HIROSE_DF37NC-24DS-0.4V.wrl 1.3 MB

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  1. #VRML V2.0 utf8
  2. DEF TXFM_1 Transform {
  3. center 0 0 0
  4. rotation 0 0 1 0
  5. scale 1 1 1
  6. scaleOrientation 0 0 1 0
  7. translation 0 0 0
  8. children [
  9. DEF TXFM_2 Transform {
  10. center 0 0 0
  11. rotation 0 0 1 0
  12. scale 1 1 1
  13. scaleOrientation 0 0 1 0
  14. translation 0 0 0
  15. children [
  16. DEF SHAPE_1 Shape {
  17. appearance DEF APP_1 Appearance {
  18. material Material {
  19. ambientIntensity 0.1328125
  20. diffuseColor 0.75294119 0.75294119 0.75294119
  21. emissiveColor 0 0 0
  22. shininess 0.1
  23. specularColor 0.12 0.12 0.12
  24. transparency 0
  25. } }
  26. geometry DEF FACE_1 IndexedFaceSet {
  27. coord DEF COORD_1 Coordinate { point [
  28. 0.18159213 -0.72047244 0.24407913,0.1677282 -0.72047244 0.27583766,
  29. 0.17997187 -0.72047244 0.2558142,0.17523235 -0.72047244 0.26667117,
  30. 0.15969824 -0.73228346 0.26717625,0.1697811 -0.73228346 0.24407913,
  31. 0.16515581 -0.73228346 0.26050971,0.16860274 -0.73228346 0.25261373] }
  32. coordIndex [
  33. 3,1,4,-1,3,4,6,-1,2,6,7,-1,2,3,6,-1,0,7,5,-1,0,2,7,-1]
  34. normalPerVertex TRUE
  35. normal DEF NORM_1 Normal { vector [
  36. 0.70376076 -0.70376076 0.097167856,0.54972174 -0.70376076 0.45002978,
  37. 0.67336885 -0.70686726 0.21659424,0.58948476 -0.70686726 0.39095573,
  38. 0.54972174 -0.70376076 0.45002978,0.70376076 -0.70376076 0.097167856,
  39. 0.62352249 -0.7065481 0.33467819,0.6908834 -0.7065481 0.1531989] }
  40. }
  41. }
  42. DEF SHAPE_2 Shape {
  43. appearance USE APP_1
  44. geometry DEF FACE_2 IndexedFaceSet {
  45. coord DEF COORD_2 Coordinate { point [
  46. -0.15305354 -0.84251969 0.26106557,-0.15305354 -0.84251969 0.21680274,
  47. -0.16880157 -0.84251969 0.24407913,-0.16690213 -0.84251969 0.23330685,
  48. -0.1614329 -0.84251969 0.22383385,-0.15871872 -0.84251969 0.26717625,
  49. -0.16417628 -0.84251969 0.26050971,-0.16762321 -0.84251969 0.25261373] }
  50. coordIndex [
  51. 0,6,5,-1,0,7,6,-1,2,7,0,-1,3,2,0,-1,4,3,0,-1,1,4,0,-1]
  52. normalPerVertex TRUE
  53. normal DEF NORM_2 Normal { vector [
  54. 0 1 0,0 1 0,
  55. 0 1 0,0 1 0,
  56. 0 1 0,0 1 0,
  57. 0 1 0,0 1 0] }
  58. }
  59. }
  60. DEF SHAPE_3 Shape {
  61. appearance DEF APP_2 Appearance {
  62. material Material {
  63. ambientIntensity 1
  64. diffuseColor 0 0 0
  65. emissiveColor 0 0 0
  66. shininess 0.1
  67. specularColor 0.12 0.12 0.12
  68. transparency 0
  69. } }
  70. geometry DEF FACE_3 IndexedFaceSet {
  71. coord DEF COORD_3 Coordinate { point [
  72. 0.21308819 -1.1771654 0.10628386,0.29182835 -1.0984252 0.10628386,
  73. 0.27214331 -1.0902714 0.086598819,0.20493438 -1.1574803 0.086598819] }
  74. coordIndex [
  75. 0,1,2,-1,0,2,3,-1]
  76. normalPerVertex TRUE
  77. normal DEF NORM_3 Normal { vector [
  78. -0.5 0.5 0.70710678,-0.5 0.5 0.70710678,
  79. -0.5 0.5 0.70710678,-0.5 0.5 0.70710678] }
  80. }
  81. }
  82. DEF SHAPE_4 Shape {
  83. appearance USE APP_1
  84. geometry DEF FACE_4 IndexedFaceSet {
  85. coord DEF COORD_4 Coordinate { point [
  86. 0.27214331 0.67322835 0.086598819,0.27677765 0.67322835 0.091233167,
  87. 0.26033228 0.67322835 0.086598819,0.26606765 0.67322835 0.08712542,
  88. 0.27161123 0.67322835 0.088687616] }
  89. coordIndex [
  90. 4,0,1,-1,3,0,4,-1,0,3,2,-1]
  91. normalPerVertex TRUE
  92. normal DEF NORM_4 Normal { vector [
  93. 0 -1 0,0 0 1,
  94. 0 0 1,0 -1 0,
  95. 0 -1 0] }
  96. }
  97. }
  98. DEF SHAPE_5 Shape {
  99. appearance USE APP_2
  100. geometry DEF FACE_5 IndexedFaceSet {
  101. coord DEF COORD_5 Coordinate { point [
  102. 0.29182835 -1.0984252 0.10628386,0.29182835 -1.0984252 0.30707126,
  103. 0.21308819 -1.1771654 0.10628386,0.21308819 -1.1771654 0.30707126] }
  104. coordIndex [
  105. 0,2,3,-1,0,3,1,-1]
  106. normalPerVertex TRUE
  107. normal DEF NORM_5 Normal { vector [
  108. -0.70710678 0.70710678 0,-0.70710678 0.70710678 0,
  109. -0.70710678 0.70710678 0,-0.70710678 0.70710678 0] }
  110. }
  111. }
  112. DEF SHAPE_6 Shape {
  113. appearance USE APP_2
  114. geometry DEF FACE_6 IndexedFaceSet {
  115. coord DEF COORD_6 Coordinate { point [
  116. 0.039859843 -0.99212598 0.098409843,0.039859843 -1.1692913 0.098409843,
  117. 0.051670866 -1.1574803 0.086598819,0.051670866 -1.003937 0.086598819] }
  118. coordIndex [
  119. 2,0,1,-1,2,3,0,-1]
  120. normalPerVertex TRUE
  121. normal DEF NORM_6 Normal { vector [
  122. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  123. 0.70710678 0 0.70710678,0.70710678 0 0.70710678] }
  124. }
  125. }
  126. DEF SHAPE_7 Shape {
  127. appearance USE APP_2
  128. geometry DEF FACE_7 IndexedFaceSet {
  129. coord DEF COORD_7 Coordinate { point [
  130. 0.45718268 -1.019685 0.3267563,0.31151339 -1.019685 0.3267563,
  131. 0.39025354 -1.0787402 0.38581142,0.45718268 -1.0787402 0.38581142] }
  132. coordIndex [
  133. 2,0,1,-1,2,3,0,-1]
  134. normalPerVertex TRUE
  135. normal DEF NORM_7 Normal { vector [
  136. 0 0.70710678 0.70710678,0 0.70710678 0.70710678,
  137. 0 0.70710678 0.70710678,0 0.70710678 0.70710678] }
  138. }
  139. }
  140. DEF SHAPE_8 Shape {
  141. appearance USE APP_1
  142. geometry DEF FACE_8 IndexedFaceSet {
  143. coord DEF COORD_8 Coordinate { point [
  144. -0.16674867 -0.85433071 0.27583766,-0.15808725 -0.83070866 0.28386762,
  145. -0.15871872 -0.84251969 0.26717625] }
  146. coordIndex [
  147. 1,2,0,-1]
  148. normalPerVertex TRUE
  149. normal DEF NORM_8 Normal { vector [
  150. -0.87631963 0.40824829 -0.25572885,-0.87631963 0.40824829 -0.25572885,
  151. -0.87631963 0.40824829 -0.25572885] }
  152. }
  153. }
  154. DEF SHAPE_9 Shape {
  155. appearance USE APP_1
  156. geometry DEF FACE_9 IndexedFaceSet {
  157. coord DEF COORD_9 Coordinate { point [
  158. 0.58710394 -0.73818898 -1.5354331e-05,0.45718268 -0.73818898 -1.5354331e-05,
  159. 0.58710394 -0.73818898 0.031480709,0.45718268 -0.73818898 0.031480709,
  160. 0.45718268 -0.73818898 0.011795669,0.42046071 -0.73818898 0.011795669,
  161. 0.44420811 -0.73818898 0.0013353205,0.43178994 -0.73818898 0.0053294226] }
  162. coordIndex [
  163. 4,1,0,-1,4,0,2,-1,6,1,4,-1,7,6,4,-1,3,4,2,-1,4,5,7,-1]
  164. normalPerVertex TRUE
  165. normal DEF NORM_9 Normal { vector [
  166. 0 -1 0,0 -1 0,
  167. 0 -1 0,0 -1 0,
  168. 0 -1 0,0 -1 0,
  169. 0 -1 0,0 -1 0] }
  170. }
  171. }
  172. DEF SHAPE_10 Shape {
  173. appearance USE APP_1
  174. geometry DEF FACE_10 IndexedFaceSet {
  175. coord DEF COORD_10 Coordinate { point [
  176. -0.15305354 -0.51574803 0.27843806,-0.15305354 -0.52755906 0.26106557,
  177. -0.15871872 -0.52755906 0.26717625,-0.15808725 -0.51574803 0.28386762] }
  178. coordIndex [
  179. 2,3,0,-1,1,2,0,-1]
  180. normalPerVertex TRUE
  181. normal DEF NORM_10 Normal { vector [
  182. -0.51854497 0.70710678 -0.48074017,-0.51854497 0.70710678 -0.48074017,
  183. -0.51854497 0.70710678 -0.48074017,-0.51854497 0.70710678 -0.48074017] }
  184. }
  185. }
  186. DEF SHAPE_11 Shape {
  187. appearance USE APP_2
  188. geometry DEF FACE_11 IndexedFaceSet {
  189. coord DEF COORD_11 Coordinate { point [
  190. 0.25245827 -1.3622047 0.011795669,0.25245827 -1.3818898 0.011795669,
  191. 0.24064724 -1.3818898 0.031480709,0.24064724 -1.3503937 0.031480709] }
  192. coordIndex [
  193. 2,0,1,-1,3,0,2,-1]
  194. normalPerVertex TRUE
  195. normal DEF NORM_11 Normal { vector [
  196. -0.85749293 0 -0.51449576,-0.85749293 0 -0.51449576,
  197. -0.85749293 0 -0.51449576,-0.85749293 0 -0.51449576] }
  198. }
  199. }
  200. DEF SHAPE_12 Shape {
  201. appearance USE APP_2
  202. geometry DEF FACE_12 IndexedFaceSet {
  203. coord DEF COORD_12 Coordinate { point [
  204. -0.25147874 -1.3503937 0.031480709,-0.23966772 -1.3503937 0.031480709,
  205. -0.25147874 -1.3503937 0.20077205,-0.23966772 -1.3503937 0.20077205] }
  206. coordIndex [
  207. 2,1,0,-1,2,3,1,-1]
  208. normalPerVertex TRUE
  209. normal DEF NORM_12 Normal { vector [
  210. 0 1 0,0 1 0,
  211. 0 1 0,0 1 0] }
  212. }
  213. }
  214. DEF SHAPE_13 Shape {
  215. appearance USE APP_2
  216. geometry DEF FACE_13 IndexedFaceSet {
  217. coord DEF COORD_13 Coordinate { point [
  218. 0.24064724 -1.3818898 0.20077205,-0.23966772 -1.3818898 0.20077205,
  219. 0.24064724 -1.3818898 0.031480709,0.25245827 -1.3818898 0.011795669,
  220. 0.45718268 -1.3818898 0.011795669,0.45718268 -1.3818898 0.38581142,
  221. -0.45620315 -1.3818898 0.38581142,-0.45620315 -1.3818898 0.011795669,
  222. -0.25147874 -1.3818898 0.011795669,-0.23966772 -1.3818898 0.031480709] }
  223. coordIndex [
  224. 1,6,7,-1,9,1,7,-1,8,9,7,-1,5,1,0,-1,5,6,1,-1,4,0,2,-1,4,2,3,-1,4,5,0,-1]
  225. normalPerVertex TRUE
  226. normal DEF NORM_13 Normal { vector [
  227. 0 -1 0,0 -1 0,
  228. 0 -1 0,0 -1 0,
  229. 0 -1 0,0 -1 0,
  230. 0 -1 0,0 -1 0,
  231. 0 -1 0,0 -1 0] }
  232. }
  233. }
  234. DEF SHAPE_14 Shape {
  235. appearance USE APP_2
  236. geometry DEF FACE_14 IndexedFaceSet {
  237. coord DEF COORD_14 Coordinate { point [
  238. 0.25245827 -1.3188976 0.20077205,-0.25147874 -1.3188976 0.20077205,
  239. 0.25245827 -1.3503937 0.20077205,0.24064724 -1.3503937 0.20077205,
  240. 0.24064724 -1.3818898 0.20077205,-0.23966772 -1.3818898 0.20077205,
  241. -0.23966772 -1.3503937 0.20077205,-0.25147874 -1.3503937 0.20077205] }
  242. coordIndex [
  243. 6,7,1,-1,3,1,0,-1,3,6,1,-1,2,3,0,-1,4,5,6,-1,4,6,3,-1]
  244. normalPerVertex TRUE
  245. normal DEF NORM_14 Normal { vector [
  246. 0 0 -1,0 0 -1,
  247. 0 0 -1,0 0 -1,
  248. 0 0 -1,0 0 -1,
  249. 0 0 -1,0 0 -1] }
  250. }
  251. }
  252. DEF SHAPE_15 Shape {
  253. appearance USE APP_2
  254. geometry DEF FACE_15 IndexedFaceSet {
  255. coord DEF COORD_15 Coordinate { point [
  256. 0.39025354 -1.1391942 0.38581142,0.39025354 -1.0787402 0.38581142,
  257. 0.31151339 -1.019685 0.3267563,0.31151339 -1.106579 0.3267563] }
  258. coordIndex [
  259. 1,2,3,-1,1,3,0,-1]
  260. normalPerVertex TRUE
  261. normal DEF NORM_15 Normal { vector [
  262. -0.6 0 0.8,-0.6 0 0.8,
  263. -0.6 0 0.8,-0.6 0 0.8] }
  264. }
  265. }
  266. DEF SHAPE_16 Shape {
  267. appearance USE APP_1
  268. geometry DEF FACE_16 IndexedFaceSet {
  269. coord DEF COORD_16 Coordinate { point [
  270. -0.28691181 0.42913386 0.25589016,-0.27948818 0.42913386 0.24801614,
  271. -0.29072651 0.42913386 0.12086793,-0.29084882 0.42913386 0.11809488,
  272. -0.29083522 0.42913386 0.1190203,-0.29079444 0.42913386 0.11994491,
  273. -0.29084882 0.42913386 0.27634745,-0.28867337 0.42913386 0.26971347,
  274. -0.28735397 0.42913386 0.26285771] }
  275. coordIndex [
  276. 1,2,0,-1,6,7,8,-1,6,8,0,-1,6,4,3,-1,6,5,4,-1,6,2,5,-1,6,0,2,-1]
  277. normalPerVertex TRUE
  278. normal DEF NORM_16 Normal { vector [
  279. 0 1 0,0 1 0,
  280. 0 1 0,0 0 1,
  281. 0 0 1,0 1 0,
  282. 0 1 0,0 0 1,
  283. 0 1 0] }
  284. }
  285. }
  286. DEF SHAPE_17 Shape {
  287. appearance USE APP_1
  288. geometry DEF FACE_17 IndexedFaceSet {
  289. coord DEF COORD_17 Coordinate { point [
  290. -0.17389443 -0.58661417 0.093955144,-0.16177244 -0.58661417 0.097564958,
  291. -0.16970339 -0.58661417 0.094608521,-0.16563815 -0.58661417 0.095819112,
  292. -0.17389443 -0.51574803 0.093955144,-0.16177244 -0.51574803 0.097564958,
  293. -0.16563815 -0.51574803 0.095819112,-0.16970339 -0.51574803 0.094608521] }
  294. coordIndex [
  295. 6,3,1,-1,6,1,5,-1,7,2,3,-1,7,3,6,-1,4,0,2,-1,4,2,7,-1]
  296. normalPerVertex TRUE
  297. normal DEF NORM_17 Normal { vector [
  298. -0.15403809 0 0.98806491,-0.41159492 0 0.9113669,
  299. -0.19822682 0 0.98015618,-0.32812999 0 0.94463258,
  300. -0.15403809 0 0.98806491,-0.41159492 0 0.9113669,
  301. -0.37027843 0 0.92892082,-0.24210418 0 0.97025026] }
  302. }
  303. }
  304. DEF SHAPE_18 Shape {
  305. appearance USE APP_2
  306. geometry DEF FACE_18 IndexedFaceSet {
  307. coord DEF COORD_18 Coordinate { point [
  308. 0.039859843 -0.99212598 0.098409843,0.039859843 -1.1692913 0.098409843,
  309. 0.039859843 -0.98425197 0.10628386,0.039859843 -0.98425197 0.22439409,
  310. 0.039859843 -1.1771654 0.22439409,0.039859843 -1.1771654 0.10628386] }
  311. coordIndex [
  312. 0,2,3,-1,1,3,4,-1,1,0,3,-1,5,1,4,-1]
  313. normalPerVertex TRUE
  314. normal DEF NORM_18 Normal { vector [
  315. 1 0 0,1 0 0,
  316. 1 0 0,1 0 0,
  317. 1 0 0,1 0 0] }
  318. }
  319. }
  320. DEF SHAPE_19 Shape {
  321. appearance USE APP_2
  322. geometry DEF FACE_19 IndexedFaceSet {
  323. coord DEF COORD_19 Coordinate { point [
  324. 0.028048819 -1.1771654 0.23620512,0.028048819 -0.98425197 0.23620512,
  325. -0.027069291 -0.98425197 0.23620512,-0.027069291 -1.1771654 0.23620512] }
  326. coordIndex [
  327. 2,0,1,-1,2,3,0,-1]
  328. normalPerVertex TRUE
  329. normal DEF NORM_19 Normal { vector [
  330. 0 0 1,0 0 1,
  331. 0 0 1,0 0 1] }
  332. }
  333. }
  334. DEF SHAPE_20 Shape {
  335. appearance USE APP_1
  336. geometry DEF FACE_20 IndexedFaceSet {
  337. coord DEF COORD_20 Coordinate { point [
  338. -0.29084882 -0.74409449 0.27634745,-0.28691181 -0.74409449 0.25589016,
  339. -0.28867337 -0.74409449 0.26971347,-0.28735397 -0.74409449 0.26285771,
  340. -0.29084882 -0.74409449 0.11809488,-0.29072651 -0.74409449 0.12086793,
  341. -0.29083522 -0.74409449 0.1190203,-0.29079444 -0.74409449 0.11994491,
  342. -0.27948818 -0.74409449 0.24801614] }
  343. coordIndex [
  344. 8,1,5,-1,0,3,2,-1,0,1,3,-1,0,4,6,-1,0,6,7,-1,0,7,5,-1,0,5,1,-1]
  345. normalPerVertex TRUE
  346. normal DEF NORM_20 Normal { vector [
  347. 0 -1 0,0 -1 0,
  348. 0 0 1,0 -1 0,
  349. 0 0 1,0 -1 0,
  350. 0 0 1,0 -1 0,
  351. 0 -1 0] }
  352. }
  353. }
  354. DEF SHAPE_21 Shape {
  355. appearance USE APP_2
  356. geometry DEF FACE_21 IndexedFaceSet {
  357. coord DEF COORD_21 Coordinate { point [
  358. 0.26426929 -1.3622047 0.011795669,0.25245827 -1.3622047 0.011795669,
  359. 0.24064724 -1.3503937 0.031480709,0.25245827 -1.3503937 0.031480709] }
  360. coordIndex [
  361. 3,0,1,-1,3,1,2,-1]
  362. normalPerVertex TRUE
  363. normal DEF NORM_21 Normal { vector [
  364. 0 0.85749293 -0.51449576,0 0.85749293 -0.51449576,
  365. 0 0.85749293 -0.51449576,0 0.85749293 -0.51449576] }
  366. }
  367. }
  368. DEF SHAPE_22 Shape {
  369. appearance USE APP_2
  370. geometry DEF FACE_22 IndexedFaceSet {
  371. coord DEF COORD_22 Coordinate { point [
  372. 0.26426929 -1.2677165 0.011795669,-0.26328976 -1.2677165 0.011795669,
  373. 0.25245827 -1.3188976 0.031480709,-0.25147874 -1.3188976 0.031480709] }
  374. coordIndex [
  375. 2,1,0,-1,2,3,1,-1]
  376. normalPerVertex TRUE
  377. normal DEF NORM_22 Normal { vector [
  378. 0 -0.35897908 -0.93334561,0 -0.35897908 -0.93334561,
  379. 0 -0.35897908 -0.93334561,0 -0.35897908 -0.93334561] }
  380. }
  381. }
  382. DEF SHAPE_23 Shape {
  383. appearance USE APP_2
  384. geometry DEF FACE_23 IndexedFaceSet {
  385. coord DEF COORD_23 Coordinate { point [
  386. 0.26426929 -1.2677165 0.011795669,0.26426929 -1.3622047 0.011795669,
  387. 0.25245827 -1.3503937 0.031480709,0.25245827 -1.3188976 0.031480709] }
  388. coordIndex [
  389. 3,1,2,-1,0,1,3,-1]
  390. normalPerVertex TRUE
  391. normal DEF NORM_23 Normal { vector [
  392. -0.85749293 0 -0.51449576,-0.85749293 0 -0.51449576,
  393. -0.85749293 0 -0.51449576,-0.85749293 0 -0.51449576] }
  394. }
  395. }
  396. DEF SHAPE_24 Shape {
  397. appearance USE APP_1
  398. geometry DEF FACE_24 IndexedFaceSet {
  399. coord DEF COORD_24 Coordinate { point [
  400. 0.16275197 -0.58661417 0.097564958,0.17371811 -0.58661417 0.086598819,
  401. 0.26033228 -0.58661417 0.086598819,0.25758722 -0.58661417 0.086718671,
  402. 0.25850095 -0.58661417 0.086652105,0.25941623 -0.58661417 0.086612143,
  403. 0.17487396 -0.58661417 0.093955144,0.16661768 -0.58661417 0.095819112,
  404. 0.17068292 -0.58661417 0.094608521] }
  405. coordIndex [
  406. 6,1,3,-1,8,1,6,-1,7,1,8,-1,0,1,7,-1,2,5,1,-1,5,4,1,-1,4,3,1,-1]
  407. normalPerVertex TRUE
  408. normal DEF NORM_24 Normal { vector [
  409. 0 -1 0,0 -1 0,
  410. 0 0 1,0 -1 0,
  411. 0 0 1,0 0 1,
  412. 0 -1 0,0 -1 0,
  413. 0 -1 0] }
  414. }
  415. }
  416. DEF SHAPE_25 Shape {
  417. appearance USE APP_2
  418. geometry DEF FACE_25 IndexedFaceSet {
  419. coord DEF COORD_25 Coordinate { point [
  420. 0.051670866 -1.1574803 0.086598819,0.20493438 -1.1574803 0.086598819,
  421. 0.039859843 -1.1692913 0.098409843,0.039859843 -1.1771654 0.10628386,
  422. 0.21308819 -1.1771654 0.10628386] }
  423. coordIndex [
  424. 3,0,2,-1,4,1,0,-1,4,0,3,-1]
  425. normalPerVertex TRUE
  426. normal DEF NORM_25 Normal { vector [
  427. 0 0.70710678 0.70710678,0 0.70710678 0.70710678,
  428. 0 0.70710678 0.70710678,0 0.70710678 0.70710678,
  429. 0 0.70710678 0.70710678] }
  430. }
  431. }
  432. DEF SHAPE_26 Shape {
  433. appearance USE APP_2
  434. geometry DEF FACE_26 IndexedFaceSet {
  435. coord DEF COORD_26 Coordinate { point [
  436. 0.028048819 -1.1771654 0.23620512,0.028048819 -0.98425197 0.23620512,
  437. 0.039859843 -1.1771654 0.22439409,0.039859843 -0.98425197 0.22439409] }
  438. coordIndex [
  439. 3,1,0,-1,3,0,2,-1]
  440. normalPerVertex TRUE
  441. normal DEF NORM_26 Normal { vector [
  442. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  443. 0.70710678 0 0.70710678,0.70710678 0 0.70710678] }
  444. }
  445. }
  446. DEF SHAPE_27 Shape {
  447. appearance USE APP_1
  448. geometry DEF FACE_27 IndexedFaceSet {
  449. coord DEF COORD_27 Coordinate { point [
  450. -0.28691181 -0.83070866 0.25589016,-0.2790378 -0.83858268 0.25589016,
  451. -0.2854655 -0.83084584 0.2545016,-0.28516687 -0.83090983 0.25425273,
  452. -0.28469422 -0.83103774 0.25388707,-0.28389557 -0.83133248 0.25335259,
  453. -0.28378569 -0.83138124 0.25328776,-0.28272518 -0.8319657 0.25278283,
  454. -0.28261106 -0.83204202 0.25274273,-0.28198607 -0.83251384 0.25258027,
  455. -0.28177918 -0.8326922 0.25255001,-0.2814005 -0.83305174 0.25252972,
  456. -0.28101342 -0.83347076 0.25256359,-0.280869 -0.83364271 0.25259279,
  457. -0.28040356 -0.83426934 0.25276375,-0.28036618 -0.83432534 0.25278351,
  458. -0.27985669 -0.83520809 0.2531794,-0.27969412 -0.83555448 0.25337439,
  459. -0.27948093 -0.83608891 0.25371511,-0.27939113 -0.83635469 0.25390177,
  460. -0.27918817 -0.83712987 0.2545087,-0.27917039 -0.83721877 0.25458414,
  461. -0.27906952 -0.8379177 0.25521849,-0.27928242 -0.83310918 0.25034406,
  462. -0.27917688 -0.83449926 0.25170652,-0.27910028 -0.83587567 0.2530852,
  463. -0.27905359 -0.83723722 0.25447982,-0.27948818 -0.83070866 0.24801614] }
  464. coordIndex [
  465. 26,19,20,-1,26,20,21,-1,26,25,19,-1,22,26,21,-1,26,22,1,-1,0,2,27,-1,27,2,3,-1,27,3,4,-1,
  466. 27,4,5,-1,27,5,6,-1,27,6,7,-1,27,7,8,-1,27,8,9,-1,23,9,10,-1,23,10,11,-1,23,11,12,-1,
  467. 23,12,13,-1,23,27,9,-1,24,13,14,-1,24,14,15,-1,24,15,16,-1,24,23,13,-1,25,16,17,-1,25,17,18,-1,
  468. 25,18,19,-1,25,24,16,-1]
  469. normalPerVertex TRUE
  470. normal DEF NORM_27 Normal { vector [
  471. 0 0 1,0 0 1,
  472. 0 0 1,0 0 1,
  473. 0 0 1,0 0 1,
  474. 0 0 1,0 0 1,
  475. 0 0 1,0.58834994 0.58834994 0.55469695,
  476. 0 0 1,0 0 1,
  477. 0 0 1,0 0 1,
  478. 0 0 1,0 0 1,
  479. 0 0 1,0 0 1,
  480. 0 0 1,0 0 1,
  481. 0 0 1,0 0 1,
  482. 0 0 1,0.58834994 0.58834994 0.55469695,
  483. 0 0 1,0 0 1,
  484. 0 0 1,0.58834994 0.58834994 0.55469695] }
  485. }
  486. }
  487. DEF SHAPE_28 Shape {
  488. appearance USE APP_1
  489. geometry DEF FACE_28 IndexedFaceSet {
  490. coord DEF COORD_28 Coordinate { point [
  491. 0.1677282 -0.40551181 0.27583766,0.15906678 -0.42913386 0.28386762,
  492. 0.15969824 -0.41732283 0.26717625] }
  493. coordIndex [
  494. 1,2,0,-1]
  495. normalPerVertex TRUE
  496. normal DEF NORM_28 Normal { vector [
  497. 0.87631963 -0.40824829 -0.25572885,0.87631963 -0.40824829 -0.25572885,
  498. 0.87631963 -0.40824829 -0.25572885] }
  499. }
  500. }
  501. DEF SHAPE_29 Shape {
  502. appearance USE APP_1
  503. geometry DEF FACE_29 IndexedFaceSet {
  504. coord DEF COORD_29 Coordinate { point [
  505. -0.15305354 -0.21259843 0.26106557,-0.15305354 -0.21259843 0.21680274,
  506. -0.16880157 -0.21259843 0.24407913,-0.16690213 -0.21259843 0.23330685,
  507. -0.1614329 -0.21259843 0.22383385,-0.15871872 -0.21259843 0.26717625,
  508. -0.16417628 -0.21259843 0.26050971,-0.16762321 -0.21259843 0.25261373] }
  509. coordIndex [
  510. 0,6,5,-1,0,7,6,-1,2,7,0,-1,3,2,0,-1,4,3,0,-1,1,4,0,-1]
  511. normalPerVertex TRUE
  512. normal DEF NORM_29 Normal { vector [
  513. 0 1 0,0 1 0,
  514. 0 1 0,0 1 0,
  515. 0 1 0,0 1 0,
  516. 0 1 0,0 1 0] }
  517. }
  518. }
  519. DEF SHAPE_30 Shape {
  520. appearance USE APP_1
  521. geometry DEF FACE_30 IndexedFaceSet {
  522. coord DEF COORD_30 Coordinate { point [
  523. -0.27643837 0.53546687 0.26826651,-0.27643837 0.56689533 0.26826651,
  524. -0.27706929 0.56692913 0.2693593,-0.28747714 0.56692913 0.28738622,
  525. -0.28747714 0.53543307 0.28738622,-0.27706929 0.53543307 0.2693593] }
  526. coordIndex [
  527. 2,3,4,-1,2,4,5,-1,1,5,0,-1,1,2,5,-1]
  528. normalPerVertex TRUE
  529. normal DEF NORM_30 Normal { vector [
  530. 0.8660254 0 0.5,0.8660254 0 0.5,
  531. 0.8660254 0 0.5,0.8660254 0 0.5,
  532. 0.8660254 0 0.5,0.8660254 0 0.5] }
  533. }
  534. }
  535. DEF SHAPE_31 Shape {
  536. appearance USE APP_1
  537. geometry DEF FACE_31 IndexedFaceSet {
  538. coord DEF COORD_31 Coordinate { point [
  539. 0.1677282 -0.2480315 0.27583766,0.15906678 -0.27165354 0.28386762,
  540. 0.15969824 -0.25984252 0.26717625] }
  541. coordIndex [
  542. 1,2,0,-1]
  543. normalPerVertex TRUE
  544. normal DEF NORM_31 Normal { vector [
  545. 0.87631963 -0.40824829 -0.25572885,0.87631963 -0.40824829 -0.25572885,
  546. 0.87631963 -0.40824829 -0.25572885] }
  547. }
  548. }
  549. DEF SHAPE_32 Shape {
  550. appearance USE APP_1
  551. geometry DEF FACE_32 IndexedFaceSet {
  552. coord DEF COORD_32 Coordinate { point [
  553. -0.28691181 0.51574803 0.25589016,-0.27948818 0.51574803 0.24801614,
  554. -0.27928242 0.51814855 0.25034406,-0.2790378 0.52362205 0.25589016,
  555. -0.27917688 0.51953863 0.25170652,-0.27910028 0.52091504 0.2530852,
  556. -0.27905359 0.52227659 0.25447982,-0.2854655 0.51588521 0.2545016,
  557. -0.28516687 0.5159492 0.25425273,-0.28469422 0.51607711 0.25388707,
  558. -0.28389557 0.51637185 0.25335259,-0.28378569 0.51642061 0.25328776,
  559. -0.28272518 0.51700507 0.25278283,-0.28261106 0.51708139 0.25274273,
  560. -0.28198607 0.51755321 0.25258027,-0.28177918 0.51773157 0.25255001,
  561. -0.2814005 0.51809111 0.25252972,-0.28101342 0.51851013 0.25256359,
  562. -0.280869 0.51868208 0.25259279,-0.28040356 0.51930871 0.25276375,
  563. -0.28036618 0.51936471 0.25278351,-0.27985669 0.52024746 0.2531794,
  564. -0.27969412 0.52059385 0.25337439,-0.27948093 0.52112828 0.25371511,
  565. -0.27939113 0.52139406 0.25390177,-0.27918817 0.52216924 0.2545087,
  566. -0.27917039 0.52225814 0.25458414,-0.27906952 0.52295707 0.25521849] }
  567. coordIndex [
  568. 6,25,24,-1,6,26,25,-1,6,24,5,-1,27,26,6,-1,0,1,7,-1,6,3,27,-1,1,8,7,-1,1,9,8,-1,
  569. 1,10,9,-1,1,11,10,-1,1,12,11,-1,1,13,12,-1,1,14,13,-1,2,15,14,-1,2,16,15,-1,2,17,16,-1,
  570. 2,18,17,-1,2,14,1,-1,4,19,18,-1,4,20,19,-1,4,21,20,-1,4,18,2,-1,5,22,21,-1,5,23,22,-1,
  571. 5,24,23,-1,5,21,4,-1]
  572. normalPerVertex TRUE
  573. normal DEF NORM_32 Normal { vector [
  574. 0 0 1,0.58834994 -0.58834994 0.55469695,
  575. 0.58834994 -0.58834994 0.55469695,0 0 1,
  576. 0 0 1,0 0 1,
  577. 0 0 1,0 0 1,
  578. 0 0 1,0 0 1,
  579. 0 0 1,0 0 1,
  580. 0 0 1,0 0 1,
  581. 0.58834994 -0.58834994 0.55469695,0 0 1,
  582. 0 0 1,0 0 1,
  583. 0 0 1,0 0 1,
  584. 0 0 1,0 0 1,
  585. 0 0 1,0 0 1,
  586. 0 0 1,0 0 1,
  587. 0 0 1,0 0 1] }
  588. }
  589. }
  590. DEF SHAPE_33 Shape {
  591. appearance USE APP_2
  592. geometry DEF FACE_33 IndexedFaceSet {
  593. coord DEF COORD_33 Coordinate { point [
  594. 0.24064724 -1.3818898 0.20077205,0.24064724 -1.3818898 0.031480709,
  595. 0.24064724 -1.3503937 0.20077205,0.24064724 -1.3503937 0.031480709] }
  596. coordIndex [
  597. 2,1,0,-1,2,3,1,-1]
  598. normalPerVertex TRUE
  599. normal DEF NORM_33 Normal { vector [
  600. -1 0 0,-1 0 0,
  601. -1 0 0,-1 0 0] }
  602. }
  603. }
  604. DEF SHAPE_34 Shape {
  605. appearance USE APP_2
  606. geometry DEF FACE_34 IndexedFaceSet {
  607. coord DEF COORD_34 Coordinate { point [
  608. 0.25245827 -1.3188976 0.031480709,-0.25147874 -1.3188976 0.031480709,
  609. 0.25245827 -1.3188976 0.20077205,-0.25147874 -1.3188976 0.20077205] }
  610. coordIndex [
  611. 3,1,0,-1,3,0,2,-1]
  612. normalPerVertex TRUE
  613. normal DEF NORM_34 Normal { vector [
  614. 0 -1 0,0 -1 0,
  615. 0 -1 0,0 -1 0] }
  616. }
  617. }
  618. DEF SHAPE_35 Shape {
  619. appearance USE APP_1
  620. geometry DEF FACE_35 IndexedFaceSet {
  621. coord DEF COORD_35 Coordinate { point [
  622. -0.28691181 0.42913386 0.25589016,-0.2790378 0.42125984 0.25589016,
  623. -0.2854655 0.42899668 0.2545016,-0.28516687 0.42893269 0.25425273,
  624. -0.28469422 0.42880478 0.25388707,-0.28389557 0.42851004 0.25335259,
  625. -0.28378569 0.42846128 0.25328776,-0.28272518 0.42787682 0.25278283,
  626. -0.28261106 0.4278005 0.25274273,-0.28198607 0.42732868 0.25258027,
  627. -0.28177918 0.42715032 0.25255001,-0.2814005 0.42679078 0.25252972,
  628. -0.28101342 0.42637176 0.25256359,-0.280869 0.42619981 0.25259279,
  629. -0.28040356 0.42557318 0.25276375,-0.28036618 0.42551718 0.25278351,
  630. -0.27985669 0.42463443 0.2531794,-0.27969412 0.42428804 0.25337439,
  631. -0.27948093 0.42375361 0.25371511,-0.27939113 0.42348783 0.25390177,
  632. -0.27918817 0.42271265 0.2545087,-0.27917039 0.42262375 0.25458414,
  633. -0.27906952 0.42192482 0.25521849,-0.28447861 0.42874848 0.25589016,
  634. -0.28228358 0.42763006 0.25589016,-0.2805416 0.42588807 0.25589016,
  635. -0.27942318 0.42369305 0.25589016] }
  636. coordIndex [
  637. 22,26,1,-1,21,25,26,-1,21,26,22,-1,20,25,21,-1,19,24,25,-1,19,25,20,-1,2,0,23,-1,2,23,24,-1,
  638. 3,24,19,-1,3,2,24,-1,4,18,17,-1,4,19,18,-1,4,3,19,-1,5,17,16,-1,5,4,17,-1,6,16,15,-1,
  639. 6,5,16,-1,9,11,10,-1,9,12,11,-1,8,13,12,-1,8,12,9,-1,7,14,13,-1,7,15,14,-1,7,6,15,-1,
  640. 7,13,8,-1]
  641. normalPerVertex TRUE
  642. normal DEF NORM_35 Normal { vector [
  643. 0 0 1,0 0 1,
  644. 0 0 1,0.61811603 0.71672378 -0.32286156,
  645. 0 0 1,0 0 1,
  646. 0 0 1,0 0 1,
  647. 0 0 1,0 0 1,
  648. 0 0 1,0 0 1,
  649. 0 0 1,0 0 1,
  650. 0 0 1,0 0 1,
  651. 0 0 1,0 0 1,
  652. 0 0 1,0.69622969 0.66656287 -0.26637972,
  653. 0 0 1,0 0 1,
  654. 0 0 1,0 0 1,
  655. 0.57463036 0.70527527 -0.41519482,0 0 1,
  656. 0 0 1] }
  657. }
  658. }
  659. DEF SHAPE_36 Shape {
  660. appearance USE APP_1
  661. geometry DEF FACE_36 IndexedFaceSet {
  662. coord DEF COORD_36 Coordinate { point [
  663. -0.27706929 0.53543307 0.2693593,-0.28747714 0.53543307 0.28738622,
  664. -0.27928242 0.53543307 0.25034406,-0.27945939 0.53543307 0.26316589,
  665. -0.28222922 0.53543307 0.27568622,-0.27983616 0.53543307 0.24407913,
  666. -0.27706929 0.53543307 0.24456701] }
  667. coordIndex [
  668. 2,5,6,-1,0,3,2,-1,0,2,6,-1,4,3,0,-1,1,4,0,-1]
  669. normalPerVertex TRUE
  670. normal DEF NORM_36 Normal { vector [
  671. 0 -1 0,0 -1 0,
  672. 0 -1 0,0 -1 0,
  673. 0 -1 0,0 -1 0,
  674. 0 -1 0] }
  675. }
  676. }
  677. DEF SHAPE_37 Shape {
  678. appearance USE APP_1
  679. geometry DEF FACE_37 IndexedFaceSet {
  680. coord DEF COORD_37 Coordinate { point [
  681. -0.27706929 0.40944882 0.24456701,-0.27706929 0.40944882 0.2693593,
  682. -0.27643837 0.40941502 0.26826651,-0.27116378 0.40354331 0.24858147,
  683. -0.27518048 0.40913862 0.26590608,-0.27409402 0.40864456 0.26348587,
  684. -0.27371315 0.40840247 0.26251837,-0.27318507 0.40799167 0.26103423,
  685. -0.272451 0.40722386 0.25856643,-0.27198667 0.40655046 0.25658886,
  686. -0.27148312 0.40545897 0.25358578,-0.27136864 0.40508535 0.25259271,
  687. -0.27116378 0.40354331 0.24560831,-0.27554083 0.40924759 0.24483652,
  688. -0.27411654 0.40865763 0.24508766,-0.27289346 0.40771913 0.24530332,
  689. -0.27203401 0.40662893 0.24545486,-0.27149737 0.40550003 0.24554949,
  690. -0.27124777 0.40453578 0.2455935] }
  691. coordIndex [
  692. 18,3,12,-1,11,18,17,-1,11,3,18,-1,10,11,17,-1,16,10,17,-1,9,10,16,-1,8,16,15,-1,8,9,16,-1,
  693. 7,15,14,-1,7,8,15,-1,6,7,14,-1,5,14,13,-1,5,6,14,-1,4,5,13,-1,2,13,0,-1,2,4,13,-1,
  694. 1,2,0,-1]
  695. normalPerVertex TRUE
  696. normal DEF NORM_37 Normal { vector [
  697. 0.10765424 0.99418734 -0.0014480699,0.053494609 0.99856814 0,
  698. 0.1461534 0.98926183 -0.0004732566,0 0 1,
  699. 0.31145719 0.9502601 -0.00041176618,0.41493726 0.90984961 -0.00087451284,
  700. 0.58068585 0.8141263 -0.0015206773,0.64568061 0.76360652 -0.0012769434,
  701. 0.77326689 0.63408035 -0.00065475516,0.87640777 0.48156963 -0.00033276502,
  702. 0.91235004 0.40941096 -0.00025470327,0.98104064 0.19378187 0.0028005759,
  703. 0 0 1,0.27451428 0.96158271 -0.00078134675,
  704. 0.51730494 0.85580034 -0.001177531,0.69974166 0.7143942 -0.0015941984,
  705. 0.85261915 0.5225316 -0.0011443197,0.93769342 0.34746291 -0.00075989435,
  706. 0.98725903 0.15909555 0.002866171] }
  707. }
  708. }
  709. DEF SHAPE_38 Shape {
  710. appearance USE APP_1
  711. geometry DEF FACE_38 IndexedFaceSet {
  712. coord DEF COORD_38 Coordinate { point [
  713. -0.58612441 -0.10826772 -1.5354331e-05,-0.58612441 -0.049212598 -1.5354331e-05,
  714. -0.58612441 -0.10826772 0.031480709,-0.58612441 -0.049212598 0.031480709] }
  715. coordIndex [
  716. 1,0,2,-1,1,2,3,-1]
  717. normalPerVertex TRUE
  718. normal DEF NORM_38 Normal { vector [
  719. -1 0 0,-1 0 0,
  720. -1 0 0,-1 0 0] }
  721. }
  722. }
  723. DEF SHAPE_39 Shape {
  724. appearance USE APP_1
  725. geometry DEF FACE_39 IndexedFaceSet {
  726. coord DEF COORD_39 Coordinate { point [
  727. -0.28621447 0.51574803 0.10164951,-0.29084882 0.51574803 0.10628386,
  728. -0.29084882 0.51574803 0.11809488,-0.28876002 0.51574803 0.10681593,
  729. -0.29032222 0.51574803 0.11235951] }
  730. coordIndex [
  731. 3,1,0,-1,4,1,3,-1,2,1,4,-1]
  732. normalPerVertex TRUE
  733. normal DEF NORM_39 Normal { vector [
  734. 0 0 1,0 -1 0,
  735. 0 0 1,0 -1 0,
  736. 0 -1 0] }
  737. }
  738. }
  739. DEF SHAPE_40 Shape {
  740. appearance USE APP_2
  741. geometry DEF FACE_40 IndexedFaceSet {
  742. coord DEF COORD_40 Coordinate { point [
  743. 0.25245827 -1.3188976 0.031480709,0.25245827 -1.3188976 0.20077205,
  744. 0.25245827 -1.3503937 0.031480709,0.25245827 -1.3503937 0.20077205] }
  745. coordIndex [
  746. 1,0,2,-1,1,2,3,-1]
  747. normalPerVertex TRUE
  748. normal DEF NORM_40 Normal { vector [
  749. -1 0 0,-1 0 0,
  750. -1 0 0,-1 0 0] }
  751. }
  752. }
  753. DEF SHAPE_41 Shape {
  754. appearance USE APP_1
  755. geometry DEF FACE_41 IndexedFaceSet {
  756. coord DEF COORD_41 Coordinate { point [
  757. -0.27706929 0.56692913 0.24456701,-0.27706929 0.56692913 0.2693593,
  758. -0.27983616 0.56692913 0.24407913,-0.27928242 0.56692913 0.25034406,
  759. -0.28747714 0.56692913 0.28738622,-0.27945939 0.56692913 0.26316589,
  760. -0.28222922 0.56692913 0.27568622] }
  761. coordIndex [
  762. 3,0,2,-1,1,3,5,-1,1,0,3,-1,6,1,5,-1,4,1,6,-1]
  763. normalPerVertex TRUE
  764. normal DEF NORM_41 Normal { vector [
  765. 0 1 0,0 1 0,
  766. 0 1 0,0 1 0,
  767. 0 1 0,0 1 0,
  768. 0 1 0] }
  769. }
  770. }
  771. DEF SHAPE_42 Shape {
  772. appearance USE APP_1
  773. geometry DEF FACE_42 IndexedFaceSet {
  774. coord DEF COORD_42 Coordinate { point [
  775. -0.27706929 0.40944882 0.24456701,-0.27706929 0.40944882 0.2693593,
  776. -0.27983616 0.40944882 0.24407913,-0.27928242 0.40944882 0.25034406,
  777. -0.28747714 0.40944882 0.28738622,-0.27945939 0.40944882 0.26316589,
  778. -0.28222922 0.40944882 0.27568622] }
  779. coordIndex [
  780. 3,0,2,-1,1,3,5,-1,1,0,3,-1,6,1,5,-1,4,1,6,-1]
  781. normalPerVertex TRUE
  782. normal DEF NORM_42 Normal { vector [
  783. 0 1 0,0 1 0,
  784. 0 1 0,0 1 0,
  785. 0 1 0,0 1 0,
  786. 0 1 0] }
  787. }
  788. }
  789. DEF SHAPE_43 Shape {
  790. appearance USE APP_1
  791. geometry DEF FACE_43 IndexedFaceSet {
  792. coord DEF COORD_43 Coordinate { point [
  793. -0.27116378 0.54133858 0.24560831,-0.27116378 0.56102362 0.24560831,
  794. -0.27116378 0.56102362 0.24858147,-0.27116378 0.54133858 0.24858147] }
  795. coordIndex [
  796. 1,2,3,-1,1,3,0,-1]
  797. normalPerVertex TRUE
  798. normal DEF NORM_43 Normal { vector [
  799. 1 0 0,1 0 0,
  800. 1 0 0,1 0 0] }
  801. }
  802. }
  803. DEF SHAPE_44 Shape {
  804. appearance USE APP_1
  805. geometry DEF FACE_44 IndexedFaceSet {
  806. coord DEF COORD_44 Coordinate { point [
  807. -0.28621447 0.2007874 0.10164951,-0.29084882 0.2007874 0.10628386,
  808. -0.29084882 0.2007874 0.11809488,-0.28876002 0.2007874 0.10681593,
  809. -0.29032222 0.2007874 0.11235951] }
  810. coordIndex [
  811. 3,1,0,-1,4,1,3,-1,2,1,4,-1]
  812. normalPerVertex TRUE
  813. normal DEF NORM_44 Normal { vector [
  814. 0 0 1,0 -1 0,
  815. 0 0 1,0 -1 0,
  816. 0 -1 0] }
  817. }
  818. }
  819. DEF SHAPE_45 Shape {
  820. appearance USE APP_2
  821. geometry DEF FACE_45 IndexedFaceSet {
  822. coord DEF COORD_45 Coordinate { point [
  823. 0.24064724 1.3503937 0.031480709,0.24064724 1.3818898 0.031480709,
  824. 0.24064724 1.3503937 0.20077205,0.24064724 1.3818898 0.20077205] }
  825. coordIndex [
  826. 2,1,0,-1,2,3,1,-1]
  827. normalPerVertex TRUE
  828. normal DEF NORM_45 Normal { vector [
  829. -1 0 0,-1 0 0,
  830. -1 0 0,-1 0 0] }
  831. }
  832. }
  833. DEF SHAPE_46 Shape {
  834. appearance USE APP_2
  835. geometry DEF FACE_46 IndexedFaceSet {
  836. coord DEF COORD_46 Coordinate { point [
  837. -0.26328976 1.2677165 0.011795669,-0.26328976 1.3622047 0.011795669,
  838. -0.25147874 1.3503937 0.031480709,-0.25147874 1.3188976 0.031480709] }
  839. coordIndex [
  840. 3,1,2,-1,0,1,3,-1]
  841. normalPerVertex TRUE
  842. normal DEF NORM_46 Normal { vector [
  843. 0.85749293 0 -0.51449576,0.85749293 0 -0.51449576,
  844. 0.85749293 0 -0.51449576,0.85749293 0 -0.51449576] }
  845. }
  846. }
  847. DEF SHAPE_47 Shape {
  848. appearance USE APP_2
  849. geometry DEF FACE_47 IndexedFaceSet {
  850. coord DEF COORD_47 Coordinate { point [
  851. -0.26328976 1.2677165 0.011795669,0.26426929 1.2677165 0.011795669,
  852. -0.25147874 1.3188976 0.031480709,0.25245827 1.3188976 0.031480709] }
  853. coordIndex [
  854. 2,1,0,-1,2,3,1,-1]
  855. normalPerVertex TRUE
  856. normal DEF NORM_47 Normal { vector [
  857. 0 0.35897908 -0.93334561,0 0.35897908 -0.93334561,
  858. 0 0.35897908 -0.93334561,0 0.35897908 -0.93334561] }
  859. }
  860. }
  861. DEF SHAPE_48 Shape {
  862. appearance USE APP_1
  863. geometry DEF FACE_48 IndexedFaceSet {
  864. coord DEF COORD_48 Coordinate { point [
  865. -0.27983616 0.53543307 0.24407913,-0.27983616 0.56692913 0.24407913,
  866. -0.27706929 0.56692913 0.24456701,-0.27116378 0.56102362 0.24560831,
  867. -0.27554083 0.56672791 0.24483652,-0.27411654 0.56613795 0.24508766,
  868. -0.27289346 0.56519945 0.24530332,-0.27203401 0.56410924 0.24545486,
  869. -0.27149737 0.56298034 0.24554949,-0.27124777 0.5620161 0.2455935,
  870. -0.27116378 0.54133858 0.24560831,-0.27706929 0.53543307 0.24456701,
  871. -0.27554083 0.5356343 0.24483652,-0.27411654 0.53622426 0.24508766,
  872. -0.27289346 0.53716276 0.24530332,-0.27203401 0.53825296 0.24545486,
  873. -0.27149737 0.53938186 0.24554949,-0.27124777 0.54034611 0.2455935] }
  874. coordIndex [
  875. 10,13,12,-1,10,14,13,-1,10,15,14,-1,10,16,15,-1,10,17,16,-1,11,10,12,-1,0,10,11,-1,8,9,3,-1,
  876. 7,8,3,-1,6,7,3,-1,5,6,3,-1,4,5,3,-1,2,4,3,-1,1,3,10,-1,1,10,0,-1,1,2,3,-1]
  877. normalPerVertex TRUE
  878. normal DEF NORM_48 Normal { vector [
  879. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  880. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  881. 0 0 1,0 0 1,
  882. 0 0 1,0 0 1,
  883. 0 0 1,0 0 1,
  884. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  885. 0 0 1,0 0 1,
  886. 0 0 1,0 0 1,
  887. 0 0 1,0 0 1] }
  888. }
  889. }
  890. DEF SHAPE_49 Shape {
  891. appearance USE APP_1
  892. geometry DEF FACE_49 IndexedFaceSet {
  893. coord DEF COORD_49 Coordinate { point [
  894. 0.15403307 -0.88976378 0.26106557,0.15403307 -0.88976378 0.21680274,
  895. 0.1697811 -0.88976378 0.24407913,0.16788166 -0.88976378 0.23330685,
  896. 0.16241242 -0.88976378 0.22383385,0.15969824 -0.88976378 0.26717625,
  897. 0.16515581 -0.88976378 0.26050971,0.16860274 -0.88976378 0.25261373] }
  898. coordIndex [
  899. 0,6,5,-1,0,7,6,-1,2,7,0,-1,3,2,0,-1,4,3,0,-1,1,4,0,-1]
  900. normalPerVertex TRUE
  901. normal DEF NORM_49 Normal { vector [
  902. 0 -1 0,0 -1 0,
  903. 0 -1 0,0 -1 0,
  904. 0 -1 0,0 -1 0,
  905. 0 -1 0,0 -1 0] }
  906. }
  907. }
  908. DEF SHAPE_50 Shape {
  909. appearance USE APP_1
  910. geometry DEF FACE_50 IndexedFaceSet {
  911. coord DEF COORD_50 Coordinate { point [
  912. 0.18159213 -0.87795276 0.24407913,0.1677282 -0.87795276 0.27583766,
  913. 0.17997187 -0.87795276 0.2558142,0.17523235 -0.87795276 0.26667117,
  914. 0.15403307 -0.87795276 0.20373681,0.16524005 -0.87795276 0.21018325,
  915. 0.17404469 -0.87795276 0.21965064,0.17966227 -0.87795276 0.23129521,
  916. 0.15403307 -0.85433071 0.20373681,0.18159213 -0.85433071 0.24407913,
  917. 0.16524005 -0.85433071 0.21018325,0.17404469 -0.85433071 0.21965064,
  918. 0.17966227 -0.85433071 0.23129521,0.1677282 -0.85433071 0.27583766,
  919. 0.17997187 -0.85433071 0.2558142,0.17523235 -0.85433071 0.26667117] }
  920. coordIndex [
  921. 15,1,3,-1,15,13,1,-1,14,3,2,-1,14,15,3,-1,9,2,0,-1,9,14,2,-1,12,0,7,-1,12,9,0,-1,
  922. 11,7,6,-1,11,12,7,-1,10,6,5,-1,10,11,6,-1,8,5,4,-1,8,10,5,-1]
  923. normalPerVertex TRUE
  924. normal DEF NORM_50 Normal { vector [
  925. 0.99820278 0 -0.05992665,0.77377966 0 0.63345484,
  926. 0.9740269 0 0.22643232,0.8762284 0 0.48189604,
  927. 0.49861219 0 -0.86682518,0.58229432 0 -0.81297806,
  928. 0.796331 0 -0.60486109,0.93939518 0 -0.34283625,
  929. 0.49861219 0 -0.86682518,0.99934716 0 0.036128185,
  930. 0.66096426 0 -0.75041738,0.8530278 0 -0.52186547,
  931. 0.96906577 0 -0.24680263,0.77377966 0 0.63345484,
  932. 0.94911119 0 0.31494119,0.82826132 0 0.56034202] }
  933. }
  934. }
  935. DEF SHAPE_51 Shape {
  936. appearance USE APP_1
  937. geometry DEF FACE_51 IndexedFaceSet {
  938. coord DEF COORD_51 Coordinate { point [
  939. 0.1677282 -0.87795276 0.27583766,0.15906678 -0.9015748 0.28386762,
  940. 0.1677282 -0.85433071 0.27583766,0.15906678 -0.83070866 0.28386762,
  941. 0.15403307 -0.83070866 0.28853434,0.15403307 -0.9015748 0.28853434] }
  942. coordIndex [
  943. 0,5,1,-1,4,0,2,-1,4,5,0,-1,3,4,2,-1]
  944. normalPerVertex TRUE
  945. normal DEF NORM_51 Normal { vector [
  946. 0.67986927 0 0.73333333,0.67986927 0 0.73333333,
  947. 0.67986927 0 0.73333333,0.67986927 0 0.73333333,
  948. 0.67986927 0 0.73333333,0.67986927 0 0.73333333] }
  949. }
  950. }
  951. DEF SHAPE_52 Shape {
  952. appearance USE APP_1
  953. geometry DEF FACE_52 IndexedFaceSet {
  954. coord DEF COORD_52 Coordinate { point [
  955. 0.15403307 -0.83070866 0.27843806,0.15403307 -0.83070866 0.28853434,
  956. 0.15906678 -0.83070866 0.28386762] }
  957. coordIndex [
  958. 2,0,1,-1]
  959. normalPerVertex TRUE
  960. normal DEF NORM_52 Normal { vector [
  961. 0 1 0,0 1 0,
  962. 0 1 0] }
  963. }
  964. }
  965. DEF SHAPE_53 Shape {
  966. appearance USE APP_1
  967. geometry DEF FACE_53 IndexedFaceSet {
  968. coord DEF COORD_53 Coordinate { point [
  969. 0.15403307 -0.83070866 0.27843806,0.15403307 -0.84251969 0.26106557,
  970. 0.15906678 -0.83070866 0.28386762,0.15969824 -0.84251969 0.26717625] }
  971. coordIndex [
  972. 3,0,2,-1,1,0,3,-1]
  973. normalPerVertex TRUE
  974. normal DEF NORM_53 Normal { vector [
  975. 0.51854497 0.70710678 -0.48074017,0.51854497 0.70710678 -0.48074017,
  976. 0.51854497 0.70710678 -0.48074017,0.51854497 0.70710678 -0.48074017] }
  977. }
  978. }
  979. DEF SHAPE_54 Shape {
  980. appearance USE APP_1
  981. geometry DEF FACE_54 IndexedFaceSet {
  982. coord DEF COORD_54 Coordinate { point [
  983. -0.15305354 -0.83070866 0.27843806,-0.15305354 -0.83070866 0.28853434,
  984. -0.15808725 -0.83070866 0.28386762] }
  985. coordIndex [
  986. 2,1,0,-1]
  987. normalPerVertex TRUE
  988. normal DEF NORM_54 Normal { vector [
  989. 0 1 0,0 1 0,
  990. 0 1 0] }
  991. }
  992. }
  993. DEF SHAPE_55 Shape {
  994. appearance USE APP_1
  995. geometry DEF FACE_55 IndexedFaceSet {
  996. coord DEF COORD_55 Coordinate { point [
  997. 0.15403307 -0.84251969 0.21680274,0.15403307 -0.85433071 0.20373681,
  998. 0.15403307 -0.84542503 0.2134939,0.15403307 -0.84836775 0.2102179,
  999. 0.15403307 -0.85133852 0.20696727,0.1697811 -0.84251969 0.24407913,
  1000. 0.16788166 -0.84251969 0.23330685,0.16241242 -0.84251969 0.22383385,
  1001. 0.18159213 -0.85433071 0.24407913,0.16524005 -0.85433071 0.21018325,
  1002. 0.17404469 -0.85433071 0.21965064,0.17966227 -0.85433071 0.23129521] }
  1003. coordIndex [
  1004. 7,2,0,-1,9,3,2,-1,9,4,3,-1,9,1,4,-1,9,2,7,-1,10,7,6,-1,10,9,7,-1,11,6,5,-1,
  1005. 11,10,6,-1,8,11,5,-1]
  1006. normalPerVertex TRUE
  1007. normal DEF NORM_55 Normal { vector [
  1008. 0.48436263 0.65740838 -0.5772409,0.3640554 0.68330037 -0.63290147,
  1009. 0.41879808 0.71232055 -0.56321186,0.36514114 0.68989028 -0.62507867,
  1010. 0.36397511 0.6854337 -0.63063679,0.69814165 0.70690752 -0.11349007,
  1011. 0.65040119 0.71191895 -0.26485789,0.51608936 0.71326295 -0.47424438,
  1012. 0.70311235 0.70311235 -0.10614168,0.44577628 0.70664675 -0.5494851,
  1013. 0.59442744 0.70512374 -0.38659609,0.6831564 0.70688324 -0.18333963] }
  1014. }
  1015. }
  1016. DEF SHAPE_56 Shape {
  1017. appearance USE APP_1
  1018. geometry DEF FACE_56 IndexedFaceSet {
  1019. coord DEF COORD_56 Coordinate { point [
  1020. 0.15403307 -0.84251969 0.26106557,0.15403307 -0.84251969 0.21680274,
  1021. 0.15969824 -0.84251969 0.26717625,0.1697811 -0.84251969 0.24407913,
  1022. 0.16515581 -0.84251969 0.26050971,0.16860274 -0.84251969 0.25261373,
  1023. 0.16788166 -0.84251969 0.23330685,0.16241242 -0.84251969 0.22383385] }
  1024. coordIndex [
  1025. 0,2,4,-1,0,4,5,-1,3,0,5,-1,6,0,3,-1,7,0,6,-1,1,0,7,-1]
  1026. normalPerVertex TRUE
  1027. normal DEF NORM_56 Normal { vector [
  1028. 0 1 0,0 1 0,
  1029. 0 1 0,0 1 0,
  1030. 0 1 0,0 1 0,
  1031. 0 1 0,0 1 0] }
  1032. }
  1033. }
  1034. DEF SHAPE_57 Shape {
  1035. appearance USE APP_1
  1036. geometry DEF FACE_57 IndexedFaceSet {
  1037. coord DEF COORD_57 Coordinate { point [
  1038. 0.27804882 -0.56692913 0.24456701,0.27804882 -0.56692913 0.2693593,
  1039. 0.2774179 -0.56689533 0.26826651,0.27214331 -0.56102362 0.24858147,
  1040. 0.27616001 -0.56661893 0.26590608,0.27507354 -0.56612488 0.26348587,
  1041. 0.27469267 -0.56588278 0.26251837,0.2741646 -0.56547198 0.26103423,
  1042. 0.27343053 -0.56470418 0.25856643,0.2729662 -0.56403077 0.25658886,
  1043. 0.27246265 -0.56293929 0.25358578,0.27234816 -0.56256566 0.25259271,
  1044. 0.27214331 -0.56102362 0.24560831,0.27652036 -0.56672791 0.24483652,
  1045. 0.27509606 -0.56613795 0.24508766,0.27387299 -0.56519945 0.24530332,
  1046. 0.27301354 -0.56410924 0.24545486,0.2724769 -0.56298034 0.24554949,
  1047. 0.2722273 -0.5620161 0.2455935] }
  1048. coordIndex [
  1049. 18,3,12,-1,11,18,17,-1,11,3,18,-1,10,11,17,-1,16,10,17,-1,9,10,16,-1,8,16,15,-1,8,9,16,-1,
  1050. 7,15,14,-1,7,8,15,-1,6,7,14,-1,5,14,13,-1,5,6,14,-1,4,5,13,-1,2,13,0,-1,2,4,13,-1,
  1051. 1,2,0,-1]
  1052. normalPerVertex TRUE
  1053. normal DEF NORM_57 Normal { vector [
  1054. -0.10765424 -0.99418734 -0.0014480699,-0.053494609 -0.99856814 0,
  1055. -0.1461534 -0.98926183 -0.0004732566,0 0 1,
  1056. -0.31145719 -0.9502601 -0.00041176618,-0.41493726 -0.90984961 -0.00087451284,
  1057. -0.58068585 -0.8141263 -0.0015206773,-0.64568061 -0.76360652 -0.0012769434,
  1058. -0.77326689 -0.63408035 -0.00065475516,-0.87640777 -0.48156963 -0.00033276502,
  1059. -0.91235004 -0.40941096 -0.00025470327,-0.98104064 -0.19378187 0.0028005759,
  1060. 0 0 1,-0.27451428 -0.96158271 -0.00078134675,
  1061. -0.51730494 -0.85580034 -0.001177531,-0.69974166 -0.7143942 -0.0015941984,
  1062. -0.85261915 -0.5225316 -0.0011443197,-0.93769342 -0.34746291 -0.00075989435,
  1063. -0.98725903 -0.15909555 0.002866171] }
  1064. }
  1065. }
  1066. DEF SHAPE_58 Shape {
  1067. appearance USE APP_1
  1068. geometry DEF FACE_58 IndexedFaceSet {
  1069. coord DEF COORD_58 Coordinate { point [
  1070. -0.15305354 -0.11417323 0.27843806,-0.15305354 -0.11417323 0.28853434,
  1071. -0.15808725 -0.11417323 0.28386762] }
  1072. coordIndex [
  1073. 2,0,1,-1]
  1074. normalPerVertex TRUE
  1075. normal DEF NORM_58 Normal { vector [
  1076. 0 -1 0,0 -1 0,
  1077. 0 -1 0] }
  1078. }
  1079. }
  1080. DEF SHAPE_59 Shape {
  1081. appearance USE APP_1
  1082. geometry DEF FACE_59 IndexedFaceSet {
  1083. coord DEF COORD_59 Coordinate { point [
  1084. 0.1677282 -0.85433071 0.27583766,0.15969824 -0.84251969 0.26717625,
  1085. 0.15906678 -0.83070866 0.28386762] }
  1086. coordIndex [
  1087. 2,0,1,-1]
  1088. normalPerVertex TRUE
  1089. normal DEF NORM_59 Normal { vector [
  1090. 0.87631963 0.40824829 -0.25572885,0.87631963 0.40824829 -0.25572885,
  1091. 0.87631963 0.40824829 -0.25572885] }
  1092. }
  1093. }
  1094. DEF SHAPE_60 Shape {
  1095. appearance USE APP_1
  1096. geometry DEF FACE_60 IndexedFaceSet {
  1097. coord DEF COORD_60 Coordinate { point [
  1098. 0.15403307 -0.9015748 0.27843806,0.15403307 -0.9015748 0.28853434,
  1099. 0.15906678 -0.9015748 0.28386762] }
  1100. coordIndex [
  1101. 2,1,0,-1]
  1102. normalPerVertex TRUE
  1103. normal DEF NORM_60 Normal { vector [
  1104. 0 -1 0,0 -1 0,
  1105. 0 -1 0] }
  1106. }
  1107. }
  1108. DEF SHAPE_61 Shape {
  1109. appearance USE APP_1
  1110. geometry DEF FACE_61 IndexedFaceSet {
  1111. coord DEF COORD_61 Coordinate { point [
  1112. 0.15403307 -0.9015748 0.27843806,0.15403307 -0.88976378 0.26106557,
  1113. 0.15969824 -0.88976378 0.26717625,0.15906678 -0.9015748 0.28386762] }
  1114. coordIndex [
  1115. 2,3,0,-1,1,2,0,-1]
  1116. normalPerVertex TRUE
  1117. normal DEF NORM_61 Normal { vector [
  1118. 0.51854497 -0.70710678 -0.48074017,0.51854497 -0.70710678 -0.48074017,
  1119. 0.51854497 -0.70710678 -0.48074017,0.51854497 -0.70710678 -0.48074017] }
  1120. }
  1121. }
  1122. DEF SHAPE_62 Shape {
  1123. appearance USE APP_1
  1124. geometry DEF FACE_62 IndexedFaceSet {
  1125. coord DEF COORD_62 Coordinate { point [
  1126. 0.18159213 -0.87795276 0.24407913,0.1677282 -0.87795276 0.27583766,
  1127. 0.17997187 -0.87795276 0.2558142,0.17523235 -0.87795276 0.26667117,
  1128. 0.15969824 -0.88976378 0.26717625,0.1697811 -0.88976378 0.24407913,
  1129. 0.16515581 -0.88976378 0.26050971,0.16860274 -0.88976378 0.25261373] }
  1130. coordIndex [
  1131. 3,1,4,-1,3,4,6,-1,2,6,7,-1,2,3,6,-1,0,7,5,-1,0,2,7,-1]
  1132. normalPerVertex TRUE
  1133. normal DEF NORM_62 Normal { vector [
  1134. 0.70376076 -0.70376076 0.097167856,0.54972174 -0.70376076 0.45002978,
  1135. 0.67336885 -0.70686726 0.21659424,0.58948476 -0.70686726 0.39095573,
  1136. 0.54972174 -0.70376076 0.45002978,0.70376076 -0.70376076 0.097167856,
  1137. 0.62352249 -0.7065481 0.33467819,0.6908834 -0.7065481 0.1531989] }
  1138. }
  1139. }
  1140. DEF SHAPE_63 Shape {
  1141. appearance USE APP_1
  1142. geometry DEF FACE_63 IndexedFaceSet {
  1143. coord DEF COORD_63 Coordinate { point [
  1144. 0.1677282 -0.87795276 0.27583766,0.15906678 -0.9015748 0.28386762,
  1145. 0.15969824 -0.88976378 0.26717625] }
  1146. coordIndex [
  1147. 1,2,0,-1]
  1148. normalPerVertex TRUE
  1149. normal DEF NORM_63 Normal { vector [
  1150. 0.87631963 -0.40824829 -0.25572885,0.87631963 -0.40824829 -0.25572885,
  1151. 0.87631963 -0.40824829 -0.25572885] }
  1152. }
  1153. }
  1154. DEF SHAPE_64 Shape {
  1155. appearance USE APP_1
  1156. geometry DEF FACE_64 IndexedFaceSet {
  1157. coord DEF COORD_64 Coordinate { point [
  1158. 0.2774179 -0.53546687 0.26826651,0.2774179 -0.56689533 0.26826651,
  1159. 0.27214331 -0.54133858 0.24858147,0.27616001 -0.53574327 0.26590608,
  1160. 0.27507354 -0.53623733 0.26348587,0.27469267 -0.53647942 0.26251837,
  1161. 0.2741646 -0.53689022 0.26103423,0.27343053 -0.53765803 0.25856643,
  1162. 0.2729662 -0.53833143 0.25658886,0.27246265 -0.53942292 0.25358578,
  1163. 0.27234816 -0.53979654 0.25259271,0.27214331 -0.56102362 0.24858147,
  1164. 0.27616001 -0.56661893 0.26590608,0.27507354 -0.56612488 0.26348587,
  1165. 0.27469267 -0.56588278 0.26251837,0.2741646 -0.56547198 0.26103423,
  1166. 0.27343053 -0.56470418 0.25856643,0.2729662 -0.56403077 0.25658886,
  1167. 0.27246265 -0.56293929 0.25358578,0.27234816 -0.56256566 0.25259271] }
  1168. coordIndex [
  1169. 12,1,0,-1,12,0,3,-1,13,3,4,-1,13,12,3,-1,14,4,5,-1,14,13,4,-1,15,5,6,-1,15,14,5,-1,
  1170. 16,6,7,-1,16,15,6,-1,17,7,8,-1,17,16,7,-1,18,8,9,-1,18,17,8,-1,19,9,10,-1,19,18,9,-1,
  1171. 11,10,2,-1,11,19,10,-1]
  1172. normalPerVertex TRUE
  1173. normal DEF NORM_64 Normal { vector [
  1174. -0.88250983 0 0.47029394,-0.88250983 0 0.47029394,
  1175. -0.99869844 0 0.051004187,-0.90266586 0 0.43034213,
  1176. -0.92050365 0 0.39073396,-0.93931586 0 0.34305352,
  1177. -0.95482383 0 0.29717242,-0.96799911 0 0.25095362,
  1178. -0.98334058 0 0.18177269,-0.98936453 0 0.14545727,
  1179. -0.99828758 0 0.058497153,-0.99869844 0 0.051004187,
  1180. -0.89277597 0 0.4505009,-0.91537038 0 0.4026128,
  1181. -0.9356165 0 0.35301809,-0.94976213 0 0.31297267,
  1182. -0.96299144 0 0.26953199,-0.97938462 0 0.20200435,
  1183. -0.9873592 0 0.15849864,-0.99737726 0 0.072378119] }
  1184. }
  1185. }
  1186. DEF SHAPE_65 Shape {
  1187. appearance USE APP_1
  1188. geometry DEF FACE_65 IndexedFaceSet {
  1189. coord DEF COORD_65 Coordinate { point [
  1190. -0.25935276 -0.9015748 0.086598819,-0.27116378 -0.9015748 0.086598819,
  1191. -0.27579813 -0.9015748 0.091233167,-0.26508812 -0.9015748 0.08712542,
  1192. -0.2706317 -0.9015748 0.088687616] }
  1193. coordIndex [
  1194. 4,2,1,-1,3,4,1,-1,1,0,3,-1]
  1195. normalPerVertex TRUE
  1196. normal DEF NORM_65 Normal { vector [
  1197. 0 0 1,0 -1 0,
  1198. 0 0 1,0 -1 0,
  1199. 0 -1 0] }
  1200. }
  1201. }
  1202. DEF SHAPE_66 Shape {
  1203. appearance USE APP_1
  1204. geometry DEF FACE_66 IndexedFaceSet {
  1205. coord DEF COORD_66 Coordinate { point [
  1206. 0.27214331 -0.9015748 0.086598819,0.27677765 -0.9015748 0.091233167,
  1207. 0.26033228 -0.9015748 0.086598819,0.26606765 -0.9015748 0.08712542,
  1208. 0.27161123 -0.9015748 0.088687616] }
  1209. coordIndex [
  1210. 4,0,1,-1,3,0,4,-1,0,3,2,-1]
  1211. normalPerVertex TRUE
  1212. normal DEF NORM_66 Normal { vector [
  1213. 0 -1 0,0 0 1,
  1214. 0 0 1,0 -1 0,
  1215. 0 -1 0] }
  1216. }
  1217. }
  1218. DEF SHAPE_67 Shape {
  1219. appearance USE APP_1
  1220. geometry DEF FACE_67 IndexedFaceSet {
  1221. coord DEF COORD_67 Coordinate { point [
  1222. 0.27214331 -0.83070866 0.086598819,0.27677765 -0.83070866 0.091233167,
  1223. 0.26033228 -0.83070866 0.086598819,0.26606765 -0.83070866 0.08712542,
  1224. 0.27161123 -0.83070866 0.088687616] }
  1225. coordIndex [
  1226. 4,1,0,-1,3,4,0,-1,0,2,3,-1]
  1227. normalPerVertex TRUE
  1228. normal DEF NORM_67 Normal { vector [
  1229. 0 1 0,0 0 1,
  1230. 0 0 1,0 1 0,
  1231. 0 1 0] }
  1232. }
  1233. }
  1234. DEF SHAPE_68 Shape {
  1235. appearance USE APP_1
  1236. geometry DEF FACE_68 IndexedFaceSet {
  1237. coord DEF COORD_68 Coordinate { point [
  1238. 0.45718268 -0.83661417 0.031480709,0.45718268 -0.89566929 0.031480709,
  1239. 0.58710394 -0.89566929 0.031480709,0.58710394 -0.83661417 0.031480709] }
  1240. coordIndex [
  1241. 2,0,1,-1,2,3,0,-1]
  1242. normalPerVertex TRUE
  1243. normal DEF NORM_68 Normal { vector [
  1244. 0 0 1,0 0 1,
  1245. 0 0 1,0 0 1] }
  1246. }
  1247. }
  1248. DEF SHAPE_69 Shape {
  1249. appearance USE APP_1
  1250. geometry DEF FACE_69 IndexedFaceSet {
  1251. coord DEF COORD_69 Coordinate { point [
  1252. 0.26033228 -0.9015748 0.086598819,0.27677765 -0.9015748 0.091233167,
  1253. 0.26606765 -0.9015748 0.08712542,0.27161123 -0.9015748 0.088687616,
  1254. 0.26033228 -0.83070866 0.086598819,0.27677765 -0.83070866 0.091233167,
  1255. 0.26606765 -0.83070866 0.08712542,0.27161123 -0.83070866 0.088687616] }
  1256. coordIndex [
  1257. 2,4,0,-1,2,6,4,-1,3,7,6,-1,3,6,2,-1,1,5,7,-1,1,7,3,-1]
  1258. normalPerVertex TRUE
  1259. normal DEF NORM_69 Normal { vector [
  1260. -0.091431938 0 0.99581133,-0.44197487 0 0.89702743,
  1261. -0.15193298 0 0.9883908,-0.32937663 0 0.94419862,
  1262. -0.091431938 0 0.99581133,-0.44197487 0 0.89702743,
  1263. -0.21209241 0 0.97724962,-0.38650143 0 0.92228881] }
  1264. }
  1265. }
  1266. DEF SHAPE_70 Shape {
  1267. appearance USE APP_1
  1268. geometry DEF FACE_70 IndexedFaceSet {
  1269. coord DEF COORD_70 Coordinate { point [
  1270. 0.28789134 -0.9015748 0.25589016,0.28001732 -0.89370079 0.25589016,
  1271. 0.28644503 -0.90143763 0.2545016,0.28614639 -0.90137363 0.25425273,
  1272. 0.28567375 -0.90124572 0.25388707,0.2848751 -0.90095099 0.25335259,
  1273. 0.28476521 -0.90090222 0.25328776,0.28370471 -0.90031776 0.25278283,
  1274. 0.28359059 -0.90024145 0.25274273,0.28296559 -0.89976963 0.25258027,
  1275. 0.28275871 -0.89959126 0.25255001,0.28238003 -0.89923172 0.25252972,
  1276. 0.28199295 -0.8988127 0.25256359,0.28184853 -0.89864075 0.25259279,
  1277. 0.28138309 -0.89801413 0.25276375,0.28134571 -0.89795812 0.25278351,
  1278. 0.28083621 -0.89707538 0.2531794,0.28067365 -0.89672898 0.25337439,
  1279. 0.28046046 -0.89619455 0.25371511,0.28037066 -0.89592878 0.25390177,
  1280. 0.28016769 -0.8951536 0.2545087,0.28014991 -0.89506469 0.25458414,
  1281. 0.28004905 -0.89436576 0.25521849,0.28545813 -0.90118942 0.25589016,
  1282. 0.28326311 -0.900071 0.25589016,0.28152113 -0.89832902 0.25589016,
  1283. 0.2804027 -0.89613399 0.25589016] }
  1284. coordIndex [
  1285. 22,26,1,-1,21,25,26,-1,21,26,22,-1,20,25,21,-1,19,24,25,-1,19,25,20,-1,2,0,23,-1,2,23,24,-1,
  1286. 3,24,19,-1,3,2,24,-1,4,18,17,-1,4,19,18,-1,4,3,19,-1,5,17,16,-1,5,4,17,-1,6,16,15,-1,
  1287. 6,5,16,-1,9,11,10,-1,9,12,11,-1,8,13,12,-1,8,12,9,-1,7,14,13,-1,7,15,14,-1,7,6,15,-1,
  1288. 7,13,8,-1]
  1289. normalPerVertex TRUE
  1290. normal DEF NORM_70 Normal { vector [
  1291. 0 0 1,0 0 1,
  1292. 0 0 1,-0.61811603 -0.71672378 -0.32286156,
  1293. 0 0 1,0 0 1,
  1294. 0 0 1,0 0 1,
  1295. 0 0 1,0 0 1,
  1296. 0 0 1,0 0 1,
  1297. 0 0 1,0 0 1,
  1298. 0 0 1,0 0 1,
  1299. 0 0 1,0 0 1,
  1300. 0 0 1,-0.69622969 -0.66656287 -0.26637972,
  1301. 0 0 1,0 0 1,
  1302. 0 0 1,0 0 1,
  1303. -0.57463036 -0.70527527 -0.41519482,0 0 1,
  1304. 0 0 1] }
  1305. }
  1306. }
  1307. DEF SHAPE_71 Shape {
  1308. appearance USE APP_1
  1309. geometry DEF FACE_71 IndexedFaceSet {
  1310. coord DEF COORD_71 Coordinate { point [
  1311. 0.28789134 -0.9015748 0.25589016,0.28001732 -0.89370079 0.25589016,
  1312. 0.28644503 -0.90143763 0.2545016,0.28614639 -0.90137363 0.25425273,
  1313. 0.28567375 -0.90124572 0.25388707,0.2848751 -0.90095099 0.25335259,
  1314. 0.28476521 -0.90090222 0.25328776,0.28370471 -0.90031776 0.25278283,
  1315. 0.28359059 -0.90024145 0.25274273,0.28296559 -0.89976963 0.25258027,
  1316. 0.28275871 -0.89959126 0.25255001,0.28238003 -0.89923172 0.25252972,
  1317. 0.28199295 -0.8988127 0.25256359,0.28184853 -0.89864075 0.25259279,
  1318. 0.28138309 -0.89801413 0.25276375,0.28134571 -0.89795812 0.25278351,
  1319. 0.28083621 -0.89707538 0.2531794,0.28067365 -0.89672898 0.25337439,
  1320. 0.28046046 -0.89619455 0.25371511,0.28037066 -0.89592878 0.25390177,
  1321. 0.28016769 -0.8951536 0.2545087,0.28014991 -0.89506469 0.25458414,
  1322. 0.28004905 -0.89436576 0.25521849,0.28026195 -0.89917428 0.25034406,
  1323. 0.2801564 -0.8977842 0.25170652,0.2800798 -0.89640779 0.2530852,
  1324. 0.28003311 -0.89504625 0.25447982,0.28046771 -0.9015748 0.24801614] }
  1325. coordIndex [
  1326. 26,19,20,-1,26,20,21,-1,26,25,19,-1,22,26,21,-1,26,22,1,-1,0,2,27,-1,27,2,3,-1,27,3,4,-1,
  1327. 27,4,5,-1,27,5,6,-1,27,6,7,-1,27,7,8,-1,27,8,9,-1,23,9,10,-1,23,10,11,-1,23,11,12,-1,
  1328. 23,12,13,-1,23,27,9,-1,24,13,14,-1,24,14,15,-1,24,15,16,-1,24,23,13,-1,25,16,17,-1,25,17,18,-1,
  1329. 25,18,19,-1,25,24,16,-1]
  1330. normalPerVertex TRUE
  1331. normal DEF NORM_71 Normal { vector [
  1332. 0 0 1,0 0 1,
  1333. 0 0 1,0 0 1,
  1334. 0 0 1,0 0 1,
  1335. 0 0 1,0 0 1,
  1336. 0 0 1,-0.58834994 -0.58834994 0.55469695,
  1337. 0 0 1,0 0 1,
  1338. 0 0 1,0 0 1,
  1339. 0 0 1,0 0 1,
  1340. 0 0 1,0 0 1,
  1341. 0 0 1,0 0 1,
  1342. 0 0 1,0 0 1,
  1343. 0 0 1,-0.58834994 -0.58834994 0.55469695,
  1344. 0 0 1,0 0 1,
  1345. 0 0 1,-0.58834994 -0.58834994 0.55469695] }
  1346. }
  1347. }
  1348. DEF SHAPE_72 Shape {
  1349. appearance USE APP_1
  1350. geometry DEF FACE_72 IndexedFaceSet {
  1351. coord DEF COORD_72 Coordinate { point [
  1352. 0.28845667 -0.88188976 0.28738622,0.28845667 -0.8503937 0.28738622,
  1353. 0.28026195 -0.88188976 0.25034406,0.28043892 -0.88188976 0.26316589,
  1354. 0.28320875 -0.88188976 0.27568622,0.28026195 -0.89917428 0.25034406,
  1355. 0.28001732 -0.89370079 0.25589016,0.2801564 -0.8977842 0.25170652,
  1356. 0.2800798 -0.89640779 0.2530852,0.28003311 -0.89504625 0.25447982,
  1357. 0.29182835 -0.89370079 0.29261212,0.2853621 -0.89370079 0.28128289,
  1358. 0.281368 -0.89370079 0.26886473,0.29182835 -0.83858268 0.29261212,
  1359. 0.28001732 -0.83858268 0.25589016,0.2853621 -0.83858268 0.28128289,
  1360. 0.281368 -0.83858268 0.26886473,0.28026195 -0.83310918 0.25034406,
  1361. 0.2801564 -0.83449926 0.25170652,0.2800798 -0.83587567 0.2530852,
  1362. 0.28003311 -0.83723722 0.25447982,0.28026195 -0.8503937 0.25034406,
  1363. 0.28043892 -0.8503937 0.26316589,0.28320875 -0.8503937 0.27568622] }
  1364. coordIndex [
  1365. 2,5,7,-1,2,7,8,-1,2,8,9,-1,2,9,6,-1,3,6,12,-1,3,2,6,-1,18,17,21,-1,4,3,12,-1,
  1366. 19,18,21,-1,11,4,12,-1,20,19,21,-1,14,20,21,-1,22,14,21,-1,0,4,11,-1,10,0,11,-1,16,14,22,-1,
  1367. 23,16,22,-1,15,16,23,-1,1,15,23,-1,13,1,0,-1,13,0,10,-1,13,15,1,-1]
  1368. normalPerVertex TRUE
  1369. normal DEF NORM_72 Normal { vector [
  1370. -0.85978235 -0.00027274292 0.51066058,-0.87245632 0.00045935733 0.48869188,
  1371. -0.99977792 0.018396416 -0.010279913,-0.99373249 0.0085927701 0.11145363,
  1372. -0.95019984 0.0086559726 0.311521,-0.99701297 0 -0.077234317,
  1373. -0.99858221 5.5562457e-05 0.053231267,-0.99774092 0.00086722873 -0.067173679,
  1374. -0.99884809 0.003495828 -0.047856876,-0.99951948 0.007968641 -0.029955077,
  1375. -0.84926862 -0.008871234 0.52788646,-0.91420611 -0.010081377 0.40512411,
  1376. -0.97780406 -0.010026617 0.20928135,-0.84675965 0.0063625337 0.5319376,
  1377. -0.99858221 -5.5562457e-05 0.053231267,-0.91420611 0.010081377 0.40512411,
  1378. -0.97780406 0.010026617 0.20928135,-0.99701297 0 -0.077234317,
  1379. -0.99774092 -0.00086722873 -0.067173679,-0.99884809 -0.003495828 -0.047856876,
  1380. -0.99951948 -0.007968641 -0.029955077,-0.99977792 -0.018396416 -0.010279913,
  1381. -0.99373249 -0.0085927701 0.11145363,-0.95019984 -0.0086559726 0.311521] }
  1382. }
  1383. }
  1384. DEF SHAPE_73 Shape {
  1385. appearance USE APP_1
  1386. geometry DEF FACE_73 IndexedFaceSet {
  1387. coord DEF COORD_73 Coordinate { point [
  1388. 0.27804882 -0.88188976 0.24456701,0.27804882 -0.88188976 0.2693593,
  1389. 0.2774179 -0.88185596 0.26826651,0.27214331 -0.87598425 0.24858147,
  1390. 0.27616001 -0.88157956 0.26590608,0.27507354 -0.88108551 0.26348587,
  1391. 0.27469267 -0.88084341 0.26251837,0.2741646 -0.88043261 0.26103423,
  1392. 0.27343053 -0.87966481 0.25856643,0.2729662 -0.8789914 0.25658886,
  1393. 0.27246265 -0.87789992 0.25358578,0.27234816 -0.87752629 0.25259271,
  1394. 0.27214331 -0.87598425 0.24560831,0.27652036 -0.88168854 0.24483652,
  1395. 0.27509606 -0.88109858 0.24508766,0.27387299 -0.88016008 0.24530332,
  1396. 0.27301354 -0.87906987 0.24545486,0.2724769 -0.87794097 0.24554949,
  1397. 0.2722273 -0.87697673 0.2455935] }
  1398. coordIndex [
  1399. 18,3,12,-1,11,18,17,-1,11,3,18,-1,10,11,17,-1,16,10,17,-1,9,10,16,-1,8,16,15,-1,8,9,16,-1,
  1400. 7,15,14,-1,7,8,15,-1,6,7,14,-1,5,14,13,-1,5,6,14,-1,4,5,13,-1,2,13,0,-1,2,4,13,-1,
  1401. 1,2,0,-1]
  1402. normalPerVertex TRUE
  1403. normal DEF NORM_73 Normal { vector [
  1404. -0.10765424 -0.99418734 -0.0014480699,-0.053494609 -0.99856814 0,
  1405. -0.1461534 -0.98926183 -0.0004732566,0 0 1,
  1406. -0.31145719 -0.9502601 -0.00041176618,-0.41493726 -0.90984961 -0.00087451284,
  1407. -0.58068585 -0.8141263 -0.0015206773,-0.64568061 -0.76360652 -0.0012769434,
  1408. -0.77326689 -0.63408035 -0.00065475516,-0.87640777 -0.48156963 -0.00033276502,
  1409. -0.91235004 -0.40941096 -0.00025470327,-0.98104064 -0.19378187 0.0028005759,
  1410. 0 0 1,-0.27451428 -0.96158271 -0.00078134675,
  1411. -0.51730494 -0.85580034 -0.001177531,-0.69974166 -0.7143942 -0.0015941984,
  1412. -0.85261915 -0.5225316 -0.0011443197,-0.93769342 -0.34746291 -0.00075989435,
  1413. -0.98725903 -0.15909555 0.002866171] }
  1414. }
  1415. }
  1416. DEF SHAPE_74 Shape {
  1417. appearance USE APP_1
  1418. geometry DEF FACE_74 IndexedFaceSet {
  1419. coord DEF COORD_74 Coordinate { point [
  1420. 0.27214331 -0.85629921 0.24560831,0.27214331 -0.87598425 0.24560831,
  1421. 0.27214331 -0.87598425 0.24858147,0.27214331 -0.85629921 0.24858147] }
  1422. coordIndex [
  1423. 1,2,3,-1,1,3,0,-1]
  1424. normalPerVertex TRUE
  1425. normal DEF NORM_74 Normal { vector [
  1426. -1 0 0,-1 0 0,
  1427. -1 0 0,-1 0 0] }
  1428. }
  1429. }
  1430. DEF SHAPE_75 Shape {
  1431. appearance USE APP_1
  1432. geometry DEF FACE_75 IndexedFaceSet {
  1433. coord DEF COORD_75 Coordinate { point [
  1434. 0.27804882 -0.8503937 0.24456701,0.27214331 -0.85629921 0.24560831,
  1435. 0.27652036 -0.85059493 0.24483652,0.27509606 -0.85118489 0.24508766,
  1436. 0.27387299 -0.85212339 0.24530332,0.27301354 -0.85321359 0.24545486,
  1437. 0.2724769 -0.85434249 0.24554949,0.2722273 -0.85530674 0.2455935,
  1438. 0.27214331 -0.85629921 0.24858147,0.2774179 -0.8504275 0.26826651,
  1439. 0.27616001 -0.8507039 0.26590608,0.27507354 -0.85119796 0.26348587,
  1440. 0.27469267 -0.85144005 0.26251837,0.2741646 -0.85185085 0.26103423,
  1441. 0.27343053 -0.85261866 0.25856643,0.2729662 -0.85329206 0.25658886,
  1442. 0.27246265 -0.85438355 0.25358578,0.27234816 -0.85475717 0.25259271,
  1443. 0.27804882 -0.8503937 0.2693593] }
  1444. coordIndex [
  1445. 9,0,2,-1,9,18,0,-1,10,9,2,-1,11,2,3,-1,11,10,2,-1,12,11,3,-1,13,3,4,-1,13,12,3,-1,
  1446. 14,4,5,-1,14,13,4,-1,15,14,5,-1,16,5,6,-1,16,15,5,-1,17,6,7,-1,17,16,6,-1,8,7,1,-1,
  1447. 8,17,7,-1]
  1448. normalPerVertex TRUE
  1449. normal DEF NORM_75 Normal { vector [
  1450. -0.10765424 0.99418734 -0.0014480699,0 0 1,
  1451. -0.27451428 0.96158271 -0.00078134675,-0.51730494 0.85580034 -0.001177531,
  1452. -0.69974166 0.7143942 -0.0015941984,-0.85261915 0.5225316 -0.0011443197,
  1453. -0.93769342 0.34746291 -0.00075989435,-0.98725903 0.15909555 0.002866171,
  1454. 0 0 1,-0.1461534 0.98926183 -0.0004732566,
  1455. -0.31145719 0.9502601 -0.00041176618,-0.41493726 0.90984961 -0.00087451284,
  1456. -0.58068585 0.8141263 -0.0015206773,-0.64568061 0.76360652 -0.0012769434,
  1457. -0.77326689 0.63408035 -0.00065475516,-0.87640777 0.48156963 -0.00033276502,
  1458. -0.91235004 0.40941096 -0.00025470327,-0.98104064 0.19378187 0.0028005759,
  1459. -0.053494609 0.99856814 0] }
  1460. }
  1461. }
  1462. DEF SHAPE_76 Shape {
  1463. appearance USE APP_1
  1464. geometry DEF FACE_76 IndexedFaceSet {
  1465. coord DEF COORD_76 Coordinate { point [
  1466. 0.28081569 -0.8503937 0.24407913,0.28081569 -0.88188976 0.24407913,
  1467. 0.27804882 -0.88188976 0.24456701,0.27214331 -0.87598425 0.24560831,
  1468. 0.27652036 -0.88168854 0.24483652,0.27509606 -0.88109858 0.24508766,
  1469. 0.27387299 -0.88016008 0.24530332,0.27301354 -0.87906987 0.24545486,
  1470. 0.2724769 -0.87794097 0.24554949,0.2722273 -0.87697673 0.2455935,
  1471. 0.27214331 -0.85629921 0.24560831,0.27804882 -0.8503937 0.24456701,
  1472. 0.27652036 -0.85059493 0.24483652,0.27509606 -0.85118489 0.24508766,
  1473. 0.27387299 -0.85212339 0.24530332,0.27301354 -0.85321359 0.24545486,
  1474. 0.2724769 -0.85434249 0.24554949,0.2722273 -0.85530674 0.2455935] }
  1475. coordIndex [
  1476. 10,13,12,-1,10,14,13,-1,10,15,14,-1,10,16,15,-1,10,17,16,-1,11,10,12,-1,0,10,11,-1,8,9,3,-1,
  1477. 7,8,3,-1,6,7,3,-1,5,6,3,-1,4,5,3,-1,2,4,3,-1,1,3,10,-1,1,10,0,-1,1,2,3,-1]
  1478. normalPerVertex TRUE
  1479. normal DEF NORM_76 Normal { vector [
  1480. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  1481. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  1482. 0 0 1,0 0 1,
  1483. 0 0 1,0 0 1,
  1484. 0 0 1,0 0 1,
  1485. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  1486. 0 0 1,0 0 1,
  1487. 0 0 1,0 0 1,
  1488. 0 0 1,0 0 1] }
  1489. }
  1490. }
  1491. DEF SHAPE_77 Shape {
  1492. appearance USE APP_1
  1493. geometry DEF FACE_77 IndexedFaceSet {
  1494. coord DEF COORD_77 Coordinate { point [
  1495. 0.27804882 -0.8503937 0.2693593,0.28845667 -0.8503937 0.28738622,
  1496. 0.28026195 -0.8503937 0.25034406,0.28043892 -0.8503937 0.26316589,
  1497. 0.28320875 -0.8503937 0.27568622,0.28081569 -0.8503937 0.24407913,
  1498. 0.27804882 -0.8503937 0.24456701] }
  1499. coordIndex [
  1500. 2,5,6,-1,0,3,2,-1,0,2,6,-1,4,3,0,-1,1,4,0,-1]
  1501. normalPerVertex TRUE
  1502. normal DEF NORM_77 Normal { vector [
  1503. 0 1 0,0 1 0,
  1504. 0 1 0,0 1 0,
  1505. 0 1 0,0 1 0,
  1506. 0 1 0] }
  1507. }
  1508. }
  1509. DEF SHAPE_78 Shape {
  1510. appearance USE APP_1
  1511. geometry DEF FACE_78 IndexedFaceSet {
  1512. coord DEF COORD_78 Coordinate { point [
  1513. 0.29182835 -0.83070866 0.27634745,0.28789134 -0.83070866 0.25589016,
  1514. 0.28965289 -0.83070866 0.26971347,0.2883335 -0.83070866 0.26285771,
  1515. 0.29182835 -0.83070866 0.11809488,0.29170603 -0.83070866 0.12086793,
  1516. 0.29181475 -0.83070866 0.1190203,0.29177397 -0.83070866 0.11994491,
  1517. 0.28046771 -0.83070866 0.24801614] }
  1518. coordIndex [
  1519. 8,1,5,-1,0,3,2,-1,0,1,3,-1,0,4,6,-1,0,6,7,-1,0,7,5,-1,0,5,1,-1]
  1520. normalPerVertex TRUE
  1521. normal DEF NORM_78 Normal { vector [
  1522. 0 1 0,0 1 0,
  1523. 0 0 1,0 1 0,
  1524. 0 0 1,0 1 0,
  1525. 0 0 1,0 1 0,
  1526. 0 1 0] }
  1527. }
  1528. }
  1529. DEF SHAPE_79 Shape {
  1530. appearance USE APP_1
  1531. geometry DEF FACE_79 IndexedFaceSet {
  1532. coord DEF COORD_79 Coordinate { point [
  1533. 0.28789134 -0.9015748 0.25589016,0.28046771 -0.9015748 0.24801614,
  1534. 0.29170603 -0.9015748 0.12086793,0.29182835 -0.9015748 0.11809488,
  1535. 0.29181475 -0.9015748 0.1190203,0.29177397 -0.9015748 0.11994491,
  1536. 0.29182835 -0.9015748 0.27634745,0.28965289 -0.9015748 0.26971347,
  1537. 0.2883335 -0.9015748 0.26285771] }
  1538. coordIndex [
  1539. 1,2,0,-1,6,7,8,-1,6,8,0,-1,6,4,3,-1,6,5,4,-1,6,2,5,-1,6,0,2,-1]
  1540. normalPerVertex TRUE
  1541. normal DEF NORM_79 Normal { vector [
  1542. 0 -1 0,0 -1 0,
  1543. 0 -1 0,0 0 1,
  1544. 0 0 1,0 -1 0,
  1545. 0 -1 0,0 0 1,
  1546. 0 -1 0] }
  1547. }
  1548. }
  1549. DEF SHAPE_80 Shape {
  1550. appearance USE APP_1
  1551. geometry DEF FACE_80 IndexedFaceSet {
  1552. coord DEF COORD_80 Coordinate { point [
  1553. 0.28046771 -0.9015748 0.24801614,0.29170603 -0.9015748 0.12086793,
  1554. 0.28026195 -0.89917428 0.25034406,0.28026195 -0.88188976 0.25034406,
  1555. 0.28081569 -0.88188976 0.24407913,0.28081569 -0.8503937 0.24407913,
  1556. 0.28026195 -0.8503937 0.25034406,0.28026195 -0.83310918 0.25034406,
  1557. 0.28046771 -0.83070866 0.24801614,0.29170603 -0.83070866 0.12086793] }
  1558. coordIndex [
  1559. 4,1,0,-1,4,0,2,-1,3,4,2,-1,5,9,1,-1,5,1,4,-1,7,5,6,-1,8,9,5,-1,8,5,7,-1]
  1560. normalPerVertex TRUE
  1561. normal DEF NORM_80 Normal { vector [
  1562. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  1563. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  1564. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  1565. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  1566. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352] }
  1567. }
  1568. }
  1569. DEF SHAPE_81 Shape {
  1570. appearance USE APP_1
  1571. geometry DEF FACE_81 IndexedFaceSet {
  1572. coord DEF COORD_81 Coordinate { point [
  1573. -0.28691181 -0.51574803 0.25589016,-0.2790378 -0.52362205 0.25589016,
  1574. -0.2854655 -0.51588521 0.2545016,-0.28516687 -0.5159492 0.25425273,
  1575. -0.28469422 -0.51607711 0.25388707,-0.28389557 -0.51637185 0.25335259,
  1576. -0.28378569 -0.51642061 0.25328776,-0.28272518 -0.51700507 0.25278283,
  1577. -0.28261106 -0.51708139 0.25274273,-0.28198607 -0.51755321 0.25258027,
  1578. -0.28177918 -0.51773157 0.25255001,-0.2814005 -0.51809111 0.25252972,
  1579. -0.28101342 -0.51851013 0.25256359,-0.280869 -0.51868208 0.25259279,
  1580. -0.28040356 -0.51930871 0.25276375,-0.28036618 -0.51936471 0.25278351,
  1581. -0.27985669 -0.52024746 0.2531794,-0.27969412 -0.52059385 0.25337439,
  1582. -0.27948093 -0.52112828 0.25371511,-0.27939113 -0.52139406 0.25390177,
  1583. -0.27918817 -0.52216924 0.2545087,-0.27917039 -0.52225814 0.25458414,
  1584. -0.27906952 -0.52295707 0.25521849,-0.27928242 -0.51814855 0.25034406,
  1585. -0.27917688 -0.51953863 0.25170652,-0.27910028 -0.52091504 0.2530852,
  1586. -0.27905359 -0.52227659 0.25447982,-0.27948818 -0.51574803 0.24801614] }
  1587. coordIndex [
  1588. 26,19,20,-1,26,20,21,-1,26,25,19,-1,22,26,21,-1,26,22,1,-1,0,2,27,-1,27,2,3,-1,27,3,4,-1,
  1589. 27,4,5,-1,27,5,6,-1,27,6,7,-1,27,7,8,-1,27,8,9,-1,23,9,10,-1,23,10,11,-1,23,11,12,-1,
  1590. 23,12,13,-1,23,27,9,-1,24,13,14,-1,24,14,15,-1,24,15,16,-1,24,23,13,-1,25,16,17,-1,25,17,18,-1,
  1591. 25,18,19,-1,25,24,16,-1]
  1592. normalPerVertex TRUE
  1593. normal DEF NORM_81 Normal { vector [
  1594. 0 0 1,0 0 1,
  1595. 0 0 1,0 0 1,
  1596. 0 0 1,0 0 1,
  1597. 0 0 1,0 0 1,
  1598. 0 0 1,0.58834994 0.58834994 0.55469695,
  1599. 0 0 1,0 0 1,
  1600. 0 0 1,0 0 1,
  1601. 0 0 1,0 0 1,
  1602. 0 0 1,0 0 1,
  1603. 0 0 1,0 0 1,
  1604. 0 0 1,0 0 1,
  1605. 0 0 1,0.58834994 0.58834994 0.55469695,
  1606. 0 0 1,0 0 1,
  1607. 0 0 1,0.58834994 0.58834994 0.55469695] }
  1608. }
  1609. }
  1610. DEF SHAPE_82 Shape {
  1611. appearance USE APP_1
  1612. geometry DEF FACE_82 IndexedFaceSet {
  1613. coord DEF COORD_82 Coordinate { point [
  1614. 0.287194 -0.9015748 0.10164951,0.29182835 -0.9015748 0.10628386,
  1615. 0.29182835 -0.9015748 0.11809488,0.28973955 -0.9015748 0.10681593,
  1616. 0.29130174 -0.9015748 0.11235951] }
  1617. coordIndex [
  1618. 3,0,1,-1,4,3,1,-1,2,4,1,-1]
  1619. normalPerVertex TRUE
  1620. normal DEF NORM_82 Normal { vector [
  1621. 0 0 1,0 -1 0,
  1622. 0 0 1,0 -1 0,
  1623. 0 -1 0] }
  1624. }
  1625. }
  1626. DEF SHAPE_83 Shape {
  1627. appearance USE APP_1
  1628. geometry DEF FACE_83 IndexedFaceSet {
  1629. coord DEF COORD_83 Coordinate { point [
  1630. 0.27804882 -0.53543307 0.2693593,0.28845667 -0.53543307 0.28738622,
  1631. 0.28026195 -0.53543307 0.25034406,0.28043892 -0.53543307 0.26316589,
  1632. 0.28320875 -0.53543307 0.27568622,0.28081569 -0.53543307 0.24407913,
  1633. 0.27804882 -0.53543307 0.24456701] }
  1634. coordIndex [
  1635. 2,5,6,-1,0,3,2,-1,0,2,6,-1,4,3,0,-1,1,4,0,-1]
  1636. normalPerVertex TRUE
  1637. normal DEF NORM_83 Normal { vector [
  1638. 0 1 0,0 1 0,
  1639. 0 1 0,0 1 0,
  1640. 0 1 0,0 1 0,
  1641. 0 1 0] }
  1642. }
  1643. }
  1644. DEF SHAPE_84 Shape {
  1645. appearance USE APP_1
  1646. geometry DEF FACE_84 IndexedFaceSet {
  1647. coord DEF COORD_84 Coordinate { point [
  1648. 0.2774179 -0.8504275 0.26826651,0.2774179 -0.88185596 0.26826651,
  1649. 0.27214331 -0.85629921 0.24858147,0.27616001 -0.8507039 0.26590608,
  1650. 0.27507354 -0.85119796 0.26348587,0.27469267 -0.85144005 0.26251837,
  1651. 0.2741646 -0.85185085 0.26103423,0.27343053 -0.85261866 0.25856643,
  1652. 0.2729662 -0.85329206 0.25658886,0.27246265 -0.85438355 0.25358578,
  1653. 0.27234816 -0.85475717 0.25259271,0.27214331 -0.87598425 0.24858147,
  1654. 0.27616001 -0.88157956 0.26590608,0.27507354 -0.88108551 0.26348587,
  1655. 0.27469267 -0.88084341 0.26251837,0.2741646 -0.88043261 0.26103423,
  1656. 0.27343053 -0.87966481 0.25856643,0.2729662 -0.8789914 0.25658886,
  1657. 0.27246265 -0.87789992 0.25358578,0.27234816 -0.87752629 0.25259271] }
  1658. coordIndex [
  1659. 12,1,0,-1,12,0,3,-1,13,3,4,-1,13,12,3,-1,14,4,5,-1,14,13,4,-1,15,5,6,-1,15,14,5,-1,
  1660. 16,6,7,-1,16,15,6,-1,17,7,8,-1,17,16,7,-1,18,8,9,-1,18,17,8,-1,19,9,10,-1,19,18,9,-1,
  1661. 11,10,2,-1,11,19,10,-1]
  1662. normalPerVertex TRUE
  1663. normal DEF NORM_84 Normal { vector [
  1664. -0.88250983 0 0.47029394,-0.88250983 0 0.47029394,
  1665. -0.99869844 0 0.051004187,-0.90266586 0 0.43034213,
  1666. -0.92050365 0 0.39073396,-0.93931586 0 0.34305352,
  1667. -0.95482383 0 0.29717242,-0.96799911 0 0.25095362,
  1668. -0.98334058 0 0.18177269,-0.98936453 0 0.14545727,
  1669. -0.99828758 0 0.058497153,-0.99869844 0 0.051004187,
  1670. -0.89277597 0 0.4505009,-0.91537038 0 0.4026128,
  1671. -0.9356165 0 0.35301809,-0.94976213 0 0.31297267,
  1672. -0.96299144 0 0.26953199,-0.97938462 0 0.20200435,
  1673. -0.9873592 0 0.15849864,-0.99737726 0 0.072378119] }
  1674. }
  1675. }
  1676. DEF SHAPE_85 Shape {
  1677. appearance USE APP_1
  1678. geometry DEF FACE_85 IndexedFaceSet {
  1679. coord DEF COORD_85 Coordinate { point [
  1680. 0.2774179 -0.8504275 0.26826651,0.2774179 -0.88185596 0.26826651,
  1681. 0.27804882 -0.88188976 0.2693593,0.28845667 -0.88188976 0.28738622,
  1682. 0.28845667 -0.8503937 0.28738622,0.27804882 -0.8503937 0.2693593] }
  1683. coordIndex [
  1684. 2,3,4,-1,2,4,5,-1,1,5,0,-1,1,2,5,-1]
  1685. normalPerVertex TRUE
  1686. normal DEF NORM_85 Normal { vector [
  1687. -0.8660254 0 0.5,-0.8660254 0 0.5,
  1688. -0.8660254 0 0.5,-0.8660254 0 0.5,
  1689. -0.8660254 0 0.5,-0.8660254 0 0.5] }
  1690. }
  1691. }
  1692. DEF SHAPE_86 Shape {
  1693. appearance USE APP_1
  1694. geometry DEF FACE_86 IndexedFaceSet {
  1695. coord DEF COORD_86 Coordinate { point [
  1696. 0.27804882 -0.88188976 0.24456701,0.27804882 -0.88188976 0.2693593,
  1697. 0.28081569 -0.88188976 0.24407913,0.28026195 -0.88188976 0.25034406,
  1698. 0.28845667 -0.88188976 0.28738622,0.28043892 -0.88188976 0.26316589,
  1699. 0.28320875 -0.88188976 0.27568622] }
  1700. coordIndex [
  1701. 3,0,2,-1,1,3,5,-1,1,0,3,-1,6,1,5,-1,4,1,6,-1]
  1702. normalPerVertex TRUE
  1703. normal DEF NORM_86 Normal { vector [
  1704. 0 -1 0,0 -1 0,
  1705. 0 -1 0,0 -1 0,
  1706. 0 -1 0,0 -1 0,
  1707. 0 -1 0] }
  1708. }
  1709. }
  1710. DEF SHAPE_87 Shape {
  1711. appearance USE APP_1
  1712. geometry DEF FACE_87 IndexedFaceSet {
  1713. coord DEF COORD_87 Coordinate { point [
  1714. 0.28789134 -0.83070866 0.25589016,0.28046771 -0.83070866 0.24801614,
  1715. 0.28026195 -0.83310918 0.25034406,0.28001732 -0.83858268 0.25589016,
  1716. 0.2801564 -0.83449926 0.25170652,0.2800798 -0.83587567 0.2530852,
  1717. 0.28003311 -0.83723722 0.25447982,0.28644503 -0.83084584 0.2545016,
  1718. 0.28614639 -0.83090983 0.25425273,0.28567375 -0.83103774 0.25388707,
  1719. 0.2848751 -0.83133248 0.25335259,0.28476521 -0.83138124 0.25328776,
  1720. 0.28370471 -0.8319657 0.25278283,0.28359059 -0.83204202 0.25274273,
  1721. 0.28296559 -0.83251384 0.25258027,0.28275871 -0.8326922 0.25255001,
  1722. 0.28238003 -0.83305174 0.25252972,0.28199295 -0.83347076 0.25256359,
  1723. 0.28184853 -0.83364271 0.25259279,0.28138309 -0.83426934 0.25276375,
  1724. 0.28134571 -0.83432534 0.25278351,0.28083621 -0.83520809 0.2531794,
  1725. 0.28067365 -0.83555448 0.25337439,0.28046046 -0.83608891 0.25371511,
  1726. 0.28037066 -0.83635469 0.25390177,0.28016769 -0.83712987 0.2545087,
  1727. 0.28014991 -0.83721877 0.25458414,0.28004905 -0.8379177 0.25521849] }
  1728. coordIndex [
  1729. 6,25,24,-1,6,26,25,-1,6,24,5,-1,27,26,6,-1,0,1,7,-1,6,3,27,-1,1,8,7,-1,1,9,8,-1,
  1730. 1,10,9,-1,1,11,10,-1,1,12,11,-1,1,13,12,-1,1,14,13,-1,2,15,14,-1,2,16,15,-1,2,17,16,-1,
  1731. 2,18,17,-1,2,14,1,-1,4,19,18,-1,4,20,19,-1,4,21,20,-1,4,18,2,-1,5,22,21,-1,5,23,22,-1,
  1732. 5,24,23,-1,5,21,4,-1]
  1733. normalPerVertex TRUE
  1734. normal DEF NORM_87 Normal { vector [
  1735. 0 0 1,-0.58834994 0.58834994 0.55469695,
  1736. -0.58834994 0.58834994 0.55469695,0 0 1,
  1737. 0 0 1,0 0 1,
  1738. 0 0 1,0 0 1,
  1739. 0 0 1,0 0 1,
  1740. 0 0 1,0 0 1,
  1741. 0 0 1,0 0 1,
  1742. -0.58834994 0.58834994 0.55469695,0 0 1,
  1743. 0 0 1,0 0 1,
  1744. 0 0 1,0 0 1,
  1745. 0 0 1,0 0 1,
  1746. 0 0 1,0 0 1,
  1747. 0 0 1,0 0 1,
  1748. 0 0 1,0 0 1] }
  1749. }
  1750. }
  1751. DEF SHAPE_88 Shape {
  1752. appearance USE APP_1
  1753. geometry DEF FACE_88 IndexedFaceSet {
  1754. coord DEF COORD_88 Coordinate { point [
  1755. 0.29182835 -0.83858268 0.29261212,0.28001732 -0.83858268 0.25589016,
  1756. 0.2853621 -0.83858268 0.28128289,0.281368 -0.83858268 0.26886473,
  1757. 0.29182835 -0.83070866 0.27634745,0.29182835 -0.83097036 0.28127666,
  1758. 0.29182835 -0.83120679 0.28290754,0.29182835 -0.83135913 0.28370697,
  1759. 0.29182835 -0.8319935 0.28609426,0.29182835 -0.83253567 0.28751128,
  1760. 0.29182835 -0.83294611 0.28836816,0.29182835 -0.83373232 0.28966506,
  1761. 0.29182835 -0.83431937 0.2904168,0.29182835 -0.83494261 0.29106038,
  1762. 0.29182835 -0.83574499 0.29169691,0.29182835 -0.83605539 0.29189283,
  1763. 0.29182835 -0.83648518 0.29212202,0.29182835 -0.83697668 0.29232754,
  1764. 0.29182835 -0.83699537 0.29233421,0.29182835 -0.83748956 0.29248118,
  1765. 0.29182835 -0.83777908 0.29254148,0.28789134 -0.83070866 0.25589016,
  1766. 0.28965289 -0.83070866 0.26971347,0.2883335 -0.83070866 0.26285771,
  1767. 0.28644503 -0.83084584 0.2545016,0.28614639 -0.83090983 0.25425273,
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  1769. 0.28476521 -0.83138124 0.25328776,0.28370471 -0.8319657 0.25278283,
  1770. 0.28359059 -0.83204202 0.25274273,0.28296559 -0.83251384 0.25258027,
  1771. 0.28275871 -0.8326922 0.25255001,0.28238003 -0.83305174 0.25252972,
  1772. 0.28199295 -0.83347076 0.25256359,0.28184853 -0.83364271 0.25259279,
  1773. 0.28138309 -0.83426934 0.25276375,0.28134571 -0.83432534 0.25278351,
  1774. 0.28083621 -0.83520809 0.2531794,0.28067365 -0.83555448 0.25337439,
  1775. 0.28046046 -0.83608891 0.25371511,0.28037066 -0.83635469 0.25390177,
  1776. 0.28016769 -0.83712987 0.2545087,0.28014991 -0.83721877 0.25458414,
  1777. 0.28004905 -0.8379177 0.25521849,0.29050663 -0.83103772 0.27901681,
  1778. 0.28866216 -0.8319657 0.27982927,0.29038302 -0.83347076 0.28694721,
  1779. 0.28747238 -0.83103772 0.27027839,0.28941398 -0.83520807 0.28751908,
  1780. 0.28708716 -0.83347076 0.28052303,0.28552131 -0.8319657 0.27078386,
  1781. 0.28609906 -0.83103772 0.26314245,0.28886214 -0.83721877 0.28784475,
  1782. 0.28605743 -0.83520807 0.28097661,0.28385528 -0.83347076 0.27121548,
  1783. 0.28409975 -0.8319657 0.26339723,0.28563883 -0.83103772 0.25589016,
  1784. 0.28547102 -0.83721877 0.28123491,0.28276604 -0.83520807 0.27149768,
  1785. 0.28239252 -0.83347076 0.26361479,0.28362335 -0.8319657 0.25589016,
  1786. 0.28214575 -0.83721877 0.27165838,0.28127635 -0.83520807 0.26375703,
  1787. 0.28190232 -0.83347076 0.25589016,0.28064072 -0.83721877 0.26383803,
  1788. 0.28077712 -0.83520807 0.25589016,0.28013635 -0.83721877 0.25589016] }
  1789. coordIndex [
  1790. 51,45,48,-1,52,22,23,-1,52,48,22,-1,53,2,0,-1,53,16,15,-1,53,17,16,-1,53,18,17,-1,53,19,18,-1,
  1791. 53,20,19,-1,53,0,20,-1,53,15,49,-1,54,47,50,-1,54,49,47,-1,55,50,46,-1,55,46,51,-1,56,48,52,-1,
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  1795. 62,3,2,-1,62,58,54,-1,62,2,58,-1,62,54,59,-1,46,7,6,-1,46,8,7,-1,46,9,8,-1,63,59,55,-1,
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  1797. 64,61,32,-1,64,60,56,-1,65,1,3,-1,47,10,9,-1,65,62,59,-1,47,11,10,-1,47,12,11,-1,65,3,62,-1,
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  1799. 66,60,64,-1,67,41,42,-1,67,42,43,-1,67,43,44,-1,67,44,1,-1,48,45,4,-1,67,63,66,-1,67,65,63,-1,
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  1801. 51,46,45,-1]
  1802. normalPerVertex TRUE
  1803. normal DEF NORM_88 Normal { vector [
  1804. -0.85785593 -0.11483068 0.50089631,-0.99473254 -0.054739583 0.08666457,
  1805. -0.91799822 -0.036951436 0.39485928,-0.978212 -0.048993833 0.20174459,
  1806. -0.14130243 0.98876959 0.048665332,0 0 1,
  1807. 0 0 1,0 0 1,
  1808. 0 0 1,-0.58895948 0.74964183 0.30193352,
  1809. 0 0 1,0 0 1,
  1810. 0 0 1,0 0 1,
  1811. 0 0 1,0 0 1,
  1812. 0 0 1,0 0 1,
  1813. 0 0 1,0 0 1,
  1814. 0 0 1,-0.1445329 0.9893637 0.01642292,
  1815. -0.14071934 0.98949227 0.033213158,-0.143789 0.98949227 0.015158206,
  1816. 0 0 1,0 0 1,
  1817. 0 0 1,0 0 1,
  1818. 0 0 1,0 0 1,
  1819. 0 0 1,0 0 1,
  1820. 0 0 1,0 0 1,
  1821. 0 0 1,0 0 1,
  1822. 0 0 1,0 0 1,
  1823. 0 0 1,0 0 1,
  1824. 0 0 1,0 0 1,
  1825. 0 0 1,0 0 1,
  1826. 0 0 1,-0.309883 0.94400382 0.11326654,
  1827. -0.53642239 0.81545656 0.21744337,-0.70822254 0.59502764 0.37995123,
  1828. -0.27769682 0.95792455 0.072560557,-0.80455592 0.39458281 0.44384026,
  1829. -0.70446336 0.64862206 0.28813328,-0.52329278 0.84029151 0.14168572,
  1830. -0.28234936 0.95874768 0.032889523,-0.86192018 0.12185342 0.49218427,
  1831. -0.83917663 0.41937919 0.3462711,-0.72178393 0.66299624 0.19865534,
  1832. -0.542937 0.83717056 0.066067202,-0.25429155 0.96698461 0.016630133,
  1833. -0.8912279 0.23689003 0.38677636,-0.8702215 0.43042625 0.2396827,
  1834. -0.74639316 0.65889064 0.093596886,-0.52006971 0.8537916 0.02382009,
  1835. -0.93974176 0.1940576 0.28147305,-0.89783449 0.4256567 0.11273687,
  1836. -0.72992581 0.68280353 0.031426987,-0.97600044 0.17385721 0.1311366,
  1837. -0.88712196 0.45963919 0.041790509,-0.96663521 0.25024566 0.054712718] }
  1838. }
  1839. }
  1840. DEF SHAPE_89 Shape {
  1841. appearance USE APP_1
  1842. geometry DEF FACE_89 IndexedFaceSet {
  1843. coord DEF COORD_89 Coordinate { point [
  1844. 0.287194 -0.83070866 0.10164951,0.29182835 -0.83070866 0.10628386,
  1845. 0.29182835 -0.83070866 0.11809488,0.28973955 -0.83070866 0.10681593,
  1846. 0.29130174 -0.83070866 0.11235951] }
  1847. coordIndex [
  1848. 3,1,0,-1,4,1,3,-1,2,1,4,-1]
  1849. normalPerVertex TRUE
  1850. normal DEF NORM_89 Normal { vector [
  1851. 0 0 1,0 1 0,
  1852. 0 0 1,0 1 0,
  1853. 0 1 0] }
  1854. }
  1855. }
  1856. DEF SHAPE_90 Shape {
  1857. appearance USE APP_1
  1858. geometry DEF FACE_90 IndexedFaceSet {
  1859. coord DEF COORD_90 Coordinate { point [
  1860. -0.58612441 -0.73818898 -1.5354331e-05,-0.58612441 -0.67913386 -1.5354331e-05,
  1861. -0.58612441 -0.73818898 0.031480709,-0.58612441 -0.67913386 0.031480709] }
  1862. coordIndex [
  1863. 1,0,2,-1,1,2,3,-1]
  1864. normalPerVertex TRUE
  1865. normal DEF NORM_90 Normal { vector [
  1866. -1 0 0,-1 0 0,
  1867. -1 0 0,-1 0 0] }
  1868. }
  1869. }
  1870. DEF SHAPE_91 Shape {
  1871. appearance USE APP_1
  1872. geometry DEF FACE_91 IndexedFaceSet {
  1873. coord DEF COORD_91 Coordinate { point [
  1874. -0.45620315 -0.73818898 0.031480709,-0.45620315 -0.67913386 0.031480709,
  1875. -0.58612441 -0.67913386 0.031480709,-0.58612441 -0.73818898 0.031480709] }
  1876. coordIndex [
  1877. 2,0,1,-1,2,3,0,-1]
  1878. normalPerVertex TRUE
  1879. normal DEF NORM_91 Normal { vector [
  1880. 0 0 1,0 0 1,
  1881. 0 0 1,0 0 1] }
  1882. }
  1883. }
  1884. DEF SHAPE_92 Shape {
  1885. appearance USE APP_1
  1886. geometry DEF FACE_92 IndexedFaceSet {
  1887. coord DEF COORD_92 Coordinate { point [
  1888. -0.58612441 -0.67913386 -1.5354331e-05,-0.45620315 -0.67913386 -1.5354331e-05,
  1889. -0.58612441 -0.67913386 0.031480709,-0.45620315 -0.67913386 0.031480709,
  1890. -0.45620315 -0.67913386 0.011795669,-0.41948118 -0.67913386 0.011795669,
  1891. -0.44322858 -0.67913386 0.0013353205,-0.43081041 -0.67913386 0.0053294226] }
  1892. coordIndex [
  1893. 4,1,0,-1,4,0,2,-1,6,1,4,-1,7,6,4,-1,3,4,2,-1,4,5,7,-1]
  1894. normalPerVertex TRUE
  1895. normal DEF NORM_92 Normal { vector [
  1896. 0 1 0,0 1 0,
  1897. 0 1 0,0 1 0,
  1898. 0 1 0,0 1 0,
  1899. 0 1 0,0 1 0] }
  1900. }
  1901. }
  1902. DEF SHAPE_93 Shape {
  1903. appearance USE APP_1
  1904. geometry DEF FACE_93 IndexedFaceSet {
  1905. coord DEF COORD_93 Coordinate { point [
  1906. -0.15305354 -0.68503937 0.26106557,-0.15305354 -0.68503937 0.21680274,
  1907. -0.16880157 -0.68503937 0.24407913,-0.16690213 -0.68503937 0.23330685,
  1908. -0.1614329 -0.68503937 0.22383385,-0.15871872 -0.68503937 0.26717625,
  1909. -0.16417628 -0.68503937 0.26050971,-0.16762321 -0.68503937 0.25261373] }
  1910. coordIndex [
  1911. 0,6,5,-1,0,7,6,-1,2,7,0,-1,3,2,0,-1,4,3,0,-1,1,4,0,-1]
  1912. normalPerVertex TRUE
  1913. normal DEF NORM_93 Normal { vector [
  1914. 0 1 0,0 1 0,
  1915. 0 1 0,0 1 0,
  1916. 0 1 0,0 1 0,
  1917. 0 1 0,0 1 0] }
  1918. }
  1919. }
  1920. DEF SHAPE_94 Shape {
  1921. appearance USE APP_1
  1922. geometry DEF FACE_94 IndexedFaceSet {
  1923. coord DEF COORD_94 Coordinate { point [
  1924. -0.27706929 -0.40944882 0.2693593,-0.28747714 -0.40944882 0.28738622,
  1925. -0.27928242 -0.40944882 0.25034406,-0.27945939 -0.40944882 0.26316589,
  1926. -0.28222922 -0.40944882 0.27568622,-0.27983616 -0.40944882 0.24407913,
  1927. -0.27706929 -0.40944882 0.24456701] }
  1928. coordIndex [
  1929. 2,5,6,-1,0,3,2,-1,0,2,6,-1,4,3,0,-1,1,4,0,-1]
  1930. normalPerVertex TRUE
  1931. normal DEF NORM_94 Normal { vector [
  1932. 0 -1 0,0 -1 0,
  1933. 0 -1 0,0 -1 0,
  1934. 0 -1 0,0 -1 0,
  1935. 0 -1 0] }
  1936. }
  1937. }
  1938. DEF SHAPE_95 Shape {
  1939. appearance USE APP_1
  1940. geometry DEF FACE_95 IndexedFaceSet {
  1941. coord DEF COORD_95 Coordinate { point [
  1942. 0.28081569 -0.53543307 0.24407913,0.28081569 -0.56692913 0.24407913,
  1943. 0.27804882 -0.56692913 0.24456701,0.27214331 -0.56102362 0.24560831,
  1944. 0.27652036 -0.56672791 0.24483652,0.27509606 -0.56613795 0.24508766,
  1945. 0.27387299 -0.56519945 0.24530332,0.27301354 -0.56410924 0.24545486,
  1946. 0.2724769 -0.56298034 0.24554949,0.2722273 -0.5620161 0.2455935,
  1947. 0.27214331 -0.54133858 0.24560831,0.27804882 -0.53543307 0.24456701,
  1948. 0.27652036 -0.5356343 0.24483652,0.27509606 -0.53622426 0.24508766,
  1949. 0.27387299 -0.53716276 0.24530332,0.27301354 -0.53825296 0.24545486,
  1950. 0.2724769 -0.53938186 0.24554949,0.2722273 -0.54034611 0.2455935] }
  1951. coordIndex [
  1952. 10,13,12,-1,10,14,13,-1,10,15,14,-1,10,16,15,-1,10,17,16,-1,11,10,12,-1,0,10,11,-1,8,9,3,-1,
  1953. 7,8,3,-1,6,7,3,-1,5,6,3,-1,4,5,3,-1,2,4,3,-1,1,3,10,-1,1,10,0,-1,1,2,3,-1]
  1954. normalPerVertex TRUE
  1955. normal DEF NORM_95 Normal { vector [
  1956. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  1957. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  1958. 0 0 1,0 0 1,
  1959. 0 0 1,0 0 1,
  1960. 0 0 1,0 0 1,
  1961. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  1962. 0 0 1,0 0 1,
  1963. 0 0 1,0 0 1,
  1964. 0 0 1,0 0 1] }
  1965. }
  1966. }
  1967. DEF SHAPE_96 Shape {
  1968. appearance USE APP_1
  1969. geometry DEF FACE_96 IndexedFaceSet {
  1970. coord DEF COORD_96 Coordinate { point [
  1971. -0.27706929 -0.72440945 0.2693593,-0.28747714 -0.72440945 0.28738622,
  1972. -0.27928242 -0.72440945 0.25034406,-0.27945939 -0.72440945 0.26316589,
  1973. -0.28222922 -0.72440945 0.27568622,-0.27983616 -0.72440945 0.24407913,
  1974. -0.27706929 -0.72440945 0.24456701] }
  1975. coordIndex [
  1976. 2,5,6,-1,0,3,2,-1,0,2,6,-1,4,3,0,-1,1,4,0,-1]
  1977. normalPerVertex TRUE
  1978. normal DEF NORM_96 Normal { vector [
  1979. 0 -1 0,0 -1 0,
  1980. 0 -1 0,0 -1 0,
  1981. 0 -1 0,0 -1 0,
  1982. 0 -1 0] }
  1983. }
  1984. }
  1985. DEF SHAPE_97 Shape {
  1986. appearance USE APP_1
  1987. geometry DEF FACE_97 IndexedFaceSet {
  1988. coord DEF COORD_97 Coordinate { point [
  1989. -0.27643837 -0.72437565 0.26826651,-0.27643837 -0.69294719 0.26826651,
  1990. -0.27116378 -0.71850394 0.24858147,-0.27518048 -0.72409925 0.26590608,
  1991. -0.27409402 -0.72360519 0.26348587,-0.27371315 -0.7233631 0.26251837,
  1992. -0.27318507 -0.7229523 0.26103423,-0.272451 -0.72218449 0.25856643,
  1993. -0.27198667 -0.72151109 0.25658886,-0.27148312 -0.7204196 0.25358578,
  1994. -0.27136864 -0.72004598 0.25259271,-0.27116378 -0.6988189 0.24858147,
  1995. -0.27518048 -0.69322359 0.26590608,-0.27409402 -0.69371764 0.26348587,
  1996. -0.27371315 -0.69395974 0.26251837,-0.27318507 -0.69437054 0.26103423,
  1997. -0.272451 -0.69513834 0.25856643,-0.27198667 -0.69581175 0.25658886,
  1998. -0.27148312 -0.69690323 0.25358578,-0.27136864 -0.69727686 0.25259271] }
  1999. coordIndex [
  2000. 12,1,0,-1,12,0,3,-1,13,3,4,-1,13,12,3,-1,14,4,5,-1,14,13,4,-1,15,5,6,-1,15,14,5,-1,
  2001. 16,6,7,-1,16,15,6,-1,17,7,8,-1,17,16,7,-1,18,8,9,-1,18,17,8,-1,19,9,10,-1,19,18,9,-1,
  2002. 11,10,2,-1,11,19,10,-1]
  2003. normalPerVertex TRUE
  2004. normal DEF NORM_97 Normal { vector [
  2005. 0.88250983 0 0.47029394,0.88250983 0 0.47029394,
  2006. 0.99869844 0 0.051004187,0.90266586 0 0.43034213,
  2007. 0.92050365 0 0.39073396,0.93931586 0 0.34305352,
  2008. 0.95482383 0 0.29717242,0.96799911 0 0.25095362,
  2009. 0.98334058 0 0.18177269,0.98936453 0 0.14545727,
  2010. 0.99828758 0 0.058497153,0.99869844 0 0.051004187,
  2011. 0.89277597 0 0.4505009,0.91537038 0 0.4026128,
  2012. 0.9356165 0 0.35301809,0.94976213 0 0.31297267,
  2013. 0.96299144 0 0.26953199,0.97938462 0 0.20200435,
  2014. 0.9873592 0 0.15849864,0.99737726 0 0.072378119] }
  2015. }
  2016. }
  2017. DEF SHAPE_98 Shape {
  2018. appearance USE APP_2
  2019. geometry DEF FACE_98 IndexedFaceSet {
  2020. coord DEF COORD_98 Coordinate { point [
  2021. -0.1333685 -0.98425197 0.30313425,-0.1333685 -0.98425197 0.10628386,
  2022. -0.15305354 -0.96456693 0.30313425,-0.15305354 -0.96456693 0.10628386] }
  2023. coordIndex [
  2024. 3,1,0,-1,3,0,2,-1]
  2025. normalPerVertex TRUE
  2026. normal DEF NORM_98 Normal { vector [
  2027. -0.70710678 -0.70710678 0,-0.70710678 -0.70710678 0,
  2028. -0.70710678 -0.70710678 0,-0.70710678 -0.70710678 0] }
  2029. }
  2030. }
  2031. DEF SHAPE_99 Shape {
  2032. appearance USE APP_1
  2033. geometry DEF FACE_99 IndexedFaceSet {
  2034. coord DEF COORD_99 Coordinate { point [
  2035. -0.15305354 -0.27165354 0.27843806,-0.15305354 -0.27165354 0.28853434,
  2036. -0.15808725 -0.27165354 0.28386762] }
  2037. coordIndex [
  2038. 2,0,1,-1]
  2039. normalPerVertex TRUE
  2040. normal DEF NORM_99 Normal { vector [
  2041. 0 -1 0,0 -1 0,
  2042. 0 -1 0] }
  2043. }
  2044. }
  2045. DEF SHAPE_100 Shape {
  2046. appearance USE APP_1
  2047. geometry DEF FACE_100 IndexedFaceSet {
  2048. coord DEF COORD_100 Coordinate { point [
  2049. -0.27948818 -0.67322835 0.24801614,-0.29072651 -0.67322835 0.12086793,
  2050. -0.27928242 -0.67562887 0.25034406,-0.27928242 -0.69291339 0.25034406,
  2051. -0.27983616 -0.69291339 0.24407913,-0.27983616 -0.72440945 0.24407913,
  2052. -0.27928242 -0.72440945 0.25034406,-0.27928242 -0.74169397 0.25034406,
  2053. -0.27948818 -0.74409449 0.24801614,-0.29072651 -0.74409449 0.12086793] }
  2054. coordIndex [
  2055. 4,1,0,-1,4,0,2,-1,3,4,2,-1,5,9,1,-1,5,1,4,-1,7,5,6,-1,8,9,5,-1,8,5,7,-1]
  2056. normalPerVertex TRUE
  2057. normal DEF NORM_100 Normal { vector [
  2058. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  2059. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  2060. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  2061. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  2062. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352] }
  2063. }
  2064. }
  2065. DEF SHAPE_101 Shape {
  2066. appearance USE APP_1
  2067. geometry DEF FACE_101 IndexedFaceSet {
  2068. coord DEF COORD_101 Coordinate { point [
  2069. -0.25935276 -0.35826772 0.086598819,-0.27116378 -0.35826772 0.086598819,
  2070. -0.27579813 -0.35826772 0.091233167,-0.26508812 -0.35826772 0.08712542,
  2071. -0.2706317 -0.35826772 0.088687616] }
  2072. coordIndex [
  2073. 4,1,2,-1,3,1,4,-1,1,3,0,-1]
  2074. normalPerVertex TRUE
  2075. normal DEF NORM_101 Normal { vector [
  2076. 0 0 1,0 1 0,
  2077. 0 0 1,0 1 0,
  2078. 0 1 0] }
  2079. }
  2080. }
  2081. DEF SHAPE_102 Shape {
  2082. appearance USE APP_1
  2083. geometry DEF FACE_102 IndexedFaceSet {
  2084. coord DEF COORD_102 Coordinate { point [
  2085. 0.1677282 -0.72047244 0.27583766,0.15906678 -0.74409449 0.28386762,
  2086. 0.15969824 -0.73228346 0.26717625] }
  2087. coordIndex [
  2088. 1,2,0,-1]
  2089. normalPerVertex TRUE
  2090. normal DEF NORM_102 Normal { vector [
  2091. 0.87631963 -0.40824829 -0.25572885,0.87631963 -0.40824829 -0.25572885,
  2092. 0.87631963 -0.40824829 -0.25572885] }
  2093. }
  2094. }
  2095. DEF SHAPE_103 Shape {
  2096. appearance USE APP_1
  2097. geometry DEF FACE_103 IndexedFaceSet {
  2098. coord DEF COORD_103 Coordinate { point [
  2099. 0.27804882 -0.53543307 0.24456701,0.27214331 -0.54133858 0.24560831,
  2100. 0.27652036 -0.5356343 0.24483652,0.27509606 -0.53622426 0.24508766,
  2101. 0.27387299 -0.53716276 0.24530332,0.27301354 -0.53825296 0.24545486,
  2102. 0.2724769 -0.53938186 0.24554949,0.2722273 -0.54034611 0.2455935,
  2103. 0.27214331 -0.54133858 0.24858147,0.2774179 -0.53546687 0.26826651,
  2104. 0.27616001 -0.53574327 0.26590608,0.27507354 -0.53623733 0.26348587,
  2105. 0.27469267 -0.53647942 0.26251837,0.2741646 -0.53689022 0.26103423,
  2106. 0.27343053 -0.53765803 0.25856643,0.2729662 -0.53833143 0.25658886,
  2107. 0.27246265 -0.53942292 0.25358578,0.27234816 -0.53979654 0.25259271,
  2108. 0.27804882 -0.53543307 0.2693593] }
  2109. coordIndex [
  2110. 9,0,2,-1,9,18,0,-1,10,9,2,-1,11,2,3,-1,11,10,2,-1,12,11,3,-1,13,3,4,-1,13,12,3,-1,
  2111. 14,4,5,-1,14,13,4,-1,15,14,5,-1,16,5,6,-1,16,15,5,-1,17,6,7,-1,17,16,6,-1,8,7,1,-1,
  2112. 8,17,7,-1]
  2113. normalPerVertex TRUE
  2114. normal DEF NORM_103 Normal { vector [
  2115. -0.10765424 0.99418734 -0.0014480699,0 0 1,
  2116. -0.27451428 0.96158271 -0.00078134675,-0.51730494 0.85580034 -0.001177531,
  2117. -0.69974166 0.7143942 -0.0015941984,-0.85261915 0.5225316 -0.0011443197,
  2118. -0.93769342 0.34746291 -0.00075989435,-0.98725903 0.15909555 0.002866171,
  2119. 0 0 1,-0.1461534 0.98926183 -0.0004732566,
  2120. -0.31145719 0.9502601 -0.00041176618,-0.41493726 0.90984961 -0.00087451284,
  2121. -0.58068585 0.8141263 -0.0015206773,-0.64568061 0.76360652 -0.0012769434,
  2122. -0.77326689 0.63408035 -0.00065475516,-0.87640777 0.48156963 -0.00033276502,
  2123. -0.91235004 0.40941096 -0.00025470327,-0.98104064 0.19378187 0.0028005759,
  2124. -0.053494609 0.99856814 0] }
  2125. }
  2126. }
  2127. DEF SHAPE_104 Shape {
  2128. appearance USE APP_1
  2129. geometry DEF FACE_104 IndexedFaceSet {
  2130. coord DEF COORD_104 Coordinate { point [
  2131. -0.27643837 -0.40941502 0.26826651,-0.27643837 -0.37798656 0.26826651,
  2132. -0.27116378 -0.40354331 0.24858147,-0.27518048 -0.40913862 0.26590608,
  2133. -0.27409402 -0.40864456 0.26348587,-0.27371315 -0.40840247 0.26251837,
  2134. -0.27318507 -0.40799167 0.26103423,-0.272451 -0.40722386 0.25856643,
  2135. -0.27198667 -0.40655046 0.25658886,-0.27148312 -0.40545897 0.25358578,
  2136. -0.27136864 -0.40508535 0.25259271,-0.27116378 -0.38385827 0.24858147,
  2137. -0.27518048 -0.37826296 0.26590608,-0.27409402 -0.37875701 0.26348587,
  2138. -0.27371315 -0.37899911 0.26251837,-0.27318507 -0.37940991 0.26103423,
  2139. -0.272451 -0.38017771 0.25856643,-0.27198667 -0.38085112 0.25658886,
  2140. -0.27148312 -0.3819426 0.25358578,-0.27136864 -0.38231623 0.25259271] }
  2141. coordIndex [
  2142. 12,1,0,-1,12,0,3,-1,13,3,4,-1,13,12,3,-1,14,4,5,-1,14,13,4,-1,15,5,6,-1,15,14,5,-1,
  2143. 16,6,7,-1,16,15,6,-1,17,7,8,-1,17,16,7,-1,18,8,9,-1,18,17,8,-1,19,9,10,-1,19,18,9,-1,
  2144. 11,10,2,-1,11,19,10,-1]
  2145. normalPerVertex TRUE
  2146. normal DEF NORM_104 Normal { vector [
  2147. 0.88250983 0 0.47029394,0.88250983 0 0.47029394,
  2148. 0.99869844 0 0.051004187,0.90266586 0 0.43034213,
  2149. 0.92050365 0 0.39073396,0.93931586 0 0.34305352,
  2150. 0.95482383 0 0.29717242,0.96799911 0 0.25095362,
  2151. 0.98334058 0 0.18177269,0.98936453 0 0.14545727,
  2152. 0.99828758 0 0.058497153,0.99869844 0 0.051004187,
  2153. 0.89277597 0 0.4505009,0.91537038 0 0.4026128,
  2154. 0.9356165 0 0.35301809,0.94976213 0 0.31297267,
  2155. 0.96299144 0 0.26953199,0.97938462 0 0.20200435,
  2156. 0.9873592 0 0.15849864,0.99737726 0 0.072378119] }
  2157. }
  2158. }
  2159. DEF SHAPE_105 Shape {
  2160. appearance USE APP_1
  2161. geometry DEF FACE_105 IndexedFaceSet {
  2162. coord DEF COORD_105 Coordinate { point [
  2163. 0.45718268 -0.26574803 -1.5354331e-05,0.45718268 -0.20669291 -1.5354331e-05,
  2164. 0.58710394 -0.20669291 -1.5354331e-05,0.58710394 -0.26574803 -1.5354331e-05] }
  2165. coordIndex [
  2166. 1,2,3,-1,1,3,0,-1]
  2167. normalPerVertex TRUE
  2168. normal DEF NORM_105 Normal { vector [
  2169. 0 0 -1,0 0 -1,
  2170. 0 0 -1,0 0 -1] }
  2171. }
  2172. }
  2173. DEF SHAPE_106 Shape {
  2174. appearance USE APP_1
  2175. geometry DEF FACE_106 IndexedFaceSet {
  2176. coord DEF COORD_106 Coordinate { point [
  2177. -0.27706929 -0.40944882 0.24456701,-0.27116378 -0.40354331 0.24560831,
  2178. -0.27554083 -0.40924759 0.24483652,-0.27411654 -0.40865763 0.24508766,
  2179. -0.27289346 -0.40771913 0.24530332,-0.27203401 -0.40662893 0.24545486,
  2180. -0.27149737 -0.40550003 0.24554949,-0.27124777 -0.40453578 0.2455935,
  2181. -0.27116378 -0.40354331 0.24858147,-0.27643837 -0.40941502 0.26826651,
  2182. -0.27518048 -0.40913862 0.26590608,-0.27409402 -0.40864456 0.26348587,
  2183. -0.27371315 -0.40840247 0.26251837,-0.27318507 -0.40799167 0.26103423,
  2184. -0.272451 -0.40722386 0.25856643,-0.27198667 -0.40655046 0.25658886,
  2185. -0.27148312 -0.40545897 0.25358578,-0.27136864 -0.40508535 0.25259271,
  2186. -0.27706929 -0.40944882 0.2693593] }
  2187. coordIndex [
  2188. 9,0,2,-1,9,18,0,-1,10,9,2,-1,11,2,3,-1,11,10,2,-1,12,11,3,-1,13,3,4,-1,13,12,3,-1,
  2189. 14,4,5,-1,14,13,4,-1,15,14,5,-1,16,5,6,-1,16,15,5,-1,17,6,7,-1,17,16,6,-1,8,7,1,-1,
  2190. 8,17,7,-1]
  2191. normalPerVertex TRUE
  2192. normal DEF NORM_106 Normal { vector [
  2193. 0.10765424 -0.99418734 -0.0014480699,0 0 1,
  2194. 0.27451428 -0.96158271 -0.00078134675,0.51730494 -0.85580034 -0.001177531,
  2195. 0.69974166 -0.7143942 -0.0015941984,0.85261915 -0.5225316 -0.0011443197,
  2196. 0.93769342 -0.34746291 -0.00075989435,0.98725903 -0.15909555 0.002866171,
  2197. 0 0 1,0.1461534 -0.98926183 -0.0004732566,
  2198. 0.31145719 -0.9502601 -0.00041176618,0.41493726 -0.90984961 -0.00087451284,
  2199. 0.58068585 -0.8141263 -0.0015206773,0.64568061 -0.76360652 -0.0012769434,
  2200. 0.77326689 -0.63408035 -0.00065475516,0.87640777 -0.48156963 -0.00033276502,
  2201. 0.91235004 -0.40941096 -0.00025470327,0.98104064 -0.19378187 0.0028005759,
  2202. 0.053494609 -0.99856814 0] }
  2203. }
  2204. }
  2205. DEF SHAPE_107 Shape {
  2206. appearance USE APP_1
  2207. geometry DEF FACE_107 IndexedFaceSet {
  2208. coord DEF COORD_107 Coordinate { point [
  2209. -0.28691181 -0.74409449 0.25589016,-0.27948818 -0.74409449 0.24801614,
  2210. -0.27928242 -0.74169397 0.25034406,-0.2790378 -0.73622047 0.25589016,
  2211. -0.27917688 -0.74030389 0.25170652,-0.27910028 -0.73892748 0.2530852,
  2212. -0.27905359 -0.73756593 0.25447982,-0.2854655 -0.74395731 0.2545016,
  2213. -0.28516687 -0.74389332 0.25425273,-0.28469422 -0.74376541 0.25388707,
  2214. -0.28389557 -0.74347067 0.25335259,-0.28378569 -0.74342191 0.25328776,
  2215. -0.28272518 -0.74283745 0.25278283,-0.28261106 -0.74276113 0.25274273,
  2216. -0.28198607 -0.74228931 0.25258027,-0.28177918 -0.74211095 0.25255001,
  2217. -0.2814005 -0.74175141 0.25252972,-0.28101342 -0.74133239 0.25256359,
  2218. -0.280869 -0.74116044 0.25259279,-0.28040356 -0.74053381 0.25276375,
  2219. -0.28036618 -0.74047781 0.25278351,-0.27985669 -0.73959506 0.2531794,
  2220. -0.27969412 -0.73924867 0.25337439,-0.27948093 -0.73871424 0.25371511,
  2221. -0.27939113 -0.73844846 0.25390177,-0.27918817 -0.73767328 0.2545087,
  2222. -0.27917039 -0.73758438 0.25458414,-0.27906952 -0.73688545 0.25521849] }
  2223. coordIndex [
  2224. 6,25,24,-1,6,26,25,-1,6,24,5,-1,27,26,6,-1,0,1,7,-1,6,3,27,-1,1,8,7,-1,1,9,8,-1,
  2225. 1,10,9,-1,1,11,10,-1,1,12,11,-1,1,13,12,-1,1,14,13,-1,2,15,14,-1,2,16,15,-1,2,17,16,-1,
  2226. 2,18,17,-1,2,14,1,-1,4,19,18,-1,4,20,19,-1,4,21,20,-1,4,18,2,-1,5,22,21,-1,5,23,22,-1,
  2227. 5,24,23,-1,5,21,4,-1]
  2228. normalPerVertex TRUE
  2229. normal DEF NORM_107 Normal { vector [
  2230. 0 0 1,0.58834994 -0.58834994 0.55469695,
  2231. 0.58834994 -0.58834994 0.55469695,0 0 1,
  2232. 0 0 1,0 0 1,
  2233. 0 0 1,0 0 1,
  2234. 0 0 1,0 0 1,
  2235. 0 0 1,0 0 1,
  2236. 0 0 1,0 0 1,
  2237. 0.58834994 -0.58834994 0.55469695,0 0 1,
  2238. 0 0 1,0 0 1,
  2239. 0 0 1,0 0 1,
  2240. 0 0 1,0 0 1,
  2241. 0 0 1,0 0 1,
  2242. 0 0 1,0 0 1,
  2243. 0 0 1,0 0 1] }
  2244. }
  2245. }
  2246. DEF SHAPE_108 Shape {
  2247. appearance USE APP_1
  2248. geometry DEF FACE_108 IndexedFaceSet {
  2249. coord DEF COORD_108 Coordinate { point [
  2250. 0.58710394 -0.42322835 -1.5354331e-05,0.45718268 -0.42322835 -1.5354331e-05,
  2251. 0.58710394 -0.42322835 0.031480709,0.45718268 -0.42322835 0.031480709,
  2252. 0.45718268 -0.42322835 0.011795669,0.42046071 -0.42322835 0.011795669,
  2253. 0.44420811 -0.42322835 0.0013353205,0.43178994 -0.42322835 0.0053294226] }
  2254. coordIndex [
  2255. 4,1,0,-1,4,0,2,-1,6,1,4,-1,7,6,4,-1,3,4,2,-1,4,5,7,-1]
  2256. normalPerVertex TRUE
  2257. normal DEF NORM_108 Normal { vector [
  2258. 0 -1 0,0 -1 0,
  2259. 0 -1 0,0 -1 0,
  2260. 0 -1 0,0 -1 0,
  2261. 0 -1 0,0 -1 0] }
  2262. }
  2263. }
  2264. DEF SHAPE_109 Shape {
  2265. appearance USE APP_1
  2266. geometry DEF FACE_109 IndexedFaceSet {
  2267. coord DEF COORD_109 Coordinate { point [
  2268. 0.15403307 -0.74409449 0.27843806,0.15403307 -0.73228346 0.26106557,
  2269. 0.15969824 -0.73228346 0.26717625,0.15906678 -0.74409449 0.28386762] }
  2270. coordIndex [
  2271. 2,3,0,-1,1,2,0,-1]
  2272. normalPerVertex TRUE
  2273. normal DEF NORM_109 Normal { vector [
  2274. 0.51854497 -0.70710678 -0.48074017,0.51854497 -0.70710678 -0.48074017,
  2275. 0.51854497 -0.70710678 -0.48074017,0.51854497 -0.70710678 -0.48074017] }
  2276. }
  2277. }
  2278. DEF SHAPE_110 Shape {
  2279. appearance USE APP_1
  2280. geometry DEF FACE_110 IndexedFaceSet {
  2281. coord DEF COORD_110 Coordinate { point [
  2282. 0.17487396 -0.74409449 0.093955144,0.17487396 -0.67322835 0.093955144,
  2283. 0.25758722 -0.74409449 0.086718671,0.25758722 -0.67322835 0.086718671] }
  2284. coordIndex [
  2285. 3,1,0,-1,3,0,2,-1]
  2286. normalPerVertex TRUE
  2287. normal DEF NORM_110 Normal { vector [
  2288. 0.087155743 0 0.9961947,0.087155743 0 0.9961947,
  2289. 0.087155743 0 0.9961947,0.087155743 0 0.9961947] }
  2290. }
  2291. }
  2292. DEF SHAPE_111 Shape {
  2293. appearance USE APP_1
  2294. geometry DEF FACE_111 IndexedFaceSet {
  2295. coord DEF COORD_111 Coordinate { point [
  2296. 0.29182835 -0.67322835 0.27634745,0.28789134 -0.67322835 0.25589016,
  2297. 0.28965289 -0.67322835 0.26971347,0.2883335 -0.67322835 0.26285771,
  2298. 0.29182835 -0.67322835 0.11809488,0.29170603 -0.67322835 0.12086793,
  2299. 0.29181475 -0.67322835 0.1190203,0.29177397 -0.67322835 0.11994491,
  2300. 0.28046771 -0.67322835 0.24801614] }
  2301. coordIndex [
  2302. 8,1,5,-1,0,3,2,-1,0,1,3,-1,0,4,6,-1,0,6,7,-1,0,7,5,-1,0,5,1,-1]
  2303. normalPerVertex TRUE
  2304. normal DEF NORM_111 Normal { vector [
  2305. 0 1 0,0 1 0,
  2306. 0 0 1,0 1 0,
  2307. 0 0 1,0 1 0,
  2308. 0 0 1,0 1 0,
  2309. 0 1 0] }
  2310. }
  2311. }
  2312. DEF SHAPE_112 Shape {
  2313. appearance USE APP_1
  2314. geometry DEF FACE_112 IndexedFaceSet {
  2315. coord DEF COORD_112 Coordinate { point [
  2316. 0.287194 -0.67322835 0.10164951,0.29182835 -0.67322835 0.10628386,
  2317. 0.29182835 -0.67322835 0.11809488,0.28973955 -0.67322835 0.10681593,
  2318. 0.29130174 -0.67322835 0.11235951] }
  2319. coordIndex [
  2320. 3,1,0,-1,4,1,3,-1,2,1,4,-1]
  2321. normalPerVertex TRUE
  2322. normal DEF NORM_112 Normal { vector [
  2323. 0 0 1,0 1 0,
  2324. 0 0 1,0 1 0,
  2325. 0 1 0] }
  2326. }
  2327. }
  2328. DEF SHAPE_113 Shape {
  2329. appearance USE APP_1
  2330. geometry DEF FACE_113 IndexedFaceSet {
  2331. coord DEF COORD_113 Coordinate { point [
  2332. 0.287194 -0.74409449 0.10164951,0.29182835 -0.74409449 0.10628386,
  2333. 0.29182835 -0.74409449 0.11809488,0.28973955 -0.74409449 0.10681593,
  2334. 0.29130174 -0.74409449 0.11235951] }
  2335. coordIndex [
  2336. 3,0,1,-1,4,3,1,-1,2,4,1,-1]
  2337. normalPerVertex TRUE
  2338. normal DEF NORM_113 Normal { vector [
  2339. 0 0 1,0 -1 0,
  2340. 0 0 1,0 -1 0,
  2341. 0 -1 0] }
  2342. }
  2343. }
  2344. DEF SHAPE_114 Shape {
  2345. appearance USE APP_1
  2346. geometry DEF FACE_114 IndexedFaceSet {
  2347. coord DEF COORD_114 Coordinate { point [
  2348. 0.29182835 -0.67322835 0.11809488,0.29170603 -0.67322835 0.12086793,
  2349. 0.29181475 -0.67322835 0.1190203,0.29177397 -0.67322835 0.11994491,
  2350. 0.29170603 -0.74409449 0.12086793,0.29182835 -0.74409449 0.11809488,
  2351. 0.29181475 -0.74409449 0.1190203,0.29177397 -0.74409449 0.11994491,
  2352. 0.287194 -0.74409449 0.10164951,0.28973955 -0.74409449 0.10681593,
  2353. 0.29130174 -0.74409449 0.11235951,0.287194 -0.67322835 0.10164951,
  2354. 0.28973955 -0.67322835 0.10681593,0.29130174 -0.67322835 0.11235951] }
  2355. coordIndex [
  2356. 9,11,8,-1,9,12,11,-1,10,13,12,-1,10,12,9,-1,5,0,13,-1,5,13,10,-1,6,2,0,-1,6,0,5,-1,
  2357. 7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  2358. normalPerVertex TRUE
  2359. normal DEF NORM_114 Normal { vector [
  2360. -0.99784017 0 0.065688572,-0.99730263 0 -0.073399352,
  2361. -0.99941236 0 -0.034277459,-0.99797373 0 -0.063627332,
  2362. -0.99730263 0 -0.073399352,-0.99650176 0 0.083571759,
  2363. -0.99970018 0 -0.024485712,-0.99854913 0 -0.053848269,
  2364. -0.89702743 0 0.44197487,-0.92228881 0 0.38650143,
  2365. -0.97724962 0 0.21209241,-0.89702743 0 0.44197487,
  2366. -0.94419862 0 0.32937663,-0.9883908 0 0.15193298] }
  2367. }
  2368. }
  2369. DEF SHAPE_115 Shape {
  2370. appearance USE APP_2
  2371. geometry DEF FACE_115 IndexedFaceSet {
  2372. coord DEF COORD_115 Coordinate { point [
  2373. 0.17371811 -0.97272074 0.086598819,0.17371811 -0.9015748 0.086598819,
  2374. 0.14250184 -1.003937 0.086598819,0.051670866 -1.003937 0.086598819,
  2375. 0.051670866 -1.1574803 0.086598819,0.20493438 -1.1574803 0.086598819,
  2376. 0.27214331 -1.0902714 0.086598819,0.27214331 -0.9015748 0.086598819,
  2377. 0.26033228 -0.9015748 0.086598819] }
  2378. coordIndex [
  2379. 0,8,1,-1,6,7,8,-1,6,8,0,-1,2,6,0,-1,5,6,2,-1,4,2,3,-1,4,5,2,-1]
  2380. normalPerVertex TRUE
  2381. normal DEF NORM_115 Normal { vector [
  2382. 0 0 1,0 0 1,
  2383. 0 0 1,0 0 1,
  2384. 0 0 1,0 0 1,
  2385. 0 0 1,0 0 1,
  2386. 0 0 1] }
  2387. }
  2388. }
  2389. DEF SHAPE_116 Shape {
  2390. appearance USE APP_1
  2391. geometry DEF FACE_116 IndexedFaceSet {
  2392. coord DEF COORD_116 Coordinate { point [
  2393. 0.28789134 -0.74409449 0.25589016,0.28046771 -0.74409449 0.24801614,
  2394. 0.29170603 -0.74409449 0.12086793,0.29182835 -0.74409449 0.11809488,
  2395. 0.29181475 -0.74409449 0.1190203,0.29177397 -0.74409449 0.11994491,
  2396. 0.29182835 -0.74409449 0.27634745,0.28965289 -0.74409449 0.26971347,
  2397. 0.2883335 -0.74409449 0.26285771] }
  2398. coordIndex [
  2399. 1,2,0,-1,6,7,8,-1,6,8,0,-1,6,4,3,-1,6,5,4,-1,6,2,5,-1,6,0,2,-1]
  2400. normalPerVertex TRUE
  2401. normal DEF NORM_116 Normal { vector [
  2402. 0 -1 0,0 -1 0,
  2403. 0 -1 0,0 0 1,
  2404. 0 0 1,0 -1 0,
  2405. 0 -1 0,0 0 1,
  2406. 0 -1 0] }
  2407. }
  2408. }
  2409. DEF SHAPE_117 Shape {
  2410. appearance USE APP_1
  2411. geometry DEF FACE_117 IndexedFaceSet {
  2412. coord DEF COORD_117 Coordinate { point [
  2413. 0.28789134 -0.74409449 0.25589016,0.28001732 -0.73622047 0.25589016,
  2414. 0.28644503 -0.74395731 0.2545016,0.28614639 -0.74389332 0.25425273,
  2415. 0.28567375 -0.74376541 0.25388707,0.2848751 -0.74347067 0.25335259,
  2416. 0.28476521 -0.74342191 0.25328776,0.28370471 -0.74283745 0.25278283,
  2417. 0.28359059 -0.74276113 0.25274273,0.28296559 -0.74228931 0.25258027,
  2418. 0.28275871 -0.74211095 0.25255001,0.28238003 -0.74175141 0.25252972,
  2419. 0.28199295 -0.74133239 0.25256359,0.28184853 -0.74116044 0.25259279,
  2420. 0.28138309 -0.74053381 0.25276375,0.28134571 -0.74047781 0.25278351,
  2421. 0.28083621 -0.73959506 0.2531794,0.28067365 -0.73924867 0.25337439,
  2422. 0.28046046 -0.73871424 0.25371511,0.28037066 -0.73844846 0.25390177,
  2423. 0.28016769 -0.73767328 0.2545087,0.28014991 -0.73758438 0.25458414,
  2424. 0.28004905 -0.73688545 0.25521849,0.28026195 -0.74169397 0.25034406,
  2425. 0.2801564 -0.74030389 0.25170652,0.2800798 -0.73892748 0.2530852,
  2426. 0.28003311 -0.73756593 0.25447982,0.28046771 -0.74409449 0.24801614] }
  2427. coordIndex [
  2428. 26,19,20,-1,26,20,21,-1,26,25,19,-1,22,26,21,-1,26,22,1,-1,0,2,27,-1,27,2,3,-1,27,3,4,-1,
  2429. 27,4,5,-1,27,5,6,-1,27,6,7,-1,27,7,8,-1,27,8,9,-1,23,9,10,-1,23,10,11,-1,23,11,12,-1,
  2430. 23,12,13,-1,23,27,9,-1,24,13,14,-1,24,14,15,-1,24,15,16,-1,24,23,13,-1,25,16,17,-1,25,17,18,-1,
  2431. 25,18,19,-1,25,24,16,-1]
  2432. normalPerVertex TRUE
  2433. normal DEF NORM_117 Normal { vector [
  2434. 0 0 1,0 0 1,
  2435. 0 0 1,0 0 1,
  2436. 0 0 1,0 0 1,
  2437. 0 0 1,0 0 1,
  2438. 0 0 1,-0.58834994 -0.58834994 0.55469695,
  2439. 0 0 1,0 0 1,
  2440. 0 0 1,0 0 1,
  2441. 0 0 1,0 0 1,
  2442. 0 0 1,0 0 1,
  2443. 0 0 1,0 0 1,
  2444. 0 0 1,0 0 1,
  2445. 0 0 1,-0.58834994 -0.58834994 0.55469695,
  2446. 0 0 1,0 0 1,
  2447. 0 0 1,-0.58834994 -0.58834994 0.55469695] }
  2448. }
  2449. }
  2450. DEF SHAPE_118 Shape {
  2451. appearance USE APP_1
  2452. geometry DEF FACE_118 IndexedFaceSet {
  2453. coord DEF COORD_118 Coordinate { point [
  2454. 0.28845667 -0.72440945 0.28738622,0.28845667 -0.69291339 0.28738622,
  2455. 0.28026195 -0.72440945 0.25034406,0.28043892 -0.72440945 0.26316589,
  2456. 0.28320875 -0.72440945 0.27568622,0.28026195 -0.74169397 0.25034406,
  2457. 0.28001732 -0.73622047 0.25589016,0.2801564 -0.74030389 0.25170652,
  2458. 0.2800798 -0.73892748 0.2530852,0.28003311 -0.73756593 0.25447982,
  2459. 0.29182835 -0.73622047 0.29261212,0.2853621 -0.73622047 0.28128289,
  2460. 0.281368 -0.73622047 0.26886473,0.29182835 -0.68110236 0.29261212,
  2461. 0.28001732 -0.68110236 0.25589016,0.2853621 -0.68110236 0.28128289,
  2462. 0.281368 -0.68110236 0.26886473,0.28026195 -0.67562887 0.25034406,
  2463. 0.2801564 -0.67701895 0.25170652,0.2800798 -0.67839536 0.2530852,
  2464. 0.28003311 -0.6797569 0.25447982,0.28026195 -0.69291339 0.25034406,
  2465. 0.28043892 -0.69291339 0.26316589,0.28320875 -0.69291339 0.27568622] }
  2466. coordIndex [
  2467. 2,5,7,-1,2,7,8,-1,2,8,9,-1,2,9,6,-1,3,6,12,-1,3,2,6,-1,18,17,21,-1,4,3,12,-1,
  2468. 19,18,21,-1,11,4,12,-1,20,19,21,-1,14,20,21,-1,22,14,21,-1,0,4,11,-1,10,0,11,-1,16,14,22,-1,
  2469. 23,16,22,-1,15,16,23,-1,1,15,23,-1,13,1,0,-1,13,0,10,-1,13,15,1,-1]
  2470. normalPerVertex TRUE
  2471. normal DEF NORM_118 Normal { vector [
  2472. -0.85978235 -0.00027274292 0.51066058,-0.87245632 0.00045935733 0.48869188,
  2473. -0.99977792 0.018396416 -0.010279913,-0.99373249 0.0085927701 0.11145363,
  2474. -0.95019984 0.0086559726 0.311521,-0.99701297 0 -0.077234317,
  2475. -0.99858221 5.5562457e-05 0.053231267,-0.99774092 0.00086722873 -0.067173679,
  2476. -0.99884809 0.003495828 -0.047856876,-0.99951948 0.007968641 -0.029955077,
  2477. -0.84926862 -0.008871234 0.52788646,-0.91420611 -0.010081377 0.40512411,
  2478. -0.97780406 -0.010026617 0.20928135,-0.84675965 0.0063625337 0.5319376,
  2479. -0.99858221 -5.5562457e-05 0.053231267,-0.91420611 0.010081377 0.40512411,
  2480. -0.97780406 0.010026617 0.20928135,-0.99701297 0 -0.077234317,
  2481. -0.99774092 -0.00086722873 -0.067173679,-0.99884809 -0.003495828 -0.047856876,
  2482. -0.99951948 -0.007968641 -0.029955077,-0.99977792 -0.018396416 -0.010279913,
  2483. -0.99373249 -0.0085927701 0.11145363,-0.95019984 -0.0086559726 0.311521] }
  2484. }
  2485. }
  2486. DEF SHAPE_119 Shape {
  2487. appearance USE APP_1
  2488. geometry DEF FACE_119 IndexedFaceSet {
  2489. coord DEF COORD_119 Coordinate { point [
  2490. 0.27804882 -0.72440945 0.24456701,0.27804882 -0.72440945 0.2693593,
  2491. 0.2774179 -0.72437565 0.26826651,0.27214331 -0.71850394 0.24858147,
  2492. 0.27616001 -0.72409925 0.26590608,0.27507354 -0.72360519 0.26348587,
  2493. 0.27469267 -0.7233631 0.26251837,0.2741646 -0.7229523 0.26103423,
  2494. 0.27343053 -0.72218449 0.25856643,0.2729662 -0.72151109 0.25658886,
  2495. 0.27246265 -0.7204196 0.25358578,0.27234816 -0.72004598 0.25259271,
  2496. 0.27214331 -0.71850394 0.24560831,0.27652036 -0.72420822 0.24483652,
  2497. 0.27509606 -0.72361826 0.24508766,0.27387299 -0.72267976 0.24530332,
  2498. 0.27301354 -0.72158956 0.24545486,0.2724769 -0.72046066 0.24554949,
  2499. 0.2722273 -0.71949641 0.2455935] }
  2500. coordIndex [
  2501. 18,3,12,-1,11,18,17,-1,11,3,18,-1,10,11,17,-1,16,10,17,-1,9,10,16,-1,8,16,15,-1,8,9,16,-1,
  2502. 7,15,14,-1,7,8,15,-1,6,7,14,-1,5,14,13,-1,5,6,14,-1,4,5,13,-1,2,13,0,-1,2,4,13,-1,
  2503. 1,2,0,-1]
  2504. normalPerVertex TRUE
  2505. normal DEF NORM_119 Normal { vector [
  2506. -0.10765424 -0.99418734 -0.0014480699,-0.053494609 -0.99856814 0,
  2507. -0.1461534 -0.98926183 -0.0004732566,0 0 1,
  2508. -0.31145719 -0.9502601 -0.00041176618,-0.41493726 -0.90984961 -0.00087451284,
  2509. -0.58068585 -0.8141263 -0.0015206773,-0.64568061 -0.76360652 -0.0012769434,
  2510. -0.77326689 -0.63408035 -0.00065475516,-0.87640777 -0.48156963 -0.00033276502,
  2511. -0.91235004 -0.40941096 -0.00025470327,-0.98104064 -0.19378187 0.0028005759,
  2512. 0 0 1,-0.27451428 -0.96158271 -0.00078134675,
  2513. -0.51730494 -0.85580034 -0.001177531,-0.69974166 -0.7143942 -0.0015941984,
  2514. -0.85261915 -0.5225316 -0.0011443197,-0.93769342 -0.34746291 -0.00075989435,
  2515. -0.98725903 -0.15909555 0.002866171] }
  2516. }
  2517. }
  2518. DEF SHAPE_120 Shape {
  2519. appearance USE APP_1
  2520. geometry DEF FACE_120 IndexedFaceSet {
  2521. coord DEF COORD_120 Coordinate { point [
  2522. 0.27214331 -0.6988189 0.24560831,0.27214331 -0.71850394 0.24560831,
  2523. 0.27214331 -0.71850394 0.24858147,0.27214331 -0.6988189 0.24858147] }
  2524. coordIndex [
  2525. 1,2,3,-1,1,3,0,-1]
  2526. normalPerVertex TRUE
  2527. normal DEF NORM_120 Normal { vector [
  2528. -1 0 0,-1 0 0,
  2529. -1 0 0,-1 0 0] }
  2530. }
  2531. }
  2532. DEF SHAPE_121 Shape {
  2533. appearance USE APP_1
  2534. geometry DEF FACE_121 IndexedFaceSet {
  2535. coord DEF COORD_121 Coordinate { point [
  2536. 0.27804882 -0.69291339 0.24456701,0.27214331 -0.6988189 0.24560831,
  2537. 0.27652036 -0.69311461 0.24483652,0.27509606 -0.69370457 0.24508766,
  2538. 0.27387299 -0.69464307 0.24530332,0.27301354 -0.69573328 0.24545486,
  2539. 0.2724769 -0.69686218 0.24554949,0.2722273 -0.69782642 0.2455935,
  2540. 0.27214331 -0.6988189 0.24858147,0.2774179 -0.69294719 0.26826651,
  2541. 0.27616001 -0.69322359 0.26590608,0.27507354 -0.69371764 0.26348587,
  2542. 0.27469267 -0.69395974 0.26251837,0.2741646 -0.69437054 0.26103423,
  2543. 0.27343053 -0.69513834 0.25856643,0.2729662 -0.69581175 0.25658886,
  2544. 0.27246265 -0.69690323 0.25358578,0.27234816 -0.69727686 0.25259271,
  2545. 0.27804882 -0.69291339 0.2693593] }
  2546. coordIndex [
  2547. 9,0,2,-1,9,18,0,-1,10,9,2,-1,11,2,3,-1,11,10,2,-1,12,11,3,-1,13,3,4,-1,13,12,3,-1,
  2548. 14,4,5,-1,14,13,4,-1,15,14,5,-1,16,5,6,-1,16,15,5,-1,17,6,7,-1,17,16,6,-1,8,7,1,-1,
  2549. 8,17,7,-1]
  2550. normalPerVertex TRUE
  2551. normal DEF NORM_121 Normal { vector [
  2552. -0.10765424 0.99418734 -0.0014480699,0 0 1,
  2553. -0.27451428 0.96158271 -0.00078134675,-0.51730494 0.85580034 -0.001177531,
  2554. -0.69974166 0.7143942 -0.0015941984,-0.85261915 0.5225316 -0.0011443197,
  2555. -0.93769342 0.34746291 -0.00075989435,-0.98725903 0.15909555 0.002866171,
  2556. 0 0 1,-0.1461534 0.98926183 -0.0004732566,
  2557. -0.31145719 0.9502601 -0.00041176618,-0.41493726 0.90984961 -0.00087451284,
  2558. -0.58068585 0.8141263 -0.0015206773,-0.64568061 0.76360652 -0.0012769434,
  2559. -0.77326689 0.63408035 -0.00065475516,-0.87640777 0.48156963 -0.00033276502,
  2560. -0.91235004 0.40941096 -0.00025470327,-0.98104064 0.19378187 0.0028005759,
  2561. -0.053494609 0.99856814 0] }
  2562. }
  2563. }
  2564. DEF SHAPE_122 Shape {
  2565. appearance USE APP_1
  2566. geometry DEF FACE_122 IndexedFaceSet {
  2567. coord DEF COORD_122 Coordinate { point [
  2568. 0.28081569 -0.69291339 0.24407913,0.28081569 -0.72440945 0.24407913,
  2569. 0.27804882 -0.72440945 0.24456701,0.27214331 -0.71850394 0.24560831,
  2570. 0.27652036 -0.72420822 0.24483652,0.27509606 -0.72361826 0.24508766,
  2571. 0.27387299 -0.72267976 0.24530332,0.27301354 -0.72158956 0.24545486,
  2572. 0.2724769 -0.72046066 0.24554949,0.2722273 -0.71949641 0.2455935,
  2573. 0.27214331 -0.6988189 0.24560831,0.27804882 -0.69291339 0.24456701,
  2574. 0.27652036 -0.69311461 0.24483652,0.27509606 -0.69370457 0.24508766,
  2575. 0.27387299 -0.69464307 0.24530332,0.27301354 -0.69573328 0.24545486,
  2576. 0.2724769 -0.69686218 0.24554949,0.2722273 -0.69782642 0.2455935] }
  2577. coordIndex [
  2578. 10,13,12,-1,10,14,13,-1,10,15,14,-1,10,16,15,-1,10,17,16,-1,11,10,12,-1,0,10,11,-1,8,9,3,-1,
  2579. 7,8,3,-1,6,7,3,-1,5,6,3,-1,4,5,3,-1,2,4,3,-1,1,3,10,-1,1,10,0,-1,1,2,3,-1]
  2580. normalPerVertex TRUE
  2581. normal DEF NORM_122 Normal { vector [
  2582. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  2583. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  2584. 0 0 1,0 0 1,
  2585. 0 0 1,0 0 1,
  2586. 0 0 1,0 0 1,
  2587. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  2588. 0 0 1,0 0 1,
  2589. 0 0 1,0 0 1,
  2590. 0 0 1,0 0 1] }
  2591. }
  2592. }
  2593. DEF SHAPE_123 Shape {
  2594. appearance USE APP_1
  2595. geometry DEF FACE_123 IndexedFaceSet {
  2596. coord DEF COORD_123 Coordinate { point [
  2597. 0.27804882 -0.69291339 0.2693593,0.28845667 -0.69291339 0.28738622,
  2598. 0.28026195 -0.69291339 0.25034406,0.28043892 -0.69291339 0.26316589,
  2599. 0.28320875 -0.69291339 0.27568622,0.28081569 -0.69291339 0.24407913,
  2600. 0.27804882 -0.69291339 0.24456701] }
  2601. coordIndex [
  2602. 2,5,6,-1,0,3,2,-1,0,2,6,-1,4,3,0,-1,1,4,0,-1]
  2603. normalPerVertex TRUE
  2604. normal DEF NORM_123 Normal { vector [
  2605. 0 1 0,0 1 0,
  2606. 0 1 0,0 1 0,
  2607. 0 1 0,0 1 0,
  2608. 0 1 0] }
  2609. }
  2610. }
  2611. DEF SHAPE_124 Shape {
  2612. appearance USE APP_1
  2613. geometry DEF FACE_124 IndexedFaceSet {
  2614. coord DEF COORD_124 Coordinate { point [
  2615. 0.28046771 -0.74409449 0.24801614,0.29170603 -0.74409449 0.12086793,
  2616. 0.28026195 -0.74169397 0.25034406,0.28026195 -0.72440945 0.25034406,
  2617. 0.28081569 -0.72440945 0.24407913,0.28081569 -0.69291339 0.24407913,
  2618. 0.28026195 -0.69291339 0.25034406,0.28026195 -0.67562887 0.25034406,
  2619. 0.28046771 -0.67322835 0.24801614,0.29170603 -0.67322835 0.12086793] }
  2620. coordIndex [
  2621. 4,1,0,-1,4,0,2,-1,3,4,2,-1,5,9,1,-1,5,1,4,-1,7,5,6,-1,8,9,5,-1,8,5,7,-1]
  2622. normalPerVertex TRUE
  2623. normal DEF NORM_124 Normal { vector [
  2624. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  2625. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  2626. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  2627. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  2628. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352] }
  2629. }
  2630. }
  2631. DEF SHAPE_125 Shape {
  2632. appearance USE APP_1
  2633. geometry DEF FACE_125 IndexedFaceSet {
  2634. coord DEF COORD_125 Coordinate { point [
  2635. 0.2774179 -0.69294719 0.26826651,0.2774179 -0.72437565 0.26826651,
  2636. 0.27214331 -0.6988189 0.24858147,0.27616001 -0.69322359 0.26590608,
  2637. 0.27507354 -0.69371764 0.26348587,0.27469267 -0.69395974 0.26251837,
  2638. 0.2741646 -0.69437054 0.26103423,0.27343053 -0.69513834 0.25856643,
  2639. 0.2729662 -0.69581175 0.25658886,0.27246265 -0.69690323 0.25358578,
  2640. 0.27234816 -0.69727686 0.25259271,0.27214331 -0.71850394 0.24858147,
  2641. 0.27616001 -0.72409925 0.26590608,0.27507354 -0.72360519 0.26348587,
  2642. 0.27469267 -0.7233631 0.26251837,0.2741646 -0.7229523 0.26103423,
  2643. 0.27343053 -0.72218449 0.25856643,0.2729662 -0.72151109 0.25658886,
  2644. 0.27246265 -0.7204196 0.25358578,0.27234816 -0.72004598 0.25259271] }
  2645. coordIndex [
  2646. 12,1,0,-1,12,0,3,-1,13,3,4,-1,13,12,3,-1,14,4,5,-1,14,13,4,-1,15,5,6,-1,15,14,5,-1,
  2647. 16,6,7,-1,16,15,6,-1,17,7,8,-1,17,16,7,-1,18,8,9,-1,18,17,8,-1,19,9,10,-1,19,18,9,-1,
  2648. 11,10,2,-1,11,19,10,-1]
  2649. normalPerVertex TRUE
  2650. normal DEF NORM_125 Normal { vector [
  2651. -0.88250983 0 0.47029394,-0.88250983 0 0.47029394,
  2652. -0.99869844 0 0.051004187,-0.90266586 0 0.43034213,
  2653. -0.92050365 0 0.39073396,-0.93931586 0 0.34305352,
  2654. -0.95482383 0 0.29717242,-0.96799911 0 0.25095362,
  2655. -0.98334058 0 0.18177269,-0.98936453 0 0.14545727,
  2656. -0.99828758 0 0.058497153,-0.99869844 0 0.051004187,
  2657. -0.89277597 0 0.4505009,-0.91537038 0 0.4026128,
  2658. -0.9356165 0 0.35301809,-0.94976213 0 0.31297267,
  2659. -0.96299144 0 0.26953199,-0.97938462 0 0.20200435,
  2660. -0.9873592 0 0.15849864,-0.99737726 0 0.072378119] }
  2661. }
  2662. }
  2663. DEF SHAPE_126 Shape {
  2664. appearance USE APP_1
  2665. geometry DEF FACE_126 IndexedFaceSet {
  2666. coord DEF COORD_126 Coordinate { point [
  2667. 0.2774179 -0.69294719 0.26826651,0.2774179 -0.72437565 0.26826651,
  2668. 0.27804882 -0.72440945 0.2693593,0.28845667 -0.72440945 0.28738622,
  2669. 0.28845667 -0.69291339 0.28738622,0.27804882 -0.69291339 0.2693593] }
  2670. coordIndex [
  2671. 2,3,4,-1,2,4,5,-1,1,5,0,-1,1,2,5,-1]
  2672. normalPerVertex TRUE
  2673. normal DEF NORM_126 Normal { vector [
  2674. -0.8660254 0 0.5,-0.8660254 0 0.5,
  2675. -0.8660254 0 0.5,-0.8660254 0 0.5,
  2676. -0.8660254 0 0.5,-0.8660254 0 0.5] }
  2677. }
  2678. }
  2679. DEF SHAPE_127 Shape {
  2680. appearance USE APP_1
  2681. geometry DEF FACE_127 IndexedFaceSet {
  2682. coord DEF COORD_127 Coordinate { point [
  2683. 0.27804882 -0.72440945 0.24456701,0.27804882 -0.72440945 0.2693593,
  2684. 0.28081569 -0.72440945 0.24407913,0.28026195 -0.72440945 0.25034406,
  2685. 0.28845667 -0.72440945 0.28738622,0.28043892 -0.72440945 0.26316589,
  2686. 0.28320875 -0.72440945 0.27568622] }
  2687. coordIndex [
  2688. 3,0,2,-1,1,3,5,-1,1,0,3,-1,6,1,5,-1,4,1,6,-1]
  2689. normalPerVertex TRUE
  2690. normal DEF NORM_127 Normal { vector [
  2691. 0 -1 0,0 -1 0,
  2692. 0 -1 0,0 -1 0,
  2693. 0 -1 0,0 -1 0,
  2694. 0 -1 0] }
  2695. }
  2696. }
  2697. DEF SHAPE_128 Shape {
  2698. appearance USE APP_1
  2699. geometry DEF FACE_128 IndexedFaceSet {
  2700. coord DEF COORD_128 Coordinate { point [
  2701. 0.28789134 -0.67322835 0.25589016,0.28046771 -0.67322835 0.24801614,
  2702. 0.28026195 -0.67562887 0.25034406,0.28001732 -0.68110236 0.25589016,
  2703. 0.2801564 -0.67701895 0.25170652,0.2800798 -0.67839536 0.2530852,
  2704. 0.28003311 -0.6797569 0.25447982,0.28644503 -0.67336552 0.2545016,
  2705. 0.28614639 -0.67342952 0.25425273,0.28567375 -0.67355743 0.25388707,
  2706. 0.2848751 -0.67385216 0.25335259,0.28476521 -0.67390093 0.25328776,
  2707. 0.28370471 -0.67448539 0.25278283,0.28359059 -0.6745617 0.25274273,
  2708. 0.28296559 -0.67503352 0.25258027,0.28275871 -0.67521189 0.25255001,
  2709. 0.28238003 -0.67557143 0.25252972,0.28199295 -0.67599044 0.25256359,
  2710. 0.28184853 -0.6761624 0.25259279,0.28138309 -0.67678902 0.25276375,
  2711. 0.28134571 -0.67684503 0.25278351,0.28083621 -0.67772777 0.2531794,
  2712. 0.28067365 -0.67807417 0.25337439,0.28046046 -0.6786086 0.25371511,
  2713. 0.28037066 -0.67887437 0.25390177,0.28016769 -0.67964955 0.2545087,
  2714. 0.28014991 -0.67973845 0.25458414,0.28004905 -0.68043739 0.25521849] }
  2715. coordIndex [
  2716. 6,25,24,-1,6,26,25,-1,6,24,5,-1,27,26,6,-1,0,1,7,-1,6,3,27,-1,1,8,7,-1,1,9,8,-1,
  2717. 1,10,9,-1,1,11,10,-1,1,12,11,-1,1,13,12,-1,1,14,13,-1,2,15,14,-1,2,16,15,-1,2,17,16,-1,
  2718. 2,18,17,-1,2,14,1,-1,4,19,18,-1,4,20,19,-1,4,21,20,-1,4,18,2,-1,5,22,21,-1,5,23,22,-1,
  2719. 5,24,23,-1,5,21,4,-1]
  2720. normalPerVertex TRUE
  2721. normal DEF NORM_128 Normal { vector [
  2722. 0 0 1,-0.58834994 0.58834994 0.55469695,
  2723. -0.58834994 0.58834994 0.55469695,0 0 1,
  2724. 0 0 1,0 0 1,
  2725. 0 0 1,0 0 1,
  2726. 0 0 1,0 0 1,
  2727. 0 0 1,0 0 1,
  2728. 0 0 1,0 0 1,
  2729. -0.58834994 0.58834994 0.55469695,0 0 1,
  2730. 0 0 1,0 0 1,
  2731. 0 0 1,0 0 1,
  2732. 0 0 1,0 0 1,
  2733. 0 0 1,0 0 1,
  2734. 0 0 1,0 0 1,
  2735. 0 0 1,0 0 1] }
  2736. }
  2737. }
  2738. DEF SHAPE_129 Shape {
  2739. appearance USE APP_1
  2740. geometry DEF FACE_129 IndexedFaceSet {
  2741. coord DEF COORD_129 Coordinate { point [
  2742. 0.29182835 -0.68110236 0.29261212,0.28001732 -0.68110236 0.25589016,
  2743. 0.2853621 -0.68110236 0.28128289,0.281368 -0.68110236 0.26886473,
  2744. 0.29182835 -0.67322835 0.27634745,0.29182835 -0.67349004 0.28127666,
  2745. 0.29182835 -0.67372648 0.28290754,0.29182835 -0.67387881 0.28370697,
  2746. 0.29182835 -0.67451318 0.28609426,0.29182835 -0.67505536 0.28751128,
  2747. 0.29182835 -0.67546579 0.28836816,0.29182835 -0.676252 0.28966506,
  2748. 0.29182835 -0.67683906 0.2904168,0.29182835 -0.67746229 0.29106038,
  2749. 0.29182835 -0.67826468 0.29169691,0.29182835 -0.67857507 0.29189283,
  2750. 0.29182835 -0.67900487 0.29212202,0.29182835 -0.67949636 0.29232754,
  2751. 0.29182835 -0.67951506 0.29233421,0.29182835 -0.68000924 0.29248118,
  2752. 0.29182835 -0.68029877 0.29254148,0.28789134 -0.67322835 0.25589016,
  2753. 0.28965289 -0.67322835 0.26971347,0.2883335 -0.67322835 0.26285771,
  2754. 0.28644503 -0.67336552 0.2545016,0.28614639 -0.67342952 0.25425273,
  2755. 0.28567375 -0.67355743 0.25388707,0.2848751 -0.67385216 0.25335259,
  2756. 0.28476521 -0.67390093 0.25328776,0.28370471 -0.67448539 0.25278283,
  2757. 0.28359059 -0.6745617 0.25274273,0.28296559 -0.67503352 0.25258027,
  2758. 0.28275871 -0.67521189 0.25255001,0.28238003 -0.67557143 0.25252972,
  2759. 0.28199295 -0.67599044 0.25256359,0.28184853 -0.6761624 0.25259279,
  2760. 0.28138309 -0.67678902 0.25276375,0.28134571 -0.67684503 0.25278351,
  2761. 0.28083621 -0.67772777 0.2531794,0.28067365 -0.67807417 0.25337439,
  2762. 0.28046046 -0.6786086 0.25371511,0.28037066 -0.67887437 0.25390177,
  2763. 0.28016769 -0.67964955 0.2545087,0.28014991 -0.67973845 0.25458414,
  2764. 0.28004905 -0.68043739 0.25521849,0.29050663 -0.67355741 0.27901681,
  2765. 0.28866216 -0.67448538 0.27982927,0.29038302 -0.67599044 0.28694721,
  2766. 0.28747238 -0.67355741 0.27027839,0.28941398 -0.67772776 0.28751908,
  2767. 0.28708716 -0.67599044 0.28052303,0.28552131 -0.67448538 0.27078386,
  2768. 0.28609906 -0.67355741 0.26314245,0.28886214 -0.67973846 0.28784475,
  2769. 0.28605743 -0.67772776 0.28097661,0.28385528 -0.67599044 0.27121548,
  2770. 0.28409975 -0.67448538 0.26339723,0.28563883 -0.67355741 0.25589016,
  2771. 0.28547102 -0.67973846 0.28123491,0.28276604 -0.67772776 0.27149768,
  2772. 0.28239252 -0.67599044 0.26361479,0.28362335 -0.67448538 0.25589016,
  2773. 0.28214575 -0.67973846 0.27165838,0.28127635 -0.67772776 0.26375703,
  2774. 0.28190232 -0.67599044 0.25589016,0.28064072 -0.67973846 0.26383803,
  2775. 0.28077712 -0.67772776 0.25589016,0.28013635 -0.67973846 0.25589016] }
  2776. coordIndex [
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  2778. 53,20,19,-1,53,0,20,-1,53,15,49,-1,54,47,50,-1,54,49,47,-1,55,50,46,-1,55,46,51,-1,56,48,52,-1,
  2779. 56,51,48,-1,57,23,21,-1,57,21,24,-1,57,24,25,-1,57,25,26,-1,57,26,27,-1,57,27,28,-1,57,52,23,-1,
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  2784. 64,61,32,-1,64,60,56,-1,65,1,3,-1,47,10,9,-1,65,62,59,-1,47,11,10,-1,47,12,11,-1,65,3,62,-1,
  2785. 65,59,63,-1,66,64,37,-1,48,4,22,-1,66,37,38,-1,66,38,39,-1,66,39,40,-1,66,40,41,-1,66,63,60,-1,
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  2788. 51,46,45,-1]
  2789. normalPerVertex TRUE
  2790. normal DEF NORM_129 Normal { vector [
  2791. -0.85785593 -0.11483068 0.50089631,-0.99473254 -0.054739583 0.08666457,
  2792. -0.91799822 -0.036951436 0.39485928,-0.978212 -0.048993833 0.20174459,
  2793. -0.14130243 0.98876959 0.048665332,0 0 1,
  2794. 0 0 1,0 0 1,
  2795. 0 0 1,-0.58895948 0.74964183 0.30193352,
  2796. 0 0 1,0 0 1,
  2797. 0 0 1,0 0 1,
  2798. 0 0 1,0 0 1,
  2799. 0 0 1,0 0 1,
  2800. 0 0 1,0 0 1,
  2801. 0 0 1,-0.1445329 0.9893637 0.01642292,
  2802. -0.14071934 0.98949227 0.033213158,-0.143789 0.98949227 0.015158206,
  2803. 0 0 1,0 0 1,
  2804. 0 0 1,0 0 1,
  2805. 0 0 1,0 0 1,
  2806. 0 0 1,0 0 1,
  2807. 0 0 1,0 0 1,
  2808. 0 0 1,0 0 1,
  2809. 0 0 1,0 0 1,
  2810. 0 0 1,0 0 1,
  2811. 0 0 1,0 0 1,
  2812. 0 0 1,0 0 1,
  2813. 0 0 1,-0.309883 0.94400382 0.11326654,
  2814. -0.53642239 0.81545656 0.21744337,-0.70822254 0.59502764 0.37995123,
  2815. -0.27769682 0.95792455 0.072560557,-0.80455592 0.39458281 0.44384026,
  2816. -0.70446336 0.64862206 0.28813328,-0.52329278 0.84029151 0.14168572,
  2817. -0.28234936 0.95874768 0.032889523,-0.86192018 0.12185342 0.49218427,
  2818. -0.83917663 0.41937919 0.3462711,-0.72178393 0.66299624 0.19865534,
  2819. -0.542937 0.83717056 0.066067202,-0.25429155 0.96698461 0.016630133,
  2820. -0.8912279 0.23689003 0.38677636,-0.8702215 0.43042625 0.2396827,
  2821. -0.74639316 0.65889064 0.093596886,-0.52006971 0.8537916 0.02382009,
  2822. -0.93974176 0.1940576 0.28147305,-0.89783449 0.4256567 0.11273687,
  2823. -0.72992581 0.68280353 0.031426987,-0.97600044 0.17385721 0.1311366,
  2824. -0.88712196 0.45963919 0.041790509,-0.96663521 0.25024566 0.054712718] }
  2825. }
  2826. }
  2827. DEF SHAPE_130 Shape {
  2828. appearance USE APP_1
  2829. geometry DEF FACE_130 IndexedFaceSet {
  2830. coord DEF COORD_130 Coordinate { point [
  2831. -0.28691181 -0.9015748 0.25589016,-0.27948818 -0.9015748 0.24801614,
  2832. -0.27928242 -0.89917428 0.25034406,-0.2790378 -0.89370079 0.25589016,
  2833. -0.27917688 -0.8977842 0.25170652,-0.27910028 -0.89640779 0.2530852,
  2834. -0.27905359 -0.89504625 0.25447982,-0.2854655 -0.90143763 0.2545016,
  2835. -0.28516687 -0.90137363 0.25425273,-0.28469422 -0.90124572 0.25388707,
  2836. -0.28389557 -0.90095099 0.25335259,-0.28378569 -0.90090222 0.25328776,
  2837. -0.28272518 -0.90031776 0.25278283,-0.28261106 -0.90024145 0.25274273,
  2838. -0.28198607 -0.89976963 0.25258027,-0.28177918 -0.89959126 0.25255001,
  2839. -0.2814005 -0.89923172 0.25252972,-0.28101342 -0.8988127 0.25256359,
  2840. -0.280869 -0.89864075 0.25259279,-0.28040356 -0.89801413 0.25276375,
  2841. -0.28036618 -0.89795812 0.25278351,-0.27985669 -0.89707538 0.2531794,
  2842. -0.27969412 -0.89672898 0.25337439,-0.27948093 -0.89619455 0.25371511,
  2843. -0.27939113 -0.89592878 0.25390177,-0.27918817 -0.8951536 0.2545087,
  2844. -0.27917039 -0.89506469 0.25458414,-0.27906952 -0.89436576 0.25521849] }
  2845. coordIndex [
  2846. 6,25,24,-1,6,26,25,-1,6,24,5,-1,27,26,6,-1,0,1,7,-1,6,3,27,-1,1,8,7,-1,1,9,8,-1,
  2847. 1,10,9,-1,1,11,10,-1,1,12,11,-1,1,13,12,-1,1,14,13,-1,2,15,14,-1,2,16,15,-1,2,17,16,-1,
  2848. 2,18,17,-1,2,14,1,-1,4,19,18,-1,4,20,19,-1,4,21,20,-1,4,18,2,-1,5,22,21,-1,5,23,22,-1,
  2849. 5,24,23,-1,5,21,4,-1]
  2850. normalPerVertex TRUE
  2851. normal DEF NORM_130 Normal { vector [
  2852. 0 0 1,0.58834994 -0.58834994 0.55469695,
  2853. 0.58834994 -0.58834994 0.55469695,0 0 1,
  2854. 0 0 1,0 0 1,
  2855. 0 0 1,0 0 1,
  2856. 0 0 1,0 0 1,
  2857. 0 0 1,0 0 1,
  2858. 0 0 1,0 0 1,
  2859. 0.58834994 -0.58834994 0.55469695,0 0 1,
  2860. 0 0 1,0 0 1,
  2861. 0 0 1,0 0 1,
  2862. 0 0 1,0 0 1,
  2863. 0 0 1,0 0 1,
  2864. 0 0 1,0 0 1,
  2865. 0 0 1,0 0 1] }
  2866. }
  2867. }
  2868. DEF SHAPE_131 Shape {
  2869. appearance USE APP_1
  2870. geometry DEF FACE_131 IndexedFaceSet {
  2871. coord DEF COORD_131 Coordinate { point [
  2872. -0.16674867 -0.22440945 0.27583766,-0.15808725 -0.2007874 0.28386762,
  2873. -0.16674867 -0.2480315 0.27583766,-0.15808725 -0.27165354 0.28386762,
  2874. -0.15305354 -0.27165354 0.28853434,-0.15305354 -0.2007874 0.28853434] }
  2875. coordIndex [
  2876. 0,5,1,-1,4,0,2,-1,4,5,0,-1,3,4,2,-1]
  2877. normalPerVertex TRUE
  2878. normal DEF NORM_131 Normal { vector [
  2879. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333,
  2880. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333,
  2881. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333] }
  2882. }
  2883. }
  2884. DEF SHAPE_132 Shape {
  2885. appearance USE APP_1
  2886. geometry DEF FACE_132 IndexedFaceSet {
  2887. coord DEF COORD_132 Coordinate { point [
  2888. -0.27116378 -0.71850394 0.24560831,-0.27116378 -0.6988189 0.24560831,
  2889. -0.27116378 -0.6988189 0.24858147,-0.27116378 -0.71850394 0.24858147] }
  2890. coordIndex [
  2891. 1,2,3,-1,1,3,0,-1]
  2892. normalPerVertex TRUE
  2893. normal DEF NORM_132 Normal { vector [
  2894. 1 0 0,1 0 0,
  2895. 1 0 0,1 0 0] }
  2896. }
  2897. }
  2898. DEF SHAPE_133 Shape {
  2899. appearance USE APP_1
  2900. geometry DEF FACE_133 IndexedFaceSet {
  2901. coord DEF COORD_133 Coordinate { point [
  2902. -0.25935276 -0.74409449 0.086598819,-0.27116378 -0.74409449 0.086598819,
  2903. -0.27579813 -0.74409449 0.091233167,-0.26508812 -0.74409449 0.08712542,
  2904. -0.2706317 -0.74409449 0.088687616] }
  2905. coordIndex [
  2906. 4,2,1,-1,3,4,1,-1,1,0,3,-1]
  2907. normalPerVertex TRUE
  2908. normal DEF NORM_133 Normal { vector [
  2909. 0 0 1,0 -1 0,
  2910. 0 0 1,0 -1 0,
  2911. 0 -1 0] }
  2912. }
  2913. }
  2914. DEF SHAPE_134 Shape {
  2915. appearance USE APP_1
  2916. geometry DEF FACE_134 IndexedFaceSet {
  2917. coord DEF COORD_134 Coordinate { point [
  2918. 0.29182835 -0.51574803 0.27634745,0.28789134 -0.51574803 0.25589016,
  2919. 0.28965289 -0.51574803 0.26971347,0.2883335 -0.51574803 0.26285771,
  2920. 0.29182835 -0.51574803 0.11809488,0.29170603 -0.51574803 0.12086793,
  2921. 0.29181475 -0.51574803 0.1190203,0.29177397 -0.51574803 0.11994491,
  2922. 0.28046771 -0.51574803 0.24801614] }
  2923. coordIndex [
  2924. 8,1,5,-1,0,3,2,-1,0,1,3,-1,0,4,6,-1,0,6,7,-1,0,7,5,-1,0,5,1,-1]
  2925. normalPerVertex TRUE
  2926. normal DEF NORM_134 Normal { vector [
  2927. 0 1 0,0 1 0,
  2928. 0 0 1,0 1 0,
  2929. 0 0 1,0 1 0,
  2930. 0 0 1,0 1 0,
  2931. 0 1 0] }
  2932. }
  2933. }
  2934. DEF SHAPE_135 Shape {
  2935. appearance USE APP_1
  2936. geometry DEF FACE_135 IndexedFaceSet {
  2937. coord DEF COORD_135 Coordinate { point [
  2938. -0.15305354 -0.51574803 0.27843806,-0.15305354 -0.51574803 0.28853434,
  2939. -0.15808725 -0.51574803 0.28386762] }
  2940. coordIndex [
  2941. 2,1,0,-1]
  2942. normalPerVertex TRUE
  2943. normal DEF NORM_135 Normal { vector [
  2944. 0 1 0,0 1 0,
  2945. 0 1 0] }
  2946. }
  2947. }
  2948. DEF SHAPE_136 Shape {
  2949. appearance USE APP_1
  2950. geometry DEF FACE_136 IndexedFaceSet {
  2951. coord DEF COORD_136 Coordinate { point [
  2952. -0.28691181 -0.42913386 0.25589016,-0.27948818 -0.42913386 0.24801614,
  2953. -0.27928242 -0.42673334 0.25034406,-0.2790378 -0.42125984 0.25589016,
  2954. -0.27917688 -0.42534326 0.25170652,-0.27910028 -0.42396685 0.2530852,
  2955. -0.27905359 -0.4226053 0.25447982,-0.2854655 -0.42899668 0.2545016,
  2956. -0.28516687 -0.42893269 0.25425273,-0.28469422 -0.42880478 0.25388707,
  2957. -0.28389557 -0.42851004 0.25335259,-0.28378569 -0.42846128 0.25328776,
  2958. -0.28272518 -0.42787682 0.25278283,-0.28261106 -0.4278005 0.25274273,
  2959. -0.28198607 -0.42732868 0.25258027,-0.28177918 -0.42715032 0.25255001,
  2960. -0.2814005 -0.42679078 0.25252972,-0.28101342 -0.42637176 0.25256359,
  2961. -0.280869 -0.42619981 0.25259279,-0.28040356 -0.42557318 0.25276375,
  2962. -0.28036618 -0.42551718 0.25278351,-0.27985669 -0.42463443 0.2531794,
  2963. -0.27969412 -0.42428804 0.25337439,-0.27948093 -0.42375361 0.25371511,
  2964. -0.27939113 -0.42348783 0.25390177,-0.27918817 -0.42271265 0.2545087,
  2965. -0.27917039 -0.42262375 0.25458414,-0.27906952 -0.42192482 0.25521849] }
  2966. coordIndex [
  2967. 6,25,24,-1,6,26,25,-1,6,24,5,-1,27,26,6,-1,0,1,7,-1,6,3,27,-1,1,8,7,-1,1,9,8,-1,
  2968. 1,10,9,-1,1,11,10,-1,1,12,11,-1,1,13,12,-1,1,14,13,-1,2,15,14,-1,2,16,15,-1,2,17,16,-1,
  2969. 2,18,17,-1,2,14,1,-1,4,19,18,-1,4,20,19,-1,4,21,20,-1,4,18,2,-1,5,22,21,-1,5,23,22,-1,
  2970. 5,24,23,-1,5,21,4,-1]
  2971. normalPerVertex TRUE
  2972. normal DEF NORM_136 Normal { vector [
  2973. 0 0 1,0.58834994 -0.58834994 0.55469695,
  2974. 0.58834994 -0.58834994 0.55469695,0 0 1,
  2975. 0 0 1,0 0 1,
  2976. 0 0 1,0 0 1,
  2977. 0 0 1,0 0 1,
  2978. 0 0 1,0 0 1,
  2979. 0 0 1,0 0 1,
  2980. 0.58834994 -0.58834994 0.55469695,0 0 1,
  2981. 0 0 1,0 0 1,
  2982. 0 0 1,0 0 1,
  2983. 0 0 1,0 0 1,
  2984. 0 0 1,0 0 1,
  2985. 0 0 1,0 0 1,
  2986. 0 0 1,0 0 1] }
  2987. }
  2988. }
  2989. DEF SHAPE_137 Shape {
  2990. appearance USE APP_2
  2991. geometry DEF FACE_137 IndexedFaceSet {
  2992. coord DEF COORD_137 Coordinate { point [
  2993. -0.27116378 -0.67322835 0.086598819,-0.27116378 -0.58661417 0.086598819,
  2994. -0.25935276 -0.67322835 0.086598819,-0.17273858 -0.67322835 0.086598819,
  2995. -0.17273858 -0.58661417 0.086598819,-0.25935276 -0.58661417 0.086598819] }
  2996. coordIndex [
  2997. 5,1,0,-1,5,0,2,-1,4,2,3,-1,4,5,2,-1]
  2998. normalPerVertex TRUE
  2999. normal DEF NORM_137 Normal { vector [
  3000. 0 0 1,0 0 1,
  3001. 0 0 1,0 0 1,
  3002. 0 0 1,0 0 1] }
  3003. }
  3004. }
  3005. DEF SHAPE_138 Shape {
  3006. appearance USE APP_1
  3007. geometry DEF FACE_138 IndexedFaceSet {
  3008. coord DEF COORD_138 Coordinate { point [
  3009. -0.28691181 -0.67322835 0.25589016,-0.2790378 -0.68110236 0.25589016,
  3010. -0.2854655 -0.67336552 0.2545016,-0.28516687 -0.67342952 0.25425273,
  3011. -0.28469422 -0.67355743 0.25388707,-0.28389557 -0.67385216 0.25335259,
  3012. -0.28378569 -0.67390093 0.25328776,-0.28272518 -0.67448539 0.25278283,
  3013. -0.28261106 -0.6745617 0.25274273,-0.28198607 -0.67503352 0.25258027,
  3014. -0.28177918 -0.67521189 0.25255001,-0.2814005 -0.67557143 0.25252972,
  3015. -0.28101342 -0.67599044 0.25256359,-0.280869 -0.6761624 0.25259279,
  3016. -0.28040356 -0.67678902 0.25276375,-0.28036618 -0.67684503 0.25278351,
  3017. -0.27985669 -0.67772777 0.2531794,-0.27969412 -0.67807417 0.25337439,
  3018. -0.27948093 -0.6786086 0.25371511,-0.27939113 -0.67887437 0.25390177,
  3019. -0.27918817 -0.67964955 0.2545087,-0.27917039 -0.67973845 0.25458414,
  3020. -0.27906952 -0.68043739 0.25521849,-0.28447861 -0.67361373 0.25589016,
  3021. -0.28228358 -0.67473215 0.25589016,-0.2805416 -0.67647413 0.25589016,
  3022. -0.27942318 -0.67866916 0.25589016] }
  3023. coordIndex [
  3024. 22,26,1,-1,21,25,26,-1,21,26,22,-1,20,25,21,-1,19,24,25,-1,19,25,20,-1,2,0,23,-1,2,23,24,-1,
  3025. 3,24,19,-1,3,2,24,-1,4,18,17,-1,4,19,18,-1,4,3,19,-1,5,17,16,-1,5,4,17,-1,6,16,15,-1,
  3026. 6,5,16,-1,9,11,10,-1,9,12,11,-1,8,13,12,-1,8,12,9,-1,7,14,13,-1,7,15,14,-1,7,6,15,-1,
  3027. 7,13,8,-1]
  3028. normalPerVertex TRUE
  3029. normal DEF NORM_138 Normal { vector [
  3030. 0 0 1,0 0 1,
  3031. 0 0 1,0.61811603 0.71672378 -0.32286156,
  3032. 0 0 1,0 0 1,
  3033. 0 0 1,0 0 1,
  3034. 0 0 1,0 0 1,
  3035. 0 0 1,0 0 1,
  3036. 0 0 1,0 0 1,
  3037. 0 0 1,0 0 1,
  3038. 0 0 1,0 0 1,
  3039. 0 0 1,0.69622969 0.66656287 -0.26637972,
  3040. 0 0 1,0 0 1,
  3041. 0 0 1,0 0 1,
  3042. 0.57463036 0.70527527 -0.41519482,0 0 1,
  3043. 0 0 1] }
  3044. }
  3045. }
  3046. DEF SHAPE_139 Shape {
  3047. appearance USE APP_1
  3048. geometry DEF FACE_139 IndexedFaceSet {
  3049. coord DEF COORD_139 Coordinate { point [
  3050. -0.45620315 -0.36417323 -1.5354331e-05,-0.45620315 -0.42322835 -1.5354331e-05,
  3051. -0.41948118 -0.36417323 0.011795669,-0.44322858 -0.36417323 0.0013353205,
  3052. -0.43081041 -0.36417323 0.0053294226,-0.41948118 -0.42322835 0.011795669,
  3053. -0.44322858 -0.42322835 0.0013353205,-0.43081041 -0.42322835 0.0053294226] }
  3054. coordIndex [
  3055. 6,1,0,-1,6,0,3,-1,7,3,4,-1,7,6,3,-1,5,4,2,-1,5,7,4,-1]
  3056. normalPerVertex TRUE
  3057. normal DEF NORM_139 Normal { vector [
  3058. 0.10354217 0 -0.99462506,0.10354217 0 -0.99462506,
  3059. 0.4956998 0 -0.86849393,0.23978348 0 -0.97082639,
  3060. 0.4346044 0 -0.90062146,0.4956998 0 -0.86849393,
  3061. 0.17191128 0 -0.98511244,0.37113003 0 -0.92858091] }
  3062. }
  3063. }
  3064. DEF SHAPE_140 Shape {
  3065. appearance USE APP_1
  3066. geometry DEF FACE_140 IndexedFaceSet {
  3067. coord DEF COORD_140 Coordinate { point [
  3068. -0.45620315 -0.67913386 -1.5354331e-05,-0.45620315 -0.73818898 -1.5354331e-05,
  3069. -0.41948118 -0.67913386 0.011795669,-0.44322858 -0.67913386 0.0013353205,
  3070. -0.43081041 -0.67913386 0.0053294226,-0.41948118 -0.73818898 0.011795669,
  3071. -0.44322858 -0.73818898 0.0013353205,-0.43081041 -0.73818898 0.0053294226] }
  3072. coordIndex [
  3073. 6,1,0,-1,6,0,3,-1,7,3,4,-1,7,6,3,-1,5,4,2,-1,5,7,4,-1]
  3074. normalPerVertex TRUE
  3075. normal DEF NORM_140 Normal { vector [
  3076. 0.10354217 0 -0.99462506,0.10354217 0 -0.99462506,
  3077. 0.4956998 0 -0.86849393,0.23978348 0 -0.97082639,
  3078. 0.4346044 0 -0.90062146,0.4956998 0 -0.86849393,
  3079. 0.17191128 0 -0.98511244,0.37113003 0 -0.92858091] }
  3080. }
  3081. }
  3082. DEF SHAPE_141 Shape {
  3083. appearance USE APP_1
  3084. geometry DEF FACE_141 IndexedFaceSet {
  3085. coord DEF COORD_141 Coordinate { point [
  3086. -0.27643837 -0.56689533 0.26826651,-0.27643837 -0.53546687 0.26826651,
  3087. -0.27116378 -0.56102362 0.24858147,-0.27518048 -0.56661893 0.26590608,
  3088. -0.27409402 -0.56612488 0.26348587,-0.27371315 -0.56588278 0.26251837,
  3089. -0.27318507 -0.56547198 0.26103423,-0.272451 -0.56470418 0.25856643,
  3090. -0.27198667 -0.56403077 0.25658886,-0.27148312 -0.56293929 0.25358578,
  3091. -0.27136864 -0.56256566 0.25259271,-0.27116378 -0.54133858 0.24858147,
  3092. -0.27518048 -0.53574327 0.26590608,-0.27409402 -0.53623733 0.26348587,
  3093. -0.27371315 -0.53647942 0.26251837,-0.27318507 -0.53689022 0.26103423,
  3094. -0.272451 -0.53765803 0.25856643,-0.27198667 -0.53833143 0.25658886,
  3095. -0.27148312 -0.53942292 0.25358578,-0.27136864 -0.53979654 0.25259271] }
  3096. coordIndex [
