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- /* Copyright (C) 2010-2018 The RetroArch team
- *
- * ---------------------------------------------------------------------------------------
- * The following license statement only applies to this file (retro_miscellaneous.h).
- * ---------------------------------------------------------------------------------------
- *
- * Permission is hereby granted, free of charge,
- * to any person obtaining a copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation the rights to
- * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
- * and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
- * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
- #ifndef __RARCH_MISCELLANEOUS_H
- #define __RARCH_MISCELLANEOUS_H
- #define RARCH_MAX_SUBSYSTEMS 10
- #define RARCH_MAX_SUBSYSTEM_ROMS 10
- #include <stdint.h>
- #include <boolean.h>
- #include <retro_inline.h>
- #if defined(_WIN32) && !defined(_XBOX)
- #ifndef WIN32_LEAN_AND_MEAN
- #define WIN32_LEAN_AND_MEAN
- #endif
- #include <windows.h>
- #elif defined(_WIN32) && defined(_XBOX)
- #include <Xtl.h>
- #endif
- #if defined(__CELLOS_LV2__)
- #include <sys/fs_external.h>
- #endif
- #include <limits.h>
- #ifdef _MSC_VER
- #include <compat/msvc.h>
- #endif
- static INLINE void bits_or_bits(uint32_t *a, uint32_t *b, uint32_t count)
- {
- uint32_t i;
- for (i = 0; i < count;i++)
- a[i] |= b[i];
- }
- static INLINE void bits_clear_bits(uint32_t *a, uint32_t *b, uint32_t count)
- {
- uint32_t i;
- for (i = 0; i < count;i++)
- a[i] &= ~b[i];
- }
- static INLINE bool bits_any_set(uint32_t* ptr, uint32_t count)
- {
- uint32_t i;
- for (i = 0; i < count; i++)
- {
- if (ptr[i] != 0)
- return true;
- }
- return false;
- }
- #ifndef PATH_MAX_LENGTH
- #if defined(__CELLOS_LV2__)
- #define PATH_MAX_LENGTH CELL_FS_MAX_FS_PATH_LENGTH
- #elif defined(_XBOX1) || defined(_3DS) || defined(PSP) || defined(PS2) || defined(GEKKO)|| defined(WIIU) || defined(ORBIS)
- #define PATH_MAX_LENGTH 512
- #else
- #define PATH_MAX_LENGTH 4096
- #endif
- #endif
- #ifndef MAX
- #define MAX(a, b) ((a) > (b) ? (a) : (b))
- #endif
- #ifndef MIN
- #define MIN(a, b) ((a) < (b) ? (a) : (b))
- #endif
- #define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
- #define BITS_GET_ELEM(a, i) ((a).data[i])
- #define BITS_GET_ELEM_PTR(a, i) ((a)->data[i])
- #define BIT_SET(a, bit) ((a)[(bit) >> 3] |= (1 << ((bit) & 7)))
- #define BIT_CLEAR(a, bit) ((a)[(bit) >> 3] &= ~(1 << ((bit) & 7)))
- #define BIT_GET(a, bit) (((a)[(bit) >> 3] >> ((bit) & 7)) & 1)
- #define BIT16_SET(a, bit) ((a) |= (1 << ((bit) & 15)))
- #define BIT16_CLEAR(a, bit) ((a) &= ~(1 << ((bit) & 15)))
- #define BIT16_GET(a, bit) (((a) >> ((bit) & 15)) & 1)
- #define BIT16_CLEAR_ALL(a) ((a) = 0)
- #define BIT32_SET(a, bit) ((a) |= (1 << ((bit) & 31)))
- #define BIT32_CLEAR(a, bit) ((a) &= ~(1 << ((bit) & 31)))
- #define BIT32_GET(a, bit) (((a) >> ((bit) & 31)) & 1)
- #define BIT32_CLEAR_ALL(a) ((a) = 0)
- #define BIT64_SET(a, bit) ((a) |= (UINT64_C(1) << ((bit) & 63)))
- #define BIT64_CLEAR(a, bit) ((a) &= ~(UINT64_C(1) << ((bit) & 63)))
- #define BIT64_GET(a, bit) (((a) >> ((bit) & 63)) & 1)
- #define BIT64_CLEAR_ALL(a) ((a) = 0)
- #define BIT128_SET(a, bit) ((a).data[(bit) >> 5] |= (1 << ((bit) & 31)))
- #define BIT128_CLEAR(a, bit) ((a).data[(bit) >> 5] &= ~(1 << ((bit) & 31)))
- #define BIT128_GET(a, bit) (((a).data[(bit) >> 5] >> ((bit) & 31)) & 1)
- #define BIT128_CLEAR_ALL(a) memset(&(a), 0, sizeof(a))
- #define BIT128_SET_PTR(a, bit) BIT128_SET(*a, bit)
- #define BIT128_CLEAR_PTR(a, bit) BIT128_CLEAR(*a, bit)
- #define BIT128_GET_PTR(a, bit) BIT128_GET(*a, bit)
- #define BIT128_CLEAR_ALL_PTR(a) BIT128_CLEAR_ALL(*a)
- #define BIT256_SET(a, bit) BIT128_SET(a, bit)
- #define BIT256_CLEAR(a, bit) BIT128_CLEAR(a, bit)
- #define BIT256_GET(a, bit) BIT128_GET(a, bit)
- #define BIT256_CLEAR_ALL(a) BIT128_CLEAR_ALL(a)
- #define BIT256_SET_PTR(a, bit) BIT256_SET(*a, bit)
- #define BIT256_CLEAR_PTR(a, bit) BIT256_CLEAR(*a, bit)
- #define BIT256_GET_PTR(a, bit) BIT256_GET(*a, bit)
- #define BIT256_CLEAR_ALL_PTR(a) BIT256_CLEAR_ALL(*a)
- #define BITS_COPY16_PTR(a,bits) \
- { \
- BIT128_CLEAR_ALL_PTR(a); \
- BITS_GET_ELEM_PTR(a, 0) = (bits) & 0xffff; \
- }
- #define BITS_COPY32_PTR(a,bits) \
- { \
- BIT128_CLEAR_ALL_PTR(a); \
- BITS_GET_ELEM_PTR(a, 0) = (bits); \
- }
- /* Helper macros and struct to keep track of many booleans. */
- /* This struct has 256 bits. */
- typedef struct
- {
- uint32_t data[8];
- } retro_bits_t;
- #ifdef _WIN32
- # ifdef _WIN64
- # define PRI_SIZET PRIu64
- # else
- # if _MSC_VER == 1800
- # define PRI_SIZET PRIu32
- # else
- # define PRI_SIZET "u"
- # endif
- # endif
- #elif PS2
- # define PRI_SIZET "u"
- #else
- # if (SIZE_MAX == 0xFFFF)
- # define PRI_SIZET "hu"
- # elif (SIZE_MAX == 0xFFFFFFFF)
- # define PRI_SIZET "u"
- # elif (SIZE_MAX == 0xFFFFFFFFFFFFFFFF)
- # define PRI_SIZET "lu"
- # else
- # error PRI_SIZET: unknown SIZE_MAX
- # endif
- #endif
- #endif
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