123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179 |
- #include <stdio.h>
- #include <stdarg.h>
- #include <string.h>
- #include <pspkernel.h>
- #include <pspiofilemgr.h>
- #include <pspdisplay.h>
- #include <psppower.h>
- #include <pspgu.h>
- #include "psp.h"
- #include "../common/lprintf.h"
- PSP_MODULE_INFO("PicoDrive", 0, 1, 34);
- unsigned int __attribute__((aligned(16))) guCmdList[GU_CMDLIST_SIZE];
- void *psp_screen = VRAM_FB0;
- static int current_screen = 0; /* front bufer */
- static SceUID logfd = -1;
- /* Exit callback */
- static int exit_callback(int arg1, int arg2, void *common)
- {
- sceKernelExitGame();
- return 0;
- }
- /* Callback thread */
- static int callback_thread(SceSize args, void *argp)
- {
- int cbid;
- lprintf("callback_thread started with id %i\n", sceKernelGetThreadId());
- cbid = sceKernelCreateCallback("Exit Callback", exit_callback, NULL);
- sceKernelRegisterExitCallback(cbid);
- sceKernelSleepThreadCB();
- return 0;
- }
- void psp_init(void)
- {
- int thid;
- lprintf("entered psp_init, threadId %i\n", sceKernelGetThreadId());
- thid = sceKernelCreateThread("update_thread", callback_thread, 0x11, 0xFA0, 0, 0);
- if (thid >= 0)
- {
- sceKernelStartThread(thid, 0, 0);
- }
- /* video */
- sceDisplaySetMode(0, 480, 272);
- sceDisplaySetFrameBuf(VRAM_FB1, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME);
- current_screen = 1;
- psp_screen = VRAM_FB0;
- /* gu */
- sceGuInit();
- sceGuStart(GU_DIRECT, guCmdList);
- sceGuDrawBuffer(GU_PSM_5650, (void *)VRAMOFFS_FB0, 512);
- sceGuDispBuffer(480, 272, (void *)VRAMOFFS_FB1, 512); // don't care
- sceGuClear(GU_COLOR_BUFFER_BIT | GU_DEPTH_BUFFER_BIT);
- sceGuDepthBuffer((void *)VRAMOFFS_DEPTH, 512);
- sceGuOffset(2048 - (480 / 2), 2048 - (272 / 2));
- sceGuViewport(2048, 2048, 480, 272);
- sceGuDepthRange(0xc350, 0x2710);
- sceGuScissor(0, 0, 480, 272);
- sceGuEnable(GU_SCISSOR_TEST);
- sceGuDepthMask(0xffff);
- sceGuDisable(GU_DEPTH_TEST);
- sceGuFrontFace(GU_CW);
- sceGuEnable(GU_TEXTURE_2D);
- sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGB);
- sceGuAmbientColor(0xffffffff);
- sceGuColor(0xffffffff);
- sceGuFinish();
- sceGuSync(0, 0);
- sceDisplayWaitVblankStart();
- sceGuDisplay(GU_TRUE);
- /* input */
- sceCtrlSetSamplingCycle(0);
- sceCtrlSetSamplingMode(0);
- }
- void psp_finish(void)
- {
- sceGuTerm();
- //sceKernelSleepThread();
- sceKernelExitGame();
- }
- void psp_video_flip(int wait_vsync)
- {
- if (wait_vsync) sceDisplayWaitVblankStart();
- sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565,
- wait_vsync ? PSP_DISPLAY_SETBUF_IMMEDIATE : PSP_DISPLAY_SETBUF_NEXTFRAME);
- current_screen ^= 1;
- psp_screen = current_screen ? VRAM_FB0 : VRAM_FB1;
- }
- void *psp_video_get_active_fb(void)
- {
- return current_screen ? VRAM_FB1 : VRAM_FB0;
- }
- void psp_video_switch_to_single(void)
- {
- psp_screen = VRAM_FB0;
- sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME);
- current_screen = 0;
- }
- void psp_msleep(int ms)
- {
- sceKernelDelayThread(ms * 1000);
- }
- unsigned int psp_pad_read(int blocking)
- {
- SceCtrlData pad;
- if (blocking)
- sceCtrlReadBufferPositive(&pad, 1);
- else sceCtrlPeekBufferPositive(&pad, 1);
- return pad.Buttons;
- }
- int psp_get_cpu_clock(void)
- {
- return scePowerGetCpuClockFrequencyInt();
- }
- int psp_set_cpu_clock(int clock)
- {
- int ret = scePowerSetClockFrequency(clock, clock, clock/2);
- if (ret != 0) lprintf("failed to set clock: %i\n", ret);
- return ret;
- }
- /* alt logging */
- #define LOG_FILE "log.log"
- void lprintf_f(const char *fmt, ...)
- {
- va_list vl;
- char buff[256];
- if (logfd < 0)
- {
- logfd = sceIoOpen(LOG_FILE, PSP_O_WRONLY|PSP_O_APPEND, 0777);
- if (logfd < 0)
- return;
- }
- va_start(vl, fmt);
- vsnprintf(buff, sizeof(buff), fmt, vl);
- va_end(vl);
- sceIoWrite(logfd, buff, strlen(buff));
- //sceKernelDelayThread(200 * 1000);
- sceIoClose(logfd);
- logfd = -1;
- }
|