TSOT-23-6.wrl 84 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678167916801681168216831684168516861687168816891690169116921693169416951696169716981699170017011702170317041705170617071708170917101711171217131714171517161717171817191720172117221723172417251726172717281729173017311732173317341735173617371738173917401741174217431744174517461747174817491750175117521753175417551756175717581759176017611762176317641765176617671768176917701771177217731774177517761777177817791780178117821783178417851786178717881789179017911792179317941795179617971798179918001801180218031804180518061807180818091810181118121813181418151816181718181819182018211822182318241825182618271828182918301831183218331834183518361837183818391840184118421843184418451846184718481849185018511852185318541855185618571858185918601861186218631864186518661867186818691870187118721873187418751876187718781879188018811882188318841885188618871888188918901891189218931894189518961897189818991900190119021903190419051906190719081909191019111912191319141915191619171918191919201921192219231924192519261927192819291930193119321933193419351936193719381939194019411942194319441945194619471948194919501951195219531954195519561957195819591960196119621963196419651966196719681969197019711972197319741975197619771978197919801981198219831984198519861987198819891990199119921993199419951996199719981999200020012002200320042005200620072008200920102011201220132014201520162017201820192020202120222023202420252026202720282029203020312032203320342035203620372038203920402041204220432044204520462047204820492050205120522053205420552056205720582059206020612062206320642065206620672068206920702071207220732074207520762077207820792080208120822083208420852086208720882089209020912092209320942095209620972098209921002101210221032104210521062107210821092110211121122113211421152116211721182119212021212122212321242125212621272128212921302131213221332134213521362137213821392140214121422143214421452146214721482149215021512152215321542155215621572158215921602161216221632164216521662167216821692170217121722173217421752176217721782179218021812182218321842185218621872188218921902191219221932194219521962197219821992200220122022203220422052206220722082209221022112212221322142215221622172218221922202221222222232224222522262227222822292230223122322233223422352236223722382239224022412242224322442245224622472248224922502251225222532254225522562257225822592260226122622263226422652266226722682269227022712272227322742275227622772278227922802281228222832284228522862287228822892290229122922293229422952296229722982299230023012302230323042305230623072308230923102311231223132314231523162317231823192320232123222323232423252326232723282329233023312332233323342335233623372338233923402341234223432344234523462347234823492350235123522353
  1. #VRML V2.0 utf8
  2. DEF TXFM_1 Transform {
  3. center 0 0 0
  4. rotation 0 0 1 0
  5. scale 1 1 1
  6. scaleOrientation 0 0 1 0
  7. translation 0 0 0
  8. children [
  9. DEF TXFM_2 Transform {
  10. center 0 0 0
  11. rotation 0 0 1 0
  12. scale 1 1 1
  13. scaleOrientation 0 0 1 0
  14. translation 0 0 0
  15. children [
  16. DEF SHAPE_1 Shape {
  17. appearance DEF APP_1 Appearance {
  18. material Material {
  19. ambientIntensity 0.70417339
  20. diffuseColor 0.14509805 0.14117648 0.14117648
  21. emissiveColor 0 0 0
  22. shininess 0.1
  23. specularColor 0.12 0.12 0.12
  24. transparency 0
  25. } }
  26. geometry DEF FACE_1 IndexedFaceSet {
  27. coord DEF COORD_1 Coordinate { point [
  28. -0.26787612 0.55150028 0.039370079,0.26787612 0.55150028 0.039370079,
  29. 0.27755906 0.57086614 0.17716535,-0.27755906 0.57086614 0.17716535] }
  30. coordIndex [
  31. 2,1,0,-1,2,0,3,-1]
  32. normalPerVertex TRUE
  33. normal DEF NORM_1 Normal { vector [
  34. 0 0.99026807 -0.1391731,0 0.99026807 -0.1391731,
  35. 0 0.99026807 -0.1391731,0 0.99026807 -0.1391731] }
  36. }
  37. }
  38. DEF SHAPE_2 Shape {
  39. appearance USE APP_1
  40. geometry DEF FACE_2 IndexedFaceSet {
  41. coord DEF COORD_2 Coordinate { point [
  42. -0.26787612 0.55150028 0.039370079,0.26787612 0.55150028 0.039370079,
  43. 0.29559477 0.52378164 0.039370079,0.29559477 -0.52378164 0.039370079,
  44. 0.26787612 -0.55150028 0.039370079,-0.26787612 -0.55150028 0.039370079,
  45. -0.29559477 -0.52378164 0.039370079,-0.29559477 0.52378164 0.039370079] }
  46. coordIndex [
  47. 2,0,1,-1,2,7,0,-1,3,4,5,-1,3,5,6,-1,3,6,7,-1,3,7,2,-1]
  48. normalPerVertex TRUE
  49. normal DEF NORM_2 Normal { vector [
  50. 0 0 -1,0 0 -1,
  51. 0 0 -1,0 0 -1,
  52. 0 0 -1,0 0 -1,
  53. 0 0 -1,0 0 -1] }
  54. }
  55. }
  56. DEF SHAPE_3 Shape {
  57. appearance USE APP_1
  58. geometry DEF FACE_3 IndexedFaceSet {
  59. coord DEF COORD_3 Coordinate { point [
  60. 0.26787612 0.55150028 0.039370079,0.29559477 0.52378164 0.039370079,
  61. 0.31496063 0.53346457 0.17716535,0.27755906 0.57086614 0.17716535] }
  62. coordIndex [
  63. 2,1,0,-1,2,0,3,-1]
  64. normalPerVertex TRUE
  65. normal DEF NORM_3 Normal { vector [
  66. 0.69937913 0.69937913 -0.14743699,0.69937913 0.69937913 -0.14743699,
  67. 0.69937913 0.69937913 -0.14743699,0.69937913 0.69937913 -0.14743699] }
  68. }
  69. }
  70. DEF SHAPE_4 Shape {
  71. appearance USE APP_1
  72. geometry DEF FACE_4 IndexedFaceSet {
  73. coord DEF COORD_4 Coordinate { point [
  74. -0.27755906 0.57086614 0.17716535,0.27755906 0.57086614 0.17716535,
  75. 0.27755906 0.57086614 0.23622047,-0.27755906 0.57086614 0.23622047] }
  76. coordIndex [
  77. 2,1,0,-1,2,0,3,-1]
  78. normalPerVertex TRUE
  79. normal DEF NORM_4 Normal { vector [
  80. 0 1 0,0 1 0,
  81. 0 1 0,0 1 0] }
  82. }
  83. }
  84. DEF SHAPE_5 Shape {
  85. appearance USE APP_1
  86. geometry DEF FACE_5 IndexedFaceSet {
  87. coord DEF COORD_5 Coordinate { point [
  88. -0.29559477 0.52378164 0.039370079,-0.26787612 0.55150028 0.039370079,
  89. -0.27755906 0.57086614 0.17716535,-0.31496063 0.53346457 0.17716535] }
  90. coordIndex [
  91. 2,1,0,-1,2,0,3,-1]
  92. normalPerVertex TRUE
  93. normal DEF NORM_5 Normal { vector [
  94. -0.69937913 0.69937913 -0.14743699,-0.69937913 0.69937913 -0.14743699,
  95. -0.69937913 0.69937913 -0.14743699,-0.69937913 0.69937913 -0.14743699] }
  96. }
  97. }
  98. DEF SHAPE_6 Shape {
  99. appearance USE APP_1
  100. geometry DEF FACE_6 IndexedFaceSet {
  101. coord DEF COORD_6 Coordinate { point [
  102. 0.29559477 0.52378164 0.039370079,0.29559477 -0.52378164 0.039370079,
  103. 0.31496063 -0.53346457 0.17716535,0.31496063 -0.44291339 0.17716535,
  104. 0.31496063 -0.30511811 0.17716535,0.31496063 -0.068897638 0.17716535,
  105. 0.31496063 0.068897638 0.17716535,0.31496063 0.30511811 0.17716535,
  106. 0.31496063 0.44291339 0.17716535,0.31496063 0.53346457 0.17716535] }
  107. coordIndex [
  108. 8,0,9,-1,7,0,8,-1,6,0,7,-1,1,5,4,-1,1,6,5,-1,1,0,6,-1,3,1,4,-1,2,1,3,-1]
  109. normalPerVertex TRUE
  110. normal DEF NORM_6 Normal { vector [
  111. 0.99026807 0 -0.1391731,0.99026807 0 -0.1391731,
  112. 0.99026807 0 -0.1391731,0.99026807 0 -0.1391731,
  113. 0.99026807 0 -0.1391731,0.99026807 0 -0.1391731,
  114. 0.99026807 0 -0.1391731,0.99026807 0 -0.1391731,
  115. 0.99026807 0 -0.1391731,0.99026807 0 -0.1391731] }
  116. }
  117. }
  118. DEF SHAPE_7 Shape {
  119. appearance USE APP_1
  120. geometry DEF FACE_7 IndexedFaceSet {
  121. coord DEF COORD_7 Coordinate { point [
  122. 0.29559477 -0.52378164 0.039370079,0.26787612 -0.55150028 0.039370079,
  123. 0.27755906 -0.57086614 0.17716535,0.31496063 -0.53346457 0.17716535] }
  124. coordIndex [
  125. 2,1,0,-1,2,0,3,-1]
  126. normalPerVertex TRUE
  127. normal DEF NORM_7 Normal { vector [
  128. 0.69937913 -0.69937913 -0.14743699,0.69937913 -0.69937913 -0.14743699,
  129. 0.69937913 -0.69937913 -0.14743699,0.69937913 -0.69937913 -0.14743699] }
  130. }
  131. }
  132. DEF SHAPE_8 Shape {
  133. appearance USE APP_1
  134. geometry DEF FACE_8 IndexedFaceSet {
  135. coord DEF COORD_8 Coordinate { point [
  136. 0.26787612 -0.55150028 0.039370079,-0.26787612 -0.55150028 0.039370079,
  137. -0.27755906 -0.57086614 0.17716535,0.27755906 -0.57086614 0.17716535] }
  138. coordIndex [
  139. 2,1,0,-1,2,0,3,-1]
  140. normalPerVertex TRUE
  141. normal DEF NORM_8 Normal { vector [
  142. 0 -0.99026807 -0.1391731,0 -0.99026807 -0.1391731,
  143. 0 -0.99026807 -0.1391731,0 -0.99026807 -0.1391731] }
  144. }
  145. }
  146. DEF SHAPE_9 Shape {
  147. appearance USE APP_1
  148. geometry DEF FACE_9 IndexedFaceSet {
  149. coord DEF COORD_9 Coordinate { point [
  150. -0.26787612 -0.55150028 0.039370079,-0.29559477 -0.52378164 0.039370079,
  151. -0.31496063 -0.53346457 0.17716535,-0.27755906 -0.57086614 0.17716535] }
  152. coordIndex [
  153. 2,1,0,-1,2,0,3,-1]
  154. normalPerVertex TRUE
  155. normal DEF NORM_9 Normal { vector [
  156. -0.69937913 -0.69937913 -0.14743699,-0.69937913 -0.69937913 -0.14743699,
  157. -0.69937913 -0.69937913 -0.14743699,-0.69937913 -0.69937913 -0.14743699] }
  158. }
  159. }
  160. DEF SHAPE_10 Shape {
  161. appearance USE APP_1
  162. geometry DEF FACE_10 IndexedFaceSet {
  163. coord DEF COORD_10 Coordinate { point [
  164. -0.29559477 -0.52378164 0.039370079,-0.29559477 0.52378164 0.039370079,
  165. -0.31496063 0.53346457 0.17716535,-0.31496063 0.44291339 0.17716535,
  166. -0.31496063 0.30511811 0.17716535,-0.31496063 0.068897638 0.17716535,
  167. -0.31496063 -0.068897638 0.17716535,-0.31496063 -0.30511811 0.17716535,
  168. -0.31496063 -0.44291339 0.17716535,-0.31496063 -0.53346457 0.17716535] }
  169. coordIndex [
  170. 8,0,9,-1,7,0,8,-1,6,0,7,-1,1,5,4,-1,1,6,5,-1,1,0,6,-1,3,1,4,-1,2,1,3,-1]
  171. normalPerVertex TRUE
  172. normal DEF NORM_10 Normal { vector [
  173. -0.99026807 0 -0.1391731,-0.99026807 0 -0.1391731,
  174. -0.99026807 0 -0.1391731,-0.99026807 0 -0.1391731,
  175. -0.99026807 0 -0.1391731,-0.99026807 0 -0.1391731,
  176. -0.99026807 0 -0.1391731,-0.99026807 0 -0.1391731,
  177. -0.99026807 0 -0.1391731,-0.99026807 0 -0.1391731] }
  178. }
  179. }
  180. DEF SHAPE_11 Shape {
  181. appearance USE APP_1
  182. geometry DEF FACE_11 IndexedFaceSet {
  183. coord DEF COORD_11 Coordinate { point [
  184. 0.27755906 0.57086614 0.17716535,0.31496063 0.53346457 0.17716535,
  185. 0.31496063 0.53346457 0.23622047,0.27755906 0.57086614 0.23622047] }
  186. coordIndex [
  187. 2,1,0,-1,2,0,3,-1]
  188. normalPerVertex TRUE
  189. normal DEF NORM_11 Normal { vector [
  190. 0.70710678 0.70710678 0,0.70710678 0.70710678 0,
  191. 0.70710678 0.70710678 0,0.70710678 0.70710678 0] }
  192. }
  193. }
  194. DEF SHAPE_12 Shape {
  195. appearance USE APP_1
  196. geometry DEF FACE_12 IndexedFaceSet {
  197. coord DEF COORD_12 Coordinate { point [
  198. -0.27755906 0.57086614 0.23622047,0.27755906 0.57086614 0.23622047,
  199. 0.2726378 0.56102362 0.23622047,-0.2726378 0.56102362 0.23622047] }
  200. coordIndex [
  201. 2,1,0,-1,2,0,3,-1]
  202. normalPerVertex TRUE
  203. normal DEF NORM_12 Normal { vector [
  204. 0 0 1,0 0 1,
  205. 0 0 1,0 0 1] }
  206. }
  207. }
  208. DEF SHAPE_13 Shape {
  209. appearance USE APP_1
  210. geometry DEF FACE_13 IndexedFaceSet {
  211. coord DEF COORD_13 Coordinate { point [
  212. -0.31496063 0.53346457 0.17716535,-0.27755906 0.57086614 0.17716535,
  213. -0.27755906 0.57086614 0.23622047,-0.31496063 0.53346457 0.23622047] }
  214. coordIndex [
  215. 2,1,0,-1,2,0,3,-1]
  216. normalPerVertex TRUE
  217. normal DEF NORM_13 Normal { vector [
  218. -0.70710678 0.70710678 0,-0.70710678 0.70710678 0,
  219. -0.70710678 0.70710678 0,-0.70710678 0.70710678 0] }
  220. }
  221. }
  222. DEF SHAPE_14 Shape {
  223. appearance USE APP_1
  224. geometry DEF FACE_14 IndexedFaceSet {
  225. coord DEF COORD_14 Coordinate { point [
  226. 0.31496063 0.53346457 0.17716535,0.31496063 0.53346457 0.23622047,
  227. 0.31496063 0.44291339 0.17716535,0.31496063 0.44291339 0.23622047] }
  228. coordIndex [
  229. 3,0,1,-1,3,2,0,-1]
  230. normalPerVertex TRUE
  231. normal DEF NORM_14 Normal { vector [
  232. 1 0 0,1 0 0,
  233. 1 0 0,1 0 0] }
  234. }
  235. }
  236. DEF SHAPE_15 Shape {
  237. appearance DEF APP_2 Appearance {
  238. material Material {
  239. ambientIntensity 0.12230745
  240. diffuseColor 0.82352942 0.81960785 0.78039217
  241. emissiveColor 0 0 0
  242. shininess 0.1
  243. specularColor 0.12 0.12 0.12
  244. transparency 0
  245. } }
  246. geometry DEF FACE_15 IndexedFaceSet {
  247. coord DEF COORD_15 Coordinate { point [
  248. 0.31496063 0.44291339 0.17716535,0.33464567 0.44291339 0.17716535,
  249. 0.31496063 0.30511811 0.17716535,0.33464567 0.30511811 0.17716535] }
  250. coordIndex [
  251. 1,2,0,-1,1,3,2,-1]
  252. normalPerVertex TRUE
  253. normal DEF NORM_15 Normal { vector [
  254. 0 0 -1,0 0 -1,
  255. 0 0 -1,0 0 -1] }
  256. }
  257. }
  258. DEF SHAPE_16 Shape {
  259. appearance USE APP_1
  260. geometry DEF FACE_16 IndexedFaceSet {
  261. coord DEF COORD_16 Coordinate { point [
