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centered screen in SMS

Vincent-FK 3 years ago
parent
commit
6f368f2b09
1 changed files with 1 additions and 5 deletions
  1. 1 5
      platform/common/plat_sdl.c

+ 1 - 5
platform/common/plat_sdl.c

@@ -1548,13 +1548,12 @@ void plat_video_flip(void)
 		/* Surface with game data */
 		SDL_Surface *game_surface;
 
-#if 0
 		/* Sega Master System -> 256*192 res in 320*240 surface */
 		if (PicoIn.AHW & PAHW_SMS){
 
 			/* Copy sms game pixels */
 			int offset_y = (plat_sdl_screen->h - sms_game_screen->h)/2;
-			int offset_x = (plat_sdl_screen->w - sms_game_screen->w)/2 + 6;
+			int offset_x = (plat_sdl_screen->w - sms_game_screen->w)/2 + 3;
 			int y;
 			for(y=0; y<192; y++){
 				memcpy((uint16_t*)sms_game_screen->pixels + sms_game_screen->w*y,
@@ -1567,9 +1566,6 @@ void plat_video_flip(void)
 		else{
 			game_surface = plat_sdl_screen;
 		}
-#else
-    game_surface = plat_sdl_screen;
-#endif
 
 
 		  /// --------------Optimized Flip depending on aspect ratio -------------