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- /* Copyright (C) 2010-2020 The RetroArch team
- *
- * ---------------------------------------------------------------------------------------------
- * The following license statement only applies to this libretro API header (libretro_d3d.h)
- * ---------------------------------------------------------------------------------------------
- *
- * Permission is hereby granted, free of charge,
- * to any person obtaining a copy of this software and associated documentation files (the
- * "Software"),
- * to deal in the Software without restriction, including without limitation the rights to
- * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
- * and to permit persons to whom the Software is furnished to do so, subject to the following
- * conditions:
- *
- * The above copyright notice and this permission notice shall be included in all copies or
- * substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
- * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
- #ifndef LIBRETRO_GSKIT_PS2_H_
- #define LIBRETRO_GSKIT_PS2_H_
- #include "libretro.h"
- #if defined(PS2)
- #include <gsKit.h>
- #define RETRO_HW_RENDER_INTERFACE_GSKIT_PS2_VERSION 2
- struct retro_hw_ps2_insets
- {
- float top;
- float left;
- float bottom;
- float right;
- };
- #define empty_ps2_insets (struct retro_hw_ps2_insets){0.f, 0.f, 0.f, 0.f}
- struct retro_hw_render_interface_gskit_ps2
- {
- /* Must be set to RETRO_HW_RENDER_INTERFACE_GSKIT_PS2. */
- enum retro_hw_render_interface_type interface_type;
- /* Must be set to RETRO_HW_RENDER_INTERFACE_GSKIT_PS2_VERSION. */
- unsigned interface_version;
- /* Opaque handle to the GSKit_PS2 backend in the frontend
- * which must be passed along to all function pointers
- * in this interface.
- */
- GSTEXTURE *coreTexture;
- struct retro_hw_ps2_insets padding;
- };
- typedef struct retro_hw_render_interface_gskit_ps2 RETRO_HW_RENDER_INTEFACE_GSKIT_PS2;
- #endif
- #endif /* LIBRETRO_GSKIT_PS2_H_ */
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