  262. 0.31496063 0.30511811 0.17716535,0.31496063 0.30511811 0.23622047,
  263. 0.31496063 0.068897638 0.17716535,0.31496063 0.068897638 0.23622047] }
  264. coordIndex [
  265. 3,0,1,-1,3,2,0,-1]
  266. normalPerVertex TRUE
  267. normal DEF NORM_16 Normal { vector [
  268. 1 0 0,1 0 0,
  269. 1 0 0,1 0 0] }
  270. }
  271. }
  272. DEF SHAPE_17 Shape {
  273. appearance USE APP_2
  274. geometry DEF FACE_17 IndexedFaceSet {
  275. coord DEF COORD_17 Coordinate { point [
  276. 0.31496063 0.068897638 0.17716535,0.33464567 0.068897638 0.17716535,
  277. 0.31496063 -0.068897638 0.17716535,0.33464567 -0.068897638 0.17716535] }
  278. coordIndex [
  279. 1,2,0,-1,1,3,2,-1]
  280. normalPerVertex TRUE
  281. normal DEF NORM_17 Normal { vector [
  282. 0 0 -1,0 0 -1,
  283. 0 0 -1,0 0 -1] }
  284. }
  285. }
  286. DEF SHAPE_18 Shape {
  287. appearance USE APP_1
  288. geometry DEF FACE_18 IndexedFaceSet {
  289. coord DEF COORD_18 Coordinate { point [
  290. 0.31496063 -0.068897638 0.17716535,0.31496063 -0.068897638 0.23622047,
  291. 0.31496063 -0.30511811 0.17716535,0.31496063 -0.30511811 0.23622047] }
  292. coordIndex [
  293. 3,0,1,-1,3,2,0,-1]
  294. normalPerVertex TRUE
  295. normal DEF NORM_18 Normal { vector [
  296. 1 0 0,1 0 0,
  297. 1 0 0,1 0 0] }
  298. }
  299. }
  300. DEF SHAPE_19 Shape {
  301. appearance USE APP_2
  302. geometry DEF FACE_19 IndexedFaceSet {
  303. coord DEF COORD_19 Coordinate { point [
  304. 0.31496063 -0.30511811 0.17716535,0.33464567 -0.30511811 0.17716535,
  305. 0.31496063 -0.44291339 0.17716535,0.33464567 -0.44291339 0.17716535] }
  306. coordIndex [
  307. 1,2,0,-1,1,3,2,-1]
  308. normalPerVertex TRUE
  309. normal DEF NORM_19 Normal { vector [
  310. 0 0 -1,0 0 -1,
  311. 0 0 -1,0 0 -1] }
  312. }
  313. }
  314. DEF SHAPE_20 Shape {
  315. appearance USE APP_1
  316. geometry DEF FACE_20 IndexedFaceSet {
  317. coord DEF COORD_20 Coordinate { point [
  318. 0.31496063 -0.44291339 0.17716535,0.31496063 -0.44291339 0.23622047,
  319. 0.31496063 -0.53346457 0.17716535,0.31496063 -0.53346457 0.23622047] }
  320. coordIndex [
  321. 3,0,1,-1,3,2,0,-1]
  322. normalPerVertex TRUE
  323. normal DEF NORM_20 Normal { vector [
  324. 1 0 0,1 0 0,
  325. 1 0 0,1 0 0] }
  326. }
  327. }
  328. DEF SHAPE_21 Shape {
  329. appearance USE APP_1
  330. geometry DEF FACE_21 IndexedFaceSet {
  331. coord DEF COORD_21 Coordinate { point [
  332. 0.31496063 -0.53346457 0.17716535,0.27755906 -0.57086614 0.17716535,
  333. 0.27755906 -0.57086614 0.23622047,0.31496063 -0.53346457 0.23622047] }
  334. coordIndex [
  335. 2,1,0,-1,2,0,3,-1]
  336. normalPerVertex TRUE
  337. normal DEF NORM_21 Normal { vector [
  338. 0.70710678 -0.70710678 0,0.70710678 -0.70710678 0,
  339. 0.70710678 -0.70710678 0,0.70710678 -0.70710678 0] }
  340. }
  341. }
  342. DEF SHAPE_22 Shape {
  343. appearance USE APP_1
  344. geometry DEF FACE_22 IndexedFaceSet {
  345. coord DEF COORD_22 Coordinate { point [
  346. 0.27755906 -0.57086614 0.17716535,-0.27755906 -0.57086614 0.17716535,
  347. -0.27755906 -0.57086614 0.23622047,0.27755906 -0.57086614 0.23622047] }
  348. coordIndex [
  349. 2,1,0,-1,2,0,3,-1]
  350. normalPerVertex TRUE
  351. normal DEF NORM_22 Normal { vector [
  352. 0 -1 0,0 -1 0,
  353. 0 -1 0,0 -1 0] }
  354. }
  355. }
  356. DEF SHAPE_23 Shape {
  357. appearance USE APP_1
  358. geometry DEF FACE_23 IndexedFaceSet {
  359. coord DEF COORD_23 Coordinate { point [
  360. -0.27755906 -0.57086614 0.17716535,-0.31496063 -0.53346457 0.17716535,
  361. -0.31496063 -0.53346457 0.23622047,-0.27755906 -0.57086614 0.23622047] }
  362. coordIndex [
  363. 2,1,0,-1,2,0,3,-1]
  364. normalPerVertex TRUE
  365. normal DEF NORM_23 Normal { vector [
  366. -0.70710678 -0.70710678 0,-0.70710678 -0.70710678 0,
  367. -0.70710678 -0.70710678 0,-0.70710678 -0.70710678 0] }
  368. }
  369. }
  370. DEF SHAPE_24 Shape {
  371. appearance USE APP_1
  372. geometry DEF FACE_24 IndexedFaceSet {
  373. coord DEF COORD_24 Coordinate { point [
  374. -0.31496063 -0.53346457 0.17716535,-0.31496063 -0.53346457 0.23622047,
  375. -0.31496063 -0.44291339 0.17716535,-0.31496063 -0.44291339 0.23622047] }
  376. coordIndex [
  377. 3,0,1,-1,3,2,0,-1]
  378. normalPerVertex TRUE
  379. normal DEF NORM_24 Normal { vector [
  380. -1 0 0,-1 0 0,
  381. -1 0 0,-1 0 0] }
  382. }
  383. }
  384. DEF SHAPE_25 Shape {
  385. appearance USE APP_2
  386. geometry DEF FACE_25 IndexedFaceSet {
  387. coord DEF COORD_25 Coordinate { point [
  388. -0.31496063 -0.44291339 0.17716535,-0.33464567 -0.44291339 0.17716535,
  389. -0.31496063 -0.30511811 0.17716535,-0.33464567 -0.30511811 0.17716535] }
  390. coordIndex [
  391. 1,2,0,-1,1,3,2,-1]
  392. normalPerVertex TRUE
  393. normal DEF NORM_25 Normal { vector [
  394. 0 0 -1,0 0 -1,
  395. 0 0 -1,0 0 -1] }
  396. }
  397. }
  398. DEF SHAPE_26 Shape {
  399. appearance USE APP_1
  400. geometry DEF FACE_26 IndexedFaceSet {
  401. coord DEF COORD_26 Coordinate { point [
  402. -0.31496063 -0.30511811 0.17716535,-0.31496063 -0.30511811 0.23622047,
  403. -0.31496063 -0.068897638 0.17716535,-0.31496063 -0.068897638 0.23622047] }
  404. coordIndex [
  405. 3,0,1,-1,3,2,0,-1]
  406. normalPerVertex TRUE
  407. normal DEF NORM_26 Normal { vector [
  408. -1 0 0,-1 0 0,
  409. -1 0 0,-1 0 0] }
  410. }
  411. }
  412. DEF SHAPE_27 Shape {
  413. appearance USE APP_2
  414. geometry DEF FACE_27 IndexedFaceSet {
  415. coord DEF COORD_27 Coordinate { point [
  416. -0.31496063 -0.068897638 0.17716535,-0.33464567 -0.068897638 0.17716535,
  417. -0.31496063 0.068897638 0.17716535,-0.33464567 0.068897638 0.17716535] }
  418. coordIndex [
  419. 1,2,0,-1,1,3,2,-1]
  420. normalPerVertex TRUE
  421. normal DEF NORM_27 Normal { vector [
  422. 0 0 -1,0 0 -1,
  423. 0 0 -1,0 0 -1] }
  424. }
  425. }
  426. DEF SHAPE_28 Shape {
  427. appearance USE APP_1
  428. geometry DEF FACE_28 IndexedFaceSet {
  429. coord DEF COORD_28 Coordinate { point [
  430. -0.31496063 0.068897638 0.17716535,-0.31496063 0.068897638 0.23622047,
  431. -0.31496063 0.30511811 0.17716535,-0.31496063 0.30511811 0.23622047] }
  432. coordIndex [
  433. 3,0,1,-1,3,2,0,-1]
  434. normalPerVertex TRUE
  435. normal DEF NORM_28 Normal { vector [
  436. -1 0 0,-1 0 0,
  437. -1 0 0,-1 0 0] }
  438. }
  439. }
  440. DEF SHAPE_29 Shape {
  441. appearance USE APP_2
  442. geometry DEF FACE_29 IndexedFaceSet {
  443. coord DEF COORD_29 Coordinate { point [
  444. -0.31496063 0.30511811 0.17716535,-0.33464567 0.30511811 0.17716535,
  445. -0.31496063 0.44291339 0.17716535,-0.33464567 0.44291339 0.17716535] }
  446. coordIndex [
  447. 1,2,0,-1,1,3,2,-1]
  448. normalPerVertex TRUE
  449. normal DEF NORM_29 Normal { vector [
  450. 0 0 -1,0 0 -1,
  451. 0 0 -1,0 0 -1] }
  452. }
  453. }
  454. DEF SHAPE_30 Shape {
  455. appearance USE APP_1
  456. geometry DEF FACE_30 IndexedFaceSet {
  457. coord DEF COORD_30 Coordinate { point [
  458. -0.31496063 0.44291339 0.17716535,-0.31496063 0.44291339 0.23622047,
  459. -0.31496063 0.53346457 0.17716535,-0.31496063 0.53346457 0.23622047] }
  460. coordIndex [
  461. 3,0,1,-1,3,2,0,-1]
  462. normalPerVertex TRUE
  463. normal DEF NORM_30 Normal { vector [
  464. -1 0 0,-1 0 0,
  465. -1 0 0,-1 0 0] }
  466. }
  467. }
  468. DEF SHAPE_31 Shape {
  469. appearance USE APP_1
  470. geometry DEF FACE_31 IndexedFaceSet {
  471. coord DEF COORD_31 Coordinate { point [
  472. 0.27755906 0.57086614 0.23622047,0.31496063 0.53346457 0.23622047,
  473. 0.30511811 0.52854331 0.23622047,0.2726378 0.56102362 0.23622047] }
  474. coordIndex [
  475. 2,1,0,-1,2,0,3,-1]
  476. normalPerVertex TRUE
  477. normal DEF NORM_31 Normal { vector [
  478. 0 0 1,0 0 1,
  479. 0 0 1,0 0 1] }
  480. }
  481. }
  482. DEF SHAPE_32 Shape {
  483. appearance USE APP_1
  484. geometry DEF FACE_32 IndexedFaceSet {
  485. coord DEF COORD_32 Coordinate { point [
  486. -0.2726378 0.56102362 0.23622047,0.2726378 0.56102362 0.23622047,
  487. 0.26295486 0.54165776 0.37401575,-0.26295486 0.54165776 0.37401575] }
  488. coordIndex [
  489. 2,1,0,-1,2,0,3,-1]
  490. normalPerVertex TRUE
  491. normal DEF NORM_32 Normal { vector [
  492. 0 0.99026807 0.1391731,0 0.99026807 0.1391731,
  493. 0 0.99026807 0.1391731,0 0.99026807 0.1391731] }
  494. }
  495. }
  496. DEF SHAPE_33 Shape {
  497. appearance USE APP_1
  498. geometry DEF FACE_33 IndexedFaceSet {
  499. coord DEF COORD_33 Coordinate { point [
  500. -0.31496063 0.53346457 0.23622047,-0.27755906 0.57086614 0.23622047,
  501. -0.2726378 0.56102362 0.23622047,-0.30511811 0.52854331 0.23622047] }
  502. coordIndex [
  503. 2,1,0,-1,2,0,3,-1]
  504. normalPerVertex TRUE
  505. normal DEF NORM_33 Normal { vector [
  506. 0 0 1,0 0 1,
  507. 0 0 1,0 0 1] }
  508. }
  509. }
  510. DEF SHAPE_34 Shape {
  511. appearance USE APP_1
  512. geometry DEF FACE_34 IndexedFaceSet {
  513. coord DEF COORD_34 Coordinate { point [
  514. 0.31496063 0.53346457 0.23622047,0.30511811 0.52854331 0.23622047,
  515. 0.31496063 0.44291339 0.23622047,0.30511811 0.44291339 0.23622047] }
  516. coordIndex [
  517. 3,0,1,-1,3,2,0,-1]
  518. normalPerVertex TRUE
  519. normal DEF NORM_34 Normal { vector [
  520. 0 0 1,0 0 1,
  521. 0 0 1,0 0 1] }
  522. }
  523. }
  524. DEF SHAPE_35 Shape {
  525. appearance USE APP_2
  526. geometry DEF FACE_35 IndexedFaceSet {
  527. coord DEF COORD_35 Coordinate { point [
  528. 0.31496063 0.44291339 0.17716535,0.31496063 0.44291339 0.23622047,
  529. 0.33464567 0.44291339 0.17716535,0.37401575 0.44291339 0.13779528,
  530. 0.34681169 0.44291339 0.17523845,0.35778682 0.44291339 0.16964634,
  531. 0.36649673 0.44291339 0.16093643,0.37208884 0.44291339 0.1499613,
  532. 0.37401575 0.44291339 0.098425197,0.47244094 0.44291339 0,
  533. 0.37883302 0.44291339 0.068010138,0.39281329 0.44291339 0.040572318,
  534. 0.41458807 0.44291339 0.01879754,0.44202589 0.44291339 0.004817272,
  535. 0.5511811 0.44291339 0,0.5511811 0.44291339 0.059055118,
  536. 0.47244094 0.44291339 0.059055118,0.43307087 0.44291339 0.098425197,
  537. 0.46027492 0.44291339 0.060982027,0.44929979 0.44291339 0.066574134,
  538. 0.44058988 0.44291339 0.075284045,0.43499777 0.44291339 0.086259173,
  539. 0.43307087 0.44291339 0.13779528,0.33464567 0.44291339 0.23622047,
  540. 0.42825359 0.44291339 0.16821033,0.41427333 0.44291339 0.19564815,
  541. 0.39249855 0.44291339 0.21742293,0.36506073 0.44291339 0.2314032] }
  542. coordIndex [
  543. 16,14,9,-1,16,15,14,-1,18,9,13,-1,18,16,9,-1,19,13,12,-1,19,18,13,-1,11,20,19,-1,11,19,12,-1,
  544. 10,21,20,-1,10,20,11,-1,8,17,21,-1,8,21,10,-1,3,22,17,-1,3,17,8,-1,7,24,22,-1,7,22,3,-1,
  545. 6,25,24,-1,6,24,7,-1,26,6,5,-1,26,25,6,-1,27,5,4,-1,27,26,5,-1,23,4,2,-1,23,27,4,-1,
  546. 1,2,0,-1,1,23,2,-1]
  547. normalPerVertex TRUE
  548. normal DEF NORM_35 Normal { vector [
  549. 0 1 0,0 1 0,
  550. 0 1 0,0 1 0,
  551. 0 1 0,0 1 0,
  552. 0 1 0,0 1 0,
  553. 0 1 0,0 1 0,
  554. 0 1 0,0 1 0,
  555. 0 1 0,0 1 0,
  556. 0 1 0,0 1 0,
  557. 0 1 0,0 1 0,
  558. 0 1 0,0 1 0,
  559. 0 1 0,0 1 0,
  560. 0 1 0,0 1 0,
  561. 0 1 0,0 1 0,
  562. 0 1 0,0 1 0] }
  563. }
  564. }
  565. DEF SHAPE_36 Shape {
  566. appearance USE APP_2
  567. geometry DEF FACE_36 IndexedFaceSet {
  568. coord DEF COORD_36 Coordinate { point [
  569. 0.33464567 0.44291339 0.17716535,0.33464567 0.30511811 0.17716535,
  570. 0.37401575 0.30511811 0.13779528,0.34681169 0.30511811 0.17523845,
  571. 0.35778682 0.30511811 0.16964634,0.36649673 0.30511811 0.16093643,
  572. 0.37208884 0.30511811 0.1499613,0.37401575 0.44291339 0.13779528,
  573. 0.34681169 0.44291339 0.17523845,0.35778682 0.44291339 0.16964634,
  574. 0.36649673 0.44291339 0.16093643,0.37208884 0.44291339 0.1499613] }
  575. coordIndex [
  576. 8,1,0,-1,8,3,1,-1,9,4,3,-1,9,3,8,-1,10,5,4,-1,10,4,9,-1,11,6,5,-1,11,5,10,-1,
  577. 7,2,6,-1,7,6,11,-1]
  578. normalPerVertex TRUE
  579. normal DEF NORM_36 Normal { vector [
  580. -0.15643447 0 -0.98768834,-0.15643447 0 -0.98768834,
  581. -0.98768834 0 -0.15643447,-0.35872825 0 -0.93344204,
  582. -0.6296203 0 -0.77690301,-0.83888072 0 -0.5443153,
  583. -0.96602565 0 -0.25844621,-0.98768834 0 -0.15643447,
  584. -0.25844621 0 -0.96602565,-0.5443153 0 -0.83888072,
  585. -0.77690301 0 -0.6296203,-0.93344204 0 -0.35872825] }
  586. }
  587. }
  588. DEF SHAPE_37 Shape {
  589. appearance USE APP_2
  590. geometry DEF FACE_37 IndexedFaceSet {
  591. coord DEF COORD_37 Coordinate { point [
  592. 0.31496063 0.30511811 0.17716535,0.31496063 0.30511811 0.23622047,
  593. 0.33464567 0.30511811 0.17716535,0.37401575 0.30511811 0.13779528,
  594. 0.34681169 0.30511811 0.17523845,0.35778682 0.30511811 0.16964634,
  595. 0.36649673 0.30511811 0.16093643,0.37208884 0.30511811 0.1499613,
  596. 0.37401575 0.30511811 0.098425197,0.47244094 0.30511811 0,
  597. 0.37883302 0.30511811 0.068010138,0.39281329 0.30511811 0.040572318,
  598. 0.41458807 0.30511811 0.01879754,0.44202589 0.30511811 0.004817272,