  3097. 12,1,0,-1,12,0,3,-1,13,3,4,-1,13,12,3,-1,14,4,5,-1,14,13,4,-1,15,5,6,-1,15,14,5,-1,
  3098. 16,6,7,-1,16,15,6,-1,17,7,8,-1,17,16,7,-1,18,8,9,-1,18,17,8,-1,19,9,10,-1,19,18,9,-1,
  3099. 11,10,2,-1,11,19,10,-1]
  3100. normalPerVertex TRUE
  3101. normal DEF NORM_141 Normal { vector [
  3102. 0.88250983 0 0.47029394,0.88250983 0 0.47029394,
  3103. 0.99869844 0 0.051004187,0.90266586 0 0.43034213,
  3104. 0.92050365 0 0.39073396,0.93931586 0 0.34305352,
  3105. 0.95482383 0 0.29717242,0.96799911 0 0.25095362,
  3106. 0.98334058 0 0.18177269,0.98936453 0 0.14545727,
  3107. 0.99828758 0 0.058497153,0.99869844 0 0.051004187,
  3108. 0.89277597 0 0.4505009,0.91537038 0 0.4026128,
  3109. 0.9356165 0 0.35301809,0.94976213 0 0.31297267,
  3110. 0.96299144 0 0.26953199,0.97938462 0 0.20200435,
  3111. 0.9873592 0 0.15849864,0.99737726 0 0.072378119] }
  3112. }
  3113. }
  3114. DEF SHAPE_142 Shape {
  3115. appearance USE APP_1
  3116. geometry DEF FACE_142 IndexedFaceSet {
  3117. coord DEF COORD_142 Coordinate { point [
  3118. 0.28789134 -0.58661417 0.25589016,0.28001732 -0.57874016 0.25589016,
  3119. 0.28644503 -0.586477 0.2545016,0.28614639 -0.586413 0.25425273,
  3120. 0.28567375 -0.58628509 0.25388707,0.2848751 -0.58599036 0.25335259,
  3121. 0.28476521 -0.58594159 0.25328776,0.28370471 -0.58535713 0.25278283,
  3122. 0.28359059 -0.58528082 0.25274273,0.28296559 -0.584809 0.25258027,
  3123. 0.28275871 -0.58463063 0.25255001,0.28238003 -0.58427109 0.25252972,
  3124. 0.28199295 -0.58385207 0.25256359,0.28184853 -0.58368012 0.25259279,
  3125. 0.28138309 -0.5830535 0.25276375,0.28134571 -0.58299749 0.25278351,
  3126. 0.28083621 -0.58211475 0.2531794,0.28067365 -0.58176835 0.25337439,
  3127. 0.28046046 -0.58123392 0.25371511,0.28037066 -0.58096815 0.25390177,
  3128. 0.28016769 -0.58019297 0.2545087,0.28014991 -0.58010407 0.25458414,
  3129. 0.28004905 -0.57940513 0.25521849,0.28545813 -0.58622879 0.25589016,
  3130. 0.28326311 -0.58511037 0.25589016,0.28152113 -0.58336839 0.25589016,
  3131. 0.2804027 -0.58117336 0.25589016] }
  3132. coordIndex [
  3133. 22,26,1,-1,21,25,26,-1,21,26,22,-1,20,25,21,-1,19,24,25,-1,19,25,20,-1,2,0,23,-1,2,23,24,-1,
  3134. 3,24,19,-1,3,2,24,-1,4,18,17,-1,4,19,18,-1,4,3,19,-1,5,17,16,-1,5,4,17,-1,6,16,15,-1,
  3135. 6,5,16,-1,9,11,10,-1,9,12,11,-1,8,13,12,-1,8,12,9,-1,7,14,13,-1,7,15,14,-1,7,6,15,-1,
  3136. 7,13,8,-1]
  3137. normalPerVertex TRUE
  3138. normal DEF NORM_142 Normal { vector [
  3139. 0 0 1,0 0 1,
  3140. 0 0 1,-0.61811603 -0.71672378 -0.32286156,
  3141. 0 0 1,0 0 1,
  3142. 0 0 1,0 0 1,
  3143. 0 0 1,0 0 1,
  3144. 0 0 1,0 0 1,
  3145. 0 0 1,0 0 1,
  3146. 0 0 1,0 0 1,
  3147. 0 0 1,0 0 1,
  3148. 0 0 1,-0.69622969 -0.66656287 -0.26637972,
  3149. 0 0 1,0 0 1,
  3150. 0 0 1,0 0 1,
  3151. -0.57463036 -0.70527527 -0.41519482,0 0 1,
  3152. 0 0 1] }
  3153. }
  3154. }
  3155. DEF SHAPE_143 Shape {
  3156. appearance USE APP_1
  3157. geometry DEF FACE_143 IndexedFaceSet {
  3158. coord DEF COORD_143 Coordinate { point [
  3159. 0.15403307 -0.73228346 0.26106557,0.15403307 -0.73228346 0.21680274,
  3160. 0.1697811 -0.73228346 0.24407913,0.16788166 -0.73228346 0.23330685,
  3161. 0.16241242 -0.73228346 0.22383385,0.15969824 -0.73228346 0.26717625,
  3162. 0.16515581 -0.73228346 0.26050971,0.16860274 -0.73228346 0.25261373] }
  3163. coordIndex [
  3164. 0,6,5,-1,0,7,6,-1,2,7,0,-1,3,2,0,-1,4,3,0,-1,1,4,0,-1]
  3165. normalPerVertex TRUE
  3166. normal DEF NORM_143 Normal { vector [
  3167. 0 -1 0,0 -1 0,
  3168. 0 -1 0,0 -1 0,
  3169. 0 -1 0,0 -1 0,
  3170. 0 -1 0,0 -1 0] }
  3171. }
  3172. }
  3173. DEF SHAPE_144 Shape {
  3174. appearance USE APP_1
  3175. geometry DEF FACE_144 IndexedFaceSet {
  3176. coord DEF COORD_144 Coordinate { point [
  3177. -0.45620315 -0.83661417 -1.5354331e-05,-0.45620315 -0.89566929 -1.5354331e-05,
  3178. -0.58612441 -0.89566929 -1.5354331e-05,-0.58612441 -0.83661417 -1.5354331e-05] }
  3179. coordIndex [
  3180. 1,2,3,-1,1,3,0,-1]
  3181. normalPerVertex TRUE
  3182. normal DEF NORM_144 Normal { vector [
  3183. 0 0 -1,0 0 -1,
  3184. 0 0 -1,0 0 -1] }
  3185. }
  3186. }
  3187. DEF SHAPE_145 Shape {
  3188. appearance USE APP_1
  3189. geometry DEF FACE_145 IndexedFaceSet {
  3190. coord DEF COORD_145 Coordinate { point [
  3191. 0.15403307 -0.68503937 0.26106557,0.15403307 -0.68503937 0.21680274,
  3192. 0.15969824 -0.68503937 0.26717625,0.1697811 -0.68503937 0.24407913,
  3193. 0.16515581 -0.68503937 0.26050971,0.16860274 -0.68503937 0.25261373,
  3194. 0.16788166 -0.68503937 0.23330685,0.16241242 -0.68503937 0.22383385] }
  3195. coordIndex [
  3196. 0,2,4,-1,0,4,5,-1,3,0,5,-1,6,0,3,-1,7,0,6,-1,1,0,7,-1]
  3197. normalPerVertex TRUE
  3198. normal DEF NORM_145 Normal { vector [
  3199. 0 1 0,0 1 0,
  3200. 0 1 0,0 1 0,
  3201. 0 1 0,0 1 0,
  3202. 0 1 0,0 1 0] }
  3203. }
  3204. }
  3205. DEF SHAPE_146 Shape {
  3206. appearance USE APP_1
  3207. geometry DEF FACE_146 IndexedFaceSet {
  3208. coord DEF COORD_146 Coordinate { point [
  3209. 0.18159213 -0.72047244 0.24407913,0.1677282 -0.72047244 0.27583766,
  3210. 0.17997187 -0.72047244 0.2558142,0.17523235 -0.72047244 0.26667117,
  3211. 0.15403307 -0.72047244 0.20373681,0.16524005 -0.72047244 0.21018325,
  3212. 0.17404469 -0.72047244 0.21965064,0.17966227 -0.72047244 0.23129521,
  3213. 0.15403307 -0.69685039 0.20373681,0.18159213 -0.69685039 0.24407913,
  3214. 0.16524005 -0.69685039 0.21018325,0.17404469 -0.69685039 0.21965064,
  3215. 0.17966227 -0.69685039 0.23129521,0.1677282 -0.69685039 0.27583766,
  3216. 0.17997187 -0.69685039 0.2558142,0.17523235 -0.69685039 0.26667117] }
  3217. coordIndex [
  3218. 15,1,3,-1,15,13,1,-1,14,3,2,-1,14,15,3,-1,9,2,0,-1,9,14,2,-1,12,0,7,-1,12,9,0,-1,
  3219. 11,7,6,-1,11,12,7,-1,10,6,5,-1,10,11,6,-1,8,5,4,-1,8,10,5,-1]
  3220. normalPerVertex TRUE
  3221. normal DEF NORM_146 Normal { vector [
  3222. 0.99820278 0 -0.05992665,0.77377966 0 0.63345484,
  3223. 0.9740269 0 0.22643232,0.8762284 0 0.48189604,
  3224. 0.49861219 0 -0.86682518,0.58229432 0 -0.81297806,
  3225. 0.796331 0 -0.60486109,0.93939518 0 -0.34283625,
  3226. 0.49861219 0 -0.86682518,0.99934716 0 0.036128185,
  3227. 0.66096426 0 -0.75041738,0.8530278 0 -0.52186547,
  3228. 0.96906577 0 -0.24680263,0.77377966 0 0.63345484,
  3229. 0.94911119 0 0.31494119,0.82826132 0 0.56034202] }
  3230. }
  3231. }
  3232. DEF SHAPE_147 Shape {
  3233. appearance USE APP_1
  3234. geometry DEF FACE_147 IndexedFaceSet {
  3235. coord DEF COORD_147 Coordinate { point [
  3236. 0.1677282 -0.72047244 0.27583766,0.15906678 -0.74409449 0.28386762,
  3237. 0.1677282 -0.69685039 0.27583766,0.15906678 -0.67322835 0.28386762,
  3238. 0.15403307 -0.67322835 0.28853434,0.15403307 -0.74409449 0.28853434] }
  3239. coordIndex [
  3240. 0,5,1,-1,4,0,2,-1,4,5,0,-1,3,4,2,-1]
  3241. normalPerVertex TRUE
  3242. normal DEF NORM_147 Normal { vector [
  3243. 0.67986927 0 0.73333333,0.67986927 0 0.73333333,
  3244. 0.67986927 0 0.73333333,0.67986927 0 0.73333333,
  3245. 0.67986927 0 0.73333333,0.67986927 0 0.73333333] }
  3246. }
  3247. }
  3248. DEF SHAPE_148 Shape {
  3249. appearance USE APP_1
  3250. geometry DEF FACE_148 IndexedFaceSet {
  3251. coord DEF COORD_148 Coordinate { point [
  3252. 0.15403307 -0.67322835 0.27843806,0.15403307 -0.67322835 0.28853434,
  3253. 0.15906678 -0.67322835 0.28386762] }
  3254. coordIndex [
  3255. 2,0,1,-1]
  3256. normalPerVertex TRUE
  3257. normal DEF NORM_148 Normal { vector [
  3258. 0 1 0,0 1 0,
  3259. 0 1 0] }
  3260. }
  3261. }
  3262. DEF SHAPE_149 Shape {
  3263. appearance USE APP_1
  3264. geometry DEF FACE_149 IndexedFaceSet {
  3265. coord DEF COORD_149 Coordinate { point [
  3266. 0.15403307 -0.67322835 0.27843806,0.15403307 -0.68503937 0.26106557,
  3267. 0.15906678 -0.67322835 0.28386762,0.15969824 -0.68503937 0.26717625] }
  3268. coordIndex [
  3269. 3,0,2,-1,1,0,3,-1]
  3270. normalPerVertex TRUE
  3271. normal DEF NORM_149 Normal { vector [
  3272. 0.51854497 0.70710678 -0.48074017,0.51854497 0.70710678 -0.48074017,
  3273. 0.51854497 0.70710678 -0.48074017,0.51854497 0.70710678 -0.48074017] }
  3274. }
  3275. }
  3276. DEF SHAPE_150 Shape {
  3277. appearance USE APP_1
  3278. geometry DEF FACE_150 IndexedFaceSet {
  3279. coord DEF COORD_150 Coordinate { point [
  3280. 0.29182835 -0.83070866 0.11809488,0.29170603 -0.83070866 0.12086793,
  3281. 0.29181475 -0.83070866 0.1190203,0.29177397 -0.83070866 0.11994491,
  3282. 0.29170603 -0.9015748 0.12086793,0.29182835 -0.9015748 0.11809488,
  3283. 0.29181475 -0.9015748 0.1190203,0.29177397 -0.9015748 0.11994491,
  3284. 0.287194 -0.9015748 0.10164951,0.28973955 -0.9015748 0.10681593,
  3285. 0.29130174 -0.9015748 0.11235951,0.287194 -0.83070866 0.10164951,
  3286. 0.28973955 -0.83070866 0.10681593,0.29130174 -0.83070866 0.11235951] }
  3287. coordIndex [
  3288. 9,11,8,-1,9,12,11,-1,10,13,12,-1,10,12,9,-1,5,0,13,-1,5,13,10,-1,6,2,0,-1,6,0,5,-1,
  3289. 7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  3290. normalPerVertex TRUE
  3291. normal DEF NORM_150 Normal { vector [
  3292. -0.99784017 0 0.065688572,-0.99730263 0 -0.073399352,
  3293. -0.99941236 0 -0.034277459,-0.99797373 0 -0.063627332,
  3294. -0.99730263 0 -0.073399352,-0.99650176 0 0.083571759,
  3295. -0.99970018 0 -0.024485712,-0.99854913 0 -0.053848269,
  3296. -0.89702743 0 0.44197487,-0.92228881 0 0.38650143,
  3297. -0.97724962 0 0.21209241,-0.89702743 0 0.44197487,
  3298. -0.94419862 0 0.32937663,-0.9883908 0 0.15193298] }
  3299. }
  3300. }
  3301. DEF SHAPE_151 Shape {
  3302. appearance USE APP_1
  3303. geometry DEF FACE_151 IndexedFaceSet {
  3304. coord DEF COORD_151 Coordinate { point [
  3305. 0.15403307 -0.68503937 0.21680274,0.15403307 -0.69685039 0.20373681,
  3306. 0.15403307 -0.68794472 0.2134939,0.15403307 -0.69088744 0.2102179,
  3307. 0.15403307 -0.6938582 0.20696727,0.1697811 -0.68503937 0.24407913,
  3308. 0.16788166 -0.68503937 0.23330685,0.16241242 -0.68503937 0.22383385,
  3309. 0.18159213 -0.69685039 0.24407913,0.16524005 -0.69685039 0.21018325,
  3310. 0.17404469 -0.69685039 0.21965064,0.17966227 -0.69685039 0.23129521] }
  3311. coordIndex [
  3312. 7,2,0,-1,9,3,2,-1,9,4,3,-1,9,1,4,-1,9,2,7,-1,10,7,6,-1,10,9,7,-1,11,6,5,-1,
  3313. 11,10,6,-1,8,11,5,-1]
  3314. normalPerVertex TRUE
  3315. normal DEF NORM_151 Normal { vector [
  3316. 0.48436263 0.65740838 -0.5772409,0.3640554 0.68330037 -0.63290147,
  3317. 0.41879808 0.71232055 -0.56321186,0.36514114 0.68989028 -0.62507867,
  3318. 0.36397511 0.6854337 -0.63063679,0.69814165 0.70690752 -0.11349007,
  3319. 0.65040119 0.71191895 -0.26485789,0.51608936 0.71326295 -0.47424438,
  3320. 0.70311235 0.70311235 -0.10614168,0.44577628 0.70664675 -0.5494851,
  3321. 0.59442744 0.70512374 -0.38659609,0.6831564 0.70688324 -0.18333963] }
  3322. }
  3323. }
  3324. DEF SHAPE_152 Shape {
  3325. appearance USE APP_1
  3326. geometry DEF FACE_152 IndexedFaceSet {
  3327. coord DEF COORD_152 Coordinate { point [
  3328. 0.28789134 -0.27165354 0.25589016,0.28046771 -0.27165354 0.24801614,
  3329. 0.29170603 -0.27165354 0.12086793,0.29182835 -0.27165354 0.11809488,
  3330. 0.29181475 -0.27165354 0.1190203,0.29177397 -0.27165354 0.11994491,
  3331. 0.29182835 -0.27165354 0.27634745,0.28965289 -0.27165354 0.26971347,
  3332. 0.2883335 -0.27165354 0.26285771] }
  3333. coordIndex [
  3334. 1,2,0,-1,6,7,8,-1,6,8,0,-1,6,4,3,-1,6,5,4,-1,6,2,5,-1,6,0,2,-1]
  3335. normalPerVertex TRUE
  3336. normal DEF NORM_152 Normal { vector [
  3337. 0 -1 0,0 -1 0,
  3338. 0 -1 0,0 0 1,
  3339. 0 0 1,0 -1 0,
  3340. 0 -1 0,0 0 1,
  3341. 0 -1 0] }
  3342. }
  3343. }
  3344. DEF SHAPE_153 Shape {
  3345. appearance USE APP_1
  3346. geometry DEF FACE_153 IndexedFaceSet {
  3347. coord DEF COORD_153 Coordinate { point [
  3348. 0.58710394 -0.89566929 -1.5354331e-05,0.45718268 -0.89566929 -1.5354331e-05,
  3349. 0.58710394 -0.89566929 0.031480709,0.45718268 -0.89566929 0.031480709,
  3350. 0.45718268 -0.89566929 0.011795669,0.42046071 -0.89566929 0.011795669,
  3351. 0.44420811 -0.89566929 0.0013353205,0.43178994 -0.89566929 0.0053294226] }
  3352. coordIndex [
  3353. 4,1,0,-1,4,0,2,-1,6,1,4,-1,7,6,4,-1,3,4,2,-1,4,5,7,-1]
  3354. normalPerVertex TRUE
  3355. normal DEF NORM_153 Normal { vector [
  3356. 0 -1 0,0 -1 0,
  3357. 0 -1 0,0 -1 0,
  3358. 0 -1 0,0 -1 0,
  3359. 0 -1 0,0 -1 0] }
  3360. }
  3361. }
  3362. DEF SHAPE_154 Shape {
  3363. appearance USE APP_1
  3364. geometry DEF FACE_154 IndexedFaceSet {
  3365. coord DEF COORD_154 Coordinate { point [
  3366. 0.1677282 -0.69685039 0.27583766,0.15969824 -0.68503937 0.26717625,
  3367. 0.15906678 -0.67322835 0.28386762] }
  3368. coordIndex [
  3369. 2,0,1,-1]
  3370. normalPerVertex TRUE
  3371. normal DEF NORM_154 Normal { vector [
  3372. 0.87631963 0.40824829 -0.25572885,0.87631963 0.40824829 -0.25572885,
  3373. 0.87631963 0.40824829 -0.25572885] }
  3374. }
  3375. }
  3376. DEF SHAPE_155 Shape {
  3377. appearance USE APP_1
  3378. geometry DEF FACE_155 IndexedFaceSet {
  3379. coord DEF COORD_155 Coordinate { point [
  3380. 0.15403307 -0.74409449 0.27843806,0.15403307 -0.74409449 0.28853434,
  3381. 0.15906678 -0.74409449 0.28386762] }
  3382. coordIndex [
  3383. 2,1,0,-1]
  3384. normalPerVertex TRUE
  3385. normal DEF NORM_155 Normal { vector [
  3386. 0 -1 0,0 -1 0,
  3387. 0 -1 0] }
  3388. }
  3389. }
  3390. DEF SHAPE_156 Shape {
  3391. appearance USE APP_2
  3392. geometry DEF FACE_156 IndexedFaceSet {
  3393. coord DEF COORD_156 Coordinate { point [
  3394. -0.25147874 1.3188976 0.031480709,-0.25147874 1.3188976 0.20077205,
  3395. -0.25147874 1.3503937 0.031480709,-0.25147874 1.3503937 0.20077205] }
  3396. coordIndex [
  3397. 1,0,2,-1,1,2,3,-1]
  3398. normalPerVertex TRUE
  3399. normal DEF NORM_156 Normal { vector [
  3400. 1 0 0,1 0 0,
  3401. 1 0 0,1 0 0] }
  3402. }
  3403. }
  3404. DEF SHAPE_157 Shape {
  3405. appearance USE APP_1
  3406. geometry DEF FACE_157 IndexedFaceSet {
  3407. coord DEF COORD_157 Coordinate { point [
  3408. -0.28621447 0.35826772 0.10164951,-0.29084882 0.35826772 0.10628386,
  3409. -0.29084882 0.35826772 0.11809488,-0.28876002 0.35826772 0.10681593,
  3410. -0.29032222 0.35826772 0.11235951] }
  3411. coordIndex [
  3412. 3,1,0,-1,4,1,3,-1,2,1,4,-1]
  3413. normalPerVertex TRUE
  3414. normal DEF NORM_157 Normal { vector [
  3415. 0 0 1,0 -1 0,
  3416. 0 0 1,0 -1 0,
  3417. 0 -1 0] }
  3418. }
  3419. }
  3420. DEF SHAPE_158 Shape {
  3421. appearance USE APP_1
  3422. geometry DEF FACE_158 IndexedFaceSet {
  3423. coord DEF COORD_158 Coordinate { point [
  3424. -0.17389443 -0.51574803 0.093955144,-0.17389443 -0.58661417 0.093955144,
  3425. -0.25660769 -0.51574803 0.086718671,-0.25660769 -0.58661417 0.086718671] }
  3426. coordIndex [
  3427. 3,1,0,-1,3,0,2,-1]
  3428. normalPerVertex TRUE
  3429. normal DEF NORM_158 Normal { vector [
  3430. -0.087155743 0 0.9961947,-0.087155743 0 0.9961947,
  3431. -0.087155743 0 0.9961947,-0.087155743 0 0.9961947] }
  3432. }
  3433. }
  3434. DEF SHAPE_159 Shape {
  3435. appearance USE APP_1
  3436. geometry DEF FACE_159 IndexedFaceSet {
  3437. coord DEF COORD_159 Coordinate { point [
  3438. -0.15305354 -0.57480315 0.26106557,-0.15305354 -0.57480315 0.21680274,
  3439. -0.15871872 -0.57480315 0.26717625,-0.16880157 -0.57480315 0.24407913,
  3440. -0.16417628 -0.57480315 0.26050971,-0.16762321 -0.57480315 0.25261373,
  3441. -0.16690213 -0.57480315 0.23330685,-0.1614329 -0.57480315 0.22383385] }
  3442. coordIndex [
  3443. 0,2,4,-1,0,4,5,-1,3,0,5,-1,6,0,3,-1,7,0,6,-1,1,0,7,-1]
  3444. normalPerVertex TRUE
  3445. normal DEF NORM_159 Normal { vector [
  3446. 0 -1 0,0 -1 0,
  3447. 0 -1 0,0 -1 0,
  3448. 0 -1 0,0 -1 0,
  3449. 0 -1 0,0 -1 0] }
  3450. }
  3451. }
  3452. DEF SHAPE_160 Shape {
  3453. appearance USE APP_1
  3454. geometry DEF FACE_160 IndexedFaceSet {
  3455. coord DEF COORD_160 Coordinate { point [
  3456. 0.58710394 -0.58070866 -1.5354331e-05,0.45718268 -0.58070866 -1.5354331e-05,
  3457. 0.58710394 -0.58070866 0.031480709,0.45718268 -0.58070866 0.031480709,
  3458. 0.45718268 -0.58070866 0.011795669,0.42046071 -0.58070866 0.011795669,
  3459. 0.44420811 -0.58070866 0.0013353205,0.43178994 -0.58070866 0.0053294226] }
  3460. coordIndex [
  3461. 4,1,0,-1,4,0,2,-1,6,1,4,-1,7,6,4,-1,3,4,2,-1,4,5,7,-1]
  3462. normalPerVertex TRUE
  3463. normal DEF NORM_160 Normal { vector [
  3464. 0 -1 0,0 -1 0,
  3465. 0 -1 0,0 -1 0,
  3466. 0 -1 0,0 -1 0,
  3467. 0 -1 0,0 -1 0] }
  3468. }
  3469. }
  3470. DEF SHAPE_161 Shape {
  3471. appearance USE APP_1
  3472. geometry DEF FACE_161 IndexedFaceSet {
  3473. coord DEF COORD_161 Coordinate { point [
  3474. 0.28789134 -0.74409449 0.25589016,0.28001732 -0.73622047 0.25589016,
  3475. 0.28644503 -0.74395731 0.2545016,0.28614639 -0.74389332 0.25425273,
  3476. 0.28567375 -0.74376541 0.25388707,0.2848751 -0.74347067 0.25335259,
  3477. 0.28476521 -0.74342191 0.25328776,0.28370471 -0.74283745 0.25278283,
  3478. 0.28359059 -0.74276113 0.25274273,0.28296559 -0.74228931 0.25258027,
  3479. 0.28275871 -0.74211095 0.25255001,0.28238003 -0.74175141 0.25252972,
  3480. 0.28199295 -0.74133239 0.25256359,0.28184853 -0.74116044 0.25259279,
  3481. 0.28138309 -0.74053381 0.25276375,0.28134571 -0.74047781 0.25278351,
  3482. 0.28083621 -0.73959506 0.2531794,0.28067365 -0.73924867 0.25337439,
  3483. 0.28046046 -0.73871424 0.25371511,0.28037066 -0.73844846 0.25390177,
  3484. 0.28016769 -0.73767328 0.2545087,0.28014991 -0.73758438 0.25458414,
  3485. 0.28004905 -0.73688545 0.25521849,0.28545813 -0.74370911 0.25589016,
  3486. 0.28326311 -0.74259068 0.25589016,0.28152113 -0.7408487 0.25589016,
  3487. 0.2804027 -0.73865368 0.25589016] }
  3488. coordIndex [
  3489. 22,26,1,-1,21,25,26,-1,21,26,22,-1,20,25,21,-1,19,24,25,-1,19,25,20,-1,2,0,23,-1,2,23,24,-1,
  3490. 3,24,19,-1,3,2,24,-1,4,18,17,-1,4,19,18,-1,4,3,19,-1,5,17,16,-1,5,4,17,-1,6,16,15,-1,
  3491. 6,5,16,-1,9,11,10,-1,9,12,11,-1,8,13,12,-1,8,12,9,-1,7,14,13,-1,7,15,14,-1,7,6,15,-1,
  3492. 7,13,8,-1]
  3493. normalPerVertex TRUE
  3494. normal DEF NORM_161 Normal { vector [
  3495. 0 0 1,0 0 1,
  3496. 0 0 1,-0.61811603 -0.71672378 -0.32286156,
  3497. 0 0 1,0 0 1,
  3498. 0 0 1,0 0 1,
  3499. 0 0 1,0 0 1,
  3500. 0 0 1,0 0 1,
  3501. 0 0 1,0 0 1,
  3502. 0 0 1,0 0 1,
  3503. 0 0 1,0 0 1,
  3504. 0 0 1,-0.69622969 -0.66656287 -0.26637972,
  3505. 0 0 1,0 0 1,
  3506. 0 0 1,0 0 1,
  3507. -0.57463036 -0.70527527 -0.41519482,0 0 1,
  3508. 0 0 1] }
  3509. }
  3510. }
  3511. DEF SHAPE_162 Shape {
  3512. appearance USE APP_1
  3513. geometry DEF FACE_162 IndexedFaceSet {
  3514. coord DEF COORD_162 Coordinate { point [
  3515. -0.58612441 -0.58070866 -1.5354331e-05,-0.58612441 -0.52165354 -1.5354331e-05,
  3516. -0.58612441 -0.58070866 0.031480709,-0.58612441 -0.52165354 0.031480709] }
  3517. coordIndex [
  3518. 1,0,2,-1,1,2,3,-1]
  3519. normalPerVertex TRUE
  3520. normal DEF NORM_162 Normal { vector [
  3521. -1 0 0,-1 0 0,
  3522. -1 0 0,-1 0 0] }
  3523. }
  3524. }
  3525. DEF SHAPE_163 Shape {
  3526. appearance USE APP_1
  3527. geometry DEF FACE_163 IndexedFaceSet {
  3528. coord DEF COORD_163 Coordinate { point [
  3529. -0.45620315 -0.58070866 0.031480709,-0.45620315 -0.52165354 0.031480709,
  3530. -0.58612441 -0.52165354 0.031480709,-0.58612441 -0.58070866 0.031480709] }
  3531. coordIndex [
  3532. 2,0,1,-1,2,3,0,-1]
  3533. normalPerVertex TRUE
  3534. normal DEF NORM_163 Normal { vector [
  3535. 0 0 1,0 0 1,
  3536. 0 0 1,0 0 1] }
  3537. }
  3538. }
  3539. DEF SHAPE_164 Shape {
  3540. appearance USE APP_1
  3541. geometry DEF FACE_164 IndexedFaceSet {
  3542. coord DEF COORD_164 Coordinate { point [
  3543. -0.58612441 -0.52165354 -1.5354331e-05,-0.45620315 -0.52165354 -1.5354331e-05,
  3544. -0.58612441 -0.52165354 0.031480709,-0.45620315 -0.52165354 0.031480709,
  3545. -0.45620315 -0.52165354 0.011795669,-0.41948118 -0.52165354 0.011795669,
  3546. -0.44322858 -0.52165354 0.0013353205,-0.43081041 -0.52165354 0.0053294226] }
  3547. coordIndex [
  3548. 4,1,0,-1,4,0,2,-1,6,1,4,-1,7,6,4,-1,3,4,2,-1,4,5,7,-1]
  3549. normalPerVertex TRUE
  3550. normal DEF NORM_164 Normal { vector [
  3551. 0 1 0,0 1 0,
  3552. 0 1 0,0 1 0,
  3553. 0 1 0,0 1 0,
  3554. 0 1 0,0 1 0] }
  3555. }
  3556. }
  3557. DEF SHAPE_165 Shape {
  3558. appearance USE APP_1
  3559. geometry DEF FACE_165 IndexedFaceSet {
  3560. coord DEF COORD_165 Coordinate { point [
  3561. -0.27948818 -0.83070866 0.24801614,-0.29072651 -0.83070866 0.12086793,
  3562. -0.27928242 -0.83310918 0.25034406,-0.27928242 -0.8503937 0.25034406,
  3563. -0.27983616 -0.8503937 0.24407913,-0.27983616 -0.88188976 0.24407913,
  3564. -0.27928242 -0.88188976 0.25034406,-0.27928242 -0.89917428 0.25034406,
  3565. -0.27948818 -0.9015748 0.24801614,-0.29072651 -0.9015748 0.12086793] }
  3566. coordIndex [
  3567. 4,1,0,-1,4,0,2,-1,3,4,2,-1,5,9,1,-1,5,1,4,-1,7,5,6,-1,8,9,5,-1,8,5,7,-1]
  3568. normalPerVertex TRUE
  3569. normal DEF NORM_165 Normal { vector [
  3570. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  3571. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  3572. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  3573. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  3574. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352] }
  3575. }
  3576. }
  3577. DEF SHAPE_166 Shape {
  3578. appearance USE APP_1
  3579. geometry DEF FACE_166 IndexedFaceSet {
  3580. coord DEF COORD_166 Coordinate { point [
  3581. -0.28691181 -0.51574803 0.25589016,-0.2790378 -0.52362205 0.25589016,
  3582. -0.2854655 -0.51588521 0.2545016,-0.28516687 -0.5159492 0.25425273,
  3583. -0.28469422 -0.51607711 0.25388707,-0.28389557 -0.51637185 0.25335259,
  3584. -0.28378569 -0.51642061 0.25328776,-0.28272518 -0.51700507 0.25278283,
  3585. -0.28261106 -0.51708139 0.25274273,-0.28198607 -0.51755321 0.25258027,
  3586. -0.28177918 -0.51773157 0.25255001,-0.2814005 -0.51809111 0.25252972,
  3587. -0.28101342 -0.51851013 0.25256359,-0.280869 -0.51868208 0.25259279,
  3588. -0.28040356 -0.51930871 0.25276375,-0.28036618 -0.51936471 0.25278351,
  3589. -0.27985669 -0.52024746 0.2531794,-0.27969412 -0.52059385 0.25337439,
  3590. -0.27948093 -0.52112828 0.25371511,-0.27939113 -0.52139406 0.25390177,
  3591. -0.27918817 -0.52216924 0.2545087,-0.27917039 -0.52225814 0.25458414,
  3592. -0.27906952 -0.52295707 0.25521849,-0.28447861 -0.51613341 0.25589016,
  3593. -0.28228358 -0.51725183 0.25589016,-0.2805416 -0.51899382 0.25589016,
  3594. -0.27942318 -0.52118884 0.25589016] }
  3595. coordIndex [
  3596. 22,26,1,-1,21,25,26,-1,21,26,22,-1,20,25,21,-1,19,24,25,-1,19,25,20,-1,2,0,23,-1,2,23,24,-1,
  3597. 3,24,19,-1,3,2,24,-1,4,18,17,-1,4,19,18,-1,4,3,19,-1,5,17,16,-1,5,4,17,-1,6,16,15,-1,
  3598. 6,5,16,-1,9,11,10,-1,9,12,11,-1,8,13,12,-1,8,12,9,-1,7,14,13,-1,7,15,14,-1,7,6,15,-1,
  3599. 7,13,8,-1]
  3600. normalPerVertex TRUE
  3601. normal DEF NORM_166 Normal { vector [
  3602. 0 0 1,0 0 1,
  3603. 0 0 1,0.61811603 0.71672378 -0.32286156,
  3604. 0 0 1,0 0 1,
  3605. 0 0 1,0 0 1,
  3606. 0 0 1,0 0 1,
  3607. 0 0 1,0 0 1,
  3608. 0 0 1,0 0 1,
  3609. 0 0 1,0 0 1,
  3610. 0 0 1,0 0 1,
  3611. 0 0 1,0.69622969 0.66656287 -0.26637972,
  3612. 0 0 1,0 0 1,
  3613. 0 0 1,0 0 1,
  3614. 0.57463036 0.70527527 -0.41519482,0 0 1,
  3615. 0 0 1] }
  3616. }
  3617. }
  3618. DEF SHAPE_167 Shape {
  3619. appearance USE APP_1
  3620. geometry DEF FACE_167 IndexedFaceSet {
  3621. coord DEF COORD_167 Coordinate { point [
  3622. -0.25935276 -0.51574803 0.086598819,-0.27116378 -0.51574803 0.086598819,
  3623. -0.27579813 -0.51574803 0.091233167,-0.26508812 -0.51574803 0.08712542,
  3624. -0.2706317 -0.51574803 0.088687616] }
  3625. coordIndex [
  3626. 4,1,2,-1,3,1,4,-1,1,3,0,-1]
  3627. normalPerVertex TRUE
  3628. normal DEF NORM_167 Normal { vector [
  3629. 0 0 1,0 1 0,
  3630. 0 0 1,0 1 0,
  3631. 0 1 0] }
  3632. }
  3633. }
  3634. DEF SHAPE_168 Shape {
  3635. appearance USE APP_1
  3636. geometry DEF FACE_168 IndexedFaceSet {
  3637. coord DEF COORD_168 Coordinate { point [
  3638. -0.27706929 -0.69291339 0.24456701,-0.27706929 -0.69291339 0.2693593,
  3639. -0.27643837 -0.69294719 0.26826651,-0.27116378 -0.6988189 0.24858147,
  3640. -0.27518048 -0.69322359 0.26590608,-0.27409402 -0.69371764 0.26348587,
  3641. -0.27371315 -0.69395974 0.26251837,-0.27318507 -0.69437054 0.26103423,
  3642. -0.272451 -0.69513834 0.25856643,-0.27198667 -0.69581175 0.25658886,
  3643. -0.27148312 -0.69690323 0.25358578,-0.27136864 -0.69727686 0.25259271,
  3644. -0.27116378 -0.6988189 0.24560831,-0.27554083 -0.69311461 0.24483652,
  3645. -0.27411654 -0.69370457 0.24508766,-0.27289346 -0.69464307 0.24530332,
  3646. -0.27203401 -0.69573328 0.24545486,-0.27149737 -0.69686218 0.24554949,
  3647. -0.27124777 -0.69782642 0.2455935] }
  3648. coordIndex [
  3649. 18,3,12,-1,11,18,17,-1,11,3,18,-1,10,11,17,-1,16,10,17,-1,9,10,16,-1,8,16,15,-1,8,9,16,-1,
  3650. 7,15,14,-1,7,8,15,-1,6,7,14,-1,5,14,13,-1,5,6,14,-1,4,5,13,-1,2,13,0,-1,2,4,13,-1,
  3651. 1,2,0,-1]
  3652. normalPerVertex TRUE
  3653. normal DEF NORM_168 Normal { vector [
  3654. 0.10765424 0.99418734 -0.0014480699,0.053494609 0.99856814 0,
  3655. 0.1461534 0.98926183 -0.0004732566,0 0 1,
  3656. 0.31145719 0.9502601 -0.00041176618,0.41493726 0.90984961 -0.00087451284,
  3657. 0.58068585 0.8141263 -0.0015206773,0.64568061 0.76360652 -0.0012769434,
  3658. 0.77326689 0.63408035 -0.00065475516,0.87640777 0.48156963 -0.00033276502,
  3659. 0.91235004 0.40941096 -0.00025470327,0.98104064 0.19378187 0.0028005759,
  3660. 0 0 1,0.27451428 0.96158271 -0.00078134675,
  3661. 0.51730494 0.85580034 -0.001177531,0.69974166 0.7143942 -0.0015941984,
  3662. 0.85261915 0.5225316 -0.0011443197,0.93769342 0.34746291 -0.00075989435,
  3663. 0.98725903 0.15909555 0.002866171] }
  3664. }
  3665. }
  3666. DEF SHAPE_169 Shape {
  3667. appearance USE APP_1
  3668. geometry DEF FACE_169 IndexedFaceSet {
  3669. coord DEF COORD_169 Coordinate { point [
  3670. -0.16674867 -0.38188976 0.27583766,-0.15808725 -0.35826772 0.28386762,
  3671. -0.15871872 -0.37007874 0.26717625] }
  3672. coordIndex [
  3673. 1,2,0,-1]
  3674. normalPerVertex TRUE
  3675. normal DEF NORM_169 Normal { vector [
  3676. -0.87631963 0.40824829 -0.25572885,-0.87631963 0.40824829 -0.25572885,
  3677. -0.87631963 0.40824829 -0.25572885] }
  3678. }
  3679. }
  3680. DEF SHAPE_170 Shape {
  3681. appearance USE APP_1
  3682. geometry DEF FACE_170 IndexedFaceSet {
  3683. coord DEF COORD_170 Coordinate { point [
  3684. 0.17487396 -0.51574803 0.093955144,0.16275197 -0.51574803 0.097564958,
  3685. 0.17068292 -0.51574803 0.094608521,0.16661768 -0.51574803 0.095819112,
  3686. 0.17487396 -0.58661417 0.093955144,0.16275197 -0.58661417 0.097564958,
  3687. 0.16661768 -0.58661417 0.095819112,0.17068292 -0.58661417 0.094608521] }
  3688. coordIndex [
  3689. 6,3,1,-1,6,1,5,-1,7,2,3,-1,7,3,6,-1,4,0,2,-1,4,2,7,-1]
  3690. normalPerVertex TRUE
  3691. normal DEF NORM_170 Normal { vector [
  3692. 0.15403809 0 0.98806491,0.41159492 0 0.9113669,
  3693. 0.19822682 0 0.98015618,0.32812999 0 0.94463258,
  3694. 0.15403809 0 0.98806491,0.41159492 0 0.9113669,
  3695. 0.37027843 0 0.92892082,0.24210418 0 0.97025026] }
  3696. }
  3697. }
  3698. DEF SHAPE_171 Shape {
  3699. appearance USE APP_1
  3700. geometry DEF FACE_171 IndexedFaceSet {
  3701. coord DEF COORD_171 Coordinate { point [
  3702. 0.17487396 -0.58661417 0.093955144,0.17487396 -0.51574803 0.093955144,
  3703. 0.25758722 -0.58661417 0.086718671,0.25758722 -0.51574803 0.086718671] }
  3704. coordIndex [
  3705. 3,1,0,-1,3,0,2,-1]
  3706. normalPerVertex TRUE
  3707. normal DEF NORM_171 Normal { vector [
  3708. 0.087155743 0 0.9961947,0.087155743 0 0.9961947,
  3709. 0.087155743 0 0.9961947,0.087155743 0 0.9961947] }
  3710. }
  3711. }
  3712. DEF SHAPE_172 Shape {
  3713. appearance USE APP_1
  3714. geometry DEF FACE_172 IndexedFaceSet {
  3715. coord DEF COORD_172 Coordinate { point [
  3716. -0.29084882 -0.51574803 0.10628386,-0.29084882 -0.51574803 0.11809488,
  3717. -0.28621447 -0.51574803 0.10164951,-0.28876002 -0.51574803 0.10681593,
  3718. -0.29032222 -0.51574803 0.11235951] }
  3719. coordIndex [
  3720. 3,2,0,-1,4,3,0,-1,1,4,0,-1]
  3721. normalPerVertex TRUE
  3722. normal DEF NORM_172 Normal { vector [
  3723. 0 1 0,0 0 1,
  3724. 0 0 1,0 1 0,
  3725. 0 1 0] }
  3726. }
  3727. }
  3728. DEF SHAPE_173 Shape {
  3729. appearance USE APP_1
  3730. geometry DEF FACE_173 IndexedFaceSet {
  3731. coord DEF COORD_173 Coordinate { point [
  3732. -0.16674867 -0.53937008 0.27583766,-0.15808725 -0.51574803 0.28386762,
  3733. -0.15871872 -0.52755906 0.26717625] }
  3734. coordIndex [
  3735. 1,2,0,-1]
  3736. normalPerVertex TRUE
  3737. normal DEF NORM_173 Normal { vector [
  3738. -0.87631963 0.40824829 -0.25572885,-0.87631963 0.40824829 -0.25572885,
  3739. -0.87631963 0.40824829 -0.25572885] }
  3740. }
  3741. }
  3742. DEF SHAPE_174 Shape {
  3743. appearance USE APP_1
  3744. geometry DEF FACE_174 IndexedFaceSet {
  3745. coord DEF COORD_174 Coordinate { point [
  3746. 0.29182835 -0.35826772 0.27634745,0.28789134 -0.35826772 0.25589016,
  3747. 0.28965289 -0.35826772 0.26971347,0.2883335 -0.35826772 0.26285771,
  3748. 0.29182835 -0.35826772 0.11809488,0.29170603 -0.35826772 0.12086793,
  3749. 0.29181475 -0.35826772 0.1190203,0.29177397 -0.35826772 0.11994491,
  3750. 0.28046771 -0.35826772 0.24801614] }
  3751. coordIndex [
  3752. 8,1,5,-1,0,3,2,-1,0,1,3,-1,0,4,6,-1,0,6,7,-1,0,7,5,-1,0,5,1,-1]
  3753. normalPerVertex TRUE
  3754. normal DEF NORM_174 Normal { vector [
  3755. 0 1 0,0 1 0,
  3756. 0 0 1,0 1 0,
  3757. 0 0 1,0 1 0,
  3758. 0 0 1,0 1 0,
  3759. 0 1 0] }
  3760. }
  3761. }
  3762. DEF SHAPE_175 Shape {
  3763. appearance USE APP_1
  3764. geometry DEF FACE_175 IndexedFaceSet {
  3765. coord DEF COORD_175 Coordinate { point [
  3766. -0.29084882 -0.42125984 0.29261212,-0.2790378 -0.42125984 0.25589016,
  3767. -0.28438257 -0.42125984 0.28128289,-0.28038847 -0.42125984 0.26886473,
  3768. -0.29084882 -0.42913386 0.27634745,-0.29084882 -0.42887216 0.28127666,
  3769. -0.29084882 -0.42863573 0.28290754,-0.29084882 -0.42848339 0.28370697,
  3770. -0.29084882 -0.42784902 0.28609426,-0.29084882 -0.42730685 0.28751128,
  3771. -0.29084882 -0.42689641 0.28836816,-0.29084882 -0.4261102 0.28966506,
  3772. -0.29084882 -0.42552315 0.2904168,-0.29084882 -0.42489991 0.29106038,
  3773. -0.29084882 -0.42409752 0.29169691,-0.29084882 -0.42378713 0.29189283,
  3774. -0.29084882 -0.42335734 0.29212202,-0.29084882 -0.42286584 0.29232754,
  3775. -0.29084882 -0.42284715 0.29233421,-0.29084882 -0.42235296 0.29248118,
  3776. -0.29084882 -0.42206344 0.29254148,-0.28691181 -0.42913386 0.25589016,
  3777. -0.28867337 -0.42913386 0.26971347,-0.28735397 -0.42913386 0.26285771,
  3778. -0.27942318 -0.42369305 0.25589016,-0.2805416 -0.42588807 0.25589016,
  3779. -0.28228358 -0.42763006 0.25589016,-0.28447861 -0.42874848 0.25589016,
  3780. -0.28936174 -0.42874848 0.27908965,-0.28764347 -0.42784902 0.27984652,
  3781. -0.28921942 -0.4261102 0.28705584,-0.28631792 -0.42874848 0.27032371,
  3782. -0.28823585 -0.42409773 0.28763629,-0.28591203 -0.4261102 0.28060919,
  3783. -0.28450035 -0.42784902 0.27079459,-0.28494029 -0.42874848 0.26316529,
  3784. -0.28781551 -0.42206341 0.28788435,-0.28486686 -0.42409773 0.28106957,
  3785. -0.28307777 -0.42784902 0.26340264,-0.28266885 -0.4261102 0.27126909,
  3786. -0.28442019 -0.42206341 0.28126632,-0.28156327 -0.42409773 0.27155551,
  3787. -0.28120098 -0.4261102 0.26364181,-0.2810908 -0.42206341 0.27167792,
  3788. -0.28006806 -0.42409773 0.26378618] }
  3789. coordIndex [
  3790. 31,28,4,-1,32,13,12,-1,32,14,13,-1,32,15,14,-1,32,16,15,-1,32,12,30,-1,33,9,29,-1,33,30,9,-1,
  3791. 34,28,31,-1,34,29,28,-1,35,22,23,-1,35,23,21,-1,35,21,27,-1,35,31,22,-1,36,2,0,-1,36,17,16,-1,
  3792. 36,18,17,-1,36,19,18,-1,36,20,19,-1,36,0,20,-1,36,16,32,-1,37,30,33,-1,37,32,30,-1,38,27,26,-1,
  3793. 38,35,27,-1,38,31,35,-1,38,34,31,-1,39,29,34,-1,39,33,29,-1,40,2,36,-1,40,32,37,-1,40,36,32,-1,
  3794. 41,37,33,-1,41,33,39,-1,42,26,25,-1,42,34,38,-1,42,38,26,-1,42,39,34,-1,43,3,2,-1,43,2,40,-1,
  3795. 43,37,41,-1,43,40,37,-1,44,43,41,-1,44,1,3,-1,44,24,1,-1,44,25,24,-1,44,42,25,-1,44,3,43,-1,
  3796. 44,41,39,-1,44,39,42,-1,28,5,4,-1,28,6,5,-1,29,7,6,-1,29,8,7,-1,29,9,8,-1,29,6,28,-1,
  3797. 30,10,9,-1,30,11,10,-1,30,12,11,-1,31,4,22,-1]
  3798. normalPerVertex TRUE
  3799. normal DEF NORM_175 Normal { vector [
  3800. 0 0 1,0.99049743 -0.1015602 0.092738114,
  3801. 0.90710858 0.15786909 0.39016839,0.98663558 -0.047823393 0.15576636,
  3802. 0.15377962 -0.98674273 0.051871186,0 0 1,
  3803. 0 0 1,0 0 1,
  3804. 0 0 1,0.6044872 -0.73443947 0.30853508,
  3805. 0 0 1,0 0 1,
  3806. 0 0 1,0 0 1,
  3807. 0 0 1,0 0 1,
  3808. 0.82152659 -0.23646827 0.51882253,0 0 1,
  3809. 0 0 1,0 0 1,
  3810. 0 0 1,0.15642676 -0.98763967 0.0099268709,
  3811. 0.15228797 -0.98768261 0.035936411,0.15517953 -0.98768834 0.019775082,
  3812. 0.94924335 -0.30842786 0.061719649,0.82908517 -0.55688598 0.049957837,
  3813. 0.61986062 -0.78379782 0.037865276,0.34770688 -0.93739829 0.019605156,
  3814. 0.3135354 -0.94263795 0.11458293,0.55788893 -0.7986197 0.22575765,
  3815. 0.72998462 -0.56070614 0.39080823,0.28061427 -0.95698146 0.073770663,
  3816. 0.82137633 -0.3431528 0.45561726,0.7284115 -0.61683261 0.29821839,
  3817. 0.55034546 -0.82174279 0.14784674,0.23972322 -0.97036053 0.030548785,
  3818. 0.86444538 -0.076973199 0.49679907,0.85959067 -0.36631296 0.3562565,
  3819. 0.52876371 -0.84616487 0.066437614,0.74670584 -0.63262588 0.20546262,
  3820. 0.89872399 -0.19502119 0.39276192,0.87919194 -0.40117013 0.25706822,
  3821. 0.7440206 -0.66124309 0.095869275,0.94747578 -0.16003402 0.27690928,
  3822. 0.94472762 -0.30570558 0.11846443] }
  3823. }
  3824. }
  3825. DEF SHAPE_176 Shape {
  3826. appearance USE APP_1
  3827. geometry DEF FACE_176 IndexedFaceSet {
  3828. coord DEF COORD_176 Coordinate { point [
  3829. -0.16177244 -0.51574803 0.097564958,-0.17273858 -0.51574803 0.086598819,
  3830. -0.25935276 -0.51574803 0.086598819,-0.25660769 -0.51574803 0.086718671,
  3831. -0.25752142 -0.51574803 0.086652105,-0.2584367 -0.51574803 0.086612143,
  3832. -0.17389443 -0.51574803 0.093955144,-0.16563815 -0.51574803 0.095819112,
  3833. -0.16970339 -0.51574803 0.094608521] }
  3834. coordIndex [
  3835. 6,1,3,-1,8,1,6,-1,7,1,8,-1,0,1,7,-1,2,5,1,-1,5,4,1,-1,4,3,1,-1]
  3836. normalPerVertex TRUE
  3837. normal DEF NORM_176 Normal { vector [
  3838. 0 1 0,0 1 0,
  3839. 0 0 1,0 1 0,
  3840. 0 0 1,0 0 1,
  3841. 0 1 0,0 1 0,
  3842. 0 1 0] }
  3843. }
  3844. }
  3845. DEF SHAPE_177 Shape {
  3846. appearance USE APP_1
  3847. geometry DEF FACE_177 IndexedFaceSet {
  3848. coord DEF COORD_177 Coordinate { point [
  3849. -0.27948818 0.58661417 0.24801614,-0.29072651 0.58661417 0.12086793,
  3850. -0.27928242 0.58421365 0.25034406,-0.27928242 0.56692913 0.25034406,
  3851. -0.27983616 0.56692913 0.24407913,-0.27983616 0.53543307 0.24407913,
  3852. -0.27928242 0.53543307 0.25034406,-0.27928242 0.51814855 0.25034406,
  3853. -0.27948818 0.51574803 0.24801614,-0.29072651 0.51574803 0.12086793] }
  3854. coordIndex [
  3855. 4,1,0,-1,4,0,2,-1,3,4,2,-1,5,9,1,-1,5,1,4,-1,7,5,6,-1,8,9,5,-1,8,5,7,-1]
  3856. normalPerVertex TRUE
  3857. normal DEF NORM_177 Normal { vector [
  3858. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  3859. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  3860. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  3861. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  3862. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352] }
  3863. }
  3864. }
  3865. DEF SHAPE_178 Shape {
  3866. appearance USE APP_1
  3867. geometry DEF FACE_178 IndexedFaceSet {
  3868. coord DEF COORD_178 Coordinate { point [
  3869. -0.28691181 -0.51574803 0.25589016,-0.27948818 -0.51574803 0.24801614,
  3870. -0.29072651 -0.51574803 0.12086793,-0.29084882 -0.51574803 0.11809488,
  3871. -0.29083522 -0.51574803 0.1190203,-0.29079444 -0.51574803 0.11994491,
  3872. -0.29084882 -0.51574803 0.27634745,-0.28867337 -0.51574803 0.26971347,
  3873. -0.28735397 -0.51574803 0.26285771] }
  3874. coordIndex [
  3875. 1,2,0,-1,6,7,8,-1,6,8,0,-1,6,4,3,-1,6,5,4,-1,6,2,5,-1,6,0,2,-1]
  3876. normalPerVertex TRUE
  3877. normal DEF NORM_178 Normal { vector [
  3878. 0 1 0,0 1 0,
  3879. 0 1 0,0 0 1,
  3880. 0 0 1,0 1 0,
  3881. 0 1 0,0 0 1,
  3882. 0 1 0] }
  3883. }
  3884. }
  3885. DEF SHAPE_179 Shape {
  3886. appearance USE APP_1
  3887. geometry DEF FACE_179 IndexedFaceSet {
  3888. coord DEF COORD_179 Coordinate { point [
  3889. 0.26033228 -0.58661417 0.086598819,0.27214331 -0.58661417 0.086598819,
  3890. 0.27677765 -0.58661417 0.091233167,0.26606765 -0.58661417 0.08712542,
  3891. 0.27161123 -0.58661417 0.088687616] }
  3892. coordIndex [
  3893. 4,1,2,-1,3,1,4,-1,1,3,0,-1]
  3894. normalPerVertex TRUE
  3895. normal DEF NORM_179 Normal { vector [
  3896. 0 0 1,0 -1 0,
  3897. 0 0 1,0 -1 0,
  3898. 0 -1 0] }
  3899. }
  3900. }
  3901. DEF SHAPE_180 Shape {
  3902. appearance USE APP_1
  3903. geometry DEF FACE_180 IndexedFaceSet {
  3904. coord DEF COORD_180 Coordinate { point [
  3905. 0.16275197 -0.51574803 0.097564958,0.17371811 -0.51574803 0.086598819,
  3906. 0.17487396 -0.51574803 0.093955144,0.17068292 -0.51574803 0.094608521,
  3907. 0.16661768 -0.51574803 0.095819112,0.25758722 -0.51574803 0.086718671,
  3908. 0.26033228 -0.51574803 0.086598819,0.25850095 -0.51574803 0.086652105,
  3909. 0.25941623 -0.51574803 0.086612143] }
  3910. coordIndex [
  3911. 2,5,1,-1,3,2,1,-1,4,3,1,-1,0,4,1,-1,6,1,8,-1,8,1,7,-1,7,1,5,-1]
  3912. normalPerVertex TRUE
  3913. normal DEF NORM_180 Normal { vector [
  3914. 0 1 0,0 1 0,
  3915. 0 1 0,0 1 0,
  3916. 0 1 0,0 1 0,
  3917. 0 0 1,0 0 1,
  3918. 0 0 1] }
  3919. }
  3920. }
  3921. DEF SHAPE_181 Shape {
  3922. appearance USE APP_1
  3923. geometry DEF FACE_181 IndexedFaceSet {
  3924. coord DEF COORD_181 Coordinate { point [
  3925. 0.15403307 -0.57480315 0.26106557,0.15403307 -0.57480315 0.21680274,
  3926. 0.1697811 -0.57480315 0.24407913,0.16788166 -0.57480315 0.23330685,
  3927. 0.16241242 -0.57480315 0.22383385,0.15969824 -0.57480315 0.26717625,
  3928. 0.16515581 -0.57480315 0.26050971,0.16860274 -0.57480315 0.25261373] }
  3929. coordIndex [
  3930. 0,6,5,-1,0,7,6,-1,2,7,0,-1,3,2,0,-1,4,3,0,-1,1,4,0,-1]
  3931. normalPerVertex TRUE
  3932. normal DEF NORM_181 Normal { vector [
  3933. 0 -1 0,0 -1 0,
  3934. 0 -1 0,0 -1 0,
  3935. 0 -1 0,0 -1 0,
  3936. 0 -1 0,0 -1 0] }
  3937. }
  3938. }
  3939. DEF SHAPE_182 Shape {
  3940. appearance USE APP_1
  3941. geometry DEF FACE_182 IndexedFaceSet {
  3942. coord DEF COORD_182 Coordinate { point [
  3943. 0.1677282 -0.56299213 0.27583766,0.15906678 -0.58661417 0.28386762,
  3944. 0.1677282 -0.53937008 0.27583766,0.15906678 -0.51574803 0.28386762,
  3945. 0.15403307 -0.51574803 0.28853434,0.15403307 -0.58661417 0.28853434] }
  3946. coordIndex [
  3947. 0,5,1,-1,4,0,2,-1,4,5,0,-1,3,4,2,-1]
  3948. normalPerVertex TRUE
  3949. normal DEF NORM_182 Normal { vector [
  3950. 0.67986927 0 0.73333333,0.67986927 0 0.73333333,
  3951. 0.67986927 0 0.73333333,0.67986927 0 0.73333333,
  3952. 0.67986927 0 0.73333333,0.67986927 0 0.73333333] }
  3953. }
  3954. }
  3955. DEF SHAPE_183 Shape {
  3956. appearance USE APP_1
  3957. geometry DEF FACE_183 IndexedFaceSet {
  3958. coord DEF COORD_183 Coordinate { point [
  3959. 0.15403307 -0.51574803 0.27843806,0.15403307 -0.52755906 0.26106557,
  3960. 0.15906678 -0.51574803 0.28386762,0.15969824 -0.52755906 0.26717625] }
  3961. coordIndex [
  3962. 3,0,2,-1,1,0,3,-1]
  3963. normalPerVertex TRUE
  3964. normal DEF NORM_183 Normal { vector [
  3965. 0.51854497 0.70710678 -0.48074017,0.51854497 0.70710678 -0.48074017,
  3966. 0.51854497 0.70710678 -0.48074017,0.51854497 0.70710678 -0.48074017] }
  3967. }
  3968. }
  3969. DEF SHAPE_184 Shape {
  3970. appearance USE APP_1
  3971. geometry DEF FACE_184 IndexedFaceSet {
  3972. coord DEF COORD_184 Coordinate { point [
  3973. 0.18159213 -0.56299213 0.24407913,0.1677282 -0.56299213 0.27583766,
  3974. 0.17997187 -0.56299213 0.2558142,0.17523235 -0.56299213 0.26667117,
  3975. 0.15403307 -0.56299213 0.20373681,0.16524005 -0.56299213 0.21018325,
  3976. 0.17404469 -0.56299213 0.21965064,0.17966227 -0.56299213 0.23129521,
  3977. 0.15403307 -0.53937008 0.20373681,0.18159213 -0.53937008 0.24407913,
  3978. 0.16524005 -0.53937008 0.21018325,0.17404469 -0.53937008 0.21965064,
  3979. 0.17966227 -0.53937008 0.23129521,0.1677282 -0.53937008 0.27583766,
  3980. 0.17997187 -0.53937008 0.2558142,0.17523235 -0.53937008 0.26667117] }
  3981. coordIndex [
  3982. 15,1,3,-1,15,13,1,-1,14,3,2,-1,14,15,3,-1,9,2,0,-1,9,14,2,-1,12,0,7,-1,12,9,0,-1,
  3983. 11,7,6,-1,11,12,7,-1,10,6,5,-1,10,11,6,-1,8,5,4,-1,8,10,5,-1]
  3984. normalPerVertex TRUE
  3985. normal DEF NORM_184 Normal { vector [
  3986. 0.99820278 0 -0.05992665,0.77377966 0 0.63345484,
  3987. 0.9740269 0 0.22643232,0.8762284 0 0.48189604,
  3988. 0.49861219 0 -0.86682518,0.58229432 0 -0.81297806,
  3989. 0.796331 0 -0.60486109,0.93939518 0 -0.34283625,
  3990. 0.49861219 0 -0.86682518,0.99934716 0 0.036128185,
  3991. 0.66096426 0 -0.75041738,0.8530278 0 -0.52186547,
  3992. 0.96906577 0 -0.24680263,0.77377966 0 0.63345484,
  3993. 0.94911119 0 0.31494119,0.82826132 0 0.56034202] }
  3994. }
  3995. }
  3996. DEF SHAPE_185 Shape {
  3997. appearance USE APP_2
  3998. geometry DEF FACE_185 IndexedFaceSet {
  3999. coord DEF COORD_185 Coordinate { point [
  4000. -0.23966772 1.3818898 0.20077205,-0.23966772 1.3818898 0.031480709,
  4001. -0.23966772 1.3503937 0.20077205,-0.23966772 1.3503937 0.031480709] }
  4002. coordIndex [
  4003. 2,1,0,-1,2,3,1,-1]
  4004. normalPerVertex TRUE
  4005. normal DEF NORM_185 Normal { vector [
  4006. 1 0 0,1 0 0,
  4007. 1 0 0,1 0 0] }
  4008. }
  4009. }
  4010. DEF SHAPE_186 Shape {
  4011. appearance USE APP_1
  4012. geometry DEF FACE_186 IndexedFaceSet {
  4013. coord DEF COORD_186 Coordinate { point [
  4014. 0.15403307 -0.52755906 0.26106557,0.15403307 -0.52755906 0.21680274,
  4015. 0.15969824 -0.52755906 0.26717625,0.1697811 -0.52755906 0.24407913,
  4016. 0.16515581 -0.52755906 0.26050971,0.16860274 -0.52755906 0.25261373,
  4017. 0.16788166 -0.52755906 0.23330685,0.16241242 -0.52755906 0.22383385] }
  4018. coordIndex [
  4019. 0,2,4,-1,0,4,5,-1,3,0,5,-1,6,0,3,-1,7,0,6,-1,1,0,7,-1]
  4020. normalPerVertex TRUE
  4021. normal DEF NORM_186 Normal { vector [
  4022. 0 1 0,0 1 0,
  4023. 0 1 0,0 1 0,
  4024. 0 1 0,0 1 0,
  4025. 0 1 0,0 1 0] }
  4026. }
  4027. }
  4028. DEF SHAPE_187 Shape {
  4029. appearance USE APP_1
  4030. geometry DEF FACE_187 IndexedFaceSet {
  4031. coord DEF COORD_187 Coordinate { point [
  4032. -0.16674867 -0.69685039 0.27583766,-0.15808725 -0.67322835 0.28386762,
  4033. -0.15871872 -0.68503937 0.26717625] }
  4034. coordIndex [
  4035. 1,2,0,-1]
  4036. normalPerVertex TRUE
  4037. normal DEF NORM_187 Normal { vector [
  4038. -0.87631963 0.40824829 -0.25572885,-0.87631963 0.40824829 -0.25572885,
  4039. -0.87631963 0.40824829 -0.25572885] }
  4040. }
  4041. }
  4042. DEF SHAPE_188 Shape {
  4043. appearance USE APP_1
  4044. geometry DEF FACE_188 IndexedFaceSet {
  4045. coord DEF COORD_188 Coordinate { point [
  4046. 0.15403307 -0.52755906 0.21680274,0.15403307 -0.53937008 0.20373681,
  4047. 0.15403307 -0.5304644 0.2134939,0.15403307 -0.53340712 0.2102179,
  4048. 0.15403307 -0.53637789 0.20696727,0.1697811 -0.52755906 0.24407913,
  4049. 0.16788166 -0.52755906 0.23330685,0.16241242 -0.52755906 0.22383385,
  4050. 0.18159213 -0.53937008 0.24407913,0.16524005 -0.53937008 0.21018325,
  4051. 0.17404469 -0.53937008 0.21965064,0.17966227 -0.53937008 0.23129521] }
  4052. coordIndex [
  4053. 7,2,0,-1,9,3,2,-1,9,4,3,-1,9,1,4,-1,9,2,7,-1,10,7,6,-1,10,9,7,-1,11,6,5,-1,
  4054. 11,10,6,-1,8,11,5,-1]
  4055. normalPerVertex TRUE
  4056. normal DEF NORM_188 Normal { vector [
  4057. 0.48436263 0.65740838 -0.5772409,0.3640554 0.68330037 -0.63290147,
  4058. 0.41879808 0.71232055 -0.56321186,0.36514114 0.68989028 -0.62507867,
  4059. 0.36397511 0.6854337 -0.63063679,0.69814165 0.70690752 -0.11349007,
  4060. 0.65040119 0.71191895 -0.26485789,0.51608936 0.71326295 -0.47424438,
  4061. 0.70311235 0.70311235 -0.10614168,0.44577628 0.70664675 -0.5494851,
  4062. 0.59442744 0.70512374 -0.38659609,0.6831564 0.70688324 -0.18333963] }
  4063. }
  4064. }
  4065. DEF SHAPE_189 Shape {
  4066. appearance USE APP_1
  4067. geometry DEF FACE_189 IndexedFaceSet {
  4068. coord DEF COORD_189 Coordinate { point [
  4069. -0.25935276 -0.11417323 0.086598819,-0.25935276 -0.043307087 0.086598819,
  4070. -0.25660769 -0.043307087 0.086718671,-0.25752142 -0.043307087 0.086652105,
  4071. -0.2584367 -0.043307087 0.086612143,-0.25660769 -0.11417323 0.086718671,
  4072. -0.25752142 -0.11417323 0.086652105,-0.2584367 -0.11417323 0.086612143] }
  4073. coordIndex [
  4074. 3,5,2,-1,3,6,5,-1,4,7,6,-1,4,6,3,-1,1,0,7,-1,1,7,4,-1]
  4075. normalPerVertex TRUE
  4076. normal DEF NORM_189 Normal { vector [
  4077. -0.014543898 0 0.99989423,-0.014543898 0 0.99989423,
  4078. -0.072657971 0 0.99735692,-0.062984365 0 0.99801451,
  4079. -0.033930747 0 0.99942419,-0.072657971 0 0.99735692,
  4080. -0.053303927 0 0.99857834,-0.024238006 0 0.99970622] }
  4081. }
  4082. }
  4083. DEF SHAPE_190 Shape {
  4084. appearance USE APP_1
  4085. geometry DEF FACE_190 IndexedFaceSet {
  4086. coord DEF COORD_190 Coordinate { point [
  4087. 0.15403307 -0.51574803 0.27843806,0.15403307 -0.51574803 0.28853434,
  4088. 0.15906678 -0.51574803 0.28386762] }
  4089. coordIndex [
  4090. 2,0,1,-1]
  4091. normalPerVertex TRUE
  4092. normal DEF NORM_190 Normal { vector [
  4093. 0 1 0,0 1 0,
  4094. 0 1 0] }
  4095. }
  4096. }
  4097. DEF SHAPE_191 Shape {
  4098. appearance USE APP_1
  4099. geometry DEF FACE_191 IndexedFaceSet {
  4100. coord DEF COORD_191 Coordinate { point [
  4101. 0.15403307 -0.58661417 0.27843806,0.15403307 -0.58661417 0.28853434,
  4102. 0.15906678 -0.58661417 0.28386762] }
  4103. coordIndex [
  4104. 2,1,0,-1]
  4105. normalPerVertex TRUE
  4106. normal DEF NORM_191 Normal { vector [
  4107. 0 -1 0,0 -1 0,
  4108. 0 -1 0] }
  4109. }
  4110. }
  4111. DEF SHAPE_192 Shape {
  4112. appearance USE APP_1
  4113. geometry DEF FACE_192 IndexedFaceSet {
  4114. coord DEF COORD_192 Coordinate { point [
  4115. 0.15403307 -0.58661417 0.27843806,0.15403307 -0.57480315 0.26106557,
  4116. 0.15969824 -0.57480315 0.26717625,0.15906678 -0.58661417 0.28386762] }
  4117. coordIndex [
  4118. 2,3,0,-1,1,2,0,-1]
  4119. normalPerVertex TRUE
  4120. normal DEF NORM_192 Normal { vector [
  4121. 0.51854497 -0.70710678 -0.48074017,0.51854497 -0.70710678 -0.48074017,
  4122. 0.51854497 -0.70710678 -0.48074017,0.51854497 -0.70710678 -0.48074017] }
  4123. }
  4124. }
  4125. DEF SHAPE_193 Shape {
  4126. appearance USE APP_1
  4127. geometry DEF FACE_193 IndexedFaceSet {
  4128. coord DEF COORD_193 Coordinate { point [
  4129. 0.18159213 -0.56299213 0.24407913,0.1677282 -0.56299213 0.27583766,
  4130. 0.17997187 -0.56299213 0.2558142,0.17523235 -0.56299213 0.26667117,
  4131. 0.15969824 -0.57480315 0.26717625,0.1697811 -0.57480315 0.24407913,
  4132. 0.16515581 -0.57480315 0.26050971,0.16860274 -0.57480315 0.25261373] }
  4133. coordIndex [
  4134. 3,1,4,-1,3,4,6,-1,2,6,7,-1,2,3,6,-1,0,7,5,-1,0,2,7,-1]
  4135. normalPerVertex TRUE
  4136. normal DEF NORM_193 Normal { vector [
  4137. 0.70376076 -0.70376076 0.097167856,0.54972174 -0.70376076 0.45002978,
  4138. 0.67336885 -0.70686726 0.21659424,0.58948476 -0.70686726 0.39095573,
  4139. 0.54972174 -0.70376076 0.45002978,0.70376076 -0.70376076 0.097167856,
  4140. 0.62352249 -0.7065481 0.33467819,0.6908834 -0.7065481 0.1531989] }
  4141. }
  4142. }
  4143. DEF SHAPE_194 Shape {
  4144. appearance USE APP_1
  4145. geometry DEF FACE_194 IndexedFaceSet {
  4146. coord DEF COORD_194 Coordinate { point [
  4147. 0.1677282 -0.56299213 0.27583766,0.15906678 -0.58661417 0.28386762,
  4148. 0.15969824 -0.57480315 0.26717625] }
  4149. coordIndex [
  4150. 1,2,0,-1]
  4151. normalPerVertex TRUE
  4152. normal DEF NORM_194 Normal { vector [
  4153. 0.87631963 -0.40824829 -0.25572885,0.87631963 -0.40824829 -0.25572885,
  4154. 0.87631963 -0.40824829 -0.25572885] }
  4155. }
  4156. }
  4157. DEF SHAPE_195 Shape {
  4158. appearance USE APP_1
  4159. geometry DEF FACE_195 IndexedFaceSet {
  4160. coord DEF COORD_195 Coordinate { point [
  4161. 0.17371811 -0.67322835 0.086598819,0.26033228 -0.67322835 0.086598819,
  4162. 0.16275197 -0.67322835 0.097564958,0.17487396 -0.67322835 0.093955144,
  4163. 0.17068292 -0.67322835 0.094608521,0.16661768 -0.67322835 0.095819112,
  4164. 0.25758722 -0.67322835 0.086718671,0.25850095 -0.67322835 0.086652105,
  4165. 0.25941623 -0.67322835 0.086612143] }
  4166. coordIndex [
  4167. 3,6,0,-1,4,3,0,-1,5,4,0,-1,2,5,0,-1,1,0,8,-1,8,0,7,-1,7,0,6,-1]
  4168. normalPerVertex TRUE
  4169. normal DEF NORM_195 Normal { vector [
  4170. 0 1 0,0 0 1,
  4171. 0 1 0,0 1 0,
  4172. 0 1 0,0 1 0,
  4173. 0 1 0,0 0 1,
  4174. 0 0 1] }
  4175. }
  4176. }
  4177. DEF SHAPE_196 Shape {
  4178. appearance USE APP_1
  4179. geometry DEF FACE_196 IndexedFaceSet {
  4180. coord DEF COORD_196 Coordinate { point [
  4181. 0.45718268 -0.89566929 -1.5354331e-05,0.45718268 -0.83661417 -1.5354331e-05,
  4182. 0.42046071 -0.89566929 0.011795669,0.44420811 -0.89566929 0.0013353205,
  4183. 0.43178994 -0.89566929 0.0053294226,0.42046071 -0.83661417 0.011795669,
  4184. 0.44420811 -0.83661417 0.0013353205,0.43178994 -0.83661417 0.0053294226] }
  4185. coordIndex [
  4186. 6,1,0,-1,6,0,3,-1,7,3,4,-1,7,6,3,-1,5,4,2,-1,5,7,4,-1]
  4187. normalPerVertex TRUE
  4188. normal DEF NORM_196 Normal { vector [
  4189. -0.10354217 0 -0.99462506,-0.10354217 0 -0.99462506,
  4190. -0.4956998 0 -0.86849393,-0.23978348 0 -0.97082639,
  4191. -0.4346044 0 -0.90062146,-0.4956998 0 -0.86849393,
  4192. -0.17191128 0 -0.98511244,-0.37113003 0 -0.92858091] }
  4193. }
  4194. }
  4195. DEF SHAPE_197 Shape {
  4196. appearance USE APP_1
  4197. geometry DEF FACE_197 IndexedFaceSet {
  4198. coord DEF COORD_197 Coordinate { point [
  4199. 0.1677282 -0.53937008 0.27583766,0.15969824 -0.52755906 0.26717625,
  4200. 0.15906678 -0.51574803 0.28386762] }
  4201. coordIndex [
  4202. 2,0,1,-1]
  4203. normalPerVertex TRUE
  4204. normal DEF NORM_197 Normal { vector [
  4205. 0.87631963 0.40824829 -0.25572885,0.87631963 0.40824829 -0.25572885,
  4206. 0.87631963 0.40824829 -0.25572885] }
  4207. }
  4208. }
  4209. DEF SHAPE_198 Shape {
  4210. appearance USE APP_2
  4211. geometry DEF FACE_198 IndexedFaceSet {
  4212. coord DEF COORD_198 Coordinate { point [
  4213. 0.17371811 -0.58661417 0.086598819,0.26033228 -0.58661417 0.086598819,
  4214. 0.17371811 -0.67322835 0.086598819,0.26033228 -0.67322835 0.086598819,
  4215. 0.27214331 -0.67322835 0.086598819,0.27214331 -0.58661417 0.086598819] }
  4216. coordIndex [
  4217. 1,0,2,-1,1,2,3,-1,5,3,4,-1,5,1,3,-1]
  4218. normalPerVertex TRUE
  4219. normal DEF NORM_198 Normal { vector [
  4220. 0 0 1,0 0 1,
  4221. 0 0 1,0 0 1,
  4222. 0 0 1,0 0 1] }
  4223. }
  4224. }
  4225. DEF SHAPE_199 Shape {
  4226. appearance USE APP_1
  4227. geometry DEF FACE_199 IndexedFaceSet {
  4228. coord DEF COORD_199 Coordinate { point [
  4229. 0.26033228 -0.51574803 0.086598819,0.27214331 -0.51574803 0.086598819,
  4230. 0.27677765 -0.51574803 0.091233167,0.26606765 -0.51574803 0.08712542,
  4231. 0.27161123 -0.51574803 0.088687616] }
  4232. coordIndex [
  4233. 4,2,1,-1,3,4,1,-1,1,0,3,-1]
  4234. normalPerVertex TRUE
  4235. normal DEF NORM_199 Normal { vector [
  4236. 0 0 1,0 1 0,
  4237. 0 0 1,0 1 0,
  4238. 0 1 0] }
  4239. }
  4240. }
  4241. DEF SHAPE_200 Shape {
  4242. appearance USE APP_1
  4243. geometry DEF FACE_200 IndexedFaceSet {
  4244. coord DEF COORD_200 Coordinate { point [
  4245. 0.15403307 -0.2480315 0.20373681,0.15403307 -0.25984252 0.21680274,
  4246. 0.15403307 -0.25102368 0.20696727,0.15403307 -0.25399445 0.2102179,
  4247. 0.15403307 -0.25693717 0.2134939,0.18159213 -0.2480315 0.24407913,
  4248. 0.16524005 -0.2480315 0.21018325,0.17404469 -0.2480315 0.21965064,
  4249. 0.17966227 -0.2480315 0.23129521,0.1697811 -0.25984252 0.24407913,
  4250. 0.16788166 -0.25984252 0.23330685,0.16241242 -0.25984252 0.22383385] }
  4251. coordIndex [
  4252. 8,5,9,-1,8,9,10,-1,7,10,11,-1,7,8,10,-1,4,11,1,-1,6,7,11,-1,6,11,4,-1,3,6,4,-1,
  4253. 2,6,3,-1,0,6,2,-1]
  4254. normalPerVertex TRUE
  4255. normal DEF NORM_200 Normal { vector [
  4256. 0.3640554 -0.68330037 -0.63290147,0.48436263 -0.65740838 -0.5772409,
  4257. 0.36397511 -0.6854337 -0.63063679,0.36514114 -0.68989028 -0.62507867,
  4258. 0.41879808 -0.71232055 -0.56321186,0.70311235 -0.70311235 -0.10614168,
  4259. 0.44577628 -0.70664675 -0.5494851,0.59442744 -0.70512374 -0.38659609,
  4260. 0.6831564 -0.70688324 -0.18333963,0.69814165 -0.70690752 -0.11349007,
  4261. 0.65040119 -0.71191895 -0.26485789,0.51608936 -0.71326295 -0.47424438] }
  4262. }
  4263. }
  4264. DEF SHAPE_201 Shape {
  4265. appearance USE APP_2
  4266. geometry DEF FACE_201 IndexedFaceSet {
  4267. coord DEF COORD_201 Coordinate { point [
  4268. 0.17371811 -0.42913386 0.086598819,0.26033228 -0.42913386 0.086598819,
  4269. 0.17371811 -0.51574803 0.086598819,0.26033228 -0.51574803 0.086598819,
  4270. 0.27214331 -0.51574803 0.086598819,0.27214331 -0.42913386 0.086598819] }
  4271. coordIndex [
  4272. 1,0,2,-1,1,2,3,-1,5,3,4,-1,5,1,3,-1]
  4273. normalPerVertex TRUE
  4274. normal DEF NORM_201 Normal { vector [
  4275. 0 0 1,0 0 1,
  4276. 0 0 1,0 0 1,
  4277. 0 0 1,0 0 1] }
  4278. }
  4279. }
  4280. DEF SHAPE_202 Shape {
  4281. appearance USE APP_1
  4282. geometry DEF FACE_202 IndexedFaceSet {
  4283. coord DEF COORD_202 Coordinate { point [
  4284. 0.26033228 -0.35826772 0.086598819,0.27214331 -0.35826772 0.086598819,
  4285. 0.27677765 -0.35826772 0.091233167,0.26606765 -0.35826772 0.08712542,
  4286. 0.27161123 -0.35826772 0.088687616] }
  4287. coordIndex [
  4288. 4,2,1,-1,3,4,1,-1,1,0,3,-1]
  4289. normalPerVertex TRUE
  4290. normal DEF NORM_202 Normal { vector [
  4291. 0 0 1,0 1 0,
  4292. 0 0 1,0 1 0,
  4293. 0 1 0] }
  4294. }
  4295. }
  4296. DEF SHAPE_203 Shape {
  4297. appearance USE APP_1
  4298. geometry DEF FACE_203 IndexedFaceSet {
  4299. coord DEF COORD_203 Coordinate { point [
  4300. 0.16275197 -0.35826772 0.097564958,0.17371811 -0.35826772 0.086598819,
  4301. 0.17487396 -0.35826772 0.093955144,0.17068292 -0.35826772 0.094608521,
  4302. 0.16661768 -0.35826772 0.095819112,0.25758722 -0.35826772 0.086718671,
  4303. 0.26033228 -0.35826772 0.086598819,0.25850095 -0.35826772 0.086652105,
  4304. 0.25941623 -0.35826772 0.086612143] }
  4305. coordIndex [
  4306. 2,5,1,-1,3,2,1,-1,4,3,1,-1,0,4,1,-1,6,1,8,-1,8,1,7,-1,7,1,5,-1]
  4307. normalPerVertex TRUE
  4308. normal DEF NORM_203 Normal { vector [
  4309. 0 1 0,0 1 0,
  4310. 0 1 0,0 1 0,
  4311. 0 1 0,0 1 0,
  4312. 0 0 1,0 0 1,
  4313. 0 0 1] }
  4314. }
  4315. }
  4316. DEF SHAPE_204 Shape {
  4317. appearance USE APP_1
  4318. geometry DEF FACE_204 IndexedFaceSet {
  4319. coord DEF COORD_204 Coordinate { point [
  4320. 0.17487396 -0.35826772 0.093955144,0.16275197 -0.35826772 0.097564958,
  4321. 0.17068292 -0.35826772 0.094608521,0.16661768 -0.35826772 0.095819112,
  4322. 0.17487396 -0.42913386 0.093955144,0.16275197 -0.42913386 0.097564958,
  4323. 0.16661768 -0.42913386 0.095819112,0.17068292 -0.42913386 0.094608521] }
  4324. coordIndex [
  4325. 6,3,1,-1,6,1,5,-1,7,2,3,-1,7,3,6,-1,4,0,2,-1,4,2,7,-1]
  4326. normalPerVertex TRUE
  4327. normal DEF NORM_204 Normal { vector [
  4328. 0.15403809 0 0.98806491,0.41159492 0 0.9113669,
  4329. 0.19822682 0 0.98015618,0.32812999 0 0.94463258,
  4330. 0.15403809 0 0.98806491,0.41159492 0 0.9113669,
  4331. 0.37027843 0 0.92892082,0.24210418 0 0.97025026] }
  4332. }
  4333. }
  4334. DEF SHAPE_205 Shape {
  4335. appearance USE APP_1
  4336. geometry DEF FACE_205 IndexedFaceSet {
  4337. coord DEF COORD_205 Coordinate { point [
  4338. -0.15305354 -0.35826772 0.27843806,-0.15305354 -0.37007874 0.26106557,
  4339. -0.15871872 -0.37007874 0.26717625,-0.15808725 -0.35826772 0.28386762] }
  4340. coordIndex [
  4341. 2,3,0,-1,1,2,0,-1]
  4342. normalPerVertex TRUE
  4343. normal DEF NORM_205 Normal { vector [
  4344. -0.51854497 0.70710678 -0.48074017,-0.51854497 0.70710678 -0.48074017,
  4345. -0.51854497 0.70710678 -0.48074017,-0.51854497 0.70710678 -0.48074017] }
  4346. }
  4347. }
  4348. DEF SHAPE_206 Shape {
  4349. appearance USE APP_1
  4350. geometry DEF FACE_206 IndexedFaceSet {
  4351. coord DEF COORD_206 Coordinate { point [
  4352. 0.17487396 -0.42913386 0.093955144,0.17487396 -0.35826772 0.093955144,
  4353. 0.25758722 -0.42913386 0.086718671,0.25758722 -0.35826772 0.086718671] }
  4354. coordIndex [
  4355. 3,1,0,-1,3,0,2,-1]
  4356. normalPerVertex TRUE
  4357. normal DEF NORM_206 Normal { vector [
  4358. 0.087155743 0 0.9961947,0.087155743 0 0.9961947,
  4359. 0.087155743 0 0.9961947,0.087155743 0 0.9961947] }
  4360. }
  4361. }
  4362. DEF SHAPE_207 Shape {
  4363. appearance USE APP_1
  4364. geometry DEF FACE_207 IndexedFaceSet {
  4365. coord DEF COORD_207 Coordinate { point [
  4366. 0.16275197 -0.42913386 0.097564958,0.17371811 -0.42913386 0.086598819,
  4367. 0.26033228 -0.42913386 0.086598819,0.25758722 -0.42913386 0.086718671,
  4368. 0.25850095 -0.42913386 0.086652105,0.25941623 -0.42913386 0.086612143,
  4369. 0.17487396 -0.42913386 0.093955144,0.16661768 -0.42913386 0.095819112,
  4370. 0.17068292 -0.42913386 0.094608521] }
  4371. coordIndex [
  4372. 6,1,3,-1,8,1,6,-1,7,1,8,-1,0,1,7,-1,2,5,1,-1,5,4,1,-1,4,3,1,-1]
  4373. normalPerVertex TRUE
  4374. normal DEF NORM_207 Normal { vector [
  4375. 0 -1 0,0 -1 0,
  4376. 0 0 1,0 -1 0,
  4377. 0 0 1,0 0 1,
  4378. 0 -1 0,0 -1 0,
  4379. 0 -1 0] }
  4380. }
  4381. }
  4382. DEF SHAPE_208 Shape {
  4383. appearance USE APP_1
  4384. geometry DEF FACE_208 IndexedFaceSet {
  4385. coord DEF COORD_208 Coordinate { point [
  4386. 0.15403307 -0.40551181 0.20373681,0.15403307 -0.41732283 0.21680274,
  4387. 0.15403307 -0.408504 0.20696727,0.15403307 -0.41147477 0.2102179,
  4388. 0.15403307 -0.41441749 0.2134939,0.18159213 -0.40551181 0.24407913,
  4389. 0.16524005 -0.40551181 0.21018325,0.17404469 -0.40551181 0.21965064,
  4390. 0.17966227 -0.40551181 0.23129521,0.1697811 -0.41732283 0.24407913,
  4391. 0.16788166 -0.41732283 0.23330685,0.16241242 -0.41732283 0.22383385] }
  4392. coordIndex [
  4393. 8,5,9,-1,8,9,10,-1,7,10,11,-1,7,8,10,-1,4,11,1,-1,6,7,11,-1,6,11,4,-1,3,6,4,-1,
  4394. 2,6,3,-1,0,6,2,-1]
  4395. normalPerVertex TRUE
  4396. normal DEF NORM_208 Normal { vector [
  4397. 0.3640554 -0.68330037 -0.63290147,0.48436263 -0.65740838 -0.5772409,
  4398. 0.36397511 -0.6854337 -0.63063679,0.36514114 -0.68989028 -0.62507867,
  4399. 0.41879808 -0.71232055 -0.56321186,0.70311235 -0.70311235 -0.10614168,
  4400. 0.44577628 -0.70664675 -0.5494851,0.59442744 -0.70512374 -0.38659609,
  4401. 0.6831564 -0.70688324 -0.18333963,0.69814165 -0.70690752 -0.11349007,
  4402. 0.65040119 -0.71191895 -0.26485789,0.51608936 -0.71326295 -0.47424438] }
  4403. }
  4404. }
  4405. DEF SHAPE_209 Shape {
  4406. appearance USE APP_1
  4407. geometry DEF FACE_209 IndexedFaceSet {
  4408. coord DEF COORD_209 Coordinate { point [
  4409. 0.26033228 -0.42913386 0.086598819,0.27214331 -0.42913386 0.086598819,
  4410. 0.27677765 -0.42913386 0.091233167,0.26606765 -0.42913386 0.08712542,
  4411. 0.27161123 -0.42913386 0.088687616] }
  4412. coordIndex [
  4413. 4,1,2,-1,3,1,4,-1,1,3,0,-1]
  4414. normalPerVertex TRUE
  4415. normal DEF NORM_209 Normal { vector [
  4416. 0 0 1,0 -1 0,
  4417. 0 0 1,0 -1 0,
  4418. 0 -1 0] }
  4419. }
  4420. }
  4421. DEF SHAPE_210 Shape {
  4422. appearance USE APP_1
  4423. geometry DEF FACE_210 IndexedFaceSet {
  4424. coord DEF COORD_210 Coordinate { point [
  4425. 0.1677282 -0.38188976 0.27583766,0.15969824 -0.37007874 0.26717625,
  4426. 0.15906678 -0.35826772 0.28386762] }
  4427. coordIndex [
  4428. 2,0,1,-1]
  4429. normalPerVertex TRUE
  4430. normal DEF NORM_210 Normal { vector [
  4431. 0.87631963 0.40824829 -0.25572885,0.87631963 0.40824829 -0.25572885,
  4432. 0.87631963 0.40824829 -0.25572885] }
  4433. }
  4434. }
  4435. DEF SHAPE_211 Shape {
  4436. appearance USE APP_2
  4437. geometry DEF FACE_211 IndexedFaceSet {
  4438. coord DEF COORD_211 Coordinate { point [
  4439. -0.29084882 -1.0984252 0.30707126,-0.31053386 -1.106579 0.3267563,
  4440. -0.22026247 -1.1968504 0.3267563,-0.21210866 -1.1771654 0.30707126] }
  4441. coordIndex [
  4442. 0,1,2,-1,0,2,3,-1]
  4443. normalPerVertex TRUE
  4444. normal DEF NORM_211 Normal { vector [
  4445. 0.5 0.5 0.70710678,0.5 0.5 0.70710678,
  4446. 0.5 0.5 0.70710678,0.5 0.5 0.70710678] }
  4447. }
  4448. }
  4449. DEF SHAPE_212 Shape {
  4450. appearance USE APP_1
  4451. geometry DEF FACE_212 IndexedFaceSet {
  4452. coord DEF COORD_212 Coordinate { point [
  4453. 0.15403307 -0.41732283 0.26106557,0.15403307 -0.41732283 0.21680274,
  4454. 0.1697811 -0.41732283 0.24407913,0.16788166 -0.41732283 0.23330685,
  4455. 0.16241242 -0.41732283 0.22383385,0.15969824 -0.41732283 0.26717625,
  4456. 0.16515581 -0.41732283 0.26050971,0.16860274 -0.41732283 0.25261373] }
  4457. coordIndex [
  4458. 0,6,5,-1,0,7,6,-1,2,7,0,-1,3,2,0,-1,4,3,0,-1,1,4,0,-1]
  4459. normalPerVertex TRUE
  4460. normal DEF NORM_212 Normal { vector [
  4461. 0 -1 0,0 -1 0,
  4462. 0 -1 0,0 -1 0,
  4463. 0 -1 0,0 -1 0,
  4464. 0 -1 0,0 -1 0] }
  4465. }
  4466. }
  4467. DEF SHAPE_213 Shape {
  4468. appearance USE APP_1
  4469. geometry DEF FACE_213 IndexedFaceSet {
  4470. coord DEF COORD_213 Coordinate { point [
  4471. 0.28046771 -0.58661417 0.24801614,0.29170603 -0.58661417 0.12086793,
  4472. 0.28026195 -0.58421365 0.25034406,0.28026195 -0.56692913 0.25034406,
  4473. 0.28081569 -0.56692913 0.24407913,0.28081569 -0.53543307 0.24407913,
  4474. 0.28026195 -0.53543307 0.25034406,0.28026195 -0.51814855 0.25034406,
  4475. 0.28046771 -0.51574803 0.24801614,0.29170603 -0.51574803 0.12086793] }
  4476. coordIndex [
  4477. 4,1,0,-1,4,0,2,-1,3,4,2,-1,5,9,1,-1,5,1,4,-1,7,5,6,-1,8,9,5,-1,8,5,7,-1]
  4478. normalPerVertex TRUE
  4479. normal DEF NORM_213 Normal { vector [
  4480. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  4481. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  4482. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  4483. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  4484. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352] }
  4485. }
  4486. }
  4487. DEF SHAPE_214 Shape {
  4488. appearance USE APP_1
  4489. geometry DEF FACE_214 IndexedFaceSet {
  4490. coord DEF COORD_214 Coordinate { point [
  4491. 0.1677282 -0.40551181 0.27583766,0.15906678 -0.42913386 0.28386762,
  4492. 0.1677282 -0.38188976 0.27583766,0.15906678 -0.35826772 0.28386762,
  4493. 0.15403307 -0.35826772 0.28853434,0.15403307 -0.42913386 0.28853434] }
  4494. coordIndex [
  4495. 0,5,1,-1,4,0,2,-1,4,5,0,-1,3,4,2,-1]
  4496. normalPerVertex TRUE
  4497. normal DEF NORM_214 Normal { vector [
  4498. 0.67986927 0 0.73333333,0.67986927 0 0.73333333,
  4499. 0.67986927 0 0.73333333,0.67986927 0 0.73333333,
  4500. 0.67986927 0 0.73333333,0.67986927 0 0.73333333] }
  4501. }
  4502. }
  4503. DEF SHAPE_215 Shape {
  4504. appearance USE APP_1
  4505. geometry DEF FACE_215 IndexedFaceSet {
  4506. coord DEF COORD_215 Coordinate { point [
  4507. 0.15403307 -0.35826772 0.27843806,0.15403307 -0.37007874 0.26106557,
  4508. 0.15906678 -0.35826772 0.28386762,0.15969824 -0.37007874 0.26717625] }
  4509. coordIndex [
  4510. 3,0,2,-1,1,0,3,-1]
  4511. normalPerVertex TRUE
  4512. normal DEF NORM_215 Normal { vector [
  4513. 0.51854497 0.70710678 -0.48074017,0.51854497 0.70710678 -0.48074017,
  4514. 0.51854497 0.70710678 -0.48074017,0.51854497 0.70710678 -0.48074017] }
  4515. }
  4516. }
  4517. DEF SHAPE_216 Shape {
  4518. appearance USE APP_1
  4519. geometry DEF FACE_216 IndexedFaceSet {
  4520. coord DEF COORD_216 Coordinate { point [
  4521. 0.18159213 -0.40551181 0.24407913,0.1677282 -0.40551181 0.27583766,
  4522. 0.17997187 -0.40551181 0.2558142,0.17523235 -0.40551181 0.26667117,
  4523. 0.15403307 -0.40551181 0.20373681,0.16524005 -0.40551181 0.21018325,
  4524. 0.17404469 -0.40551181 0.21965064,0.17966227 -0.40551181 0.23129521,
  4525. 0.15403307 -0.38188976 0.20373681,0.18159213 -0.38188976 0.24407913,
  4526. 0.16524005 -0.38188976 0.21018325,0.17404469 -0.38188976 0.21965064,
  4527. 0.17966227 -0.38188976 0.23129521,0.1677282 -0.38188976 0.27583766,
  4528. 0.17997187 -0.38188976 0.2558142,0.17523235 -0.38188976 0.26667117] }
  4529. coordIndex [
  4530. 15,1,3,-1,15,13,1,-1,14,3,2,-1,14,15,3,-1,9,2,0,-1,9,14,2,-1,12,0,7,-1,12,9,0,-1,
  4531. 11,7,6,-1,11,12,7,-1,10,6,5,-1,10,11,6,-1,8,5,4,-1,8,10,5,-1]
  4532. normalPerVertex TRUE
  4533. normal DEF NORM_216 Normal { vector [
  4534. 0.99820278 0 -0.05992665,0.77377966 0 0.63345484,
  4535. 0.9740269 0 0.22643232,0.8762284 0 0.48189604,
  4536. 0.49861219 0 -0.86682518,0.58229432 0 -0.81297806,
  4537. 0.796331 0 -0.60486109,0.93939518 0 -0.34283625,
  4538. 0.49861219 0 -0.86682518,0.99934716 0 0.036128185,
  4539. 0.66096426 0 -0.75041738,0.8530278 0 -0.52186547,
  4540. 0.96906577 0 -0.24680263,0.77377966 0 0.63345484,
  4541. 0.94911119 0 0.31494119,0.82826132 0 0.56034202] }
  4542. }
  4543. }
  4544. DEF SHAPE_217 Shape {
  4545. appearance USE APP_1
  4546. geometry DEF FACE_217 IndexedFaceSet {
  4547. coord DEF COORD_217 Coordinate { point [
  4548. -0.15305354 -0.25984252 0.26106557,-0.15305354 -0.25984252 0.21680274,
  4549. -0.15871872 -0.25984252 0.26717625,-0.16880157 -0.25984252 0.24407913,
  4550. -0.16417628 -0.25984252 0.26050971,-0.16762321 -0.25984252 0.25261373,
  4551. -0.16690213 -0.25984252 0.23330685,-0.1614329 -0.25984252 0.22383385] }
  4552. coordIndex [
  4553. 0,2,4,-1,0,4,5,-1,3,0,5,-1,6,0,3,-1,7,0,6,-1,1,0,7,-1]
  4554. normalPerVertex TRUE
  4555. normal DEF NORM_217 Normal { vector [
  4556. 0 -1 0,0 -1 0,
  4557. 0 -1 0,0 -1 0,
  4558. 0 -1 0,0 -1 0,
  4559. 0 -1 0,0 -1 0] }
  4560. }
  4561. }
  4562. DEF SHAPE_218 Shape {
  4563. appearance USE APP_1
  4564. geometry DEF FACE_218 IndexedFaceSet {
  4565. coord DEF COORD_218 Coordinate { point [
  4566. 0.15403307 -0.37007874 0.26106557,0.15403307 -0.37007874 0.21680274,
  4567. 0.15969824 -0.37007874 0.26717625,0.1697811 -0.37007874 0.24407913,
  4568. 0.16515581 -0.37007874 0.26050971,0.16860274 -0.37007874 0.25261373,
  4569. 0.16788166 -0.37007874 0.23330685,0.16241242 -0.37007874 0.22383385] }
  4570. coordIndex [
  4571. 0,2,4,-1,0,4,5,-1,3,0,5,-1,6,0,3,-1,7,0,6,-1,1,0,7,-1]
  4572. normalPerVertex TRUE
  4573. normal DEF NORM_218 Normal { vector [
  4574. 0 1 0,0 1 0,
  4575. 0 1 0,0 1 0,
  4576. 0 1 0,0 1 0,
  4577. 0 1 0,0 1 0] }
  4578. }
  4579. }
  4580. DEF SHAPE_219 Shape {
  4581. appearance USE APP_1
  4582. geometry DEF FACE_219 IndexedFaceSet {
  4583. coord DEF COORD_219 Coordinate { point [
  4584. -0.17389443 -0.83070866 0.093955144,-0.17389443 -0.9015748 0.093955144,
  4585. -0.25660769 -0.83070866 0.086718671,-0.25660769 -0.9015748 0.086718671] }
  4586. coordIndex [
  4587. 3,1,0,-1,3,0,2,-1]
  4588. normalPerVertex TRUE
  4589. normal DEF NORM_219 Normal { vector [
  4590. -0.087155743 0 0.9961947,-0.087155743 0 0.9961947,
  4591. -0.087155743 0 0.9961947,-0.087155743 0 0.9961947] }
  4592. }
  4593. }
  4594. DEF SHAPE_220 Shape {
  4595. appearance USE APP_1
  4596. geometry DEF FACE_220 IndexedFaceSet {
  4597. coord DEF COORD_220 Coordinate { point [
  4598. 0.15403307 -0.37007874 0.21680274,0.15403307 -0.38188976 0.20373681,
  4599. 0.15403307 -0.37298409 0.2134939,0.15403307 -0.37592681 0.2102179,
  4600. 0.15403307 -0.37889758 0.20696727,0.1697811 -0.37007874 0.24407913,
  4601. 0.16788166 -0.37007874 0.23330685,0.16241242 -0.37007874 0.22383385,
  4602. 0.18159213 -0.38188976 0.24407913,0.16524005 -0.38188976 0.21018325,
  4603. 0.17404469 -0.38188976 0.21965064,0.17966227 -0.38188976 0.23129521] }
  4604. coordIndex [
  4605. 7,2,0,-1,9,3,2,-1,9,4,3,-1,9,1,4,-1,9,2,7,-1,10,7,6,-1,10,9,7,-1,11,6,5,-1,
  4606. 11,10,6,-1,8,11,5,-1]
  4607. normalPerVertex TRUE
  4608. normal DEF NORM_220 Normal { vector [
  4609. 0.48436263 0.65740838 -0.5772409,0.3640554 0.68330037 -0.63290147,
  4610. 0.41879808 0.71232055 -0.56321186,0.36514114 0.68989028 -0.62507867,
  4611. 0.36397511 0.6854337 -0.63063679,0.69814165 0.70690752 -0.11349007,
  4612. 0.65040119 0.71191895 -0.26485789,0.51608936 0.71326295 -0.47424438,
  4613. 0.70311235 0.70311235 -0.10614168,0.44577628 0.70664675 -0.5494851,
  4614. 0.59442744 0.70512374 -0.38659609,0.6831564 0.70688324 -0.18333963] }
  4615. }
  4616. }
  4617. DEF SHAPE_221 Shape {
  4618. appearance USE APP_2
  4619. geometry DEF FACE_221 IndexedFaceSet {
  4620. coord DEF COORD_221 Coordinate { point [
  4621. -0.38927402 -1.1391942 0.38581142,-0.31053386 -1.106579 0.3267563,
  4622. -0.31053386 -1.019685 0.3267563,-0.38927402 -1.0787402 0.38581142] }
  4623. coordIndex [
  4624. 3,0,1,-1,3,1,2,-1]
  4625. normalPerVertex TRUE
  4626. normal DEF NORM_221 Normal { vector [
  4627. 0.6 0 0.8,0.6 0 0.8,
  4628. 0.6 0 0.8,0.6 0 0.8] }
  4629. }
  4630. }
  4631. DEF SHAPE_222 Shape {
  4632. appearance USE APP_1
  4633. geometry DEF FACE_222 IndexedFaceSet {
  4634. coord DEF COORD_222 Coordinate { point [
  4635. 0.15403307 -0.35826772 0.27843806,0.15403307 -0.35826772 0.28853434,
  4636. 0.15906678 -0.35826772 0.28386762] }
  4637. coordIndex [
  4638. 2,0,1,-1]
  4639. normalPerVertex TRUE
  4640. normal DEF NORM_222 Normal { vector [
  4641. 0 1 0,0 1 0,
  4642. 0 1 0] }
  4643. }
  4644. }
  4645. DEF SHAPE_223 Shape {
  4646. appearance USE APP_1
  4647. geometry DEF FACE_223 IndexedFaceSet {
  4648. coord DEF COORD_223 Coordinate { point [
  4649. 0.15403307 -0.42913386 0.27843806,0.15403307 -0.42913386 0.28853434,
  4650. 0.15906678 -0.42913386 0.28386762] }
  4651. coordIndex [
  4652. 2,1,0,-1]
  4653. normalPerVertex TRUE
  4654. normal DEF NORM_223 Normal { vector [
  4655. 0 -1 0,0 -1 0,
  4656. 0 -1 0] }
  4657. }
  4658. }
  4659. DEF SHAPE_224 Shape {
  4660. appearance USE APP_1
  4661. geometry DEF FACE_224 IndexedFaceSet {
  4662. coord DEF COORD_224 Coordinate { point [
  4663. 0.15403307 -0.42913386 0.27843806,0.15403307 -0.41732283 0.26106557,
  4664. 0.15969824 -0.41732283 0.26717625,0.15906678 -0.42913386 0.28386762] }
  4665. coordIndex [
  4666. 2,3,0,-1,1,2,0,-1]
  4667. normalPerVertex TRUE
  4668. normal DEF NORM_224 Normal { vector [
  4669. 0.51854497 -0.70710678 -0.48074017,0.51854497 -0.70710678 -0.48074017,
  4670. 0.51854497 -0.70710678 -0.48074017,0.51854497 -0.70710678 -0.48074017] }
  4671. }
  4672. }
  4673. DEF SHAPE_225 Shape {
  4674. appearance USE APP_1
  4675. geometry DEF FACE_225 IndexedFaceSet {
  4676. coord DEF COORD_225 Coordinate { point [
  4677. -0.16674867 -0.40551181 0.27583766,-0.15871872 -0.41732283 0.26717625,
  4678. -0.15808725 -0.42913386 0.28386762] }
  4679. coordIndex [
  4680. 2,0,1,-1]
  4681. normalPerVertex TRUE
  4682. normal DEF NORM_225 Normal { vector [
  4683. -0.87631963 -0.40824829 -0.25572885,-0.87631963 -0.40824829 -0.25572885,
  4684. -0.87631963 -0.40824829 -0.25572885] }
  4685. }
  4686. }
  4687. DEF SHAPE_226 Shape {
  4688. appearance USE APP_2
  4689. geometry DEF FACE_226 IndexedFaceSet {
  4690. coord DEF COORD_226 Coordinate { point [
  4691. 0.17371811 -0.27165354 0.086598819,0.26033228 -0.27165354 0.086598819,
  4692. 0.17371811 -0.35826772 0.086598819,0.26033228 -0.35826772 0.086598819,
  4693. 0.27214331 -0.35826772 0.086598819,0.27214331 -0.27165354 0.086598819] }
  4694. coordIndex [
  4695. 1,0,2,-1,1,2,3,-1,5,3,4,-1,5,1,3,-1]
  4696. normalPerVertex TRUE
  4697. normal DEF NORM_226 Normal { vector [
  4698. 0 0 1,0 0 1,
  4699. 0 0 1,0 0 1,
  4700. 0 0 1,0 0 1] }
  4701. }
  4702. }
  4703. DEF SHAPE_227 Shape {
  4704. appearance USE APP_1
  4705. geometry DEF FACE_227 IndexedFaceSet {
  4706. coord DEF COORD_227 Coordinate { point [
  4707. 0.26033228 -0.2007874 0.086598819,0.27214331 -0.2007874 0.086598819,
  4708. 0.27677765 -0.2007874 0.091233167,0.26606765 -0.2007874 0.08712542,
  4709. 0.27161123 -0.2007874 0.088687616] }
  4710. coordIndex [
  4711. 4,2,1,-1,3,4,1,-1,1,0,3,-1]
  4712. normalPerVertex TRUE
  4713. normal DEF NORM_227 Normal { vector [
  4714. 0 0 1,0 1 0,
  4715. 0 0 1,0 1 0,
  4716. 0 1 0] }
  4717. }
  4718. }
  4719. DEF SHAPE_228 Shape {
  4720. appearance USE APP_1
  4721. geometry DEF FACE_228 IndexedFaceSet {
  4722. coord DEF COORD_228 Coordinate { point [
  4723. 0.16275197 -0.2007874 0.097564958,0.17371811 -0.2007874 0.086598819,
  4724. 0.17487396 -0.2007874 0.093955144,0.17068292 -0.2007874 0.094608521,
  4725. 0.16661768 -0.2007874 0.095819112,0.25758722 -0.2007874 0.086718671,
  4726. 0.26033228 -0.2007874 0.086598819,0.25850095 -0.2007874 0.086652105,
  4727. 0.25941623 -0.2007874 0.086612143] }
  4728. coordIndex [
  4729. 2,5,1,-1,3,2,1,-1,4,3,1,-1,0,4,1,-1,6,1,8,-1,8,1,7,-1,7,1,5,-1]
  4730. normalPerVertex TRUE
  4731. normal DEF NORM_228 Normal { vector [
  4732. 0 1 0,0 1 0,
  4733. 0 1 0,0 1 0,
  4734. 0 1 0,0 1 0,
  4735. 0 0 1,0 0 1,
  4736. 0 0 1] }
  4737. }
  4738. }
  4739. DEF SHAPE_229 Shape {
  4740. appearance USE APP_1
  4741. geometry DEF FACE_229 IndexedFaceSet {
  4742. coord DEF COORD_229 Coordinate { point [
  4743. 0.17487396 -0.2007874 0.093955144,0.16275197 -0.2007874 0.097564958,
  4744. 0.17068292 -0.2007874 0.094608521,0.16661768 -0.2007874 0.095819112,
  4745. 0.17487396 -0.27165354 0.093955144,0.16275197 -0.27165354 0.097564958,
  4746. 0.16661768 -0.27165354 0.095819112,0.17068292 -0.27165354 0.094608521] }
  4747. coordIndex [
  4748. 6,3,1,-1,6,1,5,-1,7,2,3,-1,7,3,6,-1,4,0,2,-1,4,2,7,-1]
  4749. normalPerVertex TRUE
  4750. normal DEF NORM_229 Normal { vector [
  4751. 0.15403809 0 0.98806491,0.41159492 0 0.9113669,
  4752. 0.19822682 0 0.98015618,0.32812999 0 0.94463258,
  4753. 0.15403809 0 0.98806491,0.41159492 0 0.9113669,
  4754. 0.37027843 0 0.92892082,0.24210418 0 0.97025026] }
  4755. }
  4756. }
  4757. DEF SHAPE_230 Shape {
  4758. appearance USE APP_1
  4759. geometry DEF FACE_230 IndexedFaceSet {
  4760. coord DEF COORD_230 Coordinate { point [
  4761. -0.41948118 -0.58070866 0.011795669,-0.45620315 -0.58070866 0.011795669,
  4762. -0.45620315 -0.58070866 0.031480709,-0.58612441 -0.58070866 0.031480709,
  4763. -0.58612441 -0.58070866 -1.5354331e-05,-0.45620315 -0.58070866 -1.5354331e-05,
  4764. -0.44322858 -0.58070866 0.0013353205,-0.43081041 -0.58070866 0.0053294226] }
  4765. coordIndex [
  4766. 1,3,4,-1,1,4,5,-1,6,1,5,-1,7,1,6,-1,2,3,1,-1,1,7,0,-1]
  4767. normalPerVertex TRUE
  4768. normal DEF NORM_230 Normal { vector [
  4769. 0 -1 0,0 -1 0,
  4770. 0 -1 0,0 -1 0,
  4771. 0 -1 0,0 -1 0,
  4772. 0 -1 0,0 -1 0] }
  4773. }
  4774. }
  4775. DEF SHAPE_231 Shape {
  4776. appearance USE APP_1
  4777. geometry DEF FACE_231 IndexedFaceSet {
  4778. coord DEF COORD_231 Coordinate { point [
  4779. 0.17487396 -0.27165354 0.093955144,0.17487396 -0.2007874 0.093955144,
  4780. 0.25758722 -0.27165354 0.086718671,0.25758722 -0.2007874 0.086718671] }
  4781. coordIndex [
  4782. 3,1,0,-1,3,0,2,-1]
  4783. normalPerVertex TRUE
  4784. normal DEF NORM_231 Normal { vector [
  4785. 0.087155743 0 0.9961947,0.087155743 0 0.9961947,
  4786. 0.087155743 0 0.9961947,0.087155743 0 0.9961947] }
  4787. }
  4788. }
  4789. DEF SHAPE_232 Shape {
  4790. appearance USE APP_1
  4791. geometry DEF FACE_232 IndexedFaceSet {
  4792. coord DEF COORD_232 Coordinate { point [
  4793. 0.17371811 -0.27165354 0.086598819,0.26033228 -0.27165354 0.086598819,
  4794. 0.25758722 -0.27165354 0.086718671,0.25850095 -0.27165354 0.086652105,
  4795. 0.25941623 -0.27165354 0.086612143,0.17487396 -0.27165354 0.093955144,
  4796. 0.16275197 -0.27165354 0.097564958,0.16661768 -0.27165354 0.095819112,
  4797. 0.17068292 -0.27165354 0.094608521] }
  4798. coordIndex [
  4799. 5,0,2,-1,8,0,5,-1,7,0,8,-1,6,0,7,-1,1,4,0,-1,4,3,0,-1,3,2,0,-1]
  4800. normalPerVertex TRUE
  4801. normal DEF NORM_232 Normal { vector [
  4802. 0 -1 0,0 0 1,
  4803. 0 -1 0,0 0 1,
  4804. 0 0 1,0 -1 0,
  4805. 0 -1 0,0 -1 0,
  4806. 0 -1 0] }
  4807. }
  4808. }
  4809. DEF SHAPE_233 Shape {
  4810. appearance USE APP_1
  4811. geometry DEF FACE_233 IndexedFaceSet {
  4812. coord DEF COORD_233 Coordinate { point [
  4813. 0.15403307 -0.25984252 0.26106557,0.15403307 -0.25984252 0.21680274,
  4814. 0.1697811 -0.25984252 0.24407913,0.16788166 -0.25984252 0.23330685,
  4815. 0.16241242 -0.25984252 0.22383385,0.15969824 -0.25984252 0.26717625,
  4816. 0.16515581 -0.25984252 0.26050971,0.16860274 -0.25984252 0.25261373] }
  4817. coordIndex [
  4818. 0,6,5,-1,0,7,6,-1,2,7,0,-1,3,2,0,-1,4,3,0,-1,1,4,0,-1]
  4819. normalPerVertex TRUE
  4820. normal DEF NORM_233 Normal { vector [
  4821. 0 -1 0,0 -1 0,
  4822. 0 -1 0,0 -1 0,
  4823. 0 -1 0,0 -1 0,
  4824. 0 -1 0,0 -1 0] }
  4825. }
  4826. }
  4827. DEF SHAPE_234 Shape {
  4828. appearance USE APP_1
  4829. geometry DEF FACE_234 IndexedFaceSet {
  4830. coord DEF COORD_234 Coordinate { point [
  4831. 0.26033228 -0.27165354 0.086598819,0.27214331 -0.27165354 0.086598819,
  4832. 0.27677765 -0.27165354 0.091233167,0.26606765 -0.27165354 0.08712542,
  4833. 0.27161123 -0.27165354 0.088687616] }
  4834. coordIndex [
  4835. 4,1,2,-1,3,1,4,-1,1,3,0,-1]
  4836. normalPerVertex TRUE
  4837. normal DEF NORM_234 Normal { vector [
  4838. 0 0 1,0 -1 0,
  4839. 0 0 1,0 -1 0,
  4840. 0 -1 0] }
  4841. }
  4842. }
  4843. DEF SHAPE_235 Shape {
  4844. appearance USE APP_1
  4845. geometry DEF FACE_235 IndexedFaceSet {
  4846. coord DEF COORD_235 Coordinate { point [
  4847. 0.27804882 -0.56692913 0.24456701,0.27804882 -0.56692913 0.2693593,
  4848. 0.28081569 -0.56692913 0.24407913,0.28026195 -0.56692913 0.25034406,
  4849. 0.28845667 -0.56692913 0.28738622,0.28043892 -0.56692913 0.26316589,
  4850. 0.28320875 -0.56692913 0.27568622] }
  4851. coordIndex [
  4852. 3,0,2,-1,1,3,5,-1,1,0,3,-1,6,1,5,-1,4,1,6,-1]
  4853. normalPerVertex TRUE
  4854. normal DEF NORM_235 Normal { vector [
  4855. 0 -1 0,0 -1 0,
  4856. 0 -1 0,0 -1 0,
  4857. 0 -1 0,0 -1 0,
  4858. 0 -1 0] }
  4859. }
  4860. }
  4861. DEF SHAPE_236 Shape {
  4862. appearance USE APP_1
  4863. geometry DEF FACE_236 IndexedFaceSet {
  4864. coord DEF COORD_236 Coordinate { point [
  4865. -0.15305354 -0.42913386 0.27843806,-0.15305354 -0.42913386 0.28853434,
  4866. -0.15808725 -0.42913386 0.28386762] }
  4867. coordIndex [
  4868. 2,0,1,-1]
  4869. normalPerVertex TRUE
  4870. normal DEF NORM_236 Normal { vector [
  4871. 0 -1 0,0 -1 0,
  4872. 0 -1 0] }
  4873. }
  4874. }
  4875. DEF SHAPE_237 Shape {
  4876. appearance USE APP_1
  4877. geometry DEF FACE_237 IndexedFaceSet {
  4878. coord DEF COORD_237 Coordinate { point [
  4879. 0.1677282 -0.22440945 0.27583766,0.15969824 -0.21259843 0.26717625,
  4880. 0.15906678 -0.2007874 0.28386762] }
  4881. coordIndex [
  4882. 2,0,1,-1]
  4883. normalPerVertex TRUE
  4884. normal DEF NORM_237 Normal { vector [
  4885. 0.87631963 0.40824829 -0.25572885,0.87631963 0.40824829 -0.25572885,
  4886. 0.87631963 0.40824829 -0.25572885] }
  4887. }
  4888. }
  4889. DEF SHAPE_238 Shape {
  4890. appearance USE APP_1
  4891. geometry DEF FACE_238 IndexedFaceSet {
  4892. coord DEF COORD_238 Coordinate { point [
  4893. -0.17389443 -0.9015748 0.093955144,-0.16177244 -0.9015748 0.097564958,
  4894. -0.16970339 -0.9015748 0.094608521,-0.16563815 -0.9015748 0.095819112,
  4895. -0.17389443 -0.83070866 0.093955144,-0.16177244 -0.83070866 0.097564958,
  4896. -0.16563815 -0.83070866 0.095819112,-0.16970339 -0.83070866 0.094608521] }
  4897. coordIndex [
  4898. 6,3,1,-1,6,1,5,-1,7,2,3,-1,7,3,6,-1,4,0,2,-1,4,2,7,-1]
  4899. normalPerVertex TRUE
  4900. normal DEF NORM_238 Normal { vector [
  4901. -0.15403809 0 0.98806491,-0.41159492 0 0.9113669,
  4902. -0.19822682 0 0.98015618,-0.32812999 0 0.94463258,
  4903. -0.15403809 0 0.98806491,-0.41159492 0 0.9113669,
  4904. -0.37027843 0 0.92892082,-0.24210418 0 0.97025026] }
  4905. }
  4906. }
  4907. DEF SHAPE_239 Shape {
  4908. appearance USE APP_1
  4909. geometry DEF FACE_239 IndexedFaceSet {
  4910. coord DEF COORD_239 Coordinate { point [
  4911. 0.1677282 -0.2480315 0.27583766,0.15906678 -0.27165354 0.28386762,
  4912. 0.1677282 -0.22440945 0.27583766,0.15906678 -0.2007874 0.28386762,
  4913. 0.15403307 -0.2007874 0.28853434,0.15403307 -0.27165354 0.28853434] }
  4914. coordIndex [
  4915. 0,5,1,-1,4,0,2,-1,4,5,0,-1,3,4,2,-1]
  4916. normalPerVertex TRUE
  4917. normal DEF NORM_239 Normal { vector [
  4918. 0.67986927 0 0.73333333,0.67986927 0 0.73333333,
  4919. 0.67986927 0 0.73333333,0.67986927 0 0.73333333,
  4920. 0.67986927 0 0.73333333,0.67986927 0 0.73333333] }
  4921. }
  4922. }
  4923. DEF SHAPE_240 Shape {
  4924. appearance USE APP_1
  4925. geometry DEF FACE_240 IndexedFaceSet {
  4926. coord DEF COORD_240 Coordinate { point [
  4927. 0.15403307 -0.2007874 0.27843806,0.15403307 -0.21259843 0.26106557,
  4928. 0.15906678 -0.2007874 0.28386762,0.15969824 -0.21259843 0.26717625] }
  4929. coordIndex [
  4930. 3,0,2,-1,1,0,3,-1]
  4931. normalPerVertex TRUE
  4932. normal DEF NORM_240 Normal { vector [
  4933. 0.51854497 0.70710678 -0.48074017,0.51854497 0.70710678 -0.48074017,
  4934. 0.51854497 0.70710678 -0.48074017,0.51854497 0.70710678 -0.48074017] }
  4935. }
  4936. }
  4937. DEF SHAPE_241 Shape {
  4938. appearance USE APP_1
  4939. geometry DEF FACE_241 IndexedFaceSet {
  4940. coord DEF COORD_241 Coordinate { point [
  4941. 0.18159213 -0.2480315 0.24407913,0.1677282 -0.2480315 0.27583766,
  4942. 0.17997187 -0.2480315 0.2558142,0.17523235 -0.2480315 0.26667117,
  4943. 0.15403307 -0.2480315 0.20373681,0.16524005 -0.2480315 0.21018325,
  4944. 0.17404469 -0.2480315 0.21965064,0.17966227 -0.2480315 0.23129521,
  4945. 0.15403307 -0.22440945 0.20373681,0.18159213 -0.22440945 0.24407913,
  4946. 0.16524005 -0.22440945 0.21018325,0.17404469 -0.22440945 0.21965064,
  4947. 0.17966227 -0.22440945 0.23129521,0.1677282 -0.22440945 0.27583766,
  4948. 0.17997187 -0.22440945 0.2558142,0.17523235 -0.22440945 0.26667117] }
  4949. coordIndex [
  4950. 15,1,3,-1,15,13,1,-1,14,3,2,-1,14,15,3,-1,9,2,0,-1,9,14,2,-1,12,0,7,-1,12,9,0,-1,
  4951. 11,7,6,-1,11,12,7,-1,10,6,5,-1,10,11,6,-1,8,5,4,-1,8,10,5,-1]
  4952. normalPerVertex TRUE
  4953. normal DEF NORM_241 Normal { vector [
  4954. 0.99820278 0 -0.05992665,0.77377966 0 0.63345484,
  4955. 0.9740269 0 0.22643232,0.8762284 0 0.48189604,
  4956. 0.49861219 0 -0.86682518,0.58229432 0 -0.81297806,
  4957. 0.796331 0 -0.60486109,0.93939518 0 -0.34283625,
  4958. 0.49861219 0 -0.86682518,0.99934716 0 0.036128185,
  4959. 0.66096426 0 -0.75041738,0.8530278 0 -0.52186547,
  4960. 0.96906577 0 -0.24680263,0.77377966 0 0.63345484,
  4961. 0.94911119 0 0.31494119,0.82826132 0 0.56034202] }
  4962. }
  4963. }
  4964. DEF SHAPE_242 Shape {
  4965. appearance USE APP_2
  4966. geometry DEF FACE_242 IndexedFaceSet {
  4967. coord DEF COORD_242 Coordinate { point [
  4968. -0.23966772 -1.3503937 0.031480709,-0.23966772 -1.3818898 0.031480709,
  4969. -0.23966772 -1.3503937 0.20077205,-0.23966772 -1.3818898 0.20077205] }
  4970. coordIndex [
  4971. 2,1,0,-1,2,3,1,-1]
  4972. normalPerVertex TRUE
  4973. normal DEF NORM_242 Normal { vector [
  4974. 1 0 0,1 0 0,
  4975. 1 0 0,1 0 0] }
  4976. }
  4977. }
  4978. DEF SHAPE_243 Shape {
  4979. appearance USE APP_1
  4980. geometry DEF FACE_243 IndexedFaceSet {
  4981. coord DEF COORD_243 Coordinate { point [
  4982. 0.15403307 -0.21259843 0.26106557,0.15403307 -0.21259843 0.21680274,
  4983. 0.15969824 -0.21259843 0.26717625,0.1697811 -0.21259843 0.24407913,
  4984. 0.16515581 -0.21259843 0.26050971,0.16860274 -0.21259843 0.25261373,
  4985. 0.16788166 -0.21259843 0.23330685,0.16241242 -0.21259843 0.22383385] }
  4986. coordIndex [
  4987. 0,2,4,-1,0,4,5,-1,3,0,5,-1,6,0,3,-1,7,0,6,-1,1,0,7,-1]
  4988. normalPerVertex TRUE
  4989. normal DEF NORM_243 Normal { vector [
  4990. 0 1 0,0 1 0,
  4991. 0 1 0,0 1 0,
  4992. 0 1 0,0 1 0,
  4993. 0 1 0,0 1 0] }
  4994. }
  4995. }
  4996. DEF SHAPE_244 Shape {
  4997. appearance USE APP_2
  4998. geometry DEF FACE_244 IndexedFaceSet {
  4999. coord DEF COORD_244 Coordinate { point [
  5000. -0.22026247 -1.1968504 0.3267563,-0.25287771 -1.2755906 0.38581142,
  5001. -0.31053386 -1.106579 0.3267563,-0.38927402 -1.1391942 0.38581142] }
  5002. coordIndex [
  5003. 0,2,3,-1,0,3,1,-1]
  5004. normalPerVertex TRUE
  5005. normal DEF NORM_244 Normal { vector [
  5006. 0.42426407 0.42426407 0.8,0.42426407 0.42426407 0.8,
  5007. 0.42426407 0.42426407 0.8,0.42426407 0.42426407 0.8] }
  5008. }
  5009. }
  5010. DEF SHAPE_245 Shape {
  5011. appearance USE APP_1
  5012. geometry DEF FACE_245 IndexedFaceSet {
  5013. coord DEF COORD_245 Coordinate { point [
  5014. 0.15403307 -0.21259843 0.21680274,0.15403307 -0.22440945 0.20373681,
  5015. 0.15403307 -0.21550377 0.2134939,0.15403307 -0.21844649 0.2102179,
  5016. 0.15403307 -0.22141726 0.20696727,0.1697811 -0.21259843 0.24407913,
  5017. 0.16788166 -0.21259843 0.23330685,0.16241242 -0.21259843 0.22383385,
  5018. 0.18159213 -0.22440945 0.24407913,0.16524005 -0.22440945 0.21018325,
  5019. 0.17404469 -0.22440945 0.21965064,0.17966227 -0.22440945 0.23129521] }
  5020. coordIndex [
  5021. 7,2,0,-1,9,3,2,-1,9,4,3,-1,9,1,4,-1,9,2,7,-1,10,7,6,-1,10,9,7,-1,11,6,5,-1,
  5022. 11,10,6,-1,8,11,5,-1]
  5023. normalPerVertex TRUE
  5024. normal DEF NORM_245 Normal { vector [
  5025. 0.48436263 0.65740838 -0.5772409,0.3640554 0.68330037 -0.63290147,
  5026. 0.41879808 0.71232055 -0.56321186,0.36514114 0.68989028 -0.62507867,
  5027. 0.36397511 0.6854337 -0.63063679,0.69814165 0.70690752 -0.11349007,
  5028. 0.65040119 0.71191895 -0.26485789,0.51608936 0.71326295 -0.47424438,
  5029. 0.70311235 0.70311235 -0.10614168,0.44577628 0.70664675 -0.5494851,
  5030. 0.59442744 0.70512374 -0.38659609,0.6831564 0.70688324 -0.18333963] }
  5031. }
  5032. }
  5033. DEF SHAPE_246 Shape {
  5034. appearance USE APP_1
  5035. geometry DEF FACE_246 IndexedFaceSet {
  5036. coord DEF COORD_246 Coordinate { point [
  5037. -0.25935276 -0.58661417 0.086598819,-0.25935276 -0.51574803 0.086598819,
  5038. -0.25660769 -0.51574803 0.086718671,-0.25752142 -0.51574803 0.086652105,
  5039. -0.2584367 -0.51574803 0.086612143,-0.25660769 -0.58661417 0.086718671,
  5040. -0.25752142 -0.58661417 0.086652105,-0.2584367 -0.58661417 0.086612143] }
  5041. coordIndex [
  5042. 3,5,2,-1,3,6,5,-1,4,7,6,-1,4,6,3,-1,1,0,7,-1,1,7,4,-1]
  5043. normalPerVertex TRUE
  5044. normal DEF NORM_246 Normal { vector [
  5045. -0.014543898 0 0.99989423,-0.014543898 0 0.99989423,
  5046. -0.072657971 0 0.99735692,-0.062984365 0 0.99801451,
  5047. -0.033930747 0 0.99942419,-0.072657971 0 0.99735692,
  5048. -0.053303927 0 0.99857834,-0.024238006 0 0.99970622] }
  5049. }
  5050. }
  5051. DEF SHAPE_247 Shape {
  5052. appearance USE APP_1
  5053. geometry DEF FACE_247 IndexedFaceSet {
  5054. coord DEF COORD_247 Coordinate { point [
  5055. 0.15403307 -0.2007874 0.27843806,0.15403307 -0.2007874 0.28853434,
  5056. 0.15906678 -0.2007874 0.28386762] }
  5057. coordIndex [
  5058. 2,0,1,-1]
  5059. normalPerVertex TRUE
  5060. normal DEF NORM_247 Normal { vector [
  5061. 0 1 0,0 1 0,
  5062. 0 1 0] }
  5063. }
  5064. }
  5065. DEF SHAPE_248 Shape {
  5066. appearance USE APP_1
  5067. geometry DEF FACE_248 IndexedFaceSet {
  5068. coord DEF COORD_248 Coordinate { point [
  5069. 0.15403307 -0.27165354 0.27843806,0.15403307 -0.27165354 0.28853434,
  5070. 0.15906678 -0.27165354 0.28386762] }
  5071. coordIndex [
  5072. 2,1,0,-1]
  5073. normalPerVertex TRUE
  5074. normal DEF NORM_248 Normal { vector [
  5075. 0 -1 0,0 -1 0,
  5076. 0 -1 0] }
  5077. }
  5078. }
  5079. DEF SHAPE_249 Shape {
  5080. appearance USE APP_1
  5081. geometry DEF FACE_249 IndexedFaceSet {
  5082. coord DEF COORD_249 Coordinate { point [
  5083. 0.15403307 -0.27165354 0.27843806,0.15403307 -0.25984252 0.26106557,
  5084. 0.15969824 -0.25984252 0.26717625,0.15906678 -0.27165354 0.28386762] }
  5085. coordIndex [
  5086. 2,3,0,-1,1,2,0,-1]
  5087. normalPerVertex TRUE
  5088. normal DEF NORM_249 Normal { vector [
  5089. 0.51854497 -0.70710678 -0.48074017,0.51854497 -0.70710678 -0.48074017,
  5090. 0.51854497 -0.70710678 -0.48074017,0.51854497 -0.70710678 -0.48074017] }
  5091. }
  5092. }
  5093. DEF SHAPE_250 Shape {
  5094. appearance USE APP_1
  5095. geometry DEF FACE_250 IndexedFaceSet {
  5096. coord DEF COORD_250 Coordinate { point [
  5097. 0.287194 -0.51574803 0.10164951,0.29182835 -0.51574803 0.10628386,
  5098. 0.29182835 -0.51574803 0.11809488,0.28973955 -0.51574803 0.10681593,
  5099. 0.29130174 -0.51574803 0.11235951] }
  5100. coordIndex [
  5101. 3,1,0,-1,4,1,3,-1,2,1,4,-1]
  5102. normalPerVertex TRUE
  5103. normal DEF NORM_250 Normal { vector [
  5104. 0 0 1,0 1 0,
  5105. 0 0 1,0 1 0,
  5106. 0 1 0] }
  5107. }
  5108. }
  5109. DEF SHAPE_251 Shape {
  5110. appearance USE APP_2
  5111. geometry DEF FACE_251 IndexedFaceSet {
  5112. coord DEF COORD_251 Coordinate { point [
  5113. 0.17371811 -0.11417323 0.086598819,0.26033228 -0.11417323 0.086598819,
  5114. 0.17371811 -0.2007874 0.086598819,0.26033228 -0.2007874 0.086598819,
  5115. 0.27214331 -0.2007874 0.086598819,0.27214331 -0.11417323 0.086598819] }
  5116. coordIndex [
  5117. 1,0,2,-1,1,2,3,-1,5,3,4,-1,5,1,3,-1]
  5118. normalPerVertex TRUE
  5119. normal DEF NORM_251 Normal { vector [
  5120. 0 0 1,0 0 1,
  5121. 0 0 1,0 0 1,
  5122. 0 0 1,0 0 1] }
  5123. }
  5124. }
  5125. DEF SHAPE_252 Shape {
  5126. appearance USE APP_1
  5127. geometry DEF FACE_252 IndexedFaceSet {
  5128. coord DEF COORD_252 Coordinate { point [
  5129. 0.16275197 0.67322835 0.097564958,0.17371811 0.67322835 0.086598819,
  5130. 0.26033228 0.67322835 0.086598819,0.25758722 0.67322835 0.086718671,
  5131. 0.25850095 0.67322835 0.086652105,0.25941623 0.67322835 0.086612143,
  5132. 0.17487396 0.67322835 0.093955144,0.16661768 0.67322835 0.095819112,
  5133. 0.17068292 0.67322835 0.094608521] }
  5134. coordIndex [
  5135. 6,1,3,-1,8,1,6,-1,7,1,8,-1,0,1,7,-1,2,5,1,-1,5,4,1,-1,4,3,1,-1]
  5136. normalPerVertex TRUE
  5137. normal DEF NORM_252 Normal { vector [
  5138. 0 -1 0,0 -1 0,
  5139. 0 0 1,0 -1 0,
  5140. 0 0 1,0 0 1,
  5141. 0 -1 0,0 -1 0,
  5142. 0 -1 0] }
  5143. }
  5144. }
  5145. DEF SHAPE_253 Shape {
  5146. appearance USE APP_1
  5147. geometry DEF FACE_253 IndexedFaceSet {
  5148. coord DEF COORD_253 Coordinate { point [
  5149. 0.26033228 -0.35826772 0.086598819,0.26033228 -0.42913386 0.086598819,
  5150. 0.27677765 -0.35826772 0.091233167,0.26606765 -0.35826772 0.08712542,
  5151. 0.27161123 -0.35826772 0.088687616,0.27677765 -0.42913386 0.091233167,
  5152. 0.26606765 -0.42913386 0.08712542,0.27161123 -0.42913386 0.088687616] }
  5153. coordIndex [
  5154. 6,0,1,-1,6,3,0,-1,7,4,3,-1,7,3,6,-1,5,2,4,-1,5,4,7,-1]
  5155. normalPerVertex TRUE
  5156. normal DEF NORM_253 Normal { vector [
  5157. -0.091431938 0 0.99581133,-0.091431938 0 0.99581133,
  5158. -0.44197487 0 0.89702743,-0.21209241 0 0.97724962,
  5159. -0.38650143 0 0.92228881,-0.44197487 0 0.89702743,
  5160. -0.15193298 0 0.9883908,-0.32937663 0 0.94419862] }
  5161. }
  5162. }
  5163. DEF SHAPE_254 Shape {
  5164. appearance USE APP_2
  5165. geometry DEF FACE_254 IndexedFaceSet {
  5166. coord DEF COORD_254 Coordinate { point [
  5167. -0.25147874 1.3503937 0.031480709,-0.25147874 1.3503937 0.20077205,
  5168. -0.23966772 1.3503937 0.031480709,-0.23966772 1.3503937 0.20077205] }
  5169. coordIndex [
  5170. 1,0,2,-1,1,2,3,-1]
  5171. normalPerVertex TRUE
  5172. normal DEF NORM_254 Normal { vector [
  5173. 0 -1 0,0 -1 0,
  5174. 0 -1 0,0 -1 0] }
  5175. }
  5176. }
  5177. DEF SHAPE_255 Shape {
  5178. appearance USE APP_2
  5179. geometry DEF FACE_255 IndexedFaceSet {
  5180. coord DEF COORD_255 Coordinate { point [
  5181. 0.25245827 1.3188976 0.031480709,0.25245827 1.3188976 0.20077205,
  5182. -0.25147874 1.3188976 0.031480709,-0.25147874 1.3188976 0.20077205] }
  5183. coordIndex [
  5184. 1,0,2,-1,1,2,3,-1]
  5185. normalPerVertex TRUE
  5186. normal DEF NORM_255 Normal { vector [
  5187. 0 1 0,0 1 0,
  5188. 0 1 0,0 1 0] }
  5189. }
  5190. }
  5191. DEF SHAPE_256 Shape {
  5192. appearance USE APP_1
  5193. geometry DEF FACE_256 IndexedFaceSet {
  5194. coord DEF COORD_256 Coordinate { point [
  5195. -0.29084882 -0.58661417 0.11809488,-0.29072651 -0.58661417 0.12086793,
  5196. -0.29083522 -0.58661417 0.1190203,-0.29079444 -0.58661417 0.11994491,
  5197. -0.29072651 -0.51574803 0.12086793,-0.29084882 -0.51574803 0.11809488,
  5198. -0.29083522 -0.51574803 0.1190203,-0.29079444 -0.51574803 0.11994491,
  5199. -0.28621447 -0.51574803 0.10164951,-0.28876002 -0.51574803 0.10681593,
  5200. -0.29032222 -0.51574803 0.11235951,-0.28621447 -0.58661417 0.10164951,
  5201. -0.28876002 -0.58661417 0.10681593,-0.29032222 -0.58661417 0.11235951] }
  5202. coordIndex [
  5203. 9,11,8,-1,9,12,11,-1,10,13,12,-1,10,12,9,-1,5,0,13,-1,5,13,10,-1,6,2,0,-1,6,0,5,-1,
  5204. 7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  5205. normalPerVertex TRUE
  5206. normal DEF NORM_256 Normal { vector [
  5207. 0.99784017 0 0.065688572,0.99730263 0 -0.073399352,
  5208. 0.99941236 0 -0.034277459,0.99797373 0 -0.063627332,
  5209. 0.99730263 0 -0.073399352,0.99650176 0 0.083571759,
  5210. 0.99970018 0 -0.024485712,0.99854913 0 -0.053848269,
  5211. 0.89702743 0 0.44197487,0.92228881 0 0.38650143,
  5212. 0.97724962 0 0.21209241,0.89702743 0 0.44197487,
  5213. 0.94419862 0 0.32937663,0.9883908 0 0.15193298] }
  5214. }
  5215. }
  5216. DEF SHAPE_257 Shape {
  5217. appearance USE APP_1
  5218. geometry DEF FACE_257 IndexedFaceSet {
  5219. coord DEF COORD_257 Coordinate { point [
  5220. 0.16275197 -0.11417323 0.097564958,0.17371811 -0.11417323 0.086598819,
  5221. 0.26033228 -0.11417323 0.086598819,0.25758722 -0.11417323 0.086718671,
  5222. 0.25850095 -0.11417323 0.086652105,0.25941623 -0.11417323 0.086612143,
  5223. 0.17487396 -0.11417323 0.093955144,0.16661768 -0.11417323 0.095819112,
  5224. 0.17068292 -0.11417323 0.094608521] }
  5225. coordIndex [
  5226. 6,1,3,-1,8,1,6,-1,7,1,8,-1,0,1,7,-1,2,5,1,-1,5,4,1,-1,4,3,1,-1]
  5227. normalPerVertex TRUE
  5228. normal DEF NORM_257 Normal { vector [
  5229. 0 -1 0,0 -1 0,
  5230. 0 0 1,0 -1 0,
  5231. 0 0 1,0 0 1,
  5232. 0 -1 0,0 -1 0,
  5233. 0 -1 0] }
  5234. }
  5235. }
  5236. DEF SHAPE_258 Shape {
  5237. appearance USE APP_2
  5238. geometry DEF FACE_258 IndexedFaceSet {
  5239. coord DEF COORD_258 Coordinate { point [
  5240. 0.039859843 0.98425197 0.22439409,0.028048819 0.98425197 0.23620512,
  5241. 0.039859843 1.1771654 0.22439409,0.028048819 1.1771654 0.23620512] }
  5242. coordIndex [
  5243. 0,2,3,-1,0,3,1,-1]
  5244. normalPerVertex TRUE
  5245. normal DEF NORM_258 Normal { vector [
  5246. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  5247. 0.70710678 0 0.70710678,0.70710678 0 0.70710678] }
  5248. }
  5249. }
  5250. DEF SHAPE_259 Shape {
  5251. appearance USE APP_1
  5252. geometry DEF FACE_259 IndexedFaceSet {
  5253. coord DEF COORD_259 Coordinate { point [
  5254. 0.27214331 -0.11417323 0.086598819,0.27677765 -0.11417323 0.091233167,
  5255. 0.26033228 -0.11417323 0.086598819,0.26606765 -0.11417323 0.08712542,
  5256. 0.27161123 -0.11417323 0.088687616] }
  5257. coordIndex [
  5258. 4,0,1,-1,3,0,4,-1,0,3,2,-1]
  5259. normalPerVertex TRUE
  5260. normal DEF NORM_259 Normal { vector [
  5261. 0 -1 0,0 0 1,
  5262. 0 0 1,0 -1 0,
  5263. 0 -1 0] }
  5264. }
  5265. }
  5266. DEF SHAPE_260 Shape {
  5267. appearance USE APP_1
  5268. geometry DEF FACE_260 IndexedFaceSet {
  5269. coord DEF COORD_260 Coordinate { point [
  5270. 0.29182835 -0.52362205 0.29261212,0.28001732 -0.52362205 0.25589016,
  5271. 0.2853621 -0.52362205 0.28128289,0.281368 -0.52362205 0.26886473,
  5272. 0.29182835 -0.51574803 0.27634745,0.29182835 -0.51600973 0.28127666,
  5273. 0.29182835 -0.51624616 0.28290754,0.29182835 -0.5163985 0.28370697,
  5274. 0.29182835 -0.51703287 0.28609426,0.29182835 -0.51757504 0.28751128,
  5275. 0.29182835 -0.51798548 0.28836816,0.29182835 -0.51877169 0.28966506,
  5276. 0.29182835 -0.51935874 0.2904168,0.29182835 -0.51998198 0.29106038,
  5277. 0.29182835 -0.52078436 0.29169691,0.29182835 -0.52109476 0.29189283,
  5278. 0.29182835 -0.52152455 0.29212202,0.29182835 -0.52201605 0.29232754,
  5279. 0.29182835 -0.52203474 0.29233421,0.29182835 -0.52252893 0.29248118,
  5280. 0.29182835 -0.52281845 0.29254148,0.28789134 -0.51574803 0.25589016,
  5281. 0.28965289 -0.51574803 0.26971347,0.2883335 -0.51574803 0.26285771,
  5282. 0.28644503 -0.51588521 0.2545016,0.28614639 -0.5159492 0.25425273,
  5283. 0.28567375 -0.51607711 0.25388707,0.2848751 -0.51637185 0.25335259,
  5284. 0.28476521 -0.51642061 0.25328776,0.28370471 -0.51700507 0.25278283,
  5285. 0.28359059 -0.51708139 0.25274273,0.28296559 -0.51755321 0.25258027,
  5286. 0.28275871 -0.51773157 0.25255001,0.28238003 -0.51809111 0.25252972,
  5287. 0.28199295 -0.51851013 0.25256359,0.28184853 -0.51868208 0.25259279,
  5288. 0.28138309 -0.51930871 0.25276375,0.28134571 -0.51936471 0.25278351,
  5289. 0.28083621 -0.52024746 0.2531794,0.28067365 -0.52059385 0.25337439,
  5290. 0.28046046 -0.52112828 0.25371511,0.28037066 -0.52139406 0.25390177,
  5291. 0.28016769 -0.52216924 0.2545087,0.28014991 -0.52225814 0.25458414,
  5292. 0.28004905 -0.52295707 0.25521849,0.29050663 -0.51607709 0.27901681,
  5293. 0.28866216 -0.51700507 0.27982927,0.29038302 -0.51851013 0.28694721,
  5294. 0.28747238 -0.51607709 0.27027839,0.28941398 -0.52024744 0.28751908,
  5295. 0.28708716 -0.51851013 0.28052303,0.28552131 -0.51700507 0.27078386,
  5296. 0.28609906 -0.51607709 0.26314245,0.28886214 -0.52225814 0.28784475,
  5297. 0.28605743 -0.52024744 0.28097661,0.28385528 -0.51851013 0.27121548,
  5298. 0.28409975 -0.51700507 0.26339723,0.28563883 -0.51607709 0.25589016,
  5299. 0.28547102 -0.52225814 0.28123491,0.28276604 -0.52024744 0.27149768,
  5300. 0.28239252 -0.51851013 0.26361479,0.28362335 -0.51700507 0.25589016,
  5301. 0.28214575 -0.52225814 0.27165838,0.28127635 -0.52024744 0.26375703,
  5302. 0.28190232 -0.51851013 0.25589016,0.28064072 -0.52225814 0.26383803,
  5303. 0.28077712 -0.52024744 0.25589016,0.28013635 -0.52225814 0.25589016] }
  5304. coordIndex [
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  5316. 51,46,45,-1]
  5317. normalPerVertex TRUE
  5318. normal DEF NORM_260 Normal { vector [
  5319. -0.85785593 -0.11483068 0.50089631,-0.99473254 -0.054739583 0.08666457,
  5320. -0.91799822 -0.036951436 0.39485928,-0.978212 -0.048993833 0.20174459,
  5321. -0.14130243 0.98876959 0.048665332,0 0 1,
  5322. 0 0 1,0 0 1,
  5323. 0 0 1,-0.58895948 0.74964183 0.30193352,
  5324. 0 0 1,0 0 1,
  5325. 0 0 1,0 0 1,
  5326. 0 0 1,0 0 1,
  5327. 0 0 1,0 0 1,
  5328. 0 0 1,0 0 1,
  5329. 0 0 1,-0.1445329 0.9893637 0.01642292,
  5330. -0.14071934 0.98949227 0.033213158,-0.143789 0.98949227 0.015158206,
  5331. 0 0 1,0 0 1,
  5332. 0 0 1,0 0 1,
  5333. 0 0 1,0 0 1,
  5334. 0 0 1,0 0 1,
  5335. 0 0 1,0 0 1,
  5336. 0 0 1,0 0 1,
  5337. 0 0 1,0 0 1,
  5338. 0 0 1,0 0 1,
  5339. 0 0 1,0 0 1,
  5340. 0 0 1,0 0 1,
  5341. 0 0 1,-0.309883 0.94400382 0.11326654,
  5342. -0.53642239 0.81545656 0.21744337,-0.70822254 0.59502764 0.37995123,
  5343. -0.27769682 0.95792455 0.072560557,-0.80455592 0.39458281 0.44384026,
  5344. -0.70446336 0.64862206 0.28813328,-0.52329278 0.84029151 0.14168572,
  5345. -0.28234936 0.95874768 0.032889523,-0.86192018 0.12185342 0.49218427,
  5346. -0.83917663 0.41937919 0.3462711,-0.72178393 0.66299624 0.19865534,
  5347. -0.542937 0.83717056 0.066067202,-0.25429155 0.96698461 0.016630133,
  5348. -0.8912279 0.23689003 0.38677636,-0.8702215 0.43042625 0.2396827,
  5349. -0.74639316 0.65889064 0.093596886,-0.52006971 0.8537916 0.02382009,
  5350. -0.93974176 0.1940576 0.28147305,-0.89783449 0.4256567 0.11273687,
  5351. -0.72992581 0.68280353 0.031426987,-0.97600044 0.17385721 0.1311366,
  5352. -0.88712196 0.45963919 0.041790509,-0.96663521 0.25024566 0.054712718] }
  5353. }
  5354. }
  5355. DEF SHAPE_261 Shape {
  5356. appearance USE APP_1
  5357. geometry DEF FACE_261 IndexedFaceSet {
  5358. coord DEF COORD_261 Coordinate { point [
  5359. -0.27706929 -0.88188976 0.2693593,-0.28747714 -0.88188976 0.28738622,
  5360. -0.27928242 -0.88188976 0.25034406,-0.27945939 -0.88188976 0.26316589,
  5361. -0.28222922 -0.88188976 0.27568622,-0.27983616 -0.88188976 0.24407913,
  5362. -0.27706929 -0.88188976 0.24456701] }
  5363. coordIndex [
  5364. 2,5,6,-1,0,3,2,-1,0,2,6,-1,4,3,0,-1,1,4,0,-1]
  5365. normalPerVertex TRUE
  5366. normal DEF NORM_261 Normal { vector [
  5367. 0 -1 0,0 -1 0,
  5368. 0 -1 0,0 -1 0,
  5369. 0 -1 0,0 -1 0,
  5370. 0 -1 0] }
  5371. }
  5372. }
  5373. DEF SHAPE_262 Shape {
  5374. appearance USE APP_1
  5375. geometry DEF FACE_262 IndexedFaceSet {
  5376. coord DEF COORD_262 Coordinate { point [
  5377. 0.1677282 -0.090551181 0.27583766,0.15906678 -0.11417323 0.28386762,
  5378. 0.15969824 -0.1023622 0.26717625] }
  5379. coordIndex [
  5380. 1,2,0,-1]
  5381. normalPerVertex TRUE
  5382. normal DEF NORM_262 Normal { vector [
  5383. 0.87631963 -0.40824829 -0.25572885,0.87631963 -0.40824829 -0.25572885,
  5384. 0.87631963 -0.40824829 -0.25572885] }
  5385. }
  5386. }
  5387. DEF SHAPE_263 Shape {
  5388. appearance USE APP_1
  5389. geometry DEF FACE_263 IndexedFaceSet {
  5390. coord DEF COORD_263 Coordinate { point [
  5391. 0.28845667 -0.40944882 0.28738622,0.28845667 -0.37795276 0.28738622,
  5392. 0.28026195 -0.40944882 0.25034406,0.28043892 -0.40944882 0.26316589,
  5393. 0.28320875 -0.40944882 0.27568622,0.28026195 -0.42673334 0.25034406,
  5394. 0.28001732 -0.42125984 0.25589016,0.2801564 -0.42534326 0.25170652,
  5395. 0.2800798 -0.42396685 0.2530852,0.28003311 -0.4226053 0.25447982,
  5396. 0.29182835 -0.42125984 0.29261212,0.2853621 -0.42125984 0.28128289,
  5397. 0.281368 -0.42125984 0.26886473,0.29182835 -0.36614173 0.29261212,
  5398. 0.28001732 -0.36614173 0.25589016,0.2853621 -0.36614173 0.28128289,
  5399. 0.281368 -0.36614173 0.26886473,0.28026195 -0.36066824 0.25034406,
  5400. 0.2801564 -0.36205832 0.25170652,0.2800798 -0.36343473 0.2530852,
  5401. 0.28003311 -0.36479627 0.25447982,0.28026195 -0.37795276 0.25034406,
  5402. 0.28043892 -0.37795276 0.26316589,0.28320875 -0.37795276 0.27568622] }
  5403. coordIndex [
  5404. 2,5,7,-1,2,7,8,-1,2,8,9,-1,2,9,6,-1,3,6,12,-1,3,2,6,-1,18,17,21,-1,4,3,12,-1,
  5405. 19,18,21,-1,11,4,12,-1,20,19,21,-1,14,20,21,-1,22,14,21,-1,0,4,11,-1,10,0,11,-1,16,14,22,-1,
  5406. 23,16,22,-1,15,16,23,-1,1,15,23,-1,13,1,0,-1,13,0,10,-1,13,15,1,-1]
  5407. normalPerVertex TRUE
  5408. normal DEF NORM_263 Normal { vector [
  5409. -0.85978235 -0.00027274292 0.51066058,-0.87245632 0.00045935733 0.48869188,
  5410. -0.99977792 0.018396416 -0.010279913,-0.99373249 0.0085927701 0.11145363,
  5411. -0.95019984 0.0086559726 0.311521,-0.99701297 0 -0.077234317,
  5412. -0.99858221 5.5562457e-05 0.053231267,-0.99774092 0.00086722873 -0.067173679,
  5413. -0.99884809 0.003495828 -0.047856876,-0.99951948 0.007968641 -0.029955077,
  5414. -0.84926862 -0.008871234 0.52788646,-0.91420611 -0.010081377 0.40512411,
  5415. -0.97780406 -0.010026617 0.20928135,-0.84675965 0.0063625337 0.5319376,
  5416. -0.99858221 -5.5562457e-05 0.053231267,-0.91420611 0.010081377 0.40512411,
  5417. -0.97780406 0.010026617 0.20928135,-0.99701297 0 -0.077234317,
  5418. -0.99774092 -0.00086722873 -0.067173679,-0.99884809 -0.003495828 -0.047856876,
  5419. -0.99951948 -0.007968641 -0.029955077,-0.99977792 -0.018396416 -0.010279913,
  5420. -0.99373249 -0.0085927701 0.11145363,-0.95019984 -0.0086559726 0.311521] }
  5421. }
  5422. }
  5423. DEF SHAPE_264 Shape {
  5424. appearance USE APP_1
  5425. geometry DEF FACE_264 IndexedFaceSet {
  5426. coord DEF COORD_264 Coordinate { point [
  5427. 0.28789134 -0.35826772 0.25589016,0.28046771 -0.35826772 0.24801614,
  5428. 0.28026195 -0.36066824 0.25034406,0.28001732 -0.36614173 0.25589016,
  5429. 0.2801564 -0.36205832 0.25170652,0.2800798 -0.36343473 0.2530852,
  5430. 0.28003311 -0.36479627 0.25447982,0.28644503 -0.35840489 0.2545016,
  5431. 0.28614639 -0.35846889 0.25425273,0.28567375 -0.3585968 0.25388707,
  5432. 0.2848751 -0.35889153 0.25335259,0.28476521 -0.3589403 0.25328776,
  5433. 0.28370471 -0.35952476 0.25278283,0.28359059 -0.35960107 0.25274273,
  5434. 0.28296559 -0.36007289 0.25258027,0.28275871 -0.36025126 0.25255001,
  5435. 0.28238003 -0.3606108 0.25252972,0.28199295 -0.36102981 0.25256359,
  5436. 0.28184853 -0.36120177 0.25259279,0.28138309 -0.36182839 0.25276375,
  5437. 0.28134571 -0.3618844 0.25278351,0.28083621 -0.36276714 0.2531794,
  5438. 0.28067365 -0.36311354 0.25337439,0.28046046 -0.36364797 0.25371511,
  5439. 0.28037066 -0.36391374 0.25390177,0.28016769 -0.36468892 0.2545087,
  5440. 0.28014991 -0.36477782 0.25458414,0.28004905 -0.36547676 0.25521849] }
  5441. coordIndex [
  5442. 6,25,24,-1,6,26,25,-1,6,24,5,-1,27,26,6,-1,0,1,7,-1,6,3,27,-1,1,8,7,-1,1,9,8,-1,
  5443. 1,10,9,-1,1,11,10,-1,1,12,11,-1,1,13,12,-1,1,14,13,-1,2,15,14,-1,2,16,15,-1,2,17,16,-1,
  5444. 2,18,17,-1,2,14,1,-1,4,19,18,-1,4,20,19,-1,4,21,20,-1,4,18,2,-1,5,22,21,-1,5,23,22,-1,
  5445. 5,24,23,-1,5,21,4,-1]
  5446. normalPerVertex TRUE
  5447. normal DEF NORM_264 Normal { vector [
  5448. 0 0 1,-0.58834994 0.58834994 0.55469695,
  5449. -0.58834994 0.58834994 0.55469695,0 0 1,
  5450. 0 0 1,0 0 1,
  5451. 0 0 1,0 0 1,
  5452. 0 0 1,0 0 1,
  5453. 0 0 1,0 0 1,
  5454. 0 0 1,0 0 1,
  5455. -0.58834994 0.58834994 0.55469695,0 0 1,
  5456. 0 0 1,0 0 1,
  5457. 0 0 1,0 0 1,
  5458. 0 0 1,0 0 1,
  5459. 0 0 1,0 0 1,
  5460. 0 0 1,0 0 1,
  5461. 0 0 1,0 0 1] }
  5462. }
  5463. }
  5464. DEF SHAPE_265 Shape {
  5465. appearance USE APP_1
  5466. geometry DEF FACE_265 IndexedFaceSet {
  5467. coord DEF COORD_265 Coordinate { point [
  5468. 0.26033228 0.83070866 0.086598819,0.27214331 0.83070866 0.086598819,
  5469. 0.27677765 0.83070866 0.091233167,0.26606765 0.83070866 0.08712542,
  5470. 0.27161123 0.83070866 0.088687616] }
  5471. coordIndex [
  5472. 4,1,2,-1,3,1,4,-1,1,3,0,-1]
  5473. normalPerVertex TRUE
  5474. normal DEF NORM_265 Normal { vector [
  5475. 0 0 1,0 -1 0,
  5476. 0 0 1,0 -1 0,
  5477. 0 -1 0] }
  5478. }
  5479. }
  5480. DEF SHAPE_266 Shape {
  5481. appearance USE APP_2
  5482. geometry DEF FACE_266 IndexedFaceSet {
  5483. coord DEF COORD_266 Coordinate { point [
  5484. -0.050691339 1.1574803 0.086598819,-0.20395485 1.1574803 0.086598819,
  5485. -0.038880315 1.1692913 0.098409843,-0.038880315 1.1771654 0.10628386,
  5486. -0.21210866 1.1771654 0.10628386] }
  5487. coordIndex [
  5488. 3,0,2,-1,4,1,0,-1,4,0,3,-1]
  5489. normalPerVertex TRUE
  5490. normal DEF NORM_266 Normal { vector [
  5491. 0 -0.70710678 0.70710678,0 -0.70710678 0.70710678,
  5492. 0 -0.70710678 0.70710678,0 -0.70710678 0.70710678,
  5493. 0 -0.70710678 0.70710678] }
  5494. }
  5495. }
  5496. DEF SHAPE_267 Shape {
  5497. appearance USE APP_2
  5498. geometry DEF FACE_267 IndexedFaceSet {
  5499. coord DEF COORD_267 Coordinate { point [
  5500. -0.29084882 -1.0984252 0.30707126,-0.21210866 -1.1771654 0.30707126,
  5501. -0.21210866 -1.1771654 0.10628386,-0.29084882 -1.0984252 0.10628386] }
  5502. coordIndex [
  5503. 3,0,1,-1,3,1,2,-1]
  5504. normalPerVertex TRUE
  5505. normal DEF NORM_267 Normal { vector [
  5506. 0.70710678 0.70710678 0,0.70710678 0.70710678 0,
  5507. 0.70710678 0.70710678 0,0.70710678 0.70710678 0] }
  5508. }
  5509. }
  5510. DEF SHAPE_268 Shape {
  5511. appearance USE APP_1
  5512. geometry DEF FACE_268 IndexedFaceSet {
  5513. coord DEF COORD_268 Coordinate { point [
  5514. -0.27706929 -0.53543307 0.24456701,-0.27706929 -0.53543307 0.2693593,
  5515. -0.27643837 -0.53546687 0.26826651,-0.27116378 -0.54133858 0.24858147,
  5516. -0.27518048 -0.53574327 0.26590608,-0.27409402 -0.53623733 0.26348587,
  5517. -0.27371315 -0.53647942 0.26251837,-0.27318507 -0.53689022 0.26103423,
  5518. -0.272451 -0.53765803 0.25856643,-0.27198667 -0.53833143 0.25658886,
  5519. -0.27148312 -0.53942292 0.25358578,-0.27136864 -0.53979654 0.25259271,
  5520. -0.27116378 -0.54133858 0.24560831,-0.27554083 -0.5356343 0.24483652,
  5521. -0.27411654 -0.53622426 0.24508766,-0.27289346 -0.53716276 0.24530332,
  5522. -0.27203401 -0.53825296 0.24545486,-0.27149737 -0.53938186 0.24554949,
  5523. -0.27124777 -0.54034611 0.2455935] }
  5524. coordIndex [
  5525. 18,3,12,-1,11,18,17,-1,11,3,18,-1,10,11,17,-1,16,10,17,-1,9,10,16,-1,8,16,15,-1,8,9,16,-1,
  5526. 7,15,14,-1,7,8,15,-1,6,7,14,-1,5,14,13,-1,5,6,14,-1,4,5,13,-1,2,13,0,-1,2,4,13,-1,
  5527. 1,2,0,-1]
  5528. normalPerVertex TRUE
  5529. normal DEF NORM_268 Normal { vector [
  5530. 0.10765424 0.99418734 -0.0014480699,0.053494609 0.99856814 0,
  5531. 0.1461534 0.98926183 -0.0004732566,0 0 1,
  5532. 0.31145719 0.9502601 -0.00041176618,0.41493726 0.90984961 -0.00087451284,
  5533. 0.58068585 0.8141263 -0.0015206773,0.64568061 0.76360652 -0.0012769434,
  5534. 0.77326689 0.63408035 -0.00065475516,0.87640777 0.48156963 -0.00033276502,
  5535. 0.91235004 0.40941096 -0.00025470327,0.98104064 0.19378187 0.0028005759,
  5536. 0 0 1,0.27451428 0.96158271 -0.00078134675,
  5537. 0.51730494 0.85580034 -0.001177531,0.69974166 0.7143942 -0.0015941984,
  5538. 0.85261915 0.5225316 -0.0011443197,0.93769342 0.34746291 -0.00075989435,
  5539. 0.98725903 0.15909555 0.002866171] }
  5540. }
  5541. }
  5542. DEF SHAPE_269 Shape {
  5543. appearance USE APP_2
  5544. geometry DEF FACE_269 IndexedFaceSet {
  5545. coord DEF COORD_269 Coordinate { point [
  5546. 0.25245827 1.3503937 0.20077205,0.25245827 1.3188976 0.20077205,
  5547. 0.25245827 1.3503937 0.031480709,0.25245827 1.3188976 0.031480709] }
  5548. coordIndex [
  5549. 1,0,2,-1,1,2,3,-1]
  5550. normalPerVertex TRUE
  5551. normal DEF NORM_269 Normal { vector [
  5552. -1 0 0,-1 0 0,
  5553. -1 0 0,-1 0 0] }
  5554. }
  5555. }
  5556. DEF SHAPE_270 Shape {
  5557. appearance USE APP_1
  5558. geometry DEF FACE_270 IndexedFaceSet {
  5559. coord DEF COORD_270 Coordinate { point [
  5560. 0.26033228 -0.67322835 0.086598819,0.27214331 -0.67322835 0.086598819,
  5561. 0.27677765 -0.67322835 0.091233167,0.26606765 -0.67322835 0.08712542,
  5562. 0.27161123 -0.67322835 0.088687616] }
  5563. coordIndex [
  5564. 4,2,1,-1,3,4,1,-1,1,0,3,-1]
  5565. normalPerVertex TRUE
  5566. normal DEF NORM_270 Normal { vector [
  5567. 0 0 1,0 1 0,
  5568. 0 0 1,0 1 0,
  5569. 0 1 0] }
  5570. }
  5571. }
  5572. DEF SHAPE_271 Shape {
  5573. appearance USE APP_1
  5574. geometry DEF FACE_271 IndexedFaceSet {
  5575. coord DEF COORD_271 Coordinate { point [
  5576. -0.25935276 -0.27165354 0.086598819,-0.25935276 -0.2007874 0.086598819,
  5577. -0.25660769 -0.2007874 0.086718671,-0.25752142 -0.2007874 0.086652105,
  5578. -0.2584367 -0.2007874 0.086612143,-0.25660769 -0.27165354 0.086718671,
  5579. -0.25752142 -0.27165354 0.086652105,-0.2584367 -0.27165354 0.086612143] }
  5580. coordIndex [
  5581. 3,5,2,-1,3,6,5,-1,4,7,6,-1,4,6,3,-1,1,0,7,-1,1,7,4,-1]
  5582. normalPerVertex TRUE
  5583. normal DEF NORM_271 Normal { vector [
  5584. -0.014543898 0 0.99989423,-0.014543898 0 0.99989423,
  5585. -0.072657971 0 0.99735692,-0.062984365 0 0.99801451,
  5586. -0.033930747 0 0.99942419,-0.072657971 0 0.99735692,
  5587. -0.053303927 0 0.99857834,-0.024238006 0 0.99970622] }
  5588. }
  5589. }
  5590. DEF SHAPE_272 Shape {
  5591. appearance USE APP_2
  5592. geometry DEF FACE_272 IndexedFaceSet {
  5593. coord DEF COORD_272 Coordinate { point [
  5594. 0.25245827 1.3188976 0.031480709,0.26426929 1.2677165 0.011795669,
  5595. 0.25245827 1.3503937 0.031480709,0.26426929 1.3622047 0.011795669] }
  5596. coordIndex [
  5597. 0,2,3,-1,1,0,3,-1]
  5598. normalPerVertex TRUE
  5599. normal DEF NORM_272 Normal { vector [
  5600. -0.85749293 0 -0.51449576,-0.85749293 0 -0.51449576,
  5601. -0.85749293 0 -0.51449576,-0.85749293 0 -0.51449576] }
  5602. }
  5603. }
  5604. DEF SHAPE_273 Shape {
  5605. appearance USE APP_1
  5606. geometry DEF FACE_273 IndexedFaceSet {
  5607. coord DEF COORD_273 Coordinate { point [
  5608. -0.58612441 -0.89566929 -1.5354331e-05,-0.58612441 -0.83661417 -1.5354331e-05,
  5609. -0.58612441 -0.89566929 0.031480709,-0.58612441 -0.83661417 0.031480709] }
  5610. coordIndex [
  5611. 1,0,2,-1,1,2,3,-1]
  5612. normalPerVertex TRUE
  5613. normal DEF NORM_273 Normal { vector [
  5614. -1 0 0,-1 0 0,
  5615. -1 0 0,-1 0 0] }
  5616. }
  5617. }
  5618. DEF SHAPE_274 Shape {
  5619. appearance USE APP_1
  5620. geometry DEF FACE_274 IndexedFaceSet {
  5621. coord DEF COORD_274 Coordinate { point [
  5622. 0.15403307 -0.11417323 0.27843806,0.15403307 -0.11417323 0.28853434,
  5623. 0.15906678 -0.11417323 0.28386762] }
  5624. coordIndex [
  5625. 2,1,0,-1]
  5626. normalPerVertex TRUE
  5627. normal DEF NORM_274 Normal { vector [
  5628. 0 -1 0,0 -1 0,
  5629. 0 -1 0] }
  5630. }
  5631. }
  5632. DEF SHAPE_275 Shape {
  5633. appearance USE APP_1
  5634. geometry DEF FACE_275 IndexedFaceSet {
  5635. coord DEF COORD_275 Coordinate { point [
  5636. -0.16674867 -0.87795276 0.27583766,-0.15871872 -0.88976378 0.26717625,
  5637. -0.15808725 -0.9015748 0.28386762] }
  5638. coordIndex [
  5639. 2,0,1,-1]
  5640. normalPerVertex TRUE
  5641. normal DEF NORM_275 Normal { vector [
  5642. -0.87631963 -0.40824829 -0.25572885,-0.87631963 -0.40824829 -0.25572885,
  5643. -0.87631963 -0.40824829 -0.25572885] }
  5644. }
  5645. }
  5646. DEF SHAPE_276 Shape {
  5647. appearance USE APP_1
  5648. geometry DEF FACE_276 IndexedFaceSet {
  5649. coord DEF COORD_276 Coordinate { point [
  5650. -0.27948818 -0.35826772 0.24801614,-0.29072651 -0.35826772 0.12086793,
  5651. -0.27928242 -0.36066824 0.25034406,-0.27928242 -0.37795276 0.25034406,
  5652. -0.27983616 -0.37795276 0.24407913,-0.27983616 -0.40944882 0.24407913,
  5653. -0.27928242 -0.40944882 0.25034406,-0.27928242 -0.42673334 0.25034406,
  5654. -0.27948818 -0.42913386 0.24801614,-0.29072651 -0.42913386 0.12086793] }
  5655. coordIndex [
  5656. 4,1,0,-1,4,0,2,-1,3,4,2,-1,5,9,1,-1,5,1,4,-1,7,5,6,-1,8,9,5,-1,8,5,7,-1]
  5657. normalPerVertex TRUE
  5658. normal DEF NORM_276 Normal { vector [
  5659. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  5660. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  5661. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  5662. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  5663. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352] }
  5664. }
  5665. }
  5666. DEF SHAPE_277 Shape {
  5667. appearance USE APP_1
  5668. geometry DEF FACE_277 IndexedFaceSet {
  5669. coord DEF COORD_277 Coordinate { point [
  5670. -0.45620315 -0.20669291 -1.5354331e-05,-0.45620315 -0.26574803 -1.5354331e-05,
  5671. -0.58612441 -0.26574803 -1.5354331e-05,-0.58612441 -0.20669291 -1.5354331e-05] }
  5672. coordIndex [
  5673. 1,2,3,-1,1,3,0,-1]
  5674. normalPerVertex TRUE
  5675. normal DEF NORM_277 Normal { vector [
  5676. 0 0 -1,0 0 -1,
  5677. 0 0 -1,0 0 -1] }
  5678. }
  5679. }
  5680. DEF SHAPE_278 Shape {
  5681. appearance USE APP_1
  5682. geometry DEF FACE_278 IndexedFaceSet {
  5683. coord DEF COORD_278 Coordinate { point [
  5684. 0.28046771 -0.42913386 0.24801614,0.29170603 -0.42913386 0.12086793,
  5685. 0.28026195 -0.42673334 0.25034406,0.28026195 -0.40944882 0.25034406,
  5686. 0.28081569 -0.40944882 0.24407913,0.28081569 -0.37795276 0.24407913,
  5687. 0.28026195 -0.37795276 0.25034406,0.28026195 -0.36066824 0.25034406,
  5688. 0.28046771 -0.35826772 0.24801614,0.29170603 -0.35826772 0.12086793] }
  5689. coordIndex [
  5690. 4,1,0,-1,4,0,2,-1,3,4,2,-1,5,9,1,-1,5,1,4,-1,7,5,6,-1,8,9,5,-1,8,5,7,-1]
  5691. normalPerVertex TRUE
  5692. normal DEF NORM_278 Normal { vector [
  5693. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  5694. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  5695. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  5696. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  5697. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352] }
  5698. }
  5699. }
  5700. DEF SHAPE_279 Shape {
  5701. appearance USE APP_1
  5702. geometry DEF FACE_279 IndexedFaceSet {
  5703. coord DEF COORD_279 Coordinate { point [
  5704. -0.28691181 -0.35826772 0.25589016,-0.27948818 -0.35826772 0.24801614,
  5705. -0.29072651 -0.35826772 0.12086793,-0.29084882 -0.35826772 0.11809488,
  5706. -0.29083522 -0.35826772 0.1190203,-0.29079444 -0.35826772 0.11994491,
  5707. -0.29084882 -0.35826772 0.27634745,-0.28867337 -0.35826772 0.26971347,
  5708. -0.28735397 -0.35826772 0.26285771] }
  5709. coordIndex [
  5710. 1,2,0,-1,6,7,8,-1,6,8,0,-1,6,4,3,-1,6,5,4,-1,6,2,5,-1,6,0,2,-1]
  5711. normalPerVertex TRUE
  5712. normal DEF NORM_279 Normal { vector [
  5713. 0 1 0,0 1 0,
  5714. 0 1 0,0 0 1,
  5715. 0 0 1,0 1 0,
  5716. 0 1 0,0 0 1,
  5717. 0 1 0] }
  5718. }
  5719. }
  5720. DEF SHAPE_280 Shape {
  5721. appearance USE APP_1
  5722. geometry DEF FACE_280 IndexedFaceSet {
  5723. coord DEF COORD_280 Coordinate { point [
  5724. -0.17273858 -0.9015748 0.086598819,-0.25935276 -0.9015748 0.086598819,
  5725. -0.16177244 -0.9015748 0.097564958,-0.17389443 -0.9015748 0.093955144,
  5726. -0.16970339 -0.9015748 0.094608521,-0.16563815 -0.9015748 0.095819112,
  5727. -0.25660769 -0.9015748 0.086718671,-0.25752142 -0.9015748 0.086652105,
  5728. -0.2584367 -0.9015748 0.086612143] }
  5729. coordIndex [
  5730. 3,6,0,-1,4,3,0,-1,5,4,0,-1,2,5,0,-1,1,0,8,-1,8,0,7,-1,7,0,6,-1]
  5731. normalPerVertex TRUE
  5732. normal DEF NORM_280 Normal { vector [
  5733. 0 -1 0,0 0 1,
  5734. 0 -1 0,0 -1 0,
  5735. 0 -1 0,0 -1 0,
  5736. 0 -1 0,0 0 1,
  5737. 0 0 1] }
  5738. }
  5739. }
  5740. DEF SHAPE_281 Shape {
  5741. appearance USE APP_1
  5742. geometry DEF FACE_281 IndexedFaceSet {
  5743. coord DEF COORD_281 Coordinate { point [
  5744. -0.15305354 -0.41732283 0.26106557,-0.15305354 -0.41732283 0.21680274,
  5745. -0.15871872 -0.41732283 0.26717625,-0.16880157 -0.41732283 0.24407913,
  5746. -0.16417628 -0.41732283 0.26050971,-0.16762321 -0.41732283 0.25261373,
  5747. -0.16690213 -0.41732283 0.23330685,-0.1614329 -0.41732283 0.22383385] }
  5748. coordIndex [
  5749. 0,2,4,-1,0,4,5,-1,3,0,5,-1,6,0,3,-1,7,0,6,-1,1,0,7,-1]
  5750. normalPerVertex TRUE
  5751. normal DEF NORM_281 Normal { vector [
  5752. 0 -1 0,0 -1 0,
  5753. 0 -1 0,0 -1 0,
  5754. 0 -1 0,0 -1 0,
  5755. 0 -1 0,0 -1 0] }
  5756. }
  5757. }
  5758. DEF SHAPE_282 Shape {
  5759. appearance USE APP_1
  5760. geometry DEF FACE_282 IndexedFaceSet {
  5761. coord DEF COORD_282 Coordinate { point [
  5762. -0.29084882 0.67322835 0.10628386,-0.29084882 0.67322835 0.11809488,
  5763. -0.28621447 0.67322835 0.10164951,-0.28876002 0.67322835 0.10681593,
  5764. -0.29032222 0.67322835 0.11235951] }
  5765. coordIndex [
  5766. 3,0,2,-1,4,0,3,-1,1,0,4,-1]
  5767. normalPerVertex TRUE
  5768. normal DEF NORM_282 Normal { vector [
  5769. 0 -1 0,0 0 1,
  5770. 0 0 1,0 -1 0,
  5771. 0 -1 0] }
  5772. }
  5773. }
  5774. DEF SHAPE_283 Shape {
  5775. appearance USE APP_2
  5776. geometry DEF FACE_283 IndexedFaceSet {
  5777. coord DEF COORD_283 Coordinate { point [
  5778. 0.26033228 0.83070866 0.086598819,0.27214331 0.83070866 0.086598819,
  5779. 0.17371811 0.83070866 0.086598819,0.17371811 0.74409449 0.086598819,
  5780. 0.26033228 0.74409449 0.086598819,0.27214331 0.74409449 0.086598819] }
  5781. coordIndex [
  5782. 4,0,2,-1,4,2,3,-1,5,1,0,-1,5,0,4,-1]
  5783. normalPerVertex TRUE
  5784. normal DEF NORM_283 Normal { vector [
  5785. 0 0 1,0 0 1,
  5786. 0 0 1,0 0 1,
  5787. 0 0 1,0 0 1] }
  5788. }
  5789. }
  5790. DEF SHAPE_284 Shape {
  5791. appearance USE APP_2
  5792. geometry DEF FACE_284 IndexedFaceSet {
  5793. coord DEF COORD_284 Coordinate { point [
  5794. -0.25147874 1.3622047 0.011795669,-0.25147874 1.3818898 0.011795669,
  5795. -0.23966772 1.3818898 0.031480709,-0.23966772 1.3503937 0.031480709] }
  5796. coordIndex [
  5797. 2,0,1,-1,3,0,2,-1]
  5798. normalPerVertex TRUE
  5799. normal DEF NORM_284 Normal { vector [
  5800. 0.85749293 0 -0.51449576,0.85749293 0 -0.51449576,
  5801. 0.85749293 0 -0.51449576,0.85749293 0 -0.51449576] }
  5802. }
  5803. }
  5804. DEF SHAPE_285 Shape {
  5805. appearance USE APP_1
  5806. geometry DEF FACE_285 IndexedFaceSet {
  5807. coord DEF COORD_285 Coordinate { point [
  5808. 0.28789134 -0.58661417 0.25589016,0.28046771 -0.58661417 0.24801614,
  5809. 0.29170603 -0.58661417 0.12086793,0.29182835 -0.58661417 0.11809488,
  5810. 0.29181475 -0.58661417 0.1190203,0.29177397 -0.58661417 0.11994491,
  5811. 0.29182835 -0.58661417 0.27634745,0.28965289 -0.58661417 0.26971347,
  5812. 0.2883335 -0.58661417 0.26285771] }
  5813. coordIndex [
  5814. 1,2,0,-1,6,7,8,-1,6,8,0,-1,6,4,3,-1,6,5,4,-1,6,2,5,-1,6,0,2,-1]
  5815. normalPerVertex TRUE
  5816. normal DEF NORM_285 Normal { vector [
  5817. 0 -1 0,0 -1 0,
  5818. 0 -1 0,0 0 1,
  5819. 0 0 1,0 -1 0,
  5820. 0 -1 0,0 0 1,
  5821. 0 -1 0] }
  5822. }
  5823. }
  5824. DEF SHAPE_286 Shape {
  5825. appearance USE APP_1
  5826. geometry DEF FACE_286 IndexedFaceSet {
  5827. coord DEF COORD_286 Coordinate { point [
  5828. -0.16674867 -0.22440945 0.27583766,-0.15808725 -0.2007874 0.28386762,
  5829. -0.15871872 -0.21259843 0.26717625] }
  5830. coordIndex [
  5831. 1,2,0,-1]
  5832. normalPerVertex TRUE
  5833. normal DEF NORM_286 Normal { vector [
  5834. -0.87631963 0.40824829 -0.25572885,-0.87631963 0.40824829 -0.25572885,
  5835. -0.87631963 0.40824829 -0.25572885] }
  5836. }
  5837. }
  5838. DEF SHAPE_287 Shape {
  5839. appearance USE APP_1
  5840. geometry DEF FACE_287 IndexedFaceSet {
  5841. coord DEF COORD_287 Coordinate { point [
  5842. 0.45718268 -0.73818898 -1.5354331e-05,0.45718268 -0.67913386 -1.5354331e-05,
  5843. 0.58710394 -0.67913386 -1.5354331e-05,0.58710394 -0.73818898 -1.5354331e-05] }
  5844. coordIndex [
  5845. 1,2,3,-1,1,3,0,-1]
  5846. normalPerVertex TRUE
  5847. normal DEF NORM_287 Normal { vector [
  5848. 0 0 -1,0 0 -1,
  5849. 0 0 -1,0 0 -1] }
  5850. }
  5851. }
  5852. DEF SHAPE_288 Shape {
  5853. appearance USE APP_1
  5854. geometry DEF FACE_288 IndexedFaceSet {
  5855. coord DEF COORD_288 Coordinate { point [
  5856. -0.27706929 -0.8503937 0.24456701,-0.27706929 -0.8503937 0.2693593,
  5857. -0.27983616 -0.8503937 0.24407913,-0.27928242 -0.8503937 0.25034406,
  5858. -0.28747714 -0.8503937 0.28738622,-0.27945939 -0.8503937 0.26316589,
  5859. -0.28222922 -0.8503937 0.27568622] }
  5860. coordIndex [
  5861. 3,0,2,-1,1,3,5,-1,1,0,3,-1,6,1,5,-1,4,1,6,-1]
  5862. normalPerVertex TRUE
  5863. normal DEF NORM_288 Normal { vector [
  5864. 0 1 0,0 1 0,
  5865. 0 1 0,0 1 0,
  5866. 0 1 0,0 1 0,
  5867. 0 1 0] }
  5868. }
  5869. }
  5870. DEF SHAPE_289 Shape {
  5871. appearance USE APP_1
  5872. geometry DEF FACE_289 IndexedFaceSet {
  5873. coord DEF COORD_289 Coordinate { point [
  5874. -0.27983616 -0.72440945 0.24407913,-0.27983616 -0.69291339 0.24407913,
  5875. -0.27706929 -0.69291339 0.24456701,-0.27116378 -0.6988189 0.24560831,
  5876. -0.27554083 -0.69311461 0.24483652,-0.27411654 -0.69370457 0.24508766,
  5877. -0.27289346 -0.69464307 0.24530332,-0.27203401 -0.69573328 0.24545486,
  5878. -0.27149737 -0.69686218 0.24554949,-0.27124777 -0.69782642 0.2455935,
  5879. -0.27116378 -0.71850394 0.24560831,-0.27706929 -0.72440945 0.24456701,
  5880. -0.27554083 -0.72420822 0.24483652,-0.27411654 -0.72361826 0.24508766,
  5881. -0.27289346 -0.72267976 0.24530332,-0.27203401 -0.72158956 0.24545486,
  5882. -0.27149737 -0.72046066 0.24554949,-0.27124777 -0.71949641 0.2455935] }
  5883. coordIndex [
  5884. 10,13,12,-1,10,14,13,-1,10,15,14,-1,10,16,15,-1,10,17,16,-1,11,10,12,-1,0,10,11,-1,8,9,3,-1,
  5885. 7,8,3,-1,6,7,3,-1,5,6,3,-1,4,5,3,-1,2,4,3,-1,1,3,10,-1,1,10,0,-1,1,2,3,-1]
  5886. normalPerVertex TRUE
  5887. normal DEF NORM_289 Normal { vector [
  5888. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  5889. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  5890. 0 0 1,0 0 1,
  5891. 0 0 1,0 0 1,
  5892. 0 0 1,0 0 1,
  5893. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  5894. 0 0 1,0 0 1,
  5895. 0 0 1,0 0 1,
  5896. 0 0 1,0 0 1] }
  5897. }
  5898. }
  5899. DEF SHAPE_290 Shape {
  5900. appearance USE APP_1
  5901. geometry DEF FACE_290 IndexedFaceSet {
  5902. coord DEF COORD_290 Coordinate { point [
  5903. 0.27214331 -0.54133858 0.24560831,0.27214331 -0.56102362 0.24560831,
  5904. 0.27214331 -0.56102362 0.24858147,0.27214331 -0.54133858 0.24858147] }
  5905. coordIndex [
  5906. 1,2,3,-1,1,3,0,-1]
  5907. normalPerVertex TRUE
  5908. normal DEF NORM_290 Normal { vector [
  5909. -1 0 0,-1 0 0,
  5910. -1 0 0,-1 0 0] }
  5911. }
  5912. }
  5913. DEF SHAPE_291 Shape {
  5914. appearance USE APP_1
  5915. geometry DEF FACE_291 IndexedFaceSet {
  5916. coord DEF COORD_291 Coordinate { point [
  5917. 0.28081569 -0.22047244 0.24407913,0.28081569 -0.2519685 0.24407913,
  5918. 0.27804882 -0.2519685 0.24456701,0.27214331 -0.24606299 0.24560831,
  5919. 0.27652036 -0.25176728 0.24483652,0.27509606 -0.25117732 0.24508766,
  5920. 0.27387299 -0.25023882 0.24530332,0.27301354 -0.24914861 0.24545486,
  5921. 0.2724769 -0.24801971 0.24554949,0.2722273 -0.24705547 0.2455935,
  5922. 0.27214331 -0.22637795 0.24560831,0.27804882 -0.22047244 0.24456701,
  5923. 0.27652036 -0.22067367 0.24483652,0.27509606 -0.22126363 0.24508766,
  5924. 0.27387299 -0.22220213 0.24530332,0.27301354 -0.22329233 0.24545486,
  5925. 0.2724769 -0.22442123 0.24554949,0.2722273 -0.22538548 0.2455935] }
  5926. coordIndex [
  5927. 10,13,12,-1,10,14,13,-1,10,15,14,-1,10,16,15,-1,10,17,16,-1,11,10,12,-1,0,10,11,-1,8,9,3,-1,
  5928. 7,8,3,-1,6,7,3,-1,5,6,3,-1,4,5,3,-1,2,4,3,-1,1,3,10,-1,1,10,0,-1,1,2,3,-1]
  5929. normalPerVertex TRUE
  5930. normal DEF NORM_291 Normal { vector [
  5931. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  5932. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  5933. 0 0 1,0 0 1,
  5934. 0 0 1,0 0 1,
  5935. 0 0 1,0 0 1,
  5936. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  5937. 0 0 1,0 0 1,
  5938. 0 0 1,0 0 1,
  5939. 0 0 1,0 0 1] }
  5940. }
  5941. }
  5942. DEF SHAPE_292 Shape {
  5943. appearance USE APP_1
  5944. geometry DEF FACE_292 IndexedFaceSet {
  5945. coord DEF COORD_292 Coordinate { point [
  5946. -0.27643837 -0.72437565 0.26826651,-0.27643837 -0.69294719 0.26826651,
  5947. -0.27706929 -0.69291339 0.2693593,-0.28747714 -0.69291339 0.28738622,
  5948. -0.28747714 -0.72440945 0.28738622,-0.27706929 -0.72440945 0.2693593] }
  5949. coordIndex [
  5950. 2,3,4,-1,2,4,5,-1,1,5,0,-1,1,2,5,-1]
  5951. normalPerVertex TRUE
  5952. normal DEF NORM_292 Normal { vector [
  5953. 0.8660254 0 0.5,0.8660254 0 0.5,
  5954. 0.8660254 0 0.5,0.8660254 0 0.5,
  5955. 0.8660254 0 0.5,0.8660254 0 0.5] }
  5956. }
  5957. }
  5958. DEF SHAPE_293 Shape {
  5959. appearance USE APP_1
  5960. geometry DEF FACE_293 IndexedFaceSet {
  5961. coord DEF COORD_293 Coordinate { point [
  5962. 0.2774179 -0.22050624 0.26826651,0.2774179 -0.2519347 0.26826651,
  5963. 0.27804882 -0.2519685 0.2693593,0.28845667 -0.2519685 0.28738622,
  5964. 0.28845667 -0.22047244 0.28738622,0.27804882 -0.22047244 0.2693593] }
  5965. coordIndex [
  5966. 2,3,4,-1,2,4,5,-1,1,5,0,-1,1,2,5,-1]
  5967. normalPerVertex TRUE
  5968. normal DEF NORM_293 Normal { vector [
  5969. -0.8660254 0 0.5,-0.8660254 0 0.5,
  5970. -0.8660254 0 0.5,-0.8660254 0 0.5,
  5971. -0.8660254 0 0.5,-0.8660254 0 0.5] }
  5972. }
  5973. }
  5974. DEF SHAPE_294 Shape {
  5975. appearance USE APP_1
  5976. geometry DEF FACE_294 IndexedFaceSet {
  5977. coord DEF COORD_294 Coordinate { point [
  5978. -0.28621447 0.043307087 0.10164951,-0.29084882 0.043307087 0.10628386,
  5979. -0.29084882 0.043307087 0.11809488,-0.28876002 0.043307087 0.10681593,
  5980. -0.29032222 0.043307087 0.11235951] }
  5981. coordIndex [
  5982. 3,1,0,-1,4,1,3,-1,2,1,4,-1]
  5983. normalPerVertex TRUE
  5984. normal DEF NORM_294 Normal { vector [
  5985. 0 0 1,0 -1 0,
  5986. 0 0 1,0 -1 0,
  5987. 0 -1 0] }
  5988. }
  5989. }
  5990. DEF SHAPE_295 Shape {
  5991. appearance USE APP_1
  5992. geometry DEF FACE_295 IndexedFaceSet {
  5993. coord DEF COORD_295 Coordinate { point [
  5994. 0.17371811 0.74409449 0.086598819,0.26033228 0.74409449 0.086598819,
  5995. 0.16275197 0.74409449 0.097564958,0.17487396 0.74409449 0.093955144,
  5996. 0.17068292 0.74409449 0.094608521,0.16661768 0.74409449 0.095819112,
  5997. 0.25758722 0.74409449 0.086718671,0.25850095 0.74409449 0.086652105,
  5998. 0.25941623 0.74409449 0.086612143] }
  5999. coordIndex [
  6000. 3,6,0,-1,4,3,0,-1,5,4,0,-1,2,5,0,-1,1,0,8,-1,8,0,7,-1,7,0,6,-1]
  6001. normalPerVertex TRUE
  6002. normal DEF NORM_295 Normal { vector [
  6003. 0 1 0,0 0 1,
  6004. 0 1 0,0 1 0,
  6005. 0 1 0,0 1 0,
  6006. 0 1 0,0 0 1,
  6007. 0 0 1] }
  6008. }
  6009. }
  6010. DEF SHAPE_296 Shape {
  6011. appearance USE APP_1
  6012. geometry DEF FACE_296 IndexedFaceSet {
  6013. coord DEF COORD_296 Coordinate { point [
  6014. 0.27804882 -0.40944882 0.24456701,0.27804882 -0.40944882 0.2693593,
  6015. 0.2774179 -0.40941502 0.26826651,0.27214331 -0.40354331 0.24858147,
  6016. 0.27616001 -0.40913862 0.26590608,0.27507354 -0.40864456 0.26348587,
  6017. 0.27469267 -0.40840247 0.26251837,0.2741646 -0.40799167 0.26103423,
  6018. 0.27343053 -0.40722386 0.25856643,0.2729662 -0.40655046 0.25658886,
  6019. 0.27246265 -0.40545897 0.25358578,0.27234816 -0.40508535 0.25259271,
  6020. 0.27214331 -0.40354331 0.24560831,0.27652036 -0.40924759 0.24483652,
  6021. 0.27509606 -0.40865763 0.24508766,0.27387299 -0.40771913 0.24530332,
  6022. 0.27301354 -0.40662893 0.24545486,0.2724769 -0.40550003 0.24554949,
  6023. 0.2722273 -0.40453578 0.2455935] }
  6024. coordIndex [
  6025. 18,3,12,-1,11,18,17,-1,11,3,18,-1,10,11,17,-1,16,10,17,-1,9,10,16,-1,8,16,15,-1,8,9,16,-1,
  6026. 7,15,14,-1,7,8,15,-1,6,7,14,-1,5,14,13,-1,5,6,14,-1,4,5,13,-1,2,13,0,-1,2,4,13,-1,
  6027. 1,2,0,-1]
  6028. normalPerVertex TRUE
  6029. normal DEF NORM_296 Normal { vector [
  6030. -0.10765424 -0.99418734 -0.0014480699,-0.053494609 -0.99856814 0,
  6031. -0.1461534 -0.98926183 -0.0004732566,0 0 1,
  6032. -0.31145719 -0.9502601 -0.00041176618,-0.41493726 -0.90984961 -0.00087451284,
  6033. -0.58068585 -0.8141263 -0.0015206773,-0.64568061 -0.76360652 -0.0012769434,
  6034. -0.77326689 -0.63408035 -0.00065475516,-0.87640777 -0.48156963 -0.00033276502,
  6035. -0.91235004 -0.40941096 -0.00025470327,-0.98104064 -0.19378187 0.0028005759,
  6036. 0 0 1,-0.27451428 -0.96158271 -0.00078134675,
  6037. -0.51730494 -0.85580034 -0.001177531,-0.69974166 -0.7143942 -0.0015941984,
  6038. -0.85261915 -0.5225316 -0.0011443197,-0.93769342 -0.34746291 -0.00075989435,
  6039. -0.98725903 -0.15909555 0.002866171] }
  6040. }
  6041. }
  6042. DEF SHAPE_297 Shape {
  6043. appearance USE APP_1
  6044. geometry DEF FACE_297 IndexedFaceSet {
  6045. coord DEF COORD_297 Coordinate { point [
  6046. -0.29084882 -0.11417323 0.27634745,-0.28691181 -0.11417323 0.25589016,
  6047. -0.28867337 -0.11417323 0.26971347,-0.28735397 -0.11417323 0.26285771,
  6048. -0.29084882 -0.11417323 0.11809488,-0.29072651 -0.11417323 0.12086793,
  6049. -0.29083522 -0.11417323 0.1190203,-0.29079444 -0.11417323 0.11994491,
  6050. -0.27948818 -0.11417323 0.24801614] }
  6051. coordIndex [
  6052. 8,1,5,-1,0,3,2,-1,0,1,3,-1,0,4,6,-1,0,6,7,-1,0,7,5,-1,0,5,1,-1]
  6053. normalPerVertex TRUE
  6054. normal DEF NORM_297 Normal { vector [
  6055. 0 -1 0,0 -1 0,
  6056. 0 0 1,0 -1 0,
  6057. 0 0 1,0 -1 0,
  6058. 0 0 1,0 -1 0,
  6059. 0 -1 0] }
  6060. }
  6061. }
  6062. DEF SHAPE_298 Shape {
  6063. appearance USE APP_1
  6064. geometry DEF FACE_298 IndexedFaceSet {
  6065. coord DEF COORD_298 Coordinate { point [
  6066. 0.58710394 -0.67913386 -1.5354331e-05,0.58710394 -0.73818898 -1.5354331e-05,
  6067. 0.58710394 -0.67913386 0.031480709,0.58710394 -0.73818898 0.031480709] }
  6068. coordIndex [
  6069. 1,0,2,-1,1,2,3,-1]
  6070. normalPerVertex TRUE
  6071. normal DEF NORM_298 Normal { vector [
  6072. 1 0 0,1 0 0,
  6073. 1 0 0,1 0 0] }
  6074. }
  6075. }
  6076. DEF SHAPE_299 Shape {
  6077. appearance USE APP_1
  6078. geometry DEF FACE_299 IndexedFaceSet {
  6079. coord DEF COORD_299 Coordinate { point [
  6080. -0.28621447 -0.11417323 0.10164951,-0.29084882 -0.11417323 0.10628386,
  6081. -0.29084882 -0.11417323 0.11809488,-0.28876002 -0.11417323 0.10681593,
  6082. -0.29032222 -0.11417323 0.11235951] }
  6083. coordIndex [
  6084. 3,1,0,-1,4,1,3,-1,2,1,4,-1]
  6085. normalPerVertex TRUE
  6086. normal DEF NORM_299 Normal { vector [
  6087. 0 0 1,0 -1 0,
  6088. 0 0 1,0 -1 0,
  6089. 0 -1 0] }
  6090. }
  6091. }
  6092. DEF SHAPE_300 Shape {
  6093. appearance USE APP_1
  6094. geometry DEF FACE_300 IndexedFaceSet {
  6095. coord DEF COORD_300 Coordinate { point [
  6096. 0.17487396 0.67322835 0.093955144,0.17487396 0.74409449 0.093955144,
  6097. 0.25758722 0.67322835 0.086718671,0.25758722 0.74409449 0.086718671] }
  6098. coordIndex [
  6099. 3,1,0,-1,3,0,2,-1]
  6100. normalPerVertex TRUE
  6101. normal DEF NORM_300 Normal { vector [
  6102. 0.087155743 0 0.9961947,0.087155743 0 0.9961947,
  6103. 0.087155743 0 0.9961947,0.087155743 0 0.9961947] }
  6104. }
  6105. }
  6106. DEF SHAPE_301 Shape {
  6107. appearance USE APP_1
  6108. geometry DEF FACE_301 IndexedFaceSet {
  6109. coord DEF COORD_301 Coordinate { point [
  6110. -0.27706929 -0.72440945 0.24456701,-0.27116378 -0.71850394 0.24560831,
  6111. -0.27554083 -0.72420822 0.24483652,-0.27411654 -0.72361826 0.24508766,
  6112. -0.27289346 -0.72267976 0.24530332,-0.27203401 -0.72158956 0.24545486,
  6113. -0.27149737 -0.72046066 0.24554949,-0.27124777 -0.71949641 0.2455935,
  6114. -0.27116378 -0.71850394 0.24858147,-0.27643837 -0.72437565 0.26826651,
  6115. -0.27518048 -0.72409925 0.26590608,-0.27409402 -0.72360519 0.26348587,
  6116. -0.27371315 -0.7233631 0.26251837,-0.27318507 -0.7229523 0.26103423,
  6117. -0.272451 -0.72218449 0.25856643,-0.27198667 -0.72151109 0.25658886,
  6118. -0.27148312 -0.7204196 0.25358578,-0.27136864 -0.72004598 0.25259271,
  6119. -0.27706929 -0.72440945 0.2693593] }
  6120. coordIndex [
  6121. 9,0,2,-1,9,18,0,-1,10,9,2,-1,11,2,3,-1,11,10,2,-1,12,11,3,-1,13,3,4,-1,13,12,3,-1,
  6122. 14,4,5,-1,14,13,4,-1,15,14,5,-1,16,5,6,-1,16,15,5,-1,17,6,7,-1,17,16,6,-1,8,7,1,-1,
  6123. 8,17,7,-1]
  6124. normalPerVertex TRUE
  6125. normal DEF NORM_301 Normal { vector [
  6126. 0.10765424 -0.99418734 -0.0014480699,0 0 1,
  6127. 0.27451428 -0.96158271 -0.00078134675,0.51730494 -0.85580034 -0.001177531,
  6128. 0.69974166 -0.7143942 -0.0015941984,0.85261915 -0.5225316 -0.0011443197,
  6129. 0.93769342 -0.34746291 -0.00075989435,0.98725903 -0.15909555 0.002866171,
  6130. 0 0 1,0.1461534 -0.98926183 -0.0004732566,
  6131. 0.31145719 -0.9502601 -0.00041176618,0.41493726 -0.90984961 -0.00087451284,
  6132. 0.58068585 -0.8141263 -0.0015206773,0.64568061 -0.76360652 -0.0012769434,
  6133. 0.77326689 -0.63408035 -0.00065475516,0.87640777 -0.48156963 -0.00033276502,
  6134. 0.91235004 -0.40941096 -0.00025470327,0.98104064 -0.19378187 0.0028005759,
  6135. 0.053494609 -0.99856814 0] }
  6136. }
  6137. }
  6138. DEF SHAPE_302 Shape {
  6139. appearance USE APP_1
  6140. geometry DEF FACE_302 IndexedFaceSet {
  6141. coord DEF COORD_302 Coordinate { point [
  6142. -0.17389443 -0.67322835 0.093955144,-0.17389443 -0.74409449 0.093955144,
  6143. -0.25660769 -0.67322835 0.086718671,-0.25660769 -0.74409449 0.086718671] }
  6144. coordIndex [
  6145. 3,1,0,-1,3,0,2,-1]
  6146. normalPerVertex TRUE
  6147. normal DEF NORM_302 Normal { vector [
  6148. -0.087155743 0 0.9961947,-0.087155743 0 0.9961947,
  6149. -0.087155743 0 0.9961947,-0.087155743 0 0.9961947] }
  6150. }
  6151. }
  6152. DEF SHAPE_303 Shape {
  6153. appearance USE APP_1
  6154. geometry DEF FACE_303 IndexedFaceSet {
  6155. coord DEF COORD_303 Coordinate { point [
  6156. -0.29084882 -0.83070866 0.10628386,-0.29084882 -0.83070866 0.11809488,
  6157. -0.28621447 -0.83070866 0.10164951,-0.28876002 -0.83070866 0.10681593,
  6158. -0.29032222 -0.83070866 0.11235951] }
  6159. coordIndex [
  6160. 3,2,0,-1,4,3,0,-1,1,4,0,-1]
  6161. normalPerVertex TRUE
  6162. normal DEF NORM_303 Normal { vector [
  6163. 0 1 0,0 0 1,
  6164. 0 0 1,0 1 0,
  6165. 0 1 0] }
  6166. }
  6167. }
  6168. DEF SHAPE_304 Shape {
  6169. appearance USE APP_2
  6170. geometry DEF FACE_304 IndexedFaceSet {
  6171. coord DEF COORD_304 Coordinate { point [
  6172. -0.26328976 1.3622047 0.011795669,-0.25147874 1.3622047 0.011795669,
  6173. -0.23966772 1.3503937 0.031480709,-0.25147874 1.3503937 0.031480709] }
  6174. coordIndex [
  6175. 3,0,1,-1,3,1,2,-1]
  6176. normalPerVertex TRUE
  6177. normal DEF NORM_304 Normal { vector [
  6178. 0 -0.85749293 -0.51449576,0 -0.85749293 -0.51449576,
  6179. 0 -0.85749293 -0.51449576,0 -0.85749293 -0.51449576] }
  6180. }
  6181. }
  6182. DEF SHAPE_305 Shape {
  6183. appearance USE APP_2
  6184. geometry DEF FACE_305 IndexedFaceSet {
  6185. coord DEF COORD_305 Coordinate { point [
  6186. -0.14152231 -1.003937 0.086598819,-0.1333685 -0.98425197 0.10628386,
  6187. -0.15305354 -0.96456693 0.10628386,-0.17273858 -0.97272074 0.086598819] }
  6188. coordIndex [
  6189. 3,0,1,-1,3,1,2,-1]
  6190. normalPerVertex TRUE
  6191. normal DEF NORM_305 Normal { vector [
  6192. -0.5 -0.5 0.70710678,-0.5 -0.5 0.70710678,
  6193. -0.5 -0.5 0.70710678,-0.5 -0.5 0.70710678] }
  6194. }
  6195. }
  6196. DEF SHAPE_306 Shape {
  6197. appearance USE APP_1
  6198. geometry DEF FACE_306 IndexedFaceSet {
  6199. coord DEF COORD_306 Coordinate { point [
  6200. 0.16275197 -0.9015748 0.097564958,0.17371811 -0.9015748 0.086598819,
  6201. 0.26033228 -0.9015748 0.086598819,0.25758722 -0.9015748 0.086718671,
  6202. 0.25850095 -0.9015748 0.086652105,0.25941623 -0.9015748 0.086612143,
  6203. 0.17487396 -0.9015748 0.093955144,0.16661768 -0.9015748 0.095819112,
  6204. 0.17068292 -0.9015748 0.094608521] }
  6205. coordIndex [
  6206. 6,1,3,-1,8,1,6,-1,7,1,8,-1,0,1,7,-1,2,5,1,-1,5,4,1,-1,4,3,1,-1]
  6207. normalPerVertex TRUE
  6208. normal DEF NORM_306 Normal { vector [
  6209. 0 -1 0,0 -1 0,
  6210. 0 0 1,0 -1 0,
  6211. 0 0 1,0 0 1,
  6212. 0 -1 0,0 -1 0,
  6213. 0 -1 0] }
  6214. }
  6215. }
  6216. DEF SHAPE_307 Shape {
  6217. appearance USE APP_1
  6218. geometry DEF FACE_307 IndexedFaceSet {
  6219. coord DEF COORD_307 Coordinate { point [
  6220. -0.29084882 -0.9015748 0.27634745,-0.28691181 -0.9015748 0.25589016,
  6221. -0.28867337 -0.9015748 0.26971347,-0.28735397 -0.9015748 0.26285771,
  6222. -0.29084882 -0.9015748 0.11809488,-0.29072651 -0.9015748 0.12086793,
  6223. -0.29083522 -0.9015748 0.1190203,-0.29079444 -0.9015748 0.11994491,
  6224. -0.27948818 -0.9015748 0.24801614] }
  6225. coordIndex [
  6226. 8,1,5,-1,0,3,2,-1,0,1,3,-1,0,4,6,-1,0,6,7,-1,0,7,5,-1,0,5,1,-1]
  6227. normalPerVertex TRUE
  6228. normal DEF NORM_307 Normal { vector [
  6229. 0 -1 0,0 -1 0,
  6230. 0 0 1,0 -1 0,
  6231. 0 0 1,0 -1 0,
  6232. 0 0 1,0 -1 0,
  6233. 0 -1 0] }
  6234. }
  6235. }
  6236. DEF SHAPE_308 Shape {
  6237. appearance USE APP_1
  6238. geometry DEF FACE_308 IndexedFaceSet {
  6239. coord DEF COORD_308 Coordinate { point [
  6240. 0.26033228 -0.67322835 0.086598819,0.26033228 -0.74409449 0.086598819,
  6241. 0.27677765 -0.67322835 0.091233167,0.26606765 -0.67322835 0.08712542,
  6242. 0.27161123 -0.67322835 0.088687616,0.27677765 -0.74409449 0.091233167,
  6243. 0.26606765 -0.74409449 0.08712542,0.27161123 -0.74409449 0.088687616] }
  6244. coordIndex [
  6245. 6,0,1,-1,6,3,0,-1,7,4,3,-1,7,3,6,-1,5,2,4,-1,5,4,7,-1]
  6246. normalPerVertex TRUE
  6247. normal DEF NORM_308 Normal { vector [
  6248. -0.091431938 0 0.99581133,-0.091431938 0 0.99581133,
  6249. -0.44197487 0 0.89702743,-0.21209241 0 0.97724962,
  6250. -0.38650143 0 0.92228881,-0.44197487 0 0.89702743,
  6251. -0.15193298 0 0.9883908,-0.32937663 0 0.94419862] }
  6252. }
  6253. }
  6254. DEF SHAPE_309 Shape {
  6255. appearance USE APP_1
  6256. geometry DEF FACE_309 IndexedFaceSet {
  6257. coord DEF COORD_309 Coordinate { point [
  6258. 0.26033228 0.74409449 0.086598819,0.27214331 0.74409449 0.086598819,
  6259. 0.27677765 0.74409449 0.091233167,0.26606765 0.74409449 0.08712542,
  6260. 0.27161123 0.74409449 0.088687616] }
  6261. coordIndex [
  6262. 4,2,1,-1,3,4,1,-1,1,0,3,-1]
  6263. normalPerVertex TRUE
  6264. normal DEF NORM_309 Normal { vector [
  6265. 0 0 1,0 1 0,
  6266. 0 0 1,0 1 0,
  6267. 0 1 0] }
  6268. }
  6269. }
  6270. DEF SHAPE_310 Shape {
  6271. appearance USE APP_1
  6272. geometry DEF FACE_310 IndexedFaceSet {
  6273. coord DEF COORD_310 Coordinate { point [
  6274. -0.28691181 -0.35826772 0.25589016,-0.2790378 -0.36614173 0.25589016,
  6275. -0.2854655 -0.35840489 0.2545016,-0.28516687 -0.35846889 0.25425273,
  6276. -0.28469422 -0.3585968 0.25388707,-0.28389557 -0.35889153 0.25335259,
  6277. -0.28378569 -0.3589403 0.25328776,-0.28272518 -0.35952476 0.25278283,
  6278. -0.28261106 -0.35960107 0.25274273,-0.28198607 -0.36007289 0.25258027,
  6279. -0.28177918 -0.36025126 0.25255001,-0.2814005 -0.3606108 0.25252972,
  6280. -0.28101342 -0.36102981 0.25256359,-0.280869 -0.36120177 0.25259279,
  6281. -0.28040356 -0.36182839 0.25276375,-0.28036618 -0.3618844 0.25278351,
  6282. -0.27985669 -0.36276714 0.2531794,-0.27969412 -0.36311354 0.25337439,
  6283. -0.27948093 -0.36364797 0.25371511,-0.27939113 -0.36391374 0.25390177,
  6284. -0.27918817 -0.36468892 0.2545087,-0.27917039 -0.36477782 0.25458414,
  6285. -0.27906952 -0.36547676 0.25521849,-0.27928242 -0.36066824 0.25034406,
  6286. -0.27917688 -0.36205832 0.25170652,-0.27910028 -0.36343473 0.2530852,
  6287. -0.27905359 -0.36479627 0.25447982,-0.27948818 -0.35826772 0.24801614] }
  6288. coordIndex [
  6289. 26,19,20,-1,26,20,21,-1,26,25,19,-1,22,26,21,-1,26,22,1,-1,0,2,27,-1,27,2,3,-1,27,3,4,-1,
  6290. 27,4,5,-1,27,5,6,-1,27,6,7,-1,27,7,8,-1,27,8,9,-1,23,9,10,-1,23,10,11,-1,23,11,12,-1,
  6291. 23,12,13,-1,23,27,9,-1,24,13,14,-1,24,14,15,-1,24,15,16,-1,24,23,13,-1,25,16,17,-1,25,17,18,-1,
  6292. 25,18,19,-1,25,24,16,-1]
  6293. normalPerVertex TRUE
  6294. normal DEF NORM_310 Normal { vector [
  6295. 0 0 1,0 0 1,
  6296. 0 0 1,0 0 1,
  6297. 0 0 1,0 0 1,
  6298. 0 0 1,0 0 1,
  6299. 0 0 1,0.58834994 0.58834994 0.55469695,
  6300. 0 0 1,0 0 1,
