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- #define RC_INVOKED // we only need defines
- #include <winuser.h>
- #undef RC_INVOKED
- #include <string.h>
- #include "../common/input.h"
- #include "../common/emu.h" // array_size
- #include "in_vk.h"
- #define IN_VK_PREFIX "vk:"
- #define IN_VK_NKEYS 0x100
- static const char * const in_vk_prefix = IN_VK_PREFIX;
- static const char * const in_vk_keys[IN_VK_NKEYS] = {
- [0 ... (IN_VK_NKEYS - 1)] = NULL,
- [VK_LBUTTON] = "LBUTTON", [VK_RBUTTON] = "RBUTTON",
- [VK_TAB] = "TAB", [VK_RETURN] = "RETURN",
- [VK_SHIFT] = "SHIFT", [VK_CONTROL] = "CONTROL",
- [VK_LEFT] = "LEFT", [VK_UP] = "UP",
- [VK_RIGHT] = "RIGHT", [VK_DOWN] = "DOWN",
- [VK_SPACE] = "SPACE",
- };
- // additional player12 keys
- int in_vk_add_pl12;
- // up to 4, keyboards rarely allow more
- static int in_vk_keys_down[4];
- /*
- #define VK_END 35
- #define VK_HOME 36
- #define VK_INSERT 45
- #define VK_DELETE 46
- #define VK_NUMPAD0 0x60
- #define VK_NUMPAD1 0x61
- #define VK_NUMPAD2 0x62
- #define VK_NUMPAD3 0x63
- #define VK_NUMPAD4 0x64
- #define VK_NUMPAD5 0x65
- #define VK_NUMPAD6 0x66
- #define VK_NUMPAD7 0x67
- #define VK_NUMPAD8 0x68
- #define VK_NUMPAD9 0x69
- #define VK_MULTIPLY 0x6A
- #define VK_ADD 0x6B
- #define VK_SEPARATOR 0x6C
- #define VK_SUBTRACT 0x6D
- #define VK_DECIMAL 0x6E
- #define VK_DIVIDE 0x6F
- #define VK_F1 0x70
- #define VK_F2 0x71
- #define VK_F3 0x72
- #define VK_F4 0x73
- #define VK_F5 0x74
- #define VK_F6 0x75
- #define VK_F7 0x76
- #define VK_F8 0x77
- #define VK_F9 0x78
- #define VK_F10 0x79
- #define VK_F11 0x7A
- #define VK_F12 0x7B
- */
- static void in_vk_probe(void)
- {
- memset(in_vk_keys_down, 0, sizeof(in_vk_keys_down));
- in_register(IN_VK_PREFIX "vk", IN_DRVID_VK, -1, (void *)1, IN_VK_NKEYS, 0);
- }
- static int in_vk_get_bind_count(void)
- {
- return IN_VK_NKEYS;
- }
- /* ORs result with pressed buttons */
- int in_vk_update(void *drv_data, const int *binds, int *result)
- {
- int i, t, k;
- for (i = 0; i < array_size(in_vk_keys_down); i++) {
- k = in_vk_keys_down[i];
- if (!k)
- continue;
- for (t = 0; t < IN_BINDTYPE_COUNT; t++)
- result[t] |= binds[IN_BIND_OFFS(k, t)];
- }
- result[IN_BINDTYPE_PLAYER12] |= in_vk_add_pl12;
- return 0;
- }
- void in_vk_keydown(int kc)
- {
- int i;
- // search
- for (i = 0; i < array_size(in_vk_keys_down); i++)
- if (in_vk_keys_down[i] == kc)
- return;
- // do
- for (i = 0; i < array_size(in_vk_keys_down); i++) {
- if (in_vk_keys_down[i] == 0) {
- in_vk_keys_down[i] = kc;
- return;
- }
- }
- }
- void in_vk_keyup(int kc)
- {
- int i;
- for (i = 0; i < array_size(in_vk_keys_down); i++)
- if (in_vk_keys_down[i] == kc)
- in_vk_keys_down[i] = 0;
- }
- static int in_vk_update_keycode(void *data, int *is_down)
- {
- return 0;
- }
- static const struct {
- short key;
- short pbtn;
- } key_pbtn_map[] =
- {
- { VK_UP, PBTN_UP },
- { VK_DOWN, PBTN_DOWN },
- { VK_LEFT, PBTN_LEFT },
- { VK_RIGHT, PBTN_RIGHT },
- { VK_RETURN, PBTN_MOK },
- /*
- { BTN_X, PBTN_MBACK },
- { BTN_A, PBTN_MA2 },
- { BTN_Y, PBTN_MA3 },
- { BTN_L, PBTN_L },
- { BTN_R, PBTN_R },
- { BTN_SELECT, PBTN_MENU },
- */
- };
- #define KEY_PBTN_MAP_SIZE (sizeof(key_pbtn_map) / sizeof(key_pbtn_map[0]))