  599. 0.5511811 0.30511811 0,0.5511811 0.30511811 0.059055118,
  600. 0.47244094 0.30511811 0.059055118,0.43307087 0.30511811 0.098425197,
  601. 0.46027492 0.30511811 0.060982027,0.44929979 0.30511811 0.066574134,
  602. 0.44058988 0.30511811 0.075284045,0.43499777 0.30511811 0.086259173,
  603. 0.43307087 0.30511811 0.13779528,0.33464567 0.30511811 0.23622047,
  604. 0.42825359 0.30511811 0.16821033,0.41427333 0.30511811 0.19564815,
  605. 0.39249855 0.30511811 0.21742293,0.36506073 0.30511811 0.2314032] }
  606. coordIndex [
  607. 16,9,14,-1,16,14,15,-1,18,13,9,-1,18,9,16,-1,19,12,13,-1,19,13,18,-1,11,19,20,-1,11,12,19,-1,
  608. 10,20,21,-1,10,11,20,-1,8,21,17,-1,8,10,21,-1,3,17,22,-1,3,8,17,-1,7,22,24,-1,7,3,22,-1,
  609. 6,24,25,-1,6,7,24,-1,26,5,6,-1,26,6,25,-1,27,4,5,-1,27,5,26,-1,23,2,4,-1,23,4,27,-1,
  610. 1,0,2,-1,1,2,23,-1]
  611. normalPerVertex TRUE
  612. normal DEF NORM_37 Normal { vector [
  613. 0 -1 0,0 -1 0,
  614. 0 -1 0,0 -1 0,
  615. 0 -1 0,0 -1 0,
  616. 0 -1 0,0 -1 0,
  617. 0 -1 0,0 -1 0,
  618. 0 -1 0,0 -1 0,
  619. 0 -1 0,0 -1 0,
  620. 0 -1 0,0 -1 0,
  621. 0 -1 0,0 -1 0,
  622. 0 -1 0,0 -1 0,
  623. 0 -1 0,0 -1 0,
  624. 0 -1 0,0 -1 0,
  625. 0 -1 0,0 -1 0,
  626. 0 -1 0,0 -1 0] }
  627. }
  628. }
  629. DEF SHAPE_38 Shape {
  630. appearance USE APP_1
  631. geometry DEF FACE_38 IndexedFaceSet {
  632. coord DEF COORD_38 Coordinate { point [
  633. 0.31496063 0.30511811 0.23622047,0.30511811 0.30511811 0.23622047,
  634. 0.31496063 0.068897638 0.23622047,0.30511811 0.068897638 0.23622047] }
  635. coordIndex [
  636. 3,0,1,-1,3,2,0,-1]
  637. normalPerVertex TRUE
  638. normal DEF NORM_38 Normal { vector [
  639. 0 0 1,0 0 1,
  640. 0 0 1,0 0 1] }
  641. }
  642. }
  643. DEF SHAPE_39 Shape {
  644. appearance USE APP_2
  645. geometry DEF FACE_39 IndexedFaceSet {
  646. coord DEF COORD_39 Coordinate { point [
  647. 0.31496063 0.068897638 0.17716535,0.31496063 0.068897638 0.23622047,
  648. 0.33464567 0.068897638 0.17716535,0.37401575 0.068897638 0.13779528,
  649. 0.34681169 0.068897638 0.17523845,0.35778682 0.068897638 0.16964634,
  650. 0.36649673 0.068897638 0.16093643,0.37208884 0.068897638 0.1499613,
  651. 0.37401575 0.068897638 0.098425197,0.47244094 0.068897638 0,
  652. 0.37883302 0.068897638 0.068010138,0.39281329 0.068897638 0.040572318,
  653. 0.41458807 0.068897638 0.01879754,0.44202589 0.068897638 0.004817272,
  654. 0.5511811 0.068897638 0,0.5511811 0.068897638 0.059055118,
  655. 0.47244094 0.068897638 0.059055118,0.43307087 0.068897638 0.098425197,
  656. 0.46027492 0.068897638 0.060982027,0.44929979 0.068897638 0.066574134,
  657. 0.44058988 0.068897638 0.075284045,0.43499777 0.068897638 0.086259173,
  658. 0.43307087 0.068897638 0.13779528,0.33464567 0.068897638 0.23622047,
  659. 0.42825359 0.068897638 0.16821033,0.41427333 0.068897638 0.19564815,
  660. 0.39249855 0.068897638 0.21742293,0.36506073 0.068897638 0.2314032] }
  661. coordIndex [
  662. 16,14,9,-1,16,15,14,-1,18,9,13,-1,18,16,9,-1,19,13,12,-1,19,18,13,-1,11,20,19,-1,11,19,12,-1,
  663. 10,21,20,-1,10,20,11,-1,8,17,21,-1,8,21,10,-1,3,22,17,-1,3,17,8,-1,7,24,22,-1,7,22,3,-1,
  664. 6,25,24,-1,6,24,7,-1,26,6,5,-1,26,25,6,-1,27,5,4,-1,27,26,5,-1,23,4,2,-1,23,27,4,-1,
  665. 1,2,0,-1,1,23,2,-1]
  666. normalPerVertex TRUE
  667. normal DEF NORM_39 Normal { vector [
  668. 0 1 0,0 1 0,
  669. 0 1 0,0 1 0,
  670. 0 1 0,0 1 0,
  671. 0 1 0,0 1 0,
  672. 0 1 0,0 1 0,
  673. 0 1 0,0 1 0,
  674. 0 1 0,0 1 0,
  675. 0 1 0,0 1 0,
  676. 0 1 0,0 1 0,
  677. 0 1 0,0 1 0,
  678. 0 1 0,0 1 0,
  679. 0 1 0,0 1 0,
  680. 0 1 0,0 1 0,
  681. 0 1 0,0 1 0] }
  682. }
  683. }
  684. DEF SHAPE_40 Shape {
  685. appearance USE APP_2
  686. geometry DEF FACE_40 IndexedFaceSet {
  687. coord DEF COORD_40 Coordinate { point [
  688. 0.33464567 0.068897638 0.17716535,0.33464567 -0.068897638 0.17716535,
  689. 0.37401575 -0.068897638 0.13779528,0.34681169 -0.068897638 0.17523845,
  690. 0.35778682 -0.068897638 0.16964634,0.36649673 -0.068897638 0.16093643,
  691. 0.37208884 -0.068897638 0.1499613,0.37401575 0.068897638 0.13779528,
  692. 0.34681169 0.068897638 0.17523845,0.35778682 0.068897638 0.16964634,
  693. 0.36649673 0.068897638 0.16093643,0.37208884 0.068897638 0.1499613] }
  694. coordIndex [
  695. 8,1,0,-1,8,3,1,-1,9,4,3,-1,9,3,8,-1,10,5,4,-1,10,4,9,-1,11,6,5,-1,11,5,10,-1,
  696. 7,2,6,-1,7,6,11,-1]
  697. normalPerVertex TRUE
  698. normal DEF NORM_40 Normal { vector [
  699. -0.15643447 0 -0.98768834,-0.15643447 0 -0.98768834,
  700. -0.98768834 0 -0.15643447,-0.35872825 0 -0.93344204,
  701. -0.6296203 0 -0.77690301,-0.83888072 0 -0.5443153,
  702. -0.96602565 0 -0.25844621,-0.98768834 0 -0.15643447,
  703. -0.25844621 0 -0.96602565,-0.5443153 0 -0.83888072,
  704. -0.77690301 0 -0.6296203,-0.93344204 0 -0.35872825] }
  705. }
  706. }
  707. DEF SHAPE_41 Shape {
  708. appearance USE APP_2
  709. geometry DEF FACE_41 IndexedFaceSet {
  710. coord DEF COORD_41 Coordinate { point [
  711. 0.31496063 -0.068897638 0.17716535,0.31496063 -0.068897638 0.23622047,
  712. 0.33464567 -0.068897638 0.17716535,0.37401575 -0.068897638 0.13779528,
  713. 0.34681169 -0.068897638 0.17523845,0.35778682 -0.068897638 0.16964634,
  714. 0.36649673 -0.068897638 0.16093643,0.37208884 -0.068897638 0.1499613,
  715. 0.37401575 -0.068897638 0.098425197,0.47244094 -0.068897638 0,
  716. 0.37883302 -0.068897638 0.068010138,0.39281329 -0.068897638 0.040572318,
  717. 0.41458807 -0.068897638 0.01879754,0.44202589 -0.068897638 0.004817272,
  718. 0.5511811 -0.068897638 0,0.5511811 -0.068897638 0.059055118,
  719. 0.47244094 -0.068897638 0.059055118,0.43307087 -0.068897638 0.098425197,
  720. 0.46027492 -0.068897638 0.060982027,0.44929979 -0.068897638 0.066574134,
  721. 0.44058988 -0.068897638 0.075284045,0.43499777 -0.068897638 0.086259173,
  722. 0.43307087 -0.068897638 0.13779528,0.33464567 -0.068897638 0.23622047,
  723. 0.42825359 -0.068897638 0.16821033,0.41427333 -0.068897638 0.19564815,
  724. 0.39249855 -0.068897638 0.21742293,0.36506073 -0.068897638 0.2314032] }
  725. coordIndex [
  726. 16,9,14,-1,16,14,15,-1,18,13,9,-1,18,9,16,-1,19,12,13,-1,19,13,18,-1,11,19,20,-1,11,12,19,-1,
  727. 10,20,21,-1,10,11,20,-1,8,21,17,-1,8,10,21,-1,3,17,22,-1,3,8,17,-1,7,22,24,-1,7,3,22,-1,
  728. 6,24,25,-1,6,7,24,-1,26,5,6,-1,26,6,25,-1,27,4,5,-1,27,5,26,-1,23,2,4,-1,23,4,27,-1,
  729. 1,0,2,-1,1,2,23,-1]
  730. normalPerVertex TRUE
  731. normal DEF NORM_41 Normal { vector [
  732. 0 -1 0,0 -1 0,
  733. 0 -1 0,0 -1 0,
  734. 0 -1 0,0 -1 0,
  735. 0 -1 0,0 -1 0,
  736. 0 -1 0,0 -1 0,
  737. 0 -1 0,0 -1 0,
  738. 0 -1 0,0 -1 0,
  739. 0 -1 0,0 -1 0,
  740. 0 -1 0,0 -1 0,
  741. 0 -1 0,0 -1 0,
  742. 0 -1 0,0 -1 0,
  743. 0 -1 0,0 -1 0,
  744. 0 -1 0,0 -1 0,
  745. 0 -1 0,0 -1 0] }
  746. }
  747. }
  748. DEF SHAPE_42 Shape {
  749. appearance USE APP_1
  750. geometry DEF FACE_42 IndexedFaceSet {
  751. coord DEF COORD_42 Coordinate { point [
  752. 0.31496063 -0.068897638 0.23622047,0.30511811 -0.068897638 0.23622047,
  753. 0.31496063 -0.30511811 0.23622047,0.30511811 -0.30511811 0.23622047] }
  754. coordIndex [
  755. 2,0,1,-1,3,2,1,-1]
  756. normalPerVertex TRUE
  757. normal DEF NORM_42 Normal { vector [
  758. 0 0 1,0 0 1,
  759. 0 0 1,0 0 1] }
  760. }
  761. }
  762. DEF SHAPE_43 Shape {
  763. appearance USE APP_2
  764. geometry DEF FACE_43 IndexedFaceSet {
  765. coord DEF COORD_43 Coordinate { point [
  766. 0.31496063 -0.30511811 0.17716535,0.31496063 -0.30511811 0.23622047,
  767. 0.33464567 -0.30511811 0.17716535,0.37401575 -0.30511811 0.13779528,
  768. 0.34681169 -0.30511811 0.17523845,0.35778682 -0.30511811 0.16964634,
  769. 0.36649673 -0.30511811 0.16093643,0.37208884 -0.30511811 0.1499613,
  770. 0.37401575 -0.30511811 0.098425197,0.47244094 -0.30511811 0,
  771. 0.37883302 -0.30511811 0.068010138,0.39281329 -0.30511811 0.040572318,
  772. 0.41458807 -0.30511811 0.01879754,0.44202589 -0.30511811 0.004817272,
  773. 0.5511811 -0.30511811 0,0.5511811 -0.30511811 0.059055118,
  774. 0.47244094 -0.30511811 0.059055118,0.43307087 -0.30511811 0.098425197,
  775. 0.46027492 -0.30511811 0.060982027,0.44929979 -0.30511811 0.066574134,
  776. 0.44058988 -0.30511811 0.075284045,0.43499777 -0.30511811 0.086259173,
  777. 0.43307087 -0.30511811 0.13779528,0.33464567 -0.30511811 0.23622047,
  778. 0.42825359 -0.30511811 0.16821033,0.41427333 -0.30511811 0.19564815,
  779. 0.39249855 -0.30511811 0.21742293,0.36506073 -0.30511811 0.2314032] }
  780. coordIndex [
  781. 16,14,9,-1,16,15,14,-1,18,9,13,-1,18,16,9,-1,19,13,12,-1,19,18,13,-1,11,20,19,-1,11,19,12,-1,
  782. 10,21,20,-1,10,20,11,-1,8,17,21,-1,8,21,10,-1,3,22,17,-1,3,17,8,-1,7,24,22,-1,7,22,3,-1,
  783. 6,25,24,-1,6,24,7,-1,26,6,5,-1,26,25,6,-1,27,5,4,-1,27,26,5,-1,23,4,2,-1,23,27,4,-1,
  784. 1,2,0,-1,1,23,2,-1]
  785. normalPerVertex TRUE
  786. normal DEF NORM_43 Normal { vector [
  787. 0 1 0,0 1 0,
  788. 0 1 0,0 1 0,
  789. 0 1 0,0 1 0,
  790. 0 1 0,0 1 0,
  791. 0 1 0,0 1 0,
  792. 0 1 0,0 1 0,
  793. 0 1 0,0 1 0,
  794. 0 1 0,0 1 0,
  795. 0 1 0,0 1 0,
  796. 0 1 0,0 1 0,
  797. 0 1 0,0 1 0,
  798. 0 1 0,0 1 0,
  799. 0 1 0,0 1 0,
  800. 0 1 0,0 1 0] }
  801. }
  802. }
  803. DEF SHAPE_44 Shape {
  804. appearance USE APP_2
  805. geometry DEF FACE_44 IndexedFaceSet {
  806. coord DEF COORD_44 Coordinate { point [
  807. 0.33464567 -0.30511811 0.17716535,0.33464567 -0.44291339 0.17716535,
  808. 0.37401575 -0.44291339 0.13779528,0.34681169 -0.44291339 0.17523845,
  809. 0.35778682 -0.44291339 0.16964634,0.36649673 -0.44291339 0.16093643,
  810. 0.37208884 -0.44291339 0.1499613,0.37401575 -0.30511811 0.13779528,
  811. 0.34681169 -0.30511811 0.17523845,0.35778682 -0.30511811 0.16964634,
  812. 0.36649673 -0.30511811 0.16093643,0.37208884 -0.30511811 0.1499613] }
  813. coordIndex [
  814. 8,1,0,-1,8,3,1,-1,9,4,3,-1,9,3,8,-1,10,5,4,-1,10,4,9,-1,11,6,5,-1,11,5,10,-1,
  815. 7,2,6,-1,7,6,11,-1]
  816. normalPerVertex TRUE
  817. normal DEF NORM_44 Normal { vector [
  818. -0.15643447 0 -0.98768834,-0.15643447 0 -0.98768834,
  819. -0.98768834 0 -0.15643447,-0.35872825 0 -0.93344204,
  820. -0.6296203 0 -0.77690301,-0.83888072 0 -0.5443153,
  821. -0.96602565 0 -0.25844621,-0.98768834 0 -0.15643447,
  822. -0.25844621 0 -0.96602565,-0.5443153 0 -0.83888072,
  823. -0.77690301 0 -0.6296203,-0.93344204 0 -0.35872825] }
  824. }
  825. }
  826. DEF SHAPE_45 Shape {
  827. appearance USE APP_2
  828. geometry DEF FACE_45 IndexedFaceSet {
  829. coord DEF COORD_45 Coordinate { point [
  830. 0.31496063 -0.44291339 0.17716535,0.31496063 -0.44291339 0.23622047,
  831. 0.33464567 -0.44291339 0.17716535,0.37401575 -0.44291339 0.13779528,
  832. 0.34681169 -0.44291339 0.17523845,0.35778682 -0.44291339 0.16964634,
  833. 0.36649673 -0.44291339 0.16093643,0.37208884 -0.44291339 0.1499613,
  834. 0.37401575 -0.44291339 0.098425197,0.47244094 -0.44291339 0,
  835. 0.37883302 -0.44291339 0.068010138,0.39281329 -0.44291339 0.040572318,
  836. 0.41458807 -0.44291339 0.01879754,0.44202589 -0.44291339 0.004817272,
  837. 0.5511811 -0.44291339 0,0.5511811 -0.44291339 0.059055118,
  838. 0.47244094 -0.44291339 0.059055118,0.43307087 -0.44291339 0.098425197,
  839. 0.46027492 -0.44291339 0.060982027,0.44929979 -0.44291339 0.066574134,
  840. 0.44058988 -0.44291339 0.075284045,0.43499777 -0.44291339 0.086259173,
  841. 0.43307087 -0.44291339 0.13779528,0.33464567 -0.44291339 0.23622047,
  842. 0.42825359 -0.44291339 0.16821033,0.41427333 -0.44291339 0.19564815,
  843. 0.39249855 -0.44291339 0.21742293,0.36506073 -0.44291339 0.2314032] }
  844. coordIndex [
  845. 16,9,14,-1,16,14,15,-1,18,13,9,-1,18,9,16,-1,19,12,13,-1,19,13,18,-1,11,19,20,-1,11,12,19,-1,
  846. 10,20,21,-1,10,11,20,-1,8,21,17,-1,8,10,21,-1,3,17,22,-1,3,8,17,-1,7,22,24,-1,7,3,22,-1,
  847. 6,24,25,-1,6,7,24,-1,26,5,6,-1,26,6,25,-1,27,4,5,-1,27,5,26,-1,23,2,4,-1,23,4,27,-1,
  848. 1,0,2,-1,1,2,23,-1]
  849. normalPerVertex TRUE
  850. normal DEF NORM_45 Normal { vector [
  851. 0 -1 0,0 -1 0,
  852. 0 -1 0,0 -1 0,
  853. 0 -1 0,0 -1 0,
  854. 0 -1 0,0 -1 0,
  855. 0 -1 0,0 -1 0,
  856. 0 -1 0,0 -1 0,
  857. 0 -1 0,0 -1 0,
  858. 0 -1 0,0 -1 0,
  859. 0 -1 0,0 -1 0,
  860. 0 -1 0,0 -1 0,
  861. 0 -1 0,0 -1 0,
  862. 0 -1 0,0 -1 0,
  863. 0 -1 0,0 -1 0,
  864. 0 -1 0,0 -1 0] }
  865. }
  866. }
  867. DEF SHAPE_46 Shape {
  868. appearance USE APP_1
  869. geometry DEF FACE_46 IndexedFaceSet {
  870. coord DEF COORD_46 Coordinate { point [
  871. 0.31496063 -0.44291339 0.23622047,0.30511811 -0.44291339 0.23622047,
  872. 0.31496063 -0.53346457 0.23622047,0.30511811 -0.52854331 0.23622047] }
  873. coordIndex [
  874. 2,0,1,-1,3,2,1,-1]
  875. normalPerVertex TRUE
  876. normal DEF NORM_46 Normal { vector [
  877. 0 0 1,0 0 1,
  878. 0 0 1,0 0 1] }
  879. }
  880. }
  881. DEF SHAPE_47 Shape {
  882. appearance USE APP_1
  883. geometry DEF FACE_47 IndexedFaceSet {