  6301. 0 0 1,0 0 1,
  6302. 0 0 1,0 0 1,
  6303. 0 0 1,0 0 1,
  6304. 0 0 1,0 0 1,
  6305. 0 0 1,0 0 1,
  6306. 0 0 1,0.58834994 0.58834994 0.55469695,
  6307. 0 0 1,0 0 1,
  6308. 0 0 1,0.58834994 0.58834994 0.55469695] }
  6309. }
  6310. }
  6311. DEF SHAPE_311 Shape {
  6312. appearance USE APP_1
  6313. geometry DEF FACE_311 IndexedFaceSet {
  6314. coord DEF COORD_311 Coordinate { point [
  6315. 0.287194 -0.2007874 0.10164951,0.29182835 -0.2007874 0.10628386,
  6316. 0.29182835 -0.2007874 0.11809488,0.28973955 -0.2007874 0.10681593,
  6317. 0.29130174 -0.2007874 0.11235951] }
  6318. coordIndex [
  6319. 3,1,0,-1,4,1,3,-1,2,1,4,-1]
  6320. normalPerVertex TRUE
  6321. normal DEF NORM_311 Normal { vector [
  6322. 0 0 1,0 1 0,
  6323. 0 0 1,0 1 0,
  6324. 0 1 0] }
  6325. }
  6326. }
  6327. DEF SHAPE_312 Shape {
  6328. appearance USE APP_1
  6329. geometry DEF FACE_312 IndexedFaceSet {
  6330. coord DEF COORD_312 Coordinate { point [
  6331. -0.58612441 -0.83661417 -1.5354331e-05,-0.45620315 -0.83661417 -1.5354331e-05,
  6332. -0.58612441 -0.83661417 0.031480709,-0.45620315 -0.83661417 0.031480709,
  6333. -0.45620315 -0.83661417 0.011795669,-0.41948118 -0.83661417 0.011795669,
  6334. -0.44322858 -0.83661417 0.0013353205,-0.43081041 -0.83661417 0.0053294226] }
  6335. coordIndex [
  6336. 4,1,0,-1,4,0,2,-1,6,1,4,-1,7,6,4,-1,3,4,2,-1,4,5,7,-1]
  6337. normalPerVertex TRUE
  6338. normal DEF NORM_312 Normal { vector [
  6339. 0 1 0,0 1 0,
  6340. 0 1 0,0 1 0,
  6341. 0 1 0,0 1 0,
  6342. 0 1 0,0 1 0] }
  6343. }
  6344. }
  6345. DEF SHAPE_313 Shape {
  6346. appearance USE APP_1
  6347. geometry DEF FACE_313 IndexedFaceSet {
  6348. coord DEF COORD_313 Coordinate { point [
  6349. 0.27804882 -0.2519685 0.24456701,0.27804882 -0.2519685 0.2693593,
  6350. 0.2774179 -0.2519347 0.26826651,0.27214331 -0.24606299 0.24858147,
  6351. 0.27616001 -0.2516583 0.26590608,0.27507354 -0.25116425 0.26348587,
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  6354. 0.27246265 -0.24797866 0.25358578,0.27234816 -0.24760503 0.25259271,
  6355. 0.27214331 -0.24606299 0.24560831,0.27652036 -0.25176728 0.24483652,
  6356. 0.27509606 -0.25117732 0.24508766,0.27387299 -0.25023882 0.24530332,
  6357. 0.27301354 -0.24914861 0.24545486,0.2724769 -0.24801971 0.24554949,
  6358. 0.2722273 -0.24705547 0.2455935] }
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  6363. normalPerVertex TRUE
  6364. normal DEF NORM_313 Normal { vector [
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  6366. -0.1461534 -0.98926183 -0.0004732566,0 0 1,
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  6374. -0.98725903 -0.15909555 0.002866171] }
  6375. }
  6376. }
  6377. DEF SHAPE_314 Shape {
  6378. appearance USE APP_1
  6379. geometry DEF FACE_314 IndexedFaceSet {
  6380. coord DEF COORD_314 Coordinate { point [
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  6383. coordIndex [
  6384. 0,1,2,-1,3,0,2,-1]
  6385. normalPerVertex TRUE
  6386. normal DEF NORM_314 Normal { vector [
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  6388. 0.51854497 -0.70710678 -0.48074017,0.51854497 -0.70710678 -0.48074017] }
  6389. }
  6390. }
  6391. DEF SHAPE_315 Shape {
  6392. appearance USE APP_1
  6393. geometry DEF FACE_315 IndexedFaceSet {
  6394. coord DEF COORD_315 Coordinate { point [
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  6404. -0.27706929 -0.88188976 0.2693593] }
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  6408. 8,17,7,-1]
  6409. normalPerVertex TRUE
  6410. normal DEF NORM_315 Normal { vector [
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  6418. 0.77326689 -0.63408035 -0.00065475516,0.87640777 -0.48156963 -0.00033276502,
  6419. 0.91235004 -0.40941096 -0.00025470327,0.98104064 -0.19378187 0.0028005759,
  6420. 0.053494609 -0.99856814 0] }
  6421. }
  6422. }
  6423. DEF SHAPE_316 Shape {
  6424. appearance USE APP_1
  6425. geometry DEF FACE_316 IndexedFaceSet {
  6426. coord DEF COORD_316 Coordinate { point [
  6427. -0.29084882 -0.58661417 0.27634745,-0.28691181 -0.58661417 0.25589016,
  6428. -0.28867337 -0.58661417 0.26971347,-0.28735397 -0.58661417 0.26285771,
  6429. -0.29084882 -0.58661417 0.11809488,-0.29072651 -0.58661417 0.12086793,
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  6431. -0.27948818 -0.58661417 0.24801614] }
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  6434. normalPerVertex TRUE
  6435. normal DEF NORM_316 Normal { vector [
  6436. 0 -1 0,0 -1 0,
  6437. 0 0 1,0 -1 0,
  6438. 0 0 1,0 -1 0,
  6439. 0 0 1,0 -1 0,
  6440. 0 -1 0] }
  6441. }
  6442. }
  6443. DEF SHAPE_317 Shape {
  6444. appearance USE APP_1
  6445. geometry DEF FACE_317 IndexedFaceSet {
  6446. coord DEF COORD_317 Coordinate { point [
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  6458. -0.27945939 -0.88188976 0.26316589,-0.28222922 -0.88188976 0.27568622] }
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  6463. normalPerVertex TRUE
  6464. normal DEF NORM_317 Normal { vector [
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  6476. 0.99373249 0.0085927701 0.11145363,0.95019984 0.0086559726 0.311521] }
  6477. }
  6478. }
  6479. DEF SHAPE_318 Shape {
  6480. appearance USE APP_1
  6481. geometry DEF FACE_318 IndexedFaceSet {
  6482. coord DEF COORD_318 Coordinate { point [
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  6494. -0.27945939 0.53543307 0.26316589,-0.28222922 0.53543307 0.27568622] }
  6495. coordIndex [
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  6499. normalPerVertex TRUE
  6500. normal DEF NORM_318 Normal { vector [
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  6502. 0.99977792 -0.018396416 -0.010279913,0.99373249 -0.0085927701 0.11145363,
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  6507. 0.97780406 0.010026617 0.20928135,0.84675965 -0.0063625337 0.5319376,
  6508. 0.99858221 5.5562457e-05 0.053231267,0.91420611 -0.010081377 0.40512411,
  6509. 0.97780406 -0.010026617 0.20928135,0.99701297 0 -0.077234317,
  6510. 0.99774092 0.00086722873 -0.067173679,0.99884809 0.003495828 -0.047856876,
  6511. 0.99951948 0.007968641 -0.029955077,0.99977792 0.018396416 -0.010279913,
  6512. 0.99373249 0.0085927701 0.11145363,0.95019984 0.0086559726 0.311521] }
  6513. }
  6514. }
  6515. DEF SHAPE_319 Shape {
  6516. appearance USE APP_1
  6517. geometry DEF FACE_319 IndexedFaceSet {
  6518. coord DEF COORD_319 Coordinate { point [
  6519. 0.28026195 -0.11177271 0.25034406,0.28001732 -0.10629921 0.25589016,
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  6522. 0.28789134 -0.11417323 0.25589016,0.28644503 -0.11403605 0.2545016,
  6523. 0.28614639 -0.11397206 0.25425273,0.28567375 -0.11384415 0.25388707,
  6524. 0.2848751 -0.11354941 0.25335259,0.28476521 -0.11350065 0.25328776,
  6525. 0.28370471 -0.11291619 0.25278283,0.28359059 -0.11283987 0.25274273,
  6526. 0.28296559 -0.11236805 0.25258027,0.28275871 -0.11218969 0.25255001,
  6527. 0.28238003 -0.11183015 0.25252972,0.28199295 -0.11141113 0.25256359,
  6528. 0.28184853 -0.11123918 0.25259279,0.28138309 -0.11061255 0.25276375,
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  6530. 0.28067365 -0.10932741 0.25337439,0.28046046 -0.10879298 0.25371511,
  6531. 0.28037066 -0.1085272 0.25390177,0.28016769 -0.10775202 0.2545087,
  6532. 0.28014991 -0.10766312 0.25458414,0.28004905 -0.10696419 0.25521849] }
  6533. coordIndex [
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  6537. 3,23,24,-1,3,2,21,-1]
  6538. normalPerVertex TRUE
  6539. normal DEF NORM_319 Normal { vector [
  6540. -0.58834994 -0.58834994 0.55469695,0 0 1,
  6541. 0 0 1,0 0 1,
  6542. 0 0 1,-0.58834994 -0.58834994 0.55469695,
  6543. 0 0 1,0 0 1,
  6544. 0 0 1,0 0 1,
  6545. 0 0 1,0 0 1,
  6546. 0 0 1,0 0 1,
  6547. -0.58834994 -0.58834994 0.55469695,0 0 1,
  6548. 0 0 1,0 0 1,
  6549. 0 0 1,0 0 1,
  6550. 0 0 1,0 0 1,
  6551. 0 0 1,0 0 1,
  6552. 0 0 1,0 0 1,
  6553. 0 0 1,0 0 1] }
  6554. }
  6555. }
  6556. DEF SHAPE_320 Shape {
  6557. appearance USE APP_1
  6558. geometry DEF FACE_320 IndexedFaceSet {
  6559. coord DEF COORD_320 Coordinate { point [
  6560. 0.45718268 -0.58070866 -1.5354331e-05,0.45718268 -0.52165354 -1.5354331e-05,
  6561. 0.42046071 -0.58070866 0.011795669,0.44420811 -0.58070866 0.0013353205,
  6562. 0.43178994 -0.58070866 0.0053294226,0.42046071 -0.52165354 0.011795669,
  6563. 0.44420811 -0.52165354 0.0013353205,0.43178994 -0.52165354 0.0053294226] }
  6564. coordIndex [
  6565. 6,1,0,-1,6,0,3,-1,7,3,4,-1,7,6,3,-1,5,4,2,-1,5,7,4,-1]
  6566. normalPerVertex TRUE
  6567. normal DEF NORM_320 Normal { vector [
  6568. -0.10354217 0 -0.99462506,-0.10354217 0 -0.99462506,
  6569. -0.4956998 0 -0.86849393,-0.23978348 0 -0.97082639,
  6570. -0.4346044 0 -0.90062146,-0.4956998 0 -0.86849393,
  6571. -0.17191128 0 -0.98511244,-0.37113003 0 -0.92858091] }
  6572. }
  6573. }
  6574. DEF SHAPE_321 Shape {
  6575. appearance USE APP_1
  6576. geometry DEF FACE_321 IndexedFaceSet {
  6577. coord DEF COORD_321 Coordinate { point [
  6578. -0.27116378 -0.83070866 0.086598819,-0.27579813 -0.83070866 0.091233167,
  6579. -0.25935276 -0.83070866 0.086598819,-0.26508812 -0.83070866 0.08712542,
  6580. -0.2706317 -0.83070866 0.088687616] }
  6581. coordIndex [
  6582. 4,0,1,-1,3,0,4,-1,0,3,2,-1]
  6583. normalPerVertex TRUE
  6584. normal DEF NORM_321 Normal { vector [
  6585. 0 1 0,0 0 1,
  6586. 0 0 1,0 1 0,
  6587. 0 1 0] }
  6588. }
  6589. }
  6590. DEF SHAPE_322 Shape {
  6591. appearance USE APP_1
  6592. geometry DEF FACE_322 IndexedFaceSet {
  6593. coord DEF COORD_322 Coordinate { point [
  6594. -0.28621447 -0.35826772 0.10164951,-0.29084882 -0.35826772 0.10628386,
  6595. -0.29084882 -0.35826772 0.11809488,-0.28876002 -0.35826772 0.10681593,
  6596. -0.29032222 -0.35826772 0.11235951] }
  6597. coordIndex [
  6598. 3,0,1,-1,4,3,1,-1,2,4,1,-1]
  6599. normalPerVertex TRUE
  6600. normal DEF NORM_322 Normal { vector [
  6601. 0 0 1,0 1 0,
  6602. 0 0 1,0 1 0,
  6603. 0 1 0] }
  6604. }
  6605. }
  6606. DEF SHAPE_323 Shape {
  6607. appearance USE APP_1
  6608. geometry DEF FACE_323 IndexedFaceSet {
  6609. coord DEF COORD_323 Coordinate { point [
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  6613. 0.2741646 -0.37940991 0.26103423,0.27343053 -0.38017771 0.25856643,
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  6619. 0.27246265 -0.40545897 0.25358578,0.27234816 -0.40508535 0.25259271] }
  6620. coordIndex [
  6621. 12,1,0,-1,12,0,3,-1,13,3,4,-1,13,12,3,-1,14,4,5,-1,14,13,4,-1,15,5,6,-1,15,14,5,-1,
  6622. 16,6,7,-1,16,15,6,-1,17,7,8,-1,17,16,7,-1,18,8,9,-1,18,17,8,-1,19,9,10,-1,19,18,9,-1,
  6623. 11,10,2,-1,11,19,10,-1]
  6624. normalPerVertex TRUE
  6625. normal DEF NORM_323 Normal { vector [
  6626. -0.88250983 0 0.47029394,-0.88250983 0 0.47029394,
  6627. -0.99869844 0 0.051004187,-0.90266586 0 0.43034213,
  6628. -0.92050365 0 0.39073396,-0.93931586 0 0.34305352,
  6629. -0.95482383 0 0.29717242,-0.96799911 0 0.25095362,
  6630. -0.98334058 0 0.18177269,-0.98936453 0 0.14545727,
  6631. -0.99828758 0 0.058497153,-0.99869844 0 0.051004187,
  6632. -0.89277597 0 0.4505009,-0.91537038 0 0.4026128,
  6633. -0.9356165 0 0.35301809,-0.94976213 0 0.31297267,
  6634. -0.96299144 0 0.26953199,-0.97938462 0 0.20200435,
  6635. -0.9873592 0 0.15849864,-0.99737726 0 0.072378119] }
  6636. }
  6637. }
  6638. DEF SHAPE_324 Shape {
  6639. appearance USE APP_1
  6640. geometry DEF FACE_324 IndexedFaceSet {
  6641. coord DEF COORD_324 Coordinate { point [
  6642. -0.58612441 -0.36417323 -1.5354331e-05,-0.45620315 -0.36417323 -1.5354331e-05,
  6643. -0.58612441 -0.36417323 0.031480709,-0.45620315 -0.36417323 0.031480709,
  6644. -0.45620315 -0.36417323 0.011795669,-0.41948118 -0.36417323 0.011795669,
  6645. -0.44322858 -0.36417323 0.0013353205,-0.43081041 -0.36417323 0.0053294226] }
  6646. coordIndex [
  6647. 4,1,0,-1,4,0,2,-1,6,1,4,-1,7,6,4,-1,3,4,2,-1,4,5,7,-1]
  6648. normalPerVertex TRUE
  6649. normal DEF NORM_324 Normal { vector [
  6650. 0 1 0,0 1 0,
  6651. 0 1 0,0 1 0,
  6652. 0 1 0,0 1 0,
  6653. 0 1 0,0 1 0] }
  6654. }
  6655. }
  6656. DEF SHAPE_325 Shape {
  6657. appearance USE APP_2
  6658. geometry DEF FACE_325 IndexedFaceSet {
  6659. coord DEF COORD_325 Coordinate { point [
  6660. -0.15305354 0.96456693 0.10628386,-0.1333685 0.98425197 0.10628386,
  6661. -0.15305354 0.96456693 0.30313425,-0.1333685 0.98425197 0.30313425] }
  6662. coordIndex [
  6663. 0,2,3,-1,0,3,1,-1]
  6664. normalPerVertex TRUE
  6665. normal DEF NORM_325 Normal { vector [
  6666. -0.70710678 0.70710678 0,-0.70710678 0.70710678 0,
  6667. -0.70710678 0.70710678 0,-0.70710678 0.70710678 0] }
  6668. }
  6669. }
  6670. DEF SHAPE_326 Shape {
  6671. appearance USE APP_1
  6672. geometry DEF FACE_326 IndexedFaceSet {
  6673. coord DEF COORD_326 Coordinate { point [
  6674. -0.29084882 -0.42913386 0.27634745,-0.28691181 -0.42913386 0.25589016,
  6675. -0.28867337 -0.42913386 0.26971347,-0.28735397 -0.42913386 0.26285771,
  6676. -0.29084882 -0.42913386 0.11809488,-0.29072651 -0.42913386 0.12086793,
  6677. -0.29083522 -0.42913386 0.1190203,-0.29079444 -0.42913386 0.11994491,
  6678. -0.27948818 -0.42913386 0.24801614] }
  6679. coordIndex [
  6680. 8,1,5,-1,0,3,2,-1,0,1,3,-1,0,4,6,-1,0,6,7,-1,0,7,5,-1,0,5,1,-1]
  6681. normalPerVertex TRUE
  6682. normal DEF NORM_326 Normal { vector [
  6683. 0 -1 0,0 -1 0,
  6684. 0 0 1,0 -1 0,
  6685. 0 0 1,0 -1 0,
  6686. 0 0 1,0 -1 0,
  6687. 0 -1 0] }
  6688. }
  6689. }
  6690. DEF SHAPE_327 Shape {
  6691. appearance USE APP_1
  6692. geometry DEF FACE_327 IndexedFaceSet {
  6693. coord DEF COORD_327 Coordinate { point [
  6694. -0.41948118 -0.73818898 0.011795669,-0.45620315 -0.73818898 0.011795669,
  6695. -0.45620315 -0.73818898 0.031480709,-0.58612441 -0.73818898 0.031480709,
  6696. -0.58612441 -0.73818898 -1.5354331e-05,-0.45620315 -0.73818898 -1.5354331e-05,
  6697. -0.44322858 -0.73818898 0.0013353205,-0.43081041 -0.73818898 0.0053294226] }
  6698. coordIndex [
  6699. 1,3,4,-1,1,4,5,-1,6,1,5,-1,7,1,6,-1,2,3,1,-1,1,7,0,-1]
  6700. normalPerVertex TRUE
  6701. normal DEF NORM_327 Normal { vector [
  6702. 0 -1 0,0 -1 0,
  6703. 0 -1 0,0 -1 0,
  6704. 0 -1 0,0 -1 0,
  6705. 0 -1 0,0 -1 0] }
  6706. }
  6707. }
  6708. DEF SHAPE_328 Shape {
  6709. appearance USE APP_2
  6710. geometry DEF FACE_328 IndexedFaceSet {
  6711. coord DEF COORD_328 Coordinate { point [
  6712. -0.27116378 -0.2007874 0.086598819,-0.27116378 -0.11417323 0.086598819,
  6713. -0.25935276 -0.2007874 0.086598819,-0.17273858 -0.2007874 0.086598819,
  6714. -0.17273858 -0.11417323 0.086598819,-0.25935276 -0.11417323 0.086598819] }
  6715. coordIndex [
  6716. 5,1,0,-1,5,0,2,-1,4,2,3,-1,4,5,2,-1]
  6717. normalPerVertex TRUE
  6718. normal DEF NORM_328 Normal { vector [
  6719. 0 0 1,0 0 1,
  6720. 0 0 1,0 0 1,
  6721. 0 0 1,0 0 1] }
  6722. }
  6723. }
  6724. DEF SHAPE_329 Shape {
  6725. appearance USE APP_1
  6726. geometry DEF FACE_329 IndexedFaceSet {
  6727. coord DEF COORD_329 Coordinate { point [
  6728. 0.28845667 -0.2519685 0.28738622,0.28845667 -0.22047244 0.28738622,
  6729. 0.28026195 -0.2519685 0.25034406,0.28043892 -0.2519685 0.26316589,
  6730. 0.28320875 -0.2519685 0.27568622,0.28026195 -0.26925302 0.25034406,
  6731. 0.28001732 -0.26377953 0.25589016,0.2801564 -0.26786294 0.25170652,
  6732. 0.2800798 -0.26648653 0.2530852,0.28003311 -0.26512499 0.25447982,
  6733. 0.29182835 -0.26377953 0.29261212,0.2853621 -0.26377953 0.28128289,
  6734. 0.281368 -0.26377953 0.26886473,0.29182835 -0.20866142 0.29261212,
  6735. 0.28001732 -0.20866142 0.25589016,0.2853621 -0.20866142 0.28128289,
  6736. 0.281368 -0.20866142 0.26886473,0.28026195 -0.20318792 0.25034406,
  6737. 0.2801564 -0.204578 0.25170652,0.2800798 -0.20595441 0.2530852,
  6738. 0.28003311 -0.20731596 0.25447982,0.28026195 -0.22047244 0.25034406,
  6739. 0.28043892 -0.22047244 0.26316589,0.28320875 -0.22047244 0.27568622] }
  6740. coordIndex [
  6741. 2,5,7,-1,2,7,8,-1,2,8,9,-1,2,9,6,-1,3,6,12,-1,3,2,6,-1,18,17,21,-1,4,3,12,-1,
  6742. 19,18,21,-1,11,4,12,-1,20,19,21,-1,14,20,21,-1,22,14,21,-1,0,4,11,-1,10,0,11,-1,16,14,22,-1,
  6743. 23,16,22,-1,15,16,23,-1,1,15,23,-1,13,1,0,-1,13,0,10,-1,13,15,1,-1]
  6744. normalPerVertex TRUE
  6745. normal DEF NORM_329 Normal { vector [
  6746. -0.85978235 -0.00027274292 0.51066058,-0.87245632 0.00045935733 0.48869188,
  6747. -0.99977792 0.018396416 -0.010279913,-0.99373249 0.0085927701 0.11145363,
  6748. -0.95019984 0.0086559726 0.311521,-0.99701297 0 -0.077234317,
  6749. -0.99858221 5.5562457e-05 0.053231267,-0.99774092 0.00086722873 -0.067173679,
  6750. -0.99884809 0.003495828 -0.047856876,-0.99951948 0.007968641 -0.029955077,
  6751. -0.84926862 -0.008871234 0.52788646,-0.91420611 -0.010081377 0.40512411,
  6752. -0.97780406 -0.010026617 0.20928135,-0.84675965 0.0063625337 0.5319376,
  6753. -0.99858221 -5.5562457e-05 0.053231267,-0.91420611 0.010081377 0.40512411,
  6754. -0.97780406 0.010026617 0.20928135,-0.99701297 0 -0.077234317,
  6755. -0.99774092 -0.00086722873 -0.067173679,-0.99884809 -0.003495828 -0.047856876,
  6756. -0.99951948 -0.007968641 -0.029955077,-0.99977792 -0.018396416 -0.010279913,
  6757. -0.99373249 -0.0085927701 0.11145363,-0.95019984 -0.0086559726 0.311521] }
  6758. }
  6759. }
  6760. DEF SHAPE_330 Shape {
  6761. appearance USE APP_1
  6762. geometry DEF FACE_330 IndexedFaceSet {
  6763. coord DEF COORD_330 Coordinate { point [
  6764. 0.45718268 -0.67913386 0.011795669,0.45718268 -0.67913386 0.031480709,
  6765. 0.58710394 -0.67913386 0.031480709,0.58710394 -0.67913386 -1.5354331e-05,
  6766. 0.45718268 -0.67913386 -1.5354331e-05,0.42046071 -0.67913386 0.011795669,
  6767. 0.44420811 -0.67913386 0.0013353205,0.43178994 -0.67913386 0.0053294226] }
  6768. coordIndex [
  6769. 0,2,3,-1,0,3,4,-1,6,0,4,-1,7,0,6,-1,1,2,0,-1,0,7,5,-1]
  6770. normalPerVertex TRUE
  6771. normal DEF NORM_330 Normal { vector [
  6772. 0 1 0,0 1 0,
  6773. 0 1 0,0 1 0,
  6774. 0 1 0,0 1 0,
  6775. 0 1 0,0 1 0] }
  6776. }
  6777. }
  6778. DEF SHAPE_331 Shape {
  6779. appearance USE APP_1
  6780. geometry DEF FACE_331 IndexedFaceSet {
  6781. coord DEF COORD_331 Coordinate { point [
  6782. -0.25935276 -0.67322835 0.086598819,-0.27116378 -0.67322835 0.086598819,
  6783. -0.27579813 -0.67322835 0.091233167,-0.26508812 -0.67322835 0.08712542,
  6784. -0.2706317 -0.67322835 0.088687616] }
  6785. coordIndex [
  6786. 4,1,2,-1,3,1,4,-1,1,3,0,-1]
  6787. normalPerVertex TRUE
  6788. normal DEF NORM_331 Normal { vector [
  6789. 0 0 1,0 1 0,
  6790. 0 0 1,0 1 0,
  6791. 0 1 0] }
  6792. }
  6793. }
  6794. DEF SHAPE_332 Shape {
  6795. appearance USE APP_2
  6796. geometry DEF FACE_332 IndexedFaceSet {
  6797. coord DEF COORD_332 Coordinate { point [
  6798. -0.27116378 -0.51574803 0.086598819,-0.27116378 -0.42913386 0.086598819,
  6799. -0.25935276 -0.51574803 0.086598819,-0.17273858 -0.51574803 0.086598819,
  6800. -0.17273858 -0.42913386 0.086598819,-0.25935276 -0.42913386 0.086598819] }
  6801. coordIndex [
  6802. 5,1,0,-1,5,0,2,-1,4,2,3,-1,4,5,2,-1]
  6803. normalPerVertex TRUE
  6804. normal DEF NORM_332 Normal { vector [
  6805. 0 0 1,0 0 1,
  6806. 0 0 1,0 0 1,
  6807. 0 0 1,0 0 1] }
  6808. }
  6809. }
  6810. DEF SHAPE_333 Shape {
  6811. appearance USE APP_2
  6812. geometry DEF FACE_333 IndexedFaceSet {
  6813. coord DEF COORD_333 Coordinate { point [
  6814. -0.027069291 1.1771654 0.23620512,-0.027069291 0.98425197 0.23620512,
  6815. -0.038880315 1.1771654 0.22439409,-0.038880315 0.98425197 0.22439409] }
  6816. coordIndex [
  6817. 3,1,0,-1,3,0,2,-1]
  6818. normalPerVertex TRUE
  6819. normal DEF NORM_333 Normal { vector [
  6820. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  6821. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678] }
  6822. }
  6823. }
  6824. DEF SHAPE_334 Shape {
  6825. appearance USE APP_1
  6826. geometry DEF FACE_334 IndexedFaceSet {
  6827. coord DEF COORD_334 Coordinate { point [
  6828. -0.15305354 -0.22440945 0.20373681,-0.15305354 -0.21259843 0.21680274,
  6829. -0.15305354 -0.22141726 0.20696727,-0.15305354 -0.21844649 0.2102179,
  6830. -0.15305354 -0.21550377 0.2134939,-0.1806126 -0.22440945 0.24407913,
  6831. -0.16426053 -0.22440945 0.21018325,-0.17306516 -0.22440945 0.21965064,
  6832. -0.17868274 -0.22440945 0.23129521,-0.16880157 -0.21259843 0.24407913,
  6833. -0.16690213 -0.21259843 0.23330685,-0.1614329 -0.21259843 0.22383385] }
  6834. coordIndex [
  6835. 8,5,9,-1,8,9,10,-1,7,10,11,-1,7,8,10,-1,4,11,1,-1,6,7,11,-1,6,11,4,-1,3,6,4,-1,
  6836. 2,6,3,-1,0,6,2,-1]
  6837. normalPerVertex TRUE
  6838. normal DEF NORM_334 Normal { vector [
  6839. -0.3640554 0.68330037 -0.63290147,-0.48436263 0.65740838 -0.5772409,
  6840. -0.36397511 0.6854337 -0.63063679,-0.36514114 0.68989028 -0.62507867,
  6841. -0.41879808 0.71232055 -0.56321186,-0.70311235 0.70311235 -0.10614168,
  6842. -0.44577628 0.70664675 -0.5494851,-0.59442744 0.70512374 -0.38659609,
  6843. -0.6831564 0.70688324 -0.18333963,-0.69814165 0.70690752 -0.11349007,
  6844. -0.65040119 0.71191895 -0.26485789,-0.51608936 0.71326295 -0.47424438] }
  6845. }
  6846. }
  6847. DEF SHAPE_335 Shape {
  6848. appearance USE APP_2
  6849. geometry DEF FACE_335 IndexedFaceSet {
  6850. coord DEF COORD_335 Coordinate { point [
  6851. -0.21210866 -1.1771654 0.10628386,-0.20395485 -1.1574803 0.086598819,
  6852. -0.038880315 -1.1771654 0.10628386,-0.038880315 -1.1692913 0.098409843,
  6853. -0.050691339 -1.1574803 0.086598819] }
  6854. coordIndex [
  6855. 2,3,4,-1,0,4,1,-1,0,2,4,-1]
  6856. normalPerVertex TRUE
  6857. normal DEF NORM_335 Normal { vector [
  6858. 0 0.70710678 0.70710678,0 0.70710678 0.70710678,
  6859. 0 0.70710678 0.70710678,0 0.70710678 0.70710678,
  6860. 0 0.70710678 0.70710678] }
  6861. }
  6862. }
  6863. DEF SHAPE_336 Shape {
  6864. appearance USE APP_1
  6865. geometry DEF FACE_336 IndexedFaceSet {
  6866. coord DEF COORD_336 Coordinate { point [
  6867. -0.16880157 -0.73228346 0.24407913,-0.15305354 -0.73228346 0.21680274,
  6868. -0.16690213 -0.73228346 0.23330685,-0.1614329 -0.73228346 0.22383385,
  6869. -0.1806126 -0.72047244 0.24407913,-0.15305354 -0.72047244 0.20373681,
  6870. -0.16426053 -0.72047244 0.21018325,-0.17306516 -0.72047244 0.21965064,
  6871. -0.17868274 -0.72047244 0.23129521,-0.15305354 -0.72937812 0.2134939,
  6872. -0.15305354 -0.7264354 0.2102179,-0.15305354 -0.72346463 0.20696727] }
  6873. coordIndex [
  6874. 3,9,1,-1,6,10,9,-1,6,11,10,-1,6,5,11,-1,6,9,3,-1,7,3,2,-1,7,6,3,-1,8,2,0,-1,
  6875. 8,7,2,-1,4,8,0,-1]
  6876. normalPerVertex TRUE
  6877. normal DEF NORM_336 Normal { vector [
  6878. -0.69814165 -0.70690752 -0.11349007,-0.48436263 -0.65740838 -0.5772409,
  6879. -0.65040119 -0.71191895 -0.26485789,-0.51608936 -0.71326295 -0.47424438,
  6880. -0.70311235 -0.70311235 -0.10614168,-0.3640554 -0.68330037 -0.63290147,
  6881. -0.44577628 -0.70664675 -0.5494851,-0.59442744 -0.70512374 -0.38659609,
  6882. -0.6831564 -0.70688324 -0.18333963,-0.41879808 -0.71232055 -0.56321186,
  6883. -0.36514114 -0.68989028 -0.62507867,-0.36397511 -0.6854337 -0.63063679] }
  6884. }
  6885. }
  6886. DEF SHAPE_337 Shape {
  6887. appearance USE APP_1
  6888. geometry DEF FACE_337 IndexedFaceSet {
  6889. coord DEF COORD_337 Coordinate { point [
  6890. 0.28046771 -0.27165354 0.24801614,0.29170603 -0.27165354 0.12086793,
  6891. 0.28026195 -0.26925302 0.25034406,0.28026195 -0.2519685 0.25034406,
  6892. 0.28081569 -0.2519685 0.24407913,0.28081569 -0.22047244 0.24407913,
  6893. 0.28026195 -0.22047244 0.25034406,0.28026195 -0.20318792 0.25034406,
  6894. 0.28046771 -0.2007874 0.24801614,0.29170603 -0.2007874 0.12086793] }
  6895. coordIndex [
  6896. 4,1,0,-1,4,0,2,-1,3,4,2,-1,5,9,1,-1,5,1,4,-1,7,5,6,-1,8,9,5,-1,8,5,7,-1]
  6897. normalPerVertex TRUE
  6898. normal DEF NORM_337 Normal { vector [
  6899. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  6900. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  6901. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  6902. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  6903. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352] }
  6904. }
  6905. }
  6906. DEF SHAPE_338 Shape {
  6907. appearance USE APP_1
  6908. geometry DEF FACE_338 IndexedFaceSet {
  6909. coord DEF COORD_338 Coordinate { point [
  6910. -0.45620315 -0.26574803 0.031480709,-0.45620315 -0.20669291 0.031480709,
  6911. -0.58612441 -0.20669291 0.031480709,-0.58612441 -0.26574803 0.031480709] }
  6912. coordIndex [
  6913. 2,0,1,-1,2,3,0,-1]
  6914. normalPerVertex TRUE
  6915. normal DEF NORM_338 Normal { vector [
  6916. 0 0 1,0 0 1,
  6917. 0 0 1,0 0 1] }
  6918. }
  6919. }
  6920. DEF SHAPE_339 Shape {
  6921. appearance USE APP_1
  6922. geometry DEF FACE_339 IndexedFaceSet {
  6923. coord DEF COORD_339 Coordinate { point [
  6924. -0.58612441 -0.26574803 -1.5354331e-05,-0.58612441 -0.20669291 -1.5354331e-05,
  6925. -0.58612441 -0.26574803 0.031480709,-0.58612441 -0.20669291 0.031480709] }
  6926. coordIndex [
  6927. 1,0,2,-1,1,2,3,-1]
  6928. normalPerVertex TRUE
  6929. normal DEF NORM_339 Normal { vector [
  6930. -1 0 0,-1 0 0,
  6931. -1 0 0,-1 0 0] }
  6932. }
  6933. }
  6934. DEF SHAPE_340 Shape {
  6935. appearance USE APP_1
  6936. geometry DEF FACE_340 IndexedFaceSet {
  6937. coord DEF COORD_340 Coordinate { point [
  6938. 0.039859843 0.99212598 0.098409843,0.051670866 1.003937 0.086598819,
  6939. 0.051670866 1.1574803 0.086598819,0.039859843 1.1692913 0.098409843] }
  6940. coordIndex [
  6941. 2,0,1,-1,2,3,0,-1]
  6942. normalPerVertex TRUE
  6943. normal DEF NORM_340 Normal { vector [
  6944. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  6945. 0.70710678 0 0.70710678,0.70710678 0 0.70710678] }
  6946. }
  6947. }
  6948. DEF SHAPE_341 Shape {
  6949. appearance USE APP_1
  6950. geometry DEF FACE_341 IndexedFaceSet {
  6951. coord DEF COORD_341 Coordinate { point [
  6952. 0.287194 -0.35826772 0.10164951,0.29182835 -0.35826772 0.10628386,
  6953. 0.29182835 -0.35826772 0.11809488,0.28973955 -0.35826772 0.10681593,
  6954. 0.29130174 -0.35826772 0.11235951] }
  6955. coordIndex [
  6956. 3,1,0,-1,4,1,3,-1,2,1,4,-1]
  6957. normalPerVertex TRUE
  6958. normal DEF NORM_341 Normal { vector [
  6959. 0 0 1,0 1 0,
  6960. 0 0 1,0 1 0,
  6961. 0 1 0] }
  6962. }
  6963. }
  6964. DEF SHAPE_342 Shape {
  6965. appearance USE APP_2
  6966. geometry DEF FACE_342 IndexedFaceSet {
  6967. coord DEF COORD_342 Coordinate { point [
  6968. 0.21308819 1.1771654 0.30707126,-0.21210866 1.1771654 0.30707126,
  6969. -0.21210866 1.1771654 0.10628386,-0.038880315 1.1771654 0.10628386,
  6970. -0.038880315 1.1771654 0.22439409,-0.027069291 1.1771654 0.23620512,
  6971. 0.028048819 1.1771654 0.23620512,0.039859843 1.1771654 0.22439409,
  6972. 0.039859843 1.1771654 0.10628386,0.21308819 1.1771654 0.10628386] }
  6973. coordIndex [
  6974. 7,8,9,-1,7,9,0,-1,6,7,0,-1,2,3,4,-1,1,4,5,-1,1,2,4,-1,1,6,0,-1,1,5,6,-1]
  6975. normalPerVertex TRUE
  6976. normal DEF NORM_342 Normal { vector [
  6977. 0 -1 0,0 -1 0,
  6978. 0 -1 0,0 -1 0,
  6979. 0 -1 0,0 -1 0,
  6980. 0 -1 0,0 -1 0,
  6981. 0 -1 0,0 -1 0] }
  6982. }
  6983. }
  6984. DEF SHAPE_343 Shape {
  6985. appearance USE APP_1
  6986. geometry DEF FACE_343 IndexedFaceSet {
  6987. coord DEF COORD_343 Coordinate { point [
  6988. -0.29084882 -0.9015748 0.10628386,-0.29084882 -0.9015748 0.11809488,
  6989. -0.28621447 -0.9015748 0.10164951,-0.28876002 -0.9015748 0.10681593,
  6990. -0.29032222 -0.9015748 0.11235951] }
  6991. coordIndex [
  6992. 3,0,2,-1,4,0,3,-1,1,0,4,-1]
  6993. normalPerVertex TRUE
  6994. normal DEF NORM_343 Normal { vector [
  6995. 0 -1 0,0 0 1,
  6996. 0 0 1,0 -1 0,
  6997. 0 -1 0] }
  6998. }
  6999. }
  7000. DEF SHAPE_344 Shape {
  7001. appearance USE APP_1
  7002. geometry DEF FACE_344 IndexedFaceSet {
  7003. coord DEF COORD_344 Coordinate { point [
  7004. -0.16177244 -0.35826772 0.097564958,-0.17273858 -0.35826772 0.086598819,
  7005. -0.25935276 -0.35826772 0.086598819,-0.25660769 -0.35826772 0.086718671,
  7006. -0.25752142 -0.35826772 0.086652105,-0.2584367 -0.35826772 0.086612143,
  7007. -0.17389443 -0.35826772 0.093955144,-0.16563815 -0.35826772 0.095819112,
  7008. -0.16970339 -0.35826772 0.094608521] }
  7009. coordIndex [
  7010. 6,1,3,-1,8,1,6,-1,7,1,8,-1,0,1,7,-1,2,5,1,-1,5,4,1,-1,4,3,1,-1]
  7011. normalPerVertex TRUE
  7012. normal DEF NORM_344 Normal { vector [
  7013. 0 1 0,0 1 0,
  7014. 0 0 1,0 1 0,
  7015. 0 0 1,0 0 1,
  7016. 0 1 0,0 1 0,
  7017. 0 1 0] }
  7018. }
  7019. }
  7020. DEF SHAPE_345 Shape {
  7021. appearance USE APP_1
  7022. geometry DEF FACE_345 IndexedFaceSet {
  7023. coord DEF COORD_345 Coordinate { point [
  7024. -0.17273858 -0.42913386 0.086598819,-0.25935276 -0.42913386 0.086598819,
  7025. -0.16177244 -0.42913386 0.097564958,-0.17389443 -0.42913386 0.093955144,
  7026. -0.16970339 -0.42913386 0.094608521,-0.16563815 -0.42913386 0.095819112,
  7027. -0.25660769 -0.42913386 0.086718671,-0.25752142 -0.42913386 0.086652105,
  7028. -0.2584367 -0.42913386 0.086612143] }
  7029. coordIndex [
  7030. 3,6,0,-1,4,3,0,-1,5,4,0,-1,2,5,0,-1,1,0,8,-1,8,0,7,-1,7,0,6,-1]
  7031. normalPerVertex TRUE
  7032. normal DEF NORM_345 Normal { vector [
  7033. 0 -1 0,0 0 1,
  7034. 0 -1 0,0 -1 0,
  7035. 0 -1 0,0 -1 0,
  7036. 0 -1 0,0 0 1,
  7037. 0 0 1] }
  7038. }
  7039. }
  7040. DEF SHAPE_346 Shape {
  7041. appearance USE APP_1
  7042. geometry DEF FACE_346 IndexedFaceSet {
  7043. coord DEF COORD_346 Coordinate { point [
  7044. -0.17389443 -0.35826772 0.093955144,-0.17389443 -0.42913386 0.093955144,
  7045. -0.25660769 -0.35826772 0.086718671,-0.25660769 -0.42913386 0.086718671] }
  7046. coordIndex [
  7047. 3,1,0,-1,3,0,2,-1]
  7048. normalPerVertex TRUE
  7049. normal DEF NORM_346 Normal { vector [
  7050. -0.087155743 0 0.9961947,-0.087155743 0 0.9961947,
  7051. -0.087155743 0 0.9961947,-0.087155743 0 0.9961947] }
  7052. }
  7053. }
  7054. DEF SHAPE_347 Shape {
  7055. appearance USE APP_1
  7056. geometry DEF FACE_347 IndexedFaceSet {
  7057. coord DEF COORD_347 Coordinate { point [
  7058. -0.28691181 -0.58661417 0.25589016,-0.27948818 -0.58661417 0.24801614,
  7059. -0.27928242 -0.58421365 0.25034406,-0.2790378 -0.57874016 0.25589016,
  7060. -0.27917688 -0.58282357 0.25170652,-0.27910028 -0.58144716 0.2530852,
  7061. -0.27905359 -0.58008562 0.25447982,-0.2854655 -0.586477 0.2545016,
  7062. -0.28516687 -0.586413 0.25425273,-0.28469422 -0.58628509 0.25388707,
  7063. -0.28389557 -0.58599036 0.25335259,-0.28378569 -0.58594159 0.25328776,
  7064. -0.28272518 -0.58535713 0.25278283,-0.28261106 -0.58528082 0.25274273,
  7065. -0.28198607 -0.584809 0.25258027,-0.28177918 -0.58463063 0.25255001,
  7066. -0.2814005 -0.58427109 0.25252972,-0.28101342 -0.58385207 0.25256359,
  7067. -0.280869 -0.58368012 0.25259279,-0.28040356 -0.5830535 0.25276375,
  7068. -0.28036618 -0.58299749 0.25278351,-0.27985669 -0.58211475 0.2531794,
  7069. -0.27969412 -0.58176835 0.25337439,-0.27948093 -0.58123392 0.25371511,
  7070. -0.27939113 -0.58096815 0.25390177,-0.27918817 -0.58019297 0.2545087,
  7071. -0.27917039 -0.58010407 0.25458414,-0.27906952 -0.57940513 0.25521849] }
  7072. coordIndex [
  7073. 6,25,24,-1,6,26,25,-1,6,24,5,-1,27,26,6,-1,0,1,7,-1,6,3,27,-1,1,8,7,-1,1,9,8,-1,
  7074. 1,10,9,-1,1,11,10,-1,1,12,11,-1,1,13,12,-1,1,14,13,-1,2,15,14,-1,2,16,15,-1,2,17,16,-1,
  7075. 2,18,17,-1,2,14,1,-1,4,19,18,-1,4,20,19,-1,4,21,20,-1,4,18,2,-1,5,22,21,-1,5,23,22,-1,
  7076. 5,24,23,-1,5,21,4,-1]
  7077. normalPerVertex TRUE
  7078. normal DEF NORM_347 Normal { vector [
  7079. 0 0 1,0.58834994 -0.58834994 0.55469695,
  7080. 0.58834994 -0.58834994 0.55469695,0 0 1,
  7081. 0 0 1,0 0 1,
  7082. 0 0 1,0 0 1,
  7083. 0 0 1,0 0 1,
  7084. 0 0 1,0 0 1,
  7085. 0 0 1,0 0 1,
  7086. 0.58834994 -0.58834994 0.55469695,0 0 1,
  7087. 0 0 1,0 0 1,
  7088. 0 0 1,0 0 1,
  7089. 0 0 1,0 0 1,
  7090. 0 0 1,0 0 1,
  7091. 0 0 1,0 0 1,
  7092. 0 0 1,0 0 1] }
  7093. }
  7094. }
  7095. DEF SHAPE_348 Shape {
  7096. appearance USE APP_2
  7097. geometry DEF FACE_348 IndexedFaceSet {
  7098. coord DEF COORD_348 Coordinate { point [
  7099. -0.027069291 1.1771654 0.23620512,-0.027069291 0.98425197 0.23620512,
  7100. 0.028048819 0.98425197 0.23620512,0.028048819 1.1771654 0.23620512] }
  7101. coordIndex [
  7102. 2,0,1,-1,2,3,0,-1]
  7103. normalPerVertex TRUE
  7104. normal DEF NORM_348 Normal { vector [
  7105. 0 0 1,0 0 1,
  7106. 0 0 1,0 0 1] }
  7107. }
  7108. }
  7109. DEF SHAPE_349 Shape {
  7110. appearance USE APP_2
  7111. geometry DEF FACE_349 IndexedFaceSet {
  7112. coord DEF COORD_349 Coordinate { point [
  7113. -0.45620315 -1.019685 0.3267563,-0.45620315 -1.0787402 0.38581142,
  7114. -0.38927402 -1.0787402 0.38581142,-0.31053386 -1.019685 0.3267563] }
  7115. coordIndex [
  7116. 2,0,1,-1,2,3,0,-1]
  7117. normalPerVertex TRUE
  7118. normal DEF NORM_349 Normal { vector [
  7119. 0 0.70710678 0.70710678,0 0.70710678 0.70710678,
  7120. 0 0.70710678 0.70710678,0 0.70710678 0.70710678] }
  7121. }
  7122. }
  7123. DEF SHAPE_350 Shape {
  7124. appearance USE APP_1
  7125. geometry DEF FACE_350 IndexedFaceSet {
  7126. coord DEF COORD_350 Coordinate { point [
  7127. -0.28691181 -0.35826772 0.25589016,-0.2790378 -0.36614173 0.25589016,
  7128. -0.2854655 -0.35840489 0.2545016,-0.28516687 -0.35846889 0.25425273,
  7129. -0.28469422 -0.3585968 0.25388707,-0.28389557 -0.35889153 0.25335259,
  7130. -0.28378569 -0.3589403 0.25328776,-0.28272518 -0.35952476 0.25278283,
  7131. -0.28261106 -0.35960107 0.25274273,-0.28198607 -0.36007289 0.25258027,
  7132. -0.28177918 -0.36025126 0.25255001,-0.2814005 -0.3606108 0.25252972,
  7133. -0.28101342 -0.36102981 0.25256359,-0.280869 -0.36120177 0.25259279,
  7134. -0.28040356 -0.36182839 0.25276375,-0.28036618 -0.3618844 0.25278351,
  7135. -0.27985669 -0.36276714 0.2531794,-0.27969412 -0.36311354 0.25337439,
  7136. -0.27948093 -0.36364797 0.25371511,-0.27939113 -0.36391374 0.25390177,
  7137. -0.27918817 -0.36468892 0.2545087,-0.27917039 -0.36477782 0.25458414,
  7138. -0.27906952 -0.36547676 0.25521849,-0.28447861 -0.3586531 0.25589016,
  7139. -0.28228358 -0.35977152 0.25589016,-0.2805416 -0.3615135 0.25589016,
  7140. -0.27942318 -0.36370853 0.25589016] }
  7141. coordIndex [
  7142. 22,26,1,-1,21,25,26,-1,21,26,22,-1,20,25,21,-1,19,24,25,-1,19,25,20,-1,2,0,23,-1,2,23,24,-1,
  7143. 3,24,19,-1,3,2,24,-1,4,18,17,-1,4,19,18,-1,4,3,19,-1,5,17,16,-1,5,4,17,-1,6,16,15,-1,
  7144. 6,5,16,-1,9,11,10,-1,9,12,11,-1,8,13,12,-1,8,12,9,-1,7,14,13,-1,7,15,14,-1,7,6,15,-1,
  7145. 7,13,8,-1]
  7146. normalPerVertex TRUE
  7147. normal DEF NORM_350 Normal { vector [
  7148. 0 0 1,0 0 1,
  7149. 0 0 1,0.61811603 0.71672378 -0.32286156,
  7150. 0 0 1,0 0 1,
  7151. 0 0 1,0 0 1,
  7152. 0 0 1,0 0 1,
  7153. 0 0 1,0 0 1,
  7154. 0 0 1,0 0 1,
  7155. 0 0 1,0 0 1,
  7156. 0 0 1,0 0 1,
  7157. 0 0 1,0.69622969 0.66656287 -0.26637972,
  7158. 0 0 1,0 0 1,
  7159. 0 0 1,0 0 1,
  7160. 0.57463036 0.70527527 -0.41519482,0 0 1,
  7161. 0 0 1] }
  7162. }
  7163. }
  7164. DEF SHAPE_351 Shape {
  7165. appearance USE APP_1
  7166. geometry DEF FACE_351 IndexedFaceSet {
  7167. coord DEF COORD_351 Coordinate { point [
  7168. 0.17487396 -0.9015748 0.093955144,0.17487396 -0.83070866 0.093955144,
  7169. 0.25758722 -0.9015748 0.086718671,0.25758722 -0.83070866 0.086718671] }
  7170. coordIndex [
  7171. 3,1,0,-1,3,0,2,-1]
  7172. normalPerVertex TRUE
  7173. normal DEF NORM_351 Normal { vector [
  7174. 0.087155743 0 0.9961947,0.087155743 0 0.9961947,
  7175. 0.087155743 0 0.9961947,0.087155743 0 0.9961947] }
  7176. }
  7177. }
  7178. DEF SHAPE_352 Shape {
  7179. appearance USE APP_1
  7180. geometry DEF FACE_352 IndexedFaceSet {
  7181. coord DEF COORD_352 Coordinate { point [
  7182. -0.45620315 -0.83661417 0.031480709,-0.45620315 -0.89566929 0.031480709,
  7183. -0.58612441 -0.83661417 0.031480709,-0.58612441 -0.89566929 0.031480709] }
  7184. coordIndex [
  7185. 2,1,0,-1,2,3,1,-1]
  7186. normalPerVertex TRUE
  7187. normal DEF NORM_352 Normal { vector [
  7188. 0 0 1,0 0 1,
  7189. 0 0 1,0 0 1] }
  7190. }
  7191. }
  7192. DEF SHAPE_353 Shape {
  7193. appearance USE APP_1
  7194. geometry DEF FACE_353 IndexedFaceSet {
  7195. coord DEF COORD_353 Coordinate { point [
  7196. -0.25935276 -0.58661417 0.086598819,-0.27116378 -0.58661417 0.086598819,
  7197. -0.27579813 -0.58661417 0.091233167,-0.26508812 -0.58661417 0.08712542,
  7198. -0.2706317 -0.58661417 0.088687616] }
  7199. coordIndex [
  7200. 4,2,1,-1,3,4,1,-1,1,0,3,-1]
  7201. normalPerVertex TRUE
  7202. normal DEF NORM_353 Normal { vector [
  7203. 0 0 1,0 -1 0,
  7204. 0 0 1,0 -1 0,
  7205. 0 -1 0] }
  7206. }
  7207. }
  7208. DEF SHAPE_354 Shape {
  7209. appearance USE APP_1
  7210. geometry DEF FACE_354 IndexedFaceSet {
  7211. coord DEF COORD_354 Coordinate { point [
  7212. -0.27116378 -0.56102362 0.24560831,-0.27116378 -0.54133858 0.24560831,
  7213. -0.27116378 -0.54133858 0.24858147,-0.27116378 -0.56102362 0.24858147] }
  7214. coordIndex [
  7215. 1,2,3,-1,1,3,0,-1]
  7216. normalPerVertex TRUE
  7217. normal DEF NORM_354 Normal { vector [
  7218. 1 0 0,1 0 0,
  7219. 1 0 0,1 0 0] }
  7220. }
  7221. }
  7222. DEF SHAPE_355 Shape {
  7223. appearance USE APP_1
  7224. geometry DEF FACE_355 IndexedFaceSet {
  7225. coord DEF COORD_355 Coordinate { point [
  7226. 0.17487396 -0.67322835 0.093955144,0.16275197 -0.67322835 0.097564958,
  7227. 0.17068292 -0.67322835 0.094608521,0.16661768 -0.67322835 0.095819112,
  7228. 0.17487396 -0.74409449 0.093955144,0.16275197 -0.74409449 0.097564958,
  7229. 0.16661768 -0.74409449 0.095819112,0.17068292 -0.74409449 0.094608521] }
  7230. coordIndex [
  7231. 6,3,1,-1,6,1,5,-1,7,2,3,-1,7,3,6,-1,4,0,2,-1,4,2,7,-1]
  7232. normalPerVertex TRUE
  7233. normal DEF NORM_355 Normal { vector [
  7234. 0.15403809 0 0.98806491,0.41159492 0 0.9113669,
  7235. 0.19822682 0 0.98015618,0.32812999 0 0.94463258,
  7236. 0.15403809 0 0.98806491,0.41159492 0 0.9113669,
  7237. 0.37027843 0 0.92892082,0.24210418 0 0.97025026] }
  7238. }
  7239. }
  7240. DEF SHAPE_356 Shape {
  7241. appearance USE APP_1
  7242. geometry DEF FACE_356 IndexedFaceSet {
  7243. coord DEF COORD_356 Coordinate { point [
  7244. 0.45718268 -0.20669291 0.011795669,0.45718268 -0.20669291 0.031480709,
  7245. 0.58710394 -0.20669291 0.031480709,0.58710394 -0.20669291 -1.5354331e-05,
  7246. 0.45718268 -0.20669291 -1.5354331e-05,0.42046071 -0.20669291 0.011795669,
  7247. 0.44420811 -0.20669291 0.0013353205,0.43178994 -0.20669291 0.0053294226] }
  7248. coordIndex [
  7249. 0,2,3,-1,0,3,4,-1,6,0,4,-1,7,0,6,-1,1,2,0,-1,0,7,5,-1]
  7250. normalPerVertex TRUE
  7251. normal DEF NORM_356 Normal { vector [
  7252. 0 1 0,0 1 0,
  7253. 0 1 0,0 1 0,
  7254. 0 1 0,0 1 0,
  7255. 0 1 0,0 1 0] }
  7256. }
  7257. }
  7258. DEF SHAPE_357 Shape {
  7259. appearance USE APP_1
  7260. geometry DEF FACE_357 IndexedFaceSet {
  7261. coord DEF COORD_357 Coordinate { point [
  7262. -0.27983616 -0.88188976 0.24407913,-0.27983616 -0.8503937 0.24407913,
  7263. -0.27706929 -0.8503937 0.24456701,-0.27116378 -0.85629921 0.24560831,
  7264. -0.27554083 -0.85059493 0.24483652,-0.27411654 -0.85118489 0.24508766,
  7265. -0.27289346 -0.85212339 0.24530332,-0.27203401 -0.85321359 0.24545486,
  7266. -0.27149737 -0.85434249 0.24554949,-0.27124777 -0.85530674 0.2455935,
  7267. -0.27116378 -0.87598425 0.24560831,-0.27706929 -0.88188976 0.24456701,
  7268. -0.27554083 -0.88168854 0.24483652,-0.27411654 -0.88109858 0.24508766,
  7269. -0.27289346 -0.88016008 0.24530332,-0.27203401 -0.87906987 0.24545486,
  7270. -0.27149737 -0.87794097 0.24554949,-0.27124777 -0.87697673 0.2455935] }
  7271. coordIndex [
  7272. 10,13,12,-1,10,14,13,-1,10,15,14,-1,10,16,15,-1,10,17,16,-1,11,10,12,-1,0,10,11,-1,8,9,3,-1,
  7273. 7,8,3,-1,6,7,3,-1,5,6,3,-1,4,5,3,-1,2,4,3,-1,1,3,10,-1,1,10,0,-1,1,2,3,-1]
  7274. normalPerVertex TRUE
  7275. normal DEF NORM_357 Normal { vector [
  7276. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  7277. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  7278. 0 0 1,0 0 1,
  7279. 0 0 1,0 0 1,
  7280. 0 0 1,0 0 1,
  7281. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  7282. 0 0 1,0 0 1,
  7283. 0 0 1,0 0 1,
  7284. 0 0 1,0 0 1] }
  7285. }
  7286. }
  7287. DEF SHAPE_358 Shape {
  7288. appearance USE APP_1
  7289. geometry DEF FACE_358 IndexedFaceSet {
  7290. coord DEF COORD_358 Coordinate { point [
  7291. -0.28621447 -0.35826772 0.10164951,-0.29084882 -0.35826772 0.11809488,
  7292. -0.28876002 -0.35826772 0.10681593,-0.29032222 -0.35826772 0.11235951,
  7293. -0.28621447 -0.42913386 0.10164951,-0.29084882 -0.42913386 0.11809488,
  7294. -0.28876002 -0.42913386 0.10681593,-0.29032222 -0.42913386 0.11235951,
  7295. -0.29072651 -0.42913386 0.12086793,-0.29083522 -0.42913386 0.1190203,
  7296. -0.29079444 -0.42913386 0.11994491,-0.29072651 -0.35826772 0.12086793,
  7297. -0.29083522 -0.35826772 0.1190203,-0.29079444 -0.35826772 0.11994491] }
  7298. coordIndex [
  7299. 2,4,0,-1,2,6,4,-1,3,7,6,-1,3,6,2,-1,1,5,7,-1,1,7,3,-1,12,9,5,-1,12,5,1,-1,
  7300. 13,10,9,-1,13,9,12,-1,11,8,10,-1,11,10,13,-1]
  7301. normalPerVertex TRUE
  7302. normal DEF NORM_358 Normal { vector [
  7303. 0.89702743 0 0.44197487,0.99650176 0 0.083571759,
  7304. 0.92228881 0 0.38650143,0.97724962 0 0.21209241,
  7305. 0.89702743 0 0.44197487,0.99784017 0 0.065688572,
  7306. 0.94419862 0 0.32937663,0.9883908 0 0.15193298,
  7307. 0.99730263 0 -0.073399352,0.99941236 0 -0.034277459,
  7308. 0.99797373 0 -0.063627332,0.99730263 0 -0.073399352,
  7309. 0.99970018 0 -0.024485712,0.99854913 0 -0.053848269] }
  7310. }
  7311. }
  7312. DEF SHAPE_359 Shape {
  7313. appearance USE APP_1
  7314. geometry DEF FACE_359 IndexedFaceSet {
  7315. coord DEF COORD_359 Coordinate { point [
  7316. 0.28789134 -0.51574803 0.25589016,0.28046771 -0.51574803 0.24801614,
  7317. 0.28026195 -0.51814855 0.25034406,0.28001732 -0.52362205 0.25589016,
  7318. 0.2801564 -0.51953863 0.25170652,0.2800798 -0.52091504 0.2530852,
  7319. 0.28003311 -0.52227659 0.25447982,0.28644503 -0.51588521 0.2545016,
  7320. 0.28614639 -0.5159492 0.25425273,0.28567375 -0.51607711 0.25388707,
  7321. 0.2848751 -0.51637185 0.25335259,0.28476521 -0.51642061 0.25328776,
  7322. 0.28370471 -0.51700507 0.25278283,0.28359059 -0.51708139 0.25274273,
  7323. 0.28296559 -0.51755321 0.25258027,0.28275871 -0.51773157 0.25255001,
  7324. 0.28238003 -0.51809111 0.25252972,0.28199295 -0.51851013 0.25256359,
  7325. 0.28184853 -0.51868208 0.25259279,0.28138309 -0.51930871 0.25276375,
  7326. 0.28134571 -0.51936471 0.25278351,0.28083621 -0.52024746 0.2531794,
  7327. 0.28067365 -0.52059385 0.25337439,0.28046046 -0.52112828 0.25371511,
  7328. 0.28037066 -0.52139406 0.25390177,0.28016769 -0.52216924 0.2545087,
  7329. 0.28014991 -0.52225814 0.25458414,0.28004905 -0.52295707 0.25521849] }
  7330. coordIndex [
  7331. 6,25,24,-1,6,26,25,-1,6,24,5,-1,27,26,6,-1,0,1,7,-1,6,3,27,-1,1,8,7,-1,1,9,8,-1,
  7332. 1,10,9,-1,1,11,10,-1,1,12,11,-1,1,13,12,-1,1,14,13,-1,2,15,14,-1,2,16,15,-1,2,17,16,-1,
  7333. 2,18,17,-1,2,14,1,-1,4,19,18,-1,4,20,19,-1,4,21,20,-1,4,18,2,-1,5,22,21,-1,5,23,22,-1,
  7334. 5,24,23,-1,5,21,4,-1]
  7335. normalPerVertex TRUE
  7336. normal DEF NORM_359 Normal { vector [
  7337. 0 0 1,-0.58834994 0.58834994 0.55469695,
  7338. -0.58834994 0.58834994 0.55469695,0 0 1,
  7339. 0 0 1,0 0 1,
  7340. 0 0 1,0 0 1,
  7341. 0 0 1,0 0 1,
  7342. 0 0 1,0 0 1,
  7343. 0 0 1,0 0 1,
  7344. -0.58834994 0.58834994 0.55469695,0 0 1,
  7345. 0 0 1,0 0 1,
  7346. 0 0 1,0 0 1,
  7347. 0 0 1,0 0 1,
  7348. 0 0 1,0 0 1,
  7349. 0 0 1,0 0 1,
  7350. 0 0 1,0 0 1] }
  7351. }
  7352. }
  7353. DEF SHAPE_360 Shape {
  7354. appearance USE APP_1
  7355. geometry DEF FACE_360 IndexedFaceSet {
  7356. coord DEF COORD_360 Coordinate { point [
  7357. -0.27948818 -0.51574803 0.24801614,-0.29072651 -0.51574803 0.12086793,
  7358. -0.27928242 -0.51814855 0.25034406,-0.27928242 -0.53543307 0.25034406,
  7359. -0.27983616 -0.53543307 0.24407913,-0.27983616 -0.56692913 0.24407913,
  7360. -0.27928242 -0.56692913 0.25034406,-0.27928242 -0.58421365 0.25034406,
  7361. -0.27948818 -0.58661417 0.24801614,-0.29072651 -0.58661417 0.12086793] }
  7362. coordIndex [
  7363. 4,1,0,-1,4,0,2,-1,3,4,2,-1,5,9,1,-1,5,1,4,-1,7,5,6,-1,8,9,5,-1,8,5,7,-1]
  7364. normalPerVertex TRUE
  7365. normal DEF NORM_360 Normal { vector [
  7366. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  7367. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  7368. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  7369. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  7370. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352] }
  7371. }
  7372. }
  7373. DEF SHAPE_361 Shape {
  7374. appearance USE APP_1
  7375. geometry DEF FACE_361 IndexedFaceSet {
  7376. coord DEF COORD_361 Coordinate { point [
  7377. -0.45620315 -0.20669291 -1.5354331e-05,-0.45620315 -0.26574803 -1.5354331e-05,
  7378. -0.41948118 -0.20669291 0.011795669,-0.44322858 -0.20669291 0.0013353205,
  7379. -0.43081041 -0.20669291 0.0053294226,-0.41948118 -0.26574803 0.011795669,
  7380. -0.44322858 -0.26574803 0.0013353205,-0.43081041 -0.26574803 0.0053294226] }
  7381. coordIndex [
  7382. 6,1,0,-1,6,0,3,-1,7,3,4,-1,7,6,3,-1,5,4,2,-1,5,7,4,-1]
  7383. normalPerVertex TRUE
  7384. normal DEF NORM_361 Normal { vector [
  7385. 0.10354217 0 -0.99462506,0.10354217 0 -0.99462506,
  7386. 0.4956998 0 -0.86849393,0.23978348 0 -0.97082639,
  7387. 0.4346044 0 -0.90062146,0.4956998 0 -0.86849393,
  7388. 0.17191128 0 -0.98511244,0.37113003 0 -0.92858091] }
  7389. }
  7390. }
  7391. DEF SHAPE_362 Shape {
  7392. appearance USE APP_1
  7393. geometry DEF FACE_362 IndexedFaceSet {
  7394. coord DEF COORD_362 Coordinate { point [
  7395. -0.15305354 -0.74409449 0.27843806,-0.15305354 -0.73228346 0.26106557,
  7396. -0.15808725 -0.74409449 0.28386762,-0.15871872 -0.73228346 0.26717625] }
  7397. coordIndex [
  7398. 3,0,2,-1,1,0,3,-1]
  7399. normalPerVertex TRUE
  7400. normal DEF NORM_362 Normal { vector [
  7401. -0.51854497 -0.70710678 -0.48074017,-0.51854497 -0.70710678 -0.48074017,
  7402. -0.51854497 -0.70710678 -0.48074017,-0.51854497 -0.70710678 -0.48074017] }
  7403. }
  7404. }
  7405. DEF SHAPE_363 Shape {
  7406. appearance USE APP_1
  7407. geometry DEF FACE_363 IndexedFaceSet {
  7408. coord DEF COORD_363 Coordinate { point [
  7409. -0.28621447 -0.2007874 0.10164951,-0.29084882 -0.2007874 0.10628386,
  7410. -0.29084882 -0.2007874 0.11809488,-0.28876002 -0.2007874 0.10681593,
  7411. -0.29032222 -0.2007874 0.11235951] }
  7412. coordIndex [
  7413. 3,0,1,-1,4,3,1,-1,2,4,1,-1]
  7414. normalPerVertex TRUE
  7415. normal DEF NORM_363 Normal { vector [
  7416. 0 0 1,0 1 0,
  7417. 0 0 1,0 1 0,
  7418. 0 1 0] }
  7419. }
  7420. }
  7421. DEF SHAPE_364 Shape {
  7422. appearance USE APP_1
  7423. geometry DEF FACE_364 IndexedFaceSet {
  7424. coord DEF COORD_364 Coordinate { point [
  7425. -0.28691181 0.58661417 0.25589016,-0.2790378 0.57874016 0.25589016,
  7426. -0.2854655 0.586477 0.2545016,-0.28516687 0.586413 0.25425273,
  7427. -0.28469422 0.58628509 0.25388707,-0.28389557 0.58599036 0.25335259,
  7428. -0.28378569 0.58594159 0.25328776,-0.28272518 0.58535713 0.25278283,
  7429. -0.28261106 0.58528082 0.25274273,-0.28198607 0.584809 0.25258027,
  7430. -0.28177918 0.58463063 0.25255001,-0.2814005 0.58427109 0.25252972,
  7431. -0.28101342 0.58385207 0.25256359,-0.280869 0.58368012 0.25259279,
  7432. -0.28040356 0.5830535 0.25276375,-0.28036618 0.58299749 0.25278351,
  7433. -0.27985669 0.58211475 0.2531794,-0.27969412 0.58176835 0.25337439,
  7434. -0.27948093 0.58123392 0.25371511,-0.27939113 0.58096815 0.25390177,
  7435. -0.27918817 0.58019297 0.2545087,-0.27917039 0.58010407 0.25458414,
  7436. -0.27906952 0.57940513 0.25521849,-0.28447861 0.58622879 0.25589016,
  7437. -0.28228358 0.58511037 0.25589016,-0.2805416 0.58336839 0.25589016,
  7438. -0.27942318 0.58117336 0.25589016] }
  7439. coordIndex [
  7440. 22,26,1,-1,21,25,26,-1,21,26,22,-1,20,25,21,-1,19,24,25,-1,19,25,20,-1,2,0,23,-1,2,23,24,-1,
  7441. 3,24,19,-1,3,2,24,-1,4,18,17,-1,4,19,18,-1,4,3,19,-1,5,17,16,-1,5,4,17,-1,6,16,15,-1,
  7442. 6,5,16,-1,9,11,10,-1,9,12,11,-1,8,13,12,-1,8,12,9,-1,7,14,13,-1,7,15,14,-1,7,6,15,-1,
  7443. 7,13,8,-1]
  7444. normalPerVertex TRUE
  7445. normal DEF NORM_364 Normal { vector [
  7446. 0 0 1,0 0 1,
  7447. 0 0 1,0.61811603 0.71672378 -0.32286156,
  7448. 0 0 1,0 0 1,
  7449. 0 0 1,0 0 1,
  7450. 0 0 1,0 0 1,
  7451. 0 0 1,0 0 1,
  7452. 0 0 1,0 0 1,
  7453. 0 0 1,0 0 1,
  7454. 0 0 1,0 0 1,
  7455. 0 0 1,0.69622969 0.66656287 -0.26637972,
  7456. 0 0 1,0 0 1,
  7457. 0 0 1,0 0 1,
  7458. 0.57463036 0.70527527 -0.41519482,0 0 1,
  7459. 0 0 1] }
  7460. }
  7461. }
  7462. DEF SHAPE_365 Shape {
  7463. appearance USE APP_1
  7464. geometry DEF FACE_365 IndexedFaceSet {
  7465. coord DEF COORD_365 Coordinate { point [
  7466. 0.28789134 -0.27165354 0.25589016,0.28001732 -0.26377953 0.25589016,
  7467. 0.28644503 -0.27151637 0.2545016,0.28614639 -0.27145237 0.25425273,
  7468. 0.28567375 -0.27132446 0.25388707,0.2848751 -0.27102973 0.25335259,
  7469. 0.28476521 -0.27098096 0.25328776,0.28370471 -0.2703965 0.25278283,
  7470. 0.28359059 -0.27032019 0.25274273,0.28296559 -0.26984837 0.25258027,
  7471. 0.28275871 -0.26967 0.25255001,0.28238003 -0.26931046 0.25252972,
  7472. 0.28199295 -0.26889145 0.25256359,0.28184853 -0.26871949 0.25259279,
  7473. 0.28138309 -0.26809287 0.25276375,0.28134571 -0.26803686 0.25278351,
  7474. 0.28083621 -0.26715412 0.2531794,0.28067365 -0.26680772 0.25337439,
  7475. 0.28046046 -0.26627329 0.25371511,0.28037066 -0.26600752 0.25390177,
  7476. 0.28016769 -0.26523234 0.2545087,0.28014991 -0.26514344 0.25458414,
  7477. 0.28004905 -0.2644445 0.25521849,0.28545813 -0.27126816 0.25589016,
  7478. 0.28326311 -0.27014974 0.25589016,0.28152113 -0.26840776 0.25589016,
  7479. 0.2804027 -0.26621273 0.25589016] }
  7480. coordIndex [
  7481. 22,26,1,-1,21,25,26,-1,21,26,22,-1,20,25,21,-1,19,24,25,-1,19,25,20,-1,2,0,23,-1,2,23,24,-1,
  7482. 3,24,19,-1,3,2,24,-1,4,18,17,-1,4,19,18,-1,4,3,19,-1,5,17,16,-1,5,4,17,-1,6,16,15,-1,
  7483. 6,5,16,-1,9,11,10,-1,9,12,11,-1,8,13,12,-1,8,12,9,-1,7,14,13,-1,7,15,14,-1,7,6,15,-1,
  7484. 7,13,8,-1]
  7485. normalPerVertex TRUE
  7486. normal DEF NORM_365 Normal { vector [
  7487. 0 0 1,0 0 1,
  7488. 0 0 1,-0.61811603 -0.71672378 -0.32286156,
  7489. 0 0 1,0 0 1,
  7490. 0 0 1,0 0 1,
  7491. 0 0 1,0 0 1,
  7492. 0 0 1,0 0 1,
  7493. 0 0 1,0 0 1,
  7494. 0 0 1,0 0 1,
  7495. 0 0 1,0 0 1,
  7496. 0 0 1,-0.69622969 -0.66656287 -0.26637972,
  7497. 0 0 1,0 0 1,
  7498. 0 0 1,0 0 1,
  7499. -0.57463036 -0.70527527 -0.41519482,0 0 1,
  7500. 0 0 1] }
  7501. }
  7502. }
  7503. DEF SHAPE_366 Shape {
  7504. appearance USE APP_1
  7505. geometry DEF FACE_366 IndexedFaceSet {
  7506. coord DEF COORD_366 Coordinate { point [
  7507. -0.27643837 -0.88185596 0.26826651,-0.27643837 -0.8504275 0.26826651,
  7508. -0.27116378 -0.87598425 0.24858147,-0.27518048 -0.88157956 0.26590608,
  7509. -0.27409402 -0.88108551 0.26348587,-0.27371315 -0.88084341 0.26251837,
  7510. -0.27318507 -0.88043261 0.26103423,-0.272451 -0.87966481 0.25856643,
  7511. -0.27198667 -0.8789914 0.25658886,-0.27148312 -0.87789992 0.25358578,
  7512. -0.27136864 -0.87752629 0.25259271,-0.27116378 -0.85629921 0.24858147,
  7513. -0.27518048 -0.8507039 0.26590608,-0.27409402 -0.85119796 0.26348587,
  7514. -0.27371315 -0.85144005 0.26251837,-0.27318507 -0.85185085 0.26103423,
  7515. -0.272451 -0.85261866 0.25856643,-0.27198667 -0.85329206 0.25658886,
  7516. -0.27148312 -0.85438355 0.25358578,-0.27136864 -0.85475717 0.25259271] }
  7517. coordIndex [
  7518. 12,1,0,-1,12,0,3,-1,13,3,4,-1,13,12,3,-1,14,4,5,-1,14,13,4,-1,15,5,6,-1,15,14,5,-1,
  7519. 16,6,7,-1,16,15,6,-1,17,7,8,-1,17,16,7,-1,18,8,9,-1,18,17,8,-1,19,9,10,-1,19,18,9,-1,
  7520. 11,10,2,-1,11,19,10,-1]
  7521. normalPerVertex TRUE
  7522. normal DEF NORM_366 Normal { vector [
  7523. 0.88250983 0 0.47029394,0.88250983 0 0.47029394,
  7524. 0.99869844 0 0.051004187,0.90266586 0 0.43034213,
  7525. 0.92050365 0 0.39073396,0.93931586 0 0.34305352,
  7526. 0.95482383 0 0.29717242,0.96799911 0 0.25095362,
  7527. 0.98334058 0 0.18177269,0.98936453 0 0.14545727,
  7528. 0.99828758 0 0.058497153,0.99869844 0 0.051004187,
  7529. 0.89277597 0 0.4505009,0.91537038 0 0.4026128,
  7530. 0.9356165 0 0.35301809,0.94976213 0 0.31297267,
  7531. 0.96299144 0 0.26953199,0.97938462 0 0.20200435,
  7532. 0.9873592 0 0.15849864,0.99737726 0 0.072378119] }
  7533. }
  7534. }
  7535. DEF SHAPE_367 Shape {
  7536. appearance USE APP_1
  7537. geometry DEF FACE_367 IndexedFaceSet {
  7538. coord DEF COORD_367 Coordinate { point [
  7539. -0.27706929 -0.69291339 0.24456701,-0.27706929 -0.69291339 0.2693593,
  7540. -0.27983616 -0.69291339 0.24407913,-0.27928242 -0.69291339 0.25034406,
  7541. -0.28747714 -0.69291339 0.28738622,-0.27945939 -0.69291339 0.26316589,
  7542. -0.28222922 -0.69291339 0.27568622] }
  7543. coordIndex [
  7544. 3,0,2,-1,1,3,5,-1,1,0,3,-1,6,1,5,-1,4,1,6,-1]
  7545. normalPerVertex TRUE
  7546. normal DEF NORM_367 Normal { vector [
  7547. 0 1 0,0 1 0,
  7548. 0 1 0,0 1 0,
  7549. 0 1 0,0 1 0,
  7550. 0 1 0] }
  7551. }
  7552. }
  7553. DEF SHAPE_368 Shape {
  7554. appearance USE APP_1
  7555. geometry DEF FACE_368 IndexedFaceSet {
  7556. coord DEF COORD_368 Coordinate { point [
  7557. 0.2774179 -0.53546687 0.26826651,0.2774179 -0.56689533 0.26826651,
  7558. 0.27804882 -0.56692913 0.2693593,0.28845667 -0.56692913 0.28738622,
  7559. 0.28845667 -0.53543307 0.28738622,0.27804882 -0.53543307 0.2693593] }
  7560. coordIndex [
  7561. 2,3,4,-1,2,4,5,-1,1,5,0,-1,1,2,5,-1]
  7562. normalPerVertex TRUE
  7563. normal DEF NORM_368 Normal { vector [
  7564. -0.8660254 0 0.5,-0.8660254 0 0.5,
  7565. -0.8660254 0 0.5,-0.8660254 0 0.5,
  7566. -0.8660254 0 0.5,-0.8660254 0 0.5] }
  7567. }
  7568. }
  7569. DEF SHAPE_369 Shape {
  7570. appearance USE APP_1
  7571. geometry DEF FACE_369 IndexedFaceSet {
  7572. coord DEF COORD_369 Coordinate { point [
  7573. -0.29084882 -0.74409449 0.11809488,-0.29072651 -0.74409449 0.12086793,
  7574. -0.29083522 -0.74409449 0.1190203,-0.29079444 -0.74409449 0.11994491,
  7575. -0.29072651 -0.67322835 0.12086793,-0.29084882 -0.67322835 0.11809488,
  7576. -0.29083522 -0.67322835 0.1190203,-0.29079444 -0.67322835 0.11994491,
  7577. -0.28621447 -0.67322835 0.10164951,-0.28876002 -0.67322835 0.10681593,
  7578. -0.29032222 -0.67322835 0.11235951,-0.28621447 -0.74409449 0.10164951,
  7579. -0.28876002 -0.74409449 0.10681593,-0.29032222 -0.74409449 0.11235951] }
  7580. coordIndex [
  7581. 9,11,8,-1,9,12,11,-1,10,13,12,-1,10,12,9,-1,5,0,13,-1,5,13,10,-1,6,2,0,-1,6,0,5,-1,
  7582. 7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  7583. normalPerVertex TRUE
  7584. normal DEF NORM_369 Normal { vector [
  7585. 0.99784017 0 0.065688572,0.99730263 0 -0.073399352,
  7586. 0.99941236 0 -0.034277459,0.99797373 0 -0.063627332,
  7587. 0.99730263 0 -0.073399352,0.99650176 0 0.083571759,
  7588. 0.99970018 0 -0.024485712,0.99854913 0 -0.053848269,
  7589. 0.89702743 0 0.44197487,0.92228881 0 0.38650143,
  7590. 0.97724962 0 0.21209241,0.89702743 0 0.44197487,
  7591. 0.94419862 0 0.32937663,0.9883908 0 0.15193298] }
  7592. }
  7593. }
  7594. DEF SHAPE_370 Shape {
  7595. appearance USE APP_1
  7596. geometry DEF FACE_370 IndexedFaceSet {
  7597. coord DEF COORD_370 Coordinate { point [
  7598. -0.15305354 -0.83070866 0.27843806,-0.15305354 -0.84251969 0.26106557,
  7599. -0.15871872 -0.84251969 0.26717625,-0.15808725 -0.83070866 0.28386762] }
  7600. coordIndex [
  7601. 2,3,0,-1,1,2,0,-1]
  7602. normalPerVertex TRUE
  7603. normal DEF NORM_370 Normal { vector [
  7604. -0.51854497 0.70710678 -0.48074017,-0.51854497 0.70710678 -0.48074017,
  7605. -0.51854497 0.70710678 -0.48074017,-0.51854497 0.70710678 -0.48074017] }
  7606. }
  7607. }
  7608. DEF SHAPE_371 Shape {
  7609. appearance USE APP_1
  7610. geometry DEF FACE_371 IndexedFaceSet {
  7611. coord DEF COORD_371 Coordinate { point [
  7612. 0.17371811 -0.74409449 0.086598819,0.26033228 -0.74409449 0.086598819,
  7613. 0.25758722 -0.74409449 0.086718671,0.25850095 -0.74409449 0.086652105,
  7614. 0.25941623 -0.74409449 0.086612143,0.17487396 -0.74409449 0.093955144,
  7615. 0.16275197 -0.74409449 0.097564958,0.16661768 -0.74409449 0.095819112,
  7616. 0.17068292 -0.74409449 0.094608521] }
  7617. coordIndex [
  7618. 5,0,2,-1,8,0,5,-1,7,0,8,-1,6,0,7,-1,1,4,0,-1,4,3,0,-1,3,2,0,-1]
  7619. normalPerVertex TRUE
  7620. normal DEF NORM_371 Normal { vector [
  7621. 0 -1 0,0 0 1,
  7622. 0 -1 0,0 0 1,
  7623. 0 0 1,0 -1 0,
  7624. 0 -1 0,0 -1 0,
  7625. 0 -1 0] }
  7626. }
  7627. }
  7628. DEF SHAPE_372 Shape {
  7629. appearance USE APP_1
  7630. geometry DEF FACE_372 IndexedFaceSet {
  7631. coord DEF COORD_372 Coordinate { point [
  7632. -0.29084882 0.36614173 0.29261212,-0.2790378 0.36614173 0.25589016,
  7633. -0.28438257 0.36614173 0.28128289,-0.28038847 0.36614173 0.26886473,
  7634. -0.29084882 0.35826772 0.27634745,-0.29084882 0.35852941 0.28127666,
  7635. -0.29084882 0.35876585 0.28290754,-0.29084882 0.35891818 0.28370697,
  7636. -0.29084882 0.35955255 0.28609426,-0.29084882 0.36009473 0.28751128,
  7637. -0.29084882 0.36050516 0.28836816,-0.29084882 0.36129137 0.28966506,
  7638. -0.29084882 0.36187843 0.2904168,-0.29084882 0.36250166 0.29106038,
  7639. -0.29084882 0.36330405 0.29169691,-0.29084882 0.36361444 0.29189283,
  7640. -0.29084882 0.36404424 0.29212202,-0.29084882 0.36453573 0.29232754,
  7641. -0.29084882 0.36455443 0.29233421,-0.29084882 0.36504861 0.29248118,
  7642. -0.29084882 0.36533814 0.29254148,-0.28691181 0.35826772 0.25589016,
  7643. -0.28867337 0.35826772 0.26971347,-0.28735397 0.35826772 0.26285771,
  7644. -0.27942318 0.36370853 0.25589016,-0.2805416 0.3615135 0.25589016,
  7645. -0.28228358 0.35977152 0.25589016,-0.28447861 0.3586531 0.25589016,
  7646. -0.28936174 0.3586531 0.27908965,-0.28764347 0.35955255 0.27984652,
  7647. -0.28921942 0.36129138 0.28705584,-0.28631792 0.3586531 0.27032371,
  7648. -0.28823585 0.36330385 0.28763629,-0.28591203 0.36129138 0.28060919,
  7649. -0.28450035 0.35955255 0.27079459,-0.28494029 0.3586531 0.26316529,
  7650. -0.28781551 0.36533817 0.28788435,-0.28486686 0.36330385 0.28106957,
  7651. -0.28307777 0.35955255 0.26340264,-0.28266885 0.36129138 0.27126909,
  7652. -0.28442019 0.36533817 0.28126632,-0.28156327 0.36330385 0.27155551,
  7653. -0.28120098 0.36129138 0.26364181,-0.2810908 0.36533817 0.27167792,
  7654. -0.28006806 0.36330385 0.26378618] }
  7655. coordIndex [
  7656. 31,28,4,-1,32,13,12,-1,32,14,13,-1,32,15,14,-1,32,16,15,-1,32,12,30,-1,33,9,29,-1,33,30,9,-1,
  7657. 34,28,31,-1,34,29,28,-1,35,22,23,-1,35,23,21,-1,35,21,27,-1,35,31,22,-1,36,2,0,-1,36,17,16,-1,
  7658. 36,18,17,-1,36,19,18,-1,36,20,19,-1,36,0,20,-1,36,16,32,-1,37,30,33,-1,37,32,30,-1,38,27,26,-1,
  7659. 38,35,27,-1,38,31,35,-1,38,34,31,-1,39,29,34,-1,39,33,29,-1,40,2,36,-1,40,32,37,-1,40,36,32,-1,
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  7661. 43,37,41,-1,43,40,37,-1,44,43,41,-1,44,1,3,-1,44,24,1,-1,44,25,24,-1,44,42,25,-1,44,3,43,-1,
  7662. 44,41,39,-1,44,39,42,-1,28,5,4,-1,28,6,5,-1,29,7,6,-1,29,8,7,-1,29,9,8,-1,29,6,28,-1,
  7663. 30,10,9,-1,30,11,10,-1,30,12,11,-1,31,4,22,-1]
  7664. normalPerVertex TRUE
  7665. normal DEF NORM_372 Normal { vector [
  7666. 0 0 1,0.99049743 -0.1015602 0.092738114,
  7667. 0.90710858 0.15786909 0.39016839,0.98663558 -0.047823394 0.15576636,
  7668. 0.15377962 -0.98674273 0.051871186,0 0 1,
  7669. 0 0 1,0 0 1,
  7670. 0 0 1,0.6044872 -0.73443947 0.30853508,
  7671. 0 0 1,0 0 1,
  7672. 0 0 1,0 0 1,
  7673. 0 0 1,0 0 1,
  7674. 0.82152659 -0.23646827 0.51882253,0 0 1,
  7675. 0 0 1,0 0 1,
  7676. 0 0 1,0.15642676 -0.98763967 0.0099268709,
  7677. 0.15228797 -0.98768261 0.035936411,0.15517953 -0.98768834 0.019775082,
  7678. 0.94924335 -0.30842786 0.061719649,0.82908517 -0.55688598 0.049957837,
  7679. 0.61986062 -0.78379782 0.037865276,0.34770688 -0.93739829 0.019605156,
  7680. 0.3135354 -0.94263795 0.11458293,0.55788893 -0.7986197 0.22575765,
  7681. 0.72998462 -0.56070614 0.39080823,0.28061427 -0.95698146 0.073770663,
  7682. 0.82137633 -0.3431528 0.45561726,0.7284115 -0.61683261 0.29821839,
  7683. 0.55034546 -0.82174279 0.14784674,0.23972322 -0.97036053 0.030548785,
  7684. 0.86444538 -0.076973199 0.49679907,0.85959067 -0.36631296 0.3562565,
  7685. 0.52876371 -0.84616487 0.066437614,0.74670584 -0.63262588 0.20546262,
  7686. 0.89872399 -0.19502119 0.39276192,0.87919194 -0.40117013 0.25706822,
  7687. 0.7440206 -0.66124309 0.095869275,0.94747578 -0.16003402 0.27690928,
  7688. 0.94472762 -0.30570558 0.11846443] }
  7689. }
  7690. }
  7691. DEF SHAPE_373 Shape {
  7692. appearance USE APP_2
  7693. geometry DEF FACE_373 IndexedFaceSet {
  7694. coord DEF COORD_373 Coordinate { point [
  7695. 0.25245827 1.3188976 0.20077205,-0.25147874 1.3188976 0.20077205,
  7696. -0.25147874 1.3503937 0.20077205,-0.23966772 1.3503937 0.20077205,
  7697. -0.23966772 1.3818898 0.20077205,0.24064724 1.3818898 0.20077205,
  7698. 0.24064724 1.3503937 0.20077205,0.25245827 1.3503937 0.20077205] }
  7699. coordIndex [
  7700. 6,7,0,-1,3,0,1,-1,3,6,0,-1,2,3,1,-1,4,5,6,-1,4,6,3,-1]
  7701. normalPerVertex TRUE
  7702. normal DEF NORM_373 Normal { vector [
  7703. 0 0 -1,0 0 -1,
  7704. 0 0 -1,0 0 -1,
  7705. 0 0 -1,0 0 -1,
  7706. 0 0 -1,0 0 -1] }
  7707. }
  7708. }
  7709. DEF SHAPE_374 Shape {
  7710. appearance USE APP_1
  7711. geometry DEF FACE_374 IndexedFaceSet {
  7712. coord DEF COORD_374 Coordinate { point [
  7713. -0.28747714 -0.37795276 0.28738622,-0.28747714 -0.40944882 0.28738622,
  7714. -0.27928242 -0.37795276 0.25034406,-0.27945939 -0.37795276 0.26316589,
  7715. -0.28222922 -0.37795276 0.27568622,-0.27928242 -0.36066824 0.25034406,
  7716. -0.2790378 -0.36614173 0.25589016,-0.27917688 -0.36205832 0.25170652,
  7717. -0.27910028 -0.36343473 0.2530852,-0.27905359 -0.36479627 0.25447982,
  7718. -0.29084882 -0.36614173 0.29261212,-0.28438257 -0.36614173 0.28128289,
  7719. -0.28038847 -0.36614173 0.26886473,-0.29084882 -0.42125984 0.29261212,
  7720. -0.2790378 -0.42125984 0.25589016,-0.28438257 -0.42125984 0.28128289,
  7721. -0.28038847 -0.42125984 0.26886473,-0.27928242 -0.42673334 0.25034406,
  7722. -0.27917688 -0.42534326 0.25170652,-0.27910028 -0.42396685 0.2530852,
  7723. -0.27905359 -0.4226053 0.25447982,-0.27928242 -0.40944882 0.25034406,
  7724. -0.27945939 -0.40944882 0.26316589,-0.28222922 -0.40944882 0.27568622] }
  7725. coordIndex [
  7726. 2,5,7,-1,2,7,8,-1,2,8,9,-1,2,9,6,-1,3,6,12,-1,3,2,6,-1,18,17,21,-1,4,3,12,-1,
  7727. 19,18,21,-1,11,4,12,-1,20,19,21,-1,14,20,21,-1,22,14,21,-1,0,4,11,-1,10,0,11,-1,16,14,22,-1,
  7728. 23,16,22,-1,15,16,23,-1,1,15,23,-1,13,1,0,-1,13,0,10,-1,13,15,1,-1]
  7729. normalPerVertex TRUE
  7730. normal DEF NORM_374 Normal { vector [
  7731. 0.85978235 0.00027274292 0.51066058,0.87245632 -0.00045935733 0.48869188,
  7732. 0.99977792 -0.018396416 -0.010279913,0.99373249 -0.0085927701 0.11145363,
  7733. 0.95019984 -0.0086559726 0.311521,0.99701297 0 -0.077234317,
  7734. 0.99858221 -5.5562457e-05 0.053231267,0.99774092 -0.00086722873 -0.067173679,
  7735. 0.99884809 -0.003495828 -0.047856876,0.99951948 -0.007968641 -0.029955077,
  7736. 0.84926862 0.008871234 0.52788646,0.91420611 0.010081377 0.40512411,
  7737. 0.97780406 0.010026617 0.20928135,0.84675965 -0.0063625337 0.5319376,
  7738. 0.99858221 5.5562457e-05 0.053231267,0.91420611 -0.010081377 0.40512411,
  7739. 0.97780406 -0.010026617 0.20928135,0.99701297 0 -0.077234317,
  7740. 0.99774092 0.00086722873 -0.067173679,0.99884809 0.003495828 -0.047856876,
  7741. 0.99951948 0.007968641 -0.029955077,0.99977792 0.018396416 -0.010279913,
  7742. 0.99373249 0.0085927701 0.11145363,0.95019984 0.0086559726 0.311521] }
  7743. }
  7744. }
  7745. DEF SHAPE_375 Shape {
  7746. appearance USE APP_2
  7747. geometry DEF FACE_375 IndexedFaceSet {
  7748. coord DEF COORD_375 Coordinate { point [
  7749. -0.21210866 -1.1771654 0.10628386,-0.20395485 -1.1574803 0.086598819,
  7750. -0.27116378 -1.0902714 0.086598819,-0.29084882 -1.0984252 0.10628386] }
  7751. coordIndex [
  7752. 0,1,2,-1,0,2,3,-1]
  7753. normalPerVertex TRUE
  7754. normal DEF NORM_375 Normal { vector [
  7755. 0.5 0.5 0.70710678,0.5 0.5 0.70710678,
  7756. 0.5 0.5 0.70710678,0.5 0.5 0.70710678] }
  7757. }
  7758. }
  7759. DEF SHAPE_376 Shape {
  7760. appearance USE APP_1
  7761. geometry DEF FACE_376 IndexedFaceSet {
  7762. coord DEF COORD_376 Coordinate { point [
  7763. 0.45718268 -0.26574803 -1.5354331e-05,0.45718268 -0.20669291 -1.5354331e-05,
  7764. 0.42046071 -0.26574803 0.011795669,0.44420811 -0.26574803 0.0013353205,
  7765. 0.43178994 -0.26574803 0.0053294226,0.42046071 -0.20669291 0.011795669,
  7766. 0.44420811 -0.20669291 0.0013353205,0.43178994 -0.20669291 0.0053294226] }
  7767. coordIndex [
  7768. 6,1,0,-1,6,0,3,-1,7,3,4,-1,7,6,3,-1,5,4,2,-1,5,7,4,-1]
  7769. normalPerVertex TRUE
  7770. normal DEF NORM_376 Normal { vector [
  7771. -0.10354217 0 -0.99462506,-0.10354217 0 -0.99462506,
  7772. -0.4956998 0 -0.86849393,-0.23978348 0 -0.97082639,
  7773. -0.4346044 0 -0.90062146,-0.4956998 0 -0.86849393,
  7774. -0.17191128 0 -0.98511244,-0.37113003 0 -0.92858091] }
  7775. }
  7776. }
  7777. DEF SHAPE_377 Shape {
  7778. appearance USE APP_2
  7779. geometry DEF FACE_377 IndexedFaceSet {
  7780. coord DEF COORD_377 Coordinate { point [
  7781. -0.038880315 -0.99212598 0.098409843,-0.050691339 -1.003937 0.086598819,
  7782. -0.050691339 -1.1574803 0.086598819,-0.038880315 -1.1692913 0.098409843] }
  7783. coordIndex [
  7784. 2,0,1,-1,2,3,0,-1]
  7785. normalPerVertex TRUE
  7786. normal DEF NORM_377 Normal { vector [
  7787. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  7788. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678] }
  7789. }
  7790. }
  7791. DEF SHAPE_378 Shape {
  7792. appearance USE APP_1
  7793. geometry DEF FACE_378 IndexedFaceSet {
  7794. coord DEF COORD_378 Coordinate { point [
  7795. -0.16880157 -0.25984252 0.24407913,-0.15305354 -0.25984252 0.21680274,
  7796. -0.16690213 -0.25984252 0.23330685,-0.1614329 -0.25984252 0.22383385,
  7797. -0.1806126 -0.2480315 0.24407913,-0.15305354 -0.2480315 0.20373681,
  7798. -0.16426053 -0.2480315 0.21018325,-0.17306516 -0.2480315 0.21965064,
  7799. -0.17868274 -0.2480315 0.23129521,-0.15305354 -0.25693717 0.2134939,
  7800. -0.15305354 -0.25399445 0.2102179,-0.15305354 -0.25102368 0.20696727] }
  7801. coordIndex [
  7802. 3,9,1,-1,6,10,9,-1,6,11,10,-1,6,5,11,-1,6,9,3,-1,7,3,2,-1,7,6,3,-1,8,2,0,-1,
  7803. 8,7,2,-1,4,8,0,-1]
  7804. normalPerVertex TRUE
  7805. normal DEF NORM_378 Normal { vector [
  7806. -0.69814165 -0.70690752 -0.11349007,-0.48436263 -0.65740838 -0.5772409,
  7807. -0.65040119 -0.71191895 -0.26485789,-0.51608936 -0.71326295 -0.47424438,
  7808. -0.70311235 -0.70311235 -0.10614168,-0.3640554 -0.68330037 -0.63290147,
  7809. -0.44577628 -0.70664675 -0.5494851,-0.59442744 -0.70512374 -0.38659609,
  7810. -0.6831564 -0.70688324 -0.18333963,-0.41879808 -0.71232055 -0.56321186,
  7811. -0.36514114 -0.68989028 -0.62507867,-0.36397511 -0.6854337 -0.63063679] }
  7812. }
  7813. }
  7814. DEF SHAPE_379 Shape {
  7815. appearance USE APP_1
  7816. geometry DEF FACE_379 IndexedFaceSet {
  7817. coord DEF COORD_379 Coordinate { point [
  7818. 0.29182835 -0.20866142 0.29261212,0.28001732 -0.20866142 0.25589016,
  7819. 0.2853621 -0.20866142 0.28128289,0.281368 -0.20866142 0.26886473,
  7820. 0.29182835 -0.2007874 0.27634745,0.29182835 -0.2010491 0.28127666,
  7821. 0.29182835 -0.20128553 0.28290754,0.29182835 -0.20143787 0.28370697,
  7822. 0.29182835 -0.20207224 0.28609426,0.29182835 -0.20261441 0.28751128,
  7823. 0.29182835 -0.20302485 0.28836816,0.29182835 -0.20381106 0.28966506,
  7824. 0.29182835 -0.20439811 0.2904168,0.29182835 -0.20502135 0.29106038,
  7825. 0.29182835 -0.20582373 0.29169691,0.29182835 -0.20613413 0.29189283,
  7826. 0.29182835 -0.20656392 0.29212202,0.29182835 -0.20705542 0.29232754,
  7827. 0.29182835 -0.20707411 0.29233421,0.29182835 -0.2075683 0.29248118,
  7828. 0.29182835 -0.20785782 0.29254148,0.28789134 -0.2007874 0.25589016,
  7829. 0.28965289 -0.2007874 0.26971347,0.2883335 -0.2007874 0.26285771,
  7830. 0.28644503 -0.20092458 0.2545016,0.28614639 -0.20098857 0.25425273,
  7831. 0.28567375 -0.20111648 0.25388707,0.2848751 -0.20141122 0.25335259,
  7832. 0.28476521 -0.20145998 0.25328776,0.28370471 -0.20204444 0.25278283,
  7833. 0.28359059 -0.20212076 0.25274273,0.28296559 -0.20259258 0.25258027,
  7834. 0.28275871 -0.20277094 0.25255001,0.28238003 -0.20313048 0.25252972,
  7835. 0.28199295 -0.2035495 0.25256359,0.28184853 -0.20372145 0.25259279,
  7836. 0.28138309 -0.20434808 0.25276375,0.28134571 -0.20440408 0.25278351,
  7837. 0.28083621 -0.20528683 0.2531794,0.28067365 -0.20563322 0.25337439,
  7838. 0.28046046 -0.20616765 0.25371511,0.28037066 -0.20643343 0.25390177,
  7839. 0.28016769 -0.20720861 0.2545087,0.28014991 -0.20729751 0.25458414,
  7840. 0.28004905 -0.20799644 0.25521849,0.29050663 -0.20111646 0.27901681,
  7841. 0.28866216 -0.20204444 0.27982927,0.29038302 -0.2035495 0.28694721,
  7842. 0.28747238 -0.20111646 0.27027839,0.28941398 -0.20528681 0.28751908,
  7843. 0.28708716 -0.2035495 0.28052303,0.28552131 -0.20204444 0.27078386,
  7844. 0.28609906 -0.20111646 0.26314245,0.28886214 -0.20729752 0.28784475,
  7845. 0.28605743 -0.20528681 0.28097661,0.28385528 -0.2035495 0.27121548,
  7846. 0.28409975 -0.20204444 0.26339723,0.28563883 -0.20111646 0.25589016,
  7847. 0.28547102 -0.20729752 0.28123491,0.28276604 -0.20528681 0.27149768,
  7848. 0.28239252 -0.2035495 0.26361479,0.28362335 -0.20204444 0.25589016,
  7849. 0.28214575 -0.20729752 0.27165838,0.28127635 -0.20528681 0.26375703,
  7850. 0.28190232 -0.2035495 0.25589016,0.28064072 -0.20729752 0.26383803,
  7851. 0.28077712 -0.20528681 0.25589016,0.28013635 -0.20729752 0.25589016] }
  7852. coordIndex [
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  7857. 61,52,57,-1,61,57,28,-1,61,28,29,-1,61,29,30,-1,61,30,31,-1,61,31,32,-1,45,5,4,-1,45,6,5,-1,
  7858. 62,3,2,-1,62,58,54,-1,62,2,58,-1,62,54,59,-1,46,7,6,-1,46,8,7,-1,46,9,8,-1,63,59,55,-1,
  7859. 63,55,60,-1,64,56,61,-1,64,32,33,-1,64,33,34,-1,64,34,35,-1,64,35,36,-1,64,36,37,-1,46,6,45,-1,
  7860. 64,61,32,-1,64,60,56,-1,65,1,3,-1,47,10,9,-1,65,62,59,-1,47,11,10,-1,47,12,11,-1,65,3,62,-1,
  7861. 65,59,63,-1,66,64,37,-1,48,4,22,-1,66,37,38,-1,66,38,39,-1,66,39,40,-1,66,40,41,-1,66,63,60,-1,
  7862. 66,60,64,-1,67,41,42,-1,67,42,43,-1,67,43,44,-1,67,44,1,-1,48,45,4,-1,67,63,66,-1,67,65,63,-1,
  7863. 49,13,12,-1,67,66,41,-1,49,14,13,-1,67,1,65,-1,49,15,14,-1,49,12,47,-1,50,47,9,-1,50,9,46,-1,
  7864. 51,46,45,-1]
  7865. normalPerVertex TRUE
  7866. normal DEF NORM_379 Normal { vector [
  7867. -0.85785593 -0.11483068 0.50089631,-0.99473254 -0.054739583 0.08666457,
  7868. -0.91799822 -0.036951436 0.39485928,-0.978212 -0.048993833 0.20174459,
  7869. -0.14130243 0.98876959 0.048665332,0 0 1,
  7870. 0 0 1,0 0 1,
  7871. 0 0 1,-0.58895948 0.74964183 0.30193352,
  7872. 0 0 1,0 0 1,
  7873. 0 0 1,0 0 1,
  7874. 0 0 1,0 0 1,
  7875. 0 0 1,0 0 1,
  7876. 0 0 1,0 0 1,
  7877. 0 0 1,-0.1445329 0.9893637 0.01642292,
  7878. -0.14071934 0.98949227 0.033213158,-0.143789 0.98949227 0.015158206,
  7879. 0 0 1,0 0 1,
  7880. 0 0 1,0 0 1,
  7881. 0 0 1,0 0 1,
  7882. 0 0 1,0 0 1,
  7883. 0 0 1,0 0 1,
  7884. 0 0 1,0 0 1,
  7885. 0 0 1,0 0 1,
  7886. 0 0 1,0 0 1,
  7887. 0 0 1,0 0 1,
  7888. 0 0 1,0 0 1,
  7889. 0 0 1,-0.309883 0.94400382 0.11326654,
  7890. -0.53642239 0.81545656 0.21744337,-0.70822254 0.59502764 0.37995123,
  7891. -0.27769682 0.95792455 0.072560557,-0.80455592 0.39458281 0.44384026,
  7892. -0.70446336 0.64862206 0.28813328,-0.52329278 0.84029151 0.14168572,
  7893. -0.28234936 0.95874768 0.032889523,-0.86192018 0.12185342 0.49218427,
  7894. -0.83917663 0.41937919 0.3462711,-0.72178393 0.66299624 0.19865534,
  7895. -0.542937 0.83717056 0.066067202,-0.25429155 0.96698461 0.016630133,
  7896. -0.8912279 0.23689003 0.38677636,-0.8702215 0.43042625 0.2396827,
  7897. -0.74639316 0.65889064 0.093596886,-0.52006971 0.8537916 0.02382009,
  7898. -0.93974176 0.1940576 0.28147305,-0.89783449 0.4256567 0.11273687,
  7899. -0.72992581 0.68280353 0.031426987,-0.97600044 0.17385721 0.1311366,
  7900. -0.88712196 0.45963919 0.041790509,-0.96663521 0.25024566 0.054712718] }
  7901. }
  7902. }
  7903. DEF SHAPE_380 Shape {
  7904. appearance USE APP_1
  7905. geometry DEF FACE_380 IndexedFaceSet {
  7906. coord DEF COORD_380 Coordinate { point [
  7907. -0.15305354 -0.74409449 0.27843806,-0.15305354 -0.74409449 0.28853434,
  7908. -0.15808725 -0.74409449 0.28386762] }
  7909. coordIndex [
  7910. 2,0,1,-1]
  7911. normalPerVertex TRUE
  7912. normal DEF NORM_380 Normal { vector [
  7913. 0 -1 0,0 -1 0,
  7914. 0 -1 0] }
  7915. }
  7916. }
  7917. DEF SHAPE_381 Shape {
  7918. appearance USE APP_1
  7919. geometry DEF FACE_381 IndexedFaceSet {
  7920. coord DEF COORD_381 Coordinate { point [
  7921. -0.29084882 -0.9015748 0.11809488,-0.29072651 -0.9015748 0.12086793,
  7922. -0.29083522 -0.9015748 0.1190203,-0.29079444 -0.9015748 0.11994491,
  7923. -0.29072651 -0.83070866 0.12086793,-0.29084882 -0.83070866 0.11809488,
  7924. -0.29083522 -0.83070866 0.1190203,-0.29079444 -0.83070866 0.11994491,
  7925. -0.28621447 -0.83070866 0.10164951,-0.28876002 -0.83070866 0.10681593,
  7926. -0.29032222 -0.83070866 0.11235951,-0.28621447 -0.9015748 0.10164951,
  7927. -0.28876002 -0.9015748 0.10681593,-0.29032222 -0.9015748 0.11235951] }
  7928. coordIndex [
  7929. 9,11,8,-1,9,12,11,-1,10,13,12,-1,10,12,9,-1,5,0,13,-1,5,13,10,-1,6,2,0,-1,6,0,5,-1,
  7930. 7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  7931. normalPerVertex TRUE
  7932. normal DEF NORM_381 Normal { vector [
  7933. 0.99784017 0 0.065688572,0.99730263 0 -0.073399352,
  7934. 0.99941236 0 -0.034277459,0.99797373 0 -0.063627332,
  7935. 0.99730263 0 -0.073399352,0.99650176 0 0.083571759,
  7936. 0.99970018 0 -0.024485712,0.99854913 0 -0.053848269,
  7937. 0.89702743 0 0.44197487,0.92228881 0 0.38650143,
  7938. 0.97724962 0 0.21209241,0.89702743 0 0.44197487,
  7939. 0.94419862 0 0.32937663,0.9883908 0 0.15193298] }
  7940. }
  7941. }
  7942. DEF SHAPE_382 Shape {
  7943. appearance USE APP_1
  7944. geometry DEF FACE_382 IndexedFaceSet {
  7945. coord DEF COORD_382 Coordinate { point [
  7946. 0.287194 -0.42913386 0.10164951,0.29182835 -0.42913386 0.10628386,
  7947. 0.29182835 -0.42913386 0.11809488,0.28973955 -0.42913386 0.10681593,
  7948. 0.29130174 -0.42913386 0.11235951] }
  7949. coordIndex [
  7950. 3,0,1,-1,4,3,1,-1,2,4,1,-1]
  7951. normalPerVertex TRUE
  7952. normal DEF NORM_382 Normal { vector [
  7953. 0 0 1,0 -1 0,
  7954. 0 0 1,0 -1 0,
  7955. 0 -1 0] }
  7956. }
  7957. }
  7958. DEF SHAPE_383 Shape {
  7959. appearance USE APP_1
  7960. geometry DEF FACE_383 IndexedFaceSet {
  7961. coord DEF COORD_383 Coordinate { point [
  7962. -0.15305354 -0.73228346 0.26106557,-0.15305354 -0.73228346 0.21680274,
  7963. -0.15871872 -0.73228346 0.26717625,-0.16880157 -0.73228346 0.24407913,
  7964. -0.16417628 -0.73228346 0.26050971,-0.16762321 -0.73228346 0.25261373,
  7965. -0.16690213 -0.73228346 0.23330685,-0.1614329 -0.73228346 0.22383385] }
  7966. coordIndex [
  7967. 0,2,4,-1,0,4,5,-1,3,0,5,-1,6,0,3,-1,7,0,6,-1,1,0,7,-1]
  7968. normalPerVertex TRUE
  7969. normal DEF NORM_383 Normal { vector [
  7970. 0 -1 0,0 -1 0,
  7971. 0 -1 0,0 -1 0,
  7972. 0 -1 0,0 -1 0,
  7973. 0 -1 0,0 -1 0] }
  7974. }
  7975. }
  7976. DEF SHAPE_384 Shape {
  7977. appearance USE APP_1
  7978. geometry DEF FACE_384 IndexedFaceSet {
  7979. coord DEF COORD_384 Coordinate { point [
  7980. -0.27643837 -0.88185596 0.26826651,-0.27643837 -0.8504275 0.26826651,
  7981. -0.27706929 -0.8503937 0.2693593,-0.28747714 -0.8503937 0.28738622,
  7982. -0.28747714 -0.88188976 0.28738622,-0.27706929 -0.88188976 0.2693593] }
  7983. coordIndex [
  7984. 2,3,4,-1,2,4,5,-1,1,5,0,-1,1,2,5,-1]
  7985. normalPerVertex TRUE
  7986. normal DEF NORM_384 Normal { vector [
  7987. 0.8660254 0 0.5,0.8660254 0 0.5,
  7988. 0.8660254 0 0.5,0.8660254 0 0.5,
  7989. 0.8660254 0 0.5,0.8660254 0 0.5] }
  7990. }
  7991. }
  7992. DEF SHAPE_385 Shape {
  7993. appearance USE APP_1
  7994. geometry DEF FACE_385 IndexedFaceSet {
  7995. coord DEF COORD_385 Coordinate { point [
  7996. -0.15305354 -0.88976378 0.26106557,-0.15305354 -0.88976378 0.21680274,
  7997. -0.15871872 -0.88976378 0.26717625,-0.16880157 -0.88976378 0.24407913,
  7998. -0.16417628 -0.88976378 0.26050971,-0.16762321 -0.88976378 0.25261373,
  7999. -0.16690213 -0.88976378 0.23330685,-0.1614329 -0.88976378 0.22383385] }
  8000. coordIndex [
  8001. 0,2,4,-1,0,4,5,-1,3,0,5,-1,6,0,3,-1,7,0,6,-1,1,0,7,-1]
  8002. normalPerVertex TRUE
  8003. normal DEF NORM_385 Normal { vector [
  8004. 0 -1 0,0 -1 0,
  8005. 0 -1 0,0 -1 0,
  8006. 0 -1 0,0 -1 0,
  8007. 0 -1 0,0 -1 0] }
  8008. }
  8009. }
  8010. DEF SHAPE_386 Shape {
  8011. appearance USE APP_1
  8012. geometry DEF FACE_386 IndexedFaceSet {
  8013. coord DEF COORD_386 Coordinate { point [
  8014. -0.29084882 -0.73622047 0.29261212,-0.2790378 -0.73622047 0.25589016,
  8015. -0.28438257 -0.73622047 0.28128289,-0.28038847 -0.73622047 0.26886473,
  8016. -0.29084882 -0.74409449 0.27634745,-0.29084882 -0.74383279 0.28127666,
  8017. -0.29084882 -0.74359636 0.28290754,-0.29084882 -0.74344402 0.28370697,
  8018. -0.29084882 -0.74280965 0.28609426,-0.29084882 -0.74226748 0.28751128,
  8019. -0.29084882 -0.74185704 0.28836816,-0.29084882 -0.74107083 0.28966506,
  8020. -0.29084882 -0.74048378 0.2904168,-0.29084882 -0.73986054 0.29106038,
  8021. -0.29084882 -0.73905815 0.29169691,-0.29084882 -0.73874776 0.29189283,
  8022. -0.29084882 -0.73831797 0.29212202,-0.29084882 -0.73782647 0.29232754,
  8023. -0.29084882 -0.73780778 0.29233421,-0.29084882 -0.73731359 0.29248118,
  8024. -0.29084882 -0.73702407 0.29254148,-0.28691181 -0.74409449 0.25589016,
  8025. -0.28867337 -0.74409449 0.26971347,-0.28735397 -0.74409449 0.26285771,
  8026. -0.27942318 -0.73865368 0.25589016,-0.2805416 -0.7408487 0.25589016,
  8027. -0.28228358 -0.74259068 0.25589016,-0.28447861 -0.74370911 0.25589016,
  8028. -0.28936174 -0.74370911 0.27908965,-0.28764347 -0.74280965 0.27984652,
  8029. -0.28921942 -0.74107083 0.28705584,-0.28631792 -0.74370911 0.27032371,
  8030. -0.28823585 -0.73905836 0.28763629,-0.28591203 -0.74107083 0.28060919,
  8031. -0.28450035 -0.74280965 0.27079459,-0.28494029 -0.74370911 0.26316529,
  8032. -0.28781551 -0.73702404 0.28788435,-0.28486686 -0.73905836 0.28106957,
  8033. -0.28307777 -0.74280965 0.26340264,-0.28266885 -0.74107083 0.27126909,
  8034. -0.28442019 -0.73702404 0.28126632,-0.28156327 -0.73905836 0.27155551,
  8035. -0.28120098 -0.74107083 0.26364181,-0.2810908 -0.73702404 0.27167792,
  8036. -0.28006806 -0.73905836 0.26378618] }
  8037. coordIndex [
  8038. 31,28,4,-1,32,13,12,-1,32,14,13,-1,32,15,14,-1,32,16,15,-1,32,12,30,-1,33,9,29,-1,33,30,9,-1,
  8039. 34,28,31,-1,34,29,28,-1,35,22,23,-1,35,23,21,-1,35,21,27,-1,35,31,22,-1,36,2,0,-1,36,17,16,-1,
  8040. 36,18,17,-1,36,19,18,-1,36,20,19,-1,36,0,20,-1,36,16,32,-1,37,30,33,-1,37,32,30,-1,38,27,26,-1,
  8041. 38,35,27,-1,38,31,35,-1,38,34,31,-1,39,29,34,-1,39,33,29,-1,40,2,36,-1,40,32,37,-1,40,36,32,-1,
  8042. 41,37,33,-1,41,33,39,-1,42,26,25,-1,42,34,38,-1,42,38,26,-1,42,39,34,-1,43,3,2,-1,43,2,40,-1,
  8043. 43,37,41,-1,43,40,37,-1,44,43,41,-1,44,1,3,-1,44,24,1,-1,44,25,24,-1,44,42,25,-1,44,41,39,-1,
  8044. 44,3,43,-1,44,39,42,-1,28,5,4,-1,28,6,5,-1,29,7,6,-1,29,8,7,-1,29,9,8,-1,29,6,28,-1,
  8045. 30,10,9,-1,30,11,10,-1,30,12,11,-1,31,4,22,-1]
  8046. normalPerVertex TRUE
  8047. normal DEF NORM_386 Normal { vector [
  8048. 0 0 1,0.99049743 -0.1015602 0.092738114,
  8049. 0.90710858 0.15786909 0.39016839,0.98663558 -0.047823394 0.15576636,
  8050. 0.15377962 -0.98674273 0.051871186,0 0 1,
  8051. 0 0 1,0 0 1,
  8052. 0 0 1,0.6044872 -0.73443947 0.30853508,
  8053. 0 0 1,0 0 1,
  8054. 0 0 1,0 0 1,
  8055. 0 0 1,0 0 1,
  8056. 0.82152659 -0.23646827 0.51882253,0 0 1,
  8057. 0 0 1,0 0 1,
  8058. 0 0 1,0.15642676 -0.98763967 0.0099268709,
  8059. 0.15228797 -0.98768261 0.035936411,0.15517953 -0.98768834 0.019775082,
  8060. 0.94924335 -0.30842786 0.061719649,0.82908517 -0.55688598 0.049957837,
  8061. 0.61986062 -0.78379782 0.037865276,0.34770688 -0.93739829 0.019605156,
  8062. 0.3135354 -0.94263795 0.11458293,0.55788893 -0.7986197 0.22575765,
  8063. 0.72998462 -0.56070614 0.39080823,0.28061427 -0.95698146 0.073770662,
  8064. 0.82137633 -0.3431528 0.45561726,0.7284115 -0.61683261 0.29821839,
  8065. 0.55034546 -0.82174279 0.14784674,0.23972322 -0.97036053 0.030548785,
  8066. 0.86444538 -0.076973199 0.49679907,0.85959067 -0.36631296 0.3562565,
  8067. 0.52876371 -0.84616487 0.066437614,0.74670584 -0.63262588 0.20546262,
  8068. 0.89872399 -0.19502119 0.39276192,0.87919194 -0.40117013 0.25706822,
  8069. 0.7440206 -0.66124309 0.095869275,0.94747578 -0.16003402 0.27690928,
  8070. 0.94472762 -0.30570558 0.11846443] }
  8071. }
  8072. }
  8073. DEF SHAPE_387 Shape {
  8074. appearance USE APP_1
  8075. geometry DEF FACE_387 IndexedFaceSet {
  8076. coord DEF COORD_387 Coordinate { point [
  8077. 0.58710394 -0.83661417 -1.5354331e-05,0.58710394 -0.89566929 -1.5354331e-05,
  8078. 0.58710394 -0.83661417 0.031480709,0.58710394 -0.89566929 0.031480709] }
  8079. coordIndex [
  8080. 1,0,2,-1,1,2,3,-1]
  8081. normalPerVertex TRUE
  8082. normal DEF NORM_387 Normal { vector [
  8083. 1 0 0,1 0 0,
  8084. 1 0 0,1 0 0] }
  8085. }
  8086. }
  8087. DEF SHAPE_388 Shape {
  8088. appearance USE APP_1
  8089. geometry DEF FACE_388 IndexedFaceSet {
  8090. coord DEF COORD_388 Coordinate { point [
  8091. -0.25935276 -0.9015748 0.086598819,-0.25935276 -0.83070866 0.086598819,
  8092. -0.25660769 -0.83070866 0.086718671,-0.25752142 -0.83070866 0.086652105,
  8093. -0.2584367 -0.83070866 0.086612143,-0.25660769 -0.9015748 0.086718671,
  8094. -0.25752142 -0.9015748 0.086652105,-0.2584367 -0.9015748 0.086612143] }
  8095. coordIndex [
  8096. 3,5,2,-1,3,6,5,-1,4,7,6,-1,4,6,3,-1,1,0,7,-1,1,7,4,-1]
  8097. normalPerVertex TRUE
  8098. normal DEF NORM_388 Normal { vector [
  8099. -0.014543898 0 0.99989423,-0.014543898 0 0.99989423,
  8100. -0.072657971 0 0.99735692,-0.062984365 0 0.99801451,
  8101. -0.033930747 0 0.99942419,-0.072657971 0 0.99735692,
  8102. -0.053303927 0 0.99857834,-0.024238006 0 0.99970622] }
  8103. }
  8104. }
  8105. DEF SHAPE_389 Shape {
  8106. appearance USE APP_1
  8107. geometry DEF FACE_389 IndexedFaceSet {
  8108. coord DEF COORD_389 Coordinate { point [
  8109. -0.1806126 -0.22440945 0.24407913,-0.16674867 -0.22440945 0.27583766,
  8110. -0.17899234 -0.22440945 0.2558142,-0.17425282 -0.22440945 0.26667117,
  8111. -0.15305354 -0.22440945 0.20373681,-0.16426053 -0.22440945 0.21018325,
  8112. -0.17306516 -0.22440945 0.21965064,-0.17868274 -0.22440945 0.23129521,
  8113. -0.15305354 -0.2480315 0.20373681,-0.1806126 -0.2480315 0.24407913,
  8114. -0.16426053 -0.2480315 0.21018325,-0.17306516 -0.2480315 0.21965064,
  8115. -0.17868274 -0.2480315 0.23129521,-0.16674867 -0.2480315 0.27583766,
  8116. -0.17899234 -0.2480315 0.2558142,-0.17425282 -0.2480315 0.26667117] }
  8117. coordIndex [
  8118. 15,1,3,-1,15,13,1,-1,14,3,2,-1,14,15,3,-1,9,2,0,-1,9,14,2,-1,12,0,7,-1,12,9,0,-1,
  8119. 11,7,6,-1,11,12,7,-1,10,6,5,-1,10,11,6,-1,8,5,4,-1,8,10,5,-1]
  8120. normalPerVertex TRUE
  8121. normal DEF NORM_389 Normal { vector [
  8122. -0.99820278 0 -0.05992665,-0.77377966 0 0.63345484,
  8123. -0.9740269 0 0.22643232,-0.8762284 0 0.48189604,
  8124. -0.49861219 0 -0.86682518,-0.58229432 0 -0.81297806,
  8125. -0.796331 0 -0.60486109,-0.93939518 0 -0.34283625,
  8126. -0.49861219 0 -0.86682518,-0.99934716 0 0.036128185,
  8127. -0.66096426 0 -0.75041738,-0.8530278 0 -0.52186547,
  8128. -0.96906577 0 -0.24680263,-0.77377966 0 0.63345484,
  8129. -0.94911119 0 0.31494119,-0.82826132 0 0.56034202] }
  8130. }
  8131. }
  8132. DEF SHAPE_390 Shape {
  8133. appearance USE APP_1
  8134. geometry DEF FACE_390 IndexedFaceSet {
  8135. coord DEF COORD_390 Coordinate { point [
  8136. -0.15305354 -0.9015748 0.27843806,-0.15305354 -0.9015748 0.28853434,
  8137. -0.15808725 -0.9015748 0.28386762] }
  8138. coordIndex [
  8139. 2,0,1,-1]
  8140. normalPerVertex TRUE
  8141. normal DEF NORM_390 Normal { vector [
  8142. 0 -1 0,0 -1 0,
  8143. 0 -1 0] }
  8144. }
  8145. }
  8146. DEF SHAPE_391 Shape {
  8147. appearance USE APP_1
  8148. geometry DEF FACE_391 IndexedFaceSet {
  8149. coord DEF COORD_391 Coordinate { point [
  8150. 0.29182835 -0.2007874 0.27634745,0.28789134 -0.2007874 0.25589016,
  8151. 0.28965289 -0.2007874 0.26971347,0.2883335 -0.2007874 0.26285771,
  8152. 0.29182835 -0.2007874 0.11809488,0.29170603 -0.2007874 0.12086793,
  8153. 0.29181475 -0.2007874 0.1190203,0.29177397 -0.2007874 0.11994491,
  8154. 0.28046771 -0.2007874 0.24801614] }
  8155. coordIndex [
  8156. 8,1,5,-1,0,3,2,-1,0,1,3,-1,0,4,6,-1,0,6,7,-1,0,7,5,-1,0,5,1,-1]
  8157. normalPerVertex TRUE
  8158. normal DEF NORM_391 Normal { vector [
  8159. 0 1 0,0 1 0,
  8160. 0 0 1,0 1 0,
  8161. 0 0 1,0 1 0,
  8162. 0 0 1,0 1 0,
  8163. 0 1 0] }
  8164. }
  8165. }
  8166. DEF SHAPE_392 Shape {
  8167. appearance USE APP_1
  8168. geometry DEF FACE_392 IndexedFaceSet {
  8169. coord DEF COORD_392 Coordinate { point [
  8170. -0.28691181 -0.83070866 0.25589016,-0.27948818 -0.83070866 0.24801614,
  8171. -0.29072651 -0.83070866 0.12086793,-0.29084882 -0.83070866 0.11809488,
  8172. -0.29083522 -0.83070866 0.1190203,-0.29079444 -0.83070866 0.11994491,
  8173. -0.29084882 -0.83070866 0.27634745,-0.28867337 -0.83070866 0.26971347,
  8174. -0.28735397 -0.83070866 0.26285771] }
  8175. coordIndex [
  8176. 1,2,0,-1,6,7,8,-1,6,8,0,-1,6,4,3,-1,6,5,4,-1,6,2,5,-1,6,0,2,-1]
  8177. normalPerVertex TRUE
  8178. normal DEF NORM_392 Normal { vector [
  8179. 0 1 0,0 1 0,
  8180. 0 1 0,0 0 1,
  8181. 0 0 1,0 1 0,
  8182. 0 1 0,0 0 1,
  8183. 0 1 0] }
  8184. }
  8185. }
  8186. DEF SHAPE_393 Shape {
  8187. appearance USE APP_1
  8188. geometry DEF FACE_393 IndexedFaceSet {
  8189. coord DEF COORD_393 Coordinate { point [
  8190. -0.28691181 -0.67322835 0.25589016,-0.27948818 -0.67322835 0.24801614,
  8191. -0.29072651 -0.67322835 0.12086793,-0.29084882 -0.67322835 0.11809488,
  8192. -0.29083522 -0.67322835 0.1190203,-0.29079444 -0.67322835 0.11994491,
  8193. -0.29084882 -0.67322835 0.27634745,-0.28867337 -0.67322835 0.26971347,
  8194. -0.28735397 -0.67322835 0.26285771] }
  8195. coordIndex [
  8196. 1,2,0,-1,6,7,8,-1,6,8,0,-1,6,4,3,-1,6,5,4,-1,6,2,5,-1,6,0,2,-1]
  8197. normalPerVertex TRUE
  8198. normal DEF NORM_393 Normal { vector [
  8199. 0 1 0,0 1 0,
  8200. 0 1 0,0 0 1,
  8201. 0 0 1,0 1 0,
  8202. 0 1 0,0 0 1,
  8203. 0 1 0] }
  8204. }
  8205. }
  8206. DEF SHAPE_394 Shape {
  8207. appearance USE APP_1
  8208. geometry DEF FACE_394 IndexedFaceSet {
  8209. coord DEF COORD_394 Coordinate { point [
  8210. -0.28621447 -0.58661417 0.10164951,-0.29084882 -0.58661417 0.10628386,
  8211. -0.29084882 -0.58661417 0.11809488,-0.28876002 -0.58661417 0.10681593,
  8212. -0.29032222 -0.58661417 0.11235951] }
  8213. coordIndex [
  8214. 3,1,0,-1,4,1,3,-1,2,1,4,-1]
  8215. normalPerVertex TRUE
  8216. normal DEF NORM_394 Normal { vector [
  8217. 0 0 1,0 -1 0,
  8218. 0 0 1,0 -1 0,
  8219. 0 -1 0] }
  8220. }
  8221. }
  8222. DEF SHAPE_395 Shape {
  8223. appearance USE APP_2
  8224. geometry DEF FACE_395 IndexedFaceSet {
  8225. coord DEF COORD_395 Coordinate { point [
  8226. -0.14152231 -1.003937 0.086598819,-0.1333685 -0.98425197 0.10628386,
  8227. -0.050691339 -1.003937 0.086598819,-0.038880315 -0.99212598 0.098409843,
  8228. -0.038880315 -0.98425197 0.10628386] }
  8229. coordIndex [
  8230. 2,3,4,-1,1,2,4,-1,0,2,1,-1]
  8231. normalPerVertex TRUE
  8232. normal DEF NORM_395 Normal { vector [
  8233. 0 -0.70710678 0.70710678,0 -0.70710678 0.70710678,
  8234. 0 -0.70710678 0.70710678,0 -0.70710678 0.70710678,
  8235. 0 -0.70710678 0.70710678] }
  8236. }
  8237. }
  8238. DEF SHAPE_396 Shape {
  8239. appearance USE APP_1
  8240. geometry DEF FACE_396 IndexedFaceSet {
  8241. coord DEF COORD_396 Coordinate { point [
  8242. -0.27983616 -0.40944882 0.24407913,-0.27983616 -0.37795276 0.24407913,
  8243. -0.27706929 -0.37795276 0.24456701,-0.27116378 -0.38385827 0.24560831,
  8244. -0.27554083 -0.37815398 0.24483652,-0.27411654 -0.37874394 0.24508766,
  8245. -0.27289346 -0.37968244 0.24530332,-0.27203401 -0.38077265 0.24545486,
  8246. -0.27149737 -0.38190155 0.24554949,-0.27124777 -0.38286579 0.2455935,
  8247. -0.27116378 -0.40354331 0.24560831,-0.27706929 -0.40944882 0.24456701,
  8248. -0.27554083 -0.40924759 0.24483652,-0.27411654 -0.40865763 0.24508766,
  8249. -0.27289346 -0.40771913 0.24530332,-0.27203401 -0.40662893 0.24545486,
  8250. -0.27149737 -0.40550003 0.24554949,-0.27124777 -0.40453578 0.2455935] }
  8251. coordIndex [
  8252. 10,13,12,-1,10,14,13,-1,10,15,14,-1,10,16,15,-1,10,17,16,-1,11,10,12,-1,0,10,11,-1,8,9,3,-1,
  8253. 7,8,3,-1,6,7,3,-1,5,6,3,-1,4,5,3,-1,2,4,3,-1,1,3,10,-1,1,10,0,-1,1,2,3,-1]
  8254. normalPerVertex TRUE
  8255. normal DEF NORM_396 Normal { vector [
  8256. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  8257. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  8258. 0 0 1,0 0 1,
  8259. 0 0 1,0 0 1,
  8260. 0 0 1,0 0 1,
  8261. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  8262. 0 0 1,0 0 1,
  8263. 0 0 1,0 0 1,
  8264. 0 0 1,0 0 1] }
  8265. }
  8266. }
  8267. DEF SHAPE_397 Shape {
  8268. appearance USE APP_1
  8269. geometry DEF FACE_397 IndexedFaceSet {
  8270. coord DEF COORD_397 Coordinate { point [
  8271. -0.41948118 -0.26574803 0.011795669,-0.45620315 -0.26574803 0.011795669,
  8272. -0.45620315 -0.26574803 0.031480709,-0.58612441 -0.26574803 0.031480709,
  8273. -0.58612441 -0.26574803 -1.5354331e-05,-0.45620315 -0.26574803 -1.5354331e-05,
  8274. -0.44322858 -0.26574803 0.0013353205,-0.43081041 -0.26574803 0.0053294226] }
  8275. coordIndex [
  8276. 1,3,4,-1,1,4,5,-1,6,1,5,-1,7,1,6,-1,2,3,1,-1,1,7,0,-1]
  8277. normalPerVertex TRUE
  8278. normal DEF NORM_397 Normal { vector [
  8279. 0 -1 0,0 -1 0,
  8280. 0 -1 0,0 -1 0,
  8281. 0 -1 0,0 -1 0,
  8282. 0 -1 0,0 -1 0] }
  8283. }
  8284. }
  8285. DEF SHAPE_398 Shape {
  8286. appearance USE APP_1
  8287. geometry DEF FACE_398 IndexedFaceSet {
  8288. coord DEF COORD_398 Coordinate { point [
  8289. 0.27804882 -0.37795276 0.24456701,0.27214331 -0.38385827 0.24560831,
  8290. 0.27652036 -0.37815398 0.24483652,0.27509606 -0.37874394 0.24508766,
  8291. 0.27387299 -0.37968244 0.24530332,0.27301354 -0.38077265 0.24545486,
  8292. 0.2724769 -0.38190155 0.24554949,0.2722273 -0.38286579 0.2455935,
  8293. 0.27214331 -0.38385827 0.24858147,0.2774179 -0.37798656 0.26826651,
  8294. 0.27616001 -0.37826296 0.26590608,0.27507354 -0.37875701 0.26348587,
  8295. 0.27469267 -0.37899911 0.26251837,0.2741646 -0.37940991 0.26103423,
  8296. 0.27343053 -0.38017771 0.25856643,0.2729662 -0.38085112 0.25658886,
  8297. 0.27246265 -0.3819426 0.25358578,0.27234816 -0.38231623 0.25259271,
  8298. 0.27804882 -0.37795276 0.2693593] }
  8299. coordIndex [
  8300. 9,0,2,-1,9,18,0,-1,10,9,2,-1,11,2,3,-1,11,10,2,-1,12,11,3,-1,13,3,4,-1,13,12,3,-1,
  8301. 14,4,5,-1,14,13,4,-1,15,14,5,-1,16,5,6,-1,16,15,5,-1,17,6,7,-1,17,16,6,-1,8,7,1,-1,
  8302. 8,17,7,-1]
  8303. normalPerVertex TRUE
  8304. normal DEF NORM_398 Normal { vector [
  8305. -0.10765424 0.99418734 -0.0014480699,0 0 1,
  8306. -0.27451428 0.96158271 -0.00078134675,-0.51730494 0.85580034 -0.001177531,
  8307. -0.69974166 0.7143942 -0.0015941984,-0.85261915 0.5225316 -0.0011443197,
  8308. -0.93769342 0.34746291 -0.00075989435,-0.98725903 0.15909555 0.002866171,
  8309. 0 0 1,-0.1461534 0.98926183 -0.0004732566,
  8310. -0.31145719 0.9502601 -0.00041176618,-0.41493726 0.90984961 -0.00087451284,
  8311. -0.58068585 0.8141263 -0.0015206773,-0.64568061 0.76360652 -0.0012769434,
  8312. -0.77326689 0.63408035 -0.00065475516,-0.87640777 0.48156963 -0.00033276502,
  8313. -0.91235004 0.40941096 -0.00025470327,-0.98104064 0.19378187 0.0028005759,
  8314. -0.053494609 0.99856814 0] }
  8315. }
  8316. }
  8317. DEF SHAPE_399 Shape {
  8318. appearance USE APP_1
  8319. geometry DEF FACE_399 IndexedFaceSet {
  8320. coord DEF COORD_399 Coordinate { point [
  8321. -0.1806126 -0.53937008 0.24407913,-0.16674867 -0.53937008 0.27583766,
  8322. -0.17899234 -0.53937008 0.2558142,-0.17425282 -0.53937008 0.26667117,
  8323. -0.15871872 -0.52755906 0.26717625,-0.16880157 -0.52755906 0.24407913,
  8324. -0.16417628 -0.52755906 0.26050971,-0.16762321 -0.52755906 0.25261373] }
  8325. coordIndex [
  8326. 3,1,4,-1,3,4,6,-1,2,6,7,-1,2,3,6,-1,0,7,5,-1,0,2,7,-1]
  8327. normalPerVertex TRUE
  8328. normal DEF NORM_399 Normal { vector [
  8329. -0.70376076 0.70376076 0.097167856,-0.54972174 0.70376076 0.45002978,
  8330. -0.67336885 0.70686726 0.21659424,-0.58948476 0.70686726 0.39095573,
  8331. -0.54972174 0.70376076 0.45002978,-0.70376076 0.70376076 0.097167856,
  8332. -0.62352249 0.7065481 0.33467819,-0.6908834 0.7065481 0.1531989] }
  8333. }
  8334. }
  8335. DEF SHAPE_400 Shape {
  8336. appearance USE APP_1
  8337. geometry DEF FACE_400 IndexedFaceSet {
  8338. coord DEF COORD_400 Coordinate { point [
  8339. -0.27706929 -0.37795276 0.24456701,-0.27706929 -0.37795276 0.2693593,
  8340. -0.27983616 -0.37795276 0.24407913,-0.27928242 -0.37795276 0.25034406,
  8341. -0.28747714 -0.37795276 0.28738622,-0.27945939 -0.37795276 0.26316589,
  8342. -0.28222922 -0.37795276 0.27568622] }
  8343. coordIndex [
  8344. 3,0,2,-1,1,3,5,-1,1,0,3,-1,6,1,5,-1,4,1,6,-1]
  8345. normalPerVertex TRUE
  8346. normal DEF NORM_400 Normal { vector [
  8347. 0 1 0,0 1 0,
  8348. 0 1 0,0 1 0,
  8349. 0 1 0,0 1 0,
  8350. 0 1 0] }
  8351. }
  8352. }
  8353. DEF SHAPE_401 Shape {
  8354. appearance USE APP_1
  8355. geometry DEF FACE_401 IndexedFaceSet {
  8356. coord DEF COORD_401 Coordinate { point [
  8357. -0.1806126 -0.38188976 0.24407913,-0.16674867 -0.38188976 0.27583766,
  8358. -0.17899234 -0.38188976 0.2558142,-0.17425282 -0.38188976 0.26667117,
  8359. -0.15871872 -0.37007874 0.26717625,-0.16880157 -0.37007874 0.24407913,
  8360. -0.16417628 -0.37007874 0.26050971,-0.16762321 -0.37007874 0.25261373] }
  8361. coordIndex [
  8362. 3,1,4,-1,3,4,6,-1,2,6,7,-1,2,3,6,-1,0,7,5,-1,0,2,7,-1]
  8363. normalPerVertex TRUE
  8364. normal DEF NORM_401 Normal { vector [
  8365. -0.70376076 0.70376076 0.097167856,-0.54972174 0.70376076 0.45002978,
  8366. -0.67336885 0.70686726 0.21659424,-0.58948476 0.70686726 0.39095573,
  8367. -0.54972174 0.70376076 0.45002978,-0.70376076 0.70376076 0.097167856,
  8368. -0.62352249 0.7065481 0.33467819,-0.6908834 0.7065481 0.1531989] }
  8369. }
  8370. }
  8371. DEF SHAPE_402 Shape {
  8372. appearance USE APP_1
  8373. geometry DEF FACE_402 IndexedFaceSet {
  8374. coord DEF COORD_402 Coordinate { point [
  8375. -0.45620315 -0.52165354 -1.5354331e-05,-0.45620315 -0.58070866 -1.5354331e-05,
  8376. -0.41948118 -0.52165354 0.011795669,-0.44322858 -0.52165354 0.0013353205,
  8377. -0.43081041 -0.52165354 0.0053294226,-0.41948118 -0.58070866 0.011795669,
  8378. -0.44322858 -0.58070866 0.0013353205,-0.43081041 -0.58070866 0.0053294226] }
  8379. coordIndex [
  8380. 6,1,0,-1,6,0,3,-1,7,3,4,-1,7,6,3,-1,5,4,2,-1,5,7,4,-1]
  8381. normalPerVertex TRUE
  8382. normal DEF NORM_402 Normal { vector [
  8383. 0.10354217 0 -0.99462506,0.10354217 0 -0.99462506,
  8384. 0.4956998 0 -0.86849393,0.23978348 0 -0.97082639,
  8385. 0.4346044 0 -0.90062146,0.4956998 0 -0.86849393,
  8386. 0.17191128 0 -0.98511244,0.37113003 0 -0.92858091] }
  8387. }
  8388. }
  8389. DEF SHAPE_403 Shape {
  8390. appearance USE APP_1
  8391. geometry DEF FACE_403 IndexedFaceSet {
  8392. coord DEF COORD_403 Coordinate { point [
  8393. -0.41948118 -0.42322835 0.011795669,-0.45620315 -0.42322835 0.011795669,
  8394. -0.45620315 -0.42322835 0.031480709,-0.58612441 -0.42322835 0.031480709,
  8395. -0.58612441 -0.42322835 -1.5354331e-05,-0.45620315 -0.42322835 -1.5354331e-05,
  8396. -0.44322858 -0.42322835 0.0013353205,-0.43081041 -0.42322835 0.0053294226] }
  8397. coordIndex [
  8398. 1,3,4,-1,1,4,5,-1,6,1,5,-1,7,1,6,-1,2,3,1,-1,1,7,0,-1]
  8399. normalPerVertex TRUE
  8400. normal DEF NORM_403 Normal { vector [
  8401. 0 -1 0,0 -1 0,
  8402. 0 -1 0,0 -1 0,
  8403. 0 -1 0,0 -1 0,
  8404. 0 -1 0,0 -1 0] }
  8405. }
  8406. }
  8407. DEF SHAPE_404 Shape {
  8408. appearance USE APP_1
  8409. geometry DEF FACE_404 IndexedFaceSet {
  8410. coord DEF COORD_404 Coordinate { point [
  8411. -0.27643837 -0.40941502 0.26826651,-0.27643837 -0.37798656 0.26826651,
  8412. -0.27706929 -0.37795276 0.2693593,-0.28747714 -0.37795276 0.28738622,
  8413. -0.28747714 -0.40944882 0.28738622,-0.27706929 -0.40944882 0.2693593] }
  8414. coordIndex [
  8415. 2,3,4,-1,2,4,5,-1,1,5,0,-1,1,2,5,-1]
  8416. normalPerVertex TRUE
  8417. normal DEF NORM_404 Normal { vector [
  8418. 0.8660254 0 0.5,0.8660254 0 0.5,
  8419. 0.8660254 0 0.5,0.8660254 0 0.5,
  8420. 0.8660254 0 0.5,0.8660254 0 0.5] }
  8421. }
  8422. }
  8423. DEF SHAPE_405 Shape {
  8424. appearance USE APP_1
  8425. geometry DEF FACE_405 IndexedFaceSet {
  8426. coord DEF COORD_405 Coordinate { point [
  8427. -0.16674867 -0.2480315 0.27583766,-0.15871872 -0.25984252 0.26717625,
  8428. -0.15808725 -0.27165354 0.28386762] }
  8429. coordIndex [
  8430. 2,0,1,-1]
  8431. normalPerVertex TRUE
  8432. normal DEF NORM_405 Normal { vector [
  8433. -0.87631963 -0.40824829 -0.25572885,-0.87631963 -0.40824829 -0.25572885,
  8434. -0.87631963 -0.40824829 -0.25572885] }
  8435. }
  8436. }
  8437. DEF SHAPE_406 Shape {
  8438. appearance USE APP_1
  8439. geometry DEF FACE_406 IndexedFaceSet {
  8440. coord DEF COORD_406 Coordinate { point [
  8441. 0.45718268 -0.26574803 0.031480709,0.45718268 -0.20669291 0.031480709,
  8442. 0.58710394 -0.26574803 0.031480709,0.58710394 -0.20669291 0.031480709] }
  8443. coordIndex [
  8444. 2,1,0,-1,2,3,1,-1]
  8445. normalPerVertex TRUE
  8446. normal DEF NORM_406 Normal { vector [
  8447. 0 0 1,0 0 1,
  8448. 0 0 1,0 0 1] }
  8449. }
  8450. }
  8451. DEF SHAPE_407 Shape {
  8452. appearance USE APP_1
  8453. geometry DEF FACE_407 IndexedFaceSet {
  8454. coord DEF COORD_407 Coordinate { point [
  8455. 0.287194 -0.58661417 0.10164951,0.29182835 -0.58661417 0.10628386,
  8456. 0.29182835 -0.58661417 0.11809488,0.28973955 -0.58661417 0.10681593,
  8457. 0.29130174 -0.58661417 0.11235951] }
  8458. coordIndex [
  8459. 3,0,1,-1,4,3,1,-1,2,4,1,-1]
  8460. normalPerVertex TRUE
  8461. normal DEF NORM_407 Normal { vector [
  8462. 0 0 1,0 -1 0,
  8463. 0 0 1,0 -1 0,
  8464. 0 -1 0] }
  8465. }
  8466. }
  8467. DEF SHAPE_408 Shape {
  8468. appearance USE APP_1
  8469. geometry DEF FACE_408 IndexedFaceSet {
  8470. coord DEF COORD_408 Coordinate { point [
  8471. 0.27804882 -0.37795276 0.2693593,0.28845667 -0.37795276 0.28738622,
  8472. 0.28026195 -0.37795276 0.25034406,0.28043892 -0.37795276 0.26316589,
  8473. 0.28320875 -0.37795276 0.27568622,0.28081569 -0.37795276 0.24407913,
  8474. 0.27804882 -0.37795276 0.24456701] }
  8475. coordIndex [
  8476. 2,5,6,-1,0,3,2,-1,0,2,6,-1,4,3,0,-1,1,4,0,-1]
  8477. normalPerVertex TRUE
  8478. normal DEF NORM_408 Normal { vector [
  8479. 0 1 0,0 1 0,
  8480. 0 1 0,0 1 0,
  8481. 0 1 0,0 1 0,
  8482. 0 1 0] }
  8483. }
  8484. }
  8485. DEF SHAPE_409 Shape {
  8486. appearance USE APP_1
  8487. geometry DEF FACE_409 IndexedFaceSet {
  8488. coord DEF COORD_409 Coordinate { point [
  8489. 0.42046071 -0.83661417 0.011795669,0.45718268 -0.83661417 0.011795669,
  8490. 0.45718268 -0.83661417 0.031480709,0.58710394 -0.83661417 0.031480709,
  8491. 0.58710394 -0.83661417 -1.5354331e-05,0.45718268 -0.83661417 -1.5354331e-05,
  8492. 0.44420811 -0.83661417 0.0013353205,0.43178994 -0.83661417 0.0053294226] }
  8493. coordIndex [
  8494. 1,3,4,-1,1,4,5,-1,6,1,5,-1,7,1,6,-1,2,3,1,-1,1,7,0,-1]
  8495. normalPerVertex TRUE
  8496. normal DEF NORM_409 Normal { vector [
  8497. 0 1 0,0 1 0,
  8498. 0 1 0,0 1 0,
  8499. 0 1 0,0 1 0,
  8500. 0 1 0,0 1 0] }
  8501. }
  8502. }
  8503. DEF SHAPE_410 Shape {
  8504. appearance USE APP_1
  8505. geometry DEF FACE_410 IndexedFaceSet {
  8506. coord DEF COORD_410 Coordinate { point [
  8507. -0.29084882 -0.42913386 0.10628386,-0.29084882 -0.42913386 0.11809488,
  8508. -0.28621447 -0.42913386 0.10164951,-0.28876002 -0.42913386 0.10681593,
  8509. -0.29032222 -0.42913386 0.11235951] }
  8510. coordIndex [
  8511. 3,0,2,-1,4,0,3,-1,1,0,4,-1]
  8512. normalPerVertex TRUE
  8513. normal DEF NORM_410 Normal { vector [
  8514. 0 -1 0,0 0 1,
  8515. 0 0 1,0 -1 0,
  8516. 0 -1 0] }
  8517. }
  8518. }
  8519. DEF SHAPE_411 Shape {
  8520. appearance USE APP_1
  8521. geometry DEF FACE_411 IndexedFaceSet {
  8522. coord DEF COORD_411 Coordinate { point [
  8523. -0.29084882 -0.74409449 0.10628386,-0.29084882 -0.74409449 0.11809488,
  8524. -0.28621447 -0.74409449 0.10164951,-0.28876002 -0.74409449 0.10681593,
  8525. -0.29032222 -0.74409449 0.11235951] }
  8526. coordIndex [
  8527. 3,0,2,-1,4,0,3,-1,1,0,4,-1]
  8528. normalPerVertex TRUE
  8529. normal DEF NORM_411 Normal { vector [
  8530. 0 -1 0,0 0 1,
  8531. 0 0 1,0 -1 0,
  8532. 0 -1 0] }
  8533. }
  8534. }
  8535. DEF SHAPE_412 Shape {
  8536. appearance USE APP_1
  8537. geometry DEF FACE_412 IndexedFaceSet {
  8538. coord DEF COORD_412 Coordinate { point [
  8539. -0.17273858 -0.67322835 0.086598819,-0.25935276 -0.67322835 0.086598819,
  8540. -0.25660769 -0.67322835 0.086718671,-0.25752142 -0.67322835 0.086652105,
  8541. -0.2584367 -0.67322835 0.086612143,-0.17389443 -0.67322835 0.093955144,
  8542. -0.16177244 -0.67322835 0.097564958,-0.16563815 -0.67322835 0.095819112,
  8543. -0.16970339 -0.67322835 0.094608521] }
  8544. coordIndex [
  8545. 5,0,2,-1,8,0,5,-1,7,0,8,-1,6,0,7,-1,1,4,0,-1,4,3,0,-1,3,2,0,-1]
  8546. normalPerVertex TRUE
  8547. normal DEF NORM_412 Normal { vector [
  8548. 0 1 0,0 0 1,
  8549. 0 1 0,0 0 1,
  8550. 0 0 1,0 1 0,
  8551. 0 1 0,0 1 0,
  8552. 0 1 0] }
  8553. }
  8554. }
  8555. DEF SHAPE_413 Shape {
  8556. appearance USE APP_1
  8557. geometry DEF FACE_413 IndexedFaceSet {
  8558. coord DEF COORD_413 Coordinate { point [
  8559. 0.29182835 -0.35826772 0.11809488,0.29170603 -0.35826772 0.12086793,
  8560. 0.29181475 -0.35826772 0.1190203,0.29177397 -0.35826772 0.11994491,
  8561. 0.29170603 -0.42913386 0.12086793,0.29182835 -0.42913386 0.11809488,
  8562. 0.29181475 -0.42913386 0.1190203,0.29177397 -0.42913386 0.11994491,
  8563. 0.287194 -0.42913386 0.10164951,0.28973955 -0.42913386 0.10681593,
  8564. 0.29130174 -0.42913386 0.11235951,0.287194 -0.35826772 0.10164951,
  8565. 0.28973955 -0.35826772 0.10681593,0.29130174 -0.35826772 0.11235951] }
  8566. coordIndex [
  8567. 9,11,8,-1,9,12,11,-1,10,13,12,-1,10,12,9,-1,5,0,13,-1,5,13,10,-1,6,2,0,-1,6,0,5,-1,
  8568. 7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  8569. normalPerVertex TRUE
  8570. normal DEF NORM_413 Normal { vector [
  8571. -0.99784017 0 0.065688572,-0.99730263 0 -0.073399352,
  8572. -0.99941236 0 -0.034277459,-0.99797373 0 -0.063627332,
  8573. -0.99730263 0 -0.073399352,-0.99650176 0 0.083571759,
  8574. -0.99970018 0 -0.024485712,-0.99854913 0 -0.053848269,
  8575. -0.89702743 0 0.44197487,-0.92228881 0 0.38650143,
  8576. -0.97724962 0 0.21209241,-0.89702743 0 0.44197487,
  8577. -0.94419862 0 0.32937663,-0.9883908 0 0.15193298] }
  8578. }
  8579. }
  8580. DEF SHAPE_414 Shape {
  8581. appearance USE APP_1
  8582. geometry DEF FACE_414 IndexedFaceSet {
  8583. coord DEF COORD_414 Coordinate { point [
  8584. 0.27804882 -0.22047244 0.2693593,0.28845667 -0.22047244 0.28738622,
  8585. 0.28026195 -0.22047244 0.25034406,0.28043892 -0.22047244 0.26316589,
  8586. 0.28320875 -0.22047244 0.27568622,0.28081569 -0.22047244 0.24407913,
  8587. 0.27804882 -0.22047244 0.24456701] }
  8588. coordIndex [
  8589. 2,5,6,-1,0,3,2,-1,0,2,6,-1,4,3,0,-1,1,4,0,-1]
  8590. normalPerVertex TRUE
  8591. normal DEF NORM_414 Normal { vector [
  8592. 0 1 0,0 1 0,
  8593. 0 1 0,0 1 0,
  8594. 0 1 0,0 1 0,
  8595. 0 1 0] }
  8596. }
  8597. }
  8598. DEF SHAPE_415 Shape {
  8599. appearance USE APP_1
  8600. geometry DEF FACE_415 IndexedFaceSet {
  8601. coord DEF COORD_415 Coordinate { point [
  8602. 0.42046071 -0.52165354 0.011795669,0.45718268 -0.52165354 0.011795669,
  8603. 0.45718268 -0.52165354 0.031480709,0.58710394 -0.52165354 0.031480709,
  8604. 0.58710394 -0.52165354 -1.5354331e-05,0.45718268 -0.52165354 -1.5354331e-05,
  8605. 0.44420811 -0.52165354 0.0013353205,0.43178994 -0.52165354 0.0053294226] }
  8606. coordIndex [
  8607. 1,3,4,-1,1,4,5,-1,6,1,5,-1,7,1,6,-1,2,3,1,-1,1,7,0,-1]
  8608. normalPerVertex TRUE
  8609. normal DEF NORM_415 Normal { vector [
  8610. 0 1 0,0 1 0,
  8611. 0 1 0,0 1 0,
  8612. 0 1 0,0 1 0,
  8613. 0 1 0,0 1 0] }
  8614. }
  8615. }
  8616. DEF SHAPE_416 Shape {
  8617. appearance USE APP_1
  8618. geometry DEF FACE_416 IndexedFaceSet {
  8619. coord DEF COORD_416 Coordinate { point [
  8620. -0.45620315 -0.67913386 -1.5354331e-05,-0.45620315 -0.73818898 -1.5354331e-05,
  8621. -0.58612441 -0.73818898 -1.5354331e-05,-0.58612441 -0.67913386 -1.5354331e-05] }
  8622. coordIndex [
  8623. 1,2,3,-1,1,3,0,-1]
  8624. normalPerVertex TRUE
  8625. normal DEF NORM_416 Normal { vector [
  8626. 0 0 -1,0 0 -1,
  8627. 0 0 -1,0 0 -1] }
  8628. }
  8629. }
  8630. DEF SHAPE_417 Shape {
  8631. appearance USE APP_1
  8632. geometry DEF FACE_417 IndexedFaceSet {
  8633. coord DEF COORD_417 Coordinate { point [
  8634. -0.28691181 -0.83070866 0.25589016,-0.2790378 -0.83858268 0.25589016,
  8635. -0.2854655 -0.83084584 0.2545016,-0.28516687 -0.83090983 0.25425273,
  8636. -0.28469422 -0.83103774 0.25388707,-0.28389557 -0.83133248 0.25335259,
  8637. -0.28378569 -0.83138124 0.25328776,-0.28272518 -0.8319657 0.25278283,
  8638. -0.28261106 -0.83204202 0.25274273,-0.28198607 -0.83251384 0.25258027,
  8639. -0.28177918 -0.8326922 0.25255001,-0.2814005 -0.83305174 0.25252972,
  8640. -0.28101342 -0.83347076 0.25256359,-0.280869 -0.83364271 0.25259279,
  8641. -0.28040356 -0.83426934 0.25276375,-0.28036618 -0.83432534 0.25278351,
  8642. -0.27985669 -0.83520809 0.2531794,-0.27969412 -0.83555448 0.25337439,
  8643. -0.27948093 -0.83608891 0.25371511,-0.27939113 -0.83635469 0.25390177,
  8644. -0.27918817 -0.83712987 0.2545087,-0.27917039 -0.83721877 0.25458414,
  8645. -0.27906952 -0.8379177 0.25521849,-0.28447861 -0.83109404 0.25589016,
  8646. -0.28228358 -0.83221246 0.25589016,-0.2805416 -0.83395445 0.25589016,
  8647. -0.27942318 -0.83614947 0.25589016] }
  8648. coordIndex [
  8649. 22,26,1,-1,21,25,26,-1,21,26,22,-1,20,25,21,-1,19,24,25,-1,19,25,20,-1,2,0,23,-1,2,23,24,-1,
  8650. 3,24,19,-1,3,2,24,-1,4,18,17,-1,4,19,18,-1,4,3,19,-1,5,17,16,-1,5,4,17,-1,6,16,15,-1,
  8651. 6,5,16,-1,9,11,10,-1,9,12,11,-1,8,13,12,-1,8,12,9,-1,7,14,13,-1,7,15,14,-1,7,6,15,-1,
  8652. 7,13,8,-1]
  8653. normalPerVertex TRUE
  8654. normal DEF NORM_417 Normal { vector [
  8655. 0 0 1,0 0 1,
  8656. 0 0 1,0.61811603 0.71672378 -0.32286156,
  8657. 0 0 1,0 0 1,
  8658. 0 0 1,0 0 1,
  8659. 0 0 1,0 0 1,
  8660. 0 0 1,0 0 1,
  8661. 0 0 1,0 0 1,
  8662. 0 0 1,0 0 1,
  8663. 0 0 1,0 0 1,
  8664. 0 0 1,0.69622969 0.66656287 -0.26637972,
  8665. 0 0 1,0 0 1,
  8666. 0 0 1,0 0 1,
  8667. 0.57463036 0.70527527 -0.41519482,0 0 1,
  8668. 0 0 1] }
  8669. }
  8670. }
  8671. DEF SHAPE_418 Shape {
  8672. appearance USE APP_1
  8673. geometry DEF FACE_418 IndexedFaceSet {
  8674. coord DEF COORD_418 Coordinate { point [
  8675. -0.15305354 -0.67322835 0.27843806,-0.15305354 -0.67322835 0.28853434,
  8676. -0.15808725 -0.67322835 0.28386762] }
  8677. coordIndex [
  8678. 2,1,0,-1]
  8679. normalPerVertex TRUE
  8680. normal DEF NORM_418 Normal { vector [
  8681. 0 1 0,0 1 0,
  8682. 0 1 0] }
  8683. }
  8684. }
  8685. DEF SHAPE_419 Shape {
  8686. appearance USE APP_2
  8687. geometry DEF FACE_419 IndexedFaceSet {
  8688. coord DEF COORD_419 Coordinate { point [
  8689. 0.25245827 -1.3503937 0.031480709,0.25245827 -1.3503937 0.20077205,
  8690. 0.24064724 -1.3503937 0.031480709,0.24064724 -1.3503937 0.20077205] }
  8691. coordIndex [
  8692. 1,0,2,-1,1,2,3,-1]
  8693. normalPerVertex TRUE
  8694. normal DEF NORM_419 Normal { vector [
  8695. 0 1 0,0 1 0,
  8696. 0 1 0,0 1 0] }
  8697. }
  8698. }
  8699. DEF SHAPE_420 Shape {
  8700. appearance USE APP_1
  8701. geometry DEF FACE_420 IndexedFaceSet {
  8702. coord DEF COORD_420 Coordinate { point [
  8703. 0.58710394 -0.26574803 -1.5354331e-05,0.45718268 -0.26574803 -1.5354331e-05,
  8704. 0.58710394 -0.26574803 0.031480709,0.45718268 -0.26574803 0.031480709,
  8705. 0.45718268 -0.26574803 0.011795669,0.42046071 -0.26574803 0.011795669,
  8706. 0.44420811 -0.26574803 0.0013353205,0.43178994 -0.26574803 0.0053294226] }
  8707. coordIndex [
  8708. 4,1,0,-1,4,0,2,-1,6,1,4,-1,7,6,4,-1,3,4,2,-1,4,5,7,-1]
  8709. normalPerVertex TRUE
  8710. normal DEF NORM_420 Normal { vector [
  8711. 0 -1 0,0 -1 0,
  8712. 0 -1 0,0 -1 0,
  8713. 0 -1 0,0 -1 0,
  8714. 0 -1 0,0 -1 0] }
  8715. }
  8716. }
  8717. DEF SHAPE_421 Shape {
  8718. appearance USE APP_1
  8719. geometry DEF FACE_421 IndexedFaceSet {
  8720. coord DEF COORD_421 Coordinate { point [
  8721. -0.15305354 -0.9015748 0.27843806,-0.15305354 -0.88976378 0.26106557,
  8722. -0.15808725 -0.9015748 0.28386762,-0.15871872 -0.88976378 0.26717625] }
  8723. coordIndex [
  8724. 3,0,2,-1,1,0,3,-1]
  8725. normalPerVertex TRUE
  8726. normal DEF NORM_421 Normal { vector [
  8727. -0.51854497 -0.70710678 -0.48074017,-0.51854497 -0.70710678 -0.48074017,
  8728. -0.51854497 -0.70710678 -0.48074017,-0.51854497 -0.70710678 -0.48074017] }
  8729. }
  8730. }
  8731. DEF SHAPE_422 Shape {
  8732. appearance USE APP_1
  8733. geometry DEF FACE_422 IndexedFaceSet {
  8734. coord DEF COORD_422 Coordinate { point [
  8735. -0.15305354 -0.58661417 0.27843806,-0.15305354 -0.58661417 0.28853434,
  8736. -0.15808725 -0.58661417 0.28386762] }
  8737. coordIndex [
  8738. 2,0,1,-1]
  8739. normalPerVertex TRUE
  8740. normal DEF NORM_422 Normal { vector [
  8741. 0 -1 0,0 -1 0,
  8742. 0 -1 0] }
  8743. }
  8744. }
  8745. DEF SHAPE_423 Shape {
  8746. appearance USE APP_1
  8747. geometry DEF FACE_423 IndexedFaceSet {
  8748. coord DEF COORD_423 Coordinate { point [
  8749. -0.29084882 0.51574803 0.27634745,-0.28691181 0.51574803 0.25589016,
  8750. -0.28867337 0.51574803 0.26971347,-0.28735397 0.51574803 0.26285771,
  8751. -0.29084882 0.51574803 0.11809488,-0.29072651 0.51574803 0.12086793,
  8752. -0.29083522 0.51574803 0.1190203,-0.29079444 0.51574803 0.11994491,
  8753. -0.27948818 0.51574803 0.24801614] }
  8754. coordIndex [
  8755. 8,1,5,-1,0,3,2,-1,0,1,3,-1,0,4,6,-1,0,6,7,-1,0,7,5,-1,0,5,1,-1]
  8756. normalPerVertex TRUE
  8757. normal DEF NORM_423 Normal { vector [
  8758. 0 -1 0,0 -1 0,
  8759. 0 0 1,0 -1 0,
  8760. 0 0 1,0 -1 0,
  8761. 0 0 1,0 -1 0,
  8762. 0 -1 0] }
  8763. }
  8764. }
  8765. DEF SHAPE_424 Shape {
  8766. appearance USE APP_1
  8767. geometry DEF FACE_424 IndexedFaceSet {
  8768. coord DEF COORD_424 Coordinate { point [
  8769. -0.27706929 0.56692913 0.24456701,-0.27706929 0.56692913 0.2693593,
  8770. -0.27643837 0.56689533 0.26826651,-0.27116378 0.56102362 0.24858147,
  8771. -0.27518048 0.56661893 0.26590608,-0.27409402 0.56612488 0.26348587,
  8772. -0.27371315 0.56588278 0.26251837,-0.27318507 0.56547198 0.26103423,
  8773. -0.272451 0.56470418 0.25856643,-0.27198667 0.56403077 0.25658886,
  8774. -0.27148312 0.56293929 0.25358578,-0.27136864 0.56256566 0.25259271,
  8775. -0.27116378 0.56102362 0.24560831,-0.27554083 0.56672791 0.24483652,
  8776. -0.27411654 0.56613795 0.24508766,-0.27289346 0.56519945 0.24530332,
  8777. -0.27203401 0.56410924 0.24545486,-0.27149737 0.56298034 0.24554949,
  8778. -0.27124777 0.5620161 0.2455935] }
  8779. coordIndex [
  8780. 18,3,12,-1,11,18,17,-1,11,3,18,-1,10,11,17,-1,16,10,17,-1,9,10,16,-1,8,16,15,-1,8,9,16,-1,
  8781. 7,15,14,-1,7,8,15,-1,6,7,14,-1,5,14,13,-1,5,6,14,-1,4,5,13,-1,2,13,0,-1,2,4,13,-1,
  8782. 1,2,0,-1]
  8783. normalPerVertex TRUE
  8784. normal DEF NORM_424 Normal { vector [
  8785. 0.10765424 0.99418734 -0.0014480699,0.053494609 0.99856814 0,
  8786. 0.1461534 0.98926183 -0.0004732566,0 0 1,
  8787. 0.31145719 0.9502601 -0.00041176618,0.41493726 0.90984961 -0.00087451284,
  8788. 0.58068585 0.8141263 -0.0015206773,0.64568061 0.76360652 -0.0012769434,
  8789. 0.77326689 0.63408035 -0.00065475516,0.87640777 0.48156963 -0.00033276502,
  8790. 0.91235004 0.40941096 -0.00025470327,0.98104064 0.19378187 0.0028005759,
  8791. 0 0 1,0.27451428 0.96158271 -0.00078134675,
  8792. 0.51730494 0.85580034 -0.001177531,0.69974166 0.7143942 -0.0015941984,
  8793. 0.85261915 0.5225316 -0.0011443197,0.93769342 0.34746291 -0.00075989435,
  8794. 0.98725903 0.15909555 0.002866171] }
  8795. }
  8796. }
  8797. DEF SHAPE_425 Shape {
  8798. appearance USE APP_1
  8799. geometry DEF FACE_425 IndexedFaceSet {
  8800. coord DEF COORD_425 Coordinate { point [
  8801. -0.28621447 -0.27165354 0.10164951,-0.29084882 -0.27165354 0.10628386,
  8802. -0.29084882 -0.27165354 0.11809488,-0.28876002 -0.27165354 0.10681593,
  8803. -0.29032222 -0.27165354 0.11235951] }
  8804. coordIndex [
  8805. 3,1,0,-1,4,1,3,-1,2,1,4,-1]
  8806. normalPerVertex TRUE
  8807. normal DEF NORM_425 Normal { vector [
  8808. 0 0 1,0 -1 0,
  8809. 0 0 1,0 -1 0,
  8810. 0 -1 0] }
  8811. }
  8812. }
  8813. DEF SHAPE_426 Shape {
  8814. appearance USE APP_1
  8815. geometry DEF FACE_426 IndexedFaceSet {
  8816. coord DEF COORD_426 Coordinate { point [
  8817. -0.28621447 -0.67322835 0.10164951,-0.29084882 -0.67322835 0.10628386,
  8818. -0.29084882 -0.67322835 0.11809488,-0.28876002 -0.67322835 0.10681593,
  8819. -0.29032222 -0.67322835 0.11235951] }
  8820. coordIndex [
  8821. 3,0,1,-1,4,3,1,-1,2,4,1,-1]
  8822. normalPerVertex TRUE
  8823. normal DEF NORM_426 Normal { vector [
  8824. 0 0 1,0 1 0,
  8825. 0 0 1,0 1 0,
  8826. 0 1 0] }
  8827. }
  8828. }
  8829. DEF SHAPE_427 Shape {
  8830. appearance USE APP_1
  8831. geometry DEF FACE_427 IndexedFaceSet {
  8832. coord DEF COORD_427 Coordinate { point [
  8833. -0.15305354 -0.57480315 0.21680274,-0.15305354 -0.56299213 0.20373681,
  8834. -0.15305354 -0.5718978 0.2134939,-0.15305354 -0.56895508 0.2102179,
  8835. -0.15305354 -0.56598431 0.20696727,-0.16880157 -0.57480315 0.24407913,
  8836. -0.16690213 -0.57480315 0.23330685,-0.1614329 -0.57480315 0.22383385,
  8837. -0.1806126 -0.56299213 0.24407913,-0.16426053 -0.56299213 0.21018325,
  8838. -0.17306516 -0.56299213 0.21965064,-0.17868274 -0.56299213 0.23129521] }
  8839. coordIndex [
  8840. 7,2,0,-1,9,3,2,-1,9,4,3,-1,9,1,4,-1,9,2,7,-1,10,7,6,-1,10,9,7,-1,11,6,5,-1,
  8841. 11,10,6,-1,8,11,5,-1]
  8842. normalPerVertex TRUE
  8843. normal DEF NORM_427 Normal { vector [
  8844. -0.48436263 -0.65740838 -0.5772409,-0.3640554 -0.68330037 -0.63290147,
  8845. -0.41879808 -0.71232055 -0.56321186,-0.36514114 -0.68989028 -0.62507867,
  8846. -0.36397511 -0.6854337 -0.63063679,-0.69814165 -0.70690752 -0.11349007,
  8847. -0.65040119 -0.71191895 -0.26485789,-0.51608936 -0.71326295 -0.47424438,
  8848. -0.70311235 -0.70311235 -0.10614168,-0.44577628 -0.70664675 -0.5494851,
  8849. -0.59442744 -0.70512374 -0.38659609,-0.6831564 -0.70688324 -0.18333963] }
  8850. }
  8851. }
  8852. DEF SHAPE_428 Shape {
  8853. appearance USE APP_1
  8854. geometry DEF FACE_428 IndexedFaceSet {
  8855. coord DEF COORD_428 Coordinate { point [
  8856. 0.29182835 -0.2007874 0.11809488,0.29170603 -0.2007874 0.12086793,
  8857. 0.29181475 -0.2007874 0.1190203,0.29177397 -0.2007874 0.11994491,
  8858. 0.29170603 -0.27165354 0.12086793,0.29182835 -0.27165354 0.11809488,
  8859. 0.29181475 -0.27165354 0.1190203,0.29177397 -0.27165354 0.11994491,
  8860. 0.287194 -0.27165354 0.10164951,0.28973955 -0.27165354 0.10681593,
  8861. 0.29130174 -0.27165354 0.11235951,0.287194 -0.2007874 0.10164951,
  8862. 0.28973955 -0.2007874 0.10681593,0.29130174 -0.2007874 0.11235951] }
  8863. coordIndex [
  8864. 9,11,8,-1,9,12,11,-1,10,13,12,-1,10,12,9,-1,5,0,13,-1,5,13,10,-1,6,2,0,-1,6,0,5,-1,
  8865. 7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  8866. normalPerVertex TRUE
  8867. normal DEF NORM_428 Normal { vector [
  8868. -0.99784017 0 0.065688572,-0.99730263 0 -0.073399352,
  8869. -0.99941236 0 -0.034277459,-0.99797373 0 -0.063627332,
  8870. -0.99730263 0 -0.073399352,-0.99650176 0 0.083571759,
  8871. -0.99970018 0 -0.024485712,-0.99854913 0 -0.053848269,
  8872. -0.89702743 0 0.44197487,-0.92228881 0 0.38650143,
  8873. -0.97724962 0 0.21209241,-0.89702743 0 0.44197487,
  8874. -0.94419862 0 0.32937663,-0.9883908 0 0.15193298] }
  8875. }
  8876. }
  8877. DEF SHAPE_429 Shape {
  8878. appearance USE APP_1
  8879. geometry DEF FACE_429 IndexedFaceSet {
  8880. coord DEF COORD_429 Coordinate { point [
  8881. -0.16674867 -0.72047244 0.27583766,-0.15871872 -0.73228346 0.26717625,
  8882. -0.15808725 -0.74409449 0.28386762] }
  8883. coordIndex [
  8884. 2,0,1,-1]
  8885. normalPerVertex TRUE
  8886. normal DEF NORM_429 Normal { vector [
  8887. -0.87631963 -0.40824829 -0.25572885,-0.87631963 -0.40824829 -0.25572885,
  8888. -0.87631963 -0.40824829 -0.25572885] }
  8889. }
  8890. }
  8891. DEF SHAPE_430 Shape {
  8892. appearance USE APP_1
  8893. geometry DEF FACE_430 IndexedFaceSet {
  8894. coord DEF COORD_430 Coordinate { point [
  8895. 0.28789134 -0.11417323 0.25589016,0.28001732 -0.10629921 0.25589016,
  8896. 0.28644503 -0.11403605 0.2545016,0.28614639 -0.11397206 0.25425273,
  8897. 0.28567375 -0.11384415 0.25388707,0.2848751 -0.11354941 0.25335259,
  8898. 0.28476521 -0.11350065 0.25328776,0.28370471 -0.11291619 0.25278283,
  8899. 0.28359059 -0.11283987 0.25274273,0.28296559 -0.11236805 0.25258027,
  8900. 0.28275871 -0.11218969 0.25255001,0.28238003 -0.11183015 0.25252972,
  8901. 0.28199295 -0.11141113 0.25256359,0.28184853 -0.11123918 0.25259279,
  8902. 0.28138309 -0.11061255 0.25276375,0.28134571 -0.11055655 0.25278351,
  8903. 0.28083621 -0.1096738 0.2531794,0.28067365 -0.10932741 0.25337439,
  8904. 0.28046046 -0.10879298 0.25371511,0.28037066 -0.1085272 0.25390177,
  8905. 0.28016769 -0.10775202 0.2545087,0.28014991 -0.10766312 0.25458414,
  8906. 0.28004905 -0.10696419 0.25521849,0.28545813 -0.11378785 0.25589016,
  8907. 0.28326311 -0.11266943 0.25589016,0.28152113 -0.11092744 0.25589016,
  8908. 0.2804027 -0.10873242 0.25589016] }
  8909. coordIndex [
  8910. 22,26,1,-1,21,25,26,-1,21,26,22,-1,20,25,21,-1,19,24,25,-1,19,25,20,-1,2,0,23,-1,2,23,24,-1,
  8911. 3,24,19,-1,3,2,24,-1,4,18,17,-1,4,19,18,-1,4,3,19,-1,5,17,16,-1,5,4,17,-1,6,16,15,-1,
  8912. 6,5,16,-1,9,11,10,-1,9,12,11,-1,8,13,12,-1,8,12,9,-1,7,14,13,-1,7,15,14,-1,7,6,15,-1,
  8913. 7,13,8,-1]
  8914. normalPerVertex TRUE
  8915. normal DEF NORM_430 Normal { vector [
  8916. 0 0 1,0 0 1,
  8917. 0 0 1,-0.61811603 -0.71672378 -0.32286156,
  8918. 0 0 1,0 0 1,
  8919. 0 0 1,0 0 1,
  8920. 0 0 1,0 0 1,
  8921. 0 0 1,0 0 1,
  8922. 0 0 1,0 0 1,
  8923. 0 0 1,0 0 1,
  8924. 0 0 1,0 0 1,
  8925. 0 0 1,-0.69622969 -0.66656287 -0.26637972,
  8926. 0 0 1,0 0 1,
  8927. 0 0 1,0 0 1,
  8928. -0.57463036 -0.70527527 -0.41519482,0 0 1,
  8929. 0 0 1] }
  8930. }
  8931. }
  8932. DEF SHAPE_431 Shape {
  8933. appearance USE APP_1
  8934. geometry DEF FACE_431 IndexedFaceSet {
  8935. coord DEF COORD_431 Coordinate { point [
  8936. -0.27706929 -0.37795276 0.24456701,-0.27706929 -0.37795276 0.2693593,
  8937. -0.27643837 -0.37798656 0.26826651,-0.27116378 -0.38385827 0.24858147,
  8938. -0.27518048 -0.37826296 0.26590608,-0.27409402 -0.37875701 0.26348587,
  8939. -0.27371315 -0.37899911 0.26251837,-0.27318507 -0.37940991 0.26103423,
  8940. -0.272451 -0.38017771 0.25856643,-0.27198667 -0.38085112 0.25658886,
  8941. -0.27148312 -0.3819426 0.25358578,-0.27136864 -0.38231623 0.25259271,
  8942. -0.27116378 -0.38385827 0.24560831,-0.27554083 -0.37815398 0.24483652,
  8943. -0.27411654 -0.37874394 0.24508766,-0.27289346 -0.37968244 0.24530332,
  8944. -0.27203401 -0.38077265 0.24545486,-0.27149737 -0.38190155 0.24554949,
  8945. -0.27124777 -0.38286579 0.2455935] }
  8946. coordIndex [
  8947. 18,3,12,-1,11,18,17,-1,11,3,18,-1,10,11,17,-1,16,10,17,-1,9,10,16,-1,8,16,15,-1,8,9,16,-1,
  8948. 7,15,14,-1,7,8,15,-1,6,7,14,-1,5,14,13,-1,5,6,14,-1,4,5,13,-1,2,13,0,-1,2,4,13,-1,
  8949. 1,2,0,-1]
  8950. normalPerVertex TRUE
  8951. normal DEF NORM_431 Normal { vector [
  8952. 0.10765424 0.99418734 -0.0014480699,0.053494609 0.99856814 0,
  8953. 0.1461534 0.98926183 -0.0004732566,0 0 1,
  8954. 0.31145719 0.9502601 -0.00041176618,0.41493726 0.90984961 -0.00087451284,
  8955. 0.58068585 0.8141263 -0.0015206773,0.64568061 0.76360652 -0.0012769434,
  8956. 0.77326689 0.63408035 -0.00065475516,0.87640777 0.48156963 -0.00033276502,
  8957. 0.91235004 0.40941096 -0.00025470327,0.98104064 0.19378187 0.0028005759,
  8958. 0 0 1,0.27451428 0.96158271 -0.00078134675,
  8959. 0.51730494 0.85580034 -0.001177531,0.69974166 0.7143942 -0.0015941984,
  8960. 0.85261915 0.5225316 -0.0011443197,0.93769342 0.34746291 -0.00075989435,
  8961. 0.98725903 0.15909555 0.002866171] }
  8962. }
  8963. }
  8964. DEF SHAPE_432 Shape {
  8965. appearance USE APP_1
  8966. geometry DEF FACE_432 IndexedFaceSet {
  8967. coord DEF COORD_432 Coordinate { point [
  8968. 0.27214331 -0.22637795 0.24560831,0.27214331 -0.24606299 0.24560831,
  8969. 0.27214331 -0.24606299 0.24858147,0.27214331 -0.22637795 0.24858147] }
  8970. coordIndex [
  8971. 1,2,3,-1,1,3,0,-1]
  8972. normalPerVertex TRUE
  8973. normal DEF NORM_432 Normal { vector [
  8974. -1 0 0,-1 0 0,
  8975. -1 0 0,-1 0 0] }
  8976. }
  8977. }
  8978. DEF SHAPE_433 Shape {
  8979. appearance USE APP_1
  8980. geometry DEF FACE_433 IndexedFaceSet {
  8981. coord DEF COORD_433 Coordinate { point [
  8982. 0.58710394 -0.20669291 -1.5354331e-05,0.58710394 -0.26574803 -1.5354331e-05,
  8983. 0.58710394 -0.20669291 0.031480709,0.58710394 -0.26574803 0.031480709] }
  8984. coordIndex [
  8985. 1,0,2,-1,1,2,3,-1]
  8986. normalPerVertex TRUE
  8987. normal DEF NORM_433 Normal { vector [
  8988. 1 0 0,1 0 0,
  8989. 1 0 0,1 0 0] }
  8990. }
  8991. }
  8992. DEF SHAPE_434 Shape {
  8993. appearance USE APP_1
  8994. geometry DEF FACE_434 IndexedFaceSet {
  8995. coord DEF COORD_434 Coordinate { point [
  8996. 0.58710394 -0.36417323 -1.5354331e-05,0.58710394 -0.42322835 -1.5354331e-05,
  8997. 0.58710394 -0.36417323 0.031480709,0.58710394 -0.42322835 0.031480709] }
  8998. coordIndex [
  8999. 1,0,2,-1,1,2,3,-1]
  9000. normalPerVertex TRUE
  9001. normal DEF NORM_434 Normal { vector [
  9002. 1 0 0,1 0 0,
  9003. 1 0 0,1 0 0] }
  9004. }
  9005. }
  9006. DEF SHAPE_435 Shape {
  9007. appearance USE APP_1
  9008. geometry DEF FACE_435 IndexedFaceSet {
  9009. coord DEF COORD_435 Coordinate { point [
  9010. -0.1806126 -0.85433071 0.24407913,-0.16674867 -0.85433071 0.27583766,
  9011. -0.17899234 -0.85433071 0.2558142,-0.17425282 -0.85433071 0.26667117,
  9012. -0.15871872 -0.84251969 0.26717625,-0.16880157 -0.84251969 0.24407913,
  9013. -0.16417628 -0.84251969 0.26050971,-0.16762321 -0.84251969 0.25261373] }
  9014. coordIndex [
  9015. 3,1,4,-1,3,4,6,-1,2,6,7,-1,2,3,6,-1,0,7,5,-1,0,2,7,-1]
  9016. normalPerVertex TRUE
  9017. normal DEF NORM_435 Normal { vector [
  9018. -0.70376076 0.70376076 0.097167856,-0.54972174 0.70376076 0.45002978,
  9019. -0.67336885 0.70686726 0.21659424,-0.58948476 0.70686726 0.39095573,
  9020. -0.54972174 0.70376076 0.45002978,-0.70376076 0.70376076 0.097167856,
  9021. -0.62352249 0.7065481 0.33467819,-0.6908834 0.7065481 0.1531989] }
  9022. }
  9023. }
  9024. DEF SHAPE_436 Shape {
  9025. appearance USE APP_1
  9026. geometry DEF FACE_436 IndexedFaceSet {
  9027. coord DEF COORD_436 Coordinate { point [
  9028. -0.16674867 -0.53937008 0.27583766,-0.15808725 -0.51574803 0.28386762,
  9029. -0.16674867 -0.56299213 0.27583766,-0.15808725 -0.58661417 0.28386762,
  9030. -0.15305354 -0.58661417 0.28853434,-0.15305354 -0.51574803 0.28853434] }
  9031. coordIndex [
  9032. 0,5,1,-1,4,0,2,-1,4,5,0,-1,3,4,2,-1]
  9033. normalPerVertex TRUE
  9034. normal DEF NORM_436 Normal { vector [
  9035. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333,
  9036. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333,
  9037. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333] }
  9038. }
  9039. }
  9040. DEF SHAPE_437 Shape {
  9041. appearance USE APP_1
  9042. geometry DEF FACE_437 IndexedFaceSet {
  9043. coord DEF COORD_437 Coordinate { point [
  9044. 0.27804882 -0.2519685 0.24456701,0.27804882 -0.2519685 0.2693593,
  9045. 0.28081569 -0.2519685 0.24407913,0.28026195 -0.2519685 0.25034406,
  9046. 0.28845667 -0.2519685 0.28738622,0.28043892 -0.2519685 0.26316589,
  9047. 0.28320875 -0.2519685 0.27568622] }
  9048. coordIndex [
  9049. 3,0,2,-1,1,3,5,-1,1,0,3,-1,6,1,5,-1,4,1,6,-1]
  9050. normalPerVertex TRUE
  9051. normal DEF NORM_437 Normal { vector [
  9052. 0 -1 0,0 -1 0,
  9053. 0 -1 0,0 -1 0,
  9054. 0 -1 0,0 -1 0,
  9055. 0 -1 0] }
  9056. }
  9057. }
  9058. DEF SHAPE_438 Shape {
  9059. appearance USE APP_2
  9060. geometry DEF FACE_438 IndexedFaceSet {
  9061. coord DEF COORD_438 Coordinate { point [
  9062. -0.038880315 -1.1771654 0.10628386,-0.038880315 -1.1692913 0.098409843,
  9063. -0.038880315 -1.1771654 0.22439409,-0.038880315 -0.98425197 0.22439409,
  9064. -0.038880315 -0.98425197 0.10628386,-0.038880315 -0.99212598 0.098409843] }
  9065. coordIndex [
  9066. 5,3,4,-1,1,0,2,-1,1,2,3,-1,1,3,5,-1]
  9067. normalPerVertex TRUE
  9068. normal DEF NORM_438 Normal { vector [
  9069. -1 0 0,-1 0 0,
  9070. -1 0 0,-1 0 0,
  9071. -1 0 0,-1 0 0] }
  9072. }
  9073. }
  9074. DEF SHAPE_439 Shape {
  9075. appearance USE APP_1
  9076. geometry DEF FACE_439 IndexedFaceSet {
  9077. coord DEF COORD_439 Coordinate { point [
  9078. 0.28845667 -0.56692913 0.28738622,0.28845667 -0.53543307 0.28738622,
  9079. 0.28026195 -0.56692913 0.25034406,0.28043892 -0.56692913 0.26316589,
  9080. 0.28320875 -0.56692913 0.27568622,0.28026195 -0.58421365 0.25034406,
  9081. 0.28001732 -0.57874016 0.25589016,0.2801564 -0.58282357 0.25170652,
  9082. 0.2800798 -0.58144716 0.2530852,0.28003311 -0.58008562 0.25447982,
  9083. 0.29182835 -0.57874016 0.29261212,0.2853621 -0.57874016 0.28128289,
  9084. 0.281368 -0.57874016 0.26886473,0.29182835 -0.52362205 0.29261212,
  9085. 0.28001732 -0.52362205 0.25589016,0.2853621 -0.52362205 0.28128289,
  9086. 0.281368 -0.52362205 0.26886473,0.28026195 -0.51814855 0.25034406,
  9087. 0.2801564 -0.51953863 0.25170652,0.2800798 -0.52091504 0.2530852,
  9088. 0.28003311 -0.52227659 0.25447982,0.28026195 -0.53543307 0.25034406,
  9089. 0.28043892 -0.53543307 0.26316589,0.28320875 -0.53543307 0.27568622] }
  9090. coordIndex [
  9091. 2,5,7,-1,2,7,8,-1,2,8,9,-1,2,9,6,-1,3,6,12,-1,3,2,6,-1,18,17,21,-1,4,3,12,-1,
  9092. 19,18,21,-1,11,4,12,-1,20,19,21,-1,14,20,21,-1,22,14,21,-1,0,4,11,-1,10,0,11,-1,16,14,22,-1,
  9093. 23,16,22,-1,15,16,23,-1,1,15,23,-1,13,1,0,-1,13,0,10,-1,13,15,1,-1]
  9094. normalPerVertex TRUE
  9095. normal DEF NORM_439 Normal { vector [
  9096. -0.85978235 -0.00027274292 0.51066058,-0.87245632 0.00045935733 0.48869188,
  9097. -0.99977792 0.018396416 -0.010279913,-0.99373249 0.0085927701 0.11145363,
  9098. -0.95019984 0.0086559726 0.311521,-0.99701297 0 -0.077234317,
  9099. -0.99858221 5.5562457e-05 0.053231267,-0.99774092 0.00086722873 -0.067173679,
  9100. -0.99884809 0.003495828 -0.047856876,-0.99951948 0.007968641 -0.029955077,
  9101. -0.84926862 -0.008871234 0.52788646,-0.91420611 -0.010081377 0.40512411,
  9102. -0.97780406 -0.010026617 0.20928135,-0.84675965 0.0063625337 0.5319376,
  9103. -0.99858221 -5.5562457e-05 0.053231267,-0.91420611 0.010081377 0.40512411,
  9104. -0.97780406 0.010026617 0.20928135,-0.99701297 0 -0.077234317,
  9105. -0.99774092 -0.00086722873 -0.067173679,-0.99884809 -0.003495828 -0.047856876,
  9106. -0.99951948 -0.007968641 -0.029955077,-0.99977792 -0.018396416 -0.010279913,
  9107. -0.99373249 -0.0085927701 0.11145363,-0.95019984 -0.0086559726 0.311521] }
  9108. }
  9109. }
  9110. DEF SHAPE_440 Shape {
  9111. appearance USE APP_1
  9112. geometry DEF FACE_440 IndexedFaceSet {
  9113. coord DEF COORD_440 Coordinate { point [
  9114. -0.27983616 -0.56692913 0.24407913,-0.27983616 -0.53543307 0.24407913,
  9115. -0.27706929 -0.53543307 0.24456701,-0.27116378 -0.54133858 0.24560831,
  9116. -0.27554083 -0.5356343 0.24483652,-0.27411654 -0.53622426 0.24508766,
  9117. -0.27289346 -0.53716276 0.24530332,-0.27203401 -0.53825296 0.24545486,
  9118. -0.27149737 -0.53938186 0.24554949,-0.27124777 -0.54034611 0.2455935,
  9119. -0.27116378 -0.56102362 0.24560831,-0.27706929 -0.56692913 0.24456701,
  9120. -0.27554083 -0.56672791 0.24483652,-0.27411654 -0.56613795 0.24508766,
  9121. -0.27289346 -0.56519945 0.24530332,-0.27203401 -0.56410924 0.24545486,
  9122. -0.27149737 -0.56298034 0.24554949,-0.27124777 -0.5620161 0.2455935] }
  9123. coordIndex [
  9124. 10,13,12,-1,10,14,13,-1,10,15,14,-1,10,16,15,-1,10,17,16,-1,11,10,12,-1,0,10,11,-1,8,9,3,-1,
  9125. 7,8,3,-1,6,7,3,-1,5,6,3,-1,4,5,3,-1,2,4,3,-1,1,3,10,-1,1,10,0,-1,1,2,3,-1]
  9126. normalPerVertex TRUE
  9127. normal DEF NORM_440 Normal { vector [
  9128. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  9129. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  9130. 0 0 1,0 0 1,
  9131. 0 0 1,0 0 1,
  9132. 0 0 1,0 0 1,
  9133. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  9134. 0 0 1,0 0 1,
  9135. 0 0 1,0 0 1,
  9136. 0 0 1,0 0 1] }
  9137. }
  9138. }
  9139. DEF SHAPE_441 Shape {
  9140. appearance USE APP_1
  9141. geometry DEF FACE_441 IndexedFaceSet {
  9142. coord DEF COORD_441 Coordinate { point [
  9143. 0.2774179 -0.37798656 0.26826651,0.2774179 -0.40941502 0.26826651,
  9144. 0.27804882 -0.40944882 0.2693593,0.28845667 -0.40944882 0.28738622,
  9145. 0.28845667 -0.37795276 0.28738622,0.27804882 -0.37795276 0.2693593] }
  9146. coordIndex [
  9147. 2,3,4,-1,2,4,5,-1,1,5,0,-1,1,2,5,-1]
  9148. normalPerVertex TRUE
  9149. normal DEF NORM_441 Normal { vector [
  9150. -0.8660254 0 0.5,-0.8660254 0 0.5,
  9151. -0.8660254 0 0.5,-0.8660254 0 0.5,
  9152. -0.8660254 0 0.5,-0.8660254 0 0.5] }
  9153. }
  9154. }
  9155. DEF SHAPE_442 Shape {
  9156. appearance USE APP_1
  9157. geometry DEF FACE_442 IndexedFaceSet {
  9158. coord DEF COORD_442 Coordinate { point [
  9159. -0.16674867 -0.38188976 0.27583766,-0.15808725 -0.35826772 0.28386762,
  9160. -0.16674867 -0.40551181 0.27583766,-0.15808725 -0.42913386 0.28386762,
  9161. -0.15305354 -0.42913386 0.28853434,-0.15305354 -0.35826772 0.28853434] }
  9162. coordIndex [
  9163. 0,5,1,-1,4,0,2,-1,4,5,0,-1,3,4,2,-1]
  9164. normalPerVertex TRUE
  9165. normal DEF NORM_442 Normal { vector [
  9166. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333,
  9167. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333,
  9168. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333] }
  9169. }
  9170. }
  9171. DEF SHAPE_443 Shape {
  9172. appearance USE APP_1
  9173. geometry DEF FACE_443 IndexedFaceSet {
  9174. coord DEF COORD_443 Coordinate { point [
  9175. -0.28747714 -0.69291339 0.28738622,-0.28747714 -0.72440945 0.28738622,
  9176. -0.27928242 -0.69291339 0.25034406,-0.27945939 -0.69291339 0.26316589,
  9177. -0.28222922 -0.69291339 0.27568622,-0.27928242 -0.67562887 0.25034406,
  9178. -0.2790378 -0.68110236 0.25589016,-0.27917688 -0.67701895 0.25170652,
  9179. -0.27910028 -0.67839536 0.2530852,-0.27905359 -0.6797569 0.25447982,
  9180. -0.29084882 -0.68110236 0.29261212,-0.28438257 -0.68110236 0.28128289,
  9181. -0.28038847 -0.68110236 0.26886473,-0.29084882 -0.73622047 0.29261212,
  9182. -0.2790378 -0.73622047 0.25589016,-0.28438257 -0.73622047 0.28128289,
  9183. -0.28038847 -0.73622047 0.26886473,-0.27928242 -0.74169397 0.25034406,
  9184. -0.27917688 -0.74030389 0.25170652,-0.27910028 -0.73892748 0.2530852,
  9185. -0.27905359 -0.73756593 0.25447982,-0.27928242 -0.72440945 0.25034406,
  9186. -0.27945939 -0.72440945 0.26316589,-0.28222922 -0.72440945 0.27568622] }
  9187. coordIndex [
  9188. 2,5,7,-1,2,7,8,-1,2,8,9,-1,2,9,6,-1,3,6,12,-1,3,2,6,-1,18,17,21,-1,4,3,12,-1,
  9189. 19,18,21,-1,11,4,12,-1,20,19,21,-1,14,20,21,-1,22,14,21,-1,0,4,11,-1,10,0,11,-1,16,14,22,-1,
  9190. 23,16,22,-1,15,16,23,-1,1,15,23,-1,13,1,0,-1,13,0,10,-1,13,15,1,-1]
  9191. normalPerVertex TRUE
  9192. normal DEF NORM_443 Normal { vector [
  9193. 0.85978235 0.00027274292 0.51066058,0.87245632 -0.00045935733 0.48869188,
  9194. 0.99977792 -0.018396416 -0.010279913,0.99373249 -0.0085927701 0.11145363,
  9195. 0.95019984 -0.0086559726 0.311521,0.99701297 0 -0.077234317,
  9196. 0.99858221 -5.5562457e-05 0.053231267,0.99774092 -0.00086722873 -0.067173679,
  9197. 0.99884809 -0.003495828 -0.047856876,0.99951948 -0.007968641 -0.029955077,
  9198. 0.84926862 0.008871234 0.52788646,0.91420611 0.010081377 0.40512411,
  9199. 0.97780406 0.010026617 0.20928135,0.84675965 -0.0063625337 0.5319376,
  9200. 0.99858221 5.5562457e-05 0.053231267,0.91420611 -0.010081377 0.40512411,
  9201. 0.97780406 -0.010026617 0.20928135,0.99701297 0 -0.077234317,
  9202. 0.99774092 0.00086722873 -0.067173679,0.99884809 0.003495828 -0.047856876,
  9203. 0.99951948 0.007968641 -0.029955077,0.99977792 0.018396416 -0.010279913,
  9204. 0.99373249 0.0085927701 0.11145363,0.95019984 0.0086559726 0.311521] }
  9205. }
  9206. }
  9207. DEF SHAPE_444 Shape {
  9208. appearance USE APP_1
  9209. geometry DEF FACE_444 IndexedFaceSet {
  9210. coord DEF COORD_444 Coordinate { point [
  9211. -0.1806126 -0.69685039 0.24407913,-0.16674867 -0.69685039 0.27583766,
  9212. -0.17899234 -0.69685039 0.2558142,-0.17425282 -0.69685039 0.26667117,
  9213. -0.15871872 -0.68503937 0.26717625,-0.16880157 -0.68503937 0.24407913,
  9214. -0.16417628 -0.68503937 0.26050971,-0.16762321 -0.68503937 0.25261373] }
  9215. coordIndex [
  9216. 3,1,4,-1,3,4,6,-1,2,6,7,-1,2,3,6,-1,0,7,5,-1,0,2,7,-1]
  9217. normalPerVertex TRUE
  9218. normal DEF NORM_444 Normal { vector [
  9219. -0.70376076 0.70376076 0.097167856,-0.54972174 0.70376076 0.45002978,
  9220. -0.67336885 0.70686726 0.21659424,-0.58948476 0.70686726 0.39095573,
  9221. -0.54972174 0.70376076 0.45002978,-0.70376076 0.70376076 0.097167856,
  9222. -0.62352249 0.7065481 0.33467819,-0.6908834 0.7065481 0.1531989] }
  9223. }
  9224. }
  9225. DEF SHAPE_445 Shape {
  9226. appearance USE APP_1
  9227. geometry DEF FACE_445 IndexedFaceSet {
  9228. coord DEF COORD_445 Coordinate { point [
  9229. 0.45718268 -0.58070866 -1.5354331e-05,0.45718268 -0.52165354 -1.5354331e-05,
  9230. 0.58710394 -0.52165354 -1.5354331e-05,0.58710394 -0.58070866 -1.5354331e-05] }
  9231. coordIndex [
  9232. 1,2,3,-1,1,3,0,-1]
  9233. normalPerVertex TRUE
  9234. normal DEF NORM_445 Normal { vector [
  9235. 0 0 -1,0 0 -1,
  9236. 0 0 -1,0 0 -1] }
  9237. }
  9238. }
  9239. DEF SHAPE_446 Shape {
  9240. appearance USE APP_1
  9241. geometry DEF FACE_446 IndexedFaceSet {
  9242. coord DEF COORD_446 Coordinate { point [
  9243. 0.26033228 -0.51574803 0.086598819,0.26033228 -0.58661417 0.086598819,
  9244. 0.27677765 -0.51574803 0.091233167,0.26606765 -0.51574803 0.08712542,
  9245. 0.27161123 -0.51574803 0.088687616,0.27677765 -0.58661417 0.091233167,
  9246. 0.26606765 -0.58661417 0.08712542,0.27161123 -0.58661417 0.088687616] }
  9247. coordIndex [
  9248. 6,0,1,-1,6,3,0,-1,7,4,3,-1,7,3,6,-1,5,2,4,-1,5,4,7,-1]
  9249. normalPerVertex TRUE
  9250. normal DEF NORM_446 Normal { vector [
  9251. -0.091431938 0 0.99581133,-0.091431938 0 0.99581133,
  9252. -0.44197487 0 0.89702743,-0.21209241 0 0.97724962,
  9253. -0.38650143 0 0.92228881,-0.44197487 0 0.89702743,
  9254. -0.15193298 0 0.9883908,-0.32937663 0 0.94419862] }
  9255. }
  9256. }
  9257. DEF SHAPE_447 Shape {
  9258. appearance USE APP_1
  9259. geometry DEF FACE_447 IndexedFaceSet {
  9260. coord DEF COORD_447 Coordinate { point [
  9261. 0.16275197 -0.83070866 0.097564958,0.17371811 -0.83070866 0.086598819,
  9262. 0.17487396 -0.83070866 0.093955144,0.17068292 -0.83070866 0.094608521,
  9263. 0.16661768 -0.83070866 0.095819112,0.25758722 -0.83070866 0.086718671,
  9264. 0.26033228 -0.83070866 0.086598819,0.25850095 -0.83070866 0.086652105,
  9265. 0.25941623 -0.83070866 0.086612143] }
  9266. coordIndex [
  9267. 2,5,1,-1,3,2,1,-1,4,3,1,-1,0,4,1,-1,6,1,8,-1,8,1,7,-1,7,1,5,-1]
  9268. normalPerVertex TRUE
  9269. normal DEF NORM_447 Normal { vector [
  9270. 0 1 0,0 1 0,
  9271. 0 1 0,0 1 0,
  9272. 0 1 0,0 1 0,
  9273. 0 0 1,0 0 1,
  9274. 0 0 1] }
  9275. }
  9276. }
  9277. DEF SHAPE_448 Shape {
  9278. appearance USE APP_1
  9279. geometry DEF FACE_448 IndexedFaceSet {
  9280. coord DEF COORD_448 Coordinate { point [
  9281. -0.25935276 -0.2007874 0.086598819,-0.27116378 -0.2007874 0.086598819,
  9282. -0.27579813 -0.2007874 0.091233167,-0.26508812 -0.2007874 0.08712542,
  9283. -0.2706317 -0.2007874 0.088687616] }
  9284. coordIndex [
  9285. 4,1,2,-1,3,1,4,-1,1,3,0,-1]
  9286. normalPerVertex TRUE
  9287. normal DEF NORM_448 Normal { vector [
  9288. 0 0 1,0 1 0,
  9289. 0 0 1,0 1 0,
  9290. 0 1 0] }
  9291. }
  9292. }
  9293. DEF SHAPE_449 Shape {
  9294. appearance USE APP_1
  9295. geometry DEF FACE_449 IndexedFaceSet {
  9296. coord DEF COORD_449 Coordinate { point [
  9297. -0.25935276 -0.74409449 0.086598819,-0.25935276 -0.67322835 0.086598819,
  9298. -0.25660769 -0.67322835 0.086718671,-0.25752142 -0.67322835 0.086652105,
  9299. -0.2584367 -0.67322835 0.086612143,-0.25660769 -0.74409449 0.086718671,
  9300. -0.25752142 -0.74409449 0.086652105,-0.2584367 -0.74409449 0.086612143] }
  9301. coordIndex [
  9302. 3,5,2,-1,3,6,5,-1,4,7,6,-1,4,6,3,-1,1,0,7,-1,1,7,4,-1]
  9303. normalPerVertex TRUE
  9304. normal DEF NORM_449 Normal { vector [
  9305. -0.014543898 0 0.99989423,-0.014543898 0 0.99989423,
  9306. -0.072657971 0 0.99735692,-0.062984365 0 0.99801451,
  9307. -0.033930747 0 0.99942419,-0.072657971 0 0.99735692,
  9308. -0.053303927 0 0.99857834,-0.024238006 0 0.99970622] }
  9309. }
  9310. }
  9311. DEF SHAPE_450 Shape {
  9312. appearance USE APP_1
  9313. geometry DEF FACE_450 IndexedFaceSet {
  9314. coord DEF COORD_450 Coordinate { point [
  9315. -0.27706929 -0.56692913 0.2693593,-0.28747714 -0.56692913 0.28738622,
  9316. -0.27928242 -0.56692913 0.25034406,-0.27945939 -0.56692913 0.26316589,
  9317. -0.28222922 -0.56692913 0.27568622,-0.27983616 -0.56692913 0.24407913,
  9318. -0.27706929 -0.56692913 0.24456701] }
  9319. coordIndex [
  9320. 2,5,6,-1,0,3,2,-1,0,2,6,-1,4,3,0,-1,1,4,0,-1]
  9321. normalPerVertex TRUE
  9322. normal DEF NORM_450 Normal { vector [
  9323. 0 -1 0,0 -1 0,
  9324. 0 -1 0,0 -1 0,
  9325. 0 -1 0,0 -1 0,
  9326. 0 -1 0] }
  9327. }
  9328. }
  9329. DEF SHAPE_451 Shape {
  9330. appearance USE APP_1
  9331. geometry DEF FACE_451 IndexedFaceSet {
  9332. coord DEF COORD_451 Coordinate { point [
  9333. 0.45718268 -0.42322835 -1.5354331e-05,0.45718268 -0.36417323 -1.5354331e-05,
  9334. 0.58710394 -0.36417323 -1.5354331e-05,0.58710394 -0.42322835 -1.5354331e-05] }
  9335. coordIndex [
  9336. 1,2,3,-1,1,3,0,-1]
  9337. normalPerVertex TRUE
  9338. normal DEF NORM_451 Normal { vector [
  9339. 0 0 -1,0 0 -1,
  9340. 0 0 -1,0 0 -1] }
  9341. }
  9342. }
  9343. DEF SHAPE_452 Shape {
  9344. appearance USE APP_1
  9345. geometry DEF FACE_452 IndexedFaceSet {
  9346. coord DEF COORD_452 Coordinate { point [
  9347. -0.16674867 -0.56299213 0.27583766,-0.15871872 -0.57480315 0.26717625,
  9348. -0.15808725 -0.58661417 0.28386762] }
  9349. coordIndex [
  9350. 2,0,1,-1]
  9351. normalPerVertex TRUE
  9352. normal DEF NORM_452 Normal { vector [
  9353. -0.87631963 -0.40824829 -0.25572885,-0.87631963 -0.40824829 -0.25572885,
  9354. -0.87631963 -0.40824829 -0.25572885] }
  9355. }
  9356. }
  9357. DEF SHAPE_453 Shape {
  9358. appearance USE APP_1
  9359. geometry DEF FACE_453 IndexedFaceSet {
  9360. coord DEF COORD_453 Coordinate { point [
  9361. -0.15305354 -0.42913386 0.27843806,-0.15305354 -0.41732283 0.26106557,
  9362. -0.15808725 -0.42913386 0.28386762,-0.15871872 -0.41732283 0.26717625] }
  9363. coordIndex [
  9364. 3,0,2,-1,1,0,3,-1]
  9365. normalPerVertex TRUE
  9366. normal DEF NORM_453 Normal { vector [
  9367. -0.51854497 -0.70710678 -0.48074017,-0.51854497 -0.70710678 -0.48074017,
  9368. -0.51854497 -0.70710678 -0.48074017,-0.51854497 -0.70710678 -0.48074017] }
  9369. }
  9370. }
  9371. DEF SHAPE_454 Shape {
  9372. appearance USE APP_1
  9373. geometry DEF FACE_454 IndexedFaceSet {
  9374. coord DEF COORD_454 Coordinate { point [
  9375. 0.27804882 -0.40944882 0.24456701,0.27804882 -0.40944882 0.2693593,
  9376. 0.28081569 -0.40944882 0.24407913,0.28026195 -0.40944882 0.25034406,
  9377. 0.28845667 -0.40944882 0.28738622,0.28043892 -0.40944882 0.26316589,
  9378. 0.28320875 -0.40944882 0.27568622] }
  9379. coordIndex [
  9380. 3,0,2,-1,1,3,5,-1,1,0,3,-1,6,1,5,-1,4,1,6,-1]
  9381. normalPerVertex TRUE
  9382. normal DEF NORM_454 Normal { vector [
  9383. 0 -1 0,0 -1 0,
  9384. 0 -1 0,0 -1 0,
  9385. 0 -1 0,0 -1 0,
  9386. 0 -1 0] }
  9387. }
  9388. }
  9389. DEF SHAPE_455 Shape {
  9390. appearance USE APP_1
  9391. geometry DEF FACE_455 IndexedFaceSet {
  9392. coord DEF COORD_455 Coordinate { point [
  9393. 0.28789134 -0.27165354 0.25589016,0.28001732 -0.26377953 0.25589016,
  9394. 0.28644503 -0.27151637 0.2545016,0.28614639 -0.27145237 0.25425273,
  9395. 0.28567375 -0.27132446 0.25388707,0.2848751 -0.27102973 0.25335259,
  9396. 0.28476521 -0.27098096 0.25328776,0.28370471 -0.2703965 0.25278283,
  9397. 0.28359059 -0.27032019 0.25274273,0.28296559 -0.26984837 0.25258027,
  9398. 0.28275871 -0.26967 0.25255001,0.28238003 -0.26931046 0.25252972,
  9399. 0.28199295 -0.26889145 0.25256359,0.28184853 -0.26871949 0.25259279,
  9400. 0.28138309 -0.26809287 0.25276375,0.28134571 -0.26803686 0.25278351,
  9401. 0.28083621 -0.26715412 0.2531794,0.28067365 -0.26680772 0.25337439,
  9402. 0.28046046 -0.26627329 0.25371511,0.28037066 -0.26600752 0.25390177,
  9403. 0.28016769 -0.26523234 0.2545087,0.28014991 -0.26514344 0.25458414,
  9404. 0.28004905 -0.2644445 0.25521849,0.28026195 -0.26925302 0.25034406,
  9405. 0.2801564 -0.26786294 0.25170652,0.2800798 -0.26648653 0.2530852,
  9406. 0.28003311 -0.26512499 0.25447982,0.28046771 -0.27165354 0.24801614] }