- static int in_vk_menu_translate(int keycode)
- {
- int i;
- if (keycode < 0)
- {
- /* menu -> kc */
- keycode = -keycode;
- for (i = 0; i < KEY_PBTN_MAP_SIZE; i++)
- if (key_pbtn_map[i].pbtn == keycode)
- return key_pbtn_map[i].key;
- }
- else
- {
- for (i = 0; i < KEY_PBTN_MAP_SIZE; i++)
- if (key_pbtn_map[i].key == keycode)
- return key_pbtn_map[i].pbtn;
- }
- return 0;
- }
- static int in_vk_get_key_code(const char *key_name)
- {
- int i;
- if (key_name[1] == 0 && 'A' <= key_name[0] && key_name[0] <= 'Z')
- return key_name[0];
- for (i = 0; i < IN_VK_NKEYS; i++) {
- const char *k = in_vk_keys[i];
- if (k != NULL && strcasecmp(k, key_name) == 0)
- return i;
- }
- return -1;
- }
- static const char *in_vk_get_key_name(int keycode)
- {
- const char *name = NULL;
- static char buff[4];
- if ('A' <= keycode && keycode < 'Z') {
- buff[0] = keycode;
- buff[1] = 0;
- return buff;
- }
- if (0 <= keycode && keycode < IN_VK_NKEYS)
- name = in_vk_keys[keycode];
- if (name == NULL)
- name = "Unkn";
-
- return name;
- }
- static const struct {
- short code;
- char btype;
- char bit;
- } in_vk_def_binds[] =
- {
- /* MXYZ SACB RLDU */
- { VK_UP, IN_BINDTYPE_PLAYER12, 0 },
- { VK_DOWN, IN_BINDTYPE_PLAYER12, 1 },
- { VK_LEFT, IN_BINDTYPE_PLAYER12, 2 },
- { VK_RIGHT, IN_BINDTYPE_PLAYER12, 3 },
- { 'S', IN_BINDTYPE_PLAYER12, 4 }, /* B */
- { 'D', IN_BINDTYPE_PLAYER12, 5 }, /* C */
- { 'A', IN_BINDTYPE_PLAYER12, 6 }, /* A */
- { VK_RETURN, IN_BINDTYPE_PLAYER12, 7 },
- { 'E', IN_BINDTYPE_PLAYER12, 8 }, /* Z */
- { 'W', IN_BINDTYPE_PLAYER12, 9 }, /* Y */
- { 'Q', IN_BINDTYPE_PLAYER12,10 }, /* X */
- { 'R', IN_BINDTYPE_PLAYER12,11 }, /* M */
- /*
- { BTN_SELECT, IN_BINDTYPE_EMU, PEVB_MENU },
- // { BTN_Y, IN_BINDTYPE_EMU, PEVB_SWITCH_RND },
- { BTN_L, IN_BINDTYPE_EMU, PEVB_STATE_SAVE },
- { BTN_R, IN_BINDTYPE_EMU, PEVB_STATE_LOAD },
- { BTN_VOL_UP, IN_BINDTYPE_EMU, PEVB_VOL_UP },
- { BTN_VOL_DOWN, IN_BINDTYPE_EMU, PEVB_VOL_DOWN },
- */
- };
- #define DEF_BIND_COUNT (sizeof(in_vk_def_binds) / sizeof(in_vk_def_binds[0]))
- static void in_vk_get_def_binds(int *binds)
- {
- int i;
- for (i = 0; i < DEF_BIND_COUNT; i++)
- binds[IN_BIND_OFFS(in_vk_def_binds[i].code, in_vk_def_binds[i].btype)] =
- 1 << in_vk_def_binds[i].bit;
- }
- /* remove binds of missing keys, count remaining ones */
- static int in_vk_clean_binds(void *drv_data, int *binds, int *def_binds)
- {
- int i, count = 0;
- for (i = 0; i < IN_VK_NKEYS; i++) {
- int t, offs;
- for (t = 0; t < IN_BINDTYPE_COUNT; t++) {
- offs = IN_BIND_OFFS(i, t);
- if (strcmp(in_vk_get_key_name(i), "Unkn") == 0)
- binds[offs] = def_binds[offs] = 0;
- if (binds[offs])
- count++;
- }
- }
- return count;
- }
- void in_vk_init(void *vdrv)
- {
- in_drv_t *drv = vdrv;
- drv->prefix = in_vk_prefix;
- drv->probe = in_vk_probe;
- drv->get_bind_count = in_vk_get_bind_count;
- drv->get_def_binds = in_vk_get_def_binds;
- drv->clean_binds = in_vk_clean_binds;
- drv->menu_translate = in_vk_menu_translate;
- drv->get_key_code = in_vk_get_key_code;
- drv->get_key_name = in_vk_get_key_name;
- drv->update_keycode = in_vk_update_keycode;
- }
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