  884. coord DEF COORD_47 Coordinate { point [
  885. 0.31496063 -0.53346457 0.23622047,0.27755906 -0.57086614 0.23622047,
  886. 0.2726378 -0.56102362 0.23622047,0.30511811 -0.52854331 0.23622047] }
  887. coordIndex [
  888. 2,1,0,-1,2,0,3,-1]
  889. normalPerVertex TRUE
  890. normal DEF NORM_47 Normal { vector [
  891. 0 0 1,0 0 1,
  892. 0 0 1,0 0 1] }
  893. }
  894. }
  895. DEF SHAPE_48 Shape {
  896. appearance USE APP_1
  897. geometry DEF FACE_48 IndexedFaceSet {
  898. coord DEF COORD_48 Coordinate { point [
  899. 0.27755906 -0.57086614 0.23622047,-0.27755906 -0.57086614 0.23622047,
  900. -0.2726378 -0.56102362 0.23622047,0.2726378 -0.56102362 0.23622047] }
  901. coordIndex [
  902. 2,1,0,-1,2,0,3,-1]
  903. normalPerVertex TRUE
  904. normal DEF NORM_48 Normal { vector [
  905. 0 0 1,0 0 1,
  906. 0 0 1,0 0 1] }
  907. }
  908. }
  909. DEF SHAPE_49 Shape {
  910. appearance USE APP_1
  911. geometry DEF FACE_49 IndexedFaceSet {
  912. coord DEF COORD_49 Coordinate { point [
  913. -0.27755906 -0.57086614 0.23622047,-0.31496063 -0.53346457 0.23622047,
  914. -0.30511811 -0.52854331 0.23622047,-0.2726378 -0.56102362 0.23622047] }
  915. coordIndex [
  916. 2,1,0,-1,2,0,3,-1]
  917. normalPerVertex TRUE
  918. normal DEF NORM_49 Normal { vector [
  919. 0 0 1,0 0 1,
  920. 0 0 1,0 0 1] }
  921. }
  922. }
  923. DEF SHAPE_50 Shape {
  924. appearance USE APP_1
  925. geometry DEF FACE_50 IndexedFaceSet {
  926. coord DEF COORD_50 Coordinate { point [
  927. -0.31496063 -0.53346457 0.23622047,-0.30511811 -0.52854331 0.23622047,
  928. -0.31496063 -0.44291339 0.23622047,-0.30511811 -0.44291339 0.23622047] }
  929. coordIndex [
  930. 3,0,1,-1,3,2,0,-1]
  931. normalPerVertex TRUE
  932. normal DEF NORM_50 Normal { vector [
  933. 0 0 1,0 0 1,
  934. 0 0 1,0 0 1] }
  935. }
  936. }
  937. DEF SHAPE_51 Shape {
  938. appearance USE APP_2
  939. geometry DEF FACE_51 IndexedFaceSet {
  940. coord DEF COORD_51 Coordinate { point [
  941. -0.31496063 -0.44291339 0.17716535,-0.31496063 -0.44291339 0.23622047,
  942. -0.33464567 -0.44291339 0.17716535,-0.37401575 -0.44291339 0.13779528,
  943. -0.34681169 -0.44291339 0.17523845,-0.35778682 -0.44291339 0.16964634,
  944. -0.36649673 -0.44291339 0.16093643,-0.37208884 -0.44291339 0.1499613,
  945. -0.37401575 -0.44291339 0.098425197,-0.47244094 -0.44291339 0,
  946. -0.37883302 -0.44291339 0.068010138,-0.39281329 -0.44291339 0.040572318,
  947. -0.41458807 -0.44291339 0.01879754,-0.44202589 -0.44291339 0.004817272,
  948. -0.5511811 -0.44291339 0,-0.5511811 -0.44291339 0.059055118,
  949. -0.47244094 -0.44291339 0.059055118,-0.43307087 -0.44291339 0.098425197,
  950. -0.46027492 -0.44291339 0.060982027,-0.44929979 -0.44291339 0.066574134,
  951. -0.44058988 -0.44291339 0.075284045,-0.43499777 -0.44291339 0.086259173,
  952. -0.43307087 -0.44291339 0.13779528,-0.33464567 -0.44291339 0.23622047,
  953. -0.42825359 -0.44291339 0.16821033,-0.41427333 -0.44291339 0.19564815,
  954. -0.39249855 -0.44291339 0.21742293,-0.36506073 -0.44291339 0.2314032] }
  955. coordIndex [
  956. 16,14,9,-1,16,15,14,-1,18,9,13,-1,18,16,9,-1,19,13,12,-1,19,18,13,-1,11,20,19,-1,11,19,12,-1,
  957. 10,21,20,-1,10,20,11,-1,8,17,21,-1,8,21,10,-1,3,22,17,-1,3,17,8,-1,7,24,22,-1,7,22,3,-1,
  958. 6,25,24,-1,6,24,7,-1,26,6,5,-1,26,25,6,-1,27,5,4,-1,27,26,5,-1,23,4,2,-1,23,27,4,-1,
  959. 1,2,0,-1,1,23,2,-1]
  960. normalPerVertex TRUE
  961. normal DEF NORM_51 Normal { vector [
  962. 0 -1 0,0 -1 0,
  963. 0 -1 0,0 -1 0,
  964. 0 -1 0,0 -1 0,
  965. 0 -1 0,0 -1 0,
  966. 0 -1 0,0 -1 0,
  967. 0 -1 0,0 -1 0,
  968. 0 -1 0,0 -1 0,
  969. 0 -1 0,0 -1 0,
  970. 0 -1 0,0 -1 0,
  971. 0 -1 0,0 -1 0,
  972. 0 -1 0,0 -1 0,
  973. 0 -1 0,0 -1 0,
  974. 0 -1 0,0 -1 0,
  975. 0 -1 0,0 -1 0] }
  976. }
  977. }
  978. DEF SHAPE_52 Shape {
  979. appearance USE APP_2
  980. geometry DEF FACE_52 IndexedFaceSet {
  981. coord DEF COORD_52 Coordinate { point [
  982. -0.33464567 -0.44291339 0.17716535,-0.33464567 -0.30511811 0.17716535,
  983. -0.37401575 -0.30511811 0.13779528,-0.34681169 -0.30511811 0.17523845,
  984. -0.35778682 -0.30511811 0.16964634,-0.36649673 -0.30511811 0.16093643,
  985. -0.37208884 -0.30511811 0.1499613,-0.37401575 -0.44291339 0.13779528,
  986. -0.34681169 -0.44291339 0.17523845,-0.35778682 -0.44291339 0.16964634,
  987. -0.36649673 -0.44291339 0.16093643,-0.37208884 -0.44291339 0.1499613] }
  988. coordIndex [
  989. 8,1,0,-1,8,3,1,-1,9,4,3,-1,9,3,8,-1,10,5,4,-1,10,4,9,-1,11,6,5,-1,11,5,10,-1,
  990. 7,2,6,-1,7,6,11,-1]
  991. normalPerVertex TRUE
  992. normal DEF NORM_52 Normal { vector [
  993. 0.15643447 0 -0.98768834,0.15643447 0 -0.98768834,
  994. 0.98768834 0 -0.15643447,0.35872825 0 -0.93344204,
  995. 0.6296203 0 -0.77690301,0.83888072 0 -0.5443153,
  996. 0.96602565 0 -0.25844621,0.98768834 0 -0.15643447,
  997. 0.25844621 0 -0.96602565,0.5443153 0 -0.83888072,
  998. 0.77690301 0 -0.6296203,0.93344204 0 -0.35872825] }
  999. }
  1000. }
  1001. DEF SHAPE_53 Shape {
  1002. appearance USE APP_2
  1003. geometry DEF FACE_53 IndexedFaceSet {
  1004. coord DEF COORD_53 Coordinate { point [
  1005. -0.31496063 -0.30511811 0.17716535,-0.31496063 -0.30511811 0.23622047,
  1006. -0.33464567 -0.30511811 0.17716535,-0.37401575 -0.30511811 0.13779528,
  1007. -0.34681169 -0.30511811 0.17523845,-0.35778682 -0.30511811 0.16964634,
  1008. -0.36649673 -0.30511811 0.16093643,-0.37208884 -0.30511811 0.1499613,
  1009. -0.37401575 -0.30511811 0.098425197,-0.47244094 -0.30511811 0,
  1010. -0.37883302 -0.30511811 0.068010138,-0.39281329 -0.30511811 0.040572318,
  1011. -0.41458807 -0.30511811 0.01879754,-0.44202589 -0.30511811 0.004817272,
  1012. -0.5511811 -0.30511811 0,-0.5511811 -0.30511811 0.059055118,
  1013. -0.47244094 -0.30511811 0.059055118,-0.43307087 -0.30511811 0.098425197,
  1014. -0.46027492 -0.30511811 0.060982027,-0.44929979 -0.30511811 0.066574134,
  1015. -0.44058988 -0.30511811 0.075284045,-0.43499777 -0.30511811 0.086259173,
  1016. -0.43307087 -0.30511811 0.13779528,-0.33464567 -0.30511811 0.23622047,
  1017. -0.42825359 -0.30511811 0.16821033,-0.41427333 -0.30511811 0.19564815,
  1018. -0.39249855 -0.30511811 0.21742293,-0.36506073 -0.30511811 0.2314032] }
  1019. coordIndex [
  1020. 16,9,14,-1,16,14,15,-1,18,13,9,-1,18,9,16,-1,19,12,13,-1,19,13,18,-1,11,19,20,-1,11,12,19,-1,
  1021. 10,20,21,-1,10,11,20,-1,8,21,17,-1,8,10,21,-1,3,17,22,-1,3,8,17,-1,7,22,24,-1,7,3,22,-1,
  1022. 6,24,25,-1,6,7,24,-1,26,5,6,-1,26,6,25,-1,27,4,5,-1,27,5,26,-1,23,2,4,-1,23,4,27,-1,
  1023. 1,0,2,-1,1,2,23,-1]
  1024. normalPerVertex TRUE
  1025. normal DEF NORM_53 Normal { vector [
  1026. 0 1 0,0 1 0,
  1027. 0 1 0,0 1 0,
  1028. 0 1 0,0 1 0,
  1029. 0 1 0,0 1 0,
  1030. 0 1 0,0 1 0,
  1031. 0 1 0,0 1 0,
  1032. 0 1 0,0 1 0,
  1033. 0 1 0,0 1 0,
  1034. 0 1 0,0 1 0,
  1035. 0 1 0,0 1 0,
  1036. 0 1 0,0 1 0,
  1037. 0 1 0,0 1 0,
  1038. 0 1 0,0 1 0,
  1039. 0 1 0,0 1 0] }
  1040. }
  1041. }
  1042. DEF SHAPE_54 Shape {
  1043. appearance USE APP_1
  1044. geometry DEF FACE_54 IndexedFaceSet {
  1045. coord DEF COORD_54 Coordinate { point [
  1046. -0.31496063 -0.30511811 0.23622047,-0.30511811 -0.30511811 0.23622047,
  1047. -0.31496063 -0.068897638 0.23622047,-0.30511811 -0.068897638 0.23622047] }
  1048. coordIndex [
  1049. 3,0,1,-1,3,2,0,-1]
  1050. normalPerVertex TRUE
  1051. normal DEF NORM_54 Normal { vector [
  1052. 0 0 1,0 0 1,
  1053. 0 0 1,0 0 1] }
  1054. }
  1055. }
  1056. DEF SHAPE_55 Shape {
  1057. appearance USE APP_2
  1058. geometry DEF FACE_55 IndexedFaceSet {
  1059. coord DEF COORD_55 Coordinate { point [
  1060. -0.31496063 -0.068897638 0.17716535,-0.31496063 -0.068897638 0.23622047,
  1061. -0.33464567 -0.068897638 0.17716535,-0.37401575 -0.068897638 0.13779528,
  1062. -0.34681169 -0.068897638 0.17523845,-0.35778682 -0.068897638 0.16964634,
  1063. -0.36649673 -0.068897638 0.16093643,-0.37208884 -0.068897638 0.1499613,
  1064. -0.37401575 -0.068897638 0.098425197,-0.47244094 -0.068897638 0,
  1065. -0.37883302 -0.068897638 0.068010138,-0.39281329 -0.068897638 0.040572318,
  1066. -0.41458807 -0.068897638 0.01879754,-0.44202589 -0.068897638 0.004817272,
  1067. -0.5511811 -0.068897638 0,-0.5511811 -0.068897638 0.059055118,
  1068. -0.47244094 -0.068897638 0.059055118,-0.43307087 -0.068897638 0.098425197,
  1069. -0.46027492 -0.068897638 0.060982027,-0.44929979 -0.068897638 0.066574134,
  1070. -0.44058988 -0.068897638 0.075284045,-0.43499777 -0.068897638 0.086259173,
  1071. -0.43307087 -0.068897638 0.13779528,-0.33464567 -0.068897638 0.23622047,
  1072. -0.42825359 -0.068897638 0.16821033,-0.41427333 -0.068897638 0.19564815,
  1073. -0.39249855 -0.068897638 0.21742293,-0.36506073 -0.068897638 0.2314032] }
  1074. coordIndex [
  1075. 16,14,9,-1,16,15,14,-1,18,9,13,-1,18,16,9,-1,19,13,12,-1,19,18,13,-1,11,20,19,-1,11,19,12,-1,
  1076. 10,21,20,-1,10,20,11,-1,8,17,21,-1,8,21,10,-1,3,22,17,-1,3,17,8,-1,7,24,22,-1,7,22,3,-1,
  1077. 6,25,24,-1,6,24,7,-1,26,6,5,-1,26,25,6,-1,27,5,4,-1,27,26,5,-1,23,4,2,-1,23,27,4,-1,
  1078. 1,2,0,-1,1,23,2,-1]
  1079. normalPerVertex TRUE
  1080. normal DEF NORM_55 Normal { vector [
  1081. 0 -1 0,0 -1 0,
  1082. 0 -1 0,0 -1 0,
  1083. 0 -1 0,0 -1 0,
  1084. 0 -1 0,0 -1 0,
  1085. 0 -1 0,0 -1 0,
  1086. 0 -1 0,0 -1 0,
  1087. 0 -1 0,0 -1 0,
  1088. 0 -1 0,0 -1 0,
  1089. 0 -1 0,0 -1 0,
  1090. 0 -1 0,0 -1 0,
  1091. 0 -1 0,0 -1 0,
  1092. 0 -1 0,0 -1 0,
  1093. 0 -1 0,0 -1 0,
  1094. 0 -1 0,0 -1 0] }
  1095. }
  1096. }
  1097. DEF SHAPE_56 Shape {
  1098. appearance USE APP_2
  1099. geometry DEF FACE_56 IndexedFaceSet {
  1100. coord DEF COORD_56 Coordinate { point [
  1101. -0.33464567 -0.068897638 0.17716535,-0.33464567 0.068897638 0.17716535,
  1102. -0.37401575 0.068897638 0.13779528,-0.34681169 0.068897638 0.17523845,
  1103. -0.35778682 0.068897638 0.16964634,-0.36649673 0.068897638 0.16093643,
  1104. -0.37208884 0.068897638 0.1499613,-0.37401575 -0.068897638 0.13779528,
  1105. -0.34681169 -0.068897638 0.17523845,-0.35778682 -0.068897638 0.16964634,
  1106. -0.36649673 -0.068897638 0.16093643,-0.37208884 -0.068897638 0.1499613] }
  1107. coordIndex [
  1108. 8,1,0,-1,8,3,1,-1,9,4,3,-1,9,3,8,-1,10,5,4,-1,10,4,9,-1,11,6,5,-1,11,5,10,-1,
  1109. 7,2,6,-1,7,6,11,-1]
  1110. normalPerVertex TRUE
  1111. normal DEF NORM_56 Normal { vector [
  1112. 0.15643447 0 -0.98768834,0.15643447 0 -0.98768834,
  1113. 0.98768834 0 -0.15643447,0.35872825 0 -0.93344204,
  1114. 0.6296203 0 -0.77690301,0.83888072 0 -0.5443153,
  1115. 0.96602565 0 -0.25844621,0.98768834 0 -0.15643447,
  1116. 0.25844621 0 -0.96602565,0.5443153 0 -0.83888072,
  1117. 0.77690301 0 -0.6296203,0.93344204 0 -0.35872825] }
  1118. }
  1119. }
  1120. DEF SHAPE_57 Shape {
  1121. appearance USE APP_2
  1122. geometry DEF FACE_57 IndexedFaceSet {
  1123. coord DEF COORD_57 Coordinate { point [
  1124. -0.31496063 0.068897638 0.17716535,-0.31496063 0.068897638 0.23622047,
  1125. -0.33464567 0.068897638 0.17716535,-0.37401575 0.068897638 0.13779528,
  1126. -0.34681169 0.068897638 0.17523845,-0.35778682 0.068897638 0.16964634,
  1127. -0.36649673 0.068897638 0.16093643,-0.37208884 0.068897638 0.1499613,
  1128. -0.37401575 0.068897638 0.098425197,-0.47244094 0.068897638 0,
  1129. -0.37883302 0.068897638 0.068010138,-0.39281329 0.068897638 0.040572318,
  1130. -0.41458807 0.068897638 0.01879754,-0.44202589 0.068897638 0.004817272,
  1131. -0.5511811 0.068897638 0,-0.5511811 0.068897638 0.059055118,
  1132. -0.47244094 0.068897638 0.059055118,-0.43307087 0.068897638 0.098425197,
  1133. -0.46027492 0.068897638 0.060982027,-0.44929979 0.068897638 0.066574134,
  1134. -0.44058988 0.068897638 0.075284045,-0.43499777 0.068897638 0.086259173,
  1135. -0.43307087 0.068897638 0.13779528,-0.33464567 0.068897638 0.23622047,
  1136. -0.42825359 0.068897638 0.16821033,-0.41427333 0.068897638 0.19564815,
  1137. -0.39249855 0.068897638 0.21742293,-0.36506073 0.068897638 0.2314032] }
  1138. coordIndex [
  1139. 16,9,14,-1,16,14,15,-1,18,13,9,-1,18,9,16,-1,19,12,13,-1,19,13,18,-1,11,19,20,-1,11,12,19,-1,
  1140. 10,20,21,-1,10,11,20,-1,8,21,17,-1,8,10,21,-1,3,17,22,-1,3,8,17,-1,7,22,24,-1,7,3,22,-1,
  1141. 6,24,25,-1,6,7,24,-1,26,5,6,-1,26,6,25,-1,27,4,5,-1,27,5,26,-1,23,2,4,-1,23,4,27,-1,
  1142. 1,0,2,-1,1,2,23,-1]
  1143. normalPerVertex TRUE
  1144. normal DEF NORM_57 Normal { vector [
  1145. 0 1 0,0 1 0,
  1146. 0 1 0,0 1 0,
  1147. 0 1 0,0 1 0,
  1148. 0 1 0,0 1 0,
  1149. 0 1 0,0 1 0,
  1150. 0 1 0,0 1 0,
  1151. 0 1 0,0 1 0,
  1152. 0 1 0,0 1 0,
  1153. 0 1 0,0 1 0,
  1154. 0 1 0,0 1 0,
  1155. 0 1 0,0 1 0,
  1156. 0 1 0,0 1 0,
  1157. 0 1 0,0 1 0,
  1158. 0 1 0,0 1 0] }
  1159. }
  1160. }
  1161. DEF SHAPE_58 Shape {
  1162. appearance USE APP_1
  1163. geometry DEF FACE_58 IndexedFaceSet {
  1164. coord DEF COORD_58 Coordinate { point [
  1165. -0.31496063 0.068897638 0.23622047,-0.30511811 0.068897638 0.23622047,