  9407. coordIndex [
  9408. 26,19,20,-1,26,20,21,-1,26,25,19,-1,22,26,21,-1,26,22,1,-1,0,2,27,-1,27,2,3,-1,27,3,4,-1,
  9409. 27,4,5,-1,27,5,6,-1,27,6,7,-1,27,7,8,-1,27,8,9,-1,23,9,10,-1,23,10,11,-1,23,11,12,-1,
  9410. 23,12,13,-1,23,27,9,-1,24,13,14,-1,24,14,15,-1,24,15,16,-1,24,23,13,-1,25,16,17,-1,25,17,18,-1,
  9411. 25,18,19,-1,25,24,16,-1]
  9412. normalPerVertex TRUE
  9413. normal DEF NORM_455 Normal { vector [
  9414. 0 0 1,0 0 1,
  9415. 0 0 1,0 0 1,
  9416. 0 0 1,0 0 1,
  9417. 0 0 1,0 0 1,
  9418. 0 0 1,-0.58834994 -0.58834994 0.55469695,
  9419. 0 0 1,0 0 1,
  9420. 0 0 1,0 0 1,
  9421. 0 0 1,0 0 1,
  9422. 0 0 1,0 0 1,
  9423. 0 0 1,0 0 1,
  9424. 0 0 1,0 0 1,
  9425. 0 0 1,-0.58834994 -0.58834994 0.55469695,
  9426. 0 0 1,0 0 1,
  9427. 0 0 1,-0.58834994 -0.58834994 0.55469695] }
  9428. }
  9429. }
  9430. DEF SHAPE_456 Shape {
  9431. appearance USE APP_1
  9432. geometry DEF FACE_456 IndexedFaceSet {
  9433. coord DEF COORD_456 Coordinate { point [
  9434. -0.29084882 -0.57874016 0.29261212,-0.2790378 -0.57874016 0.25589016,
  9435. -0.28438257 -0.57874016 0.28128289,-0.28038847 -0.57874016 0.26886473,
  9436. -0.29084882 -0.58661417 0.27634745,-0.29084882 -0.58635248 0.28127666,
  9437. -0.29084882 -0.58611604 0.28290754,-0.29084882 -0.58596371 0.28370697,
  9438. -0.29084882 -0.58532934 0.28609426,-0.29084882 -0.58478716 0.28751128,
  9439. -0.29084882 -0.58437673 0.28836816,-0.29084882 -0.58359052 0.28966506,
  9440. -0.29084882 -0.58300346 0.2904168,-0.29084882 -0.58238023 0.29106038,
  9441. -0.29084882 -0.58157784 0.29169691,-0.29084882 -0.58126745 0.29189283,
  9442. -0.29084882 -0.58083765 0.29212202,-0.29084882 -0.58034616 0.29232754,
  9443. -0.29084882 -0.58032746 0.29233421,-0.29084882 -0.57983328 0.29248118,
  9444. -0.29084882 -0.57954375 0.29254148,-0.28691181 -0.58661417 0.25589016,
  9445. -0.28867337 -0.58661417 0.26971347,-0.28735397 -0.58661417 0.26285771,
  9446. -0.27942318 -0.58117336 0.25589016,-0.2805416 -0.58336839 0.25589016,
  9447. -0.28228358 -0.58511037 0.25589016,-0.28447861 -0.58622879 0.25589016,
  9448. -0.28936174 -0.58622879 0.27908965,-0.28764347 -0.58532934 0.27984652,
  9449. -0.28921942 -0.58359051 0.28705584,-0.28631792 -0.58622879 0.27032371,
  9450. -0.28823585 -0.58157804 0.28763629,-0.28591203 -0.58359051 0.28060919,
  9451. -0.28450035 -0.58532934 0.27079459,-0.28494029 -0.58622879 0.26316529,
  9452. -0.28781551 -0.57954372 0.28788435,-0.28486686 -0.58157804 0.28106957,
  9453. -0.28307777 -0.58532934 0.26340264,-0.28266885 -0.58359051 0.27126909,
  9454. -0.28442019 -0.57954372 0.28126632,-0.28156327 -0.58157804 0.27155551,
  9455. -0.28120098 -0.58359051 0.26364181,-0.2810908 -0.57954372 0.27167792,
  9456. -0.28006806 -0.58157804 0.26378618] }
  9457. coordIndex [
  9458. 31,28,4,-1,32,13,12,-1,32,14,13,-1,32,15,14,-1,32,16,15,-1,32,12,30,-1,33,9,29,-1,33,30,9,-1,
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  9465. 30,10,9,-1,30,11,10,-1,30,12,11,-1,31,4,22,-1]
  9466. normalPerVertex TRUE
  9467. normal DEF NORM_456 Normal { vector [
  9468. 0 0 1,0.99049743 -0.1015602 0.092738114,
  9469. 0.90710858 0.15786909 0.39016839,0.98663558 -0.047823393 0.15576636,
  9470. 0.15377962 -0.98674273 0.051871186,0 0 1,
  9471. 0 0 1,0 0 1,
  9472. 0 0 1,0.6044872 -0.73443947 0.30853508,
  9473. 0 0 1,0 0 1,
  9474. 0 0 1,0 0 1,
  9475. 0 0 1,0 0 1,
  9476. 0.82152659 -0.23646827 0.51882253,0 0 1,
  9477. 0 0 1,0 0 1,
  9478. 0 0 1,0.15642676 -0.98763967 0.0099268709,
  9479. 0.15228797 -0.98768261 0.035936411,0.15517953 -0.98768834 0.019775082,
  9480. 0.94924335 -0.30842786 0.061719649,0.82908517 -0.55688598 0.049957837,
  9481. 0.61986062 -0.78379782 0.037865276,0.34770688 -0.93739829 0.019605156,
  9482. 0.3135354 -0.94263795 0.11458293,0.55788893 -0.7986197 0.22575765,
  9483. 0.72998462 -0.56070614 0.39080823,0.28061427 -0.95698146 0.073770663,
  9484. 0.82137633 -0.3431528 0.45561726,0.7284115 -0.61683261 0.29821839,
  9485. 0.55034546 -0.82174279 0.14784674,0.23972322 -0.97036053 0.030548785,
  9486. 0.86444538 -0.076973199 0.49679907,0.85959067 -0.36631296 0.3562565,
  9487. 0.52876371 -0.84616487 0.066437614,0.74670584 -0.63262588 0.20546262,
  9488. 0.89872399 -0.19502119 0.39276192,0.87919194 -0.40117013 0.25706822,
  9489. 0.7440206 -0.66124309 0.095869275,0.94747578 -0.16003402 0.27690928,
  9490. 0.94472762 -0.30570558 0.11846443] }
  9491. }
  9492. }
  9493. DEF SHAPE_457 Shape {
  9494. appearance USE APP_1
  9495. geometry DEF FACE_457 IndexedFaceSet {
  9496. coord DEF COORD_457 Coordinate { point [
  9497. -0.27706929 -0.53543307 0.24456701,-0.27706929 -0.53543307 0.2693593,
  9498. -0.27983616 -0.53543307 0.24407913,-0.27928242 -0.53543307 0.25034406,
  9499. -0.28747714 -0.53543307 0.28738622,-0.27945939 -0.53543307 0.26316589,
  9500. -0.28222922 -0.53543307 0.27568622] }
  9501. coordIndex [
  9502. 3,0,2,-1,1,3,5,-1,1,0,3,-1,6,1,5,-1,4,1,6,-1]
  9503. normalPerVertex TRUE
  9504. normal DEF NORM_457 Normal { vector [
  9505. 0 1 0,0 1 0,
  9506. 0 1 0,0 1 0,
  9507. 0 1 0,0 1 0,
  9508. 0 1 0] }
  9509. }
  9510. }
  9511. DEF SHAPE_458 Shape {
  9512. appearance USE APP_1
  9513. geometry DEF FACE_458 IndexedFaceSet {
  9514. coord DEF COORD_458 Coordinate { point [
  9515. -0.27983616 -0.2519685 0.24407913,-0.27983616 -0.22047244 0.24407913,
  9516. -0.27706929 -0.22047244 0.24456701,-0.27116378 -0.22637795 0.24560831,
  9517. -0.27554083 -0.22067367 0.24483652,-0.27411654 -0.22126363 0.24508766,
  9518. -0.27289346 -0.22220213 0.24530332,-0.27203401 -0.22329233 0.24545486,
  9519. -0.27149737 -0.22442123 0.24554949,-0.27124777 -0.22538548 0.2455935,
  9520. -0.27116378 -0.24606299 0.24560831,-0.27706929 -0.2519685 0.24456701,
  9521. -0.27554083 -0.25176728 0.24483652,-0.27411654 -0.25117732 0.24508766,
  9522. -0.27289346 -0.25023882 0.24530332,-0.27203401 -0.24914861 0.24545486,
  9523. -0.27149737 -0.24801971 0.24554949,-0.27124777 -0.24705547 0.2455935] }
  9524. coordIndex [
  9525. 10,13,12,-1,10,14,13,-1,10,15,14,-1,10,16,15,-1,10,17,16,-1,11,10,12,-1,0,10,11,-1,8,9,3,-1,
  9526. 7,8,3,-1,6,7,3,-1,5,6,3,-1,4,5,3,-1,2,4,3,-1,1,3,10,-1,1,10,0,-1,1,2,3,-1]
  9527. normalPerVertex TRUE
  9528. normal DEF NORM_458 Normal { vector [
  9529. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  9530. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  9531. 0 0 1,0 0 1,
  9532. 0 0 1,0 0 1,
  9533. 0 0 1,0 0 1,
  9534. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  9535. 0 0 1,0 0 1,
  9536. 0 0 1,0 0 1,
  9537. 0 0 1,0 0 1] }
  9538. }
  9539. }
  9540. DEF SHAPE_459 Shape {
  9541. appearance USE APP_1
  9542. geometry DEF FACE_459 IndexedFaceSet {
  9543. coord DEF COORD_459 Coordinate { point [
  9544. 0.28789134 -0.58661417 0.25589016,0.28001732 -0.57874016 0.25589016,
  9545. 0.28644503 -0.586477 0.2545016,0.28614639 -0.586413 0.25425273,
  9546. 0.28567375 -0.58628509 0.25388707,0.2848751 -0.58599036 0.25335259,
  9547. 0.28476521 -0.58594159 0.25328776,0.28370471 -0.58535713 0.25278283,
  9548. 0.28359059 -0.58528082 0.25274273,0.28296559 -0.584809 0.25258027,
  9549. 0.28275871 -0.58463063 0.25255001,0.28238003 -0.58427109 0.25252972,
  9550. 0.28199295 -0.58385207 0.25256359,0.28184853 -0.58368012 0.25259279,
  9551. 0.28138309 -0.5830535 0.25276375,0.28134571 -0.58299749 0.25278351,
  9552. 0.28083621 -0.58211475 0.2531794,0.28067365 -0.58176835 0.25337439,
  9553. 0.28046046 -0.58123392 0.25371511,0.28037066 -0.58096815 0.25390177,
  9554. 0.28016769 -0.58019297 0.2545087,0.28014991 -0.58010407 0.25458414,
  9555. 0.28004905 -0.57940513 0.25521849,0.28026195 -0.58421365 0.25034406,
  9556. 0.2801564 -0.58282357 0.25170652,0.2800798 -0.58144716 0.2530852,
  9557. 0.28003311 -0.58008562 0.25447982,0.28046771 -0.58661417 0.24801614] }
  9558. coordIndex [
  9559. 26,19,20,-1,26,20,21,-1,26,25,19,-1,22,26,21,-1,26,22,1,-1,0,2,27,-1,27,2,3,-1,27,3,4,-1,
  9560. 27,4,5,-1,27,5,6,-1,27,6,7,-1,27,7,8,-1,27,8,9,-1,23,9,10,-1,23,10,11,-1,23,11,12,-1,
  9561. 23,12,13,-1,23,27,9,-1,24,13,14,-1,24,14,15,-1,24,15,16,-1,24,23,13,-1,25,16,17,-1,25,17,18,-1,
  9562. 25,18,19,-1,25,24,16,-1]
  9563. normalPerVertex TRUE
  9564. normal DEF NORM_459 Normal { vector [
  9565. 0 0 1,0 0 1,
  9566. 0 0 1,0 0 1,
  9567. 0 0 1,0 0 1,
  9568. 0 0 1,0 0 1,
  9569. 0 0 1,-0.58834994 -0.58834994 0.55469695,
  9570. 0 0 1,0 0 1,
  9571. 0 0 1,0 0 1,
  9572. 0 0 1,0 0 1,
  9573. 0 0 1,0 0 1,
  9574. 0 0 1,0 0 1,
  9575. 0 0 1,0 0 1,
  9576. 0 0 1,-0.58834994 -0.58834994 0.55469695,
  9577. 0 0 1,0 0 1,
  9578. 0 0 1,-0.58834994 -0.58834994 0.55469695] }
  9579. }
  9580. }
  9581. DEF SHAPE_460 Shape {
  9582. appearance USE APP_1
  9583. geometry DEF FACE_460 IndexedFaceSet {
  9584. coord DEF COORD_460 Coordinate { point [
  9585. -0.29084882 -0.27165354 0.11809488,-0.29072651 -0.27165354 0.12086793,
  9586. -0.29083522 -0.27165354 0.1190203,-0.29079444 -0.27165354 0.11994491,
  9587. -0.29072651 -0.2007874 0.12086793,-0.29084882 -0.2007874 0.11809488,
  9588. -0.29083522 -0.2007874 0.1190203,-0.29079444 -0.2007874 0.11994491,
  9589. -0.28621447 -0.2007874 0.10164951,-0.28876002 -0.2007874 0.10681593,
  9590. -0.29032222 -0.2007874 0.11235951,-0.28621447 -0.27165354 0.10164951,
  9591. -0.28876002 -0.27165354 0.10681593,-0.29032222 -0.27165354 0.11235951] }
  9592. coordIndex [
  9593. 9,11,8,-1,9,12,11,-1,10,13,12,-1,10,12,9,-1,5,0,13,-1,5,13,10,-1,6,2,0,-1,6,0,5,-1,
  9594. 7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  9595. normalPerVertex TRUE
  9596. normal DEF NORM_460 Normal { vector [
  9597. 0.99784017 0 0.065688572,0.99730263 0 -0.073399352,
  9598. 0.99941236 0 -0.034277459,0.99797373 0 -0.063627332,
  9599. 0.99730263 0 -0.073399352,0.99650176 0 0.083571759,
  9600. 0.99970018 0 -0.024485712,0.99854913 0 -0.053848269,
  9601. 0.89702743 0 0.44197487,0.92228881 0 0.38650143,
  9602. 0.97724962 0 0.21209241,0.89702743 0 0.44197487,
  9603. 0.94419862 0 0.32937663,0.9883908 0 0.15193298] }
  9604. }
  9605. }
  9606. DEF SHAPE_461 Shape {
  9607. appearance USE APP_1
  9608. geometry DEF FACE_461 IndexedFaceSet {
  9609. coord DEF COORD_461 Coordinate { point [
  9610. -0.29084882 -0.27165354 0.27634745,-0.28691181 -0.27165354 0.25589016,
  9611. -0.28867337 -0.27165354 0.26971347,-0.28735397 -0.27165354 0.26285771,
  9612. -0.29084882 -0.27165354 0.11809488,-0.29072651 -0.27165354 0.12086793,
  9613. -0.29083522 -0.27165354 0.1190203,-0.29079444 -0.27165354 0.11994491,
  9614. -0.27948818 -0.27165354 0.24801614] }
  9615. coordIndex [
  9616. 8,1,5,-1,0,3,2,-1,0,1,3,-1,0,4,6,-1,0,6,7,-1,0,7,5,-1,0,5,1,-1]
  9617. normalPerVertex TRUE
  9618. normal DEF NORM_461 Normal { vector [
  9619. 0 -1 0,0 -1 0,
  9620. 0 0 1,0 -1 0,
  9621. 0 0 1,0 -1 0,
  9622. 0 0 1,0 -1 0,
  9623. 0 -1 0] }
  9624. }
  9625. }
  9626. DEF SHAPE_462 Shape {
  9627. appearance USE APP_1
  9628. geometry DEF FACE_462 IndexedFaceSet {
  9629. coord DEF COORD_462 Coordinate { point [
  9630. -0.27116378 -0.24606299 0.24560831,-0.27116378 -0.22637795 0.24560831,
  9631. -0.27116378 -0.22637795 0.24858147,-0.27116378 -0.24606299 0.24858147] }
  9632. coordIndex [
  9633. 1,2,3,-1,1,3,0,-1]
  9634. normalPerVertex TRUE
  9635. normal DEF NORM_462 Normal { vector [
  9636. 1 0 0,1 0 0,
  9637. 1 0 0,1 0 0] }
  9638. }
  9639. }
  9640. DEF SHAPE_463 Shape {
  9641. appearance USE APP_1
  9642. geometry DEF FACE_463 IndexedFaceSet {
  9643. coord DEF COORD_463 Coordinate { point [
  9644. -0.27706929 -0.2519685 0.24456701,-0.27116378 -0.24606299 0.24560831,
  9645. -0.27554083 -0.25176728 0.24483652,-0.27411654 -0.25117732 0.24508766,
  9646. -0.27289346 -0.25023882 0.24530332,-0.27203401 -0.24914861 0.24545486,
  9647. -0.27149737 -0.24801971 0.24554949,-0.27124777 -0.24705547 0.2455935,
  9648. -0.27116378 -0.24606299 0.24858147,-0.27643837 -0.2519347 0.26826651,
  9649. -0.27518048 -0.2516583 0.26590608,-0.27409402 -0.25116425 0.26348587,
  9650. -0.27371315 -0.25092215 0.26251837,-0.27318507 -0.25051135 0.26103423,
  9651. -0.272451 -0.24974355 0.25856643,-0.27198667 -0.24907014 0.25658886,
  9652. -0.27148312 -0.24797866 0.25358578,-0.27136864 -0.24760503 0.25259271,
  9653. -0.27706929 -0.2519685 0.2693593] }
  9654. coordIndex [
  9655. 9,0,2,-1,9,18,0,-1,10,9,2,-1,11,2,3,-1,11,10,2,-1,12,11,3,-1,13,3,4,-1,13,12,3,-1,
  9656. 14,4,5,-1,14,13,4,-1,15,14,5,-1,16,5,6,-1,16,15,5,-1,17,6,7,-1,17,16,6,-1,8,7,1,-1,
  9657. 8,17,7,-1]
  9658. normalPerVertex TRUE
  9659. normal DEF NORM_463 Normal { vector [
  9660. 0.10765424 -0.99418734 -0.0014480699,0 0 1,
  9661. 0.27451428 -0.96158271 -0.00078134675,0.51730494 -0.85580034 -0.001177531,
  9662. 0.69974166 -0.7143942 -0.0015941984,0.85261915 -0.5225316 -0.0011443197,
  9663. 0.93769342 -0.34746291 -0.00075989435,0.98725903 -0.15909555 0.002866171,
  9664. 0 0 1,0.1461534 -0.98926183 -0.0004732566,
  9665. 0.31145719 -0.9502601 -0.00041176618,0.41493726 -0.90984961 -0.00087451284,
  9666. 0.58068585 -0.8141263 -0.0015206773,0.64568061 -0.76360652 -0.0012769434,
  9667. 0.77326689 -0.63408035 -0.00065475516,0.87640777 -0.48156963 -0.00033276502,
  9668. 0.91235004 -0.40941096 -0.00025470327,0.98104064 -0.19378187 0.0028005759,
  9669. 0.053494609 -0.99856814 0] }
  9670. }
  9671. }
  9672. DEF SHAPE_464 Shape {
  9673. appearance USE APP_1
  9674. geometry DEF FACE_464 IndexedFaceSet {
  9675. coord DEF COORD_464 Coordinate { point [
  9676. 0.28789134 -0.42913386 0.25589016,0.28001732 -0.42125984 0.25589016,
  9677. 0.28644503 -0.42899668 0.2545016,0.28614639 -0.42893269 0.25425273,
  9678. 0.28567375 -0.42880478 0.25388707,0.2848751 -0.42851004 0.25335259,
  9679. 0.28476521 -0.42846128 0.25328776,0.28370471 -0.42787682 0.25278283,
  9680. 0.28359059 -0.4278005 0.25274273,0.28296559 -0.42732868 0.25258027,
  9681. 0.28275871 -0.42715032 0.25255001,0.28238003 -0.42679078 0.25252972,
  9682. 0.28199295 -0.42637176 0.25256359,0.28184853 -0.42619981 0.25259279,
  9683. 0.28138309 -0.42557318 0.25276375,0.28134571 -0.42551718 0.25278351,
  9684. 0.28083621 -0.42463443 0.2531794,0.28067365 -0.42428804 0.25337439,
  9685. 0.28046046 -0.42375361 0.25371511,0.28037066 -0.42348783 0.25390177,
  9686. 0.28016769 -0.42271265 0.2545087,0.28014991 -0.42262375 0.25458414,
  9687. 0.28004905 -0.42192482 0.25521849,0.28026195 -0.42673334 0.25034406,
  9688. 0.2801564 -0.42534326 0.25170652,0.2800798 -0.42396685 0.2530852,
  9689. 0.28003311 -0.4226053 0.25447982,0.28046771 -0.42913386 0.24801614] }
  9690. coordIndex [
  9691. 26,19,20,-1,26,20,21,-1,26,25,19,-1,22,26,21,-1,26,22,1,-1,0,2,27,-1,27,2,3,-1,27,3,4,-1,
  9692. 27,4,5,-1,27,5,6,-1,27,6,7,-1,27,7,8,-1,27,8,9,-1,23,9,10,-1,23,10,11,-1,23,11,12,-1,
  9693. 23,12,13,-1,23,27,9,-1,24,13,14,-1,24,14,15,-1,24,15,16,-1,24,23,13,-1,25,16,17,-1,25,17,18,-1,
  9694. 25,18,19,-1,25,24,16,-1]
  9695. normalPerVertex TRUE
  9696. normal DEF NORM_464 Normal { vector [
  9697. 0 0 1,0 0 1,
  9698. 0 0 1,0 0 1,
  9699. 0 0 1,0 0 1,
  9700. 0 0 1,0 0 1,
  9701. 0 0 1,-0.58834994 -0.58834994 0.55469695,
  9702. 0 0 1,0 0 1,
  9703. 0 0 1,0 0 1,
  9704. 0 0 1,0 0 1,
  9705. 0 0 1,0 0 1,
  9706. 0 0 1,0 0 1,
  9707. 0 0 1,0 0 1,
  9708. 0 0 1,-0.58834994 -0.58834994 0.55469695,
  9709. 0 0 1,0 0 1,
  9710. 0 0 1,-0.58834994 -0.58834994 0.55469695] }
  9711. }
  9712. }
  9713. DEF SHAPE_465 Shape {
  9714. appearance USE APP_1
  9715. geometry DEF FACE_465 IndexedFaceSet {
  9716. coord DEF COORD_465 Coordinate { point [
  9717. -0.17273858 -0.11417323 0.086598819,-0.25935276 -0.11417323 0.086598819,
  9718. -0.16177244 -0.11417323 0.097564958,-0.17389443 -0.11417323 0.093955144,
  9719. -0.16970339 -0.11417323 0.094608521,-0.16563815 -0.11417323 0.095819112,
  9720. -0.25660769 -0.11417323 0.086718671,-0.25752142 -0.11417323 0.086652105,
  9721. -0.2584367 -0.11417323 0.086612143] }
  9722. coordIndex [
  9723. 3,6,0,-1,4,3,0,-1,5,4,0,-1,2,5,0,-1,1,0,8,-1,8,0,7,-1,7,0,6,-1]
  9724. normalPerVertex TRUE
  9725. normal DEF NORM_465 Normal { vector [
  9726. 0 -1 0,0 0 1,
  9727. 0 -1 0,0 -1 0,
  9728. 0 -1 0,0 -1 0,
  9729. 0 -1 0,0 0 1,
  9730. 0 0 1] }
  9731. }
  9732. }
  9733. DEF SHAPE_466 Shape {
  9734. appearance USE APP_1
  9735. geometry DEF FACE_466 IndexedFaceSet {
  9736. coord DEF COORD_466 Coordinate { point [
  9737. 0.16275197 0.42913386 0.097564958,0.17371811 0.42913386 0.086598819,
  9738. 0.17487396 0.42913386 0.093955144,0.17068292 0.42913386 0.094608521,
  9739. 0.16661768 0.42913386 0.095819112,0.25758722 0.42913386 0.086718671,
  9740. 0.26033228 0.42913386 0.086598819,0.25850095 0.42913386 0.086652105,
  9741. 0.25941623 0.42913386 0.086612143] }
  9742. coordIndex [
  9743. 2,5,1,-1,3,2,1,-1,4,3,1,-1,0,4,1,-1,6,1,8,-1,8,1,7,-1,7,1,5,-1]
  9744. normalPerVertex TRUE
  9745. normal DEF NORM_466 Normal { vector [
  9746. 0 1 0,0 1 0,
  9747. 0 1 0,0 1 0,
  9748. 0 1 0,0 1 0,
  9749. 0 0 1,0 0 1,
  9750. 0 0 1] }
  9751. }
  9752. }
  9753. DEF SHAPE_467 Shape {
  9754. appearance USE APP_1
  9755. geometry DEF FACE_467 IndexedFaceSet {
  9756. coord DEF COORD_467 Coordinate { point [
  9757. -0.28691181 -0.2007874 0.25589016,-0.27948818 -0.2007874 0.24801614,
  9758. -0.29072651 -0.2007874 0.12086793,-0.29084882 -0.2007874 0.11809488,
  9759. -0.29083522 -0.2007874 0.1190203,-0.29079444 -0.2007874 0.11994491,
  9760. -0.29084882 -0.2007874 0.27634745,-0.28867337 -0.2007874 0.26971347,
  9761. -0.28735397 -0.2007874 0.26285771] }
  9762. coordIndex [
  9763. 1,2,0,-1,6,7,8,-1,6,8,0,-1,6,4,3,-1,6,5,4,-1,6,2,5,-1,6,0,2,-1]
  9764. normalPerVertex TRUE
  9765. normal DEF NORM_467 Normal { vector [
  9766. 0 1 0,0 1 0,
  9767. 0 1 0,0 0 1,
  9768. 0 0 1,0 1 0,
  9769. 0 1 0,0 0 1,
  9770. 0 1 0] }
  9771. }
  9772. }
  9773. DEF SHAPE_468 Shape {
  9774. appearance USE APP_1
  9775. geometry DEF FACE_468 IndexedFaceSet {
  9776. coord DEF COORD_468 Coordinate { point [
  9777. -0.27706929 -0.2519685 0.2693593,-0.28747714 -0.2519685 0.28738622,
  9778. -0.27928242 -0.2519685 0.25034406,-0.27945939 -0.2519685 0.26316589,
  9779. -0.28222922 -0.2519685 0.27568622,-0.27983616 -0.2519685 0.24407913,
  9780. -0.27706929 -0.2519685 0.24456701] }
  9781. coordIndex [
  9782. 2,5,6,-1,0,3,2,-1,0,2,6,-1,4,3,0,-1,1,4,0,-1]
  9783. normalPerVertex TRUE
  9784. normal DEF NORM_468 Normal { vector [
  9785. 0 -1 0,0 -1 0,
  9786. 0 -1 0,0 -1 0,
  9787. 0 -1 0,0 -1 0,
  9788. 0 -1 0] }
  9789. }
  9790. }
  9791. DEF SHAPE_469 Shape {
  9792. appearance USE APP_1
  9793. geometry DEF FACE_469 IndexedFaceSet {
  9794. coord DEF COORD_469 Coordinate { point [
  9795. -0.27643837 -0.56689533 0.26826651,-0.27643837 -0.53546687 0.26826651,
  9796. -0.27706929 -0.53543307 0.2693593,-0.28747714 -0.53543307 0.28738622,
  9797. -0.28747714 -0.56692913 0.28738622,-0.27706929 -0.56692913 0.2693593] }
  9798. coordIndex [
  9799. 2,3,4,-1,2,4,5,-1,1,5,0,-1,1,2,5,-1]
  9800. normalPerVertex TRUE
  9801. normal DEF NORM_469 Normal { vector [
  9802. 0.8660254 0 0.5,0.8660254 0 0.5,
  9803. 0.8660254 0 0.5,0.8660254 0 0.5,
  9804. 0.8660254 0 0.5,0.8660254 0 0.5] }
  9805. }
  9806. }
  9807. DEF SHAPE_470 Shape {
  9808. appearance USE APP_1
  9809. geometry DEF FACE_470 IndexedFaceSet {
  9810. coord DEF COORD_470 Coordinate { point [
  9811. -0.27706929 -0.22047244 0.24456701,-0.27706929 -0.22047244 0.2693593,
  9812. -0.27643837 -0.22050624 0.26826651,-0.27116378 -0.22637795 0.24858147,
  9813. -0.27518048 -0.22078264 0.26590608,-0.27409402 -0.2212767 0.26348587,
  9814. -0.27371315 -0.22151879 0.26251837,-0.27318507 -0.22192959 0.26103423,
  9815. -0.272451 -0.2226974 0.25856643,-0.27198667 -0.2233708 0.25658886,
  9816. -0.27148312 -0.22446229 0.25358578,-0.27136864 -0.22483591 0.25259271,
  9817. -0.27116378 -0.22637795 0.24560831,-0.27554083 -0.22067367 0.24483652,
  9818. -0.27411654 -0.22126363 0.24508766,-0.27289346 -0.22220213 0.24530332,
  9819. -0.27203401 -0.22329233 0.24545486,-0.27149737 -0.22442123 0.24554949,
  9820. -0.27124777 -0.22538548 0.2455935] }
  9821. coordIndex [
  9822. 18,3,12,-1,11,18,17,-1,11,3,18,-1,10,11,17,-1,16,10,17,-1,9,10,16,-1,8,16,15,-1,8,9,16,-1,
  9823. 7,15,14,-1,7,8,15,-1,6,7,14,-1,5,14,13,-1,5,6,14,-1,4,5,13,-1,2,13,0,-1,2,4,13,-1,
  9824. 1,2,0,-1]
  9825. normalPerVertex TRUE
  9826. normal DEF NORM_470 Normal { vector [
  9827. 0.10765424 0.99418734 -0.0014480699,0.053494609 0.99856814 0,
  9828. 0.1461534 0.98926183 -0.0004732566,0 0 1,
  9829. 0.31145719 0.9502601 -0.00041176618,0.41493726 0.90984961 -0.00087451284,
  9830. 0.58068585 0.8141263 -0.0015206773,0.64568061 0.76360652 -0.0012769434,
  9831. 0.77326689 0.63408035 -0.00065475516,0.87640777 0.48156963 -0.00033276502,
  9832. 0.91235004 0.40941096 -0.00025470327,0.98104064 0.19378187 0.0028005759,
  9833. 0 0 1,0.27451428 0.96158271 -0.00078134675,
  9834. 0.51730494 0.85580034 -0.001177531,0.69974166 0.7143942 -0.0015941984,
  9835. 0.85261915 0.5225316 -0.0011443197,0.93769342 0.34746291 -0.00075989435,
  9836. 0.98725903 0.15909555 0.002866171] }
  9837. }
  9838. }
  9839. DEF SHAPE_471 Shape {
  9840. appearance USE APP_2
  9841. geometry DEF FACE_471 IndexedFaceSet {
  9842. coord DEF COORD_471 Coordinate { point [
  9843. -0.26328976 -1.3622047 0.011795669,-0.25147874 -1.3503937 0.031480709,
  9844. -0.23966772 -1.3503937 0.031480709,-0.25147874 -1.3622047 0.011795669] }
  9845. coordIndex [
  9846. 1,2,3,-1,1,3,0,-1]
  9847. normalPerVertex TRUE
  9848. normal DEF NORM_471 Normal { vector [
  9849. 0 0.85749293 -0.51449576,0 0.85749293 -0.51449576,
  9850. 0 0.85749293 -0.51449576,0 0.85749293 -0.51449576] }
  9851. }
  9852. }
  9853. DEF SHAPE_472 Shape {
  9854. appearance USE APP_1
  9855. geometry DEF FACE_472 IndexedFaceSet {
  9856. coord DEF COORD_472 Coordinate { point [
  9857. 0.29182835 -0.51574803 0.11809488,0.29170603 -0.51574803 0.12086793,
  9858. 0.29181475 -0.51574803 0.1190203,0.29177397 -0.51574803 0.11994491,
  9859. 0.29170603 -0.58661417 0.12086793,0.29182835 -0.58661417 0.11809488,
  9860. 0.29181475 -0.58661417 0.1190203,0.29177397 -0.58661417 0.11994491,
  9861. 0.287194 -0.58661417 0.10164951,0.28973955 -0.58661417 0.10681593,
  9862. 0.29130174 -0.58661417 0.11235951,0.287194 -0.51574803 0.10164951,
  9863. 0.28973955 -0.51574803 0.10681593,0.29130174 -0.51574803 0.11235951] }
  9864. coordIndex [
  9865. 9,11,8,-1,9,12,11,-1,10,13,12,-1,10,12,9,-1,5,0,13,-1,5,13,10,-1,6,2,0,-1,6,0,5,-1,
  9866. 7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  9867. normalPerVertex TRUE
  9868. normal DEF NORM_472 Normal { vector [
  9869. -0.99784017 0 0.065688572,-0.99730263 0 -0.073399352,
  9870. -0.99941236 0 -0.034277459,-0.99797373 0 -0.063627332,
  9871. -0.99730263 0 -0.073399352,-0.99650176 0 0.083571759,
  9872. -0.99970018 0 -0.024485712,-0.99854913 0 -0.053848269,
  9873. -0.89702743 0 0.44197487,-0.92228881 0 0.38650143,
  9874. -0.97724962 0 0.21209241,-0.89702743 0 0.44197487,
  9875. -0.94419862 0 0.32937663,-0.9883908 0 0.15193298] }
  9876. }
  9877. }
  9878. DEF SHAPE_473 Shape {
  9879. appearance USE APP_1
  9880. geometry DEF FACE_473 IndexedFaceSet {
  9881. coord DEF COORD_473 Coordinate { point [
  9882. -0.28691181 -0.2007874 0.25589016,-0.2790378 -0.20866142 0.25589016,
  9883. -0.2854655 -0.20092458 0.2545016,-0.28516687 -0.20098857 0.25425273,
  9884. -0.28469422 -0.20111648 0.25388707,-0.28389557 -0.20141122 0.25335259,
  9885. -0.28378569 -0.20145998 0.25328776,-0.28272518 -0.20204444 0.25278283,
  9886. -0.28261106 -0.20212076 0.25274273,-0.28198607 -0.20259258 0.25258027,
  9887. -0.28177918 -0.20277094 0.25255001,-0.2814005 -0.20313048 0.25252972,
  9888. -0.28101342 -0.2035495 0.25256359,-0.280869 -0.20372145 0.25259279,
  9889. -0.28040356 -0.20434808 0.25276375,-0.28036618 -0.20440408 0.25278351,
  9890. -0.27985669 -0.20528683 0.2531794,-0.27969412 -0.20563322 0.25337439,
  9891. -0.27948093 -0.20616765 0.25371511,-0.27939113 -0.20643343 0.25390177,
  9892. -0.27918817 -0.20720861 0.2545087,-0.27917039 -0.20729751 0.25458414,
  9893. -0.27906952 -0.20799644 0.25521849,-0.27928242 -0.20318792 0.25034406,
  9894. -0.27917688 -0.204578 0.25170652,-0.27910028 -0.20595441 0.2530852,
  9895. -0.27905359 -0.20731596 0.25447982,-0.27948818 -0.2007874 0.24801614] }
  9896. coordIndex [
  9897. 26,19,20,-1,26,20,21,-1,26,25,19,-1,22,26,21,-1,26,22,1,-1,0,2,27,-1,27,2,3,-1,27,3,4,-1,
  9898. 27,4,5,-1,27,5,6,-1,27,6,7,-1,27,7,8,-1,27,8,9,-1,23,9,10,-1,23,10,11,-1,23,11,12,-1,
  9899. 23,12,13,-1,23,27,9,-1,24,13,14,-1,24,14,15,-1,24,15,16,-1,24,23,13,-1,25,16,17,-1,25,17,18,-1,
  9900. 25,18,19,-1,25,24,16,-1]
  9901. normalPerVertex TRUE
  9902. normal DEF NORM_473 Normal { vector [
  9903. 0 0 1,0 0 1,
  9904. 0 0 1,0 0 1,
  9905. 0 0 1,0 0 1,
  9906. 0 0 1,0 0 1,
  9907. 0 0 1,0.58834994 0.58834994 0.55469695,
  9908. 0 0 1,0 0 1,
  9909. 0 0 1,0 0 1,
  9910. 0 0 1,0 0 1,
  9911. 0 0 1,0 0 1,
  9912. 0 0 1,0 0 1,
  9913. 0 0 1,0 0 1,
  9914. 0 0 1,0.58834994 0.58834994 0.55469695,
  9915. 0 0 1,0 0 1,
  9916. 0 0 1,0.58834994 0.58834994 0.55469695] }
  9917. }
  9918. }
  9919. DEF SHAPE_474 Shape {
  9920. appearance USE APP_1
  9921. geometry DEF FACE_474 IndexedFaceSet {
  9922. coord DEF COORD_474 Coordinate { point [
  9923. -0.28747714 -0.22047244 0.28738622,-0.28747714 -0.2519685 0.28738622,
  9924. -0.27928242 -0.22047244 0.25034406,-0.27945939 -0.22047244 0.26316589,
  9925. -0.28222922 -0.22047244 0.27568622,-0.27928242 -0.20318792 0.25034406,
  9926. -0.2790378 -0.20866142 0.25589016,-0.27917688 -0.204578 0.25170652,
  9927. -0.27910028 -0.20595441 0.2530852,-0.27905359 -0.20731596 0.25447982,
  9928. -0.29084882 -0.20866142 0.29261212,-0.28438257 -0.20866142 0.28128289,
  9929. -0.28038847 -0.20866142 0.26886473,-0.29084882 -0.26377953 0.29261212,
  9930. -0.2790378 -0.26377953 0.25589016,-0.28438257 -0.26377953 0.28128289,
  9931. -0.28038847 -0.26377953 0.26886473,-0.27928242 -0.26925302 0.25034406,
  9932. -0.27917688 -0.26786294 0.25170652,-0.27910028 -0.26648653 0.2530852,
  9933. -0.27905359 -0.26512499 0.25447982,-0.27928242 -0.2519685 0.25034406,
  9934. -0.27945939 -0.2519685 0.26316589,-0.28222922 -0.2519685 0.27568622] }
  9935. coordIndex [
  9936. 2,5,7,-1,2,7,8,-1,2,8,9,-1,2,9,6,-1,3,6,12,-1,3,2,6,-1,18,17,21,-1,4,3,12,-1,
  9937. 19,18,21,-1,11,4,12,-1,20,19,21,-1,14,20,21,-1,22,14,21,-1,0,4,11,-1,10,0,11,-1,16,14,22,-1,
  9938. 23,16,22,-1,15,16,23,-1,1,15,23,-1,13,1,0,-1,13,0,10,-1,13,15,1,-1]
  9939. normalPerVertex TRUE
  9940. normal DEF NORM_474 Normal { vector [
  9941. 0.85978235 0.00027274292 0.51066058,0.87245632 -0.00045935733 0.48869188,
  9942. 0.99977792 -0.018396416 -0.010279913,0.99373249 -0.0085927701 0.11145363,
  9943. 0.95019984 -0.0086559726 0.311521,0.99701297 0 -0.077234317,
  9944. 0.99858221 -5.5562457e-05 0.053231267,0.99774092 -0.00086722873 -0.067173679,
  9945. 0.99884809 -0.003495828 -0.047856876,0.99951948 -0.007968641 -0.029955077,
  9946. 0.84926862 0.008871234 0.52788646,0.91420611 0.010081377 0.40512411,
  9947. 0.97780406 0.010026617 0.20928135,0.84675965 -0.0063625337 0.5319376,
  9948. 0.99858221 5.5562457e-05 0.053231267,0.91420611 -0.010081377 0.40512411,
  9949. 0.97780406 -0.010026617 0.20928135,0.99701297 0 -0.077234317,
  9950. 0.99774092 0.00086722873 -0.067173679,0.99884809 0.003495828 -0.047856876,
  9951. 0.99951948 0.007968641 -0.029955077,0.99977792 0.018396416 -0.010279913,
  9952. 0.99373249 0.0085927701 0.11145363,0.95019984 0.0086559726 0.311521] }
  9953. }
  9954. }
  9955. DEF SHAPE_475 Shape {
  9956. appearance USE APP_1
  9957. geometry DEF FACE_475 IndexedFaceSet {
  9958. coord DEF COORD_475 Coordinate { point [
  9959. -0.25935276 -0.42913386 0.086598819,-0.25935276 -0.35826772 0.086598819,
  9960. -0.27579813 -0.42913386 0.091233167,-0.26508812 -0.42913386 0.08712542,
  9961. -0.2706317 -0.42913386 0.088687616,-0.27579813 -0.35826772 0.091233167,
  9962. -0.26508812 -0.35826772 0.08712542,-0.2706317 -0.35826772 0.088687616] }
  9963. coordIndex [
  9964. 6,0,1,-1,6,3,0,-1,7,4,3,-1,7,3,6,-1,5,2,4,-1,5,4,7,-1]
  9965. normalPerVertex TRUE
  9966. normal DEF NORM_475 Normal { vector [
  9967. 0.091431938 0 0.99581133,0.091431938 0 0.99581133,
  9968. 0.44197487 0 0.89702743,0.21209241 0 0.97724962,
  9969. 0.38650143 0 0.92228881,0.44197487 0 0.89702743,
  9970. 0.15193298 0 0.9883908,0.32937663 0 0.94419862] }
  9971. }
  9972. }
  9973. DEF SHAPE_476 Shape {
  9974. appearance USE APP_1
  9975. geometry DEF FACE_476 IndexedFaceSet {
  9976. coord DEF COORD_476 Coordinate { point [
  9977. 0.45718268 -0.89566929 -1.5354331e-05,0.45718268 -0.83661417 -1.5354331e-05,
  9978. 0.58710394 -0.83661417 -1.5354331e-05,0.58710394 -0.89566929 -1.5354331e-05] }
  9979. coordIndex [
  9980. 1,2,3,-1,1,3,0,-1]
  9981. normalPerVertex TRUE
  9982. normal DEF NORM_476 Normal { vector [
  9983. 0 0 -1,0 0 -1,
  9984. 0 0 -1,0 0 -1] }
  9985. }
  9986. }
  9987. DEF SHAPE_477 Shape {
  9988. appearance USE APP_1
  9989. geometry DEF FACE_477 IndexedFaceSet {
  9990. coord DEF COORD_477 Coordinate { point [
  9991. -0.28691181 -0.27165354 0.25589016,-0.27948818 -0.27165354 0.24801614,
  9992. -0.27928242 -0.26925302 0.25034406,-0.2790378 -0.26377953 0.25589016,
  9993. -0.27917688 -0.26786294 0.25170652,-0.27910028 -0.26648653 0.2530852,
  9994. -0.27905359 -0.26512499 0.25447982,-0.2854655 -0.27151637 0.2545016,
  9995. -0.28516687 -0.27145237 0.25425273,-0.28469422 -0.27132446 0.25388707,
  9996. -0.28389557 -0.27102973 0.25335259,-0.28378569 -0.27098096 0.25328776,
  9997. -0.28272518 -0.2703965 0.25278283,-0.28261106 -0.27032019 0.25274273,
  9998. -0.28198607 -0.26984837 0.25258027,-0.28177918 -0.26967 0.25255001,
  9999. -0.2814005 -0.26931046 0.25252972,-0.28101342 -0.26889145 0.25256359,
  10000. -0.280869 -0.26871949 0.25259279,-0.28040356 -0.26809287 0.25276375,
  10001. -0.28036618 -0.26803686 0.25278351,-0.27985669 -0.26715412 0.2531794,
  10002. -0.27969412 -0.26680772 0.25337439,-0.27948093 -0.26627329 0.25371511,
  10003. -0.27939113 -0.26600752 0.25390177,-0.27918817 -0.26523234 0.2545087,
  10004. -0.27917039 -0.26514344 0.25458414,-0.27906952 -0.2644445 0.25521849] }
  10005. coordIndex [
  10006. 6,25,24,-1,6,26,25,-1,6,24,5,-1,27,26,6,-1,0,1,7,-1,6,3,27,-1,1,8,7,-1,1,9,8,-1,
  10007. 1,10,9,-1,1,11,10,-1,1,12,11,-1,1,13,12,-1,1,14,13,-1,2,15,14,-1,2,16,15,-1,2,17,16,-1,
  10008. 2,18,17,-1,2,14,1,-1,4,19,18,-1,4,20,19,-1,4,21,20,-1,4,18,2,-1,5,22,21,-1,5,23,22,-1,
  10009. 5,24,23,-1,5,21,4,-1]
  10010. normalPerVertex TRUE
  10011. normal DEF NORM_477 Normal { vector [
  10012. 0 0 1,0.58834994 -0.58834994 0.55469695,
  10013. 0.58834994 -0.58834994 0.55469695,0 0 1,
  10014. 0 0 1,0 0 1,
  10015. 0 0 1,0 0 1,
  10016. 0 0 1,0 0 1,
  10017. 0 0 1,0 0 1,
  10018. 0 0 1,0 0 1,
  10019. 0.58834994 -0.58834994 0.55469695,0 0 1,
  10020. 0 0 1,0 0 1,
  10021. 0 0 1,0 0 1,
  10022. 0 0 1,0 0 1,
  10023. 0 0 1,0 0 1,
  10024. 0 0 1,0 0 1,
  10025. 0 0 1,0 0 1] }
  10026. }
  10027. }
  10028. DEF SHAPE_478 Shape {
  10029. appearance USE APP_1
  10030. geometry DEF FACE_478 IndexedFaceSet {
  10031. coord DEF COORD_478 Coordinate { point [
  10032. -0.27643837 -0.2519347 0.26826651,-0.27643837 -0.22050624 0.26826651,
  10033. -0.27706929 -0.22047244 0.2693593,-0.28747714 -0.22047244 0.28738622,
  10034. -0.28747714 -0.2519685 0.28738622,-0.27706929 -0.2519685 0.2693593] }
  10035. coordIndex [
  10036. 2,3,4,-1,2,4,5,-1,1,5,0,-1,1,2,5,-1]
  10037. normalPerVertex TRUE
  10038. normal DEF NORM_478 Normal { vector [
  10039. 0.8660254 0 0.5,0.8660254 0 0.5,
  10040. 0.8660254 0 0.5,0.8660254 0 0.5,
  10041. 0.8660254 0 0.5,0.8660254 0 0.5] }
  10042. }
  10043. }
  10044. DEF SHAPE_479 Shape {
  10045. appearance USE APP_1
  10046. geometry DEF FACE_479 IndexedFaceSet {
  10047. coord DEF COORD_479 Coordinate { point [
  10048. -0.29084882 0.51574803 0.11809488,-0.29072651 0.51574803 0.12086793,
  10049. -0.29083522 0.51574803 0.1190203,-0.29079444 0.51574803 0.11994491,
  10050. -0.29072651 0.58661417 0.12086793,-0.29084882 0.58661417 0.11809488,
  10051. -0.29083522 0.58661417 0.1190203,-0.29079444 0.58661417 0.11994491,
  10052. -0.28621447 0.58661417 0.10164951,-0.28876002 0.58661417 0.10681593,
  10053. -0.29032222 0.58661417 0.11235951,-0.28621447 0.51574803 0.10164951,
  10054. -0.28876002 0.51574803 0.10681593,-0.29032222 0.51574803 0.11235951] }
  10055. coordIndex [
  10056. 9,11,8,-1,9,12,11,-1,10,13,12,-1,10,12,9,-1,5,0,13,-1,5,13,10,-1,6,2,0,-1,6,0,5,-1,
  10057. 7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  10058. normalPerVertex TRUE
  10059. normal DEF NORM_479 Normal { vector [
  10060. 0.99784017 0 0.065688572,0.99730263 0 -0.073399352,
  10061. 0.99941236 0 -0.034277459,0.99797373 0 -0.063627332,
  10062. 0.99730263 0 -0.073399352,0.99650176 0 0.083571759,
  10063. 0.99970018 0 -0.024485712,0.99854913 0 -0.053848269,
  10064. 0.89702743 0 0.44197487,0.92228881 0 0.38650143,
  10065. 0.97724962 0 0.21209241,0.89702743 0 0.44197487,
  10066. 0.94419862 0 0.32937663,0.9883908 0 0.15193298] }
  10067. }
  10068. }
  10069. DEF SHAPE_480 Shape {
  10070. appearance USE APP_1
  10071. geometry DEF FACE_480 IndexedFaceSet {
  10072. coord DEF COORD_480 Coordinate { point [
  10073. 0.27214331 -0.38385827 0.24560831,0.27214331 -0.40354331 0.24560831,
  10074. 0.27214331 -0.40354331 0.24858147,0.27214331 -0.38385827 0.24858147] }
  10075. coordIndex [
  10076. 1,2,3,-1,1,3,0,-1]
  10077. normalPerVertex TRUE
  10078. normal DEF NORM_480 Normal { vector [
  10079. -1 0 0,-1 0 0,
  10080. -1 0 0,-1 0 0] }
  10081. }
  10082. }
  10083. DEF SHAPE_481 Shape {
  10084. appearance USE APP_1
  10085. geometry DEF FACE_481 IndexedFaceSet {
  10086. coord DEF COORD_481 Coordinate { point [
  10087. -0.27948818 -0.2007874 0.24801614,-0.29072651 -0.2007874 0.12086793,
  10088. -0.27928242 -0.20318792 0.25034406,-0.27928242 -0.22047244 0.25034406,
  10089. -0.27983616 -0.22047244 0.24407913,-0.27983616 -0.2519685 0.24407913,
  10090. -0.27928242 -0.2519685 0.25034406,-0.27928242 -0.26925302 0.25034406,
  10091. -0.27948818 -0.27165354 0.24801614,-0.29072651 -0.27165354 0.12086793] }
  10092. coordIndex [
  10093. 4,1,0,-1,4,0,2,-1,3,4,2,-1,5,9,1,-1,5,1,4,-1,7,5,6,-1,8,9,5,-1,8,5,7,-1]
  10094. normalPerVertex TRUE
  10095. normal DEF NORM_481 Normal { vector [
  10096. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  10097. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  10098. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  10099. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  10100. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352] }
  10101. }
  10102. }
  10103. DEF SHAPE_482 Shape {
  10104. appearance USE APP_1
  10105. geometry DEF FACE_482 IndexedFaceSet {
  10106. coord DEF COORD_482 Coordinate { point [
  10107. -0.15305354 -0.37007874 0.26106557,-0.15305354 -0.37007874 0.21680274,
  10108. -0.16880157 -0.37007874 0.24407913,-0.16690213 -0.37007874 0.23330685,
  10109. -0.1614329 -0.37007874 0.22383385,-0.15871872 -0.37007874 0.26717625,
  10110. -0.16417628 -0.37007874 0.26050971,-0.16762321 -0.37007874 0.25261373] }
  10111. coordIndex [
  10112. 0,6,5,-1,0,7,6,-1,2,7,0,-1,3,2,0,-1,4,3,0,-1,1,4,0,-1]
  10113. normalPerVertex TRUE
  10114. normal DEF NORM_482 Normal { vector [
  10115. 0 1 0,0 1 0,
  10116. 0 1 0,0 1 0,
  10117. 0 1 0,0 1 0,
  10118. 0 1 0,0 1 0] }
  10119. }
  10120. }
  10121. DEF SHAPE_483 Shape {
  10122. appearance USE APP_1
  10123. geometry DEF FACE_483 IndexedFaceSet {
  10124. coord DEF COORD_483 Coordinate { point [
  10125. -0.28691181 -0.2007874 0.25589016,-0.2790378 -0.20866142 0.25589016,
  10126. -0.2854655 -0.20092458 0.2545016,-0.28516687 -0.20098857 0.25425273,
  10127. -0.28469422 -0.20111648 0.25388707,-0.28389557 -0.20141122 0.25335259,
  10128. -0.28378569 -0.20145998 0.25328776,-0.28272518 -0.20204444 0.25278283,
  10129. -0.28261106 -0.20212076 0.25274273,-0.28198607 -0.20259258 0.25258027,
  10130. -0.28177918 -0.20277094 0.25255001,-0.2814005 -0.20313048 0.25252972,
  10131. -0.28101342 -0.2035495 0.25256359,-0.280869 -0.20372145 0.25259279,
  10132. -0.28040356 -0.20434808 0.25276375,-0.28036618 -0.20440408 0.25278351,
  10133. -0.27985669 -0.20528683 0.2531794,-0.27969412 -0.20563322 0.25337439,
  10134. -0.27948093 -0.20616765 0.25371511,-0.27939113 -0.20643343 0.25390177,
  10135. -0.27918817 -0.20720861 0.2545087,-0.27917039 -0.20729751 0.25458414,
  10136. -0.27906952 -0.20799644 0.25521849,-0.28447861 -0.20117278 0.25589016,
  10137. -0.28228358 -0.2022912 0.25589016,-0.2805416 -0.20403319 0.25589016,
  10138. -0.27942318 -0.20622821 0.25589016] }
  10139. coordIndex [
  10140. 22,26,1,-1,21,25,26,-1,21,26,22,-1,20,25,21,-1,19,24,25,-1,19,25,20,-1,2,0,23,-1,2,23,24,-1,
  10141. 3,24,19,-1,3,2,24,-1,4,18,17,-1,4,19,18,-1,4,3,19,-1,5,17,16,-1,5,4,17,-1,6,16,15,-1,
  10142. 6,5,16,-1,9,11,10,-1,9,12,11,-1,8,13,12,-1,8,12,9,-1,7,14,13,-1,7,15,14,-1,7,6,15,-1,
  10143. 7,13,8,-1]
  10144. normalPerVertex TRUE
  10145. normal DEF NORM_483 Normal { vector [
  10146. 0 0 1,0 0 1,
  10147. 0 0 1,0.61811603 0.71672378 -0.32286156,
  10148. 0 0 1,0 0 1,
  10149. 0 0 1,0 0 1,
  10150. 0 0 1,0 0 1,
  10151. 0 0 1,0 0 1,
  10152. 0 0 1,0 0 1,
  10153. 0 0 1,0 0 1,
  10154. 0 0 1,0 0 1,
  10155. 0 0 1,0.69622969 0.66656287 -0.26637972,
  10156. 0 0 1,0 0 1,
  10157. 0 0 1,0 0 1,
  10158. 0.57463036 0.70527527 -0.41519482,0 0 1,
  10159. 0 0 1] }
  10160. }
  10161. }
  10162. DEF SHAPE_484 Shape {
  10163. appearance USE APP_2
  10164. geometry DEF FACE_484 IndexedFaceSet {
  10165. coord DEF COORD_484 Coordinate { point [
  10166. -0.27116378 -0.35826772 0.086598819,-0.27116378 -0.27165354 0.086598819,
  10167. -0.25935276 -0.35826772 0.086598819,-0.17273858 -0.35826772 0.086598819,
  10168. -0.17273858 -0.27165354 0.086598819,-0.25935276 -0.27165354 0.086598819] }
  10169. coordIndex [
  10170. 5,1,0,-1,5,0,2,-1,4,2,3,-1,4,5,2,-1]
  10171. normalPerVertex TRUE
  10172. normal DEF NORM_484 Normal { vector [
  10173. 0 0 1,0 0 1,
  10174. 0 0 1,0 0 1,
  10175. 0 0 1,0 0 1] }
  10176. }
  10177. }
  10178. DEF SHAPE_485 Shape {
  10179. appearance USE APP_2
  10180. geometry DEF FACE_485 IndexedFaceSet {
  10181. coord DEF COORD_485 Coordinate { point [
  10182. -0.13730551 -0.95804388 0.31888228,-0.15305354 -0.96456693 0.30313425,
  10183. -0.1333685 -0.98425197 0.30313425,-0.12684546 -0.96850394 0.31888228] }
  10184. coordIndex [
  10185. 2,0,1,-1,2,3,0,-1]
  10186. normalPerVertex TRUE
  10187. normal DEF NORM_485 Normal { vector [
  10188. -0.5 -0.5 0.70710678,-0.5 -0.5 0.70710678,
  10189. -0.5 -0.5 0.70710678,-0.5 -0.5 0.70710678] }
  10190. }
  10191. }
  10192. DEF SHAPE_486 Shape {
  10193. appearance USE APP_1
  10194. geometry DEF FACE_486 IndexedFaceSet {
  10195. coord DEF COORD_486 Coordinate { point [
  10196. -0.45620315 -0.36417323 -1.5354331e-05,-0.45620315 -0.42322835 -1.5354331e-05,
  10197. -0.58612441 -0.42322835 -1.5354331e-05,-0.58612441 -0.36417323 -1.5354331e-05] }
  10198. coordIndex [
  10199. 1,2,3,-1,1,3,0,-1]
  10200. normalPerVertex TRUE
  10201. normal DEF NORM_486 Normal { vector [
  10202. 0 0 -1,0 0 -1,
  10203. 0 0 -1,0 0 -1] }
  10204. }
  10205. }
  10206. DEF SHAPE_487 Shape {
  10207. appearance USE APP_1
  10208. geometry DEF FACE_487 IndexedFaceSet {
  10209. coord DEF COORD_487 Coordinate { point [
  10210. -0.25935276 -0.27165354 0.086598819,-0.27116378 -0.27165354 0.086598819,
  10211. -0.27579813 -0.27165354 0.091233167,-0.26508812 -0.27165354 0.08712542,
  10212. -0.2706317 -0.27165354 0.088687616] }
  10213. coordIndex [
  10214. 4,2,1,-1,3,4,1,-1,1,0,3,-1]
  10215. normalPerVertex TRUE
  10216. normal DEF NORM_487 Normal { vector [
  10217. 0 0 1,0 -1 0,
  10218. 0 0 1,0 -1 0,
  10219. 0 -1 0] }
  10220. }
  10221. }
  10222. DEF SHAPE_488 Shape {
  10223. appearance USE APP_1
  10224. geometry DEF FACE_488 IndexedFaceSet {
  10225. coord DEF COORD_488 Coordinate { point [
  10226. -0.29084882 -0.26377953 0.29261212,-0.2790378 -0.26377953 0.25589016,
  10227. -0.28438257 -0.26377953 0.28128289,-0.28038847 -0.26377953 0.26886473,
  10228. -0.29084882 -0.27165354 0.27634745,-0.29084882 -0.27139185 0.28127666,
  10229. -0.29084882 -0.27115541 0.28290754,-0.29084882 -0.27100308 0.28370697,
  10230. -0.29084882 -0.27036871 0.28609426,-0.29084882 -0.26982653 0.28751128,
  10231. -0.29084882 -0.2694161 0.28836816,-0.29084882 -0.26862989 0.28966506,
  10232. -0.29084882 -0.26804283 0.2904168,-0.29084882 -0.2674196 0.29106038,
  10233. -0.29084882 -0.26661721 0.29169691,-0.29084882 -0.26630682 0.29189283,
  10234. -0.29084882 -0.26587702 0.29212202,-0.29084882 -0.26538553 0.29232754,
  10235. -0.29084882 -0.26536683 0.29233421,-0.29084882 -0.26487265 0.29248118,
  10236. -0.29084882 -0.26458312 0.29254148,-0.28691181 -0.27165354 0.25589016,
  10237. -0.28867337 -0.27165354 0.26971347,-0.28735397 -0.27165354 0.26285771,
  10238. -0.27942318 -0.26621273 0.25589016,-0.2805416 -0.26840776 0.25589016,
  10239. -0.28228358 -0.27014974 0.25589016,-0.28447861 -0.27126816 0.25589016,
  10240. -0.28936174 -0.27126816 0.27908965,-0.28764347 -0.27036871 0.27984652,
  10241. -0.28921942 -0.26862988 0.28705584,-0.28631792 -0.27126816 0.27032371,
  10242. -0.28823585 -0.26661741 0.28763629,-0.28591203 -0.26862988 0.28060919,
  10243. -0.28450035 -0.27036871 0.27079459,-0.28494029 -0.27126816 0.26316529,
  10244. -0.28781551 -0.26458309 0.28788435,-0.28486686 -0.26661741 0.28106957,
  10245. -0.28307777 -0.27036871 0.26340264,-0.28266885 -0.26862988 0.27126909,
  10246. -0.28442019 -0.26458309 0.28126632,-0.28156327 -0.26661741 0.27155551,
  10247. -0.28120098 -0.26862988 0.26364181,-0.2810908 -0.26458309 0.27167792,
  10248. -0.28006806 -0.26661741 0.26378618] }
  10249. coordIndex [
  10250. 31,28,4,-1,32,13,12,-1,32,14,13,-1,32,15,14,-1,32,16,15,-1,32,12,30,-1,33,9,29,-1,33,30,9,-1,
  10251. 34,28,31,-1,34,29,28,-1,35,22,23,-1,35,23,21,-1,35,21,27,-1,35,31,22,-1,36,2,0,-1,36,17,16,-1,
  10252. 36,18,17,-1,36,19,18,-1,36,20,19,-1,36,0,20,-1,36,16,32,-1,37,30,33,-1,37,32,30,-1,38,27,26,-1,
  10253. 38,35,27,-1,38,31,35,-1,38,34,31,-1,39,29,34,-1,39,33,29,-1,40,2,36,-1,40,32,37,-1,40,36,32,-1,
  10254. 41,37,33,-1,41,33,39,-1,42,26,25,-1,42,34,38,-1,42,38,26,-1,42,39,34,-1,43,3,2,-1,43,2,40,-1,
  10255. 43,37,41,-1,43,40,37,-1,44,43,41,-1,44,1,3,-1,44,24,1,-1,44,25,24,-1,44,42,25,-1,44,41,39,-1,
  10256. 44,3,43,-1,44,39,42,-1,28,5,4,-1,28,6,5,-1,29,7,6,-1,29,8,7,-1,29,9,8,-1,29,6,28,-1,
  10257. 30,10,9,-1,30,11,10,-1,30,12,11,-1,31,4,22,-1]
  10258. normalPerVertex TRUE
  10259. normal DEF NORM_488 Normal { vector [
  10260. 0 0 1,0.99049743 -0.1015602 0.092738114,
  10261. 0.90710858 0.15786909 0.39016839,0.98663558 -0.047823394 0.15576636,
  10262. 0.15377962 -0.98674273 0.051871186,0 0 1,
  10263. 0 0 1,0 0 1,
  10264. 0 0 1,0.6044872 -0.73443947 0.30853508,
  10265. 0 0 1,0 0 1,
  10266. 0 0 1,0 0 1,
  10267. 0 0 1,0 0 1,
  10268. 0.82152659 -0.23646827 0.51882253,0 0 1,
  10269. 0 0 1,0 0 1,
  10270. 0 0 1,0.15642676 -0.98763967 0.0099268709,
  10271. 0.15228797 -0.98768261 0.035936411,0.15517953 -0.98768834 0.019775082,
  10272. 0.94924335 -0.30842786 0.061719649,0.82908517 -0.55688598 0.049957837,
  10273. 0.61986062 -0.78379782 0.037865276,0.34770688 -0.93739829 0.019605156,
  10274. 0.3135354 -0.94263795 0.11458293,0.55788893 -0.7986197 0.22575765,
  10275. 0.72998462 -0.56070614 0.39080823,0.28061427 -0.95698146 0.073770663,
  10276. 0.82137633 -0.3431528 0.45561726,0.7284115 -0.61683261 0.29821839,
  10277. 0.55034546 -0.82174279 0.14784674,0.23972322 -0.97036053 0.030548785,
  10278. 0.86444538 -0.076973199 0.49679907,0.85959067 -0.36631296 0.3562565,
  10279. 0.52876371 -0.84616487 0.066437614,0.74670584 -0.63262588 0.20546262,
  10280. 0.89872399 -0.19502119 0.39276192,0.87919194 -0.40117013 0.25706822,
  10281. 0.7440206 -0.66124309 0.095869275,0.94747578 -0.16003402 0.27690928,
  10282. 0.94472762 -0.30570558 0.11846443] }
  10283. }
  10284. }
  10285. DEF SHAPE_489 Shape {
  10286. appearance USE APP_1
  10287. geometry DEF FACE_489 IndexedFaceSet {
  10288. coord DEF COORD_489 Coordinate { point [
  10289. -0.27643837 -0.2519347 0.26826651,-0.27643837 -0.22050624 0.26826651,
  10290. -0.27116378 -0.24606299 0.24858147,-0.27518048 -0.2516583 0.26590608,
  10291. -0.27409402 -0.25116425 0.26348587,-0.27371315 -0.25092215 0.26251837,
  10292. -0.27318507 -0.25051135 0.26103423,-0.272451 -0.24974355 0.25856643,
  10293. -0.27198667 -0.24907014 0.25658886,-0.27148312 -0.24797866 0.25358578,
  10294. -0.27136864 -0.24760503 0.25259271,-0.27116378 -0.22637795 0.24858147,
  10295. -0.27518048 -0.22078264 0.26590608,-0.27409402 -0.2212767 0.26348587,
  10296. -0.27371315 -0.22151879 0.26251837,-0.27318507 -0.22192959 0.26103423,
  10297. -0.272451 -0.2226974 0.25856643,-0.27198667 -0.2233708 0.25658886,
  10298. -0.27148312 -0.22446229 0.25358578,-0.27136864 -0.22483591 0.25259271] }
  10299. coordIndex [
  10300. 12,1,0,-1,12,0,3,-1,13,3,4,-1,13,12,3,-1,14,4,5,-1,14,13,4,-1,15,5,6,-1,15,14,5,-1,
  10301. 16,6,7,-1,16,15,6,-1,17,7,8,-1,17,16,7,-1,18,8,9,-1,18,17,8,-1,19,9,10,-1,19,18,9,-1,
  10302. 11,10,2,-1,11,19,10,-1]
  10303. normalPerVertex TRUE
  10304. normal DEF NORM_489 Normal { vector [
  10305. 0.88250983 0 0.47029394,0.88250983 0 0.47029394,
  10306. 0.99869844 0 0.051004187,0.90266586 0 0.43034213,
  10307. 0.92050365 0 0.39073396,0.93931586 0 0.34305352,
  10308. 0.95482383 0 0.29717242,0.96799911 0 0.25095362,
  10309. 0.98334058 0 0.18177269,0.98936453 0 0.14545727,
  10310. 0.99828758 0 0.058497153,0.99869844 0 0.051004187,
  10311. 0.89277597 0 0.4505009,0.91537038 0 0.4026128,
  10312. 0.9356165 0 0.35301809,0.94976213 0 0.31297267,
  10313. 0.96299144 0 0.26953199,0.97938462 0 0.20200435,
  10314. 0.9873592 0 0.15849864,0.99737726 0 0.072378119] }
  10315. }
  10316. }
  10317. DEF SHAPE_490 Shape {
  10318. appearance USE APP_1
  10319. geometry DEF FACE_490 IndexedFaceSet {
  10320. coord DEF COORD_490 Coordinate { point [
  10321. -0.15305354 -0.88976378 0.21680274,-0.15305354 -0.87795276 0.20373681,
  10322. -0.15305354 -0.88685843 0.2134939,-0.15305354 -0.88391571 0.2102179,
  10323. -0.15305354 -0.88094494 0.20696727,-0.16880157 -0.88976378 0.24407913,
  10324. -0.16690213 -0.88976378 0.23330685,-0.1614329 -0.88976378 0.22383385,
  10325. -0.1806126 -0.87795276 0.24407913,-0.16426053 -0.87795276 0.21018325,
  10326. -0.17306516 -0.87795276 0.21965064,-0.17868274 -0.87795276 0.23129521] }
  10327. coordIndex [
  10328. 7,2,0,-1,9,3,2,-1,9,4,3,-1,9,1,4,-1,9,2,7,-1,10,7,6,-1,10,9,7,-1,11,6,5,-1,
  10329. 11,10,6,-1,8,11,5,-1]
  10330. normalPerVertex TRUE
  10331. normal DEF NORM_490 Normal { vector [
  10332. -0.48436263 -0.65740838 -0.5772409,-0.3640554 -0.68330037 -0.63290147,
  10333. -0.41879808 -0.71232055 -0.56321186,-0.36514114 -0.68989028 -0.62507867,
  10334. -0.36397511 -0.6854337 -0.63063679,-0.69814165 -0.70690752 -0.11349007,
  10335. -0.65040119 -0.71191895 -0.26485789,-0.51608936 -0.71326295 -0.47424438,
  10336. -0.70311235 -0.70311235 -0.10614168,-0.44577628 -0.70664675 -0.5494851,
  10337. -0.59442744 -0.70512374 -0.38659609,-0.6831564 -0.70688324 -0.18333963] }
  10338. }
  10339. }
  10340. DEF SHAPE_491 Shape {
  10341. appearance USE APP_1
  10342. geometry DEF FACE_491 IndexedFaceSet {
  10343. coord DEF COORD_491 Coordinate { point [
  10344. -0.41948118 -0.89566929 0.011795669,-0.45620315 -0.89566929 0.011795669,
  10345. -0.45620315 -0.89566929 0.031480709,-0.58612441 -0.89566929 0.031480709,
  10346. -0.58612441 -0.89566929 -1.5354331e-05,-0.45620315 -0.89566929 -1.5354331e-05,
  10347. -0.44322858 -0.89566929 0.0013353205,-0.43081041 -0.89566929 0.0053294226] }
  10348. coordIndex [
  10349. 1,3,4,-1,1,4,5,-1,6,1,5,-1,7,1,6,-1,2,3,1,-1,1,7,0,-1]
  10350. normalPerVertex TRUE
  10351. normal DEF NORM_491 Normal { vector [
  10352. 0 -1 0,0 -1 0,
  10353. 0 -1 0,0 -1 0,
  10354. 0 -1 0,0 -1 0,
  10355. 0 -1 0,0 -1 0] }
  10356. }
  10357. }
  10358. DEF SHAPE_492 Shape {
  10359. appearance USE APP_1
  10360. geometry DEF FACE_492 IndexedFaceSet {
  10361. coord DEF COORD_492 Coordinate { point [
  10362. -0.15305354 -0.67322835 0.27843806,-0.15305354 -0.68503937 0.26106557,
  10363. -0.15871872 -0.68503937 0.26717625,-0.15808725 -0.67322835 0.28386762] }
  10364. coordIndex [
  10365. 2,3,0,-1,1,2,0,-1]
  10366. normalPerVertex TRUE
  10367. normal DEF NORM_492 Normal { vector [
  10368. -0.51854497 0.70710678 -0.48074017,-0.51854497 0.70710678 -0.48074017,
  10369. -0.51854497 0.70710678 -0.48074017,-0.51854497 0.70710678 -0.48074017] }
  10370. }
  10371. }
  10372. DEF SHAPE_493 Shape {
  10373. appearance USE APP_1
  10374. geometry DEF FACE_493 IndexedFaceSet {
  10375. coord DEF COORD_493 Coordinate { point [
  10376. -0.27706929 -0.22047244 0.24456701,-0.27706929 -0.22047244 0.2693593,
  10377. -0.27983616 -0.22047244 0.24407913,-0.27928242 -0.22047244 0.25034406,
  10378. -0.28747714 -0.22047244 0.28738622,-0.27945939 -0.22047244 0.26316589,
  10379. -0.28222922 -0.22047244 0.27568622] }
  10380. coordIndex [
  10381. 3,0,2,-1,1,3,5,-1,1,0,3,-1,6,1,5,-1,4,1,6,-1]
  10382. normalPerVertex TRUE
  10383. normal DEF NORM_493 Normal { vector [
  10384. 0 1 0,0 1 0,
  10385. 0 1 0,0 1 0,
  10386. 0 1 0,0 1 0,
  10387. 0 1 0] }
  10388. }
  10389. }
  10390. DEF SHAPE_494 Shape {
  10391. appearance USE APP_1
  10392. geometry DEF FACE_494 IndexedFaceSet {
  10393. coord DEF COORD_494 Coordinate { point [
  10394. -0.17273858 -0.58661417 0.086598819,-0.25935276 -0.58661417 0.086598819,
  10395. -0.16177244 -0.58661417 0.097564958,-0.17389443 -0.58661417 0.093955144,
  10396. -0.16970339 -0.58661417 0.094608521,-0.16563815 -0.58661417 0.095819112,
  10397. -0.25660769 -0.58661417 0.086718671,-0.25752142 -0.58661417 0.086652105,
  10398. -0.2584367 -0.58661417 0.086612143] }
  10399. coordIndex [
  10400. 3,6,0,-1,4,3,0,-1,5,4,0,-1,2,5,0,-1,1,0,8,-1,8,0,7,-1,7,0,6,-1]
  10401. normalPerVertex TRUE
  10402. normal DEF NORM_494 Normal { vector [
  10403. 0 -1 0,0 0 1,
  10404. 0 -1 0,0 -1 0,
  10405. 0 -1 0,0 -1 0,
  10406. 0 -1 0,0 0 1,
  10407. 0 0 1] }
  10408. }
  10409. }
  10410. DEF SHAPE_495 Shape {
  10411. appearance USE APP_1
  10412. geometry DEF FACE_495 IndexedFaceSet {
  10413. coord DEF COORD_495 Coordinate { point [
  10414. -0.17389443 -0.27165354 0.093955144,-0.16177244 -0.27165354 0.097564958,
  10415. -0.16970339 -0.27165354 0.094608521,-0.16563815 -0.27165354 0.095819112,
  10416. -0.17389443 -0.2007874 0.093955144,-0.16177244 -0.2007874 0.097564958,
  10417. -0.16563815 -0.2007874 0.095819112,-0.16970339 -0.2007874 0.094608521] }
  10418. coordIndex [
  10419. 6,3,1,-1,6,1,5,-1,7,2,3,-1,7,3,6,-1,4,0,2,-1,4,2,7,-1]
  10420. normalPerVertex TRUE
  10421. normal DEF NORM_495 Normal { vector [
  10422. -0.15403809 0 0.98806491,-0.41159492 0 0.9113669,
  10423. -0.19822682 0 0.98015618,-0.32812999 0 0.94463258,
  10424. -0.15403809 0 0.98806491,-0.41159492 0 0.9113669,
  10425. -0.37027843 0 0.92892082,-0.24210418 0 0.97025026] }
  10426. }
  10427. }
  10428. DEF SHAPE_496 Shape {
  10429. appearance USE APP_1
  10430. geometry DEF FACE_496 IndexedFaceSet {
  10431. coord DEF COORD_496 Coordinate { point [
  10432. -0.29084882 -0.11417323 0.11809488,-0.29072651 -0.11417323 0.12086793,
  10433. -0.29083522 -0.11417323 0.1190203,-0.29079444 -0.11417323 0.11994491,
  10434. -0.29072651 -0.043307087 0.12086793,-0.29084882 -0.043307087 0.11809488,
  10435. -0.29083522 -0.043307087 0.1190203,-0.29079444 -0.043307087 0.11994491,
  10436. -0.28621447 -0.043307087 0.10164951,-0.28876002 -0.043307087 0.10681593,
  10437. -0.29032222 -0.043307087 0.11235951,-0.28621447 -0.11417323 0.10164951,
  10438. -0.28876002 -0.11417323 0.10681593,-0.29032222 -0.11417323 0.11235951] }
  10439. coordIndex [
  10440. 9,11,8,-1,9,12,11,-1,10,13,12,-1,10,12,9,-1,5,0,13,-1,5,13,10,-1,6,2,0,-1,6,0,5,-1,
  10441. 7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  10442. normalPerVertex TRUE
  10443. normal DEF NORM_496 Normal { vector [
  10444. 0.99784017 0 0.065688572,0.99730263 0 -0.073399352,
  10445. 0.99941236 0 -0.034277459,0.99797373 0 -0.063627332,
  10446. 0.99730263 0 -0.073399352,0.99650176 0 0.083571759,
  10447. 0.99970018 0 -0.024485712,0.99854913 0 -0.053848269,
  10448. 0.89702743 0 0.44197487,0.92228881 0 0.38650143,
  10449. 0.97724962 0 0.21209241,0.89702743 0 0.44197487,
  10450. 0.94419862 0 0.32937663,0.9883908 0 0.15193298] }
  10451. }
  10452. }
  10453. DEF SHAPE_497 Shape {
  10454. appearance USE APP_1
  10455. geometry DEF FACE_497 IndexedFaceSet {
  10456. coord DEF COORD_497 Coordinate { point [
  10457. -0.15305354 -0.2007874 0.27843806,-0.15305354 -0.2007874 0.28853434,
  10458. -0.15808725 -0.2007874 0.28386762] }
  10459. coordIndex [
  10460. 2,1,0,-1]
  10461. normalPerVertex TRUE
  10462. normal DEF NORM_497 Normal { vector [
  10463. 0 1 0,0 1 0,
  10464. 0 1 0] }
  10465. }
  10466. }
  10467. DEF SHAPE_498 Shape {
  10468. appearance USE APP_1
  10469. geometry DEF FACE_498 IndexedFaceSet {
  10470. coord DEF COORD_498 Coordinate { point [
  10471. -0.15305354 -0.35826772 0.27843806,-0.15305354 -0.35826772 0.28853434,
  10472. -0.15808725 -0.35826772 0.28386762] }
  10473. coordIndex [
  10474. 2,1,0,-1]
  10475. normalPerVertex TRUE
  10476. normal DEF NORM_498 Normal { vector [
  10477. 0 1 0,0 1 0,
  10478. 0 1 0] }
  10479. }
  10480. }
  10481. DEF SHAPE_499 Shape {
  10482. appearance USE APP_2
  10483. geometry DEF FACE_499 IndexedFaceSet {
  10484. coord DEF COORD_499 Coordinate { point [
  10485. 0.21308819 1.1771654 0.10628386,0.20493438 1.1574803 0.086598819,
  10486. 0.039859843 1.1771654 0.10628386,0.039859843 1.1692913 0.098409843,
  10487. 0.051670866 1.1574803 0.086598819] }
  10488. coordIndex [
  10489. 2,3,4,-1,0,4,1,-1,0,2,4,-1]
  10490. normalPerVertex TRUE
  10491. normal DEF NORM_499 Normal { vector [
  10492. 0 -0.70710678 0.70710678,0 -0.70710678 0.70710678,
  10493. 0 -0.70710678 0.70710678,0 -0.70710678 0.70710678,
  10494. 0 -0.70710678 0.70710678] }
  10495. }
  10496. }
  10497. DEF SHAPE_500 Shape {
  10498. appearance USE APP_1
  10499. geometry DEF FACE_500 IndexedFaceSet {
  10500. coord DEF COORD_500 Coordinate { point [
  10501. -0.1806126 -0.53937008 0.24407913,-0.16674867 -0.53937008 0.27583766,
  10502. -0.17899234 -0.53937008 0.2558142,-0.17425282 -0.53937008 0.26667117,
  10503. -0.15305354 -0.53937008 0.20373681,-0.16426053 -0.53937008 0.21018325,
  10504. -0.17306516 -0.53937008 0.21965064,-0.17868274 -0.53937008 0.23129521,
  10505. -0.15305354 -0.56299213 0.20373681,-0.1806126 -0.56299213 0.24407913,
  10506. -0.16426053 -0.56299213 0.21018325,-0.17306516 -0.56299213 0.21965064,
  10507. -0.17868274 -0.56299213 0.23129521,-0.16674867 -0.56299213 0.27583766,
  10508. -0.17899234 -0.56299213 0.2558142,-0.17425282 -0.56299213 0.26667117] }
  10509. coordIndex [
  10510. 15,1,3,-1,15,13,1,-1,14,3,2,-1,14,15,3,-1,9,2,0,-1,9,14,2,-1,12,0,7,-1,12,9,0,-1,
  10511. 11,7,6,-1,11,12,7,-1,10,6,5,-1,10,11,6,-1,8,5,4,-1,8,10,5,-1]
  10512. normalPerVertex TRUE
  10513. normal DEF NORM_500 Normal { vector [
  10514. -0.99820278 0 -0.05992665,-0.77377966 0 0.63345484,
  10515. -0.9740269 0 0.22643232,-0.8762284 0 0.48189604,
  10516. -0.49861219 0 -0.86682518,-0.58229432 0 -0.81297806,
  10517. -0.796331 0 -0.60486109,-0.93939518 0 -0.34283625,
  10518. -0.49861219 0 -0.86682518,-0.99934716 0 0.036128185,
  10519. -0.66096426 0 -0.75041738,-0.8530278 0 -0.52186547,
  10520. -0.96906577 0 -0.24680263,-0.77377966 0 0.63345484,
  10521. -0.94911119 0 0.31494119,-0.82826132 0 0.56034202] }
  10522. }
  10523. }
  10524. DEF SHAPE_501 Shape {
  10525. appearance USE APP_1
  10526. geometry DEF FACE_501 IndexedFaceSet {
  10527. coord DEF COORD_501 Coordinate { point [
  10528. -0.17273858 -0.27165354 0.086598819,-0.25935276 -0.27165354 0.086598819,
  10529. -0.16177244 -0.27165354 0.097564958,-0.17389443 -0.27165354 0.093955144,
  10530. -0.16970339 -0.27165354 0.094608521,-0.16563815 -0.27165354 0.095819112,
  10531. -0.25660769 -0.27165354 0.086718671,-0.25752142 -0.27165354 0.086652105,
  10532. -0.2584367 -0.27165354 0.086612143] }
  10533. coordIndex [
  10534. 3,6,0,-1,4,3,0,-1,5,4,0,-1,2,5,0,-1,1,0,8,-1,8,0,7,-1,7,0,6,-1]
  10535. normalPerVertex TRUE
  10536. normal DEF NORM_501 Normal { vector [
  10537. 0 -1 0,0 0 1,
  10538. 0 -1 0,0 -1 0,
  10539. 0 -1 0,0 -1 0,
  10540. 0 -1 0,0 0 1,
  10541. 0 0 1] }
  10542. }
  10543. }
  10544. DEF SHAPE_502 Shape {
  10545. appearance USE APP_1
  10546. geometry DEF FACE_502 IndexedFaceSet {
  10547. coord DEF COORD_502 Coordinate { point [
  10548. 0.287194 -0.27165354 0.10164951,0.29182835 -0.27165354 0.10628386,
  10549. 0.29182835 -0.27165354 0.11809488,0.28973955 -0.27165354 0.10681593,
  10550. 0.29130174 -0.27165354 0.11235951] }
  10551. coordIndex [
  10552. 3,0,1,-1,4,3,1,-1,2,4,1,-1]
  10553. normalPerVertex TRUE
  10554. normal DEF NORM_502 Normal { vector [
  10555. 0 0 1,0 -1 0,
  10556. 0 0 1,0 -1 0,
  10557. 0 -1 0] }
  10558. }
  10559. }
  10560. DEF SHAPE_503 Shape {
  10561. appearance USE APP_1
  10562. geometry DEF FACE_503 IndexedFaceSet {
  10563. coord DEF COORD_503 Coordinate { point [
  10564. 0.45718268 -0.42322835 0.031480709,0.45718268 -0.36417323 0.031480709,
  10565. 0.58710394 -0.42322835 0.031480709,0.58710394 -0.36417323 0.031480709] }
  10566. coordIndex [
  10567. 2,1,0,-1,2,3,1,-1]
  10568. normalPerVertex TRUE
  10569. normal DEF NORM_503 Normal { vector [
  10570. 0 0 1,0 0 1,
  10571. 0 0 1,0 0 1] }
  10572. }
  10573. }
  10574. DEF SHAPE_504 Shape {
  10575. appearance USE APP_1
  10576. geometry DEF FACE_504 IndexedFaceSet {
  10577. coord DEF COORD_504 Coordinate { point [
  10578. 0.42046071 -0.36417323 0.011795669,0.45718268 -0.36417323 0.011795669,
  10579. 0.45718268 -0.36417323 0.031480709,0.58710394 -0.36417323 0.031480709,
  10580. 0.58710394 -0.36417323 -1.5354331e-05,0.45718268 -0.36417323 -1.5354331e-05,
  10581. 0.44420811 -0.36417323 0.0013353205,0.43178994 -0.36417323 0.0053294226] }
  10582. coordIndex [
  10583. 1,3,4,-1,1,4,5,-1,6,1,5,-1,7,1,6,-1,2,3,1,-1,1,7,0,-1]
  10584. normalPerVertex TRUE
  10585. normal DEF NORM_504 Normal { vector [
  10586. 0 1 0,0 1 0,
  10587. 0 1 0,0 1 0,
  10588. 0 1 0,0 1 0,
  10589. 0 1 0,0 1 0] }
  10590. }
  10591. }
  10592. DEF SHAPE_505 Shape {
  10593. appearance USE APP_2
  10594. geometry DEF FACE_505 IndexedFaceSet {
  10595. coord DEF COORD_505 Coordinate { point [
  10596. -0.1333685 0.98425197 0.30313425,0.13434803 0.98425197 0.30313425,
  10597. -0.12684546 0.96850394 0.31888228,0.12782498 0.96850394 0.31888228] }
  10598. coordIndex [
  10599. 0,2,3,-1,0,3,1,-1]
  10600. normalPerVertex TRUE
  10601. normal DEF NORM_505 Normal { vector [
  10602. 0 0.70710678 0.70710678,0 0.70710678 0.70710678,
  10603. 0 0.70710678 0.70710678,0 0.70710678 0.70710678] }
  10604. }
  10605. }
  10606. DEF SHAPE_506 Shape {
  10607. appearance USE APP_1
  10608. geometry DEF FACE_506 IndexedFaceSet {
  10609. coord DEF COORD_506 Coordinate { point [
  10610. -0.17389443 -0.42913386 0.093955144,-0.16177244 -0.42913386 0.097564958,
  10611. -0.16970339 -0.42913386 0.094608521,-0.16563815 -0.42913386 0.095819112,
  10612. -0.17389443 -0.35826772 0.093955144,-0.16177244 -0.35826772 0.097564958,
  10613. -0.16563815 -0.35826772 0.095819112,-0.16970339 -0.35826772 0.094608521] }
  10614. coordIndex [
  10615. 6,3,1,-1,6,1,5,-1,7,2,3,-1,7,3,6,-1,4,0,2,-1,4,2,7,-1]
  10616. normalPerVertex TRUE
  10617. normal DEF NORM_506 Normal { vector [
  10618. -0.15403809 0 0.98806491,-0.41159492 0 0.9113669,
  10619. -0.19822682 0 0.98015618,-0.32812999 0 0.94463258,
  10620. -0.15403809 0 0.98806491,-0.41159492 0 0.9113669,
  10621. -0.37027843 0 0.92892082,-0.24210418 0 0.97025026] }
  10622. }
  10623. }
  10624. DEF SHAPE_507 Shape {
  10625. appearance USE APP_1
  10626. geometry DEF FACE_507 IndexedFaceSet {
  10627. coord DEF COORD_507 Coordinate { point [
  10628. -0.17389443 -0.2007874 0.093955144,-0.17389443 -0.27165354 0.093955144,
  10629. -0.25660769 -0.2007874 0.086718671,-0.25660769 -0.27165354 0.086718671] }
  10630. coordIndex [
  10631. 3,1,0,-1,3,0,2,-1]
  10632. normalPerVertex TRUE
  10633. normal DEF NORM_507 Normal { vector [
  10634. -0.087155743 0 0.9961947,-0.087155743 0 0.9961947,
  10635. -0.087155743 0 0.9961947,-0.087155743 0 0.9961947] }
  10636. }
  10637. }
  10638. DEF SHAPE_508 Shape {
  10639. appearance USE APP_1
  10640. geometry DEF FACE_508 IndexedFaceSet {
  10641. coord DEF COORD_508 Coordinate { point [
  10642. -0.28747714 -0.53543307 0.28738622,-0.28747714 -0.56692913 0.28738622,
  10643. -0.27928242 -0.53543307 0.25034406,-0.27945939 -0.53543307 0.26316589,
  10644. -0.28222922 -0.53543307 0.27568622,-0.27928242 -0.51814855 0.25034406,
  10645. -0.2790378 -0.52362205 0.25589016,-0.27917688 -0.51953863 0.25170652,
  10646. -0.27910028 -0.52091504 0.2530852,-0.27905359 -0.52227659 0.25447982,
  10647. -0.29084882 -0.52362205 0.29261212,-0.28438257 -0.52362205 0.28128289,
  10648. -0.28038847 -0.52362205 0.26886473,-0.29084882 -0.57874016 0.29261212,
  10649. -0.2790378 -0.57874016 0.25589016,-0.28438257 -0.57874016 0.28128289,
  10650. -0.28038847 -0.57874016 0.26886473,-0.27928242 -0.58421365 0.25034406,
  10651. -0.27917688 -0.58282357 0.25170652,-0.27910028 -0.58144716 0.2530852,
  10652. -0.27905359 -0.58008562 0.25447982,-0.27928242 -0.56692913 0.25034406,
  10653. -0.27945939 -0.56692913 0.26316589,-0.28222922 -0.56692913 0.27568622] }
  10654. coordIndex [
  10655. 2,5,7,-1,2,7,8,-1,2,8,9,-1,2,9,6,-1,3,6,12,-1,3,2,6,-1,18,17,21,-1,4,3,12,-1,
  10656. 19,18,21,-1,11,4,12,-1,20,19,21,-1,14,20,21,-1,22,14,21,-1,0,4,11,-1,10,0,11,-1,16,14,22,-1,
  10657. 23,16,22,-1,15,16,23,-1,1,15,23,-1,13,1,0,-1,13,0,10,-1,13,15,1,-1]
  10658. normalPerVertex TRUE
  10659. normal DEF NORM_508 Normal { vector [
  10660. 0.85978235 0.00027274292 0.51066058,0.87245632 -0.00045935733 0.48869188,
  10661. 0.99977792 -0.018396416 -0.010279913,0.99373249 -0.0085927701 0.11145363,
  10662. 0.95019984 -0.0086559726 0.311521,0.99701297 0 -0.077234317,
  10663. 0.99858221 -5.5562457e-05 0.053231267,0.99774092 -0.00086722873 -0.067173679,
  10664. 0.99884809 -0.003495828 -0.047856876,0.99951948 -0.007968641 -0.029955077,
  10665. 0.84926862 0.008871234 0.52788646,0.91420611 0.010081377 0.40512411,
  10666. 0.97780406 0.010026617 0.20928135,0.84675965 -0.0063625337 0.5319376,
  10667. 0.99858221 5.5562457e-05 0.053231267,0.91420611 -0.010081377 0.40512411,
  10668. 0.97780406 -0.010026617 0.20928135,0.99701297 0 -0.077234317,
  10669. 0.99774092 0.00086722873 -0.067173679,0.99884809 0.003495828 -0.047856876,
  10670. 0.99951948 0.007968641 -0.029955077,0.99977792 0.018396416 -0.010279913,
  10671. 0.99373249 0.0085927701 0.11145363,0.95019984 0.0086559726 0.311521] }
  10672. }
  10673. }
  10674. DEF SHAPE_509 Shape {
  10675. appearance USE APP_1
  10676. geometry DEF FACE_509 IndexedFaceSet {
  10677. coord DEF COORD_509 Coordinate { point [
  10678. 0.28789134 -0.11417323 0.25589016,0.28046771 -0.11417323 0.24801614,
  10679. 0.29170603 -0.11417323 0.12086793,0.29182835 -0.11417323 0.11809488,
  10680. 0.29181475 -0.11417323 0.1190203,0.29177397 -0.11417323 0.11994491,
  10681. 0.29182835 -0.11417323 0.27634745,0.28965289 -0.11417323 0.26971347,
  10682. 0.2883335 -0.11417323 0.26285771] }
  10683. coordIndex [
  10684. 1,2,0,-1,6,7,8,-1,6,8,0,-1,6,4,3,-1,6,5,4,-1,6,2,5,-1,6,0,2,-1]
  10685. normalPerVertex TRUE
  10686. normal DEF NORM_509 Normal { vector [
  10687. 0 -1 0,0 -1 0,
  10688. 0 -1 0,0 0 1,
  10689. 0 0 1,0 -1 0,
  10690. 0 -1 0,0 0 1,
  10691. 0 -1 0] }
  10692. }
  10693. }
  10694. DEF SHAPE_510 Shape {
  10695. appearance USE APP_1
  10696. geometry DEF FACE_510 IndexedFaceSet {
  10697. coord DEF COORD_510 Coordinate { point [
  10698. -0.1806126 -0.69685039 0.24407913,-0.16674867 -0.69685039 0.27583766,
  10699. -0.17899234 -0.69685039 0.2558142,-0.17425282 -0.69685039 0.26667117,
  10700. -0.15305354 -0.69685039 0.20373681,-0.16426053 -0.69685039 0.21018325,
  10701. -0.17306516 -0.69685039 0.21965064,-0.17868274 -0.69685039 0.23129521,
  10702. -0.15305354 -0.72047244 0.20373681,-0.1806126 -0.72047244 0.24407913,
  10703. -0.16426053 -0.72047244 0.21018325,-0.17306516 -0.72047244 0.21965064,
  10704. -0.17868274 -0.72047244 0.23129521,-0.16674867 -0.72047244 0.27583766,
  10705. -0.17899234 -0.72047244 0.2558142,-0.17425282 -0.72047244 0.26667117] }
  10706. coordIndex [
  10707. 15,1,3,-1,15,13,1,-1,14,3,2,-1,14,15,3,-1,9,2,0,-1,9,14,2,-1,12,0,7,-1,12,9,0,-1,
  10708. 11,7,6,-1,11,12,7,-1,10,6,5,-1,10,11,6,-1,8,5,4,-1,8,10,5,-1]
  10709. normalPerVertex TRUE
  10710. normal DEF NORM_510 Normal { vector [
  10711. -0.99820278 0 -0.05992665,-0.77377966 0 0.63345484,
  10712. -0.9740269 0 0.22643232,-0.8762284 0 0.48189604,
  10713. -0.49861219 0 -0.86682518,-0.58229432 0 -0.81297806,
  10714. -0.796331 0 -0.60486109,-0.93939518 0 -0.34283625,
  10715. -0.49861219 0 -0.86682518,-0.99934716 0 0.036128185,
  10716. -0.66096426 0 -0.75041738,-0.8530278 0 -0.52186547,
  10717. -0.96906577 0 -0.24680263,-0.77377966 0 0.63345484,
  10718. -0.94911119 0 0.31494119,-0.82826132 0 0.56034202] }
  10719. }
  10720. }
  10721. DEF SHAPE_511 Shape {
  10722. appearance USE APP_1
  10723. geometry DEF FACE_511 IndexedFaceSet {
  10724. coord DEF COORD_511 Coordinate { point [
  10725. -0.45620315 -0.42322835 0.031480709,-0.45620315 -0.36417323 0.031480709,
  10726. -0.58612441 -0.36417323 0.031480709,-0.58612441 -0.42322835 0.031480709] }
  10727. coordIndex [
  10728. 2,0,1,-1,2,3,0,-1]
  10729. normalPerVertex TRUE
  10730. normal DEF NORM_511 Normal { vector [
  10731. 0 0 1,0 0 1,
  10732. 0 0 1,0 0 1] }
  10733. }
  10734. }
  10735. DEF SHAPE_512 Shape {
  10736. appearance USE APP_2
  10737. geometry DEF FACE_512 IndexedFaceSet {
  10738. coord DEF COORD_512 Coordinate { point [
  10739. 0.039859843 1.1771654 0.10628386,0.039859843 1.1692913 0.098409843,
  10740. 0.039859843 1.1771654 0.22439409,0.039859843 0.98425197 0.22439409,
  10741. 0.039859843 0.98425197 0.10628386,0.039859843 0.99212598 0.098409843] }
  10742. coordIndex [
  10743. 5,3,4,-1,1,0,2,-1,1,2,3,-1,1,3,5,-1]
  10744. normalPerVertex TRUE
  10745. normal DEF NORM_512 Normal { vector [
  10746. 1 0 0,1 0 0,
  10747. 1 0 0,1 0 0,
  10748. 1 0 0,1 0 0] }
  10749. }
  10750. }
  10751. DEF SHAPE_513 Shape {
  10752. appearance USE APP_1
  10753. geometry DEF FACE_513 IndexedFaceSet {
  10754. coord DEF COORD_513 Coordinate { point [
  10755. -0.25935276 -0.11417323 0.086598819,-0.27116378 -0.11417323 0.086598819,
  10756. -0.27579813 -0.11417323 0.091233167,-0.26508812 -0.11417323 0.08712542,
  10757. -0.2706317 -0.11417323 0.088687616] }
  10758. coordIndex [
  10759. 4,2,1,-1,3,4,1,-1,1,0,3,-1]
  10760. normalPerVertex TRUE
  10761. normal DEF NORM_513 Normal { vector [
  10762. 0 0 1,0 -1 0,
  10763. 0 0 1,0 -1 0,
  10764. 0 -1 0] }
  10765. }
  10766. }
  10767. DEF SHAPE_514 Shape {
  10768. appearance USE APP_1
  10769. geometry DEF FACE_514 IndexedFaceSet {
  10770. coord DEF COORD_514 Coordinate { point [
  10771. -0.15305354 -0.2007874 0.27843806,-0.15305354 -0.21259843 0.26106557,
  10772. -0.15871872 -0.21259843 0.26717625,-0.15808725 -0.2007874 0.28386762] }
  10773. coordIndex [
  10774. 2,3,0,-1,1,2,0,-1]
  10775. normalPerVertex TRUE
  10776. normal DEF NORM_514 Normal { vector [
  10777. -0.51854497 0.70710678 -0.48074017,-0.51854497 0.70710678 -0.48074017,
  10778. -0.51854497 0.70710678 -0.48074017,-0.51854497 0.70710678 -0.48074017] }
  10779. }
  10780. }
  10781. DEF SHAPE_515 Shape {
  10782. appearance USE APP_1
  10783. geometry DEF FACE_515 IndexedFaceSet {
  10784. coord DEF COORD_515 Coordinate { point [
  10785. 0.287194 -0.11417323 0.10164951,0.29182835 -0.11417323 0.10628386,
  10786. 0.29182835 -0.11417323 0.11809488,0.28973955 -0.11417323 0.10681593,
  10787. 0.29130174 -0.11417323 0.11235951] }
  10788. coordIndex [
  10789. 3,0,1,-1,4,3,1,-1,2,4,1,-1]
  10790. normalPerVertex TRUE
  10791. normal DEF NORM_515 Normal { vector [
  10792. 0 0 1,0 -1 0,
  10793. 0 0 1,0 -1 0,
  10794. 0 -1 0] }
  10795. }
  10796. }
  10797. DEF SHAPE_516 Shape {
  10798. appearance USE APP_1
  10799. geometry DEF FACE_516 IndexedFaceSet {
  10800. coord DEF COORD_516 Coordinate { point [
  10801. -0.15305354 -0.52755906 0.26106557,-0.15305354 -0.52755906 0.21680274,
  10802. -0.16880157 -0.52755906 0.24407913,-0.16690213 -0.52755906 0.23330685,
  10803. -0.1614329 -0.52755906 0.22383385,-0.15871872 -0.52755906 0.26717625,
  10804. -0.16417628 -0.52755906 0.26050971,-0.16762321 -0.52755906 0.25261373] }
  10805. coordIndex [
  10806. 0,6,5,-1,0,7,6,-1,2,7,0,-1,3,2,0,-1,4,3,0,-1,1,4,0,-1]
  10807. normalPerVertex TRUE
  10808. normal DEF NORM_516 Normal { vector [
  10809. 0 1 0,0 1 0,
  10810. 0 1 0,0 1 0,
  10811. 0 1 0,0 1 0,
  10812. 0 1 0,0 1 0] }
  10813. }
  10814. }
  10815. DEF SHAPE_517 Shape {
  10816. appearance USE APP_1
  10817. geometry DEF FACE_517 IndexedFaceSet {
  10818. coord DEF COORD_517 Coordinate { point [
  10819. -0.17273858 -0.83070866 0.086598819,-0.25935276 -0.83070866 0.086598819,
  10820. -0.25660769 -0.83070866 0.086718671,-0.25752142 -0.83070866 0.086652105,
  10821. -0.2584367 -0.83070866 0.086612143,-0.17389443 -0.83070866 0.093955144,
  10822. -0.16177244 -0.83070866 0.097564958,-0.16563815 -0.83070866 0.095819112,
  10823. -0.16970339 -0.83070866 0.094608521] }
  10824. coordIndex [
  10825. 5,0,2,-1,8,0,5,-1,7,0,8,-1,6,0,7,-1,1,4,0,-1,4,3,0,-1,3,2,0,-1]
  10826. normalPerVertex TRUE
  10827. normal DEF NORM_517 Normal { vector [
  10828. 0 1 0,0 0 1,
  10829. 0 1 0,0 0 1,
  10830. 0 0 1,0 1 0,
  10831. 0 1 0,0 1 0,
  10832. 0 1 0] }
  10833. }
  10834. }
  10835. DEF SHAPE_518 Shape {
  10836. appearance USE APP_1
  10837. geometry DEF FACE_518 IndexedFaceSet {
  10838. coord DEF COORD_518 Coordinate { point [
  10839. -0.16177244 -0.043307087 0.097564958,-0.17389443 -0.043307087 0.093955144,
  10840. -0.16563815 -0.043307087 0.095819112,-0.16970339 -0.043307087 0.094608521,
  10841. -0.16177244 -0.11417323 0.097564958,-0.17389443 -0.11417323 0.093955144,
  10842. -0.16970339 -0.11417323 0.094608521,-0.16563815 -0.11417323 0.095819112] }
  10843. coordIndex [
  10844. 2,4,0,-1,2,7,4,-1,3,6,7,-1,3,7,2,-1,1,5,6,-1,1,6,3,-1]
  10845. normalPerVertex TRUE
  10846. normal DEF NORM_518 Normal { vector [
  10847. -0.41159492 0 0.9113669,-0.15403809 0 0.98806491,
  10848. -0.37027843 0 0.92892082,-0.24210418 0 0.97025026,
  10849. -0.41159492 0 0.9113669,-0.15403809 0 0.98806491,
  10850. -0.19822682 0 0.98015618,-0.32812999 0 0.94463258] }
  10851. }
  10852. }
  10853. DEF SHAPE_519 Shape {
  10854. appearance USE APP_1
  10855. geometry DEF FACE_519 IndexedFaceSet {
  10856. coord DEF COORD_519 Coordinate { point [
  10857. -0.29084882 -0.89370079 0.29261212,-0.2790378 -0.89370079 0.25589016,
  10858. -0.28438257 -0.89370079 0.28128289,-0.28038847 -0.89370079 0.26886473,
  10859. -0.29084882 -0.9015748 0.27634745,-0.29084882 -0.90131311 0.28127666,
  10860. -0.29084882 -0.90107667 0.28290754,-0.29084882 -0.90092434 0.28370697,
  10861. -0.29084882 -0.90028997 0.28609426,-0.29084882 -0.89974779 0.28751128,
  10862. -0.29084882 -0.89933736 0.28836816,-0.29084882 -0.89855115 0.28966506,
  10863. -0.29084882 -0.89796409 0.2904168,-0.29084882 -0.89734086 0.29106038,
  10864. -0.29084882 -0.89653847 0.29169691,-0.29084882 -0.89622808 0.29189283,
  10865. -0.29084882 -0.89579828 0.29212202,-0.29084882 -0.89530679 0.29232754,
  10866. -0.29084882 -0.89528809 0.29233421,-0.29084882 -0.89479391 0.29248118,
  10867. -0.29084882 -0.89450438 0.29254148,-0.28691181 -0.9015748 0.25589016,
  10868. -0.28867337 -0.9015748 0.26971347,-0.28735397 -0.9015748 0.26285771,
  10869. -0.27942318 -0.89613399 0.25589016,-0.2805416 -0.89832902 0.25589016,
  10870. -0.28228358 -0.900071 0.25589016,-0.28447861 -0.90118942 0.25589016,
  10871. -0.28936174 -0.90118942 0.27908965,-0.28764347 -0.90028997 0.27984652,
  10872. -0.28921942 -0.89855114 0.28705584,-0.28631792 -0.90118942 0.27032371,
  10873. -0.28823585 -0.89653867 0.28763629,-0.28591203 -0.89855114 0.28060919,
  10874. -0.28450035 -0.90028997 0.27079459,-0.28494029 -0.90118942 0.26316529,
  10875. -0.28781551 -0.89450435 0.28788435,-0.28486686 -0.89653867 0.28106957,
  10876. -0.28307777 -0.90028997 0.26340264,-0.28266885 -0.89855114 0.27126909,
  10877. -0.28442019 -0.89450435 0.28126632,-0.28156327 -0.89653867 0.27155551,
  10878. -0.28120098 -0.89855114 0.26364181,-0.2810908 -0.89450435 0.27167792,
  10879. -0.28006806 -0.89653867 0.26378618] }
  10880. coordIndex [
  10881. 31,28,4,-1,32,13,12,-1,32,14,13,-1,32,15,14,-1,32,16,15,-1,32,12,30,-1,33,9,29,-1,33,30,9,-1,
  10882. 34,28,31,-1,34,29,28,-1,35,22,23,-1,35,23,21,-1,35,21,27,-1,35,31,22,-1,36,2,0,-1,36,17,16,-1,
  10883. 36,18,17,-1,36,19,18,-1,36,20,19,-1,36,0,20,-1,36,16,32,-1,37,30,33,-1,37,32,30,-1,38,27,26,-1,
  10884. 38,35,27,-1,38,31,35,-1,38,34,31,-1,39,29,34,-1,39,33,29,-1,40,2,36,-1,40,32,37,-1,40,36,32,-1,
  10885. 41,37,33,-1,41,33,39,-1,42,26,25,-1,42,34,38,-1,42,38,26,-1,42,39,34,-1,43,3,2,-1,43,2,40,-1,
  10886. 43,37,41,-1,43,40,37,-1,44,43,41,-1,44,1,3,-1,44,24,1,-1,44,25,24,-1,44,42,25,-1,44,3,43,-1,
  10887. 44,41,39,-1,44,39,42,-1,28,5,4,-1,28,6,5,-1,29,7,6,-1,29,8,7,-1,29,9,8,-1,29,6,28,-1,
  10888. 30,10,9,-1,30,11,10,-1,30,12,11,-1,31,4,22,-1]
  10889. normalPerVertex TRUE
  10890. normal DEF NORM_519 Normal { vector [
  10891. 0 0 1,0.99049743 -0.1015602 0.092738114,
  10892. 0.90710858 0.15786909 0.39016839,0.98663558 -0.047823394 0.15576636,
  10893. 0.15377962 -0.98674273 0.051871186,0 0 1,
  10894. 0 0 1,0 0 1,
  10895. 0 0 1,0.6044872 -0.73443947 0.30853508,
  10896. 0 0 1,0 0 1,
  10897. 0 0 1,0 0 1,
  10898. 0 0 1,0 0 1,
  10899. 0.82152659 -0.23646827 0.51882253,0 0 1,
  10900. 0 0 1,0 0 1,
  10901. 0 0 1,0.15642676 -0.98763967 0.0099268709,
  10902. 0.15228797 -0.98768261 0.035936411,0.15517953 -0.98768834 0.019775082,
  10903. 0.94924335 -0.30842786 0.061719649,0.82908517 -0.55688598 0.049957837,
  10904. 0.61986062 -0.78379782 0.037865276,0.34770688 -0.93739829 0.019605156,
  10905. 0.3135354 -0.94263795 0.11458293,0.55788893 -0.7986197 0.22575765,
  10906. 0.72998462 -0.56070614 0.39080823,0.28061427 -0.95698146 0.073770663,
  10907. 0.82137633 -0.3431528 0.45561726,0.7284115 -0.61683261 0.29821839,
  10908. 0.55034546 -0.82174279 0.14784674,0.23972322 -0.97036053 0.030548785,
  10909. 0.86444538 -0.076973199 0.49679907,0.85959067 -0.36631296 0.3562565,
  10910. 0.52876371 -0.84616487 0.066437614,0.74670584 -0.63262588 0.20546262,
  10911. 0.89872399 -0.19502119 0.39276192,0.87919194 -0.40117013 0.25706822,
  10912. 0.7440206 -0.66124309 0.095869275,0.94747578 -0.16003402 0.27690928,
  10913. 0.94472762 -0.30570558 0.11846443] }
  10914. }
  10915. }
  10916. DEF SHAPE_520 Shape {
  10917. appearance USE APP_1
  10918. geometry DEF FACE_520 IndexedFaceSet {
  10919. coord DEF COORD_520 Coordinate { point [
  10920. -0.58612441 -0.42322835 -1.5354331e-05,-0.58612441 -0.36417323 -1.5354331e-05,
  10921. -0.58612441 -0.42322835 0.031480709,-0.58612441 -0.36417323 0.031480709] }
  10922. coordIndex [
  10923. 1,0,2,-1,1,2,3,-1]
  10924. normalPerVertex TRUE
  10925. normal DEF NORM_520 Normal { vector [
  10926. -1 0 0,-1 0 0,
  10927. -1 0 0,-1 0 0] }
  10928. }
  10929. }
  10930. DEF SHAPE_521 Shape {
  10931. appearance USE APP_1
  10932. geometry DEF FACE_521 IndexedFaceSet {
  10933. coord DEF COORD_521 Coordinate { point [
  10934. -0.16177244 -0.74409449 0.097564958,-0.17273858 -0.74409449 0.086598819,
  10935. -0.17389443 -0.74409449 0.093955144,-0.16970339 -0.74409449 0.094608521,
  10936. -0.16563815 -0.74409449 0.095819112,-0.25660769 -0.74409449 0.086718671,
  10937. -0.25935276 -0.74409449 0.086598819,-0.25752142 -0.74409449 0.086652105,
  10938. -0.2584367 -0.74409449 0.086612143] }
  10939. coordIndex [
  10940. 2,5,1,-1,3,2,1,-1,4,3,1,-1,0,4,1,-1,6,1,8,-1,8,1,7,-1,7,1,5,-1]
  10941. normalPerVertex TRUE
  10942. normal DEF NORM_521 Normal { vector [
  10943. 0 -1 0,0 -1 0,
  10944. 0 -1 0,0 -1 0,
  10945. 0 -1 0,0 -1 0,
  10946. 0 0 1,0 0 1,
  10947. 0 0 1] }
  10948. }
  10949. }
  10950. DEF SHAPE_522 Shape {
  10951. appearance USE APP_1
  10952. geometry DEF FACE_522 IndexedFaceSet {
  10953. coord DEF COORD_522 Coordinate { point [
  10954. 0.27804882 -0.22047244 0.24456701,0.27214331 -0.22637795 0.24560831,
  10955. 0.27652036 -0.22067367 0.24483652,0.27509606 -0.22126363 0.24508766,
  10956. 0.27387299 -0.22220213 0.24530332,0.27301354 -0.22329233 0.24545486,
  10957. 0.2724769 -0.22442123 0.24554949,0.2722273 -0.22538548 0.2455935,
  10958. 0.27214331 -0.22637795 0.24858147,0.2774179 -0.22050624 0.26826651,
  10959. 0.27616001 -0.22078264 0.26590608,0.27507354 -0.2212767 0.26348587,
  10960. 0.27469267 -0.22151879 0.26251837,0.2741646 -0.22192959 0.26103423,
  10961. 0.27343053 -0.2226974 0.25856643,0.2729662 -0.2233708 0.25658886,
  10962. 0.27246265 -0.22446229 0.25358578,0.27234816 -0.22483591 0.25259271,
  10963. 0.27804882 -0.22047244 0.2693593] }
  10964. coordIndex [
  10965. 9,0,2,-1,9,18,0,-1,10,9,2,-1,11,2,3,-1,11,10,2,-1,12,11,3,-1,13,3,4,-1,13,12,3,-1,
  10966. 14,4,5,-1,14,13,4,-1,15,14,5,-1,16,5,6,-1,16,15,5,-1,17,6,7,-1,17,16,6,-1,8,7,1,-1,
  10967. 8,17,7,-1]
  10968. normalPerVertex TRUE
  10969. normal DEF NORM_522 Normal { vector [
  10970. -0.10765424 0.99418734 -0.0014480699,0 0 1,
  10971. -0.27451428 0.96158271 -0.00078134675,-0.51730494 0.85580034 -0.001177531,
  10972. -0.69974166 0.7143942 -0.0015941984,-0.85261915 0.5225316 -0.0011443197,
  10973. -0.93769342 0.34746291 -0.00075989435,-0.98725903 0.15909555 0.002866171,
  10974. 0 0 1,-0.1461534 0.98926183 -0.0004732566,
  10975. -0.31145719 0.9502601 -0.00041176618,-0.41493726 0.90984961 -0.00087451284,
  10976. -0.58068585 0.8141263 -0.0015206773,-0.64568061 0.76360652 -0.0012769434,
  10977. -0.77326689 0.63408035 -0.00065475516,-0.87640777 0.48156963 -0.00033276502,
  10978. -0.91235004 0.40941096 -0.00025470327,-0.98104064 0.19378187 0.0028005759,
  10979. -0.053494609 0.99856814 0] }
  10980. }
  10981. }
  10982. DEF SHAPE_523 Shape {
  10983. appearance USE APP_1
  10984. geometry DEF FACE_523 IndexedFaceSet {
  10985. coord DEF COORD_523 Coordinate { point [
  10986. -0.25935276 -0.42913386 0.086598819,-0.27116378 -0.42913386 0.086598819,
  10987. -0.27579813 -0.42913386 0.091233167,-0.26508812 -0.42913386 0.08712542,
  10988. -0.2706317 -0.42913386 0.088687616] }
  10989. coordIndex [
  10990. 4,2,1,-1,3,4,1,-1,1,0,3,-1]
  10991. normalPerVertex TRUE
  10992. normal DEF NORM_523 Normal { vector [
  10993. 0 0 1,0 -1 0,
  10994. 0 0 1,0 -1 0,
  10995. 0 -1 0] }
  10996. }
  10997. }
  10998. DEF SHAPE_524 Shape {
  10999. appearance USE APP_1
  11000. geometry DEF FACE_524 IndexedFaceSet {
  11001. coord DEF COORD_524 Coordinate { point [
  11002. -0.27116378 -0.87598425 0.24560831,-0.27116378 -0.85629921 0.24560831,
  11003. -0.27116378 -0.85629921 0.24858147,-0.27116378 -0.87598425 0.24858147] }
  11004. coordIndex [
  11005. 1,2,3,-1,1,3,0,-1]
  11006. normalPerVertex TRUE
  11007. normal DEF NORM_524 Normal { vector [
  11008. 1 0 0,1 0 0,
  11009. 1 0 0,1 0 0] }
  11010. }
  11011. }
  11012. DEF SHAPE_525 Shape {
  11013. appearance USE APP_2
  11014. geometry DEF FACE_525 IndexedFaceSet {
  11015. coord DEF COORD_525 Coordinate { point [
  11016. -0.038880315 -0.98425197 0.22439409,-0.027069291 -0.98425197 0.23620512,
  11017. -0.038880315 -1.1771654 0.22439409,-0.027069291 -1.1771654 0.23620512] }
  11018. coordIndex [
  11019. 0,2,3,-1,0,3,1,-1]
  11020. normalPerVertex TRUE
  11021. normal DEF NORM_525 Normal { vector [
  11022. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  11023. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678] }
  11024. }
  11025. }
  11026. DEF SHAPE_526 Shape {
  11027. appearance USE APP_1
  11028. geometry DEF FACE_526 IndexedFaceSet {
  11029. coord DEF COORD_526 Coordinate { point [
  11030. -0.16880157 -0.41732283 0.24407913,-0.15305354 -0.41732283 0.21680274,
  11031. -0.16690213 -0.41732283 0.23330685,-0.1614329 -0.41732283 0.22383385,
  11032. -0.1806126 -0.40551181 0.24407913,-0.15305354 -0.40551181 0.20373681,
  11033. -0.16426053 -0.40551181 0.21018325,-0.17306516 -0.40551181 0.21965064,
  11034. -0.17868274 -0.40551181 0.23129521,-0.15305354 -0.41441749 0.2134939,
  11035. -0.15305354 -0.41147477 0.2102179,-0.15305354 -0.408504 0.20696727] }
  11036. coordIndex [
  11037. 3,9,1,-1,6,10,9,-1,6,11,10,-1,6,5,11,-1,6,9,3,-1,7,3,2,-1,7,6,3,-1,8,2,0,-1,
  11038. 8,7,2,-1,4,8,0,-1]
  11039. normalPerVertex TRUE
  11040. normal DEF NORM_526 Normal { vector [
  11041. -0.69814165 -0.70690752 -0.11349007,-0.48436263 -0.65740838 -0.5772409,
  11042. -0.65040119 -0.71191895 -0.26485789,-0.51608936 -0.71326295 -0.47424438,
  11043. -0.70311235 -0.70311235 -0.10614168,-0.3640554 -0.68330037 -0.63290147,
  11044. -0.44577628 -0.70664675 -0.5494851,-0.59442744 -0.70512374 -0.38659609,
  11045. -0.6831564 -0.70688324 -0.18333963,-0.41879808 -0.71232055 -0.56321186,
  11046. -0.36514114 -0.68989028 -0.62507867,-0.36397511 -0.6854337 -0.63063679] }
  11047. }
  11048. }
  11049. DEF SHAPE_527 Shape {
  11050. appearance USE APP_1
  11051. geometry DEF FACE_527 IndexedFaceSet {
  11052. coord DEF COORD_527 Coordinate { point [
  11053. 0.45718268 -0.42322835 -1.5354331e-05,0.45718268 -0.36417323 -1.5354331e-05,
  11054. 0.42046071 -0.42322835 0.011795669,0.44420811 -0.42322835 0.0013353205,
  11055. 0.43178994 -0.42322835 0.0053294226,0.42046071 -0.36417323 0.011795669,
  11056. 0.44420811 -0.36417323 0.0013353205,0.43178994 -0.36417323 0.0053294226] }
  11057. coordIndex [
  11058. 6,1,0,-1,6,0,3,-1,7,3,4,-1,7,6,3,-1,5,4,2,-1,5,7,4,-1]
  11059. normalPerVertex TRUE
  11060. normal DEF NORM_527 Normal { vector [
  11061. -0.10354217 0 -0.99462506,-0.10354217 0 -0.99462506,
  11062. -0.4956998 0 -0.86849393,-0.23978348 0 -0.97082639,
  11063. -0.4346044 0 -0.90062146,-0.4956998 0 -0.86849393,
  11064. -0.17191128 0 -0.98511244,-0.37113003 0 -0.92858091] }
  11065. }
  11066. }
  11067. DEF SHAPE_528 Shape {
  11068. appearance USE APP_1
  11069. geometry DEF FACE_528 IndexedFaceSet {
  11070. coord DEF COORD_528 Coordinate { point [
  11071. -0.27116378 0.38385827 0.24560831,-0.27116378 0.40354331 0.24560831,
  11072. -0.27116378 0.40354331 0.24858147,-0.27116378 0.38385827 0.24858147] }
  11073. coordIndex [
  11074. 1,2,3,-1,1,3,0,-1]
  11075. normalPerVertex TRUE
  11076. normal DEF NORM_528 Normal { vector [
  11077. 1 0 0,1 0 0,
  11078. 1 0 0,1 0 0] }
  11079. }
  11080. }
  11081. DEF SHAPE_529 Shape {
  11082. appearance USE APP_1
  11083. geometry DEF FACE_529 IndexedFaceSet {
  11084. coord DEF COORD_529 Coordinate { point [
  11085. 0.28081569 -0.37795276 0.24407913,0.28081569 -0.40944882 0.24407913,
  11086. 0.27804882 -0.40944882 0.24456701,0.27214331 -0.40354331 0.24560831,
  11087. 0.27652036 -0.40924759 0.24483652,0.27509606 -0.40865763 0.24508766,
  11088. 0.27387299 -0.40771913 0.24530332,0.27301354 -0.40662893 0.24545486,
  11089. 0.2724769 -0.40550003 0.24554949,0.2722273 -0.40453578 0.2455935,
  11090. 0.27214331 -0.38385827 0.24560831,0.27804882 -0.37795276 0.24456701,
  11091. 0.27652036 -0.37815398 0.24483652,0.27509606 -0.37874394 0.24508766,
  11092. 0.27387299 -0.37968244 0.24530332,0.27301354 -0.38077265 0.24545486,
  11093. 0.2724769 -0.38190155 0.24554949,0.2722273 -0.38286579 0.2455935] }
  11094. coordIndex [
  11095. 10,13,12,-1,10,14,13,-1,10,15,14,-1,10,16,15,-1,10,17,16,-1,11,10,12,-1,0,10,11,-1,8,9,3,-1,
  11096. 7,8,3,-1,6,7,3,-1,5,6,3,-1,4,5,3,-1,2,4,3,-1,1,3,10,-1,1,10,0,-1,1,2,3,-1]
  11097. normalPerVertex TRUE
  11098. normal DEF NORM_529 Normal { vector [
  11099. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  11100. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  11101. 0 0 1,0 0 1,
  11102. 0 0 1,0 0 1,
  11103. 0 0 1,0 0 1,
  11104. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  11105. 0 0 1,0 0 1,
  11106. 0 0 1,0 0 1,
  11107. 0 0 1,0 0 1] }
  11108. }
  11109. }
  11110. DEF SHAPE_530 Shape {
  11111. appearance USE APP_1
  11112. geometry DEF FACE_530 IndexedFaceSet {
  11113. coord DEF COORD_530 Coordinate { point [
  11114. -0.27706929 -0.8503937 0.24456701,-0.27706929 -0.8503937 0.2693593,
  11115. -0.27643837 -0.8504275 0.26826651,-0.27116378 -0.85629921 0.24858147,
  11116. -0.27518048 -0.8507039 0.26590608,-0.27409402 -0.85119796 0.26348587,
  11117. -0.27371315 -0.85144005 0.26251837,-0.27318507 -0.85185085 0.26103423,
  11118. -0.272451 -0.85261866 0.25856643,-0.27198667 -0.85329206 0.25658886,
  11119. -0.27148312 -0.85438355 0.25358578,-0.27136864 -0.85475717 0.25259271,
  11120. -0.27116378 -0.85629921 0.24560831,-0.27554083 -0.85059493 0.24483652,
  11121. -0.27411654 -0.85118489 0.24508766,-0.27289346 -0.85212339 0.24530332,
  11122. -0.27203401 -0.85321359 0.24545486,-0.27149737 -0.85434249 0.24554949,
  11123. -0.27124777 -0.85530674 0.2455935] }
  11124. coordIndex [
  11125. 18,3,12,-1,11,18,17,-1,11,3,18,-1,10,11,17,-1,16,10,17,-1,9,10,16,-1,8,16,15,-1,8,9,16,-1,
  11126. 7,15,14,-1,7,8,15,-1,6,7,14,-1,5,14,13,-1,5,6,14,-1,4,5,13,-1,2,13,0,-1,2,4,13,-1,
  11127. 1,2,0,-1]
  11128. normalPerVertex TRUE
  11129. normal DEF NORM_530 Normal { vector [
  11130. 0.10765424 0.99418734 -0.0014480699,0.053494609 0.99856814 0,
  11131. 0.1461534 0.98926183 -0.0004732566,0 0 1,
  11132. 0.31145719 0.9502601 -0.00041176618,0.41493726 0.90984961 -0.00087451284,
  11133. 0.58068585 0.8141263 -0.0015206773,0.64568061 0.76360652 -0.0012769434,
  11134. 0.77326689 0.63408035 -0.00065475516,0.87640777 0.48156963 -0.00033276502,
  11135. 0.91235004 0.40941096 -0.00025470327,0.98104064 0.19378187 0.0028005759,
  11136. 0 0 1,0.27451428 0.96158271 -0.00078134675,
  11137. 0.51730494 0.85580034 -0.001177531,0.69974166 0.7143942 -0.0015941984,
  11138. 0.85261915 0.5225316 -0.0011443197,0.93769342 0.34746291 -0.00075989435,
  11139. 0.98725903 0.15909555 0.002866171] }
  11140. }
  11141. }
  11142. DEF SHAPE_531 Shape {
  11143. appearance USE APP_1
  11144. geometry DEF FACE_531 IndexedFaceSet {
  11145. coord DEF COORD_531 Coordinate { point [
  11146. -0.1806126 -0.85433071 0.24407913,-0.16674867 -0.85433071 0.27583766,
  11147. -0.17899234 -0.85433071 0.2558142,-0.17425282 -0.85433071 0.26667117,
  11148. -0.15305354 -0.85433071 0.20373681,-0.16426053 -0.85433071 0.21018325,
  11149. -0.17306516 -0.85433071 0.21965064,-0.17868274 -0.85433071 0.23129521,
  11150. -0.15305354 -0.87795276 0.20373681,-0.1806126 -0.87795276 0.24407913,
  11151. -0.16426053 -0.87795276 0.21018325,-0.17306516 -0.87795276 0.21965064,
  11152. -0.17868274 -0.87795276 0.23129521,-0.16674867 -0.87795276 0.27583766,
  11153. -0.17899234 -0.87795276 0.2558142,-0.17425282 -0.87795276 0.26667117] }
  11154. coordIndex [
  11155. 15,1,3,-1,15,13,1,-1,14,3,2,-1,14,15,3,-1,9,2,0,-1,9,14,2,-1,12,0,7,-1,12,9,0,-1,
  11156. 11,7,6,-1,11,12,7,-1,10,6,5,-1,10,11,6,-1,8,5,4,-1,8,10,5,-1]
  11157. normalPerVertex TRUE
  11158. normal DEF NORM_531 Normal { vector [
  11159. -0.99820278 0 -0.05992665,-0.77377966 0 0.63345484,
  11160. -0.9740269 0 0.22643232,-0.8762284 0 0.48189604,
  11161. -0.49861219 0 -0.86682518,-0.58229432 0 -0.81297806,
  11162. -0.796331 0 -0.60486109,-0.93939518 0 -0.34283625,
  11163. -0.49861219 0 -0.86682518,-0.99934716 0 0.036128185,
  11164. -0.66096426 0 -0.75041738,-0.8530278 0 -0.52186547,
  11165. -0.96906577 0 -0.24680263,-0.77377966 0 0.63345484,
  11166. -0.94911119 0 0.31494119,-0.82826132 0 0.56034202] }
  11167. }
  11168. }
  11169. DEF SHAPE_532 Shape {
  11170. appearance USE APP_1
  11171. geometry DEF FACE_532 IndexedFaceSet {
  11172. coord DEF COORD_532 Coordinate { point [
  11173. 0.29182835 -0.36614173 0.29261212,0.28001732 -0.36614173 0.25589016,
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  11176. 0.29182835 -0.35876585 0.28290754,0.29182835 -0.35891818 0.28370697,
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  11180. 0.29182835 -0.36330405 0.29169691,0.29182835 -0.36361444 0.29189283,
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  11186. 0.28567375 -0.3585968 0.25388707,0.2848751 -0.35889153 0.25335259,
  11187. 0.28476521 -0.3589403 0.25328776,0.28370471 -0.35952476 0.25278283,
  11188. 0.28359059 -0.35960107 0.25274273,0.28296559 -0.36007289 0.25258027,
  11189. 0.28275871 -0.36025126 0.25255001,0.28238003 -0.3606108 0.25252972,
  11190. 0.28199295 -0.36102981 0.25256359,0.28184853 -0.36120177 0.25259279,
  11191. 0.28138309 -0.36182839 0.25276375,0.28134571 -0.3618844 0.25278351,
  11192. 0.28083621 -0.36276714 0.2531794,0.28067365 -0.36311354 0.25337439,
  11193. 0.28046046 -0.36364797 0.25371511,0.28037066 -0.36391374 0.25390177,
  11194. 0.28016769 -0.36468892 0.2545087,0.28014991 -0.36477782 0.25458414,
  11195. 0.28004905 -0.36547676 0.25521849,0.29050663 -0.35859678 0.27901681,
  11196. 0.28866216 -0.35952475 0.27982927,0.29038302 -0.36102981 0.28694721,
  11197. 0.28747238 -0.35859678 0.27027839,0.28941398 -0.36276713 0.28751908,
  11198. 0.28708716 -0.36102981 0.28052303,0.28552131 -0.35952475 0.27078386,
  11199. 0.28609906 -0.35859678 0.26314245,0.28886214 -0.36477783 0.28784475,
  11200. 0.28605743 -0.36276713 0.28097661,0.28385528 -0.36102981 0.27121548,
  11201. 0.28409975 -0.35952475 0.26339723,0.28563883 -0.35859678 0.25589016,
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  11205. 0.28190232 -0.36102981 0.25589016,0.28064072 -0.36477783 0.26383803,
  11206. 0.28077712 -0.36276713 0.25589016,0.28013635 -0.36477783 0.25589016] }
  11207. coordIndex [
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  11220. normalPerVertex TRUE
  11221. normal DEF NORM_532 Normal { vector [
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  11247. -0.70446336 0.64862206 0.28813328,-0.52329278 0.84029151 0.14168572,
  11248. -0.28234936 0.95874768 0.032889523,-0.86192018 0.12185342 0.49218427,
  11249. -0.83917663 0.41937919 0.3462711,-0.72178393 0.66299624 0.19865534,
  11250. -0.542937 0.83717056 0.066067202,-0.25429155 0.96698461 0.016630133,
  11251. -0.8912279 0.23689003 0.38677636,-0.8702215 0.43042625 0.2396827,
  11252. -0.74639316 0.65889064 0.093596886,-0.52006971 0.8537916 0.02382009,
  11253. -0.93974176 0.1940576 0.28147305,-0.89783449 0.4256567 0.11273687,
  11254. -0.72992581 0.68280353 0.031426987,-0.97600044 0.17385721 0.1311366,
  11255. -0.88712196 0.45963919 0.041790509,-0.96663521 0.25024566 0.054712718] }
  11256. }
  11257. }
  11258. DEF SHAPE_533 Shape {
  11259. appearance USE APP_1
  11260. geometry DEF FACE_533 IndexedFaceSet {
  11261. coord DEF COORD_533 Coordinate { point [
  11262. -0.17389443 -0.74409449 0.093955144,-0.16177244 -0.74409449 0.097564958,
  11263. -0.16970339 -0.74409449 0.094608521,-0.16563815 -0.74409449 0.095819112,
  11264. -0.17389443 -0.67322835 0.093955144,-0.16177244 -0.67322835 0.097564958,
  11265. -0.16563815 -0.67322835 0.095819112,-0.16970339 -0.67322835 0.094608521] }
  11266. coordIndex [
  11267. 6,3,1,-1,6,1,5,-1,7,2,3,-1,7,3,6,-1,4,0,2,-1,4,2,7,-1]
  11268. normalPerVertex TRUE
  11269. normal DEF NORM_533 Normal { vector [
  11270. -0.15403809 0 0.98806491,-0.41159492 0 0.9113669,
  11271. -0.19822682 0 0.98015618,-0.32812999 0 0.94463258,
  11272. -0.15403809 0 0.98806491,-0.41159492 0 0.9113669,
  11273. -0.37027843 0 0.92892082,-0.24210418 0 0.97025026] }
  11274. }
  11275. }
  11276. DEF SHAPE_534 Shape {
  11277. appearance USE APP_2
  11278. geometry DEF FACE_534 IndexedFaceSet {
  11279. coord DEF COORD_534 Coordinate { point [
  11280. -0.25147874 -1.3503937 0.20077205,-0.25147874 -1.3188976 0.20077205,
  11281. -0.25147874 -1.3503937 0.031480709,-0.25147874 -1.3188976 0.031480709] }
  11282. coordIndex [
  11283. 1,0,2,-1,1,2,3,-1]
  11284. normalPerVertex TRUE
  11285. normal DEF NORM_534 Normal { vector [
  11286. 1 0 0,1 0 0,
  11287. 1 0 0,1 0 0] }
  11288. }
  11289. }
  11290. DEF SHAPE_535 Shape {
  11291. appearance USE APP_1
  11292. geometry DEF FACE_535 IndexedFaceSet {
  11293. coord DEF COORD_535 Coordinate { point [
  11294. 0.28789134 -0.2007874 0.25589016,0.28046771 -0.2007874 0.24801614,
  11295. 0.28026195 -0.20318792 0.25034406,0.28001732 -0.20866142 0.25589016,
  11296. 0.2801564 -0.204578 0.25170652,0.2800798 -0.20595441 0.2530852,
  11297. 0.28003311 -0.20731596 0.25447982,0.28644503 -0.20092458 0.2545016,
  11298. 0.28614639 -0.20098857 0.25425273,0.28567375 -0.20111648 0.25388707,
  11299. 0.2848751 -0.20141122 0.25335259,0.28476521 -0.20145998 0.25328776,
  11300. 0.28370471 -0.20204444 0.25278283,0.28359059 -0.20212076 0.25274273,
  11301. 0.28296559 -0.20259258 0.25258027,0.28275871 -0.20277094 0.25255001,
  11302. 0.28238003 -0.20313048 0.25252972,0.28199295 -0.2035495 0.25256359,
  11303. 0.28184853 -0.20372145 0.25259279,0.28138309 -0.20434808 0.25276375,
  11304. 0.28134571 -0.20440408 0.25278351,0.28083621 -0.20528683 0.2531794,
  11305. 0.28067365 -0.20563322 0.25337439,0.28046046 -0.20616765 0.25371511,
  11306. 0.28037066 -0.20643343 0.25390177,0.28016769 -0.20720861 0.2545087,
  11307. 0.28014991 -0.20729751 0.25458414,0.28004905 -0.20799644 0.25521849] }
  11308. coordIndex [
  11309. 6,25,24,-1,6,26,25,-1,6,24,5,-1,27,26,6,-1,0,1,7,-1,6,3,27,-1,1,8,7,-1,1,9,8,-1,
  11310. 1,10,9,-1,1,11,10,-1,1,12,11,-1,1,13,12,-1,1,14,13,-1,2,15,14,-1,2,16,15,-1,2,17,16,-1,
  11311. 2,18,17,-1,2,14,1,-1,4,19,18,-1,4,20,19,-1,4,21,20,-1,4,18,2,-1,5,22,21,-1,5,23,22,-1,
  11312. 5,24,23,-1,5,21,4,-1]
  11313. normalPerVertex TRUE
  11314. normal DEF NORM_535 Normal { vector [
  11315. 0 0 1,-0.58834994 0.58834994 0.55469695,
  11316. -0.58834994 0.58834994 0.55469695,0 0 1,
  11317. 0 0 1,0 0 1,
  11318. 0 0 1,0 0 1,
  11319. 0 0 1,0 0 1,
  11320. 0 0 1,0 0 1,
  11321. 0 0 1,0 0 1,
  11322. -0.58834994 0.58834994 0.55469695,0 0 1,
  11323. 0 0 1,0 0 1,
  11324. 0 0 1,0 0 1,
  11325. 0 0 1,0 0 1,
  11326. 0 0 1,0 0 1,
  11327. 0 0 1,0 0 1,
  11328. 0 0 1,0 0 1] }
  11329. }
  11330. }
  11331. DEF SHAPE_536 Shape {
  11332. appearance USE APP_2
  11333. geometry DEF FACE_536 IndexedFaceSet {
  11334. coord DEF COORD_536 Coordinate { point [
  11335. -0.27116378 -0.83070866 0.086598819,-0.27116378 -0.74409449 0.086598819,
  11336. -0.25935276 -0.83070866 0.086598819,-0.17273858 -0.83070866 0.086598819,
  11337. -0.17273858 -0.74409449 0.086598819,-0.25935276 -0.74409449 0.086598819] }
  11338. coordIndex [
  11339. 5,1,0,-1,5,0,2,-1,4,2,3,-1,4,5,2,-1]
  11340. normalPerVertex TRUE
  11341. normal DEF NORM_536 Normal { vector [
  11342. 0 0 1,0 0 1,
  11343. 0 0 1,0 0 1,
  11344. 0 0 1,0 0 1] }
  11345. }
  11346. }
  11347. DEF SHAPE_537 Shape {
  11348. appearance USE APP_2
  11349. geometry DEF FACE_537 IndexedFaceSet {
  11350. coord DEF COORD_537 Coordinate { point [
  11351. 0.14250184 1.003937 0.086598819,0.13434803 0.98425197 0.10628386,
  11352. 0.051670866 1.003937 0.086598819,0.039859843 0.99212598 0.098409843,
  11353. 0.039859843 0.98425197 0.10628386] }
  11354. coordIndex [
  11355. 2,3,4,-1,1,2,4,-1,0,2,1,-1]
  11356. normalPerVertex TRUE
  11357. normal DEF NORM_537 Normal { vector [
  11358. 0 0.70710678 0.70710678,0 0.70710678 0.70710678,
  11359. 0 0.70710678 0.70710678,0 0.70710678 0.70710678,
  11360. 0 0.70710678 0.70710678] }
  11361. }
  11362. }
  11363. DEF SHAPE_538 Shape {
  11364. appearance USE APP_1
  11365. geometry DEF FACE_538 IndexedFaceSet {
  11366. coord DEF COORD_538 Coordinate { point [
  11367. -0.16177244 -0.2007874 0.097564958,-0.17273858 -0.2007874 0.086598819,
  11368. -0.25935276 -0.2007874 0.086598819,-0.25660769 -0.2007874 0.086718671,
  11369. -0.25752142 -0.2007874 0.086652105,-0.2584367 -0.2007874 0.086612143,
  11370. -0.17389443 -0.2007874 0.093955144,-0.16563815 -0.2007874 0.095819112,
  11371. -0.16970339 -0.2007874 0.094608521] }
  11372. coordIndex [
  11373. 6,1,3,-1,8,1,6,-1,7,1,8,-1,0,1,7,-1,2,5,1,-1,5,4,1,-1,4,3,1,-1]
  11374. normalPerVertex TRUE
  11375. normal DEF NORM_538 Normal { vector [
  11376. 0 1 0,0 1 0,
  11377. 0 0 1,0 1 0,
  11378. 0 0 1,0 0 1,
  11379. 0 1 0,0 1 0,
  11380. 0 1 0] }
  11381. }
  11382. }
  11383. DEF SHAPE_539 Shape {
  11384. appearance USE APP_1
  11385. geometry DEF FACE_539 IndexedFaceSet {
  11386. coord DEF COORD_539 Coordinate { point [
  11387. -0.45620315 -0.83661417 -1.5354331e-05,-0.45620315 -0.89566929 -1.5354331e-05,
  11388. -0.41948118 -0.83661417 0.011795669,-0.44322858 -0.83661417 0.0013353205,
  11389. -0.43081041 -0.83661417 0.0053294226,-0.41948118 -0.89566929 0.011795669,
  11390. -0.44322858 -0.89566929 0.0013353205,-0.43081041 -0.89566929 0.0053294226] }
  11391. coordIndex [
  11392. 6,1,0,-1,6,0,3,-1,7,3,4,-1,7,6,3,-1,5,4,2,-1,5,7,4,-1]
  11393. normalPerVertex TRUE
  11394. normal DEF NORM_539 Normal { vector [
  11395. 0.10354217 0 -0.99462506,0.10354217 0 -0.99462506,
  11396. 0.4956998 0 -0.86849393,0.23978348 0 -0.97082639,
  11397. 0.4346044 0 -0.90062146,0.4956998 0 -0.86849393,
  11398. 0.17191128 0 -0.98511244,0.37113003 0 -0.92858091] }
  11399. }
  11400. }
  11401. DEF SHAPE_540 Shape {
  11402. appearance USE APP_2
  11403. geometry DEF FACE_540 IndexedFaceSet {
  11404. coord DEF COORD_540 Coordinate { point [
  11405. 0.25245827 1.3503937 0.031480709,0.24064724 1.3503937 0.031480709,
  11406. 0.25245827 1.3503937 0.20077205,0.24064724 1.3503937 0.20077205] }
  11407. coordIndex [
  11408. 2,1,0,-1,2,3,1,-1]
  11409. normalPerVertex TRUE
  11410. normal DEF NORM_540 Normal { vector [
  11411. 0 -1 0,0 -1 0,
  11412. 0 -1 0,0 -1 0] }
  11413. }
  11414. }
  11415. DEF SHAPE_541 Shape {
  11416. appearance USE APP_1
  11417. geometry DEF FACE_541 IndexedFaceSet {
  11418. coord DEF COORD_541 Coordinate { point [
  11419. -0.16674867 -0.69685039 0.27583766,-0.15808725 -0.67322835 0.28386762,
  11420. -0.16674867 -0.72047244 0.27583766,-0.15808725 -0.74409449 0.28386762,
  11421. -0.15305354 -0.74409449 0.28853434,-0.15305354 -0.67322835 0.28853434] }
  11422. coordIndex [
  11423. 0,5,1,-1,4,0,2,-1,4,5,0,-1,3,4,2,-1]
  11424. normalPerVertex TRUE
  11425. normal DEF NORM_541 Normal { vector [
  11426. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333,
  11427. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333,
  11428. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333] }
  11429. }
  11430. }
  11431. DEF SHAPE_542 Shape {
  11432. appearance USE APP_2
  11433. geometry DEF FACE_542 IndexedFaceSet {
  11434. coord DEF COORD_542 Coordinate { point [
  11435. 0.45718268 -1.3818898 0.38581142,0.45718268 -1.0787402 0.38581142,
  11436. 0.39025354 -1.0787402 0.38581142,0.39025354 -1.1391942 0.38581142,
  11437. 0.25385724 -1.2755906 0.38581142,-0.25287771 -1.2755906 0.38581142,
  11438. -0.38927402 -1.1391942 0.38581142,-0.38927402 -1.0787402 0.38581142,
  11439. -0.45620315 -1.0787402 0.38581142,-0.45620315 -1.3818898 0.38581142] }
  11440. coordIndex [
  11441. 6,8,9,-1,6,9,5,-1,7,8,6,-1,0,4,5,-1,0,5,9,-1,3,4,0,-1,1,2,3,-1,1,3,0,-1]
  11442. normalPerVertex TRUE
  11443. normal DEF NORM_542 Normal { vector [
  11444. 0 0 1,0 0 1,
  11445. 0 0 1,0 0 1,
  11446. 0 0 1,0 0 1,
  11447. 0 0 1,0 0 1,
  11448. 0 0 1,0 0 1] }
  11449. }
  11450. }
  11451. DEF SHAPE_543 Shape {
  11452. appearance USE APP_1
  11453. geometry DEF FACE_543 IndexedFaceSet {
  11454. coord DEF COORD_543 Coordinate { point [
  11455. 0.58710394 -0.52165354 -1.5354331e-05,0.58710394 -0.58070866 -1.5354331e-05,
  11456. 0.58710394 -0.52165354 0.031480709,0.58710394 -0.58070866 0.031480709] }
  11457. coordIndex [
  11458. 1,0,2,-1,1,2,3,-1]
  11459. normalPerVertex TRUE
  11460. normal DEF NORM_543 Normal { vector [
  11461. 1 0 0,1 0 0,
  11462. 1 0 0,1 0 0] }
  11463. }
  11464. }
  11465. DEF SHAPE_544 Shape {
  11466. appearance USE APP_2
  11467. geometry DEF FACE_544 IndexedFaceSet {
  11468. coord DEF COORD_544 Coordinate { point [
  11469. 0.25385724 -1.2755906 0.38581142,-0.25287771 -1.2755906 0.38581142,
  11470. 0.221242 -1.1968504 0.3267563,-0.22026247 -1.1968504 0.3267563] }
  11471. coordIndex [
  11472. 2,1,0,-1,2,3,1,-1]
  11473. normalPerVertex TRUE
  11474. normal DEF NORM_544 Normal { vector [
  11475. 0 0.6 0.8,0 0.6 0.8,
  11476. 0 0.6 0.8,0 0.6 0.8] }
  11477. }
  11478. }
  11479. DEF SHAPE_545 Shape {
  11480. appearance USE APP_1
  11481. geometry DEF FACE_545 IndexedFaceSet {
  11482. coord DEF COORD_545 Coordinate { point [
  11483. -0.28691181 0.42913386 0.25589016,-0.2790378 0.42125984 0.25589016,
  11484. -0.2854655 0.42899668 0.2545016,-0.28516687 0.42893269 0.25425273,
  11485. -0.28469422 0.42880478 0.25388707,-0.28389557 0.42851004 0.25335259,
  11486. -0.28378569 0.42846128 0.25328776,-0.28272518 0.42787682 0.25278283,
  11487. -0.28261106 0.4278005 0.25274273,-0.28198607 0.42732868 0.25258027,
  11488. -0.28177918 0.42715032 0.25255001,-0.2814005 0.42679078 0.25252972,
  11489. -0.28101342 0.42637176 0.25256359,-0.280869 0.42619981 0.25259279,
  11490. -0.28040356 0.42557318 0.25276375,-0.28036618 0.42551718 0.25278351,
  11491. -0.27985669 0.42463443 0.2531794,-0.27969412 0.42428804 0.25337439,
  11492. -0.27948093 0.42375361 0.25371511,-0.27939113 0.42348783 0.25390177,
  11493. -0.27918817 0.42271265 0.2545087,-0.27917039 0.42262375 0.25458414,
  11494. -0.27906952 0.42192482 0.25521849,-0.27928242 0.42673334 0.25034406,
  11495. -0.27917688 0.42534326 0.25170652,-0.27910028 0.42396685 0.2530852,
  11496. -0.27905359 0.4226053 0.25447982,-0.27948818 0.42913386 0.24801614] }
  11497. coordIndex [
  11498. 26,19,20,-1,26,20,21,-1,26,25,19,-1,22,26,21,-1,26,22,1,-1,0,2,27,-1,27,2,3,-1,27,3,4,-1,
  11499. 27,4,5,-1,27,5,6,-1,27,6,7,-1,27,7,8,-1,27,8,9,-1,23,9,10,-1,23,10,11,-1,23,11,12,-1,
  11500. 23,12,13,-1,23,27,9,-1,24,13,14,-1,24,14,15,-1,24,15,16,-1,24,23,13,-1,25,16,17,-1,25,17,18,-1,
  11501. 25,18,19,-1,25,24,16,-1]
  11502. normalPerVertex TRUE
  11503. normal DEF NORM_545 Normal { vector [
  11504. 0 0 1,0 0 1,
  11505. 0 0 1,0 0 1,
  11506. 0 0 1,0 0 1,
  11507. 0 0 1,0 0 1,
  11508. 0 0 1,0.58834994 0.58834994 0.55469695,
  11509. 0 0 1,0 0 1,
  11510. 0 0 1,0 0 1,
  11511. 0 0 1,0 0 1,
  11512. 0 0 1,0 0 1,
  11513. 0 0 1,0 0 1,
  11514. 0 0 1,0 0 1,
  11515. 0 0 1,0.58834994 0.58834994 0.55469695,
  11516. 0 0 1,0 0 1,
  11517. 0 0 1,0.58834994 0.58834994 0.55469695] }
  11518. }
  11519. }
  11520. DEF SHAPE_546 Shape {
  11521. appearance USE APP_2
  11522. geometry DEF FACE_546 IndexedFaceSet {
  11523. coord DEF COORD_546 Coordinate { point [
  11524. -0.21210866 -1.1771654 0.30707126,0.21308819 -1.1771654 0.30707126,
  11525. 0.21308819 -1.1771654 0.10628386,0.039859843 -1.1771654 0.10628386,
  11526. 0.039859843 -1.1771654 0.22439409,0.028048819 -1.1771654 0.23620512,
  11527. -0.027069291 -1.1771654 0.23620512,-0.038880315 -1.1771654 0.22439409,
  11528. -0.038880315 -1.1771654 0.10628386,-0.21210866 -1.1771654 0.10628386] }
  11529. coordIndex [
  11530. 7,8,9,-1,7,9,0,-1,6,7,0,-1,2,3,4,-1,1,4,5,-1,1,2,4,-1,1,6,0,-1,1,5,6,-1]
  11531. normalPerVertex TRUE
  11532. normal DEF NORM_546 Normal { vector [
  11533. 0 1 0,0 1 0,
  11534. 0 1 0,0 1 0,
  11535. 0 1 0,0 1 0,
  11536. 0 1 0,0 1 0,
  11537. 0 1 0,0 1 0] }
  11538. }
  11539. }
  11540. DEF SHAPE_547 Shape {
  11541. appearance USE APP_1
  11542. geometry DEF FACE_547 IndexedFaceSet {
  11543. coord DEF COORD_547 Coordinate { point [
  11544. -0.29084882 0.52362205 0.29261212,-0.2790378 0.52362205 0.25589016,
  11545. -0.28438257 0.52362205 0.28128289,-0.28038847 0.52362205 0.26886473,
  11546. -0.29084882 0.51574803 0.27634745,-0.29084882 0.51600973 0.28127666,
  11547. -0.29084882 0.51624616 0.28290754,-0.29084882 0.5163985 0.28370697,
  11548. -0.29084882 0.51703287 0.28609426,-0.29084882 0.51757504 0.28751128,
  11549. -0.29084882 0.51798548 0.28836816,-0.29084882 0.51877169 0.28966506,
  11550. -0.29084882 0.51935874 0.2904168,-0.29084882 0.51998198 0.29106038,
  11551. -0.29084882 0.52078436 0.29169691,-0.29084882 0.52109476 0.29189283,
  11552. -0.29084882 0.52152455 0.29212202,-0.29084882 0.52201605 0.29232754,
  11553. -0.29084882 0.52203474 0.29233421,-0.29084882 0.52252893 0.29248118,
  11554. -0.29084882 0.52281845 0.29254148,-0.28691181 0.51574803 0.25589016,
  11555. -0.28867337 0.51574803 0.26971347,-0.28735397 0.51574803 0.26285771,
  11556. -0.27942318 0.52118884 0.25589016,-0.2805416 0.51899382 0.25589016,
  11557. -0.28228358 0.51725183 0.25589016,-0.28447861 0.51613341 0.25589016,
  11558. -0.28936174 0.51613341 0.27908965,-0.28764347 0.51703287 0.27984652,
  11559. -0.28921942 0.51877169 0.28705584,-0.28631792 0.51613341 0.27032371,
  11560. -0.28823585 0.52078416 0.28763629,-0.28591203 0.51877169 0.28060919,
  11561. -0.28450035 0.51703287 0.27079459,-0.28494029 0.51613341 0.26316529,
  11562. -0.28781551 0.52281848 0.28788435,-0.28486686 0.52078416 0.28106957,
  11563. -0.28307777 0.51703287 0.26340264,-0.28266885 0.51877169 0.27126909,
  11564. -0.28442019 0.52281848 0.28126632,-0.28156327 0.52078416 0.27155551,
  11565. -0.28120098 0.51877169 0.26364181,-0.2810908 0.52281848 0.27167792,
  11566. -0.28006806 0.52078416 0.26378618] }
  11567. coordIndex [
  11568. 31,28,4,-1,32,13,12,-1,32,14,13,-1,32,15,14,-1,32,16,15,-1,32,12,30,-1,33,9,29,-1,33,30,9,-1,
  11569. 34,28,31,-1,34,29,28,-1,35,22,23,-1,35,23,21,-1,35,21,27,-1,35,31,22,-1,36,2,0,-1,36,17,16,-1,
  11570. 36,18,17,-1,36,19,18,-1,36,20,19,-1,36,0,20,-1,36,16,32,-1,37,30,33,-1,37,32,30,-1,38,27,26,-1,
  11571. 38,35,27,-1,38,31,35,-1,38,34,31,-1,39,29,34,-1,39,33,29,-1,40,2,36,-1,40,32,37,-1,40,36,32,-1,
  11572. 41,37,33,-1,41,33,39,-1,42,26,25,-1,42,34,38,-1,42,38,26,-1,42,39,34,-1,43,3,2,-1,43,2,40,-1,
  11573. 43,37,41,-1,43,40,37,-1,44,43,41,-1,44,1,3,-1,44,24,1,-1,44,25,24,-1,44,42,25,-1,44,41,39,-1,
  11574. 44,3,43,-1,44,39,42,-1,28,5,4,-1,28,6,5,-1,29,7,6,-1,29,8,7,-1,29,9,8,-1,29,6,28,-1,
  11575. 30,10,9,-1,30,11,10,-1,30,12,11,-1,31,4,22,-1]
  11576. normalPerVertex TRUE
  11577. normal DEF NORM_547 Normal { vector [
  11578. 0 0 1,0.99049743 -0.1015602 0.092738114,
  11579. 0.90710858 0.15786909 0.39016839,0.98663558 -0.047823394 0.15576636,
  11580. 0.15377962 -0.98674273 0.051871186,0 0 1,
  11581. 0 0 1,0 0 1,
  11582. 0 0 1,0.6044872 -0.73443947 0.30853508,
  11583. 0 0 1,0 0 1,
  11584. 0 0 1,0 0 1,
  11585. 0 0 1,0 0 1,
  11586. 0.82152659 -0.23646827 0.51882253,0 0 1,
  11587. 0 0 1,0 0 1,
  11588. 0 0 1,0.15642676 -0.98763967 0.0099268709,
  11589. 0.15228797 -0.98768261 0.035936411,0.15517953 -0.98768834 0.019775082,
  11590. 0.94924335 -0.30842786 0.061719649,0.82908517 -0.55688598 0.049957837,
  11591. 0.61986062 -0.78379782 0.037865276,0.34770688 -0.93739829 0.019605156,
  11592. 0.3135354 -0.94263795 0.11458293,0.55788893 -0.7986197 0.22575765,
  11593. 0.72998462 -0.56070614 0.39080823,0.28061427 -0.95698146 0.073770663,
  11594. 0.82137633 -0.3431528 0.45561726,0.7284115 -0.61683261 0.29821839,
  11595. 0.55034546 -0.82174279 0.14784674,0.23972322 -0.97036053 0.030548785,
  11596. 0.86444538 -0.076973199 0.49679907,0.85959067 -0.36631296 0.3562565,
  11597. 0.52876371 -0.84616487 0.066437614,0.74670584 -0.63262588 0.20546262,
  11598. 0.89872399 -0.19502119 0.39276192,0.87919194 -0.40117013 0.25706822,
  11599. 0.7440206 -0.66124309 0.095869275,0.94747578 -0.16003402 0.27690928,
  11600. 0.94472762 -0.30570558 0.11846443] }
  11601. }
  11602. }
  11603. DEF SHAPE_548 Shape {
  11604. appearance USE APP_2
  11605. geometry DEF FACE_548 IndexedFaceSet {
  11606. coord DEF COORD_548 Coordinate { point [
  11607. 0.25385724 -1.2755906 0.38581142,0.39025354 -1.1391942 0.38581142,
  11608. 0.31151339 -1.106579 0.3267563,0.221242 -1.1968504 0.3267563] }
  11609. coordIndex [
  11610. 3,0,1,-1,3,1,2,-1]
  11611. normalPerVertex TRUE
  11612. normal DEF NORM_548 Normal { vector [
  11613. -0.42426407 0.42426407 0.8,-0.42426407 0.42426407 0.8,
  11614. -0.42426407 0.42426407 0.8,-0.42426407 0.42426407 0.8] }
  11615. }
  11616. }
  11617. DEF SHAPE_549 Shape {
  11618. appearance USE APP_1
  11619. geometry DEF FACE_549 IndexedFaceSet {
  11620. coord DEF COORD_549 Coordinate { point [
  11621. -0.27706929 -0.56692913 0.24456701,-0.27116378 -0.56102362 0.24560831,
  11622. -0.27554083 -0.56672791 0.24483652,-0.27411654 -0.56613795 0.24508766,
  11623. -0.27289346 -0.56519945 0.24530332,-0.27203401 -0.56410924 0.24545486,
  11624. -0.27149737 -0.56298034 0.24554949,-0.27124777 -0.5620161 0.2455935,
  11625. -0.27116378 -0.56102362 0.24858147,-0.27643837 -0.56689533 0.26826651,
  11626. -0.27518048 -0.56661893 0.26590608,-0.27409402 -0.56612488 0.26348587,
  11627. -0.27371315 -0.56588278 0.26251837,-0.27318507 -0.56547198 0.26103423,
  11628. -0.272451 -0.56470418 0.25856643,-0.27198667 -0.56403077 0.25658886,
  11629. -0.27148312 -0.56293929 0.25358578,-0.27136864 -0.56256566 0.25259271,
  11630. -0.27706929 -0.56692913 0.2693593] }
  11631. coordIndex [
  11632. 9,0,2,-1,9,18,0,-1,10,9,2,-1,11,2,3,-1,11,10,2,-1,12,11,3,-1,13,3,4,-1,13,12,3,-1,
  11633. 14,4,5,-1,14,13,4,-1,15,14,5,-1,16,5,6,-1,16,15,5,-1,17,6,7,-1,17,16,6,-1,8,7,1,-1,
  11634. 8,17,7,-1]
  11635. normalPerVertex TRUE
  11636. normal DEF NORM_549 Normal { vector [
  11637. 0.10765424 -0.99418734 -0.0014480699,0 0 1,
  11638. 0.27451428 -0.96158271 -0.00078134675,0.51730494 -0.85580034 -0.001177531,
  11639. 0.69974166 -0.7143942 -0.0015941984,0.85261915 -0.5225316 -0.0011443197,
  11640. 0.93769342 -0.34746291 -0.00075989435,0.98725903 -0.15909555 0.002866171,
  11641. 0 0 1,0.1461534 -0.98926183 -0.0004732566,
  11642. 0.31145719 -0.9502601 -0.00041176618,0.41493726 -0.90984961 -0.00087451284,
  11643. 0.58068585 -0.8141263 -0.0015206773,0.64568061 -0.76360652 -0.0012769434,
  11644. 0.77326689 -0.63408035 -0.00065475516,0.87640777 -0.48156963 -0.00033276502,
  11645. 0.91235004 -0.40941096 -0.00025470327,0.98104064 -0.19378187 0.0028005759,
  11646. 0.053494609 -0.99856814 0] }
  11647. }
  11648. }
  11649. DEF SHAPE_550 Shape {
  11650. appearance USE APP_2
  11651. geometry DEF FACE_550 IndexedFaceSet {
  11652. coord DEF COORD_550 Coordinate { point [
  11653. 0.12782498 -0.96850394 0.31888228,0.13828504 -0.95804388 0.31888228,
  11654. 0.13434803 -0.98425197 0.30313425,0.15403307 -0.96456693 0.30313425] }
  11655. coordIndex [
  11656. 2,1,0,-1,2,3,1,-1]
  11657. normalPerVertex TRUE
  11658. normal DEF NORM_550 Normal { vector [
  11659. 0.5 -0.5 0.70710678,0.5 -0.5 0.70710678,
  11660. 0.5 -0.5 0.70710678,0.5 -0.5 0.70710678] }
  11661. }
  11662. }
  11663. DEF SHAPE_551 Shape {
  11664. appearance USE APP_1
  11665. geometry DEF FACE_551 IndexedFaceSet {
  11666. coord DEF COORD_551 Coordinate { point [
  11667. 0.45718268 -0.73818898 -1.5354331e-05,0.45718268 -0.67913386 -1.5354331e-05,
  11668. 0.42046071 -0.73818898 0.011795669,0.44420811 -0.73818898 0.0013353205,
  11669. 0.43178994 -0.73818898 0.0053294226,0.42046071 -0.67913386 0.011795669,
  11670. 0.44420811 -0.67913386 0.0013353205,0.43178994 -0.67913386 0.0053294226] }
  11671. coordIndex [
  11672. 6,1,0,-1,6,0,3,-1,7,3,4,-1,7,6,3,-1,5,4,2,-1,5,7,4,-1]
  11673. normalPerVertex TRUE
  11674. normal DEF NORM_551 Normal { vector [
  11675. -0.10354217 0 -0.99462506,-0.10354217 0 -0.99462506,
  11676. -0.4956998 0 -0.86849393,-0.23978348 0 -0.97082639,
  11677. -0.4346044 0 -0.90062146,-0.4956998 0 -0.86849393,
  11678. -0.17191128 0 -0.98511244,-0.37113003 0 -0.92858091] }
  11679. }
  11680. }
  11681. DEF SHAPE_552 Shape {
  11682. appearance USE APP_1
  11683. geometry DEF FACE_552 IndexedFaceSet {
  11684. coord DEF COORD_552 Coordinate { point [
  11685. -0.28691181 -0.67322835 0.25589016,-0.2790378 -0.68110236 0.25589016,
  11686. -0.2854655 -0.67336552 0.2545016,-0.28516687 -0.67342952 0.25425273,
  11687. -0.28469422 -0.67355743 0.25388707,-0.28389557 -0.67385216 0.25335259,
  11688. -0.28378569 -0.67390093 0.25328776,-0.28272518 -0.67448539 0.25278283,
  11689. -0.28261106 -0.6745617 0.25274273,-0.28198607 -0.67503352 0.25258027,
  11690. -0.28177918 -0.67521189 0.25255001,-0.2814005 -0.67557143 0.25252972,
  11691. -0.28101342 -0.67599044 0.25256359,-0.280869 -0.6761624 0.25259279,
  11692. -0.28040356 -0.67678902 0.25276375,-0.28036618 -0.67684503 0.25278351,
  11693. -0.27985669 -0.67772777 0.2531794,-0.27969412 -0.67807417 0.25337439,
  11694. -0.27948093 -0.6786086 0.25371511,-0.27939113 -0.67887437 0.25390177,
  11695. -0.27918817 -0.67964955 0.2545087,-0.27917039 -0.67973845 0.25458414,
  11696. -0.27906952 -0.68043739 0.25521849,-0.27928242 -0.67562887 0.25034406,
  11697. -0.27917688 -0.67701895 0.25170652,-0.27910028 -0.67839536 0.2530852,
  11698. -0.27905359 -0.6797569 0.25447982,-0.27948818 -0.67322835 0.24801614] }
  11699. coordIndex [
  11700. 26,19,20,-1,26,20,21,-1,26,25,19,-1,22,26,21,-1,26,22,1,-1,0,2,27,-1,27,2,3,-1,27,3,4,-1,
  11701. 27,4,5,-1,27,5,6,-1,27,6,7,-1,27,7,8,-1,27,8,9,-1,23,9,10,-1,23,10,11,-1,23,11,12,-1,
  11702. 23,12,13,-1,23,27,9,-1,24,13,14,-1,24,14,15,-1,24,15,16,-1,24,23,13,-1,25,16,17,-1,25,17,18,-1,
  11703. 25,18,19,-1,25,24,16,-1]
  11704. normalPerVertex TRUE
  11705. normal DEF NORM_552 Normal { vector [
  11706. 0 0 1,0 0 1,
  11707. 0 0 1,0 0 1,
  11708. 0 0 1,0 0 1,
  11709. 0 0 1,0 0 1,
  11710. 0 0 1,0.58834994 0.58834994 0.55469695,
  11711. 0 0 1,0 0 1,
  11712. 0 0 1,0 0 1,
  11713. 0 0 1,0 0 1,
  11714. 0 0 1,0 0 1,
  11715. 0 0 1,0 0 1,
  11716. 0 0 1,0 0 1,
  11717. 0 0 1,0.58834994 0.58834994 0.55469695,
  11718. 0 0 1,0 0 1,
  11719. 0 0 1,0.58834994 0.58834994 0.55469695] }
  11720. }
  11721. }
  11722. DEF SHAPE_553 Shape {
  11723. appearance USE APP_1
  11724. geometry DEF FACE_553 IndexedFaceSet {
  11725. coord DEF COORD_553 Coordinate { point [
  11726. 0.27214331 -0.74409449 0.086598819,0.27677765 -0.74409449 0.091233167,
  11727. 0.26033228 -0.74409449 0.086598819,0.26606765 -0.74409449 0.08712542,
  11728. 0.27161123 -0.74409449 0.088687616] }
  11729. coordIndex [
  11730. 4,0,1,-1,3,0,4,-1,0,3,2,-1]
  11731. normalPerVertex TRUE
  11732. normal DEF NORM_553 Normal { vector [
  11733. 0 -1 0,0 0 1,
  11734. 0 0 1,0 -1 0,
  11735. 0 -1 0] }
  11736. }
  11737. }
  11738. DEF SHAPE_554 Shape {
  11739. appearance USE APP_2
  11740. geometry DEF FACE_554 IndexedFaceSet {
  11741. coord DEF COORD_554 Coordinate { point [
  11742. -0.027069291 -0.98425197 0.23620512,0.028048819 -0.98425197 0.23620512,
  11743. 0.039859843 -0.98425197 0.22439409,0.039859843 -0.98425197 0.10628386,
  11744. 0.13434803 -0.98425197 0.10628386,0.13434803 -0.98425197 0.30313425,
  11745. -0.1333685 -0.98425197 0.30313425,-0.1333685 -0.98425197 0.10628386,
  11746. -0.038880315 -0.98425197 0.10628386,-0.038880315 -0.98425197 0.22439409] }
  11747. coordIndex [
  11748. 1,2,5,-1,4,5,2,-1,6,0,1,-1,6,9,0,-1,6,1,5,-1,3,4,2,-1,7,8,9,-1,7,9,6,-1]
  11749. normalPerVertex TRUE
  11750. normal DEF NORM_554 Normal { vector [
  11751. 0 -1 0,0 -1 0,
  11752. 0 -1 0,0 -1 0,
  11753. 0 -1 0,0 -1 0,
  11754. 0 -1 0,0 -1 0,
  11755. 0 -1 0,0 -1 0] }
  11756. }
  11757. }
  11758. DEF SHAPE_555 Shape {
  11759. appearance USE APP_1
  11760. geometry DEF FACE_555 IndexedFaceSet {
  11761. coord DEF COORD_555 Coordinate { point [
  11762. -0.45620315 -0.52165354 -1.5354331e-05,-0.45620315 -0.58070866 -1.5354331e-05,
  11763. -0.58612441 -0.58070866 -1.5354331e-05,-0.58612441 -0.52165354 -1.5354331e-05] }
  11764. coordIndex [
  11765. 1,2,3,-1,1,3,0,-1]
  11766. normalPerVertex TRUE
  11767. normal DEF NORM_555 Normal { vector [
  11768. 0 0 -1,0 0 -1,
  11769. 0 0 -1,0 0 -1] }
  11770. }
  11771. }
  11772. DEF SHAPE_556 Shape {
  11773. appearance USE APP_2
  11774. geometry DEF FACE_556 IndexedFaceSet {
  11775. coord DEF COORD_556 Coordinate { point [
  11776. 0.13434803 -0.98425197 0.10628386,0.039859843 -0.98425197 0.10628386,
  11777. 0.039859843 -0.99212598 0.098409843,0.051670866 -1.003937 0.086598819,
  11778. 0.14250184 -1.003937 0.086598819] }
  11779. coordIndex [
  11780. 3,1,2,-1,0,1,3,-1,4,0,3,-1]
  11781. normalPerVertex TRUE
  11782. normal DEF NORM_556 Normal { vector [
  11783. 0 -0.70710678 0.70710678,0 -0.70710678 0.70710678,
  11784. 0 -0.70710678 0.70710678,0 -0.70710678 0.70710678,
  11785. 0 -0.70710678 0.70710678] }
  11786. }
  11787. }
  11788. DEF SHAPE_557 Shape {
  11789. appearance USE APP_2
  11790. geometry DEF FACE_557 IndexedFaceSet {
  11791. coord DEF COORD_557 Coordinate { point [
  11792. 0.17371811 -0.97272074 0.086598819,0.14250184 -1.003937 0.086598819,
  11793. 0.15403307 -0.96456693 0.10628386,0.13434803 -0.98425197 0.10628386] }
  11794. coordIndex [
  11795. 0,2,3,-1,0,3,1,-1]
  11796. normalPerVertex TRUE
  11797. normal DEF NORM_557 Normal { vector [
  11798. 0.5 -0.5 0.70710678,0.5 -0.5 0.70710678,
  11799. 0.5 -0.5 0.70710678,0.5 -0.5 0.70710678] }
  11800. }
  11801. }
  11802. DEF SHAPE_558 Shape {
  11803. appearance USE APP_2
  11804. geometry DEF FACE_558 IndexedFaceSet {
  11805. coord DEF COORD_558 Coordinate { point [
  11806. 0.15403307 -0.96456693 0.10628386,0.13434803 -0.98425197 0.10628386,
  11807. 0.15403307 -0.96456693 0.30313425,0.13434803 -0.98425197 0.30313425] }
  11808. coordIndex [
  11809. 0,2,3,-1,0,3,1,-1]
  11810. normalPerVertex TRUE
  11811. normal DEF NORM_558 Normal { vector [
  11812. 0.70710678 -0.70710678 0,0.70710678 -0.70710678 0,
  11813. 0.70710678 -0.70710678 0,0.70710678 -0.70710678 0] }
  11814. }
  11815. }
  11816. DEF SHAPE_559 Shape {
  11817. appearance USE APP_2
  11818. geometry DEF FACE_559 IndexedFaceSet {
  11819. coord DEF COORD_559 Coordinate { point [
  11820. -0.21210866 -1.1771654 0.30707126,0.21308819 -1.1771654 0.30707126,
  11821. -0.22026247 -1.1968504 0.3267563,0.221242 -1.1968504 0.3267563] }
  11822. coordIndex [
  11823. 0,2,3,-1,0,3,1,-1]
  11824. normalPerVertex TRUE
  11825. normal DEF NORM_559 Normal { vector [
  11826. 0 0.70710678 0.70710678,0 0.70710678 0.70710678,
  11827. 0 0.70710678 0.70710678,0 0.70710678 0.70710678] }
  11828. }
  11829. }
  11830. DEF SHAPE_560 Shape {
  11831. appearance USE APP_1
  11832. geometry DEF FACE_560 IndexedFaceSet {
  11833. coord DEF COORD_560 Coordinate { point [
  11834. -0.58612441 -0.20669291 -1.5354331e-05,-0.45620315 -0.20669291 -1.5354331e-05,
  11835. -0.58612441 -0.20669291 0.031480709,-0.45620315 -0.20669291 0.031480709,
  11836. -0.45620315 -0.20669291 0.011795669,-0.41948118 -0.20669291 0.011795669,
  11837. -0.44322858 -0.20669291 0.0013353205,-0.43081041 -0.20669291 0.0053294226] }
  11838. coordIndex [
  11839. 4,1,0,-1,4,0,2,-1,6,1,4,-1,7,6,4,-1,3,4,2,-1,4,5,7,-1]
  11840. normalPerVertex TRUE
  11841. normal DEF NORM_560 Normal { vector [
  11842. 0 1 0,0 1 0,
  11843. 0 1 0,0 1 0,
  11844. 0 1 0,0 1 0,
  11845. 0 1 0,0 1 0] }
  11846. }
  11847. }
  11848. DEF SHAPE_561 Shape {
  11849. appearance USE APP_2
  11850. geometry DEF FACE_561 IndexedFaceSet {
  11851. coord DEF COORD_561 Coordinate { point [
  11852. 0.13434803 -0.98425197 0.30313425,-0.1333685 -0.98425197 0.30313425,
  11853. 0.12782498 -0.96850394 0.31888228,-0.12684546 -0.96850394 0.31888228] }
  11854. coordIndex [
  11855. 0,2,3,-1,0,3,1,-1]
  11856. normalPerVertex TRUE
  11857. normal DEF NORM_561 Normal { vector [
  11858. 0 -0.70710678 0.70710678,0 -0.70710678 0.70710678,
  11859. 0 -0.70710678 0.70710678,0 -0.70710678 0.70710678] }
  11860. }
  11861. }
  11862. DEF SHAPE_562 Shape {
  11863. appearance USE APP_1
  11864. geometry DEF FACE_562 IndexedFaceSet {
  11865. coord DEF COORD_562 Coordinate { point [
  11866. 0.28789134 -0.42913386 0.25589016,0.28001732 -0.42125984 0.25589016,
  11867. 0.28644503 -0.42899668 0.2545016,0.28614639 -0.42893269 0.25425273,
  11868. 0.28567375 -0.42880478 0.25388707,0.2848751 -0.42851004 0.25335259,
  11869. 0.28476521 -0.42846128 0.25328776,0.28370471 -0.42787682 0.25278283,
  11870. 0.28359059 -0.4278005 0.25274273,0.28296559 -0.42732868 0.25258027,
  11871. 0.28275871 -0.42715032 0.25255001,0.28238003 -0.42679078 0.25252972,
  11872. 0.28199295 -0.42637176 0.25256359,0.28184853 -0.42619981 0.25259279,
  11873. 0.28138309 -0.42557318 0.25276375,0.28134571 -0.42551718 0.25278351,
  11874. 0.28083621 -0.42463443 0.2531794,0.28067365 -0.42428804 0.25337439,
  11875. 0.28046046 -0.42375361 0.25371511,0.28037066 -0.42348783 0.25390177,
  11876. 0.28016769 -0.42271265 0.2545087,0.28014991 -0.42262375 0.25458414,
  11877. 0.28004905 -0.42192482 0.25521849,0.28545813 -0.42874848 0.25589016,
  11878. 0.28326311 -0.42763006 0.25589016,0.28152113 -0.42588807 0.25589016,
  11879. 0.2804027 -0.42369305 0.25589016] }
  11880. coordIndex [
  11881. 22,26,1,-1,21,25,26,-1,21,26,22,-1,20,25,21,-1,19,24,25,-1,19,25,20,-1,2,0,23,-1,2,23,24,-1,
  11882. 3,24,19,-1,3,2,24,-1,4,18,17,-1,4,19,18,-1,4,3,19,-1,5,17,16,-1,5,4,17,-1,6,16,15,-1,
  11883. 6,5,16,-1,9,11,10,-1,9,12,11,-1,8,13,12,-1,8,12,9,-1,7,14,13,-1,7,15,14,-1,7,6,15,-1,
  11884. 7,13,8,-1]
  11885. normalPerVertex TRUE
  11886. normal DEF NORM_562 Normal { vector [
  11887. 0 0 1,0 0 1,
  11888. 0 0 1,-0.61811603 -0.71672378 -0.32286156,
  11889. 0 0 1,0 0 1,
  11890. 0 0 1,0 0 1,
  11891. 0 0 1,0 0 1,
  11892. 0 0 1,0 0 1,
  11893. 0 0 1,0 0 1,
  11894. 0 0 1,0 0 1,
  11895. 0 0 1,0 0 1,
  11896. 0 0 1,-0.69622969 -0.66656287 -0.26637972,
  11897. 0 0 1,0 0 1,
  11898. 0 0 1,0 0 1,
  11899. -0.57463036 -0.70527527 -0.41519482,0 0 1,
  11900. 0 0 1] }
  11901. }
  11902. }
  11903. DEF SHAPE_563 Shape {
  11904. appearance USE APP_2
  11905. geometry DEF FACE_563 IndexedFaceSet {
  11906. coord DEF COORD_563 Coordinate { point [
  11907. 0.29182835 -1.0984252 0.30707126,0.21308819 -1.1771654 0.30707126,
  11908. 0.221242 -1.1968504 0.3267563,0.31151339 -1.106579 0.3267563] }
  11909. coordIndex [
  11910. 0,1,2,-1,0,2,3,-1]
  11911. normalPerVertex TRUE
  11912. normal DEF NORM_563 Normal { vector [
  11913. -0.5 0.5 0.70710678,-0.5 0.5 0.70710678,
  11914. -0.5 0.5 0.70710678,-0.5 0.5 0.70710678] }
  11915. }
  11916. }
  11917. DEF SHAPE_564 Shape {
  11918. appearance USE APP_1
  11919. geometry DEF FACE_564 IndexedFaceSet {
  11920. coord DEF COORD_564 Coordinate { point [
  11921. -0.27928242 -0.11177271 0.25034406,-0.2790378 -0.10629921 0.25589016,
  11922. -0.27917688 -0.11038263 0.25170652,-0.27910028 -0.10900622 0.2530852,
  11923. -0.27905359 -0.10764467 0.25447982,-0.27928242 -0.094488189 0.25034406,
  11924. -0.28747714 -0.094488189 0.28738622,-0.27945939 -0.094488189 0.26316589,
  11925. -0.28222922 -0.094488189 0.27568622,-0.28747714 -0.062992126 0.28738622,
  11926. -0.27928242 -0.062992126 0.25034406,-0.27945939 -0.062992126 0.26316589,
  11927. -0.28222922 -0.062992126 0.27568622,-0.27928242 -0.045707606 0.25034406,
  11928. -0.2790378 -0.051181102 0.25589016,-0.27917688 -0.047097685 0.25170652,
  11929. -0.27910028 -0.0484741 0.2530852,-0.27905359 -0.049835644 0.25447982,
  11930. -0.29084882 -0.051181102 0.29261212,-0.28438257 -0.051181102 0.28128289,
  11931. -0.28038847 -0.051181102 0.26886473,-0.29084882 -0.10629921 0.29261212,
  11932. -0.28438257 -0.10629921 0.28128289,-0.28038847 -0.10629921 0.26886473] }
  11933. coordIndex [
  11934. 10,13,15,-1,10,15,16,-1,10,16,17,-1,10,17,14,-1,11,14,20,-1,11,10,14,-1,2,0,5,-1,12,11,20,-1,
  11935. 3,2,5,-1,19,12,20,-1,4,3,5,-1,1,4,5,-1,7,1,5,-1,9,12,19,-1,18,9,19,-1,23,1,7,-1,
  11936. 8,23,7,-1,22,23,8,-1,6,22,8,-1,21,6,9,-1,21,9,18,-1,21,22,6,-1]
  11937. normalPerVertex TRUE
  11938. normal DEF NORM_564 Normal { vector [
  11939. 0.99701297 0 -0.077234317,0.99858221 5.5562457e-05 0.053231267,
  11940. 0.99774092 0.00086722873 -0.067173679,0.99884809 0.003495828 -0.047856876,
  11941. 0.99951948 0.007968641 -0.029955077,0.99977792 0.018396416 -0.010279913,
  11942. 0.87245632 -0.00045935733 0.48869188,0.99373249 0.0085927701 0.11145363,
  11943. 0.95019984 0.0086559726 0.311521,0.85978235 0.00027274292 0.51066058,
  11944. 0.99977792 -0.018396416 -0.010279913,0.99373249 -0.0085927701 0.11145363,
  11945. 0.95019984 -0.0086559726 0.311521,0.99701297 0 -0.077234317,
  11946. 0.99858221 -5.5562457e-05 0.053231267,0.99774092 -0.00086722873 -0.067173679,
  11947. 0.99884809 -0.003495828 -0.047856876,0.99951948 -0.007968641 -0.029955077,
  11948. 0.84926862 0.008871234 0.52788646,0.91420611 0.010081377 0.40512411,
  11949. 0.97780406 0.010026617 0.20928135,0.84675965 -0.0063625337 0.5319376,
  11950. 0.91420611 -0.010081377 0.40512411,0.97780406 -0.010026617 0.20928135] }
  11951. }
  11952. }
  11953. DEF SHAPE_565 Shape {
  11954. appearance USE APP_2
  11955. geometry DEF FACE_565 IndexedFaceSet {
  11956. coord DEF COORD_565 Coordinate { point [
  11957. 0.17371811 -0.74409449 0.086598819,0.26033228 -0.74409449 0.086598819,
  11958. 0.17371811 -0.83070866 0.086598819,0.26033228 -0.83070866 0.086598819,
  11959. 0.27214331 -0.83070866 0.086598819,0.27214331 -0.74409449 0.086598819] }
  11960. coordIndex [
  11961. 1,0,2,-1,1,2,3,-1,5,3,4,-1,5,1,3,-1]
  11962. normalPerVertex TRUE
  11963. normal DEF NORM_565 Normal { vector [
  11964. 0 0 1,0 0 1,
  11965. 0 0 1,0 0 1,
  11966. 0 0 1,0 0 1] }
  11967. }
  11968. }
  11969. DEF SHAPE_566 Shape {
  11970. appearance USE APP_2
  11971. geometry DEF FACE_566 IndexedFaceSet {
  11972. coord DEF COORD_566 Coordinate { point [
  11973. 0.13828504 0.95804388 0.31888228,0.15403307 0.96456693 0.30313425,
  11974. 0.13434803 0.98425197 0.30313425,0.12782498 0.96850394 0.31888228] }
  11975. coordIndex [
  11976. 2,0,1,-1,2,3,0,-1]
  11977. normalPerVertex TRUE
  11978. normal DEF NORM_566 Normal { vector [
  11979. 0.5 0.5 0.70710678,0.5 0.5 0.70710678,
  11980. 0.5 0.5 0.70710678,0.5 0.5 0.70710678] }
  11981. }
  11982. }
  11983. DEF SHAPE_567 Shape {
  11984. appearance USE APP_2
  11985. geometry DEF FACE_567 IndexedFaceSet {
  11986. coord DEF COORD_567 Coordinate { point [
  11987. -0.23966772 -1.3503937 0.031480709,-0.25147874 -1.3622047 0.011795669,
  11988. -0.23966772 -1.3818898 0.031480709,-0.25147874 -1.3818898 0.011795669] }
  11989. coordIndex [
  11990. 2,3,1,-1,0,2,1,-1]
  11991. normalPerVertex TRUE
  11992. normal DEF NORM_567 Normal { vector [
  11993. 0.85749293 0 -0.51449576,0.85749293 0 -0.51449576,
  11994. 0.85749293 0 -0.51449576,0.85749293 0 -0.51449576] }
  11995. }
  11996. }
  11997. DEF SHAPE_568 Shape {
  11998. appearance USE APP_1
  11999. geometry DEF FACE_568 IndexedFaceSet {
  12000. coord DEF COORD_568 Coordinate { point [
  12001. 0.28789134 -0.42913386 0.25589016,0.28046771 -0.42913386 0.24801614,
  12002. 0.29170603 -0.42913386 0.12086793,0.29182835 -0.42913386 0.11809488,
  12003. 0.29181475 -0.42913386 0.1190203,0.29177397 -0.42913386 0.11994491,
  12004. 0.29182835 -0.42913386 0.27634745,0.28965289 -0.42913386 0.26971347,
  12005. 0.2883335 -0.42913386 0.26285771] }
  12006. coordIndex [
  12007. 1,2,0,-1,6,7,8,-1,6,8,0,-1,6,4,3,-1,6,5,4,-1,6,2,5,-1,6,0,2,-1]
  12008. normalPerVertex TRUE
  12009. normal DEF NORM_568 Normal { vector [
  12010. 0 -1 0,0 -1 0,
  12011. 0 -1 0,0 0 1,
  12012. 0 0 1,0 -1 0,
  12013. 0 -1 0,0 0 1,
  12014. 0 -1 0] }
  12015. }
  12016. }
  12017. DEF SHAPE_569 Shape {
  12018. appearance USE APP_2
  12019. geometry DEF FACE_569 IndexedFaceSet {
  12020. coord DEF COORD_569 Coordinate { point [
  12021. -0.17273858 -0.9015748 0.086598819,-0.17273858 -0.97272074 0.086598819,
  12022. -0.25935276 -0.9015748 0.086598819,-0.27116378 -0.9015748 0.086598819,
  12023. -0.27116378 -1.0902714 0.086598819,-0.20395485 -1.1574803 0.086598819,
  12024. -0.050691339 -1.1574803 0.086598819,-0.050691339 -1.003937 0.086598819,
  12025. -0.14152231 -1.003937 0.086598819] }
  12026. coordIndex [
  12027. 8,5,6,-1,8,6,7,-1,4,5,8,-1,1,4,8,-1,2,1,0,-1,2,4,1,-1,3,4,2,-1]
  12028. normalPerVertex TRUE
  12029. normal DEF NORM_569 Normal { vector [
  12030. 0 0 1,0 0 1,
  12031. 0 0 1,0 0 1,
  12032. 0 0 1,0 0 1,
  12033. 0 0 1,0 0 1,
  12034. 0 0 1] }
  12035. }
  12036. }
  12037. DEF SHAPE_570 Shape {
  12038. appearance USE APP_1
  12039. geometry DEF FACE_570 IndexedFaceSet {
  12040. coord DEF COORD_570 Coordinate { point [
  12041. -0.16674867 -0.40551181 0.27583766,-0.16674867 -0.38188976 0.27583766,
  12042. -0.1806126 -0.38188976 0.24407913,-0.17899234 -0.38188976 0.2558142,
  12043. -0.17425282 -0.38188976 0.26667117,-0.15305354 -0.38188976 0.20373681,
  12044. -0.16426053 -0.38188976 0.21018325,-0.17306516 -0.38188976 0.21965064,
  12045. -0.17868274 -0.38188976 0.23129521,-0.15305354 -0.40551181 0.20373681,
  12046. -0.1806126 -0.40551181 0.24407913,-0.16426053 -0.40551181 0.21018325,
  12047. -0.17306516 -0.40551181 0.21965064,-0.17868274 -0.40551181 0.23129521,
  12048. -0.17899234 -0.40551181 0.2558142,-0.17425282 -0.40551181 0.26667117] }
  12049. coordIndex [
  12050. 15,0,1,-1,15,1,4,-1,14,4,3,-1,14,15,4,-1,10,3,2,-1,10,14,3,-1,13,2,8,-1,13,10,2,-1,
  12051. 12,8,7,-1,12,13,8,-1,11,7,6,-1,11,12,7,-1,9,6,5,-1,9,11,6,-1]
  12052. normalPerVertex TRUE
  12053. normal DEF NORM_570 Normal { vector [
  12054. -0.77377966 0 0.63345484,-0.77377966 0 0.63345484,
  12055. -0.99820278 0 -0.05992665,-0.9740269 0 0.22643232,
  12056. -0.8762284 0 0.48189604,-0.49861219 0 -0.86682518,
  12057. -0.58229432 0 -0.81297806,-0.796331 0 -0.60486109,
  12058. -0.93939518 0 -0.34283625,-0.49861219 0 -0.86682518,
  12059. -0.99934716 0 0.036128185,-0.66096426 0 -0.75041738,
  12060. -0.8530278 0 -0.52186547,-0.96906577 0 -0.24680263,
  12061. -0.94911119 0 0.31494119,-0.82826132 0 0.56034202] }
  12062. }
  12063. }
  12064. DEF SHAPE_571 Shape {
  12065. appearance USE APP_1
  12066. geometry DEF FACE_571 IndexedFaceSet {
  12067. coord DEF COORD_571 Coordinate { point [
  12068. -0.15305354 -0.58661417 0.27843806,-0.15305354 -0.57480315 0.26106557,
  12069. -0.15808725 -0.58661417 0.28386762,-0.15871872 -0.57480315 0.26717625] }
  12070. coordIndex [
  12071. 3,0,2,-1,1,0,3,-1]
  12072. normalPerVertex TRUE
  12073. normal DEF NORM_571 Normal { vector [
  12074. -0.51854497 -0.70710678 -0.48074017,-0.51854497 -0.70710678 -0.48074017,
  12075. -0.51854497 -0.70710678 -0.48074017,-0.51854497 -0.70710678 -0.48074017] }
  12076. }
  12077. }
  12078. DEF SHAPE_572 Shape {
  12079. appearance USE APP_1
  12080. geometry DEF FACE_572 IndexedFaceSet {
  12081. coord DEF COORD_572 Coordinate { point [
  12082. 0.45718268 -0.58070866 0.031480709,0.45718268 -0.52165354 0.031480709,
  12083. 0.58710394 -0.58070866 0.031480709,0.58710394 -0.52165354 0.031480709] }
  12084. coordIndex [
  12085. 2,1,0,-1,2,3,1,-1]
  12086. normalPerVertex TRUE
  12087. normal DEF NORM_572 Normal { vector [
  12088. 0 0 1,0 0 1,
  12089. 0 0 1,0 0 1] }
  12090. }
  12091. }
  12092. DEF SHAPE_573 Shape {
  12093. appearance USE APP_1
  12094. geometry DEF FACE_573 IndexedFaceSet {
  12095. coord DEF COORD_573 Coordinate { point [
  12096. -0.16674867 -0.85433071 0.27583766,-0.15808725 -0.83070866 0.28386762,
  12097. -0.16674867 -0.87795276 0.27583766,-0.15808725 -0.9015748 0.28386762,
  12098. -0.15305354 -0.9015748 0.28853434,-0.15305354 -0.83070866 0.28853434] }
  12099. coordIndex [
  12100. 0,5,1,-1,4,0,2,-1,4,5,0,-1,3,4,2,-1]
  12101. normalPerVertex TRUE
  12102. normal DEF NORM_573 Normal { vector [
  12103. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333,
  12104. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333,
  12105. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333] }
  12106. }
  12107. }
  12108. DEF SHAPE_574 Shape {
  12109. appearance USE APP_1
  12110. geometry DEF FACE_574 IndexedFaceSet {
  12111. coord DEF COORD_574 Coordinate { point [
  12112. 0.2774179 -0.22050624 0.26826651,0.2774179 -0.2519347 0.26826651,
  12113. 0.27214331 -0.22637795 0.24858147,0.27616001 -0.22078264 0.26590608,
  12114. 0.27507354 -0.2212767 0.26348587,0.27469267 -0.22151879 0.26251837,
  12115. 0.2741646 -0.22192959 0.26103423,0.27343053 -0.2226974 0.25856643,
  12116. 0.2729662 -0.2233708 0.25658886,0.27246265 -0.22446229 0.25358578,
  12117. 0.27234816 -0.22483591 0.25259271,0.27214331 -0.24606299 0.24858147,
  12118. 0.27616001 -0.2516583 0.26590608,0.27507354 -0.25116425 0.26348587,
  12119. 0.27469267 -0.25092215 0.26251837,0.2741646 -0.25051135 0.26103423,
  12120. 0.27343053 -0.24974355 0.25856643,0.2729662 -0.24907014 0.25658886,
  12121. 0.27246265 -0.24797866 0.25358578,0.27234816 -0.24760503 0.25259271] }
  12122. coordIndex [
  12123. 12,1,0,-1,12,0,3,-1,13,3,4,-1,13,12,3,-1,14,4,5,-1,14,13,4,-1,15,5,6,-1,15,14,5,-1,
  12124. 16,6,7,-1,16,15,6,-1,17,7,8,-1,17,16,7,-1,18,8,9,-1,18,17,8,-1,19,9,10,-1,19,18,9,-1,
  12125. 11,10,2,-1,11,19,10,-1]
  12126. normalPerVertex TRUE
  12127. normal DEF NORM_574 Normal { vector [
  12128. -0.88250983 0 0.47029394,-0.88250983 0 0.47029394,
  12129. -0.99869844 0 0.051004187,-0.90266586 0 0.43034213,
  12130. -0.92050365 0 0.39073396,-0.93931586 0 0.34305352,
  12131. -0.95482383 0 0.29717242,-0.96799911 0 0.25095362,
  12132. -0.98334058 0 0.18177269,-0.98936453 0 0.14545727,
  12133. -0.99828758 0 0.058497153,-0.99869844 0 0.051004187,
  12134. -0.89277597 0 0.4505009,-0.91537038 0 0.4026128,
  12135. -0.9356165 0 0.35301809,-0.94976213 0 0.31297267,
  12136. -0.96299144 0 0.26953199,-0.97938462 0 0.20200435,
  12137. -0.9873592 0 0.15849864,-0.99737726 0 0.072378119] }
  12138. }
  12139. }
  12140. DEF SHAPE_575 Shape {
  12141. appearance USE APP_1
  12142. geometry DEF FACE_575 IndexedFaceSet {
  12143. coord DEF COORD_575 Coordinate { point [
  12144. 0.17487396 -0.83070866 0.093955144,0.16275197 -0.83070866 0.097564958,
  12145. 0.17068292 -0.83070866 0.094608521,0.16661768 -0.83070866 0.095819112,
  12146. 0.17487396 -0.9015748 0.093955144,0.16275197 -0.9015748 0.097564958,
  12147. 0.16661768 -0.9015748 0.095819112,0.17068292 -0.9015748 0.094608521] }
  12148. coordIndex [
  12149. 6,3,1,-1,6,1,5,-1,7,2,3,-1,7,3,6,-1,4,0,2,-1,4,2,7,-1]
  12150. normalPerVertex TRUE
  12151. normal DEF NORM_575 Normal { vector [
  12152. 0.15403809 0 0.98806491,0.41159492 0 0.9113669,
  12153. 0.19822682 0 0.98015618,0.32812999 0 0.94463258,
  12154. 0.15403809 0 0.98806491,0.41159492 0 0.9113669,
  12155. 0.37027843 0 0.92892082,0.24210418 0 0.97025026] }
  12156. }
  12157. }
  12158. DEF SHAPE_576 Shape {
  12159. appearance USE APP_1
  12160. geometry DEF FACE_576 IndexedFaceSet {
  12161. coord DEF COORD_576 Coordinate { point [
  12162. -0.15305354 -0.27165354 0.27843806,-0.15305354 -0.25984252 0.26106557,
  12163. -0.15808725 -0.27165354 0.28386762,-0.15871872 -0.25984252 0.26717625] }
  12164. coordIndex [
  12165. 3,0,2,-1,1,0,3,-1]
  12166. normalPerVertex TRUE
  12167. normal DEF NORM_576 Normal { vector [
  12168. -0.51854497 -0.70710678 -0.48074017,-0.51854497 -0.70710678 -0.48074017,
  12169. -0.51854497 -0.70710678 -0.48074017,-0.51854497 -0.70710678 -0.48074017] }
  12170. }
  12171. }
  12172. DEF SHAPE_577 Shape {
  12173. appearance USE APP_1
  12174. geometry DEF FACE_577 IndexedFaceSet {
  12175. coord DEF COORD_577 Coordinate { point [
  12176. 0.26033228 -0.2007874 0.086598819,0.26033228 -0.27165354 0.086598819,
  12177. 0.27677765 -0.2007874 0.091233167,0.26606765 -0.2007874 0.08712542,
  12178. 0.27161123 -0.2007874 0.088687616,0.27677765 -0.27165354 0.091233167,
  12179. 0.26606765 -0.27165354 0.08712542,0.27161123 -0.27165354 0.088687616] }
  12180. coordIndex [
  12181. 6,0,1,-1,6,3,0,-1,7,4,3,-1,7,3,6,-1,5,2,4,-1,5,4,7,-1]
  12182. normalPerVertex TRUE
  12183. normal DEF NORM_577 Normal { vector [
  12184. -0.091431938 0 0.99581133,-0.091431938 0 0.99581133,
  12185. -0.44197487 0 0.89702743,-0.21209241 0 0.97724962,
  12186. -0.38650143 0 0.92228881,-0.44197487 0 0.89702743,
  12187. -0.15193298 0 0.9883908,-0.32937663 0 0.94419862] }
  12188. }
  12189. }
  12190. DEF SHAPE_578 Shape {
  12191. appearance USE APP_2
  12192. geometry DEF FACE_578 IndexedFaceSet {
  12193. coord DEF COORD_578 Coordinate { point [
  12194. -0.25147874 -1.3188976 0.031480709,-0.26328976 -1.2677165 0.011795669,
  12195. -0.25147874 -1.3503937 0.031480709,-0.26328976 -1.3622047 0.011795669] }
  12196. coordIndex [
  12197. 0,2,3,-1,1,0,3,-1]
  12198. normalPerVertex TRUE
  12199. normal DEF NORM_578 Normal { vector [
  12200. 0.85749293 0 -0.51449576,0.85749293 0 -0.51449576,
  12201. 0.85749293 0 -0.51449576,0.85749293 0 -0.51449576] }
  12202. }
  12203. }
  12204. DEF SHAPE_579 Shape {
  12205. appearance USE APP_1
  12206. geometry DEF FACE_579 IndexedFaceSet {
  12207. coord DEF COORD_579 Coordinate { point [
  12208. -0.27116378 -0.40354331 0.24560831,-0.27116378 -0.38385827 0.24560831,
  12209. -0.27116378 -0.38385827 0.24858147,-0.27116378 -0.40354331 0.24858147] }
  12210. coordIndex [
  12211. 1,2,3,-1,1,3,0,-1]
  12212. normalPerVertex TRUE
  12213. normal DEF NORM_579 Normal { vector [
  12214. 1 0 0,1 0 0,
  12215. 1 0 0,1 0 0] }
  12216. }
  12217. }
  12218. DEF SHAPE_580 Shape {
  12219. appearance USE APP_1
  12220. geometry DEF FACE_580 IndexedFaceSet {
  12221. coord DEF COORD_580 Coordinate { point [
  12222. 0.45718268 -0.73818898 0.031480709,0.45718268 -0.67913386 0.031480709,
  12223. 0.58710394 -0.73818898 0.031480709,0.58710394 -0.67913386 0.031480709] }
  12224. coordIndex [
  12225. 2,1,0,-1,2,3,1,-1]
  12226. normalPerVertex TRUE
  12227. normal DEF NORM_580 Normal { vector [
  12228. 0 0 1,0 0 1,
  12229. 0 0 1,0 0 1] }
  12230. }
  12231. }
  12232. DEF SHAPE_581 Shape {
  12233. appearance USE APP_1
  12234. geometry DEF FACE_581 IndexedFaceSet {
  12235. coord DEF COORD_581 Coordinate { point [
  12236. -0.28691181 0.58661417 0.25589016,-0.27948818 0.58661417 0.24801614,
  12237. -0.29072651 0.58661417 0.12086793,-0.29084882 0.58661417 0.11809488,
  12238. -0.29083522 0.58661417 0.1190203,-0.29079444 0.58661417 0.11994491,
  12239. -0.29084882 0.58661417 0.27634745,-0.28867337 0.58661417 0.26971347,
  12240. -0.28735397 0.58661417 0.26285771] }
  12241. coordIndex [
  12242. 1,2,0,-1,6,7,8,-1,6,8,0,-1,6,4,3,-1,6,5,4,-1,6,2,5,-1,6,0,2,-1]
  12243. normalPerVertex TRUE
  12244. normal DEF NORM_581 Normal { vector [
  12245. 0 1 0,0 1 0,
  12246. 0 1 0,0 0 1,
  12247. 0 0 1,0 1 0,
  12248. 0 1 0,0 0 1,
  12249. 0 1 0] }
  12250. }
  12251. }
  12252. DEF SHAPE_582 Shape {
  12253. appearance USE APP_1
  12254. geometry DEF FACE_582 IndexedFaceSet {
  12255. coord DEF COORD_582 Coordinate { point [
  12256. 0.26033228 0.74409449 0.086598819,0.26033228 0.67322835 0.086598819,
  12257. 0.27677765 0.74409449 0.091233167,0.26606765 0.74409449 0.08712542,
  12258. 0.27161123 0.74409449 0.088687616,0.27677765 0.67322835 0.091233167,
  12259. 0.26606765 0.67322835 0.08712542,0.27161123 0.67322835 0.088687616] }
  12260. coordIndex [
  12261. 6,0,1,-1,6,3,0,-1,7,4,3,-1,7,3,6,-1,5,2,4,-1,5,4,7,-1]
  12262. normalPerVertex TRUE
  12263. normal DEF NORM_582 Normal { vector [
  12264. -0.091431938 0 0.99581133,-0.091431938 0 0.99581133,
  12265. -0.44197487 0 0.89702743,-0.21209241 0 0.97724962,
  12266. -0.38650143 0 0.92228881,-0.44197487 0 0.89702743,
  12267. -0.15193298 0 0.9883908,-0.32937663 0 0.94419862] }
  12268. }
  12269. }
  12270. DEF SHAPE_583 Shape {
  12271. appearance USE APP_1
  12272. geometry DEF FACE_583 IndexedFaceSet {
  12273. coord DEF COORD_583 Coordinate { point [
  12274. 0.17487396 0.83070866 0.093955144,0.17487396 0.9015748 0.093955144,
  12275. 0.25758722 0.83070866 0.086718671,0.25758722 0.9015748 0.086718671] }
  12276. coordIndex [
  12277. 3,1,0,-1,3,0,2,-1]
  12278. normalPerVertex TRUE
  12279. normal DEF NORM_583 Normal { vector [
  12280. 0.087155743 0 0.9961947,0.087155743 0 0.9961947,
  12281. 0.087155743 0 0.9961947,0.087155743 0 0.9961947] }
  12282. }
  12283. }
  12284. DEF SHAPE_584 Shape {
  12285. appearance USE APP_1
  12286. geometry DEF FACE_584 IndexedFaceSet {
  12287. coord DEF COORD_584 Coordinate { point [
  12288. 0.17371811 0.9015748 0.086598819,0.26033228 0.9015748 0.086598819,
  12289. 0.16275197 0.9015748 0.097564958,0.17487396 0.9015748 0.093955144,
  12290. 0.17068292 0.9015748 0.094608521,0.16661768 0.9015748 0.095819112,
  12291. 0.25758722 0.9015748 0.086718671,0.25850095 0.9015748 0.086652105,
  12292. 0.25941623 0.9015748 0.086612143] }
  12293. coordIndex [
  12294. 3,6,0,-1,4,3,0,-1,5,4,0,-1,2,5,0,-1,1,0,8,-1,8,0,7,-1,7,0,6,-1]
  12295. normalPerVertex TRUE
  12296. normal DEF NORM_584 Normal { vector [
  12297. 0 1 0,0 0 1,
  12298. 0 1 0,0 1 0,
  12299. 0 1 0,0 1 0,
  12300. 0 1 0,0 0 1,
  12301. 0 0 1] }
  12302. }
  12303. }
  12304. DEF SHAPE_585 Shape {
  12305. appearance USE APP_2
  12306. geometry DEF FACE_585 IndexedFaceSet {
  12307. coord DEF COORD_585 Coordinate { point [
  12308. 0.27214331 0.9015748 0.086598819,0.27214331 1.0902714 0.086598819,
  12309. 0.20493438 1.1574803 0.086598819,0.051670866 1.1574803 0.086598819,
  12310. 0.051670866 1.003937 0.086598819,0.14250184 1.003937 0.086598819,
  12311. 0.17371811 0.97272074 0.086598819,0.17371811 0.9015748 0.086598819,
  12312. 0.26033228 0.9015748 0.086598819] }
  12313. coordIndex [
  12314. 5,2,3,-1,5,3,4,-1,1,2,5,-1,6,1,5,-1,8,6,7,-1,8,1,6,-1,0,1,8,-1]
  12315. normalPerVertex TRUE
  12316. normal DEF NORM_585 Normal { vector [
  12317. 0 0 1,0 0 1,
  12318. 0 0 1,0 0 1,
  12319. 0 0 1,0 0 1,
  12320. 0 0 1,0 0 1,
  12321. 0 0 1] }
  12322. }
  12323. }
  12324. DEF SHAPE_586 Shape {
  12325. appearance USE APP_2
  12326. geometry DEF FACE_586 IndexedFaceSet {
  12327. coord DEF COORD_586 Coordinate { point [
  12328. 0.13434803 0.98425197 0.30313425,0.13434803 0.98425197 0.10628386,
  12329. 0.15403307 0.96456693 0.30313425,0.15403307 0.96456693 0.10628386] }
  12330. coordIndex [
  12331. 3,1,0,-1,3,0,2,-1]
  12332. normalPerVertex TRUE
  12333. normal DEF NORM_586 Normal { vector [
  12334. 0.70710678 0.70710678 0,0.70710678 0.70710678 0,
  12335. 0.70710678 0.70710678 0,0.70710678 0.70710678 0] }
  12336. }
  12337. }
  12338. DEF SHAPE_587 Shape {
  12339. appearance USE APP_2
  12340. geometry DEF FACE_587 IndexedFaceSet {
  12341. coord DEF COORD_587 Coordinate { point [
  12342. -0.12684546 0.96850394 0.31888228,-0.13730551 0.95804388 0.31888228,
  12343. -0.1333685 0.98425197 0.30313425,-0.15305354 0.96456693 0.30313425] }
  12344. coordIndex [
  12345. 2,1,0,-1,2,3,1,-1]
  12346. normalPerVertex TRUE
  12347. normal DEF NORM_587 Normal { vector [
  12348. -0.5 0.5 0.70710678,-0.5 0.5 0.70710678,
  12349. -0.5 0.5 0.70710678,-0.5 0.5 0.70710678] }
  12350. }
  12351. }
  12352. DEF SHAPE_588 Shape {
  12353. appearance USE APP_1
  12354. geometry DEF FACE_588 IndexedFaceSet {
  12355. coord DEF COORD_588 Coordinate { point [
  12356. -0.27706929 0.53543307 0.24456701,-0.27116378 0.54133858 0.24560831,
  12357. -0.27554083 0.5356343 0.24483652,-0.27411654 0.53622426 0.24508766,
  12358. -0.27289346 0.53716276 0.24530332,-0.27203401 0.53825296 0.24545486,
  12359. -0.27149737 0.53938186 0.24554949,-0.27124777 0.54034611 0.2455935,
