA_OPT3_PRES_FULLSCR,
  74. MA_OPT3_FILTERING,
  75. MA_OPT3_VSYNC,
  76. MA_OPT3_GAMMAA,
  77. MA_OPT3_BLACKLVL,
  78. MA_OPT3_DONE,
  79. MA_CDOPT_TESTBIOS_USA,
  80. MA_CDOPT_TESTBIOS_EUR,
  81. MA_CDOPT_TESTBIOS_JAP,
  82. MA_CDOPT_LEDS,
  83. MA_CDOPT_CDDA,
  84. MA_CDOPT_PCM,
  85. MA_CDOPT_READAHEAD,
  86. MA_CDOPT_SAVERAM,
  87. MA_CDOPT_SCALEROT_CHIP,
  88. MA_CDOPT_BETTER_SYNC,
  89. MA_CDOPT_DONE,
  90. MA_CTRL_PLAYER1,
  91. MA_CTRL_PLAYER2,
  92. MA_CTRL_EMU,
  93. MA_CTRL_TURBO_RATE,
  94. MA_CTRL_DONE,
  95. } menu_id;
  96. typedef struct
  97. {
  98. char *name;
  99. menu_behavior beh;
  100. menu_id id;
  101. void *var; /* for on-off settings */
  102. int mask;
  103. signed char min; /* for ranged integer settings, to be sign-extended */
  104. signed char max;
  105. char enabled;
  106. char need_to_save;
  107. } menu_entry;
  108. typedef struct
  109. {
  110. char *name;
  111. int mask;
  112. } me_bind_action;
  113. extern me_bind_action me_ctrl_actions[15];
  114. extern me_bind_action emuctrl_actions[]; // platform code
  115. typedef void (me_draw_custom_f)(const menu_entry *entry, int x, int y, void *param);
  116. int me_id2offset(const menu_entry *entries, int count, menu_id id);
  117. void me_enable(menu_entry *entries, int count, menu_id id, int enable);
  118. int me_count_enabled(const menu_entry *entries, int count);
  119. menu_id me_index2id(const menu_entry *entries, int count, int index);
  120. void me_draw(const menu_entry *entries, int count, int x, int y, me_draw_custom_f *cust_draw, void *param);
  121. int me_process(menu_entry *entries, int count, menu_id id, int is_next);
  122. const char *me_region_name(unsigned int code, int auto_order);