  1166. -0.31496063 0.30511811 0.23622047,-0.30511811 0.30511811 0.23622047] }
  1167. coordIndex [
  1168. 2,0,1,-1,3,2,1,-1]
  1169. normalPerVertex TRUE
  1170. normal DEF NORM_58 Normal { vector [
  1171. 0 0 1,0 0 1,
  1172. 0 0 1,0 0 1] }
  1173. }
  1174. }
  1175. DEF SHAPE_59 Shape {
  1176. appearance USE APP_2
  1177. geometry DEF FACE_59 IndexedFaceSet {
  1178. coord DEF COORD_59 Coordinate { point [
  1179. -0.31496063 0.30511811 0.17716535,-0.31496063 0.30511811 0.23622047,
  1180. -0.33464567 0.30511811 0.17716535,-0.37401575 0.30511811 0.13779528,
  1181. -0.34681169 0.30511811 0.17523845,-0.35778682 0.30511811 0.16964634,
  1182. -0.36649673 0.30511811 0.16093643,-0.37208884 0.30511811 0.1499613,
  1183. -0.37401575 0.30511811 0.098425197,-0.47244094 0.30511811 0,
  1184. -0.37883302 0.30511811 0.068010138,-0.39281329 0.30511811 0.040572318,
  1185. -0.41458807 0.30511811 0.01879754,-0.44202589 0.30511811 0.004817272,
  1186. -0.5511811 0.30511811 0,-0.5511811 0.30511811 0.059055118,
  1187. -0.47244094 0.30511811 0.059055118,-0.43307087 0.30511811 0.098425197,
  1188. -0.46027492 0.30511811 0.060982027,-0.44929979 0.30511811 0.066574134,
  1189. -0.44058988 0.30511811 0.075284045,-0.43499777 0.30511811 0.086259173,
  1190. -0.43307087 0.30511811 0.13779528,-0.33464567 0.30511811 0.23622047,
  1191. -0.42825359 0.30511811 0.16821033,-0.41427333 0.30511811 0.19564815,
  1192. -0.39249855 0.30511811 0.21742293,-0.36506073 0.30511811 0.2314032] }
  1193. coordIndex [
  1194. 16,14,9,-1,16,15,14,-1,18,9,13,-1,18,16,9,-1,19,13,12,-1,19,18,13,-1,11,20,19,-1,11,19,12,-1,
  1195. 10,21,20,-1,10,20,11,-1,8,17,21,-1,8,21,10,-1,3,22,17,-1,3,17,8,-1,7,24,22,-1,7,22,3,-1,
  1196. 6,25,24,-1,6,24,7,-1,26,6,5,-1,26,25,6,-1,27,5,4,-1,27,26,5,-1,23,4,2,-1,23,27,4,-1,
  1197. 1,2,0,-1,1,23,2,-1]
  1198. normalPerVertex TRUE
  1199. normal DEF NORM_59 Normal { vector [
  1200. 0 -1 0,0 -1 0,
  1201. 0 -1 0,0 -1 0,
  1202. 0 -1 0,0 -1 0,
  1203. 0 -1 0,0 -1 0,
  1204. 0 -1 0,0 -1 0,
  1205. 0 -1 0,0 -1 0,
  1206. 0 -1 0,0 -1 0,
  1207. 0 -1 0,0 -1 0,
  1208. 0 -1 0,0 -1 0,
  1209. 0 -1 0,0 -1 0,
  1210. 0 -1 0,0 -1 0,
  1211. 0 -1 0,0 -1 0,
  1212. 0 -1 0,0 -1 0,
  1213. 0 -1 0,0 -1 0] }
  1214. }
  1215. }
  1216. DEF SHAPE_60 Shape {
  1217. appearance USE APP_2
  1218. geometry DEF FACE_60 IndexedFaceSet {
  1219. coord DEF COORD_60 Coordinate { point [
  1220. -0.33464567 0.30511811 0.17716535,-0.33464567 0.44291339 0.17716535,
  1221. -0.37401575 0.44291339 0.13779528,-0.34681169 0.44291339 0.17523845,
  1222. -0.35778682 0.44291339 0.16964634,-0.36649673 0.44291339 0.16093643,
  1223. -0.37208884 0.44291339 0.1499613,-0.37401575 0.30511811 0.13779528,
  1224. -0.34681169 0.30511811 0.17523845,-0.35778682 0.30511811 0.16964634,
  1225. -0.36649673 0.30511811 0.16093643,-0.37208884 0.30511811 0.1499613] }
  1226. coordIndex [
  1227. 8,1,0,-1,8,3,1,-1,9,4,3,-1,9,3,8,-1,10,5,4,-1,10,4,9,-1,11,6,5,-1,11,5,10,-1,
  1228. 7,2,6,-1,7,6,11,-1]
  1229. normalPerVertex TRUE
  1230. normal DEF NORM_60 Normal { vector [
  1231. 0.15643447 0 -0.98768834,0.15643447 0 -0.98768834,
  1232. 0.98768834 0 -0.15643447,0.35872825 0 -0.93344204,
  1233. 0.6296203 0 -0.77690301,0.83888072 0 -0.5443153,
  1234. 0.96602565 0 -0.25844621,0.98768834 0 -0.15643447,
  1235. 0.25844621 0 -0.96602565,0.5443153 0 -0.83888072,
  1236. 0.77690301 0 -0.6296203,0.93344204 0 -0.35872825] }
  1237. }
  1238. }
  1239. DEF SHAPE_61 Shape {
  1240. appearance USE APP_2
  1241. geometry DEF FACE_61 IndexedFaceSet {
  1242. coord DEF COORD_61 Coordinate { point [
  1243. -0.31496063 0.44291339 0.17716535,-0.31496063 0.44291339 0.23622047,
  1244. -0.33464567 0.44291339 0.17716535,-0.37401575 0.44291339 0.13779528,
  1245. -0.34681169 0.44291339 0.17523845,-0.35778682 0.44291339 0.16964634,
  1246. -0.36649673 0.44291339 0.16093643,-0.37208884 0.44291339 0.1499613,
  1247. -0.37401575 0.44291339 0.098425197,-0.47244094 0.44291339 0,
  1248. -0.37883302 0.44291339 0.068010138,-0.39281329 0.44291339 0.040572318,
  1249. -0.41458807 0.44291339 0.01879754,-0.44202589 0.44291339 0.004817272,
  1250. -0.5511811 0.44291339 0,-0.5511811 0.44291339 0.059055118,
  1251. -0.47244094 0.44291339 0.059055118,-0.43307087 0.44291339 0.098425197,
  1252. -0.46027492 0.44291339 0.060982027,-0.44929979 0.44291339 0.066574134,
  1253. -0.44058988 0.44291339 0.075284045,-0.43499777 0.44291339 0.086259173,
  1254. -0.43307087 0.44291339 0.13779528,-0.33464567 0.44291339 0.23622047,
  1255. -0.42825359 0.44291339 0.16821033,-0.41427333 0.44291339 0.19564815,
  1256. -0.39249855 0.44291339 0.21742293,-0.36506073 0.44291339 0.2314032] }
  1257. coordIndex [
  1258. 16,9,14,-1,16,14,15,-1,18,13,9,-1,18,9,16,-1,19,12,13,-1,19,13,18,-1,11,19,20,-1,11,12,19,-1,
  1259. 10,20,21,-1,10,11,20,-1,8,21,17,-1,8,10,21,-1,3,17,22,-1,3,8,17,-1,7,22,24,-1,7,3,22,-1,
  1260. 6,24,25,-1,6,7,24,-1,26,5,6,-1,26,6,25,-1,27,4,5,-1,27,5,26,-1,23,2,4,-1,23,4,27,-1,
  1261. 1,0,2,-1,1,2,23,-1]
  1262. normalPerVertex TRUE
  1263. normal DEF NORM_61 Normal { vector [
  1264. 0 1 0,0 1 0,
  1265. 0 1 0,0 1 0,
  1266. 0 1 0,0 1 0,
  1267. 0 1 0,0 1 0,
  1268. 0 1 0,0 1 0,
  1269. 0 1 0,0 1 0,
  1270. 0 1 0,0 1 0,
  1271. 0 1 0,0 1 0,
  1272. 0 1 0,0 1 0,
  1273. 0 1 0,0 1 0,
  1274. 0 1 0,0 1 0,
  1275. 0 1 0,0 1 0,
  1276. 0 1 0,0 1 0,
  1277. 0 1 0,0 1 0] }
  1278. }
  1279. }
  1280. DEF SHAPE_62 Shape {
  1281. appearance USE APP_1
  1282. geometry DEF FACE_62 IndexedFaceSet {
  1283. coord DEF COORD_62 Coordinate { point [
  1284. -0.31496063 0.44291339 0.23622047,-0.30511811 0.44291339 0.23622047,
  1285. -0.31496063 0.53346457 0.23622047,-0.30511811 0.52854331 0.23622047] }
  1286. coordIndex [
  1287. 2,0,1,-1,3,2,1,-1]
  1288. normalPerVertex TRUE
  1289. normal DEF NORM_62 Normal { vector [
  1290. 0 0 1,0 0 1,
  1291. 0 0 1,0 0 1] }
  1292. }
  1293. }
  1294. DEF SHAPE_63 Shape {
  1295. appearance USE APP_1
  1296. geometry DEF FACE_63 IndexedFaceSet {
  1297. coord DEF COORD_63 Coordinate { point [
  1298. 0.2726378 0.56102362 0.23622047,0.30511811 0.52854331 0.23622047,
  1299. 0.28575225 0.51886038 0.37401575,0.26295486 0.54165776 0.37401575] }
  1300. coordIndex [
  1301. 2,1,0,-1,2,0,3,-1]
  1302. normalPerVertex TRUE
  1303. normal DEF NORM_63 Normal { vector [
  1304. 0.69937913 0.69937913 0.14743699,0.69937913 0.69937913 0.14743699,
  1305. 0.69937913 0.69937913 0.14743699,0.69937913 0.69937913 0.14743699] }
  1306. }
  1307. }
  1308. DEF SHAPE_64 Shape {
  1309. appearance USE APP_1
  1310. geometry DEF FACE_64 IndexedFaceSet {
  1311. coord DEF COORD_64 Coordinate { point [
  1312. -0.26295486 0.54165776 0.37401575,0.26295486 0.54165776 0.37401575,
  1313. 0.28575225 0.51886038 0.37401575,0.28575225 -0.51886038 0.37401575,
  1314. 0.26295486 -0.54165776 0.37401575,-0.26295486 -0.54165776 0.37401575,
  1315. -0.28575225 -0.51886038 0.37401575,-0.28575225 0.51886038 0.37401575] }
  1316. coordIndex [
  1317. 2,1,0,-1,2,0,7,-1,3,5,4,-1,3,6,5,-1,3,7,6,-1,3,2,7,-1]
  1318. normalPerVertex TRUE
  1319. normal DEF NORM_64 Normal { vector [
  1320. 0 0 1,0 0 1,
  1321. 0 0 1,0 0 1,
  1322. 0 0 1,0 0 1,
  1323. 0 0 1,0 0 1] }
  1324. }
  1325. }
  1326. DEF SHAPE_65 Shape {
  1327. appearance USE APP_1
  1328. geometry DEF FACE_65 IndexedFaceSet {
  1329. coord DEF COORD_65 Coordinate { point [
  1330. -0.30511811 0.52854331 0.23622047,-0.2726378 0.56102362 0.23622047,
  1331. -0.26295486 0.54165776 0.37401575,-0.28575225 0.51886038 0.37401575] }
  1332. coordIndex [
  1333. 2,1,0,-1,2,0,3,-1]
  1334. normalPerVertex TRUE
  1335. normal DEF NORM_65 Normal { vector [
  1336. -0.69937913 0.69937913 0.14743699,-0.69937913 0.69937913 0.14743699,
  1337. -0.69937913 0.69937913 0.14743699,-0.69937913 0.69937913 0.14743699] }
  1338. }
  1339. }
  1340. DEF SHAPE_66 Shape {
  1341. appearance USE APP_1
  1342. geometry DEF FACE_66 IndexedFaceSet {
  1343. coord DEF COORD_66 Coordinate { point [
  1344. 0.30511811 0.52854331 0.23622047,0.30511811 0.44291339 0.23622047,
  1345. 0.30511811 0.30511811 0.23622047,0.30511811 0.068897638 0.23622047,
  1346. 0.30511811 -0.068897638 0.23622047,0.30511811 -0.30511811 0.23622047,
  1347. 0.30511811 -0.44291339 0.23622047,0.30511811 -0.52854331 0.23622047,
  1348. 0.28575225 -0.51886038 0.37401575,0.28575225 0.51886038 0.37401575] }
  1349. coordIndex [
  1350. 9,1,0,-1,2,1,9,-1,3,2,9,-1,8,5,4,-1,8,6,5,-1,8,7,6,-1,8,3,9,-1,8,4,3,-1]
  1351. normalPerVertex TRUE
  1352. normal DEF NORM_66 Normal { vector [
  1353. 0.99026807 0 0.1391731,0.99026807 0 0.1391731,
  1354. 0.99026807 0 0.1391731,0.99026807 0 0.1391731,
  1355. 0.99026807 0 0.1391731,0.99026807 0 0.1391731,
  1356. 0.99026807 0 0.1391731,0.99026807 0 0.1391731,
  1357. 0.99026807 0 0.1391731,0.99026807 0 0.1391731] }
  1358. }
  1359. }
  1360. DEF SHAPE_67 Shape {
  1361. appearance USE APP_2
  1362. geometry DEF FACE_67 IndexedFaceSet {
  1363. coord DEF COORD_67 Coordinate { point [
  1364. 0.33464567 0.44291339 0.23622047,0.31496063 0.44291339 0.23622047,
  1365. 0.33464567 0.30511811 0.23622047,0.31496063 0.30511811 0.23622047,
  1366. 0.30511811 0.30511811 0.23622047,0.30511811 0.44291339 0.23622047] }
  1367. coordIndex [
  1368. 1,2,0,-1,1,3,2,-1,5,4,3,-1,5,3,1,-1]
  1369. normalPerVertex TRUE
  1370. normal DEF NORM_67 Normal { vector [
  1371. 0 0 1,0 0 1,
  1372. 0 0 1,0 0 1,
  1373. 0 0 1,0 0 1] }
  1374. }
  1375. }
  1376. DEF SHAPE_68 Shape {
  1377. appearance USE APP_2
  1378. geometry DEF FACE_68 IndexedFaceSet {
  1379. coord DEF COORD_68 Coordinate { point [
  1380. 0.43307087 0.44291339 0.13779528,0.33464567 0.44291339 0.23622047,
  1381. 0.42825359 0.44291339 0.16821033,0.41427333 0.44291339 0.19564815,
  1382. 0.39249855 0.44291339 0.21742293,0.36506073 0.44291339 0.2314032,
  1383. 0.33464567 0.30511811 0.23622047,0.43307087 0.30511811 0.13779528,
  1384. 0.42825359 0.30511811 0.16821033,0.41427333 0.30511811 0.19564815,
  1385. 0.39249855 0.30511811 0.21742293,0.36506073 0.30511811 0.2314032] }
  1386. coordIndex [
  1387. 5,1,6,-1,5,6,11,-1,4,11,10,-1,4,5,11,-1,3,10,9,-1,3,4,10,-1,2,9,8,-1,2,3,9,-1,
  1388. 0,8,7,-1,0,2,8,-1]
  1389. normalPerVertex TRUE
  1390. normal DEF NORM_68 Normal { vector [
  1391. 0.98768834 0 0.15643447,0.15643447 0 0.98768834,
  1392. 0.93344204 0 0.35872825,0.77690301 0 0.6296203,
  1393. 0.5443153 0 0.83888072,0.25844621 0 0.96602565,
  1394. 0.15643447 0 0.98768834,0.98768834 0 0.15643447,
  1395. 0.96602565 0 0.25844621,0.83888072 0 0.5443153,
  1396. 0.6296203 0 0.77690301,0.35872825 0 0.93344204] }
  1397. }
  1398. }
  1399. DEF SHAPE_69 Shape {
  1400. appearance USE APP_2
  1401. geometry DEF FACE_69 IndexedFaceSet {
  1402. coord DEF COORD_69 Coordinate { point [
  1403. 0.43307087 0.44291339 0.098425197,0.43307087 0.30511811 0.098425197,
  1404. 0.43307087 0.30511811 0.13779528,0.43307087 0.44291339 0.13779528] }
  1405. coordIndex [
  1406. 3,1,0,-1,3,2,1,-1]
  1407. normalPerVertex TRUE
  1408. normal DEF NORM_69 Normal { vector [
  1409. 1 0 0,1 0 0,
  1410. 1 0 0,1 0 0] }
  1411. }
  1412. }
  1413. DEF SHAPE_70 Shape {
  1414. appearance USE APP_2
  1415. geometry DEF FACE_70 IndexedFaceSet {
  1416. coord DEF COORD_70 Coordinate { point [
  1417. 0.47244094 0.44291339 0.059055118,0.47244094 0.30511811 0.059055118,
  1418. 0.43307087 0.30511811 0.098425197,0.46027492 0.30511811 0.060982027,
  1419. 0.44929979 0.30511811 0.066574134,0.44058988 0.30511811 0.075284045,
  1420. 0.43499777 0.30511811 0.086259173,0.43307087 0.44291339 0.098425197,
  1421. 0.46027492 0.44291339 0.060982027,0.44929979 0.44291339 0.066574134,
  1422. 0.44058988 0.44291339 0.075284045,0.43499777 0.44291339 0.086259173] }
  1423. coordIndex [
  1424. 8,1,0,-1,8,3,1,-1,9,4,3,-1,9,3,8,-1,10,5,4,-1,10,4,9,-1,11,6,5,-1,11,5,10,-1,
  1425. 7,2,6,-1,7,6,11,-1]
  1426. normalPerVertex TRUE
  1427. normal DEF NORM_70 Normal { vector [
  1428. 0.15643447 0 0.98768834,0.15643447 0 0.98768834,
  1429. 0.98768834 0 0.15643447,0.35872825 0 0.93344204,
  1430. 0.6296203 0 0.77690301,0.83888072 0 0.5443153,
  1431. 0.96602565 0 0.25844621,0.98768834 0 0.15643447,
  1432. 0.25844621 0 0.96602565,0.5443153 0 0.83888072,
  1433. 0.77690301 0 0.6296203,0.93344204 0 0.35872825] }
  1434. }
  1435. }
  1436. DEF SHAPE_71 Shape {
  1437. appearance USE APP_2
  1438. geometry DEF FACE_71 IndexedFaceSet {
  1439. coord DEF COORD_71 Coordinate { point [
  1440. 0.5511811 0.44291339 0.059055118,0.5511811 0.30511811 0.059055118,
  1441. 0.47244094 0.30511811 0.059055118,0.47244094 0.44291339 0.059055118] }
  1442. coordIndex [
  1443. 3,1,0,-1,3,2,1,-1]
  1444. normalPerVertex TRUE
  1445. normal DEF NORM_71 Normal { vector [
  1446. 0 0 1,0 0 1,
  1447. 0 0 1,0 0 1] }
  1448. }
  1449. }
  1450. DEF SHAPE_72 Shape {
  1451. appearance USE APP_2
  1452. geometry DEF FACE_72 IndexedFaceSet {