  12360. -0.27116378 0.54133858 0.24858147,-0.27643837 0.53546687 0.26826651,
  12361. -0.27518048 0.53574327 0.26590608,-0.27409402 0.53623733 0.26348587,
  12362. -0.27371315 0.53647942 0.26251837,-0.27318507 0.53689022 0.26103423,
  12363. -0.272451 0.53765803 0.25856643,-0.27198667 0.53833143 0.25658886,
  12364. -0.27148312 0.53942292 0.25358578,-0.27136864 0.53979654 0.25259271,
  12365. -0.27706929 0.53543307 0.2693593] }
  12366. coordIndex [
  12367. 9,0,2,-1,9,18,0,-1,10,9,2,-1,11,2,3,-1,11,10,2,-1,12,11,3,-1,13,3,4,-1,13,12,3,-1,
  12368. 14,4,5,-1,14,13,4,-1,15,14,5,-1,16,5,6,-1,16,15,5,-1,17,6,7,-1,17,16,6,-1,8,7,1,-1,
  12369. 8,17,7,-1]
  12370. normalPerVertex TRUE
  12371. normal DEF NORM_588 Normal { vector [
  12372. 0.10765424 -0.99418734 -0.0014480699,0 0 1,
  12373. 0.27451428 -0.96158271 -0.00078134675,0.51730494 -0.85580034 -0.001177531,
  12374. 0.69974166 -0.7143942 -0.0015941984,0.85261915 -0.5225316 -0.0011443197,
  12375. 0.93769342 -0.34746291 -0.00075989435,0.98725903 -0.15909555 0.002866171,
  12376. 0 0 1,0.1461534 -0.98926183 -0.0004732566,
  12377. 0.31145719 -0.9502601 -0.00041176618,0.41493726 -0.90984961 -0.00087451284,
  12378. 0.58068585 -0.8141263 -0.0015206773,0.64568061 -0.76360652 -0.0012769434,
  12379. 0.77326689 -0.63408035 -0.00065475516,0.87640777 -0.48156963 -0.00033276502,
  12380. 0.91235004 -0.40941096 -0.00025470327,0.98104064 -0.19378187 0.0028005759,
  12381. 0.053494609 -0.99856814 0] }
  12382. }
  12383. }
  12384. DEF SHAPE_589 Shape {
  12385. appearance USE APP_2
  12386. geometry DEF FACE_589 IndexedFaceSet {
  12387. coord DEF COORD_589 Coordinate { point [
  12388. 0.24064724 1.3503937 0.031480709,0.25245827 1.3622047 0.011795669,
  12389. 0.24064724 1.3818898 0.031480709,0.25245827 1.3818898 0.011795669] }
  12390. coordIndex [
  12391. 2,3,1,-1,0,2,1,-1]
  12392. normalPerVertex TRUE
  12393. normal DEF NORM_589 Normal { vector [
  12394. -0.85749293 0 -0.51449576,-0.85749293 0 -0.51449576,
  12395. -0.85749293 0 -0.51449576,-0.85749293 0 -0.51449576] }
  12396. }
  12397. }
  12398. DEF SHAPE_590 Shape {
  12399. appearance USE APP_2
  12400. geometry DEF FACE_590 IndexedFaceSet {
  12401. coord DEF COORD_590 Coordinate { point [
  12402. -0.23966772 1.3818898 0.20077205,0.24064724 1.3818898 0.20077205,
  12403. -0.23966772 1.3818898 0.031480709,-0.25147874 1.3818898 0.011795669,
  12404. -0.45620315 1.3818898 0.011795669,-0.45620315 1.3818898 0.38581142,
  12405. 0.45718268 1.3818898 0.38581142,0.45718268 1.3818898 0.011795669,
  12406. 0.25245827 1.3818898 0.011795669,0.24064724 1.3818898 0.031480709] }
  12407. coordIndex [
  12408. 1,6,7,-1,9,1,7,-1,8,9,7,-1,5,1,0,-1,5,6,1,-1,4,0,2,-1,4,2,3,-1,4,5,0,-1]
  12409. normalPerVertex TRUE
  12410. normal DEF NORM_590 Normal { vector [
  12411. 0 1 0,0 1 0,
  12412. 0 1 0,0 1 0,
  12413. 0 1 0,0 1 0,
  12414. 0 1 0,0 1 0,
  12415. 0 1 0,0 1 0] }
  12416. }
  12417. }
  12418. DEF SHAPE_591 Shape {
  12419. appearance USE APP_2
  12420. geometry DEF FACE_591 IndexedFaceSet {
  12421. coord DEF COORD_591 Coordinate { point [
  12422. 0.26426929 1.3622047 0.011795669,0.25245827 1.3503937 0.031480709,
  12423. 0.24064724 1.3503937 0.031480709,0.25245827 1.3622047 0.011795669] }
  12424. coordIndex [
  12425. 1,2,3,-1,1,3,0,-1]
  12426. normalPerVertex TRUE
  12427. normal DEF NORM_591 Normal { vector [
  12428. 0 -0.85749293 -0.51449576,0 -0.85749293 -0.51449576,
  12429. 0 -0.85749293 -0.51449576,0 -0.85749293 -0.51449576] }
  12430. }
  12431. }
  12432. DEF SHAPE_592 Shape {
  12433. appearance USE APP_2
  12434. geometry DEF FACE_592 IndexedFaceSet {
  12435. coord DEF COORD_592 Coordinate { point [
  12436. -0.41948118 -0.049212598 0.011795669,-0.41948118 -0.10826772 0.011795669,
  12437. -0.45620315 -0.049212598 0.011795669,-0.45620315 0.049212598 0.011795669,
  12438. -0.41948118 0.049212598 0.011795669,-0.41948118 0.10826772 0.011795669,
  12439. -0.45620315 0.10826772 0.011795669,-0.45620315 0.20669291 0.011795669,
  12440. -0.41948118 0.20669291 0.011795669,-0.41948118 0.26574803 0.011795669,
  12441. -0.45620315 0.26574803 0.011795669,-0.45620315 0.36417323 0.011795669,
  12442. -0.41948118 0.36417323 0.011795669,-0.41948118 0.42322835 0.011795669,
  12443. -0.45620315 0.42322835 0.011795669,-0.45620315 0.52165354 0.011795669,
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  12449. -0.45620315 0.89566929 0.011795669,-0.45620315 1.3818898 0.011795669,
  12450. -0.25147874 1.3818898 0.011795669,-0.25147874 1.3622047 0.011795669,
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  12452. 0.26426929 1.2677165 0.011795669,0.26426929 1.3622047 0.011795669,
  12453. 0.25245827 1.3622047 0.011795669,0.25245827 1.3818898 0.011795669,
  12454. 0.45718268 1.3818898 0.011795669,0.45718268 0.89566929 0.011795669,
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  12494. coordIndex [
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  12500. 70,67,68,-1,70,68,69,-1,13,16,47,-1,13,47,50,-1,14,16,13,-1,14,15,16,-1,12,13,50,-1,12,50,51,-1,
  12501. 74,71,72,-1,74,72,73,-1,9,12,51,-1,9,51,54,-1,10,11,12,-1,10,12,9,-1,8,9,54,-1,8,54,55,-1,
  12502. 78,75,76,-1,78,76,77,-1,5,8,55,-1,5,55,58,-1,6,7,8,-1,6,8,5,-1,4,5,58,-1,4,58,59,-1,
  12503. 82,79,80,-1,82,80,81,-1,0,4,59,-1,0,59,62,-1,2,3,4,-1,2,4,0,-1,1,62,63,-1,1,0,62,-1,
  12504. 113,63,66,-1,113,1,63,-1,114,115,1,-1,114,1,113,-1,112,66,67,-1,112,113,66,-1,109,67,70,-1,109,112,67,-1,
  12505. 110,111,112,-1,110,112,109,-1,108,109,70,-1,108,70,71,-1,105,71,74,-1,105,108,71,-1,106,107,108,-1,106,108,105,-1,
  12506. 104,74,75,-1,104,105,74,-1,89,83,84,-1,89,84,85,-1,88,89,85,-1,101,104,75,-1,101,75,78,-1,86,88,85,-1,
  12507. 86,87,88,-1,102,104,101,-1,102,103,104,-1,100,101,78,-1,100,78,79,-1,97,100,79,-1,97,79,82,-1,98,100,97,-1,
  12508. 98,99,100,-1,96,97,82,-1,96,82,83,-1,90,83,89,-1,90,96,83,-1,90,95,96,-1,93,91,92,-1,94,95,90,-1,
  12509. 94,91,93,-1,94,90,91,-1]
  12510. normalPerVertex TRUE
  12511. normal DEF NORM_592 Normal { vector [
  12512. 0 0 -1,0 0 -1,
  12513. 0 0 -1,0 0 -1,
  12514. 0 0 -1,0 0 -1,
  12515. 0 0 -1,0 0 -1,
  12516. 0 0 -1,0 0 -1,
  12517. 0 0 -1,0 0 -1,
  12518. 0 0 -1,0 0 -1,
  12519. 0 0 -1,0 0 -1,
  12520. 0 0 -1,0 0 -1,
  12521. 0 0 -1,0 0 -1,
  12522. 0 0 -1,0 0 -1,
  12523. 0 0 -1,0 0 -1,
  12524. 0 0 -1,0 0 -1,
  12525. 0 0 -1,0 0 -1,
  12526. 0 0 -1,0 0 -1,
  12527. 0 0 -1,0 0 -1,
  12528. 0 0 -1,0 0 -1,
  12529. 0 0 -1,0 0 -1,
  12530. 0 0 -1,0 0 -1,
  12531. 0 0 -1,0 0 -1,
  12532. 0 0 -1,0 0 -1,
  12533. 0 0 -1,0 0 -1,
  12534. 0 0 -1,0 0 -1,
  12535. 0 0 -1,0 0 -1,
  12536. 0 0 -1,0 0 -1,
  12537. 0 0 -1,0 0 -1,
  12538. 0 0 -1,0 0 -1,
  12539. 0 0 -1,0 0 -1,
  12540. 0 0 -1,0 0 -1,
  12541. 0 0 -1,0 0 -1,
  12542. 0 0 -1,0 0 -1,
  12543. 0 0 -1,0 0 -1,
  12544. 0 0 -1,0 0 -1,
  12545. 0 0 -1,0 0 -1,
  12546. 0 0 -1,0 0 -1,
  12547. 0 0 -1,0 0 -1,
  12548. 0 0 -1,0 0 -1,
  12549. 0 0 -1,0 0 -1,
  12550. 0 0 -1,0 0 -1,
  12551. 0 0 -1,0 0 -1,
  12552. 0 0 -1,0 0 -1,
  12553. 0 0 -1,0 0 -1,
  12554. 0 0 -1,0 0 -1,
  12555. 0 0 -1,0 0 -1,
  12556. 0 0 -1,0 0 -1,
  12557. 0 0 -1,0 0 -1,
  12558. 0 0 -1,0 0 -1,
  12559. 0 0 -1,0 0 -1,
  12560. 0 0 -1,0 0 -1,
  12561. 0 0 -1,0 0 -1,
  12562. 0 0 -1,0 0 -1,
  12563. 0 0 -1,0 0 -1,
  12564. 0 0 -1,0 0 -1,
  12565. 0 0 -1,0 0 -1,
  12566. 0 0 -1,0 0 -1,
  12567. 0 0 -1,0 0 -1,
  12568. 0 0 -1,0 0 -1,
  12569. 0 0 -1,0 0 -1] }
  12570. }
  12571. }
  12572. DEF SHAPE_593 Shape {
  12573. appearance USE APP_1
  12574. geometry DEF FACE_593 IndexedFaceSet {
  12575. coord DEF COORD_593 Coordinate { point [
  12576. -0.58612441 0.89566929 -1.5354331e-05,-0.45620315 0.89566929 -1.5354331e-05,
  12577. -0.58612441 0.89566929 0.031480709,-0.45620315 0.89566929 0.031480709,
  12578. -0.45620315 0.89566929 0.011795669,-0.41948118 0.89566929 0.011795669,
  12579. -0.44322858 0.89566929 0.0013353205,-0.43081041 0.89566929 0.0053294226] }
  12580. coordIndex [
  12581. 4,1,0,-1,4,0,2,-1,6,1,4,-1,7,6,4,-1,3,4,2,-1,4,5,7,-1]
  12582. normalPerVertex TRUE
  12583. normal DEF NORM_593 Normal { vector [
  12584. 0 1 0,0 1 0,
  12585. 0 1 0,0 1 0,
  12586. 0 1 0,0 1 0,
  12587. 0 1 0,0 1 0] }
  12588. }
  12589. }
  12590. DEF SHAPE_594 Shape {
  12591. appearance USE APP_1
  12592. geometry DEF FACE_594 IndexedFaceSet {
  12593. coord DEF COORD_594 Coordinate { point [
  12594. -0.41948118 0.83661417 0.011795669,-0.45620315 0.83661417 0.011795669,
  12595. -0.45620315 0.83661417 0.031480709,-0.58612441 0.83661417 0.031480709,
  12596. -0.58612441 0.83661417 -1.5354331e-05,-0.45620315 0.83661417 -1.5354331e-05,
  12597. -0.44322858 0.83661417 0.0013353205,-0.43081041 0.83661417 0.0053294226] }
  12598. coordIndex [
  12599. 1,3,4,-1,1,4,5,-1,6,1,5,-1,7,1,6,-1,2,3,1,-1,1,7,0,-1]
  12600. normalPerVertex TRUE
  12601. normal DEF NORM_594 Normal { vector [
  12602. 0 -1 0,0 -1 0,
  12603. 0 -1 0,0 -1 0,
  12604. 0 -1 0,0 -1 0,
  12605. 0 -1 0,0 -1 0] }
  12606. }
  12607. }
  12608. DEF SHAPE_595 Shape {
  12609. appearance USE APP_1
  12610. geometry DEF FACE_595 IndexedFaceSet {
  12611. coord DEF COORD_595 Coordinate { point [
  12612. -0.45620315 0.89566929 -1.5354331e-05,-0.45620315 0.83661417 -1.5354331e-05,
  12613. -0.41948118 0.89566929 0.011795669,-0.44322858 0.89566929 0.0013353205,
  12614. -0.43081041 0.89566929 0.0053294226,-0.41948118 0.83661417 0.011795669,
  12615. -0.44322858 0.83661417 0.0013353205,-0.43081041 0.83661417 0.0053294226] }
  12616. coordIndex [
  12617. 6,1,0,-1,6,0,3,-1,7,3,4,-1,7,6,3,-1,5,4,2,-1,5,7,4,-1]
  12618. normalPerVertex TRUE
  12619. normal DEF NORM_595 Normal { vector [
  12620. 0.10354217 0 -0.99462506,0.10354217 0 -0.99462506,
  12621. 0.4956998 0 -0.86849393,0.23978348 0 -0.97082639,
  12622. 0.4346044 0 -0.90062146,0.4956998 0 -0.86849393,
  12623. 0.17191128 0 -0.98511244,0.37113003 0 -0.92858091] }
  12624. }
  12625. }
  12626. DEF SHAPE_596 Shape {
  12627. appearance USE APP_1
  12628. geometry DEF FACE_596 IndexedFaceSet {
  12629. coord DEF COORD_596 Coordinate { point [
  12630. -0.45620315 0.89566929 -1.5354331e-05,-0.45620315 0.83661417 -1.5354331e-05,
  12631. -0.58612441 0.83661417 -1.5354331e-05,-0.58612441 0.89566929 -1.5354331e-05] }
  12632. coordIndex [
  12633. 1,2,3,-1,1,3,0,-1]
  12634. normalPerVertex TRUE
  12635. normal DEF NORM_596 Normal { vector [
  12636. 0 0 -1,0 0 -1,
  12637. 0 0 -1,0 0 -1] }
  12638. }
  12639. }
  12640. DEF SHAPE_597 Shape {
  12641. appearance USE APP_1
  12642. geometry DEF FACE_597 IndexedFaceSet {
  12643. coord DEF COORD_597 Coordinate { point [
  12644. -0.45620315 0.89566929 0.031480709,-0.45620315 0.83661417 0.031480709,
  12645. -0.58612441 0.89566929 0.031480709,-0.58612441 0.83661417 0.031480709] }
  12646. coordIndex [
  12647. 2,1,0,-1,2,3,1,-1]
  12648. normalPerVertex TRUE
  12649. normal DEF NORM_597 Normal { vector [
  12650. 0 0 1,0 0 1,
  12651. 0 0 1,0 0 1] }
  12652. }
  12653. }
  12654. DEF SHAPE_598 Shape {
  12655. appearance USE APP_1
  12656. geometry DEF FACE_598 IndexedFaceSet {
  12657. coord DEF COORD_598 Coordinate { point [
  12658. -0.58612441 0.83661417 -1.5354331e-05,-0.58612441 0.89566929 -1.5354331e-05,
  12659. -0.58612441 0.83661417 0.031480709,-0.58612441 0.89566929 0.031480709] }
  12660. coordIndex [
  12661. 1,0,2,-1,1,2,3,-1]
  12662. normalPerVertex TRUE
  12663. normal DEF NORM_598 Normal { vector [
  12664. -1 0 0,-1 0 0,
  12665. -1 0 0,-1 0 0] }
  12666. }
  12667. }
  12668. DEF SHAPE_599 Shape {
  12669. appearance USE APP_1
  12670. geometry DEF FACE_599 IndexedFaceSet {
  12671. coord DEF COORD_599 Coordinate { point [
  12672. -0.58612441 0.73818898 -1.5354331e-05,-0.45620315 0.73818898 -1.5354331e-05,
  12673. -0.58612441 0.73818898 0.031480709,-0.45620315 0.73818898 0.031480709,
  12674. -0.45620315 0.73818898 0.011795669,-0.41948118 0.73818898 0.011795669,
  12675. -0.44322858 0.73818898 0.0013353205,-0.43081041 0.73818898 0.0053294226] }
  12676. coordIndex [
  12677. 4,1,0,-1,4,0,2,-1,6,1,4,-1,7,6,4,-1,3,4,2,-1,4,5,7,-1]
  12678. normalPerVertex TRUE
  12679. normal DEF NORM_599 Normal { vector [
  12680. 0 1 0,0 1 0,
  12681. 0 1 0,0 1 0,
  12682. 0 1 0,0 1 0,
  12683. 0 1 0,0 1 0] }
  12684. }
  12685. }
  12686. DEF SHAPE_600 Shape {
  12687. appearance USE APP_1
  12688. geometry DEF FACE_600 IndexedFaceSet {
  12689. coord DEF COORD_600 Coordinate { point [
  12690. -0.41948118 0.67913386 0.011795669,-0.45620315 0.67913386 0.011795669,
  12691. -0.45620315 0.67913386 0.031480709,-0.58612441 0.67913386 0.031480709,
  12692. -0.58612441 0.67913386 -1.5354331e-05,-0.45620315 0.67913386 -1.5354331e-05,
  12693. -0.44322858 0.67913386 0.0013353205,-0.43081041 0.67913386 0.0053294226] }
  12694. coordIndex [
  12695. 1,3,4,-1,1,4,5,-1,6,1,5,-1,7,1,6,-1,2,3,1,-1,1,7,0,-1]
  12696. normalPerVertex TRUE
  12697. normal DEF NORM_600 Normal { vector [
  12698. 0 -1 0,0 -1 0,
  12699. 0 -1 0,0 -1 0,
  12700. 0 -1 0,0 -1 0,
  12701. 0 -1 0,0 -1 0] }
  12702. }
  12703. }
  12704. DEF SHAPE_601 Shape {
  12705. appearance USE APP_1
  12706. geometry DEF FACE_601 IndexedFaceSet {
  12707. coord DEF COORD_601 Coordinate { point [
  12708. -0.45620315 0.73818898 -1.5354331e-05,-0.45620315 0.67913386 -1.5354331e-05,
  12709. -0.41948118 0.73818898 0.011795669,-0.44322858 0.73818898 0.0013353205,
  12710. -0.43081041 0.73818898 0.0053294226,-0.41948118 0.67913386 0.011795669,
  12711. -0.44322858 0.67913386 0.0013353205,-0.43081041 0.67913386 0.0053294226] }
  12712. coordIndex [
  12713. 6,1,0,-1,6,0,3,-1,7,3,4,-1,7,6,3,-1,5,4,2,-1,5,7,4,-1]
  12714. normalPerVertex TRUE
  12715. normal DEF NORM_601 Normal { vector [
  12716. 0.10354217 0 -0.99462506,0.10354217 0 -0.99462506,
  12717. 0.4956998 0 -0.86849393,0.23978348 0 -0.97082639,
  12718. 0.4346044 0 -0.90062146,0.4956998 0 -0.86849393,
  12719. 0.17191128 0 -0.98511244,0.37113003 0 -0.92858091] }
  12720. }
  12721. }
  12722. DEF SHAPE_602 Shape {
  12723. appearance USE APP_1
  12724. geometry DEF FACE_602 IndexedFaceSet {
  12725. coord DEF COORD_602 Coordinate { point [
  12726. -0.45620315 0.73818898 -1.5354331e-05,-0.45620315 0.67913386 -1.5354331e-05,
  12727. -0.58612441 0.67913386 -1.5354331e-05,-0.58612441 0.73818898 -1.5354331e-05] }
  12728. coordIndex [
  12729. 1,2,3,-1,1,3,0,-1]
  12730. normalPerVertex TRUE
  12731. normal DEF NORM_602 Normal { vector [
  12732. 0 0 -1,0 0 -1,
  12733. 0 0 -1,0 0 -1] }
  12734. }
  12735. }
  12736. DEF SHAPE_603 Shape {
  12737. appearance USE APP_1
  12738. geometry DEF FACE_603 IndexedFaceSet {
  12739. coord DEF COORD_603 Coordinate { point [
  12740. -0.45620315 0.67913386 0.031480709,-0.45620315 0.73818898 0.031480709,
  12741. -0.58612441 0.73818898 0.031480709,-0.58612441 0.67913386 0.031480709] }
  12742. coordIndex [
  12743. 2,0,1,-1,2,3,0,-1]
  12744. normalPerVertex TRUE
  12745. normal DEF NORM_603 Normal { vector [
  12746. 0 0 1,0 0 1,
  12747. 0 0 1,0 0 1] }
  12748. }
  12749. }
  12750. DEF SHAPE_604 Shape {
  12751. appearance USE APP_1
  12752. geometry DEF FACE_604 IndexedFaceSet {
  12753. coord DEF COORD_604 Coordinate { point [
  12754. -0.58612441 0.67913386 -1.5354331e-05,-0.58612441 0.73818898 -1.5354331e-05,
  12755. -0.58612441 0.67913386 0.031480709,-0.58612441 0.73818898 0.031480709] }
  12756. coordIndex [
  12757. 1,0,2,-1,1,2,3,-1]
  12758. normalPerVertex TRUE
  12759. normal DEF NORM_604 Normal { vector [
  12760. -1 0 0,-1 0 0,
  12761. -1 0 0,-1 0 0] }
  12762. }
  12763. }
  12764. DEF SHAPE_605 Shape {
  12765. appearance USE APP_1
  12766. geometry DEF FACE_605 IndexedFaceSet {
  12767. coord DEF COORD_605 Coordinate { point [
  12768. -0.58612441 0.58070866 -1.5354331e-05,-0.45620315 0.58070866 -1.5354331e-05,
  12769. -0.58612441 0.58070866 0.031480709,-0.45620315 0.58070866 0.031480709,
  12770. -0.45620315 0.58070866 0.011795669,-0.41948118 0.58070866 0.011795669,
  12771. -0.44322858 0.58070866 0.0013353205,-0.43081041 0.58070866 0.0053294226] }
  12772. coordIndex [
  12773. 4,1,0,-1,4,0,2,-1,6,1,4,-1,7,6,4,-1,3,4,2,-1,4,5,7,-1]
  12774. normalPerVertex TRUE
  12775. normal DEF NORM_605 Normal { vector [
  12776. 0 1 0,0 1 0,
  12777. 0 1 0,0 1 0,
  12778. 0 1 0,0 1 0,
  12779. 0 1 0,0 1 0] }
  12780. }
  12781. }
  12782. DEF SHAPE_606 Shape {
  12783. appearance USE APP_1
  12784. geometry DEF FACE_606 IndexedFaceSet {
  12785. coord DEF COORD_606 Coordinate { point [
  12786. -0.41948118 0.52165354 0.011795669,-0.45620315 0.52165354 0.011795669,
  12787. -0.45620315 0.52165354 0.031480709,-0.58612441 0.52165354 0.031480709,
  12788. -0.58612441 0.52165354 -1.5354331e-05,-0.45620315 0.52165354 -1.5354331e-05,
  12789. -0.44322858 0.52165354 0.0013353205,-0.43081041 0.52165354 0.0053294226] }
  12790. coordIndex [
  12791. 1,3,4,-1,1,4,5,-1,6,1,5,-1,7,1,6,-1,2,3,1,-1,1,7,0,-1]
  12792. normalPerVertex TRUE
  12793. normal DEF NORM_606 Normal { vector [
  12794. 0 -1 0,0 -1 0,
  12795. 0 -1 0,0 -1 0,
  12796. 0 -1 0,0 -1 0,
  12797. 0 -1 0,0 -1 0] }
  12798. }
  12799. }
  12800. DEF SHAPE_607 Shape {
  12801. appearance USE APP_1
  12802. geometry DEF FACE_607 IndexedFaceSet {
  12803. coord DEF COORD_607 Coordinate { point [
  12804. -0.45620315 0.58070866 -1.5354331e-05,-0.45620315 0.52165354 -1.5354331e-05,
  12805. -0.41948118 0.58070866 0.011795669,-0.44322858 0.58070866 0.0013353205,
  12806. -0.43081041 0.58070866 0.0053294226,-0.41948118 0.52165354 0.011795669,
  12807. -0.44322858 0.52165354 0.0013353205,-0.43081041 0.52165354 0.0053294226] }
  12808. coordIndex [
  12809. 6,1,0,-1,6,0,3,-1,7,3,4,-1,7,6,3,-1,5,4,2,-1,5,7,4,-1]
  12810. normalPerVertex TRUE
  12811. normal DEF NORM_607 Normal { vector [
  12812. 0.10354217 0 -0.99462506,0.10354217 0 -0.99462506,
  12813. 0.4956998 0 -0.86849393,0.23978348 0 -0.97082639,
  12814. 0.4346044 0 -0.90062146,0.4956998 0 -0.86849393,
  12815. 0.17191128 0 -0.98511244,0.37113003 0 -0.92858091] }
  12816. }
  12817. }
  12818. DEF SHAPE_608 Shape {
  12819. appearance USE APP_1
  12820. geometry DEF FACE_608 IndexedFaceSet {
  12821. coord DEF COORD_608 Coordinate { point [
  12822. -0.45620315 0.58070866 -1.5354331e-05,-0.45620315 0.52165354 -1.5354331e-05,
  12823. -0.58612441 0.52165354 -1.5354331e-05,-0.58612441 0.58070866 -1.5354331e-05] }
  12824. coordIndex [
  12825. 1,2,3,-1,1,3,0,-1]
  12826. normalPerVertex TRUE
  12827. normal DEF NORM_608 Normal { vector [
  12828. 0 0 -1,0 0 -1,
  12829. 0 0 -1,0 0 -1] }
  12830. }
  12831. }
  12832. DEF SHAPE_609 Shape {
  12833. appearance USE APP_1
  12834. geometry DEF FACE_609 IndexedFaceSet {
  12835. coord DEF COORD_609 Coordinate { point [
  12836. -0.45620315 0.52165354 0.031480709,-0.45620315 0.58070866 0.031480709,
  12837. -0.58612441 0.58070866 0.031480709,-0.58612441 0.52165354 0.031480709] }
  12838. coordIndex [
  12839. 2,0,1,-1,2,3,0,-1]
  12840. normalPerVertex TRUE
  12841. normal DEF NORM_609 Normal { vector [
  12842. 0 0 1,0 0 1,
  12843. 0 0 1,0 0 1] }
  12844. }
  12845. }
  12846. DEF SHAPE_610 Shape {
  12847. appearance USE APP_1
  12848. geometry DEF FACE_610 IndexedFaceSet {
  12849. coord DEF COORD_610 Coordinate { point [
  12850. -0.58612441 0.52165354 -1.5354331e-05,-0.58612441 0.58070866 -1.5354331e-05,
  12851. -0.58612441 0.52165354 0.031480709,-0.58612441 0.58070866 0.031480709] }
  12852. coordIndex [
  12853. 1,0,2,-1,1,2,3,-1]
  12854. normalPerVertex TRUE
  12855. normal DEF NORM_610 Normal { vector [
  12856. -1 0 0,-1 0 0,
  12857. -1 0 0,-1 0 0] }
  12858. }
  12859. }
  12860. DEF SHAPE_611 Shape {
  12861. appearance USE APP_1
  12862. geometry DEF FACE_611 IndexedFaceSet {
  12863. coord DEF COORD_611 Coordinate { point [
  12864. -0.58612441 0.42322835 -1.5354331e-05,-0.45620315 0.42322835 -1.5354331e-05,
  12865. -0.58612441 0.42322835 0.031480709,-0.45620315 0.42322835 0.031480709,
  12866. -0.45620315 0.42322835 0.011795669,-0.41948118 0.42322835 0.011795669,
  12867. -0.44322858 0.42322835 0.0013353205,-0.43081041 0.42322835 0.0053294226] }
  12868. coordIndex [
  12869. 4,1,0,-1,4,0,2,-1,6,1,4,-1,7,6,4,-1,3,4,2,-1,4,5,7,-1]
  12870. normalPerVertex TRUE
  12871. normal DEF NORM_611 Normal { vector [
  12872. 0 1 0,0 1 0,
  12873. 0 1 0,0 1 0,
  12874. 0 1 0,0 1 0,
  12875. 0 1 0,0 1 0] }
  12876. }
  12877. }
  12878. DEF SHAPE_612 Shape {
  12879. appearance USE APP_1
  12880. geometry DEF FACE_612 IndexedFaceSet {
  12881. coord DEF COORD_612 Coordinate { point [
  12882. -0.41948118 0.36417323 0.011795669,-0.45620315 0.36417323 0.011795669,
  12883. -0.45620315 0.36417323 0.031480709,-0.58612441 0.36417323 0.031480709,
  12884. -0.58612441 0.36417323 -1.5354331e-05,-0.45620315 0.36417323 -1.5354331e-05,
  12885. -0.44322858 0.36417323 0.0013353205,-0.43081041 0.36417323 0.0053294226] }
  12886. coordIndex [
  12887. 1,3,4,-1,1,4,5,-1,6,1,5,-1,7,1,6,-1,2,3,1,-1,1,7,0,-1]
  12888. normalPerVertex TRUE
  12889. normal DEF NORM_612 Normal { vector [
  12890. 0 -1 0,0 -1 0,
  12891. 0 -1 0,0 -1 0,
  12892. 0 -1 0,0 -1 0,
  12893. 0 -1 0,0 -1 0] }
  12894. }
  12895. }
  12896. DEF SHAPE_613 Shape {
  12897. appearance USE APP_1
  12898. geometry DEF FACE_613 IndexedFaceSet {
  12899. coord DEF COORD_613 Coordinate { point [
  12900. -0.45620315 0.42322835 -1.5354331e-05,-0.45620315 0.36417323 -1.5354331e-05,
  12901. -0.41948118 0.42322835 0.011795669,-0.44322858 0.42322835 0.0013353205,
  12902. -0.43081041 0.42322835 0.0053294226,-0.41948118 0.36417323 0.011795669,
  12903. -0.44322858 0.36417323 0.0013353205,-0.43081041 0.36417323 0.0053294226] }
  12904. coordIndex [
  12905. 6,1,0,-1,6,0,3,-1,7,3,4,-1,7,6,3,-1,5,4,2,-1,5,7,4,-1]
  12906. normalPerVertex TRUE
  12907. normal DEF NORM_613 Normal { vector [
  12908. 0.10354217 0 -0.99462506,0.10354217 0 -0.99462506,
  12909. 0.4956998 0 -0.86849393,0.23978348 0 -0.97082639,
  12910. 0.4346044 0 -0.90062146,0.4956998 0 -0.86849393,
  12911. 0.17191128 0 -0.98511244,0.37113003 0 -0.92858091] }
  12912. }
  12913. }
  12914. DEF SHAPE_614 Shape {
  12915. appearance USE APP_1
  12916. geometry DEF FACE_614 IndexedFaceSet {
  12917. coord DEF COORD_614 Coordinate { point [
  12918. -0.45620315 0.42322835 -1.5354331e-05,-0.45620315 0.36417323 -1.5354331e-05,
  12919. -0.58612441 0.36417323 -1.5354331e-05,-0.58612441 0.42322835 -1.5354331e-05] }
  12920. coordIndex [
  12921. 1,2,3,-1,1,3,0,-1]
  12922. normalPerVertex TRUE
  12923. normal DEF NORM_614 Normal { vector [
  12924. 0 0 -1,0 0 -1,
  12925. 0 0 -1,0 0 -1] }
  12926. }
  12927. }
  12928. DEF SHAPE_615 Shape {
  12929. appearance USE APP_1
  12930. geometry DEF FACE_615 IndexedFaceSet {
  12931. coord DEF COORD_615 Coordinate { point [
  12932. -0.45620315 0.36417323 0.031480709,-0.45620315 0.42322835 0.031480709,
  12933. -0.58612441 0.42322835 0.031480709,-0.58612441 0.36417323 0.031480709] }
  12934. coordIndex [
  12935. 2,0,1,-1,2,3,0,-1]
  12936. normalPerVertex TRUE
  12937. normal DEF NORM_615 Normal { vector [
  12938. 0 0 1,0 0 1,
  12939. 0 0 1,0 0 1] }
  12940. }
  12941. }
  12942. DEF SHAPE_616 Shape {
  12943. appearance USE APP_1
  12944. geometry DEF FACE_616 IndexedFaceSet {
  12945. coord DEF COORD_616 Coordinate { point [
  12946. -0.58612441 0.36417323 -1.5354331e-05,-0.58612441 0.42322835 -1.5354331e-05,
  12947. -0.58612441 0.36417323 0.031480709,-0.58612441 0.42322835 0.031480709] }
  12948. coordIndex [
  12949. 1,0,2,-1,1,2,3,-1]
  12950. normalPerVertex TRUE
  12951. normal DEF NORM_616 Normal { vector [
  12952. -1 0 0,-1 0 0,
  12953. -1 0 0,-1 0 0] }
  12954. }
  12955. }
  12956. DEF SHAPE_617 Shape {
  12957. appearance USE APP_1
  12958. geometry DEF FACE_617 IndexedFaceSet {
  12959. coord DEF COORD_617 Coordinate { point [
  12960. -0.58612441 0.26574803 -1.5354331e-05,-0.45620315 0.26574803 -1.5354331e-05,
  12961. -0.58612441 0.26574803 0.031480709,-0.45620315 0.26574803 0.031480709,
  12962. -0.45620315 0.26574803 0.011795669,-0.41948118 0.26574803 0.011795669,
  12963. -0.44322858 0.26574803 0.0013353205,-0.43081041 0.26574803 0.0053294226] }
  12964. coordIndex [
  12965. 4,1,0,-1,4,0,2,-1,6,1,4,-1,7,6,4,-1,3,4,2,-1,4,5,7,-1]
  12966. normalPerVertex TRUE
  12967. normal DEF NORM_617 Normal { vector [
  12968. 0 1 0,0 1 0,
  12969. 0 1 0,0 1 0,
  12970. 0 1 0,0 1 0,
  12971. 0 1 0,0 1 0] }
  12972. }
  12973. }
  12974. DEF SHAPE_618 Shape {
  12975. appearance USE APP_1
  12976. geometry DEF FACE_618 IndexedFaceSet {
  12977. coord DEF COORD_618 Coordinate { point [
  12978. -0.41948118 0.20669291 0.011795669,-0.45620315 0.20669291 0.011795669,
  12979. -0.45620315 0.20669291 0.031480709,-0.58612441 0.20669291 0.031480709,
  12980. -0.58612441 0.20669291 -1.5354331e-05,-0.45620315 0.20669291 -1.5354331e-05,
  12981. -0.44322858 0.20669291 0.0013353205,-0.43081041 0.20669291 0.0053294226] }
  12982. coordIndex [
  12983. 1,3,4,-1,1,4,5,-1,6,1,5,-1,7,1,6,-1,2,3,1,-1,1,7,0,-1]
  12984. normalPerVertex TRUE
  12985. normal DEF NORM_618 Normal { vector [
  12986. 0 -1 0,0 -1 0,
  12987. 0 -1 0,0 -1 0,
  12988. 0 -1 0,0 -1 0,
  12989. 0 -1 0,0 -1 0] }
  12990. }
  12991. }
  12992. DEF SHAPE_619 Shape {
  12993. appearance USE APP_1
  12994. geometry DEF FACE_619 IndexedFaceSet {
  12995. coord DEF COORD_619 Coordinate { point [
  12996. -0.45620315 0.26574803 -1.5354331e-05,-0.45620315 0.20669291 -1.5354331e-05,
  12997. -0.41948118 0.26574803 0.011795669,-0.44322858 0.26574803 0.0013353205,
  12998. -0.43081041 0.26574803 0.0053294226,-0.41948118 0.20669291 0.011795669,
  12999. -0.44322858 0.20669291 0.0013353205,-0.43081041 0.20669291 0.0053294226] }
  13000. coordIndex [
  13001. 6,1,0,-1,6,0,3,-1,7,3,4,-1,7,6,3,-1,5,4,2,-1,5,7,4,-1]
  13002. normalPerVertex TRUE
  13003. normal DEF NORM_619 Normal { vector [
  13004. 0.10354217 0 -0.99462506,0.10354217 0 -0.99462506,
  13005. 0.4956998 0 -0.86849393,0.23978348 0 -0.97082639,
  13006. 0.4346044 0 -0.90062146,0.4956998 0 -0.86849393,
  13007. 0.17191128 0 -0.98511244,0.37113003 0 -0.92858091] }
  13008. }
  13009. }
  13010. DEF SHAPE_620 Shape {
  13011. appearance USE APP_1
  13012. geometry DEF FACE_620 IndexedFaceSet {
  13013. coord DEF COORD_620 Coordinate { point [
  13014. -0.45620315 0.26574803 -1.5354331e-05,-0.45620315 0.20669291 -1.5354331e-05,
  13015. -0.58612441 0.20669291 -1.5354331e-05,-0.58612441 0.26574803 -1.5354331e-05] }
  13016. coordIndex [
  13017. 1,2,3,-1,1,3,0,-1]
  13018. normalPerVertex TRUE
  13019. normal DEF NORM_620 Normal { vector [
  13020. 0 0 -1,0 0 -1,
  13021. 0 0 -1,0 0 -1] }
  13022. }
  13023. }
  13024. DEF SHAPE_621 Shape {
  13025. appearance USE APP_1
  13026. geometry DEF FACE_621 IndexedFaceSet {
  13027. coord DEF COORD_621 Coordinate { point [
  13028. -0.45620315 0.20669291 0.031480709,-0.45620315 0.26574803 0.031480709,
  13029. -0.58612441 0.26574803 0.031480709,-0.58612441 0.20669291 0.031480709] }
  13030. coordIndex [
  13031. 2,0,1,-1,2,3,0,-1]
  13032. normalPerVertex TRUE
  13033. normal DEF NORM_621 Normal { vector [
  13034. 0 0 1,0 0 1,
  13035. 0 0 1,0 0 1] }
  13036. }
  13037. }
  13038. DEF SHAPE_622 Shape {
  13039. appearance USE APP_1
  13040. geometry DEF FACE_622 IndexedFaceSet {
  13041. coord DEF COORD_622 Coordinate { point [
  13042. -0.58612441 0.20669291 -1.5354331e-05,-0.58612441 0.26574803 -1.5354331e-05,
  13043. -0.58612441 0.20669291 0.031480709,-0.58612441 0.26574803 0.031480709] }
  13044. coordIndex [
  13045. 1,0,2,-1,1,2,3,-1]
  13046. normalPerVertex TRUE
  13047. normal DEF NORM_622 Normal { vector [
  13048. -1 0 0,-1 0 0,
  13049. -1 0 0,-1 0 0] }
  13050. }
  13051. }
  13052. DEF SHAPE_623 Shape {
  13053. appearance USE APP_1
  13054. geometry DEF FACE_623 IndexedFaceSet {
  13055. coord DEF COORD_623 Coordinate { point [
  13056. -0.58612441 0.10826772 -1.5354331e-05,-0.45620315 0.10826772 -1.5354331e-05,
  13057. -0.58612441 0.10826772 0.031480709,-0.45620315 0.10826772 0.031480709,
  13058. -0.45620315 0.10826772 0.011795669,-0.41948118 0.10826772 0.011795669,
  13059. -0.44322858 0.10826772 0.0013353205,-0.43081041 0.10826772 0.0053294226] }
  13060. coordIndex [
  13061. 4,1,0,-1,4,0,2,-1,6,1,4,-1,7,6,4,-1,3,4,2,-1,4,5,7,-1]
  13062. normalPerVertex TRUE
  13063. normal DEF NORM_623 Normal { vector [
  13064. 0 1 0,0 1 0,
  13065. 0 1 0,0 1 0,
  13066. 0 1 0,0 1 0,
  13067. 0 1 0,0 1 0] }
  13068. }
  13069. }
  13070. DEF SHAPE_624 Shape {
  13071. appearance USE APP_1
  13072. geometry DEF FACE_624 IndexedFaceSet {
  13073. coord DEF COORD_624 Coordinate { point [
  13074. -0.41948118 0.049212598 0.011795669,-0.45620315 0.049212598 0.011795669,
  13075. -0.45620315 0.049212598 0.031480709,-0.58612441 0.049212598 0.031480709,
  13076. -0.58612441 0.049212598 -1.5354331e-05,-0.45620315 0.049212598 -1.5354331e-05,
  13077. -0.44322858 0.049212598 0.0013353205,-0.43081041 0.049212598 0.0053294226] }
  13078. coordIndex [
  13079. 1,3,4,-1,1,4,5,-1,6,1,5,-1,7,1,6,-1,2,3,1,-1,1,7,0,-1]
  13080. normalPerVertex TRUE
  13081. normal DEF NORM_624 Normal { vector [
  13082. 0 -1 0,0 -1 0,
  13083. 0 -1 0,0 -1 0,
  13084. 0 -1 0,0 -1 0,
  13085. 0 -1 0,0 -1 0] }
  13086. }
  13087. }
  13088. DEF SHAPE_625 Shape {
  13089. appearance USE APP_1
  13090. geometry DEF FACE_625 IndexedFaceSet {
  13091. coord DEF COORD_625 Coordinate { point [
  13092. -0.45620315 0.10826772 -1.5354331e-05,-0.45620315 0.049212598 -1.5354331e-05,
  13093. -0.41948118 0.10826772 0.011795669,-0.44322858 0.10826772 0.0013353205,
  13094. -0.43081041 0.10826772 0.0053294226,-0.41948118 0.049212598 0.011795669,
  13095. -0.44322858 0.049212598 0.0013353205,-0.43081041 0.049212598 0.0053294226] }
  13096. coordIndex [
  13097. 6,1,0,-1,6,0,3,-1,7,3,4,-1,7,6,3,-1,5,4,2,-1,5,7,4,-1]
  13098. normalPerVertex TRUE
  13099. normal DEF NORM_625 Normal { vector [
  13100. 0.10354217 0 -0.99462506,0.10354217 0 -0.99462506,
  13101. 0.4956998 0 -0.86849393,0.23978348 0 -0.97082639,
  13102. 0.4346044 0 -0.90062146,0.4956998 0 -0.86849393,
  13103. 0.17191128 0 -0.98511244,0.37113003 0 -0.92858091] }
  13104. }
  13105. }
  13106. DEF SHAPE_626 Shape {
  13107. appearance USE APP_1
  13108. geometry DEF FACE_626 IndexedFaceSet {
  13109. coord DEF COORD_626 Coordinate { point [
  13110. -0.45620315 0.10826772 -1.5354331e-05,-0.45620315 0.049212598 -1.5354331e-05,
  13111. -0.58612441 0.049212598 -1.5354331e-05,-0.58612441 0.10826772 -1.5354331e-05] }
  13112. coordIndex [
  13113. 1,2,3,-1,1,3,0,-1]
  13114. normalPerVertex TRUE
  13115. normal DEF NORM_626 Normal { vector [
  13116. 0 0 -1,0 0 -1,
  13117. 0 0 -1,0 0 -1] }
  13118. }
  13119. }
  13120. DEF SHAPE_627 Shape {
  13121. appearance USE APP_1
  13122. geometry DEF FACE_627 IndexedFaceSet {
  13123. coord DEF COORD_627 Coordinate { point [
  13124. -0.45620315 0.049212598 0.031480709,-0.45620315 0.10826772 0.031480709,
  13125. -0.58612441 0.10826772 0.031480709,-0.58612441 0.049212598 0.031480709] }
  13126. coordIndex [
  13127. 2,0,1,-1,2,3,0,-1]
  13128. normalPerVertex TRUE
  13129. normal DEF NORM_627 Normal { vector [
  13130. 0 0 1,0 0 1,
  13131. 0 0 1,0 0 1] }
  13132. }
  13133. }
  13134. DEF SHAPE_628 Shape {
  13135. appearance USE APP_1
  13136. geometry DEF FACE_628 IndexedFaceSet {
  13137. coord DEF COORD_628 Coordinate { point [
  13138. -0.58612441 0.049212598 -1.5354331e-05,-0.58612441 0.10826772 -1.5354331e-05,
  13139. -0.58612441 0.049212598 0.031480709,-0.58612441 0.10826772 0.031480709] }
  13140. coordIndex [
  13141. 1,0,2,-1,1,2,3,-1]
  13142. normalPerVertex TRUE
  13143. normal DEF NORM_628 Normal { vector [
  13144. -1 0 0,-1 0 0,
  13145. -1 0 0,-1 0 0] }
  13146. }
  13147. }
  13148. DEF SHAPE_629 Shape {
  13149. appearance USE APP_1
  13150. geometry DEF FACE_629 IndexedFaceSet {
  13151. coord DEF COORD_629 Coordinate { point [
  13152. -0.45620315 -0.10826772 0.031480709,-0.45620315 -0.049212598 0.031480709,
  13153. -0.58612441 -0.049212598 0.031480709,-0.58612441 -0.10826772 0.031480709] }
  13154. coordIndex [
  13155. 2,0,1,-1,2,3,0,-1]
  13156. normalPerVertex TRUE
  13157. normal DEF NORM_629 Normal { vector [
  13158. 0 0 1,0 0 1,
  13159. 0 0 1,0 0 1] }
  13160. }
  13161. }
  13162. DEF SHAPE_630 Shape {
  13163. appearance USE APP_1
  13164. geometry DEF FACE_630 IndexedFaceSet {
  13165. coord DEF COORD_630 Coordinate { point [
  13166. -0.58612441 -0.049212598 -1.5354331e-05,-0.45620315 -0.049212598 -1.5354331e-05,
  13167. -0.58612441 -0.049212598 0.031480709,-0.45620315 -0.049212598 0.031480709,
  13168. -0.45620315 -0.049212598 0.011795669,-0.41948118 -0.049212598 0.011795669,
  13169. -0.44322858 -0.049212598 0.0013353205,-0.43081041 -0.049212598 0.0053294226] }
  13170. coordIndex [
  13171. 4,1,0,-1,4,0,2,-1,6,1,4,-1,7,6,4,-1,3,4,2,-1,4,5,7,-1]
  13172. normalPerVertex TRUE
  13173. normal DEF NORM_630 Normal { vector [
  13174. 0 1 0,0 1 0,
  13175. 0 1 0,0 1 0,
  13176. 0 1 0,0 1 0,
  13177. 0 1 0,0 1 0] }
  13178. }
  13179. }
  13180. DEF SHAPE_631 Shape {
  13181. appearance USE APP_1
  13182. geometry DEF FACE_631 IndexedFaceSet {
  13183. coord DEF COORD_631 Coordinate { point [
  13184. -0.45620315 -0.049212598 -1.5354331e-05,-0.45620315 -0.10826772 -1.5354331e-05,
  13185. -0.41948118 -0.049212598 0.011795669,-0.44322858 -0.049212598 0.0013353205,
  13186. -0.43081041 -0.049212598 0.0053294226,-0.41948118 -0.10826772 0.011795669,
  13187. -0.44322858 -0.10826772 0.0013353205,-0.43081041 -0.10826772 0.0053294226] }
  13188. coordIndex [
  13189. 6,1,0,-1,6,0,3,-1,7,3,4,-1,7,6,3,-1,5,4,2,-1,5,7,4,-1]
  13190. normalPerVertex TRUE
  13191. normal DEF NORM_631 Normal { vector [
  13192. 0.10354217 0 -0.99462506,0.10354217 0 -0.99462506,
  13193. 0.4956998 0 -0.86849393,0.23978348 0 -0.97082639,
  13194. 0.4346044 0 -0.90062146,0.4956998 0 -0.86849393,
  13195. 0.17191128 0 -0.98511244,0.37113003 0 -0.92858091] }
  13196. }
  13197. }
  13198. DEF SHAPE_632 Shape {
  13199. appearance USE APP_1
  13200. geometry DEF FACE_632 IndexedFaceSet {
  13201. coord DEF COORD_632 Coordinate { point [
  13202. -0.45620315 -0.049212598 -1.5354331e-05,-0.45620315 -0.10826772 -1.5354331e-05,
  13203. -0.58612441 -0.10826772 -1.5354331e-05,-0.58612441 -0.049212598 -1.5354331e-05] }
  13204. coordIndex [
  13205. 1,2,3,-1,1,3,0,-1]
  13206. normalPerVertex TRUE
  13207. normal DEF NORM_632 Normal { vector [
  13208. 0 0 -1,0 0 -1,
  13209. 0 0 -1,0 0 -1] }
  13210. }
  13211. }
  13212. DEF SHAPE_633 Shape {
  13213. appearance USE APP_1
  13214. geometry DEF FACE_633 IndexedFaceSet {
  13215. coord DEF COORD_633 Coordinate { point [
  13216. -0.45620315 -0.10826772 0.031480709,-0.45620315 -0.10826772 0.011795669,
  13217. -0.58612441 -0.10826772 0.031480709,-0.58612441 -0.10826772 -1.5354331e-05,
  13218. -0.45620315 -0.10826772 -1.5354331e-05,-0.41948118 -0.10826772 0.011795669,
  13219. -0.44322858 -0.10826772 0.0013353205,-0.43081041 -0.10826772 0.0053294226] }
  13220. coordIndex [
  13221. 1,2,3,-1,1,3,4,-1,6,1,4,-1,7,1,6,-1,0,2,1,-1,1,7,5,-1]
  13222. normalPerVertex TRUE
  13223. normal DEF NORM_633 Normal { vector [
  13224. 0 -1 0,0 -1 0,
  13225. 0 -1 0,0 -1 0,
  13226. 0 -1 0,0 -1 0,
  13227. 0 -1 0,0 -1 0] }
  13228. }
  13229. }
  13230. DEF SHAPE_634 Shape {
  13231. appearance USE APP_2
  13232. geometry DEF FACE_634 IndexedFaceSet {
  13233. coord DEF COORD_634 Coordinate { point [
  13234. -0.21210866 1.1771654 0.10628386,-0.29084882 1.0984252 0.10628386,
  13235. -0.27116378 1.0902714 0.086598819,-0.20395485 1.1574803 0.086598819] }
  13236. coordIndex [
  13237. 0,1,2,-1,0,2,3,-1]
  13238. normalPerVertex TRUE
  13239. normal DEF NORM_634 Normal { vector [
  13240. 0.5 -0.5 0.70710678,0.5 -0.5 0.70710678,
  13241. 0.5 -0.5 0.70710678,0.5 -0.5 0.70710678] }
  13242. }
  13243. }
  13244. DEF SHAPE_635 Shape {
  13245. appearance USE APP_1
  13246. geometry DEF FACE_635 IndexedFaceSet {
  13247. coord DEF COORD_635 Coordinate { point [
  13248. -0.28621447 0.9015748 0.10164951,-0.29084882 0.9015748 0.10628386,
  13249. -0.29084882 0.9015748 0.11809488,-0.28876002 0.9015748 0.10681593,
  13250. -0.29032222 0.9015748 0.11235951] }
  13251. coordIndex [
  13252. 3,0,1,-1,4,3,1,-1,2,4,1,-1]
  13253. normalPerVertex TRUE
  13254. normal DEF NORM_635 Normal { vector [
  13255. 0 0 1,0 1 0,
  13256. 0 0 1,0 1 0,
  13257. 0 1 0] }
  13258. }
  13259. }
  13260. DEF SHAPE_636 Shape {
  13261. appearance USE APP_1
  13262. geometry DEF FACE_636 IndexedFaceSet {
  13263. coord DEF COORD_636 Coordinate { point [
  13264. -0.29084882 0.83070866 0.27634745,-0.28691181 0.83070866 0.25589016,
  13265. -0.28867337 0.83070866 0.26971347,-0.28735397 0.83070866 0.26285771,
  13266. -0.29084882 0.83070866 0.11809488,-0.29072651 0.83070866 0.12086793,
  13267. -0.29083522 0.83070866 0.1190203,-0.29079444 0.83070866 0.11994491,
  13268. -0.27948818 0.83070866 0.24801614] }
  13269. coordIndex [
  13270. 8,1,5,-1,0,3,2,-1,0,1,3,-1,0,4,6,-1,0,6,7,-1,0,7,5,-1,0,5,1,-1]
  13271. normalPerVertex TRUE
  13272. normal DEF NORM_636 Normal { vector [
  13273. 0 -1 0,0 -1 0,
  13274. 0 0 1,0 -1 0,
  13275. 0 0 1,0 -1 0,
  13276. 0 0 1,0 -1 0,
  13277. 0 -1 0] }
  13278. }
  13279. }
  13280. DEF SHAPE_637 Shape {
  13281. appearance USE APP_1
  13282. geometry DEF FACE_637 IndexedFaceSet {
  13283. coord DEF COORD_637 Coordinate { point [
  13284. -0.27983616 0.8503937 0.24407913,-0.27983616 0.88188976 0.24407913,
  13285. -0.27706929 0.88188976 0.24456701,-0.27116378 0.87598425 0.24560831,
  13286. -0.27554083 0.88168854 0.24483652,-0.27411654 0.88109858 0.24508766,
  13287. -0.27289346 0.88016008 0.24530332,-0.27203401 0.87906987 0.24545486,
  13288. -0.27149737 0.87794097 0.24554949,-0.27124777 0.87697673 0.2455935,
  13289. -0.27116378 0.85629921 0.24560831,-0.27706929 0.8503937 0.24456701,
  13290. -0.27554083 0.85059493 0.24483652,-0.27411654 0.85118489 0.24508766,
  13291. -0.27289346 0.85212339 0.24530332,-0.27203401 0.85321359 0.24545486,
  13292. -0.27149737 0.85434249 0.24554949,-0.27124777 0.85530674 0.2455935] }
  13293. coordIndex [
  13294. 10,13,12,-1,10,14,13,-1,10,15,14,-1,10,16,15,-1,10,17,16,-1,11,10,12,-1,0,10,11,-1,8,9,3,-1,
  13295. 7,8,3,-1,6,7,3,-1,5,6,3,-1,4,5,3,-1,2,4,3,-1,1,3,10,-1,1,10,0,-1,1,2,3,-1]
  13296. normalPerVertex TRUE
  13297. normal DEF NORM_637 Normal { vector [
  13298. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  13299. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  13300. 0 0 1,0 0 1,
  13301. 0 0 1,0 0 1,
  13302. 0 0 1,0 0 1,
  13303. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  13304. 0 0 1,0 0 1,
  13305. 0 0 1,0 0 1,
  13306. 0 0 1,0 0 1] }
  13307. }
  13308. }
  13309. DEF SHAPE_638 Shape {
  13310. appearance USE APP_1
  13311. geometry DEF FACE_638 IndexedFaceSet {
  13312. coord DEF COORD_638 Coordinate { point [
  13313. -0.27706929 0.8503937 0.24456701,-0.27116378 0.85629921 0.24560831,
  13314. -0.27554083 0.85059493 0.24483652,-0.27411654 0.85118489 0.24508766,
  13315. -0.27289346 0.85212339 0.24530332,-0.27203401 0.85321359 0.24545486,
  13316. -0.27149737 0.85434249 0.24554949,-0.27124777 0.85530674 0.2455935,
  13317. -0.27116378 0.85629921 0.24858147,-0.27643837 0.8504275 0.26826651,
  13318. -0.27518048 0.8507039 0.26590608,-0.27409402 0.85119796 0.26348587,
  13319. -0.27371315 0.85144005 0.26251837,-0.27318507 0.85185085 0.26103423,
  13320. -0.272451 0.85261866 0.25856643,-0.27198667 0.85329206 0.25658886,
  13321. -0.27148312 0.85438355 0.25358578,-0.27136864 0.85475717 0.25259271,
  13322. -0.27706929 0.8503937 0.2693593] }
  13323. coordIndex [
  13324. 9,0,2,-1,9,18,0,-1,10,9,2,-1,11,2,3,-1,11,10,2,-1,12,11,3,-1,13,3,4,-1,13,12,3,-1,
  13325. 14,4,5,-1,14,13,4,-1,15,14,5,-1,16,5,6,-1,16,15,5,-1,17,6,7,-1,17,16,6,-1,8,7,1,-1,
  13326. 8,17,7,-1]
  13327. normalPerVertex TRUE
  13328. normal DEF NORM_638 Normal { vector [
  13329. 0.10765424 -0.99418734 -0.0014480699,0 0 1,
  13330. 0.27451428 -0.96158271 -0.00078134675,0.51730494 -0.85580034 -0.001177531,
  13331. 0.69974166 -0.7143942 -0.0015941984,0.85261915 -0.5225316 -0.0011443197,
  13332. 0.93769342 -0.34746291 -0.00075989435,0.98725903 -0.15909555 0.002866171,
  13333. 0 0 1,0.1461534 -0.98926183 -0.0004732566,
  13334. 0.31145719 -0.9502601 -0.00041176618,0.41493726 -0.90984961 -0.00087451284,
  13335. 0.58068585 -0.8141263 -0.0015206773,0.64568061 -0.76360652 -0.0012769434,
  13336. 0.77326689 -0.63408035 -0.00065475516,0.87640777 -0.48156963 -0.00033276502,
  13337. 0.91235004 -0.40941096 -0.00025470327,0.98104064 -0.19378187 0.0028005759,
  13338. 0.053494609 -0.99856814 0] }
  13339. }
  13340. }
  13341. DEF SHAPE_639 Shape {
  13342. appearance USE APP_1
  13343. geometry DEF FACE_639 IndexedFaceSet {
  13344. coord DEF COORD_639 Coordinate { point [
  13345. -0.27706929 0.8503937 0.2693593,-0.28747714 0.8503937 0.28738622,
  13346. -0.27928242 0.8503937 0.25034406,-0.27945939 0.8503937 0.26316589,
  13347. -0.28222922 0.8503937 0.27568622,-0.27983616 0.8503937 0.24407913,
  13348. -0.27706929 0.8503937 0.24456701] }
  13349. coordIndex [
  13350. 2,5,6,-1,0,3,2,-1,0,2,6,-1,4,3,0,-1,1,4,0,-1]
  13351. normalPerVertex TRUE
  13352. normal DEF NORM_639 Normal { vector [
  13353. 0 -1 0,0 -1 0,
  13354. 0 -1 0,0 -1 0,
  13355. 0 -1 0,0 -1 0,
  13356. 0 -1 0] }
  13357. }
  13358. }
  13359. DEF SHAPE_640 Shape {
  13360. appearance USE APP_1
  13361. geometry DEF FACE_640 IndexedFaceSet {
  13362. coord DEF COORD_640 Coordinate { point [
  13363. -0.27948818 0.9015748 0.24801614,-0.29072651 0.9015748 0.12086793,
  13364. -0.27928242 0.89917428 0.25034406,-0.27928242 0.88188976 0.25034406,
  13365. -0.27983616 0.88188976 0.24407913,-0.27983616 0.8503937 0.24407913,
  13366. -0.27928242 0.8503937 0.25034406,-0.27928242 0.83310918 0.25034406,
  13367. -0.27948818 0.83070866 0.24801614,-0.29072651 0.83070866 0.12086793] }
  13368. coordIndex [
  13369. 4,1,0,-1,4,0,2,-1,3,4,2,-1,5,9,1,-1,5,1,4,-1,7,5,6,-1,8,9,5,-1,8,5,7,-1]
  13370. normalPerVertex TRUE
  13371. normal DEF NORM_640 Normal { vector [
  13372. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  13373. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  13374. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  13375. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  13376. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352] }
  13377. }
  13378. }
  13379. DEF SHAPE_641 Shape {
  13380. appearance USE APP_1
  13381. geometry DEF FACE_641 IndexedFaceSet {
  13382. coord DEF COORD_641 Coordinate { point [
  13383. -0.28621447 0.83070866 0.10164951,-0.29084882 0.83070866 0.10628386,
  13384. -0.29084882 0.83070866 0.11809488,-0.28876002 0.83070866 0.10681593,
  13385. -0.29032222 0.83070866 0.11235951] }
  13386. coordIndex [
  13387. 3,1,0,-1,4,1,3,-1,2,1,4,-1]
  13388. normalPerVertex TRUE
  13389. normal DEF NORM_641 Normal { vector [
  13390. 0 0 1,0 -1 0,
  13391. 0 0 1,0 -1 0,
  13392. 0 -1 0] }
  13393. }
  13394. }
  13395. DEF SHAPE_642 Shape {
  13396. appearance USE APP_1
  13397. geometry DEF FACE_642 IndexedFaceSet {
  13398. coord DEF COORD_642 Coordinate { point [
  13399. -0.28621447 0.9015748 0.10164951,-0.29084882 0.9015748 0.11809488,
  13400. -0.28876002 0.9015748 0.10681593,-0.29032222 0.9015748 0.11235951,
  13401. -0.28621447 0.83070866 0.10164951,-0.29084882 0.83070866 0.11809488,
  13402. -0.28876002 0.83070866 0.10681593,-0.29032222 0.83070866 0.11235951,
  13403. -0.29072651 0.83070866 0.12086793,-0.29083522 0.83070866 0.1190203,
  13404. -0.29079444 0.83070866 0.11994491,-0.29072651 0.9015748 0.12086793,
  13405. -0.29083522 0.9015748 0.1190203,-0.29079444 0.9015748 0.11994491] }
  13406. coordIndex [
  13407. 2,4,0,-1,2,6,4,-1,3,7,6,-1,3,6,2,-1,1,5,7,-1,1,7,3,-1,12,9,5,-1,12,5,1,-1,
  13408. 13,10,9,-1,13,9,12,-1,11,8,10,-1,11,10,13,-1]
  13409. normalPerVertex TRUE
  13410. normal DEF NORM_642 Normal { vector [
  13411. 0.89702743 0 0.44197487,0.99650176 0 0.083571759,
  13412. 0.92228881 0 0.38650143,0.97724962 0 0.21209241,
  13413. 0.89702743 0 0.44197487,0.99784017 0 0.065688572,
  13414. 0.94419862 0 0.32937663,0.9883908 0 0.15193298,
  13415. 0.99730263 0 -0.073399352,0.99941236 0 -0.034277459,
  13416. 0.99797373 0 -0.063627332,0.99730263 0 -0.073399352,
  13417. 0.99970018 0 -0.024485712,0.99854913 0 -0.053848269] }
  13418. }
  13419. }
  13420. DEF SHAPE_643 Shape {
  13421. appearance USE APP_1
  13422. geometry DEF FACE_643 IndexedFaceSet {
  13423. coord DEF COORD_643 Coordinate { point [
  13424. -0.28691181 0.83070866 0.25589016,-0.27948818 0.83070866 0.24801614,
  13425. -0.27928242 0.83310918 0.25034406,-0.2790378 0.83858268 0.25589016,
  13426. -0.27917688 0.83449926 0.25170652,-0.27910028 0.83587567 0.2530852,
  13427. -0.27905359 0.83723722 0.25447982,-0.2854655 0.83084584 0.2545016,
  13428. -0.28516687 0.83090983 0.25425273,-0.28469422 0.83103774 0.25388707,
  13429. -0.28389557 0.83133248 0.25335259,-0.28378569 0.83138124 0.25328776,
  13430. -0.28272518 0.8319657 0.25278283,-0.28261106 0.83204202 0.25274273,
  13431. -0.28198607 0.83251384 0.25258027,-0.28177918 0.8326922 0.25255001,
  13432. -0.2814005 0.83305174 0.25252972,-0.28101342 0.83347076 0.25256359,
  13433. -0.280869 0.83364271 0.25259279,-0.28040356 0.83426934 0.25276375,
  13434. -0.28036618 0.83432534 0.25278351,-0.27985669 0.83520809 0.2531794,
  13435. -0.27969412 0.83555448 0.25337439,-0.27948093 0.83608891 0.25371511,
  13436. -0.27939113 0.83635469 0.25390177,-0.27918817 0.83712987 0.2545087,
  13437. -0.27917039 0.83721877 0.25458414,-0.27906952 0.8379177 0.25521849] }
  13438. coordIndex [
  13439. 6,25,24,-1,6,26,25,-1,6,24,5,-1,27,26,6,-1,0,1,7,-1,6,3,27,-1,1,8,7,-1,1,9,8,-1,
  13440. 1,10,9,-1,1,11,10,-1,1,12,11,-1,1,13,12,-1,1,14,13,-1,2,15,14,-1,2,16,15,-1,2,17,16,-1,
  13441. 2,18,17,-1,2,14,1,-1,4,19,18,-1,4,20,19,-1,4,21,20,-1,4,18,2,-1,5,22,21,-1,5,23,22,-1,
  13442. 5,24,23,-1,5,21,4,-1]
  13443. normalPerVertex TRUE
  13444. normal DEF NORM_643 Normal { vector [
  13445. 0 0 1,0.58834994 -0.58834994 0.55469695,
  13446. 0.58834994 -0.58834994 0.55469695,0 0 1,
  13447. 0 0 1,0 0 1,
  13448. 0 0 1,0 0 1,
  13449. 0 0 1,0 0 1,
  13450. 0 0 1,0 0 1,
  13451. 0 0 1,0 0 1,
  13452. 0.58834994 -0.58834994 0.55469695,0 0 1,
  13453. 0 0 1,0 0 1,
  13454. 0 0 1,0 0 1,
  13455. 0 0 1,0 0 1,
  13456. 0 0 1,0 0 1,
  13457. 0 0 1,0 0 1,
  13458. 0 0 1,0 0 1] }
  13459. }
  13460. }
  13461. DEF SHAPE_644 Shape {
  13462. appearance USE APP_1
  13463. geometry DEF FACE_644 IndexedFaceSet {
  13464. coord DEF COORD_644 Coordinate { point [
  13465. -0.28747714 0.88188976 0.28738622,-0.28747714 0.8503937 0.28738622,
  13466. -0.27928242 0.88188976 0.25034406,-0.27945939 0.88188976 0.26316589,
  13467. -0.28222922 0.88188976 0.27568622,-0.27928242 0.89917428 0.25034406,
  13468. -0.2790378 0.89370079 0.25589016,-0.27917688 0.8977842 0.25170652,
  13469. -0.27910028 0.89640779 0.2530852,-0.27905359 0.89504625 0.25447982,
  13470. -0.29084882 0.89370079 0.29261212,-0.28438257 0.89370079 0.28128289,
  13471. -0.28038847 0.89370079 0.26886473,-0.29084882 0.83858268 0.29261212,
  13472. -0.2790378 0.83858268 0.25589016,-0.28438257 0.83858268 0.28128289,
  13473. -0.28038847 0.83858268 0.26886473,-0.27928242 0.83310918 0.25034406,
  13474. -0.27917688 0.83449926 0.25170652,-0.27910028 0.83587567 0.2530852,
  13475. -0.27905359 0.83723722 0.25447982,-0.27928242 0.8503937 0.25034406,
  13476. -0.27945939 0.8503937 0.26316589,-0.28222922 0.8503937 0.27568622] }
  13477. coordIndex [
  13478. 2,5,7,-1,2,7,8,-1,2,8,9,-1,2,9,6,-1,3,6,12,-1,3,2,6,-1,18,17,21,-1,4,3,12,-1,
  13479. 19,18,21,-1,11,4,12,-1,20,19,21,-1,14,20,21,-1,22,14,21,-1,0,4,11,-1,10,0,11,-1,16,14,22,-1,
  13480. 23,16,22,-1,15,16,23,-1,1,15,23,-1,13,1,0,-1,13,0,10,-1,13,15,1,-1]
  13481. normalPerVertex TRUE
  13482. normal DEF NORM_644 Normal { vector [
  13483. 0.85978235 0.00027274292 0.51066058,0.87245632 -0.00045935733 0.48869188,
  13484. 0.99977792 -0.018396416 -0.010279913,0.99373249 -0.0085927701 0.11145363,
  13485. 0.95019984 -0.0086559726 0.311521,0.99701297 0 -0.077234317,
  13486. 0.99858221 -5.5562457e-05 0.053231267,0.99774092 -0.00086722873 -0.067173679,
  13487. 0.99884809 -0.003495828 -0.047856876,0.99951948 -0.007968641 -0.029955077,
  13488. 0.84926862 0.008871234 0.52788646,0.91420611 0.010081377 0.40512411,
  13489. 0.97780406 0.010026617 0.20928135,0.84675965 -0.0063625337 0.5319376,
  13490. 0.99858221 5.5562457e-05 0.053231267,0.91420611 -0.010081377 0.40512411,
  13491. 0.97780406 -0.010026617 0.20928135,0.99701297 0 -0.077234317,
  13492. 0.99774092 0.00086722873 -0.067173679,0.99884809 0.003495828 -0.047856876,
  13493. 0.99951948 0.007968641 -0.029955077,0.99977792 0.018396416 -0.010279913,
  13494. 0.99373249 0.0085927701 0.11145363,0.95019984 0.0086559726 0.311521] }
  13495. }
  13496. }
  13497. DEF SHAPE_645 Shape {
  13498. appearance USE APP_1
  13499. geometry DEF FACE_645 IndexedFaceSet {
  13500. coord DEF COORD_645 Coordinate { point [
  13501. -0.28691181 0.9015748 0.25589016,-0.2790378 0.89370079 0.25589016,
  13502. -0.2854655 0.90143763 0.2545016,-0.28516687 0.90137363 0.25425273,
  13503. -0.28469422 0.90124572 0.25388707,-0.28389557 0.90095099 0.25335259,
  13504. -0.28378569 0.90090222 0.25328776,-0.28272518 0.90031776 0.25278283,
  13505. -0.28261106 0.90024145 0.25274273,-0.28198607 0.89976963 0.25258027,
  13506. -0.28177918 0.89959126 0.25255001,-0.2814005 0.89923172 0.25252972,
  13507. -0.28101342 0.8988127 0.25256359,-0.280869 0.89864075 0.25259279,
  13508. -0.28040356 0.89801413 0.25276375,-0.28036618 0.89795812 0.25278351,
  13509. -0.27985669 0.89707538 0.2531794,-0.27969412 0.89672898 0.25337439,
  13510. -0.27948093 0.89619455 0.25371511,-0.27939113 0.89592878 0.25390177,
  13511. -0.27918817 0.8951536 0.2545087,-0.27917039 0.89506469 0.25458414,
  13512. -0.27906952 0.89436576 0.25521849,-0.28447861 0.90118942 0.25589016,
  13513. -0.28228358 0.900071 0.25589016,-0.2805416 0.89832902 0.25589016,
  13514. -0.27942318 0.89613399 0.25589016] }
  13515. coordIndex [
  13516. 22,26,1,-1,21,25,26,-1,21,26,22,-1,20,25,21,-1,19,24,25,-1,19,25,20,-1,2,0,23,-1,2,23,24,-1,
  13517. 3,24,19,-1,3,2,24,-1,4,18,17,-1,4,19,18,-1,4,3,19,-1,5,17,16,-1,5,4,17,-1,6,16,15,-1,
  13518. 6,5,16,-1,9,11,10,-1,9,12,11,-1,8,13,12,-1,8,12,9,-1,7,14,13,-1,7,15,14,-1,7,6,15,-1,
  13519. 7,13,8,-1]
  13520. normalPerVertex TRUE
  13521. normal DEF NORM_645 Normal { vector [
  13522. 0 0 1,0 0 1,
  13523. 0 0 1,0.61811603 0.71672378 -0.32286156,
  13524. 0 0 1,0 0 1,
  13525. 0 0 1,0 0 1,
  13526. 0 0 1,0 0 1,
  13527. 0 0 1,0 0 1,
  13528. 0 0 1,0 0 1,
  13529. 0 0 1,0 0 1,
  13530. 0 0 1,0 0 1,
  13531. 0 0 1,0.69622969 0.66656287 -0.26637972,
  13532. 0 0 1,0 0 1,
  13533. 0 0 1,0 0 1,
  13534. 0.57463036 0.70527527 -0.41519482,0 0 1,
  13535. 0 0 1] }
  13536. }
  13537. }
  13538. DEF SHAPE_646 Shape {
  13539. appearance USE APP_1
  13540. geometry DEF FACE_646 IndexedFaceSet {
  13541. coord DEF COORD_646 Coordinate { point [
  13542. -0.27643837 0.8504275 0.26826651,-0.27643837 0.88185596 0.26826651,
  13543. -0.27116378 0.85629921 0.24858147,-0.27518048 0.8507039 0.26590608,
  13544. -0.27409402 0.85119796 0.26348587,-0.27371315 0.85144005 0.26251837,
  13545. -0.27318507 0.85185085 0.26103423,-0.272451 0.85261866 0.25856643,
  13546. -0.27198667 0.85329206 0.25658886,-0.27148312 0.85438355 0.25358578,
  13547. -0.27136864 0.85475717 0.25259271,-0.27116378 0.87598425 0.24858147,
  13548. -0.27518048 0.88157956 0.26590608,-0.27409402 0.88108551 0.26348587,
  13549. -0.27371315 0.88084341 0.26251837,-0.27318507 0.88043261 0.26103423,
  13550. -0.272451 0.87966481 0.25856643,-0.27198667 0.8789914 0.25658886,
  13551. -0.27148312 0.87789992 0.25358578,-0.27136864 0.87752629 0.25259271] }
  13552. coordIndex [
  13553. 12,1,0,-1,12,0,3,-1,13,3,4,-1,13,12,3,-1,14,4,5,-1,14,13,4,-1,15,5,6,-1,15,14,5,-1,
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  13555. 11,10,2,-1,11,19,10,-1]
  13556. normalPerVertex TRUE
  13557. normal DEF NORM_646 Normal { vector [
  13558. 0.88250983 0 0.47029394,0.88250983 0 0.47029394,
  13559. 0.99869844 0 0.051004187,0.90266586 0 0.43034213,
  13560. 0.92050365 0 0.39073396,0.93931586 0 0.34305352,
  13561. 0.95482383 0 0.29717242,0.96799911 0 0.25095362,
  13562. 0.98334058 0 0.18177269,0.98936453 0 0.14545727,
  13563. 0.99828758 0 0.058497153,0.99869844 0 0.051004187,
  13564. 0.89277597 0 0.4505009,0.91537038 0 0.4026128,
  13565. 0.9356165 0 0.35301809,0.94976213 0 0.31297267,
  13566. 0.96299144 0 0.26953199,0.97938462 0 0.20200435,
  13567. 0.9873592 0 0.15849864,0.99737726 0 0.072378119] }
  13568. }
  13569. }
  13570. DEF SHAPE_647 Shape {
  13571. appearance USE APP_1
  13572. geometry DEF FACE_647 IndexedFaceSet {
  13573. coord DEF COORD_647 Coordinate { point [
  13574. -0.27643837 0.8504275 0.26826651,-0.27643837 0.88185596 0.26826651,
  13575. -0.27706929 0.88188976 0.2693593,-0.28747714 0.88188976 0.28738622,
  13576. -0.28747714 0.8503937 0.28738622,-0.27706929 0.8503937 0.2693593] }
  13577. coordIndex [
  13578. 2,3,4,-1,2,4,5,-1,1,5,0,-1,1,2,5,-1]
  13579. normalPerVertex TRUE
  13580. normal DEF NORM_647 Normal { vector [
  13581. 0.8660254 0 0.5,0.8660254 0 0.5,
  13582. 0.8660254 0 0.5,0.8660254 0 0.5,
  13583. 0.8660254 0 0.5,0.8660254 0 0.5] }
  13584. }
  13585. }
  13586. DEF SHAPE_648 Shape {
  13587. appearance USE APP_1
  13588. geometry DEF FACE_648 IndexedFaceSet {
  13589. coord DEF COORD_648 Coordinate { point [
  13590. -0.27706929 0.88188976 0.24456701,-0.27706929 0.88188976 0.2693593,
  13591. -0.27983616 0.88188976 0.24407913,-0.27928242 0.88188976 0.25034406,
  13592. -0.28747714 0.88188976 0.28738622,-0.27945939 0.88188976 0.26316589,
  13593. -0.28222922 0.88188976 0.27568622] }
  13594. coordIndex [
  13595. 3,0,2,-1,1,3,5,-1,1,0,3,-1,6,1,5,-1,4,1,6,-1]
  13596. normalPerVertex TRUE
  13597. normal DEF NORM_648 Normal { vector [
  13598. 0 1 0,0 1 0,
  13599. 0 1 0,0 1 0,
  13600. 0 1 0,0 1 0,
  13601. 0 1 0] }
  13602. }
  13603. }
  13604. DEF SHAPE_649 Shape {
  13605. appearance USE APP_1
  13606. geometry DEF FACE_649 IndexedFaceSet {
  13607. coord DEF COORD_649 Coordinate { point [
  13608. -0.27116378 0.85629921 0.24560831,-0.27116378 0.87598425 0.24560831,
  13609. -0.27116378 0.87598425 0.24858147,-0.27116378 0.85629921 0.24858147] }
  13610. coordIndex [
  13611. 1,2,3,-1,1,3,0,-1]
  13612. normalPerVertex TRUE
  13613. normal DEF NORM_649 Normal { vector [
  13614. 1 0 0,1 0 0,
  13615. 1 0 0,1 0 0] }
  13616. }
  13617. }
  13618. DEF SHAPE_650 Shape {
  13619. appearance USE APP_1
  13620. geometry DEF FACE_650 IndexedFaceSet {
  13621. coord DEF COORD_650 Coordinate { point [
  13622. -0.27706929 0.88188976 0.24456701,-0.27706929 0.88188976 0.2693593,
  13623. -0.27643837 0.88185596 0.26826651,-0.27116378 0.87598425 0.24858147,
  13624. -0.27518048 0.88157956 0.26590608,-0.27409402 0.88108551 0.26348587,
  13625. -0.27371315 0.88084341 0.26251837,-0.27318507 0.88043261 0.26103423,
  13626. -0.272451 0.87966481 0.25856643,-0.27198667 0.8789914 0.25658886,
  13627. -0.27148312 0.87789992 0.25358578,-0.27136864 0.87752629 0.25259271,
  13628. -0.27116378 0.87598425 0.24560831,-0.27554083 0.88168854 0.24483652,
  13629. -0.27411654 0.88109858 0.24508766,-0.27289346 0.88016008 0.24530332,
  13630. -0.27203401 0.87906987 0.24545486,-0.27149737 0.87794097 0.24554949,
  13631. -0.27124777 0.87697673 0.2455935] }
  13632. coordIndex [
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  13634. 7,15,14,-1,7,8,15,-1,6,7,14,-1,5,14,13,-1,5,6,14,-1,4,5,13,-1,2,13,0,-1,2,4,13,-1,
  13635. 1,2,0,-1]
  13636. normalPerVertex TRUE
  13637. normal DEF NORM_650 Normal { vector [
  13638. 0.10765424 0.99418734 -0.0014480699,0.053494609 0.99856814 0,
  13639. 0.1461534 0.98926183 -0.0004732566,0 0 1,
  13640. 0.31145719 0.9502601 -0.00041176618,0.41493726 0.90984961 -0.00087451284,
  13641. 0.58068585 0.8141263 -0.0015206773,0.64568061 0.76360652 -0.0012769434,
  13642. 0.77326689 0.63408035 -0.00065475516,0.87640777 0.48156963 -0.00033276502,
  13643. 0.91235004 0.40941096 -0.00025470327,0.98104064 0.19378187 0.0028005759,
  13644. 0 0 1,0.27451428 0.96158271 -0.00078134675,
  13645. 0.51730494 0.85580034 -0.001177531,0.69974166 0.7143942 -0.0015941984,
  13646. 0.85261915 0.5225316 -0.0011443197,0.93769342 0.34746291 -0.00075989435,
  13647. 0.98725903 0.15909555 0.002866171] }
  13648. }
  13649. }
  13650. DEF SHAPE_651 Shape {
  13651. appearance USE APP_1
  13652. geometry DEF FACE_651 IndexedFaceSet {
  13653. coord DEF COORD_651 Coordinate { point [
  13654. -0.28691181 0.9015748 0.25589016,-0.2790378 0.89370079 0.25589016,
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  13656. -0.28469422 0.90124572 0.25388707,-0.28389557 0.90095099 0.25335259,
  13657. -0.28378569 0.90090222 0.25328776,-0.28272518 0.90031776 0.25278283,
  13658. -0.28261106 0.90024145 0.25274273,-0.28198607 0.89976963 0.25258027,
  13659. -0.28177918 0.89959126 0.25255001,-0.2814005 0.89923172 0.25252972,
  13660. -0.28101342 0.8988127 0.25256359,-0.280869 0.89864075 0.25259279,
  13661. -0.28040356 0.89801413 0.25276375,-0.28036618 0.89795812 0.25278351,
  13662. -0.27985669 0.89707538 0.2531794,-0.27969412 0.89672898 0.25337439,
  13663. -0.27948093 0.89619455 0.25371511,-0.27939113 0.89592878 0.25390177,
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  13666. -0.27917688 0.8977842 0.25170652,-0.27910028 0.89640779 0.2530852,
  13667. -0.27905359 0.89504625 0.25447982,-0.27948818 0.9015748 0.24801614] }
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  13672. 25,18,19,-1,25,24,16,-1]
  13673. normalPerVertex TRUE
  13674. normal DEF NORM_651 Normal { vector [
  13675. 0 0 1,0 0 1,
  13676. 0 0 1,0 0 1,
  13677. 0 0 1,0 0 1,
  13678. 0 0 1,0 0 1,
  13679. 0 0 1,0.58834994 0.58834994 0.55469695,
  13680. 0 0 1,0 0 1,
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  13682. 0 0 1,0 0 1,
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  13684. 0 0 1,0 0 1,
  13685. 0 0 1,0 0 1,
  13686. 0 0 1,0.58834994 0.58834994 0.55469695,
  13687. 0 0 1,0 0 1,
  13688. 0 0 1,0.58834994 0.58834994 0.55469695] }
  13689. }
  13690. }
  13691. DEF SHAPE_652 Shape {
  13692. appearance USE APP_1
  13693. geometry DEF FACE_652 IndexedFaceSet {
  13694. coord DEF COORD_652 Coordinate { point [
  13695. -0.28691181 0.9015748 0.25589016,-0.27948818 0.9015748 0.24801614,
  13696. -0.29072651 0.9015748 0.12086793,-0.29084882 0.9015748 0.11809488,
  13697. -0.29083522 0.9015748 0.1190203,-0.29079444 0.9015748 0.11994491,
  13698. -0.29084882 0.9015748 0.27634745,-0.28867337 0.9015748 0.26971347,
  13699. -0.28735397 0.9015748 0.26285771] }
  13700. coordIndex [
  13701. 1,2,0,-1,6,7,8,-1,6,8,0,-1,6,4,3,-1,6,5,4,-1,6,2,5,-1,6,0,2,-1]
  13702. normalPerVertex TRUE
  13703. normal DEF NORM_652 Normal { vector [
  13704. 0 1 0,0 1 0,
  13705. 0 1 0,0 0 1,
  13706. 0 0 1,0 1 0,
  13707. 0 1 0,0 0 1,
  13708. 0 1 0] }
  13709. }
  13710. }
  13711. DEF SHAPE_653 Shape {
  13712. appearance USE APP_1
  13713. geometry DEF FACE_653 IndexedFaceSet {
  13714. coord DEF COORD_653 Coordinate { point [
  13715. -0.29084882 0.83858268 0.29261212,-0.2790378 0.83858268 0.25589016,
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  13737. -0.28006806 0.83574479 0.26378618] }
  13738. coordIndex [
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  13747. normalPerVertex TRUE
  13748. normal DEF NORM_653 Normal { vector [
  13749. 0 0 1,0.99049743 -0.1015602 0.092738114,
  13750. 0.90710858 0.15786909 0.39016839,0.98663558 -0.047823394 0.15576636,
  13751. 0.15377962 -0.98674273 0.051871186,0 0 1,
  13752. 0 0 1,0 0 1,
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  13755. 0 0 1,0 0 1,
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  13758. 0 0 1,0 0 1,
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  13761. 0.94924335 -0.30842786 0.061719649,0.82908517 -0.55688598 0.049957837,
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  13771. 0.94472762 -0.30570558 0.11846443] }
  13772. }
  13773. }
  13774. DEF SHAPE_654 Shape {
  13775. appearance USE APP_2
  13776. geometry DEF FACE_654 IndexedFaceSet {
  13777. coord DEF COORD_654 Coordinate { point [
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  14210. 469,437,438,-1,469,438,468,-1,349,312,313,-1,349,313,348,-1,463,444,445,-1,211,187,227,-1]
  14211. normalPerVertex TRUE
  14212. normal DEF NORM_655 Normal { vector [
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  14430. 1 0 0,1 0 0,
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  14434. 1 0 0,1 0 0,
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  14436. 1 0 0,1 0 0,
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  14442. 1 0 0,1 0 0,
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  14444. 1 0 0,1 0 0,
  14445. 1 0 0,1 0 0,
  14446. 1 0 0,1 0 0,
  14447. 1 0 0,1 0 0,
  14448. 1 0 0,1 0 0,
  14449. 1 0 0,1 0 0,
  14450. 1 0 0,1 0 0,
  14451. 1 0 0,1 0 0,
  14452. 1 0 0,1 0 0,
  14453. 1 0 0,1 0 0,
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  14455. 1 0 0,1 0 0,
  14456. 1 0 0,1 0 0,
  14457. 1 0 0,1 0 0,
  14458. 1 0 0,1 0 0,
  14459. 1 0 0,1 0 0,
  14460. 1 0 0,1 0 0] }
  14461. }
  14462. }
  14463. DEF SHAPE_656 Shape {
  14464. appearance USE APP_2
  14465. geometry DEF FACE_656 IndexedFaceSet {
  14466. coord DEF COORD_656 Coordinate { point [
  14467. -0.31053386 1.019685 0.3267563,-0.31053386 -1.019685 0.3267563,
  14468. -0.45620315 1.019685 0.3267563,-0.45620315 -1.019685 0.3267563] }
  14469. coordIndex [
  14470. 0,2,3,-1,0,3,1,-1]
  14471. normalPerVertex TRUE
  14472. normal DEF NORM_656 Normal { vector [
  14473. 0 0 1,0 0 1,
  14474. 0 0 1,0 0 1] }
  14475. }
  14476. }
  14477. DEF SHAPE_657 Shape {
  14478. appearance USE APP_2
  14479. geometry DEF FACE_657 IndexedFaceSet {
  14480. coord DEF COORD_657 Coordinate { point [
  14481. -0.45620315 1.3818898 0.38581142,-0.45620315 1.0787402 0.38581142,
  14482. -0.38927402 1.0787402 0.38581142,-0.38927402 1.1391942 0.38581142,
  14483. -0.25287771 1.2755906 0.38581142,0.25385724 1.2755906 0.38581142,
  14484. 0.39025354 1.1391942 0.38581142,0.39025354 1.0787402 0.38581142,
  14485. 0.45718268 1.0787402 0.38581142,0.45718268 1.3818898 0.38581142] }
  14486. coordIndex [
  14487. 6,8,9,-1,6,9,5,-1,7,8,6,-1,0,4,5,-1,0,5,9,-1,3,4,0,-1,1,2,3,-1,1,3,0,-1]
  14488. normalPerVertex TRUE
  14489. normal DEF NORM_657 Normal { vector [
  14490. 0 0 1,0 0 1,
  14491. 0 0 1,0 0 1,
  14492. 0 0 1,0 0 1,
  14493. 0 0 1,0 0 1,
  14494. 0 0 1,0 0 1] }
  14495. }
  14496. }
  14497. DEF SHAPE_658 Shape {
  14498. appearance USE APP_1
  14499. geometry DEF FACE_658 IndexedFaceSet {
  14500. coord DEF COORD_658 Coordinate { point [
  14501. 0.26033228 0.83070866 0.086598819,0.27677765 0.83070866 0.091233167,
  14502. 0.26606765 0.83070866 0.08712542,0.27161123 0.83070866 0.088687616,
  14503. 0.26033228 0.9015748 0.086598819,0.27677765 0.9015748 0.091233167,
  14504. 0.26606765 0.9015748 0.08712542,0.27161123 0.9015748 0.088687616] }
  14505. coordIndex [
  14506. 2,4,0,-1,2,6,4,-1,3,7,6,-1,3,6,2,-1,1,5,7,-1,1,7,3,-1]
  14507. normalPerVertex TRUE
  14508. normal DEF NORM_658 Normal { vector [
  14509. -0.091431938 0 0.99581133,-0.44197487 0 0.89702743,
  14510. -0.15193298 0 0.9883908,-0.32937663 0 0.94419862,
  14511. -0.091431938 0 0.99581133,-0.44197487 0 0.89702743,
  14512. -0.21209241 0 0.97724962,-0.38650143 0 0.92228881] }
  14513. }
  14514. }
  14515. DEF SHAPE_659 Shape {
  14516. appearance USE APP_1
  14517. geometry DEF FACE_659 IndexedFaceSet {
  14518. coord DEF COORD_659 Coordinate { point [
  14519. 0.27214331 0.9015748 0.086598819,0.27677765 0.9015748 0.091233167,
  14520. 0.26033228 0.9015748 0.086598819,0.26606765 0.9015748 0.08712542,
  14521. 0.27161123 0.9015748 0.088687616] }
  14522. coordIndex [
  14523. 4,1,0,-1,3,4,0,-1,0,2,3,-1]
  14524. normalPerVertex TRUE
  14525. normal DEF NORM_659 Normal { vector [
  14526. 0 1 0,0 0 1,
  14527. 0 0 1,0 1 0,
  14528. 0 1 0] }
  14529. }
  14530. }
  14531. DEF SHAPE_660 Shape {
  14532. appearance USE APP_2
  14533. geometry DEF FACE_660 IndexedFaceSet {
  14534. coord DEF COORD_660 Coordinate { point [
  14535. 0.287194 -0.043307087 0.10164951,0.287194 -0.11417323 0.10164951,
  14536. 0.29182835 -0.043307087 0.10628386,0.29182835 0.043307087 0.10628386,
  14537. 0.287194 0.043307087 0.10164951,0.287194 0.11417323 0.10164951,
  14538. 0.29182835 0.11417323 0.10628386,0.29182835 0.2007874 0.10628386,
  14539. 0.287194 0.2007874 0.10164951,0.287194 0.27165354 0.10164951,
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  14541. 0.287194 0.35826772 0.10164951,0.287194 0.42913386 0.10164951,
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  14543. 0.287194 0.51574803 0.10164951,0.287194 0.58661417 0.10164951,
  14544. 0.29182835 0.58661417 0.10628386,0.29182835 0.67322835 0.10628386,
  14545. 0.287194 0.67322835 0.10164951,0.287194 0.74409449 0.10164951,
  14546. 0.29182835 0.74409449 0.10628386,0.29182835 0.83070866 0.10628386,
  14547. 0.287194 0.83070866 0.10164951,0.287194 0.9015748 0.10164951,
  14548. 0.29182835 0.9015748 0.10628386,0.29182835 1.0984252 0.10628386,
  14549. 0.27214331 1.0902714 0.086598819,0.27214331 0.9015748 0.086598819,
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  14582. 0.29182835 -0.35826772 0.10628386,0.29182835 -0.27165354 0.10628386,
  14583. 0.287194 -0.27165354 0.10164951,0.287194 -0.2007874 0.10164951,
  14584. 0.29182835 -0.2007874 0.10628386,0.29182835 -0.11417323 0.10628386] }
  14585. coordIndex [
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  14598. 93,62,63,-1,25,31,24,-1]
  14599. normalPerVertex TRUE
  14600. normal DEF NORM_660 Normal { vector [
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  14602. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
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  14604. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14605. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14606. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14607. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14608. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14609. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14610. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14611. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
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  14620. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14621. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14622. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14623. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14624. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14625. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14626. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14627. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14628. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14629. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14630. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14631. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14632. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14633. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14634. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14635. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14636. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14637. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14638. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14639. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14640. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14641. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14642. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14643. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14644. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14645. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14646. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14647. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14648. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14649. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  14650. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678] }
  14651. }
  14652. }
  14653. DEF SHAPE_661 Shape {
  14654. appearance USE APP_1
  14655. geometry DEF FACE_661 IndexedFaceSet {
  14656. coord DEF COORD_661 Coordinate { point [
  14657. 0.17487396 0.42913386 0.093955144,0.16275197 0.42913386 0.097564958,
  14658. 0.17068292 0.42913386 0.094608521,0.16661768 0.42913386 0.095819112,
  14659. 0.17487396 0.35826772 0.093955144,0.16275197 0.35826772 0.097564958,
  14660. 0.16661768 0.35826772 0.095819112,0.17068292 0.35826772 0.094608521] }
  14661. coordIndex [
  14662. 6,3,1,-1,6,1,5,-1,7,2,3,-1,7,3,6,-1,4,0,2,-1,4,2,7,-1]
  14663. normalPerVertex TRUE
  14664. normal DEF NORM_661 Normal { vector [
  14665. 0.15403809 0 0.98806491,0.41159492 0 0.9113669,
  14666. 0.19822682 0 0.98015618,0.32812999 0 0.94463258,
  14667. 0.15403809 0 0.98806491,0.41159492 0 0.9113669,
  14668. 0.37027843 0 0.92892082,0.24210418 0 0.97025026] }
  14669. }
  14670. }
  14671. DEF SHAPE_662 Shape {
  14672. appearance USE APP_1
  14673. geometry DEF FACE_662 IndexedFaceSet {
  14674. coord DEF COORD_662 Coordinate { point [
  14675. 0.17487396 0.35826772 0.093955144,0.17487396 0.42913386 0.093955144,
  14676. 0.25758722 0.35826772 0.086718671,0.25758722 0.42913386 0.086718671] }
  14677. coordIndex [
  14678. 3,1,0,-1,3,0,2,-1]
  14679. normalPerVertex TRUE
  14680. normal DEF NORM_662 Normal { vector [
  14681. 0.087155743 0 0.9961947,0.087155743 0 0.9961947,
  14682. 0.087155743 0 0.9961947,0.087155743 0 0.9961947] }
  14683. }
  14684. }
  14685. DEF SHAPE_663 Shape {
  14686. appearance USE APP_1
  14687. geometry DEF FACE_663 IndexedFaceSet {
  14688. coord DEF COORD_663 Coordinate { point [
  14689. 0.17487396 0.27165354 0.093955144,0.16275197 0.27165354 0.097564958,
  14690. 0.17068292 0.27165354 0.094608521,0.16661768 0.27165354 0.095819112,
  14691. 0.17487396 0.2007874 0.093955144,0.16275197 0.2007874 0.097564958,
  14692. 0.16661768 0.2007874 0.095819112,0.17068292 0.2007874 0.094608521] }
  14693. coordIndex [
  14694. 6,3,1,-1,6,1,5,-1,7,2,3,-1,7,3,6,-1,4,0,2,-1,4,2,7,-1]
  14695. normalPerVertex TRUE
  14696. normal DEF NORM_663 Normal { vector [
  14697. 0.15403809 0 0.98806491,0.41159492 0 0.9113669,
  14698. 0.19822682 0 0.98015618,0.32812999 0 0.94463258,
  14699. 0.15403809 0 0.98806491,0.41159492 0 0.9113669,
  14700. 0.37027843 0 0.92892082,0.24210418 0 0.97025026] }
  14701. }
  14702. }
  14703. DEF SHAPE_664 Shape {
  14704. appearance USE APP_1
  14705. geometry DEF FACE_664 IndexedFaceSet {
  14706. coord DEF COORD_664 Coordinate { point [
  14707. 0.17371811 0.27165354 0.086598819,0.26033228 0.27165354 0.086598819,
  14708. 0.16275197 0.27165354 0.097564958,0.17487396 0.27165354 0.093955144,
  14709. 0.17068292 0.27165354 0.094608521,0.16661768 0.27165354 0.095819112,
  14710. 0.25758722 0.27165354 0.086718671,0.25850095 0.27165354 0.086652105,
  14711. 0.25941623 0.27165354 0.086612143] }
  14712. coordIndex [
  14713. 3,6,0,-1,4,3,0,-1,5,4,0,-1,2,5,0,-1,1,0,8,-1,8,0,7,-1,7,0,6,-1]
  14714. normalPerVertex TRUE
  14715. normal DEF NORM_664 Normal { vector [
  14716. 0 1 0,0 0 1,
  14717. 0 1 0,0 1 0,
  14718. 0 1 0,0 1 0,
  14719. 0 1 0,0 0 1,
  14720. 0 0 1] }
  14721. }
  14722. }
  14723. DEF SHAPE_665 Shape {
  14724. appearance USE APP_1
  14725. geometry DEF FACE_665 IndexedFaceSet {
  14726. coord DEF COORD_665 Coordinate { point [
  14727. 0.17487396 0.2007874 0.093955144,0.17487396 0.27165354 0.093955144,
  14728. 0.25758722 0.2007874 0.086718671,0.25758722 0.27165354 0.086718671] }
  14729. coordIndex [
  14730. 3,1,0,-1,3,0,2,-1]
  14731. normalPerVertex TRUE
  14732. normal DEF NORM_665 Normal { vector [
  14733. 0.087155743 0 0.9961947,0.087155743 0 0.9961947,
  14734. 0.087155743 0 0.9961947,0.087155743 0 0.9961947] }
  14735. }
  14736. }
  14737. DEF SHAPE_666 Shape {
  14738. appearance USE APP_1
  14739. geometry DEF FACE_666 IndexedFaceSet {
  14740. coord DEF COORD_666 Coordinate { point [
  14741. 0.26033228 0.2007874 0.086598819,0.27677765 0.2007874 0.091233167,
  14742. 0.26606765 0.2007874 0.08712542,0.27161123 0.2007874 0.088687616,
  14743. 0.26033228 0.27165354 0.086598819,0.27677765 0.27165354 0.091233167,
  14744. 0.26606765 0.27165354 0.08712542,0.27161123 0.27165354 0.088687616] }
  14745. coordIndex [
  14746. 2,4,0,-1,2,6,4,-1,3,7,6,-1,3,6,2,-1,1,5,7,-1,1,7,3,-1]
  14747. normalPerVertex TRUE
  14748. normal DEF NORM_666 Normal { vector [
  14749. -0.091431938 0 0.99581133,-0.44197487 0 0.89702743,
  14750. -0.15193298 0 0.9883908,-0.32937663 0 0.94419862,
  14751. -0.091431938 0 0.99581133,-0.44197487 0 0.89702743,
  14752. -0.21209241 0 0.97724962,-0.38650143 0 0.92228881] }
  14753. }
  14754. }
  14755. DEF SHAPE_667 Shape {
  14756. appearance USE APP_2
  14757. geometry DEF FACE_667 IndexedFaceSet {
  14758. coord DEF COORD_667 Coordinate { point [
  14759. 0.17371811 0.2007874 0.086598819,0.26033228 0.2007874 0.086598819,
  14760. 0.17371811 0.11417323 0.086598819,0.26033228 0.11417323 0.086598819,
  14761. 0.27214331 0.11417323 0.086598819,0.27214331 0.2007874 0.086598819] }
  14762. coordIndex [
  14763. 1,0,2,-1,1,2,3,-1,5,3,4,-1,5,1,3,-1]
  14764. normalPerVertex TRUE
  14765. normal DEF NORM_667 Normal { vector [
  14766. 0 0 1,0 0 1,
  14767. 0 0 1,0 0 1,
  14768. 0 0 1,0 0 1] }
  14769. }
  14770. }
  14771. DEF SHAPE_668 Shape {
  14772. appearance USE APP_1
  14773. geometry DEF FACE_668 IndexedFaceSet {
  14774. coord DEF COORD_668 Coordinate { point [
  14775. 0.26033228 0.2007874 0.086598819,0.27214331 0.2007874 0.086598819,
  14776. 0.27677765 0.2007874 0.091233167,0.26606765 0.2007874 0.08712542,
  14777. 0.27161123 0.2007874 0.088687616] }
  14778. coordIndex [
  14779. 4,1,2,-1,3,1,4,-1,1,3,0,-1]
  14780. normalPerVertex TRUE
  14781. normal DEF NORM_668 Normal { vector [
  14782. 0 0 1,0 -1 0,
  14783. 0 0 1,0 -1 0,
  14784. 0 -1 0] }
  14785. }
  14786. }
  14787. DEF SHAPE_669 Shape {
  14788. appearance USE APP_1
  14789. geometry DEF FACE_669 IndexedFaceSet {
  14790. coord DEF COORD_669 Coordinate { point [
  14791. 0.17487396 0.11417323 0.093955144,0.16275197 0.11417323 0.097564958,
  14792. 0.17068292 0.11417323 0.094608521,0.16661768 0.11417323 0.095819112,
  14793. 0.17487396 0.043307087 0.093955144,0.16275197 0.043307087 0.097564958,
  14794. 0.16661768 0.043307087 0.095819112,0.17068292 0.043307087 0.094608521] }
  14795. coordIndex [
  14796. 6,3,1,-1,6,1,5,-1,7,2,3,-1,7,3,6,-1,4,0,2,-1,4,2,7,-1]
  14797. normalPerVertex TRUE
  14798. normal DEF NORM_669 Normal { vector [
  14799. 0.15403809 0 0.98806491,0.41159492 0 0.9113669,
  14800. 0.19822682 0 0.98015618,0.32812999 0 0.94463258,
  14801. 0.15403809 0 0.98806491,0.41159492 0 0.9113669,
  14802. 0.37027843 0 0.92892082,0.24210418 0 0.97025026] }
  14803. }
  14804. }
  14805. DEF SHAPE_670 Shape {
  14806. appearance USE APP_1
  14807. geometry DEF FACE_670 IndexedFaceSet {
  14808. coord DEF COORD_670 Coordinate { point [
  14809. 0.17487396 0.043307087 0.093955144,0.17487396 0.11417323 0.093955144,
  14810. 0.25758722 0.043307087 0.086718671,0.25758722 0.11417323 0.086718671] }
  14811. coordIndex [
  14812. 3,1,0,-1,3,0,2,-1]
  14813. normalPerVertex TRUE
  14814. normal DEF NORM_670 Normal { vector [
  14815. 0.087155743 0 0.9961947,0.087155743 0 0.9961947,
  14816. 0.087155743 0 0.9961947,0.087155743 0 0.9961947] }
  14817. }
  14818. }
  14819. DEF SHAPE_671 Shape {
  14820. appearance USE APP_1
  14821. geometry DEF FACE_671 IndexedFaceSet {
  14822. coord DEF COORD_671 Coordinate { point [
  14823. 0.26033228 0.11417323 0.086598819,0.27214331 0.11417323 0.086598819,
  14824. 0.27677765 0.11417323 0.091233167,0.26606765 0.11417323 0.08712542,
  14825. 0.27161123 0.11417323 0.088687616] }
  14826. coordIndex [
  14827. 4,2,1,-1,3,4,1,-1,1,0,3,-1]
  14828. normalPerVertex TRUE
  14829. normal DEF NORM_671 Normal { vector [
  14830. 0 0 1,0 1 0,
  14831. 0 0 1,0 1 0,
  14832. 0 1 0] }
  14833. }
  14834. }
  14835. DEF SHAPE_672 Shape {
  14836. appearance USE APP_1
  14837. geometry DEF FACE_672 IndexedFaceSet {
  14838. coord DEF COORD_672 Coordinate { point [
  14839. 0.26033228 0.11417323 0.086598819,0.26033228 0.043307087 0.086598819,
  14840. 0.27677765 0.11417323 0.091233167,0.26606765 0.11417323 0.08712542,
  14841. 0.27161123 0.11417323 0.088687616,0.27677765 0.043307087 0.091233167,
  14842. 0.26606765 0.043307087 0.08712542,0.27161123 0.043307087 0.088687616] }
  14843. coordIndex [
  14844. 6,0,1,-1,6,3,0,-1,7,4,3,-1,7,3,6,-1,5,2,4,-1,5,4,7,-1]
  14845. normalPerVertex TRUE
  14846. normal DEF NORM_672 Normal { vector [
  14847. -0.091431938 0 0.99581133,-0.091431938 0 0.99581133,
  14848. -0.44197487 0 0.89702743,-0.21209241 0 0.97724962,
  14849. -0.38650143 0 0.92228881,-0.44197487 0 0.89702743,
  14850. -0.15193298 0 0.9883908,-0.32937663 0 0.94419862] }
  14851. }
  14852. }
  14853. DEF SHAPE_673 Shape {
  14854. appearance USE APP_2
  14855. geometry DEF FACE_673 IndexedFaceSet {
  14856. coord DEF COORD_673 Coordinate { point [
  14857. 0.17371811 0.043307087 0.086598819,0.26033228 0.043307087 0.086598819,
  14858. 0.17371811 -0.043307087 0.086598819,0.26033228 -0.043307087 0.086598819,
  14859. 0.27214331 -0.043307087 0.086598819,0.27214331 0.043307087 0.086598819] }
  14860. coordIndex [
  14861. 1,0,2,-1,1,2,3,-1,5,3,4,-1,5,1,3,-1]
  14862. normalPerVertex TRUE
  14863. normal DEF NORM_673 Normal { vector [
  14864. 0 0 1,0 0 1,
  14865. 0 0 1,0 0 1,
  14866. 0 0 1,0 0 1] }
  14867. }
  14868. }
  14869. DEF SHAPE_674 Shape {
  14870. appearance USE APP_1
  14871. geometry DEF FACE_674 IndexedFaceSet {
  14872. coord DEF COORD_674 Coordinate { point [
  14873. 0.26033228 -0.043307087 0.086598819,0.27214331 -0.043307087 0.086598819,
  14874. 0.27677765 -0.043307087 0.091233167,0.26606765 -0.043307087 0.08712542,
  14875. 0.27161123 -0.043307087 0.088687616] }
  14876. coordIndex [
  14877. 4,2,1,-1,3,4,1,-1,1,0,3,-1]
  14878. normalPerVertex TRUE
  14879. normal DEF NORM_674 Normal { vector [
  14880. 0 0 1,0 1 0,
  14881. 0 0 1,0 1 0,
  14882. 0 1 0] }
  14883. }
  14884. }
  14885. DEF SHAPE_675 Shape {
  14886. appearance USE APP_1
  14887. geometry DEF FACE_675 IndexedFaceSet {
  14888. coord DEF COORD_675 Coordinate { point [
  14889. 0.17487396 -0.11417323 0.093955144,0.17487396 -0.043307087 0.093955144,
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  15462. -1 0 0,-1 0 0,
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  15465. }
  15466. DEF SHAPE_677 Shape {
  15467. appearance USE APP_1
  15468. geometry DEF FACE_677 IndexedFaceSet {
  15469. coord DEF COORD_677 Coordinate { point [
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  15477. normalPerVertex TRUE
  15478. normal DEF NORM_677 Normal { vector [
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  15481. 0 0 1,0 1 0,
  15482. 0 0 1,0 1 0,
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  15484. }
  15485. }
  15486. DEF SHAPE_678 Shape {
  15487. appearance USE APP_1
  15488. geometry DEF FACE_678 IndexedFaceSet {
  15489. coord DEF COORD_678 Coordinate { point [
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  15502. normalPerVertex TRUE
  15503. normal DEF NORM_678 Normal { vector [
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  15513. }
  15514. }
  15515. DEF SHAPE_679 Shape {
  15516. appearance USE APP_1
  15517. geometry DEF FACE_679 IndexedFaceSet {
  15518. coord DEF COORD_679 Coordinate { point [
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  15533. normalPerVertex TRUE
  15534. normal DEF NORM_679 Normal { vector [
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  15546. }
  15547. DEF SHAPE_680 Shape {
  15548. appearance USE APP_1
  15549. geometry DEF FACE_680 IndexedFaceSet {
  15550. coord DEF COORD_680 Coordinate { point [
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  15557. normalPerVertex TRUE
  15558. normal DEF NORM_680 Normal { vector [
  15559. 0 1 0,0 1 0,
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  15561. 0 1 0,0 1 0,
  15562. 0 1 0] }
  15563. }
  15564. }
  15565. DEF SHAPE_681 Shape {
  15566. appearance USE APP_1
  15567. geometry DEF FACE_681 IndexedFaceSet {
  15568. coord DEF COORD_681 Coordinate { point [
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  15585. normalPerVertex TRUE
  15586. normal DEF NORM_681 Normal { vector [
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  15600. }
  15601. DEF SHAPE_682 Shape {
  15602. appearance USE APP_1
  15603. geometry DEF FACE_682 IndexedFaceSet {
  15604. coord DEF COORD_682 Coordinate { point [
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  15612. normalPerVertex TRUE
  15613. normal DEF NORM_682 Normal { vector [
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  15619. }
  15620. }
  15621. DEF SHAPE_683 Shape {
  15622. appearance USE APP_1
  15623. geometry DEF FACE_683 IndexedFaceSet {
  15624. coord DEF COORD_683 Coordinate { point [
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  15639. normalPerVertex TRUE
  15640. normal DEF NORM_683 Normal { vector [
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  15646. -0.99828758 0 0.058497153,-0.99869844 0 0.051004187,
  15647. -0.89277597 0 0.4505009,-0.91537038 0 0.4026128,
  15648. -0.9356165 0 0.35301809,-0.94976213 0 0.31297267,
  15649. -0.96299144 0 0.26953199,-0.97938462 0 0.20200435,
  15650. -0.9873592 0 0.15849864,-0.99737726 0 0.072378119] }
  15651. }
  15652. }
  15653. DEF SHAPE_684 Shape {
  15654. appearance USE APP_1
  15655. geometry DEF FACE_684 IndexedFaceSet {
  15656. coord DEF COORD_684 Coordinate { point [
  15657. 0.2774179 -0.063025925 0.26826651,0.2774179 -0.09445439 0.26826651,
  15658. 0.27804882 -0.094488189 0.2693593,0.28845667 -0.094488189 0.28738622,
  15659. 0.28845667 -0.062992126 0.28738622,0.27804882 -0.062992126 0.2693593] }
  15660. coordIndex [
  15661. 2,3,4,-1,2,4,5,-1,1,5,0,-1,1,2,5,-1]
  15662. normalPerVertex TRUE
  15663. normal DEF NORM_684 Normal { vector [
  15664. -0.8660254 0 0.5,-0.8660254 0 0.5,
  15665. -0.8660254 0 0.5,-0.8660254 0 0.5,
  15666. -0.8660254 0 0.5,-0.8660254 0 0.5] }
  15667. }
  15668. }
  15669. DEF SHAPE_685 Shape {
  15670. appearance USE APP_1
  15671. geometry DEF FACE_685 IndexedFaceSet {
  15672. coord DEF COORD_685 Coordinate { point [
  15673. 0.27804882 -0.094488189 0.24456701,0.27804882 -0.094488189 0.2693593,
  15674. 0.28081569 -0.094488189 0.24407913,0.28026195 -0.094488189 0.25034406,
  15675. 0.28845667 -0.094488189 0.28738622,0.28043892 -0.094488189 0.26316589,
  15676. 0.28320875 -0.094488189 0.27568622] }
  15677. coordIndex [
  15678. 3,0,2,-1,1,3,5,-1,1,0,3,-1,6,1,5,-1,4,1,6,-1]
  15679. normalPerVertex TRUE
  15680. normal DEF NORM_685 Normal { vector [
  15681. 0 -1 0,0 -1 0,
  15682. 0 -1 0,0 -1 0,
  15683. 0 -1 0,0 -1 0,
  15684. 0 -1 0] }
  15685. }
  15686. }
  15687. DEF SHAPE_686 Shape {
  15688. appearance USE APP_1
  15689. geometry DEF FACE_686 IndexedFaceSet {
  15690. coord DEF COORD_686 Coordinate { point [
  15691. 0.27214331 -0.068897638 0.24560831,0.27214331 -0.088582677 0.24560831,
  15692. 0.27214331 -0.088582677 0.24858147,0.27214331 -0.068897638 0.24858147] }
  15693. coordIndex [
  15694. 1,2,3,-1,1,3,0,-1]
  15695. normalPerVertex TRUE
  15696. normal DEF NORM_686 Normal { vector [
  15697. -1 0 0,-1 0 0,
  15698. -1 0 0,-1 0 0] }
  15699. }
  15700. }
  15701. DEF SHAPE_687 Shape {
  15702. appearance USE APP_1
  15703. geometry DEF FACE_687 IndexedFaceSet {
  15704. coord DEF COORD_687 Coordinate { point [
  15705. 0.27804882 -0.094488189 0.24456701,0.27804882 -0.094488189 0.2693593,
  15706. 0.2774179 -0.09445439 0.26826651,0.27214331 -0.088582677 0.24858147,
  15707. 0.27616001 -0.094177986 0.26590608,0.27507354 -0.093683933 0.26348587,
  15708. 0.27469267 -0.093441837 0.26251837,0.2741646 -0.093031036 0.26103423,
  15709. 0.27343053 -0.092263233 0.25856643,0.2729662 -0.091589826 0.25658886,
  15710. 0.27246265 -0.090498344 0.25358578,0.27234816 -0.090124716 0.25259271,
  15711. 0.27214331 -0.088582677 0.24560831,0.27652036 -0.094286964 0.24483652,
  15712. 0.27509606 -0.093697 0.24508766,0.27387299 -0.092758505 0.24530332,
  15713. 0.27301354 -0.091668299 0.24545486,0.2724769 -0.090539397 0.24554949,
  15714. 0.2722273 -0.089575153 0.2455935] }
  15715. coordIndex [
  15716. 18,3,12,-1,11,18,17,-1,11,3,18,-1,10,11,17,-1,16,10,17,-1,9,10,16,-1,8,16,15,-1,8,9,16,-1,
  15717. 7,15,14,-1,7,8,15,-1,6,7,14,-1,5,14,13,-1,5,6,14,-1,4,5,13,-1,2,13,0,-1,2,4,13,-1,
  15718. 1,2,0,-1]
  15719. normalPerVertex TRUE
  15720. normal DEF NORM_687 Normal { vector [
  15721. -0.10765424 -0.99418734 -0.0014480699,-0.053494609 -0.99856814 0,
  15722. -0.1461534 -0.98926183 -0.0004732566,0 0 1,
  15723. -0.31145719 -0.9502601 -0.00041176618,-0.41493726 -0.90984961 -0.00087451284,
  15724. -0.58068585 -0.8141263 -0.0015206773,-0.64568061 -0.76360652 -0.0012769434,
  15725. -0.77326689 -0.63408035 -0.00065475516,-0.87640777 -0.48156963 -0.00033276502,
  15726. -0.91235004 -0.40941096 -0.00025470327,-0.98104064 -0.19378187 0.0028005759,
  15727. 0 0 1,-0.27451428 -0.96158271 -0.00078134675,
  15728. -0.51730494 -0.85580034 -0.001177531,-0.69974166 -0.7143942 -0.0015941984,
  15729. -0.85261915 -0.5225316 -0.0011443197,-0.93769342 -0.34746291 -0.00075989435,
  15730. -0.98725903 -0.15909555 0.002866171] }
  15731. }
  15732. }
  15733. DEF SHAPE_688 Shape {
  15734. appearance USE APP_1
  15735. geometry DEF FACE_688 IndexedFaceSet {
  15736. coord DEF COORD_688 Coordinate { point [
  15737. 0.28789134 -0.043307087 0.25589016,0.28046771 -0.043307087 0.24801614,
  15738. 0.28026195 -0.045707606 0.25034406,0.28001732 -0.051181102 0.25589016,
  15739. 0.2801564 -0.047097685 0.25170652,0.2800798 -0.0484741 0.2530852,
  15740. 0.28003311 -0.049835644 0.25447982,0.28644503 -0.04344426 0.2545016,
  15741. 0.28614639 -0.043508259 0.25425273,0.28567375 -0.043636166 0.25388707,
  15742. 0.2848751 -0.0439309 0.25335259,0.28476521 -0.043979666 0.25328776,
  15743. 0.28370471 -0.044564127 0.25278283,0.28359059 -0.044640444 0.25274273,
  15744. 0.28296559 -0.045112264 0.25258027,0.28275871 -0.045290627 0.25255001,
  15745. 0.28238003 -0.045650169 0.25252972,0.28199295 -0.046069185 0.25256359,
  15746. 0.28184853 -0.046241136 0.25259279,0.28138309 -0.046867763 0.25276375,
  15747. 0.28134571 -0.046923767 0.25278351,0.28083621 -0.047806511 0.2531794,
  15748. 0.28067365 -0.048152908 0.25337439,0.28046046 -0.048687336 0.25371511,
  15749. 0.28037066 -0.048953111 0.25390177,0.28016769 -0.049728292 0.2545087,
  15750. 0.28014991 -0.049817195 0.25458414,0.28004905 -0.050516128 0.25521849] }
  15751. coordIndex [
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  15753. 1,10,9,-1,1,11,10,-1,1,12,11,-1,1,13,12,-1,1,14,13,-1,2,15,14,-1,2,16,15,-1,2,17,16,-1,
  15754. 2,18,17,-1,2,14,1,-1,4,19,18,-1,4,20,19,-1,4,21,20,-1,4,18,2,-1,5,22,21,-1,5,23,22,-1,
  15755. 5,24,23,-1,5,21,4,-1]
  15756. normalPerVertex TRUE
  15757. normal DEF NORM_688 Normal { vector [
  15758. 0 0 1,-0.58834994 0.58834994 0.55469695,
  15759. -0.58834994 0.58834994 0.55469695,0 0 1,
  15760. 0 0 1,0 0 1,
  15761. 0 0 1,0 0 1,
  15762. 0 0 1,0 0 1,
  15763. 0 0 1,0 0 1,
  15764. 0 0 1,0 0 1,
  15765. -0.58834994 0.58834994 0.55469695,0 0 1,
  15766. 0 0 1,0 0 1,
  15767. 0 0 1,0 0 1,
  15768. 0 0 1,0 0 1,
  15769. 0 0 1,0 0 1,
  15770. 0 0 1,0 0 1,
  15771. 0 0 1,0 0 1] }
  15772. }
  15773. }
  15774. DEF SHAPE_689 Shape {
  15775. appearance USE APP_1
  15776. geometry DEF FACE_689 IndexedFaceSet {
  15777. coord DEF COORD_689 Coordinate { point [
  15778. 0.29182835 -0.051181102 0.29261212,0.28001732 -0.051181102 0.25589016,
  15779. 0.2853621 -0.051181102 0.28128289,0.281368 -0.051181102 0.26886473,
  15780. 0.29182835 -0.043307087 0.27634745,0.29182835 -0.043568783 0.28127666,
  15781. 0.29182835 -0.043805216 0.28290754,0.29182835 -0.043957552 0.28370697,
  15782. 0.29182835 -0.044591923 0.28609426,0.29182835 -0.045134097 0.28751128,
  15783. 0.29182835 -0.045544532 0.28836816,0.29182835 -0.046330743 0.28966506,
  15784. 0.29182835 -0.0469178 0.2904168,0.29182835 -0.047541034 0.29106038,
  15785. 0.29182835 -0.04834342 0.29169691,0.29182835 -0.048653813 0.29189283,
  15786. 0.29182835 -0.04908361 0.29212202,0.29182835 -0.049575102 0.29232754,
  15787. 0.29182835 -0.049593799 0.29233421,0.29182835 -0.050087981 0.29248118,
  15788. 0.29182835 -0.050377508 0.29254148,0.28789134 -0.043307087 0.25589016,
  15789. 0.28965289 -0.043307087 0.26971347,0.2883335 -0.043307087 0.26285771,
  15790. 0.28644503 -0.04344426 0.2545016,0.28614639 -0.043508259 0.25425273,
  15791. 0.28567375 -0.043636166 0.25388707,0.2848751 -0.0439309 0.25335259,
  15792. 0.28476521 -0.043979666 0.25328776,0.28370471 -0.044564127 0.25278283,
  15793. 0.28359059 -0.044640444 0.25274273,0.28296559 -0.045112264 0.25258027,
  15794. 0.28275871 -0.045290627 0.25255001,0.28238003 -0.045650169 0.25252972,
  15795. 0.28199295 -0.046069185 0.25256359,0.28184853 -0.046241136 0.25259279,
  15796. 0.28138309 -0.046867763 0.25276375,0.28134571 -0.046923767 0.25278351,
  15797. 0.28083621 -0.047806511 0.2531794,0.28067365 -0.048152908 0.25337439,
  15798. 0.28046046 -0.048687336 0.25371511,0.28037066 -0.048953111 0.25390177,
  15799. 0.28016769 -0.049728292 0.2545087,0.28014991 -0.049817195 0.25458414,
  15800. 0.28004905 -0.050516128 0.25521849,0.29050663 -0.043636148 0.27901681,
  15801. 0.28866216 -0.044564122 0.27982927,0.29038302 -0.046069181 0.28694721,
  15802. 0.28747238 -0.043636148 0.27027839,0.28941398 -0.047806498 0.28751908,
  15803. 0.28708716 -0.046069181 0.28052303,0.28552131 -0.044564122 0.27078386,
  15804. 0.28609906 -0.043636148 0.26314245,0.28886214 -0.0498172 0.28784475,
  15805. 0.28605743 -0.047806498 0.28097661,0.28385528 -0.046069181 0.27121548,
  15806. 0.28409975 -0.044564122 0.26339723,0.28563883 -0.043636148 0.25589016,
  15807. 0.28547102 -0.0498172 0.28123491,0.28276604 -0.047806498 0.27149768,
  15808. 0.28239252 -0.046069181 0.26361479,0.28362335 -0.044564122 0.25589016,
  15809. 0.28214575 -0.0498172 0.27165838,0.28127635 -0.047806498 0.26375703,
  15810. 0.28190232 -0.046069181 0.25589016,0.28064072 -0.0498172 0.26383803,
  15811. 0.28077712 -0.047806498 0.25589016,0.28013635 -0.0498172 0.25589016] }
  15812. coordIndex [
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  15824. 51,46,45,-1]
  15825. normalPerVertex TRUE
  15826. normal DEF NORM_689 Normal { vector [
  15827. -0.85785593 -0.11483068 0.50089631,-0.99473254 -0.054739583 0.08666457,
  15828. -0.91799822 -0.036951436 0.39485928,-0.978212 -0.048993833 0.20174459,
  15829. -0.14130243 0.98876959 0.048665332,0 0 1,
  15830. 0 0 1,0 0 1,
  15831. 0 0 1,-0.58895948 0.74964183 0.30193352,
  15832. 0 0 1,0 0 1,
  15833. 0 0 1,0 0 1,
  15834. 0 0 1,0 0 1,
  15835. 0 0 1,0 0 1,
  15836. 0 0 1,0 0 1,
  15837. 0 0 1,-0.1445329 0.9893637 0.01642292,
  15838. -0.14071934 0.98949227 0.033213158,-0.143789 0.98949227 0.015158206,
  15839. 0 0 1,0 0 1,
  15840. 0 0 1,0 0 1,
  15841. 0 0 1,0 0 1,
  15842. 0 0 1,0 0 1,
  15843. 0 0 1,0 0 1,
  15844. 0 0 1,0 0 1,
  15845. 0 0 1,0 0 1,
  15846. 0 0 1,0 0 1,
  15847. 0 0 1,0 0 1,
  15848. 0 0 1,0 0 1,
  15849. 0 0 1,-0.309883 0.94400382 0.11326654,
  15850. -0.53642239 0.81545656 0.21744337,-0.70822254 0.59502764 0.37995123,
  15851. -0.27769682 0.95792455 0.072560557,-0.80455592 0.39458281 0.44384026,
  15852. -0.70446336 0.64862206 0.28813328,-0.52329278 0.84029151 0.14168572,
  15853. -0.28234936 0.95874768 0.032889523,-0.86192018 0.12185342 0.49218427,
  15854. -0.83917663 0.41937919 0.3462711,-0.72178393 0.66299624 0.19865534,
  15855. -0.542937 0.83717056 0.066067202,-0.25429155 0.96698461 0.016630133,
  15856. -0.8912279 0.23689003 0.38677636,-0.8702215 0.43042625 0.2396827,
  15857. -0.74639316 0.65889064 0.093596886,-0.52006971 0.8537916 0.02382009,
  15858. -0.93974176 0.1940576 0.28147305,-0.89783449 0.4256567 0.11273687,
  15859. -0.72992581 0.68280353 0.031426987,-0.97600044 0.17385721 0.1311366,
  15860. -0.88712196 0.45963919 0.041790509,-0.96663521 0.25024566 0.054712718] }
  15861. }
  15862. }
  15863. DEF SHAPE_690 Shape {
  15864. appearance USE APP_1
  15865. geometry DEF FACE_690 IndexedFaceSet {
  15866. coord DEF COORD_690 Coordinate { point [
  15867. 0.287194 -0.043307087 0.10164951,0.29182835 -0.043307087 0.10628386,
  15868. 0.29182835 -0.043307087 0.11809488,0.28973955 -0.043307087 0.10681593,
  15869. 0.29130174 -0.043307087 0.11235951] }
  15870. coordIndex [
  15871. 3,1,0,-1,4,1,3,-1,2,1,4,-1]
  15872. normalPerVertex TRUE
  15873. normal DEF NORM_690 Normal { vector [
  15874. 0 0 1,0 1 0,
  15875. 0 0 1,0 1 0,
  15876. 0 1 0] }
  15877. }
  15878. }
  15879. DEF SHAPE_691 Shape {
  15880. appearance USE APP_1
  15881. geometry DEF FACE_691 IndexedFaceSet {
  15882. coord DEF COORD_691 Coordinate { point [
  15883. 0.29182835 -0.043307087 0.11809488,0.29170603 -0.043307087 0.12086793,
  15884. 0.29181475 -0.043307087 0.1190203,0.29177397 -0.043307087 0.11994491,
  15885. 0.29170603 -0.11417323 0.12086793,0.29182835 -0.11417323 0.11809488,
  15886. 0.29181475 -0.11417323 0.1190203,0.29177397 -0.11417323 0.11994491,
  15887. 0.287194 -0.11417323 0.10164951,0.28973955 -0.11417323 0.10681593,
  15888. 0.29130174 -0.11417323 0.11235951,0.287194 -0.043307087 0.10164951,
  15889. 0.28973955 -0.043307087 0.10681593,0.29130174 -0.043307087 0.11235951] }
  15890. coordIndex [
  15891. 9,11,8,-1,9,12,11,-1,10,13,12,-1,10,12,9,-1,5,0,13,-1,5,13,10,-1,6,2,0,-1,6,0,5,-1,
  15892. 7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  15893. normalPerVertex TRUE
  15894. normal DEF NORM_691 Normal { vector [
  15895. -0.99784017 0 0.065688572,-0.99730263 0 -0.073399352,
  15896. -0.99941236 0 -0.034277459,-0.99797373 0 -0.063627332,
  15897. -0.99730263 0 -0.073399352,-0.99650176 0 0.083571759,
  15898. -0.99970018 0 -0.024485712,-0.99854913 0 -0.053848269,
  15899. -0.89702743 0 0.44197487,-0.92228881 0 0.38650143,
  15900. -0.97724962 0 0.21209241,-0.89702743 0 0.44197487,
  15901. -0.94419862 0 0.32937663,-0.9883908 0 0.15193298] }
  15902. }
  15903. }
  15904. DEF SHAPE_692 Shape {
  15905. appearance USE APP_2
  15906. geometry DEF FACE_692 IndexedFaceSet {
  15907. coord DEF COORD_692 Coordinate { point [
  15908. -0.45620315 -1.019685 0.3267563,-0.45620315 1.019685 0.3267563,
  15909. -0.45620315 1.0787402 0.38581142,-0.45620315 1.3818898 0.38581142,
  15910. -0.45620315 1.3818898 0.011795669,-0.45620315 0.89566929 0.011795669,
  15911. -0.45620315 0.89566929 0.031480709,-0.45620315 0.83661417 0.031480709,
  15912. -0.45620315 0.83661417 0.011795669,-0.45620315 0.73818898 0.011795669,
  15913. -0.45620315 0.73818898 0.031480709,-0.45620315 0.67913386 0.031480709,
  15914. -0.45620315 0.67913386 0.011795669,-0.45620315 0.58070866 0.011795669,
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  15916. -0.45620315 0.52165354 0.011795669,-0.45620315 0.42322835 0.011795669,
  15917. -0.45620315 0.42322835 0.031480709,-0.45620315 0.36417323 0.031480709,
  15918. -0.45620315 0.36417323 0.011795669,-0.45620315 0.26574803 0.011795669,
  15919. -0.45620315 0.26574803 0.031480709,-0.45620315 0.20669291 0.031480709,
  15920. -0.45620315 0.20669291 0.011795669,-0.45620315 0.10826772 0.011795669,
  15921. -0.45620315 0.10826772 0.031480709,-0.45620315 0.049212598 0.031480709,
  15922. -0.45620315 0.049212598 0.011795669,-0.45620315 -0.049212598 0.011795669,
  15923. -0.45620315 -0.049212598 0.031480709,-0.45620315 -0.10826772 0.031480709,
  15924. -0.45620315 -0.10826772 0.011795669,-0.45620315 -0.20669291 0.011795669,
  15925. -0.45620315 -0.20669291 0.031480709,-0.45620315 -0.26574803 0.031480709,
  15926. -0.45620315 -0.26574803 0.011795669,-0.45620315 -0.36417323 0.011795669,
  15927. -0.45620315 -0.36417323 0.031480709,-0.45620315 -0.42322835 0.031480709,
  15928. -0.45620315 -0.42322835 0.011795669,-0.45620315 -0.52165354 0.011795669,
  15929. -0.45620315 -0.52165354 0.031480709,-0.45620315 -0.58070866 0.031480709,
  15930. -0.45620315 -0.58070866 0.011795669,-0.45620315 -0.67913386 0.011795669,
  15931. -0.45620315 -0.67913386 0.031480709,-0.45620315 -0.73818898 0.031480709,
  15932. -0.45620315 -0.73818898 0.011795669,-0.45620315 -0.83661417 0.011795669,
  15933. -0.45620315 -0.83661417 0.031480709,-0.45620315 -0.89566929 0.031480709,
  15934. -0.45620315 -0.89566929 0.011795669,-0.45620315 -1.3818898 0.011795669,
  15935. -0.45620315 -1.3818898 0.38581142,-0.45620315 -1.0787402 0.38581142] }
  15936. coordIndex [
  15937. 23,25,26,-1,51,52,53,-1,19,20,21,-1,19,21,22,-1,15,16,17,-1,15,17,18,-1,47,48,49,-1,47,49,50,-1,
  15938. 55,53,54,-1,0,50,51,-1,0,53,55,-1,0,51,53,-1,0,47,50,-1,11,12,13,-1,11,13,14,-1,46,47,0,-1,
  15939. 43,44,45,-1,7,8,9,-1,43,45,46,-1,7,9,10,-1,43,46,0,-1,1,6,7,-1,42,43,0,-1,1,10,11,-1,
  15940. 1,14,15,-1,1,18,19,-1,1,19,22,-1,1,15,18,-1,1,11,14,-1,1,7,10,-1,39,40,41,-1,39,41,42,-1,
  15941. 4,5,6,-1,39,42,0,-1,4,6,1,-1,2,4,1,-1,38,39,0,-1,3,4,2,-1,0,1,22,-1,0,22,23,-1,
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  15943. 35,38,0,-1,31,32,33,-1,31,33,34,-1,27,28,29,-1,27,29,30,-1,23,24,25,-1]
  15944. normalPerVertex TRUE
  15945. normal DEF NORM_692 Normal { vector [
  15946. -1 0 0,-1 0 0,
  15947. -1 0 0,-1 0 0,
  15948. -1 0 0,-1 0 0,
  15949. -1 0 0,-1 0 0,
  15950. -1 0 0,-1 0 0,
  15951. -1 0 0,-1 0 0,
  15952. -1 0 0,-1 0 0,
  15953. -1 0 0,-1 0 0,
  15954. -1 0 0,-1 0 0,
  15955. -1 0 0,-1 0 0,
  15956. -1 0 0,-1 0 0,
  15957. -1 0 0,-1 0 0,
  15958. -1 0 0,-1 0 0,
  15959. -1 0 0,-1 0 0,
  15960. -1 0 0,-1 0 0,
  15961. -1 0 0,-1 0 0,
  15962. -1 0 0,-1 0 0,
  15963. -1 0 0,-1 0 0,
  15964. -1 0 0,-1 0 0,
  15965. -1 0 0,-1 0 0,
  15966. -1 0 0,-1 0 0,
  15967. -1 0 0,-1 0 0,
  15968. -1 0 0,-1 0 0,
  15969. -1 0 0,-1 0 0,
  15970. -1 0 0,-1 0 0,
  15971. -1 0 0,-1 0 0,
  15972. -1 0 0,-1 0 0,
  15973. -1 0 0,-1 0 0] }
  15974. }
  15975. }
  15976. DEF SHAPE_693 Shape {
  15977. appearance USE APP_1
  15978. geometry DEF FACE_693 IndexedFaceSet {
  15979. coord DEF COORD_693 Coordinate { point [
  15980. 0.17487396 0.74409449 0.093955144,0.16275197 0.74409449 0.097564958,
  15981. 0.17068292 0.74409449 0.094608521,0.16661768 0.74409449 0.095819112,
  15982. 0.17487396 0.67322835 0.093955144,0.16275197 0.67322835 0.097564958,
  15983. 0.16661768 0.67322835 0.095819112,0.17068292 0.67322835 0.094608521] }
  15984. coordIndex [
  15985. 6,3,1,-1,6,1,5,-1,7,2,3,-1,7,3,6,-1,4,0,2,-1,4,2,7,-1]
  15986. normalPerVertex TRUE
  15987. normal DEF NORM_693 Normal { vector [
  15988. 0.15403809 0 0.98806491,0.41159492 0 0.9113669,
  15989. 0.19822682 0 0.98015618,0.32812999 0 0.94463258,
  15990. 0.15403809 0 0.98806491,0.41159492 0 0.9113669,
  15991. 0.37027843 0 0.92892082,0.24210418 0 0.97025026] }
  15992. }
  15993. }
  15994. DEF SHAPE_694 Shape {
  15995. appearance USE APP_1
  15996. geometry DEF FACE_694 IndexedFaceSet {
  15997. coord DEF COORD_694 Coordinate { point [
  15998. 0.42046071 0.10826772 0.011795669,0.45718268 0.10826772 0.011795669,
  15999. 0.45718268 0.10826772 0.031480709,0.58710394 0.10826772 0.031480709,
  16000. 0.58710394 0.10826772 -1.5354331e-05,0.45718268 0.10826772 -1.5354331e-05,
  16001. 0.44420811 0.10826772 0.0013353205,0.43178994 0.10826772 0.0053294226] }
  16002. coordIndex [
  16003. 1,3,4,-1,1,4,5,-1,6,1,5,-1,7,1,6,-1,2,3,1,-1,1,7,0,-1]
  16004. normalPerVertex TRUE
  16005. normal DEF NORM_694 Normal { vector [
  16006. 0 1 0,0 1 0,
  16007. 0 1 0,0 1 0,
  16008. 0 1 0,0 1 0,
  16009. 0 1 0,0 1 0] }
  16010. }
  16011. }
  16012. DEF SHAPE_695 Shape {
  16013. appearance USE APP_1
  16014. geometry DEF FACE_695 IndexedFaceSet {
  16015. coord DEF COORD_695 Coordinate { point [
  16016. 0.45718268 0.049212598 -1.5354331e-05,0.45718268 0.10826772 -1.5354331e-05,
  16017. 0.42046071 0.049212598 0.011795669,0.44420811 0.049212598 0.0013353205,
  16018. 0.43178994 0.049212598 0.0053294226,0.42046071 0.10826772 0.011795669,
  16019. 0.44420811 0.10826772 0.0013353205,0.43178994 0.10826772 0.0053294226] }
  16020. coordIndex [
  16021. 6,1,0,-1,6,0,3,-1,7,3,4,-1,7,6,3,-1,5,4,2,-1,5,7,4,-1]
  16022. normalPerVertex TRUE
  16023. normal DEF NORM_695 Normal { vector [
  16024. -0.10354217 0 -0.99462506,-0.10354217 0 -0.99462506,
  16025. -0.4956998 0 -0.86849393,-0.23978348 0 -0.97082639,
  16026. -0.4346044 0 -0.90062146,-0.4956998 0 -0.86849393,
  16027. -0.17191128 0 -0.98511244,-0.37113003 0 -0.92858091] }
  16028. }
  16029. }
  16030. DEF SHAPE_696 Shape {
  16031. appearance USE APP_1
  16032. geometry DEF FACE_696 IndexedFaceSet {
  16033. coord DEF COORD_696 Coordinate { point [
  16034. 0.45718268 0.049212598 -1.5354331e-05,0.45718268 0.10826772 -1.5354331e-05,
  16035. 0.58710394 0.10826772 -1.5354331e-05,0.58710394 0.049212598 -1.5354331e-05] }
  16036. coordIndex [
  16037. 1,2,3,-1,1,3,0,-1]
  16038. normalPerVertex TRUE
  16039. normal DEF NORM_696 Normal { vector [
  16040. 0 0 -1,0 0 -1,
  16041. 0 0 -1,0 0 -1] }
  16042. }
  16043. }
  16044. DEF SHAPE_697 Shape {
  16045. appearance USE APP_1
  16046. geometry DEF FACE_697 IndexedFaceSet {
  16047. coord DEF COORD_697 Coordinate { point [
  16048. 0.45718268 0.049212598 0.031480709,0.45718268 0.10826772 0.031480709,
  16049. 0.58710394 0.049212598 0.031480709,0.58710394 0.10826772 0.031480709] }
  16050. coordIndex [
  16051. 2,1,0,-1,2,3,1,-1]
  16052. normalPerVertex TRUE
  16053. normal DEF NORM_697 Normal { vector [
  16054. 0 0 1,0 0 1,
  16055. 0 0 1,0 0 1] }
  16056. }
  16057. }
  16058. DEF SHAPE_698 Shape {
  16059. appearance USE APP_1
  16060. geometry DEF FACE_698 IndexedFaceSet {
  16061. coord DEF COORD_698 Coordinate { point [
  16062. 0.58710394 0.10826772 -1.5354331e-05,0.58710394 0.049212598 -1.5354331e-05,
  16063. 0.58710394 0.10826772 0.031480709,0.58710394 0.049212598 0.031480709] }
  16064. coordIndex [
  16065. 1,0,2,-1,1,2,3,-1]
  16066. normalPerVertex TRUE
  16067. normal DEF NORM_698 Normal { vector [
  16068. 1 0 0,1 0 0,
  16069. 1 0 0,1 0 0] }
  16070. }
  16071. }
  16072. DEF SHAPE_699 Shape {
  16073. appearance USE APP_1
  16074. geometry DEF FACE_699 IndexedFaceSet {
  16075. coord DEF COORD_699 Coordinate { point [
  16076. 0.58710394 0.049212598 -1.5354331e-05,0.45718268 0.049212598 -1.5354331e-05,
  16077. 0.58710394 0.049212598 0.031480709,0.45718268 0.049212598 0.031480709,
  16078. 0.45718268 0.049212598 0.011795669,0.42046071 0.049212598 0.011795669,
  16079. 0.44420811 0.049212598 0.0013353205,0.43178994 0.049212598 0.0053294226] }
  16080. coordIndex [
  16081. 4,1,0,-1,4,0,2,-1,6,1,4,-1,7,6,4,-1,3,4,2,-1,4,5,7,-1]
  16082. normalPerVertex TRUE
  16083. normal DEF NORM_699 Normal { vector [
  16084. 0 -1 0,0 -1 0,
  16085. 0 -1 0,0 -1 0,
  16086. 0 -1 0,0 -1 0,
  16087. 0 -1 0,0 -1 0] }
  16088. }
  16089. }
  16090. DEF SHAPE_700 Shape {
  16091. appearance USE APP_1
  16092. geometry DEF FACE_700 IndexedFaceSet {
  16093. coord DEF COORD_700 Coordinate { point [
  16094. 0.45718268 0.26574803 0.011795669,0.45718268 0.26574803 0.031480709,
  16095. 0.58710394 0.26574803 0.031480709,0.58710394 0.26574803 -1.5354331e-05,
  16096. 0.45718268 0.26574803 -1.5354331e-05,0.42046071 0.26574803 0.011795669,
  16097. 0.44420811 0.26574803 0.0013353205,0.43178994 0.26574803 0.0053294226] }
  16098. coordIndex [
  16099. 0,2,3,-1,0,3,4,-1,6,0,4,-1,7,0,6,-1,1,2,0,-1,0,7,5,-1]
  16100. normalPerVertex TRUE
  16101. normal DEF NORM_700 Normal { vector [
  16102. 0 1 0,0 1 0,
  16103. 0 1 0,0 1 0,
  16104. 0 1 0,0 1 0,
  16105. 0 1 0,0 1 0] }
  16106. }
  16107. }
  16108. DEF SHAPE_701 Shape {
  16109. appearance USE APP_1
  16110. geometry DEF FACE_701 IndexedFaceSet {
  16111. coord DEF COORD_701 Coordinate { point [
  16112. 0.45718268 0.20669291 -1.5354331e-05,0.45718268 0.26574803 -1.5354331e-05,
  16113. 0.42046071 0.20669291 0.011795669,0.44420811 0.20669291 0.0013353205,
  16114. 0.43178994 0.20669291 0.0053294226,0.42046071 0.26574803 0.011795669,
  16115. 0.44420811 0.26574803 0.0013353205,0.43178994 0.26574803 0.0053294226] }
  16116. coordIndex [
  16117. 6,1,0,-1,6,0,3,-1,7,3,4,-1,7,6,3,-1,5,4,2,-1,5,7,4,-1]
  16118. normalPerVertex TRUE
  16119. normal DEF NORM_701 Normal { vector [
  16120. -0.10354217 0 -0.99462506,-0.10354217 0 -0.99462506,
  16121. -0.4956998 0 -0.86849393,-0.23978348 0 -0.97082639,
  16122. -0.4346044 0 -0.90062146,-0.4956998 0 -0.86849393,
  16123. -0.17191128 0 -0.98511244,-0.37113003 0 -0.92858091] }
  16124. }
  16125. }
  16126. DEF SHAPE_702 Shape {
  16127. appearance USE APP_1
  16128. geometry DEF FACE_702 IndexedFaceSet {
  16129. coord DEF COORD_702 Coordinate { point [
  16130. 0.45718268 0.20669291 -1.5354331e-05,0.45718268 0.26574803 -1.5354331e-05,
  16131. 0.58710394 0.26574803 -1.5354331e-05,0.58710394 0.20669291 -1.5354331e-05] }
  16132. coordIndex [
  16133. 1,2,3,-1,1,3,0,-1]
  16134. normalPerVertex TRUE
  16135. normal DEF NORM_702 Normal { vector [
  16136. 0 0 -1,0 0 -1,
  16137. 0 0 -1,0 0 -1] }
  16138. }
  16139. }
  16140. DEF SHAPE_703 Shape {
  16141. appearance USE APP_1
  16142. geometry DEF FACE_703 IndexedFaceSet {
  16143. coord DEF COORD_703 Coordinate { point [
  16144. 0.45718268 0.20669291 0.031480709,0.45718268 0.26574803 0.031480709,
  16145. 0.58710394 0.20669291 0.031480709,0.58710394 0.26574803 0.031480709] }
  16146. coordIndex [
  16147. 2,1,0,-1,2,3,1,-1]
  16148. normalPerVertex TRUE
  16149. normal DEF NORM_703 Normal { vector [
  16150. 0 0 1,0 0 1,
  16151. 0 0 1,0 0 1] }
  16152. }
  16153. }
  16154. DEF SHAPE_704 Shape {
  16155. appearance USE APP_1
  16156. geometry DEF FACE_704 IndexedFaceSet {
  16157. coord DEF COORD_704 Coordinate { point [
  16158. 0.58710394 0.26574803 -1.5354331e-05,0.58710394 0.20669291 -1.5354331e-05,
  16159. 0.58710394 0.26574803 0.031480709,0.58710394 0.20669291 0.031480709] }
  16160. coordIndex [
  16161. 1,0,2,-1,1,2,3,-1]
  16162. normalPerVertex TRUE
  16163. normal DEF NORM_704 Normal { vector [
  16164. 1 0 0,1 0 0,
  16165. 1 0 0,1 0 0] }
  16166. }
  16167. }
  16168. DEF SHAPE_705 Shape {
  16169. appearance USE APP_1
  16170. geometry DEF FACE_705 IndexedFaceSet {
  16171. coord DEF COORD_705 Coordinate { point [
  16172. 0.58710394 0.20669291 -1.5354331e-05,0.45718268 0.20669291 -1.5354331e-05,
  16173. 0.58710394 0.20669291 0.031480709,0.45718268 0.20669291 0.031480709,
  16174. 0.45718268 0.20669291 0.011795669,0.42046071 0.20669291 0.011795669,
  16175. 0.44420811 0.20669291 0.0013353205,0.43178994 0.20669291 0.0053294226] }
  16176. coordIndex [
  16177. 4,1,0,-1,4,0,2,-1,6,1,4,-1,7,6,4,-1,3,4,2,-1,4,5,7,-1]
  16178. normalPerVertex TRUE
  16179. normal DEF NORM_705 Normal { vector [
  16180. 0 -1 0,0 -1 0,
  16181. 0 -1 0,0 -1 0,
  16182. 0 -1 0,0 -1 0,
  16183. 0 -1 0,0 -1 0] }
  16184. }
  16185. }
  16186. DEF SHAPE_706 Shape {
  16187. appearance USE APP_1
  16188. geometry DEF FACE_706 IndexedFaceSet {
  16189. coord DEF COORD_706 Coordinate { point [
  16190. 0.42046071 0.42322835 0.011795669,0.45718268 0.42322835 0.011795669,
  16191. 0.45718268 0.42322835 0.031480709,0.58710394 0.42322835 0.031480709,
  16192. 0.58710394 0.42322835 -1.5354331e-05,0.45718268 0.42322835 -1.5354331e-05,
  16193. 0.44420811 0.42322835 0.0013353205,0.43178994 0.42322835 0.0053294226] }
  16194. coordIndex [
  16195. 1,3,4,-1,1,4,5,-1,6,1,5,-1,7,1,6,-1,2,3,1,-1,1,7,0,-1]
  16196. normalPerVertex TRUE
  16197. normal DEF NORM_706 Normal { vector [
  16198. 0 1 0,0 1 0,
  16199. 0 1 0,0 1 0,
  16200. 0 1 0,0 1 0,
  16201. 0 1 0,0 1 0] }
  16202. }
  16203. }
  16204. DEF SHAPE_707 Shape {
  16205. appearance USE APP_1
  16206. geometry DEF FACE_707 IndexedFaceSet {
  16207. coord DEF COORD_707 Coordinate { point [
  16208. 0.45718268 0.36417323 -1.5354331e-05,0.45718268 0.42322835 -1.5354331e-05,
  16209. 0.42046071 0.36417323 0.011795669,0.44420811 0.36417323 0.0013353205,
  16210. 0.43178994 0.36417323 0.0053294226,0.42046071 0.42322835 0.011795669,
  16211. 0.44420811 0.42322835 0.0013353205,0.43178994 0.42322835 0.0053294226] }
  16212. coordIndex [
  16213. 6,1,0,-1,6,0,3,-1,7,3,4,-1,7,6,3,-1,5,4,2,-1,5,7,4,-1]
  16214. normalPerVertex TRUE
  16215. normal DEF NORM_707 Normal { vector [
  16216. -0.10354217 0 -0.99462506,-0.10354217 0 -0.99462506,
  16217. -0.4956998 0 -0.86849393,-0.23978348 0 -0.97082639,
  16218. -0.4346044 0 -0.90062146,-0.4956998 0 -0.86849393,
  16219. -0.17191128 0 -0.98511244,-0.37113003 0 -0.92858091] }
  16220. }
  16221. }
  16222. DEF SHAPE_708 Shape {
  16223. appearance USE APP_1
  16224. geometry DEF FACE_708 IndexedFaceSet {
  16225. coord DEF COORD_708 Coordinate { point [
  16226. 0.45718268 0.36417323 -1.5354331e-05,0.45718268 0.42322835 -1.5354331e-05,
  16227. 0.58710394 0.42322835 -1.5354331e-05,0.58710394 0.36417323 -1.5354331e-05] }
  16228. coordIndex [
  16229. 1,2,3,-1,1,3,0,-1]
  16230. normalPerVertex TRUE
  16231. normal DEF NORM_708 Normal { vector [
  16232. 0 0 -1,0 0 -1,
  16233. 0 0 -1,0 0 -1] }
  16234. }
  16235. }
  16236. DEF SHAPE_709 Shape {
  16237. appearance USE APP_1
  16238. geometry DEF FACE_709 IndexedFaceSet {
  16239. coord DEF COORD_709 Coordinate { point [
  16240. 0.45718268 0.36417323 0.031480709,0.45718268 0.42322835 0.031480709,
  16241. 0.58710394 0.36417323 0.031480709,0.58710394 0.42322835 0.031480709] }
  16242. coordIndex [
  16243. 2,1,0,-1,2,3,1,-1]
  16244. normalPerVertex TRUE
  16245. normal DEF NORM_709 Normal { vector [
  16246. 0 0 1,0 0 1,
  16247. 0 0 1,0 0 1] }
  16248. }
  16249. }
  16250. DEF SHAPE_710 Shape {
  16251. appearance USE APP_1
  16252. geometry DEF FACE_710 IndexedFaceSet {
  16253. coord DEF COORD_710 Coordinate { point [
  16254. 0.58710394 0.42322835 -1.5354331e-05,0.58710394 0.36417323 -1.5354331e-05,
  16255. 0.58710394 0.42322835 0.031480709,0.58710394 0.36417323 0.031480709] }
  16256. coordIndex [
  16257. 1,0,2,-1,1,2,3,-1]
  16258. normalPerVertex TRUE
  16259. normal DEF NORM_710 Normal { vector [
  16260. 1 0 0,1 0 0,
  16261. 1 0 0,1 0 0] }
  16262. }
  16263. }
  16264. DEF SHAPE_711 Shape {
  16265. appearance USE APP_1
  16266. geometry DEF FACE_711 IndexedFaceSet {
  16267. coord DEF COORD_711 Coordinate { point [
  16268. 0.58710394 0.36417323 -1.5354331e-05,0.45718268 0.36417323 -1.5354331e-05,
  16269. 0.58710394 0.36417323 0.031480709,0.45718268 0.36417323 0.031480709,
  16270. 0.45718268 0.36417323 0.011795669,0.42046071 0.36417323 0.011795669,
  16271. 0.44420811 0.36417323 0.0013353205,0.43178994 0.36417323 0.0053294226] }
  16272. coordIndex [
  16273. 4,1,0,-1,4,0,2,-1,6,1,4,-1,7,6,4,-1,3,4,2,-1,4,5,7,-1]
  16274. normalPerVertex TRUE
  16275. normal DEF NORM_711 Normal { vector [
  16276. 0 -1 0,0 -1 0,
  16277. 0 -1 0,0 -1 0,
  16278. 0 -1 0,0 -1 0,
  16279. 0 -1 0,0 -1 0] }
  16280. }
  16281. }
  16282. DEF SHAPE_712 Shape {
  16283. appearance USE APP_1
  16284. geometry DEF FACE_712 IndexedFaceSet {
  16285. coord DEF COORD_712 Coordinate { point [
  16286. 0.42046071 0.58070866 0.011795669,0.45718268 0.58070866 0.011795669,
  16287. 0.45718268 0.58070866 0.031480709,0.58710394 0.58070866 0.031480709,
  16288. 0.58710394 0.58070866 -1.5354331e-05,0.45718268 0.58070866 -1.5354331e-05,
  16289. 0.44420811 0.58070866 0.0013353205,0.43178994 0.58070866 0.0053294226] }
  16290. coordIndex [
  16291. 1,3,4,-1,1,4,5,-1,6,1,5,-1,7,1,6,-1,2,3,1,-1,1,7,0,-1]
  16292. normalPerVertex TRUE
  16293. normal DEF NORM_712 Normal { vector [
  16294. 0 1 0,0 1 0,
  16295. 0 1 0,0 1 0,
  16296. 0 1 0,0 1 0,
  16297. 0 1 0,0 1 0] }
  16298. }
  16299. }
  16300. DEF SHAPE_713 Shape {
  16301. appearance USE APP_1
  16302. geometry DEF FACE_713 IndexedFaceSet {
  16303. coord DEF COORD_713 Coordinate { point [
  16304. 0.45718268 0.52165354 -1.5354331e-05,0.45718268 0.58070866 -1.5354331e-05,
  16305. 0.42046071 0.52165354 0.011795669,0.44420811 0.52165354 0.0013353205,
  16306. 0.43178994 0.52165354 0.0053294226,0.42046071 0.58070866 0.011795669,
  16307. 0.44420811 0.58070866 0.0013353205,0.43178994 0.58070866 0.0053294226] }
  16308. coordIndex [
  16309. 6,1,0,-1,6,0,3,-1,7,3,4,-1,7,6,3,-1,5,4,2,-1,5,7,4,-1]
  16310. normalPerVertex TRUE
  16311. normal DEF NORM_713 Normal { vector [
  16312. -0.10354217 0 -0.99462506,-0.10354217 0 -0.99462506,
  16313. -0.4956998 0 -0.86849393,-0.23978348 0 -0.97082639,
  16314. -0.4346044 0 -0.90062146,-0.4956998 0 -0.86849393,
  16315. -0.17191128 0 -0.98511244,-0.37113003 0 -0.92858091] }
  16316. }
  16317. }
  16318. DEF SHAPE_714 Shape {
  16319. appearance USE APP_1
  16320. geometry DEF FACE_714 IndexedFaceSet {
  16321. coord DEF COORD_714 Coordinate { point [
  16322. 0.45718268 0.52165354 -1.5354331e-05,0.45718268 0.58070866 -1.5354331e-05,
  16323. 0.58710394 0.58070866 -1.5354331e-05,0.58710394 0.52165354 -1.5354331e-05] }
  16324. coordIndex [
  16325. 1,2,3,-1,1,3,0,-1]
  16326. normalPerVertex TRUE
  16327. normal DEF NORM_714 Normal { vector [
  16328. 0 0 -1,0 0 -1,
  16329. 0 0 -1,0 0 -1] }
  16330. }
  16331. }
  16332. DEF SHAPE_715 Shape {
  16333. appearance USE APP_1
  16334. geometry DEF FACE_715 IndexedFaceSet {
  16335. coord DEF COORD_715 Coordinate { point [
  16336. 0.45718268 0.52165354 0.031480709,0.45718268 0.58070866 0.031480709,
  16337. 0.58710394 0.52165354 0.031480709,0.58710394 0.58070866 0.031480709] }
  16338. coordIndex [
  16339. 2,1,0,-1,2,3,1,-1]
  16340. normalPerVertex TRUE
  16341. normal DEF NORM_715 Normal { vector [
  16342. 0 0 1,0 0 1,
  16343. 0 0 1,0 0 1] }
  16344. }
  16345. }
  16346. DEF SHAPE_716 Shape {
  16347. appearance USE APP_1
  16348. geometry DEF FACE_716 IndexedFaceSet {
  16349. coord DEF COORD_716 Coordinate { point [
  16350. 0.58710394 0.58070866 -1.5354331e-05,0.58710394 0.52165354 -1.5354331e-05,
  16351. 0.58710394 0.58070866 0.031480709,0.58710394 0.52165354 0.031480709] }
  16352. coordIndex [
  16353. 1,0,2,-1,1,2,3,-1]
  16354. normalPerVertex TRUE
  16355. normal DEF NORM_716 Normal { vector [
  16356. 1 0 0,1 0 0,
  16357. 1 0 0,1 0 0] }
  16358. }
  16359. }
  16360. DEF SHAPE_717 Shape {
  16361. appearance USE APP_1
  16362. geometry DEF FACE_717 IndexedFaceSet {
  16363. coord DEF COORD_717 Coordinate { point [
  16364. 0.58710394 0.52165354 -1.5354331e-05,0.45718268 0.52165354 -1.5354331e-05,
  16365. 0.58710394 0.52165354 0.031480709,0.45718268 0.52165354 0.031480709,
  16366. 0.45718268 0.52165354 0.011795669,0.42046071 0.52165354 0.011795669,
  16367. 0.44420811 0.52165354 0.0013353205,0.43178994 0.52165354 0.0053294226] }
  16368. coordIndex [
  16369. 4,1,0,-1,4,0,2,-1,6,1,4,-1,7,6,4,-1,3,4,2,-1,4,5,7,-1]
  16370. normalPerVertex TRUE
  16371. normal DEF NORM_717 Normal { vector [
  16372. 0 -1 0,0 -1 0,
  16373. 0 -1 0,0 -1 0,
  16374. 0 -1 0,0 -1 0,
  16375. 0 -1 0,0 -1 0] }
  16376. }
  16377. }
  16378. DEF SHAPE_718 Shape {
  16379. appearance USE APP_1
  16380. geometry DEF FACE_718 IndexedFaceSet {
  16381. coord DEF COORD_718 Coordinate { point [
  16382. 0.45718268 0.73818898 0.011795669,0.45718268 0.73818898 0.031480709,
  16383. 0.58710394 0.73818898 0.031480709,0.58710394 0.73818898 -1.5354331e-05,
  16384. 0.45718268 0.73818898 -1.5354331e-05,0.42046071 0.73818898 0.011795669,
  16385. 0.44420811 0.73818898 0.0013353205,0.43178994 0.73818898 0.0053294226] }
  16386. coordIndex [
  16387. 0,2,3,-1,0,3,4,-1,6,0,4,-1,7,0,6,-1,1,2,0,-1,0,7,5,-1]
  16388. normalPerVertex TRUE
  16389. normal DEF NORM_718 Normal { vector [
  16390. 0 1 0,0 1 0,
  16391. 0 1 0,0 1 0,
  16392. 0 1 0,0 1 0,
  16393. 0 1 0,0 1 0] }
  16394. }
  16395. }
  16396. DEF SHAPE_719 Shape {
  16397. appearance USE APP_1
  16398. geometry DEF FACE_719 IndexedFaceSet {
  16399. coord DEF COORD_719 Coordinate { point [
  16400. 0.45718268 0.67913386 -1.5354331e-05,0.45718268 0.73818898 -1.5354331e-05,
  16401. 0.42046071 0.67913386 0.011795669,0.44420811 0.67913386 0.0013353205,
  16402. 0.43178994 0.67913386 0.0053294226,0.42046071 0.73818898 0.011795669,
  16403. 0.44420811 0.73818898 0.0013353205,0.43178994 0.73818898 0.0053294226] }
  16404. coordIndex [
  16405. 6,1,0,-1,6,0,3,-1,7,3,4,-1,7,6,3,-1,5,4,2,-1,5,7,4,-1]
  16406. normalPerVertex TRUE
  16407. normal DEF NORM_719 Normal { vector [
  16408. -0.10354217 0 -0.99462506,-0.10354217 0 -0.99462506,
  16409. -0.4956998 0 -0.86849393,-0.23978348 0 -0.97082639,
  16410. -0.4346044 0 -0.90062146,-0.4956998 0 -0.86849393,
  16411. -0.17191128 0 -0.98511244,-0.37113003 0 -0.92858091] }
  16412. }
  16413. }
  16414. DEF SHAPE_720 Shape {
  16415. appearance USE APP_1
  16416. geometry DEF FACE_720 IndexedFaceSet {
  16417. coord DEF COORD_720 Coordinate { point [
  16418. 0.45718268 0.67913386 -1.5354331e-05,0.45718268 0.73818898 -1.5354331e-05,
  16419. 0.58710394 0.73818898 -1.5354331e-05,0.58710394 0.67913386 -1.5354331e-05] }
  16420. coordIndex [
  16421. 1,2,3,-1,1,3,0,-1]
  16422. normalPerVertex TRUE
  16423. normal DEF NORM_720 Normal { vector [
  16424. 0 0 -1,0 0 -1,
  16425. 0 0 -1,0 0 -1] }
  16426. }
  16427. }
  16428. DEF SHAPE_721 Shape {
  16429. appearance USE APP_1
  16430. geometry DEF FACE_721 IndexedFaceSet {
  16431. coord DEF COORD_721 Coordinate { point [
  16432. 0.45718268 0.67913386 0.031480709,0.45718268 0.73818898 0.031480709,
  16433. 0.58710394 0.67913386 0.031480709,0.58710394 0.73818898 0.031480709] }
  16434. coordIndex [
  16435. 2,1,0,-1,2,3,1,-1]
  16436. normalPerVertex TRUE
  16437. normal DEF NORM_721 Normal { vector [
  16438. 0 0 1,0 0 1,
  16439. 0 0 1,0 0 1] }
  16440. }
  16441. }
  16442. DEF SHAPE_722 Shape {
  16443. appearance USE APP_1
  16444. geometry DEF FACE_722 IndexedFaceSet {
  16445. coord DEF COORD_722 Coordinate { point [
  16446. 0.58710394 0.73818898 -1.5354331e-05,0.58710394 0.67913386 -1.5354331e-05,
  16447. 0.58710394 0.73818898 0.031480709,0.58710394 0.67913386 0.031480709] }
  16448. coordIndex [
  16449. 1,0,2,-1,1,2,3,-1]
  16450. normalPerVertex TRUE
  16451. normal DEF NORM_722 Normal { vector [
  16452. 1 0 0,1 0 0,
  16453. 1 0 0,1 0 0] }
  16454. }
  16455. }
  16456. DEF SHAPE_723 Shape {
  16457. appearance USE APP_1
  16458. geometry DEF FACE_723 IndexedFaceSet {
  16459. coord DEF COORD_723 Coordinate { point [
  16460. 0.58710394 0.67913386 -1.5354331e-05,0.45718268 0.67913386 -1.5354331e-05,
  16461. 0.58710394 0.67913386 0.031480709,0.45718268 0.67913386 0.031480709,
  16462. 0.45718268 0.67913386 0.011795669,0.42046071 0.67913386 0.011795669,
  16463. 0.44420811 0.67913386 0.0013353205,0.43178994 0.67913386 0.0053294226] }
  16464. coordIndex [
  16465. 4,1,0,-1,4,0,2,-1,6,1,4,-1,7,6,4,-1,3,4,2,-1,4,5,7,-1]
  16466. normalPerVertex TRUE
  16467. normal DEF NORM_723 Normal { vector [
  16468. 0 -1 0,0 -1 0,
  16469. 0 -1 0,0 -1 0,
  16470. 0 -1 0,0 -1 0,
  16471. 0 -1 0,0 -1 0] }
  16472. }
  16473. }
  16474. DEF SHAPE_724 Shape {
  16475. appearance USE APP_2
  16476. geometry DEF FACE_724 IndexedFaceSet {
  16477. coord DEF COORD_724 Coordinate { point [
  16478. 0.45718268 -0.10826772 0.031480709,0.45718268 -0.049212598 0.031480709,
  16479. 0.45718268 -0.049212598 0.011795669,0.45718268 0.049212598 0.011795669,
  16480. 0.45718268 0.049212598 0.031480709,0.45718268 0.10826772 0.031480709,
  16481. 0.45718268 0.10826772 0.011795669,0.45718268 0.20669291 0.011795669,
  16482. 0.45718268 0.20669291 0.031480709,0.45718268 0.26574803 0.031480709,
  16483. 0.45718268 0.26574803 0.011795669,0.45718268 0.36417323 0.011795669,
  16484. 0.45718268 0.36417323 0.031480709,0.45718268 0.42322835 0.031480709,
  16485. 0.45718268 0.42322835 0.011795669,0.45718268 0.52165354 0.011795669,
  16486. 0.45718268 0.52165354 0.031480709,0.45718268 0.58070866 0.031480709,
  16487. 0.45718268 0.58070866 0.011795669,0.45718268 0.67913386 0.011795669,
  16488. 0.45718268 0.67913386 0.031480709,0.45718268 0.73818898 0.031480709,
  16489. 0.45718268 0.73818898 0.011795669,0.45718268 0.83661417 0.011795669,
  16490. 0.45718268 0.83661417 0.031480709,0.45718268 0.89566929 0.031480709,
  16491. 0.45718268 0.89566929 0.011795669,0.45718268 1.3818898 0.011795669,
  16492. 0.45718268 1.3818898 0.38581142,0.45718268 1.0787402 0.38581142,
  16493. 0.45718268 1.019685 0.3267563,0.45718268 -1.019685 0.3267563,
  16494. 0.45718268 -1.0787402 0.38581142,0.45718268 -1.3818898 0.38581142,
  16495. 0.45718268 -1.3818898 0.011795669,0.45718268 -0.89566929 0.011795669,
  16496. 0.45718268 -0.89566929 0.031480709,0.45718268 -0.83661417 0.031480709,
  16497. 0.45718268 -0.83661417 0.011795669,0.45718268 -0.73818898 0.011795669,
  16498. 0.45718268 -0.73818898 0.031480709,0.45718268 -0.67913386 0.031480709,
  16499. 0.45718268 -0.67913386 0.011795669,0.45718268 -0.58070866 0.011795669,
  16500. 0.45718268 -0.58070866 0.031480709,0.45718268 -0.52165354 0.031480709,
  16501. 0.45718268 -0.52165354 0.011795669,0.45718268 -0.42322835 0.011795669,
  16502. 0.45718268 -0.42322835 0.031480709,0.45718268 -0.36417323 0.031480709,
  16503. 0.45718268 -0.36417323 0.011795669,0.45718268 -0.26574803 0.011795669,
  16504. 0.45718268 -0.26574803 0.031480709,0.45718268 -0.20669291 0.031480709,
  16505. 0.45718268 -0.20669291 0.011795669,0.45718268 -0.10826772 0.011795669] }
  16506. coordIndex [
  16507. 11,12,9,-1,34,32,33,-1,31,32,34,-1,15,13,14,-1,15,16,13,-1,36,31,34,-1,35,36,34,-1,37,31,36,-1,
  16508. 19,17,18,-1,19,20,17,-1,40,31,37,-1,39,37,38,-1,39,40,37,-1,41,31,40,-1,30,12,13,-1,30,16,17,-1,
  16509. 30,9,12,-1,30,13,16,-1,30,17,20,-1,44,31,41,-1,43,41,42,-1,21,30,20,-1,43,44,41,-1,45,31,44,-1,
  16510. 24,30,21,-1,23,21,22,-1,48,31,45,-1,23,24,21,-1,47,45,46,-1,47,48,45,-1,25,30,24,-1,49,31,48,-1,
  16511. 27,25,26,-1,27,28,29,-1,27,29,30,-1,52,31,49,-1,27,30,25,-1,51,49,50,-1,30,31,52,-1,51,52,49,-1,
  16512. 30,52,53,-1,30,53,0,-1,30,0,1,-1,30,1,4,-1,30,4,5,-1,30,5,8,-1,30,8,9,-1,55,0,53,-1,
  16513. 55,53,54,-1,3,1,2,-1,3,4,1,-1,7,5,6,-1,7,8,5,-1,11,9,10,-1]
  16514. normalPerVertex TRUE
  16515. normal DEF NORM_724 Normal { vector [
  16516. 1 0 0,1 0 0,
  16517. 1 0 0,1 0 0,
  16518. 1 0 0,1 0 0,
  16519. 1 0 0,1 0 0,
  16520. 1 0 0,1 0 0,
  16521. 1 0 0,1 0 0,
  16522. 1 0 0,1 0 0,
  16523. 1 0 0,1 0 0,
  16524. 1 0 0,1 0 0,
  16525. 1 0 0,1 0 0,
  16526. 1 0 0,1 0 0,
  16527. 1 0 0,1 0 0,
  16528. 1 0 0,1 0 0,
  16529. 1 0 0,1 0 0,
  16530. 1 0 0,1 0 0,
  16531. 1 0 0,1 0 0,
  16532. 1 0 0,1 0 0,
  16533. 1 0 0,1 0 0,
  16534. 1 0 0,1 0 0,
  16535. 1 0 0,1 0 0,
  16536. 1 0 0,1 0 0,
  16537. 1 0 0,1 0 0,
  16538. 1 0 0,1 0 0,
  16539. 1 0 0,1 0 0,
  16540. 1 0 0,1 0 0,
  16541. 1 0 0,1 0 0,
  16542. 1 0 0,1 0 0,
  16543. 1 0 0,1 0 0] }
  16544. }
  16545. }
  16546. DEF SHAPE_725 Shape {
  16547. appearance USE APP_1
  16548. geometry DEF FACE_725 IndexedFaceSet {
  16549. coord DEF COORD_725 Coordinate { point [
  16550. 0.45718268 0.83661417 -1.5354331e-05,0.45718268 0.89566929 -1.5354331e-05,
  16551. 0.42046071 0.83661417 0.011795669,0.44420811 0.83661417 0.0013353205,
  16552. 0.43178994 0.83661417 0.0053294226,0.42046071 0.89566929 0.011795669,
  16553. 0.44420811 0.89566929 0.0013353205,0.43178994 0.89566929 0.0053294226] }
  16554. coordIndex [
  16555. 6,1,0,-1,6,0,3,-1,7,3,4,-1,7,6,3,-1,5,4,2,-1,5,7,4,-1]
  16556. normalPerVertex TRUE
  16557. normal DEF NORM_725 Normal { vector [
  16558. -0.10354217 0 -0.99462506,-0.10354217 0 -0.99462506,
  16559. -0.4956998 0 -0.86849393,-0.23978348 0 -0.97082639,
  16560. -0.4346044 0 -0.90062146,-0.4956998 0 -0.86849393,
  16561. -0.17191128 0 -0.98511244,-0.37113003 0 -0.92858091] }
  16562. }
  16563. }
  16564. DEF SHAPE_726 Shape {
  16565. appearance USE APP_1
  16566. geometry DEF FACE_726 IndexedFaceSet {
  16567. coord DEF COORD_726 Coordinate { point [
  16568. 0.42046071 0.89566929 0.011795669,0.45718268 0.89566929 0.011795669,
  16569. 0.45718268 0.89566929 0.031480709,0.58710394 0.89566929 0.031480709,
  16570. 0.58710394 0.89566929 -1.5354331e-05,0.45718268 0.89566929 -1.5354331e-05,
  16571. 0.44420811 0.89566929 0.0013353205,0.43178994 0.89566929 0.0053294226] }
  16572. coordIndex [
  16573. 1,3,4,-1,1,4,5,-1,6,1,5,-1,7,1,6,-1,2,3,1,-1,1,7,0,-1]
  16574. normalPerVertex TRUE
  16575. normal DEF NORM_726 Normal { vector [
  16576. 0 1 0,0 1 0,
  16577. 0 1 0,0 1 0,
  16578. 0 1 0,0 1 0,
  16579. 0 1 0,0 1 0] }
  16580. }
  16581. }
  16582. DEF SHAPE_727 Shape {
  16583. appearance USE APP_1
  16584. geometry DEF FACE_727 IndexedFaceSet {
  16585. coord DEF COORD_727 Coordinate { point [
  16586. 0.58710394 0.83661417 -1.5354331e-05,0.45718268 0.83661417 -1.5354331e-05,
  16587. 0.58710394 0.83661417 0.031480709,0.45718268 0.83661417 0.031480709,
  16588. 0.45718268 0.83661417 0.011795669,0.42046071 0.83661417 0.011795669,
  16589. 0.44420811 0.83661417 0.0013353205,0.43178994 0.83661417 0.0053294226] }
  16590. coordIndex [
  16591. 4,1,0,-1,4,0,2,-1,6,1,4,-1,7,6,4,-1,3,4,2,-1,4,5,7,-1]
  16592. normalPerVertex TRUE
  16593. normal DEF NORM_727 Normal { vector [
  16594. 0 -1 0,0 -1 0,
  16595. 0 -1 0,0 -1 0,
  16596. 0 -1 0,0 -1 0,
  16597. 0 -1 0,0 -1 0] }
  16598. }
  16599. }
  16600. DEF SHAPE_728 Shape {
  16601. appearance USE APP_1
  16602. geometry DEF FACE_728 IndexedFaceSet {
  16603. coord DEF COORD_728 Coordinate { point [
  16604. 0.58710394 0.89566929 -1.5354331e-05,0.58710394 0.83661417 -1.5354331e-05,
  16605. 0.58710394 0.89566929 0.031480709,0.58710394 0.83661417 0.031480709] }
  16606. coordIndex [
  16607. 1,0,2,-1,1,2,3,-1]
  16608. normalPerVertex TRUE
  16609. normal DEF NORM_728 Normal { vector [
  16610. 1 0 0,1 0 0,
  16611. 1 0 0,1 0 0] }
  16612. }
  16613. }
  16614. DEF SHAPE_729 Shape {
  16615. appearance USE APP_1
  16616. geometry DEF FACE_729 IndexedFaceSet {
  16617. coord DEF COORD_729 Coordinate { point [
  16618. 0.45718268 0.89566929 0.031480709,0.45718268 0.83661417 0.031480709,
  16619. 0.58710394 0.83661417 0.031480709,0.58710394 0.89566929 0.031480709] }
  16620. coordIndex [
  16621. 2,0,1,-1,2,3,0,-1]
  16622. normalPerVertex TRUE
  16623. normal DEF NORM_729 Normal { vector [
  16624. 0 0 1,0 0 1,
  16625. 0 0 1,0 0 1] }
  16626. }
  16627. }
  16628. DEF SHAPE_730 Shape {
  16629. appearance USE APP_1
  16630. geometry DEF FACE_730 IndexedFaceSet {
  16631. coord DEF COORD_730 Coordinate { point [
  16632. 0.45718268 0.83661417 -1.5354331e-05,0.45718268 0.89566929 -1.5354331e-05,
  16633. 0.58710394 0.89566929 -1.5354331e-05,0.58710394 0.83661417 -1.5354331e-05] }
  16634. coordIndex [
  16635. 1,2,3,-1,1,3,0,-1]
  16636. normalPerVertex TRUE
  16637. normal DEF NORM_730 Normal { vector [
  16638. 0 0 -1,0 0 -1,
  16639. 0 0 -1,0 0 -1] }
  16640. }
  16641. }
  16642. DEF SHAPE_731 Shape {
  16643. appearance USE APP_1
  16644. geometry DEF FACE_731 IndexedFaceSet {
  16645. coord DEF COORD_731 Coordinate { point [
  16646. 0.42046071 -0.049212598 0.011795669,0.45718268 -0.049212598 0.011795669,
  16647. 0.45718268 -0.049212598 0.031480709,0.58710394 -0.049212598 0.031480709,
  16648. 0.58710394 -0.049212598 -1.5354331e-05,0.45718268 -0.049212598 -1.5354331e-05,
  16649. 0.44420811 -0.049212598 0.0013353205,0.43178994 -0.049212598 0.0053294226] }
  16650. coordIndex [
  16651. 1,3,4,-1,1,4,5,-1,6,1,5,-1,7,1,6,-1,2,3,1,-1,1,7,0,-1]
  16652. normalPerVertex TRUE
  16653. normal DEF NORM_731 Normal { vector [
  16654. 0 1 0,0 1 0,
  16655. 0 1 0,0 1 0,
  16656. 0 1 0,0 1 0,
  16657. 0 1 0,0 1 0] }
  16658. }
  16659. }
  16660. DEF SHAPE_732 Shape {
  16661. appearance USE APP_1
  16662. geometry DEF FACE_732 IndexedFaceSet {
  16663. coord DEF COORD_732 Coordinate { point [
  16664. 0.45718268 -0.10826772 0.011795669,0.45718268 -0.10826772 0.031480709,
  16665. 0.42046071 -0.10826772 0.011795669,0.45718268 -0.10826772 -1.5354331e-05,
  16666. 0.44420811 -0.10826772 0.0013353205,0.43178994 -0.10826772 0.0053294226,
  16667. 0.58710394 -0.10826772 -1.5354331e-05,0.58710394 -0.10826772 0.031480709] }
  16668. coordIndex [
  16669. 0,4,3,-1,0,5,4,-1,6,0,3,-1,7,1,0,-1,7,0,6,-1,2,5,0,-1]
  16670. normalPerVertex TRUE
  16671. normal DEF NORM_732 Normal { vector [
  16672. 0 -1 0,0 -1 0,
  16673. 0 -1 0,0 -1 0,
  16674. 0 -1 0,0 -1 0,
  16675. 0 -1 0,0 -1 0] }
  16676. }
  16677. }
  16678. DEF SHAPE_733 Shape {
  16679. appearance USE APP_1
  16680. geometry DEF FACE_733 IndexedFaceSet {
  16681. coord DEF COORD_733 Coordinate { point [
  16682. 0.58710394 -0.049212598 -1.5354331e-05,0.58710394 -0.10826772 -1.5354331e-05,
  16683. 0.58710394 -0.049212598 0.031480709,0.58710394 -0.10826772 0.031480709] }
  16684. coordIndex [
  16685. 1,0,2,-1,1,2,3,-1]
  16686. normalPerVertex TRUE
  16687. normal DEF NORM_733 Normal { vector [
  16688. 1 0 0,1 0 0,
  16689. 1 0 0,1 0 0] }
  16690. }
  16691. }
  16692. DEF SHAPE_734 Shape {
  16693. appearance USE APP_1
  16694. geometry DEF FACE_734 IndexedFaceSet {
  16695. coord DEF COORD_734 Coordinate { point [
  16696. 0.45718268 -0.10826772 0.031480709,0.45718268 -0.049212598 0.031480709,
  16697. 0.58710394 -0.10826772 0.031480709,0.58710394 -0.049212598 0.031480709] }
  16698. coordIndex [
  16699. 2,1,0,-1,2,3,1,-1]
  16700. normalPerVertex TRUE
  16701. normal DEF NORM_734 Normal { vector [
  16702. 0 0 1,0 0 1,
  16703. 0 0 1,0 0 1] }
  16704. }
  16705. }
  16706. DEF SHAPE_735 Shape {
  16707. appearance USE APP_1
  16708. geometry DEF FACE_735 IndexedFaceSet {
  16709. coord DEF COORD_735 Coordinate { point [
  16710. 0.45718268 -0.10826772 -1.5354331e-05,0.45718268 -0.049212598 -1.5354331e-05,
  16711. 0.42046071 -0.10826772 0.011795669,0.44420811 -0.10826772 0.0013353205,
  16712. 0.43178994 -0.10826772 0.0053294226,0.42046071 -0.049212598 0.011795669,
  16713. 0.44420811 -0.049212598 0.0013353205,0.43178994 -0.049212598 0.0053294226] }
  16714. coordIndex [
  16715. 6,1,0,-1,6,0,3,-1,7,3,4,-1,7,6,3,-1,5,4,2,-1,5,7,4,-1]
  16716. normalPerVertex TRUE
  16717. normal DEF NORM_735 Normal { vector [
  16718. -0.10354217 0 -0.99462506,-0.10354217 0 -0.99462506,
  16719. -0.4956998 0 -0.86849393,-0.23978348 0 -0.97082639,
  16720. -0.4346044 0 -0.90062146,-0.4956998 0 -0.86849393,
  16721. -0.17191128 0 -0.98511244,-0.37113003 0 -0.92858091] }
  16722. }
  16723. }
  16724. DEF SHAPE_736 Shape {
  16725. appearance USE APP_1
  16726. geometry DEF FACE_736 IndexedFaceSet {
  16727. coord DEF COORD_736 Coordinate { point [
  16728. 0.45718268 -0.10826772 -1.5354331e-05,0.45718268 -0.049212598 -1.5354331e-05,
  16729. 0.58710394 -0.049212598 -1.5354331e-05,0.58710394 -0.10826772 -1.5354331e-05] }
  16730. coordIndex [
  16731. 1,2,3,-1,1,3,0,-1]
  16732. normalPerVertex TRUE
  16733. normal DEF NORM_736 Normal { vector [
  16734. 0 0 -1,0 0 -1,
  16735. 0 0 -1,0 0 -1] }
  16736. }
  16737. }
  16738. DEF SHAPE_737 Shape {
  16739. appearance USE APP_2
  16740. geometry DEF FACE_737 IndexedFaceSet {
  16741. coord DEF COORD_737 Coordinate { point [
  16742. 0.45718268 1.019685 0.3267563,0.45718268 1.0787402 0.38581142,
  16743. 0.39025354 1.0787402 0.38581142,0.31151339 1.019685 0.3267563] }
  16744. coordIndex [
  16745. 2,0,1,-1,2,3,0,-1]
  16746. normalPerVertex TRUE
  16747. normal DEF NORM_737 Normal { vector [
  16748. 0 -0.70710678 0.70710678,0 -0.70710678 0.70710678,
  16749. 0 -0.70710678 0.70710678,0 -0.70710678 0.70710678] }
  16750. }
  16751. }
  16752. DEF SHAPE_738 Shape {
  16753. appearance USE APP_2
  16754. geometry DEF FACE_738 IndexedFaceSet {
  16755. coord DEF COORD_738 Coordinate { point [
  16756. 0.45718268 1.019685 0.3267563,0.45718268 -1.019685 0.3267563,
  16757. 0.31151339 1.019685 0.3267563,0.31151339 -1.019685 0.3267563] }
  16758. coordIndex [
  16759. 0,2,3,-1,0,3,1,-1]
  16760. normalPerVertex TRUE
  16761. normal DEF NORM_738 Normal { vector [
  16762. 0 0 1,0 0 1,
  16763. 0 0 1,0 0 1] }
  16764. }
  16765. }
  16766. DEF SHAPE_739 Shape {
  16767. appearance USE APP_2
  16768. geometry DEF FACE_739 IndexedFaceSet {
  16769. coord DEF COORD_739 Coordinate { point [
  16770. 0.31151339 1.019685 0.3267563,0.31151339 -1.019685 0.3267563,
  16771. 0.31151339 1.106579 0.3267563,0.29182835 1.0984252 0.30707126,
  16772. 0.29182835 -1.0984252 0.30707126,0.31151339 -1.106579 0.3267563] }
  16773. coordIndex [
  16774. 1,4,5,-1,2,3,0,-1,3,4,1,-1,3,1,0,-1]
  16775. normalPerVertex TRUE
  16776. normal DEF NORM_739 Normal { vector [
  16777. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  16778. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  16779. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678] }
  16780. }
  16781. }
  16782. DEF SHAPE_740 Shape {
  16783. appearance USE APP_1
  16784. geometry DEF FACE_740 IndexedFaceSet {
  16785. coord DEF COORD_740 Coordinate { point [
  16786. -0.25935276 -0.043307087 0.086598819,-0.27116378 -0.043307087 0.086598819,
  16787. -0.27579813 -0.043307087 0.091233167,-0.26508812 -0.043307087 0.08712542,
  16788. -0.2706317 -0.043307087 0.088687616] }
  16789. coordIndex [
  16790. 4,1,2,-1,3,1,4,-1,1,3,0,-1]
  16791. normalPerVertex TRUE
  16792. normal DEF NORM_740 Normal { vector [
  16793. 0 0 1,0 1 0,
  16794. 0 0 1,0 1 0,
  16795. 0 1 0] }
  16796. }
  16797. }
  16798. DEF SHAPE_741 Shape {
  16799. appearance USE APP_2
  16800. geometry DEF FACE_741 IndexedFaceSet {
  16801. coord DEF COORD_741 Coordinate { point [
  16802. -0.27116378 -0.043307087 0.086598819,-0.27116378 0.043307087 0.086598819,
  16803. -0.25935276 -0.043307087 0.086598819,-0.17273858 -0.043307087 0.086598819,
  16804. -0.17273858 0.043307087 0.086598819,-0.25935276 0.043307087 0.086598819] }
  16805. coordIndex [
  16806. 5,1,0,-1,5,0,2,-1,4,2,3,-1,4,5,2,-1]
  16807. normalPerVertex TRUE
  16808. normal DEF NORM_741 Normal { vector [
  16809. 0 0 1,0 0 1,
  16810. 0 0 1,0 0 1,
  16811. 0 0 1,0 0 1] }
  16812. }
  16813. }
  16814. DEF SHAPE_742 Shape {
  16815. appearance USE APP_1
  16816. geometry DEF FACE_742 IndexedFaceSet {
  16817. coord DEF COORD_742 Coordinate { point [
  16818. -0.25935276 0.043307087 0.086598819,-0.27116378 0.043307087 0.086598819,
  16819. -0.27579813 0.043307087 0.091233167,-0.26508812 0.043307087 0.08712542,
  16820. -0.2706317 0.043307087 0.088687616] }
  16821. coordIndex [
  16822. 4,2,1,-1,3,4,1,-1,1,0,3,-1]
  16823. normalPerVertex TRUE
  16824. normal DEF NORM_742 Normal { vector [
  16825. 0 0 1,0 -1 0,
  16826. 0 0 1,0 -1 0,
  16827. 0 -1 0] }
  16828. }
  16829. }
  16830. DEF SHAPE_743 Shape {
  16831. appearance USE APP_1
  16832. geometry DEF FACE_743 IndexedFaceSet {
  16833. coord DEF COORD_743 Coordinate { point [
  16834. -0.25935276 0.11417323 0.086598819,-0.27116378 0.11417323 0.086598819,
  16835. -0.27579813 0.11417323 0.091233167,-0.26508812 0.11417323 0.08712542,
  16836. -0.2706317 0.11417323 0.088687616] }
  16837. coordIndex [
  16838. 4,1,2,-1,3,1,4,-1,1,3,0,-1]
  16839. normalPerVertex TRUE
  16840. normal DEF NORM_743 Normal { vector [
  16841. 0 0 1,0 1 0,
  16842. 0 0 1,0 1 0,
  16843. 0 1 0] }
  16844. }
  16845. }
  16846. DEF SHAPE_744 Shape {
  16847. appearance USE APP_1
  16848. geometry DEF FACE_744 IndexedFaceSet {
  16849. coord DEF COORD_744 Coordinate { point [
  16850. -0.25935276 0.2007874 0.086598819,-0.27116378 0.2007874 0.086598819,
  16851. -0.27579813 0.2007874 0.091233167,-0.26508812 0.2007874 0.08712542,
  16852. -0.2706317 0.2007874 0.088687616] }
  16853. coordIndex [
  16854. 4,2,1,-1,3,4,1,-1,1,0,3,-1]
  16855. normalPerVertex TRUE
  16856. normal DEF NORM_744 Normal { vector [
  16857. 0 0 1,0 -1 0,
  16858. 0 0 1,0 -1 0,
  16859. 0 -1 0] }
  16860. }
  16861. }
  16862. DEF SHAPE_745 Shape {
  16863. appearance USE APP_1
  16864. geometry DEF FACE_745 IndexedFaceSet {
  16865. coord DEF COORD_745 Coordinate { point [
  16866. -0.25935276 0.2007874 0.086598819,-0.25935276 0.27165354 0.086598819,
  16867. -0.25660769 0.27165354 0.086718671,-0.25752142 0.27165354 0.086652105,
  16868. -0.2584367 0.27165354 0.086612143,-0.25660769 0.2007874 0.086718671,
  16869. -0.25752142 0.2007874 0.086652105,-0.2584367 0.2007874 0.086612143] }
  16870. coordIndex [
  16871. 3,5,2,-1,3,6,5,-1,4,7,6,-1,4,6,3,-1,1,0,7,-1,1,7,4,-1]
  16872. normalPerVertex TRUE
  16873. normal DEF NORM_745 Normal { vector [
  16874. -0.014543898 0 0.99989423,-0.014543898 0 0.99989423,
  16875. -0.072657971 0 0.99735692,-0.062984365 0 0.99801451,
  16876. -0.033930747 0 0.99942419,-0.072657971 0 0.99735692,
  16877. -0.053303927 0 0.99857834,-0.024238006 0 0.99970622] }
  16878. }
  16879. }
  16880. DEF SHAPE_746 Shape {
  16881. appearance USE APP_1
  16882. geometry DEF FACE_746 IndexedFaceSet {
  16883. coord DEF COORD_746 Coordinate { point [
  16884. -0.25935276 0.27165354 0.086598819,-0.27116378 0.27165354 0.086598819,
  16885. -0.27579813 0.27165354 0.091233167,-0.26508812 0.27165354 0.08712542,
  16886. -0.2706317 0.27165354 0.088687616] }
  16887. coordIndex [
  16888. 4,1,2,-1,3,1,4,-1,1,3,0,-1]
  16889. normalPerVertex TRUE
  16890. normal DEF NORM_746 Normal { vector [
  16891. 0 0 1,0 1 0,
  16892. 0 0 1,0 1 0,
  16893. 0 1 0] }
  16894. }
  16895. }
  16896. DEF SHAPE_747 Shape {
  16897. appearance USE APP_1
  16898. geometry DEF FACE_747 IndexedFaceSet {
  16899. coord DEF COORD_747 Coordinate { point [
  16900. -0.25935276 0.35826772 0.086598819,-0.27116378 0.35826772 0.086598819,
  16901. -0.27579813 0.35826772 0.091233167,-0.26508812 0.35826772 0.08712542,
  16902. -0.2706317 0.35826772 0.088687616] }
  16903. coordIndex [
  16904. 4,2,1,-1,3,4,1,-1,1,0,3,-1]
  16905. normalPerVertex TRUE
  16906. normal DEF NORM_747 Normal { vector [
  16907. 0 0 1,0 -1 0,
  16908. 0 0 1,0 -1 0,
  16909. 0 -1 0] }
  16910. }
  16911. }
  16912. DEF SHAPE_748 Shape {
  16913. appearance USE APP_1
  16914. geometry DEF FACE_748 IndexedFaceSet {
  16915. coord DEF COORD_748 Coordinate { point [
  16916. -0.25935276 0.42913386 0.086598819,-0.27579813 0.42913386 0.091233167,
  16917. -0.26508812 0.42913386 0.08712542,-0.2706317 0.42913386 0.088687616,
  16918. -0.25935276 0.35826772 0.086598819,-0.27579813 0.35826772 0.091233167,
  16919. -0.26508812 0.35826772 0.08712542,-0.2706317 0.35826772 0.088687616] }
  16920. coordIndex [
  16921. 2,4,0,-1,2,6,4,-1,3,7,6,-1,3,6,2,-1,1,5,7,-1,1,7,3,-1]
  16922. normalPerVertex TRUE
  16923. normal DEF NORM_748 Normal { vector [
  16924. 0.091431938 0 0.99581133,0.44197487 0 0.89702743,
  16925. 0.15193298 0 0.9883908,0.32937663 0 0.94419862,
  16926. 0.091431938 0 0.99581133,0.44197487 0 0.89702743,
  16927. 0.21209241 0 0.97724962,0.38650143 0 0.92228881] }
  16928. }
  16929. }
  16930. DEF SHAPE_749 Shape {
  16931. appearance USE APP_1
  16932. geometry DEF FACE_749 IndexedFaceSet {
  16933. coord DEF COORD_749 Coordinate { point [
  16934. -0.25935276 0.42913386 0.086598819,-0.27116378 0.42913386 0.086598819,
  16935. -0.27579813 0.42913386 0.091233167,-0.26508812 0.42913386 0.08712542,
  16936. -0.2706317 0.42913386 0.088687616] }
  16937. coordIndex [
  16938. 4,1,2,-1,3,1,4,-1,1,3,0,-1]
  16939. normalPerVertex TRUE
  16940. normal DEF NORM_749 Normal { vector [
  16941. 0 0 1,0 1 0,
  16942. 0 0 1,0 1 0,
  16943. 0 1 0] }
  16944. }
  16945. }
  16946. DEF SHAPE_750 Shape {
  16947. appearance USE APP_1
  16948. geometry DEF FACE_750 IndexedFaceSet {
  16949. coord DEF COORD_750 Coordinate { point [
  16950. -0.25935276 0.51574803 0.086598819,-0.27116378 0.51574803 0.086598819,
  16951. -0.27579813 0.51574803 0.091233167,-0.26508812 0.51574803 0.08712542,
  16952. -0.2706317 0.51574803 0.088687616] }
  16953. coordIndex [
  16954. 4,2,1,-1,3,4,1,-1,1,0,3,-1]
  16955. normalPerVertex TRUE
  16956. normal DEF NORM_750 Normal { vector [
  16957. 0 0 1,0 -1 0,
  16958. 0 0 1,0 -1 0,
  16959. 0 -1 0] }
  16960. }
  16961. }
  16962. DEF SHAPE_751 Shape {
  16963. appearance USE APP_1
  16964. geometry DEF FACE_751 IndexedFaceSet {
  16965. coord DEF COORD_751 Coordinate { point [
  16966. -0.25935276 0.51574803 0.086598819,-0.25935276 0.58661417 0.086598819,
  16967. -0.25660769 0.58661417 0.086718671,-0.25752142 0.58661417 0.086652105,
  16968. -0.2584367 0.58661417 0.086612143,-0.25660769 0.51574803 0.086718671,
  16969. -0.25752142 0.51574803 0.086652105,-0.2584367 0.51574803 0.086612143] }
  16970. coordIndex [
  16971. 3,5,2,-1,3,6,5,-1,4,7,6,-1,4,6,3,-1,1,0,7,-1,1,7,4,-1]
  16972. normalPerVertex TRUE
  16973. normal DEF NORM_751 Normal { vector [
  16974. -0.014543898 0 0.99989423,-0.014543898 0 0.99989423,
  16975. -0.072657971 0 0.99735692,-0.062984365 0 0.99801451,
  16976. -0.033930747 0 0.99942419,-0.072657971 0 0.99735692,
  16977. -0.053303927 0 0.99857834,-0.024238006 0 0.99970622] }
  16978. }
  16979. }
  16980. DEF SHAPE_752 Shape {
  16981. appearance USE APP_1
  16982. geometry DEF FACE_752 IndexedFaceSet {
  16983. coord DEF COORD_752 Coordinate { point [
  16984. -0.25935276 0.58661417 0.086598819,-0.27116378 0.58661417 0.086598819,
  16985. -0.27579813 0.58661417 0.091233167,-0.26508812 0.58661417 0.08712542,
  16986. -0.2706317 0.58661417 0.088687616] }
  16987. coordIndex [
  16988. 4,1,2,-1,3,1,4,-1,1,3,0,-1]
  16989. normalPerVertex TRUE
  16990. normal DEF NORM_752 Normal { vector [
  16991. 0 0 1,0 1 0,
  16992. 0 0 1,0 1 0,
  16993. 0 1 0] }
  16994. }
  16995. }
  16996. DEF SHAPE_753 Shape {
  16997. appearance USE APP_2
  16998. geometry DEF FACE_753 IndexedFaceSet {
  16999. coord DEF COORD_753 Coordinate { point [
  17000. -0.27116378 0.58661417 0.086598819,-0.27116378 0.67322835 0.086598819,
  17001. -0.25935276 0.58661417 0.086598819,-0.17273858 0.58661417 0.086598819,
  17002. -0.17273858 0.67322835 0.086598819,-0.25935276 0.67322835 0.086598819] }
  17003. coordIndex [
  17004. 5,1,0,-1,5,0,2,-1,4,2,3,-1,4,5,2,-1]
  17005. normalPerVertex TRUE
  17006. normal DEF NORM_753 Normal { vector [
  17007. 0 0 1,0 0 1,
  17008. 0 0 1,0 0 1,
  17009. 0 0 1,0 0 1] }
  17010. }
  17011. }
  17012. DEF SHAPE_754 Shape {
  17013. appearance USE APP_1
  17014. geometry DEF FACE_754 IndexedFaceSet {
  17015. coord DEF COORD_754 Coordinate { point [
  17016. -0.25935276 0.67322835 0.086598819,-0.27116378 0.67322835 0.086598819,
  17017. -0.27579813 0.67322835 0.091233167,-0.26508812 0.67322835 0.08712542,
  17018. -0.2706317 0.67322835 0.088687616] }
  17019. coordIndex [
  17020. 4,2,1,-1,3,4,1,-1,1,0,3,-1]
  17021. normalPerVertex TRUE
  17022. normal DEF NORM_754 Normal { vector [
  17023. 0 0 1,0 -1 0,
  17024. 0 0 1,0 -1 0,
  17025. 0 -1 0] }
  17026. }
  17027. }
  17028. DEF SHAPE_755 Shape {
  17029. appearance USE APP_1
  17030. geometry DEF FACE_755 IndexedFaceSet {
  17031. coord DEF COORD_755 Coordinate { point [
  17032. -0.25935276 0.74409449 0.086598819,-0.27116378 0.74409449 0.086598819,
  17033. -0.27579813 0.74409449 0.091233167,-0.26508812 0.74409449 0.08712542,
  17034. -0.2706317 0.74409449 0.088687616] }
  17035. coordIndex [