  1453. coord DEF COORD_72 Coordinate { point [
  1454. 0.5511811 0.44291339 0,0.5511811 0.30511811 0,
  1455. 0.5511811 0.30511811 0.059055118,0.5511811 0.44291339 0.059055118] }
  1456. coordIndex [
  1457. 3,1,0,-1,3,2,1,-1]
  1458. normalPerVertex TRUE
  1459. normal DEF NORM_72 Normal { vector [
  1460. 1 0 0,1 0 0,
  1461. 1 0 0,1 0 0] }
  1462. }
  1463. }
  1464. DEF SHAPE_73 Shape {
  1465. appearance USE APP_2
  1466. geometry DEF FACE_73 IndexedFaceSet {
  1467. coord DEF COORD_73 Coordinate { point [
  1468. 0.47244094 0.44291339 0,0.47244094 0.30511811 0,
  1469. 0.5511811 0.30511811 0,0.5511811 0.44291339 0] }
  1470. coordIndex [
  1471. 3,1,0,-1,3,2,1,-1]
  1472. normalPerVertex TRUE
  1473. normal DEF NORM_73 Normal { vector [
  1474. 0 0 -1,0 0 -1,
  1475. 0 0 -1,0 0 -1] }
  1476. }
  1477. }
  1478. DEF SHAPE_74 Shape {
  1479. appearance USE APP_2
  1480. geometry DEF FACE_74 IndexedFaceSet {
  1481. coord DEF COORD_74 Coordinate { point [
  1482. 0.37401575 0.44291339 0.098425197,0.47244094 0.44291339 0,
  1483. 0.37883302 0.44291339 0.068010138,0.39281329 0.44291339 0.040572318,
  1484. 0.41458807 0.44291339 0.01879754,0.44202589 0.44291339 0.004817272,
  1485. 0.47244094 0.30511811 0,0.37401575 0.30511811 0.098425197,
  1486. 0.37883302 0.30511811 0.068010138,0.39281329 0.30511811 0.040572318,
  1487. 0.41458807 0.30511811 0.01879754,0.44202589 0.30511811 0.004817272] }
  1488. coordIndex [
  1489. 5,1,6,-1,5,6,11,-1,4,11,10,-1,4,5,11,-1,3,10,9,-1,3,4,10,-1,2,9,8,-1,2,3,9,-1,
  1490. 0,8,7,-1,0,2,8,-1]
  1491. normalPerVertex TRUE
  1492. normal DEF NORM_74 Normal { vector [
  1493. -0.98768834 0 -0.15643447,-0.15643447 0 -0.98768834,
  1494. -0.93344204 0 -0.35872825,-0.77690301 0 -0.6296203,
  1495. -0.5443153 0 -0.83888072,-0.25844621 0 -0.96602565,
  1496. -0.15643447 0 -0.98768834,-0.98768834 0 -0.15643447,
  1497. -0.96602565 0 -0.25844621,-0.83888072 0 -0.5443153,
  1498. -0.6296203 0 -0.77690301,-0.35872825 0 -0.93344204] }
  1499. }
  1500. }
  1501. DEF SHAPE_75 Shape {
  1502. appearance USE APP_2
  1503. geometry DEF FACE_75 IndexedFaceSet {
  1504. coord DEF COORD_75 Coordinate { point [
  1505. 0.37401575 0.44291339 0.13779528,0.37401575 0.30511811 0.13779528,
  1506. 0.37401575 0.30511811 0.098425197,0.37401575 0.44291339 0.098425197] }
  1507. coordIndex [
  1508. 3,1,0,-1,3,2,1,-1]
  1509. normalPerVertex TRUE
  1510. normal DEF NORM_75 Normal { vector [
  1511. -1 0 0,-1 0 0,
  1512. -1 0 0,-1 0 0] }
  1513. }
  1514. }
  1515. DEF SHAPE_76 Shape {
  1516. appearance USE APP_2
  1517. geometry DEF FACE_76 IndexedFaceSet {
  1518. coord DEF COORD_76 Coordinate { point [
  1519. 0.33464567 0.068897638 0.23622047,0.31496063 0.068897638 0.23622047,
  1520. 0.33464567 -0.068897638 0.23622047,0.31496063 -0.068897638 0.23622047,
  1521. 0.30511811 -0.068897638 0.23622047,0.30511811 0.068897638 0.23622047] }
  1522. coordIndex [
  1523. 1,2,0,-1,1,3,2,-1,5,4,3,-1,5,3,1,-1]
  1524. normalPerVertex TRUE
  1525. normal DEF NORM_76 Normal { vector [
  1526. 0 0 1,0 0 1,
  1527. 0 0 1,0 0 1,
  1528. 0 0 1,0 0 1] }
  1529. }
  1530. }
  1531. DEF SHAPE_77 Shape {
  1532. appearance USE APP_2
  1533. geometry DEF FACE_77 IndexedFaceSet {
  1534. coord DEF COORD_77 Coordinate { point [
  1535. 0.43307087 0.068897638 0.13779528,0.33464567 0.068897638 0.23622047,
  1536. 0.42825359 0.068897638 0.16821033,0.41427333 0.068897638 0.19564815,
  1537. 0.39249855 0.068897638 0.21742293,0.36506073 0.068897638 0.2314032,
  1538. 0.33464567 -0.068897638 0.23622047,0.43307087 -0.068897638 0.13779528,
  1539. 0.42825359 -0.068897638 0.16821033,0.41427333 -0.068897638 0.19564815,
  1540. 0.39249855 -0.068897638 0.21742293,0.36506073 -0.068897638 0.2314032] }
  1541. coordIndex [
  1542. 5,1,6,-1,5,6,11,-1,4,11,10,-1,4,5,11,-1,3,10,9,-1,3,4,10,-1,2,9,8,-1,2,3,9,-1,
  1543. 0,8,7,-1,0,2,8,-1]
  1544. normalPerVertex TRUE
  1545. normal DEF NORM_77 Normal { vector [
  1546. 0.98768834 0 0.15643447,0.15643447 0 0.98768834,
  1547. 0.93344204 0 0.35872825,0.77690301 0 0.6296203,
  1548. 0.5443153 0 0.83888072,0.25844621 0 0.96602565,
  1549. 0.15643447 0 0.98768834,0.98768834 0 0.15643447,
  1550. 0.96602565 0 0.25844621,0.83888072 0 0.5443153,
  1551. 0.6296203 0 0.77690301,0.35872825 0 0.93344204] }
  1552. }
  1553. }
  1554. DEF SHAPE_78 Shape {
  1555. appearance USE APP_2
  1556. geometry DEF FACE_78 IndexedFaceSet {
  1557. coord DEF COORD_78 Coordinate { point [
  1558. 0.43307087 0.068897638 0.098425197,0.43307087 -0.068897638 0.098425197,
  1559. 0.43307087 -0.068897638 0.13779528,0.43307087 0.068897638 0.13779528] }
  1560. coordIndex [
  1561. 3,1,0,-1,3,2,1,-1]
  1562. normalPerVertex TRUE
  1563. normal DEF NORM_78 Normal { vector [
  1564. 1 0 0,1 0 0,
  1565. 1 0 0,1 0 0] }
  1566. }
  1567. }
  1568. DEF SHAPE_79 Shape {
  1569. appearance USE APP_2
  1570. geometry DEF FACE_79 IndexedFaceSet {
  1571. coord DEF COORD_79 Coordinate { point [
  1572. 0.47244094 0.068897638 0.059055118,0.47244094 -0.068897638 0.059055118,
  1573. 0.43307087 -0.068897638 0.098425197,0.46027492 -0.068897638 0.060982027,
  1574. 0.44929979 -0.068897638 0.066574134,0.44058988 -0.068897638 0.075284045,
  1575. 0.43499777 -0.068897638 0.086259173,0.43307087 0.068897638 0.098425197,
  1576. 0.46027492 0.068897638 0.060982027,0.44929979 0.068897638 0.066574134,
  1577. 0.44058988 0.068897638 0.075284045,0.43499777 0.068897638 0.086259173] }
  1578. coordIndex [
  1579. 8,1,0,-1,8,3,1,-1,9,4,3,-1,9,3,8,-1,10,5,4,-1,10,4,9,-1,11,6,5,-1,11,5,10,-1,
  1580. 7,2,6,-1,7,6,11,-1]
  1581. normalPerVertex TRUE
  1582. normal DEF NORM_79 Normal { vector [
  1583. 0.15643447 0 0.98768834,0.15643447 0 0.98768834,
  1584. 0.98768834 0 0.15643447,0.35872825 0 0.93344204,
  1585. 0.6296203 0 0.77690301,0.83888072 0 0.5443153,
  1586. 0.96602565 0 0.25844621,0.98768834 0 0.15643447,
  1587. 0.25844621 0 0.96602565,0.5443153 0 0.83888072,
  1588. 0.77690301 0 0.6296203,0.93344204 0 0.35872825] }
  1589. }
  1590. }
  1591. DEF SHAPE_80 Shape {
  1592. appearance USE APP_2
  1593. geometry DEF FACE_80 IndexedFaceSet {
  1594. coord DEF COORD_80 Coordinate { point [
  1595. 0.5511811 0.068897638 0.059055118,0.5511811 -0.068897638 0.059055118,
  1596. 0.47244094 -0.068897638 0.059055118,0.47244094 0.068897638 0.059055118] }
  1597. coordIndex [
  1598. 3,1,0,-1,3,2,1,-1]
  1599. normalPerVertex TRUE
  1600. normal DEF NORM_80 Normal { vector [
  1601. 0 0 1,0 0 1,
  1602. 0 0 1,0 0 1] }
  1603. }
  1604. }
  1605. DEF SHAPE_81 Shape {
  1606. appearance USE APP_2
  1607. geometry DEF FACE_81 IndexedFaceSet {
  1608. coord DEF COORD_81 Coordinate { point [
  1609. 0.5511811 0.068897638 0,0.5511811 -0.068897638 0,
  1610. 0.5511811 -0.068897638 0.059055118,0.5511811 0.068897638 0.059055118] }
  1611. coordIndex [
  1612. 3,1,0,-1,3,2,1,-1]
  1613. normalPerVertex TRUE
  1614. normal DEF NORM_81 Normal { vector [
  1615. 1 0 0,1 0 0,
  1616. 1 0 0,1 0 0] }
  1617. }
  1618. }
  1619. DEF SHAPE_82 Shape {
  1620. appearance USE APP_2
  1621. geometry DEF FACE_82 IndexedFaceSet {
  1622. coord DEF COORD_82 Coordinate { point [
  1623. 0.47244094 0.068897638 0,0.47244094 -0.068897638 0,
  1624. 0.5511811 -0.068897638 0,0.5511811 0.068897638 0] }
  1625. coordIndex [
  1626. 3,1,0,-1,3,2,1,-1]
  1627. normalPerVertex TRUE
  1628. normal DEF NORM_82 Normal { vector [
  1629. 0 0 -1,0 0 -1,
  1630. 0 0 -1,0 0 -1] }
  1631. }
  1632. }
  1633. DEF SHAPE_83 Shape {
  1634. appearance USE APP_2
  1635. geometry DEF FACE_83 IndexedFaceSet {
  1636. coord DEF COORD_83 Coordinate { point [
  1637. 0.37401575 0.068897638 0.098425197,0.47244094 0.068897638 0,
  1638. 0.37883302 0.068897638 0.068010138,0.39281329 0.068897638 0.040572318,
  1639. 0.41458807 0.068897638 0.01879754,0.44202589 0.068897638 0.004817272,
  1640. 0.47244094 -0.068897638 0,0.37401575 -0.068897638 0.098425197,
  1641. 0.37883302 -0.068897638 0.068010138,0.39281329 -0.068897638 0.040572318,
  1642. 0.41458807 -0.068897638 0.01879754,0.44202589 -0.068897638 0.004817272] }
  1643. coordIndex [
  1644. 5,1,6,-1,5,6,11,-1,4,11,10,-1,4,5,11,-1,3,10,9,-1,3,4,10,-1,2,9,8,-1,2,3,9,-1,
  1645. 0,8,7,-1,0,2,8,-1]
  1646. normalPerVertex TRUE
  1647. normal DEF NORM_83 Normal { vector [
  1648. -0.98768834 0 -0.15643447,-0.15643447 0 -0.98768834,
  1649. -0.93344204 0 -0.35872825,-0.77690301 0 -0.6296203,
  1650. -0.5443153 0 -0.83888072,-0.25844621 0 -0.96602565,
  1651. -0.15643447 0 -0.98768834,-0.98768834 0 -0.15643447,
  1652. -0.96602565 0 -0.25844621,-0.83888072 0 -0.5443153,
  1653. -0.6296203 0 -0.77690301,-0.35872825 0 -0.93344204] }
  1654. }
  1655. }
  1656. DEF SHAPE_84 Shape {
  1657. appearance USE APP_2
  1658. geometry DEF FACE_84 IndexedFaceSet {
  1659. coord DEF COORD_84 Coordinate { point [
  1660. 0.37401575 0.068897638 0.13779528,0.37401575 -0.068897638 0.13779528,
  1661. 0.37401575 -0.068897638 0.098425197,0.37401575 0.068897638 0.098425197] }
  1662. coordIndex [
  1663. 3,1,0,-1,3,2,1,-1]
  1664. normalPerVertex TRUE
  1665. normal DEF NORM_84 Normal { vector [
  1666. -1 0 0,-1 0 0,
  1667. -1 0 0,-1 0 0] }
  1668. }
  1669. }
  1670. DEF SHAPE_85 Shape {
  1671. appearance USE APP_2
  1672. geometry DEF FACE_85 IndexedFaceSet {
  1673. coord DEF COORD_85 Coordinate { point [
  1674. 0.33464567 -0.30511811 0.23622047,0.31496063 -0.30511811 0.23622047,
  1675. 0.33464567 -0.44291339 0.23622047,0.31496063 -0.44291339 0.23622047,
  1676. 0.30511811 -0.44291339 0.23622047,0.30511811 -0.30511811 0.23622047] }
  1677. coordIndex [
  1678. 1,2,0,-1,1,3,2,-1,5,4,3,-1,5,3,1,-1]
  1679. normalPerVertex TRUE
  1680. normal DEF NORM_85 Normal { vector [
  1681. 0 0 1,0 0 1,
  1682. 0 0 1,0 0 1,
  1683. 0 0 1,0 0 1] }
  1684. }
  1685. }
  1686. DEF SHAPE_86 Shape {
  1687. appearance USE APP_2
  1688. geometry DEF FACE_86 IndexedFaceSet {
  1689. coord DEF COORD_86 Coordinate { point [
  1690. 0.43307087 -0.30511811 0.13779528,0.33464567 -0.30511811 0.23622047,
  1691. 0.42825359 -0.30511811 0.16821033,0.41427333 -0.30511811 0.19564815,
  1692. 0.39249855 -0.30511811 0.21742293,0.36506073 -0.30511811 0.2314032,
  1693. 0.33464567 -0.44291339 0.23622047,0.43307087 -0.44291339 0.13779528,
  1694. 0.42825359 -0.44291339 0.16821033,0.41427333 -0.44291339 0.19564815,
  1695. 0.39249855 -0.44291339 0.21742293,0.36506073 -0.44291339 0.2314032] }
  1696. coordIndex [
  1697. 5,1,6,-1,5,6,11,-1,4,11,10,-1,4,5,11,-1,3,10,9,-1,3,4,10,-1,2,9,8,-1,2,3,9,-1,
  1698. 0,8,7,-1,0,2,8,-1]
  1699. normalPerVertex TRUE
  1700. normal DEF NORM_86 Normal { vector [
  1701. 0.98768834 0 0.15643447,0.15643447 0 0.98768834,
  1702. 0.93344204 0 0.35872825,0.77690301 0 0.6296203,
  1703. 0.5443153 0 0.83888072,0.25844621 0 0.96602565,
  1704. 0.15643447 0 0.98768834,0.98768834 0 0.15643447,
  1705. 0.96602565 0 0.25844621,0.83888072 0 0.5443153,
  1706. 0.6296203 0 0.77690301,0.35872825 0 0.93344204] }
  1707. }
  1708. }
  1709. DEF SHAPE_87 Shape {
  1710. appearance USE APP_2
  1711. geometry DEF FACE_87 IndexedFaceSet {
  1712. coord DEF COORD_87 Coordinate { point [
  1713. 0.43307087 -0.30511811 0.098425197,0.43307087 -0.44291339 0.098425197,
  1714. 0.43307087 -0.44291339 0.13779528,0.43307087 -0.30511811 0.13779528] }
  1715. coordIndex [
  1716. 3,1,0,-1,3,2,1,-1]
  1717. normalPerVertex TRUE
  1718. normal DEF NORM_87 Normal { vector [
  1719. 1 0 0,1 0 0,
  1720. 1 0 0,1 0 0] }
  1721. }
  1722. }
  1723. DEF SHAPE_88 Shape {
  1724. appearance USE APP_2
  1725. geometry DEF FACE_88 IndexedFaceSet {
  1726. coord DEF COORD_88 Coordinate { point [
  1727. 0.47244094 -0.30511811 0.059055118,0.47244094 -0.44291339 0.059055118,
  1728. 0.43307087 -0.44291339 0.098425197,0.46027492 -0.44291339 0.060982027,
  1729. 0.44929979 -0.44291339 0.066574134,0.44058988 -0.44291339 0.075284045,
  1730. 0.43499777 -0.44291339 0.086259173,0.43307087 -0.30511811 0.098425197,
  1731. 0.46027492 -0.30511811 0.060982027,0.44929979 -0.30511811 0.066574134,
  1732. 0.44058988 -0.30511811 0.075284045,0.43499777 -0.30511811 0.086259173] }
  1733. coordIndex [
  1734. 8,1,0,-1,8,3,1,-1,9,4,3,-1,9,3,8,-1,10,5,4,-1,10,4,9,-1,11,6,5,-1,11,5,10,-1,
  1735. 7,2,6,-1,7,6,11,-1]
  1736. normalPerVertex TRUE
  1737. normal DEF NORM_88 Normal { vector [
  1738. 0.15643447 0 0.98768834,0.15643447 0 0.98768834,
  1739. 0.98768834 0 0.15643447,0.35872825 0 0.93344204,
  1740. 0.6296203 0 0.77690301,0.83888072 0 0.5443153,
  1741. 0.96602565 0 0.25844621,0.98768834 0 0.15643447,
  1742. 0.25844621 0 0.96602565,0.5443153 0 0.83888072,
  1743. 0.77690301 0 0.6296203,0.93344204 0 0.35872825] }
  1744. }
  1745. }
  1746. DEF SHAPE_89 Shape {
  1747. appearance USE APP_2
  1748. geometry DEF FACE_89 IndexedFaceSet {
  1749. coord DEF COORD_89 Coordinate { point [
  1750. 0.5511811 -0.30511811 0.059055118,0.5511811 -0.44291339 0.059055118,
  1751. 0.47244094 -0.44291339 0.059055118,0.47244094 -0.30511811 0.059055118] }
  1752. coordIndex [
  1753. 3,1,0,-1,3,2,1,-1]
  1754. normalPerVertex TRUE
  1755. normal DEF NORM_89 Normal { vector [
  1756. 0 0 1,0 0 1,
  1757. 0 0 1,0 0 1] }
  1758. }
  1759. }
  1760. DEF SHAPE_90 Shape {
  1761. appearance USE APP_2
  1762. geometry DEF FACE_90 IndexedFaceSet {
  1763. coord DEF COORD_90 Coordinate { point [
  1764. 0.5511811 -0.30511811 0,0.5511811 -0.44291339 0,
  1765. 0.5511811 -0.44291339 0.059055118,0.5511811 -0.30511811 0.059055118] }
  1766. coordIndex [
  1767. 3,1,0,-1,3,2,1,-1]
  1768. normalPerVertex TRUE
  1769. normal DEF NORM_90 Normal { vector [
  1770. 1 0 0,1 0 0,
  1771. 1 0 0,1 0 0] }
  1772. }
  1773. }
  1774. DEF SHAPE_91 Shape {
  1775. appearance USE APP_2
  1776. geometry DEF FACE_91 IndexedFaceSet {
  1777. coord DEF COORD_91 Coordinate { point [
  1778. 0.47244094 -0.30511811 0,0.47244094 -0.44291339 0,
  1779. 0.5511811 -0.44291339 0,0.5511811 -0.30511811 0] }
  1780. coordIndex [
  1781. 3,1,0,-1,3,2,1,-1]
  1782. normalPerVertex TRUE
  1783. normal DEF NORM_91 Normal { vector [
  1784. 0 0 -1,0 0 -1,
  1785. 0 0 -1,0 0 -1] }
  1786. }
  1787. }
  1788. DEF SHAPE_92 Shape {
  1789. appearance USE APP_2
  1790. geometry DEF FACE_92 IndexedFaceSet {
  1791. coord DEF COORD_92 Coordinate { point [
  1792. 0.37401575 -0.30511811 0.098425197,0.47244094 -0.30511811 0,
  1793. 0.37883302 -0.30511811 0.068010138,0.39281329 -0.30511811 0.040572318,
  1794. 0.41458807 -0.30511811 0.01879754,0.44202589 -0.30511811 0.004817272,
  1795. 0.47244094 -0.44291339 0,0.37401575 -0.44291339 0.098425197,
  1796. 0.37883302 -0.44291339 0.068010138,0.39281329 -0.44291339 0.040572318,
  1797. 0.41458807 -0.44291339 0.01879754,0.44202589 -0.44291339 0.004817272] }
  1798. coordIndex [
  1799. 5,1,6,-1,5,6,11,-1,4,11,10,-1,4,5,11,-1,3,10,9,-1,3,4,10,-1,2,9,8,-1,2,3,9,-1,
  1800. 0,8,7,-1,0,2,8,-1]
  1801. normalPerVertex TRUE
  1802. normal DEF NORM_92 Normal { vector [
  1803. -0.98768834 0 -0.15643447,-0.15643447 0 -0.98768834,
  1804. -0.93344204 0 -0.35872825,-0.77690301 0 -0.6296203,
  1805. -0.5443153 0 -0.83888072,-0.25844621 0 -0.96602565,
  1806. -0.15643447 0 -0.98768834,-0.98768834 0 -0.15643447,
  1807. -0.96602565 0 -0.25844621,-0.83888072 0 -0.5443153,
  1808. -0.6296203 0 -0.77690301,-0.35872825 0 -0.93344204] }
  1809. }
  1810. }
  1811. DEF SHAPE_93 Shape {
  1812. appearance USE APP_2
  1813. geometry DEF FACE_93 IndexedFaceSet {
  1814. coord DEF COORD_93 Coordinate { point [
  1815. 0.37401575 -0.30511811 0.13779528,0.37401575 -0.44291339 0.13779528,
  1816. 0.37401575 -0.44291339 0.098425197,0.37401575 -0.30511811 0.098425197] }
  1817. coordIndex [
  1818. 3,1,0,-1,3,2,1,-1]
  1819. normalPerVertex TRUE
  1820. normal DEF NORM_93 Normal { vector [
  1821. -1 0 0,-1 0 0,
  1822. -1 0 0,-1 0 0] }
  1823. }
  1824. }
  1825. DEF SHAPE_94 Shape {
  1826. appearance USE APP_1
  1827. geometry DEF FACE_94 IndexedFaceSet {
  1828. coord DEF COORD_94 Coordinate { point [
  1829. 0.30511811 -0.52854331 0.23622047,0.2726378 -0.56102362 0.23622047,
  1830. 0.26295486 -0.54165776 0.37401575,0.28575225 -0.51886038 0.37401575] }
  1831. coordIndex [
  1832. 2,1,0,-1,2,0,3,-1]
  1833. normalPerVertex TRUE
  1834. normal DEF NORM_94 Normal { vector [
  1835. 0.69937913 -0.69937913 0.14743699,0.69937913 -0.69937913 0.14743699,
  1836. 0.69937913 -0.69937913 0.14743699,0.69937913 -0.69937913 0.14743699] }
  1837. }
  1838. }
  1839. DEF SHAPE_95 Shape {
  1840. appearance USE APP_1
  1841. geometry DEF FACE_95 IndexedFaceSet {
  1842. coord DEF COORD_95 Coordinate { point [
  1843. 0.2726378 -0.56102362 0.23622047,-0.2726378 -0.56102362 0.23622047,
  1844. -0.26295486 -0.54165776 0.37401575,0.26295486 -0.54165776 0.37401575] }
  1845. coordIndex [
  1846. 2,1,0,-1,2,0,3,-1]
  1847. normalPerVertex TRUE
  1848. normal DEF NORM_95 Normal { vector [
  1849. 0 -0.99026807 0.1391731,0 -0.99026807 0.1391731,
  1850. 0 -0.99026807 0.1391731,0 -0.99026807 0.1391731] }
  1851. }
  1852. }
  1853. DEF SHAPE_96 Shape {
  1854. appearance USE APP_1
  1855. geometry DEF FACE_96 IndexedFaceSet {
  1856. coord DEF COORD_96 Coordinate { point [
  1857. -0.2726378 -0.56102362 0.23622047,-0.30511811 -0.52854331 0.23622047,
  1858. -0.28575225 -0.51886038 0.37401575,-0.26295486 -0.54165776 0.37401575] }
  1859. coordIndex [
  1860. 2,1,0,-1,2,0,3,-1]
  1861. normalPerVertex TRUE
  1862. normal DEF NORM_96 Normal { vector [
  1863. -0.69937913 -0.69937913 0.14743699,-0.69937913 -0.69937913 0.14743699,
  1864. -0.69937913 -0.69937913 0.14743699,-0.69937913 -0.69937913 0.14743699] }
  1865. }
  1866. }
  1867. DEF SHAPE_97 Shape {
  1868. appearance USE APP_1
  1869. geometry DEF FACE_97 IndexedFaceSet {
  1870. coord DEF COORD_97 Coordinate { point [
  1871. -0.30511811 -0.52854331 0.23622047,-0.30511811 -0.44291339 0.23622047,
  1872. -0.30511811 -0.30511811 0.23622047,-0.30511811 -0.068897638 0.23622047,
  1873. -0.30511811 0.068897638 0.23622047,-0.30511811 0.30511811 0.23622047,
  1874. -0.30511811 0.44291339 0.23622047,-0.30511811 0.52854331 0.23622047,
  1875. -0.28575225 0.51886038 0.37401575,-0.28575225 -0.51886038 0.37401575] }
  1876. coordIndex [
  1877. 9,1,0,-1,2,1,9,-1,3,2,9,-1,8,5,4,-1,8,6,5,-1,8,7,6,-1,8,3,9,-1,8,4,3,-1]
  1878. normalPerVertex TRUE
  1879. normal DEF NORM_97 Normal { vector [
  1880. -0.99026807 0 0.1391731,-0.99026807 0 0.1391731,
  1881. -0.99026807 0 0.1391731,-0.99026807 0 0.1391731,
  1882. -0.99026807 0 0.1391731,-0.99026807 0 0.1391731,
  1883. -0.99026807 0 0.1391731,-0.99026807 0 0.1391731,
  1884. -0.99026807 0 0.1391731,-0.99026807 0 0.1391731] }
  1885. }
  1886. }
  1887. DEF SHAPE_98 Shape {
  1888. appearance USE APP_2
  1889. geometry DEF FACE_98 IndexedFaceSet {
  1890. coord DEF COORD_98 Coordinate { point [
  1891. -0.33464567 -0.44291339 0.23622047,-0.31496063 -0.44291339 0.23622047,
  1892. -0.33464567 -0.30511811 0.23622047,-0.31496063 -0.30511811 0.23622047,
  1893. -0.30511811 -0.30511811 0.23622047,-0.30511811 -0.44291339 0.23622047] }
  1894. coordIndex [
  1895. 1,2,0,-1,1,3,2,-1,5,4,3,-1,5,3,1,-1]
  1896. normalPerVertex TRUE
  1897. normal DEF NORM_98 Normal { vector [
  1898. 0 0 1,0 0 1,
  1899. 0 0 1,0 0 1,
  1900. 0 0 1,0 0 1] }
  1901. }
  1902. }
  1903. DEF SHAPE_99 Shape {
  1904. appearance USE APP_2
  1905. geometry DEF FACE_99 IndexedFaceSet {
  1906. coord DEF COORD_99 Coordinate { point [
  1907. -0.43307087 -0.44291339 0.13779528,-0.33464567 -0.44291339 0.23622047,
  1908. -0.42825359 -0.44291339 0.16821033,-0.41427333 -0.44291339 0.19564815,
  1909. -0.39249855 -0.44291339 0.21742293,-0.36506073 -0.44291339 0.2314032,
  1910. -0.33464567 -0.30511811 0.23622047,-0.43307087 -0.30511811 0.13779528,
  1911. -0.42825359 -0.30511811 0.16821033,-0.41427333 -0.30511811 0.19564815,
  1912. -0.39249855 -0.30511811 0.21742293,-0.36506073 -0.30511811 0.2314032] }
  1913. coordIndex [
  1914. 5,1,6,-1,5,6,11,-1,4,11,10,-1,4,5,11,-1,3,10,9,-1,3,4,10,-1,2,9,8,-1,2,3,9,-1,
  1915. 0,8,7,-1,0,2,8,-1]
  1916. normalPerVertex TRUE
  1917. normal DEF NORM_99 Normal { vector [
  1918. -0.98768834 0 0.15643447,-0.15643447 0 0.98768834,
  1919. -0.93344204 0 0.35872825,-0.77690301 0 0.6296203,
  1920. -0.5443153 0 0.83888072,-0.25844621 0 0.96602565,
  1921. -0.15643447 0 0.98768834,-0.98768834 0 0.15643447,
  1922. -0.96602565 0 0.25844621,-0.83888072 0 0.5443153,
  1923. -0.6296203 0 0.77690301,-0.35872825 0 0.93344204] }
  1924. }
  1925. }
  1926. DEF SHAPE_100 Shape {
  1927. appearance USE APP_2
  1928. geometry DEF FACE_100 IndexedFaceSet {
  1929. coord DEF COORD_100 Coordinate { point [
  1930. -0.43307087 -0.44291339 0.098425197,-0.43307087 -0.30511811 0.098425197,
  1931. -0.43307087 -0.30511811 0.13779528,-0.43307087 -0.44291339 0.13779528] }
  1932. coordIndex [
  1933. 3,1,0,-1,3,2,1,-1]
  1934. normalPerVertex TRUE
  1935. normal DEF NORM_100 Normal { vector [
  1936. -1 0 0,-1 0 0,
  1937. -1 0 0,-1 0 0] }
  1938. }
  1939. }
  1940. DEF SHAPE_101 Shape {
  1941. appearance USE APP_2
  1942. geometry DEF FACE_101 IndexedFaceSet {
  1943. coord DEF COORD_101 Coordinate { point [
  1944. -0.47244094 -0.44291339 0.059055118,-0.47244094 -0.30511811 0.059055118,
  1945. -0.43307087 -0.30511811 0.098425197,-0.46027492 -0.30511811 0.060982027,
  1946. -0.44929979 -0.30511811 0.066574134,-0.44058988 -0.30511811 0.075284045,
  1947. -0.43499777 -0.30511811 0.086259173,-0.43307087 -0.44291339 0.098425197,
  1948. -0.46027492 -0.44291339 0.060982027,-0.44929979 -0.44291339 0.066574134,
  1949. -0.44058988 -0.44291339 0.075284045,-0.43499777 -0.44291339 0.086259173] }
  1950. coordIndex [
  1951. 8,1,0,-1,8,3,1,-1,9,4,3,-1,9,3,8,-1,10,5,4,-1,10,4,9,-1,11,6,5,-1,11,5,10,-1,
  1952. 7,2,6,-1,7,6,11,-1]
  1953. normalPerVertex TRUE
  1954. normal DEF NORM_101 Normal { vector [
  1955. -0.15643447 0 0.98768834,-0.15643447 0 0.98768834,
  1956. -0.98768834 0 0.15643447,-0.35872825 0 0.93344204,
  1957. -0.6296203 0 0.77690301,-0.83888072 0 0.5443153,
  1958. -0.96602565 0 0.25844621,-0.98768834 0 0.15643447,
  1959. -0.25844621 0 0.96602565,-0.5443153 0 0.83888072,
  1960. -0.77690301 0 0.6296203,-0.93344204 0 0.35872825] }
  1961. }
  1962. }
  1963. DEF SHAPE_102 Shape {
  1964. appearance USE APP_2
  1965. geometry DEF FACE_102 IndexedFaceSet {
  1966. coord DEF COORD_102 Coordinate { point [
  1967. -0.5511811 -0.44291339 0.059055118,-0.5511811 -0.30511811 0.059055118,
  1968. -0.47244094 -0.30511811 0.059055118,-0.47244094 -0.44291339 0.059055118] }
  1969. coordIndex [
  1970. 3,1,0,-1,3,2,1,-1]
  1971. normalPerVertex TRUE
  1972. normal DEF NORM_102 Normal { vector [
  1973. 0 0 1,0 0 1,
  1974. 0 0 1,0 0 1] }
  1975. }
  1976. }
  1977. DEF SHAPE_103 Shape {
  1978. appearance USE APP_2
  1979. geometry DEF FACE_103 IndexedFaceSet {
  1980. coord DEF COORD_103 Coordinate { point [
  1981. -0.5511811 -0.44291339 0,-0.5511811 -0.30511811 0,
  1982. -0.5511811 -0.30511811 0.059055118,-0.5511811 -0.44291339 0.059055118] }
  1983. coordIndex [
  1984. 3,1,0,-1,3,2,1,-1]
  1985. normalPerVertex TRUE
  1986. normal DEF NORM_103 Normal { vector [
  1987. -1 0 0,-1 0 0,
  1988. -1 0 0,-1 0 0] }
  1989. }
  1990. }
  1991. DEF SHAPE_104 Shape {
  1992. appearance USE APP_2
  1993. geometry DEF FACE_104 IndexedFaceSet {
  1994. coord DEF COORD_104 Coordinate { point [
  1995. -0.47244094 -0.44291339 0,-0.47244094 -0.30511811 0,
  1996. -0.5511811 -0.30511811 0,-0.5511811 -0.44291339 0] }
  1997. coordIndex [
  1998. 3,1,0,-1,3,2,1,-1]
  1999. normalPerVertex TRUE
  2000. normal DEF NORM_104 Normal { vector [
  2001. 0 0 -1,0 0 -1,
  2002. 0 0 -1,0 0 -1] }
  2003. }
  2004. }
  2005. DEF SHAPE_105 Shape {
  2006. appearance USE APP_2
  2007. geometry DEF FACE_105 IndexedFaceSet {
  2008. coord DEF COORD_105 Coordinate { point [
  2009. -0.37401575 -0.44291339 0.098425197,-0.47244094 -0.44291339 0,
  2010. -0.37883302 -0.44291339 0.068010138,-0.39281329 -0.44291339 0.040572318,
  2011. -0.41458807 -0.44291339 0.01879754,-0.44202589 -0.44291339 0.004817272,
  2012. -0.47244094 -0.30511811 0,-0.37401575 -0.30511811 0.098425197,
  2013. -0.37883302 -0.30511811 0.068010138,-0.39281329 -0.30511811 0.040572318,
  2014. -0.41458807 -0.30511811 0.01879754,-0.44202589 -0.30511811 0.004817272] }
  2015. coordIndex [
  2016. 5,1,6,-1,5,6,11,-1,4,11,10,-1,4,5,11,-1,3,10,9,-1,3,4,10,-1,2,9,8,-1,2,3,9,-1,
  2017. 0,8,7,-1,0,2,8,-1]
  2018. normalPerVertex TRUE
  2019. normal DEF NORM_105 Normal { vector [
  2020. 0.98768834 0 -0.15643447,0.15643447 0 -0.98768834,
  2021. 0.93344204 0 -0.35872825,0.77690301 0 -0.6296203,
  2022. 0.5443153 0 -0.83888072,0.25844621 0 -0.96602565,
  2023. 0.15643447 0 -0.98768834,0.98768834 0 -0.15643447,
  2024. 0.96602565 0 -0.25844621,0.83888072 0 -0.5443153,
  2025. 0.6296203 0 -0.77690301,0.35872825 0 -0.93344204] }
  2026. }
  2027. }
  2028. DEF SHAPE_106 Shape {
  2029. appearance USE APP_2
  2030. geometry DEF FACE_106 IndexedFaceSet {
  2031. coord DEF COORD_106 Coordinate { point [
  2032. -0.37401575 -0.44291339 0.13779528,-0.37401575 -0.30511811 0.13779528,
  2033. -0.37401575 -0.30511811 0.098425197,-0.37401575 -0.44291339 0.098425197] }
  2034. coordIndex [
  2035. 3,1,0,-1,3,2,1,-1]
  2036. normalPerVertex TRUE
  2037. normal DEF NORM_106 Normal { vector [
  2038. 1 0 0,1 0 0,
  2039. 1 0 0,1 0 0] }
  2040. }
  2041. }
  2042. DEF SHAPE_107 Shape {
  2043. appearance USE APP_2
  2044. geometry DEF FACE_107 IndexedFaceSet {
  2045. coord DEF COORD_107 Coordinate { point [
  2046. -0.33464567 -0.068897638 0.23622047,-0.31496063 -0.068897638 0.23622047,
  2047. -0.33464567 0.068897638 0.23622047,-0.31496063 0.068897638 0.23622047,
  2048. -0.30511811 0.068897638 0.23622047,-0.30511811 -0.068897638 0.23622047] }
  2049. coordIndex [
  2050. 1,2,0,-1,1,3,2,-1,5,4,3,-1,5,3,1,-1]
  2051. normalPerVertex TRUE
  2052. normal DEF NORM_107 Normal { vector [