  17036. 4,1,2,-1,3,1,4,-1,1,3,0,-1]
  17037. normalPerVertex TRUE
  17038. normal DEF NORM_755 Normal { vector [
  17039. 0 0 1,0 1 0,
  17040. 0 0 1,0 1 0,
  17041. 0 1 0] }
  17042. }
  17043. }
  17044. DEF SHAPE_756 Shape {
  17045. appearance USE APP_1
  17046. geometry DEF FACE_756 IndexedFaceSet {
  17047. coord DEF COORD_756 Coordinate { point [
  17048. -0.25935276 0.83070866 0.086598819,-0.27116378 0.83070866 0.086598819,
  17049. -0.27579813 0.83070866 0.091233167,-0.26508812 0.83070866 0.08712542,
  17050. -0.2706317 0.83070866 0.088687616] }
  17051. coordIndex [
  17052. 4,2,1,-1,3,4,1,-1,1,0,3,-1]
  17053. normalPerVertex TRUE
  17054. normal DEF NORM_756 Normal { vector [
  17055. 0 0 1,0 -1 0,
  17056. 0 0 1,0 -1 0,
  17057. 0 -1 0] }
  17058. }
  17059. }
  17060. DEF SHAPE_757 Shape {
  17061. appearance USE APP_2
  17062. geometry DEF FACE_757 IndexedFaceSet {
  17063. coord DEF COORD_757 Coordinate { point [
  17064. -0.17273858 0.74409449 0.086598819,-0.17273858 0.83070866 0.086598819,
  17065. -0.25935276 0.83070866 0.086598819,-0.27116378 0.83070866 0.086598819,
  17066. -0.27116378 0.74409449 0.086598819,-0.25935276 0.74409449 0.086598819] }
  17067. coordIndex [
  17068. 2,3,4,-1,2,4,5,-1,1,5,0,-1,1,2,5,-1]
  17069. normalPerVertex TRUE
  17070. normal DEF NORM_757 Normal { vector [
  17071. 0 0 1,0 0 1,
  17072. 0 0 1,0 0 1,
  17073. 0 0 1,0 0 1] }
  17074. }
  17075. }
  17076. DEF SHAPE_758 Shape {
  17077. appearance USE APP_2
  17078. geometry DEF FACE_758 IndexedFaceSet {
  17079. coord DEF COORD_758 Coordinate { point [
  17080. -0.27116378 0.42913386 0.086598819,-0.27116378 0.51574803 0.086598819,
  17081. -0.25935276 0.42913386 0.086598819,-0.17273858 0.42913386 0.086598819,
  17082. -0.17273858 0.51574803 0.086598819,-0.25935276 0.51574803 0.086598819] }
  17083. coordIndex [
  17084. 5,1,0,-1,5,0,2,-1,4,2,3,-1,4,5,2,-1]
  17085. normalPerVertex TRUE
  17086. normal DEF NORM_758 Normal { vector [
  17087. 0 0 1,0 0 1,
  17088. 0 0 1,0 0 1,
  17089. 0 0 1,0 0 1] }
  17090. }
  17091. }
  17092. DEF SHAPE_759 Shape {
  17093. appearance USE APP_1
  17094. geometry DEF FACE_759 IndexedFaceSet {
  17095. coord DEF COORD_759 Coordinate { point [
  17096. -0.16177244 0.51574803 0.097564958,-0.17273858 0.51574803 0.086598819,
  17097. -0.17389443 0.51574803 0.093955144,-0.16970339 0.51574803 0.094608521,
  17098. -0.16563815 0.51574803 0.095819112,-0.25660769 0.51574803 0.086718671,
  17099. -0.25935276 0.51574803 0.086598819,-0.25752142 0.51574803 0.086652105,
  17100. -0.2584367 0.51574803 0.086612143] }
  17101. coordIndex [
  17102. 2,5,1,-1,3,2,1,-1,4,3,1,-1,0,4,1,-1,6,1,8,-1,8,1,7,-1,7,1,5,-1]
  17103. normalPerVertex TRUE
  17104. normal DEF NORM_759 Normal { vector [
  17105. 0 -1 0,0 -1 0,
  17106. 0 -1 0,0 -1 0,
  17107. 0 -1 0,0 -1 0,
  17108. 0 0 1,0 0 1,
  17109. 0 0 1] }
  17110. }
  17111. }
  17112. DEF SHAPE_760 Shape {
  17113. appearance USE APP_1
  17114. geometry DEF FACE_760 IndexedFaceSet {
  17115. coord DEF COORD_760 Coordinate { point [
  17116. -0.16177244 0.58661417 0.097564958,-0.17273858 0.58661417 0.086598819,
  17117. -0.25935276 0.58661417 0.086598819,-0.25660769 0.58661417 0.086718671,
  17118. -0.25752142 0.58661417 0.086652105,-0.2584367 0.58661417 0.086612143,
  17119. -0.17389443 0.58661417 0.093955144,-0.16563815 0.58661417 0.095819112,
  17120. -0.16970339 0.58661417 0.094608521] }
  17121. coordIndex [
  17122. 6,1,3,-1,8,1,6,-1,7,1,8,-1,0,1,7,-1,2,5,1,-1,5,4,1,-1,4,3,1,-1]
  17123. normalPerVertex TRUE
  17124. normal DEF NORM_760 Normal { vector [
  17125. 0 1 0,0 1 0,
  17126. 0 0 1,0 1 0,
  17127. 0 0 1,0 0 1,
  17128. 0 1 0,0 1 0,
  17129. 0 1 0] }
  17130. }
  17131. }
  17132. DEF SHAPE_761 Shape {
  17133. appearance USE APP_1
  17134. geometry DEF FACE_761 IndexedFaceSet {
  17135. coord DEF COORD_761 Coordinate { point [
  17136. -0.17389443 0.51574803 0.093955144,-0.16177244 0.51574803 0.097564958,
  17137. -0.16970339 0.51574803 0.094608521,-0.16563815 0.51574803 0.095819112,
  17138. -0.17389443 0.58661417 0.093955144,-0.16177244 0.58661417 0.097564958,
  17139. -0.16563815 0.58661417 0.095819112,-0.16970339 0.58661417 0.094608521] }
  17140. coordIndex [
  17141. 6,3,1,-1,6,1,5,-1,7,2,3,-1,7,3,6,-1,4,0,2,-1,4,2,7,-1]
  17142. normalPerVertex TRUE
  17143. normal DEF NORM_761 Normal { vector [
  17144. -0.15403809 0 0.98806491,-0.41159492 0 0.9113669,
  17145. -0.19822682 0 0.98015618,-0.32812999 0 0.94463258,
  17146. -0.15403809 0 0.98806491,-0.41159492 0 0.9113669,
  17147. -0.37027843 0 0.92892082,-0.24210418 0 0.97025026] }
  17148. }
  17149. }
  17150. DEF SHAPE_762 Shape {
  17151. appearance USE APP_2
  17152. geometry DEF FACE_762 IndexedFaceSet {
  17153. coord DEF COORD_762 Coordinate { point [
  17154. -0.27116378 0.27165354 0.086598819,-0.27116378 0.35826772 0.086598819,
  17155. -0.25935276 0.27165354 0.086598819,-0.17273858 0.27165354 0.086598819,
  17156. -0.17273858 0.35826772 0.086598819,-0.25935276 0.35826772 0.086598819] }
  17157. coordIndex [
  17158. 5,1,0,-1,5,0,2,-1,4,2,3,-1,4,5,2,-1]
  17159. normalPerVertex TRUE
  17160. normal DEF NORM_762 Normal { vector [
  17161. 0 0 1,0 0 1,
  17162. 0 0 1,0 0 1,
  17163. 0 0 1,0 0 1] }
  17164. }
  17165. }
  17166. DEF SHAPE_763 Shape {
  17167. appearance USE APP_1
  17168. geometry DEF FACE_763 IndexedFaceSet {
  17169. coord DEF COORD_763 Coordinate { point [
  17170. -0.17273858 0.35826772 0.086598819,-0.25935276 0.35826772 0.086598819,
  17171. -0.16177244 0.35826772 0.097564958,-0.17389443 0.35826772 0.093955144,
  17172. -0.16970339 0.35826772 0.094608521,-0.16563815 0.35826772 0.095819112,
  17173. -0.25660769 0.35826772 0.086718671,-0.25752142 0.35826772 0.086652105,
  17174. -0.2584367 0.35826772 0.086612143] }
  17175. coordIndex [
  17176. 3,6,0,-1,4,3,0,-1,5,4,0,-1,2,5,0,-1,1,0,8,-1,8,0,7,-1,7,0,6,-1]
  17177. normalPerVertex TRUE
  17178. normal DEF NORM_763 Normal { vector [
  17179. 0 -1 0,0 0 1,
  17180. 0 -1 0,0 -1 0,
  17181. 0 -1 0,0 -1 0,
  17182. 0 -1 0,0 0 1,
  17183. 0 0 1] }
  17184. }
  17185. }
  17186. DEF SHAPE_764 Shape {
  17187. appearance USE APP_1
  17188. geometry DEF FACE_764 IndexedFaceSet {
  17189. coord DEF COORD_764 Coordinate { point [
  17190. -0.16177244 0.42913386 0.097564958,-0.17273858 0.42913386 0.086598819,
  17191. -0.25935276 0.42913386 0.086598819,-0.25660769 0.42913386 0.086718671,
  17192. -0.25752142 0.42913386 0.086652105,-0.2584367 0.42913386 0.086612143,
  17193. -0.17389443 0.42913386 0.093955144,-0.16563815 0.42913386 0.095819112,
  17194. -0.16970339 0.42913386 0.094608521] }
  17195. coordIndex [
  17196. 6,1,3,-1,8,1,6,-1,7,1,8,-1,0,1,7,-1,2,5,1,-1,5,4,1,-1,4,3,1,-1]
  17197. normalPerVertex TRUE
  17198. normal DEF NORM_764 Normal { vector [
  17199. 0 1 0,0 1 0,
  17200. 0 0 1,0 1 0,
  17201. 0 0 1,0 0 1,
  17202. 0 1 0,0 1 0,
  17203. 0 1 0] }
  17204. }
  17205. }
  17206. DEF SHAPE_765 Shape {
  17207. appearance USE APP_1
  17208. geometry DEF FACE_765 IndexedFaceSet {
  17209. coord DEF COORD_765 Coordinate { point [
  17210. -0.17389443 0.35826772 0.093955144,-0.16177244 0.35826772 0.097564958,
  17211. -0.16970339 0.35826772 0.094608521,-0.16563815 0.35826772 0.095819112,
  17212. -0.17389443 0.42913386 0.093955144,-0.16177244 0.42913386 0.097564958,
  17213. -0.16563815 0.42913386 0.095819112,-0.16970339 0.42913386 0.094608521] }
  17214. coordIndex [
  17215. 6,3,1,-1,6,1,5,-1,7,2,3,-1,7,3,6,-1,4,0,2,-1,4,2,7,-1]
  17216. normalPerVertex TRUE
  17217. normal DEF NORM_765 Normal { vector [
  17218. -0.15403809 0 0.98806491,-0.41159492 0 0.9113669,
  17219. -0.19822682 0 0.98015618,-0.32812999 0 0.94463258,
  17220. -0.15403809 0 0.98806491,-0.41159492 0 0.9113669,
  17221. -0.37027843 0 0.92892082,-0.24210418 0 0.97025026] }
  17222. }
  17223. }
  17224. DEF SHAPE_766 Shape {
  17225. appearance USE APP_2
  17226. geometry DEF FACE_766 IndexedFaceSet {
  17227. coord DEF COORD_766 Coordinate { point [
  17228. -0.27116378 0.11417323 0.086598819,-0.27116378 0.2007874 0.086598819,
  17229. -0.25935276 0.11417323 0.086598819,-0.17273858 0.11417323 0.086598819,
  17230. -0.17273858 0.2007874 0.086598819,-0.25935276 0.2007874 0.086598819] }
  17231. coordIndex [
  17232. 5,1,0,-1,5,0,2,-1,4,2,3,-1,4,5,2,-1]
  17233. normalPerVertex TRUE
  17234. normal DEF NORM_766 Normal { vector [
  17235. 0 0 1,0 0 1,
  17236. 0 0 1,0 0 1,
  17237. 0 0 1,0 0 1] }
  17238. }
  17239. }
  17240. DEF SHAPE_767 Shape {
  17241. appearance USE APP_1
  17242. geometry DEF FACE_767 IndexedFaceSet {
  17243. coord DEF COORD_767 Coordinate { point [
  17244. -0.17273858 0.2007874 0.086598819,-0.25935276 0.2007874 0.086598819,
  17245. -0.16177244 0.2007874 0.097564958,-0.17389443 0.2007874 0.093955144,
  17246. -0.16970339 0.2007874 0.094608521,-0.16563815 0.2007874 0.095819112,
  17247. -0.25660769 0.2007874 0.086718671,-0.25752142 0.2007874 0.086652105,
  17248. -0.2584367 0.2007874 0.086612143] }
  17249. coordIndex [
  17250. 3,6,0,-1,4,3,0,-1,5,4,0,-1,2,5,0,-1,1,0,8,-1,8,0,7,-1,7,0,6,-1]
  17251. normalPerVertex TRUE
  17252. normal DEF NORM_767 Normal { vector [
  17253. 0 -1 0,0 0 1,
  17254. 0 -1 0,0 -1 0,
  17255. 0 -1 0,0 -1 0,
  17256. 0 -1 0,0 0 1,
  17257. 0 0 1] }
  17258. }
  17259. }
  17260. DEF SHAPE_768 Shape {
  17261. appearance USE APP_1
  17262. geometry DEF FACE_768 IndexedFaceSet {
  17263. coord DEF COORD_768 Coordinate { point [
  17264. -0.17273858 0.27165354 0.086598819,-0.25935276 0.27165354 0.086598819,
  17265. -0.25660769 0.27165354 0.086718671,-0.25752142 0.27165354 0.086652105,
  17266. -0.2584367 0.27165354 0.086612143,-0.17389443 0.27165354 0.093955144,
  17267. -0.16177244 0.27165354 0.097564958,-0.16563815 0.27165354 0.095819112,
  17268. -0.16970339 0.27165354 0.094608521] }
  17269. coordIndex [
  17270. 5,0,2,-1,8,0,5,-1,7,0,8,-1,6,0,7,-1,1,4,0,-1,4,3,0,-1,3,2,0,-1]
  17271. normalPerVertex TRUE
  17272. normal DEF NORM_768 Normal { vector [
  17273. 0 1 0,0 0 1,
  17274. 0 1 0,0 0 1,
  17275. 0 0 1,0 1 0,
  17276. 0 1 0,0 1 0,
  17277. 0 1 0] }
  17278. }
  17279. }
  17280. DEF SHAPE_769 Shape {
  17281. appearance USE APP_1
  17282. geometry DEF FACE_769 IndexedFaceSet {
  17283. coord DEF COORD_769 Coordinate { point [
  17284. -0.17389443 0.2007874 0.093955144,-0.16177244 0.2007874 0.097564958,
  17285. -0.16970339 0.2007874 0.094608521,-0.16563815 0.2007874 0.095819112,
  17286. -0.17389443 0.27165354 0.093955144,-0.16177244 0.27165354 0.097564958,
  17287. -0.16563815 0.27165354 0.095819112,-0.16970339 0.27165354 0.094608521] }
  17288. coordIndex [
  17289. 6,3,1,-1,6,1,5,-1,7,2,3,-1,7,3,6,-1,4,0,2,-1,4,2,7,-1]
  17290. normalPerVertex TRUE
  17291. normal DEF NORM_769 Normal { vector [
  17292. -0.15403809 0 0.98806491,-0.41159492 0 0.9113669,
  17293. -0.19822682 0 0.98015618,-0.32812999 0 0.94463258,
  17294. -0.15403809 0 0.98806491,-0.41159492 0 0.9113669,
  17295. -0.37027843 0 0.92892082,-0.24210418 0 0.97025026] }
  17296. }
  17297. }
  17298. DEF SHAPE_770 Shape {
  17299. appearance USE APP_1
  17300. geometry DEF FACE_770 IndexedFaceSet {
  17301. coord DEF COORD_770 Coordinate { point [
  17302. -0.17389443 -0.043307087 0.093955144,-0.17389443 -0.11417323 0.093955144,
  17303. -0.25660769 -0.043307087 0.086718671,-0.25660769 -0.11417323 0.086718671] }
  17304. coordIndex [
  17305. 3,1,0,-1,3,0,2,-1]
  17306. normalPerVertex TRUE
  17307. normal DEF NORM_770 Normal { vector [
  17308. -0.087155743 0 0.9961947,-0.087155743 0 0.9961947,
  17309. -0.087155743 0 0.9961947,-0.087155743 0 0.9961947] }
  17310. }
  17311. }
  17312. DEF SHAPE_771 Shape {
  17313. appearance USE APP_1
  17314. geometry DEF FACE_771 IndexedFaceSet {
  17315. coord DEF COORD_771 Coordinate { point [
  17316. -0.17273858 -0.043307087 0.086598819,-0.25935276 -0.043307087 0.086598819,
  17317. -0.25660769 -0.043307087 0.086718671,-0.25752142 -0.043307087 0.086652105,
  17318. -0.2584367 -0.043307087 0.086612143,-0.17389443 -0.043307087 0.093955144,
  17319. -0.16177244 -0.043307087 0.097564958,-0.16563815 -0.043307087 0.095819112,
  17320. -0.16970339 -0.043307087 0.094608521] }
  17321. coordIndex [
  17322. 5,0,2,-1,8,0,5,-1,7,0,8,-1,6,0,7,-1,1,4,0,-1,4,3,0,-1,3,2,0,-1]
  17323. normalPerVertex TRUE
  17324. normal DEF NORM_771 Normal { vector [
  17325. 0 1 0,0 0 1,
  17326. 0 1 0,0 0 1,
  17327. 0 0 1,0 1 0,
  17328. 0 1 0,0 1 0,
  17329. 0 1 0] }
  17330. }
  17331. }
  17332. DEF SHAPE_772 Shape {
  17333. appearance USE APP_2
  17334. geometry DEF FACE_772 IndexedFaceSet {
  17335. coord DEF COORD_772 Coordinate { point [
  17336. -0.13730551 -0.95804388 0.31888228,-0.13730551 0.95804388 0.31888228,
  17337. -0.15305354 0.96456693 0.30313425,-0.15305354 -0.96456693 0.30313425] }
  17338. coordIndex [
  17339. 1,2,3,-1,1,3,0,-1]
  17340. normalPerVertex TRUE
  17341. normal DEF NORM_772 Normal { vector [
  17342. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  17343. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678] }
  17344. }
  17345. }
  17346. DEF SHAPE_773 Shape {
  17347. appearance USE APP_2
  17348. geometry DEF FACE_773 IndexedFaceSet {
  17349. coord DEF COORD_773 Coordinate { point [
  17350. -0.15305354 -0.96456693 0.10628386,-0.15305354 0.96456693 0.10628386,
  17351. -0.17273858 0.97272074 0.086598819,-0.17273858 0.9015748 0.086598819,
  17352. -0.16177244 0.9015748 0.097564958,-0.16177244 0.83070866 0.097564958,
  17353. -0.17273858 0.83070866 0.086598819,-0.17273858 0.74409449 0.086598819,
  17354. -0.16177244 0.74409449 0.097564958,-0.16177244 0.67322835 0.097564958,
  17355. -0.17273858 0.67322835 0.086598819,-0.17273858 0.58661417 0.086598819,
  17356. -0.16177244 0.58661417 0.097564958,-0.16177244 0.51574803 0.097564958,
  17357. -0.17273858 0.51574803 0.086598819,-0.17273858 0.42913386 0.086598819,
  17358. -0.16177244 0.42913386 0.097564958,-0.16177244 0.35826772 0.097564958,
  17359. -0.17273858 0.35826772 0.086598819,-0.17273858 0.27165354 0.086598819,
  17360. -0.16177244 0.27165354 0.097564958,-0.16177244 0.2007874 0.097564958,
  17361. -0.17273858 0.2007874 0.086598819,-0.17273858 0.11417323 0.086598819,
  17362. -0.16177244 0.11417323 0.097564958,-0.16177244 0.043307087 0.097564958,
  17363. -0.17273858 0.043307087 0.086598819,-0.17273858 -0.043307087 0.086598819,
  17364. -0.16177244 -0.043307087 0.097564958,-0.16177244 -0.11417323 0.097564958,
  17365. -0.17273858 -0.11417323 0.086598819,-0.17273858 -0.2007874 0.086598819,
  17366. -0.16177244 -0.2007874 0.097564958,-0.16177244 -0.27165354 0.097564958,
  17367. -0.17273858 -0.27165354 0.086598819,-0.17273858 -0.35826772 0.086598819,
  17368. -0.16177244 -0.35826772 0.097564958,-0.16177244 -0.42913386 0.097564958,
  17369. -0.17273858 -0.42913386 0.086598819,-0.17273858 -0.51574803 0.086598819,
  17370. -0.16177244 -0.51574803 0.097564958,-0.16177244 -0.58661417 0.097564958,
  17371. -0.17273858 -0.58661417 0.086598819,-0.17273858 -0.67322835 0.086598819,
  17372. -0.16177244 -0.67322835 0.097564958,-0.16177244 -0.74409449 0.097564958,
  17373. -0.17273858 -0.74409449 0.086598819,-0.17273858 -0.83070866 0.086598819,
  17374. -0.16177244 -0.83070866 0.097564958,-0.16177244 -0.9015748 0.097564958,
  17375. -0.17273858 -0.9015748 0.086598819,-0.17273858 -0.97272074 0.086598819] }
  17376. coordIndex [
  17377. 50,51,0,-1,9,10,11,-1,9,11,12,-1,49,50,0,-1,48,49,0,-1,5,6,7,-1,45,46,47,-1,5,7,8,-1,
  17378. 45,47,48,-1,1,2,3,-1,41,42,43,-1,1,3,4,-1,41,43,44,-1,1,4,5,-1,1,5,8,-1,0,1,9,-1,
  17379. 9,1,8,-1,0,9,12,-1,0,12,13,-1,0,13,16,-1,0,16,17,-1,0,17,20,-1,0,20,21,-1,0,21,24,-1,
  17380. 0,24,25,-1,0,25,28,-1,0,28,29,-1,0,29,32,-1,0,32,33,-1,37,38,39,-1,0,33,36,-1,37,39,40,-1,
  17381. 0,36,37,-1,0,37,40,-1,0,40,41,-1,0,41,44,-1,0,44,45,-1,0,45,48,-1,33,34,35,-1,33,35,36,-1,
  17382. 29,30,31,-1,29,31,32,-1,25,26,27,-1,25,27,28,-1,21,22,23,-1,21,23,24,-1,17,18,19,-1,17,19,20,-1,
  17383. 13,14,15,-1,13,15,16,-1]
  17384. normalPerVertex TRUE
  17385. normal DEF NORM_773 Normal { vector [
  17386. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  17387. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  17388. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  17389. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  17390. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  17391. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  17392. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  17393. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  17394. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  17395. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  17396. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  17397. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  17398. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  17399. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  17400. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  17401. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  17402. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  17403. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  17404. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  17405. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  17406. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  17407. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  17408. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  17409. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  17410. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  17411. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678] }
  17412. }
  17413. }
  17414. DEF SHAPE_774 Shape {
  17415. appearance USE APP_1
  17416. geometry DEF FACE_774 IndexedFaceSet {
  17417. coord DEF COORD_774 Coordinate { point [
  17418. -0.16177244 0.9015748 0.097564958,-0.17273858 0.9015748 0.086598819,
  17419. -0.25935276 0.9015748 0.086598819,-0.25660769 0.9015748 0.086718671,
  17420. -0.25752142 0.9015748 0.086652105,-0.2584367 0.9015748 0.086612143,
  17421. -0.17389443 0.9015748 0.093955144,-0.16563815 0.9015748 0.095819112,
  17422. -0.16970339 0.9015748 0.094608521] }
  17423. coordIndex [
  17424. 6,1,3,-1,8,1,6,-1,7,1,8,-1,0,1,7,-1,2,5,1,-1,5,4,1,-1,4,3,1,-1]
  17425. normalPerVertex TRUE
  17426. normal DEF NORM_774 Normal { vector [
  17427. 0 1 0,0 1 0,
  17428. 0 0 1,0 1 0,
  17429. 0 0 1,0 0 1,
  17430. 0 1 0,0 1 0,
  17431. 0 1 0] }
  17432. }
  17433. }
  17434. DEF SHAPE_775 Shape {
  17435. appearance USE APP_1
  17436. geometry DEF FACE_775 IndexedFaceSet {
  17437. coord DEF COORD_775 Coordinate { point [
  17438. -0.25935276 0.9015748 0.086598819,-0.27579813 0.9015748 0.091233167,
  17439. -0.26508812 0.9015748 0.08712542,-0.2706317 0.9015748 0.088687616,
  17440. -0.25935276 0.83070866 0.086598819,-0.27579813 0.83070866 0.091233167,
  17441. -0.26508812 0.83070866 0.08712542,-0.2706317 0.83070866 0.088687616] }
  17442. coordIndex [
  17443. 2,4,0,-1,2,6,4,-1,3,7,6,-1,3,6,2,-1,1,5,7,-1,1,7,3,-1]
  17444. normalPerVertex TRUE
  17445. normal DEF NORM_775 Normal { vector [
  17446. 0.091431938 0 0.99581133,0.44197487 0 0.89702743,
  17447. 0.15193298 0 0.9883908,0.32937663 0 0.94419862,
  17448. 0.091431938 0 0.99581133,0.44197487 0 0.89702743,
  17449. 0.21209241 0 0.97724962,0.38650143 0 0.92228881] }
  17450. }
  17451. }
  17452. DEF SHAPE_776 Shape {
  17453. appearance USE APP_2
  17454. geometry DEF FACE_776 IndexedFaceSet {
  17455. coord DEF COORD_776 Coordinate { point [
  17456. -0.038880315 0.99212598 0.098409843,-0.038880315 1.1692913 0.098409843,
  17457. -0.050691339 1.1574803 0.086598819,-0.050691339 1.003937 0.086598819] }
  17458. coordIndex [
  17459. 2,0,1,-1,2,3,0,-1]
  17460. normalPerVertex TRUE
  17461. normal DEF NORM_776 Normal { vector [
  17462. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678,
  17463. -0.70710678 0 0.70710678,-0.70710678 0 0.70710678] }
  17464. }
  17465. }
  17466. DEF SHAPE_777 Shape {
  17467. appearance USE APP_2
  17468. geometry DEF FACE_777 IndexedFaceSet {
  17469. coord DEF COORD_777 Coordinate { point [
  17470. -0.038880315 0.99212598 0.098409843,-0.038880315 1.1692913 0.098409843,
  17471. -0.038880315 0.98425197 0.10628386,-0.038880315 0.98425197 0.22439409,
  17472. -0.038880315 1.1771654 0.22439409,-0.038880315 1.1771654 0.10628386] }
  17473. coordIndex [
  17474. 0,2,3,-1,1,3,4,-1,1,0,3,-1,5,1,4,-1]
  17475. normalPerVertex TRUE
  17476. normal DEF NORM_777 Normal { vector [
  17477. -1 0 0,-1 0 0,
  17478. -1 0 0,-1 0 0,
  17479. -1 0 0,-1 0 0] }
  17480. }
  17481. }
  17482. DEF SHAPE_778 Shape {
  17483. appearance USE APP_2
  17484. geometry DEF FACE_778 IndexedFaceSet {
  17485. coord DEF COORD_778 Coordinate { point [
  17486. 0.028048819 0.98425197 0.23620512,-0.027069291 0.98425197 0.23620512,
  17487. -0.038880315 0.98425197 0.22439409,-0.038880315 0.98425197 0.10628386,
  17488. -0.1333685 0.98425197 0.10628386,-0.1333685 0.98425197 0.30313425,
  17489. 0.13434803 0.98425197 0.30313425,0.13434803 0.98425197 0.10628386,
  17490. 0.039859843 0.98425197 0.10628386,0.039859843 0.98425197 0.22439409] }
  17491. coordIndex [
  17492. 1,2,5,-1,4,5,2,-1,6,0,1,-1,6,9,0,-1,6,1,5,-1,3,4,2,-1,7,8,9,-1,7,9,6,-1]
  17493. normalPerVertex TRUE
  17494. normal DEF NORM_778 Normal { vector [
  17495. 0 1 0,0 1 0,
  17496. 0 1 0,0 1 0,
  17497. 0 1 0,0 1 0,
  17498. 0 1 0,0 1 0,
  17499. 0 1 0,0 1 0] }
  17500. }
  17501. }
  17502. DEF SHAPE_779 Shape {
  17503. appearance USE APP_2
  17504. geometry DEF FACE_779 IndexedFaceSet {
  17505. coord DEF COORD_779 Coordinate { point [
  17506. -0.17273858 0.97272074 0.086598819,-0.14152231 1.003937 0.086598819,
  17507. -0.15305354 0.96456693 0.10628386,-0.1333685 0.98425197 0.10628386] }
  17508. coordIndex [
  17509. 0,2,3,-1,0,3,1,-1]
  17510. normalPerVertex TRUE
  17511. normal DEF NORM_779 Normal { vector [
  17512. -0.5 0.5 0.70710678,-0.5 0.5 0.70710678,
  17513. -0.5 0.5 0.70710678,-0.5 0.5 0.70710678] }
  17514. }
  17515. }
  17516. DEF SHAPE_780 Shape {
  17517. appearance USE APP_2
  17518. geometry DEF FACE_780 IndexedFaceSet {
  17519. coord DEF COORD_780 Coordinate { point [
  17520. -0.1333685 0.98425197 0.10628386,-0.038880315 0.98425197 0.10628386,
  17521. -0.038880315 0.99212598 0.098409843,-0.050691339 1.003937 0.086598819,
  17522. -0.14152231 1.003937 0.086598819] }
  17523. coordIndex [
  17524. 3,1,2,-1,0,1,3,-1,4,0,3,-1]
  17525. normalPerVertex TRUE
  17526. normal DEF NORM_780 Normal { vector [
  17527. 0 0.70710678 0.70710678,0 0.70710678 0.70710678,
  17528. 0 0.70710678 0.70710678,0 0.70710678 0.70710678,
  17529. 0 0.70710678 0.70710678] }
  17530. }
  17531. }
  17532. DEF SHAPE_781 Shape {
  17533. appearance USE APP_2
  17534. geometry DEF FACE_781 IndexedFaceSet {
  17535. coord DEF COORD_781 Coordinate { point [
  17536. -0.17273858 0.9015748 0.086598819,-0.25935276 0.9015748 0.086598819,
  17537. -0.17273858 0.97272074 0.086598819,-0.14152231 1.003937 0.086598819,
  17538. -0.050691339 1.003937 0.086598819,-0.050691339 1.1574803 0.086598819,
  17539. -0.20395485 1.1574803 0.086598819,-0.27116378 1.0902714 0.086598819,
  17540. -0.27116378 0.9015748 0.086598819] }
  17541. coordIndex [
  17542. 2,1,0,-1,7,8,1,-1,7,1,2,-1,3,7,2,-1,6,7,3,-1,5,3,4,-1,5,6,3,-1]
  17543. normalPerVertex TRUE
  17544. normal DEF NORM_781 Normal { vector [
  17545. 0 0 1,0 0 1,
  17546. 0 0 1,0 0 1,
  17547. 0 0 1,0 0 1,
  17548. 0 0 1,0 0 1,
  17549. 0 0 1] }
  17550. }
  17551. }
  17552. DEF SHAPE_782 Shape {
  17553. appearance USE APP_1
  17554. geometry DEF FACE_782 IndexedFaceSet {
  17555. coord DEF COORD_782 Coordinate { point [
  17556. -0.17273858 0.043307087 0.086598819,-0.25935276 0.043307087 0.086598819,
  17557. -0.16177244 0.043307087 0.097564958,-0.17389443 0.043307087 0.093955144,
  17558. -0.16970339 0.043307087 0.094608521,-0.16563815 0.043307087 0.095819112,
  17559. -0.25660769 0.043307087 0.086718671,-0.25752142 0.043307087 0.086652105,
  17560. -0.2584367 0.043307087 0.086612143] }
  17561. coordIndex [
  17562. 3,6,0,-1,4,3,0,-1,5,4,0,-1,2,5,0,-1,1,0,8,-1,8,0,7,-1,7,0,6,-1]
  17563. normalPerVertex TRUE
  17564. normal DEF NORM_782 Normal { vector [
  17565. 0 -1 0,0 0 1,
  17566. 0 -1 0,0 -1 0,
  17567. 0 -1 0,0 -1 0,
  17568. 0 -1 0,0 0 1,
  17569. 0 0 1] }
  17570. }
  17571. }
  17572. DEF SHAPE_783 Shape {
  17573. appearance USE APP_1
  17574. geometry DEF FACE_783 IndexedFaceSet {
  17575. coord DEF COORD_783 Coordinate { point [
  17576. -0.17389443 0.043307087 0.093955144,-0.16177244 0.043307087 0.097564958,
  17577. -0.16970339 0.043307087 0.094608521,-0.16563815 0.043307087 0.095819112,
  17578. -0.17389443 0.11417323 0.093955144,-0.16177244 0.11417323 0.097564958,
  17579. -0.16563815 0.11417323 0.095819112,-0.16970339 0.11417323 0.094608521] }
  17580. coordIndex [
  17581. 6,3,1,-1,6,1,5,-1,7,2,3,-1,7,3,6,-1,4,0,2,-1,4,2,7,-1]
  17582. normalPerVertex TRUE
  17583. normal DEF NORM_783 Normal { vector [
  17584. -0.15403809 0 0.98806491,-0.41159492 0 0.9113669,
  17585. -0.19822682 0 0.98015618,-0.32812999 0 0.94463258,
  17586. -0.15403809 0 0.98806491,-0.41159492 0 0.9113669,
  17587. -0.37027843 0 0.92892082,-0.24210418 0 0.97025026] }
  17588. }
  17589. }
  17590. DEF SHAPE_784 Shape {
  17591. appearance USE APP_1
  17592. geometry DEF FACE_784 IndexedFaceSet {
  17593. coord DEF COORD_784 Coordinate { point [
  17594. -0.17389443 0.11417323 0.093955144,-0.17389443 0.043307087 0.093955144,
  17595. -0.25660769 0.11417323 0.086718671,-0.25660769 0.043307087 0.086718671] }
  17596. coordIndex [
  17597. 3,1,0,-1,3,0,2,-1]
  17598. normalPerVertex TRUE
  17599. normal DEF NORM_784 Normal { vector [
  17600. -0.087155743 0 0.9961947,-0.087155743 0 0.9961947,
  17601. -0.087155743 0 0.9961947,-0.087155743 0 0.9961947] }
  17602. }
  17603. }
  17604. DEF SHAPE_785 Shape {
  17605. appearance USE APP_1
  17606. geometry DEF FACE_785 IndexedFaceSet {
  17607. coord DEF COORD_785 Coordinate { point [
  17608. -0.25935276 0.043307087 0.086598819,-0.25935276 0.11417323 0.086598819,
  17609. -0.25660769 0.11417323 0.086718671,-0.25752142 0.11417323 0.086652105,
  17610. -0.2584367 0.11417323 0.086612143,-0.25660769 0.043307087 0.086718671,
  17611. -0.25752142 0.043307087 0.086652105,-0.2584367 0.043307087 0.086612143] }
  17612. coordIndex [
  17613. 3,5,2,-1,3,6,5,-1,4,7,6,-1,4,6,3,-1,1,0,7,-1,1,7,4,-1]
  17614. normalPerVertex TRUE
  17615. normal DEF NORM_785 Normal { vector [
  17616. -0.014543898 0 0.99989423,-0.014543898 0 0.99989423,
  17617. -0.072657971 0 0.99735692,-0.062984365 0 0.99801451,
  17618. -0.033930747 0 0.99942419,-0.072657971 0 0.99735692,
  17619. -0.053303927 0 0.99857834,-0.024238006 0 0.99970622] }
  17620. }
  17621. }
  17622. DEF SHAPE_786 Shape {
  17623. appearance USE APP_1
  17624. geometry DEF FACE_786 IndexedFaceSet {
  17625. coord DEF COORD_786 Coordinate { point [
  17626. -0.17273858 0.11417323 0.086598819,-0.25935276 0.11417323 0.086598819,
  17627. -0.25660769 0.11417323 0.086718671,-0.25752142 0.11417323 0.086652105,
  17628. -0.2584367 0.11417323 0.086612143,-0.17389443 0.11417323 0.093955144,
  17629. -0.16177244 0.11417323 0.097564958,-0.16563815 0.11417323 0.095819112,
  17630. -0.16970339 0.11417323 0.094608521] }
  17631. coordIndex [
  17632. 5,0,2,-1,8,0,5,-1,7,0,8,-1,6,0,7,-1,1,4,0,-1,4,3,0,-1,3,2,0,-1]
  17633. normalPerVertex TRUE
  17634. normal DEF NORM_786 Normal { vector [
  17635. 0 1 0,0 0 1,
  17636. 0 1 0,0 0 1,
  17637. 0 0 1,0 1 0,
  17638. 0 1 0,0 1 0,
  17639. 0 1 0] }
  17640. }
  17641. }
  17642. DEF SHAPE_787 Shape {
  17643. appearance USE APP_1
  17644. geometry DEF FACE_787 IndexedFaceSet {
  17645. coord DEF COORD_787 Coordinate { point [
  17646. -0.17273858 0.74409449 0.086598819,-0.25935276 0.74409449 0.086598819,
  17647. -0.25660769 0.74409449 0.086718671,-0.25752142 0.74409449 0.086652105,
  17648. -0.2584367 0.74409449 0.086612143,-0.17389443 0.74409449 0.093955144,
  17649. -0.16177244 0.74409449 0.097564958,-0.16563815 0.74409449 0.095819112,
  17650. -0.16970339 0.74409449 0.094608521] }
  17651. coordIndex [
  17652. 5,0,2,-1,8,0,5,-1,7,0,8,-1,6,0,7,-1,1,4,0,-1,4,3,0,-1,3,2,0,-1]
  17653. normalPerVertex TRUE
  17654. normal DEF NORM_787 Normal { vector [
  17655. 0 1 0,0 0 1,
  17656. 0 1 0,0 0 1,
  17657. 0 0 1,0 1 0,
  17658. 0 1 0,0 1 0,
  17659. 0 1 0] }
  17660. }
  17661. }
  17662. DEF SHAPE_788 Shape {
  17663. appearance USE APP_1
  17664. geometry DEF FACE_788 IndexedFaceSet {
  17665. coord DEF COORD_788 Coordinate { point [
  17666. -0.25935276 0.67322835 0.086598819,-0.25935276 0.74409449 0.086598819,
  17667. -0.27579813 0.67322835 0.091233167,-0.26508812 0.67322835 0.08712542,
  17668. -0.2706317 0.67322835 0.088687616,-0.27579813 0.74409449 0.091233167,
  17669. -0.26508812 0.74409449 0.08712542,-0.2706317 0.74409449 0.088687616] }
  17670. coordIndex [
  17671. 6,0,1,-1,6,3,0,-1,7,4,3,-1,7,3,6,-1,5,2,4,-1,5,4,7,-1]
  17672. normalPerVertex TRUE
  17673. normal DEF NORM_788 Normal { vector [
  17674. 0.091431938 0 0.99581133,0.091431938 0 0.99581133,
  17675. 0.44197487 0 0.89702743,0.21209241 0 0.97724962,
  17676. 0.38650143 0 0.92228881,0.44197487 0 0.89702743,
  17677. 0.15193298 0 0.9883908,0.32937663 0 0.94419862] }
  17678. }
  17679. }
  17680. DEF SHAPE_789 Shape {
  17681. appearance USE APP_1
  17682. geometry DEF FACE_789 IndexedFaceSet {
  17683. coord DEF COORD_789 Coordinate { point [
  17684. -0.17389443 0.67322835 0.093955144,-0.16177244 0.67322835 0.097564958,
  17685. -0.16970339 0.67322835 0.094608521,-0.16563815 0.67322835 0.095819112,
  17686. -0.17389443 0.74409449 0.093955144,-0.16177244 0.74409449 0.097564958,
  17687. -0.16563815 0.74409449 0.095819112,-0.16970339 0.74409449 0.094608521] }
  17688. coordIndex [
  17689. 6,3,1,-1,6,1,5,-1,7,2,3,-1,7,3,6,-1,4,0,2,-1,4,2,7,-1]
  17690. normalPerVertex TRUE
  17691. normal DEF NORM_789 Normal { vector [
  17692. -0.15403809 0 0.98806491,-0.41159492 0 0.9113669,
  17693. -0.19822682 0 0.98015618,-0.32812999 0 0.94463258,
  17694. -0.15403809 0 0.98806491,-0.41159492 0 0.9113669,
  17695. -0.37027843 0 0.92892082,-0.24210418 0 0.97025026] }
  17696. }
  17697. }
  17698. DEF SHAPE_790 Shape {
  17699. appearance USE APP_1
  17700. geometry DEF FACE_790 IndexedFaceSet {
  17701. coord DEF COORD_790 Coordinate { point [
  17702. -0.17389443 0.74409449 0.093955144,-0.17389443 0.67322835 0.093955144,
  17703. -0.25660769 0.74409449 0.086718671,-0.25660769 0.67322835 0.086718671] }
  17704. coordIndex [
  17705. 3,1,0,-1,3,0,2,-1]
  17706. normalPerVertex TRUE
  17707. normal DEF NORM_790 Normal { vector [
  17708. -0.087155743 0 0.9961947,-0.087155743 0 0.9961947,
  17709. -0.087155743 0 0.9961947,-0.087155743 0 0.9961947] }
  17710. }
  17711. }
  17712. DEF SHAPE_791 Shape {
  17713. appearance USE APP_1
  17714. geometry DEF FACE_791 IndexedFaceSet {
  17715. coord DEF COORD_791 Coordinate { point [
  17716. -0.16177244 0.67322835 0.097564958,-0.17273858 0.67322835 0.086598819,
  17717. -0.17389443 0.67322835 0.093955144,-0.16970339 0.67322835 0.094608521,
  17718. -0.16563815 0.67322835 0.095819112,-0.25660769 0.67322835 0.086718671,
  17719. -0.25935276 0.67322835 0.086598819,-0.25752142 0.67322835 0.086652105,
  17720. -0.2584367 0.67322835 0.086612143] }
  17721. coordIndex [
  17722. 2,5,1,-1,3,2,1,-1,4,3,1,-1,0,4,1,-1,6,1,8,-1,8,1,7,-1,7,1,5,-1]
  17723. normalPerVertex TRUE
  17724. normal DEF NORM_791 Normal { vector [
  17725. 0 -1 0,0 -1 0,
  17726. 0 -1 0,0 -1 0,
  17727. 0 -1 0,0 -1 0,
  17728. 0 0 1,0 0 1,
  17729. 0 0 1] }
  17730. }
  17731. }
  17732. DEF SHAPE_792 Shape {
  17733. appearance USE APP_1
  17734. geometry DEF FACE_792 IndexedFaceSet {
  17735. coord DEF COORD_792 Coordinate { point [
  17736. -0.16177244 0.83070866 0.097564958,-0.17273858 0.83070866 0.086598819,
  17737. -0.17389443 0.83070866 0.093955144,-0.16970339 0.83070866 0.094608521,
  17738. -0.16563815 0.83070866 0.095819112,-0.25660769 0.83070866 0.086718671,
  17739. -0.25935276 0.83070866 0.086598819,-0.25752142 0.83070866 0.086652105,
  17740. -0.2584367 0.83070866 0.086612143] }
  17741. coordIndex [
  17742. 2,5,1,-1,3,2,1,-1,4,3,1,-1,0,4,1,-1,6,1,8,-1,8,1,7,-1,7,1,5,-1]
  17743. normalPerVertex TRUE
  17744. normal DEF NORM_792 Normal { vector [
  17745. 0 -1 0,0 -1 0,
  17746. 0 -1 0,0 -1 0,
  17747. 0 -1 0,0 -1 0,
  17748. 0 0 1,0 0 1,
  17749. 0 0 1] }
  17750. }
  17751. }
  17752. DEF SHAPE_793 Shape {
  17753. appearance USE APP_1
  17754. geometry DEF FACE_793 IndexedFaceSet {
  17755. coord DEF COORD_793 Coordinate { point [
  17756. -0.17389443 0.9015748 0.093955144,-0.17389443 0.83070866 0.093955144,
  17757. -0.25660769 0.9015748 0.086718671,-0.25660769 0.83070866 0.086718671] }
  17758. coordIndex [
  17759. 3,1,0,-1,3,0,2,-1]
  17760. normalPerVertex TRUE
  17761. normal DEF NORM_793 Normal { vector [
  17762. -0.087155743 0 0.9961947,-0.087155743 0 0.9961947,
  17763. -0.087155743 0 0.9961947,-0.087155743 0 0.9961947] }
  17764. }
  17765. }
  17766. DEF SHAPE_794 Shape {
  17767. appearance USE APP_1
  17768. geometry DEF FACE_794 IndexedFaceSet {
  17769. coord DEF COORD_794 Coordinate { point [
  17770. -0.25935276 0.9015748 0.086598819,-0.27116378 0.9015748 0.086598819,
  17771. -0.27579813 0.9015748 0.091233167,-0.26508812 0.9015748 0.08712542,
  17772. -0.2706317 0.9015748 0.088687616] }
  17773. coordIndex [
  17774. 4,1,2,-1,3,1,4,-1,1,3,0,-1]
  17775. normalPerVertex TRUE
  17776. normal DEF NORM_794 Normal { vector [
  17777. 0 0 1,0 1 0,
  17778. 0 0 1,0 1 0,
  17779. 0 1 0] }
  17780. }
  17781. }
  17782. DEF SHAPE_795 Shape {
  17783. appearance USE APP_1
  17784. geometry DEF FACE_795 IndexedFaceSet {
  17785. coord DEF COORD_795 Coordinate { point [
  17786. -0.17389443 0.83070866 0.093955144,-0.16177244 0.83070866 0.097564958,
  17787. -0.16970339 0.83070866 0.094608521,-0.16563815 0.83070866 0.095819112,
  17788. -0.17389443 0.9015748 0.093955144,-0.16177244 0.9015748 0.097564958,
  17789. -0.16563815 0.9015748 0.095819112,-0.16970339 0.9015748 0.094608521] }
  17790. coordIndex [
  17791. 6,3,1,-1,6,1,5,-1,7,2,3,-1,7,3,6,-1,4,0,2,-1,4,2,7,-1]
  17792. normalPerVertex TRUE
  17793. normal DEF NORM_795 Normal { vector [
  17794. -0.15403809 0 0.98806491,-0.41159492 0 0.9113669,
  17795. -0.19822682 0 0.98015618,-0.32812999 0 0.94463258,
  17796. -0.15403809 0 0.98806491,-0.41159492 0 0.9113669,
  17797. -0.37027843 0 0.92892082,-0.24210418 0 0.97025026] }
  17798. }
  17799. }
  17800. DEF SHAPE_796 Shape {
  17801. appearance USE APP_1
  17802. geometry DEF FACE_796 IndexedFaceSet {
  17803. coord DEF COORD_796 Coordinate { point [
  17804. -0.17389443 0.58661417 0.093955144,-0.17389443 0.51574803 0.093955144,
  17805. -0.25660769 0.58661417 0.086718671,-0.25660769 0.51574803 0.086718671] }
  17806. coordIndex [
  17807. 3,1,0,-1,3,0,2,-1]
  17808. normalPerVertex TRUE
  17809. normal DEF NORM_796 Normal { vector [
  17810. -0.087155743 0 0.9961947,-0.087155743 0 0.9961947,
  17811. -0.087155743 0 0.9961947,-0.087155743 0 0.9961947] }
  17812. }
  17813. }
  17814. DEF SHAPE_797 Shape {
  17815. appearance USE APP_1
  17816. geometry DEF FACE_797 IndexedFaceSet {
  17817. coord DEF COORD_797 Coordinate { point [
  17818. -0.17389443 0.42913386 0.093955144,-0.17389443 0.35826772 0.093955144,
  17819. -0.25660769 0.42913386 0.086718671,-0.25660769 0.35826772 0.086718671] }
  17820. coordIndex [
  17821. 3,1,0,-1,3,0,2,-1]
  17822. normalPerVertex TRUE
  17823. normal DEF NORM_797 Normal { vector [
  17824. -0.087155743 0 0.9961947,-0.087155743 0 0.9961947,
  17825. -0.087155743 0 0.9961947,-0.087155743 0 0.9961947] }
  17826. }
  17827. }
  17828. DEF SHAPE_798 Shape {
  17829. appearance USE APP_1
  17830. geometry DEF FACE_798 IndexedFaceSet {
  17831. coord DEF COORD_798 Coordinate { point [
  17832. -0.17389443 0.27165354 0.093955144,-0.17389443 0.2007874 0.093955144,
  17833. -0.25660769 0.27165354 0.086718671,-0.25660769 0.2007874 0.086718671] }
  17834. coordIndex [
  17835. 3,1,0,-1,3,0,2,-1]
  17836. normalPerVertex TRUE
  17837. normal DEF NORM_798 Normal { vector [
  17838. -0.087155743 0 0.9961947,-0.087155743 0 0.9961947,
  17839. -0.087155743 0 0.9961947,-0.087155743 0 0.9961947] }
  17840. }
  17841. }
  17842. DEF SHAPE_799 Shape {
  17843. appearance USE APP_1
  17844. geometry DEF FACE_799 IndexedFaceSet {
  17845. coord DEF COORD_799 Coordinate { point [
  17846. -0.27643837 0.53546687 0.26826651,-0.27643837 0.56689533 0.26826651,
  17847. -0.27116378 0.54133858 0.24858147,-0.27518048 0.53574327 0.26590608,
  17848. -0.27409402 0.53623733 0.26348587,-0.27371315 0.53647942 0.26251837,
  17849. -0.27318507 0.53689022 0.26103423,-0.272451 0.53765803 0.25856643,
  17850. -0.27198667 0.53833143 0.25658886,-0.27148312 0.53942292 0.25358578,
  17851. -0.27136864 0.53979654 0.25259271,-0.27116378 0.56102362 0.24858147,
  17852. -0.27518048 0.56661893 0.26590608,-0.27409402 0.56612488 0.26348587,
  17853. -0.27371315 0.56588278 0.26251837,-0.27318507 0.56547198 0.26103423,
  17854. -0.272451 0.56470418 0.25856643,-0.27198667 0.56403077 0.25658886,
  17855. -0.27148312 0.56293929 0.25358578,-0.27136864 0.56256566 0.25259271] }
  17856. coordIndex [
  17857. 12,1,0,-1,12,0,3,-1,13,3,4,-1,13,12,3,-1,14,4,5,-1,14,13,4,-1,15,5,6,-1,15,14,5,-1,
  17858. 16,6,7,-1,16,15,6,-1,17,7,8,-1,17,16,7,-1,18,8,9,-1,18,17,8,-1,19,9,10,-1,19,18,9,-1,
  17859. 11,10,2,-1,11,19,10,-1]
  17860. normalPerVertex TRUE
  17861. normal DEF NORM_799 Normal { vector [
  17862. 0.88250983 0 0.47029394,0.88250983 0 0.47029394,
  17863. 0.99869844 0 0.051004187,0.90266586 0 0.43034213,
  17864. 0.92050365 0 0.39073396,0.93931586 0 0.34305352,
  17865. 0.95482383 0 0.29717242,0.96799911 0 0.25095362,
  17866. 0.98334058 0 0.18177269,0.98936453 0 0.14545727,
  17867. 0.99828758 0 0.058497153,0.99869844 0 0.051004187,
  17868. 0.89277597 0 0.4505009,0.91537038 0 0.4026128,
  17869. 0.9356165 0 0.35301809,0.94976213 0 0.31297267,
  17870. 0.96299144 0 0.26953199,0.97938462 0 0.20200435,
  17871. 0.9873592 0 0.15849864,0.99737726 0 0.072378119] }
  17872. }
  17873. }
  17874. DEF SHAPE_800 Shape {
  17875. appearance USE APP_1
  17876. geometry DEF FACE_800 IndexedFaceSet {
  17877. coord DEF COORD_800 Coordinate { point [
  17878. -0.15305354 -0.043307087 0.27843806,-0.15305354 -0.05511811 0.26106557,
  17879. -0.15871872 -0.05511811 0.26717625,-0.15808725 -0.043307087 0.28386762] }
  17880. coordIndex [
  17881. 2,3,0,-1,1,2,0,-1]
  17882. normalPerVertex TRUE
  17883. normal DEF NORM_800 Normal { vector [
  17884. -0.51854497 0.70710678 -0.48074017,-0.51854497 0.70710678 -0.48074017,
  17885. -0.51854497 0.70710678 -0.48074017,-0.51854497 0.70710678 -0.48074017] }
  17886. }
  17887. }
  17888. DEF SHAPE_801 Shape {
  17889. appearance USE APP_1
  17890. geometry DEF FACE_801 IndexedFaceSet {
  17891. coord DEF COORD_801 Coordinate { point [
  17892. -0.15305354 -0.066929134 0.20373681,-0.15305354 -0.05511811 0.21680274,
  17893. -0.15305354 -0.063936945 0.20696727,-0.15305354 -0.060966176 0.2102179,
  17894. -0.15305354 -0.058023458 0.2134939,-0.1806126 -0.066929134 0.24407913,
  17895. -0.16426053 -0.066929134 0.21018325,-0.17306516 -0.066929134 0.21965064,
  17896. -0.17868274 -0.066929134 0.23129521,-0.16880157 -0.05511811 0.24407913,
  17897. -0.16690213 -0.05511811 0.23330685,-0.1614329 -0.05511811 0.22383385] }
  17898. coordIndex [
  17899. 8,5,9,-1,8,9,10,-1,7,10,11,-1,7,8,10,-1,4,11,1,-1,6,7,11,-1,6,11,4,-1,3,6,4,-1,
  17900. 2,6,3,-1,0,6,2,-1]
  17901. normalPerVertex TRUE
  17902. normal DEF NORM_801 Normal { vector [
  17903. -0.3640554 0.68330037 -0.63290147,-0.48436263 0.65740838 -0.5772409,
  17904. -0.36397511 0.6854337 -0.63063679,-0.36514114 0.68989028 -0.62507867,
  17905. -0.41879808 0.71232055 -0.56321186,-0.70311235 0.70311235 -0.10614168,
  17906. -0.44577628 0.70664675 -0.5494851,-0.59442744 0.70512374 -0.38659609,
  17907. -0.6831564 0.70688324 -0.18333963,-0.69814165 0.70690752 -0.11349007,
  17908. -0.65040119 0.71191895 -0.26485789,-0.51608936 0.71326295 -0.47424438] }
  17909. }
  17910. }
  17911. DEF SHAPE_802 Shape {
  17912. appearance USE APP_1
  17913. geometry DEF FACE_802 IndexedFaceSet {
  17914. coord DEF COORD_802 Coordinate { point [
  17915. -0.15305354 -0.05511811 0.26106557,-0.15305354 -0.05511811 0.21680274,
  17916. -0.16880157 -0.05511811 0.24407913,-0.16690213 -0.05511811 0.23330685,
  17917. -0.1614329 -0.05511811 0.22383385,-0.15871872 -0.05511811 0.26717625,
  17918. -0.16417628 -0.05511811 0.26050971,-0.16762321 -0.05511811 0.25261373] }
  17919. coordIndex [
  17920. 0,6,5,-1,0,7,6,-1,2,7,0,-1,3,2,0,-1,4,3,0,-1,1,4,0,-1]
  17921. normalPerVertex TRUE
  17922. normal DEF NORM_802 Normal { vector [
  17923. 0 1 0,0 1 0,
  17924. 0 1 0,0 1 0,
  17925. 0 1 0,0 1 0,
  17926. 0 1 0,0 1 0] }
  17927. }
  17928. }
  17929. DEF SHAPE_803 Shape {
  17930. appearance USE APP_1
  17931. geometry DEF FACE_803 IndexedFaceSet {
  17932. coord DEF COORD_803 Coordinate { point [
  17933. -0.15305354 -0.043307087 0.27843806,-0.15305354 -0.043307087 0.28853434,
  17934. -0.15808725 -0.043307087 0.28386762] }
  17935. coordIndex [
  17936. 2,1,0,-1]
  17937. normalPerVertex TRUE
  17938. normal DEF NORM_803 Normal { vector [
  17939. 0 1 0,0 1 0,
  17940. 0 1 0] }
  17941. }
  17942. }
  17943. DEF SHAPE_804 Shape {
  17944. appearance USE APP_2
  17945. geometry DEF FACE_804 IndexedFaceSet {
  17946. coord DEF COORD_804 Coordinate { point [
  17947. -0.15305354 -0.043307087 0.28853434,-0.15305354 -0.11417323 0.28853434,
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  17950. -0.15305354 -0.099456857 0.2134939,-0.15305354 -0.096514139 0.2102179,
  17951. -0.15305354 -0.09354337 0.20696727,-0.15305354 -0.066929134 0.20373681,
  17952. -0.15305354 -0.05511811 0.21680274,-0.15305354 -0.063936945 0.20696727,
  17953. -0.15305354 -0.060966176 0.2102179,-0.15305354 -0.058023458 0.2134939,
  17954. -0.15305354 -0.05511811 0.26106557,-0.15305354 -0.043307087 0.27843806,
  17955. -0.15305354 0.9015748 0.27843806,-0.15305354 0.88976378 0.26106557,
  17956. -0.15305354 0.9015748 0.28853434,-0.15305354 0.83070866 0.28853434,
  17957. -0.15305354 0.83070866 0.27843806,-0.15305354 0.84251969 0.26106557,
  17958. -0.15305354 0.84251969 0.21680274,-0.15305354 0.85433071 0.20373681,
  17959. -0.15305354 0.84542503 0.2134939,-0.15305354 0.84836775 0.2102179,
  17960. -0.15305354 0.85133852 0.20696727,-0.15305354 0.87795276 0.20373681,
  17961. -0.15305354 0.88976378 0.21680274,-0.15305354 0.88094494 0.20696727,
  17962. -0.15305354 0.88391571 0.2102179,-0.15305354 0.88685843 0.2134939,
  17963. -0.15305354 0.68503937 0.21680274,-0.15305354 0.69685039 0.20373681,
  17964. -0.15305354 0.68794472 0.2134939,-0.15305354 0.69088744 0.2102179,
  17965. -0.15305354 0.6938582 0.20696727,-0.15305354 0.72047244 0.20373681,
  17966. -0.15305354 0.73228346 0.21680274,-0.15305354 0.72346463 0.20696727,
  17967. -0.15305354 0.7264354 0.2102179,-0.15305354 0.72937812 0.2134939,
  17968. -0.15305354 0.73228346 0.26106557,-0.15305354 0.74409449 0.27843806,
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  17981. -0.15305354 0.35826772 0.28853434,-0.15305354 0.35826772 0.27843806,
  17982. -0.15305354 0.37007874 0.26106557,-0.15305354 0.37007874 0.21680274,
  17983. -0.15305354 0.38188976 0.20373681,-0.15305354 0.37298409 0.2134939,
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  17993. -0.15305354 0.11417323 0.28853434,-0.15305354 0.043307087 0.28853434,
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  18074. normalPerVertex TRUE
  18075. normal DEF NORM_804 Normal { vector [
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  18078. -1 0 0,-1 0 0,
  18079. -1 0 0,-1 0 0,
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  18128. -1 0 0,-1 0 0,
  18129. -1 0 0,-1 0 0,
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  18145. -1 0 0,-1 0 0,
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  18148. -1 0 0,-1 0 0,
  18149. -1 0 0,-1 0 0,
  18150. -1 0 0,-1 0 0,
  18151. -1 0 0,-1 0 0,
  18152. -1 0 0,-1 0 0,
  18153. -1 0 0,-1 0 0,
  18154. -1 0 0,-1 0 0,
  18155. -1 0 0,-1 0 0,
  18156. -1 0 0,-1 0 0,
  18157. -1 0 0,-1 0 0,
  18158. -1 0 0,-1 0 0,
  18159. -1 0 0,-1 0 0,
  18160. -1 0 0,-1 0 0,
  18161. -1 0 0,-1 0 0,
  18162. -1 0 0,-1 0 0,
  18163. -1 0 0,-1 0 0,
  18164. -1 0 0,-1 0 0,
  18165. -1 0 0,-1 0 0,
  18166. -1 0 0,-1 0 0,
  18167. -1 0 0,-1 0 0,
  18168. -1 0 0,-1 0 0,
  18169. -1 0 0,-1 0 0,
  18170. -1 0 0,-1 0 0,
  18171. -1 0 0,-1 0 0,
  18172. -1 0 0,-1 0 0,
  18173. -1 0 0,-1 0 0] }
  18174. }
  18175. }
  18176. DEF SHAPE_805 Shape {
  18177. appearance USE APP_1
  18178. geometry DEF FACE_805 IndexedFaceSet {
  18179. coord DEF COORD_805 Coordinate { point [
  18180. -0.16674867 0.85433071 0.27583766,-0.15871872 0.84251969 0.26717625,
  18181. -0.15808725 0.83070866 0.28386762] }
  18182. coordIndex [
  18183. 2,0,1,-1]
  18184. normalPerVertex TRUE
  18185. normal DEF NORM_805 Normal { vector [
  18186. -0.87631963 -0.40824829 -0.25572885,-0.87631963 -0.40824829 -0.25572885,
  18187. -0.87631963 -0.40824829 -0.25572885] }
  18188. }
  18189. }
  18190. DEF SHAPE_806 Shape {
  18191. appearance USE APP_1
  18192. geometry DEF FACE_806 IndexedFaceSet {
  18193. coord DEF COORD_806 Coordinate { point [
  18194. -0.15305354 0.84251969 0.26106557,-0.15305354 0.84251969 0.21680274,
  18195. -0.15871872 0.84251969 0.26717625,-0.16880157 0.84251969 0.24407913,
  18196. -0.16417628 0.84251969 0.26050971,-0.16762321 0.84251969 0.25261373,
  18197. -0.16690213 0.84251969 0.23330685,-0.1614329 0.84251969 0.22383385] }
  18198. coordIndex [
  18199. 0,2,4,-1,0,4,5,-1,3,0,5,-1,6,0,3,-1,7,0,6,-1,1,0,7,-1]
  18200. normalPerVertex TRUE
  18201. normal DEF NORM_806 Normal { vector [
  18202. 0 -1 0,0 -1 0,
  18203. 0 -1 0,0 -1 0,
  18204. 0 -1 0,0 -1 0,
  18205. 0 -1 0,0 -1 0] }
  18206. }
  18207. }
  18208. DEF SHAPE_807 Shape {
  18209. appearance USE APP_1
  18210. geometry DEF FACE_807 IndexedFaceSet {
  18211. coord DEF COORD_807 Coordinate { point [
  18212. -0.15305354 0.83070866 0.27843806,-0.15305354 0.84251969 0.26106557,
  18213. -0.15808725 0.83070866 0.28386762,-0.15871872 0.84251969 0.26717625] }
  18214. coordIndex [
  18215. 3,0,2,-1,1,0,3,-1]
  18216. normalPerVertex TRUE
  18217. normal DEF NORM_807 Normal { vector [
  18218. -0.51854497 -0.70710678 -0.48074017,-0.51854497 -0.70710678 -0.48074017,
  18219. -0.51854497 -0.70710678 -0.48074017,-0.51854497 -0.70710678 -0.48074017] }
  18220. }
  18221. }
  18222. DEF SHAPE_808 Shape {
  18223. appearance USE APP_1
  18224. geometry DEF FACE_808 IndexedFaceSet {
  18225. coord DEF COORD_808 Coordinate { point [
  18226. -0.16880157 0.84251969 0.24407913,-0.15305354 0.84251969 0.21680274,
  18227. -0.16690213 0.84251969 0.23330685,-0.1614329 0.84251969 0.22383385,
  18228. -0.1806126 0.85433071 0.24407913,-0.15305354 0.85433071 0.20373681,
  18229. -0.16426053 0.85433071 0.21018325,-0.17306516 0.85433071 0.21965064,
  18230. -0.17868274 0.85433071 0.23129521,-0.15305354 0.84542503 0.2134939,
  18231. -0.15305354 0.84836775 0.2102179,-0.15305354 0.85133852 0.20696727] }
  18232. coordIndex [
  18233. 3,9,1,-1,6,10,9,-1,6,11,10,-1,6,5,11,-1,6,9,3,-1,7,3,2,-1,7,6,3,-1,8,2,0,-1,
  18234. 8,7,2,-1,4,8,0,-1]
  18235. normalPerVertex TRUE
  18236. normal DEF NORM_808 Normal { vector [
  18237. -0.69814165 -0.70690752 -0.11349007,-0.48436263 -0.65740838 -0.5772409,
  18238. -0.65040119 -0.71191895 -0.26485789,-0.51608936 -0.71326295 -0.47424438,
  18239. -0.70311235 -0.70311235 -0.10614168,-0.3640554 -0.68330037 -0.63290147,
  18240. -0.44577628 -0.70664675 -0.5494851,-0.59442744 -0.70512374 -0.38659609,
  18241. -0.6831564 -0.70688324 -0.18333963,-0.41879808 -0.71232055 -0.56321186,
  18242. -0.36514114 -0.68989028 -0.62507867,-0.36397511 -0.6854337 -0.63063679] }
  18243. }
  18244. }
  18245. DEF SHAPE_809 Shape {
  18246. appearance USE APP_1
  18247. geometry DEF FACE_809 IndexedFaceSet {
  18248. coord DEF COORD_809 Coordinate { point [
  18249. -0.15305354 0.83070866 0.27843806,-0.15305354 0.83070866 0.28853434,
  18250. -0.15808725 0.83070866 0.28386762] }
  18251. coordIndex [
  18252. 2,0,1,-1]
  18253. normalPerVertex TRUE
  18254. normal DEF NORM_809 Normal { vector [
  18255. 0 -1 0,0 -1 0,
  18256. 0 -1 0] }
  18257. }
  18258. }
  18259. DEF SHAPE_810 Shape {
  18260. appearance USE APP_1
  18261. geometry DEF FACE_810 IndexedFaceSet {
  18262. coord DEF COORD_810 Coordinate { point [
  18263. -0.16674867 0.87795276 0.27583766,-0.15808725 0.9015748 0.28386762,
  18264. -0.16674867 0.85433071 0.27583766,-0.15808725 0.83070866 0.28386762,
  18265. -0.15305354 0.83070866 0.28853434,-0.15305354 0.9015748 0.28853434] }
  18266. coordIndex [
  18267. 0,5,1,-1,4,0,2,-1,4,5,0,-1,3,4,2,-1]
  18268. normalPerVertex TRUE
  18269. normal DEF NORM_810 Normal { vector [
  18270. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333,
  18271. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333,
  18272. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333] }
  18273. }
  18274. }
  18275. DEF SHAPE_811 Shape {
  18276. appearance USE APP_1
  18277. geometry DEF FACE_811 IndexedFaceSet {
  18278. coord DEF COORD_811 Coordinate { point [
  18279. -0.15305354 0.9015748 0.27843806,-0.15305354 0.9015748 0.28853434,
  18280. -0.15808725 0.9015748 0.28386762] }
  18281. coordIndex [
  18282. 2,1,0,-1]
  18283. normalPerVertex TRUE
  18284. normal DEF NORM_811 Normal { vector [
  18285. 0 1 0,0 1 0,
  18286. 0 1 0] }
  18287. }
  18288. }
  18289. DEF SHAPE_812 Shape {
  18290. appearance USE APP_1
  18291. geometry DEF FACE_812 IndexedFaceSet {
  18292. coord DEF COORD_812 Coordinate { point [
  18293. -0.1806126 0.87795276 0.24407913,-0.16674867 0.87795276 0.27583766,
  18294. -0.17899234 0.87795276 0.2558142,-0.17425282 0.87795276 0.26667117,
  18295. -0.15305354 0.87795276 0.20373681,-0.16426053 0.87795276 0.21018325,
  18296. -0.17306516 0.87795276 0.21965064,-0.17868274 0.87795276 0.23129521,
  18297. -0.15305354 0.85433071 0.20373681,-0.1806126 0.85433071 0.24407913,
  18298. -0.16426053 0.85433071 0.21018325,-0.17306516 0.85433071 0.21965064,
  18299. -0.17868274 0.85433071 0.23129521,-0.16674867 0.85433071 0.27583766,
  18300. -0.17899234 0.85433071 0.2558142,-0.17425282 0.85433071 0.26667117] }
  18301. coordIndex [
  18302. 15,1,3,-1,15,13,1,-1,14,3,2,-1,14,15,3,-1,9,2,0,-1,9,14,2,-1,12,0,7,-1,12,9,0,-1,
  18303. 11,7,6,-1,11,12,7,-1,10,6,5,-1,10,11,6,-1,8,5,4,-1,8,10,5,-1]
  18304. normalPerVertex TRUE
  18305. normal DEF NORM_812 Normal { vector [
  18306. -0.99820278 0 -0.05992665,-0.77377966 0 0.63345484,
  18307. -0.9740269 0 0.22643232,-0.8762284 0 0.48189604,
  18308. -0.49861219 0 -0.86682518,-0.58229432 0 -0.81297806,
  18309. -0.796331 0 -0.60486109,-0.93939518 0 -0.34283625,
  18310. -0.49861219 0 -0.86682518,-0.99934716 0 0.036128185,
  18311. -0.66096426 0 -0.75041738,-0.8530278 0 -0.52186547,
  18312. -0.96906577 0 -0.24680263,-0.77377966 0 0.63345484,
  18313. -0.94911119 0 0.31494119,-0.82826132 0 0.56034202] }
  18314. }
  18315. }
  18316. DEF SHAPE_813 Shape {
  18317. appearance USE APP_1
  18318. geometry DEF FACE_813 IndexedFaceSet {
  18319. coord DEF COORD_813 Coordinate { point [
  18320. -0.1806126 0.87795276 0.24407913,-0.16674867 0.87795276 0.27583766,
  18321. -0.17899234 0.87795276 0.2558142,-0.17425282 0.87795276 0.26667117,
  18322. -0.15871872 0.88976378 0.26717625,-0.16880157 0.88976378 0.24407913,
  18323. -0.16417628 0.88976378 0.26050971,-0.16762321 0.88976378 0.25261373] }
  18324. coordIndex [
  18325. 3,1,4,-1,3,4,6,-1,2,6,7,-1,2,3,6,-1,0,7,5,-1,0,2,7,-1]
  18326. normalPerVertex TRUE
  18327. normal DEF NORM_813 Normal { vector [
  18328. -0.70376076 0.70376076 0.097167856,-0.54972174 0.70376076 0.45002978,
  18329. -0.67336885 0.70686726 0.21659424,-0.58948476 0.70686726 0.39095573,
  18330. -0.54972174 0.70376076 0.45002978,-0.70376076 0.70376076 0.097167856,
  18331. -0.62352249 0.7065481 0.33467819,-0.6908834 0.7065481 0.1531989] }
  18332. }
  18333. }
  18334. DEF SHAPE_814 Shape {
  18335. appearance USE APP_1
  18336. geometry DEF FACE_814 IndexedFaceSet {
  18337. coord DEF COORD_814 Coordinate { point [
  18338. -0.15305354 0.88976378 0.26106557,-0.15305354 0.88976378 0.21680274,
  18339. -0.16880157 0.88976378 0.24407913,-0.16690213 0.88976378 0.23330685,
  18340. -0.1614329 0.88976378 0.22383385,-0.15871872 0.88976378 0.26717625,
  18341. -0.16417628 0.88976378 0.26050971,-0.16762321 0.88976378 0.25261373] }
  18342. coordIndex [
  18343. 0,6,5,-1,0,7,6,-1,2,7,0,-1,3,2,0,-1,4,3,0,-1,1,4,0,-1]
  18344. normalPerVertex TRUE
  18345. normal DEF NORM_814 Normal { vector [
  18346. 0 1 0,0 1 0,
  18347. 0 1 0,0 1 0,
  18348. 0 1 0,0 1 0,
  18349. 0 1 0,0 1 0] }
  18350. }
  18351. }
  18352. DEF SHAPE_815 Shape {
  18353. appearance USE APP_1
  18354. geometry DEF FACE_815 IndexedFaceSet {
  18355. coord DEF COORD_815 Coordinate { point [
  18356. -0.15305354 0.9015748 0.27843806,-0.15305354 0.88976378 0.26106557,
  18357. -0.15871872 0.88976378 0.26717625,-0.15808725 0.9015748 0.28386762] }
  18358. coordIndex [
  18359. 2,3,0,-1,1,2,0,-1]
  18360. normalPerVertex TRUE
  18361. normal DEF NORM_815 Normal { vector [
  18362. -0.51854497 0.70710678 -0.48074017,-0.51854497 0.70710678 -0.48074017,
  18363. -0.51854497 0.70710678 -0.48074017,-0.51854497 0.70710678 -0.48074017] }
  18364. }
  18365. }
  18366. DEF SHAPE_816 Shape {
  18367. appearance USE APP_1
  18368. geometry DEF FACE_816 IndexedFaceSet {
  18369. coord DEF COORD_816 Coordinate { point [
  18370. -0.16674867 0.87795276 0.27583766,-0.15808725 0.9015748 0.28386762,
  18371. -0.15871872 0.88976378 0.26717625] }
  18372. coordIndex [
  18373. 1,2,0,-1]
  18374. normalPerVertex TRUE
  18375. normal DEF NORM_816 Normal { vector [
  18376. -0.87631963 0.40824829 -0.25572885,-0.87631963 0.40824829 -0.25572885,
  18377. -0.87631963 0.40824829 -0.25572885] }
  18378. }
  18379. }
  18380. DEF SHAPE_817 Shape {
  18381. appearance USE APP_1
  18382. geometry DEF FACE_817 IndexedFaceSet {
  18383. coord DEF COORD_817 Coordinate { point [
  18384. -0.15305354 0.68503937 0.26106557,-0.15305354 0.68503937 0.21680274,
  18385. -0.15871872 0.68503937 0.26717625,-0.16880157 0.68503937 0.24407913,
  18386. -0.16417628 0.68503937 0.26050971,-0.16762321 0.68503937 0.25261373,
  18387. -0.16690213 0.68503937 0.23330685,-0.1614329 0.68503937 0.22383385] }
  18388. coordIndex [
  18389. 0,2,4,-1,0,4,5,-1,3,0,5,-1,6,0,3,-1,7,0,6,-1,1,0,7,-1]
  18390. normalPerVertex TRUE
  18391. normal DEF NORM_817 Normal { vector [
  18392. 0 -1 0,0 -1 0,
  18393. 0 -1 0,0 -1 0,
  18394. 0 -1 0,0 -1 0,
  18395. 0 -1 0,0 -1 0] }
  18396. }
  18397. }
  18398. DEF SHAPE_818 Shape {
  18399. appearance USE APP_1
  18400. geometry DEF FACE_818 IndexedFaceSet {
  18401. coord DEF COORD_818 Coordinate { point [
  18402. -0.16674867 0.69685039 0.27583766,-0.15871872 0.68503937 0.26717625,
  18403. -0.15808725 0.67322835 0.28386762] }
  18404. coordIndex [
  18405. 2,0,1,-1]
  18406. normalPerVertex TRUE
  18407. normal DEF NORM_818 Normal { vector [
  18408. -0.87631963 -0.40824829 -0.25572885,-0.87631963 -0.40824829 -0.25572885,
  18409. -0.87631963 -0.40824829 -0.25572885] }
  18410. }
  18411. }
  18412. DEF SHAPE_819 Shape {
  18413. appearance USE APP_1
  18414. geometry DEF FACE_819 IndexedFaceSet {
  18415. coord DEF COORD_819 Coordinate { point [
  18416. -0.15305354 0.67322835 0.27843806,-0.15305354 0.67322835 0.28853434,
  18417. -0.15808725 0.67322835 0.28386762] }
  18418. coordIndex [
  18419. 2,0,1,-1]
  18420. normalPerVertex TRUE
  18421. normal DEF NORM_819 Normal { vector [
  18422. 0 -1 0,0 -1 0,
  18423. 0 -1 0] }
  18424. }
  18425. }
  18426. DEF SHAPE_820 Shape {
  18427. appearance USE APP_1
  18428. geometry DEF FACE_820 IndexedFaceSet {
  18429. coord DEF COORD_820 Coordinate { point [
  18430. -0.15305354 0.67322835 0.27843806,-0.15305354 0.68503937 0.26106557,
  18431. -0.15808725 0.67322835 0.28386762,-0.15871872 0.68503937 0.26717625] }
  18432. coordIndex [
  18433. 3,0,2,-1,1,0,3,-1]
  18434. normalPerVertex TRUE
  18435. normal DEF NORM_820 Normal { vector [
  18436. -0.51854497 -0.70710678 -0.48074017,-0.51854497 -0.70710678 -0.48074017,
  18437. -0.51854497 -0.70710678 -0.48074017,-0.51854497 -0.70710678 -0.48074017] }
  18438. }
  18439. }
  18440. DEF SHAPE_821 Shape {
  18441. appearance USE APP_1
  18442. geometry DEF FACE_821 IndexedFaceSet {
  18443. coord DEF COORD_821 Coordinate { point [
  18444. -0.15305354 0.68503937 0.21680274,-0.15305354 0.69685039 0.20373681,
  18445. -0.15305354 0.68794472 0.2134939,-0.15305354 0.69088744 0.2102179,
  18446. -0.15305354 0.6938582 0.20696727,-0.16880157 0.68503937 0.24407913,
  18447. -0.16690213 0.68503937 0.23330685,-0.1614329 0.68503937 0.22383385,
  18448. -0.1806126 0.69685039 0.24407913,-0.16426053 0.69685039 0.21018325,
  18449. -0.17306516 0.69685039 0.21965064,-0.17868274 0.69685039 0.23129521] }
  18450. coordIndex [
  18451. 7,2,0,-1,9,3,2,-1,9,4,3,-1,9,1,4,-1,9,2,7,-1,10,7,6,-1,10,9,7,-1,11,6,5,-1,
  18452. 11,10,6,-1,8,11,5,-1]
  18453. normalPerVertex TRUE
  18454. normal DEF NORM_821 Normal { vector [
  18455. -0.48436263 -0.65740838 -0.5772409,-0.3640554 -0.68330037 -0.63290147,
  18456. -0.41879808 -0.71232055 -0.56321186,-0.36514114 -0.68989028 -0.62507867,
  18457. -0.36397511 -0.6854337 -0.63063679,-0.69814165 -0.70690752 -0.11349007,
  18458. -0.65040119 -0.71191895 -0.26485789,-0.51608936 -0.71326295 -0.47424438,
  18459. -0.70311235 -0.70311235 -0.10614168,-0.44577628 -0.70664675 -0.5494851,
  18460. -0.59442744 -0.70512374 -0.38659609,-0.6831564 -0.70688324 -0.18333963] }
  18461. }
  18462. }
  18463. DEF SHAPE_822 Shape {
  18464. appearance USE APP_1
  18465. geometry DEF FACE_822 IndexedFaceSet {
  18466. coord DEF COORD_822 Coordinate { point [
  18467. -0.1806126 0.72047244 0.24407913,-0.16674867 0.72047244 0.27583766,
  18468. -0.17899234 0.72047244 0.2558142,-0.17425282 0.72047244 0.26667117,
  18469. -0.15305354 0.72047244 0.20373681,-0.16426053 0.72047244 0.21018325,
  18470. -0.17306516 0.72047244 0.21965064,-0.17868274 0.72047244 0.23129521,
  18471. -0.15305354 0.69685039 0.20373681,-0.1806126 0.69685039 0.24407913,
  18472. -0.16426053 0.69685039 0.21018325,-0.17306516 0.69685039 0.21965064,
  18473. -0.17868274 0.69685039 0.23129521,-0.16674867 0.69685039 0.27583766,
  18474. -0.17899234 0.69685039 0.2558142,-0.17425282 0.69685039 0.26667117] }
  18475. coordIndex [
  18476. 15,1,3,-1,15,13,1,-1,14,3,2,-1,14,15,3,-1,9,2,0,-1,9,14,2,-1,12,0,7,-1,12,9,0,-1,
  18477. 11,7,6,-1,11,12,7,-1,10,6,5,-1,10,11,6,-1,8,5,4,-1,8,10,5,-1]
  18478. normalPerVertex TRUE
  18479. normal DEF NORM_822 Normal { vector [
  18480. -0.99820278 0 -0.05992665,-0.77377966 0 0.63345484,
  18481. -0.9740269 0 0.22643232,-0.8762284 0 0.48189604,
  18482. -0.49861219 0 -0.86682518,-0.58229432 0 -0.81297806,
  18483. -0.796331 0 -0.60486109,-0.93939518 0 -0.34283625,
  18484. -0.49861219 0 -0.86682518,-0.99934716 0 0.036128185,
  18485. -0.66096426 0 -0.75041738,-0.8530278 0 -0.52186547,
  18486. -0.96906577 0 -0.24680263,-0.77377966 0 0.63345484,
  18487. -0.94911119 0 0.31494119,-0.82826132 0 0.56034202] }
  18488. }
  18489. }
  18490. DEF SHAPE_823 Shape {
  18491. appearance USE APP_1
  18492. geometry DEF FACE_823 IndexedFaceSet {
  18493. coord DEF COORD_823 Coordinate { point [
  18494. -0.15305354 0.73228346 0.26106557,-0.15305354 0.73228346 0.21680274,
  18495. -0.16880157 0.73228346 0.24407913,-0.16690213 0.73228346 0.23330685,
  18496. -0.1614329 0.73228346 0.22383385,-0.15871872 0.73228346 0.26717625,
  18497. -0.16417628 0.73228346 0.26050971,-0.16762321 0.73228346 0.25261373] }
  18498. coordIndex [
  18499. 0,6,5,-1,0,7,6,-1,2,7,0,-1,3,2,0,-1,4,3,0,-1,1,4,0,-1]
  18500. normalPerVertex TRUE
  18501. normal DEF NORM_823 Normal { vector [
  18502. 0 1 0,0 1 0,
  18503. 0 1 0,0 1 0,
  18504. 0 1 0,0 1 0,
  18505. 0 1 0,0 1 0] }
  18506. }
  18507. }
  18508. DEF SHAPE_824 Shape {
  18509. appearance USE APP_1
  18510. geometry DEF FACE_824 IndexedFaceSet {
  18511. coord DEF COORD_824 Coordinate { point [
  18512. -0.16674867 0.72047244 0.27583766,-0.15808725 0.74409449 0.28386762,
  18513. -0.15871872 0.73228346 0.26717625] }
  18514. coordIndex [
  18515. 1,2,0,-1]
  18516. normalPerVertex TRUE
  18517. normal DEF NORM_824 Normal { vector [
  18518. -0.87631963 0.40824829 -0.25572885,-0.87631963 0.40824829 -0.25572885,
  18519. -0.87631963 0.40824829 -0.25572885] }
  18520. }
  18521. }
  18522. DEF SHAPE_825 Shape {
  18523. appearance USE APP_1
  18524. geometry DEF FACE_825 IndexedFaceSet {
  18525. coord DEF COORD_825 Coordinate { point [
  18526. -0.1806126 0.72047244 0.24407913,-0.16674867 0.72047244 0.27583766,
  18527. -0.17899234 0.72047244 0.2558142,-0.17425282 0.72047244 0.26667117,
  18528. -0.15871872 0.73228346 0.26717625,-0.16880157 0.73228346 0.24407913,
  18529. -0.16417628 0.73228346 0.26050971,-0.16762321 0.73228346 0.25261373] }
  18530. coordIndex [
  18531. 3,1,4,-1,3,4,6,-1,2,6,7,-1,2,3,6,-1,0,7,5,-1,0,2,7,-1]
  18532. normalPerVertex TRUE
  18533. normal DEF NORM_825 Normal { vector [
  18534. -0.70376076 0.70376076 0.097167856,-0.54972174 0.70376076 0.45002978,
  18535. -0.67336885 0.70686726 0.21659424,-0.58948476 0.70686726 0.39095573,
  18536. -0.54972174 0.70376076 0.45002978,-0.70376076 0.70376076 0.097167856,
  18537. -0.62352249 0.7065481 0.33467819,-0.6908834 0.7065481 0.1531989] }
  18538. }
  18539. }
  18540. DEF SHAPE_826 Shape {
  18541. appearance USE APP_1
  18542. geometry DEF FACE_826 IndexedFaceSet {
  18543. coord DEF COORD_826 Coordinate { point [
  18544. -0.16674867 0.72047244 0.27583766,-0.15808725 0.74409449 0.28386762,
  18545. -0.16674867 0.69685039 0.27583766,-0.15808725 0.67322835 0.28386762,
  18546. -0.15305354 0.67322835 0.28853434,-0.15305354 0.74409449 0.28853434] }
  18547. coordIndex [
  18548. 0,5,1,-1,4,0,2,-1,4,5,0,-1,3,4,2,-1]
  18549. normalPerVertex TRUE
  18550. normal DEF NORM_826 Normal { vector [
  18551. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333,
  18552. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333,
  18553. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333] }
  18554. }
  18555. }
  18556. DEF SHAPE_827 Shape {
  18557. appearance USE APP_1
  18558. geometry DEF FACE_827 IndexedFaceSet {
  18559. coord DEF COORD_827 Coordinate { point [
  18560. -0.15305354 0.74409449 0.27843806,-0.15305354 0.74409449 0.28853434,
  18561. -0.15808725 0.74409449 0.28386762] }
  18562. coordIndex [
  18563. 2,1,0,-1]
  18564. normalPerVertex TRUE
  18565. normal DEF NORM_827 Normal { vector [
  18566. 0 1 0,0 1 0,
  18567. 0 1 0] }
  18568. }
  18569. }
  18570. DEF SHAPE_828 Shape {
  18571. appearance USE APP_1
  18572. geometry DEF FACE_828 IndexedFaceSet {
  18573. coord DEF COORD_828 Coordinate { point [
  18574. -0.15305354 0.74409449 0.27843806,-0.15305354 0.73228346 0.26106557,
  18575. -0.15871872 0.73228346 0.26717625,-0.15808725 0.74409449 0.28386762] }
  18576. coordIndex [
  18577. 2,3,0,-1,1,2,0,-1]
  18578. normalPerVertex TRUE
  18579. normal DEF NORM_828 Normal { vector [
  18580. -0.51854497 0.70710678 -0.48074017,-0.51854497 0.70710678 -0.48074017,
  18581. -0.51854497 0.70710678 -0.48074017,-0.51854497 0.70710678 -0.48074017] }
  18582. }
  18583. }
  18584. DEF SHAPE_829 Shape {
  18585. appearance USE APP_1
  18586. geometry DEF FACE_829 IndexedFaceSet {
  18587. coord DEF COORD_829 Coordinate { point [
  18588. -0.15305354 0.52755906 0.26106557,-0.15305354 0.52755906 0.21680274,
  18589. -0.15871872 0.52755906 0.26717625,-0.16880157 0.52755906 0.24407913,
  18590. -0.16417628 0.52755906 0.26050971,-0.16762321 0.52755906 0.25261373,
  18591. -0.16690213 0.52755906 0.23330685,-0.1614329 0.52755906 0.22383385] }
  18592. coordIndex [
  18593. 0,2,4,-1,0,4,5,-1,3,0,5,-1,6,0,3,-1,7,0,6,-1,1,0,7,-1]
  18594. normalPerVertex TRUE
  18595. normal DEF NORM_829 Normal { vector [
  18596. 0 -1 0,0 -1 0,
  18597. 0 -1 0,0 -1 0,
  18598. 0 -1 0,0 -1 0,
  18599. 0 -1 0,0 -1 0] }
  18600. }
  18601. }
  18602. DEF SHAPE_830 Shape {
  18603. appearance USE APP_1
  18604. geometry DEF FACE_830 IndexedFaceSet {
  18605. coord DEF COORD_830 Coordinate { point [
  18606. -0.15305354 0.51574803 0.27843806,-0.15305354 0.52755906 0.26106557,
  18607. -0.15808725 0.51574803 0.28386762,-0.15871872 0.52755906 0.26717625] }
  18608. coordIndex [
  18609. 3,0,2,-1,1,0,3,-1]
  18610. normalPerVertex TRUE
  18611. normal DEF NORM_830 Normal { vector [
  18612. -0.51854497 -0.70710678 -0.48074017,-0.51854497 -0.70710678 -0.48074017,
  18613. -0.51854497 -0.70710678 -0.48074017,-0.51854497 -0.70710678 -0.48074017] }
  18614. }
  18615. }
  18616. DEF SHAPE_831 Shape {
  18617. appearance USE APP_1
  18618. geometry DEF FACE_831 IndexedFaceSet {
  18619. coord DEF COORD_831 Coordinate { point [
  18620. -0.16674867 0.53937008 0.27583766,-0.15871872 0.52755906 0.26717625,
  18621. -0.15808725 0.51574803 0.28386762] }
  18622. coordIndex [
  18623. 2,0,1,-1]
  18624. normalPerVertex TRUE
  18625. normal DEF NORM_831 Normal { vector [
  18626. -0.87631963 -0.40824829 -0.25572885,-0.87631963 -0.40824829 -0.25572885,
  18627. -0.87631963 -0.40824829 -0.25572885] }
  18628. }
  18629. }
  18630. DEF SHAPE_832 Shape {
  18631. appearance USE APP_1
  18632. geometry DEF FACE_832 IndexedFaceSet {
  18633. coord DEF COORD_832 Coordinate { point [
  18634. -0.15305354 0.51574803 0.27843806,-0.15305354 0.51574803 0.28853434,
  18635. -0.15808725 0.51574803 0.28386762] }
  18636. coordIndex [
  18637. 2,0,1,-1]
  18638. normalPerVertex TRUE
  18639. normal DEF NORM_832 Normal { vector [
  18640. 0 -1 0,0 -1 0,
  18641. 0 -1 0] }
  18642. }
  18643. }
  18644. DEF SHAPE_833 Shape {
  18645. appearance USE APP_1
  18646. geometry DEF FACE_833 IndexedFaceSet {
  18647. coord DEF COORD_833 Coordinate { point [
  18648. -0.15305354 0.52755906 0.21680274,-0.15305354 0.53937008 0.20373681,
  18649. -0.15305354 0.5304644 0.2134939,-0.15305354 0.53340712 0.2102179,
  18650. -0.15305354 0.53637789 0.20696727,-0.16880157 0.52755906 0.24407913,
  18651. -0.16690213 0.52755906 0.23330685,-0.1614329 0.52755906 0.22383385,
  18652. -0.1806126 0.53937008 0.24407913,-0.16426053 0.53937008 0.21018325,
  18653. -0.17306516 0.53937008 0.21965064,-0.17868274 0.53937008 0.23129521] }
  18654. coordIndex [
  18655. 7,2,0,-1,9,3,2,-1,9,4,3,-1,9,1,4,-1,9,2,7,-1,10,7,6,-1,10,9,7,-1,11,6,5,-1,
  18656. 11,10,6,-1,8,11,5,-1]
  18657. normalPerVertex TRUE
  18658. normal DEF NORM_833 Normal { vector [
  18659. -0.48436263 -0.65740838 -0.5772409,-0.3640554 -0.68330037 -0.63290147,
  18660. -0.41879808 -0.71232055 -0.56321186,-0.36514114 -0.68989028 -0.62507867,
  18661. -0.36397511 -0.6854337 -0.63063679,-0.69814165 -0.70690752 -0.11349007,
  18662. -0.65040119 -0.71191895 -0.26485789,-0.51608936 -0.71326295 -0.47424438,
  18663. -0.70311235 -0.70311235 -0.10614168,-0.44577628 -0.70664675 -0.5494851,
  18664. -0.59442744 -0.70512374 -0.38659609,-0.6831564 -0.70688324 -0.18333963] }
  18665. }
  18666. }
  18667. DEF SHAPE_834 Shape {
  18668. appearance USE APP_1
  18669. geometry DEF FACE_834 IndexedFaceSet {
  18670. coord DEF COORD_834 Coordinate { point [
  18671. -0.16674867 0.53937008 0.27583766,-0.16674867 0.56299213 0.27583766,
  18672. -0.1806126 0.56299213 0.24407913,-0.17899234 0.56299213 0.2558142,
  18673. -0.17425282 0.56299213 0.26667117,-0.15305354 0.56299213 0.20373681,
  18674. -0.16426053 0.56299213 0.21018325,-0.17306516 0.56299213 0.21965064,
  18675. -0.17868274 0.56299213 0.23129521,-0.15305354 0.53937008 0.20373681,
  18676. -0.1806126 0.53937008 0.24407913,-0.16426053 0.53937008 0.21018325,
  18677. -0.17306516 0.53937008 0.21965064,-0.17868274 0.53937008 0.23129521,
  18678. -0.17899234 0.53937008 0.2558142,-0.17425282 0.53937008 0.26667117] }
  18679. coordIndex [
  18680. 15,0,1,-1,15,1,4,-1,14,4,3,-1,14,15,4,-1,10,3,2,-1,10,14,3,-1,13,2,8,-1,13,10,2,-1,
  18681. 12,8,7,-1,12,13,8,-1,11,7,6,-1,11,12,7,-1,9,6,5,-1,9,11,6,-1]
  18682. normalPerVertex TRUE
  18683. normal DEF NORM_834 Normal { vector [
  18684. -0.77377966 0 0.63345484,-0.77377966 0 0.63345484,
  18685. -0.99820278 0 -0.05992665,-0.9740269 0 0.22643232,
  18686. -0.8762284 0 0.48189604,-0.49861219 0 -0.86682518,
  18687. -0.58229432 0 -0.81297806,-0.796331 0 -0.60486109,
  18688. -0.93939518 0 -0.34283625,-0.49861219 0 -0.86682518,
  18689. -0.99934716 0 0.036128185,-0.66096426 0 -0.75041738,
  18690. -0.8530278 0 -0.52186547,-0.96906577 0 -0.24680263,
  18691. -0.94911119 0 0.31494119,-0.82826132 0 0.56034202] }
  18692. }
  18693. }
  18694. DEF SHAPE_835 Shape {
  18695. appearance USE APP_1
  18696. geometry DEF FACE_835 IndexedFaceSet {
  18697. coord DEF COORD_835 Coordinate { point [
  18698. -0.15305354 0.58661417 0.27843806,-0.15305354 0.57480315 0.26106557,
  18699. -0.15871872 0.57480315 0.26717625,-0.15808725 0.58661417 0.28386762] }
  18700. coordIndex [
  18701. 2,3,0,-1,1,2,0,-1]
  18702. normalPerVertex TRUE
  18703. normal DEF NORM_835 Normal { vector [
  18704. -0.51854497 0.70710678 -0.48074017,-0.51854497 0.70710678 -0.48074017,
  18705. -0.51854497 0.70710678 -0.48074017,-0.51854497 0.70710678 -0.48074017] }
  18706. }
  18707. }
  18708. DEF SHAPE_836 Shape {
  18709. appearance USE APP_1
  18710. geometry DEF FACE_836 IndexedFaceSet {
  18711. coord DEF COORD_836 Coordinate { point [
  18712. -0.16674867 0.56299213 0.27583766,-0.15808725 0.58661417 0.28386762,
  18713. -0.15871872 0.57480315 0.26717625] }
  18714. coordIndex [
  18715. 1,2,0,-1]
  18716. normalPerVertex TRUE
  18717. normal DEF NORM_836 Normal { vector [
  18718. -0.87631963 0.40824829 -0.25572885,-0.87631963 0.40824829 -0.25572885,
  18719. -0.87631963 0.40824829 -0.25572885] }
  18720. }
  18721. }
  18722. DEF SHAPE_837 Shape {
  18723. appearance USE APP_1
  18724. geometry DEF FACE_837 IndexedFaceSet {
  18725. coord DEF COORD_837 Coordinate { point [
  18726. -0.1806126 0.56299213 0.24407913,-0.16674867 0.56299213 0.27583766,
  18727. -0.17899234 0.56299213 0.2558142,-0.17425282 0.56299213 0.26667117,
  18728. -0.15871872 0.57480315 0.26717625,-0.16880157 0.57480315 0.24407913,
  18729. -0.16417628 0.57480315 0.26050971,-0.16762321 0.57480315 0.25261373] }
  18730. coordIndex [
  18731. 3,1,4,-1,3,4,6,-1,2,6,7,-1,2,3,6,-1,0,7,5,-1,0,2,7,-1]
  18732. normalPerVertex TRUE
  18733. normal DEF NORM_837 Normal { vector [
  18734. -0.70376076 0.70376076 0.097167856,-0.54972174 0.70376076 0.45002978,
  18735. -0.67336885 0.70686726 0.21659424,-0.58948476 0.70686726 0.39095573,
  18736. -0.54972174 0.70376076 0.45002978,-0.70376076 0.70376076 0.097167856,
  18737. -0.62352249 0.7065481 0.33467819,-0.6908834 0.7065481 0.1531989] }
  18738. }
  18739. }
  18740. DEF SHAPE_838 Shape {
  18741. appearance USE APP_1
  18742. geometry DEF FACE_838 IndexedFaceSet {
  18743. coord DEF COORD_838 Coordinate { point [
  18744. -0.15305354 0.57480315 0.26106557,-0.15305354 0.57480315 0.21680274,
  18745. -0.16880157 0.57480315 0.24407913,-0.16690213 0.57480315 0.23330685,
  18746. -0.1614329 0.57480315 0.22383385,-0.15871872 0.57480315 0.26717625,
  18747. -0.16417628 0.57480315 0.26050971,-0.16762321 0.57480315 0.25261373] }
  18748. coordIndex [
  18749. 0,6,5,-1,0,7,6,-1,2,7,0,-1,3,2,0,-1,4,3,0,-1,1,4,0,-1]
  18750. normalPerVertex TRUE
  18751. normal DEF NORM_838 Normal { vector [
  18752. 0 1 0,0 1 0,
  18753. 0 1 0,0 1 0,
  18754. 0 1 0,0 1 0,
  18755. 0 1 0,0 1 0] }
  18756. }
  18757. }
  18758. DEF SHAPE_839 Shape {
  18759. appearance USE APP_1
  18760. geometry DEF FACE_839 IndexedFaceSet {
  18761. coord DEF COORD_839 Coordinate { point [
  18762. -0.15305354 0.58661417 0.27843806,-0.15305354 0.58661417 0.28853434,
  18763. -0.15808725 0.58661417 0.28386762] }
  18764. coordIndex [
  18765. 2,1,0,-1]
  18766. normalPerVertex TRUE
  18767. normal DEF NORM_839 Normal { vector [
  18768. 0 1 0,0 1 0,
  18769. 0 1 0] }
  18770. }
  18771. }
  18772. DEF SHAPE_840 Shape {
  18773. appearance USE APP_1
  18774. geometry DEF FACE_840 IndexedFaceSet {
  18775. coord DEF COORD_840 Coordinate { point [
  18776. -0.16674867 0.56299213 0.27583766,-0.15808725 0.58661417 0.28386762,
  18777. -0.16674867 0.53937008 0.27583766,-0.15808725 0.51574803 0.28386762,
  18778. -0.15305354 0.51574803 0.28853434,-0.15305354 0.58661417 0.28853434] }
  18779. coordIndex [
  18780. 0,5,1,-1,4,0,2,-1,4,5,0,-1,3,4,2,-1]
  18781. normalPerVertex TRUE
  18782. normal DEF NORM_840 Normal { vector [
  18783. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333,
  18784. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333,
  18785. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333] }
  18786. }
  18787. }
  18788. DEF SHAPE_841 Shape {
  18789. appearance USE APP_1
  18790. geometry DEF FACE_841 IndexedFaceSet {
  18791. coord DEF COORD_841 Coordinate { point [
  18792. -0.16674867 0.38188976 0.27583766,-0.16674867 0.40551181 0.27583766,
  18793. -0.1806126 0.40551181 0.24407913,-0.17899234 0.40551181 0.2558142,
  18794. -0.17425282 0.40551181 0.26667117,-0.15305354 0.40551181 0.20373681,
  18795. -0.16426053 0.40551181 0.21018325,-0.17306516 0.40551181 0.21965064,
  18796. -0.17868274 0.40551181 0.23129521,-0.15305354 0.38188976 0.20373681,
  18797. -0.1806126 0.38188976 0.24407913,-0.16426053 0.38188976 0.21018325,
  18798. -0.17306516 0.38188976 0.21965064,-0.17868274 0.38188976 0.23129521,
  18799. -0.17899234 0.38188976 0.2558142,-0.17425282 0.38188976 0.26667117] }
  18800. coordIndex [
  18801. 15,0,1,-1,15,1,4,-1,14,4,3,-1,14,15,4,-1,10,3,2,-1,10,14,3,-1,13,2,8,-1,13,10,2,-1,
  18802. 12,8,7,-1,12,13,8,-1,11,7,6,-1,11,12,7,-1,9,6,5,-1,9,11,6,-1]
  18803. normalPerVertex TRUE
  18804. normal DEF NORM_841 Normal { vector [
  18805. -0.77377966 0 0.63345484,-0.77377966 0 0.63345484,
  18806. -0.99820278 0 -0.05992665,-0.9740269 0 0.22643232,
  18807. -0.8762284 0 0.48189604,-0.49861219 0 -0.86682518,
  18808. -0.58229432 0 -0.81297806,-0.796331 0 -0.60486109,
  18809. -0.93939518 0 -0.34283625,-0.49861219 0 -0.86682518,
  18810. -0.99934716 0 0.036128185,-0.66096426 0 -0.75041738,
  18811. -0.8530278 0 -0.52186547,-0.96906577 0 -0.24680263,
  18812. -0.94911119 0 0.31494119,-0.82826132 0 0.56034202] }
  18813. }
  18814. }
  18815. DEF SHAPE_842 Shape {
  18816. appearance USE APP_1
  18817. geometry DEF FACE_842 IndexedFaceSet {
  18818. coord DEF COORD_842 Coordinate { point [
  18819. -0.15305354 0.35826772 0.27843806,-0.15305354 0.35826772 0.28853434,
  18820. -0.15808725 0.35826772 0.28386762] }
  18821. coordIndex [
  18822. 2,0,1,-1]
  18823. normalPerVertex TRUE
  18824. normal DEF NORM_842 Normal { vector [
  18825. 0 -1 0,0 -1 0,
  18826. 0 -1 0] }
  18827. }
  18828. }
  18829. DEF SHAPE_843 Shape {
  18830. appearance USE APP_1
  18831. geometry DEF FACE_843 IndexedFaceSet {
  18832. coord DEF COORD_843 Coordinate { point [
  18833. -0.15305354 0.37007874 0.26106557,-0.15305354 0.37007874 0.21680274,
  18834. -0.15871872 0.37007874 0.26717625,-0.16880157 0.37007874 0.24407913,
  18835. -0.16417628 0.37007874 0.26050971,-0.16762321 0.37007874 0.25261373,
  18836. -0.16690213 0.37007874 0.23330685,-0.1614329 0.37007874 0.22383385] }
  18837. coordIndex [
  18838. 0,2,4,-1,0,4,5,-1,3,0,5,-1,6,0,3,-1,7,0,6,-1,1,0,7,-1]
  18839. normalPerVertex TRUE
  18840. normal DEF NORM_843 Normal { vector [
  18841. 0 -1 0,0 -1 0,
  18842. 0 -1 0,0 -1 0,
  18843. 0 -1 0,0 -1 0,
  18844. 0 -1 0,0 -1 0] }
  18845. }
  18846. }
  18847. DEF SHAPE_844 Shape {
  18848. appearance USE APP_1
  18849. geometry DEF FACE_844 IndexedFaceSet {
  18850. coord DEF COORD_844 Coordinate { point [
  18851. -0.16674867 0.38188976 0.27583766,-0.15871872 0.37007874 0.26717625,
  18852. -0.15808725 0.35826772 0.28386762] }
  18853. coordIndex [
  18854. 2,0,1,-1]
  18855. normalPerVertex TRUE
  18856. normal DEF NORM_844 Normal { vector [
  18857. -0.87631963 -0.40824829 -0.25572885,-0.87631963 -0.40824829 -0.25572885,
  18858. -0.87631963 -0.40824829 -0.25572885] }
  18859. }
  18860. }
  18861. DEF SHAPE_845 Shape {
  18862. appearance USE APP_1
  18863. geometry DEF FACE_845 IndexedFaceSet {
  18864. coord DEF COORD_845 Coordinate { point [
  18865. -0.16880157 0.37007874 0.24407913,-0.15305354 0.37007874 0.21680274,
  18866. -0.16690213 0.37007874 0.23330685,-0.1614329 0.37007874 0.22383385,
  18867. -0.1806126 0.38188976 0.24407913,-0.15305354 0.38188976 0.20373681,
  18868. -0.16426053 0.38188976 0.21018325,-0.17306516 0.38188976 0.21965064,
  18869. -0.17868274 0.38188976 0.23129521,-0.15305354 0.37298409 0.2134939,
  18870. -0.15305354 0.37592681 0.2102179,-0.15305354 0.37889758 0.20696727] }
  18871. coordIndex [
  18872. 3,9,1,-1,6,10,9,-1,6,11,10,-1,6,5,11,-1,6,9,3,-1,7,3,2,-1,7,6,3,-1,8,2,0,-1,
  18873. 8,7,2,-1,4,8,0,-1]
  18874. normalPerVertex TRUE
  18875. normal DEF NORM_845 Normal { vector [
  18876. -0.69814165 -0.70690752 -0.11349007,-0.48436263 -0.65740838 -0.5772409,
  18877. -0.65040119 -0.71191895 -0.26485789,-0.51608936 -0.71326295 -0.47424438,
  18878. -0.70311235 -0.70311235 -0.10614168,-0.3640554 -0.68330037 -0.63290147,
  18879. -0.44577628 -0.70664675 -0.5494851,-0.59442744 -0.70512374 -0.38659609,
  18880. -0.6831564 -0.70688324 -0.18333963,-0.41879808 -0.71232055 -0.56321186,
  18881. -0.36514114 -0.68989028 -0.62507867,-0.36397511 -0.6854337 -0.63063679] }
  18882. }
  18883. }
  18884. DEF SHAPE_846 Shape {
  18885. appearance USE APP_1
  18886. geometry DEF FACE_846 IndexedFaceSet {
  18887. coord DEF COORD_846 Coordinate { point [
  18888. -0.15305354 0.35826772 0.27843806,-0.15305354 0.37007874 0.26106557,
  18889. -0.15808725 0.35826772 0.28386762,-0.15871872 0.37007874 0.26717625] }
  18890. coordIndex [
  18891. 3,0,2,-1,1,0,3,-1]
  18892. normalPerVertex TRUE
  18893. normal DEF NORM_846 Normal { vector [
  18894. -0.51854497 -0.70710678 -0.48074017,-0.51854497 -0.70710678 -0.48074017,
  18895. -0.51854497 -0.70710678 -0.48074017,-0.51854497 -0.70710678 -0.48074017] }
  18896. }
  18897. }
  18898. DEF SHAPE_847 Shape {
  18899. appearance USE APP_1
  18900. geometry DEF FACE_847 IndexedFaceSet {
  18901. coord DEF COORD_847 Coordinate { point [
  18902. -0.15305354 0.41732283 0.26106557,-0.15305354 0.41732283 0.21680274,
  18903. -0.16880157 0.41732283 0.24407913,-0.16690213 0.41732283 0.23330685,
  18904. -0.1614329 0.41732283 0.22383385,-0.15871872 0.41732283 0.26717625,
  18905. -0.16417628 0.41732283 0.26050971,-0.16762321 0.41732283 0.25261373] }
  18906. coordIndex [
  18907. 0,6,5,-1,0,7,6,-1,2,7,0,-1,3,2,0,-1,4,3,0,-1,1,4,0,-1]
  18908. normalPerVertex TRUE
  18909. normal DEF NORM_847 Normal { vector [
  18910. 0 1 0,0 1 0,
  18911. 0 1 0,0 1 0,
  18912. 0 1 0,0 1 0,
  18913. 0 1 0,0 1 0] }
  18914. }
  18915. }
  18916. DEF SHAPE_848 Shape {
  18917. appearance USE APP_1
  18918. geometry DEF FACE_848 IndexedFaceSet {
  18919. coord DEF COORD_848 Coordinate { point [
  18920. -0.15305354 0.40551181 0.20373681,-0.15305354 0.41732283 0.21680274,
  18921. -0.15305354 0.408504 0.20696727,-0.15305354 0.41147477 0.2102179,
  18922. -0.15305354 0.41441749 0.2134939,-0.1806126 0.40551181 0.24407913,
  18923. -0.16426053 0.40551181 0.21018325,-0.17306516 0.40551181 0.21965064,
  18924. -0.17868274 0.40551181 0.23129521,-0.16880157 0.41732283 0.24407913,
  18925. -0.16690213 0.41732283 0.23330685,-0.1614329 0.41732283 0.22383385] }
  18926. coordIndex [
  18927. 8,5,9,-1,8,9,10,-1,7,10,11,-1,7,8,10,-1,4,11,1,-1,6,7,11,-1,6,11,4,-1,3,6,4,-1,
  18928. 2,6,3,-1,0,6,2,-1]
  18929. normalPerVertex TRUE
  18930. normal DEF NORM_848 Normal { vector [
  18931. -0.3640554 0.68330037 -0.63290147,-0.48436263 0.65740838 -0.5772409,
  18932. -0.36397511 0.6854337 -0.63063679,-0.36514114 0.68989028 -0.62507867,
  18933. -0.41879808 0.71232055 -0.56321186,-0.70311235 0.70311235 -0.10614168,
  18934. -0.44577628 0.70664675 -0.5494851,-0.59442744 0.70512374 -0.38659609,
  18935. -0.6831564 0.70688324 -0.18333963,-0.69814165 0.70690752 -0.11349007,
  18936. -0.65040119 0.71191895 -0.26485789,-0.51608936 0.71326295 -0.47424438] }
  18937. }
  18938. }
  18939. DEF SHAPE_849 Shape {
  18940. appearance USE APP_1
  18941. geometry DEF FACE_849 IndexedFaceSet {
  18942. coord DEF COORD_849 Coordinate { point [
  18943. -0.16674867 0.40551181 0.27583766,-0.15808725 0.42913386 0.28386762,
  18944. -0.15871872 0.41732283 0.26717625] }
  18945. coordIndex [
  18946. 1,2,0,-1]
  18947. normalPerVertex TRUE
  18948. normal DEF NORM_849 Normal { vector [
  18949. -0.87631963 0.40824829 -0.25572885,-0.87631963 0.40824829 -0.25572885,
  18950. -0.87631963 0.40824829 -0.25572885] }
  18951. }
  18952. }
  18953. DEF SHAPE_850 Shape {
  18954. appearance USE APP_1
  18955. geometry DEF FACE_850 IndexedFaceSet {
  18956. coord DEF COORD_850 Coordinate { point [
  18957. -0.16674867 0.40551181 0.27583766,-0.15808725 0.42913386 0.28386762,
  18958. -0.16674867 0.38188976 0.27583766,-0.15808725 0.35826772 0.28386762,
  18959. -0.15305354 0.35826772 0.28853434,-0.15305354 0.42913386 0.28853434] }
  18960. coordIndex [
  18961. 0,5,1,-1,4,0,2,-1,4,5,0,-1,3,4,2,-1]
  18962. normalPerVertex TRUE
  18963. normal DEF NORM_850 Normal { vector [
  18964. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333,
  18965. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333,
  18966. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333] }
  18967. }
  18968. }
  18969. DEF SHAPE_851 Shape {
  18970. appearance USE APP_1
  18971. geometry DEF FACE_851 IndexedFaceSet {
  18972. coord DEF COORD_851 Coordinate { point [
  18973. -0.15305354 0.42913386 0.27843806,-0.15305354 0.42913386 0.28853434,
  18974. -0.15808725 0.42913386 0.28386762] }
  18975. coordIndex [
  18976. 2,1,0,-1]
  18977. normalPerVertex TRUE
  18978. normal DEF NORM_851 Normal { vector [
  18979. 0 1 0,0 1 0,
  18980. 0 1 0] }
  18981. }
  18982. }
  18983. DEF SHAPE_852 Shape {
  18984. appearance USE APP_1
  18985. geometry DEF FACE_852 IndexedFaceSet {
  18986. coord DEF COORD_852 Coordinate { point [
  18987. -0.15305354 0.42913386 0.27843806,-0.15305354 0.41732283 0.26106557,
  18988. -0.15871872 0.41732283 0.26717625,-0.15808725 0.42913386 0.28386762] }
  18989. coordIndex [
  18990. 2,3,0,-1,1,2,0,-1]
  18991. normalPerVertex TRUE
  18992. normal DEF NORM_852 Normal { vector [
  18993. -0.51854497 0.70710678 -0.48074017,-0.51854497 0.70710678 -0.48074017,
  18994. -0.51854497 0.70710678 -0.48074017,-0.51854497 0.70710678 -0.48074017] }
  18995. }
  18996. }
  18997. DEF SHAPE_853 Shape {
  18998. appearance USE APP_1
  18999. geometry DEF FACE_853 IndexedFaceSet {
  19000. coord DEF COORD_853 Coordinate { point [
  19001. -0.15305354 0.05511811 0.26106557,-0.15305354 0.05511811 0.21680274,
  19002. -0.15871872 0.05511811 0.26717625,-0.16880157 0.05511811 0.24407913,
  19003. -0.16417628 0.05511811 0.26050971,-0.16762321 0.05511811 0.25261373,
  19004. -0.16690213 0.05511811 0.23330685,-0.1614329 0.05511811 0.22383385] }
  19005. coordIndex [
  19006. 0,2,4,-1,0,4,5,-1,3,0,5,-1,6,0,3,-1,7,0,6,-1,1,0,7,-1]
  19007. normalPerVertex TRUE
  19008. normal DEF NORM_853 Normal { vector [
  19009. 0 -1 0,0 -1 0,
  19010. 0 -1 0,0 -1 0,
  19011. 0 -1 0,0 -1 0,
  19012. 0 -1 0,0 -1 0] }
  19013. }
  19014. }
  19015. DEF SHAPE_854 Shape {
  19016. appearance USE APP_1
  19017. geometry DEF FACE_854 IndexedFaceSet {
  19018. coord DEF COORD_854 Coordinate { point [
  19019. -0.16880157 0.05511811 0.24407913,-0.15305354 0.05511811 0.21680274,
  19020. -0.16690213 0.05511811 0.23330685,-0.1614329 0.05511811 0.22383385,
  19021. -0.1806126 0.066929134 0.24407913,-0.15305354 0.066929134 0.20373681,
  19022. -0.16426053 0.066929134 0.21018325,-0.17306516 0.066929134 0.21965064,
  19023. -0.17868274 0.066929134 0.23129521,-0.15305354 0.058023458 0.2134939,
  19024. -0.15305354 0.060966176 0.2102179,-0.15305354 0.063936945 0.20696727] }
  19025. coordIndex [
  19026. 3,9,1,-1,6,10,9,-1,6,11,10,-1,6,5,11,-1,6,9,3,-1,7,3,2,-1,7,6,3,-1,8,2,0,-1,
  19027. 8,7,2,-1,4,8,0,-1]
  19028. normalPerVertex TRUE
  19029. normal DEF NORM_854 Normal { vector [
  19030. -0.69814165 -0.70690752 -0.11349007,-0.48436263 -0.65740838 -0.5772409,
  19031. -0.65040119 -0.71191895 -0.26485789,-0.51608936 -0.71326295 -0.47424438,
  19032. -0.70311235 -0.70311235 -0.10614168,-0.3640554 -0.68330037 -0.63290147,
  19033. -0.44577628 -0.70664675 -0.5494851,-0.59442744 -0.70512374 -0.38659609,
  19034. -0.6831564 -0.70688324 -0.18333963,-0.41879808 -0.71232055 -0.56321186,
  19035. -0.36514114 -0.68989028 -0.62507867,-0.36397511 -0.6854337 -0.63063679] }
  19036. }
  19037. }
  19038. DEF SHAPE_855 Shape {
  19039. appearance USE APP_1
  19040. geometry DEF FACE_855 IndexedFaceSet {
  19041. coord DEF COORD_855 Coordinate { point [
  19042. -0.16674867 0.066929134 0.27583766,-0.15871872 0.05511811 0.26717625,
  19043. -0.15808725 0.043307087 0.28386762] }
  19044. coordIndex [
  19045. 2,0,1,-1]
  19046. normalPerVertex TRUE
  19047. normal DEF NORM_855 Normal { vector [
  19048. -0.87631963 -0.40824829 -0.25572885,-0.87631963 -0.40824829 -0.25572885,
  19049. -0.87631963 -0.40824829 -0.25572885] }
  19050. }
  19051. }
  19052. DEF SHAPE_856 Shape {
  19053. appearance USE APP_1
  19054. geometry DEF FACE_856 IndexedFaceSet {
  19055. coord DEF COORD_856 Coordinate { point [
  19056. -0.16674867 0.090551181 0.27583766,-0.15808725 0.11417323 0.28386762,
  19057. -0.16674867 0.066929134 0.27583766,-0.15808725 0.043307087 0.28386762,
  19058. -0.15305354 0.043307087 0.28853434,-0.15305354 0.11417323 0.28853434] }
  19059. coordIndex [
  19060. 0,5,1,-1,4,0,2,-1,4,5,0,-1,3,4,2,-1]
  19061. normalPerVertex TRUE
  19062. normal DEF NORM_856 Normal { vector [
  19063. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333,
  19064. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333,
  19065. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333] }
  19066. }
  19067. }
  19068. DEF SHAPE_857 Shape {
  19069. appearance USE APP_1
  19070. geometry DEF FACE_857 IndexedFaceSet {
  19071. coord DEF COORD_857 Coordinate { point [
  19072. -0.15305354 0.11417323 0.27843806,-0.15305354 0.1023622 0.26106557,
  19073. -0.15871872 0.1023622 0.26717625,-0.15808725 0.11417323 0.28386762] }
  19074. coordIndex [
  19075. 2,3,0,-1,1,2,0,-1]
  19076. normalPerVertex TRUE
  19077. normal DEF NORM_857 Normal { vector [
  19078. -0.51854497 0.70710678 -0.48074017,-0.51854497 0.70710678 -0.48074017,
  19079. -0.51854497 0.70710678 -0.48074017,-0.51854497 0.70710678 -0.48074017] }
  19080. }
  19081. }
  19082. DEF SHAPE_858 Shape {
  19083. appearance USE APP_1
  19084. geometry DEF FACE_858 IndexedFaceSet {
  19085. coord DEF COORD_858 Coordinate { point [
  19086. -0.15305354 0.1023622 0.26106557,-0.15305354 0.1023622 0.21680274,
  19087. -0.16880157 0.1023622 0.24407913,-0.16690213 0.1023622 0.23330685,
  19088. -0.1614329 0.1023622 0.22383385,-0.15871872 0.1023622 0.26717625,
  19089. -0.16417628 0.1023622 0.26050971,-0.16762321 0.1023622 0.25261373] }
  19090. coordIndex [
  19091. 0,6,5,-1,0,7,6,-1,2,7,0,-1,3,2,0,-1,4,3,0,-1,1,4,0,-1]
  19092. normalPerVertex TRUE
  19093. normal DEF NORM_858 Normal { vector [
  19094. 0 1 0,0 1 0,
  19095. 0 1 0,0 1 0,
  19096. 0 1 0,0 1 0,
  19097. 0 1 0,0 1 0] }
  19098. }
  19099. }
  19100. DEF SHAPE_859 Shape {
  19101. appearance USE APP_1
  19102. geometry DEF FACE_859 IndexedFaceSet {
  19103. coord DEF COORD_859 Coordinate { point [
  19104. -0.16674867 0.066929134 0.27583766,-0.16674867 0.090551181 0.27583766,
  19105. -0.1806126 0.090551181 0.24407913,-0.17899234 0.090551181 0.2558142,
  19106. -0.17425282 0.090551181 0.26667117,-0.15305354 0.090551181 0.20373681,
  19107. -0.16426053 0.090551181 0.21018325,-0.17306516 0.090551181 0.21965064,
  19108. -0.17868274 0.090551181 0.23129521,-0.15305354 0.066929134 0.20373681,
  19109. -0.1806126 0.066929134 0.24407913,-0.16426053 0.066929134 0.21018325,
  19110. -0.17306516 0.066929134 0.21965064,-0.17868274 0.066929134 0.23129521,
  19111. -0.17899234 0.066929134 0.2558142,-0.17425282 0.066929134 0.26667117] }
  19112. coordIndex [
  19113. 15,0,1,-1,15,1,4,-1,14,4,3,-1,14,15,4,-1,10,3,2,-1,10,14,3,-1,13,2,8,-1,13,10,2,-1,
  19114. 12,8,7,-1,12,13,8,-1,11,7,6,-1,11,12,7,-1,9,6,5,-1,9,11,6,-1]
  19115. normalPerVertex TRUE
  19116. normal DEF NORM_859 Normal { vector [
  19117. -0.77377966 0 0.63345484,-0.77377966 0 0.63345484,
  19118. -0.99820278 0 -0.05992665,-0.9740269 0 0.22643232,
  19119. -0.8762284 0 0.48189604,-0.49861219 0 -0.86682518,
  19120. -0.58229432 0 -0.81297806,-0.796331 0 -0.60486109,
  19121. -0.93939518 0 -0.34283625,-0.49861219 0 -0.86682518,
  19122. -0.99934716 0 0.036128185,-0.66096426 0 -0.75041738,
  19123. -0.8530278 0 -0.52186547,-0.96906577 0 -0.24680263,
  19124. -0.94911119 0 0.31494119,-0.82826132 0 0.56034202] }
  19125. }
  19126. }
  19127. DEF SHAPE_860 Shape {
  19128. appearance USE APP_1
  19129. geometry DEF FACE_860 IndexedFaceSet {
  19130. coord DEF COORD_860 Coordinate { point [
  19131. -0.16674867 0.090551181 0.27583766,-0.15808725 0.11417323 0.28386762,
  19132. -0.15871872 0.1023622 0.26717625] }
  19133. coordIndex [
  19134. 1,2,0,-1]
  19135. normalPerVertex TRUE
  19136. normal DEF NORM_860 Normal { vector [
  19137. -0.87631963 0.40824829 -0.25572885,-0.87631963 0.40824829 -0.25572885,
  19138. -0.87631963 0.40824829 -0.25572885] }
  19139. }
  19140. }
  19141. DEF SHAPE_861 Shape {
  19142. appearance USE APP_1
  19143. geometry DEF FACE_861 IndexedFaceSet {
  19144. coord DEF COORD_861 Coordinate { point [
  19145. -0.15305354 0.090551181 0.20373681,-0.15305354 0.1023622 0.21680274,
  19146. -0.15305354 0.09354337 0.20696727,-0.15305354 0.096514139 0.2102179,
  19147. -0.15305354 0.099456857 0.2134939,-0.1806126 0.090551181 0.24407913,
  19148. -0.16426053 0.090551181 0.21018325,-0.17306516 0.090551181 0.21965064,
  19149. -0.17868274 0.090551181 0.23129521,-0.16880157 0.1023622 0.24407913,
  19150. -0.16690213 0.1023622 0.23330685,-0.1614329 0.1023622 0.22383385] }
  19151. coordIndex [
  19152. 8,5,9,-1,8,9,10,-1,7,10,11,-1,7,8,10,-1,4,11,1,-1,6,7,11,-1,6,11,4,-1,3,6,4,-1,
  19153. 2,6,3,-1,0,6,2,-1]
  19154. normalPerVertex TRUE
  19155. normal DEF NORM_861 Normal { vector [
  19156. -0.3640554 0.68330037 -0.63290147,-0.48436263 0.65740838 -0.5772409,
  19157. -0.36397511 0.6854337 -0.63063679,-0.36514114 0.68989028 -0.62507867,
  19158. -0.41879808 0.71232055 -0.56321186,-0.70311235 0.70311235 -0.10614168,
  19159. -0.44577628 0.70664675 -0.5494851,-0.59442744 0.70512374 -0.38659609,
  19160. -0.6831564 0.70688324 -0.18333963,-0.69814165 0.70690752 -0.11349007,
  19161. -0.65040119 0.71191895 -0.26485789,-0.51608936 0.71326295 -0.47424438] }
  19162. }
  19163. }
  19164. DEF SHAPE_862 Shape {
  19165. appearance USE APP_1
  19166. geometry DEF FACE_862 IndexedFaceSet {
  19167. coord DEF COORD_862 Coordinate { point [
  19168. -0.15305354 0.043307087 0.27843806,-0.15305354 0.043307087 0.28853434,
  19169. -0.15808725 0.043307087 0.28386762] }
  19170. coordIndex [
  19171. 2,0,1,-1]
  19172. normalPerVertex TRUE
  19173. normal DEF NORM_862 Normal { vector [
  19174. 0 -1 0,0 -1 0,
  19175. 0 -1 0] }
  19176. }
  19177. }
  19178. DEF SHAPE_863 Shape {
  19179. appearance USE APP_1
  19180. geometry DEF FACE_863 IndexedFaceSet {
  19181. coord DEF COORD_863 Coordinate { point [
  19182. -0.15305354 0.043307087 0.27843806,-0.15305354 0.05511811 0.26106557,
  19183. -0.15808725 0.043307087 0.28386762,-0.15871872 0.05511811 0.26717625] }
  19184. coordIndex [
  19185. 3,0,2,-1,1,0,3,-1]
  19186. normalPerVertex TRUE
  19187. normal DEF NORM_863 Normal { vector [
  19188. -0.51854497 -0.70710678 -0.48074017,-0.51854497 -0.70710678 -0.48074017,
  19189. -0.51854497 -0.70710678 -0.48074017,-0.51854497 -0.70710678 -0.48074017] }
  19190. }
  19191. }
  19192. DEF SHAPE_864 Shape {
  19193. appearance USE APP_1
  19194. geometry DEF FACE_864 IndexedFaceSet {
  19195. coord DEF COORD_864 Coordinate { point [
  19196. -0.15305354 0.11417323 0.27843806,-0.15305354 0.11417323 0.28853434,
  19197. -0.15808725 0.11417323 0.28386762] }
  19198. coordIndex [
  19199. 2,1,0,-1]
  19200. normalPerVertex TRUE
  19201. normal DEF NORM_864 Normal { vector [
  19202. 0 1 0,0 1 0,
  19203. 0 1 0] }
  19204. }
  19205. }
  19206. DEF SHAPE_865 Shape {
  19207. appearance USE APP_1
  19208. geometry DEF FACE_865 IndexedFaceSet {
  19209. coord DEF COORD_865 Coordinate { point [
  19210. -0.15305354 0.2007874 0.27843806,-0.15305354 0.21259843 0.26106557,
  19211. -0.15808725 0.2007874 0.28386762,-0.15871872 0.21259843 0.26717625] }
  19212. coordIndex [
  19213. 3,0,2,-1,1,0,3,-1]
  19214. normalPerVertex TRUE
  19215. normal DEF NORM_865 Normal { vector [
  19216. -0.51854497 -0.70710678 -0.48074017,-0.51854497 -0.70710678 -0.48074017,
  19217. -0.51854497 -0.70710678 -0.48074017,-0.51854497 -0.70710678 -0.48074017] }
  19218. }
  19219. }
  19220. DEF SHAPE_866 Shape {
  19221. appearance USE APP_1
  19222. geometry DEF FACE_866 IndexedFaceSet {
  19223. coord DEF COORD_866 Coordinate { point [
  19224. -0.15305354 0.2480315 0.20373681,-0.15305354 0.25984252 0.21680274,
  19225. -0.15305354 0.25102368 0.20696727,-0.15305354 0.25399445 0.2102179,
  19226. -0.15305354 0.25693717 0.2134939,-0.1806126 0.2480315 0.24407913,
  19227. -0.16426053 0.2480315 0.21018325,-0.17306516 0.2480315 0.21965064,
  19228. -0.17868274 0.2480315 0.23129521,-0.16880157 0.25984252 0.24407913,
  19229. -0.16690213 0.25984252 0.23330685,-0.1614329 0.25984252 0.22383385] }
  19230. coordIndex [
  19231. 8,5,9,-1,8,9,10,-1,7,10,11,-1,7,8,10,-1,4,11,1,-1,6,7,11,-1,6,11,4,-1,3,6,4,-1,
  19232. 2,6,3,-1,0,6,2,-1]
  19233. normalPerVertex TRUE
  19234. normal DEF NORM_866 Normal { vector [
  19235. -0.3640554 0.68330037 -0.63290147,-0.48436263 0.65740838 -0.5772409,
  19236. -0.36397511 0.6854337 -0.63063679,-0.36514114 0.68989028 -0.62507867,
  19237. -0.41879808 0.71232055 -0.56321186,-0.70311235 0.70311235 -0.10614168,
  19238. -0.44577628 0.70664675 -0.5494851,-0.59442744 0.70512374 -0.38659609,
  19239. -0.6831564 0.70688324 -0.18333963,-0.69814165 0.70690752 -0.11349007,
  19240. -0.65040119 0.71191895 -0.26485789,-0.51608936 0.71326295 -0.47424438] }
  19241. }
  19242. }
  19243. DEF SHAPE_867 Shape {
  19244. appearance USE APP_1
  19245. geometry DEF FACE_867 IndexedFaceSet {
  19246. coord DEF COORD_867 Coordinate { point [
  19247. -0.16674867 0.2480315 0.27583766,-0.15808725 0.27165354 0.28386762,
  19248. -0.15871872 0.25984252 0.26717625] }
  19249. coordIndex [
  19250. 1,2,0,-1]
  19251. normalPerVertex TRUE
  19252. normal DEF NORM_867 Normal { vector [
  19253. -0.87631963 0.40824829 -0.25572885,-0.87631963 0.40824829 -0.25572885,
  19254. -0.87631963 0.40824829 -0.25572885] }
  19255. }
  19256. }
  19257. DEF SHAPE_868 Shape {
  19258. appearance USE APP_1
  19259. geometry DEF FACE_868 IndexedFaceSet {
  19260. coord DEF COORD_868 Coordinate { point [
  19261. -0.15305354 0.27165354 0.27843806,-0.15305354 0.25984252 0.26106557,
  19262. -0.15871872 0.25984252 0.26717625,-0.15808725 0.27165354 0.28386762] }
  19263. coordIndex [
  19264. 2,3,0,-1,1,2,0,-1]
  19265. normalPerVertex TRUE
  19266. normal DEF NORM_868 Normal { vector [
  19267. -0.51854497 0.70710678 -0.48074017,-0.51854497 0.70710678 -0.48074017,
  19268. -0.51854497 0.70710678 -0.48074017,-0.51854497 0.70710678 -0.48074017] }
  19269. }
  19270. }
  19271. DEF SHAPE_869 Shape {
  19272. appearance USE APP_1
  19273. geometry DEF FACE_869 IndexedFaceSet {
  19274. coord DEF COORD_869 Coordinate { point [
  19275. -0.15305354 0.27165354 0.27843806,-0.15305354 0.27165354 0.28853434,
  19276. -0.15808725 0.27165354 0.28386762] }
  19277. coordIndex [
  19278. 2,1,0,-1]
  19279. normalPerVertex TRUE
  19280. normal DEF NORM_869 Normal { vector [
  19281. 0 1 0,0 1 0,
  19282. 0 1 0] }
  19283. }
  19284. }
  19285. DEF SHAPE_870 Shape {
  19286. appearance USE APP_1
  19287. geometry DEF FACE_870 IndexedFaceSet {
  19288. coord DEF COORD_870 Coordinate { point [
  19289. -0.16674867 0.2480315 0.27583766,-0.15808725 0.27165354 0.28386762,
  19290. -0.16674867 0.22440945 0.27583766,-0.15808725 0.2007874 0.28386762,
  19291. -0.15305354 0.2007874 0.28853434,-0.15305354 0.27165354 0.28853434] }
  19292. coordIndex [
  19293. 0,5,1,-1,4,0,2,-1,4,5,0,-1,3,4,2,-1]
  19294. normalPerVertex TRUE
  19295. normal DEF NORM_870 Normal { vector [
  19296. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333,
  19297. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333,
  19298. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333] }
  19299. }
  19300. }
  19301. DEF SHAPE_871 Shape {
  19302. appearance USE APP_1
  19303. geometry DEF FACE_871 IndexedFaceSet {
  19304. coord DEF COORD_871 Coordinate { point [
  19305. -0.16674867 0.22440945 0.27583766,-0.15871872 0.21259843 0.26717625,
  19306. -0.15808725 0.2007874 0.28386762] }
  19307. coordIndex [
  19308. 2,0,1,-1]
  19309. normalPerVertex TRUE
  19310. normal DEF NORM_871 Normal { vector [
  19311. -0.87631963 -0.40824829 -0.25572885,-0.87631963 -0.40824829 -0.25572885,
  19312. -0.87631963 -0.40824829 -0.25572885] }
  19313. }
  19314. }
  19315. DEF SHAPE_872 Shape {
  19316. appearance USE APP_1
  19317. geometry DEF FACE_872 IndexedFaceSet {
  19318. coord DEF COORD_872 Coordinate { point [
  19319. -0.16880157 0.21259843 0.24407913,-0.15305354 0.21259843 0.21680274,
  19320. -0.16690213 0.21259843 0.23330685,-0.1614329 0.21259843 0.22383385,
  19321. -0.1806126 0.22440945 0.24407913,-0.15305354 0.22440945 0.20373681,
  19322. -0.16426053 0.22440945 0.21018325,-0.17306516 0.22440945 0.21965064,
  19323. -0.17868274 0.22440945 0.23129521,-0.15305354 0.21550377 0.2134939,
  19324. -0.15305354 0.21844649 0.2102179,-0.15305354 0.22141726 0.20696727] }
  19325. coordIndex [
  19326. 3,9,1,-1,6,10,9,-1,6,11,10,-1,6,5,11,-1,6,9,3,-1,7,3,2,-1,7,6,3,-1,8,2,0,-1,
  19327. 8,7,2,-1,4,8,0,-1]
  19328. normalPerVertex TRUE
  19329. normal DEF NORM_872 Normal { vector [
  19330. -0.69814165 -0.70690752 -0.11349007,-0.48436263 -0.65740838 -0.5772409,
  19331. -0.65040119 -0.71191895 -0.26485789,-0.51608936 -0.71326295 -0.47424438,
  19332. -0.70311235 -0.70311235 -0.10614168,-0.3640554 -0.68330037 -0.63290147,
  19333. -0.44577628 -0.70664675 -0.5494851,-0.59442744 -0.70512374 -0.38659609,
  19334. -0.6831564 -0.70688324 -0.18333963,-0.41879808 -0.71232055 -0.56321186,
  19335. -0.36514114 -0.68989028 -0.62507867,-0.36397511 -0.6854337 -0.63063679] }
  19336. }
  19337. }
  19338. DEF SHAPE_873 Shape {
  19339. appearance USE APP_1
  19340. geometry DEF FACE_873 IndexedFaceSet {
  19341. coord DEF COORD_873 Coordinate { point [
  19342. -0.16674867 0.22440945 0.27583766,-0.16674867 0.2480315 0.27583766,
  19343. -0.1806126 0.2480315 0.24407913,-0.17899234 0.2480315 0.2558142,
  19344. -0.17425282 0.2480315 0.26667117,-0.15305354 0.2480315 0.20373681,
  19345. -0.16426053 0.2480315 0.21018325,-0.17306516 0.2480315 0.21965064,
  19346. -0.17868274 0.2480315 0.23129521,-0.15305354 0.22440945 0.20373681,
  19347. -0.1806126 0.22440945 0.24407913,-0.16426053 0.22440945 0.21018325,
  19348. -0.17306516 0.22440945 0.21965064,-0.17868274 0.22440945 0.23129521,
  19349. -0.17899234 0.22440945 0.2558142,-0.17425282 0.22440945 0.26667117] }
  19350. coordIndex [
  19351. 15,0,1,-1,15,1,4,-1,14,4,3,-1,14,15,4,-1,10,3,2,-1,10,14,3,-1,13,2,8,-1,13,10,2,-1,
  19352. 12,8,7,-1,12,13,8,-1,11,7,6,-1,11,12,7,-1,9,6,5,-1,9,11,6,-1]
  19353. normalPerVertex TRUE
  19354. normal DEF NORM_873 Normal { vector [
  19355. -0.77377966 0 0.63345484,-0.77377966 0 0.63345484,
  19356. -0.99820278 0 -0.05992665,-0.9740269 0 0.22643232,
  19357. -0.8762284 0 0.48189604,-0.49861219 0 -0.86682518,
  19358. -0.58229432 0 -0.81297806,-0.796331 0 -0.60486109,
  19359. -0.93939518 0 -0.34283625,-0.49861219 0 -0.86682518,
  19360. -0.99934716 0 0.036128185,-0.66096426 0 -0.75041738,
  19361. -0.8530278 0 -0.52186547,-0.96906577 0 -0.24680263,
  19362. -0.94911119 0 0.31494119,-0.82826132 0 0.56034202] }
  19363. }
  19364. }
  19365. DEF SHAPE_874 Shape {
  19366. appearance USE APP_1
  19367. geometry DEF FACE_874 IndexedFaceSet {
  19368. coord DEF COORD_874 Coordinate { point [
  19369. -0.15305354 0.21259843 0.26106557,-0.15305354 0.21259843 0.21680274,
  19370. -0.15871872 0.21259843 0.26717625,-0.16880157 0.21259843 0.24407913,
  19371. -0.16417628 0.21259843 0.26050971,-0.16762321 0.21259843 0.25261373,
  19372. -0.16690213 0.21259843 0.23330685,-0.1614329 0.21259843 0.22383385] }
  19373. coordIndex [
  19374. 0,2,4,-1,0,4,5,-1,3,0,5,-1,6,0,3,-1,7,0,6,-1,1,0,7,-1]
  19375. normalPerVertex TRUE
  19376. normal DEF NORM_874 Normal { vector [
  19377. 0 -1 0,0 -1 0,
  19378. 0 -1 0,0 -1 0,
  19379. 0 -1 0,0 -1 0,
  19380. 0 -1 0,0 -1 0] }
  19381. }
  19382. }
  19383. DEF SHAPE_875 Shape {
  19384. appearance USE APP_1
  19385. geometry DEF FACE_875 IndexedFaceSet {
  19386. coord DEF COORD_875 Coordinate { point [
  19387. -0.15305354 0.2007874 0.27843806,-0.15305354 0.2007874 0.28853434,
  19388. -0.15808725 0.2007874 0.28386762] }
  19389. coordIndex [
  19390. 2,0,1,-1]
  19391. normalPerVertex TRUE
  19392. normal DEF NORM_875 Normal { vector [
  19393. 0 -1 0,0 -1 0,
  19394. 0 -1 0] }
  19395. }
  19396. }
  19397. DEF SHAPE_876 Shape {
  19398. appearance USE APP_1
  19399. geometry DEF FACE_876 IndexedFaceSet {
  19400. coord DEF COORD_876 Coordinate { point [
  19401. -0.15305354 0.25984252 0.26106557,-0.15305354 0.25984252 0.21680274,
  19402. -0.16880157 0.25984252 0.24407913,-0.16690213 0.25984252 0.23330685,
  19403. -0.1614329 0.25984252 0.22383385,-0.15871872 0.25984252 0.26717625,
  19404. -0.16417628 0.25984252 0.26050971,-0.16762321 0.25984252 0.25261373] }
  19405. coordIndex [
  19406. 0,6,5,-1,0,7,6,-1,2,7,0,-1,3,2,0,-1,4,3,0,-1,1,4,0,-1]
  19407. normalPerVertex TRUE
  19408. normal DEF NORM_876 Normal { vector [
  19409. 0 1 0,0 1 0,
  19410. 0 1 0,0 1 0,
  19411. 0 1 0,0 1 0,
  19412. 0 1 0,0 1 0] }
  19413. }
  19414. }
  19415. DEF SHAPE_877 Shape {
  19416. appearance USE APP_1
  19417. geometry DEF FACE_877 IndexedFaceSet {
  19418. coord DEF COORD_877 Coordinate { point [
  19419. -0.1806126 -0.066929134 0.24407913,-0.16674867 -0.066929134 0.27583766,
  19420. -0.17899234 -0.066929134 0.2558142,-0.17425282 -0.066929134 0.26667117,
  19421. -0.15305354 -0.066929134 0.20373681,-0.16426053 -0.066929134 0.21018325,
  19422. -0.17306516 -0.066929134 0.21965064,-0.17868274 -0.066929134 0.23129521,
  19423. -0.15305354 -0.090551181 0.20373681,-0.1806126 -0.090551181 0.24407913,
  19424. -0.16426053 -0.090551181 0.21018325,-0.17306516 -0.090551181 0.21965064,
  19425. -0.17868274 -0.090551181 0.23129521,-0.16674867 -0.090551181 0.27583766,
  19426. -0.17899234 -0.090551181 0.2558142,-0.17425282 -0.090551181 0.26667117] }
  19427. coordIndex [
  19428. 15,1,3,-1,15,13,1,-1,14,3,2,-1,14,15,3,-1,9,2,0,-1,9,14,2,-1,12,0,7,-1,12,9,0,-1,
  19429. 11,7,6,-1,11,12,7,-1,10,6,5,-1,10,11,6,-1,8,5,4,-1,8,10,5,-1]
  19430. normalPerVertex TRUE
  19431. normal DEF NORM_877 Normal { vector [
  19432. -0.99820278 0 -0.05992665,-0.77377966 0 0.63345484,
  19433. -0.9740269 0 0.22643232,-0.8762284 0 0.48189604,
  19434. -0.49861219 0 -0.86682518,-0.58229432 0 -0.81297806,
  19435. -0.796331 0 -0.60486109,-0.93939518 0 -0.34283625,
  19436. -0.49861219 0 -0.86682518,-0.99934716 0 0.036128185,
  19437. -0.66096426 0 -0.75041738,-0.8530278 0 -0.52186547,
  19438. -0.96906577 0 -0.24680263,-0.77377966 0 0.63345484,
  19439. -0.94911119 0 0.31494119,-0.82826132 0 0.56034202] }
  19440. }
  19441. }
  19442. DEF SHAPE_878 Shape {
  19443. appearance USE APP_1
  19444. geometry DEF FACE_878 IndexedFaceSet {
  19445. coord DEF COORD_878 Coordinate { point [
  19446. -0.15305354 -0.11417323 0.27843806,-0.15305354 -0.1023622 0.26106557,
  19447. -0.15808725 -0.11417323 0.28386762,-0.15871872 -0.1023622 0.26717625] }
  19448. coordIndex [
  19449. 3,0,2,-1,1,0,3,-1]
  19450. normalPerVertex TRUE
  19451. normal DEF NORM_878 Normal { vector [
  19452. -0.51854497 -0.70710678 -0.48074017,-0.51854497 -0.70710678 -0.48074017,
  19453. -0.51854497 -0.70710678 -0.48074017,-0.51854497 -0.70710678 -0.48074017] }
  19454. }
  19455. }
  19456. DEF SHAPE_879 Shape {
  19457. appearance USE APP_1
  19458. geometry DEF FACE_879 IndexedFaceSet {
  19459. coord DEF COORD_879 Coordinate { point [
  19460. -0.15305354 -0.1023622 0.26106557,-0.15305354 -0.1023622 0.21680274,
  19461. -0.15871872 -0.1023622 0.26717625,-0.16880157 -0.1023622 0.24407913,
  19462. -0.16417628 -0.1023622 0.26050971,-0.16762321 -0.1023622 0.25261373,
  19463. -0.16690213 -0.1023622 0.23330685,-0.1614329 -0.1023622 0.22383385] }
  19464. coordIndex [
  19465. 0,2,4,-1,0,4,5,-1,3,0,5,-1,6,0,3,-1,7,0,6,-1,1,0,7,-1]
  19466. normalPerVertex TRUE
  19467. normal DEF NORM_879 Normal { vector [
  19468. 0 -1 0,0 -1 0,
  19469. 0 -1 0,0 -1 0,
  19470. 0 -1 0,0 -1 0,
  19471. 0 -1 0,0 -1 0] }
  19472. }
  19473. }
  19474. DEF SHAPE_880 Shape {
  19475. appearance USE APP_1
  19476. geometry DEF FACE_880 IndexedFaceSet {
  19477. coord DEF COORD_880 Coordinate { point [
  19478. -0.16674867 -0.066929134 0.27583766,-0.15808725 -0.043307087 0.28386762,
  19479. -0.16674867 -0.090551181 0.27583766,-0.15808725 -0.11417323 0.28386762,
  19480. -0.15305354 -0.11417323 0.28853434,-0.15305354 -0.043307087 0.28853434] }
  19481. coordIndex [
  19482. 0,5,1,-1,4,0,2,-1,4,5,0,-1,3,4,2,-1]
  19483. normalPerVertex TRUE
  19484. normal DEF NORM_880 Normal { vector [
  19485. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333,
  19486. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333,
  19487. -0.67986927 0 0.73333333,-0.67986927 0 0.73333333] }
  19488. }
  19489. }
  19490. DEF SHAPE_881 Shape {
  19491. appearance USE APP_1
  19492. geometry DEF FACE_881 IndexedFaceSet {
  19493. coord DEF COORD_881 Coordinate { point [
  19494. -0.16880157 -0.1023622 0.24407913,-0.15305354 -0.1023622 0.21680274,
  19495. -0.16690213 -0.1023622 0.23330685,-0.1614329 -0.1023622 0.22383385,
  19496. -0.1806126 -0.090551181 0.24407913,-0.15305354 -0.090551181 0.20373681,
  19497. -0.16426053 -0.090551181 0.21018325,-0.17306516 -0.090551181 0.21965064,
  19498. -0.17868274 -0.090551181 0.23129521,-0.15305354 -0.099456857 0.2134939,
  19499. -0.15305354 -0.096514139 0.2102179,-0.15305354 -0.09354337 0.20696727] }
  19500. coordIndex [
  19501. 3,9,1,-1,6,10,9,-1,6,11,10,-1,6,5,11,-1,6,9,3,-1,7,3,2,-1,7,6,3,-1,8,2,0,-1,
  19502. 8,7,2,-1,4,8,0,-1]
  19503. normalPerVertex TRUE
  19504. normal DEF NORM_881 Normal { vector [
  19505. -0.69814165 -0.70690752 -0.11349007,-0.48436263 -0.65740838 -0.5772409,
  19506. -0.65040119 -0.71191895 -0.26485789,-0.51608936 -0.71326295 -0.47424438,
  19507. -0.70311235 -0.70311235 -0.10614168,-0.3640554 -0.68330037 -0.63290147,
  19508. -0.44577628 -0.70664675 -0.5494851,-0.59442744 -0.70512374 -0.38659609,
  19509. -0.6831564 -0.70688324 -0.18333963,-0.41879808 -0.71232055 -0.56321186,
  19510. -0.36514114 -0.68989028 -0.62507867,-0.36397511 -0.6854337 -0.63063679] }
  19511. }
  19512. }
  19513. DEF SHAPE_882 Shape {
  19514. appearance USE APP_1
  19515. geometry DEF FACE_882 IndexedFaceSet {
  19516. coord DEF COORD_882 Coordinate { point [
  19517. -0.16674867 -0.090551181 0.27583766,-0.15871872 -0.1023622 0.26717625,
  19518. -0.15808725 -0.11417323 0.28386762] }
  19519. coordIndex [
  19520. 2,0,1,-1]
  19521. normalPerVertex TRUE
  19522. normal DEF NORM_882 Normal { vector [
  19523. -0.87631963 -0.40824829 -0.25572885,-0.87631963 -0.40824829 -0.25572885,
  19524. -0.87631963 -0.40824829 -0.25572885] }
  19525. }
  19526. }
  19527. DEF SHAPE_883 Shape {
  19528. appearance USE APP_1
  19529. geometry DEF FACE_883 IndexedFaceSet {
  19530. coord DEF COORD_883 Coordinate { point [
  19531. -0.16674867 -0.066929134 0.27583766,-0.15808725 -0.043307087 0.28386762,
  19532. -0.15871872 -0.05511811 0.26717625] }
  19533. coordIndex [
  19534. 1,2,0,-1]
  19535. normalPerVertex TRUE
  19536. normal DEF NORM_883 Normal { vector [
  19537. -0.87631963 0.40824829 -0.25572885,-0.87631963 0.40824829 -0.25572885,
  19538. -0.87631963 0.40824829 -0.25572885] }
  19539. }
  19540. }
  19541. DEF SHAPE_884 Shape {
  19542. appearance USE APP_2
  19543. geometry DEF FACE_884 IndexedFaceSet {
  19544. coord DEF COORD_884 Coordinate { point [
  19545. -0.13730551 -0.95804388 0.31888228,-0.13730551 0.95804388 0.31888228,
  19546. -0.12684546 -0.96850394 0.31888228,0.12782498 -0.96850394 0.31888228,
  19547. 0.13828504 -0.95804388 0.31888228,0.13828504 0.95804388 0.31888228,
  19548. 0.12782498 0.96850394 0.31888228,-0.12684546 0.96850394 0.31888228] }
  19549. coordIndex [
  19550. 4,0,2,-1,4,2,3,-1,5,1,0,-1,5,0,4,-1,6,7,1,-1,6,1,5,-1]
  19551. normalPerVertex TRUE
  19552. normal DEF NORM_884 Normal { vector [
  19553. 0 0 1,0 0 1,
  19554. 0 0 1,0 0 1,
  19555. 0 0 1,0 0 1,
  19556. 0 0 1,0 0 1] }
  19557. }
  19558. }
  19559. DEF SHAPE_885 Shape {
  19560. appearance USE APP_1
  19561. geometry DEF FACE_885 IndexedFaceSet {
  19562. coord DEF COORD_885 Coordinate { point [
  19563. 0.15403307 -0.1023622 0.26106557,0.15403307 -0.1023622 0.21680274,
  19564. 0.1697811 -0.1023622 0.24407913,0.16788166 -0.1023622 0.23330685,
  19565. 0.16241242 -0.1023622 0.22383385,0.15969824 -0.1023622 0.26717625,
  19566. 0.16515581 -0.1023622 0.26050971,0.16860274 -0.1023622 0.25261373] }
  19567. coordIndex [
  19568. 0,6,5,-1,0,7,6,-1,2,7,0,-1,3,2,0,-1,4,3,0,-1,1,4,0,-1]
  19569. normalPerVertex TRUE
  19570. normal DEF NORM_885 Normal { vector [
  19571. 0 -1 0,0 -1 0,
  19572. 0 -1 0,0 -1 0,
  19573. 0 -1 0,0 -1 0,
  19574. 0 -1 0,0 -1 0] }
  19575. }
  19576. }
  19577. DEF SHAPE_886 Shape {
  19578. appearance USE APP_1
  19579. geometry DEF FACE_886 IndexedFaceSet {
  19580. coord DEF COORD_886 Coordinate { point [
  19581. 0.1677282 -0.090551181 0.27583766,0.15906678 -0.11417323 0.28386762,
  19582. 0.1677282 -0.066929134 0.27583766,0.15906678 -0.043307087 0.28386762,
  19583. 0.15403307 -0.043307087 0.28853434,0.15403307 -0.11417323 0.28853434] }
  19584. coordIndex [
  19585. 0,5,1,-1,4,0,2,-1,4,5,0,-1,3,4,2,-1]
  19586. normalPerVertex TRUE
  19587. normal DEF NORM_886 Normal { vector [
  19588. 0.67986927 0 0.73333333,0.67986927 0 0.73333333,
  19589. 0.67986927 0 0.73333333,0.67986927 0 0.73333333,
  19590. 0.67986927 0 0.73333333,0.67986927 0 0.73333333] }
  19591. }
  19592. }
  19593. DEF SHAPE_887 Shape {
  19594. appearance USE APP_1
  19595. geometry DEF FACE_887 IndexedFaceSet {
  19596. coord DEF COORD_887 Coordinate { point [
  19597. 0.15403307 -0.043307087 0.27843806,0.15403307 -0.05511811 0.26106557,
  19598. 0.15906678 -0.043307087 0.28386762,0.15969824 -0.05511811 0.26717625] }
  19599. coordIndex [
  19600. 3,0,2,-1,1,0,3,-1]
  19601. normalPerVertex TRUE
  19602. normal DEF NORM_887 Normal { vector [
  19603. 0.51854497 0.70710678 -0.48074017,0.51854497 0.70710678 -0.48074017,
  19604. 0.51854497 0.70710678 -0.48074017,0.51854497 0.70710678 -0.48074017] }
  19605. }
  19606. }
  19607. DEF SHAPE_888 Shape {
  19608. appearance USE APP_2
  19609. geometry DEF FACE_888 IndexedFaceSet {
  19610. coord DEF COORD_888 Coordinate { point [
  19611. 0.15403307 -0.11417323 0.27843806,0.15403307 -0.1023622 0.26106557,
  19612. 0.15403307 -0.11417323 0.28853434,0.15403307 -0.043307087 0.28853434,
  19613. 0.15403307 -0.043307087 0.27843806,0.15403307 -0.05511811 0.26106557,
  19614. 0.15403307 -0.05511811 0.21680274,0.15403307 -0.066929134 0.20373681,
  19615. 0.15403307 -0.058023458 0.2134939,0.15403307 -0.060966176 0.2102179,
  19616. 0.15403307 -0.063936945 0.20696727,0.15403307 -0.090551181 0.20373681,
  19617. 0.15403307 -0.1023622 0.21680274,0.15403307 -0.09354337 0.20696727,
  19618. 0.15403307 -0.096514139 0.2102179,0.15403307 -0.099456857 0.2134939,
  19619. 0.15403307 0.85433071 0.20373681,0.15403307 0.84251969 0.21680274,
  19620. 0.15403307 0.85133852 0.20696727,0.15403307 0.84836775 0.2102179,
  19621. 0.15403307 0.84542503 0.2134939,0.15403307 0.84251969 0.26106557,
  19622. 0.15403307 0.83070866 0.27843806,0.15403307 0.83070866 0.28853434,
  19623. 0.15403307 0.9015748 0.28853434,0.15403307 0.9015748 0.27843806,
  19624. 0.15403307 0.88976378 0.26106557,0.15403307 0.88976378 0.21680274,
  19625. 0.15403307 0.87795276 0.20373681,0.15403307 0.88685843 0.2134939,
  19626. 0.15403307 0.88391571 0.2102179,0.15403307 0.88094494 0.20696727,
  19627. 0.15403307 0.69685039 0.20373681,0.15403307 0.68503937 0.21680274,
  19628. 0.15403307 0.6938582 0.20696727,0.15403307 0.69088744 0.2102179,
  19629. 0.15403307 0.68794472 0.2134939,0.15403307 0.68503937 0.26106557,
  19630. 0.15403307 0.67322835 0.27843806,0.15403307 0.67322835 0.28853434,
  19631. 0.15403307 0.74409449 0.28853434,0.15403307 0.74409449 0.27843806,
  19632. 0.15403307 0.73228346 0.26106557,0.15403307 0.73228346 0.21680274,
  19633. 0.15403307 0.72047244 0.20373681,0.15403307 0.72937812 0.2134939,
  19634. 0.15403307 0.7264354 0.2102179,0.15403307 0.72346463 0.20696727,
  19635. 0.15403307 0.11417323 0.27843806,0.15403307 0.1023622 0.26106557,
  19636. 0.15403307 0.1023622 0.21680274,0.15403307 0.090551181 0.20373681,
  19637. 0.15403307 0.099456857 0.2134939,0.15403307 0.096514139 0.2102179,
  19638. 0.15403307 0.09354337 0.20696727,0.15403307 0.066929134 0.20373681,
  19639. 0.15403307 0.05511811 0.21680274,0.15403307 0.063936945 0.20696727,
  19640. 0.15403307 0.060966176 0.2102179,0.15403307 0.058023458 0.2134939,
  19641. 0.15403307 0.05511811 0.26106557,0.15403307 0.043307087 0.27843806,
  19642. 0.15403307 0.043307087 0.28853434,0.15403307 0.11417323 0.28853434,
  19643. 0.15403307 0.2007874 0.27843806,0.15403307 0.21259843 0.26106557,
  19644. 0.15403307 0.2007874 0.28853434,0.15403307 0.27165354 0.28853434,
  19645. 0.15403307 0.27165354 0.27843806,0.15403307 0.25984252 0.26106557,
  19646. 0.15403307 0.25984252 0.21680274,0.15403307 0.2480315 0.20373681,
  19647. 0.15403307 0.25693717 0.2134939,0.15403307 0.25399445 0.2102179,
  19648. 0.15403307 0.25102368 0.20696727,0.15403307 0.22440945 0.20373681,
  19649. 0.15403307 0.21259843 0.21680274,0.15403307 0.22141726 0.20696727,
  19650. 0.15403307 0.21844649 0.2102179,0.15403307 0.21550377 0.2134939,
  19651. 0.15403307 0.37007874 0.26106557,0.15403307 0.37007874 0.21680274,
  19652. 0.15403307 0.35826772 0.27843806,0.15403307 0.35826772 0.28853434,
  19653. 0.15403307 0.42913386 0.28853434,0.15403307 0.42913386 0.27843806,
  19654. 0.15403307 0.41732283 0.26106557,0.15403307 0.41732283 0.21680274,
  19655. 0.15403307 0.40551181 0.20373681,0.15403307 0.41441749 0.2134939,
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  19700. 0.15403307 -0.21259843 0.21680274,0.15403307 -0.22440945 0.20373681,
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  19702. 0.15403307 -0.22141726 0.20696727,0.15403307 -0.2480315 0.20373681,
  19703. 0.15403307 -0.25984252 0.21680274,0.15403307 -0.25102368 0.20696727,
  19704. 0.15403307 -0.25399445 0.2102179,0.15403307 -0.25693717 0.2134939,
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  19706. 0.15403307 -0.27165354 0.28853434,0.15403307 -0.2007874 0.28853434,
  19707. 0.15403307 0.96456693 0.10628386,0.15403307 -0.96456693 0.10628386,
  19708. 0.15403307 0.96456693 0.30313425,0.15403307 -0.96456693 0.30313425] }
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  19738. normalPerVertex TRUE
  19739. normal DEF NORM_888 Normal { vector [
  19740. 1 0 0,1 0 0,
  19741. 1 0 0,1 0 0,
  19742. 1 0 0,1 0 0,
  19743. 1 0 0,1 0 0,
  19744. 1 0 0,1 0 0,
  19745. 1 0 0,1 0 0,
  19746. 1 0 0,1 0 0,
  19747. 1 0 0,1 0 0,
  19748. 1 0 0,1 0 0,
  19749. 1 0 0,1 0 0,
  19750. 1 0 0,1 0 0,
  19751. 1 0 0,1 0 0,
  19752. 1 0 0,1 0 0,
  19753. 1 0 0,1 0 0,
  19754. 1 0 0,1 0 0,
  19755. 1 0 0,1 0 0,
  19756. 1 0 0,1 0 0,
  19757. 1 0 0,1 0 0,
  19758. 1 0 0,1 0 0,
  19759. 1 0 0,1 0 0,
  19760. 1 0 0,1 0 0,
  19761. 1 0 0,1 0 0,
  19762. 1 0 0,1 0 0,
  19763. 1 0 0,1 0 0,
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  19765. 1 0 0,1 0 0,
  19766. 1 0 0,1 0 0,
  19767. 1 0 0,1 0 0,
  19768. 1 0 0,1 0 0,
  19769. 1 0 0,1 0 0,
  19770. 1 0 0,1 0 0,
  19771. 1 0 0,1 0 0,
  19772. 1 0 0,1 0 0,
  19773. 1 0 0,1 0 0,
  19774. 1 0 0,1 0 0,
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  19776. 1 0 0,1 0 0,
  19777. 1 0 0,1 0 0,
  19778. 1 0 0,1 0 0,
  19779. 1 0 0,1 0 0,
  19780. 1 0 0,1 0 0,
  19781. 1 0 0,1 0 0,
  19782. 1 0 0,1 0 0,
  19783. 1 0 0,1 0 0,
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  19785. 1 0 0,1 0 0,
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  19787. 1 0 0,1 0 0,
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  19797. 1 0 0,1 0 0,
  19798. 1 0 0,1 0 0,
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  19800. 1 0 0,1 0 0,
  19801. 1 0 0,1 0 0,
  19802. 1 0 0,1 0 0,
  19803. 1 0 0,1 0 0,
  19804. 1 0 0,1 0 0,
  19805. 1 0 0,1 0 0,
  19806. 1 0 0,1 0 0,
  19807. 1 0 0,1 0 0,
  19808. 1 0 0,1 0 0,
  19809. 1 0 0,1 0 0,
  19810. 1 0 0,1 0 0,
  19811. 1 0 0,1 0 0,
  19812. 1 0 0,1 0 0,
  19813. 1 0 0,1 0 0,
  19814. 1 0 0,1 0 0,
  19815. 1 0 0,1 0 0,
  19816. 1 0 0,1 0 0,
  19817. 1 0 0,1 0 0,
  19818. 1 0 0,1 0 0,
  19819. 1 0 0,1 0 0,
  19820. 1 0 0,1 0 0,
  19821. 1 0 0,1 0 0,
  19822. 1 0 0,1 0 0,
  19823. 1 0 0,1 0 0,
  19824. 1 0 0,1 0 0,
  19825. 1 0 0,1 0 0,
  19826. 1 0 0,1 0 0,
  19827. 1 0 0,1 0 0,
  19828. 1 0 0,1 0 0,
  19829. 1 0 0,1 0 0,
  19830. 1 0 0,1 0 0,
  19831. 1 0 0,1 0 0,
  19832. 1 0 0,1 0 0,
  19833. 1 0 0,1 0 0,
  19834. 1 0 0,1 0 0,
  19835. 1 0 0,1 0 0,
  19836. 1 0 0,1 0 0,
  19837. 1 0 0,1 0 0] }
  19838. }
  19839. }
  19840. DEF SHAPE_889 Shape {
  19841. appearance USE APP_1
  19842. geometry DEF FACE_889 IndexedFaceSet {
  19843. coord DEF COORD_889 Coordinate { point [
  19844. 0.1677282 0.87795276 0.27583766,0.1677282 0.85433071 0.27583766,
  19845. 0.18159213 0.85433071 0.24407913,0.17997187 0.85433071 0.2558142,
  19846. 0.17523235 0.85433071 0.26667117,0.15403307 0.85433071 0.20373681,
  19847. 0.16524005 0.85433071 0.21018325,0.17404469 0.85433071 0.21965064,
  19848. 0.17966227 0.85433071 0.23129521,0.15403307 0.87795276 0.20373681,
  19849. 0.18159213 0.87795276 0.24407913,0.16524005 0.87795276 0.21018325,
  19850. 0.17404469 0.87795276 0.21965064,0.17966227 0.87795276 0.23129521,
  19851. 0.17997187 0.87795276 0.2558142,0.17523235 0.87795276 0.26667117] }
  19852. coordIndex [
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  19854. 12,8,7,-1,12,13,8,-1,11,7,6,-1,11,12,7,-1,9,6,5,-1,9,11,6,-1]
  19855. normalPerVertex TRUE
  19856. normal DEF NORM_889 Normal { vector [
  19857. 0.77377966 0 0.63345484,0.77377966 0 0.63345484,
  19858. 0.99820278 0 -0.05992665,0.9740269 0 0.22643232,
  19859. 0.8762284 0 0.48189604,0.49861219 0 -0.86682518,
  19860. 0.58229432 0 -0.81297806,0.796331 0 -0.60486109,
  19861. 0.93939518 0 -0.34283625,0.49861219 0 -0.86682518,
  19862. 0.99934716 0 0.036128185,0.66096426 0 -0.75041738,
  19863. 0.8530278 0 -0.52186547,0.96906577 0 -0.24680263,
  19864. 0.94911119 0 0.31494119,0.82826132 0 0.56034202] }
  19865. }
  19866. }
  19867. DEF SHAPE_890 Shape {
  19868. appearance USE APP_1
  19869. geometry DEF FACE_890 IndexedFaceSet {
  19870. coord DEF COORD_890 Coordinate { point [
  19871. 0.15403307 0.85433071 0.20373681,0.15403307 0.84251969 0.21680274,
  19872. 0.15403307 0.85133852 0.20696727,0.15403307 0.84836775 0.2102179,
  19873. 0.15403307 0.84542503 0.2134939,0.18159213 0.85433071 0.24407913,
  19874. 0.16524005 0.85433071 0.21018325,0.17404469 0.85433071 0.21965064,
  19875. 0.17966227 0.85433071 0.23129521,0.1697811 0.84251969 0.24407913,
  19876. 0.16788166 0.84251969 0.23330685,0.16241242 0.84251969 0.22383385] }
  19877. coordIndex [
  19878. 8,5,9,-1,8,9,10,-1,7,10,11,-1,7,8,10,-1,4,11,1,-1,6,7,11,-1,6,11,4,-1,3,6,4,-1,
  19879. 2,6,3,-1,0,6,2,-1]
  19880. normalPerVertex TRUE
  19881. normal DEF NORM_890 Normal { vector [
  19882. 0.3640554 -0.68330037 -0.63290147,0.48436263 -0.65740838 -0.5772409,
  19883. 0.36397511 -0.6854337 -0.63063679,0.36514114 -0.68989028 -0.62507867,
  19884. 0.41879808 -0.71232055 -0.56321186,0.70311235 -0.70311235 -0.10614168,
  19885. 0.44577628 -0.70664675 -0.5494851,0.59442744 -0.70512374 -0.38659609,
  19886. 0.6831564 -0.70688324 -0.18333963,0.69814165 -0.70690752 -0.11349007,
  19887. 0.65040119 -0.71191895 -0.26485789,0.51608936 -0.71326295 -0.47424438] }
  19888. }
  19889. }
  19890. DEF SHAPE_891 Shape {
  19891. appearance USE APP_1
  19892. geometry DEF FACE_891 IndexedFaceSet {
  19893. coord DEF COORD_891 Coordinate { point [
  19894. 0.15403307 0.83070866 0.27843806,0.15403307 0.84251969 0.26106557,
  19895. 0.15969824 0.84251969 0.26717625,0.15906678 0.83070866 0.28386762] }
  19896. coordIndex [
  19897. 2,3,0,-1,1,2,0,-1]
  19898. normalPerVertex TRUE
  19899. normal DEF NORM_891 Normal { vector [
  19900. 0.51854497 -0.70710678 -0.48074017,0.51854497 -0.70710678 -0.48074017,
  19901. 0.51854497 -0.70710678 -0.48074017,0.51854497 -0.70710678 -0.48074017] }
  19902. }
  19903. }
  19904. DEF SHAPE_892 Shape {
  19905. appearance USE APP_1
  19906. geometry DEF FACE_892 IndexedFaceSet {
  19907. coord DEF COORD_892 Coordinate { point [
  19908. 0.15403307 0.84251969 0.26106557,0.15403307 0.84251969 0.21680274,
  19909. 0.1697811 0.84251969 0.24407913,0.16788166 0.84251969 0.23330685,
  19910. 0.16241242 0.84251969 0.22383385,0.15969824 0.84251969 0.26717625,
  19911. 0.16515581 0.84251969 0.26050971,0.16860274 0.84251969 0.25261373] }
  19912. coordIndex [
  19913. 0,6,5,-1,0,7,6,-1,2,7,0,-1,3,2,0,-1,4,3,0,-1,1,4,0,-1]
  19914. normalPerVertex TRUE
  19915. normal DEF NORM_892 Normal { vector [
  19916. 0 -1 0,0 -1 0,
  19917. 0 -1 0,0 -1 0,
  19918. 0 -1 0,0 -1 0,
  19919. 0 -1 0,0 -1 0] }
  19920. }
  19921. }
  19922. DEF SHAPE_893 Shape {
  19923. appearance USE APP_1
  19924. geometry DEF FACE_893 IndexedFaceSet {
  19925. coord DEF COORD_893 Coordinate { point [
  19926. 0.1677282 0.85433071 0.27583766,0.15906678 0.83070866 0.28386762,
  19927. 0.15969824 0.84251969 0.26717625] }
  19928. coordIndex [
  19929. 1,2,0,-1]
  19930. normalPerVertex TRUE
  19931. normal DEF NORM_893 Normal { vector [
  19932. 0.87631963 -0.40824829 -0.25572885,0.87631963 -0.40824829 -0.25572885,
  19933. 0.87631963 -0.40824829 -0.25572885] }
  19934. }
  19935. }
  19936. DEF SHAPE_894 Shape {
  19937. appearance USE APP_1
  19938. geometry DEF FACE_894 IndexedFaceSet {
  19939. coord DEF COORD_894 Coordinate { point [
  19940. 0.1677282 0.85433071 0.27583766,0.15906678 0.83070866 0.28386762,
  19941. 0.1677282 0.87795276 0.27583766,0.15906678 0.9015748 0.28386762,
  19942. 0.15403307 0.9015748 0.28853434,0.15403307 0.83070866 0.28853434] }
  19943. coordIndex [
  19944. 0,5,1,-1,4,0,2,-1,4,5,0,-1,3,4,2,-1]
  19945. normalPerVertex TRUE
  19946. normal DEF NORM_894 Normal { vector [
  19947. 0.67986927 0 0.73333333,0.67986927 0 0.73333333,
  19948. 0.67986927 0 0.73333333,0.67986927 0 0.73333333,
  19949. 0.67986927 0 0.73333333,0.67986927 0 0.73333333] }
  19950. }
  19951. }
  19952. DEF SHAPE_895 Shape {
  19953. appearance USE APP_1
  19954. geometry DEF FACE_895 IndexedFaceSet {
  19955. coord DEF COORD_895 Coordinate { point [
  19956. 0.15403307 0.9015748 0.27843806,0.15403307 0.9015748 0.28853434,
  19957. 0.15906678 0.9015748 0.28386762] }
  19958. coordIndex [
  19959. 2,0,1,-1]
  19960. normalPerVertex TRUE
  19961. normal DEF NORM_895 Normal { vector [
  19962. 0 1 0,0 1 0,
  19963. 0 1 0] }
  19964. }
  19965. }
  19966. DEF SHAPE_896 Shape {
  19967. appearance USE APP_1
  19968. geometry DEF FACE_896 IndexedFaceSet {
  19969. coord DEF COORD_896 Coordinate { point [
  19970. 0.15403307 0.88976378 0.26106557,0.15403307 0.88976378 0.21680274,
  19971. 0.15969824 0.88976378 0.26717625,0.1697811 0.88976378 0.24407913,
  19972. 0.16515581 0.88976378 0.26050971,0.16860274 0.88976378 0.25261373,
  19973. 0.16788166 0.88976378 0.23330685,0.16241242 0.88976378 0.22383385] }
  19974. coordIndex [
  19975. 0,2,4,-1,0,4,5,-1,3,0,5,-1,6,0,3,-1,7,0,6,-1,1,0,7,-1]
  19976. normalPerVertex TRUE
  19977. normal DEF NORM_896 Normal { vector [
  19978. 0 1 0,0 1 0,
  19979. 0 1 0,0 1 0,
  19980. 0 1 0,0 1 0,
  19981. 0 1 0,0 1 0] }
  19982. }
  19983. }
  19984. DEF SHAPE_897 Shape {
  19985. appearance USE APP_1
  19986. geometry DEF FACE_897 IndexedFaceSet {
  19987. coord DEF COORD_897 Coordinate { point [
  19988. 0.1677282 0.87795276 0.27583766,0.15969824 0.88976378 0.26717625,
  19989. 0.15906678 0.9015748 0.28386762] }
  19990. coordIndex [
  19991. 2,0,1,-1]
  19992. normalPerVertex TRUE
  19993. normal DEF NORM_897 Normal { vector [
  19994. 0.87631963 0.40824829 -0.25572885,0.87631963 0.40824829 -0.25572885,
  19995. 0.87631963 0.40824829 -0.25572885] }
  19996. }
  19997. }
  19998. DEF SHAPE_898 Shape {
  19999. appearance USE APP_1
  20000. geometry DEF FACE_898 IndexedFaceSet {
  20001. coord DEF COORD_898 Coordinate { point [
  20002. 0.1697811 0.88976378 0.24407913,0.15403307 0.88976378 0.21680274,
  20003. 0.16788166 0.88976378 0.23330685,0.16241242 0.88976378 0.22383385,
  20004. 0.18159213 0.87795276 0.24407913,0.15403307 0.87795276 0.20373681,
  20005. 0.16524005 0.87795276 0.21018325,0.17404469 0.87795276 0.21965064,
  20006. 0.17966227 0.87795276 0.23129521,0.15403307 0.88685843 0.2134939,
  20007. 0.15403307 0.88391571 0.2102179,0.15403307 0.88094494 0.20696727] }
  20008. coordIndex [
  20009. 3,9,1,-1,6,10,9,-1,6,11,10,-1,6,5,11,-1,6,9,3,-1,7,3,2,-1,7,6,3,-1,8,2,0,-1,
  20010. 8,7,2,-1,4,8,0,-1]
  20011. normalPerVertex TRUE
  20012. normal DEF NORM_898 Normal { vector [
  20013. 0.69814165 0.70690752 -0.11349007,0.48436263 0.65740838 -0.5772409,
  20014. 0.65040119 0.71191895 -0.26485789,0.51608936 0.71326295 -0.47424438,
  20015. 0.70311235 0.70311235 -0.10614168,0.3640554 0.68330037 -0.63290147,
  20016. 0.44577628 0.70664675 -0.5494851,0.59442744 0.70512374 -0.38659609,
  20017. 0.6831564 0.70688324 -0.18333963,0.41879808 0.71232055 -0.56321186,
  20018. 0.36514114 0.68989028 -0.62507867,0.36397511 0.6854337 -0.63063679] }
  20019. }
  20020. }
  20021. DEF SHAPE_899 Shape {
  20022. appearance USE APP_1
  20023. geometry DEF FACE_899 IndexedFaceSet {
  20024. coord DEF COORD_899 Coordinate { point [
  20025. 0.15403307 0.9015748 0.27843806,0.15403307 0.88976378 0.26106557,
  20026. 0.15906678 0.9015748 0.28386762,0.15969824 0.88976378 0.26717625] }
  20027. coordIndex [
  20028. 3,0,2,-1,1,0,3,-1]
  20029. normalPerVertex TRUE
  20030. normal DEF NORM_899 Normal { vector [
  20031. 0.51854497 0.70710678 -0.48074017,0.51854497 0.70710678 -0.48074017,
  20032. 0.51854497 0.70710678 -0.48074017,0.51854497 0.70710678 -0.48074017] }
  20033. }
  20034. }
  20035. DEF SHAPE_900 Shape {
  20036. appearance USE APP_1
  20037. geometry DEF FACE_900 IndexedFaceSet {
  20038. coord DEF COORD_900 Coordinate { point [
  20039. 0.15403307 0.83070866 0.27843806,0.15403307 0.83070866 0.28853434,
  20040. 0.15906678 0.83070866 0.28386762] }
  20041. coordIndex [
  20042. 2,1,0,-1]
  20043. normalPerVertex TRUE
  20044. normal DEF NORM_900 Normal { vector [
  20045. 0 -1 0,0 -1 0,
  20046. 0 -1 0] }
  20047. }
  20048. }
  20049. DEF SHAPE_901 Shape {
  20050. appearance USE APP_1
  20051. geometry DEF FACE_901 IndexedFaceSet {
  20052. coord DEF COORD_901 Coordinate { point [
  20053. 0.15403307 0.69685039 0.20373681,0.15403307 0.68503937 0.21680274,
  20054. 0.15403307 0.6938582 0.20696727,0.15403307 0.69088744 0.2102179,
  20055. 0.15403307 0.68794472 0.2134939,0.18159213 0.69685039 0.24407913,
  20056. 0.16524005 0.69685039 0.21018325,0.17404469 0.69685039 0.21965064,
  20057. 0.17966227 0.69685039 0.23129521,0.1697811 0.68503937 0.24407913,
  20058. 0.16788166 0.68503937 0.23330685,0.16241242 0.68503937 0.22383385] }
  20059. coordIndex [
  20060. 8,5,9,-1,8,9,10,-1,7,10,11,-1,7,8,10,-1,4,11,1,-1,6,7,11,-1,6,11,4,-1,3,6,4,-1,
  20061. 2,6,3,-1,0,6,2,-1]
  20062. normalPerVertex TRUE
  20063. normal DEF NORM_901 Normal { vector [
  20064. 0.3640554 -0.68330037 -0.63290147,0.48436263 -0.65740838 -0.5772409,
  20065. 0.36397511 -0.6854337 -0.63063679,0.36514114 -0.68989028 -0.62507867,
  20066. 0.41879808 -0.71232055 -0.56321186,0.70311235 -0.70311235 -0.10614168,
  20067. 0.44577628 -0.70664675 -0.5494851,0.59442744 -0.70512374 -0.38659609,
  20068. 0.6831564 -0.70688324 -0.18333963,0.69814165 -0.70690752 -0.11349007,
  20069. 0.65040119 -0.71191895 -0.26485789,0.51608936 -0.71326295 -0.47424438] }
  20070. }
  20071. }
  20072. DEF SHAPE_902 Shape {
  20073. appearance USE APP_1
  20074. geometry DEF FACE_902 IndexedFaceSet {
  20075. coord DEF COORD_902 Coordinate { point [
  20076. 0.15403307 0.74409449 0.27843806,0.15403307 0.74409449 0.28853434,
  20077. 0.15906678 0.74409449 0.28386762] }
  20078. coordIndex [
  20079. 2,0,1,-1]
  20080. normalPerVertex TRUE
  20081. normal DEF NORM_902 Normal { vector [
  20082. 0 1 0,0 1 0,
  20083. 0 1 0] }
  20084. }
  20085. }
  20086. DEF SHAPE_903 Shape {
  20087. appearance USE APP_1
  20088. geometry DEF FACE_903 IndexedFaceSet {
  20089. coord DEF COORD_903 Coordinate { point [
  20090. 0.15403307 0.67322835 0.27843806,0.15403307 0.67322835 0.28853434,
  20091. 0.15906678 0.67322835 0.28386762] }
  20092. coordIndex [
  20093. 2,1,0,-1]
  20094. normalPerVertex TRUE
  20095. normal DEF NORM_903 Normal { vector [
  20096. 0 -1 0,0 -1 0,
  20097. 0 -1 0] }
  20098. }
  20099. }
  20100. DEF SHAPE_904 Shape {
  20101. appearance USE APP_1
  20102. geometry DEF FACE_904 IndexedFaceSet {
  20103. coord DEF COORD_904 Coordinate { point [
  20104. 0.1677282 0.72047244 0.27583766,0.15969824 0.73228346 0.26717625,
  20105. 0.15906678 0.74409449 0.28386762] }
  20106. coordIndex [
  20107. 2,0,1,-1]
  20108. normalPerVertex TRUE
  20109. normal DEF NORM_904 Normal { vector [
  20110. 0.87631963 0.40824829 -0.25572885,0.87631963 0.40824829 -0.25572885,
  20111. 0.87631963 0.40824829 -0.25572885] }
  20112. }
  20113. }
  20114. DEF SHAPE_905 Shape {
  20115. appearance USE APP_1
  20116. geometry DEF FACE_905 IndexedFaceSet {
  20117. coord DEF COORD_905 Coordinate { point [
  20118. 0.15403307 0.73228346 0.26106557,0.15403307 0.73228346 0.21680274,
  20119. 0.15969824 0.73228346 0.26717625,0.1697811 0.73228346 0.24407913,
  20120. 0.16515581 0.73228346 0.26050971,0.16860274 0.73228346 0.25261373,
  20121. 0.16788166 0.73228346 0.23330685,0.16241242 0.73228346 0.22383385] }
  20122. coordIndex [
  20123. 0,2,4,-1,0,4,5,-1,3,0,5,-1,6,0,3,-1,7,0,6,-1,1,0,7,-1]
  20124. normalPerVertex TRUE
  20125. normal DEF NORM_905 Normal { vector [
  20126. 0 1 0,0 1 0,
  20127. 0 1 0,0 1 0,
  20128. 0 1 0,0 1 0,
  20129. 0 1 0,0 1 0] }
  20130. }
  20131. }
  20132. DEF SHAPE_906 Shape {
  20133. appearance USE APP_1
  20134. geometry DEF FACE_906 IndexedFaceSet {
  20135. coord DEF COORD_906 Coordinate { point [
  20136. 0.15403307 0.73228346 0.21680274,0.15403307 0.72047244 0.20373681,
  20137. 0.15403307 0.72937812 0.2134939,0.15403307 0.7264354 0.2102179,
  20138. 0.15403307 0.72346463 0.20696727,0.1697811 0.73228346 0.24407913,
  20139. 0.16788166 0.73228346 0.23330685,0.16241242 0.73228346 0.22383385,
  20140. 0.18159213 0.72047244 0.24407913,0.16524005 0.72047244 0.21018325,
  20141. 0.17404469 0.72047244 0.21965064,0.17966227 0.72047244 0.23129521] }
  20142. coordIndex [
  20143. 7,2,0,-1,9,3,2,-1,9,4,3,-1,9,1,4,-1,9,2,7,-1,10,7,6,-1,10,9,7,-1,11,6,5,-1,
  20144. 11,10,6,-1,8,11,5,-1]
  20145. normalPerVertex TRUE
  20146. normal DEF NORM_906 Normal { vector [
  20147. 0.48436263 0.65740838 -0.5772409,0.3640554 0.68330037 -0.63290147,
  20148. 0.41879808 0.71232055 -0.56321186,0.36514114 0.68989028 -0.62507867,
  20149. 0.36397511 0.6854337 -0.63063679,0.69814165 0.70690752 -0.11349007,
  20150. 0.65040119 0.71191895 -0.26485789,0.51608936 0.71326295 -0.47424438,
  20151. 0.70311235 0.70311235 -0.10614168,0.44577628 0.70664675 -0.5494851,
  20152. 0.59442744 0.70512374 -0.38659609,0.6831564 0.70688324 -0.18333963] }
  20153. }
  20154. }
  20155. DEF SHAPE_907 Shape {
  20156. appearance USE APP_1
  20157. geometry DEF FACE_907 IndexedFaceSet {
  20158. coord DEF COORD_907 Coordinate { point [
  20159. 0.1677282 0.69685039 0.27583766,0.15906678 0.67322835 0.28386762,
  20160. 0.1677282 0.72047244 0.27583766,0.15906678 0.74409449 0.28386762,
  20161. 0.15403307 0.74409449 0.28853434,0.15403307 0.67322835 0.28853434] }
  20162. coordIndex [
  20163. 0,5,1,-1,4,0,2,-1,4,5,0,-1,3,4,2,-1]
  20164. normalPerVertex TRUE
  20165. normal DEF NORM_907 Normal { vector [
  20166. 0.67986927 0 0.73333333,0.67986927 0 0.73333333,
  20167. 0.67986927 0 0.73333333,0.67986927 0 0.73333333,
  20168. 0.67986927 0 0.73333333,0.67986927 0 0.73333333] }
  20169. }
  20170. }
  20171. DEF SHAPE_908 Shape {
  20172. appearance USE APP_1
  20173. geometry DEF FACE_908 IndexedFaceSet {
  20174. coord DEF COORD_908 Coordinate { point [
  20175. 0.1677282 0.69685039 0.27583766,0.15906678 0.67322835 0.28386762,
  20176. 0.15969824 0.68503937 0.26717625] }
  20177. coordIndex [
  20178. 1,2,0,-1]
  20179. normalPerVertex TRUE
  20180. normal DEF NORM_908 Normal { vector [
  20181. 0.87631963 -0.40824829 -0.25572885,0.87631963 -0.40824829 -0.25572885,
  20182. 0.87631963 -0.40824829 -0.25572885] }
  20183. }
  20184. }
  20185. DEF SHAPE_909 Shape {
  20186. appearance USE APP_1
  20187. geometry DEF FACE_909 IndexedFaceSet {
  20188. coord DEF COORD_909 Coordinate { point [
  20189. 0.15403307 0.67322835 0.27843806,0.15403307 0.68503937 0.26106557,
  20190. 0.15969824 0.68503937 0.26717625,0.15906678 0.67322835 0.28386762] }
  20191. coordIndex [
  20192. 2,3,0,-1,1,2,0,-1]
  20193. normalPerVertex TRUE
  20194. normal DEF NORM_909 Normal { vector [
  20195. 0.51854497 -0.70710678 -0.48074017,0.51854497 -0.70710678 -0.48074017,
  20196. 0.51854497 -0.70710678 -0.48074017,0.51854497 -0.70710678 -0.48074017] }
  20197. }
  20198. }
  20199. DEF SHAPE_910 Shape {
  20200. appearance USE APP_1
  20201. geometry DEF FACE_910 IndexedFaceSet {
  20202. coord DEF COORD_910 Coordinate { point [
  20203. 0.15403307 0.68503937 0.26106557,0.15403307 0.68503937 0.21680274,
  20204. 0.1697811 0.68503937 0.24407913,0.16788166 0.68503937 0.23330685,
  20205. 0.16241242 0.68503937 0.22383385,0.15969824 0.68503937 0.26717625,
  20206. 0.16515581 0.68503937 0.26050971,0.16860274 0.68503937 0.25261373] }
  20207. coordIndex [
  20208. 0,6,5,-1,0,7,6,-1,2,7,0,-1,3,2,0,-1,4,3,0,-1,1,4,0,-1]
  20209. normalPerVertex TRUE
  20210. normal DEF NORM_910 Normal { vector [
  20211. 0 -1 0,0 -1 0,
  20212. 0 -1 0,0 -1 0,
  20213. 0 -1 0,0 -1 0,
  20214. 0 -1 0,0 -1 0] }
  20215. }
  20216. }
  20217. DEF SHAPE_911 Shape {
  20218. appearance USE APP_1
  20219. geometry DEF FACE_911 IndexedFaceSet {
  20220. coord DEF COORD_911 Coordinate { point [
  20221. 0.18159213 0.69685039 0.24407913,0.1677282 0.69685039 0.27583766,
  20222. 0.17997187 0.69685039 0.2558142,0.17523235 0.69685039 0.26667117,
  20223. 0.15403307 0.69685039 0.20373681,0.16524005 0.69685039 0.21018325,
  20224. 0.17404469 0.69685039 0.21965064,0.17966227 0.69685039 0.23129521,
  20225. 0.15403307 0.72047244 0.20373681,0.18159213 0.72047244 0.24407913,
  20226. 0.16524005 0.72047244 0.21018325,0.17404469 0.72047244 0.21965064,
  20227. 0.17966227 0.72047244 0.23129521,0.1677282 0.72047244 0.27583766,
  20228. 0.17997187 0.72047244 0.2558142,0.17523235 0.72047244 0.26667117] }
  20229. coordIndex [
  20230. 15,1,3,-1,15,13,1,-1,14,3,2,-1,14,15,3,-1,9,2,0,-1,9,14,2,-1,12,0,7,-1,12,9,0,-1,
  20231. 11,7,6,-1,11,12,7,-1,10,6,5,-1,10,11,6,-1,8,5,4,-1,8,10,5,-1]
  20232. normalPerVertex TRUE
  20233. normal DEF NORM_911 Normal { vector [
  20234. 0.99820278 0 -0.05992665,0.77377966 0 0.63345484,
  20235. 0.9740269 0 0.22643232,0.8762284 0 0.48189604,
  20236. 0.49861219 0 -0.86682518,0.58229432 0 -0.81297806,
  20237. 0.796331 0 -0.60486109,0.93939518 0 -0.34283625,
  20238. 0.49861219 0 -0.86682518,0.99934716 0 0.036128185,
  20239. 0.66096426 0 -0.75041738,0.8530278 0 -0.52186547,
  20240. 0.96906577 0 -0.24680263,0.77377966 0 0.63345484,
  20241. 0.94911119 0 0.31494119,0.82826132 0 0.56034202] }
  20242. }
  20243. }
  20244. DEF SHAPE_912 Shape {
  20245. appearance USE APP_1
  20246. geometry DEF FACE_912 IndexedFaceSet {
  20247. coord DEF COORD_912 Coordinate { point [
  20248. 0.15403307 0.74409449 0.27843806,0.15403307 0.73228346 0.26106557,
  20249. 0.15906678 0.74409449 0.28386762,0.15969824 0.73228346 0.26717625] }
  20250. coordIndex [
  20251. 3,0,2,-1,1,0,3,-1]
  20252. normalPerVertex TRUE
  20253. normal DEF NORM_912 Normal { vector [
  20254. 0.51854497 0.70710678 -0.48074017,0.51854497 0.70710678 -0.48074017,
  20255. 0.51854497 0.70710678 -0.48074017,0.51854497 0.70710678 -0.48074017] }
  20256. }
  20257. }
  20258. DEF SHAPE_913 Shape {
  20259. appearance USE APP_1
  20260. geometry DEF FACE_913 IndexedFaceSet {
  20261. coord DEF COORD_913 Coordinate { point [
  20262. 0.1677282 0.066929134 0.27583766,0.15906678 0.043307087 0.28386762,
  20263. 0.1677282 0.090551181 0.27583766,0.15906678 0.11417323 0.28386762,
  20264. 0.15403307 0.11417323 0.28853434,0.15403307 0.043307087 0.28853434] }
  20265. coordIndex [
  20266. 0,5,1,-1,4,0,2,-1,4,5,0,-1,3,4,2,-1]
  20267. normalPerVertex TRUE
  20268. normal DEF NORM_913 Normal { vector [
  20269. 0.67986927 0 0.73333333,0.67986927 0 0.73333333,
  20270. 0.67986927 0 0.73333333,0.67986927 0 0.73333333,
  20271. 0.67986927 0 0.73333333,0.67986927 0 0.73333333] }
  20272. }
  20273. }
  20274. DEF SHAPE_914 Shape {
  20275. appearance USE APP_1
  20276. geometry DEF FACE_914 IndexedFaceSet {
  20277. coord DEF COORD_914 Coordinate { point [
  20278. 0.18159213 0.066929134 0.24407913,0.1677282 0.066929134 0.27583766,
  20279. 0.17997187 0.066929134 0.2558142,0.17523235 0.066929134 0.26667117,
  20280. 0.15403307 0.066929134 0.20373681,0.16524005 0.066929134 0.21018325,
  20281. 0.17404469 0.066929134 0.21965064,0.17966227 0.066929134 0.23129521,
  20282. 0.15403307 0.090551181 0.20373681,0.18159213 0.090551181 0.24407913,
  20283. 0.16524005 0.090551181 0.21018325,0.17404469 0.090551181 0.21965064,
  20284. 0.17966227 0.090551181 0.23129521,0.1677282 0.090551181 0.27583766,
  20285. 0.17997187 0.090551181 0.2558142,0.17523235 0.090551181 0.26667117] }
  20286. coordIndex [
  20287. 15,1,3,-1,15,13,1,-1,14,3,2,-1,14,15,3,-1,9,2,0,-1,9,14,2,-1,12,0,7,-1,12,9,0,-1,
  20288. 11,7,6,-1,11,12,7,-1,10,6,5,-1,10,11,6,-1,8,5,4,-1,8,10,5,-1]
  20289. normalPerVertex TRUE
  20290. normal DEF NORM_914 Normal { vector [
  20291. 0.99820278 0 -0.05992665,0.77377966 0 0.63345484,
  20292. 0.9740269 0 0.22643232,0.8762284 0 0.48189604,
  20293. 0.49861219 0 -0.86682518,0.58229432 0 -0.81297806,
  20294. 0.796331 0 -0.60486109,0.93939518 0 -0.34283625,
  20295. 0.49861219 0 -0.86682518,0.99934716 0 0.036128185,
  20296. 0.66096426 0 -0.75041738,0.8530278 0 -0.52186547,
  20297. 0.96906577 0 -0.24680263,0.77377966 0 0.63345484,
  20298. 0.94911119 0 0.31494119,0.82826132 0 0.56034202] }
  20299. }
  20300. }
  20301. DEF SHAPE_915 Shape {
  20302. appearance USE APP_1
  20303. geometry DEF FACE_915 IndexedFaceSet {
  20304. coord DEF COORD_915 Coordinate { point [
  20305. 0.15403307 0.066929134 0.20373681,0.15403307 0.05511811 0.21680274,
  20306. 0.15403307 0.063936945 0.20696727,0.15403307 0.060966176 0.2102179,
  20307. 0.15403307 0.058023458 0.2134939,0.18159213 0.066929134 0.24407913,
  20308. 0.16524005 0.066929134 0.21018325,0.17404469 0.066929134 0.21965064,
  20309. 0.17966227 0.066929134 0.23129521,0.1697811 0.05511811 0.24407913,
  20310. 0.16788166 0.05511811 0.23330685,0.16241242 0.05511811 0.22383385] }
  20311. coordIndex [
  20312. 8,5,9,-1,8,9,10,-1,7,10,11,-1,7,8,10,-1,4,11,1,-1,6,7,11,-1,6,11,4,-1,3,6,4,-1,
  20313. 2,6,3,-1,0,6,2,-1]
  20314. normalPerVertex TRUE
  20315. normal DEF NORM_915 Normal { vector [
  20316. 0.3640554 -0.68330037 -0.63290147,0.48436263 -0.65740838 -0.5772409,
  20317. 0.36397511 -0.6854337 -0.63063679,0.36514114 -0.68989028 -0.62507867,
  20318. 0.41879808 -0.71232055 -0.56321186,0.70311235 -0.70311235 -0.10614168,
  20319. 0.44577628 -0.70664675 -0.5494851,0.59442744 -0.70512374 -0.38659609,
  20320. 0.6831564 -0.70688324 -0.18333963,0.69814165 -0.70690752 -0.11349007,
  20321. 0.65040119 -0.71191895 -0.26485789,0.51608936 -0.71326295 -0.47424438] }
  20322. }
  20323. }
  20324. DEF SHAPE_916 Shape {
  20325. appearance USE APP_1
  20326. geometry DEF FACE_916 IndexedFaceSet {
  20327. coord DEF COORD_916 Coordinate { point [
  20328. 0.1677282 0.066929134 0.27583766,0.15906678 0.043307087 0.28386762,
  20329. 0.15969824 0.05511811 0.26717625] }
  20330. coordIndex [
  20331. 1,2,0,-1]
  20332. normalPerVertex TRUE
  20333. normal DEF NORM_916 Normal { vector [
  20334. 0.87631963 -0.40824829 -0.25572885,0.87631963 -0.40824829 -0.25572885,
  20335. 0.87631963 -0.40824829 -0.25572885] }
  20336. }
  20337. }
  20338. DEF SHAPE_917 Shape {
  20339. appearance USE APP_1
  20340. geometry DEF FACE_917 IndexedFaceSet {
  20341. coord DEF COORD_917 Coordinate { point [
  20342. 0.15403307 0.043307087 0.27843806,0.15403307 0.043307087 0.28853434,
  20343. 0.15906678 0.043307087 0.28386762] }
  20344. coordIndex [
  20345. 2,1,0,-1]
  20346. normalPerVertex TRUE
  20347. normal DEF NORM_917 Normal { vector [
  20348. 0 -1 0,0 -1 0,
  20349. 0 -1 0] }
  20350. }
  20351. }
  20352. DEF SHAPE_918 Shape {
  20353. appearance USE APP_1
  20354. geometry DEF FACE_918 IndexedFaceSet {
  20355. coord DEF COORD_918 Coordinate { point [
  20356. 0.15403307 0.043307087 0.27843806,0.15403307 0.05511811 0.26106557,
  20357. 0.15969824 0.05511811 0.26717625,0.15906678 0.043307087 0.28386762] }
  20358. coordIndex [
  20359. 2,3,0,-1,1,2,0,-1]
  20360. normalPerVertex TRUE
  20361. normal DEF NORM_918 Normal { vector [
  20362. 0.51854497 -0.70710678 -0.48074017,0.51854497 -0.70710678 -0.48074017,
  20363. 0.51854497 -0.70710678 -0.48074017,0.51854497 -0.70710678 -0.48074017] }
  20364. }
  20365. }
  20366. DEF SHAPE_919 Shape {
  20367. appearance USE APP_1
  20368. geometry DEF FACE_919 IndexedFaceSet {
  20369. coord DEF COORD_919 Coordinate { point [
  20370. 0.15403307 0.11417323 0.27843806,0.15403307 0.1023622 0.26106557,
  20371. 0.15906678 0.11417323 0.28386762,0.15969824 0.1023622 0.26717625] }
  20372. coordIndex [
  20373. 3,0,2,-1,1,0,3,-1]
  20374. normalPerVertex TRUE
  20375. normal DEF NORM_919 Normal { vector [
  20376. 0.51854497 0.70710678 -0.48074017,0.51854497 0.70710678 -0.48074017,