  2053. 0 0 1,0 0 1,
  2054. 0 0 1,0 0 1,
  2055. 0 0 1,0 0 1] }
  2056. }
  2057. }
  2058. DEF SHAPE_108 Shape {
  2059. appearance USE APP_2
  2060. geometry DEF FACE_108 IndexedFaceSet {
  2061. coord DEF COORD_108 Coordinate { point [
  2062. -0.43307087 -0.068897638 0.13779528,-0.33464567 -0.068897638 0.23622047,
  2063. -0.42825359 -0.068897638 0.16821033,-0.41427333 -0.068897638 0.19564815,
  2064. -0.39249855 -0.068897638 0.21742293,-0.36506073 -0.068897638 0.2314032,
  2065. -0.33464567 0.068897638 0.23622047,-0.43307087 0.068897638 0.13779528,
  2066. -0.42825359 0.068897638 0.16821033,-0.41427333 0.068897638 0.19564815,
  2067. -0.39249855 0.068897638 0.21742293,-0.36506073 0.068897638 0.2314032] }
  2068. coordIndex [
  2069. 5,1,6,-1,5,6,11,-1,4,11,10,-1,4,5,11,-1,3,10,9,-1,3,4,10,-1,2,9,8,-1,2,3,9,-1,
  2070. 0,8,7,-1,0,2,8,-1]
  2071. normalPerVertex TRUE
  2072. normal DEF NORM_108 Normal { vector [
  2073. -0.98768834 0 0.15643447,-0.15643447 0 0.98768834,
  2074. -0.93344204 0 0.35872825,-0.77690301 0 0.6296203,
  2075. -0.5443153 0 0.83888072,-0.25844621 0 0.96602565,
  2076. -0.15643447 0 0.98768834,-0.98768834 0 0.15643447,
  2077. -0.96602565 0 0.25844621,-0.83888072 0 0.5443153,
  2078. -0.6296203 0 0.77690301,-0.35872825 0 0.93344204] }
  2079. }
  2080. }
  2081. DEF SHAPE_109 Shape {
  2082. appearance USE APP_2
  2083. geometry DEF FACE_109 IndexedFaceSet {
  2084. coord DEF COORD_109 Coordinate { point [
  2085. -0.43307087 -0.068897638 0.098425197,-0.43307087 0.068897638 0.098425197,
  2086. -0.43307087 0.068897638 0.13779528,-0.43307087 -0.068897638 0.13779528] }
  2087. coordIndex [
  2088. 3,1,0,-1,3,2,1,-1]
  2089. normalPerVertex TRUE
  2090. normal DEF NORM_109 Normal { vector [
  2091. -1 0 0,-1 0 0,
  2092. -1 0 0,-1 0 0] }
  2093. }
  2094. }
  2095. DEF SHAPE_110 Shape {
  2096. appearance USE APP_2
  2097. geometry DEF FACE_110 IndexedFaceSet {
  2098. coord DEF COORD_110 Coordinate { point [
  2099. -0.47244094 -0.068897638 0.059055118,-0.47244094 0.068897638 0.059055118,
  2100. -0.43307087 0.068897638 0.098425197,-0.46027492 0.068897638 0.060982027,
  2101. -0.44929979 0.068897638 0.066574134,-0.44058988 0.068897638 0.075284045,
  2102. -0.43499777 0.068897638 0.086259173,-0.43307087 -0.068897638 0.098425197,
  2103. -0.46027492 -0.068897638 0.060982027,-0.44929979 -0.068897638 0.066574134,
  2104. -0.44058988 -0.068897638 0.075284045,-0.43499777 -0.068897638 0.086259173] }
  2105. coordIndex [
  2106. 8,1,0,-1,8,3,1,-1,9,4,3,-1,9,3,8,-1,10,5,4,-1,10,4,9,-1,11,6,5,-1,11,5,10,-1,
  2107. 7,2,6,-1,7,6,11,-1]
  2108. normalPerVertex TRUE
  2109. normal DEF NORM_110 Normal { vector [
  2110. -0.15643447 0 0.98768834,-0.15643447 0 0.98768834,
  2111. -0.98768834 0 0.15643447,-0.35872825 0 0.93344204,
  2112. -0.6296203 0 0.77690301,-0.83888072 0 0.5443153,
  2113. -0.96602565 0 0.25844621,-0.98768834 0 0.15643447,
  2114. -0.25844621 0 0.96602565,-0.5443153 0 0.83888072,
  2115. -0.77690301 0 0.6296203,-0.93344204 0 0.35872825] }
  2116. }
  2117. }
  2118. DEF SHAPE_111 Shape {
  2119. appearance USE APP_2
  2120. geometry DEF FACE_111 IndexedFaceSet {
  2121. coord DEF COORD_111 Coordinate { point [
  2122. -0.5511811 -0.068897638 0.059055118,-0.5511811 0.068897638 0.059055118,
  2123. -0.47244094 0.068897638 0.059055118,-0.47244094 -0.068897638 0.059055118] }
  2124. coordIndex [
  2125. 3,1,0,-1,3,2,1,-1]
  2126. normalPerVertex TRUE
  2127. normal DEF NORM_111 Normal { vector [
  2128. 0 0 1,0 0 1,
  2129. 0 0 1,0 0 1] }
  2130. }
  2131. }
  2132. DEF SHAPE_112 Shape {
  2133. appearance USE APP_2
  2134. geometry DEF FACE_112 IndexedFaceSet {
  2135. coord DEF COORD_112 Coordinate { point [
  2136. -0.5511811 -0.068897638 0,-0.5511811 0.068897638 0,
  2137. -0.5511811 0.068897638 0.059055118,-0.5511811 -0.068897638 0.059055118] }
  2138. coordIndex [
  2139. 3,1,0,-1,3,2,1,-1]
  2140. normalPerVertex TRUE
  2141. normal DEF NORM_112 Normal { vector [
  2142. -1 0 0,-1 0 0,
  2143. -1 0 0,-1 0 0] }
  2144. }
  2145. }
  2146. DEF SHAPE_113 Shape {
  2147. appearance USE APP_2
  2148. geometry DEF FACE_113 IndexedFaceSet {
  2149. coord DEF COORD_113 Coordinate { point [
  2150. -0.47244094 -0.068897638 0,-0.47244094 0.068897638 0,
  2151. -0.5511811 0.068897638 0,-0.5511811 -0.068897638 0] }
  2152. coordIndex [
  2153. 3,1,0,-1,3,2,1,-1]
  2154. normalPerVertex TRUE
  2155. normal DEF NORM_113 Normal { vector [
  2156. 0 0 -1,0 0 -1,
  2157. 0 0 -1,0 0 -1] }
  2158. }
  2159. }
  2160. DEF SHAPE_114 Shape {
  2161. appearance USE APP_2
  2162. geometry DEF FACE_114 IndexedFaceSet {
  2163. coord DEF COORD_114 Coordinate { point [
  2164. -0.37401575 -0.068897638 0.098425197,-0.47244094 -0.068897638 0,
  2165. -0.37883302 -0.068897638 0.068010138,-0.39281329 -0.068897638 0.040572318,
  2166. -0.41458807 -0.068897638 0.01879754,-0.44202589 -0.068897638 0.004817272,
  2167. -0.47244094 0.068897638 0,-0.37401575 0.068897638 0.098425197,
  2168. -0.37883302 0.068897638 0.068010138,-0.39281329 0.068897638 0.040572318,
  2169. -0.41458807 0.068897638 0.01879754,-0.44202589 0.068897638 0.004817272] }
  2170. coordIndex [
  2171. 5,1,6,-1,5,6,11,-1,4,11,10,-1,4,5,11,-1,3,10,9,-1,3,4,10,-1,2,9,8,-1,2,3,9,-1,
  2172. 0,8,7,-1,0,2,8,-1]
  2173. normalPerVertex TRUE
  2174. normal DEF NORM_114 Normal { vector [
  2175. 0.98768834 0 -0.15643447,0.15643447 0 -0.98768834,
  2176. 0.93344204 0 -0.35872825,0.77690301 0 -0.6296203,
  2177. 0.5443153 0 -0.83888072,0.25844621 0 -0.96602565,
  2178. 0.15643447 0 -0.98768834,0.98768834 0 -0.15643447,
  2179. 0.96602565 0 -0.25844621,0.83888072 0 -0.5443153,
  2180. 0.6296203 0 -0.77690301,0.35872825 0 -0.93344204] }
  2181. }
  2182. }
  2183. DEF SHAPE_115 Shape {
  2184. appearance USE APP_2
  2185. geometry DEF FACE_115 IndexedFaceSet {
  2186. coord DEF COORD_115 Coordinate { point [
  2187. -0.37401575 -0.068897638 0.13779528,-0.37401575 0.068897638 0.13779528,
  2188. -0.37401575 0.068897638 0.098425197,-0.37401575 -0.068897638 0.098425197] }
  2189. coordIndex [
  2190. 3,1,0,-1,3,2,1,-1]
  2191. normalPerVertex TRUE
  2192. normal DEF NORM_115 Normal { vector [
  2193. 1 0 0,1 0 0,
  2194. 1 0 0,1 0 0] }
  2195. }
  2196. }
  2197. DEF SHAPE_116 Shape {
  2198. appearance USE APP_2
  2199. geometry DEF FACE_116 IndexedFaceSet {
  2200. coord DEF COORD_116 Coordinate { point [
  2201. -0.33464567 0.30511811 0.23622047,-0.31496063 0.30511811 0.23622047,
  2202. -0.33464567 0.44291339 0.23622047,-0.31496063 0.44291339 0.23622047,
  2203. -0.30511811 0.44291339 0.23622047,-0.30511811 0.30511811 0.23622047] }
  2204. coordIndex [
  2205. 1,2,0,-1,1,3,2,-1,5,4,3,-1,5,3,1,-1]
  2206. normalPerVertex TRUE
  2207. normal DEF NORM_116 Normal { vector [
  2208. 0 0 1,0 0 1,
  2209. 0 0 1,0 0 1,
  2210. 0 0 1,0 0 1] }
  2211. }
  2212. }
  2213. DEF SHAPE_117 Shape {
  2214. appearance USE APP_2
  2215. geometry DEF FACE_117 IndexedFaceSet {
  2216. coord DEF COORD_117 Coordinate { point [
  2217. -0.43307087 0.30511811 0.13779528,-0.33464567 0.30511811 0.23622047,
  2218. -0.42825359 0.30511811 0.16821033,-0.41427333 0.30511811 0.19564815,
  2219. -0.39249855 0.30511811 0.21742293,-0.36506073 0.30511811 0.2314032,
  2220. -0.33464567 0.44291339 0.23622047,-0.43307087 0.44291339 0.13779528,
  2221. -0.42825359 0.44291339 0.16821033,-0.41427333 0.44291339 0.19564815,
  2222. -0.39249855 0.44291339 0.21742293,-0.36506073 0.44291339 0.2314032] }
  2223. coordIndex [
  2224. 5,1,6,-1,5,6,11,-1,4,11,10,-1,4,5,11,-1,3,10,9,-1,3,4,10,-1,2,9,8,-1,2,3,9,-1,
  2225. 0,8,7,-1,0,2,8,-1]
  2226. normalPerVertex TRUE
  2227. normal DEF NORM_117 Normal { vector [
  2228. -0.98768834 0 0.15643447,-0.15643447 0 0.98768834,
  2229. -0.93344204 0 0.35872825,-0.77690301 0 0.6296203,
  2230. -0.5443153 0 0.83888072,-0.25844621 0 0.96602565,
  2231. -0.15643447 0 0.98768834,-0.98768834 0 0.15643447,
  2232. -0.96602565 0 0.25844621,-0.83888072 0 0.5443153,
  2233. -0.6296203 0 0.77690301,-0.35872825 0 0.93344204] }
  2234. }
  2235. }
  2236. DEF SHAPE_118 Shape {
  2237. appearance USE APP_2
  2238. geometry DEF FACE_118 IndexedFaceSet {
  2239. coord DEF COORD_118 Coordinate { point [
  2240. -0.43307087 0.30511811 0.098425197,-0.43307087 0.44291339 0.098425197,
  2241. -0.43307087 0.44291339 0.13779528,-0.43307087 0.30511811 0.13779528] }
  2242. coordIndex [
  2243. 3,1,0,-1,3,2,1,-1]
  2244. normalPerVertex TRUE
  2245. normal DEF NORM_118 Normal { vector [
  2246. -1 0 0,-1 0 0,
  2247. -1 0 0,-1 0 0] }
  2248. }
  2249. }
  2250. DEF SHAPE_119 Shape {
  2251. appearance USE APP_2
  2252. geometry DEF FACE_119 IndexedFaceSet {
  2253. coord DEF COORD_119 Coordinate { point [
  2254. -0.47244094 0.30511811 0.059055118,-0.47244094 0.44291339 0.059055118,
  2255. -0.43307087 0.44291339 0.098425197,-0.46027492 0.44291339 0.060982027,
  2256. -0.44929979 0.44291339 0.066574134,-0.44058988 0.44291339 0.075284045,
  2257. -0.43499777 0.44291339 0.086259173,-0.43307087 0.30511811 0.098425197,
  2258. -0.46027492 0.30511811 0.060982027,-0.44929979 0.30511811 0.066574134,
  2259. -0.44058988 0.30511811 0.075284045,-0.43499777 0.30511811 0.086259173] }
  2260. coordIndex [
  2261. 8,1,0,-1,8,3,1,-1,9,4,3,-1,9,3,8,-1,10,5,4,-1,10,4,9,-1,11,6,5,-1,11,5,10,-1,
  2262. 7,2,6,-1,7,6,11,-1]
  2263. normalPerVertex TRUE
  2264. normal DEF NORM_119 Normal { vector [
  2265. -0.15643447 0 0.98768834,-0.15643447 0 0.98768834,
  2266. -0.98768834 0 0.15643447,-0.35872825 0 0.93344204,
  2267. -0.6296203 0 0.77690301,-0.83888072 0 0.5443153,
  2268. -0.96602565 0 0.25844621,-0.98768834 0 0.15643447,
  2269. -0.25844621 0 0.96602565,-0.5443153 0 0.83888072,
  2270. -0.77690301 0 0.6296203,-0.93344204 0 0.35872825] }
  2271. }
  2272. }
  2273. DEF SHAPE_120 Shape {
  2274. appearance USE APP_2
  2275. geometry DEF FACE_120 IndexedFaceSet {
  2276. coord DEF COORD_120 Coordinate { point [
  2277. -0.5511811 0.30511811 0.059055118,-0.5511811 0.44291339 0.059055118,
  2278. -0.47244094 0.44291339 0.059055118,-0.47244094 0.30511811 0.059055118] }
  2279. coordIndex [
  2280. 3,1,0,-1,3,2,1,-1]
  2281. normalPerVertex TRUE
  2282. normal DEF NORM_120 Normal { vector [
  2283. 0 0 1,0 0 1,
  2284. 0 0 1,0 0 1] }
  2285. }
  2286. }
  2287. DEF SHAPE_121 Shape {
  2288. appearance USE APP_2
  2289. geometry DEF FACE_121 IndexedFaceSet {
  2290. coord DEF COORD_121 Coordinate { point [
  2291. -0.5511811 0.30511811 0,-0.5511811 0.44291339 0,
  2292. -0.5511811 0.44291339 0.059055118,-0.5511811 0.30511811 0.059055118] }
  2293. coordIndex [
  2294. 3,1,0,-1,3,2,1,-1]
  2295. normalPerVertex TRUE
  2296. normal DEF NORM_121 Normal { vector [
  2297. -1 0 0,-1 0 0,
  2298. -1 0 0,-1 0 0] }
  2299. }
  2300. }
  2301. DEF SHAPE_122 Shape {
  2302. appearance USE APP_2
  2303. geometry DEF FACE_122 IndexedFaceSet {
  2304. coord DEF COORD_122 Coordinate { point [
  2305. -0.47244094 0.30511811 0,-0.47244094 0.44291339 0,
  2306. -0.5511811 0.44291339 0,-0.5511811 0.30511811 0] }
  2307. coordIndex [
  2308. 3,1,0,-1,3,2,1,-1]
  2309. normalPerVertex TRUE
  2310. normal DEF NORM_122 Normal { vector [
  2311. 0 0 -1,0 0 -1,
  2312. 0 0 -1,0 0 -1] }
  2313. }
  2314. }
  2315. DEF SHAPE_123 Shape {
  2316. appearance USE APP_2
  2317. geometry DEF FACE_123 IndexedFaceSet {
  2318. coord DEF COORD_123 Coordinate { point [
  2319. -0.37401575 0.30511811 0.098425197,-0.47244094 0.30511811 0,
  2320. -0.37883302 0.30511811 0.068010138,-0.39281329 0.30511811 0.040572318,
  2321. -0.41458807 0.30511811 0.01879754,-0.44202589 0.30511811 0.004817272,
  2322. -0.47244094 0.44291339 0,-0.37401575 0.44291339 0.098425197,
  2323. -0.37883302 0.44291339 0.068010138,-0.39281329 0.44291339 0.040572318,
  2324. -0.41458807 0.44291339 0.01879754,-0.44202589 0.44291339 0.004817272] }
  2325. coordIndex [
  2326. 5,1,6,-1,5,6,11,-1,4,11,10,-1,4,5,11,-1,3,10,9,-1,3,4,10,-1,2,9,8,-1,2,3,9,-1,
  2327. 0,8,7,-1,0,2,8,-1]
  2328. normalPerVertex TRUE
  2329. normal DEF NORM_123 Normal { vector [
  2330. 0.98768834 0 -0.15643447,0.15643447 0 -0.98768834,
  2331. 0.93344204 0 -0.35872825,0.77690301 0 -0.6296203,
  2332. 0.5443153 0 -0.83888072,0.25844621 0 -0.96602565,
  2333. 0.15643447 0 -0.98768834,0.98768834 0 -0.15643447,
  2334. 0.96602565 0 -0.25844621,0.83888072 0 -0.5443153,
  2335. 0.6296203 0 -0.77690301,0.35872825 0 -0.93344204] }
  2336. }
  2337. }
  2338. DEF SHAPE_124 Shape {
  2339. appearance USE APP_2
  2340. geometry DEF FACE_124 IndexedFaceSet {
  2341. coord DEF COORD_124 Coordinate { point [
  2342. -0.37401575 0.30511811 0.13779528,-0.37401575 0.44291339 0.13779528,
  2343. -0.37401575 0.44291339 0.098425197,-0.37401575 0.30511811 0.098425197] }
  2344. coordIndex [
  2345. 3,1,0,-1,3,2,1,-1]
  2346. normalPerVertex TRUE
  2347. normal DEF NORM_124 Normal { vector [
  2348. 1 0 0,1 0 0,
  2349. 1 0 0,1 0 0] }
  2350. }
  2351. }
  2352. ] }
  2353. ] }