  20377. 0.51854497 0.70710678 -0.48074017,0.51854497 0.70710678 -0.48074017] }
  20378. }
  20379. }
  20380. DEF SHAPE_920 Shape {
  20381. appearance USE APP_1
  20382. geometry DEF FACE_920 IndexedFaceSet {
  20383. coord DEF COORD_920 Coordinate { point [
  20384. 0.15403307 0.1023622 0.21680274,0.15403307 0.090551181 0.20373681,
  20385. 0.15403307 0.099456857 0.2134939,0.15403307 0.096514139 0.2102179,
  20386. 0.15403307 0.09354337 0.20696727,0.1697811 0.1023622 0.24407913,
  20387. 0.16788166 0.1023622 0.23330685,0.16241242 0.1023622 0.22383385,
  20388. 0.18159213 0.090551181 0.24407913,0.16524005 0.090551181 0.21018325,
  20389. 0.17404469 0.090551181 0.21965064,0.17966227 0.090551181 0.23129521] }
  20390. coordIndex [
  20391. 7,2,0,-1,9,3,2,-1,9,4,3,-1,9,1,4,-1,9,2,7,-1,10,7,6,-1,10,9,7,-1,11,6,5,-1,
  20392. 11,10,6,-1,8,11,5,-1]
  20393. normalPerVertex TRUE
  20394. normal DEF NORM_920 Normal { vector [
  20395. 0.48436263 0.65740838 -0.5772409,0.3640554 0.68330037 -0.63290147,
  20396. 0.41879808 0.71232055 -0.56321186,0.36514114 0.68989028 -0.62507867,
  20397. 0.36397511 0.6854337 -0.63063679,0.69814165 0.70690752 -0.11349007,
  20398. 0.65040119 0.71191895 -0.26485789,0.51608936 0.71326295 -0.47424438,
  20399. 0.70311235 0.70311235 -0.10614168,0.44577628 0.70664675 -0.5494851,
  20400. 0.59442744 0.70512374 -0.38659609,0.6831564 0.70688324 -0.18333963] }
  20401. }
  20402. }
  20403. DEF SHAPE_921 Shape {
  20404. appearance USE APP_1
  20405. geometry DEF FACE_921 IndexedFaceSet {
  20406. coord DEF COORD_921 Coordinate { point [
  20407. 0.15403307 0.1023622 0.26106557,0.15403307 0.1023622 0.21680274,
  20408. 0.15969824 0.1023622 0.26717625,0.1697811 0.1023622 0.24407913,
  20409. 0.16515581 0.1023622 0.26050971,0.16860274 0.1023622 0.25261373,
  20410. 0.16788166 0.1023622 0.23330685,0.16241242 0.1023622 0.22383385] }
  20411. coordIndex [
  20412. 0,2,4,-1,0,4,5,-1,3,0,5,-1,6,0,3,-1,7,0,6,-1,1,0,7,-1]
  20413. normalPerVertex TRUE
  20414. normal DEF NORM_921 Normal { vector [
  20415. 0 1 0,0 1 0,
  20416. 0 1 0,0 1 0,
  20417. 0 1 0,0 1 0,
  20418. 0 1 0,0 1 0] }
  20419. }
  20420. }
  20421. DEF SHAPE_922 Shape {
  20422. appearance USE APP_1
  20423. geometry DEF FACE_922 IndexedFaceSet {
  20424. coord DEF COORD_922 Coordinate { point [
  20425. 0.15403307 0.11417323 0.27843806,0.15403307 0.11417323 0.28853434,
  20426. 0.15906678 0.11417323 0.28386762] }
  20427. coordIndex [
  20428. 2,0,1,-1]
  20429. normalPerVertex TRUE
  20430. normal DEF NORM_922 Normal { vector [
  20431. 0 1 0,0 1 0,
  20432. 0 1 0] }
  20433. }
  20434. }
  20435. DEF SHAPE_923 Shape {
  20436. appearance USE APP_1
  20437. geometry DEF FACE_923 IndexedFaceSet {
  20438. coord DEF COORD_923 Coordinate { point [
  20439. 0.15403307 0.05511811 0.26106557,0.15403307 0.05511811 0.21680274,
  20440. 0.1697811 0.05511811 0.24407913,0.16788166 0.05511811 0.23330685,
  20441. 0.16241242 0.05511811 0.22383385,0.15969824 0.05511811 0.26717625,
  20442. 0.16515581 0.05511811 0.26050971,0.16860274 0.05511811 0.25261373] }
  20443. coordIndex [
  20444. 0,6,5,-1,0,7,6,-1,2,7,0,-1,3,2,0,-1,4,3,0,-1,1,4,0,-1]
  20445. normalPerVertex TRUE
  20446. normal DEF NORM_923 Normal { vector [
  20447. 0 -1 0,0 -1 0,
  20448. 0 -1 0,0 -1 0,
  20449. 0 -1 0,0 -1 0,
  20450. 0 -1 0,0 -1 0] }
  20451. }
  20452. }
  20453. DEF SHAPE_924 Shape {
  20454. appearance USE APP_1
  20455. geometry DEF FACE_924 IndexedFaceSet {
  20456. coord DEF COORD_924 Coordinate { point [
  20457. 0.1677282 0.090551181 0.27583766,0.15969824 0.1023622 0.26717625,
  20458. 0.15906678 0.11417323 0.28386762] }
  20459. coordIndex [
  20460. 2,0,1,-1]
  20461. normalPerVertex TRUE
  20462. normal DEF NORM_924 Normal { vector [
  20463. 0.87631963 0.40824829 -0.25572885,0.87631963 0.40824829 -0.25572885,
  20464. 0.87631963 0.40824829 -0.25572885] }
  20465. }
  20466. }
  20467. DEF SHAPE_925 Shape {
  20468. appearance USE APP_1
  20469. geometry DEF FACE_925 IndexedFaceSet {
  20470. coord DEF COORD_925 Coordinate { point [
  20471. 0.15403307 0.21259843 0.26106557,0.15403307 0.21259843 0.21680274,
  20472. 0.1697811 0.21259843 0.24407913,0.16788166 0.21259843 0.23330685,
  20473. 0.16241242 0.21259843 0.22383385,0.15969824 0.21259843 0.26717625,
  20474. 0.16515581 0.21259843 0.26050971,0.16860274 0.21259843 0.25261373] }
  20475. coordIndex [
  20476. 0,6,5,-1,0,7,6,-1,2,7,0,-1,3,2,0,-1,4,3,0,-1,1,4,0,-1]
  20477. normalPerVertex TRUE
  20478. normal DEF NORM_925 Normal { vector [
  20479. 0 -1 0,0 -1 0,
  20480. 0 -1 0,0 -1 0,
  20481. 0 -1 0,0 -1 0,
  20482. 0 -1 0,0 -1 0] }
  20483. }
  20484. }
  20485. DEF SHAPE_926 Shape {
  20486. appearance USE APP_1
  20487. geometry DEF FACE_926 IndexedFaceSet {
  20488. coord DEF COORD_926 Coordinate { point [
  20489. 0.1677282 0.22440945 0.27583766,0.15906678 0.2007874 0.28386762,
  20490. 0.1677282 0.2480315 0.27583766,0.15906678 0.27165354 0.28386762,
  20491. 0.15403307 0.27165354 0.28853434,0.15403307 0.2007874 0.28853434] }
  20492. coordIndex [
  20493. 0,5,1,-1,4,0,2,-1,4,5,0,-1,3,4,2,-1]
  20494. normalPerVertex TRUE
  20495. normal DEF NORM_926 Normal { vector [
  20496. 0.67986927 0 0.73333333,0.67986927 0 0.73333333,
  20497. 0.67986927 0 0.73333333,0.67986927 0 0.73333333,
  20498. 0.67986927 0 0.73333333,0.67986927 0 0.73333333] }
  20499. }
  20500. }
  20501. DEF SHAPE_927 Shape {
  20502. appearance USE APP_1
  20503. geometry DEF FACE_927 IndexedFaceSet {
  20504. coord DEF COORD_927 Coordinate { point [
  20505. 0.15403307 0.27165354 0.27843806,0.15403307 0.27165354 0.28853434,
  20506. 0.15906678 0.27165354 0.28386762] }
  20507. coordIndex [
  20508. 2,0,1,-1]
  20509. normalPerVertex TRUE
  20510. normal DEF NORM_927 Normal { vector [
  20511. 0 1 0,0 1 0,
  20512. 0 1 0] }
  20513. }
  20514. }
  20515. DEF SHAPE_928 Shape {
  20516. appearance USE APP_1
  20517. geometry DEF FACE_928 IndexedFaceSet {
  20518. coord DEF COORD_928 Coordinate { point [
  20519. 0.15403307 0.27165354 0.27843806,0.15403307 0.25984252 0.26106557,
  20520. 0.15906678 0.27165354 0.28386762,0.15969824 0.25984252 0.26717625] }
  20521. coordIndex [
  20522. 3,0,2,-1,1,0,3,-1]
  20523. normalPerVertex TRUE
  20524. normal DEF NORM_928 Normal { vector [
  20525. 0.51854497 0.70710678 -0.48074017,0.51854497 0.70710678 -0.48074017,
  20526. 0.51854497 0.70710678 -0.48074017,0.51854497 0.70710678 -0.48074017] }
  20527. }
  20528. }
  20529. DEF SHAPE_929 Shape {
  20530. appearance USE APP_1
  20531. geometry DEF FACE_929 IndexedFaceSet {
  20532. coord DEF COORD_929 Coordinate { point [
  20533. 0.15403307 0.25984252 0.26106557,0.15403307 0.25984252 0.21680274,
  20534. 0.15969824 0.25984252 0.26717625,0.1697811 0.25984252 0.24407913,
  20535. 0.16515581 0.25984252 0.26050971,0.16860274 0.25984252 0.25261373,
  20536. 0.16788166 0.25984252 0.23330685,0.16241242 0.25984252 0.22383385] }
  20537. coordIndex [
  20538. 0,2,4,-1,0,4,5,-1,3,0,5,-1,6,0,3,-1,7,0,6,-1,1,0,7,-1]
  20539. normalPerVertex TRUE
  20540. normal DEF NORM_929 Normal { vector [
  20541. 0 1 0,0 1 0,
  20542. 0 1 0,0 1 0,
  20543. 0 1 0,0 1 0,
  20544. 0 1 0,0 1 0] }
  20545. }
  20546. }
  20547. DEF SHAPE_930 Shape {
  20548. appearance USE APP_1
  20549. geometry DEF FACE_930 IndexedFaceSet {
  20550. coord DEF COORD_930 Coordinate { point [
  20551. 0.1697811 0.25984252 0.24407913,0.15403307 0.25984252 0.21680274,
  20552. 0.16788166 0.25984252 0.23330685,0.16241242 0.25984252 0.22383385,
  20553. 0.18159213 0.2480315 0.24407913,0.15403307 0.2480315 0.20373681,
  20554. 0.16524005 0.2480315 0.21018325,0.17404469 0.2480315 0.21965064,
  20555. 0.17966227 0.2480315 0.23129521,0.15403307 0.25693717 0.2134939,
  20556. 0.15403307 0.25399445 0.2102179,0.15403307 0.25102368 0.20696727] }
  20557. coordIndex [
  20558. 3,9,1,-1,6,10,9,-1,6,11,10,-1,6,5,11,-1,6,9,3,-1,7,3,2,-1,7,6,3,-1,8,2,0,-1,
  20559. 8,7,2,-1,4,8,0,-1]
  20560. normalPerVertex TRUE
  20561. normal DEF NORM_930 Normal { vector [
  20562. 0.69814165 0.70690752 -0.11349007,0.48436263 0.65740838 -0.5772409,
  20563. 0.65040119 0.71191895 -0.26485789,0.51608936 0.71326295 -0.47424438,
  20564. 0.70311235 0.70311235 -0.10614168,0.3640554 0.68330037 -0.63290147,
  20565. 0.44577628 0.70664675 -0.5494851,0.59442744 0.70512374 -0.38659609,
  20566. 0.6831564 0.70688324 -0.18333963,0.41879808 0.71232055 -0.56321186,
  20567. 0.36514114 0.68989028 -0.62507867,0.36397511 0.6854337 -0.63063679] }
  20568. }
  20569. }
  20570. DEF SHAPE_931 Shape {
  20571. appearance USE APP_1
  20572. geometry DEF FACE_931 IndexedFaceSet {
  20573. coord DEF COORD_931 Coordinate { point [
  20574. 0.18159213 0.22440945 0.24407913,0.1677282 0.22440945 0.27583766,
  20575. 0.17997187 0.22440945 0.2558142,0.17523235 0.22440945 0.26667117,
  20576. 0.15403307 0.22440945 0.20373681,0.16524005 0.22440945 0.21018325,
  20577. 0.17404469 0.22440945 0.21965064,0.17966227 0.22440945 0.23129521,
  20578. 0.15403307 0.2480315 0.20373681,0.18159213 0.2480315 0.24407913,
  20579. 0.16524005 0.2480315 0.21018325,0.17404469 0.2480315 0.21965064,
  20580. 0.17966227 0.2480315 0.23129521,0.1677282 0.2480315 0.27583766,
  20581. 0.17997187 0.2480315 0.2558142,0.17523235 0.2480315 0.26667117] }
  20582. coordIndex [
  20583. 15,1,3,-1,15,13,1,-1,14,3,2,-1,14,15,3,-1,9,2,0,-1,9,14,2,-1,12,0,7,-1,12,9,0,-1,
  20584. 11,7,6,-1,11,12,7,-1,10,6,5,-1,10,11,6,-1,8,5,4,-1,8,10,5,-1]
  20585. normalPerVertex TRUE
  20586. normal DEF NORM_931 Normal { vector [
  20587. 0.99820278 0 -0.05992665,0.77377966 0 0.63345484,
  20588. 0.9740269 0 0.22643232,0.8762284 0 0.48189604,
  20589. 0.49861219 0 -0.86682518,0.58229432 0 -0.81297806,
  20590. 0.796331 0 -0.60486109,0.93939518 0 -0.34283625,
  20591. 0.49861219 0 -0.86682518,0.99934716 0 0.036128185,
  20592. 0.66096426 0 -0.75041738,0.8530278 0 -0.52186547,
  20593. 0.96906577 0 -0.24680263,0.77377966 0 0.63345484,
  20594. 0.94911119 0 0.31494119,0.82826132 0 0.56034202] }
  20595. }
  20596. }
  20597. DEF SHAPE_932 Shape {
  20598. appearance USE APP_1
  20599. geometry DEF FACE_932 IndexedFaceSet {
  20600. coord DEF COORD_932 Coordinate { point [
  20601. 0.1677282 0.2480315 0.27583766,0.15969824 0.25984252 0.26717625,
  20602. 0.15906678 0.27165354 0.28386762] }
  20603. coordIndex [
  20604. 2,0,1,-1]
  20605. normalPerVertex TRUE
  20606. normal DEF NORM_932 Normal { vector [
  20607. 0.87631963 0.40824829 -0.25572885,0.87631963 0.40824829 -0.25572885,
  20608. 0.87631963 0.40824829 -0.25572885] }
  20609. }
  20610. }
  20611. DEF SHAPE_933 Shape {
  20612. appearance USE APP_1
  20613. geometry DEF FACE_933 IndexedFaceSet {
  20614. coord DEF COORD_933 Coordinate { point [
  20615. 0.18159213 0.22440945 0.24407913,0.1677282 0.22440945 0.27583766,
  20616. 0.17997187 0.22440945 0.2558142,0.17523235 0.22440945 0.26667117,
  20617. 0.15969824 0.21259843 0.26717625,0.1697811 0.21259843 0.24407913,
  20618. 0.16515581 0.21259843 0.26050971,0.16860274 0.21259843 0.25261373] }
  20619. coordIndex [
  20620. 3,1,4,-1,3,4,6,-1,2,6,7,-1,2,3,6,-1,0,7,5,-1,0,2,7,-1]
  20621. normalPerVertex TRUE
  20622. normal DEF NORM_933 Normal { vector [
  20623. 0.70376076 -0.70376076 0.097167856,0.54972174 -0.70376076 0.45002978,
  20624. 0.67336885 -0.70686726 0.21659424,0.58948476 -0.70686726 0.39095573,
  20625. 0.54972174 -0.70376076 0.45002978,0.70376076 -0.70376076 0.097167856,
  20626. 0.62352249 -0.7065481 0.33467819,0.6908834 -0.7065481 0.1531989] }
  20627. }
  20628. }
  20629. DEF SHAPE_934 Shape {
  20630. appearance USE APP_1
  20631. geometry DEF FACE_934 IndexedFaceSet {
  20632. coord DEF COORD_934 Coordinate { point [
  20633. 0.1677282 0.22440945 0.27583766,0.15906678 0.2007874 0.28386762,
  20634. 0.15969824 0.21259843 0.26717625] }
  20635. coordIndex [
  20636. 1,2,0,-1]
  20637. normalPerVertex TRUE
  20638. normal DEF NORM_934 Normal { vector [
  20639. 0.87631963 -0.40824829 -0.25572885,0.87631963 -0.40824829 -0.25572885,
  20640. 0.87631963 -0.40824829 -0.25572885] }
  20641. }
  20642. }
  20643. DEF SHAPE_935 Shape {
  20644. appearance USE APP_1
  20645. geometry DEF FACE_935 IndexedFaceSet {
  20646. coord DEF COORD_935 Coordinate { point [
  20647. 0.15403307 0.2007874 0.27843806,0.15403307 0.2007874 0.28853434,
  20648. 0.15906678 0.2007874 0.28386762] }
  20649. coordIndex [
  20650. 2,1,0,-1]
  20651. normalPerVertex TRUE
  20652. normal DEF NORM_935 Normal { vector [
  20653. 0 -1 0,0 -1 0,
  20654. 0 -1 0] }
  20655. }
  20656. }
  20657. DEF SHAPE_936 Shape {
  20658. appearance USE APP_1
  20659. geometry DEF FACE_936 IndexedFaceSet {
  20660. coord DEF COORD_936 Coordinate { point [
  20661. 0.15403307 0.2007874 0.27843806,0.15403307 0.21259843 0.26106557,
  20662. 0.15969824 0.21259843 0.26717625,0.15906678 0.2007874 0.28386762] }
  20663. coordIndex [
  20664. 2,3,0,-1,1,2,0,-1]
  20665. normalPerVertex TRUE
  20666. normal DEF NORM_936 Normal { vector [
  20667. 0.51854497 -0.70710678 -0.48074017,0.51854497 -0.70710678 -0.48074017,
  20668. 0.51854497 -0.70710678 -0.48074017,0.51854497 -0.70710678 -0.48074017] }
  20669. }
  20670. }
  20671. DEF SHAPE_937 Shape {
  20672. appearance USE APP_1
  20673. geometry DEF FACE_937 IndexedFaceSet {
  20674. coord DEF COORD_937 Coordinate { point [
  20675. 0.15403307 0.37007874 0.26106557,0.15403307 0.37007874 0.21680274,
  20676. 0.1697811 0.37007874 0.24407913,0.16788166 0.37007874 0.23330685,
  20677. 0.16241242 0.37007874 0.22383385,0.15969824 0.37007874 0.26717625,
  20678. 0.16515581 0.37007874 0.26050971,0.16860274 0.37007874 0.25261373] }
  20679. coordIndex [
  20680. 0,6,5,-1,0,7,6,-1,2,7,0,-1,3,2,0,-1,4,3,0,-1,1,4,0,-1]
  20681. normalPerVertex TRUE
  20682. normal DEF NORM_937 Normal { vector [
  20683. 0 -1 0,0 -1 0,
  20684. 0 -1 0,0 -1 0,
  20685. 0 -1 0,0 -1 0,
  20686. 0 -1 0,0 -1 0] }
  20687. }
  20688. }
  20689. DEF SHAPE_938 Shape {
  20690. appearance USE APP_1
  20691. geometry DEF FACE_938 IndexedFaceSet {
  20692. coord DEF COORD_938 Coordinate { point [
  20693. 0.18159213 0.38188976 0.24407913,0.1677282 0.38188976 0.27583766,
  20694. 0.17997187 0.38188976 0.2558142,0.17523235 0.38188976 0.26667117,
  20695. 0.15403307 0.38188976 0.20373681,0.16524005 0.38188976 0.21018325,
  20696. 0.17404469 0.38188976 0.21965064,0.17966227 0.38188976 0.23129521,
  20697. 0.15403307 0.40551181 0.20373681,0.18159213 0.40551181 0.24407913,
  20698. 0.16524005 0.40551181 0.21018325,0.17404469 0.40551181 0.21965064,
  20699. 0.17966227 0.40551181 0.23129521,0.1677282 0.40551181 0.27583766,
  20700. 0.17997187 0.40551181 0.2558142,0.17523235 0.40551181 0.26667117] }
  20701. coordIndex [
  20702. 15,1,3,-1,15,13,1,-1,14,3,2,-1,14,15,3,-1,9,2,0,-1,9,14,2,-1,12,0,7,-1,12,9,0,-1,
  20703. 11,7,6,-1,11,12,7,-1,10,6,5,-1,10,11,6,-1,8,5,4,-1,8,10,5,-1]
  20704. normalPerVertex TRUE
  20705. normal DEF NORM_938 Normal { vector [
  20706. 0.99820278 0 -0.05992665,0.77377966 0 0.63345484,
  20707. 0.9740269 0 0.22643232,0.8762284 0 0.48189604,
  20708. 0.49861219 0 -0.86682518,0.58229432 0 -0.81297806,
  20709. 0.796331 0 -0.60486109,0.93939518 0 -0.34283625,
  20710. 0.49861219 0 -0.86682518,0.99934716 0 0.036128185,
  20711. 0.66096426 0 -0.75041738,0.8530278 0 -0.52186547,
  20712. 0.96906577 0 -0.24680263,0.77377966 0 0.63345484,
  20713. 0.94911119 0 0.31494119,0.82826132 0 0.56034202] }
  20714. }
  20715. }
  20716. DEF SHAPE_939 Shape {
  20717. appearance USE APP_1
  20718. geometry DEF FACE_939 IndexedFaceSet {
  20719. coord DEF COORD_939 Coordinate { point [
  20720. 0.1677282 0.38188976 0.27583766,0.15906678 0.35826772 0.28386762,
  20721. 0.1677282 0.40551181 0.27583766,0.15906678 0.42913386 0.28386762,
  20722. 0.15403307 0.42913386 0.28853434,0.15403307 0.35826772 0.28853434] }
  20723. coordIndex [
  20724. 0,5,1,-1,4,0,2,-1,4,5,0,-1,3,4,2,-1]
  20725. normalPerVertex TRUE
  20726. normal DEF NORM_939 Normal { vector [
  20727. 0.67986927 0 0.73333333,0.67986927 0 0.73333333,
  20728. 0.67986927 0 0.73333333,0.67986927 0 0.73333333,
  20729. 0.67986927 0 0.73333333,0.67986927 0 0.73333333] }
  20730. }
  20731. }
  20732. DEF SHAPE_940 Shape {
  20733. appearance USE APP_1
  20734. geometry DEF FACE_940 IndexedFaceSet {
  20735. coord DEF COORD_940 Coordinate { point [
  20736. 0.1677282 0.38188976 0.27583766,0.15906678 0.35826772 0.28386762,
  20737. 0.15969824 0.37007874 0.26717625] }
  20738. coordIndex [
  20739. 1,2,0,-1]
  20740. normalPerVertex TRUE
  20741. normal DEF NORM_940 Normal { vector [
  20742. 0.87631963 -0.40824829 -0.25572885,0.87631963 -0.40824829 -0.25572885,
  20743. 0.87631963 -0.40824829 -0.25572885] }
  20744. }
  20745. }
  20746. DEF SHAPE_941 Shape {
  20747. appearance USE APP_1
  20748. geometry DEF FACE_941 IndexedFaceSet {
  20749. coord DEF COORD_941 Coordinate { point [
  20750. 0.15403307 0.35826772 0.27843806,0.15403307 0.37007874 0.26106557,
  20751. 0.15969824 0.37007874 0.26717625,0.15906678 0.35826772 0.28386762] }
  20752. coordIndex [
  20753. 2,3,0,-1,1,2,0,-1]
  20754. normalPerVertex TRUE
  20755. normal DEF NORM_941 Normal { vector [
  20756. 0.51854497 -0.70710678 -0.48074017,0.51854497 -0.70710678 -0.48074017,
  20757. 0.51854497 -0.70710678 -0.48074017,0.51854497 -0.70710678 -0.48074017] }
  20758. }
  20759. }
  20760. DEF SHAPE_942 Shape {
  20761. appearance USE APP_1
  20762. geometry DEF FACE_942 IndexedFaceSet {
  20763. coord DEF COORD_942 Coordinate { point [
  20764. 0.15403307 0.35826772 0.27843806,0.15403307 0.35826772 0.28853434,
  20765. 0.15906678 0.35826772 0.28386762] }
  20766. coordIndex [
  20767. 2,1,0,-1]
  20768. normalPerVertex TRUE
  20769. normal DEF NORM_942 Normal { vector [
  20770. 0 -1 0,0 -1 0,
  20771. 0 -1 0] }
  20772. }
  20773. }
  20774. DEF SHAPE_943 Shape {
  20775. appearance USE APP_1
  20776. geometry DEF FACE_943 IndexedFaceSet {
  20777. coord DEF COORD_943 Coordinate { point [
  20778. 0.15403307 0.38188976 0.20373681,0.15403307 0.37007874 0.21680274,
  20779. 0.15403307 0.37889758 0.20696727,0.15403307 0.37592681 0.2102179,
  20780. 0.15403307 0.37298409 0.2134939,0.18159213 0.38188976 0.24407913,
  20781. 0.16524005 0.38188976 0.21018325,0.17404469 0.38188976 0.21965064,
  20782. 0.17966227 0.38188976 0.23129521,0.1697811 0.37007874 0.24407913,
  20783. 0.16788166 0.37007874 0.23330685,0.16241242 0.37007874 0.22383385] }
  20784. coordIndex [
  20785. 8,5,9,-1,8,9,10,-1,7,10,11,-1,7,8,10,-1,4,11,1,-1,6,7,11,-1,6,11,4,-1,3,6,4,-1,
  20786. 2,6,3,-1,0,6,2,-1]
  20787. normalPerVertex TRUE
  20788. normal DEF NORM_943 Normal { vector [
  20789. 0.3640554 -0.68330037 -0.63290147,0.48436263 -0.65740838 -0.5772409,
  20790. 0.36397511 -0.6854337 -0.63063679,0.36514114 -0.68989028 -0.62507867,
  20791. 0.41879808 -0.71232055 -0.56321186,0.70311235 -0.70311235 -0.10614168,
  20792. 0.44577628 -0.70664675 -0.5494851,0.59442744 -0.70512374 -0.38659609,
  20793. 0.6831564 -0.70688324 -0.18333963,0.69814165 -0.70690752 -0.11349007,
  20794. 0.65040119 -0.71191895 -0.26485789,0.51608936 -0.71326295 -0.47424438] }
  20795. }
  20796. }
  20797. DEF SHAPE_944 Shape {
  20798. appearance USE APP_1
  20799. geometry DEF FACE_944 IndexedFaceSet {
  20800. coord DEF COORD_944 Coordinate { point [
  20801. 0.15403307 0.42913386 0.27843806,0.15403307 0.41732283 0.26106557,
  20802. 0.15906678 0.42913386 0.28386762,0.15969824 0.41732283 0.26717625] }
  20803. coordIndex [
  20804. 3,0,2,-1,1,0,3,-1]
  20805. normalPerVertex TRUE
  20806. normal DEF NORM_944 Normal { vector [
  20807. 0.51854497 0.70710678 -0.48074017,0.51854497 0.70710678 -0.48074017,
  20808. 0.51854497 0.70710678 -0.48074017,0.51854497 0.70710678 -0.48074017] }
  20809. }
  20810. }
  20811. DEF SHAPE_945 Shape {
  20812. appearance USE APP_1
  20813. geometry DEF FACE_945 IndexedFaceSet {
  20814. coord DEF COORD_945 Coordinate { point [
  20815. 0.15403307 0.41732283 0.26106557,0.15403307 0.41732283 0.21680274,
  20816. 0.15969824 0.41732283 0.26717625,0.1697811 0.41732283 0.24407913,
  20817. 0.16515581 0.41732283 0.26050971,0.16860274 0.41732283 0.25261373,
  20818. 0.16788166 0.41732283 0.23330685,0.16241242 0.41732283 0.22383385] }
  20819. coordIndex [
  20820. 0,2,4,-1,0,4,5,-1,3,0,5,-1,6,0,3,-1,7,0,6,-1,1,0,7,-1]
  20821. normalPerVertex TRUE
  20822. normal DEF NORM_945 Normal { vector [
  20823. 0 1 0,0 1 0,
  20824. 0 1 0,0 1 0,
  20825. 0 1 0,0 1 0,
  20826. 0 1 0,0 1 0] }
  20827. }
  20828. }
  20829. DEF SHAPE_946 Shape {
  20830. appearance USE APP_1
  20831. geometry DEF FACE_946 IndexedFaceSet {
  20832. coord DEF COORD_946 Coordinate { point [
  20833. 0.15403307 0.41732283 0.21680274,0.15403307 0.40551181 0.20373681,
  20834. 0.15403307 0.41441749 0.2134939,0.15403307 0.41147477 0.2102179,
  20835. 0.15403307 0.408504 0.20696727,0.1697811 0.41732283 0.24407913,
  20836. 0.16788166 0.41732283 0.23330685,0.16241242 0.41732283 0.22383385,
  20837. 0.18159213 0.40551181 0.24407913,0.16524005 0.40551181 0.21018325,
  20838. 0.17404469 0.40551181 0.21965064,0.17966227 0.40551181 0.23129521] }
  20839. coordIndex [
  20840. 7,2,0,-1,9,3,2,-1,9,4,3,-1,9,1,4,-1,9,2,7,-1,10,7,6,-1,10,9,7,-1,11,6,5,-1,
  20841. 11,10,6,-1,8,11,5,-1]
  20842. normalPerVertex TRUE
  20843. normal DEF NORM_946 Normal { vector [
  20844. 0.48436263 0.65740838 -0.5772409,0.3640554 0.68330037 -0.63290147,
  20845. 0.41879808 0.71232055 -0.56321186,0.36514114 0.68989028 -0.62507867,
  20846. 0.36397511 0.6854337 -0.63063679,0.69814165 0.70690752 -0.11349007,
  20847. 0.65040119 0.71191895 -0.26485789,0.51608936 0.71326295 -0.47424438,
  20848. 0.70311235 0.70311235 -0.10614168,0.44577628 0.70664675 -0.5494851,
  20849. 0.59442744 0.70512374 -0.38659609,0.6831564 0.70688324 -0.18333963] }
  20850. }
  20851. }
  20852. DEF SHAPE_947 Shape {
  20853. appearance USE APP_1
  20854. geometry DEF FACE_947 IndexedFaceSet {
  20855. coord DEF COORD_947 Coordinate { point [
  20856. 0.15403307 0.42913386 0.27843806,0.15403307 0.42913386 0.28853434,
  20857. 0.15906678 0.42913386 0.28386762] }
  20858. coordIndex [
  20859. 2,0,1,-1]
  20860. normalPerVertex TRUE
  20861. normal DEF NORM_947 Normal { vector [
  20862. 0 1 0,0 1 0,
  20863. 0 1 0] }
  20864. }
  20865. }
  20866. DEF SHAPE_948 Shape {
  20867. appearance USE APP_1
  20868. geometry DEF FACE_948 IndexedFaceSet {
  20869. coord DEF COORD_948 Coordinate { point [
  20870. 0.1677282 0.40551181 0.27583766,0.15969824 0.41732283 0.26717625,
  20871. 0.15906678 0.42913386 0.28386762] }
  20872. coordIndex [
  20873. 2,0,1,-1]
  20874. normalPerVertex TRUE
  20875. normal DEF NORM_948 Normal { vector [
  20876. 0.87631963 0.40824829 -0.25572885,0.87631963 0.40824829 -0.25572885,
  20877. 0.87631963 0.40824829 -0.25572885] }
  20878. }
  20879. }
  20880. DEF SHAPE_949 Shape {
  20881. appearance USE APP_1
  20882. geometry DEF FACE_949 IndexedFaceSet {
  20883. coord DEF COORD_949 Coordinate { point [
  20884. 0.18159213 0.53937008 0.24407913,0.1677282 0.53937008 0.27583766,
  20885. 0.17997187 0.53937008 0.2558142,0.17523235 0.53937008 0.26667117,
  20886. 0.15403307 0.53937008 0.20373681,0.16524005 0.53937008 0.21018325,
  20887. 0.17404469 0.53937008 0.21965064,0.17966227 0.53937008 0.23129521,
  20888. 0.15403307 0.56299213 0.20373681,0.18159213 0.56299213 0.24407913,
  20889. 0.16524005 0.56299213 0.21018325,0.17404469 0.56299213 0.21965064,
  20890. 0.17966227 0.56299213 0.23129521,0.1677282 0.56299213 0.27583766,
  20891. 0.17997187 0.56299213 0.2558142,0.17523235 0.56299213 0.26667117] }
  20892. coordIndex [
  20893. 15,1,3,-1,15,13,1,-1,14,3,2,-1,14,15,3,-1,9,2,0,-1,9,14,2,-1,12,0,7,-1,12,9,0,-1,
  20894. 11,7,6,-1,11,12,7,-1,10,6,5,-1,10,11,6,-1,8,5,4,-1,8,10,5,-1]
  20895. normalPerVertex TRUE
  20896. normal DEF NORM_949 Normal { vector [
  20897. 0.99820278 0 -0.05992665,0.77377966 0 0.63345484,
  20898. 0.9740269 0 0.22643232,0.8762284 0 0.48189604,
  20899. 0.49861219 0 -0.86682518,0.58229432 0 -0.81297806,
  20900. 0.796331 0 -0.60486109,0.93939518 0 -0.34283625,
  20901. 0.49861219 0 -0.86682518,0.99934716 0 0.036128185,
  20902. 0.66096426 0 -0.75041738,0.8530278 0 -0.52186547,
  20903. 0.96906577 0 -0.24680263,0.77377966 0 0.63345484,
  20904. 0.94911119 0 0.31494119,0.82826132 0 0.56034202] }
  20905. }
  20906. }
  20907. DEF SHAPE_950 Shape {
  20908. appearance USE APP_1
  20909. geometry DEF FACE_950 IndexedFaceSet {
  20910. coord DEF COORD_950 Coordinate { point [
  20911. 0.15403307 0.53937008 0.20373681,0.15403307 0.52755906 0.21680274,
  20912. 0.15403307 0.53637789 0.20696727,0.15403307 0.53340712 0.2102179,
  20913. 0.15403307 0.5304644 0.2134939,0.18159213 0.53937008 0.24407913,
  20914. 0.16524005 0.53937008 0.21018325,0.17404469 0.53937008 0.21965064,
  20915. 0.17966227 0.53937008 0.23129521,0.1697811 0.52755906 0.24407913,
  20916. 0.16788166 0.52755906 0.23330685,0.16241242 0.52755906 0.22383385] }
  20917. coordIndex [
  20918. 8,5,9,-1,8,9,10,-1,7,10,11,-1,7,8,10,-1,4,11,1,-1,6,7,11,-1,6,11,4,-1,3,6,4,-1,
  20919. 2,6,3,-1,0,6,2,-1]
  20920. normalPerVertex TRUE
  20921. normal DEF NORM_950 Normal { vector [
  20922. 0.3640554 -0.68330037 -0.63290147,0.48436263 -0.65740838 -0.5772409,
  20923. 0.36397511 -0.6854337 -0.63063679,0.36514114 -0.68989028 -0.62507867,
  20924. 0.41879808 -0.71232055 -0.56321186,0.70311235 -0.70311235 -0.10614168,
  20925. 0.44577628 -0.70664675 -0.5494851,0.59442744 -0.70512374 -0.38659609,
  20926. 0.6831564 -0.70688324 -0.18333963,0.69814165 -0.70690752 -0.11349007,
  20927. 0.65040119 -0.71191895 -0.26485789,0.51608936 -0.71326295 -0.47424438] }
  20928. }
  20929. }
  20930. DEF SHAPE_951 Shape {
  20931. appearance USE APP_1
  20932. geometry DEF FACE_951 IndexedFaceSet {
  20933. coord DEF COORD_951 Coordinate { point [
  20934. 0.15403307 0.58661417 0.27843806,0.15403307 0.57480315 0.26106557,
  20935. 0.15906678 0.58661417 0.28386762,0.15969824 0.57480315 0.26717625] }
  20936. coordIndex [
  20937. 3,0,2,-1,1,0,3,-1]
  20938. normalPerVertex TRUE
  20939. normal DEF NORM_951 Normal { vector [
  20940. 0.51854497 0.70710678 -0.48074017,0.51854497 0.70710678 -0.48074017,
  20941. 0.51854497 0.70710678 -0.48074017,0.51854497 0.70710678 -0.48074017] }
  20942. }
  20943. }
  20944. DEF SHAPE_952 Shape {
  20945. appearance USE APP_1
  20946. geometry DEF FACE_952 IndexedFaceSet {
  20947. coord DEF COORD_952 Coordinate { point [
  20948. 0.15403307 0.57480315 0.26106557,0.15403307 0.57480315 0.21680274,
  20949. 0.15969824 0.57480315 0.26717625,0.1697811 0.57480315 0.24407913,
  20950. 0.16515581 0.57480315 0.26050971,0.16860274 0.57480315 0.25261373,
  20951. 0.16788166 0.57480315 0.23330685,0.16241242 0.57480315 0.22383385] }
  20952. coordIndex [
  20953. 0,2,4,-1,0,4,5,-1,3,0,5,-1,6,0,3,-1,7,0,6,-1,1,0,7,-1]
  20954. normalPerVertex TRUE
  20955. normal DEF NORM_952 Normal { vector [
  20956. 0 1 0,0 1 0,
  20957. 0 1 0,0 1 0,
  20958. 0 1 0,0 1 0,
  20959. 0 1 0,0 1 0] }
  20960. }
  20961. }
  20962. DEF SHAPE_953 Shape {
  20963. appearance USE APP_1
  20964. geometry DEF FACE_953 IndexedFaceSet {
  20965. coord DEF COORD_953 Coordinate { point [
  20966. 0.15403307 0.57480315 0.21680274,0.15403307 0.56299213 0.20373681,
  20967. 0.15403307 0.5718978 0.2134939,0.15403307 0.56895508 0.2102179,
  20968. 0.15403307 0.56598431 0.20696727,0.1697811 0.57480315 0.24407913,
  20969. 0.16788166 0.57480315 0.23330685,0.16241242 0.57480315 0.22383385,
  20970. 0.18159213 0.56299213 0.24407913,0.16524005 0.56299213 0.21018325,
  20971. 0.17404469 0.56299213 0.21965064,0.17966227 0.56299213 0.23129521] }
  20972. coordIndex [
  20973. 7,2,0,-1,9,3,2,-1,9,4,3,-1,9,1,4,-1,9,2,7,-1,10,7,6,-1,10,9,7,-1,11,6,5,-1,
  20974. 11,10,6,-1,8,11,5,-1]
  20975. normalPerVertex TRUE
  20976. normal DEF NORM_953 Normal { vector [
  20977. 0.48436263 0.65740838 -0.5772409,0.3640554 0.68330037 -0.63290147,
  20978. 0.41879808 0.71232055 -0.56321186,0.36514114 0.68989028 -0.62507867,
  20979. 0.36397511 0.6854337 -0.63063679,0.69814165 0.70690752 -0.11349007,
  20980. 0.65040119 0.71191895 -0.26485789,0.51608936 0.71326295 -0.47424438,
  20981. 0.70311235 0.70311235 -0.10614168,0.44577628 0.70664675 -0.5494851,
  20982. 0.59442744 0.70512374 -0.38659609,0.6831564 0.70688324 -0.18333963] }
  20983. }
  20984. }
  20985. DEF SHAPE_954 Shape {
  20986. appearance USE APP_1
  20987. geometry DEF FACE_954 IndexedFaceSet {
  20988. coord DEF COORD_954 Coordinate { point [
  20989. 0.1677282 0.56299213 0.27583766,0.15969824 0.57480315 0.26717625,
  20990. 0.15906678 0.58661417 0.28386762] }
  20991. coordIndex [
  20992. 2,0,1,-1]
  20993. normalPerVertex TRUE
  20994. normal DEF NORM_954 Normal { vector [
  20995. 0.87631963 0.40824829 -0.25572885,0.87631963 0.40824829 -0.25572885,
  20996. 0.87631963 0.40824829 -0.25572885] }
  20997. }
  20998. }
  20999. DEF SHAPE_955 Shape {
  21000. appearance USE APP_1
  21001. geometry DEF FACE_955 IndexedFaceSet {
  21002. coord DEF COORD_955 Coordinate { point [
  21003. 0.15403307 0.58661417 0.27843806,0.15403307 0.58661417 0.28853434,
  21004. 0.15906678 0.58661417 0.28386762] }
  21005. coordIndex [
  21006. 2,0,1,-1]
  21007. normalPerVertex TRUE
  21008. normal DEF NORM_955 Normal { vector [
  21009. 0 1 0,0 1 0,
  21010. 0 1 0] }
  21011. }
  21012. }
  21013. DEF SHAPE_956 Shape {
  21014. appearance USE APP_1
  21015. geometry DEF FACE_956 IndexedFaceSet {
  21016. coord DEF COORD_956 Coordinate { point [
  21017. 0.15403307 0.51574803 0.27843806,0.15403307 0.51574803 0.28853434,
  21018. 0.15906678 0.51574803 0.28386762] }
  21019. coordIndex [
  21020. 2,1,0,-1]
  21021. normalPerVertex TRUE
  21022. normal DEF NORM_956 Normal { vector [
  21023. 0 -1 0,0 -1 0,
  21024. 0 -1 0] }
  21025. }
  21026. }
  21027. DEF SHAPE_957 Shape {
  21028. appearance USE APP_1
  21029. geometry DEF FACE_957 IndexedFaceSet {
  21030. coord DEF COORD_957 Coordinate { point [
  21031. 0.1677282 0.53937008 0.27583766,0.15906678 0.51574803 0.28386762,
  21032. 0.1677282 0.56299213 0.27583766,0.15906678 0.58661417 0.28386762,
  21033. 0.15403307 0.58661417 0.28853434,0.15403307 0.51574803 0.28853434] }
  21034. coordIndex [
  21035. 0,5,1,-1,4,0,2,-1,4,5,0,-1,3,4,2,-1]
  21036. normalPerVertex TRUE
  21037. normal DEF NORM_957 Normal { vector [
  21038. 0.67986927 0 0.73333333,0.67986927 0 0.73333333,
  21039. 0.67986927 0 0.73333333,0.67986927 0 0.73333333,
  21040. 0.67986927 0 0.73333333,0.67986927 0 0.73333333] }
  21041. }
  21042. }
  21043. DEF SHAPE_958 Shape {
  21044. appearance USE APP_1
  21045. geometry DEF FACE_958 IndexedFaceSet {
  21046. coord DEF COORD_958 Coordinate { point [
  21047. 0.1677282 0.53937008 0.27583766,0.15906678 0.51574803 0.28386762,
  21048. 0.15969824 0.52755906 0.26717625] }
  21049. coordIndex [
  21050. 1,2,0,-1]
  21051. normalPerVertex TRUE
  21052. normal DEF NORM_958 Normal { vector [
  21053. 0.87631963 -0.40824829 -0.25572885,0.87631963 -0.40824829 -0.25572885,
  21054. 0.87631963 -0.40824829 -0.25572885] }
  21055. }
  21056. }
  21057. DEF SHAPE_959 Shape {
  21058. appearance USE APP_1
  21059. geometry DEF FACE_959 IndexedFaceSet {
  21060. coord DEF COORD_959 Coordinate { point [
  21061. 0.15403307 0.51574803 0.27843806,0.15403307 0.52755906 0.26106557,
  21062. 0.15969824 0.52755906 0.26717625,0.15906678 0.51574803 0.28386762] }
  21063. coordIndex [
  21064. 2,3,0,-1,1,2,0,-1]
  21065. normalPerVertex TRUE
  21066. normal DEF NORM_959 Normal { vector [
  21067. 0.51854497 -0.70710678 -0.48074017,0.51854497 -0.70710678 -0.48074017,
  21068. 0.51854497 -0.70710678 -0.48074017,0.51854497 -0.70710678 -0.48074017] }
  21069. }
  21070. }
  21071. DEF SHAPE_960 Shape {
  21072. appearance USE APP_1
  21073. geometry DEF FACE_960 IndexedFaceSet {
  21074. coord DEF COORD_960 Coordinate { point [
  21075. 0.15403307 0.52755906 0.26106557,0.15403307 0.52755906 0.21680274,
  21076. 0.1697811 0.52755906 0.24407913,0.16788166 0.52755906 0.23330685,
  21077. 0.16241242 0.52755906 0.22383385,0.15969824 0.52755906 0.26717625,
  21078. 0.16515581 0.52755906 0.26050971,0.16860274 0.52755906 0.25261373] }
  21079. coordIndex [
  21080. 0,6,5,-1,0,7,6,-1,2,7,0,-1,3,2,0,-1,4,3,0,-1,1,4,0,-1]
  21081. normalPerVertex TRUE
  21082. normal DEF NORM_960 Normal { vector [
  21083. 0 -1 0,0 -1 0,
  21084. 0 -1 0,0 -1 0,
  21085. 0 -1 0,0 -1 0,
  21086. 0 -1 0,0 -1 0] }
  21087. }
  21088. }
  21089. DEF SHAPE_961 Shape {
  21090. appearance USE APP_1
  21091. geometry DEF FACE_961 IndexedFaceSet {
  21092. coord DEF COORD_961 Coordinate { point [
  21093. 0.15403307 -0.043307087 0.27843806,0.15403307 -0.043307087 0.28853434,
  21094. 0.15906678 -0.043307087 0.28386762] }
  21095. coordIndex [
  21096. 2,0,1,-1]
  21097. normalPerVertex TRUE
  21098. normal DEF NORM_961 Normal { vector [
  21099. 0 1 0,0 1 0,
  21100. 0 1 0] }
  21101. }
  21102. }
  21103. DEF SHAPE_962 Shape {
  21104. appearance USE APP_1
  21105. geometry DEF FACE_962 IndexedFaceSet {
  21106. coord DEF COORD_962 Coordinate { point [
  21107. 0.1677282 -0.066929134 0.27583766,0.15969824 -0.05511811 0.26717625,
  21108. 0.15906678 -0.043307087 0.28386762] }
  21109. coordIndex [
  21110. 2,0,1,-1]
  21111. normalPerVertex TRUE
  21112. normal DEF NORM_962 Normal { vector [
  21113. 0.87631963 0.40824829 -0.25572885,0.87631963 0.40824829 -0.25572885,
  21114. 0.87631963 0.40824829 -0.25572885] }
  21115. }
  21116. }
  21117. DEF SHAPE_963 Shape {
  21118. appearance USE APP_1
  21119. geometry DEF FACE_963 IndexedFaceSet {
  21120. coord DEF COORD_963 Coordinate { point [
  21121. 0.15403307 -0.05511811 0.21680274,0.15403307 -0.066929134 0.20373681,
  21122. 0.15403307 -0.058023458 0.2134939,0.15403307 -0.060966176 0.2102179,
  21123. 0.15403307 -0.063936945 0.20696727,0.1697811 -0.05511811 0.24407913,
  21124. 0.16788166 -0.05511811 0.23330685,0.16241242 -0.05511811 0.22383385,
  21125. 0.18159213 -0.066929134 0.24407913,0.16524005 -0.066929134 0.21018325,
  21126. 0.17404469 -0.066929134 0.21965064,0.17966227 -0.066929134 0.23129521] }
  21127. coordIndex [
  21128. 7,2,0,-1,9,3,2,-1,9,4,3,-1,9,1,4,-1,9,2,7,-1,10,7,6,-1,10,9,7,-1,11,6,5,-1,
  21129. 11,10,6,-1,8,11,5,-1]
  21130. normalPerVertex TRUE
  21131. normal DEF NORM_963 Normal { vector [
  21132. 0.48436263 0.65740838 -0.5772409,0.3640554 0.68330037 -0.63290147,
  21133. 0.41879808 0.71232055 -0.56321186,0.36514114 0.68989028 -0.62507867,
  21134. 0.36397511 0.6854337 -0.63063679,0.69814165 0.70690752 -0.11349007,
  21135. 0.65040119 0.71191895 -0.26485789,0.51608936 0.71326295 -0.47424438,
  21136. 0.70311235 0.70311235 -0.10614168,0.44577628 0.70664675 -0.5494851,
  21137. 0.59442744 0.70512374 -0.38659609,0.6831564 0.70688324 -0.18333963] }
  21138. }
  21139. }
  21140. DEF SHAPE_964 Shape {
  21141. appearance USE APP_1
  21142. geometry DEF FACE_964 IndexedFaceSet {
  21143. coord DEF COORD_964 Coordinate { point [
  21144. 0.18159213 -0.090551181 0.24407913,0.1677282 -0.090551181 0.27583766,
  21145. 0.17997187 -0.090551181 0.2558142,0.17523235 -0.090551181 0.26667117,
  21146. 0.15403307 -0.090551181 0.20373681,0.16524005 -0.090551181 0.21018325,
  21147. 0.17404469 -0.090551181 0.21965064,0.17966227 -0.090551181 0.23129521,
  21148. 0.15403307 -0.066929134 0.20373681,0.18159213 -0.066929134 0.24407913,
  21149. 0.16524005 -0.066929134 0.21018325,0.17404469 -0.066929134 0.21965064,
  21150. 0.17966227 -0.066929134 0.23129521,0.1677282 -0.066929134 0.27583766,
  21151. 0.17997187 -0.066929134 0.2558142,0.17523235 -0.066929134 0.26667117] }
  21152. coordIndex [
  21153. 15,1,3,-1,15,13,1,-1,14,3,2,-1,14,15,3,-1,9,2,0,-1,9,14,2,-1,12,0,7,-1,12,9,0,-1,
  21154. 11,7,6,-1,11,12,7,-1,10,6,5,-1,10,11,6,-1,8,5,4,-1,8,10,5,-1]
  21155. normalPerVertex TRUE
  21156. normal DEF NORM_964 Normal { vector [
  21157. 0.99820278 0 -0.05992665,0.77377966 0 0.63345484,
  21158. 0.9740269 0 0.22643232,0.8762284 0 0.48189604,
  21159. 0.49861219 0 -0.86682518,0.58229432 0 -0.81297806,
  21160. 0.796331 0 -0.60486109,0.93939518 0 -0.34283625,
  21161. 0.49861219 0 -0.86682518,0.99934716 0 0.036128185,
  21162. 0.66096426 0 -0.75041738,0.8530278 0 -0.52186547,
  21163. 0.96906577 0 -0.24680263,0.77377966 0 0.63345484,
  21164. 0.94911119 0 0.31494119,0.82826132 0 0.56034202] }
  21165. }
  21166. }
  21167. DEF SHAPE_965 Shape {
  21168. appearance USE APP_1
  21169. geometry DEF FACE_965 IndexedFaceSet {
  21170. coord DEF COORD_965 Coordinate { point [
  21171. 0.15403307 -0.090551181 0.20373681,0.15403307 -0.1023622 0.21680274,
  21172. 0.15403307 -0.09354337 0.20696727,0.15403307 -0.096514139 0.2102179,
  21173. 0.15403307 -0.099456857 0.2134939,0.18159213 -0.090551181 0.24407913,
  21174. 0.16524005 -0.090551181 0.21018325,0.17404469 -0.090551181 0.21965064,
  21175. 0.17966227 -0.090551181 0.23129521,0.1697811 -0.1023622 0.24407913,
  21176. 0.16788166 -0.1023622 0.23330685,0.16241242 -0.1023622 0.22383385] }
  21177. coordIndex [
  21178. 8,5,9,-1,8,9,10,-1,7,10,11,-1,7,8,10,-1,4,11,1,-1,6,7,11,-1,6,11,4,-1,3,6,4,-1,
  21179. 2,6,3,-1,0,6,2,-1]
  21180. normalPerVertex TRUE
  21181. normal DEF NORM_965 Normal { vector [
  21182. 0.3640554 -0.68330037 -0.63290147,0.48436263 -0.65740838 -0.5772409,
  21183. 0.36397511 -0.6854337 -0.63063679,0.36514114 -0.68989028 -0.62507867,
  21184. 0.41879808 -0.71232055 -0.56321186,0.70311235 -0.70311235 -0.10614168,
  21185. 0.44577628 -0.70664675 -0.5494851,0.59442744 -0.70512374 -0.38659609,
  21186. 0.6831564 -0.70688324 -0.18333963,0.69814165 -0.70690752 -0.11349007,
  21187. 0.65040119 -0.71191895 -0.26485789,0.51608936 -0.71326295 -0.47424438] }
  21188. }
  21189. }
  21190. DEF SHAPE_966 Shape {
  21191. appearance USE APP_1
  21192. geometry DEF FACE_966 IndexedFaceSet {
  21193. coord DEF COORD_966 Coordinate { point [
  21194. 0.15403307 -0.05511811 0.26106557,0.15403307 -0.05511811 0.21680274,
  21195. 0.15969824 -0.05511811 0.26717625,0.1697811 -0.05511811 0.24407913,
  21196. 0.16515581 -0.05511811 0.26050971,0.16860274 -0.05511811 0.25261373,
  21197. 0.16788166 -0.05511811 0.23330685,0.16241242 -0.05511811 0.22383385] }
  21198. coordIndex [
  21199. 0,2,4,-1,0,4,5,-1,3,0,5,-1,6,0,3,-1,7,0,6,-1,1,0,7,-1]
  21200. normalPerVertex TRUE
  21201. normal DEF NORM_966 Normal { vector [
  21202. 0 1 0,0 1 0,
  21203. 0 1 0,0 1 0,
  21204. 0 1 0,0 1 0,
  21205. 0 1 0,0 1 0] }
  21206. }
  21207. }
  21208. DEF SHAPE_967 Shape {
  21209. appearance USE APP_2
  21210. geometry DEF FACE_967 IndexedFaceSet {
  21211. coord DEF COORD_967 Coordinate { point [
  21212. 0.14250184 1.003937 0.086598819,0.13434803 0.98425197 0.10628386,
  21213. 0.15403307 0.96456693 0.10628386,0.17371811 0.97272074 0.086598819] }
  21214. coordIndex [
  21215. 3,0,1,-1,3,1,2,-1]
  21216. normalPerVertex TRUE
  21217. normal DEF NORM_967 Normal { vector [
  21218. 0.5 0.5 0.70710678,0.5 0.5 0.70710678,
  21219. 0.5 0.5 0.70710678,0.5 0.5 0.70710678] }
  21220. }
  21221. }
  21222. DEF SHAPE_968 Shape {
  21223. appearance USE APP_1
  21224. geometry DEF FACE_968 IndexedFaceSet {
  21225. coord DEF COORD_968 Coordinate { point [
  21226. -0.28691181 0.58661417 0.25589016,-0.2790378 0.57874016 0.25589016,
  21227. -0.2854655 0.586477 0.2545016,-0.28516687 0.586413 0.25425273,
  21228. -0.28469422 0.58628509 0.25388707,-0.28389557 0.58599036 0.25335259,
  21229. -0.28378569 0.58594159 0.25328776,-0.28272518 0.58535713 0.25278283,
  21230. -0.28261106 0.58528082 0.25274273,-0.28198607 0.584809 0.25258027,
  21231. -0.28177918 0.58463063 0.25255001,-0.2814005 0.58427109 0.25252972,
  21232. -0.28101342 0.58385207 0.25256359,-0.280869 0.58368012 0.25259279,
  21233. -0.28040356 0.5830535 0.25276375,-0.28036618 0.58299749 0.25278351,
  21234. -0.27985669 0.58211475 0.2531794,-0.27969412 0.58176835 0.25337439,
  21235. -0.27948093 0.58123392 0.25371511,-0.27939113 0.58096815 0.25390177,
  21236. -0.27918817 0.58019297 0.2545087,-0.27917039 0.58010407 0.25458414,
  21237. -0.27906952 0.57940513 0.25521849,-0.27928242 0.58421365 0.25034406,
  21238. -0.27917688 0.58282357 0.25170652,-0.27910028 0.58144716 0.2530852,
  21239. -0.27905359 0.58008562 0.25447982,-0.27948818 0.58661417 0.24801614] }
  21240. coordIndex [
  21241. 26,19,20,-1,26,20,21,-1,26,25,19,-1,22,26,21,-1,26,22,1,-1,0,2,27,-1,27,2,3,-1,27,3,4,-1,
  21242. 27,4,5,-1,27,5,6,-1,27,6,7,-1,27,7,8,-1,27,8,9,-1,23,9,10,-1,23,10,11,-1,23,11,12,-1,
  21243. 23,12,13,-1,23,27,9,-1,24,13,14,-1,24,14,15,-1,24,15,16,-1,24,23,13,-1,25,16,17,-1,25,17,18,-1,
  21244. 25,18,19,-1,25,24,16,-1]
  21245. normalPerVertex TRUE
  21246. normal DEF NORM_968 Normal { vector [
  21247. 0 0 1,0 0 1,
  21248. 0 0 1,0 0 1,
  21249. 0 0 1,0 0 1,
  21250. 0 0 1,0 0 1,
  21251. 0 0 1,0.58834994 0.58834994 0.55469695,
  21252. 0 0 1,0 0 1,
  21253. 0 0 1,0 0 1,
  21254. 0 0 1,0 0 1,
  21255. 0 0 1,0 0 1,
  21256. 0 0 1,0 0 1,
  21257. 0 0 1,0 0 1,
  21258. 0 0 1,0.58834994 0.58834994 0.55469695,
  21259. 0 0 1,0 0 1,
  21260. 0 0 1,0.58834994 0.58834994 0.55469695] }
  21261. }
  21262. }
  21263. DEF SHAPE_969 Shape {
  21264. appearance USE APP_2
  21265. geometry DEF FACE_969 IndexedFaceSet {
  21266. coord DEF COORD_969 Coordinate { point [
  21267. 0.13828504 -0.95804388 0.31888228,0.13828504 0.95804388 0.31888228,
  21268. 0.15403307 -0.96456693 0.30313425,0.15403307 0.96456693 0.30313425] }
  21269. coordIndex [
  21270. 3,1,0,-1,3,0,2,-1]
  21271. normalPerVertex TRUE
  21272. normal DEF NORM_969 Normal { vector [
  21273. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  21274. 0.70710678 0 0.70710678,0.70710678 0 0.70710678] }
  21275. }
  21276. }
  21277. DEF SHAPE_970 Shape {
  21278. appearance USE APP_1
  21279. geometry DEF FACE_970 IndexedFaceSet {
  21280. coord DEF COORD_970 Coordinate { point [
  21281. 0.26033228 -0.11417323 0.086598819,0.27677765 -0.11417323 0.091233167,
  21282. 0.26606765 -0.11417323 0.08712542,0.27161123 -0.11417323 0.088687616,
  21283. 0.26033228 -0.043307087 0.086598819,0.27677765 -0.043307087 0.091233167,
  21284. 0.26606765 -0.043307087 0.08712542,0.27161123 -0.043307087 0.088687616] }
  21285. coordIndex [
  21286. 2,4,0,-1,2,6,4,-1,3,7,6,-1,3,6,2,-1,1,5,7,-1,1,7,3,-1]
  21287. normalPerVertex TRUE
  21288. normal DEF NORM_970 Normal { vector [
  21289. -0.091431938 0 0.99581133,-0.44197487 0 0.89702743,
  21290. -0.15193298 0 0.9883908,-0.32937663 0 0.94419862,
  21291. -0.091431938 0 0.99581133,-0.44197487 0 0.89702743,
  21292. -0.21209241 0 0.97724962,-0.38650143 0 0.92228881] }
  21293. }
  21294. }
  21295. DEF SHAPE_971 Shape {
  21296. appearance USE APP_1
  21297. geometry DEF FACE_971 IndexedFaceSet {
  21298. coord DEF COORD_971 Coordinate { point [
  21299. 0.16275197 -0.043307087 0.097564958,0.17371811 -0.043307087 0.086598819,
  21300. 0.17487396 -0.043307087 0.093955144,0.17068292 -0.043307087 0.094608521,
  21301. 0.16661768 -0.043307087 0.095819112,0.25758722 -0.043307087 0.086718671,
  21302. 0.26033228 -0.043307087 0.086598819,0.25850095 -0.043307087 0.086652105,
  21303. 0.25941623 -0.043307087 0.086612143] }
  21304. coordIndex [
  21305. 2,5,1,-1,3,2,1,-1,4,3,1,-1,0,4,1,-1,6,1,8,-1,8,1,7,-1,7,1,5,-1]
  21306. normalPerVertex TRUE
  21307. normal DEF NORM_971 Normal { vector [
  21308. 0 1 0,0 1 0,
  21309. 0 1 0,0 1 0,
  21310. 0 1 0,0 1 0,
  21311. 0 0 1,0 0 1,
  21312. 0 0 1] }
  21313. }
  21314. }
  21315. DEF SHAPE_972 Shape {
  21316. appearance USE APP_1
  21317. geometry DEF FACE_972 IndexedFaceSet {
  21318. coord DEF COORD_972 Coordinate { point [
  21319. 0.16275197 0.043307087 0.097564958,0.17371811 0.043307087 0.086598819,
  21320. 0.26033228 0.043307087 0.086598819,0.25758722 0.043307087 0.086718671,
  21321. 0.25850095 0.043307087 0.086652105,0.25941623 0.043307087 0.086612143,
  21322. 0.17487396 0.043307087 0.093955144,0.16661768 0.043307087 0.095819112,
  21323. 0.17068292 0.043307087 0.094608521] }
  21324. coordIndex [
  21325. 6,1,3,-1,8,1,6,-1,7,1,8,-1,0,1,7,-1,2,5,1,-1,5,4,1,-1,4,3,1,-1]
  21326. normalPerVertex TRUE
  21327. normal DEF NORM_972 Normal { vector [
  21328. 0 -1 0,0 -1 0,
  21329. 0 0 1,0 -1 0,
  21330. 0 0 1,0 0 1,
  21331. 0 -1 0,0 -1 0,
  21332. 0 -1 0] }
  21333. }
  21334. }
  21335. DEF SHAPE_973 Shape {
  21336. appearance USE APP_2
  21337. geometry DEF FACE_973 IndexedFaceSet {
  21338. coord DEF COORD_973 Coordinate { point [
  21339. 0.16275197 -0.043307087 0.097564958,0.16275197 -0.11417323 0.097564958,
  21340. 0.17371811 -0.043307087 0.086598819,0.17371811 0.043307087 0.086598819,
  21341. 0.16275197 0.043307087 0.097564958,0.16275197 0.11417323 0.097564958,
  21342. 0.17371811 0.11417323 0.086598819,0.17371811 0.2007874 0.086598819,
  21343. 0.16275197 0.2007874 0.097564958,0.16275197 0.27165354 0.097564958,
  21344. 0.17371811 0.27165354 0.086598819,0.17371811 0.35826772 0.086598819,
  21345. 0.16275197 0.35826772 0.097564958,0.16275197 0.42913386 0.097564958,
  21346. 0.17371811 0.42913386 0.086598819,0.17371811 0.51574803 0.086598819,
  21347. 0.16275197 0.51574803 0.097564958,0.16275197 0.58661417 0.097564958,
  21348. 0.17371811 0.58661417 0.086598819,0.17371811 0.67322835 0.086598819,
  21349. 0.16275197 0.67322835 0.097564958,0.16275197 0.74409449 0.097564958,
  21350. 0.17371811 0.74409449 0.086598819,0.17371811 0.83070866 0.086598819,
  21351. 0.16275197 0.83070866 0.097564958,0.16275197 0.9015748 0.097564958,
  21352. 0.17371811 0.9015748 0.086598819,0.17371811 0.97272074 0.086598819,
  21353. 0.15403307 0.96456693 0.10628386,0.15403307 -0.96456693 0.10628386,
  21354. 0.17371811 -0.97272074 0.086598819,0.17371811 -0.9015748 0.086598819,
  21355. 0.16275197 -0.9015748 0.097564958,0.16275197 -0.83070866 0.097564958,
  21356. 0.17371811 -0.83070866 0.086598819,0.17371811 -0.74409449 0.086598819,
  21357. 0.16275197 -0.74409449 0.097564958,0.16275197 -0.67322835 0.097564958,
  21358. 0.17371811 -0.67322835 0.086598819,0.17371811 -0.58661417 0.086598819,
  21359. 0.16275197 -0.58661417 0.097564958,0.16275197 -0.51574803 0.097564958,
  21360. 0.17371811 -0.51574803 0.086598819,0.17371811 -0.42913386 0.086598819,
  21361. 0.16275197 -0.42913386 0.097564958,0.16275197 -0.35826772 0.097564958,
  21362. 0.17371811 -0.35826772 0.086598819,0.17371811 -0.27165354 0.086598819,
  21363. 0.16275197 -0.27165354 0.097564958,0.16275197 -0.2007874 0.097564958,
  21364. 0.17371811 -0.2007874 0.086598819,0.17371811 -0.11417323 0.086598819] }
  21365. coordIndex [
  21366. 31,29,30,-1,19,17,18,-1,19,20,17,-1,31,32,29,-1,33,29,32,-1,23,21,22,-1,35,33,34,-1,23,24,21,-1,
  21367. 35,36,33,-1,28,24,25,-1,28,25,26,-1,28,21,24,-1,39,37,38,-1,27,28,26,-1,39,40,37,-1,28,29,49,-1,
  21368. 49,29,48,-1,48,29,45,-1,45,29,44,-1,44,29,41,-1,41,29,40,-1,40,29,37,-1,37,29,36,-1,36,29,33,-1,
  21369. 28,49,1,-1,28,1,0,-1,28,0,4,-1,28,4,5,-1,28,5,8,-1,28,8,9,-1,28,9,12,-1,43,41,42,-1,
  21370. 28,12,13,-1,28,13,16,-1,43,44,41,-1,28,16,17,-1,28,17,20,-1,28,20,21,-1,47,45,46,-1,47,48,45,-1,
  21371. 51,49,50,-1,51,1,49,-1,3,0,2,-1,3,4,0,-1,7,5,6,-1,7,8,5,-1,11,9,10,-1,11,12,9,-1,
  21372. 15,13,14,-1,15,16,13,-1]
  21373. normalPerVertex TRUE
  21374. normal DEF NORM_973 Normal { vector [
  21375. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  21376. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  21377. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  21378. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  21379. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  21380. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  21381. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  21382. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  21383. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  21384. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  21385. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  21386. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  21387. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  21388. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  21389. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  21390. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  21391. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  21392. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  21393. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  21394. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  21395. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  21396. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  21397. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  21398. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  21399. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  21400. 0.70710678 0 0.70710678,0.70710678 0 0.70710678] }
  21401. }
  21402. }
  21403. DEF SHAPE_974 Shape {
  21404. appearance USE APP_1
  21405. geometry DEF FACE_974 IndexedFaceSet {
  21406. coord DEF COORD_974 Coordinate { point [
  21407. 0.26033228 0.043307087 0.086598819,0.27214331 0.043307087 0.086598819,
  21408. 0.27677765 0.043307087 0.091233167,0.26606765 0.043307087 0.08712542,
  21409. 0.27161123 0.043307087 0.088687616] }
  21410. coordIndex [
  21411. 4,1,2,-1,3,1,4,-1,1,3,0,-1]
  21412. normalPerVertex TRUE
  21413. normal DEF NORM_974 Normal { vector [
  21414. 0 0 1,0 -1 0,
  21415. 0 0 1,0 -1 0,
  21416. 0 -1 0] }
  21417. }
  21418. }
  21419. DEF SHAPE_975 Shape {
  21420. appearance USE APP_1
  21421. geometry DEF FACE_975 IndexedFaceSet {
  21422. coord DEF COORD_975 Coordinate { point [
  21423. 0.26033228 0.27165354 0.086598819,0.27214331 0.27165354 0.086598819,
  21424. 0.27677765 0.27165354 0.091233167,0.26606765 0.27165354 0.08712542,
  21425. 0.27161123 0.27165354 0.088687616] }
  21426. coordIndex [
  21427. 4,2,1,-1,3,4,1,-1,1,0,3,-1]
  21428. normalPerVertex TRUE
  21429. normal DEF NORM_975 Normal { vector [
  21430. 0 0 1,0 1 0,
  21431. 0 0 1,0 1 0,
  21432. 0 1 0] }
  21433. }
  21434. }
  21435. DEF SHAPE_976 Shape {
  21436. appearance USE APP_2
  21437. geometry DEF FACE_976 IndexedFaceSet {
  21438. coord DEF COORD_976 Coordinate { point [
  21439. 0.17371811 0.35826772 0.086598819,0.26033228 0.35826772 0.086598819,
  21440. 0.17371811 0.27165354 0.086598819,0.26033228 0.27165354 0.086598819,
  21441. 0.27214331 0.27165354 0.086598819,0.27214331 0.35826772 0.086598819] }
  21442. coordIndex [
  21443. 1,0,2,-1,1,2,3,-1,5,3,4,-1,5,1,3,-1]
  21444. normalPerVertex TRUE
  21445. normal DEF NORM_976 Normal { vector [
  21446. 0 0 1,0 0 1,
  21447. 0 0 1,0 0 1,
  21448. 0 0 1,0 0 1] }
  21449. }
  21450. }
  21451. DEF SHAPE_977 Shape {
  21452. appearance USE APP_1
  21453. geometry DEF FACE_977 IndexedFaceSet {
  21454. coord DEF COORD_977 Coordinate { point [
  21455. 0.16275197 0.35826772 0.097564958,0.17371811 0.35826772 0.086598819,
  21456. 0.26033228 0.35826772 0.086598819,0.25758722 0.35826772 0.086718671,
  21457. 0.25850095 0.35826772 0.086652105,0.25941623 0.35826772 0.086612143,
  21458. 0.17487396 0.35826772 0.093955144,0.16661768 0.35826772 0.095819112,
  21459. 0.17068292 0.35826772 0.094608521] }
  21460. coordIndex [
  21461. 6,1,3,-1,8,1,6,-1,7,1,8,-1,0,1,7,-1,2,5,1,-1,5,4,1,-1,4,3,1,-1]
  21462. normalPerVertex TRUE
  21463. normal DEF NORM_977 Normal { vector [
  21464. 0 -1 0,0 -1 0,
  21465. 0 0 1,0 -1 0,
  21466. 0 0 1,0 0 1,
  21467. 0 -1 0,0 -1 0,
  21468. 0 -1 0] }
  21469. }
  21470. }
  21471. DEF SHAPE_978 Shape {
  21472. appearance USE APP_1
  21473. geometry DEF FACE_978 IndexedFaceSet {
  21474. coord DEF COORD_978 Coordinate { point [
  21475. 0.17371811 0.2007874 0.086598819,0.26033228 0.2007874 0.086598819,
  21476. 0.25758722 0.2007874 0.086718671,0.25850095 0.2007874 0.086652105,
  21477. 0.25941623 0.2007874 0.086612143,0.17487396 0.2007874 0.093955144,
  21478. 0.16275197 0.2007874 0.097564958,0.16661768 0.2007874 0.095819112,
  21479. 0.17068292 0.2007874 0.094608521] }
  21480. coordIndex [
  21481. 5,0,2,-1,8,0,5,-1,7,0,8,-1,6,0,7,-1,1,4,0,-1,4,3,0,-1,3,2,0,-1]
  21482. normalPerVertex TRUE
  21483. normal DEF NORM_978 Normal { vector [
  21484. 0 -1 0,0 0 1,
  21485. 0 -1 0,0 0 1,
  21486. 0 0 1,0 -1 0,
  21487. 0 -1 0,0 -1 0,
  21488. 0 -1 0] }
  21489. }
  21490. }
  21491. DEF SHAPE_979 Shape {
  21492. appearance USE APP_1
  21493. geometry DEF FACE_979 IndexedFaceSet {
  21494. coord DEF COORD_979 Coordinate { point [
  21495. 0.26033228 0.35826772 0.086598819,0.27214331 0.35826772 0.086598819,
  21496. 0.27677765 0.35826772 0.091233167,0.26606765 0.35826772 0.08712542,
  21497. 0.27161123 0.35826772 0.088687616] }
  21498. coordIndex [
  21499. 4,1,2,-1,3,1,4,-1,1,3,0,-1]
  21500. normalPerVertex TRUE
  21501. normal DEF NORM_979 Normal { vector [
  21502. 0 0 1,0 -1 0,
  21503. 0 0 1,0 -1 0,
  21504. 0 -1 0] }
  21505. }
  21506. }
  21507. DEF SHAPE_980 Shape {
  21508. appearance USE APP_2
  21509. geometry DEF FACE_980 IndexedFaceSet {
  21510. coord DEF COORD_980 Coordinate { point [
  21511. 0.17371811 0.67322835 0.086598819,0.26033228 0.67322835 0.086598819,
  21512. 0.17371811 0.58661417 0.086598819,0.26033228 0.58661417 0.086598819,
  21513. 0.27214331 0.58661417 0.086598819,0.27214331 0.67322835 0.086598819] }
  21514. coordIndex [
  21515. 1,0,2,-1,1,2,3,-1,5,3,4,-1,5,1,3,-1]
  21516. normalPerVertex TRUE
  21517. normal DEF NORM_980 Normal { vector [
  21518. 0 0 1,0 0 1,
  21519. 0 0 1,0 0 1,
  21520. 0 0 1,0 0 1] }
  21521. }
  21522. }
  21523. DEF SHAPE_981 Shape {
  21524. appearance USE APP_1
  21525. geometry DEF FACE_981 IndexedFaceSet {
  21526. coord DEF COORD_981 Coordinate { point [
  21527. 0.26033228 0.58661417 0.086598819,0.27214331 0.58661417 0.086598819,
  21528. 0.27677765 0.58661417 0.091233167,0.26606765 0.58661417 0.08712542,
  21529. 0.27161123 0.58661417 0.088687616] }
  21530. coordIndex [
  21531. 4,2,1,-1,3,4,1,-1,1,0,3,-1]
  21532. normalPerVertex TRUE
  21533. normal DEF NORM_981 Normal { vector [
  21534. 0 0 1,0 1 0,
  21535. 0 0 1,0 1 0,
  21536. 0 1 0] }
  21537. }
  21538. }
  21539. DEF SHAPE_982 Shape {
  21540. appearance USE APP_1
  21541. geometry DEF FACE_982 IndexedFaceSet {
  21542. coord DEF COORD_982 Coordinate { point [
  21543. 0.17371811 0.58661417 0.086598819,0.26033228 0.58661417 0.086598819,
  21544. 0.16275197 0.58661417 0.097564958,0.17487396 0.58661417 0.093955144,
  21545. 0.17068292 0.58661417 0.094608521,0.16661768 0.58661417 0.095819112,
  21546. 0.25758722 0.58661417 0.086718671,0.25850095 0.58661417 0.086652105,
  21547. 0.25941623 0.58661417 0.086612143] }
  21548. coordIndex [
  21549. 3,6,0,-1,4,3,0,-1,5,4,0,-1,2,5,0,-1,1,0,8,-1,8,0,7,-1,7,0,6,-1]
  21550. normalPerVertex TRUE
  21551. normal DEF NORM_982 Normal { vector [
  21552. 0 1 0,0 0 1,
  21553. 0 1 0,0 1 0,
  21554. 0 1 0,0 1 0,
  21555. 0 1 0,0 0 1,
  21556. 0 0 1] }
  21557. }
  21558. }
  21559. DEF SHAPE_983 Shape {
  21560. appearance USE APP_1
  21561. geometry DEF FACE_983 IndexedFaceSet {
  21562. coord DEF COORD_983 Coordinate { point [
  21563. 0.17487396 0.58661417 0.093955144,0.16275197 0.58661417 0.097564958,
  21564. 0.17068292 0.58661417 0.094608521,0.16661768 0.58661417 0.095819112,
  21565. 0.17487396 0.51574803 0.093955144,0.16275197 0.51574803 0.097564958,
  21566. 0.16661768 0.51574803 0.095819112,0.17068292 0.51574803 0.094608521] }
  21567. coordIndex [
  21568. 6,3,1,-1,6,1,5,-1,7,2,3,-1,7,3,6,-1,4,0,2,-1,4,2,7,-1]
  21569. normalPerVertex TRUE
  21570. normal DEF NORM_983 Normal { vector [
  21571. 0.15403809 0 0.98806491,0.41159492 0 0.9113669,
  21572. 0.19822682 0 0.98015618,0.32812999 0 0.94463258,
  21573. 0.15403809 0 0.98806491,0.41159492 0 0.9113669,
  21574. 0.37027843 0 0.92892082,0.24210418 0 0.97025026] }
  21575. }
  21576. }
  21577. DEF SHAPE_984 Shape {
  21578. appearance USE APP_1
  21579. geometry DEF FACE_984 IndexedFaceSet {
  21580. coord DEF COORD_984 Coordinate { point [
  21581. 0.26033228 0.51574803 0.086598819,0.27677765 0.51574803 0.091233167,
  21582. 0.26606765 0.51574803 0.08712542,0.27161123 0.51574803 0.088687616,
  21583. 0.26033228 0.58661417 0.086598819,0.27677765 0.58661417 0.091233167,
  21584. 0.26606765 0.58661417 0.08712542,0.27161123 0.58661417 0.088687616] }
  21585. coordIndex [
  21586. 2,4,0,-1,2,6,4,-1,3,7,6,-1,3,6,2,-1,1,5,7,-1,1,7,3,-1]
  21587. normalPerVertex TRUE
  21588. normal DEF NORM_984 Normal { vector [
  21589. -0.091431938 0 0.99581133,-0.44197487 0 0.89702743,
  21590. -0.15193298 0 0.9883908,-0.32937663 0 0.94419862,
  21591. -0.091431938 0 0.99581133,-0.44197487 0 0.89702743,
  21592. -0.21209241 0 0.97724962,-0.38650143 0 0.92228881] }
  21593. }
  21594. }
  21595. DEF SHAPE_985 Shape {
  21596. appearance USE APP_1
  21597. geometry DEF FACE_985 IndexedFaceSet {
  21598. coord DEF COORD_985 Coordinate { point [
  21599. 0.17487396 0.51574803 0.093955144,0.17487396 0.58661417 0.093955144,
  21600. 0.25758722 0.51574803 0.086718671,0.25758722 0.58661417 0.086718671] }
  21601. coordIndex [
  21602. 3,1,0,-1,3,0,2,-1]
  21603. normalPerVertex TRUE
  21604. normal DEF NORM_985 Normal { vector [
  21605. 0.087155743 0 0.9961947,0.087155743 0 0.9961947,
  21606. 0.087155743 0 0.9961947,0.087155743 0 0.9961947] }
  21607. }
  21608. }
  21609. DEF SHAPE_986 Shape {
  21610. appearance USE APP_1
  21611. geometry DEF FACE_986 IndexedFaceSet {
  21612. coord DEF COORD_986 Coordinate { point [
  21613. 0.17371811 0.51574803 0.086598819,0.26033228 0.51574803 0.086598819,
  21614. 0.25758722 0.51574803 0.086718671,0.25850095 0.51574803 0.086652105,
  21615. 0.25941623 0.51574803 0.086612143,0.17487396 0.51574803 0.093955144,
  21616. 0.16275197 0.51574803 0.097564958,0.16661768 0.51574803 0.095819112,
  21617. 0.17068292 0.51574803 0.094608521] }
  21618. coordIndex [
  21619. 5,0,2,-1,8,0,5,-1,7,0,8,-1,6,0,7,-1,1,4,0,-1,4,3,0,-1,3,2,0,-1]
  21620. normalPerVertex TRUE
  21621. normal DEF NORM_986 Normal { vector [
  21622. 0 -1 0,0 0 1,
  21623. 0 -1 0,0 0 1,
  21624. 0 0 1,0 -1 0,
  21625. 0 -1 0,0 -1 0,
  21626. 0 -1 0] }
  21627. }
  21628. }
  21629. DEF SHAPE_987 Shape {
  21630. appearance USE APP_1
  21631. geometry DEF FACE_987 IndexedFaceSet {
  21632. coord DEF COORD_987 Coordinate { point [
  21633. 0.26033228 0.51574803 0.086598819,0.27214331 0.51574803 0.086598819,
  21634. 0.27677765 0.51574803 0.091233167,0.26606765 0.51574803 0.08712542,
  21635. 0.27161123 0.51574803 0.088687616] }
  21636. coordIndex [
  21637. 4,1,2,-1,3,1,4,-1,1,3,0,-1]
  21638. normalPerVertex TRUE
  21639. normal DEF NORM_987 Normal { vector [
  21640. 0 0 1,0 -1 0,
  21641. 0 0 1,0 -1 0,
  21642. 0 -1 0] }
  21643. }
  21644. }
  21645. DEF SHAPE_988 Shape {
  21646. appearance USE APP_2
  21647. geometry DEF FACE_988 IndexedFaceSet {
  21648. coord DEF COORD_988 Coordinate { point [
  21649. 0.17371811 0.51574803 0.086598819,0.26033228 0.51574803 0.086598819,
  21650. 0.17371811 0.42913386 0.086598819,0.26033228 0.42913386 0.086598819,
  21651. 0.27214331 0.42913386 0.086598819,0.27214331 0.51574803 0.086598819] }
  21652. coordIndex [
  21653. 1,0,2,-1,1,2,3,-1,5,3,4,-1,5,1,3,-1]
  21654. normalPerVertex TRUE
  21655. normal DEF NORM_988 Normal { vector [
  21656. 0 0 1,0 0 1,
  21657. 0 0 1,0 0 1,
  21658. 0 0 1,0 0 1] }
  21659. }
  21660. }
  21661. DEF SHAPE_989 Shape {
  21662. appearance USE APP_1
  21663. geometry DEF FACE_989 IndexedFaceSet {
  21664. coord DEF COORD_989 Coordinate { point [
  21665. 0.26033228 0.42913386 0.086598819,0.27214331 0.42913386 0.086598819,
  21666. 0.27677765 0.42913386 0.091233167,0.26606765 0.42913386 0.08712542,
  21667. 0.27161123 0.42913386 0.088687616] }
  21668. coordIndex [
  21669. 4,2,1,-1,3,4,1,-1,1,0,3,-1]
  21670. normalPerVertex TRUE
  21671. normal DEF NORM_989 Normal { vector [
  21672. 0 0 1,0 1 0,
  21673. 0 0 1,0 1 0,
  21674. 0 1 0] }
  21675. }
  21676. }
  21677. DEF SHAPE_990 Shape {
  21678. appearance USE APP_1
  21679. geometry DEF FACE_990 IndexedFaceSet {
  21680. coord DEF COORD_990 Coordinate { point [
  21681. 0.26033228 0.42913386 0.086598819,0.26033228 0.35826772 0.086598819,
  21682. 0.27677765 0.42913386 0.091233167,0.26606765 0.42913386 0.08712542,
  21683. 0.27161123 0.42913386 0.088687616,0.27677765 0.35826772 0.091233167,
  21684. 0.26606765 0.35826772 0.08712542,0.27161123 0.35826772 0.088687616] }
  21685. coordIndex [
  21686. 6,0,1,-1,6,3,0,-1,7,4,3,-1,7,3,6,-1,5,2,4,-1,5,4,7,-1]
  21687. normalPerVertex TRUE
  21688. normal DEF NORM_990 Normal { vector [
  21689. -0.091431938 0 0.99581133,-0.091431938 0 0.99581133,
  21690. -0.44197487 0 0.89702743,-0.21209241 0 0.97724962,
  21691. -0.38650143 0 0.92228881,-0.44197487 0 0.89702743,
  21692. -0.15193298 0 0.9883908,-0.32937663 0 0.94419862] }
  21693. }
  21694. }
  21695. DEF SHAPE_991 Shape {
  21696. appearance USE APP_1
  21697. geometry DEF FACE_991 IndexedFaceSet {
  21698. coord DEF COORD_991 Coordinate { point [
  21699. 0.16275197 0.11417323 0.097564958,0.17371811 0.11417323 0.086598819,
  21700. 0.17487396 0.11417323 0.093955144,0.17068292 0.11417323 0.094608521,
  21701. 0.16661768 0.11417323 0.095819112,0.25758722 0.11417323 0.086718671,
  21702. 0.26033228 0.11417323 0.086598819,0.25850095 0.11417323 0.086652105,
  21703. 0.25941623 0.11417323 0.086612143] }
  21704. coordIndex [
  21705. 2,5,1,-1,3,2,1,-1,4,3,1,-1,0,4,1,-1,6,1,8,-1,8,1,7,-1,7,1,5,-1]
  21706. normalPerVertex TRUE
  21707. normal DEF NORM_991 Normal { vector [
  21708. 0 1 0,0 1 0,
  21709. 0 1 0,0 1 0,
  21710. 0 1 0,0 1 0,
  21711. 0 0 1,0 0 1,
  21712. 0 0 1] }
  21713. }
  21714. }
  21715. DEF SHAPE_992 Shape {
  21716. appearance USE APP_1
  21717. geometry DEF FACE_992 IndexedFaceSet {
  21718. coord DEF COORD_992 Coordinate { point [
  21719. 0.16275197 -0.11417323 0.097564958,0.17487396 -0.11417323 0.093955144,
  21720. 0.16661768 -0.11417323 0.095819112,0.17068292 -0.11417323 0.094608521,
  21721. 0.16275197 -0.043307087 0.097564958,0.17487396 -0.043307087 0.093955144,
  21722. 0.17068292 -0.043307087 0.094608521,0.16661768 -0.043307087 0.095819112] }
  21723. coordIndex [
  21724. 2,4,0,-1,2,7,4,-1,3,6,7,-1,3,7,2,-1,1,5,6,-1,1,6,3,-1]
  21725. normalPerVertex TRUE
  21726. normal DEF NORM_992 Normal { vector [
  21727. 0.41159492 0 0.9113669,0.15403809 0 0.98806491,
  21728. 0.37027843 0 0.92892082,0.24210418 0 0.97025026,
  21729. 0.41159492 0 0.9113669,0.15403809 0 0.98806491,
  21730. 0.19822682 0 0.98015618,0.32812999 0 0.94463258] }
  21731. }
  21732. }
  21733. DEF SHAPE_993 Shape {
  21734. appearance USE APP_1
  21735. geometry DEF FACE_993 IndexedFaceSet {
  21736. coord DEF COORD_993 Coordinate { point [
  21737. 0.287194 0.043307087 0.10164951,0.29182835 0.043307087 0.10628386,
  21738. 0.29182835 0.043307087 0.11809488,0.28973955 0.043307087 0.10681593,
  21739. 0.29130174 0.043307087 0.11235951] }
  21740. coordIndex [
  21741. 3,0,1,-1,4,3,1,-1,2,4,1,-1]
  21742. normalPerVertex TRUE
  21743. normal DEF NORM_993 Normal { vector [
  21744. 0 0 1,0 -1 0,
  21745. 0 0 1,0 -1 0,
  21746. 0 -1 0] }
  21747. }
  21748. }
  21749. DEF SHAPE_994 Shape {
  21750. appearance USE APP_1
  21751. geometry DEF FACE_994 IndexedFaceSet {
  21752. coord DEF COORD_994 Coordinate { point [
  21753. 0.28789134 0.043307087 0.25589016,0.28046771 0.043307087 0.24801614,
  21754. 0.29170603 0.043307087 0.12086793,0.29182835 0.043307087 0.11809488,
  21755. 0.29181475 0.043307087 0.1190203,0.29177397 0.043307087 0.11994491,
  21756. 0.29182835 0.043307087 0.27634745,0.28965289 0.043307087 0.26971347,
  21757. 0.2883335 0.043307087 0.26285771] }
  21758. coordIndex [
  21759. 1,2,0,-1,6,7,8,-1,6,8,0,-1,6,4,3,-1,6,5,4,-1,6,2,5,-1,6,0,2,-1]
  21760. normalPerVertex TRUE
  21761. normal DEF NORM_994 Normal { vector [
  21762. 0 -1 0,0 -1 0,
  21763. 0 -1 0,0 0 1,
  21764. 0 0 1,0 -1 0,
  21765. 0 -1 0,0 0 1,
  21766. 0 -1 0] }
  21767. }
  21768. }
  21769. DEF SHAPE_995 Shape {
  21770. appearance USE APP_1
  21771. geometry DEF FACE_995 IndexedFaceSet {
  21772. coord DEF COORD_995 Coordinate { point [
  21773. 0.28081569 0.094488189 0.24407913,0.28081569 0.062992126 0.24407913,
  21774. 0.27804882 0.062992126 0.24456701,0.27214331 0.068897638 0.24560831,
  21775. 0.27652036 0.063193351 0.24483652,0.27509606 0.063783315 0.24508766,
  21776. 0.27387299 0.06472181 0.24530332,0.27301354 0.065812016 0.24545486,
  21777. 0.2724769 0.066940918 0.24554949,0.2722273 0.067905162 0.2455935,
  21778. 0.27214331 0.088582677 0.24560831,0.27804882 0.094488189 0.24456701,
  21779. 0.27652036 0.094286964 0.24483652,0.27509606 0.093697 0.24508766,
  21780. 0.27387299 0.092758505 0.24530332,0.27301354 0.091668299 0.24545486,
  21781. 0.2724769 0.090539397 0.24554949,0.2722273 0.089575153 0.2455935] }
  21782. coordIndex [
  21783. 10,13,12,-1,10,14,13,-1,10,15,14,-1,10,16,15,-1,10,17,16,-1,11,10,12,-1,0,10,11,-1,8,9,3,-1,
  21784. 7,8,3,-1,6,7,3,-1,5,6,3,-1,4,5,3,-1,2,4,3,-1,1,3,10,-1,1,10,0,-1,1,2,3,-1]
  21785. normalPerVertex TRUE
  21786. normal DEF NORM_995 Normal { vector [
  21787. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  21788. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  21789. 0 0 1,0 0 1,
  21790. 0 0 1,0 0 1,
  21791. 0 0 1,0 0 1,
  21792. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  21793. 0 0 1,0 0 1,
  21794. 0 0 1,0 0 1,
  21795. 0 0 1,0 0 1] }
  21796. }
  21797. }
  21798. DEF SHAPE_996 Shape {
  21799. appearance USE APP_1
  21800. geometry DEF FACE_996 IndexedFaceSet {
  21801. coord DEF COORD_996 Coordinate { point [
  21802. 0.27804882 0.094488189 0.24456701,0.27214331 0.088582677 0.24560831,
  21803. 0.27652036 0.094286964 0.24483652,0.27509606 0.093697 0.24508766,
  21804. 0.27387299 0.092758505 0.24530332,0.27301354 0.091668299 0.24545486,
  21805. 0.2724769 0.090539397 0.24554949,0.2722273 0.089575153 0.2455935,
  21806. 0.27214331 0.088582677 0.24858147,0.2774179 0.09445439 0.26826651,
  21807. 0.27616001 0.094177986 0.26590608,0.27507354 0.093683933 0.26348587,
  21808. 0.27469267 0.093441837 0.26251837,0.2741646 0.093031036 0.26103423,
  21809. 0.27343053 0.092263233 0.25856643,0.2729662 0.091589826 0.25658886,
  21810. 0.27246265 0.090498344 0.25358578,0.27234816 0.090124716 0.25259271,
  21811. 0.27804882 0.094488189 0.2693593] }
  21812. coordIndex [
  21813. 9,0,2,-1,9,18,0,-1,10,9,2,-1,11,2,3,-1,11,10,2,-1,12,11,3,-1,13,3,4,-1,13,12,3,-1,
  21814. 14,4,5,-1,14,13,4,-1,15,14,5,-1,16,5,6,-1,16,15,5,-1,17,6,7,-1,17,16,6,-1,8,7,1,-1,
  21815. 8,17,7,-1]
  21816. normalPerVertex TRUE
  21817. normal DEF NORM_996 Normal { vector [
  21818. -0.10765424 0.99418734 -0.0014480699,0 0 1,
  21819. -0.27451428 0.96158271 -0.00078134675,-0.51730494 0.85580034 -0.001177531,
  21820. -0.69974166 0.7143942 -0.0015941984,-0.85261915 0.5225316 -0.0011443197,
  21821. -0.93769342 0.34746291 -0.00075989435,-0.98725903 0.15909555 0.002866171,
  21822. 0 0 1,-0.1461534 0.98926183 -0.0004732566,
  21823. -0.31145719 0.9502601 -0.00041176618,-0.41493726 0.90984961 -0.00087451284,
  21824. -0.58068585 0.8141263 -0.0015206773,-0.64568061 0.76360652 -0.0012769434,
  21825. -0.77326689 0.63408035 -0.00065475516,-0.87640777 0.48156963 -0.00033276502,
  21826. -0.91235004 0.40941096 -0.00025470327,-0.98104064 0.19378187 0.0028005759,
  21827. -0.053494609 0.99856814 0] }
  21828. }
  21829. }
  21830. DEF SHAPE_997 Shape {
  21831. appearance USE APP_1
  21832. geometry DEF FACE_997 IndexedFaceSet {
  21833. coord DEF COORD_997 Coordinate { point [
  21834. 0.27804882 0.094488189 0.2693593,0.28845667 0.094488189 0.28738622,
  21835. 0.28026195 0.094488189 0.25034406,0.28043892 0.094488189 0.26316589,
  21836. 0.28320875 0.094488189 0.27568622,0.28081569 0.094488189 0.24407913,
  21837. 0.27804882 0.094488189 0.24456701] }
  21838. coordIndex [
  21839. 2,5,6,-1,0,3,2,-1,0,2,6,-1,4,3,0,-1,1,4,0,-1]
  21840. normalPerVertex TRUE
  21841. normal DEF NORM_997 Normal { vector [
  21842. 0 1 0,0 1 0,
  21843. 0 1 0,0 1 0,
  21844. 0 1 0,0 1 0,
  21845. 0 1 0] }
  21846. }
  21847. }
  21848. DEF SHAPE_998 Shape {
  21849. appearance USE APP_1
  21850. geometry DEF FACE_998 IndexedFaceSet {
  21851. coord DEF COORD_998 Coordinate { point [
  21852. 0.287194 0.11417323 0.10164951,0.29182835 0.11417323 0.10628386,
  21853. 0.29182835 0.11417323 0.11809488,0.28973955 0.11417323 0.10681593,
  21854. 0.29130174 0.11417323 0.11235951] }
  21855. coordIndex [
  21856. 3,1,0,-1,4,1,3,-1,2,1,4,-1]
  21857. normalPerVertex TRUE
  21858. normal DEF NORM_998 Normal { vector [
  21859. 0 0 1,0 1 0,
  21860. 0 0 1,0 1 0,
  21861. 0 1 0] }
  21862. }
  21863. }
  21864. DEF SHAPE_999 Shape {
  21865. appearance USE APP_1
  21866. geometry DEF FACE_999 IndexedFaceSet {
  21867. coord DEF COORD_999 Coordinate { point [
  21868. 0.29182835 0.11417323 0.11809488,0.29170603 0.11417323 0.12086793,
  21869. 0.29181475 0.11417323 0.1190203,0.29177397 0.11417323 0.11994491,
  21870. 0.29170603 0.043307087 0.12086793,0.29182835 0.043307087 0.11809488,
  21871. 0.29181475 0.043307087 0.1190203,0.29177397 0.043307087 0.11994491,
  21872. 0.287194 0.043307087 0.10164951,0.28973955 0.043307087 0.10681593,
  21873. 0.29130174 0.043307087 0.11235951,0.287194 0.11417323 0.10164951,
  21874. 0.28973955 0.11417323 0.10681593,0.29130174 0.11417323 0.11235951] }
  21875. coordIndex [
  21876. 9,11,8,-1,9,12,11,-1,10,13,12,-1,10,12,9,-1,5,0,13,-1,5,13,10,-1,6,2,0,-1,6,0,5,-1,
  21877. 7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  21878. normalPerVertex TRUE
  21879. normal DEF NORM_999 Normal { vector [
  21880. -0.99784017 0 0.065688572,-0.99730263 0 -0.073399352,
  21881. -0.99941236 0 -0.034277459,-0.99797373 0 -0.063627332,
  21882. -0.99730263 0 -0.073399352,-0.99650176 0 0.083571759,
  21883. -0.99970018 0 -0.024485712,-0.99854913 0 -0.053848269,
  21884. -0.89702743 0 0.44197487,-0.92228881 0 0.38650143,
  21885. -0.97724962 0 0.21209241,-0.89702743 0 0.44197487,
  21886. -0.94419862 0 0.32937663,-0.9883908 0 0.15193298] }
  21887. }
  21888. }
  21889. DEF SHAPE_1000 Shape {
  21890. appearance USE APP_1
  21891. geometry DEF FACE_1000 IndexedFaceSet {
  21892. coord DEF COORD_1000 Coordinate { point [
  21893. 0.28046771 0.043307087 0.24801614,0.29170603 0.043307087 0.12086793,
  21894. 0.28026195 0.045707606 0.25034406,0.28026195 0.062992126 0.25034406,
  21895. 0.28081569 0.062992126 0.24407913,0.28081569 0.094488189 0.24407913,
  21896. 0.28026195 0.094488189 0.25034406,0.28026195 0.11177271 0.25034406,
  21897. 0.28046771 0.11417323 0.24801614,0.29170603 0.11417323 0.12086793] }
  21898. coordIndex [
  21899. 4,1,0,-1,4,0,2,-1,3,4,2,-1,5,9,1,-1,5,1,4,-1,7,5,6,-1,8,9,5,-1,8,5,7,-1]
  21900. normalPerVertex TRUE
  21901. normal DEF NORM_1000 Normal { vector [
  21902. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  21903. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  21904. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  21905. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  21906. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352] }
  21907. }
  21908. }
  21909. DEF SHAPE_1001 Shape {
  21910. appearance USE APP_1
  21911. geometry DEF FACE_1001 IndexedFaceSet {
  21912. coord DEF COORD_1001 Coordinate { point [
  21913. 0.29182835 0.11417323 0.27634745,0.28789134 0.11417323 0.25589016,
  21914. 0.28965289 0.11417323 0.26971347,0.2883335 0.11417323 0.26285771,
  21915. 0.29182835 0.11417323 0.11809488,0.29170603 0.11417323 0.12086793,
  21916. 0.29181475 0.11417323 0.1190203,0.29177397 0.11417323 0.11994491,
  21917. 0.28046771 0.11417323 0.24801614] }
  21918. coordIndex [
  21919. 8,1,5,-1,0,3,2,-1,0,1,3,-1,0,4,6,-1,0,6,7,-1,0,7,5,-1,0,5,1,-1]
  21920. normalPerVertex TRUE
  21921. normal DEF NORM_1001 Normal { vector [
  21922. 0 1 0,0 1 0,
  21923. 0 0 1,0 1 0,
  21924. 0 0 1,0 1 0,
  21925. 0 0 1,0 1 0,
  21926. 0 1 0] }
  21927. }
  21928. }
  21929. DEF SHAPE_1002 Shape {
  21930. appearance USE APP_1
  21931. geometry DEF FACE_1002 IndexedFaceSet {
  21932. coord DEF COORD_1002 Coordinate { point [
  21933. 0.28789134 0.11417323 0.25589016,0.28046771 0.11417323 0.24801614,
  21934. 0.28026195 0.11177271 0.25034406,0.28001732 0.10629921 0.25589016,
  21935. 0.2801564 0.11038263 0.25170652,0.2800798 0.10900622 0.2530852,
  21936. 0.28003311 0.10764467 0.25447982,0.28644503 0.11403605 0.2545016,
  21937. 0.28614639 0.11397206 0.25425273,0.28567375 0.11384415 0.25388707,
  21938. 0.2848751 0.11354941 0.25335259,0.28476521 0.11350065 0.25328776,
  21939. 0.28370471 0.11291619 0.25278283,0.28359059 0.11283987 0.25274273,
  21940. 0.28296559 0.11236805 0.25258027,0.28275871 0.11218969 0.25255001,
  21941. 0.28238003 0.11183015 0.25252972,0.28199295 0.11141113 0.25256359,
  21942. 0.28184853 0.11123918 0.25259279,0.28138309 0.11061255 0.25276375,
  21943. 0.28134571 0.11055655 0.25278351,0.28083621 0.1096738 0.2531794,
  21944. 0.28067365 0.10932741 0.25337439,0.28046046 0.10879298 0.25371511,
  21945. 0.28037066 0.1085272 0.25390177,0.28016769 0.10775202 0.2545087,
  21946. 0.28014991 0.10766312 0.25458414,0.28004905 0.10696419 0.25521849] }
  21947. coordIndex [
  21948. 6,25,24,-1,6,26,25,-1,6,24,5,-1,27,26,6,-1,0,1,7,-1,6,3,27,-1,1,8,7,-1,1,9,8,-1,
  21949. 1,10,9,-1,1,11,10,-1,1,12,11,-1,1,13,12,-1,1,14,13,-1,2,15,14,-1,2,16,15,-1,2,17,16,-1,
  21950. 2,18,17,-1,2,14,1,-1,4,19,18,-1,4,20,19,-1,4,21,20,-1,4,18,2,-1,5,22,21,-1,5,23,22,-1,
  21951. 5,24,23,-1,5,21,4,-1]
  21952. normalPerVertex TRUE
  21953. normal DEF NORM_1002 Normal { vector [
  21954. 0 0 1,-0.58834994 0.58834994 0.55469695,
  21955. -0.58834994 0.58834994 0.55469695,0 0 1,
  21956. 0 0 1,0 0 1,
  21957. 0 0 1,0 0 1,
  21958. 0 0 1,0 0 1,
  21959. 0 0 1,0 0 1,
  21960. 0 0 1,0 0 1,
  21961. -0.58834994 0.58834994 0.55469695,0 0 1,
  21962. 0 0 1,0 0 1,
  21963. 0 0 1,0 0 1,
  21964. 0 0 1,0 0 1,
  21965. 0 0 1,0 0 1,
  21966. 0 0 1,0 0 1,
  21967. 0 0 1,0 0 1] }
  21968. }
  21969. }
  21970. DEF SHAPE_1003 Shape {
  21971. appearance USE APP_1
  21972. geometry DEF FACE_1003 IndexedFaceSet {
  21973. coord DEF COORD_1003 Coordinate { point [
  21974. 0.29182835 0.10629921 0.29261212,0.28001732 0.10629921 0.25589016,
  21975. 0.2853621 0.10629921 0.28128289,0.281368 0.10629921 0.26886473,
  21976. 0.29182835 0.11417323 0.27634745,0.29182835 0.11391153 0.28127666,
  21977. 0.29182835 0.1136751 0.28290754,0.29182835 0.11352276 0.28370697,
  21978. 0.29182835 0.11288839 0.28609426,0.29182835 0.11234622 0.28751128,
  21979. 0.29182835 0.11193578 0.28836816,0.29182835 0.11114957 0.28966506,
  21980. 0.29182835 0.11056252 0.2904168,0.29182835 0.10993928 0.29106038,
  21981. 0.29182835 0.1091369 0.29169691,0.29182835 0.1088265 0.29189283,
  21982. 0.29182835 0.10839671 0.29212202,0.29182835 0.10790521 0.29232754,
  21983. 0.29182835 0.10788652 0.29233421,0.29182835 0.10739233 0.29248118,
  21984. 0.29182835 0.10710281 0.29254148,0.28789134 0.11417323 0.25589016,
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  21986. 0.28644503 0.11403605 0.2545016,0.28614639 0.11397206 0.25425273,
  21987. 0.28567375 0.11384415 0.25388707,0.2848751 0.11354941 0.25335259,
  21988. 0.28476521 0.11350065 0.25328776,0.28370471 0.11291619 0.25278283,
  21989. 0.28359059 0.11283987 0.25274273,0.28296559 0.11236805 0.25258027,
  21990. 0.28275871 0.11218969 0.25255001,0.28238003 0.11183015 0.25252972,
  21991. 0.28199295 0.11141113 0.25256359,0.28184853 0.11123918 0.25259279,
  21992. 0.28138309 0.11061255 0.25276375,0.28134571 0.11055655 0.25278351,
  21993. 0.28083621 0.1096738 0.2531794,0.28067365 0.10932741 0.25337439,
  21994. 0.28046046 0.10879298 0.25371511,0.28037066 0.1085272 0.25390177,
  21995. 0.28016769 0.10775202 0.2545087,0.28014991 0.10766312 0.25458414,
  21996. 0.28004905 0.10696419 0.25521849,0.29050663 0.11384417 0.27901681,
  21997. 0.28866216 0.11291619 0.27982927,0.29038302 0.11141113 0.28694721,
  21998. 0.28747238 0.11384417 0.27027839,0.28941398 0.10967382 0.28751908,
  21999. 0.28708716 0.11141113 0.28052303,0.28552131 0.11291619 0.27078386,
  22000. 0.28609906 0.11384417 0.26314245,0.28886214 0.10766311 0.28784475,
  22001. 0.28605743 0.10967382 0.28097661,0.28385528 0.11141113 0.27121548,
  22002. 0.28409975 0.11291619 0.26339723,0.28563883 0.11384417 0.25589016,
  22003. 0.28547102 0.10766311 0.28123491,0.28276604 0.10967382 0.27149768,
  22004. 0.28239252 0.11141113 0.26361479,0.28362335 0.11291619 0.25589016,
  22005. 0.28214575 0.10766311 0.27165838,0.28127635 0.10967382 0.26375703,
  22006. 0.28190232 0.11141113 0.25589016,0.28064072 0.10766311 0.26383803,
  22007. 0.28077712 0.10967382 0.25589016,0.28013635 0.10766311 0.25589016] }
  22008. coordIndex [
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  22010. 53,20,19,-1,53,0,20,-1,53,15,49,-1,54,47,50,-1,54,49,47,-1,55,50,46,-1,55,46,51,-1,56,48,52,-1,
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  22015. 63,55,60,-1,64,56,61,-1,64,32,33,-1,64,33,34,-1,64,34,35,-1,64,35,36,-1,64,36,37,-1,46,6,45,-1,
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  22020. 51,46,45,-1]
  22021. normalPerVertex TRUE
  22022. normal DEF NORM_1003 Normal { vector [
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  22024. -0.91799822 -0.036951436 0.39485928,-0.978212 -0.048993833 0.20174459,
  22025. -0.14130243 0.98876959 0.048665332,0 0 1,
  22026. 0 0 1,0 0 1,
  22027. 0 0 1,-0.58895948 0.74964183 0.30193352,
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  22035. 0 0 1,0 0 1,
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  22053. -0.74639316 0.65889064 0.093596886,-0.52006971 0.8537916 0.02382009,
  22054. -0.93974176 0.1940576 0.28147305,-0.89783449 0.4256567 0.11273687,
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  22056. -0.88712196 0.45963919 0.041790509,-0.96663521 0.25024566 0.054712718] }
  22057. }
  22058. }
  22059. DEF SHAPE_1004 Shape {
  22060. appearance USE APP_1
  22061. geometry DEF FACE_1004 IndexedFaceSet {
  22062. coord DEF COORD_1004 Coordinate { point [
  22063. 0.28845667 0.062992126 0.28738622,0.28845667 0.094488189 0.28738622,
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  22067. 0.2800798 0.0484741 0.2530852,0.28003311 0.049835644 0.25447982,
  22068. 0.29182835 0.051181102 0.29261212,0.2853621 0.051181102 0.28128289,
  22069. 0.281368 0.051181102 0.26886473,0.29182835 0.10629921 0.29261212,
  22070. 0.28001732 0.10629921 0.25589016,0.2853621 0.10629921 0.28128289,
  22071. 0.281368 0.10629921 0.26886473,0.28026195 0.11177271 0.25034406,
  22072. 0.2801564 0.11038263 0.25170652,0.2800798 0.10900622 0.2530852,
  22073. 0.28003311 0.10764467 0.25447982,0.28026195 0.094488189 0.25034406,
  22074. 0.28043892 0.094488189 0.26316589,0.28320875 0.094488189 0.27568622] }
  22075. coordIndex [
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  22079. normalPerVertex TRUE
  22080. normal DEF NORM_1004 Normal { vector [
  22081. -0.85978235 -0.00027274292 0.51066058,-0.87245632 0.00045935733 0.48869188,
  22082. -0.99977792 0.018396416 -0.010279913,-0.99373249 0.0085927701 0.11145363,
  22083. -0.95019984 0.0086559726 0.311521,-0.99701297 0 -0.077234317,
  22084. -0.99858221 5.5562457e-05 0.053231267,-0.99774092 0.00086722873 -0.067173679,
  22085. -0.99884809 0.003495828 -0.047856876,-0.99951948 0.007968641 -0.029955077,
  22086. -0.84926862 -0.008871234 0.52788646,-0.91420611 -0.010081377 0.40512411,
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  22088. -0.99858221 -5.5562457e-05 0.053231267,-0.91420611 0.010081377 0.40512411,
  22089. -0.97780406 0.010026617 0.20928135,-0.99701297 0 -0.077234317,
  22090. -0.99774092 -0.00086722873 -0.067173679,-0.99884809 -0.003495828 -0.047856876,
  22091. -0.99951948 -0.007968641 -0.029955077,-0.99977792 -0.018396416 -0.010279913,
  22092. -0.99373249 -0.0085927701 0.11145363,-0.95019984 -0.0086559726 0.311521] }
  22093. }
  22094. }
  22095. DEF SHAPE_1005 Shape {
  22096. appearance USE APP_1
  22097. geometry DEF FACE_1005 IndexedFaceSet {
  22098. coord DEF COORD_1005 Coordinate { point [
  22099. 0.2774179 0.09445439 0.26826651,0.2774179 0.063025925 0.26826651,
  22100. 0.27214331 0.088582677 0.24858147,0.27616001 0.094177986 0.26590608,
  22101. 0.27507354 0.093683933 0.26348587,0.27469267 0.093441837 0.26251837,
  22102. 0.2741646 0.093031036 0.26103423,0.27343053 0.092263233 0.25856643,
  22103. 0.2729662 0.091589826 0.25658886,0.27246265 0.090498344 0.25358578,
  22104. 0.27234816 0.090124716 0.25259271,0.27214331 0.068897638 0.24858147,
  22105. 0.27616001 0.063302329 0.26590608,0.27507354 0.063796382 0.26348587,
  22106. 0.27469267 0.064038478 0.26251837,0.2741646 0.064449279 0.26103423,
  22107. 0.27343053 0.065217081 0.25856643,0.2729662 0.065890489 0.25658886,
  22108. 0.27246265 0.066981971 0.25358578,0.27234816 0.067355599 0.25259271] }
  22109. coordIndex [
  22110. 12,1,0,-1,12,0,3,-1,13,3,4,-1,13,12,3,-1,14,4,5,-1,14,13,4,-1,15,5,6,-1,15,14,5,-1,
  22111. 16,6,7,-1,16,15,6,-1,17,7,8,-1,17,16,7,-1,18,8,9,-1,18,17,8,-1,19,9,10,-1,19,18,9,-1,
  22112. 11,10,2,-1,11,19,10,-1]
  22113. normalPerVertex TRUE
  22114. normal DEF NORM_1005 Normal { vector [
  22115. -0.88250983 0 0.47029394,-0.88250983 0 0.47029394,
  22116. -0.99869844 0 0.051004187,-0.90266586 0 0.43034213,
  22117. -0.92050365 0 0.39073396,-0.93931586 0 0.34305352,
  22118. -0.95482383 0 0.29717242,-0.96799911 0 0.25095362,
  22119. -0.98334058 0 0.18177269,-0.98936453 0 0.14545727,
  22120. -0.99828758 0 0.058497153,-0.99869844 0 0.051004187,
  22121. -0.89277597 0 0.4505009,-0.91537038 0 0.4026128,
  22122. -0.9356165 0 0.35301809,-0.94976213 0 0.31297267,
  22123. -0.96299144 0 0.26953199,-0.97938462 0 0.20200435,
  22124. -0.9873592 0 0.15849864,-0.99737726 0 0.072378119] }
  22125. }
  22126. }
  22127. DEF SHAPE_1006 Shape {
  22128. appearance USE APP_1
  22129. geometry DEF FACE_1006 IndexedFaceSet {
  22130. coord DEF COORD_1006 Coordinate { point [
  22131. 0.2774179 0.09445439 0.26826651,0.2774179 0.063025925 0.26826651,
  22132. 0.27804882 0.062992126 0.2693593,0.28845667 0.062992126 0.28738622,
  22133. 0.28845667 0.094488189 0.28738622,0.27804882 0.094488189 0.2693593] }
  22134. coordIndex [
  22135. 2,3,4,-1,2,4,5,-1,1,5,0,-1,1,2,5,-1]
  22136. normalPerVertex TRUE
  22137. normal DEF NORM_1006 Normal { vector [
  22138. -0.8660254 0 0.5,-0.8660254 0 0.5,
  22139. -0.8660254 0 0.5,-0.8660254 0 0.5,
  22140. -0.8660254 0 0.5,-0.8660254 0 0.5] }
  22141. }
  22142. }
  22143. DEF SHAPE_1007 Shape {
  22144. appearance USE APP_1
  22145. geometry DEF FACE_1007 IndexedFaceSet {
  22146. coord DEF COORD_1007 Coordinate { point [
  22147. 0.27804882 0.062992126 0.24456701,0.27804882 0.062992126 0.2693593,
  22148. 0.28081569 0.062992126 0.24407913,0.28026195 0.062992126 0.25034406,
  22149. 0.28845667 0.062992126 0.28738622,0.28043892 0.062992126 0.26316589,
  22150. 0.28320875 0.062992126 0.27568622] }
  22151. coordIndex [
  22152. 3,0,2,-1,1,3,5,-1,1,0,3,-1,6,1,5,-1,4,1,6,-1]
  22153. normalPerVertex TRUE
  22154. normal DEF NORM_1007 Normal { vector [
  22155. 0 -1 0,0 -1 0,
  22156. 0 -1 0,0 -1 0,
  22157. 0 -1 0,0 -1 0,
  22158. 0 -1 0] }
  22159. }
  22160. }
  22161. DEF SHAPE_1008 Shape {
  22162. appearance USE APP_1
  22163. geometry DEF FACE_1008 IndexedFaceSet {
  22164. coord DEF COORD_1008 Coordinate { point [
  22165. 0.27214331 0.088582677 0.24560831,0.27214331 0.068897638 0.24560831,
  22166. 0.27214331 0.068897638 0.24858147,0.27214331 0.088582677 0.24858147] }
  22167. coordIndex [
  22168. 1,2,3,-1,1,3,0,-1]
  22169. normalPerVertex TRUE
  22170. normal DEF NORM_1008 Normal { vector [
  22171. -1 0 0,-1 0 0,
  22172. -1 0 0,-1 0 0] }
  22173. }
  22174. }
  22175. DEF SHAPE_1009 Shape {
  22176. appearance USE APP_1
  22177. geometry DEF FACE_1009 IndexedFaceSet {
  22178. coord DEF COORD_1009 Coordinate { point [
  22179. 0.27804882 0.062992126 0.24456701,0.27804882 0.062992126 0.2693593,
  22180. 0.2774179 0.063025925 0.26826651,0.27214331 0.068897638 0.24858147,
  22181. 0.27616001 0.063302329 0.26590608,0.27507354 0.063796382 0.26348587,
  22182. 0.27469267 0.064038478 0.26251837,0.2741646 0.064449279 0.26103423,
  22183. 0.27343053 0.065217081 0.25856643,0.2729662 0.065890489 0.25658886,
  22184. 0.27246265 0.066981971 0.25358578,0.27234816 0.067355599 0.25259271,
  22185. 0.27214331 0.068897638 0.24560831,0.27652036 0.063193351 0.24483652,
  22186. 0.27509606 0.063783315 0.24508766,0.27387299 0.06472181 0.24530332,
  22187. 0.27301354 0.065812016 0.24545486,0.2724769 0.066940918 0.24554949,
  22188. 0.2722273 0.067905162 0.2455935] }
  22189. coordIndex [
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  22191. 7,15,14,-1,7,8,15,-1,6,7,14,-1,5,14,13,-1,5,6,14,-1,4,5,13,-1,2,13,0,-1,2,4,13,-1,
  22192. 1,2,0,-1]
  22193. normalPerVertex TRUE
  22194. normal DEF NORM_1009 Normal { vector [
  22195. -0.10765424 -0.99418734 -0.0014480699,-0.053494609 -0.99856814 0,
  22196. -0.1461534 -0.98926183 -0.0004732566,0 0 1,
  22197. -0.31145719 -0.9502601 -0.00041176618,-0.41493726 -0.90984961 -0.00087451284,
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  22200. -0.91235004 -0.40941096 -0.00025470327,-0.98104064 -0.19378187 0.0028005759,
  22201. 0 0 1,-0.27451428 -0.96158271 -0.00078134675,
  22202. -0.51730494 -0.85580034 -0.001177531,-0.69974166 -0.7143942 -0.0015941984,
  22203. -0.85261915 -0.5225316 -0.0011443197,-0.93769342 -0.34746291 -0.00075989435,
  22204. -0.98725903 -0.15909555 0.002866171] }
  22205. }
  22206. }
  22207. DEF SHAPE_1010 Shape {
  22208. appearance USE APP_1
  22209. geometry DEF FACE_1010 IndexedFaceSet {
  22210. coord DEF COORD_1010 Coordinate { point [
  22211. 0.28789134 0.043307087 0.25589016,0.28001732 0.051181102 0.25589016,
  22212. 0.28644503 0.04344426 0.2545016,0.28614639 0.043508259 0.25425273,
  22213. 0.28567375 0.043636166 0.25388707,0.2848751 0.0439309 0.25335259,
  22214. 0.28476521 0.043979666 0.25328776,0.28370471 0.044564127 0.25278283,
  22215. 0.28359059 0.044640444 0.25274273,0.28296559 0.045112264 0.25258027,
  22216. 0.28275871 0.045290627 0.25255001,0.28238003 0.045650169 0.25252972,
  22217. 0.28199295 0.046069185 0.25256359,0.28184853 0.046241136 0.25259279,
  22218. 0.28138309 0.046867763 0.25276375,0.28134571 0.046923767 0.25278351,
  22219. 0.28083621 0.047806511 0.2531794,0.28067365 0.048152908 0.25337439,
  22220. 0.28046046 0.048687336 0.25371511,0.28037066 0.048953111 0.25390177,
  22221. 0.28016769 0.049728292 0.2545087,0.28014991 0.049817195 0.25458414,
  22222. 0.28004905 0.050516128 0.25521849,0.28545813 0.043692468 0.25589016,
  22223. 0.28326311 0.04481089 0.25589016,0.28152113 0.046552872 0.25589016,
  22224. 0.2804027 0.048747898 0.25589016] }
  22225. coordIndex [
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  22229. 7,13,8,-1]
  22230. normalPerVertex TRUE
  22231. normal DEF NORM_1010 Normal { vector [
  22232. 0 0 1,0 0 1,
  22233. 0 0 1,-0.61811603 -0.71672378 -0.32286156,
  22234. 0 0 1,0 0 1,
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  22242. 0 0 1,0 0 1,
  22243. 0 0 1,0 0 1,
  22244. -0.57463036 -0.70527527 -0.41519482,0 0 1,
  22245. 0 0 1] }
  22246. }
  22247. }
  22248. DEF SHAPE_1011 Shape {
  22249. appearance USE APP_1
  22250. geometry DEF FACE_1011 IndexedFaceSet {
  22251. coord DEF COORD_1011 Coordinate { point [
  22252. 0.28789134 0.043307087 0.25589016,0.28001732 0.051181102 0.25589016,
  22253. 0.28644503 0.04344426 0.2545016,0.28614639 0.043508259 0.25425273,
  22254. 0.28567375 0.043636166 0.25388707,0.2848751 0.0439309 0.25335259,
  22255. 0.28476521 0.043979666 0.25328776,0.28370471 0.044564127 0.25278283,
  22256. 0.28359059 0.044640444 0.25274273,0.28296559 0.045112264 0.25258027,
  22257. 0.28275871 0.045290627 0.25255001,0.28238003 0.045650169 0.25252972,
  22258. 0.28199295 0.046069185 0.25256359,0.28184853 0.046241136 0.25259279,
  22259. 0.28138309 0.046867763 0.25276375,0.28134571 0.046923767 0.25278351,
  22260. 0.28083621 0.047806511 0.2531794,0.28067365 0.048152908 0.25337439,
  22261. 0.28046046 0.048687336 0.25371511,0.28037066 0.048953111 0.25390177,
  22262. 0.28016769 0.049728292 0.2545087,0.28014991 0.049817195 0.25458414,
  22263. 0.28004905 0.050516128 0.25521849,0.28026195 0.045707606 0.25034406,
  22264. 0.2801564 0.047097685 0.25170652,0.2800798 0.0484741 0.2530852,
  22265. 0.28003311 0.049835644 0.25447982,0.28046771 0.043307087 0.24801614] }
  22266. coordIndex [
  22267. 26,19,20,-1,26,20,21,-1,26,25,19,-1,22,26,21,-1,26,22,1,-1,0,2,27,-1,27,2,3,-1,27,3,4,-1,
  22268. 27,4,5,-1,27,5,6,-1,27,6,7,-1,27,7,8,-1,27,8,9,-1,23,9,10,-1,23,10,11,-1,23,11,12,-1,
  22269. 23,12,13,-1,23,27,9,-1,24,13,14,-1,24,14,15,-1,24,15,16,-1,24,23,13,-1,25,16,17,-1,25,17,18,-1,
  22270. 25,18,19,-1,25,24,16,-1]
  22271. normalPerVertex TRUE
  22272. normal DEF NORM_1011 Normal { vector [
  22273. 0 0 1,0 0 1,
  22274. 0 0 1,0 0 1,
  22275. 0 0 1,0 0 1,
  22276. 0 0 1,0 0 1,
  22277. 0 0 1,-0.58834994 -0.58834994 0.55469695,
  22278. 0 0 1,0 0 1,
  22279. 0 0 1,0 0 1,
  22280. 0 0 1,0 0 1,
  22281. 0 0 1,0 0 1,
  22282. 0 0 1,0 0 1,
  22283. 0 0 1,0 0 1,
  22284. 0 0 1,-0.58834994 -0.58834994 0.55469695,
  22285. 0 0 1,0 0 1,
  22286. 0 0 1,-0.58834994 -0.58834994 0.55469695] }
  22287. }
  22288. }
  22289. DEF SHAPE_1012 Shape {
  22290. appearance USE APP_1
  22291. geometry DEF FACE_1012 IndexedFaceSet {
  22292. coord DEF COORD_1012 Coordinate { point [
  22293. 0.287194 0.2007874 0.10164951,0.29182835 0.2007874 0.10628386,
  22294. 0.29182835 0.2007874 0.11809488,0.28973955 0.2007874 0.10681593,
  22295. 0.29130174 0.2007874 0.11235951] }
  22296. coordIndex [
  22297. 3,0,1,-1,4,3,1,-1,2,4,1,-1]
  22298. normalPerVertex TRUE
  22299. normal DEF NORM_1012 Normal { vector [
  22300. 0 0 1,0 -1 0,
  22301. 0 0 1,0 -1 0,
  22302. 0 -1 0] }
  22303. }
  22304. }
  22305. DEF SHAPE_1013 Shape {
  22306. appearance USE APP_1
  22307. geometry DEF FACE_1013 IndexedFaceSet {
  22308. coord DEF COORD_1013 Coordinate { point [
  22309. 0.28789134 0.2007874 0.25589016,0.28046771 0.2007874 0.24801614,
  22310. 0.29170603 0.2007874 0.12086793,0.29182835 0.2007874 0.11809488,
  22311. 0.29181475 0.2007874 0.1190203,0.29177397 0.2007874 0.11994491,
  22312. 0.29182835 0.2007874 0.27634745,0.28965289 0.2007874 0.26971347,
  22313. 0.2883335 0.2007874 0.26285771] }
  22314. coordIndex [
  22315. 1,2,0,-1,6,7,8,-1,6,8,0,-1,6,4,3,-1,6,5,4,-1,6,2,5,-1,6,0,2,-1]
  22316. normalPerVertex TRUE
  22317. normal DEF NORM_1013 Normal { vector [
  22318. 0 -1 0,0 -1 0,
  22319. 0 -1 0,0 0 1,
  22320. 0 0 1,0 -1 0,
  22321. 0 -1 0,0 0 1,
  22322. 0 -1 0] }
  22323. }
  22324. }
  22325. DEF SHAPE_1014 Shape {
  22326. appearance USE APP_1
  22327. geometry DEF FACE_1014 IndexedFaceSet {
  22328. coord DEF COORD_1014 Coordinate { point [
  22329. 0.28081569 0.2519685 0.24407913,0.28081569 0.22047244 0.24407913,
  22330. 0.27804882 0.22047244 0.24456701,0.27214331 0.22637795 0.24560831,
  22331. 0.27652036 0.22067367 0.24483652,0.27509606 0.22126363 0.24508766,
  22332. 0.27387299 0.22220213 0.24530332,0.27301354 0.22329233 0.24545486,
  22333. 0.2724769 0.22442123 0.24554949,0.2722273 0.22538548 0.2455935,
  22334. 0.27214331 0.24606299 0.24560831,0.27804882 0.2519685 0.24456701,
  22335. 0.27652036 0.25176728 0.24483652,0.27509606 0.25117732 0.24508766,
  22336. 0.27387299 0.25023882 0.24530332,0.27301354 0.24914861 0.24545486,
  22337. 0.2724769 0.24801971 0.24554949,0.2722273 0.24705547 0.2455935] }
  22338. coordIndex [
  22339. 10,13,12,-1,10,14,13,-1,10,15,14,-1,10,16,15,-1,10,17,16,-1,11,10,12,-1,0,10,11,-1,8,9,3,-1,
  22340. 7,8,3,-1,6,7,3,-1,5,6,3,-1,4,5,3,-1,2,4,3,-1,1,3,10,-1,1,10,0,-1,1,2,3,-1]
  22341. normalPerVertex TRUE
  22342. normal DEF NORM_1014 Normal { vector [
  22343. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  22344. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  22345. 0 0 1,0 0 1,
  22346. 0 0 1,0 0 1,
  22347. 0 0 1,0 0 1,
  22348. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  22349. 0 0 1,0 0 1,
  22350. 0 0 1,0 0 1,
  22351. 0 0 1,0 0 1] }
  22352. }
  22353. }
  22354. DEF SHAPE_1015 Shape {
  22355. appearance USE APP_1
  22356. geometry DEF FACE_1015 IndexedFaceSet {
  22357. coord DEF COORD_1015 Coordinate { point [
  22358. 0.27804882 0.2519685 0.24456701,0.27214331 0.24606299 0.24560831,
  22359. 0.27652036 0.25176728 0.24483652,0.27509606 0.25117732 0.24508766,
  22360. 0.27387299 0.25023882 0.24530332,0.27301354 0.24914861 0.24545486,
  22361. 0.2724769 0.24801971 0.24554949,0.2722273 0.24705547 0.2455935,
  22362. 0.27214331 0.24606299 0.24858147,0.2774179 0.2519347 0.26826651,
  22363. 0.27616001 0.2516583 0.26590608,0.27507354 0.25116425 0.26348587,
  22364. 0.27469267 0.25092215 0.26251837,0.2741646 0.25051135 0.26103423,
  22365. 0.27343053 0.24974355 0.25856643,0.2729662 0.24907014 0.25658886,
  22366. 0.27246265 0.24797866 0.25358578,0.27234816 0.24760503 0.25259271,
  22367. 0.27804882 0.2519685 0.2693593] }
  22368. coordIndex [
  22369. 9,0,2,-1,9,18,0,-1,10,9,2,-1,11,2,3,-1,11,10,2,-1,12,11,3,-1,13,3,4,-1,13,12,3,-1,
  22370. 14,4,5,-1,14,13,4,-1,15,14,5,-1,16,5,6,-1,16,15,5,-1,17,6,7,-1,17,16,6,-1,8,7,1,-1,
  22371. 8,17,7,-1]
  22372. normalPerVertex TRUE
  22373. normal DEF NORM_1015 Normal { vector [
  22374. -0.10765424 0.99418734 -0.0014480699,0 0 1,
  22375. -0.27451428 0.96158271 -0.00078134675,-0.51730494 0.85580034 -0.001177531,
  22376. -0.69974166 0.7143942 -0.0015941984,-0.85261915 0.5225316 -0.0011443197,
  22377. -0.93769342 0.34746291 -0.00075989435,-0.98725903 0.15909555 0.002866171,
  22378. 0 0 1,-0.1461534 0.98926183 -0.0004732566,
  22379. -0.31145719 0.9502601 -0.00041176618,-0.41493726 0.90984961 -0.00087451284,
  22380. -0.58068585 0.8141263 -0.0015206773,-0.64568061 0.76360652 -0.0012769434,
  22381. -0.77326689 0.63408035 -0.00065475516,-0.87640777 0.48156963 -0.00033276502,
  22382. -0.91235004 0.40941096 -0.00025470327,-0.98104064 0.19378187 0.0028005759,
  22383. -0.053494609 0.99856814 0] }
  22384. }
  22385. }
  22386. DEF SHAPE_1016 Shape {
  22387. appearance USE APP_1
  22388. geometry DEF FACE_1016 IndexedFaceSet {
  22389. coord DEF COORD_1016 Coordinate { point [
  22390. 0.27804882 0.2519685 0.2693593,0.28845667 0.2519685 0.28738622,
  22391. 0.28026195 0.2519685 0.25034406,0.28043892 0.2519685 0.26316589,
  22392. 0.28320875 0.2519685 0.27568622,0.28081569 0.2519685 0.24407913,
  22393. 0.27804882 0.2519685 0.24456701] }
  22394. coordIndex [
  22395. 2,5,6,-1,0,3,2,-1,0,2,6,-1,4,3,0,-1,1,4,0,-1]
  22396. normalPerVertex TRUE
  22397. normal DEF NORM_1016 Normal { vector [
  22398. 0 1 0,0 1 0,
  22399. 0 1 0,0 1 0,
  22400. 0 1 0,0 1 0,
  22401. 0 1 0] }
  22402. }
  22403. }
  22404. DEF SHAPE_1017 Shape {
  22405. appearance USE APP_1
  22406. geometry DEF FACE_1017 IndexedFaceSet {
  22407. coord DEF COORD_1017 Coordinate { point [
  22408. 0.287194 0.27165354 0.10164951,0.29182835 0.27165354 0.10628386,
  22409. 0.29182835 0.27165354 0.11809488,0.28973955 0.27165354 0.10681593,
  22410. 0.29130174 0.27165354 0.11235951] }
  22411. coordIndex [
  22412. 3,1,0,-1,4,1,3,-1,2,1,4,-1]
  22413. normalPerVertex TRUE
  22414. normal DEF NORM_1017 Normal { vector [
  22415. 0 0 1,0 1 0,
  22416. 0 0 1,0 1 0,
  22417. 0 1 0] }
  22418. }
  22419. }
  22420. DEF SHAPE_1018 Shape {
  22421. appearance USE APP_1
  22422. geometry DEF FACE_1018 IndexedFaceSet {
  22423. coord DEF COORD_1018 Coordinate { point [
  22424. 0.29182835 0.27165354 0.11809488,0.29170603 0.27165354 0.12086793,
  22425. 0.29181475 0.27165354 0.1190203,0.29177397 0.27165354 0.11994491,
  22426. 0.29170603 0.2007874 0.12086793,0.29182835 0.2007874 0.11809488,
  22427. 0.29181475 0.2007874 0.1190203,0.29177397 0.2007874 0.11994491,
  22428. 0.287194 0.2007874 0.10164951,0.28973955 0.2007874 0.10681593,
  22429. 0.29130174 0.2007874 0.11235951,0.287194 0.27165354 0.10164951,
  22430. 0.28973955 0.27165354 0.10681593,0.29130174 0.27165354 0.11235951] }
  22431. coordIndex [
  22432. 9,11,8,-1,9,12,11,-1,10,13,12,-1,10,12,9,-1,5,0,13,-1,5,13,10,-1,6,2,0,-1,6,0,5,-1,
  22433. 7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  22434. normalPerVertex TRUE
  22435. normal DEF NORM_1018 Normal { vector [
  22436. -0.99784017 0 0.065688572,-0.99730263 0 -0.073399352,
  22437. -0.99941236 0 -0.034277459,-0.99797373 0 -0.063627332,
  22438. -0.99730263 0 -0.073399352,-0.99650176 0 0.083571759,
  22439. -0.99970018 0 -0.024485712,-0.99854913 0 -0.053848269,
  22440. -0.89702743 0 0.44197487,-0.92228881 0 0.38650143,
  22441. -0.97724962 0 0.21209241,-0.89702743 0 0.44197487,
  22442. -0.94419862 0 0.32937663,-0.9883908 0 0.15193298] }
  22443. }
  22444. }
  22445. DEF SHAPE_1019 Shape {
  22446. appearance USE APP_1
  22447. geometry DEF FACE_1019 IndexedFaceSet {
  22448. coord DEF COORD_1019 Coordinate { point [
  22449. 0.28046771 0.2007874 0.24801614,0.29170603 0.2007874 0.12086793,
  22450. 0.28026195 0.20318792 0.25034406,0.28026195 0.22047244 0.25034406,
  22451. 0.28081569 0.22047244 0.24407913,0.28081569 0.2519685 0.24407913,
  22452. 0.28026195 0.2519685 0.25034406,0.28026195 0.26925302 0.25034406,
  22453. 0.28046771 0.27165354 0.24801614,0.29170603 0.27165354 0.12086793] }
  22454. coordIndex [
  22455. 4,1,0,-1,4,0,2,-1,3,4,2,-1,5,9,1,-1,5,1,4,-1,7,5,6,-1,8,9,5,-1,8,5,7,-1]
  22456. normalPerVertex TRUE
  22457. normal DEF NORM_1019 Normal { vector [
  22458. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  22459. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  22460. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  22461. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  22462. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352] }
  22463. }
  22464. }
  22465. DEF SHAPE_1020 Shape {
  22466. appearance USE APP_1
  22467. geometry DEF FACE_1020 IndexedFaceSet {
  22468. coord DEF COORD_1020 Coordinate { point [
  22469. 0.29182835 0.27165354 0.27634745,0.28789134 0.27165354 0.25589016,
  22470. 0.28965289 0.27165354 0.26971347,0.2883335 0.27165354 0.26285771,
  22471. 0.29182835 0.27165354 0.11809488,0.29170603 0.27165354 0.12086793,
  22472. 0.29181475 0.27165354 0.1190203,0.29177397 0.27165354 0.11994491,
  22473. 0.28046771 0.27165354 0.24801614] }
  22474. coordIndex [
  22475. 8,1,5,-1,0,3,2,-1,0,1,3,-1,0,4,6,-1,0,6,7,-1,0,7,5,-1,0,5,1,-1]
  22476. normalPerVertex TRUE
  22477. normal DEF NORM_1020 Normal { vector [
  22478. 0 1 0,0 1 0,
  22479. 0 0 1,0 1 0,
  22480. 0 0 1,0 1 0,
  22481. 0 0 1,0 1 0,
  22482. 0 1 0] }
  22483. }
  22484. }
  22485. DEF SHAPE_1021 Shape {
  22486. appearance USE APP_1
  22487. geometry DEF FACE_1021 IndexedFaceSet {
  22488. coord DEF COORD_1021 Coordinate { point [
  22489. 0.28789134 0.27165354 0.25589016,0.28046771 0.27165354 0.24801614,
  22490. 0.28026195 0.26925302 0.25034406,0.28001732 0.26377953 0.25589016,
  22491. 0.2801564 0.26786294 0.25170652,0.2800798 0.26648653 0.2530852,
  22492. 0.28003311 0.26512499 0.25447982,0.28644503 0.27151637 0.2545016,
  22493. 0.28614639 0.27145237 0.25425273,0.28567375 0.27132446 0.25388707,
  22494. 0.2848751 0.27102973 0.25335259,0.28476521 0.27098096 0.25328776,
  22495. 0.28370471 0.2703965 0.25278283,0.28359059 0.27032019 0.25274273,
  22496. 0.28296559 0.26984837 0.25258027,0.28275871 0.26967 0.25255001,
  22497. 0.28238003 0.26931046 0.25252972,0.28199295 0.26889145 0.25256359,
  22498. 0.28184853 0.26871949 0.25259279,0.28138309 0.26809287 0.25276375,
  22499. 0.28134571 0.26803686 0.25278351,0.28083621 0.26715412 0.2531794,
  22500. 0.28067365 0.26680772 0.25337439,0.28046046 0.26627329 0.25371511,
  22501. 0.28037066 0.26600752 0.25390177,0.28016769 0.26523234 0.2545087,
  22502. 0.28014991 0.26514344 0.25458414,0.28004905 0.2644445 0.25521849] }
  22503. coordIndex [
  22504. 6,25,24,-1,6,26,25,-1,6,24,5,-1,27,26,6,-1,0,1,7,-1,6,3,27,-1,1,8,7,-1,1,9,8,-1,
  22505. 1,10,9,-1,1,11,10,-1,1,12,11,-1,1,13,12,-1,1,14,13,-1,2,15,14,-1,2,16,15,-1,2,17,16,-1,
  22506. 2,18,17,-1,2,14,1,-1,4,19,18,-1,4,20,19,-1,4,21,20,-1,4,18,2,-1,5,22,21,-1,5,23,22,-1,
  22507. 5,24,23,-1,5,21,4,-1]
  22508. normalPerVertex TRUE
  22509. normal DEF NORM_1021 Normal { vector [
  22510. 0 0 1,-0.58834994 0.58834994 0.55469695,
  22511. -0.58834994 0.58834994 0.55469695,0 0 1,
  22512. 0 0 1,0 0 1,
  22513. 0 0 1,0 0 1,
  22514. 0 0 1,0 0 1,
  22515. 0 0 1,0 0 1,
  22516. 0 0 1,0 0 1,
  22517. -0.58834994 0.58834994 0.55469695,0 0 1,
  22518. 0 0 1,0 0 1,
  22519. 0 0 1,0 0 1,
  22520. 0 0 1,0 0 1,
  22521. 0 0 1,0 0 1,
  22522. 0 0 1,0 0 1,
  22523. 0 0 1,0 0 1] }
  22524. }
  22525. }
  22526. DEF SHAPE_1022 Shape {
  22527. appearance USE APP_1
  22528. geometry DEF FACE_1022 IndexedFaceSet {
  22529. coord DEF COORD_1022 Coordinate { point [
  22530. 0.29182835 0.26377953 0.29261212,0.28001732 0.26377953 0.25589016,
  22531. 0.2853621 0.26377953 0.28128289,0.281368 0.26377953 0.26886473,
  22532. 0.29182835 0.27165354 0.27634745,0.29182835 0.27139185 0.28127666,
  22533. 0.29182835 0.27115541 0.28290754,0.29182835 0.27100308 0.28370697,
  22534. 0.29182835 0.27036871 0.28609426,0.29182835 0.26982653 0.28751128,
  22535. 0.29182835 0.2694161 0.28836816,0.29182835 0.26862989 0.28966506,
  22536. 0.29182835 0.26804283 0.2904168,0.29182835 0.2674196 0.29106038,
  22537. 0.29182835 0.26661721 0.29169691,0.29182835 0.26630682 0.29189283,
  22538. 0.29182835 0.26587702 0.29212202,0.29182835 0.26538553 0.29232754,
  22539. 0.29182835 0.26536683 0.29233421,0.29182835 0.26487265 0.29248118,
  22540. 0.29182835 0.26458312 0.29254148,0.28789134 0.27165354 0.25589016,
  22541. 0.28965289 0.27165354 0.26971347,0.2883335 0.27165354 0.26285771,
  22542. 0.28644503 0.27151637 0.2545016,0.28614639 0.27145237 0.25425273,
  22543. 0.28567375 0.27132446 0.25388707,0.2848751 0.27102973 0.25335259,
  22544. 0.28476521 0.27098096 0.25328776,0.28370471 0.2703965 0.25278283,
  22545. 0.28359059 0.27032019 0.25274273,0.28296559 0.26984837 0.25258027,
  22546. 0.28275871 0.26967 0.25255001,0.28238003 0.26931046 0.25252972,
  22547. 0.28199295 0.26889145 0.25256359,0.28184853 0.26871949 0.25259279,
  22548. 0.28138309 0.26809287 0.25276375,0.28134571 0.26803686 0.25278351,
  22549. 0.28083621 0.26715412 0.2531794,0.28067365 0.26680772 0.25337439,
  22550. 0.28046046 0.26627329 0.25371511,0.28037066 0.26600752 0.25390177,
  22551. 0.28016769 0.26523234 0.2545087,0.28014991 0.26514344 0.25458414,
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  22555. 0.28708716 0.26889145 0.28052303,0.28552131 0.27039651 0.27078386,
  22556. 0.28609906 0.27132448 0.26314245,0.28886214 0.26514343 0.28784475,
  22557. 0.28605743 0.26715413 0.28097661,0.28385528 0.26889145 0.27121548,
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  22559. 0.28547102 0.26514343 0.28123491,0.28276604 0.26715413 0.27149768,
  22560. 0.28239252 0.26889145 0.26361479,0.28362335 0.27039651 0.25589016,
  22561. 0.28214575 0.26514343 0.27165838,0.28127635 0.26715413 0.26375703,
  22562. 0.28190232 0.26889145 0.25589016,0.28064072 0.26514343 0.26383803,
  22563. 0.28077712 0.26715413 0.25589016,0.28013635 0.26514343 0.25589016] }
  22564. coordIndex [
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  22576. 51,46,45,-1]
  22577. normalPerVertex TRUE
  22578. normal DEF NORM_1022 Normal { vector [
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  22580. -0.91799822 -0.036951436 0.39485928,-0.978212 -0.048993833 0.20174459,
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  22582. 0 0 1,0 0 1,
  22583. 0 0 1,-0.58895948 0.74964183 0.30193352,
  22584. 0 0 1,0 0 1,
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  22588. 0 0 1,0 0 1,
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  22591. 0 0 1,0 0 1,
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  22609. -0.74639316 0.65889064 0.093596886,-0.52006971 0.8537916 0.02382009,
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  22612. -0.88712196 0.45963919 0.041790509,-0.96663521 0.25024566 0.054712718] }
  22613. }
  22614. }
  22615. DEF SHAPE_1023 Shape {
  22616. appearance USE APP_1
  22617. geometry DEF FACE_1023 IndexedFaceSet {
  22618. coord DEF COORD_1023 Coordinate { point [
  22619. 0.28845667 0.22047244 0.28738622,0.28845667 0.2519685 0.28738622,
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  22625. 0.281368 0.20866142 0.26886473,0.29182835 0.26377953 0.29261212,
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  22627. 0.281368 0.26377953 0.26886473,0.28026195 0.26925302 0.25034406,
  22628. 0.2801564 0.26786294 0.25170652,0.2800798 0.26648653 0.2530852,
  22629. 0.28003311 0.26512499 0.25447982,0.28026195 0.2519685 0.25034406,
  22630. 0.28043892 0.2519685 0.26316589,0.28320875 0.2519685 0.27568622] }
  22631. coordIndex [
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  22635. normalPerVertex TRUE
  22636. normal DEF NORM_1023 Normal { vector [
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  22638. -0.99977792 0.018396416 -0.010279913,-0.99373249 0.0085927701 0.11145363,
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  22640. -0.99858221 5.5562457e-05 0.053231267,-0.99774092 0.00086722873 -0.067173679,
  22641. -0.99884809 0.003495828 -0.047856876,-0.99951948 0.007968641 -0.029955077,
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  22644. -0.99858221 -5.5562457e-05 0.053231267,-0.91420611 0.010081377 0.40512411,
  22645. -0.97780406 0.010026617 0.20928135,-0.99701297 0 -0.077234317,
  22646. -0.99774092 -0.00086722873 -0.067173679,-0.99884809 -0.003495828 -0.047856876,
  22647. -0.99951948 -0.007968641 -0.029955077,-0.99977792 -0.018396416 -0.010279913,
  22648. -0.99373249 -0.0085927701 0.11145363,-0.95019984 -0.0086559726 0.311521] }
  22649. }
  22650. }
  22651. DEF SHAPE_1024 Shape {
  22652. appearance USE APP_1
  22653. geometry DEF FACE_1024 IndexedFaceSet {
  22654. coord DEF COORD_1024 Coordinate { point [
  22655. 0.2774179 0.2519347 0.26826651,0.2774179 0.22050624 0.26826651,
  22656. 0.27214331 0.24606299 0.24858147,0.27616001 0.2516583 0.26590608,
  22657. 0.27507354 0.25116425 0.26348587,0.27469267 0.25092215 0.26251837,
  22658. 0.2741646 0.25051135 0.26103423,0.27343053 0.24974355 0.25856643,
  22659. 0.2729662 0.24907014 0.25658886,0.27246265 0.24797866 0.25358578,
  22660. 0.27234816 0.24760503 0.25259271,0.27214331 0.22637795 0.24858147,
  22661. 0.27616001 0.22078264 0.26590608,0.27507354 0.2212767 0.26348587,
  22662. 0.27469267 0.22151879 0.26251837,0.2741646 0.22192959 0.26103423,
  22663. 0.27343053 0.2226974 0.25856643,0.2729662 0.2233708 0.25658886,
  22664. 0.27246265 0.22446229 0.25358578,0.27234816 0.22483591 0.25259271] }
  22665. coordIndex [
  22666. 12,1,0,-1,12,0,3,-1,13,3,4,-1,13,12,3,-1,14,4,5,-1,14,13,4,-1,15,5,6,-1,15,14,5,-1,
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  22668. 11,10,2,-1,11,19,10,-1]
  22669. normalPerVertex TRUE
  22670. normal DEF NORM_1024 Normal { vector [
  22671. -0.88250983 0 0.47029394,-0.88250983 0 0.47029394,
  22672. -0.99869844 0 0.051004187,-0.90266586 0 0.43034213,
  22673. -0.92050365 0 0.39073396,-0.93931586 0 0.34305352,
  22674. -0.95482383 0 0.29717242,-0.96799911 0 0.25095362,
  22675. -0.98334058 0 0.18177269,-0.98936453 0 0.14545727,
  22676. -0.99828758 0 0.058497153,-0.99869844 0 0.051004187,
  22677. -0.89277597 0 0.4505009,-0.91537038 0 0.4026128,
  22678. -0.9356165 0 0.35301809,-0.94976213 0 0.31297267,
  22679. -0.96299144 0 0.26953199,-0.97938462 0 0.20200435,
  22680. -0.9873592 0 0.15849864,-0.99737726 0 0.072378119] }
  22681. }
  22682. }
  22683. DEF SHAPE_1025 Shape {
  22684. appearance USE APP_1
  22685. geometry DEF FACE_1025 IndexedFaceSet {
  22686. coord DEF COORD_1025 Coordinate { point [
  22687. 0.2774179 0.2519347 0.26826651,0.2774179 0.22050624 0.26826651,
  22688. 0.27804882 0.22047244 0.2693593,0.28845667 0.22047244 0.28738622,
  22689. 0.28845667 0.2519685 0.28738622,0.27804882 0.2519685 0.2693593] }
  22690. coordIndex [
  22691. 2,3,4,-1,2,4,5,-1,1,5,0,-1,1,2,5,-1]
  22692. normalPerVertex TRUE
  22693. normal DEF NORM_1025 Normal { vector [
  22694. -0.8660254 0 0.5,-0.8660254 0 0.5,
  22695. -0.8660254 0 0.5,-0.8660254 0 0.5,
  22696. -0.8660254 0 0.5,-0.8660254 0 0.5] }
  22697. }
  22698. }
  22699. DEF SHAPE_1026 Shape {
  22700. appearance USE APP_1
  22701. geometry DEF FACE_1026 IndexedFaceSet {
  22702. coord DEF COORD_1026 Coordinate { point [
  22703. 0.27804882 0.22047244 0.24456701,0.27804882 0.22047244 0.2693593,
  22704. 0.28081569 0.22047244 0.24407913,0.28026195 0.22047244 0.25034406,
  22705. 0.28845667 0.22047244 0.28738622,0.28043892 0.22047244 0.26316589,
  22706. 0.28320875 0.22047244 0.27568622] }
  22707. coordIndex [
  22708. 3,0,2,-1,1,3,5,-1,1,0,3,-1,6,1,5,-1,4,1,6,-1]
  22709. normalPerVertex TRUE
  22710. normal DEF NORM_1026 Normal { vector [
  22711. 0 -1 0,0 -1 0,
  22712. 0 -1 0,0 -1 0,
  22713. 0 -1 0,0 -1 0,
  22714. 0 -1 0] }
  22715. }
  22716. }
  22717. DEF SHAPE_1027 Shape {
  22718. appearance USE APP_1
  22719. geometry DEF FACE_1027 IndexedFaceSet {
  22720. coord DEF COORD_1027 Coordinate { point [
  22721. 0.27214331 0.24606299 0.24560831,0.27214331 0.22637795 0.24560831,
  22722. 0.27214331 0.22637795 0.24858147,0.27214331 0.24606299 0.24858147] }
  22723. coordIndex [
  22724. 1,2,3,-1,1,3,0,-1]
  22725. normalPerVertex TRUE
  22726. normal DEF NORM_1027 Normal { vector [
  22727. -1 0 0,-1 0 0,
  22728. -1 0 0,-1 0 0] }
  22729. }
  22730. }
  22731. DEF SHAPE_1028 Shape {
  22732. appearance USE APP_1
  22733. geometry DEF FACE_1028 IndexedFaceSet {
  22734. coord DEF COORD_1028 Coordinate { point [
  22735. 0.27804882 0.22047244 0.24456701,0.27804882 0.22047244 0.2693593,
  22736. 0.2774179 0.22050624 0.26826651,0.27214331 0.22637795 0.24858147,
  22737. 0.27616001 0.22078264 0.26590608,0.27507354 0.2212767 0.26348587,
  22738. 0.27469267 0.22151879 0.26251837,0.2741646 0.22192959 0.26103423,
  22739. 0.27343053 0.2226974 0.25856643,0.2729662 0.2233708 0.25658886,
  22740. 0.27246265 0.22446229 0.25358578,0.27234816 0.22483591 0.25259271,
  22741. 0.27214331 0.22637795 0.24560831,0.27652036 0.22067367 0.24483652,
  22742. 0.27509606 0.22126363 0.24508766,0.27387299 0.22220213 0.24530332,
  22743. 0.27301354 0.22329233 0.24545486,0.2724769 0.22442123 0.24554949,
  22744. 0.2722273 0.22538548 0.2455935] }
  22745. coordIndex [
  22746. 18,3,12,-1,11,18,17,-1,11,3,18,-1,10,11,17,-1,16,10,17,-1,9,10,16,-1,8,16,15,-1,8,9,16,-1,
  22747. 7,15,14,-1,7,8,15,-1,6,7,14,-1,5,14,13,-1,5,6,14,-1,4,5,13,-1,2,13,0,-1,2,4,13,-1,
  22748. 1,2,0,-1]
  22749. normalPerVertex TRUE
  22750. normal DEF NORM_1028 Normal { vector [
  22751. -0.10765424 -0.99418734 -0.0014480699,-0.053494609 -0.99856814 0,
  22752. -0.1461534 -0.98926183 -0.0004732566,0 0 1,
  22753. -0.31145719 -0.9502601 -0.00041176618,-0.41493726 -0.90984961 -0.00087451284,
  22754. -0.58068585 -0.8141263 -0.0015206773,-0.64568061 -0.76360652 -0.0012769434,
  22755. -0.77326689 -0.63408035 -0.00065475516,-0.87640777 -0.48156963 -0.00033276502,
  22756. -0.91235004 -0.40941096 -0.00025470327,-0.98104064 -0.19378187 0.0028005759,
  22757. 0 0 1,-0.27451428 -0.96158271 -0.00078134675,
  22758. -0.51730494 -0.85580034 -0.001177531,-0.69974166 -0.7143942 -0.0015941984,
  22759. -0.85261915 -0.5225316 -0.0011443197,-0.93769342 -0.34746291 -0.00075989435,
  22760. -0.98725903 -0.15909555 0.002866171] }
  22761. }
  22762. }
  22763. DEF SHAPE_1029 Shape {
  22764. appearance USE APP_1
  22765. geometry DEF FACE_1029 IndexedFaceSet {
  22766. coord DEF COORD_1029 Coordinate { point [
  22767. 0.28789134 0.2007874 0.25589016,0.28001732 0.20866142 0.25589016,
  22768. 0.28644503 0.20092458 0.2545016,0.28614639 0.20098857 0.25425273,
  22769. 0.28567375 0.20111648 0.25388707,0.2848751 0.20141122 0.25335259,
  22770. 0.28476521 0.20145998 0.25328776,0.28370471 0.20204444 0.25278283,
  22771. 0.28359059 0.20212076 0.25274273,0.28296559 0.20259258 0.25258027,
  22772. 0.28275871 0.20277094 0.25255001,0.28238003 0.20313048 0.25252972,
  22773. 0.28199295 0.2035495 0.25256359,0.28184853 0.20372145 0.25259279,
  22774. 0.28138309 0.20434808 0.25276375,0.28134571 0.20440408 0.25278351,
  22775. 0.28083621 0.20528683 0.2531794,0.28067365 0.20563322 0.25337439,
  22776. 0.28046046 0.20616765 0.25371511,0.28037066 0.20643343 0.25390177,
  22777. 0.28016769 0.20720861 0.2545087,0.28014991 0.20729751 0.25458414,
  22778. 0.28004905 0.20799644 0.25521849,0.28545813 0.20117278 0.25589016,
  22779. 0.28326311 0.2022912 0.25589016,0.28152113 0.20403319 0.25589016,
  22780. 0.2804027 0.20622821 0.25589016] }
  22781. coordIndex [
  22782. 22,26,1,-1,21,25,26,-1,21,26,22,-1,20,25,21,-1,19,24,25,-1,19,25,20,-1,2,0,23,-1,2,23,24,-1,
  22783. 3,24,19,-1,3,2,24,-1,4,18,17,-1,4,19,18,-1,4,3,19,-1,5,17,16,-1,5,4,17,-1,6,16,15,-1,
  22784. 6,5,16,-1,9,11,10,-1,9,12,11,-1,8,13,12,-1,8,12,9,-1,7,14,13,-1,7,15,14,-1,7,6,15,-1,
  22785. 7,13,8,-1]
  22786. normalPerVertex TRUE
  22787. normal DEF NORM_1029 Normal { vector [
  22788. 0 0 1,0 0 1,
  22789. 0 0 1,-0.61811603 -0.71672378 -0.32286156,
  22790. 0 0 1,0 0 1,
  22791. 0 0 1,0 0 1,
  22792. 0 0 1,0 0 1,
  22793. 0 0 1,0 0 1,
  22794. 0 0 1,0 0 1,
  22795. 0 0 1,0 0 1,
  22796. 0 0 1,0 0 1,
  22797. 0 0 1,-0.69622969 -0.66656287 -0.26637972,
  22798. 0 0 1,0 0 1,
  22799. 0 0 1,0 0 1,
  22800. -0.57463036 -0.70527527 -0.41519482,0 0 1,
  22801. 0 0 1] }
  22802. }
  22803. }
  22804. DEF SHAPE_1030 Shape {
  22805. appearance USE APP_1
  22806. geometry DEF FACE_1030 IndexedFaceSet {
  22807. coord DEF COORD_1030 Coordinate { point [
  22808. 0.28789134 0.2007874 0.25589016,0.28001732 0.20866142 0.25589016,
  22809. 0.28644503 0.20092458 0.2545016,0.28614639 0.20098857 0.25425273,
  22810. 0.28567375 0.20111648 0.25388707,0.2848751 0.20141122 0.25335259,
  22811. 0.28476521 0.20145998 0.25328776,0.28370471 0.20204444 0.25278283,
  22812. 0.28359059 0.20212076 0.25274273,0.28296559 0.20259258 0.25258027,
  22813. 0.28275871 0.20277094 0.25255001,0.28238003 0.20313048 0.25252972,
  22814. 0.28199295 0.2035495 0.25256359,0.28184853 0.20372145 0.25259279,
  22815. 0.28138309 0.20434808 0.25276375,0.28134571 0.20440408 0.25278351,
  22816. 0.28083621 0.20528683 0.2531794,0.28067365 0.20563322 0.25337439,
  22817. 0.28046046 0.20616765 0.25371511,0.28037066 0.20643343 0.25390177,
  22818. 0.28016769 0.20720861 0.2545087,0.28014991 0.20729751 0.25458414,
  22819. 0.28004905 0.20799644 0.25521849,0.28026195 0.20318792 0.25034406,
  22820. 0.2801564 0.204578 0.25170652,0.2800798 0.20595441 0.2530852,
  22821. 0.28003311 0.20731596 0.25447982,0.28046771 0.2007874 0.24801614] }
  22822. coordIndex [
  22823. 26,19,20,-1,26,20,21,-1,26,25,19,-1,22,26,21,-1,26,22,1,-1,0,2,27,-1,27,2,3,-1,27,3,4,-1,
  22824. 27,4,5,-1,27,5,6,-1,27,6,7,-1,27,7,8,-1,27,8,9,-1,23,9,10,-1,23,10,11,-1,23,11,12,-1,
  22825. 23,12,13,-1,23,27,9,-1,24,13,14,-1,24,14,15,-1,24,15,16,-1,24,23,13,-1,25,16,17,-1,25,17,18,-1,
  22826. 25,18,19,-1,25,24,16,-1]
  22827. normalPerVertex TRUE
  22828. normal DEF NORM_1030 Normal { vector [
  22829. 0 0 1,0 0 1,
  22830. 0 0 1,0 0 1,
  22831. 0 0 1,0 0 1,
  22832. 0 0 1,0 0 1,
  22833. 0 0 1,-0.58834994 -0.58834994 0.55469695,
  22834. 0 0 1,0 0 1,
  22835. 0 0 1,0 0 1,
  22836. 0 0 1,0 0 1,
  22837. 0 0 1,0 0 1,
  22838. 0 0 1,0 0 1,
  22839. 0 0 1,0 0 1,
  22840. 0 0 1,-0.58834994 -0.58834994 0.55469695,
  22841. 0 0 1,0 0 1,
  22842. 0 0 1,-0.58834994 -0.58834994 0.55469695] }
  22843. }
  22844. }
  22845. DEF SHAPE_1031 Shape {
  22846. appearance USE APP_1
  22847. geometry DEF FACE_1031 IndexedFaceSet {
  22848. coord DEF COORD_1031 Coordinate { point [
  22849. 0.287194 0.35826772 0.10164951,0.29182835 0.35826772 0.10628386,
  22850. 0.29182835 0.35826772 0.11809488,0.28973955 0.35826772 0.10681593,
  22851. 0.29130174 0.35826772 0.11235951] }
  22852. coordIndex [
  22853. 3,0,1,-1,4,3,1,-1,2,4,1,-1]
  22854. normalPerVertex TRUE
  22855. normal DEF NORM_1031 Normal { vector [
  22856. 0 0 1,0 -1 0,
  22857. 0 0 1,0 -1 0,
  22858. 0 -1 0] }
  22859. }
  22860. }
  22861. DEF SHAPE_1032 Shape {
  22862. appearance USE APP_1
  22863. geometry DEF FACE_1032 IndexedFaceSet {
  22864. coord DEF COORD_1032 Coordinate { point [
  22865. 0.28789134 0.35826772 0.25589016,0.28046771 0.35826772 0.24801614,
  22866. 0.29170603 0.35826772 0.12086793,0.29182835 0.35826772 0.11809488,
  22867. 0.29181475 0.35826772 0.1190203,0.29177397 0.35826772 0.11994491,
  22868. 0.29182835 0.35826772 0.27634745,0.28965289 0.35826772 0.26971347,
  22869. 0.2883335 0.35826772 0.26285771] }
  22870. coordIndex [
  22871. 1,2,0,-1,6,7,8,-1,6,8,0,-1,6,4,3,-1,6,5,4,-1,6,2,5,-1,6,0,2,-1]
  22872. normalPerVertex TRUE
  22873. normal DEF NORM_1032 Normal { vector [
  22874. 0 -1 0,0 -1 0,
  22875. 0 -1 0,0 0 1,
  22876. 0 0 1,0 -1 0,
  22877. 0 -1 0,0 0 1,
  22878. 0 -1 0] }
  22879. }
  22880. }
  22881. DEF SHAPE_1033 Shape {
  22882. appearance USE APP_1
  22883. geometry DEF FACE_1033 IndexedFaceSet {
  22884. coord DEF COORD_1033 Coordinate { point [
  22885. 0.28081569 0.40944882 0.24407913,0.28081569 0.37795276 0.24407913,
  22886. 0.27804882 0.37795276 0.24456701,0.27214331 0.38385827 0.24560831,
  22887. 0.27652036 0.37815398 0.24483652,0.27509606 0.37874394 0.24508766,
  22888. 0.27387299 0.37968244 0.24530332,0.27301354 0.38077265 0.24545486,
  22889. 0.2724769 0.38190155 0.24554949,0.2722273 0.38286579 0.2455935,
  22890. 0.27214331 0.40354331 0.24560831,0.27804882 0.40944882 0.24456701,
  22891. 0.27652036 0.40924759 0.24483652,0.27509606 0.40865763 0.24508766,
  22892. 0.27387299 0.40771913 0.24530332,0.27301354 0.40662893 0.24545486,
  22893. 0.2724769 0.40550003 0.24554949,0.2722273 0.40453578 0.2455935] }
  22894. coordIndex [
  22895. 10,13,12,-1,10,14,13,-1,10,15,14,-1,10,16,15,-1,10,17,16,-1,11,10,12,-1,0,10,11,-1,8,9,3,-1,
  22896. 7,8,3,-1,6,7,3,-1,5,6,3,-1,4,5,3,-1,2,4,3,-1,1,3,10,-1,1,10,0,-1,1,2,3,-1]
  22897. normalPerVertex TRUE
  22898. normal DEF NORM_1033 Normal { vector [
  22899. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  22900. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  22901. 0 0 1,0 0 1,
  22902. 0 0 1,0 0 1,
  22903. 0 0 1,0 0 1,
  22904. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  22905. 0 0 1,0 0 1,
  22906. 0 0 1,0 0 1,
  22907. 0 0 1,0 0 1] }
  22908. }
  22909. }
  22910. DEF SHAPE_1034 Shape {
  22911. appearance USE APP_1
  22912. geometry DEF FACE_1034 IndexedFaceSet {
  22913. coord DEF COORD_1034 Coordinate { point [
  22914. 0.27804882 0.40944882 0.24456701,0.27214331 0.40354331 0.24560831,
  22915. 0.27652036 0.40924759 0.24483652,0.27509606 0.40865763 0.24508766,
  22916. 0.27387299 0.40771913 0.24530332,0.27301354 0.40662893 0.24545486,
  22917. 0.2724769 0.40550003 0.24554949,0.2722273 0.40453578 0.2455935,
  22918. 0.27214331 0.40354331 0.24858147,0.2774179 0.40941502 0.26826651,
  22919. 0.27616001 0.40913862 0.26590608,0.27507354 0.40864456 0.26348587,
  22920. 0.27469267 0.40840247 0.26251837,0.2741646 0.40799167 0.26103423,
  22921. 0.27343053 0.40722386 0.25856643,0.2729662 0.40655046 0.25658886,
  22922. 0.27246265 0.40545897 0.25358578,0.27234816 0.40508535 0.25259271,
  22923. 0.27804882 0.40944882 0.2693593] }
  22924. coordIndex [
  22925. 9,0,2,-1,9,18,0,-1,10,9,2,-1,11,2,3,-1,11,10,2,-1,12,11,3,-1,13,3,4,-1,13,12,3,-1,
  22926. 14,4,5,-1,14,13,4,-1,15,14,5,-1,16,5,6,-1,16,15,5,-1,17,6,7,-1,17,16,6,-1,8,7,1,-1,
  22927. 8,17,7,-1]
  22928. normalPerVertex TRUE
  22929. normal DEF NORM_1034 Normal { vector [
  22930. -0.10765424 0.99418734 -0.0014480699,0 0 1,
  22931. -0.27451428 0.96158271 -0.00078134675,-0.51730494 0.85580034 -0.001177531,
  22932. -0.69974166 0.7143942 -0.0015941984,-0.85261915 0.5225316 -0.0011443197,
  22933. -0.93769342 0.34746291 -0.00075989435,-0.98725903 0.15909555 0.002866171,
  22934. 0 0 1,-0.1461534 0.98926183 -0.0004732566,
  22935. -0.31145719 0.9502601 -0.00041176618,-0.41493726 0.90984961 -0.00087451284,
  22936. -0.58068585 0.8141263 -0.0015206773,-0.64568061 0.76360652 -0.0012769434,
  22937. -0.77326689 0.63408035 -0.00065475516,-0.87640777 0.48156963 -0.00033276502,
  22938. -0.91235004 0.40941096 -0.00025470327,-0.98104064 0.19378187 0.0028005759,
  22939. -0.053494609 0.99856814 0] }
  22940. }
  22941. }
  22942. DEF SHAPE_1035 Shape {
  22943. appearance USE APP_1
  22944. geometry DEF FACE_1035 IndexedFaceSet {
  22945. coord DEF COORD_1035 Coordinate { point [
  22946. 0.27804882 0.40944882 0.2693593,0.28845667 0.40944882 0.28738622,
  22947. 0.28026195 0.40944882 0.25034406,0.28043892 0.40944882 0.26316589,
  22948. 0.28320875 0.40944882 0.27568622,0.28081569 0.40944882 0.24407913,
  22949. 0.27804882 0.40944882 0.24456701] }
  22950. coordIndex [
  22951. 2,5,6,-1,0,3,2,-1,0,2,6,-1,4,3,0,-1,1,4,0,-1]
  22952. normalPerVertex TRUE
  22953. normal DEF NORM_1035 Normal { vector [
  22954. 0 1 0,0 1 0,
  22955. 0 1 0,0 1 0,
  22956. 0 1 0,0 1 0,
  22957. 0 1 0] }
  22958. }
  22959. }
  22960. DEF SHAPE_1036 Shape {
  22961. appearance USE APP_1
  22962. geometry DEF FACE_1036 IndexedFaceSet {
  22963. coord DEF COORD_1036 Coordinate { point [
  22964. 0.287194 0.42913386 0.10164951,0.29182835 0.42913386 0.10628386,
  22965. 0.29182835 0.42913386 0.11809488,0.28973955 0.42913386 0.10681593,
  22966. 0.29130174 0.42913386 0.11235951] }
  22967. coordIndex [
  22968. 3,1,0,-1,4,1,3,-1,2,1,4,-1]
  22969. normalPerVertex TRUE
  22970. normal DEF NORM_1036 Normal { vector [
  22971. 0 0 1,0 1 0,
  22972. 0 0 1,0 1 0,
  22973. 0 1 0] }
  22974. }
  22975. }
  22976. DEF SHAPE_1037 Shape {
  22977. appearance USE APP_1
  22978. geometry DEF FACE_1037 IndexedFaceSet {
  22979. coord DEF COORD_1037 Coordinate { point [
  22980. 0.29182835 0.42913386 0.11809488,0.29170603 0.42913386 0.12086793,
  22981. 0.29181475 0.42913386 0.1190203,0.29177397 0.42913386 0.11994491,
  22982. 0.29170603 0.35826772 0.12086793,0.29182835 0.35826772 0.11809488,
  22983. 0.29181475 0.35826772 0.1190203,0.29177397 0.35826772 0.11994491,
  22984. 0.287194 0.35826772 0.10164951,0.28973955 0.35826772 0.10681593,
  22985. 0.29130174 0.35826772 0.11235951,0.287194 0.42913386 0.10164951,
  22986. 0.28973955 0.42913386 0.10681593,0.29130174 0.42913386 0.11235951] }
  22987. coordIndex [
  22988. 9,11,8,-1,9,12,11,-1,10,13,12,-1,10,12,9,-1,5,0,13,-1,5,13,10,-1,6,2,0,-1,6,0,5,-1,
  22989. 7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  22990. normalPerVertex TRUE
  22991. normal DEF NORM_1037 Normal { vector [
  22992. -0.99784017 0 0.065688572,-0.99730263 0 -0.073399352,
  22993. -0.99941236 0 -0.034277459,-0.99797373 0 -0.063627332,
  22994. -0.99730263 0 -0.073399352,-0.99650176 0 0.083571759,
  22995. -0.99970018 0 -0.024485712,-0.99854913 0 -0.053848269,
  22996. -0.89702743 0 0.44197487,-0.92228881 0 0.38650143,
  22997. -0.97724962 0 0.21209241,-0.89702743 0 0.44197487,
  22998. -0.94419862 0 0.32937663,-0.9883908 0 0.15193298] }
  22999. }
  23000. }
  23001. DEF SHAPE_1038 Shape {
  23002. appearance USE APP_1
  23003. geometry DEF FACE_1038 IndexedFaceSet {
  23004. coord DEF COORD_1038 Coordinate { point [
  23005. 0.28046771 0.35826772 0.24801614,0.29170603 0.35826772 0.12086793,
  23006. 0.28026195 0.36066824 0.25034406,0.28026195 0.37795276 0.25034406,
  23007. 0.28081569 0.37795276 0.24407913,0.28081569 0.40944882 0.24407913,
  23008. 0.28026195 0.40944882 0.25034406,0.28026195 0.42673334 0.25034406,
  23009. 0.28046771 0.42913386 0.24801614,0.29170603 0.42913386 0.12086793] }
  23010. coordIndex [
  23011. 4,1,0,-1,4,0,2,-1,3,4,2,-1,5,9,1,-1,5,1,4,-1,7,5,6,-1,8,9,5,-1,8,5,7,-1]
  23012. normalPerVertex TRUE
  23013. normal DEF NORM_1038 Normal { vector [
  23014. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  23015. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  23016. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  23017. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  23018. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352] }
  23019. }
  23020. }
  23021. DEF SHAPE_1039 Shape {
  23022. appearance USE APP_1
  23023. geometry DEF FACE_1039 IndexedFaceSet {
  23024. coord DEF COORD_1039 Coordinate { point [
  23025. 0.29182835 0.42913386 0.27634745,0.28789134 0.42913386 0.25589016,
  23026. 0.28965289 0.42913386 0.26971347,0.2883335 0.42913386 0.26285771,
  23027. 0.29182835 0.42913386 0.11809488,0.29170603 0.42913386 0.12086793,
  23028. 0.29181475 0.42913386 0.1190203,0.29177397 0.42913386 0.11994491,
  23029. 0.28046771 0.42913386 0.24801614] }
  23030. coordIndex [
  23031. 8,1,5,-1,0,3,2,-1,0,1,3,-1,0,4,6,-1,0,6,7,-1,0,7,5,-1,0,5,1,-1]
  23032. normalPerVertex TRUE
  23033. normal DEF NORM_1039 Normal { vector [
  23034. 0 1 0,0 1 0,
  23035. 0 0 1,0 1 0,
  23036. 0 0 1,0 1 0,
  23037. 0 0 1,0 1 0,
  23038. 0 1 0] }
  23039. }
  23040. }
  23041. DEF SHAPE_1040 Shape {
  23042. appearance USE APP_1
  23043. geometry DEF FACE_1040 IndexedFaceSet {
  23044. coord DEF COORD_1040 Coordinate { point [
  23045. 0.28789134 0.42913386 0.25589016,0.28046771 0.42913386 0.24801614,
  23046. 0.28026195 0.42673334 0.25034406,0.28001732 0.42125984 0.25589016,
  23047. 0.2801564 0.42534326 0.25170652,0.2800798 0.42396685 0.2530852,
  23048. 0.28003311 0.4226053 0.25447982,0.28644503 0.42899668 0.2545016,
  23049. 0.28614639 0.42893269 0.25425273,0.28567375 0.42880478 0.25388707,
  23050. 0.2848751 0.42851004 0.25335259,0.28476521 0.42846128 0.25328776,
  23051. 0.28370471 0.42787682 0.25278283,0.28359059 0.4278005 0.25274273,
  23052. 0.28296559 0.42732868 0.25258027,0.28275871 0.42715032 0.25255001,
  23053. 0.28238003 0.42679078 0.25252972,0.28199295 0.42637176 0.25256359,
  23054. 0.28184853 0.42619981 0.25259279,0.28138309 0.42557318 0.25276375,
  23055. 0.28134571 0.42551718 0.25278351,0.28083621 0.42463443 0.2531794,
  23056. 0.28067365 0.42428804 0.25337439,0.28046046 0.42375361 0.25371511,
  23057. 0.28037066 0.42348783 0.25390177,0.28016769 0.42271265 0.2545087,
  23058. 0.28014991 0.42262375 0.25458414,0.28004905 0.42192482 0.25521849] }
  23059. coordIndex [
  23060. 6,25,24,-1,6,26,25,-1,6,24,5,-1,27,26,6,-1,0,1,7,-1,6,3,27,-1,1,8,7,-1,1,9,8,-1,
  23061. 1,10,9,-1,1,11,10,-1,1,12,11,-1,1,13,12,-1,1,14,13,-1,2,15,14,-1,2,16,15,-1,2,17,16,-1,
  23062. 2,18,17,-1,2,14,1,-1,4,19,18,-1,4,20,19,-1,4,21,20,-1,4,18,2,-1,5,22,21,-1,5,23,22,-1,
  23063. 5,24,23,-1,5,21,4,-1]
  23064. normalPerVertex TRUE
  23065. normal DEF NORM_1040 Normal { vector [
  23066. 0 0 1,-0.58834994 0.58834994 0.55469695,
  23067. -0.58834994 0.58834994 0.55469695,0 0 1,
  23068. 0 0 1,0 0 1,
  23069. 0 0 1,0 0 1,
  23070. 0 0 1,0 0 1,
  23071. 0 0 1,0 0 1,
  23072. 0 0 1,0 0 1,
  23073. -0.58834994 0.58834994 0.55469695,0 0 1,
  23074. 0 0 1,0 0 1,
  23075. 0 0 1,0 0 1,
  23076. 0 0 1,0 0 1,
  23077. 0 0 1,0 0 1,
  23078. 0 0 1,0 0 1,
  23079. 0 0 1,0 0 1] }
  23080. }
  23081. }
  23082. DEF SHAPE_1041 Shape {
  23083. appearance USE APP_1
  23084. geometry DEF FACE_1041 IndexedFaceSet {
  23085. coord DEF COORD_1041 Coordinate { point [
  23086. 0.29182835 0.42125984 0.29261212,0.28001732 0.42125984 0.25589016,
  23087. 0.2853621 0.42125984 0.28128289,0.281368 0.42125984 0.26886473,
  23088. 0.29182835 0.42913386 0.27634745,0.29182835 0.42887216 0.28127666,
  23089. 0.29182835 0.42863573 0.28290754,0.29182835 0.42848339 0.28370697,
  23090. 0.29182835 0.42784902 0.28609426,0.29182835 0.42730685 0.28751128,
  23091. 0.29182835 0.42689641 0.28836816,0.29182835 0.4261102 0.28966506,
  23092. 0.29182835 0.42552315 0.2904168,0.29182835 0.42489991 0.29106038,
  23093. 0.29182835 0.42409752 0.29169691,0.29182835 0.42378713 0.29189283,
  23094. 0.29182835 0.42335734 0.29212202,0.29182835 0.42286584 0.29232754,
  23095. 0.29182835 0.42284715 0.29233421,0.29182835 0.42235296 0.29248118,
  23096. 0.29182835 0.42206344 0.29254148,0.28789134 0.42913386 0.25589016,
  23097. 0.28965289 0.42913386 0.26971347,0.2883335 0.42913386 0.26285771,
  23098. 0.28644503 0.42899668 0.2545016,0.28614639 0.42893269 0.25425273,
  23099. 0.28567375 0.42880478 0.25388707,0.2848751 0.42851004 0.25335259,
  23100. 0.28476521 0.42846128 0.25328776,0.28370471 0.42787682 0.25278283,
  23101. 0.28359059 0.4278005 0.25274273,0.28296559 0.42732868 0.25258027,
  23102. 0.28275871 0.42715032 0.25255001,0.28238003 0.42679078 0.25252972,
  23103. 0.28199295 0.42637176 0.25256359,0.28184853 0.42619981 0.25259279,
  23104. 0.28138309 0.42557318 0.25276375,0.28134571 0.42551718 0.25278351,
  23105. 0.28083621 0.42463443 0.2531794,0.28067365 0.42428804 0.25337439,
  23106. 0.28046046 0.42375361 0.25371511,0.28037066 0.42348783 0.25390177,
  23107. 0.28016769 0.42271265 0.2545087,0.28014991 0.42262375 0.25458414,
  23108. 0.28004905 0.42192482 0.25521849,0.29050663 0.4288048 0.27901681,
  23109. 0.28866216 0.42787682 0.27982927,0.29038302 0.42637176 0.28694721,
  23110. 0.28747238 0.4288048 0.27027839,0.28941398 0.42463445 0.28751908,
  23111. 0.28708716 0.42637176 0.28052303,0.28552131 0.42787682 0.27078386,
  23112. 0.28609906 0.4288048 0.26314245,0.28886214 0.42262374 0.28784475,
  23113. 0.28605743 0.42463445 0.28097661,0.28385528 0.42637176 0.27121548,
  23114. 0.28409975 0.42787682 0.26339723,0.28563883 0.4288048 0.25589016,
  23115. 0.28547102 0.42262374 0.28123491,0.28276604 0.42463445 0.27149768,
  23116. 0.28239252 0.42637176 0.26361479,0.28362335 0.42787682 0.25589016,
  23117. 0.28214575 0.42262374 0.27165838,0.28127635 0.42463445 0.26375703,
  23118. 0.28190232 0.42637176 0.25589016,0.28064072 0.42262374 0.26383803,
  23119. 0.28077712 0.42463445 0.25589016,0.28013635 0.42262374 0.25589016] }
  23120. coordIndex [
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  23132. 51,46,45,-1]
  23133. normalPerVertex TRUE
  23134. normal DEF NORM_1041 Normal { vector [
  23135. -0.85785593 -0.11483068 0.50089631,-0.99473254 -0.054739583 0.08666457,
  23136. -0.91799822 -0.036951436 0.39485928,-0.978212 -0.048993833 0.20174459,
  23137. -0.14130243 0.98876959 0.048665332,0 0 1,
  23138. 0 0 1,0 0 1,
  23139. 0 0 1,-0.58895948 0.74964183 0.30193352,
  23140. 0 0 1,0 0 1,
  23141. 0 0 1,0 0 1,
  23142. 0 0 1,0 0 1,
  23143. 0 0 1,0 0 1,
  23144. 0 0 1,0 0 1,
  23145. 0 0 1,-0.1445329 0.9893637 0.01642292,
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  23147. 0 0 1,0 0 1,
  23148. 0 0 1,0 0 1,
  23149. 0 0 1,0 0 1,
  23150. 0 0 1,0 0 1,
  23151. 0 0 1,0 0 1,
  23152. 0 0 1,0 0 1,
  23153. 0 0 1,0 0 1,
  23154. 0 0 1,0 0 1,
  23155. 0 0 1,0 0 1,
  23156. 0 0 1,0 0 1,
  23157. 0 0 1,-0.309883 0.94400382 0.11326654,
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  23160. -0.70446336 0.64862206 0.28813328,-0.52329278 0.84029151 0.14168572,
  23161. -0.28234936 0.95874768 0.032889523,-0.86192018 0.12185342 0.49218427,
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  23164. -0.8912279 0.23689003 0.38677636,-0.8702215 0.43042625 0.2396827,
  23165. -0.74639316 0.65889064 0.093596886,-0.52006971 0.8537916 0.02382009,
  23166. -0.93974176 0.1940576 0.28147305,-0.89783449 0.4256567 0.11273687,
  23167. -0.72992581 0.68280353 0.031426987,-0.97600044 0.17385721 0.1311366,
  23168. -0.88712196 0.45963919 0.041790509,-0.96663521 0.25024566 0.054712718] }
  23169. }
  23170. }
  23171. DEF SHAPE_1042 Shape {
  23172. appearance USE APP_1
  23173. geometry DEF FACE_1042 IndexedFaceSet {
  23174. coord DEF COORD_1042 Coordinate { point [
  23175. 0.28845667 0.37795276 0.28738622,0.28845667 0.40944882 0.28738622,
  23176. 0.28026195 0.37795276 0.25034406,0.28043892 0.37795276 0.26316589,
  23177. 0.28320875 0.37795276 0.27568622,0.28026195 0.36066824 0.25034406,
  23178. 0.28001732 0.36614173 0.25589016,0.2801564 0.36205832 0.25170652,
  23179. 0.2800798 0.36343473 0.2530852,0.28003311 0.36479627 0.25447982,
  23180. 0.29182835 0.36614173 0.29261212,0.2853621 0.36614173 0.28128289,
  23181. 0.281368 0.36614173 0.26886473,0.29182835 0.42125984 0.29261212,
  23182. 0.28001732 0.42125984 0.25589016,0.2853621 0.42125984 0.28128289,
  23183. 0.281368 0.42125984 0.26886473,0.28026195 0.42673334 0.25034406,
  23184. 0.2801564 0.42534326 0.25170652,0.2800798 0.42396685 0.2530852,
  23185. 0.28003311 0.4226053 0.25447982,0.28026195 0.40944882 0.25034406,
  23186. 0.28043892 0.40944882 0.26316589,0.28320875 0.40944882 0.27568622] }
  23187. coordIndex [
  23188. 2,5,7,-1,2,7,8,-1,2,8,9,-1,2,9,6,-1,3,6,12,-1,3,2,6,-1,18,17,21,-1,4,3,12,-1,
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  23190. 23,16,22,-1,15,16,23,-1,1,15,23,-1,13,1,0,-1,13,0,10,-1,13,15,1,-1]
  23191. normalPerVertex TRUE
  23192. normal DEF NORM_1042 Normal { vector [
  23193. -0.85978235 -0.00027274292 0.51066058,-0.87245632 0.00045935733 0.48869188,
  23194. -0.99977792 0.018396416 -0.010279913,-0.99373249 0.0085927701 0.11145363,
  23195. -0.95019984 0.0086559726 0.311521,-0.99701297 0 -0.077234317,
  23196. -0.99858221 5.5562457e-05 0.053231267,-0.99774092 0.00086722873 -0.067173679,
  23197. -0.99884809 0.003495828 -0.047856876,-0.99951948 0.007968641 -0.029955077,
  23198. -0.84926862 -0.008871234 0.52788646,-0.91420611 -0.010081377 0.40512411,
  23199. -0.97780406 -0.010026617 0.20928135,-0.84675965 0.0063625337 0.5319376,
  23200. -0.99858221 -5.5562457e-05 0.053231267,-0.91420611 0.010081377 0.40512411,
  23201. -0.97780406 0.010026617 0.20928135,-0.99701297 0 -0.077234317,
  23202. -0.99774092 -0.00086722873 -0.067173679,-0.99884809 -0.003495828 -0.047856876,
  23203. -0.99951948 -0.007968641 -0.029955077,-0.99977792 -0.018396416 -0.010279913,
  23204. -0.99373249 -0.0085927701 0.11145363,-0.95019984 -0.0086559726 0.311521] }
  23205. }
  23206. }
  23207. DEF SHAPE_1043 Shape {
  23208. appearance USE APP_1
  23209. geometry DEF FACE_1043 IndexedFaceSet {
  23210. coord DEF COORD_1043 Coordinate { point [
  23211. 0.2774179 0.40941502 0.26826651,0.2774179 0.37798656 0.26826651,
  23212. 0.27214331 0.40354331 0.24858147,0.27616001 0.40913862 0.26590608,
  23213. 0.27507354 0.40864456 0.26348587,0.27469267 0.40840247 0.26251837,
  23214. 0.2741646 0.40799167 0.26103423,0.27343053 0.40722386 0.25856643,
  23215. 0.2729662 0.40655046 0.25658886,0.27246265 0.40545897 0.25358578,
  23216. 0.27234816 0.40508535 0.25259271,0.27214331 0.38385827 0.24858147,
  23217. 0.27616001 0.37826296 0.26590608,0.27507354 0.37875701 0.26348587,
  23218. 0.27469267 0.37899911 0.26251837,0.2741646 0.37940991 0.26103423,
  23219. 0.27343053 0.38017771 0.25856643,0.2729662 0.38085112 0.25658886,
  23220. 0.27246265 0.3819426 0.25358578,0.27234816 0.38231623 0.25259271] }
  23221. coordIndex [
  23222. 12,1,0,-1,12,0,3,-1,13,3,4,-1,13,12,3,-1,14,4,5,-1,14,13,4,-1,15,5,6,-1,15,14,5,-1,
  23223. 16,6,7,-1,16,15,6,-1,17,7,8,-1,17,16,7,-1,18,8,9,-1,18,17,8,-1,19,9,10,-1,19,18,9,-1,
  23224. 11,10,2,-1,11,19,10,-1]
  23225. normalPerVertex TRUE
  23226. normal DEF NORM_1043 Normal { vector [
  23227. -0.88250983 0 0.47029394,-0.88250983 0 0.47029394,
  23228. -0.99869844 0 0.051004187,-0.90266586 0 0.43034213,
  23229. -0.92050365 0 0.39073396,-0.93931586 0 0.34305352,
  23230. -0.95482383 0 0.29717242,-0.96799911 0 0.25095362,
  23231. -0.98334058 0 0.18177269,-0.98936453 0 0.14545727,
  23232. -0.99828758 0 0.058497153,-0.99869844 0 0.051004187,
  23233. -0.89277597 0 0.4505009,-0.91537038 0 0.4026128,
  23234. -0.9356165 0 0.35301809,-0.94976213 0 0.31297267,
  23235. -0.96299144 0 0.26953199,-0.97938462 0 0.20200435,
  23236. -0.9873592 0 0.15849864,-0.99737726 0 0.072378119] }
  23237. }
  23238. }
  23239. DEF SHAPE_1044 Shape {
  23240. appearance USE APP_1
  23241. geometry DEF FACE_1044 IndexedFaceSet {
  23242. coord DEF COORD_1044 Coordinate { point [
  23243. 0.2774179 0.40941502 0.26826651,0.2774179 0.37798656 0.26826651,
  23244. 0.27804882 0.37795276 0.2693593,0.28845667 0.37795276 0.28738622,
  23245. 0.28845667 0.40944882 0.28738622,0.27804882 0.40944882 0.2693593] }
  23246. coordIndex [
  23247. 2,3,4,-1,2,4,5,-1,1,5,0,-1,1,2,5,-1]
  23248. normalPerVertex TRUE
  23249. normal DEF NORM_1044 Normal { vector [
  23250. -0.8660254 0 0.5,-0.8660254 0 0.5,
  23251. -0.8660254 0 0.5,-0.8660254 0 0.5,
  23252. -0.8660254 0 0.5,-0.8660254 0 0.5] }
  23253. }
  23254. }
  23255. DEF SHAPE_1045 Shape {
  23256. appearance USE APP_1
  23257. geometry DEF FACE_1045 IndexedFaceSet {
  23258. coord DEF COORD_1045 Coordinate { point [
  23259. 0.27804882 0.37795276 0.24456701,0.27804882 0.37795276 0.2693593,
  23260. 0.28081569 0.37795276 0.24407913,0.28026195 0.37795276 0.25034406,
  23261. 0.28845667 0.37795276 0.28738622,0.28043892 0.37795276 0.26316589,
  23262. 0.28320875 0.37795276 0.27568622] }
  23263. coordIndex [
  23264. 3,0,2,-1,1,3,5,-1,1,0,3,-1,6,1,5,-1,4,1,6,-1]
  23265. normalPerVertex TRUE
  23266. normal DEF NORM_1045 Normal { vector [
  23267. 0 -1 0,0 -1 0,
  23268. 0 -1 0,0 -1 0,
  23269. 0 -1 0,0 -1 0,
  23270. 0 -1 0] }
  23271. }
  23272. }
  23273. DEF SHAPE_1046 Shape {
  23274. appearance USE APP_1
  23275. geometry DEF FACE_1046 IndexedFaceSet {
  23276. coord DEF COORD_1046 Coordinate { point [
  23277. 0.27214331 0.40354331 0.24560831,0.27214331 0.38385827 0.24560831,
  23278. 0.27214331 0.38385827 0.24858147,0.27214331 0.40354331 0.24858147] }
  23279. coordIndex [
  23280. 1,2,3,-1,1,3,0,-1]
  23281. normalPerVertex TRUE
  23282. normal DEF NORM_1046 Normal { vector [
  23283. -1 0 0,-1 0 0,
  23284. -1 0 0,-1 0 0] }
  23285. }
  23286. }
  23287. DEF SHAPE_1047 Shape {
  23288. appearance USE APP_1
  23289. geometry DEF FACE_1047 IndexedFaceSet {
  23290. coord DEF COORD_1047 Coordinate { point [
  23291. 0.27804882 0.37795276 0.24456701,0.27804882 0.37795276 0.2693593,
  23292. 0.2774179 0.37798656 0.26826651,0.27214331 0.38385827 0.24858147,
  23293. 0.27616001 0.37826296 0.26590608,0.27507354 0.37875701 0.26348587,
  23294. 0.27469267 0.37899911 0.26251837,0.2741646 0.37940991 0.26103423,
  23295. 0.27343053 0.38017771 0.25856643,0.2729662 0.38085112 0.25658886,
  23296. 0.27246265 0.3819426 0.25358578,0.27234816 0.38231623 0.25259271,
  23297. 0.27214331 0.38385827 0.24560831,0.27652036 0.37815398 0.24483652,
  23298. 0.27509606 0.37874394 0.24508766,0.27387299 0.37968244 0.24530332,
  23299. 0.27301354 0.38077265 0.24545486,0.2724769 0.38190155 0.24554949,
  23300. 0.2722273 0.38286579 0.2455935] }
  23301. coordIndex [
  23302. 18,3,12,-1,11,18,17,-1,11,3,18,-1,10,11,17,-1,16,10,17,-1,9,10,16,-1,8,16,15,-1,8,9,16,-1,
  23303. 7,15,14,-1,7,8,15,-1,6,7,14,-1,5,14,13,-1,5,6,14,-1,4,5,13,-1,2,13,0,-1,2,4,13,-1,
  23304. 1,2,0,-1]
  23305. normalPerVertex TRUE
  23306. normal DEF NORM_1047 Normal { vector [
  23307. -0.10765424 -0.99418734 -0.0014480699,-0.053494609 -0.99856814 0,
  23308. -0.1461534 -0.98926183 -0.0004732566,0 0 1,
  23309. -0.31145719 -0.9502601 -0.00041176618,-0.41493726 -0.90984961 -0.00087451284,
  23310. -0.58068585 -0.8141263 -0.0015206773,-0.64568061 -0.76360652 -0.0012769434,
  23311. -0.77326689 -0.63408035 -0.00065475516,-0.87640777 -0.48156963 -0.00033276502,
  23312. -0.91235004 -0.40941096 -0.00025470327,-0.98104064 -0.19378187 0.0028005759,
  23313. 0 0 1,-0.27451428 -0.96158271 -0.00078134675,
  23314. -0.51730494 -0.85580034 -0.001177531,-0.69974166 -0.7143942 -0.0015941984,
  23315. -0.85261915 -0.5225316 -0.0011443197,-0.93769342 -0.34746291 -0.00075989435,
  23316. -0.98725903 -0.15909555 0.002866171] }
  23317. }
  23318. }
  23319. DEF SHAPE_1048 Shape {
  23320. appearance USE APP_1
  23321. geometry DEF FACE_1048 IndexedFaceSet {
  23322. coord DEF COORD_1048 Coordinate { point [
  23323. 0.28789134 0.35826772 0.25589016,0.28001732 0.36614173 0.25589016,
  23324. 0.28644503 0.35840489 0.2545016,0.28614639 0.35846889 0.25425273,
  23325. 0.28567375 0.3585968 0.25388707,0.2848751 0.35889153 0.25335259,
  23326. 0.28476521 0.3589403 0.25328776,0.28370471 0.35952476 0.25278283,
  23327. 0.28359059 0.35960107 0.25274273,0.28296559 0.36007289 0.25258027,
  23328. 0.28275871 0.36025126 0.25255001,0.28238003 0.3606108 0.25252972,
  23329. 0.28199295 0.36102981 0.25256359,0.28184853 0.36120177 0.25259279,
  23330. 0.28138309 0.36182839 0.25276375,0.28134571 0.3618844 0.25278351,
  23331. 0.28083621 0.36276714 0.2531794,0.28067365 0.36311354 0.25337439,
  23332. 0.28046046 0.36364797 0.25371511,0.28037066 0.36391374 0.25390177,
  23333. 0.28016769 0.36468892 0.2545087,0.28014991 0.36477782 0.25458414,
  23334. 0.28004905 0.36547676 0.25521849,0.28545813 0.3586531 0.25589016,
  23335. 0.28326311 0.35977152 0.25589016,0.28152113 0.3615135 0.25589016,
  23336. 0.2804027 0.36370853 0.25589016] }
  23337. coordIndex [
  23338. 22,26,1,-1,21,25,26,-1,21,26,22,-1,20,25,21,-1,19,24,25,-1,19,25,20,-1,2,0,23,-1,2,23,24,-1,
  23339. 3,24,19,-1,3,2,24,-1,4,18,17,-1,4,19,18,-1,4,3,19,-1,5,17,16,-1,5,4,17,-1,6,16,15,-1,
  23340. 6,5,16,-1,9,11,10,-1,9,12,11,-1,8,13,12,-1,8,12,9,-1,7,14,13,-1,7,15,14,-1,7,6,15,-1,
  23341. 7,13,8,-1]
  23342. normalPerVertex TRUE
  23343. normal DEF NORM_1048 Normal { vector [
  23344. 0 0 1,0 0 1,
  23345. 0 0 1,-0.61811603 -0.71672378 -0.32286156,
  23346. 0 0 1,0 0 1,
  23347. 0 0 1,0 0 1,
  23348. 0 0 1,0 0 1,
  23349. 0 0 1,0 0 1,
  23350. 0 0 1,0 0 1,
  23351. 0 0 1,0 0 1,
  23352. 0 0 1,0 0 1,
  23353. 0 0 1,-0.69622969 -0.66656287 -0.26637972,
  23354. 0 0 1,0 0 1,
  23355. 0 0 1,0 0 1,
  23356. -0.57463036 -0.70527527 -0.41519482,0 0 1,
  23357. 0 0 1] }
  23358. }
  23359. }
  23360. DEF SHAPE_1049 Shape {
  23361. appearance USE APP_1
  23362. geometry DEF FACE_1049 IndexedFaceSet {
  23363. coord DEF COORD_1049 Coordinate { point [
  23364. 0.28789134 0.35826772 0.25589016,0.28001732 0.36614173 0.25589016,
  23365. 0.28644503 0.35840489 0.2545016,0.28614639 0.35846889 0.25425273,
  23366. 0.28567375 0.3585968 0.25388707,0.2848751 0.35889153 0.25335259,
  23367. 0.28476521 0.3589403 0.25328776,0.28370471 0.35952476 0.25278283,
  23368. 0.28359059 0.35960107 0.25274273,0.28296559 0.36007289 0.25258027,
  23369. 0.28275871 0.36025126 0.25255001,0.28238003 0.3606108 0.25252972,
  23370. 0.28199295 0.36102981 0.25256359,0.28184853 0.36120177 0.25259279,
  23371. 0.28138309 0.36182839 0.25276375,0.28134571 0.3618844 0.25278351,
  23372. 0.28083621 0.36276714 0.2531794,0.28067365 0.36311354 0.25337439,
  23373. 0.28046046 0.36364797 0.25371511,0.28037066 0.36391374 0.25390177,
  23374. 0.28016769 0.36468892 0.2545087,0.28014991 0.36477782 0.25458414,
  23375. 0.28004905 0.36547676 0.25521849,0.28026195 0.36066824 0.25034406,
  23376. 0.2801564 0.36205832 0.25170652,0.2800798 0.36343473 0.2530852,
  23377. 0.28003311 0.36479627 0.25447982,0.28046771 0.35826772 0.24801614] }
  23378. coordIndex [
  23379. 26,19,20,-1,26,20,21,-1,26,25,19,-1,22,26,21,-1,26,22,1,-1,0,2,27,-1,27,2,3,-1,27,3,4,-1,
  23380. 27,4,5,-1,27,5,6,-1,27,6,7,-1,27,7,8,-1,27,8,9,-1,23,9,10,-1,23,10,11,-1,23,11,12,-1,
  23381. 23,12,13,-1,23,27,9,-1,24,13,14,-1,24,14,15,-1,24,15,16,-1,24,23,13,-1,25,16,17,-1,25,17,18,-1,
  23382. 25,18,19,-1,25,24,16,-1]
  23383. normalPerVertex TRUE
  23384. normal DEF NORM_1049 Normal { vector [
  23385. 0 0 1,0 0 1,
  23386. 0 0 1,0 0 1,
  23387. 0 0 1,0 0 1,
  23388. 0 0 1,0 0 1,
  23389. 0 0 1,-0.58834994 -0.58834994 0.55469695,
  23390. 0 0 1,0 0 1,
  23391. 0 0 1,0 0 1,
  23392. 0 0 1,0 0 1,
  23393. 0 0 1,0 0 1,
  23394. 0 0 1,0 0 1,
  23395. 0 0 1,0 0 1,
  23396. 0 0 1,-0.58834994 -0.58834994 0.55469695,
  23397. 0 0 1,0 0 1,
  23398. 0 0 1,-0.58834994 -0.58834994 0.55469695] }
  23399. }
  23400. }
  23401. DEF SHAPE_1050 Shape {
  23402. appearance USE APP_1
  23403. geometry DEF FACE_1050 IndexedFaceSet {
  23404. coord DEF COORD_1050 Coordinate { point [
  23405. 0.287194 0.51574803 0.10164951,0.29182835 0.51574803 0.10628386,
  23406. 0.29182835 0.51574803 0.11809488,0.28973955 0.51574803 0.10681593,
  23407. 0.29130174 0.51574803 0.11235951] }
  23408. coordIndex [
  23409. 3,0,1,-1,4,3,1,-1,2,4,1,-1]
  23410. normalPerVertex TRUE
  23411. normal DEF NORM_1050 Normal { vector [
  23412. 0 0 1,0 -1 0,
  23413. 0 0 1,0 -1 0,
  23414. 0 -1 0] }
  23415. }
  23416. }
  23417. DEF SHAPE_1051 Shape {
  23418. appearance USE APP_1
  23419. geometry DEF FACE_1051 IndexedFaceSet {
  23420. coord DEF COORD_1051 Coordinate { point [
  23421. 0.28789134 0.51574803 0.25589016,0.28046771 0.51574803 0.24801614,
  23422. 0.29170603 0.51574803 0.12086793,0.29182835 0.51574803 0.11809488,
  23423. 0.29181475 0.51574803 0.1190203,0.29177397 0.51574803 0.11994491,
  23424. 0.29182835 0.51574803 0.27634745,0.28965289 0.51574803 0.26971347,
  23425. 0.2883335 0.51574803 0.26285771] }
  23426. coordIndex [
  23427. 1,2,0,-1,6,7,8,-1,6,8,0,-1,6,4,3,-1,6,5,4,-1,6,2,5,-1,6,0,2,-1]
  23428. normalPerVertex TRUE
  23429. normal DEF NORM_1051 Normal { vector [
  23430. 0 -1 0,0 -1 0,
  23431. 0 -1 0,0 0 1,
  23432. 0 0 1,0 -1 0,
  23433. 0 -1 0,0 0 1,
  23434. 0 -1 0] }
  23435. }
  23436. }
  23437. DEF SHAPE_1052 Shape {
  23438. appearance USE APP_1
  23439. geometry DEF FACE_1052 IndexedFaceSet {
  23440. coord DEF COORD_1052 Coordinate { point [
  23441. 0.28845667 0.53543307 0.28738622,0.28845667 0.56692913 0.28738622,
  23442. 0.28026195 0.53543307 0.25034406,0.28043892 0.53543307 0.26316589,
  23443. 0.28320875 0.53543307 0.27568622,0.28026195 0.51814855 0.25034406,
  23444. 0.28001732 0.52362205 0.25589016,0.2801564 0.51953863 0.25170652,
  23445. 0.2800798 0.52091504 0.2530852,0.28003311 0.52227659 0.25447982,
  23446. 0.29182835 0.52362205 0.29261212,0.2853621 0.52362205 0.28128289,
  23447. 0.281368 0.52362205 0.26886473,0.29182835 0.57874016 0.29261212,
  23448. 0.28001732 0.57874016 0.25589016,0.2853621 0.57874016 0.28128289,
  23449. 0.281368 0.57874016 0.26886473,0.28026195 0.58421365 0.25034406,
  23450. 0.2801564 0.58282357 0.25170652,0.2800798 0.58144716 0.2530852,
  23451. 0.28003311 0.58008562 0.25447982,0.28026195 0.56692913 0.25034406,
  23452. 0.28043892 0.56692913 0.26316589,0.28320875 0.56692913 0.27568622] }
  23453. coordIndex [
  23454. 2,5,7,-1,2,7,8,-1,2,8,9,-1,2,9,6,-1,3,6,12,-1,3,2,6,-1,18,17,21,-1,4,3,12,-1,
  23455. 19,18,21,-1,11,4,12,-1,20,19,21,-1,14,20,21,-1,22,14,21,-1,0,4,11,-1,10,0,11,-1,16,14,22,-1,
  23456. 23,16,22,-1,15,16,23,-1,1,15,23,-1,13,1,0,-1,13,0,10,-1,13,15,1,-1]
  23457. normalPerVertex TRUE
  23458. normal DEF NORM_1052 Normal { vector [
  23459. -0.85978235 -0.00027274292 0.51066058,-0.87245632 0.00045935733 0.48869188,
  23460. -0.99977792 0.018396416 -0.010279913,-0.99373249 0.0085927701 0.11145363,
  23461. -0.95019984 0.0086559726 0.311521,-0.99701297 0 -0.077234317,
  23462. -0.99858221 5.5562457e-05 0.053231267,-0.99774092 0.00086722873 -0.067173679,
  23463. -0.99884809 0.003495828 -0.047856876,-0.99951948 0.007968641 -0.029955077,
  23464. -0.84926862 -0.008871234 0.52788646,-0.91420611 -0.010081377 0.40512411,
  23465. -0.97780406 -0.010026617 0.20928135,-0.84675965 0.0063625337 0.5319376,
  23466. -0.99858221 -5.5562457e-05 0.053231267,-0.91420611 0.010081377 0.40512411,
  23467. -0.97780406 0.010026617 0.20928135,-0.99701297 0 -0.077234317,
  23468. -0.99774092 -0.00086722873 -0.067173679,-0.99884809 -0.003495828 -0.047856876,
  23469. -0.99951948 -0.007968641 -0.029955077,-0.99977792 -0.018396416 -0.010279913,
  23470. -0.99373249 -0.0085927701 0.11145363,-0.95019984 -0.0086559726 0.311521] }
  23471. }
  23472. }
  23473. DEF SHAPE_1053 Shape {
  23474. appearance USE APP_1
  23475. geometry DEF FACE_1053 IndexedFaceSet {
  23476. coord DEF COORD_1053 Coordinate { point [
  23477. 0.28789134 0.51574803 0.25589016,0.28001732 0.52362205 0.25589016,
  23478. 0.28644503 0.51588521 0.2545016,0.28614639 0.5159492 0.25425273,
  23479. 0.28567375 0.51607711 0.25388707,0.2848751 0.51637185 0.25335259,
  23480. 0.28476521 0.51642061 0.25328776,0.28370471 0.51700507 0.25278283,
  23481. 0.28359059 0.51708139 0.25274273,0.28296559 0.51755321 0.25258027,
  23482. 0.28275871 0.51773157 0.25255001,0.28238003 0.51809111 0.25252972,
  23483. 0.28199295 0.51851013 0.25256359,0.28184853 0.51868208 0.25259279,
  23484. 0.28138309 0.51930871 0.25276375,0.28134571 0.51936471 0.25278351,
  23485. 0.28083621 0.52024746 0.2531794,0.28067365 0.52059385 0.25337439,
  23486. 0.28046046 0.52112828 0.25371511,0.28037066 0.52139406 0.25390177,
  23487. 0.28016769 0.52216924 0.2545087,0.28014991 0.52225814 0.25458414,
  23488. 0.28004905 0.52295707 0.25521849,0.28545813 0.51613341 0.25589016,
  23489. 0.28326311 0.51725183 0.25589016,0.28152113 0.51899382 0.25589016,
  23490. 0.2804027 0.52118884 0.25589016] }
  23491. coordIndex [
  23492. 22,26,1,-1,21,25,26,-1,21,26,22,-1,20,25,21,-1,19,24,25,-1,19,25,20,-1,2,0,23,-1,2,23,24,-1,
  23493. 3,24,19,-1,3,2,24,-1,4,18,17,-1,4,19,18,-1,4,3,19,-1,5,17,16,-1,5,4,17,-1,6,16,15,-1,
  23494. 6,5,16,-1,9,11,10,-1,9,12,11,-1,8,13,12,-1,8,12,9,-1,7,14,13,-1,7,15,14,-1,7,6,15,-1,
  23495. 7,13,8,-1]
  23496. normalPerVertex TRUE
  23497. normal DEF NORM_1053 Normal { vector [
  23498. 0 0 1,0 0 1,
  23499. 0 0 1,-0.61811603 -0.71672378 -0.32286156,
  23500. 0 0 1,0 0 1,
  23501. 0 0 1,0 0 1,
  23502. 0 0 1,0 0 1,
  23503. 0 0 1,0 0 1,
  23504. 0 0 1,0 0 1,
  23505. 0 0 1,0 0 1,
  23506. 0 0 1,0 0 1,
  23507. 0 0 1,-0.69622969 -0.66656287 -0.26637972,
  23508. 0 0 1,0 0 1,
  23509. 0 0 1,0 0 1,
  23510. -0.57463036 -0.70527527 -0.41519482,0 0 1,
  23511. 0 0 1] }
  23512. }
  23513. }
  23514. DEF SHAPE_1054 Shape {
  23515. appearance USE APP_1
  23516. geometry DEF FACE_1054 IndexedFaceSet {
  23517. coord DEF COORD_1054 Coordinate { point [
  23518. 0.28789134 0.51574803 0.25589016,0.28001732 0.52362205 0.25589016,
  23519. 0.28644503 0.51588521 0.2545016,0.28614639 0.5159492 0.25425273,
  23520. 0.28567375 0.51607711 0.25388707,0.2848751 0.51637185 0.25335259,
  23521. 0.28476521 0.51642061 0.25328776,0.28370471 0.51700507 0.25278283,
  23522. 0.28359059 0.51708139 0.25274273,0.28296559 0.51755321 0.25258027,
  23523. 0.28275871 0.51773157 0.25255001,0.28238003 0.51809111 0.25252972,
  23524. 0.28199295 0.51851013 0.25256359,0.28184853 0.51868208 0.25259279,
  23525. 0.28138309 0.51930871 0.25276375,0.28134571 0.51936471 0.25278351,
  23526. 0.28083621 0.52024746 0.2531794,0.28067365 0.52059385 0.25337439,
  23527. 0.28046046 0.52112828 0.25371511,0.28037066 0.52139406 0.25390177,
  23528. 0.28016769 0.52216924 0.2545087,0.28014991 0.52225814 0.25458414,
  23529. 0.28004905 0.52295707 0.25521849,0.28026195 0.51814855 0.25034406,
  23530. 0.2801564 0.51953863 0.25170652,0.2800798 0.52091504 0.2530852,
  23531. 0.28003311 0.52227659 0.25447982,0.28046771 0.51574803 0.24801614] }
  23532. coordIndex [
  23533. 26,19,20,-1,26,20,21,-1,26,25,19,-1,22,26,21,-1,26,22,1,-1,0,2,27,-1,27,2,3,-1,27,3,4,-1,
  23534. 27,4,5,-1,27,5,6,-1,27,6,7,-1,27,7,8,-1,27,8,9,-1,23,9,10,-1,23,10,11,-1,23,11,12,-1,
  23535. 23,12,13,-1,23,27,9,-1,24,13,14,-1,24,14,15,-1,24,15,16,-1,24,23,13,-1,25,16,17,-1,25,17,18,-1,
  23536. 25,18,19,-1,25,24,16,-1]
  23537. normalPerVertex TRUE
  23538. normal DEF NORM_1054 Normal { vector [
  23539. 0 0 1,0 0 1,
  23540. 0 0 1,0 0 1,
  23541. 0 0 1,0 0 1,
  23542. 0 0 1,0 0 1,
  23543. 0 0 1,-0.58834994 -0.58834994 0.55469695,
  23544. 0 0 1,0 0 1,
  23545. 0 0 1,0 0 1,
  23546. 0 0 1,0 0 1,
  23547. 0 0 1,0 0 1,
  23548. 0 0 1,0 0 1,
  23549. 0 0 1,0 0 1,
  23550. 0 0 1,-0.58834994 -0.58834994 0.55469695,
  23551. 0 0 1,0 0 1,
  23552. 0 0 1,-0.58834994 -0.58834994 0.55469695] }
  23553. }
  23554. }
  23555. DEF SHAPE_1055 Shape {
  23556. appearance USE APP_1
  23557. geometry DEF FACE_1055 IndexedFaceSet {
  23558. coord DEF COORD_1055 Coordinate { point [
  23559. 0.28081569 0.56692913 0.24407913,0.28081569 0.53543307 0.24407913,
  23560. 0.27804882 0.53543307 0.24456701,0.27214331 0.54133858 0.24560831,
  23561. 0.27652036 0.5356343 0.24483652,0.27509606 0.53622426 0.24508766,
  23562. 0.27387299 0.53716276 0.24530332,0.27301354 0.53825296 0.24545486,
  23563. 0.2724769 0.53938186 0.24554949,0.2722273 0.54034611 0.2455935,
  23564. 0.27214331 0.56102362 0.24560831,0.27804882 0.56692913 0.24456701,
  23565. 0.27652036 0.56672791 0.24483652,0.27509606 0.56613795 0.24508766,
  23566. 0.27387299 0.56519945 0.24530332,0.27301354 0.56410924 0.24545486,
  23567. 0.2724769 0.56298034 0.24554949,0.2722273 0.5620161 0.2455935] }
  23568. coordIndex [
  23569. 10,13,12,-1,10,14,13,-1,10,15,14,-1,10,16,15,-1,10,17,16,-1,11,10,12,-1,0,10,11,-1,8,9,3,-1,
  23570. 7,8,3,-1,6,7,3,-1,5,6,3,-1,4,5,3,-1,2,4,3,-1,1,3,10,-1,1,10,0,-1,1,2,3,-1]
  23571. normalPerVertex TRUE
  23572. normal DEF NORM_1055 Normal { vector [
  23573. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  23574. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  23575. 0 0 1,0 0 1,
  23576. 0 0 1,0 0 1,
  23577. 0 0 1,0 0 1,
  23578. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  23579. 0 0 1,0 0 1,
  23580. 0 0 1,0 0 1,
  23581. 0 0 1,0 0 1] }
  23582. }
  23583. }
  23584. DEF SHAPE_1056 Shape {
  23585. appearance USE APP_1
  23586. geometry DEF FACE_1056 IndexedFaceSet {
  23587. coord DEF COORD_1056 Coordinate { point [
  23588. 0.27804882 0.56692913 0.2693593,0.28845667 0.56692913 0.28738622,
  23589. 0.28026195 0.56692913 0.25034406,0.28043892 0.56692913 0.26316589,
  23590. 0.28320875 0.56692913 0.27568622,0.28081569 0.56692913 0.24407913,
  23591. 0.27804882 0.56692913 0.24456701] }
  23592. coordIndex [
  23593. 2,5,6,-1,0,3,2,-1,0,2,6,-1,4,3,0,-1,1,4,0,-1]
  23594. normalPerVertex TRUE
  23595. normal DEF NORM_1056 Normal { vector [
  23596. 0 1 0,0 1 0,
  23597. 0 1 0,0 1 0,
  23598. 0 1 0,0 1 0,
  23599. 0 1 0] }
  23600. }
  23601. }
  23602. DEF SHAPE_1057 Shape {
  23603. appearance USE APP_1
  23604. geometry DEF FACE_1057 IndexedFaceSet {
  23605. coord DEF COORD_1057 Coordinate { point [
  23606. 0.2774179 0.56689533 0.26826651,0.2774179 0.53546687 0.26826651,
  23607. 0.27214331 0.56102362 0.24858147,0.27616001 0.56661893 0.26590608,
  23608. 0.27507354 0.56612488 0.26348587,0.27469267 0.56588278 0.26251837,
  23609. 0.2741646 0.56547198 0.26103423,0.27343053 0.56470418 0.25856643,
  23610. 0.2729662 0.56403077 0.25658886,0.27246265 0.56293929 0.25358578,
  23611. 0.27234816 0.56256566 0.25259271,0.27214331 0.54133858 0.24858147,
  23612. 0.27616001 0.53574327 0.26590608,0.27507354 0.53623733 0.26348587,
  23613. 0.27469267 0.53647942 0.26251837,0.2741646 0.53689022 0.26103423,
  23614. 0.27343053 0.53765803 0.25856643,0.2729662 0.53833143 0.25658886,
  23615. 0.27246265 0.53942292 0.25358578,0.27234816 0.53979654 0.25259271] }
  23616. coordIndex [
  23617. 12,1,0,-1,12,0,3,-1,13,3,4,-1,13,12,3,-1,14,4,5,-1,14,13,4,-1,15,5,6,-1,15,14,5,-1,
  23618. 16,6,7,-1,16,15,6,-1,17,7,8,-1,17,16,7,-1,18,8,9,-1,18,17,8,-1,19,9,10,-1,19,18,9,-1,
  23619. 11,10,2,-1,11,19,10,-1]
  23620. normalPerVertex TRUE
  23621. normal DEF NORM_1057 Normal { vector [
  23622. -0.88250983 0 0.47029394,-0.88250983 0 0.47029394,
  23623. -0.99869844 0 0.051004187,-0.90266586 0 0.43034213,
  23624. -0.92050365 0 0.39073396,-0.93931586 0 0.34305352,
  23625. -0.95482383 0 0.29717242,-0.96799911 0 0.25095362,
  23626. -0.98334058 0 0.18177269,-0.98936453 0 0.14545727,
  23627. -0.99828758 0 0.058497153,-0.99869844 0 0.051004187,
  23628. -0.89277597 0 0.4505009,-0.91537038 0 0.4026128,
  23629. -0.9356165 0 0.35301809,-0.94976213 0 0.31297267,
  23630. -0.96299144 0 0.26953199,-0.97938462 0 0.20200435,
  23631. -0.9873592 0 0.15849864,-0.99737726 0 0.072378119] }
  23632. }
  23633. }
  23634. DEF SHAPE_1058 Shape {
  23635. appearance USE APP_1
  23636. geometry DEF FACE_1058 IndexedFaceSet {
  23637. coord DEF COORD_1058 Coordinate { point [
  23638. 0.2774179 0.56689533 0.26826651,0.2774179 0.53546687 0.26826651,
  23639. 0.27804882 0.53543307 0.2693593,0.28845667 0.53543307 0.28738622,
  23640. 0.28845667 0.56692913 0.28738622,0.27804882 0.56692913 0.2693593] }
  23641. coordIndex [
  23642. 2,3,4,-1,2,4,5,-1,1,5,0,-1,1,2,5,-1]
  23643. normalPerVertex TRUE
  23644. normal DEF NORM_1058 Normal { vector [
  23645. -0.8660254 0 0.5,-0.8660254 0 0.5,
  23646. -0.8660254 0 0.5,-0.8660254 0 0.5,
  23647. -0.8660254 0 0.5,-0.8660254 0 0.5] }
  23648. }
  23649. }
  23650. DEF SHAPE_1059 Shape {
  23651. appearance USE APP_1
  23652. geometry DEF FACE_1059 IndexedFaceSet {
  23653. coord DEF COORD_1059 Coordinate { point [
  23654. 0.27804882 0.56692913 0.24456701,0.27214331 0.56102362 0.24560831,
  23655. 0.27652036 0.56672791 0.24483652,0.27509606 0.56613795 0.24508766,
  23656. 0.27387299 0.56519945 0.24530332,0.27301354 0.56410924 0.24545486,
  23657. 0.2724769 0.56298034 0.24554949,0.2722273 0.5620161 0.2455935,
  23658. 0.27214331 0.56102362 0.24858147,0.2774179 0.56689533 0.26826651,
  23659. 0.27616001 0.56661893 0.26590608,0.27507354 0.56612488 0.26348587,
  23660. 0.27469267 0.56588278 0.26251837,0.2741646 0.56547198 0.26103423,
  23661. 0.27343053 0.56470418 0.25856643,0.2729662 0.56403077 0.25658886,
  23662. 0.27246265 0.56293929 0.25358578,0.27234816 0.56256566 0.25259271,
  23663. 0.27804882 0.56692913 0.2693593] }
  23664. coordIndex [
  23665. 9,0,2,-1,9,18,0,-1,10,9,2,-1,11,2,3,-1,11,10,2,-1,12,11,3,-1,13,3,4,-1,13,12,3,-1,
  23666. 14,4,5,-1,14,13,4,-1,15,14,5,-1,16,5,6,-1,16,15,5,-1,17,6,7,-1,17,16,6,-1,8,7,1,-1,
  23667. 8,17,7,-1]
  23668. normalPerVertex TRUE
  23669. normal DEF NORM_1059 Normal { vector [
  23670. -0.10765424 0.99418734 -0.0014480699,0 0 1,
  23671. -0.27451428 0.96158271 -0.00078134675,-0.51730494 0.85580034 -0.001177531,
  23672. -0.69974166 0.7143942 -0.0015941984,-0.85261915 0.5225316 -0.0011443197,
  23673. -0.93769342 0.34746291 -0.00075989435,-0.98725903 0.15909555 0.002866171,
  23674. 0 0 1,-0.1461534 0.98926183 -0.0004732566,
  23675. -0.31145719 0.9502601 -0.00041176618,-0.41493726 0.90984961 -0.00087451284,
  23676. -0.58068585 0.8141263 -0.0015206773,-0.64568061 0.76360652 -0.0012769434,
  23677. -0.77326689 0.63408035 -0.00065475516,-0.87640777 0.48156963 -0.00033276502,
  23678. -0.91235004 0.40941096 -0.00025470327,-0.98104064 0.19378187 0.0028005759,
  23679. -0.053494609 0.99856814 0] }
  23680. }
  23681. }
  23682. DEF SHAPE_1060 Shape {
  23683. appearance USE APP_1
  23684. geometry DEF FACE_1060 IndexedFaceSet {
  23685. coord DEF COORD_1060 Coordinate { point [
  23686. 0.28046771 0.51574803 0.24801614,0.29170603 0.51574803 0.12086793,
  23687. 0.28026195 0.51814855 0.25034406,0.28026195 0.53543307 0.25034406,
  23688. 0.28081569 0.53543307 0.24407913,0.28081569 0.56692913 0.24407913,
  23689. 0.28026195 0.56692913 0.25034406,0.28026195 0.58421365 0.25034406,
  23690. 0.28046771 0.58661417 0.24801614,0.29170603 0.58661417 0.12086793] }
  23691. coordIndex [
  23692. 4,1,0,-1,4,0,2,-1,3,4,2,-1,5,9,1,-1,5,1,4,-1,7,5,6,-1,8,9,5,-1,8,5,7,-1]
  23693. normalPerVertex TRUE
  23694. normal DEF NORM_1060 Normal { vector [
  23695. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  23696. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  23697. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  23698. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  23699. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352] }
  23700. }
  23701. }
  23702. DEF SHAPE_1061 Shape {
  23703. appearance USE APP_1
  23704. geometry DEF FACE_1061 IndexedFaceSet {
  23705. coord DEF COORD_1061 Coordinate { point [
  23706. 0.287194 0.58661417 0.10164951,0.29182835 0.58661417 0.10628386,
  23707. 0.29182835 0.58661417 0.11809488,0.28973955 0.58661417 0.10681593,
  23708. 0.29130174 0.58661417 0.11235951] }
  23709. coordIndex [
  23710. 3,1,0,-1,4,1,3,-1,2,1,4,-1]
  23711. normalPerVertex TRUE
  23712. normal DEF NORM_1061 Normal { vector [
  23713. 0 0 1,0 1 0,
  23714. 0 0 1,0 1 0,
  23715. 0 1 0] }
  23716. }
  23717. }
  23718. DEF SHAPE_1062 Shape {
  23719. appearance USE APP_1
  23720. geometry DEF FACE_1062 IndexedFaceSet {
  23721. coord DEF COORD_1062 Coordinate { point [
  23722. 0.29182835 0.58661417 0.11809488,0.29170603 0.58661417 0.12086793,
  23723. 0.29181475 0.58661417 0.1190203,0.29177397 0.58661417 0.11994491,
  23724. 0.29170603 0.51574803 0.12086793,0.29182835 0.51574803 0.11809488,
  23725. 0.29181475 0.51574803 0.1190203,0.29177397 0.51574803 0.11994491,
  23726. 0.287194 0.51574803 0.10164951,0.28973955 0.51574803 0.10681593,
  23727. 0.29130174 0.51574803 0.11235951,0.287194 0.58661417 0.10164951,
  23728. 0.28973955 0.58661417 0.10681593,0.29130174 0.58661417 0.11235951] }
  23729. coordIndex [
  23730. 9,11,8,-1,9,12,11,-1,10,13,12,-1,10,12,9,-1,5,0,13,-1,5,13,10,-1,6,2,0,-1,6,0,5,-1,
  23731. 7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  23732. normalPerVertex TRUE
  23733. normal DEF NORM_1062 Normal { vector [
  23734. -0.99784017 0 0.065688572,-0.99730263 0 -0.073399352,
  23735. -0.99941236 0 -0.034277459,-0.99797373 0 -0.063627332,
  23736. -0.99730263 0 -0.073399352,-0.99650176 0 0.083571759,
  23737. -0.99970018 0 -0.024485712,-0.99854913 0 -0.053848269,
  23738. -0.89702743 0 0.44197487,-0.92228881 0 0.38650143,
  23739. -0.97724962 0 0.21209241,-0.89702743 0 0.44197487,
  23740. -0.94419862 0 0.32937663,-0.9883908 0 0.15193298] }
  23741. }
  23742. }
  23743. DEF SHAPE_1063 Shape {
  23744. appearance USE APP_1
  23745. geometry DEF FACE_1063 IndexedFaceSet {
  23746. coord DEF COORD_1063 Coordinate { point [
  23747. 0.29182835 0.58661417 0.27634745,0.28789134 0.58661417 0.25589016,
  23748. 0.28965289 0.58661417 0.26971347,0.2883335 0.58661417 0.26285771,
  23749. 0.29182835 0.58661417 0.11809488,0.29170603 0.58661417 0.12086793,
  23750. 0.29181475 0.58661417 0.1190203,0.29177397 0.58661417 0.11994491,
  23751. 0.28046771 0.58661417 0.24801614] }
  23752. coordIndex [
  23753. 8,1,5,-1,0,3,2,-1,0,1,3,-1,0,4,6,-1,0,6,7,-1,0,7,5,-1,0,5,1,-1]
  23754. normalPerVertex TRUE
  23755. normal DEF NORM_1063 Normal { vector [
  23756. 0 1 0,0 1 0,
  23757. 0 0 1,0 1 0,
  23758. 0 0 1,0 1 0,
  23759. 0 0 1,0 1 0,
  23760. 0 1 0] }
  23761. }
  23762. }
  23763. DEF SHAPE_1064 Shape {
  23764. appearance USE APP_1
  23765. geometry DEF FACE_1064 IndexedFaceSet {
  23766. coord DEF COORD_1064 Coordinate { point [
  23767. 0.28789134 0.58661417 0.25589016,0.28046771 0.58661417 0.24801614,
  23768. 0.28026195 0.58421365 0.25034406,0.28001732 0.57874016 0.25589016,
  23769. 0.2801564 0.58282357 0.25170652,0.2800798 0.58144716 0.2530852,
  23770. 0.28003311 0.58008562 0.25447982,0.28644503 0.586477 0.2545016,
  23771. 0.28614639 0.586413 0.25425273,0.28567375 0.58628509 0.25388707,
  23772. 0.2848751 0.58599036 0.25335259,0.28476521 0.58594159 0.25328776,
  23773. 0.28370471 0.58535713 0.25278283,0.28359059 0.58528082 0.25274273,
  23774. 0.28296559 0.584809 0.25258027,0.28275871 0.58463063 0.25255001,
  23775. 0.28238003 0.58427109 0.25252972,0.28199295 0.58385207 0.25256359,
  23776. 0.28184853 0.58368012 0.25259279,0.28138309 0.5830535 0.25276375,
  23777. 0.28134571 0.58299749 0.25278351,0.28083621 0.58211475 0.2531794,
  23778. 0.28067365 0.58176835 0.25337439,0.28046046 0.58123392 0.25371511,
  23779. 0.28037066 0.58096815 0.25390177,0.28016769 0.58019297 0.2545087,
  23780. 0.28014991 0.58010407 0.25458414,0.28004905 0.57940513 0.25521849] }
  23781. coordIndex [
  23782. 6,25,24,-1,6,26,25,-1,6,24,5,-1,27,26,6,-1,0,1,7,-1,6,3,27,-1,1,8,7,-1,1,9,8,-1,
  23783. 1,10,9,-1,1,11,10,-1,1,12,11,-1,1,13,12,-1,1,14,13,-1,2,15,14,-1,2,16,15,-1,2,17,16,-1,
  23784. 2,18,17,-1,2,14,1,-1,4,19,18,-1,4,20,19,-1,4,21,20,-1,4,18,2,-1,5,22,21,-1,5,23,22,-1,
  23785. 5,24,23,-1,5,21,4,-1]
  23786. normalPerVertex TRUE
  23787. normal DEF NORM_1064 Normal { vector [
  23788. 0 0 1,-0.58834994 0.58834994 0.55469695,
  23789. -0.58834994 0.58834994 0.55469695,0 0 1,
  23790. 0 0 1,0 0 1,
  23791. 0 0 1,0 0 1,
  23792. 0 0 1,0 0 1,
  23793. 0 0 1,0 0 1,
  23794. 0 0 1,0 0 1,
  23795. -0.58834994 0.58834994 0.55469695,0 0 1,
  23796. 0 0 1,0 0 1,
  23797. 0 0 1,0 0 1,
  23798. 0 0 1,0 0 1,
  23799. 0 0 1,0 0 1,
  23800. 0 0 1,0 0 1,
  23801. 0 0 1,0 0 1] }
  23802. }
  23803. }
  23804. DEF SHAPE_1065 Shape {
  23805. appearance USE APP_1
  23806. geometry DEF FACE_1065 IndexedFaceSet {
  23807. coord DEF COORD_1065 Coordinate { point [
  23808. 0.29182835 0.57874016 0.29261212,0.28001732 0.57874016 0.25589016,
  23809. 0.2853621 0.57874016 0.28128289,0.281368 0.57874016 0.26886473,
  23810. 0.29182835 0.58661417 0.27634745,0.29182835 0.58635248 0.28127666,
  23811. 0.29182835 0.58611604 0.28290754,0.29182835 0.58596371 0.28370697,
  23812. 0.29182835 0.58532934 0.28609426,0.29182835 0.58478716 0.28751128,
  23813. 0.29182835 0.58437673 0.28836816,0.29182835 0.58359052 0.28966506,
  23814. 0.29182835 0.58300346 0.2904168,0.29182835 0.58238023 0.29106038,
  23815. 0.29182835 0.58157784 0.29169691,0.29182835 0.58126745 0.29189283,
  23816. 0.29182835 0.58083765 0.29212202,0.29182835 0.58034616 0.29232754,
  23817. 0.29182835 0.58032746 0.29233421,0.29182835 0.57983328 0.29248118,
  23818. 0.29182835 0.57954375 0.29254148,0.28789134 0.58661417 0.25589016,
  23819. 0.28965289 0.58661417 0.26971347,0.2883335 0.58661417 0.26285771,
  23820. 0.28644503 0.586477 0.2545016,0.28614639 0.586413 0.25425273,
  23821. 0.28567375 0.58628509 0.25388707,0.2848751 0.58599036 0.25335259,
  23822. 0.28476521 0.58594159 0.25328776,0.28370471 0.58535713 0.25278283,
  23823. 0.28359059 0.58528082 0.25274273,0.28296559 0.584809 0.25258027,
  23824. 0.28275871 0.58463063 0.25255001,0.28238003 0.58427109 0.25252972,
  23825. 0.28199295 0.58385207 0.25256359,0.28184853 0.58368012 0.25259279,
  23826. 0.28138309 0.5830535 0.25276375,0.28134571 0.58299749 0.25278351,
  23827. 0.28083621 0.58211475 0.2531794,0.28067365 0.58176835 0.25337439,
  23828. 0.28046046 0.58123392 0.25371511,0.28037066 0.58096815 0.25390177,
  23829. 0.28016769 0.58019297 0.2545087,0.28014991 0.58010407 0.25458414,
  23830. 0.28004905 0.57940513 0.25521849,0.29050663 0.58628511 0.27901681,
  23831. 0.28866216 0.58535714 0.27982927,0.29038302 0.58385208 0.28694721,
  23832. 0.28747238 0.58628511 0.27027839,0.28941398 0.58211476 0.28751908,
  23833. 0.28708716 0.58385208 0.28052303,0.28552131 0.58535714 0.27078386,
  23834. 0.28609906 0.58628511 0.26314245,0.28886214 0.58010406 0.28784475,
  23835. 0.28605743 0.58211476 0.28097661,0.28385528 0.58385208 0.27121548,
  23836. 0.28409975 0.58535714 0.26339723,0.28563883 0.58628511 0.25589016,
  23837. 0.28547102 0.58010406 0.28123491,0.28276604 0.58211476 0.27149768,
  23838. 0.28239252 0.58385208 0.26361479,0.28362335 0.58535714 0.25589016,
  23839. 0.28214575 0.58010406 0.27165838,0.28127635 0.58211476 0.26375703,
  23840. 0.28190232 0.58385208 0.25589016,0.28064072 0.58010406 0.26383803,
  23841. 0.28077712 0.58211476 0.25589016,0.28013635 0.58010406 0.25589016] }
  23842. coordIndex [
  23843. 51,45,48,-1,52,22,23,-1,52,48,22,-1,53,2,0,-1,53,16,15,-1,53,17,16,-1,53,18,17,-1,53,19,18,-1,
  23844. 53,20,19,-1,53,0,20,-1,53,15,49,-1,54,47,50,-1,54,49,47,-1,55,50,46,-1,55,46,51,-1,56,48,52,-1,
  23845. 56,51,48,-1,57,23,21,-1,57,21,24,-1,57,24,25,-1,57,25,26,-1,57,26,27,-1,57,27,28,-1,57,52,23,-1,
  23846. 58,49,54,-1,58,53,49,-1,58,2,53,-1,59,54,50,-1,59,50,55,-1,60,55,51,-1,60,51,56,-1,61,56,52,-1,
  23847. 61,52,57,-1,61,57,28,-1,61,28,29,-1,61,29,30,-1,61,30,31,-1,61,31,32,-1,45,5,4,-1,45,6,5,-1,
  23848. 62,3,2,-1,62,58,54,-1,62,2,58,-1,62,54,59,-1,46,7,6,-1,46,8,7,-1,46,9,8,-1,63,59,55,-1,
  23849. 63,55,60,-1,64,56,61,-1,64,32,33,-1,64,33,34,-1,64,34,35,-1,64,35,36,-1,64,36,37,-1,46,6,45,-1,
  23850. 64,61,32,-1,64,60,56,-1,65,1,3,-1,47,10,9,-1,65,62,59,-1,47,11,10,-1,47,12,11,-1,65,3,62,-1,
  23851. 65,59,63,-1,66,64,37,-1,48,4,22,-1,66,37,38,-1,66,38,39,-1,66,39,40,-1,66,40,41,-1,66,63,60,-1,
  23852. 66,60,64,-1,67,41,42,-1,67,42,43,-1,67,43,44,-1,67,44,1,-1,48,45,4,-1,67,63,66,-1,67,65,63,-1,
  23853. 49,13,12,-1,67,66,41,-1,49,14,13,-1,67,1,65,-1,49,15,14,-1,49,12,47,-1,50,47,9,-1,50,9,46,-1,
  23854. 51,46,45,-1]
  23855. normalPerVertex TRUE
  23856. normal DEF NORM_1065 Normal { vector [
  23857. -0.85785593 -0.11483068 0.50089631,-0.99473254 -0.054739583 0.08666457,
  23858. -0.91799822 -0.036951436 0.39485928,-0.978212 -0.048993833 0.20174459,
  23859. -0.14130243 0.98876959 0.048665332,0 0 1,
  23860. 0 0 1,0 0 1,
  23861. 0 0 1,-0.58895948 0.74964183 0.30193352,
  23862. 0 0 1,0 0 1,
  23863. 0 0 1,0 0 1,
  23864. 0 0 1,0 0 1,
  23865. 0 0 1,0 0 1,
  23866. 0 0 1,0 0 1,
  23867. 0 0 1,-0.1445329 0.9893637 0.01642292,
  23868. -0.14071934 0.98949227 0.033213158,-0.143789 0.98949227 0.015158206,
  23869. 0 0 1,0 0 1,
  23870. 0 0 1,0 0 1,
  23871. 0 0 1,0 0 1,
  23872. 0 0 1,0 0 1,
  23873. 0 0 1,0 0 1,
  23874. 0 0 1,0 0 1,
  23875. 0 0 1,0 0 1,
  23876. 0 0 1,0 0 1,
  23877. 0 0 1,0 0 1,
  23878. 0 0 1,0 0 1,
  23879. 0 0 1,-0.309883 0.94400382 0.11326654,
  23880. -0.53642239 0.81545656 0.21744337,-0.70822254 0.59502764 0.37995123,
  23881. -0.27769682 0.95792455 0.072560557,-0.80455592 0.39458281 0.44384026,
  23882. -0.70446336 0.64862206 0.28813328,-0.52329278 0.84029151 0.14168572,
  23883. -0.28234936 0.95874768 0.032889523,-0.86192018 0.12185342 0.49218427,
  23884. -0.83917663 0.41937919 0.3462711,-0.72178393 0.66299624 0.19865534,
  23885. -0.542937 0.83717056 0.066067202,-0.25429155 0.96698461 0.016630133,
  23886. -0.8912279 0.23689003 0.38677636,-0.8702215 0.43042625 0.2396827,
  23887. -0.74639316 0.65889064 0.093596886,-0.52006971 0.8537916 0.02382009,
  23888. -0.93974176 0.1940576 0.28147305,-0.89783449 0.4256567 0.11273687,
  23889. -0.72992581 0.68280353 0.031426987,-0.97600044 0.17385721 0.1311366,
  23890. -0.88712196 0.45963919 0.041790509,-0.96663521 0.25024566 0.054712718] }
  23891. }
  23892. }
  23893. DEF SHAPE_1066 Shape {
  23894. appearance USE APP_1
  23895. geometry DEF FACE_1066 IndexedFaceSet {
  23896. coord DEF COORD_1066 Coordinate { point [
  23897. 0.27214331 0.56102362 0.24560831,0.27214331 0.54133858 0.24560831,
  23898. 0.27214331 0.54133858 0.24858147,0.27214331 0.56102362 0.24858147] }
  23899. coordIndex [
  23900. 1,2,3,-1,1,3,0,-1]
  23901. normalPerVertex TRUE
  23902. normal DEF NORM_1066 Normal { vector [
  23903. -1 0 0,-1 0 0,
  23904. -1 0 0,-1 0 0] }
  23905. }
  23906. }
  23907. DEF SHAPE_1067 Shape {
  23908. appearance USE APP_1
  23909. geometry DEF FACE_1067 IndexedFaceSet {
  23910. coord DEF COORD_1067 Coordinate { point [
  23911. 0.27804882 0.53543307 0.24456701,0.27804882 0.53543307 0.2693593,
  23912. 0.28081569 0.53543307 0.24407913,0.28026195 0.53543307 0.25034406,
  23913. 0.28845667 0.53543307 0.28738622,0.28043892 0.53543307 0.26316589,
  23914. 0.28320875 0.53543307 0.27568622] }
  23915. coordIndex [
  23916. 3,0,2,-1,1,3,5,-1,1,0,3,-1,6,1,5,-1,4,1,6,-1]
  23917. normalPerVertex TRUE
  23918. normal DEF NORM_1067 Normal { vector [
  23919. 0 -1 0,0 -1 0,
  23920. 0 -1 0,0 -1 0,
  23921. 0 -1 0,0 -1 0,
  23922. 0 -1 0] }
  23923. }
  23924. }
  23925. DEF SHAPE_1068 Shape {
  23926. appearance USE APP_1
  23927. geometry DEF FACE_1068 IndexedFaceSet {
  23928. coord DEF COORD_1068 Coordinate { point [
  23929. 0.27804882 0.53543307 0.24456701,0.27804882 0.53543307 0.2693593,
  23930. 0.2774179 0.53546687 0.26826651,0.27214331 0.54133858 0.24858147,
  23931. 0.27616001 0.53574327 0.26590608,0.27507354 0.53623733 0.26348587,
  23932. 0.27469267 0.53647942 0.26251837,0.2741646 0.53689022 0.26103423,
  23933. 0.27343053 0.53765803 0.25856643,0.2729662 0.53833143 0.25658886,
  23934. 0.27246265 0.53942292 0.25358578,0.27234816 0.53979654 0.25259271,
  23935. 0.27214331 0.54133858 0.24560831,0.27652036 0.5356343 0.24483652,
  23936. 0.27509606 0.53622426 0.24508766,0.27387299 0.53716276 0.24530332,
  23937. 0.27301354 0.53825296 0.24545486,0.2724769 0.53938186 0.24554949,
  23938. 0.2722273 0.54034611 0.2455935] }
  23939. coordIndex [
  23940. 18,3,12,-1,11,18,17,-1,11,3,18,-1,10,11,17,-1,16,10,17,-1,9,10,16,-1,8,16,15,-1,8,9,16,-1,
  23941. 7,15,14,-1,7,8,15,-1,6,7,14,-1,5,14,13,-1,5,6,14,-1,4,5,13,-1,2,13,0,-1,2,4,13,-1,
  23942. 1,2,0,-1]
  23943. normalPerVertex TRUE
  23944. normal DEF NORM_1068 Normal { vector [
  23945. -0.10765424 -0.99418734 -0.0014480699,-0.053494609 -0.99856814 0,
  23946. -0.1461534 -0.98926183 -0.0004732566,0 0 1,
  23947. -0.31145719 -0.9502601 -0.00041176618,-0.41493726 -0.90984961 -0.00087451284,
  23948. -0.58068585 -0.8141263 -0.0015206773,-0.64568061 -0.76360652 -0.0012769434,
  23949. -0.77326689 -0.63408035 -0.00065475516,-0.87640777 -0.48156963 -0.00033276502,
  23950. -0.91235004 -0.40941096 -0.00025470327,-0.98104064 -0.19378187 0.0028005759,
  23951. 0 0 1,-0.27451428 -0.96158271 -0.00078134675,
  23952. -0.51730494 -0.85580034 -0.001177531,-0.69974166 -0.7143942 -0.0015941984,
  23953. -0.85261915 -0.5225316 -0.0011443197,-0.93769342 -0.34746291 -0.00075989435,
  23954. -0.98725903 -0.15909555 0.002866171] }
  23955. }
  23956. }
  23957. DEF SHAPE_1069 Shape {
  23958. appearance USE APP_1
  23959. geometry DEF FACE_1069 IndexedFaceSet {
  23960. coord DEF COORD_1069 Coordinate { point [
  23961. 0.287194 0.67322835 0.10164951,0.29182835 0.67322835 0.10628386,
  23962. 0.29182835 0.67322835 0.11809488,0.28973955 0.67322835 0.10681593,
  23963. 0.29130174 0.67322835 0.11235951] }
  23964. coordIndex [
  23965. 3,0,1,-1,4,3,1,-1,2,4,1,-1]
  23966. normalPerVertex TRUE
  23967. normal DEF NORM_1069 Normal { vector [
  23968. 0 0 1,0 -1 0,
  23969. 0 0 1,0 -1 0,
  23970. 0 -1 0] }
  23971. }
  23972. }
  23973. DEF SHAPE_1070 Shape {
  23974. appearance USE APP_1
  23975. geometry DEF FACE_1070 IndexedFaceSet {
  23976. coord DEF COORD_1070 Coordinate { point [
  23977. 0.28789134 0.67322835 0.25589016,0.28046771 0.67322835 0.24801614,
  23978. 0.29170603 0.67322835 0.12086793,0.29182835 0.67322835 0.11809488,
  23979. 0.29181475 0.67322835 0.1190203,0.29177397 0.67322835 0.11994491,
  23980. 0.29182835 0.67322835 0.27634745,0.28965289 0.67322835 0.26971347,
  23981. 0.2883335 0.67322835 0.26285771] }
  23982. coordIndex [
  23983. 1,2,0,-1,6,7,8,-1,6,8,0,-1,6,4,3,-1,6,5,4,-1,6,2,5,-1,6,0,2,-1]
  23984. normalPerVertex TRUE
  23985. normal DEF NORM_1070 Normal { vector [
  23986. 0 -1 0,0 -1 0,
  23987. 0 -1 0,0 0 1,
  23988. 0 0 1,0 -1 0,
  23989. 0 -1 0,0 0 1,
  23990. 0 -1 0] }
  23991. }
  23992. }
  23993. DEF SHAPE_1071 Shape {
  23994. appearance USE APP_1
  23995. geometry DEF FACE_1071 IndexedFaceSet {
  23996. coord DEF COORD_1071 Coordinate { point [
  23997. 0.28081569 0.72440945 0.24407913,0.28081569 0.69291339 0.24407913,
  23998. 0.27804882 0.69291339 0.24456701,0.27214331 0.6988189 0.24560831,
  23999. 0.27652036 0.69311461 0.24483652,0.27509606 0.69370457 0.24508766,
  24000. 0.27387299 0.69464307 0.24530332,0.27301354 0.69573328 0.24545486,
  24001. 0.2724769 0.69686218 0.24554949,0.2722273 0.69782642 0.2455935,
  24002. 0.27214331 0.71850394 0.24560831,0.27804882 0.72440945 0.24456701,
  24003. 0.27652036 0.72420822 0.24483652,0.27509606 0.72361826 0.24508766,
  24004. 0.27387299 0.72267976 0.24530332,0.27301354 0.72158956 0.24545486,
  24005. 0.2724769 0.72046066 0.24554949,0.2722273 0.71949641 0.2455935] }
  24006. coordIndex [
  24007. 10,13,12,-1,10,14,13,-1,10,15,14,-1,10,16,15,-1,10,17,16,-1,11,10,12,-1,0,10,11,-1,8,9,3,-1,
  24008. 7,8,3,-1,6,7,3,-1,5,6,3,-1,4,5,3,-1,2,4,3,-1,1,3,10,-1,1,10,0,-1,1,2,3,-1]
  24009. normalPerVertex TRUE
  24010. normal DEF NORM_1071 Normal { vector [
  24011. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  24012. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  24013. 0 0 1,0 0 1,
  24014. 0 0 1,0 0 1,
  24015. 0 0 1,0 0 1,
  24016. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  24017. 0 0 1,0 0 1,
  24018. 0 0 1,0 0 1,
  24019. 0 0 1,0 0 1] }
  24020. }
  24021. }
  24022. DEF SHAPE_1072 Shape {
  24023. appearance USE APP_1
  24024. geometry DEF FACE_1072 IndexedFaceSet {
  24025. coord DEF COORD_1072 Coordinate { point [
  24026. 0.27804882 0.72440945 0.24456701,0.27214331 0.71850394 0.24560831,
  24027. 0.27652036 0.72420822 0.24483652,0.27509606 0.72361826 0.24508766,
  24028. 0.27387299 0.72267976 0.24530332,0.27301354 0.72158956 0.24545486,
  24029. 0.2724769 0.72046066 0.24554949,0.2722273 0.71949641 0.2455935,
  24030. 0.27214331 0.71850394 0.24858147,0.2774179 0.72437565 0.26826651,
  24031. 0.27616001 0.72409925 0.26590608,0.27507354 0.72360519 0.26348587,
  24032. 0.27469267 0.7233631 0.26251837,0.2741646 0.7229523 0.26103423,
  24033. 0.27343053 0.72218449 0.25856643,0.2729662 0.72151109 0.25658886,
  24034. 0.27246265 0.7204196 0.25358578,0.27234816 0.72004598 0.25259271,
  24035. 0.27804882 0.72440945 0.2693593] }
  24036. coordIndex [
  24037. 9,0,2,-1,9,18,0,-1,10,9,2,-1,11,2,3,-1,11,10,2,-1,12,11,3,-1,13,3,4,-1,13,12,3,-1,
  24038. 14,4,5,-1,14,13,4,-1,15,14,5,-1,16,5,6,-1,16,15,5,-1,17,6,7,-1,17,16,6,-1,8,7,1,-1,
  24039. 8,17,7,-1]
  24040. normalPerVertex TRUE
  24041. normal DEF NORM_1072 Normal { vector [
  24042. -0.10765424 0.99418734 -0.0014480699,0 0 1,
  24043. -0.27451428 0.96158271 -0.00078134675,-0.51730494 0.85580034 -0.001177531,
  24044. -0.69974166 0.7143942 -0.0015941984,-0.85261915 0.5225316 -0.0011443197,
  24045. -0.93769342 0.34746291 -0.00075989435,-0.98725903 0.15909555 0.002866171,
  24046. 0 0 1,-0.1461534 0.98926183 -0.0004732566,
  24047. -0.31145719 0.9502601 -0.00041176618,-0.41493726 0.90984961 -0.00087451284,
  24048. -0.58068585 0.8141263 -0.0015206773,-0.64568061 0.76360652 -0.0012769434,
  24049. -0.77326689 0.63408035 -0.00065475516,-0.87640777 0.48156963 -0.00033276502,
  24050. -0.91235004 0.40941096 -0.00025470327,-0.98104064 0.19378187 0.0028005759,
  24051. -0.053494609 0.99856814 0] }
  24052. }
  24053. }
  24054. DEF SHAPE_1073 Shape {
  24055. appearance USE APP_1
  24056. geometry DEF FACE_1073 IndexedFaceSet {
  24057. coord DEF COORD_1073 Coordinate { point [
  24058. 0.27804882 0.72440945 0.2693593,0.28845667 0.72440945 0.28738622,
  24059. 0.28026195 0.72440945 0.25034406,0.28043892 0.72440945 0.26316589,
  24060. 0.28320875 0.72440945 0.27568622,0.28081569 0.72440945 0.24407913,
  24061. 0.27804882 0.72440945 0.24456701] }
  24062. coordIndex [
  24063. 2,5,6,-1,0,3,2,-1,0,2,6,-1,4,3,0,-1,1,4,0,-1]
  24064. normalPerVertex TRUE
  24065. normal DEF NORM_1073 Normal { vector [
  24066. 0 1 0,0 1 0,
  24067. 0 1 0,0 1 0,
  24068. 0 1 0,0 1 0,
  24069. 0 1 0] }
  24070. }
  24071. }
  24072. DEF SHAPE_1074 Shape {
  24073. appearance USE APP_1
  24074. geometry DEF FACE_1074 IndexedFaceSet {
  24075. coord DEF COORD_1074 Coordinate { point [
  24076. 0.287194 0.74409449 0.10164951,0.29182835 0.74409449 0.10628386,
  24077. 0.29182835 0.74409449 0.11809488,0.28973955 0.74409449 0.10681593,
  24078. 0.29130174 0.74409449 0.11235951] }
  24079. coordIndex [
  24080. 3,1,0,-1,4,1,3,-1,2,1,4,-1]
  24081. normalPerVertex TRUE
  24082. normal DEF NORM_1074 Normal { vector [
  24083. 0 0 1,0 1 0,
  24084. 0 0 1,0 1 0,
  24085. 0 1 0] }
  24086. }
  24087. }
  24088. DEF SHAPE_1075 Shape {
  24089. appearance USE APP_1
  24090. geometry DEF FACE_1075 IndexedFaceSet {
  24091. coord DEF COORD_1075 Coordinate { point [
  24092. 0.29182835 0.74409449 0.11809488,0.29170603 0.74409449 0.12086793,
  24093. 0.29181475 0.74409449 0.1190203,0.29177397 0.74409449 0.11994491,
  24094. 0.29170603 0.67322835 0.12086793,0.29182835 0.67322835 0.11809488,
  24095. 0.29181475 0.67322835 0.1190203,0.29177397 0.67322835 0.11994491,
  24096. 0.287194 0.67322835 0.10164951,0.28973955 0.67322835 0.10681593,
  24097. 0.29130174 0.67322835 0.11235951,0.287194 0.74409449 0.10164951,
  24098. 0.28973955 0.74409449 0.10681593,0.29130174 0.74409449 0.11235951] }
  24099. coordIndex [
  24100. 9,11,8,-1,9,12,11,-1,10,13,12,-1,10,12,9,-1,5,0,13,-1,5,13,10,-1,6,2,0,-1,6,0,5,-1,
  24101. 7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  24102. normalPerVertex TRUE
  24103. normal DEF NORM_1075 Normal { vector [
  24104. -0.99784017 0 0.065688572,-0.99730263 0 -0.073399352,
  24105. -0.99941236 0 -0.034277459,-0.99797373 0 -0.063627332,
  24106. -0.99730263 0 -0.073399352,-0.99650176 0 0.083571759,
  24107. -0.99970018 0 -0.024485712,-0.99854913 0 -0.053848269,
  24108. -0.89702743 0 0.44197487,-0.92228881 0 0.38650143,
  24109. -0.97724962 0 0.21209241,-0.89702743 0 0.44197487,
  24110. -0.94419862 0 0.32937663,-0.9883908 0 0.15193298] }
  24111. }
  24112. }
  24113. DEF SHAPE_1076 Shape {
  24114. appearance USE APP_1
  24115. geometry DEF FACE_1076 IndexedFaceSet {
  24116. coord DEF COORD_1076 Coordinate { point [
  24117. 0.28046771 0.67322835 0.24801614,0.29170603 0.67322835 0.12086793,
  24118. 0.28026195 0.67562887 0.25034406,0.28026195 0.69291339 0.25034406,
  24119. 0.28081569 0.69291339 0.24407913,0.28081569 0.72440945 0.24407913,
  24120. 0.28026195 0.72440945 0.25034406,0.28026195 0.74169397 0.25034406,
  24121. 0.28046771 0.74409449 0.24801614,0.29170603 0.74409449 0.12086793] }
  24122. coordIndex [
  24123. 4,1,0,-1,4,0,2,-1,3,4,2,-1,5,9,1,-1,5,1,4,-1,7,5,6,-1,8,9,5,-1,8,5,7,-1]
  24124. normalPerVertex TRUE
  24125. normal DEF NORM_1076 Normal { vector [
  24126. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  24127. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  24128. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  24129. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  24130. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352] }
  24131. }
  24132. }
  24133. DEF SHAPE_1077 Shape {
  24134. appearance USE APP_1
  24135. geometry DEF FACE_1077 IndexedFaceSet {
  24136. coord DEF COORD_1077 Coordinate { point [
  24137. 0.29182835 0.74409449 0.27634745,0.28789134 0.74409449 0.25589016,
  24138. 0.28965289 0.74409449 0.26971347,0.2883335 0.74409449 0.26285771,
  24139. 0.29182835 0.74409449 0.11809488,0.29170603 0.74409449 0.12086793,
  24140. 0.29181475 0.74409449 0.1190203,0.29177397 0.74409449 0.11994491,
  24141. 0.28046771 0.74409449 0.24801614] }
  24142. coordIndex [
  24143. 8,1,5,-1,0,3,2,-1,0,1,3,-1,0,4,6,-1,0,6,7,-1,0,7,5,-1,0,5,1,-1]
  24144. normalPerVertex TRUE
  24145. normal DEF NORM_1077 Normal { vector [
  24146. 0 1 0,0 1 0,
  24147. 0 0 1,0 1 0,
  24148. 0 0 1,0 1 0,
  24149. 0 0 1,0 1 0,
  24150. 0 1 0] }
  24151. }
  24152. }
  24153. DEF SHAPE_1078 Shape {
  24154. appearance USE APP_1
  24155. geometry DEF FACE_1078 IndexedFaceSet {
  24156. coord DEF COORD_1078 Coordinate { point [
  24157. 0.28789134 0.74409449 0.25589016,0.28046771 0.74409449 0.24801614,
  24158. 0.28026195 0.74169397 0.25034406,0.28001732 0.73622047 0.25589016,
  24159. 0.2801564 0.74030389 0.25170652,0.2800798 0.73892748 0.2530852,
  24160. 0.28003311 0.73756593 0.25447982,0.28644503 0.74395731 0.2545016,
  24161. 0.28614639 0.74389332 0.25425273,0.28567375 0.74376541 0.25388707,
  24162. 0.2848751 0.74347067 0.25335259,0.28476521 0.74342191 0.25328776,
  24163. 0.28370471 0.74283745 0.25278283,0.28359059 0.74276113 0.25274273,
  24164. 0.28296559 0.74228931 0.25258027,0.28275871 0.74211095 0.25255001,
  24165. 0.28238003 0.74175141 0.25252972,0.28199295 0.74133239 0.25256359,
  24166. 0.28184853 0.74116044 0.25259279,0.28138309 0.74053381 0.25276375,
  24167. 0.28134571 0.74047781 0.25278351,0.28083621 0.73959506 0.2531794,
  24168. 0.28067365 0.73924867 0.25337439,0.28046046 0.73871424 0.25371511,
  24169. 0.28037066 0.73844846 0.25390177,0.28016769 0.73767328 0.2545087,
  24170. 0.28014991 0.73758438 0.25458414,0.28004905 0.73688545 0.25521849] }
  24171. coordIndex [
  24172. 6,25,24,-1,6,26,25,-1,6,24,5,-1,27,26,6,-1,0,1,7,-1,6,3,27,-1,1,8,7,-1,1,9,8,-1,
  24173. 1,10,9,-1,1,11,10,-1,1,12,11,-1,1,13,12,-1,1,14,13,-1,2,15,14,-1,2,16,15,-1,2,17,16,-1,
  24174. 2,18,17,-1,2,14,1,-1,4,19,18,-1,4,20,19,-1,4,21,20,-1,4,18,2,-1,5,22,21,-1,5,23,22,-1,
  24175. 5,24,23,-1,5,21,4,-1]
  24176. normalPerVertex TRUE
  24177. normal DEF NORM_1078 Normal { vector [
  24178. 0 0 1,-0.58834994 0.58834994 0.55469695,
  24179. -0.58834994 0.58834994 0.55469695,0 0 1,
  24180. 0 0 1,0 0 1,
  24181. 0 0 1,0 0 1,
  24182. 0 0 1,0 0 1,
  24183. 0 0 1,0 0 1,
  24184. 0 0 1,0 0 1,
  24185. -0.58834994 0.58834994 0.55469695,0 0 1,
  24186. 0 0 1,0 0 1,
  24187. 0 0 1,0 0 1,
  24188. 0 0 1,0 0 1,
  24189. 0 0 1,0 0 1,
  24190. 0 0 1,0 0 1,
  24191. 0 0 1,0 0 1] }
  24192. }
  24193. }
  24194. DEF SHAPE_1079 Shape {
  24195. appearance USE APP_1
  24196. geometry DEF FACE_1079 IndexedFaceSet {
  24197. coord DEF COORD_1079 Coordinate { point [
  24198. 0.29182835 0.73622047 0.29261212,0.28001732 0.73622047 0.25589016,
  24199. 0.2853621 0.73622047 0.28128289,0.281368 0.73622047 0.26886473,
  24200. 0.29182835 0.74409449 0.27634745,0.29182835 0.74383279 0.28127666,
  24201. 0.29182835 0.74359636 0.28290754,0.29182835 0.74344402 0.28370697,
  24202. 0.29182835 0.74280965 0.28609426,0.29182835 0.74226748 0.28751128,
  24203. 0.29182835 0.74185704 0.28836816,0.29182835 0.74107083 0.28966506,
  24204. 0.29182835 0.74048378 0.2904168,0.29182835 0.73986054 0.29106038,
  24205. 0.29182835 0.73905815 0.29169691,0.29182835 0.73874776 0.29189283,
  24206. 0.29182835 0.73831797 0.29212202,0.29182835 0.73782647 0.29232754,
  24207. 0.29182835 0.73780778 0.29233421,0.29182835 0.73731359 0.29248118,
  24208. 0.29182835 0.73702407 0.29254148,0.28789134 0.74409449 0.25589016,
  24209. 0.28965289 0.74409449 0.26971347,0.2883335 0.74409449 0.26285771,
  24210. 0.28644503 0.74395731 0.2545016,0.28614639 0.74389332 0.25425273,
  24211. 0.28567375 0.74376541 0.25388707,0.2848751 0.74347067 0.25335259,
  24212. 0.28476521 0.74342191 0.25328776,0.28370471 0.74283745 0.25278283,
  24213. 0.28359059 0.74276113 0.25274273,0.28296559 0.74228931 0.25258027,
  24214. 0.28275871 0.74211095 0.25255001,0.28238003 0.74175141 0.25252972,
  24215. 0.28199295 0.74133239 0.25256359,0.28184853 0.74116044 0.25259279,
  24216. 0.28138309 0.74053381 0.25276375,0.28134571 0.74047781 0.25278351,
  24217. 0.28083621 0.73959506 0.2531794,0.28067365 0.73924867 0.25337439,
  24218. 0.28046046 0.73871424 0.25371511,0.28037066 0.73844846 0.25390177,
  24219. 0.28016769 0.73767328 0.2545087,0.28014991 0.73758438 0.25458414,
  24220. 0.28004905 0.73688545 0.25521849,0.29050663 0.74376543 0.27901681,
  24221. 0.28866216 0.74283745 0.27982927,0.29038302 0.74133239 0.28694721,
  24222. 0.28747238 0.74376543 0.27027839,0.28941398 0.73959508 0.28751908,
  24223. 0.28708716 0.74133239 0.28052303,0.28552131 0.74283745 0.27078386,
  24224. 0.28609906 0.74376543 0.26314245,0.28886214 0.73758437 0.28784475,
  24225. 0.28605743 0.73959508 0.28097661,0.28385528 0.74133239 0.27121548,
  24226. 0.28409975 0.74283745 0.26339723,0.28563883 0.74376543 0.25589016,
  24227. 0.28547102 0.73758437 0.28123491,0.28276604 0.73959508 0.27149768,
  24228. 0.28239252 0.74133239 0.26361479,0.28362335 0.74283745 0.25589016,
  24229. 0.28214575 0.73758437 0.27165838,0.28127635 0.73959508 0.26375703,
  24230. 0.28190232 0.74133239 0.25589016,0.28064072 0.73758437 0.26383803,
  24231. 0.28077712 0.73959508 0.25589016,0.28013635 0.73758437 0.25589016] }
  24232. coordIndex [
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  24241. 65,59,63,-1,66,64,37,-1,48,4,22,-1,66,37,38,-1,66,38,39,-1,66,39,40,-1,66,40,41,-1,66,63,60,-1,
  24242. 66,60,64,-1,67,41,42,-1,67,42,43,-1,67,43,44,-1,67,44,1,-1,48,45,4,-1,67,63,66,-1,67,65,63,-1,
  24243. 49,13,12,-1,67,66,41,-1,49,14,13,-1,67,1,65,-1,49,15,14,-1,49,12,47,-1,50,47,9,-1,50,9,46,-1,
  24244. 51,46,45,-1]
  24245. normalPerVertex TRUE
  24246. normal DEF NORM_1079 Normal { vector [
  24247. -0.85785593 -0.11483068 0.50089631,-0.99473254 -0.054739583 0.08666457,
  24248. -0.91799822 -0.036951436 0.39485928,-0.978212 -0.048993833 0.20174459,
  24249. -0.14130243 0.98876959 0.048665332,0 0 1,
  24250. 0 0 1,0 0 1,
  24251. 0 0 1,-0.58895948 0.74964183 0.30193352,
  24252. 0 0 1,0 0 1,
  24253. 0 0 1,0 0 1,
  24254. 0 0 1,0 0 1,
  24255. 0 0 1,0 0 1,
  24256. 0 0 1,0 0 1,
  24257. 0 0 1,-0.1445329 0.9893637 0.01642292,
  24258. -0.14071934 0.98949227 0.033213158,-0.143789 0.98949227 0.015158206,
  24259. 0 0 1,0 0 1,
  24260. 0 0 1,0 0 1,
  24261. 0 0 1,0 0 1,
  24262. 0 0 1,0 0 1,
  24263. 0 0 1,0 0 1,
  24264. 0 0 1,0 0 1,
  24265. 0 0 1,0 0 1,
  24266. 0 0 1,0 0 1,
  24267. 0 0 1,0 0 1,
  24268. 0 0 1,0 0 1,
  24269. 0 0 1,-0.309883 0.94400382 0.11326654,
  24270. -0.53642239 0.81545656 0.21744337,-0.70822254 0.59502764 0.37995123,
  24271. -0.27769682 0.95792455 0.072560557,-0.80455592 0.39458281 0.44384026,
  24272. -0.70446336 0.64862206 0.28813328,-0.52329278 0.84029151 0.14168572,
  24273. -0.28234936 0.95874768 0.032889523,-0.86192018 0.12185342 0.49218427,
  24274. -0.83917663 0.41937919 0.3462711,-0.72178393 0.66299624 0.19865534,
  24275. -0.542937 0.83717056 0.066067202,-0.25429155 0.96698461 0.016630133,
  24276. -0.8912279 0.23689003 0.38677636,-0.8702215 0.43042625 0.2396827,
  24277. -0.74639316 0.65889064 0.093596886,-0.52006971 0.8537916 0.02382009,
  24278. -0.93974176 0.1940576 0.28147305,-0.89783449 0.4256567 0.11273687,
  24279. -0.72992581 0.68280353 0.031426987,-0.97600044 0.17385721 0.1311366,
  24280. -0.88712196 0.45963919 0.041790509,-0.96663521 0.25024566 0.054712718] }
  24281. }
  24282. }
  24283. DEF SHAPE_1080 Shape {
  24284. appearance USE APP_1
  24285. geometry DEF FACE_1080 IndexedFaceSet {
  24286. coord DEF COORD_1080 Coordinate { point [
  24287. 0.28845667 0.69291339 0.28738622,0.28845667 0.72440945 0.28738622,
  24288. 0.28026195 0.69291339 0.25034406,0.28043892 0.69291339 0.26316589,
  24289. 0.28320875 0.69291339 0.27568622,0.28026195 0.67562887 0.25034406,
  24290. 0.28001732 0.68110236 0.25589016,0.2801564 0.67701895 0.25170652,
  24291. 0.2800798 0.67839536 0.2530852,0.28003311 0.6797569 0.25447982,
  24292. 0.29182835 0.68110236 0.29261212,0.2853621 0.68110236 0.28128289,
  24293. 0.281368 0.68110236 0.26886473,0.29182835 0.73622047 0.29261212,
  24294. 0.28001732 0.73622047 0.25589016,0.2853621 0.73622047 0.28128289,
  24295. 0.281368 0.73622047 0.26886473,0.28026195 0.74169397 0.25034406,
  24296. 0.2801564 0.74030389 0.25170652,0.2800798 0.73892748 0.2530852,
  24297. 0.28003311 0.73756593 0.25447982,0.28026195 0.72440945 0.25034406,
  24298. 0.28043892 0.72440945 0.26316589,0.28320875 0.72440945 0.27568622] }
  24299. coordIndex [
  24300. 2,5,7,-1,2,7,8,-1,2,8,9,-1,2,9,6,-1,3,6,12,-1,3,2,6,-1,18,17,21,-1,4,3,12,-1,
  24301. 19,18,21,-1,11,4,12,-1,20,19,21,-1,14,20,21,-1,22,14,21,-1,0,4,11,-1,10,0,11,-1,16,14,22,-1,
  24302. 23,16,22,-1,15,16,23,-1,1,15,23,-1,13,1,0,-1,13,0,10,-1,13,15,1,-1]
  24303. normalPerVertex TRUE
  24304. normal DEF NORM_1080 Normal { vector [
  24305. -0.85978235 -0.00027274292 0.51066058,-0.87245632 0.00045935733 0.48869188,
  24306. -0.99977792 0.018396416 -0.010279913,-0.99373249 0.0085927701 0.11145363,
  24307. -0.95019984 0.0086559726 0.311521,-0.99701297 0 -0.077234317,
  24308. -0.99858221 5.5562457e-05 0.053231267,-0.99774092 0.00086722873 -0.067173679,
  24309. -0.99884809 0.003495828 -0.047856876,-0.99951948 0.007968641 -0.029955077,
  24310. -0.84926862 -0.008871234 0.52788646,-0.91420611 -0.010081377 0.40512411,
  24311. -0.97780406 -0.010026617 0.20928135,-0.84675965 0.0063625337 0.5319376,
  24312. -0.99858221 -5.5562457e-05 0.053231267,-0.91420611 0.010081377 0.40512411,
  24313. -0.97780406 0.010026617 0.20928135,-0.99701297 0 -0.077234317,
  24314. -0.99774092 -0.00086722873 -0.067173679,-0.99884809 -0.003495828 -0.047856876,
  24315. -0.99951948 -0.007968641 -0.029955077,-0.99977792 -0.018396416 -0.010279913,
  24316. -0.99373249 -0.0085927701 0.11145363,-0.95019984 -0.0086559726 0.311521] }
  24317. }
  24318. }
  24319. DEF SHAPE_1081 Shape {
  24320. appearance USE APP_1
  24321. geometry DEF FACE_1081 IndexedFaceSet {
  24322. coord DEF COORD_1081 Coordinate { point [
  24323. 0.2774179 0.72437565 0.26826651,0.2774179 0.69294719 0.26826651,
  24324. 0.27214331 0.71850394 0.24858147,0.27616001 0.72409925 0.26590608,
  24325. 0.27507354 0.72360519 0.26348587,0.27469267 0.7233631 0.26251837,
  24326. 0.2741646 0.7229523 0.26103423,0.27343053 0.72218449 0.25856643,
  24327. 0.2729662 0.72151109 0.25658886,0.27246265 0.7204196 0.25358578,
  24328. 0.27234816 0.72004598 0.25259271,0.27214331 0.6988189 0.24858147,
  24329. 0.27616001 0.69322359 0.26590608,0.27507354 0.69371764 0.26348587,
  24330. 0.27469267 0.69395974 0.26251837,0.2741646 0.69437054 0.26103423,
  24331. 0.27343053 0.69513834 0.25856643,0.2729662 0.69581175 0.25658886,
  24332. 0.27246265 0.69690323 0.25358578,0.27234816 0.69727686 0.25259271] }
  24333. coordIndex [
  24334. 12,1,0,-1,12,0,3,-1,13,3,4,-1,13,12,3,-1,14,4,5,-1,14,13,4,-1,15,5,6,-1,15,14,5,-1,
  24335. 16,6,7,-1,16,15,6,-1,17,7,8,-1,17,16,7,-1,18,8,9,-1,18,17,8,-1,19,9,10,-1,19,18,9,-1,
  24336. 11,10,2,-1,11,19,10,-1]
  24337. normalPerVertex TRUE
  24338. normal DEF NORM_1081 Normal { vector [
  24339. -0.88250983 0 0.47029394,-0.88250983 0 0.47029394,
  24340. -0.99869844 0 0.051004187,-0.90266586 0 0.43034213,
  24341. -0.92050365 0 0.39073396,-0.93931586 0 0.34305352,
  24342. -0.95482383 0 0.29717242,-0.96799911 0 0.25095362,
  24343. -0.98334058 0 0.18177269,-0.98936453 0 0.14545727,
  24344. -0.99828758 0 0.058497153,-0.99869844 0 0.051004187,
  24345. -0.89277597 0 0.4505009,-0.91537038 0 0.4026128,
  24346. -0.9356165 0 0.35301809,-0.94976213 0 0.31297267,
  24347. -0.96299144 0 0.26953199,-0.97938462 0 0.20200435,
  24348. -0.9873592 0 0.15849864,-0.99737726 0 0.072378119] }
  24349. }
  24350. }
  24351. DEF SHAPE_1082 Shape {
  24352. appearance USE APP_1
  24353. geometry DEF FACE_1082 IndexedFaceSet {
  24354. coord DEF COORD_1082 Coordinate { point [
  24355. 0.2774179 0.72437565 0.26826651,0.2774179 0.69294719 0.26826651,
  24356. 0.27804882 0.69291339 0.2693593,0.28845667 0.69291339 0.28738622,
  24357. 0.28845667 0.72440945 0.28738622,0.27804882 0.72440945 0.2693593] }
  24358. coordIndex [
  24359. 2,3,4,-1,2,4,5,-1,1,5,0,-1,1,2,5,-1]
  24360. normalPerVertex TRUE
  24361. normal DEF NORM_1082 Normal { vector [
  24362. -0.8660254 0 0.5,-0.8660254 0 0.5,
  24363. -0.8660254 0 0.5,-0.8660254 0 0.5,
  24364. -0.8660254 0 0.5,-0.8660254 0 0.5] }
  24365. }
  24366. }
  24367. DEF SHAPE_1083 Shape {
  24368. appearance USE APP_1
  24369. geometry DEF FACE_1083 IndexedFaceSet {
  24370. coord DEF COORD_1083 Coordinate { point [
  24371. 0.27804882 0.69291339 0.24456701,0.27804882 0.69291339 0.2693593,
  24372. 0.28081569 0.69291339 0.24407913,0.28026195 0.69291339 0.25034406,
  24373. 0.28845667 0.69291339 0.28738622,0.28043892 0.69291339 0.26316589,
  24374. 0.28320875 0.69291339 0.27568622] }
  24375. coordIndex [
  24376. 3,0,2,-1,1,3,5,-1,1,0,3,-1,6,1,5,-1,4,1,6,-1]
  24377. normalPerVertex TRUE
  24378. normal DEF NORM_1083 Normal { vector [
  24379. 0 -1 0,0 -1 0,
  24380. 0 -1 0,0 -1 0,
  24381. 0 -1 0,0 -1 0,
  24382. 0 -1 0] }
  24383. }
  24384. }
  24385. DEF SHAPE_1084 Shape {
  24386. appearance USE APP_1
  24387. geometry DEF FACE_1084 IndexedFaceSet {
  24388. coord DEF COORD_1084 Coordinate { point [
  24389. 0.27214331 0.71850394 0.24560831,0.27214331 0.6988189 0.24560831,
  24390. 0.27214331 0.6988189 0.24858147,0.27214331 0.71850394 0.24858147] }
  24391. coordIndex [
  24392. 1,2,3,-1,1,3,0,-1]
  24393. normalPerVertex TRUE
  24394. normal DEF NORM_1084 Normal { vector [
  24395. -1 0 0,-1 0 0,
  24396. -1 0 0,-1 0 0] }
  24397. }
  24398. }
  24399. DEF SHAPE_1085 Shape {
  24400. appearance USE APP_1
  24401. geometry DEF FACE_1085 IndexedFaceSet {
  24402. coord DEF COORD_1085 Coordinate { point [
  24403. 0.27804882 0.69291339 0.24456701,0.27804882 0.69291339 0.2693593,
  24404. 0.2774179 0.69294719 0.26826651,0.27214331 0.6988189 0.24858147,
  24405. 0.27616001 0.69322359 0.26590608,0.27507354 0.69371764 0.26348587,
  24406. 0.27469267 0.69395974 0.26251837,0.2741646 0.69437054 0.26103423,
  24407. 0.27343053 0.69513834 0.25856643,0.2729662 0.69581175 0.25658886,
  24408. 0.27246265 0.69690323 0.25358578,0.27234816 0.69727686 0.25259271,
  24409. 0.27214331 0.6988189 0.24560831,0.27652036 0.69311461 0.24483652,
  24410. 0.27509606 0.69370457 0.24508766,0.27387299 0.69464307 0.24530332,
  24411. 0.27301354 0.69573328 0.24545486,0.2724769 0.69686218 0.24554949,
  24412. 0.2722273 0.69782642 0.2455935] }
  24413. coordIndex [
  24414. 18,3,12,-1,11,18,17,-1,11,3,18,-1,10,11,17,-1,16,10,17,-1,9,10,16,-1,8,16,15,-1,8,9,16,-1,
  24415. 7,15,14,-1,7,8,15,-1,6,7,14,-1,5,14,13,-1,5,6,14,-1,4,5,13,-1,2,13,0,-1,2,4,13,-1,
  24416. 1,2,0,-1]
  24417. normalPerVertex TRUE
  24418. normal DEF NORM_1085 Normal { vector [
  24419. -0.10765424 -0.99418734 -0.0014480699,-0.053494609 -0.99856814 0,
  24420. -0.1461534 -0.98926183 -0.0004732566,0 0 1,
  24421. -0.31145719 -0.9502601 -0.00041176618,-0.41493726 -0.90984961 -0.00087451284,
  24422. -0.58068585 -0.8141263 -0.0015206773,-0.64568061 -0.76360652 -0.0012769434,
  24423. -0.77326689 -0.63408035 -0.00065475516,-0.87640777 -0.48156963 -0.00033276502,
  24424. -0.91235004 -0.40941096 -0.00025470327,-0.98104064 -0.19378187 0.0028005759,
  24425. 0 0 1,-0.27451428 -0.96158271 -0.00078134675,
  24426. -0.51730494 -0.85580034 -0.001177531,-0.69974166 -0.7143942 -0.0015941984,
  24427. -0.85261915 -0.5225316 -0.0011443197,-0.93769342 -0.34746291 -0.00075989435,
  24428. -0.98725903 -0.15909555 0.002866171] }
  24429. }
  24430. }
  24431. DEF SHAPE_1086 Shape {
  24432. appearance USE APP_1
  24433. geometry DEF FACE_1086 IndexedFaceSet {
  24434. coord DEF COORD_1086 Coordinate { point [
  24435. 0.28789134 0.67322835 0.25589016,0.28001732 0.68110236 0.25589016,
  24436. 0.28644503 0.67336552 0.2545016,0.28614639 0.67342952 0.25425273,
  24437. 0.28567375 0.67355743 0.25388707,0.2848751 0.67385216 0.25335259,
  24438. 0.28476521 0.67390093 0.25328776,0.28370471 0.67448539 0.25278283,
  24439. 0.28359059 0.6745617 0.25274273,0.28296559 0.67503352 0.25258027,
  24440. 0.28275871 0.67521189 0.25255001,0.28238003 0.67557143 0.25252972,
  24441. 0.28199295 0.67599044 0.25256359,0.28184853 0.6761624 0.25259279,
  24442. 0.28138309 0.67678902 0.25276375,0.28134571 0.67684503 0.25278351,
  24443. 0.28083621 0.67772777 0.2531794,0.28067365 0.67807417 0.25337439,
  24444. 0.28046046 0.6786086 0.25371511,0.28037066 0.67887437 0.25390177,
  24445. 0.28016769 0.67964955 0.2545087,0.28014991 0.67973845 0.25458414,
  24446. 0.28004905 0.68043739 0.25521849,0.28545813 0.67361373 0.25589016,
  24447. 0.28326311 0.67473215 0.25589016,0.28152113 0.67647413 0.25589016,
  24448. 0.2804027 0.67866916 0.25589016] }
  24449. coordIndex [
  24450. 22,26,1,-1,21,25,26,-1,21,26,22,-1,20,25,21,-1,19,24,25,-1,19,25,20,-1,2,0,23,-1,2,23,24,-1,
  24451. 3,24,19,-1,3,2,24,-1,4,18,17,-1,4,19,18,-1,4,3,19,-1,5,17,16,-1,5,4,17,-1,6,16,15,-1,
  24452. 6,5,16,-1,9,11,10,-1,9,12,11,-1,8,13,12,-1,8,12,9,-1,7,14,13,-1,7,15,14,-1,7,6,15,-1,
  24453. 7,13,8,-1]
  24454. normalPerVertex TRUE
  24455. normal DEF NORM_1086 Normal { vector [
  24456. 0 0 1,0 0 1,
  24457. 0 0 1,-0.61811603 -0.71672378 -0.32286156,
  24458. 0 0 1,0 0 1,
  24459. 0 0 1,0 0 1,
  24460. 0 0 1,0 0 1,
  24461. 0 0 1,0 0 1,
  24462. 0 0 1,0 0 1,
  24463. 0 0 1,0 0 1,
  24464. 0 0 1,0 0 1,
  24465. 0 0 1,-0.69622969 -0.66656287 -0.26637972,
  24466. 0 0 1,0 0 1,
  24467. 0 0 1,0 0 1,
  24468. -0.57463036 -0.70527527 -0.41519482,0 0 1,
  24469. 0 0 1] }
  24470. }
  24471. }
  24472. DEF SHAPE_1087 Shape {
  24473. appearance USE APP_1
  24474. geometry DEF FACE_1087 IndexedFaceSet {
  24475. coord DEF COORD_1087 Coordinate { point [
  24476. 0.28789134 0.67322835 0.25589016,0.28001732 0.68110236 0.25589016,
  24477. 0.28644503 0.67336552 0.2545016,0.28614639 0.67342952 0.25425273,
  24478. 0.28567375 0.67355743 0.25388707,0.2848751 0.67385216 0.25335259,
  24479. 0.28476521 0.67390093 0.25328776,0.28370471 0.67448539 0.25278283,
  24480. 0.28359059 0.6745617 0.25274273,0.28296559 0.67503352 0.25258027,
  24481. 0.28275871 0.67521189 0.25255001,0.28238003 0.67557143 0.25252972,
  24482. 0.28199295 0.67599044 0.25256359,0.28184853 0.6761624 0.25259279,
  24483. 0.28138309 0.67678902 0.25276375,0.28134571 0.67684503 0.25278351,
  24484. 0.28083621 0.67772777 0.2531794,0.28067365 0.67807417 0.25337439,
  24485. 0.28046046 0.6786086 0.25371511,0.28037066 0.67887437 0.25390177,
  24486. 0.28016769 0.67964955 0.2545087,0.28014991 0.67973845 0.25458414,
  24487. 0.28004905 0.68043739 0.25521849,0.28026195 0.67562887 0.25034406,
  24488. 0.2801564 0.67701895 0.25170652,0.2800798 0.67839536 0.2530852,
  24489. 0.28003311 0.6797569 0.25447982,0.28046771 0.67322835 0.24801614] }
  24490. coordIndex [
  24491. 26,19,20,-1,26,20,21,-1,26,25,19,-1,22,26,21,-1,26,22,1,-1,0,2,27,-1,27,2,3,-1,27,3,4,-1,
  24492. 27,4,5,-1,27,5,6,-1,27,6,7,-1,27,7,8,-1,27,8,9,-1,23,9,10,-1,23,10,11,-1,23,11,12,-1,
  24493. 23,12,13,-1,23,27,9,-1,24,13,14,-1,24,14,15,-1,24,15,16,-1,24,23,13,-1,25,16,17,-1,25,17,18,-1,
  24494. 25,18,19,-1,25,24,16,-1]
  24495. normalPerVertex TRUE
  24496. normal DEF NORM_1087 Normal { vector [
  24497. 0 0 1,0 0 1,
  24498. 0 0 1,0 0 1,
  24499. 0 0 1,0 0 1,
  24500. 0 0 1,0 0 1,
  24501. 0 0 1,-0.58834994 -0.58834994 0.55469695,
  24502. 0 0 1,0 0 1,
  24503. 0 0 1,0 0 1,
  24504. 0 0 1,0 0 1,
  24505. 0 0 1,0 0 1,
  24506. 0 0 1,0 0 1,
  24507. 0 0 1,0 0 1,
  24508. 0 0 1,-0.58834994 -0.58834994 0.55469695,
  24509. 0 0 1,0 0 1,
  24510. 0 0 1,-0.58834994 -0.58834994 0.55469695] }
  24511. }
  24512. }
  24513. DEF SHAPE_1088 Shape {
  24514. appearance USE APP_1
  24515. geometry DEF FACE_1088 IndexedFaceSet {
  24516. coord DEF COORD_1088 Coordinate { point [
  24517. 0.287194 0.83070866 0.10164951,0.29182835 0.83070866 0.10628386,
  24518. 0.29182835 0.83070866 0.11809488,0.28973955 0.83070866 0.10681593,
  24519. 0.29130174 0.83070866 0.11235951] }
  24520. coordIndex [
  24521. 3,0,1,-1,4,3,1,-1,2,4,1,-1]
  24522. normalPerVertex TRUE
  24523. normal DEF NORM_1088 Normal { vector [
  24524. 0 0 1,0 -1 0,
  24525. 0 0 1,0 -1 0,
  24526. 0 -1 0] }
  24527. }
  24528. }
  24529. DEF SHAPE_1089 Shape {
  24530. appearance USE APP_1
  24531. geometry DEF FACE_1089 IndexedFaceSet {
  24532. coord DEF COORD_1089 Coordinate { point [
  24533. 0.28789134 0.83070866 0.25589016,0.28046771 0.83070866 0.24801614,
  24534. 0.29170603 0.83070866 0.12086793,0.29182835 0.83070866 0.11809488,
  24535. 0.29181475 0.83070866 0.1190203,0.29177397 0.83070866 0.11994491,
  24536. 0.29182835 0.83070866 0.27634745,0.28965289 0.83070866 0.26971347,
  24537. 0.2883335 0.83070866 0.26285771] }
  24538. coordIndex [
  24539. 1,2,0,-1,6,7,8,-1,6,8,0,-1,6,4,3,-1,6,5,4,-1,6,2,5,-1,6,0,2,-1]
  24540. normalPerVertex TRUE
  24541. normal DEF NORM_1089 Normal { vector [
  24542. 0 -1 0,0 -1 0,
  24543. 0 -1 0,0 0 1,
  24544. 0 0 1,0 -1 0,
  24545. 0 -1 0,0 0 1,
  24546. 0 -1 0] }
  24547. }
  24548. }
  24549. DEF SHAPE_1090 Shape {
  24550. appearance USE APP_1
  24551. geometry DEF FACE_1090 IndexedFaceSet {
  24552. coord DEF COORD_1090 Coordinate { point [
  24553. 0.28789134 0.83070866 0.25589016,0.28001732 0.83858268 0.25589016,
  24554. 0.28644503 0.83084584 0.2545016,0.28614639 0.83090983 0.25425273,
  24555. 0.28567375 0.83103774 0.25388707,0.2848751 0.83133248 0.25335259,
  24556. 0.28476521 0.83138124 0.25328776,0.28370471 0.8319657 0.25278283,
  24557. 0.28359059 0.83204202 0.25274273,0.28296559 0.83251384 0.25258027,
  24558. 0.28275871 0.8326922 0.25255001,0.28238003 0.83305174 0.25252972,
  24559. 0.28199295 0.83347076 0.25256359,0.28184853 0.83364271 0.25259279,
  24560. 0.28138309 0.83426934 0.25276375,0.28134571 0.83432534 0.25278351,
  24561. 0.28083621 0.83520809 0.2531794,0.28067365 0.83555448 0.25337439,
  24562. 0.28046046 0.83608891 0.25371511,0.28037066 0.83635469 0.25390177,
  24563. 0.28016769 0.83712987 0.2545087,0.28014991 0.83721877 0.25458414,
  24564. 0.28004905 0.8379177 0.25521849,0.28026195 0.83310918 0.25034406,
  24565. 0.2801564 0.83449926 0.25170652,0.2800798 0.83587567 0.2530852,
  24566. 0.28003311 0.83723722 0.25447982,0.28046771 0.83070866 0.24801614] }
  24567. coordIndex [
  24568. 26,19,20,-1,26,20,21,-1,26,25,19,-1,22,26,21,-1,26,22,1,-1,0,2,27,-1,27,2,3,-1,27,3,4,-1,
  24569. 27,4,5,-1,27,5,6,-1,27,6,7,-1,27,7,8,-1,27,8,9,-1,23,9,10,-1,23,10,11,-1,23,11,12,-1,
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  24571. 25,18,19,-1,25,24,16,-1]
  24572. normalPerVertex TRUE
  24573. normal DEF NORM_1090 Normal { vector [
  24574. 0 0 1,0 0 1,
  24575. 0 0 1,0 0 1,
  24576. 0 0 1,0 0 1,
  24577. 0 0 1,0 0 1,
  24578. 0 0 1,-0.58834994 -0.58834994 0.55469695,
  24579. 0 0 1,0 0 1,
  24580. 0 0 1,0 0 1,
  24581. 0 0 1,0 0 1,
  24582. 0 0 1,0 0 1,
  24583. 0 0 1,0 0 1,
  24584. 0 0 1,0 0 1,
  24585. 0 0 1,-0.58834994 -0.58834994 0.55469695,
  24586. 0 0 1,0 0 1,
  24587. 0 0 1,-0.58834994 -0.58834994 0.55469695] }
  24588. }
  24589. }
  24590. DEF SHAPE_1091 Shape {
  24591. appearance USE APP_1
  24592. geometry DEF FACE_1091 IndexedFaceSet {
  24593. coord DEF COORD_1091 Coordinate { point [
  24594. 0.28789134 0.83070866 0.25589016,0.28001732 0.83858268 0.25589016,
  24595. 0.28644503 0.83084584 0.2545016,0.28614639 0.83090983 0.25425273,
  24596. 0.28567375 0.83103774 0.25388707,0.2848751 0.83133248 0.25335259,
  24597. 0.28476521 0.83138124 0.25328776,0.28370471 0.8319657 0.25278283,
  24598. 0.28359059 0.83204202 0.25274273,0.28296559 0.83251384 0.25258027,
  24599. 0.28275871 0.8326922 0.25255001,0.28238003 0.83305174 0.25252972,
  24600. 0.28199295 0.83347076 0.25256359,0.28184853 0.83364271 0.25259279,
  24601. 0.28138309 0.83426934 0.25276375,0.28134571 0.83432534 0.25278351,
  24602. 0.28083621 0.83520809 0.2531794,0.28067365 0.83555448 0.25337439,
  24603. 0.28046046 0.83608891 0.25371511,0.28037066 0.83635469 0.25390177,
  24604. 0.28016769 0.83712987 0.2545087,0.28014991 0.83721877 0.25458414,
  24605. 0.28004905 0.8379177 0.25521849,0.28545813 0.83109404 0.25589016,
  24606. 0.28326311 0.83221246 0.25589016,0.28152113 0.83395445 0.25589016,
  24607. 0.2804027 0.83614947 0.25589016] }
  24608. coordIndex [
  24609. 22,26,1,-1,21,25,26,-1,21,26,22,-1,20,25,21,-1,19,24,25,-1,19,25,20,-1,2,0,23,-1,2,23,24,-1,
  24610. 3,24,19,-1,3,2,24,-1,4,18,17,-1,4,19,18,-1,4,3,19,-1,5,17,16,-1,5,4,17,-1,6,16,15,-1,
  24611. 6,5,16,-1,9,11,10,-1,9,12,11,-1,8,13,12,-1,8,12,9,-1,7,14,13,-1,7,15,14,-1,7,6,15,-1,
  24612. 7,13,8,-1]
  24613. normalPerVertex TRUE
  24614. normal DEF NORM_1091 Normal { vector [
  24615. 0 0 1,0 0 1,
  24616. 0 0 1,-0.61811603 -0.71672378 -0.32286156,
  24617. 0 0 1,0 0 1,
  24618. 0 0 1,0 0 1,
  24619. 0 0 1,0 0 1,
  24620. 0 0 1,0 0 1,
  24621. 0 0 1,0 0 1,
  24622. 0 0 1,0 0 1,
  24623. 0 0 1,0 0 1,
  24624. 0 0 1,-0.69622969 -0.66656287 -0.26637972,
  24625. 0 0 1,0 0 1,
  24626. 0 0 1,0 0 1,
  24627. -0.57463036 -0.70527527 -0.41519482,0 0 1,
  24628. 0 0 1] }
  24629. }
  24630. }
  24631. DEF SHAPE_1092 Shape {
  24632. appearance USE APP_1
  24633. geometry DEF FACE_1092 IndexedFaceSet {
  24634. coord DEF COORD_1092 Coordinate { point [
  24635. 0.28845667 0.8503937 0.28738622,0.28845667 0.88188976 0.28738622,
  24636. 0.28026195 0.8503937 0.25034406,0.28043892 0.8503937 0.26316589,
  24637. 0.28320875 0.8503937 0.27568622,0.28026195 0.83310918 0.25034406,
  24638. 0.28001732 0.83858268 0.25589016,0.2801564 0.83449926 0.25170652,
  24639. 0.2800798 0.83587567 0.2530852,0.28003311 0.83723722 0.25447982,
  24640. 0.29182835 0.83858268 0.29261212,0.2853621 0.83858268 0.28128289,
  24641. 0.281368 0.83858268 0.26886473,0.29182835 0.89370079 0.29261212,
  24642. 0.28001732 0.89370079 0.25589016,0.2853621 0.89370079 0.28128289,
  24643. 0.281368 0.89370079 0.26886473,0.28026195 0.89917428 0.25034406,
  24644. 0.2801564 0.8977842 0.25170652,0.2800798 0.89640779 0.2530852,
  24645. 0.28003311 0.89504625 0.25447982,0.28026195 0.88188976 0.25034406,
  24646. 0.28043892 0.88188976 0.26316589,0.28320875 0.88188976 0.27568622] }
  24647. coordIndex [
  24648. 2,5,7,-1,2,7,8,-1,2,8,9,-1,2,9,6,-1,3,6,12,-1,3,2,6,-1,18,17,21,-1,4,3,12,-1,
  24649. 19,18,21,-1,11,4,12,-1,20,19,21,-1,14,20,21,-1,22,14,21,-1,0,4,11,-1,10,0,11,-1,16,14,22,-1,
  24650. 23,16,22,-1,15,16,23,-1,1,15,23,-1,13,1,0,-1,13,0,10,-1,13,15,1,-1]
  24651. normalPerVertex TRUE
  24652. normal DEF NORM_1092 Normal { vector [
  24653. -0.85978235 -0.00027274292 0.51066058,-0.87245632 0.00045935733 0.48869188,
  24654. -0.99977792 0.018396416 -0.010279913,-0.99373249 0.0085927701 0.11145363,
  24655. -0.95019984 0.0086559726 0.311521,-0.99701297 0 -0.077234317,
  24656. -0.99858221 5.5562457e-05 0.053231267,-0.99774092 0.00086722873 -0.067173679,
  24657. -0.99884809 0.003495828 -0.047856876,-0.99951948 0.007968641 -0.029955077,
  24658. -0.84926862 -0.008871234 0.52788646,-0.91420611 -0.010081377 0.40512411,
  24659. -0.97780406 -0.010026617 0.20928135,-0.84675965 0.0063625337 0.5319376,
  24660. -0.99858221 -5.5562457e-05 0.053231267,-0.91420611 0.010081377 0.40512411,
  24661. -0.97780406 0.010026617 0.20928135,-0.99701297 0 -0.077234317,
  24662. -0.99774092 -0.00086722873 -0.067173679,-0.99884809 -0.003495828 -0.047856876,
  24663. -0.99951948 -0.007968641 -0.029955077,-0.99977792 -0.018396416 -0.010279913,
  24664. -0.99373249 -0.0085927701 0.11145363,-0.95019984 -0.0086559726 0.311521] }
  24665. }
  24666. }
  24667. DEF SHAPE_1093 Shape {
  24668. appearance USE APP_1
  24669. geometry DEF FACE_1093 IndexedFaceSet {
  24670. coord DEF COORD_1093 Coordinate { point [
  24671. 0.28081569 0.88188976 0.24407913,0.28081569 0.8503937 0.24407913,
  24672. 0.27804882 0.8503937 0.24456701,0.27214331 0.85629921 0.24560831,
  24673. 0.27652036 0.85059493 0.24483652,0.27509606 0.85118489 0.24508766,
  24674. 0.27387299 0.85212339 0.24530332,0.27301354 0.85321359 0.24545486,
  24675. 0.2724769 0.85434249 0.24554949,0.2722273 0.85530674 0.2455935,
  24676. 0.27214331 0.87598425 0.24560831,0.27804882 0.88188976 0.24456701,
  24677. 0.27652036 0.88168854 0.24483652,0.27509606 0.88109858 0.24508766,
  24678. 0.27387299 0.88016008 0.24530332,0.27301354 0.87906987 0.24545486,
  24679. 0.2724769 0.87794097 0.24554949,0.2722273 0.87697673 0.2455935] }
  24680. coordIndex [
  24681. 10,13,12,-1,10,14,13,-1,10,15,14,-1,10,16,15,-1,10,17,16,-1,11,10,12,-1,0,10,11,-1,8,9,3,-1,
  24682. 7,8,3,-1,6,7,3,-1,5,6,3,-1,4,5,3,-1,2,4,3,-1,1,3,10,-1,1,10,0,-1,1,2,3,-1]
  24683. normalPerVertex TRUE
  24684. normal DEF NORM_1093 Normal { vector [
  24685. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  24686. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  24687. 0 0 1,0 0 1,
  24688. 0 0 1,0 0 1,
  24689. 0 0 1,0 0 1,
  24690. -0.17364818 0 -0.98480775,-0.17364818 0 -0.98480775,
  24691. 0 0 1,0 0 1,
  24692. 0 0 1,0 0 1,
  24693. 0 0 1,0 0 1] }
  24694. }
  24695. }
  24696. DEF SHAPE_1094 Shape {
  24697. appearance USE APP_1
  24698. geometry DEF FACE_1094 IndexedFaceSet {
  24699. coord DEF COORD_1094 Coordinate { point [
  24700. 0.27804882 0.88188976 0.24456701,0.27214331 0.87598425 0.24560831,
  24701. 0.27652036 0.88168854 0.24483652,0.27509606 0.88109858 0.24508766,
  24702. 0.27387299 0.88016008 0.24530332,0.27301354 0.87906987 0.24545486,
  24703. 0.2724769 0.87794097 0.24554949,0.2722273 0.87697673 0.2455935,
  24704. 0.27214331 0.87598425 0.24858147,0.2774179 0.88185596 0.26826651,
  24705. 0.27616001 0.88157956 0.26590608,0.27507354 0.88108551 0.26348587,
  24706. 0.27469267 0.88084341 0.26251837,0.2741646 0.88043261 0.26103423,
  24707. 0.27343053 0.87966481 0.25856643,0.2729662 0.8789914 0.25658886,
  24708. 0.27246265 0.87789992 0.25358578,0.27234816 0.87752629 0.25259271,
  24709. 0.27804882 0.88188976 0.2693593] }
  24710. coordIndex [
  24711. 9,0,2,-1,9,18,0,-1,10,9,2,-1,11,2,3,-1,11,10,2,-1,12,11,3,-1,13,3,4,-1,13,12,3,-1,
  24712. 14,4,5,-1,14,13,4,-1,15,14,5,-1,16,5,6,-1,16,15,5,-1,17,6,7,-1,17,16,6,-1,8,7,1,-1,
  24713. 8,17,7,-1]
  24714. normalPerVertex TRUE
  24715. normal DEF NORM_1094 Normal { vector [
  24716. -0.10765424 0.99418734 -0.0014480699,0 0 1,
  24717. -0.27451428 0.96158271 -0.00078134675,-0.51730494 0.85580034 -0.001177531,
  24718. -0.69974166 0.7143942 -0.0015941984,-0.85261915 0.5225316 -0.0011443197,
  24719. -0.93769342 0.34746291 -0.00075989435,-0.98725903 0.15909555 0.002866171,
  24720. 0 0 1,-0.1461534 0.98926183 -0.0004732566,
  24721. -0.31145719 0.9502601 -0.00041176618,-0.41493726 0.90984961 -0.00087451284,
  24722. -0.58068585 0.8141263 -0.0015206773,-0.64568061 0.76360652 -0.0012769434,
  24723. -0.77326689 0.63408035 -0.00065475516,-0.87640777 0.48156963 -0.00033276502,
  24724. -0.91235004 0.40941096 -0.00025470327,-0.98104064 0.19378187 0.0028005759,
  24725. -0.053494609 0.99856814 0] }
  24726. }
  24727. }
  24728. DEF SHAPE_1095 Shape {
  24729. appearance USE APP_1
  24730. geometry DEF FACE_1095 IndexedFaceSet {
  24731. coord DEF COORD_1095 Coordinate { point [
  24732. 0.27804882 0.88188976 0.2693593,0.28845667 0.88188976 0.28738622,
  24733. 0.28026195 0.88188976 0.25034406,0.28043892 0.88188976 0.26316589,
  24734. 0.28320875 0.88188976 0.27568622,0.28081569 0.88188976 0.24407913,
  24735. 0.27804882 0.88188976 0.24456701] }
  24736. coordIndex [
  24737. 2,5,6,-1,0,3,2,-1,0,2,6,-1,4,3,0,-1,1,4,0,-1]
  24738. normalPerVertex TRUE
  24739. normal DEF NORM_1095 Normal { vector [
  24740. 0 1 0,0 1 0,
  24741. 0 1 0,0 1 0,
  24742. 0 1 0,0 1 0,
  24743. 0 1 0] }
  24744. }
  24745. }
  24746. DEF SHAPE_1096 Shape {
  24747. appearance USE APP_1
  24748. geometry DEF FACE_1096 IndexedFaceSet {
  24749. coord DEF COORD_1096 Coordinate { point [
  24750. 0.28789134 0.9015748 0.25589016,0.28046771 0.9015748 0.24801614,
  24751. 0.28026195 0.89917428 0.25034406,0.28001732 0.89370079 0.25589016,
  24752. 0.2801564 0.8977842 0.25170652,0.2800798 0.89640779 0.2530852,
  24753. 0.28003311 0.89504625 0.25447982,0.28644503 0.90143763 0.2545016,
  24754. 0.28614639 0.90137363 0.25425273,0.28567375 0.90124572 0.25388707,
  24755. 0.2848751 0.90095099 0.25335259,0.28476521 0.90090222 0.25328776,
  24756. 0.28370471 0.90031776 0.25278283,0.28359059 0.90024145 0.25274273,
  24757. 0.28296559 0.89976963 0.25258027,0.28275871 0.89959126 0.25255001,
  24758. 0.28238003 0.89923172 0.25252972,0.28199295 0.8988127 0.25256359,
  24759. 0.28184853 0.89864075 0.25259279,0.28138309 0.89801413 0.25276375,
  24760. 0.28134571 0.89795812 0.25278351,0.28083621 0.89707538 0.2531794,
  24761. 0.28067365 0.89672898 0.25337439,0.28046046 0.89619455 0.25371511,
  24762. 0.28037066 0.89592878 0.25390177,0.28016769 0.8951536 0.2545087,
  24763. 0.28014991 0.89506469 0.25458414,0.28004905 0.89436576 0.25521849] }
  24764. coordIndex [
  24765. 6,25,24,-1,6,26,25,-1,6,24,5,-1,27,26,6,-1,0,1,7,-1,6,3,27,-1,1,8,7,-1,1,9,8,-1,
  24766. 1,10,9,-1,1,11,10,-1,1,12,11,-1,1,13,12,-1,1,14,13,-1,2,15,14,-1,2,16,15,-1,2,17,16,-1,
  24767. 2,18,17,-1,2,14,1,-1,4,19,18,-1,4,20,19,-1,4,21,20,-1,4,18,2,-1,5,22,21,-1,5,23,22,-1,
  24768. 5,24,23,-1,5,21,4,-1]
  24769. normalPerVertex TRUE
  24770. normal DEF NORM_1096 Normal { vector [
  24771. 0 0 1,-0.58834994 0.58834994 0.55469695,
  24772. -0.58834994 0.58834994 0.55469695,0 0 1,
  24773. 0 0 1,0 0 1,
  24774. 0 0 1,0 0 1,
  24775. 0 0 1,0 0 1,
  24776. 0 0 1,0 0 1,
  24777. 0 0 1,0 0 1,
  24778. -0.58834994 0.58834994 0.55469695,0 0 1,
  24779. 0 0 1,0 0 1,
  24780. 0 0 1,0 0 1,
  24781. 0 0 1,0 0 1,
  24782. 0 0 1,0 0 1,
  24783. 0 0 1,0 0 1,
  24784. 0 0 1,0 0 1] }
  24785. }
  24786. }
  24787. DEF SHAPE_1097 Shape {
  24788. appearance USE APP_1
  24789. geometry DEF FACE_1097 IndexedFaceSet {
  24790. coord DEF COORD_1097 Coordinate { point [
  24791. 0.29182835 0.89370079 0.29261212,0.28001732 0.89370079 0.25589016,
  24792. 0.2853621 0.89370079 0.28128289,0.281368 0.89370079 0.26886473,
  24793. 0.29182835 0.9015748 0.27634745,0.29182835 0.90131311 0.28127666,
  24794. 0.29182835 0.90107667 0.28290754,0.29182835 0.90092434 0.28370697,
  24795. 0.29182835 0.90028997 0.28609426,0.29182835 0.89974779 0.28751128,
  24796. 0.29182835 0.89933736 0.28836816,0.29182835 0.89855115 0.28966506,
  24797. 0.29182835 0.89796409 0.2904168,0.29182835 0.89734086 0.29106038,
  24798. 0.29182835 0.89653847 0.29169691,0.29182835 0.89622808 0.29189283,
  24799. 0.29182835 0.89579828 0.29212202,0.29182835 0.89530679 0.29232754,
  24800. 0.29182835 0.89528809 0.29233421,0.29182835 0.89479391 0.29248118,
  24801. 0.29182835 0.89450438 0.29254148,0.28789134 0.9015748 0.25589016,
  24802. 0.28965289 0.9015748 0.26971347,0.2883335 0.9015748 0.26285771,
  24803. 0.28644503 0.90143763 0.2545016,0.28614639 0.90137363 0.25425273,
  24804. 0.28567375 0.90124572 0.25388707,0.2848751 0.90095099 0.25335259,
  24805. 0.28476521 0.90090222 0.25328776,0.28370471 0.90031776 0.25278283,
  24806. 0.28359059 0.90024145 0.25274273,0.28296559 0.89976963 0.25258027,
  24807. 0.28275871 0.89959126 0.25255001,0.28238003 0.89923172 0.25252972,
  24808. 0.28199295 0.8988127 0.25256359,0.28184853 0.89864075 0.25259279,
  24809. 0.28138309 0.89801413 0.25276375,0.28134571 0.89795812 0.25278351,
  24810. 0.28083621 0.89707538 0.2531794,0.28067365 0.89672898 0.25337439,
  24811. 0.28046046 0.89619455 0.25371511,0.28037066 0.89592878 0.25390177,
  24812. 0.28016769 0.8951536 0.2545087,0.28014991 0.89506469 0.25458414,
  24813. 0.28004905 0.89436576 0.25521849,0.29050663 0.90124574 0.27901681,
  24814. 0.28866216 0.90031777 0.27982927,0.29038302 0.89881271 0.28694721,
  24815. 0.28747238 0.90124574 0.27027839,0.28941398 0.89707539 0.28751908,
  24816. 0.28708716 0.89881271 0.28052303,0.28552131 0.90031777 0.27078386,
  24817. 0.28609906 0.90124574 0.26314245,0.28886214 0.89506469 0.28784475,
  24818. 0.28605743 0.89707539 0.28097661,0.28385528 0.89881271 0.27121548,
  24819. 0.28409975 0.90031777 0.26339723,0.28563883 0.90124574 0.25589016,
  24820. 0.28547102 0.89506469 0.28123491,0.28276604 0.89707539 0.27149768,
  24821. 0.28239252 0.89881271 0.26361479,0.28362335 0.90031777 0.25589016,
  24822. 0.28214575 0.89506469 0.27165838,0.28127635 0.89707539 0.26375703,
  24823. 0.28190232 0.89881271 0.25589016,0.28064072 0.89506469 0.26383803,
  24824. 0.28077712 0.89707539 0.25589016,0.28013635 0.89506469 0.25589016] }
  24825. coordIndex [
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  24827. 53,20,19,-1,53,0,20,-1,53,15,49,-1,54,47,50,-1,54,49,47,-1,55,50,46,-1,55,46,51,-1,56,48,52,-1,
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  24833. 64,61,32,-1,64,60,56,-1,65,1,3,-1,47,10,9,-1,65,62,59,-1,47,11,10,-1,47,12,11,-1,65,3,62,-1,
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  24835. 66,60,64,-1,67,41,42,-1,67,42,43,-1,67,43,44,-1,67,44,1,-1,48,45,4,-1,67,63,66,-1,67,65,63,-1,
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  24837. 51,46,45,-1]
  24838. normalPerVertex TRUE
  24839. normal DEF NORM_1097 Normal { vector [
  24840. -0.85785593 -0.11483068 0.50089631,-0.99473254 -0.054739583 0.08666457,
  24841. -0.91799822 -0.036951436 0.39485928,-0.978212 -0.048993833 0.20174459,
  24842. -0.14130243 0.98876959 0.048665332,0 0 1,
  24843. 0 0 1,0 0 1,
  24844. 0 0 1,-0.58895948 0.74964183 0.30193352,
  24845. 0 0 1,0 0 1,
  24846. 0 0 1,0 0 1,
  24847. 0 0 1,0 0 1,
  24848. 0 0 1,0 0 1,
  24849. 0 0 1,0 0 1,
  24850. 0 0 1,-0.1445329 0.9893637 0.01642292,
  24851. -0.14071934 0.98949227 0.033213158,-0.143789 0.98949227 0.015158206,
  24852. 0 0 1,0 0 1,
  24853. 0 0 1,0 0 1,
  24854. 0 0 1,0 0 1,
  24855. 0 0 1,0 0 1,
  24856. 0 0 1,0 0 1,
  24857. 0 0 1,0 0 1,
  24858. 0 0 1,0 0 1,
  24859. 0 0 1,0 0 1,
  24860. 0 0 1,0 0 1,
  24861. 0 0 1,0 0 1,
  24862. 0 0 1,-0.309883 0.94400382 0.11326654,
  24863. -0.53642239 0.81545656 0.21744337,-0.70822254 0.59502764 0.37995123,
  24864. -0.27769682 0.95792455 0.072560557,-0.80455592 0.39458281 0.44384026,
  24865. -0.70446336 0.64862206 0.28813328,-0.52329278 0.84029151 0.14168572,
  24866. -0.28234936 0.95874768 0.032889523,-0.86192018 0.12185342 0.49218427,
  24867. -0.83917663 0.41937919 0.3462711,-0.72178393 0.66299624 0.19865534,
  24868. -0.542937 0.83717056 0.066067202,-0.25429155 0.96698461 0.016630133,
  24869. -0.8912279 0.23689003 0.38677636,-0.8702215 0.43042625 0.2396827,
  24870. -0.74639316 0.65889064 0.093596886,-0.52006971 0.8537916 0.02382009,
  24871. -0.93974176 0.1940576 0.28147305,-0.89783449 0.4256567 0.11273687,
  24872. -0.72992581 0.68280353 0.031426987,-0.97600044 0.17385721 0.1311366,
  24873. -0.88712196 0.45963919 0.041790509,-0.96663521 0.25024566 0.054712718] }
  24874. }
  24875. }
  24876. DEF SHAPE_1098 Shape {
  24877. appearance USE APP_1
  24878. geometry DEF FACE_1098 IndexedFaceSet {
  24879. coord DEF COORD_1098 Coordinate { point [
  24880. 0.29182835 0.9015748 0.27634745,0.28789134 0.9015748 0.25589016,
  24881. 0.28965289 0.9015748 0.26971347,0.2883335 0.9015748 0.26285771,
  24882. 0.29182835 0.9015748 0.11809488,0.29170603 0.9015748 0.12086793,
  24883. 0.29181475 0.9015748 0.1190203,0.29177397 0.9015748 0.11994491,
  24884. 0.28046771 0.9015748 0.24801614] }
  24885. coordIndex [
  24886. 8,1,5,-1,0,3,2,-1,0,1,3,-1,0,4,6,-1,0,6,7,-1,0,7,5,-1,0,5,1,-1]
  24887. normalPerVertex TRUE
  24888. normal DEF NORM_1098 Normal { vector [
  24889. 0 1 0,0 1 0,
  24890. 0 0 1,0 1 0,
  24891. 0 0 1,0 1 0,
  24892. 0 0 1,0 1 0,
  24893. 0 1 0] }
  24894. }
  24895. }
  24896. DEF SHAPE_1099 Shape {
  24897. appearance USE APP_1
  24898. geometry DEF FACE_1099 IndexedFaceSet {
  24899. coord DEF COORD_1099 Coordinate { point [
  24900. 0.29182835 0.9015748 0.11809488,0.29170603 0.9015748 0.12086793,
  24901. 0.29181475 0.9015748 0.1190203,0.29177397 0.9015748 0.11994491,
  24902. 0.29170603 0.83070866 0.12086793,0.29182835 0.83070866 0.11809488,
  24903. 0.29181475 0.83070866 0.1190203,0.29177397 0.83070866 0.11994491,
  24904. 0.287194 0.83070866 0.10164951,0.28973955 0.83070866 0.10681593,
  24905. 0.29130174 0.83070866 0.11235951,0.287194 0.9015748 0.10164951,
  24906. 0.28973955 0.9015748 0.10681593,0.29130174 0.9015748 0.11235951] }
  24907. coordIndex [
  24908. 9,11,8,-1,9,12,11,-1,10,13,12,-1,10,12,9,-1,5,0,13,-1,5,13,10,-1,6,2,0,-1,6,0,5,-1,
  24909. 7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  24910. normalPerVertex TRUE
  24911. normal DEF NORM_1099 Normal { vector [
  24912. -0.99784017 0 0.065688572,-0.99730263 0 -0.073399352,
  24913. -0.99941236 0 -0.034277459,-0.99797373 0 -0.063627332,
  24914. -0.99730263 0 -0.073399352,-0.99650176 0 0.083571759,
  24915. -0.99970018 0 -0.024485712,-0.99854913 0 -0.053848269,
  24916. -0.89702743 0 0.44197487,-0.92228881 0 0.38650143,
  24917. -0.97724962 0 0.21209241,-0.89702743 0 0.44197487,
  24918. -0.94419862 0 0.32937663,-0.9883908 0 0.15193298] }
  24919. }
  24920. }
  24921. DEF SHAPE_1100 Shape {
  24922. appearance USE APP_1
  24923. geometry DEF FACE_1100 IndexedFaceSet {
  24924. coord DEF COORD_1100 Coordinate { point [
  24925. 0.28046771 0.83070866 0.24801614,0.29170603 0.83070866 0.12086793,
  24926. 0.28026195 0.83310918 0.25034406,0.28026195 0.8503937 0.25034406,
  24927. 0.28081569 0.8503937 0.24407913,0.28081569 0.88188976 0.24407913,
  24928. 0.28026195 0.88188976 0.25034406,0.28026195 0.89917428 0.25034406,
  24929. 0.28046771 0.9015748 0.24801614,0.29170603 0.9015748 0.12086793] }
  24930. coordIndex [
  24931. 4,1,0,-1,4,0,2,-1,3,4,2,-1,5,9,1,-1,5,1,4,-1,7,5,6,-1,8,9,5,-1,8,5,7,-1]
  24932. normalPerVertex TRUE
  24933. normal DEF NORM_1100 Normal { vector [
  24934. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  24935. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  24936. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  24937. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352,
  24938. -0.99611656 0 -0.088044352,-0.99611656 0 -0.088044352] }
  24939. }
  24940. }
  24941. DEF SHAPE_1101 Shape {
  24942. appearance USE APP_1
  24943. geometry DEF FACE_1101 IndexedFaceSet {
  24944. coord DEF COORD_1101 Coordinate { point [
  24945. 0.2774179 0.88185596 0.26826651,0.2774179 0.8504275 0.26826651,
  24946. 0.27214331 0.87598425 0.24858147,0.27616001 0.88157956 0.26590608,
  24947. 0.27507354 0.88108551 0.26348587,0.27469267 0.88084341 0.26251837,
  24948. 0.2741646 0.88043261 0.26103423,0.27343053 0.87966481 0.25856643,
  24949. 0.2729662 0.8789914 0.25658886,0.27246265 0.87789992 0.25358578,
  24950. 0.27234816 0.87752629 0.25259271,0.27214331 0.85629921 0.24858147,
  24951. 0.27616001 0.8507039 0.26590608,0.27507354 0.85119796 0.26348587,
  24952. 0.27469267 0.85144005 0.26251837,0.2741646 0.85185085 0.26103423,
  24953. 0.27343053 0.85261866 0.25856643,0.2729662 0.85329206 0.25658886,
  24954. 0.27246265 0.85438355 0.25358578,0.27234816 0.85475717 0.25259271] }
  24955. coordIndex [
  24956. 12,1,0,-1,12,0,3,-1,13,3,4,-1,13,12,3,-1,14,4,5,-1,14,13,4,-1,15,5,6,-1,15,14,5,-1,
  24957. 16,6,7,-1,16,15,6,-1,17,7,8,-1,17,16,7,-1,18,8,9,-1,18,17,8,-1,19,9,10,-1,19,18,9,-1,
  24958. 11,10,2,-1,11,19,10,-1]
  24959. normalPerVertex TRUE
  24960. normal DEF NORM_1101 Normal { vector [
  24961. -0.88250983 0 0.47029394,-0.88250983 0 0.47029394,
  24962. -0.99869844 0 0.051004187,-0.90266586 0 0.43034213,
  24963. -0.92050365 0 0.39073396,-0.93931586 0 0.34305352,
  24964. -0.95482383 0 0.29717242,-0.96799911 0 0.25095362,
  24965. -0.98334058 0 0.18177269,-0.98936453 0 0.14545727,
  24966. -0.99828758 0 0.058497153,-0.99869844 0 0.051004187,
  24967. -0.89277597 0 0.4505009,-0.91537038 0 0.4026128,
  24968. -0.9356165 0 0.35301809,-0.94976213 0 0.31297267,
  24969. -0.96299144 0 0.26953199,-0.97938462 0 0.20200435,
  24970. -0.9873592 0 0.15849864,-0.99737726 0 0.072378119] }
  24971. }
  24972. }
  24973. DEF SHAPE_1102 Shape {
  24974. appearance USE APP_1
  24975. geometry DEF FACE_1102 IndexedFaceSet {
  24976. coord DEF COORD_1102 Coordinate { point [
  24977. 0.2774179 0.88185596 0.26826651,0.2774179 0.8504275 0.26826651,
  24978. 0.27804882 0.8503937 0.2693593,0.28845667 0.8503937 0.28738622,
  24979. 0.28845667 0.88188976 0.28738622,0.27804882 0.88188976 0.2693593] }
  24980. coordIndex [
  24981. 2,3,4,-1,2,4,5,-1,1,5,0,-1,1,2,5,-1]
  24982. normalPerVertex TRUE
  24983. normal DEF NORM_1102 Normal { vector [
  24984. -0.8660254 0 0.5,-0.8660254 0 0.5,
  24985. -0.8660254 0 0.5,-0.8660254 0 0.5,
  24986. -0.8660254 0 0.5,-0.8660254 0 0.5] }
  24987. }
  24988. }
  24989. DEF SHAPE_1103 Shape {
  24990. appearance USE APP_1
  24991. geometry DEF FACE_1103 IndexedFaceSet {
  24992. coord DEF COORD_1103 Coordinate { point [
  24993. 0.27804882 0.8503937 0.24456701,0.27804882 0.8503937 0.2693593,
  24994. 0.28081569 0.8503937 0.24407913,0.28026195 0.8503937 0.25034406,
  24995. 0.28845667 0.8503937 0.28738622,0.28043892 0.8503937 0.26316589,
  24996. 0.28320875 0.8503937 0.27568622] }
  24997. coordIndex [
  24998. 3,0,2,-1,1,3,5,-1,1,0,3,-1,6,1,5,-1,4,1,6,-1]
  24999. normalPerVertex TRUE
  25000. normal DEF NORM_1103 Normal { vector [
  25001. 0 -1 0,0 -1 0,
  25002. 0 -1 0,0 -1 0,
  25003. 0 -1 0,0 -1 0,
  25004. 0 -1 0] }
  25005. }
  25006. }
  25007. DEF SHAPE_1104 Shape {
  25008. appearance USE APP_1
  25009. geometry DEF FACE_1104 IndexedFaceSet {
  25010. coord DEF COORD_1104 Coordinate { point [
  25011. 0.27214331 0.87598425 0.24560831,0.27214331 0.85629921 0.24560831,
  25012. 0.27214331 0.85629921 0.24858147,0.27214331 0.87598425 0.24858147] }
  25013. coordIndex [
  25014. 1,2,3,-1,1,3,0,-1]
  25015. normalPerVertex TRUE
  25016. normal DEF NORM_1104 Normal { vector [
  25017. -1 0 0,-1 0 0,
  25018. -1 0 0,-1 0 0] }
  25019. }
  25020. }
  25021. DEF SHAPE_1105 Shape {
  25022. appearance USE APP_1
  25023. geometry DEF FACE_1105 IndexedFaceSet {
  25024. coord DEF COORD_1105 Coordinate { point [
  25025. 0.27804882 0.8503937 0.24456701,0.27804882 0.8503937 0.2693593,
  25026. 0.2774179 0.8504275 0.26826651,0.27214331 0.85629921 0.24858147,
  25027. 0.27616001 0.8507039 0.26590608,0.27507354 0.85119796 0.26348587,
  25028. 0.27469267 0.85144005 0.26251837,0.2741646 0.85185085 0.26103423,
  25029. 0.27343053 0.85261866 0.25856643,0.2729662 0.85329206 0.25658886,
  25030. 0.27246265 0.85438355 0.25358578,0.27234816 0.85475717 0.25259271,
  25031. 0.27214331 0.85629921 0.24560831,0.27652036 0.85059493 0.24483652,
  25032. 0.27509606 0.85118489 0.24508766,0.27387299 0.85212339 0.24530332,
  25033. 0.27301354 0.85321359 0.24545486,0.2724769 0.85434249 0.24554949,
  25034. 0.2722273 0.85530674 0.2455935] }
  25035. coordIndex [
  25036. 18,3,12,-1,11,18,17,-1,11,3,18,-1,10,11,17,-1,16,10,17,-1,9,10,16,-1,8,16,15,-1,8,9,16,-1,
  25037. 7,15,14,-1,7,8,15,-1,6,7,14,-1,5,14,13,-1,5,6,14,-1,4,5,13,-1,2,13,0,-1,2,4,13,-1,
  25038. 1,2,0,-1]
  25039. normalPerVertex TRUE
  25040. normal DEF NORM_1105 Normal { vector [
  25041. -0.10765424 -0.99418734 -0.0014480699,-0.053494609 -0.99856814 0,
  25042. -0.1461534 -0.98926183 -0.0004732566,0 0 1,
  25043. -0.31145719 -0.9502601 -0.00041176618,-0.41493726 -0.90984961 -0.00087451284,
  25044. -0.58068585 -0.8141263 -0.0015206773,-0.64568061 -0.76360652 -0.0012769434,
  25045. -0.77326689 -0.63408035 -0.00065475516,-0.87640777 -0.48156963 -0.00033276502,
  25046. -0.91235004 -0.40941096 -0.00025470327,-0.98104064 -0.19378187 0.0028005759,
  25047. 0 0 1,-0.27451428 -0.96158271 -0.00078134675,
  25048. -0.51730494 -0.85580034 -0.001177531,-0.69974166 -0.7143942 -0.0015941984,
  25049. -0.85261915 -0.5225316 -0.0011443197,-0.93769342 -0.34746291 -0.00075989435,
  25050. -0.98725903 -0.15909555 0.002866171] }
  25051. }
  25052. }
  25053. DEF SHAPE_1106 Shape {
  25054. appearance USE APP_1
  25055. geometry DEF FACE_1106 IndexedFaceSet {
  25056. coord DEF COORD_1106 Coordinate { point [
  25057. 0.287194 0.9015748 0.10164951,0.29182835 0.9015748 0.10628386,
  25058. 0.29182835 0.9015748 0.11809488,0.28973955 0.9015748 0.10681593,
  25059. 0.29130174 0.9015748 0.11235951] }
  25060. coordIndex [
  25061. 3,1,0,-1,4,1,3,-1,2,1,4,-1]
  25062. normalPerVertex TRUE
  25063. normal DEF NORM_1106 Normal { vector [
  25064. 0 0 1,0 1 0,
  25065. 0 0 1,0 1 0,
  25066. 0 1 0] }
  25067. }
  25068. }
  25069. DEF SHAPE_1107 Shape {
  25070. appearance USE APP_2
  25071. geometry DEF FACE_1107 IndexedFaceSet {
  25072. coord DEF COORD_1107 Coordinate { point [
  25073. 0.21308819 1.1771654 0.10628386,0.20493438 1.1574803 0.086598819,
  25074. 0.27214331 1.0902714 0.086598819,0.29182835 1.0984252 0.10628386] }
  25075. coordIndex [
  25076. 0,1,2,-1,0,2,3,-1]
  25077. normalPerVertex TRUE
  25078. normal DEF NORM_1107 Normal { vector [
  25079. -0.5 -0.5 0.70710678,-0.5 -0.5 0.70710678,
  25080. -0.5 -0.5 0.70710678,-0.5 -0.5 0.70710678] }
  25081. }
  25082. }
  25083. DEF SHAPE_1108 Shape {
  25084. appearance USE APP_2
  25085. geometry DEF FACE_1108 IndexedFaceSet {
  25086. coord DEF COORD_1108 Coordinate { point [
  25087. 0.29182835 1.0984252 0.30707126,0.21308819 1.1771654 0.30707126,
  25088. 0.21308819 1.1771654 0.10628386,0.29182835 1.0984252 0.10628386] }
  25089. coordIndex [
  25090. 3,0,1,-1,3,1,2,-1]
  25091. normalPerVertex TRUE
  25092. normal DEF NORM_1108 Normal { vector [
  25093. -0.70710678 -0.70710678 0,-0.70710678 -0.70710678 0,
  25094. -0.70710678 -0.70710678 0,-0.70710678 -0.70710678 0] }
  25095. }
  25096. }
  25097. DEF SHAPE_1109 Shape {
  25098. appearance USE APP_2
  25099. geometry DEF FACE_1109 IndexedFaceSet {
  25100. coord DEF COORD_1109 Coordinate { point [
  25101. 0.221242 1.1968504 0.3267563,0.25385724 1.2755906 0.38581142,
  25102. 0.31151339 1.106579 0.3267563,0.39025354 1.1391942 0.38581142] }
  25103. coordIndex [
  25104. 0,2,3,-1,0,3,1,-1]
  25105. normalPerVertex TRUE
  25106. normal DEF NORM_1109 Normal { vector [
  25107. -0.42426407 -0.42426407 0.8,-0.42426407 -0.42426407 0.8,
  25108. -0.42426407 -0.42426407 0.8,-0.42426407 -0.42426407 0.8] }
  25109. }
  25110. }
  25111. DEF SHAPE_1110 Shape {
  25112. appearance USE APP_2
  25113. geometry DEF FACE_1110 IndexedFaceSet {
  25114. coord DEF COORD_1110 Coordinate { point [
  25115. -0.25287771 1.2755906 0.38581142,0.25385724 1.2755906 0.38581142,
  25116. -0.22026247 1.1968504 0.3267563,0.221242 1.1968504 0.3267563] }
  25117. coordIndex [
  25118. 2,1,0,-1,2,3,1,-1]
  25119. normalPerVertex TRUE
  25120. normal DEF NORM_1110 Normal { vector [
  25121. 0 -0.6 0.8,0 -0.6 0.8,
  25122. 0 -0.6 0.8,0 -0.6 0.8] }
  25123. }
  25124. }
  25125. DEF SHAPE_1111 Shape {
  25126. appearance USE APP_2
  25127. geometry DEF FACE_1111 IndexedFaceSet {
  25128. coord DEF COORD_1111 Coordinate { point [
  25129. -0.38927402 1.1391942 0.38581142,-0.38927402 1.0787402 0.38581142,
  25130. -0.31053386 1.019685 0.3267563,-0.31053386 1.106579 0.3267563] }
  25131. coordIndex [
  25132. 1,2,3,-1,1,3,0,-1]
  25133. normalPerVertex TRUE
  25134. normal DEF NORM_1111 Normal { vector [
  25135. 0.6 0 0.8,0.6 0 0.8,
  25136. 0.6 0 0.8,0.6 0 0.8] }
  25137. }
  25138. }
  25139. DEF SHAPE_1112 Shape {
  25140. appearance USE APP_2
  25141. geometry DEF FACE_1112 IndexedFaceSet {
  25142. coord DEF COORD_1112 Coordinate { point [
  25143. 0.21308819 1.1771654 0.30707126,-0.21210866 1.1771654 0.30707126,
  25144. 0.221242 1.1968504 0.3267563,-0.22026247 1.1968504 0.3267563] }
  25145. coordIndex [
  25146. 0,2,3,-1,0,3,1,-1]
  25147. normalPerVertex TRUE
  25148. normal DEF NORM_1112 Normal { vector [
  25149. 0 -0.70710678 0.70710678,0 -0.70710678 0.70710678,
  25150. 0 -0.70710678 0.70710678,0 -0.70710678 0.70710678] }
  25151. }
  25152. }
  25153. DEF SHAPE_1113 Shape {
  25154. appearance USE APP_2
  25155. geometry DEF FACE_1113 IndexedFaceSet {
  25156. coord DEF COORD_1113 Coordinate { point [
  25157. -0.29084882 1.0984252 0.30707126,-0.21210866 1.1771654 0.30707126,
  25158. -0.22026247 1.1968504 0.3267563,-0.31053386 1.106579 0.3267563] }
  25159. coordIndex [
  25160. 0,1,2,-1,0,2,3,-1]
  25161. normalPerVertex TRUE
  25162. normal DEF NORM_1113 Normal { vector [
  25163. 0.5 -0.5 0.70710678,0.5 -0.5 0.70710678,
  25164. 0.5 -0.5 0.70710678,0.5 -0.5 0.70710678] }
  25165. }
  25166. }
  25167. DEF SHAPE_1114 Shape {
  25168. appearance USE APP_2
  25169. geometry DEF FACE_1114 IndexedFaceSet {
  25170. coord DEF COORD_1114 Coordinate { point [
  25171. -0.25287771 1.2755906 0.38581142,-0.38927402 1.1391942 0.38581142,
  25172. -0.31053386 1.106579 0.3267563,-0.22026247 1.1968504 0.3267563] }
  25173. coordIndex [
  25174. 3,0,1,-1,3,1,2,-1]
  25175. normalPerVertex TRUE
  25176. normal DEF NORM_1114 Normal { vector [
  25177. 0.42426407 -0.42426407 0.8,0.42426407 -0.42426407 0.8,
  25178. 0.42426407 -0.42426407 0.8,0.42426407 -0.42426407 0.8] }
  25179. }
  25180. }
  25181. DEF SHAPE_1115 Shape {
  25182. appearance USE APP_2
  25183. geometry DEF FACE_1115 IndexedFaceSet {
  25184. coord DEF COORD_1115 Coordinate { point [
  25185. 0.29182835 1.0984252 0.30707126,0.31151339 1.106579 0.3267563,
  25186. 0.221242 1.1968504 0.3267563,0.21308819 1.1771654 0.30707126] }
  25187. coordIndex [
  25188. 0,1,2,-1,0,2,3,-1]
  25189. normalPerVertex TRUE
  25190. normal DEF NORM_1115 Normal { vector [
  25191. -0.5 -0.5 0.70710678,-0.5 -0.5 0.70710678,
  25192. -0.5 -0.5 0.70710678,-0.5 -0.5 0.70710678] }
  25193. }
  25194. }
  25195. DEF SHAPE_1116 Shape {
  25196. appearance USE APP_2
  25197. geometry DEF FACE_1116 IndexedFaceSet {
  25198. coord DEF COORD_1116 Coordinate { point [
  25199. 0.39025354 1.1391942 0.38581142,0.31151339 1.106579 0.3267563,
  25200. 0.31151339 1.019685 0.3267563,0.39025354 1.0787402 0.38581142] }
  25201. coordIndex [
  25202. 3,0,1,-1,3,1,2,-1]
  25203. normalPerVertex TRUE
  25204. normal DEF NORM_1116 Normal { vector [
  25205. -0.6 0 0.8,-0.6 0 0.8,
  25206. -0.6 0 0.8,-0.6 0 0.8] }
  25207. }
  25208. }
  25209. DEF SHAPE_1117 Shape {
  25210. appearance USE APP_2
  25211. geometry DEF FACE_1117 IndexedFaceSet {
  25212. coord DEF COORD_1117 Coordinate { point [
  25213. -0.45620315 1.019685 0.3267563,-0.31053386 1.019685 0.3267563,
  25214. -0.38927402 1.0787402 0.38581142,-0.45620315 1.0787402 0.38581142] }
  25215. coordIndex [
  25216. 2,0,1,-1,2,3,0,-1]
  25217. normalPerVertex TRUE
  25218. normal DEF NORM_1117 Normal { vector [
  25219. 0 -0.70710678 0.70710678,0 -0.70710678 0.70710678,
  25220. 0 -0.70710678 0.70710678,0 -0.70710678 0.70710678] }
  25221. }
  25222. }
  25223. DEF SHAPE_1118 Shape {
  25224. appearance USE APP_2
  25225. geometry DEF FACE_1118 IndexedFaceSet {
  25226. coord DEF COORD_1118 Coordinate { point [
  25227. -0.29084882 -1.0984252 0.30707126,-0.29084882 1.0984252 0.30707126,
  25228. -0.31053386 1.106579 0.3267563,-0.31053386 1.019685 0.3267563,
  25229. -0.31053386 -1.019685 0.3267563,-0.31053386 -1.106579 0.3267563] }
  25230. coordIndex [
  25231. 4,5,0,-1,1,2,3,-1,0,1,4,-1,4,1,3,-1]
  25232. normalPerVertex TRUE
  25233. normal DEF NORM_1118 Normal { vector [
  25234. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  25235. 0.70710678 0 0.70710678,0.70710678 0 0.70710678,
  25236. 0.70710678 0 0.70710678,0.70710678 0 0.70710678] }
  25237. }
  25238. }
  25239. DEF SHAPE_1119 Shape {
  25240. appearance USE APP_1
  25241. geometry DEF FACE_1119 IndexedFaceSet {
  25242. coord DEF COORD_1119 Coordinate { point [
  25243. -0.28691181 -0.043307087 0.25589016,-0.27948818 -0.043307087 0.24801614,
  25244. -0.29072651 -0.043307087 0.12086793,-0.29084882 -0.043307087 0.11809488,
  25245. -0.29083522 -0.043307087 0.1190203,-0.29079444 -0.043307087 0.11994491,
  25246. -0.29084882 -0.043307087 0.27634745,-0.28867337 -0.043307087 0.26971347,
  25247. -0.28735397 -0.043307087 0.26285771] }
  25248. coordIndex [
  25249. 1,2,0,-1,6,7,8,-1,6,8,0,-1,6,4,3,-1,6,5,4,-1,6,2,5,-1,6,0,2,-1]
  25250. normalPerVertex TRUE
  25251. normal DEF NORM_1119 Normal { vector [
  25252. 0 1 0,0 1 0,
  25253. 0 1 0,0 0 1,
  25254. 0 0 1,0 1 0,
  25255. 0 1 0,0 0 1,
  25256. 0 1 0] }
  25257. }
  25258. }
  25259. DEF SHAPE_1120 Shape {
  25260. appearance USE APP_1
  25261. geometry DEF FACE_1120 IndexedFaceSet {
  25262. coord DEF COORD_1120 Coordinate { point [
  25263. -0.29084882 -0.10629921 0.29261212,-0.2790378 -0.10629921 0.25589016,
  25264. -0.28438257 -0.10629921 0.28128289,-0.28038847 -0.10629921 0.26886473,
  25265. -0.29084882 -0.11417323 0.27634745,-0.29084882 -0.11390911 0.2812972,
  25266. -0.29084882 -0.11367483 0.28290901,-0.29084882 -0.11351594 0.28373978,
  25267. -0.29084882 -0.11288147 0.28611503,-0.29084882 -0.11234785 0.28750772,
  25268. -0.29084882 -0.11192895 0.28838123,-0.29084882 -0.11130211 0.28944237,
  25269. -0.29084882 -0.11114938 0.28966538,-0.29084882 -0.11055824 0.29042172,
  25270. -0.29084882 -0.10993631 0.29106284,-0.29084882 -0.10913167 0.29170043,
  25271. -0.29084882 -0.10882803 0.29189187,-0.29084882 -0.10829482 0.29216936,
  25272. -0.29084882 -0.10788428 0.29233487,-0.29084882 -0.10738653 0.29248257,
  25273. -0.29084882 -0.10710512 0.2925411,-0.28691181 -0.11417323 0.25589016,
  25274. -0.28867337 -0.11417323 0.26971347,-0.28735397 -0.11417323 0.26285771,
  25275. -0.27942318 -0.10873242 0.25589016,-0.2805416 -0.11092744 0.25589016,
  25276. -0.28228358 -0.11266943 0.25589016,-0.28447861 -0.11378785 0.25589016,
  25277. -0.28936174 -0.11378785 0.27908965,-0.28763381 -0.11288148 0.27985077,
  25278. -0.28933412 -0.11130205 0.28700953,-0.28631792 -0.11378785 0.27032371,
  25279. -0.28602396 -0.11130205 0.28055989,-0.28824361 -0.10913171 0.28765352,
  25280. -0.28449014 -0.11288148 0.27079724,-0.28494029 -0.11378785 0.26316529,
  25281. -0.28782534 -0.1071051 0.28790053,-0.28486495 -0.10913171 0.28107041,
  25282. -0.28278725 -0.11130205 0.27123841,-0.2830673 -0.11288148 0.26340397,
  25283. -0.28442041 -0.1071051 0.28126623,-0.28132231 -0.11130205 0.26362635,
  25284. -0.28156126 -0.10913171 0.27155604,-0.28109103 -0.1071051 0.27167786,
  25285. -0.280066 -0.10913171 0.26378644] }
  25286. coordIndex [
  25287. 31,28,4,-1,32,9,29,-1,32,30,9,-1,33,14,13,-1,33,15,14,-1,33,16,15,-1,33,17,16,-1,33,13,30,-1,
  25288. 34,29,28,-1,34,28,31,-1,35,22,23,-1,35,23,21,-1,35,21,27,-1,35,31,22,-1,36,2,0,-1,36,18,17,-1,
  25289. 36,19,18,-1,36,20,19,-1,36,0,20,-1,36,17,33,-1,37,33,30,-1,37,30,32,-1,38,32,29,-1,38,29,34,-1,
  25290. 39,27,26,-1,39,34,31,-1,39,31,35,-1,39,35,27,-1,40,33,37,-1,40,36,33,-1,40,2,36,-1,41,26,25,-1,
  25291. 41,38,34,-1,41,34,39,-1,41,39,26,-1,42,32,38,-1,42,37,32,-1,43,3,2,-1,43,2,40,-1,43,40,37,-1,
  25292. 43,37,42,-1,44,1,3,-1,44,24,1,-1,44,25,24,-1,44,38,41,-1,44,41,25,-1,44,42,38,-1,44,3,43,-1,
  25293. 44,43,42,-1,28,5,4,-1,28,6,5,-1,29,7,6,-1,29,8,7,-1,29,9,8,-1,29,6,28,-1,30,10,9,-1,
  25294. 30,11,10,-1,30,12,11,-1,30,13,12,-1,31,4,22,-1]
  25295. normalPerVertex TRUE
  25296. normal DEF NORM_1120 Normal { vector [
  25297. 0 0 1,0.9905389 -0.10121199 0.092675897,
  25298. 0.90722142 0.15695146 0.39027624,0.986635 -0.047376723 0.15590647,
  25299. 0.15370587 -0.98675193 0.05191472,0 0 1,
  25300. 0 0 1,0 0 1,
  25301. 0 0 1,0.59643726 -0.74218026 0.30566493,
  25302. 0 0 1,0 0 1,
  25303. 0 0 1,0 0 1,
  25304. 0 0 1,0 0 1,
  25305. 0 0 1,0.821448 -0.23603983 0.51914196,
  25306. 0 0 1,0 0 1,
  25307. 0 0 1,0.15642676 -0.98763967 0.0099268709,
  25308. 0.15228797 -0.98768261 0.035936411,0.15517953 -0.98768834 0.019775082,
  25309. 0.94924567 -0.30842861 0.061680222,0.82794503 -0.55854858 0.050304146,
  25310. 0.61525837 -0.78749566 0.036162491,0.34808854 -0.93725465 0.019699901,
  25311. 0.31425354 -0.94236396 0.11486892,0.5486857 -0.80581361 0.22272951,
  25312. 0.72973531 -0.56187971 0.3895864,0.28136898 -0.95674602 0.073949647,
  25313. 0.72948044 -0.61600958 0.29730536,0.81921226 -0.35048313 0.45393045,
  25314. 0.54037657 -0.82868631 0.1458498,0.24030735 -0.97021369 0.030623223,
  25315. 0.8647617 -0.075035775 0.49654489,0.8550087 -0.37770267 0.35538826,
  25316. 0.74780751 -0.63175187 0.20414088,0.52066433 -0.85126908 0.065189054,
  25317. 0.89872703 -0.1946921 0.3929182,0.7443291 -0.66100217 0.095133184,
  25318. 0.87387191 -0.41336028 0.25589288,0.94753827 -0.15962611 0.27693093,
  25319. 0.94148794 -0.31533837 0.11900492] }
  25320. }
  25321. }
  25322. DEF SHAPE_1121 Shape {
  25323. appearance USE APP_1
  25324. geometry DEF FACE_1121 IndexedFaceSet {
  25325. coord DEF COORD_1121 Coordinate { point [
  25326. -0.27928242 -0.11177271 0.25034406,-0.2790378 -0.10629921 0.25589016,
  25327. -0.27917688 -0.11038263 0.25170652,-0.27910028 -0.10900622 0.2530852,
  25328. -0.27905359 -0.10764467 0.25447982,-0.28691181 -0.11417323 0.25589016,
  25329. -0.2854655 -0.11403605 0.2545016,-0.28516687 -0.11397206 0.25425273,
  25330. -0.28469422 -0.11384415 0.25388707,-0.28389557 -0.11354941 0.25335259,
  25331. -0.28378569 -0.11350065 0.25328776,-0.28272518 -0.11291619 0.25278283,
  25332. -0.28261106 -0.11283987 0.25274273,-0.28198607 -0.11236805 0.25258027,
  25333. -0.28177918 -0.11218969 0.25255001,-0.2814005 -0.11183015 0.25252972,
  25334. -0.28101342 -0.11141113 0.25256359,-0.280869 -0.11123918 0.25259279,
  25335. -0.28040356 -0.11061255 0.25276375,-0.28036618 -0.11055655 0.25278351,
  25336. -0.27985669 -0.1096738 0.2531794,-0.27969412 -0.10932741 0.25337439,
  25337. -0.27948093 -0.10879298 0.25371511,-0.27939113 -0.1085272 0.25390177,
  25338. -0.27918817 -0.10775202 0.2545087,-0.27917039 -0.10766312 0.25458414,
  25339. -0.27906952 -0.10696419 0.25521849,-0.27948818 -0.11417323 0.24801614] }
  25340. coordIndex [
  25341. 4,24,23,-1,4,25,24,-1,4,23,3,-1,26,25,4,-1,4,1,26,-1,5,27,6,-1,27,7,6,-1,27,8,7,-1,
  25342. 27,9,8,-1,27,10,9,-1,27,11,10,-1,27,12,11,-1,27,13,12,-1,0,14,13,-1,0,15,14,-1,0,16,15,-1,
  25343. 0,17,16,-1,0,13,27,-1,2,18,17,-1,2,19,18,-1,2,20,19,-1,2,17,0,-1,3,21,20,-1,3,22,21,-1,
  25344. 3,23,22,-1,3,20,2,-1]
  25345. normalPerVertex TRUE
  25346. normal DEF NORM_1121 Normal { vector [
  25347. 0.58834994 -0.58834994 0.55469695,0 0 1,
  25348. 0 0 1,0 0 1,
  25349. 0 0 1,0 0 1,
  25350. 0 0 1,0 0 1,
  25351. 0 0 1,0 0 1,
  25352. 0 0 1,0 0 1,
  25353. 0 0 1,0.58834994 -0.58834994 0.55469695,
  25354. 0 0 1,0 0 1,
  25355. 0 0 1,0 0 1,
  25356. 0 0 1,0 0 1,
  25357. 0 0 1,0 0 1,
  25358. 0 0 1,0 0 1,
  25359. 0 0 1,0 0 1,
  25360. 0 0 1,0.58834994 -0.58834994 0.55469695] }
  25361. }
  25362. }
  25363. DEF SHAPE_1122 Shape {
  25364. appearance USE APP_1
  25365. geometry DEF FACE_1122 IndexedFaceSet {
  25366. coord DEF COORD_1122 Coordinate { point [
  25367. -0.27948818 -0.043307087 0.24801614,-0.29072651 -0.043307087 0.12086793,
  25368. -0.27928242 -0.045707606 0.25034406,-0.27928242 -0.062992126 0.25034406,
  25369. -0.27983616 -0.062992126 0.24407913,-0.27983616 -0.094488189 0.24407913,
  25370. -0.27928242 -0.094488189 0.25034406,-0.27928242 -0.11177271 0.25034406,
  25371. -0.27948818 -0.11417323 0.24801614,-0.29072651 -0.11417323 0.12086793] }
  25372. coordIndex [
  25373. 4,1,0,-1,4,0,2,-1,3,4,2,-1,5,9,1,-1,5,1,4,-1,7,5,6,-1,8,9,5,-1,8,5,7,-1]
  25374. normalPerVertex TRUE
  25375. normal DEF NORM_1122 Normal { vector [
  25376. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  25377. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  25378. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  25379. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  25380. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352] }
  25381. }
  25382. }
  25383. DEF SHAPE_1123 Shape {
  25384. appearance USE APP_1
  25385. geometry DEF FACE_1123 IndexedFaceSet {
  25386. coord DEF COORD_1123 Coordinate { point [
  25387. 0.17487396 0.9015748 0.093955144,0.16275197 0.9015748 0.097564958,
  25388. 0.17068292 0.9015748 0.094608521,0.16661768 0.9015748 0.095819112,
  25389. 0.17487396 0.83070866 0.093955144,0.16275197 0.83070866 0.097564958,
  25390. 0.16661768 0.83070866 0.095819112,0.17068292 0.83070866 0.094608521] }
  25391. coordIndex [
  25392. 6,3,1,-1,6,1,5,-1,7,2,3,-1,7,3,6,-1,4,0,2,-1,4,2,7,-1]
  25393. normalPerVertex TRUE
  25394. normal DEF NORM_1123 Normal { vector [
  25395. 0.15403809 0 0.98806491,0.41159492 0 0.9113669,
  25396. 0.19822682 0 0.98015618,0.32812999 0 0.94463258,
  25397. 0.15403809 0 0.98806491,0.41159492 0 0.9113669,
  25398. 0.37027843 0 0.92892082,0.24210418 0 0.97025026] }
  25399. }
  25400. }
  25401. DEF SHAPE_1124 Shape {
  25402. appearance USE APP_1
  25403. geometry DEF FACE_1124 IndexedFaceSet {
  25404. coord DEF COORD_1124 Coordinate { point [
  25405. -0.28691181 -0.043307087 0.25589016,-0.2790378 -0.051181102 0.25589016,
  25406. -0.2854655 -0.04344426 0.2545016,-0.28516687 -0.043508259 0.25425273,
  25407. -0.28469422 -0.043636166 0.25388707,-0.28389557 -0.0439309 0.25335259,
  25408. -0.28378569 -0.043979666 0.25328776,-0.28272518 -0.044564127 0.25278283,
  25409. -0.28261106 -0.044640444 0.25274273,-0.28198607 -0.045112264 0.25258027,
  25410. -0.28177918 -0.045290627 0.25255001,-0.2814005 -0.045650169 0.25252972,
  25411. -0.28101342 -0.046069185 0.25256359,-0.280869 -0.046241136 0.25259279,
  25412. -0.28040356 -0.046867763 0.25276375,-0.28036618 -0.046923767 0.25278351,
  25413. -0.27985669 -0.047806511 0.2531794,-0.27969412 -0.048152908 0.25337439,
  25414. -0.27948093 -0.048687336 0.25371511,-0.27939113 -0.048953111 0.25390177,
  25415. -0.27918817 -0.049728292 0.2545087,-0.27917039 -0.049817195 0.25458414,
  25416. -0.27906952 -0.050516128 0.25521849,-0.28447861 -0.043692468 0.25589016,
  25417. -0.28228358 -0.04481089 0.25589016,-0.2805416 -0.046552872 0.25589016,
  25418. -0.27942318 -0.048747898 0.25589016] }
  25419. coordIndex [
  25420. 22,26,1,-1,21,25,26,-1,21,26,22,-1,20,25,21,-1,19,24,25,-1,19,25,20,-1,2,0,23,-1,2,23,24,-1,
  25421. 3,24,19,-1,3,2,24,-1,4,18,17,-1,4,19,18,-1,4,3,19,-1,5,17,16,-1,5,4,17,-1,6,16,15,-1,
  25422. 6,5,16,-1,9,11,10,-1,9,12,11,-1,8,13,12,-1,8,12,9,-1,7,14,13,-1,7,15,14,-1,7,6,15,-1,
  25423. 7,13,8,-1]
  25424. normalPerVertex TRUE
  25425. normal DEF NORM_1124 Normal { vector [
  25426. 0 0 1,0 0 1,
  25427. 0 0 1,0.61811603 0.71672378 -0.32286156,
  25428. 0 0 1,0 0 1,
  25429. 0 0 1,0 0 1,
  25430. 0 0 1,0 0 1,
  25431. 0 0 1,0 0 1,
  25432. 0 0 1,0 0 1,
  25433. 0 0 1,0 0 1,
  25434. 0 0 1,0 0 1,
  25435. 0 0 1,0.69622969 0.66656287 -0.26637972,
  25436. 0 0 1,0 0 1,
  25437. 0 0 1,0 0 1,
  25438. 0.57463036 0.70527527 -0.41519482,0 0 1,
  25439. 0 0 1] }
  25440. }
  25441. }
  25442. DEF SHAPE_1125 Shape {
  25443. appearance USE APP_1
  25444. geometry DEF FACE_1125 IndexedFaceSet {
  25445. coord DEF COORD_1125 Coordinate { point [
  25446. -0.27983616 -0.094488189 0.24407913,-0.27983616 -0.062992126 0.24407913,
  25447. -0.27706929 -0.062992126 0.24456701,-0.27116378 -0.068897638 0.24560831,
  25448. -0.27554083 -0.063193351 0.24483652,-0.27411654 -0.063783315 0.24508766,
  25449. -0.27289346 -0.06472181 0.24530332,-0.27203401 -0.065812016 0.24545486,
  25450. -0.27149737 -0.066940918 0.24554949,-0.27124777 -0.067905162 0.2455935,
  25451. -0.27116378 -0.088582677 0.24560831,-0.27706929 -0.094488189 0.24456701,
  25452. -0.27554083 -0.094286964 0.24483652,-0.27411654 -0.093697 0.24508766,
  25453. -0.27289346 -0.092758505 0.24530332,-0.27203401 -0.091668299 0.24545486,
  25454. -0.27149737 -0.090539397 0.24554949,-0.27124777 -0.089575153 0.2455935] }
  25455. coordIndex [
  25456. 10,13,12,-1,10,14,13,-1,10,15,14,-1,10,16,15,-1,10,17,16,-1,11,10,12,-1,0,10,11,-1,8,9,3,-1,
  25457. 7,8,3,-1,6,7,3,-1,5,6,3,-1,4,5,3,-1,2,4,3,-1,1,3,10,-1,1,10,0,-1,1,2,3,-1]
  25458. normalPerVertex TRUE
  25459. normal DEF NORM_1125 Normal { vector [
  25460. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  25461. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  25462. 0 0 1,0 0 1,
  25463. 0 0 1,0 0 1,
  25464. 0 0 1,0 0 1,
  25465. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  25466. 0 0 1,0 0 1,
  25467. 0 0 1,0 0 1,
  25468. 0 0 1,0 0 1] }
  25469. }
  25470. }
  25471. DEF SHAPE_1126 Shape {
  25472. appearance USE APP_1
  25473. geometry DEF FACE_1126 IndexedFaceSet {
  25474. coord DEF COORD_1126 Coordinate { point [
  25475. -0.27706929 -0.094488189 0.24456701,-0.27116378 -0.088582677 0.24560831,
  25476. -0.27554083 -0.094286964 0.24483652,-0.27411654 -0.093697 0.24508766,
  25477. -0.27289346 -0.092758505 0.24530332,-0.27203401 -0.091668299 0.24545486,
  25478. -0.27149737 -0.090539397 0.24554949,-0.27124777 -0.089575153 0.2455935,
  25479. -0.27116378 -0.088582677 0.24858147,-0.27643837 -0.09445439 0.26826651,
  25480. -0.27518048 -0.094177986 0.26590608,-0.27409402 -0.093683933 0.26348587,
  25481. -0.27371315 -0.093441837 0.26251837,-0.27318507 -0.093031036 0.26103423,
  25482. -0.272451 -0.092263233 0.25856643,-0.27198667 -0.091589826 0.25658886,
  25483. -0.27148312 -0.090498344 0.25358578,-0.27136864 -0.090124716 0.25259271,
  25484. -0.27706929 -0.094488189 0.2693593] }
  25485. coordIndex [
  25486. 9,0,2,-1,9,18,0,-1,10,9,2,-1,11,2,3,-1,11,10,2,-1,12,11,3,-1,13,3,4,-1,13,12,3,-1,
  25487. 14,4,5,-1,14,13,4,-1,15,14,5,-1,16,5,6,-1,16,15,5,-1,17,6,7,-1,17,16,6,-1,8,7,1,-1,
  25488. 8,17,7,-1]
  25489. normalPerVertex TRUE
  25490. normal DEF NORM_1126 Normal { vector [
  25491. 0.10765424 -0.99418734 -0.0014480699,0 0 1,
  25492. 0.27451428 -0.96158271 -0.00078134675,0.51730494 -0.85580034 -0.001177531,
  25493. 0.69974166 -0.7143942 -0.0015941984,0.85261915 -0.5225316 -0.0011443197,
  25494. 0.93769342 -0.34746291 -0.00075989435,0.98725903 -0.15909555 0.002866171,
  25495. 0 0 1,0.1461534 -0.98926183 -0.0004732566,
  25496. 0.31145719 -0.9502601 -0.00041176618,0.41493726 -0.90984961 -0.00087451284,
  25497. 0.58068585 -0.8141263 -0.0015206773,0.64568061 -0.76360652 -0.0012769434,
  25498. 0.77326689 -0.63408035 -0.00065475516,0.87640777 -0.48156963 -0.00033276502,
  25499. 0.91235004 -0.40941096 -0.00025470327,0.98104064 -0.19378187 0.0028005759,
  25500. 0.053494609 -0.99856814 0] }
  25501. }
  25502. }
  25503. DEF SHAPE_1127 Shape {
  25504. appearance USE APP_1
  25505. geometry DEF FACE_1127 IndexedFaceSet {
  25506. coord DEF COORD_1127 Coordinate { point [
  25507. -0.27706929 -0.094488189 0.2693593,-0.28747714 -0.094488189 0.28738622,
  25508. -0.27928242 -0.094488189 0.25034406,-0.27945939 -0.094488189 0.26316589,
  25509. -0.28222922 -0.094488189 0.27568622,-0.27983616 -0.094488189 0.24407913,
  25510. -0.27706929 -0.094488189 0.24456701] }
  25511. coordIndex [
  25512. 2,5,6,-1,0,3,2,-1,0,2,6,-1,4,3,0,-1,1,4,0,-1]
  25513. normalPerVertex TRUE
  25514. normal DEF NORM_1127 Normal { vector [
  25515. 0 -1 0,0 -1 0,
  25516. 0 -1 0,0 -1 0,
  25517. 0 -1 0,0 -1 0,
  25518. 0 -1 0] }
  25519. }
  25520. }
  25521. DEF SHAPE_1128 Shape {
  25522. appearance USE APP_1
  25523. geometry DEF FACE_1128 IndexedFaceSet {
  25524. coord DEF COORD_1128 Coordinate { point [
  25525. -0.27643837 -0.09445439 0.26826651,-0.27643837 -0.063025925 0.26826651,
  25526. -0.27116378 -0.088582677 0.24858147,-0.27518048 -0.094177986 0.26590608,
  25527. -0.27409402 -0.093683933 0.26348587,-0.27371315 -0.093441837 0.26251837,
  25528. -0.27318507 -0.093031036 0.26103423,-0.272451 -0.092263233 0.25856643,
  25529. -0.27198667 -0.091589826 0.25658886,-0.27148312 -0.090498344 0.25358578,
  25530. -0.27136864 -0.090124716 0.25259271,-0.27116378 -0.068897638 0.24858147,
  25531. -0.27518048 -0.063302329 0.26590608,-0.27409402 -0.063796382 0.26348587,
  25532. -0.27371315 -0.064038478 0.26251837,-0.27318507 -0.064449279 0.26103423,
  25533. -0.272451 -0.065217081 0.25856643,-0.27198667 -0.065890489 0.25658886,
  25534. -0.27148312 -0.066981971 0.25358578,-0.27136864 -0.067355599 0.25259271] }
  25535. coordIndex [
  25536. 12,1,0,-1,12,0,3,-1,13,3,4,-1,13,12,3,-1,14,4,5,-1,14,13,4,-1,15,5,6,-1,15,14,5,-1,
  25537. 16,6,7,-1,16,15,6,-1,17,7,8,-1,17,16,7,-1,18,8,9,-1,18,17,8,-1,19,9,10,-1,19,18,9,-1,
  25538. 11,10,2,-1,11,19,10,-1]
  25539. normalPerVertex TRUE
  25540. normal DEF NORM_1128 Normal { vector [
  25541. 0.88250983 0 0.47029394,0.88250983 0 0.47029394,
  25542. 0.99869844 0 0.051004187,0.90266586 0 0.43034213,
  25543. 0.92050365 0 0.39073396,0.93931586 0 0.34305352,
  25544. 0.95482383 0 0.29717242,0.96799911 0 0.25095362,
  25545. 0.98334058 0 0.18177269,0.98936453 0 0.14545727,
  25546. 0.99828758 0 0.058497153,0.99869844 0 0.051004187,
  25547. 0.89277597 0 0.4505009,0.91537038 0 0.4026128,
  25548. 0.9356165 0 0.35301809,0.94976213 0 0.31297267,
  25549. 0.96299144 0 0.26953199,0.97938462 0 0.20200435,
  25550. 0.9873592 0 0.15849864,0.99737726 0 0.072378119] }
  25551. }
  25552. }
  25553. DEF SHAPE_1129 Shape {
  25554. appearance USE APP_1
  25555. geometry DEF FACE_1129 IndexedFaceSet {
  25556. coord DEF COORD_1129 Coordinate { point [
  25557. -0.27643837 -0.09445439 0.26826651,-0.27643837 -0.063025925 0.26826651,
  25558. -0.27706929 -0.062992126 0.2693593,-0.28747714 -0.062992126 0.28738622,
  25559. -0.28747714 -0.094488189 0.28738622,-0.27706929 -0.094488189 0.2693593] }
  25560. coordIndex [
  25561. 2,3,4,-1,2,4,5,-1,1,5,0,-1,1,2,5,-1]
  25562. normalPerVertex TRUE
  25563. normal DEF NORM_1129 Normal { vector [
  25564. 0.8660254 0 0.5,0.8660254 0 0.5,
  25565. 0.8660254 0 0.5,0.8660254 0 0.5,
  25566. 0.8660254 0 0.5,0.8660254 0 0.5] }
  25567. }
  25568. }
  25569. DEF SHAPE_1130 Shape {
  25570. appearance USE APP_1
  25571. geometry DEF FACE_1130 IndexedFaceSet {
  25572. coord DEF COORD_1130 Coordinate { point [
  25573. -0.27706929 -0.062992126 0.24456701,-0.27706929 -0.062992126 0.2693593,
  25574. -0.27983616 -0.062992126 0.24407913,-0.27928242 -0.062992126 0.25034406,
  25575. -0.28747714 -0.062992126 0.28738622,-0.27945939 -0.062992126 0.26316589,
  25576. -0.28222922 -0.062992126 0.27568622] }
  25577. coordIndex [
  25578. 3,0,2,-1,1,3,5,-1,1,0,3,-1,6,1,5,-1,4,1,6,-1]
  25579. normalPerVertex TRUE
  25580. normal DEF NORM_1130 Normal { vector [
  25581. 0 1 0,0 1 0,
  25582. 0 1 0,0 1 0,
  25583. 0 1 0,0 1 0,
  25584. 0 1 0] }
  25585. }
  25586. }
  25587. DEF SHAPE_1131 Shape {
  25588. appearance USE APP_1
  25589. geometry DEF FACE_1131 IndexedFaceSet {
  25590. coord DEF COORD_1131 Coordinate { point [
  25591. -0.27116378 -0.088582677 0.24560831,-0.27116378 -0.068897638 0.24560831,
  25592. -0.27116378 -0.068897638 0.24858147,-0.27116378 -0.088582677 0.24858147] }
  25593. coordIndex [
  25594. 1,2,3,-1,1,3,0,-1]
  25595. normalPerVertex TRUE
  25596. normal DEF NORM_1131 Normal { vector [
  25597. 1 0 0,1 0 0,
  25598. 1 0 0,1 0 0] }
  25599. }
  25600. }
  25601. DEF SHAPE_1132 Shape {
  25602. appearance USE APP_1
  25603. geometry DEF FACE_1132 IndexedFaceSet {
  25604. coord DEF COORD_1132 Coordinate { point [
  25605. -0.27706929 -0.062992126 0.24456701,-0.27706929 -0.062992126 0.2693593,
  25606. -0.27643837 -0.063025925 0.26826651,-0.27116378 -0.068897638 0.24858147,
  25607. -0.27518048 -0.063302329 0.26590608,-0.27409402 -0.063796382 0.26348587,
  25608. -0.27371315 -0.064038478 0.26251837,-0.27318507 -0.064449279 0.26103423,
  25609. -0.272451 -0.065217081 0.25856643,-0.27198667 -0.065890489 0.25658886,
  25610. -0.27148312 -0.066981971 0.25358578,-0.27136864 -0.067355599 0.25259271,
  25611. -0.27116378 -0.068897638 0.24560831,-0.27554083 -0.063193351 0.24483652,
  25612. -0.27411654 -0.063783315 0.24508766,-0.27289346 -0.06472181 0.24530332,
  25613. -0.27203401 -0.065812016 0.24545486,-0.27149737 -0.066940918 0.24554949,
  25614. -0.27124777 -0.067905162 0.2455935] }
  25615. coordIndex [
  25616. 18,3,12,-1,11,18,17,-1,11,3,18,-1,10,11,17,-1,16,10,17,-1,9,10,16,-1,8,16,15,-1,8,9,16,-1,
  25617. 7,15,14,-1,7,8,15,-1,6,7,14,-1,5,14,13,-1,5,6,14,-1,4,5,13,-1,2,13,0,-1,2,4,13,-1,
  25618. 1,2,0,-1]
  25619. normalPerVertex TRUE
  25620. normal DEF NORM_1132 Normal { vector [
  25621. 0.10765424 0.99418734 -0.0014480699,0.053494609 0.99856814 0,
  25622. 0.1461534 0.98926183 -0.0004732566,0 0 1,
  25623. 0.31145719 0.9502601 -0.00041176618,0.41493726 0.90984961 -0.00087451284,
  25624. 0.58068585 0.8141263 -0.0015206773,0.64568061 0.76360652 -0.0012769434,
  25625. 0.77326689 0.63408035 -0.00065475516,0.87640777 0.48156963 -0.00033276502,
  25626. 0.91235004 0.40941096 -0.00025470327,0.98104064 0.19378187 0.0028005759,
  25627. 0 0 1,0.27451428 0.96158271 -0.00078134675,
  25628. 0.51730494 0.85580034 -0.001177531,0.69974166 0.7143942 -0.0015941984,
  25629. 0.85261915 0.5225316 -0.0011443197,0.93769342 0.34746291 -0.00075989435,
  25630. 0.98725903 0.15909555 0.002866171] }
  25631. }
  25632. }
  25633. DEF SHAPE_1133 Shape {
  25634. appearance USE APP_1
  25635. geometry DEF FACE_1133 IndexedFaceSet {
  25636. coord DEF COORD_1133 Coordinate { point [
  25637. -0.28691181 -0.043307087 0.25589016,-0.2790378 -0.051181102 0.25589016,
  25638. -0.2854655 -0.04344426 0.2545016,-0.28516687 -0.043508259 0.25425273,
  25639. -0.28469422 -0.043636166 0.25388707,-0.28389557 -0.0439309 0.25335259,
  25640. -0.28378569 -0.043979666 0.25328776,-0.28272518 -0.044564127 0.25278283,
  25641. -0.28261106 -0.044640444 0.25274273,-0.28198607 -0.045112264 0.25258027,
  25642. -0.28177918 -0.045290627 0.25255001,-0.2814005 -0.045650169 0.25252972,
  25643. -0.28101342 -0.046069185 0.25256359,-0.280869 -0.046241136 0.25259279,
  25644. -0.28040356 -0.046867763 0.25276375,-0.28036618 -0.046923767 0.25278351,
  25645. -0.27985669 -0.047806511 0.2531794,-0.27969412 -0.048152908 0.25337439,
  25646. -0.27948093 -0.048687336 0.25371511,-0.27939113 -0.048953111 0.25390177,
  25647. -0.27918817 -0.049728292 0.2545087,-0.27917039 -0.049817195 0.25458414,
  25648. -0.27906952 -0.050516128 0.25521849,-0.27928242 -0.045707606 0.25034406,
  25649. -0.27917688 -0.047097685 0.25170652,-0.27910028 -0.0484741 0.2530852,
  25650. -0.27905359 -0.049835644 0.25447982,-0.27948818 -0.043307087 0.24801614] }
  25651. coordIndex [
  25652. 26,19,20,-1,26,20,21,-1,26,25,19,-1,22,26,21,-1,26,22,1,-1,0,2,27,-1,27,2,3,-1,27,3,4,-1,
  25653. 27,4,5,-1,27,5,6,-1,27,6,7,-1,27,7,8,-1,27,8,9,-1,23,9,10,-1,23,10,11,-1,23,11,12,-1,
  25654. 23,12,13,-1,23,27,9,-1,24,13,14,-1,24,14,15,-1,24,15,16,-1,24,23,13,-1,25,16,17,-1,25,17,18,-1,
  25655. 25,18,19,-1,25,24,16,-1]
  25656. normalPerVertex TRUE
  25657. normal DEF NORM_1133 Normal { vector [
  25658. 0 0 1,0 0 1,
  25659. 0 0 1,0 0 1,
  25660. 0 0 1,0 0 1,
  25661. 0 0 1,0 0 1,
  25662. 0 0 1,0.58834994 0.58834994 0.55469695,
  25663. 0 0 1,0 0 1,
  25664. 0 0 1,0 0 1,
  25665. 0 0 1,0 0 1,
  25666. 0 0 1,0 0 1,
  25667. 0 0 1,0 0 1,
  25668. 0 0 1,0 0 1,
  25669. 0 0 1,0.58834994 0.58834994 0.55469695,
  25670. 0 0 1,0 0 1,
  25671. 0 0 1,0.58834994 0.58834994 0.55469695] }
  25672. }
  25673. }
  25674. DEF SHAPE_1134 Shape {
  25675. appearance USE APP_1
  25676. geometry DEF FACE_1134 IndexedFaceSet {
  25677. coord DEF COORD_1134 Coordinate { point [
  25678. 0.16275197 0.83070866 0.097564958,0.17371811 0.83070866 0.086598819,
  25679. 0.26033228 0.83070866 0.086598819,0.25758722 0.83070866 0.086718671,
  25680. 0.25850095 0.83070866 0.086652105,0.25941623 0.83070866 0.086612143,
  25681. 0.17487396 0.83070866 0.093955144,0.16661768 0.83070866 0.095819112,
  25682. 0.17068292 0.83070866 0.094608521] }
  25683. coordIndex [
  25684. 6,1,3,-1,8,1,6,-1,7,1,8,-1,0,1,7,-1,2,5,1,-1,5,4,1,-1,4,3,1,-1]
  25685. normalPerVertex TRUE
  25686. normal DEF NORM_1134 Normal { vector [
  25687. 0 -1 0,0 -1 0,
  25688. 0 0 1,0 -1 0,
  25689. 0 0 1,0 0 1,
  25690. 0 -1 0,0 -1 0,
  25691. 0 -1 0] }
  25692. }
  25693. }
  25694. DEF SHAPE_1135 Shape {
  25695. appearance USE APP_1
  25696. geometry DEF FACE_1135 IndexedFaceSet {
  25697. coord DEF COORD_1135 Coordinate { point [
  25698. -0.28621447 -0.043307087 0.10164951,-0.29084882 -0.043307087 0.10628386,
  25699. -0.29084882 -0.043307087 0.11809488,-0.28876002 -0.043307087 0.10681593,
  25700. -0.29032222 -0.043307087 0.11235951] }
  25701. coordIndex [
  25702. 3,0,1,-1,4,3,1,-1,2,4,1,-1]
  25703. normalPerVertex TRUE
  25704. normal DEF NORM_1135 Normal { vector [
  25705. 0 0 1,0 1 0,
  25706. 0 0 1,0 1 0,
  25707. 0 1 0] }
  25708. }
  25709. }
  25710. DEF SHAPE_1136 Shape {
  25711. appearance USE APP_2
  25712. geometry DEF FACE_1136 IndexedFaceSet {
  25713. coord DEF COORD_1136 Coordinate { point [
  25714. -0.29084882 1.0984252 0.10628386,-0.29084882 1.0984252 0.30707126,
  25715. -0.21210866 1.1771654 0.10628386,-0.21210866 1.1771654 0.30707126] }
  25716. coordIndex [
  25717. 0,2,3,-1,0,3,1,-1]
  25718. normalPerVertex TRUE
  25719. normal DEF NORM_1136 Normal { vector [
  25720. 0.70710678 -0.70710678 0,0.70710678 -0.70710678 0,
  25721. 0.70710678 -0.70710678 0,0.70710678 -0.70710678 0] }
  25722. }
  25723. }
  25724. DEF SHAPE_1137 Shape {
  25725. appearance USE APP_1
  25726. geometry DEF FACE_1137 IndexedFaceSet {
  25727. coord DEF COORD_1137 Coordinate { point [
  25728. -0.29084882 0.74409449 0.10628386,-0.29084882 0.74409449 0.11809488,
  25729. -0.28621447 0.74409449 0.10164951,-0.28876002 0.74409449 0.10681593,
  25730. -0.29032222 0.74409449 0.11235951] }
  25731. coordIndex [
  25732. 3,2,0,-1,4,3,0,-1,1,4,0,-1]
  25733. normalPerVertex TRUE
  25734. normal DEF NORM_1137 Normal { vector [
  25735. 0 1 0,0 0 1,
  25736. 0 0 1,0 1 0,
  25737. 0 1 0] }
  25738. }
  25739. }
  25740. DEF SHAPE_1138 Shape {
  25741. appearance USE APP_1
  25742. geometry DEF FACE_1138 IndexedFaceSet {
  25743. coord DEF COORD_1138 Coordinate { point [
  25744. -0.29084882 0.67322835 0.11809488,-0.29072651 0.67322835 0.12086793,
  25745. -0.29083522 0.67322835 0.1190203,-0.29079444 0.67322835 0.11994491,
  25746. -0.29072651 0.74409449 0.12086793,-0.29084882 0.74409449 0.11809488,
  25747. -0.29083522 0.74409449 0.1190203,-0.29079444 0.74409449 0.11994491,
  25748. -0.28621447 0.74409449 0.10164951,-0.28876002 0.74409449 0.10681593,
  25749. -0.29032222 0.74409449 0.11235951,-0.28621447 0.67322835 0.10164951,
  25750. -0.28876002 0.67322835 0.10681593,-0.29032222 0.67322835 0.11235951] }
  25751. coordIndex [
  25752. 9,11,8,-1,9,12,11,-1,10,13,12,-1,10,12,9,-1,5,0,13,-1,5,13,10,-1,6,2,0,-1,6,0,5,-1,
  25753. 7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  25754. normalPerVertex TRUE
  25755. normal DEF NORM_1138 Normal { vector [
  25756. 0.99784017 0 0.065688572,0.99730263 0 -0.073399352,
  25757. 0.99941236 0 -0.034277459,0.99797373 0 -0.063627332,
  25758. 0.99730263 0 -0.073399352,0.99650176 0 0.083571759,
  25759. 0.99970018 0 -0.024485712,0.99854913 0 -0.053848269,
  25760. 0.89702743 0 0.44197487,0.92228881 0 0.38650143,
  25761. 0.97724962 0 0.21209241,0.89702743 0 0.44197487,
  25762. 0.94419862 0 0.32937663,0.9883908 0 0.15193298] }
  25763. }
  25764. }
  25765. DEF SHAPE_1139 Shape {
  25766. appearance USE APP_1
  25767. geometry DEF FACE_1139 IndexedFaceSet {
  25768. coord DEF COORD_1139 Coordinate { point [
  25769. -0.29084882 0.67322835 0.27634745,-0.28691181 0.67322835 0.25589016,
  25770. -0.28867337 0.67322835 0.26971347,-0.28735397 0.67322835 0.26285771,
  25771. -0.29084882 0.67322835 0.11809488,-0.29072651 0.67322835 0.12086793,
  25772. -0.29083522 0.67322835 0.1190203,-0.29079444 0.67322835 0.11994491,
  25773. -0.27948818 0.67322835 0.24801614] }
  25774. coordIndex [
  25775. 8,1,5,-1,0,3,2,-1,0,1,3,-1,0,4,6,-1,0,6,7,-1,0,7,5,-1,0,5,1,-1]
  25776. normalPerVertex TRUE
  25777. normal DEF NORM_1139 Normal { vector [
  25778. 0 -1 0,0 -1 0,
  25779. 0 0 1,0 -1 0,
  25780. 0 0 1,0 -1 0,
  25781. 0 0 1,0 -1 0,
  25782. 0 -1 0] }
  25783. }
  25784. }
  25785. DEF SHAPE_1140 Shape {
  25786. appearance USE APP_1
  25787. geometry DEF FACE_1140 IndexedFaceSet {
  25788. coord DEF COORD_1140 Coordinate { point [
  25789. -0.28691181 0.74409449 0.25589016,-0.27948818 0.74409449 0.24801614,
  25790. -0.29072651 0.74409449 0.12086793,-0.29084882 0.74409449 0.11809488,
  25791. -0.29083522 0.74409449 0.1190203,-0.29079444 0.74409449 0.11994491,
  25792. -0.29084882 0.74409449 0.27634745,-0.28867337 0.74409449 0.26971347,
  25793. -0.28735397 0.74409449 0.26285771] }
  25794. coordIndex [
  25795. 1,2,0,-1,6,7,8,-1,6,8,0,-1,6,4,3,-1,6,5,4,-1,6,2,5,-1,6,0,2,-1]
  25796. normalPerVertex TRUE
  25797. normal DEF NORM_1140 Normal { vector [
  25798. 0 1 0,0 1 0,
  25799. 0 1 0,0 0 1,
  25800. 0 0 1,0 1 0,
  25801. 0 1 0,0 0 1,
  25802. 0 1 0] }
  25803. }
  25804. }
  25805. DEF SHAPE_1141 Shape {
  25806. appearance USE APP_1
  25807. geometry DEF FACE_1141 IndexedFaceSet {
  25808. coord DEF COORD_1141 Coordinate { point [
  25809. -0.27983616 0.69291339 0.24407913,-0.27983616 0.72440945 0.24407913,
  25810. -0.27706929 0.72440945 0.24456701,-0.27116378 0.71850394 0.24560831,
  25811. -0.27554083 0.72420822 0.24483652,-0.27411654 0.72361826 0.24508766,
  25812. -0.27289346 0.72267976 0.24530332,-0.27203401 0.72158956 0.24545486,
  25813. -0.27149737 0.72046066 0.24554949,-0.27124777 0.71949641 0.2455935,
  25814. -0.27116378 0.6988189 0.24560831,-0.27706929 0.69291339 0.24456701,
  25815. -0.27554083 0.69311461 0.24483652,-0.27411654 0.69370457 0.24508766,
  25816. -0.27289346 0.69464307 0.24530332,-0.27203401 0.69573328 0.24545486,
  25817. -0.27149737 0.69686218 0.24554949,-0.27124777 0.69782642 0.2455935] }
  25818. coordIndex [
  25819. 10,13,12,-1,10,14,13,-1,10,15,14,-1,10,16,15,-1,10,17,16,-1,11,10,12,-1,0,10,11,-1,8,9,3,-1,
  25820. 7,8,3,-1,6,7,3,-1,5,6,3,-1,4,5,3,-1,2,4,3,-1,1,3,10,-1,1,10,0,-1,1,2,3,-1]
  25821. normalPerVertex TRUE
  25822. normal DEF NORM_1141 Normal { vector [
  25823. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  25824. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  25825. 0 0 1,0 0 1,
  25826. 0 0 1,0 0 1,
  25827. 0 0 1,0 0 1,
  25828. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  25829. 0 0 1,0 0 1,
  25830. 0 0 1,0 0 1,
  25831. 0 0 1,0 0 1] }
  25832. }
  25833. }
  25834. DEF SHAPE_1142 Shape {
  25835. appearance USE APP_1
  25836. geometry DEF FACE_1142 IndexedFaceSet {
  25837. coord DEF COORD_1142 Coordinate { point [
  25838. -0.27706929 0.69291339 0.24456701,-0.27116378 0.6988189 0.24560831,
  25839. -0.27554083 0.69311461 0.24483652,-0.27411654 0.69370457 0.24508766,
  25840. -0.27289346 0.69464307 0.24530332,-0.27203401 0.69573328 0.24545486,
  25841. -0.27149737 0.69686218 0.24554949,-0.27124777 0.69782642 0.2455935,
  25842. -0.27116378 0.6988189 0.24858147,-0.27643837 0.69294719 0.26826651,
  25843. -0.27518048 0.69322359 0.26590608,-0.27409402 0.69371764 0.26348587,
  25844. -0.27371315 0.69395974 0.26251837,-0.27318507 0.69437054 0.26103423,
  25845. -0.272451 0.69513834 0.25856643,-0.27198667 0.69581175 0.25658886,
  25846. -0.27148312 0.69690323 0.25358578,-0.27136864 0.69727686 0.25259271,
  25847. -0.27706929 0.69291339 0.2693593] }
  25848. coordIndex [
  25849. 9,0,2,-1,9,18,0,-1,10,9,2,-1,11,2,3,-1,11,10,2,-1,12,11,3,-1,13,3,4,-1,13,12,3,-1,
  25850. 14,4,5,-1,14,13,4,-1,15,14,5,-1,16,5,6,-1,16,15,5,-1,17,6,7,-1,17,16,6,-1,8,7,1,-1,
  25851. 8,17,7,-1]
  25852. normalPerVertex TRUE
  25853. normal DEF NORM_1142 Normal { vector [
  25854. 0.10765424 -0.99418734 -0.0014480699,0 0 1,
  25855. 0.27451428 -0.96158271 -0.00078134675,0.51730494 -0.85580034 -0.001177531,
  25856. 0.69974166 -0.7143942 -0.0015941984,0.85261915 -0.5225316 -0.0011443197,
  25857. 0.93769342 -0.34746291 -0.00075989435,0.98725903 -0.15909555 0.002866171,
  25858. 0 0 1,0.1461534 -0.98926183 -0.0004732566,
  25859. 0.31145719 -0.9502601 -0.00041176618,0.41493726 -0.90984961 -0.00087451284,
  25860. 0.58068585 -0.8141263 -0.0015206773,0.64568061 -0.76360652 -0.0012769434,
  25861. 0.77326689 -0.63408035 -0.00065475516,0.87640777 -0.48156963 -0.00033276502,
  25862. 0.91235004 -0.40941096 -0.00025470327,0.98104064 -0.19378187 0.0028005759,
  25863. 0.053494609 -0.99856814 0] }
  25864. }
  25865. }
  25866. DEF SHAPE_1143 Shape {
  25867. appearance USE APP_1
  25868. geometry DEF FACE_1143 IndexedFaceSet {
  25869. coord DEF COORD_1143 Coordinate { point [
  25870. -0.27706929 0.69291339 0.2693593,-0.28747714 0.69291339 0.28738622,
  25871. -0.27928242 0.69291339 0.25034406,-0.27945939 0.69291339 0.26316589,
  25872. -0.28222922 0.69291339 0.27568622,-0.27983616 0.69291339 0.24407913,
  25873. -0.27706929 0.69291339 0.24456701] }
  25874. coordIndex [
  25875. 2,5,6,-1,0,3,2,-1,0,2,6,-1,4,3,0,-1,1,4,0,-1]
  25876. normalPerVertex TRUE
  25877. normal DEF NORM_1143 Normal { vector [
  25878. 0 -1 0,0 -1 0,
  25879. 0 -1 0,0 -1 0,
  25880. 0 -1 0,0 -1 0,
  25881. 0 -1 0] }
  25882. }
  25883. }
  25884. DEF SHAPE_1144 Shape {
  25885. appearance USE APP_1
  25886. geometry DEF FACE_1144 IndexedFaceSet {
  25887. coord DEF COORD_1144 Coordinate { point [
  25888. -0.27948818 0.74409449 0.24801614,-0.29072651 0.74409449 0.12086793,
  25889. -0.27928242 0.74169397 0.25034406,-0.27928242 0.72440945 0.25034406,
  25890. -0.27983616 0.72440945 0.24407913,-0.27983616 0.69291339 0.24407913,
  25891. -0.27928242 0.69291339 0.25034406,-0.27928242 0.67562887 0.25034406,
  25892. -0.27948818 0.67322835 0.24801614,-0.29072651 0.67322835 0.12086793] }
  25893. coordIndex [
  25894. 4,1,0,-1,4,0,2,-1,3,4,2,-1,5,9,1,-1,5,1,4,-1,7,5,6,-1,8,9,5,-1,8,5,7,-1]
  25895. normalPerVertex TRUE
  25896. normal DEF NORM_1144 Normal { vector [
  25897. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  25898. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  25899. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  25900. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  25901. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352] }
  25902. }
  25903. }
  25904. DEF SHAPE_1145 Shape {
  25905. appearance USE APP_1
  25906. geometry DEF FACE_1145 IndexedFaceSet {
  25907. coord DEF COORD_1145 Coordinate { point [
  25908. -0.28691181 0.67322835 0.25589016,-0.27948818 0.67322835 0.24801614,
  25909. -0.27928242 0.67562887 0.25034406,-0.2790378 0.68110236 0.25589016,
  25910. -0.27917688 0.67701895 0.25170652,-0.27910028 0.67839536 0.2530852,
  25911. -0.27905359 0.6797569 0.25447982,-0.2854655 0.67336552 0.2545016,
  25912. -0.28516687 0.67342952 0.25425273,-0.28469422 0.67355743 0.25388707,
  25913. -0.28389557 0.67385216 0.25335259,-0.28378569 0.67390093 0.25328776,
  25914. -0.28272518 0.67448539 0.25278283,-0.28261106 0.6745617 0.25274273,
  25915. -0.28198607 0.67503352 0.25258027,-0.28177918 0.67521189 0.25255001,
  25916. -0.2814005 0.67557143 0.25252972,-0.28101342 0.67599044 0.25256359,
  25917. -0.280869 0.6761624 0.25259279,-0.28040356 0.67678902 0.25276375,
  25918. -0.28036618 0.67684503 0.25278351,-0.27985669 0.67772777 0.2531794,
  25919. -0.27969412 0.67807417 0.25337439,-0.27948093 0.6786086 0.25371511,
  25920. -0.27939113 0.67887437 0.25390177,-0.27918817 0.67964955 0.2545087,
  25921. -0.27917039 0.67973845 0.25458414,-0.27906952 0.68043739 0.25521849] }
  25922. coordIndex [
  25923. 6,25,24,-1,6,26,25,-1,6,24,5,-1,27,26,6,-1,0,1,7,-1,6,3,27,-1,1,8,7,-1,1,9,8,-1,
  25924. 1,10,9,-1,1,11,10,-1,1,12,11,-1,1,13,12,-1,1,14,13,-1,2,15,14,-1,2,16,15,-1,2,17,16,-1,
  25925. 2,18,17,-1,2,14,1,-1,4,19,18,-1,4,20,19,-1,4,21,20,-1,4,18,2,-1,5,22,21,-1,5,23,22,-1,
  25926. 5,24,23,-1,5,21,4,-1]
  25927. normalPerVertex TRUE
  25928. normal DEF NORM_1145 Normal { vector [
  25929. 0 0 1,0.58834994 -0.58834994 0.55469695,
  25930. 0.58834994 -0.58834994 0.55469695,0 0 1,
  25931. 0 0 1,0 0 1,
  25932. 0 0 1,0 0 1,
  25933. 0 0 1,0 0 1,
  25934. 0 0 1,0 0 1,
  25935. 0 0 1,0 0 1,
  25936. 0.58834994 -0.58834994 0.55469695,0 0 1,
  25937. 0 0 1,0 0 1,
  25938. 0 0 1,0 0 1,
  25939. 0 0 1,0 0 1,
  25940. 0 0 1,0 0 1,
  25941. 0 0 1,0 0 1,
  25942. 0 0 1,0 0 1] }
  25943. }
  25944. }
  25945. DEF SHAPE_1146 Shape {
  25946. appearance USE APP_1
  25947. geometry DEF FACE_1146 IndexedFaceSet {
  25948. coord DEF COORD_1146 Coordinate { point [
  25949. -0.28747714 0.72440945 0.28738622,-0.28747714 0.69291339 0.28738622,
  25950. -0.27928242 0.72440945 0.25034406,-0.27945939 0.72440945 0.26316589,
  25951. -0.28222922 0.72440945 0.27568622,-0.27928242 0.74169397 0.25034406,
  25952. -0.2790378 0.73622047 0.25589016,-0.27917688 0.74030389 0.25170652,
  25953. -0.27910028 0.73892748 0.2530852,-0.27905359 0.73756593 0.25447982,
  25954. -0.29084882 0.73622047 0.29261212,-0.28438257 0.73622047 0.28128289,
  25955. -0.28038847 0.73622047 0.26886473,-0.29084882 0.68110236 0.29261212,
  25956. -0.2790378 0.68110236 0.25589016,-0.28438257 0.68110236 0.28128289,
  25957. -0.28038847 0.68110236 0.26886473,-0.27928242 0.67562887 0.25034406,
  25958. -0.27917688 0.67701895 0.25170652,-0.27910028 0.67839536 0.2530852,
  25959. -0.27905359 0.6797569 0.25447982,-0.27928242 0.69291339 0.25034406,
  25960. -0.27945939 0.69291339 0.26316589,-0.28222922 0.69291339 0.27568622] }
  25961. coordIndex [
  25962. 2,5,7,-1,2,7,8,-1,2,8,9,-1,2,9,6,-1,3,6,12,-1,3,2,6,-1,18,17,21,-1,4,3,12,-1,
  25963. 19,18,21,-1,11,4,12,-1,20,19,21,-1,14,20,21,-1,22,14,21,-1,0,4,11,-1,10,0,11,-1,16,14,22,-1,
  25964. 23,16,22,-1,15,16,23,-1,1,15,23,-1,13,1,0,-1,13,0,10,-1,13,15,1,-1]
  25965. normalPerVertex TRUE
  25966. normal DEF NORM_1146 Normal { vector [
  25967. 0.85978235 0.00027274292 0.51066058,0.87245632 -0.00045935733 0.48869188,
  25968. 0.99977792 -0.018396416 -0.010279913,0.99373249 -0.0085927701 0.11145363,
  25969. 0.95019984 -0.0086559726 0.311521,0.99701297 0 -0.077234317,
  25970. 0.99858221 -5.5562457e-05 0.053231267,0.99774092 -0.00086722873 -0.067173679,
  25971. 0.99884809 -0.003495828 -0.047856876,0.99951948 -0.007968641 -0.029955077,
  25972. 0.84926862 0.008871234 0.52788646,0.91420611 0.010081377 0.40512411,
  25973. 0.97780406 0.010026617 0.20928135,0.84675965 -0.0063625337 0.5319376,
  25974. 0.99858221 5.5562457e-05 0.053231267,0.91420611 -0.010081377 0.40512411,
  25975. 0.97780406 -0.010026617 0.20928135,0.99701297 0 -0.077234317,
  25976. 0.99774092 0.00086722873 -0.067173679,0.99884809 0.003495828 -0.047856876,
  25977. 0.99951948 0.007968641 -0.029955077,0.99977792 0.018396416 -0.010279913,
  25978. 0.99373249 0.0085927701 0.11145363,0.95019984 0.0086559726 0.311521] }
  25979. }
  25980. }
  25981. DEF SHAPE_1147 Shape {
  25982. appearance USE APP_1
  25983. geometry DEF FACE_1147 IndexedFaceSet {
  25984. coord DEF COORD_1147 Coordinate { point [
  25985. -0.27643837 0.69294719 0.26826651,-0.27643837 0.72437565 0.26826651,
  25986. -0.27116378 0.6988189 0.24858147,-0.27518048 0.69322359 0.26590608,
  25987. -0.27409402 0.69371764 0.26348587,-0.27371315 0.69395974 0.26251837,
  25988. -0.27318507 0.69437054 0.26103423,-0.272451 0.69513834 0.25856643,
  25989. -0.27198667 0.69581175 0.25658886,-0.27148312 0.69690323 0.25358578,
  25990. -0.27136864 0.69727686 0.25259271,-0.27116378 0.71850394 0.24858147,
  25991. -0.27518048 0.72409925 0.26590608,-0.27409402 0.72360519 0.26348587,
  25992. -0.27371315 0.7233631 0.26251837,-0.27318507 0.7229523 0.26103423,
  25993. -0.272451 0.72218449 0.25856643,-0.27198667 0.72151109 0.25658886,
  25994. -0.27148312 0.7204196 0.25358578,-0.27136864 0.72004598 0.25259271] }
  25995. coordIndex [
  25996. 12,1,0,-1,12,0,3,-1,13,3,4,-1,13,12,3,-1,14,4,5,-1,14,13,4,-1,15,5,6,-1,15,14,5,-1,
  25997. 16,6,7,-1,16,15,6,-1,17,7,8,-1,17,16,7,-1,18,8,9,-1,18,17,8,-1,19,9,10,-1,19,18,9,-1,
  25998. 11,10,2,-1,11,19,10,-1]
  25999. normalPerVertex TRUE
  26000. normal DEF NORM_1147 Normal { vector [
  26001. 0.88250983 0 0.47029394,0.88250983 0 0.47029394,
  26002. 0.99869844 0 0.051004187,0.90266586 0 0.43034213,
  26003. 0.92050365 0 0.39073396,0.93931586 0 0.34305352,
  26004. 0.95482383 0 0.29717242,0.96799911 0 0.25095362,
  26005. 0.98334058 0 0.18177269,0.98936453 0 0.14545727,
  26006. 0.99828758 0 0.058497153,0.99869844 0 0.051004187,
  26007. 0.89277597 0 0.4505009,0.91537038 0 0.4026128,
  26008. 0.9356165 0 0.35301809,0.94976213 0 0.31297267,
  26009. 0.96299144 0 0.26953199,0.97938462 0 0.20200435,
  26010. 0.9873592 0 0.15849864,0.99737726 0 0.072378119] }
  26011. }
  26012. }
  26013. DEF SHAPE_1148 Shape {
  26014. appearance USE APP_1
  26015. geometry DEF FACE_1148 IndexedFaceSet {
  26016. coord DEF COORD_1148 Coordinate { point [
  26017. -0.27643837 0.69294719 0.26826651,-0.27643837 0.72437565 0.26826651,
  26018. -0.27706929 0.72440945 0.2693593,-0.28747714 0.72440945 0.28738622,
  26019. -0.28747714 0.69291339 0.28738622,-0.27706929 0.69291339 0.2693593] }
  26020. coordIndex [
  26021. 2,3,4,-1,2,4,5,-1,1,5,0,-1,1,2,5,-1]
  26022. normalPerVertex TRUE
  26023. normal DEF NORM_1148 Normal { vector [
  26024. 0.8660254 0 0.5,0.8660254 0 0.5,
  26025. 0.8660254 0 0.5,0.8660254 0 0.5,
  26026. 0.8660254 0 0.5,0.8660254 0 0.5] }
  26027. }
  26028. }
  26029. DEF SHAPE_1149 Shape {
  26030. appearance USE APP_1
  26031. geometry DEF FACE_1149 IndexedFaceSet {
  26032. coord DEF COORD_1149 Coordinate { point [
  26033. -0.27706929 0.72440945 0.24456701,-0.27706929 0.72440945 0.2693593,
  26034. -0.27983616 0.72440945 0.24407913,-0.27928242 0.72440945 0.25034406,
  26035. -0.28747714 0.72440945 0.28738622,-0.27945939 0.72440945 0.26316589,
  26036. -0.28222922 0.72440945 0.27568622] }
  26037. coordIndex [
  26038. 3,0,2,-1,1,3,5,-1,1,0,3,-1,6,1,5,-1,4,1,6,-1]
  26039. normalPerVertex TRUE
  26040. normal DEF NORM_1149 Normal { vector [
  26041. 0 1 0,0 1 0,
  26042. 0 1 0,0 1 0,
  26043. 0 1 0,0 1 0,
  26044. 0 1 0] }
  26045. }
  26046. }
  26047. DEF SHAPE_1150 Shape {
  26048. appearance USE APP_1
  26049. geometry DEF FACE_1150 IndexedFaceSet {
  26050. coord DEF COORD_1150 Coordinate { point [
  26051. -0.27116378 0.6988189 0.24560831,-0.27116378 0.71850394 0.24560831,
  26052. -0.27116378 0.71850394 0.24858147,-0.27116378 0.6988189 0.24858147] }
  26053. coordIndex [
  26054. 1,2,3,-1,1,3,0,-1]
  26055. normalPerVertex TRUE
  26056. normal DEF NORM_1150 Normal { vector [
  26057. 1 0 0,1 0 0,
  26058. 1 0 0,1 0 0] }
  26059. }
  26060. }
  26061. DEF SHAPE_1151 Shape {
  26062. appearance USE APP_1
  26063. geometry DEF FACE_1151 IndexedFaceSet {
  26064. coord DEF COORD_1151 Coordinate { point [
  26065. -0.27706929 0.72440945 0.24456701,-0.27706929 0.72440945 0.2693593,
  26066. -0.27643837 0.72437565 0.26826651,-0.27116378 0.71850394 0.24858147,
  26067. -0.27518048 0.72409925 0.26590608,-0.27409402 0.72360519 0.26348587,
  26068. -0.27371315 0.7233631 0.26251837,-0.27318507 0.7229523 0.26103423,
  26069. -0.272451 0.72218449 0.25856643,-0.27198667 0.72151109 0.25658886,
  26070. -0.27148312 0.7204196 0.25358578,-0.27136864 0.72004598 0.25259271,
  26071. -0.27116378 0.71850394 0.24560831,-0.27554083 0.72420822 0.24483652,
  26072. -0.27411654 0.72361826 0.24508766,-0.27289346 0.72267976 0.24530332,
  26073. -0.27203401 0.72158956 0.24545486,-0.27149737 0.72046066 0.24554949,
  26074. -0.27124777 0.71949641 0.2455935] }
  26075. coordIndex [
  26076. 18,3,12,-1,11,18,17,-1,11,3,18,-1,10,11,17,-1,16,10,17,-1,9,10,16,-1,8,16,15,-1,8,9,16,-1,
  26077. 7,15,14,-1,7,8,15,-1,6,7,14,-1,5,14,13,-1,5,6,14,-1,4,5,13,-1,2,13,0,-1,2,4,13,-1,
  26078. 1,2,0,-1]
  26079. normalPerVertex TRUE
  26080. normal DEF NORM_1151 Normal { vector [
  26081. 0.10765424 0.99418734 -0.0014480699,0.053494609 0.99856814 0,
  26082. 0.1461534 0.98926183 -0.0004732566,0 0 1,
  26083. 0.31145719 0.9502601 -0.00041176618,0.41493726 0.90984961 -0.00087451284,
  26084. 0.58068585 0.8141263 -0.0015206773,0.64568061 0.76360652 -0.0012769434,
  26085. 0.77326689 0.63408035 -0.00065475516,0.87640777 0.48156963 -0.00033276502,
  26086. 0.91235004 0.40941096 -0.00025470327,0.98104064 0.19378187 0.0028005759,
  26087. 0 0 1,0.27451428 0.96158271 -0.00078134675,
  26088. 0.51730494 0.85580034 -0.001177531,0.69974166 0.7143942 -0.0015941984,
  26089. 0.85261915 0.5225316 -0.0011443197,0.93769342 0.34746291 -0.00075989435,
  26090. 0.98725903 0.15909555 0.002866171] }
  26091. }
  26092. }
  26093. DEF SHAPE_1152 Shape {
  26094. appearance USE APP_1
  26095. geometry DEF FACE_1152 IndexedFaceSet {
  26096. coord DEF COORD_1152 Coordinate { point [
  26097. -0.28691181 0.74409449 0.25589016,-0.2790378 0.73622047 0.25589016,
  26098. -0.2854655 0.74395731 0.2545016,-0.28516687 0.74389332 0.25425273,
  26099. -0.28469422 0.74376541 0.25388707,-0.28389557 0.74347067 0.25335259,
  26100. -0.28378569 0.74342191 0.25328776,-0.28272518 0.74283745 0.25278283,
  26101. -0.28261106 0.74276113 0.25274273,-0.28198607 0.74228931 0.25258027,
  26102. -0.28177918 0.74211095 0.25255001,-0.2814005 0.74175141 0.25252972,
  26103. -0.28101342 0.74133239 0.25256359,-0.280869 0.74116044 0.25259279,
  26104. -0.28040356 0.74053381 0.25276375,-0.28036618 0.74047781 0.25278351,
  26105. -0.27985669 0.73959506 0.2531794,-0.27969412 0.73924867 0.25337439,
  26106. -0.27948093 0.73871424 0.25371511,-0.27939113 0.73844846 0.25390177,
  26107. -0.27918817 0.73767328 0.2545087,-0.27917039 0.73758438 0.25458414,
  26108. -0.27906952 0.73688545 0.25521849,-0.27928242 0.74169397 0.25034406,
  26109. -0.27917688 0.74030389 0.25170652,-0.27910028 0.73892748 0.2530852,
  26110. -0.27905359 0.73756593 0.25447982,-0.27948818 0.74409449 0.24801614] }
  26111. coordIndex [
  26112. 26,19,20,-1,26,20,21,-1,26,25,19,-1,22,26,21,-1,26,22,1,-1,0,2,27,-1,27,2,3,-1,27,3,4,-1,
  26113. 27,4,5,-1,27,5,6,-1,27,6,7,-1,27,7,8,-1,27,8,9,-1,23,9,10,-1,23,10,11,-1,23,11,12,-1,
  26114. 23,12,13,-1,23,27,9,-1,24,13,14,-1,24,14,15,-1,24,15,16,-1,24,23,13,-1,25,16,17,-1,25,17,18,-1,
  26115. 25,18,19,-1,25,24,16,-1]
  26116. normalPerVertex TRUE
  26117. normal DEF NORM_1152 Normal { vector [
  26118. 0 0 1,0 0 1,
  26119. 0 0 1,0 0 1,
  26120. 0 0 1,0 0 1,
  26121. 0 0 1,0 0 1,
  26122. 0 0 1,0.58834994 0.58834994 0.55469695,
  26123. 0 0 1,0 0 1,
  26124. 0 0 1,0 0 1,
  26125. 0 0 1,0 0 1,
  26126. 0 0 1,0 0 1,
  26127. 0 0 1,0 0 1,
  26128. 0 0 1,0 0 1,
  26129. 0 0 1,0.58834994 0.58834994 0.55469695,
  26130. 0 0 1,0 0 1,
  26131. 0 0 1,0.58834994 0.58834994 0.55469695] }
  26132. }
  26133. }
  26134. DEF SHAPE_1153 Shape {
  26135. appearance USE APP_1
  26136. geometry DEF FACE_1153 IndexedFaceSet {
  26137. coord DEF COORD_1153 Coordinate { point [
  26138. -0.28691181 0.74409449 0.25589016,-0.2790378 0.73622047 0.25589016,
  26139. -0.2854655 0.74395731 0.2545016,-0.28516687 0.74389332 0.25425273,
  26140. -0.28469422 0.74376541 0.25388707,-0.28389557 0.74347067 0.25335259,
  26141. -0.28378569 0.74342191 0.25328776,-0.28272518 0.74283745 0.25278283,
  26142. -0.28261106 0.74276113 0.25274273,-0.28198607 0.74228931 0.25258027,
  26143. -0.28177918 0.74211095 0.25255001,-0.2814005 0.74175141 0.25252972,
  26144. -0.28101342 0.74133239 0.25256359,-0.280869 0.74116044 0.25259279,
  26145. -0.28040356 0.74053381 0.25276375,-0.28036618 0.74047781 0.25278351,
  26146. -0.27985669 0.73959506 0.2531794,-0.27969412 0.73924867 0.25337439,
  26147. -0.27948093 0.73871424 0.25371511,-0.27939113 0.73844846 0.25390177,
  26148. -0.27918817 0.73767328 0.2545087,-0.27917039 0.73758438 0.25458414,
  26149. -0.27906952 0.73688545 0.25521849,-0.28447861 0.74370911 0.25589016,
  26150. -0.28228358 0.74259068 0.25589016,-0.2805416 0.7408487 0.25589016,
  26151. -0.27942318 0.73865368 0.25589016] }
  26152. coordIndex [
  26153. 22,26,1,-1,21,25,26,-1,21,26,22,-1,20,25,21,-1,19,24,25,-1,19,25,20,-1,2,0,23,-1,2,23,24,-1,
  26154. 3,24,19,-1,3,2,24,-1,4,18,17,-1,4,19,18,-1,4,3,19,-1,5,17,16,-1,5,4,17,-1,6,16,15,-1,
  26155. 6,5,16,-1,9,11,10,-1,9,12,11,-1,8,13,12,-1,8,12,9,-1,7,14,13,-1,7,15,14,-1,7,6,15,-1,
  26156. 7,13,8,-1]
  26157. normalPerVertex TRUE
  26158. normal DEF NORM_1153 Normal { vector [
  26159. 0 0 1,0 0 1,
  26160. 0 0 1,0.61811603 0.71672378 -0.32286156,
  26161. 0 0 1,0 0 1,
  26162. 0 0 1,0 0 1,
  26163. 0 0 1,0 0 1,
  26164. 0 0 1,0 0 1,
  26165. 0 0 1,0 0 1,
  26166. 0 0 1,0 0 1,
  26167. 0 0 1,0 0 1,
  26168. 0 0 1,0.69622969 0.66656287 -0.26637972,
  26169. 0 0 1,0 0 1,
  26170. 0 0 1,0 0 1,
  26171. 0.57463036 0.70527527 -0.41519482,0 0 1,
  26172. 0 0 1] }
  26173. }
  26174. }
  26175. DEF SHAPE_1154 Shape {
  26176. appearance USE APP_1
  26177. geometry DEF FACE_1154 IndexedFaceSet {
  26178. coord DEF COORD_1154 Coordinate { point [
  26179. -0.29084882 0.68110236 0.29261212,-0.2790378 0.68110236 0.25589016,
  26180. -0.28438257 0.68110236 0.28128289,-0.28038847 0.68110236 0.26886473,
  26181. -0.29084882 0.67322835 0.27634745,-0.29084882 0.67349004 0.28127666,
  26182. -0.29084882 0.67372648 0.28290754,-0.29084882 0.67387881 0.28370697,
  26183. -0.29084882 0.67451318 0.28609426,-0.29084882 0.67505536 0.28751128,
  26184. -0.29084882 0.67546579 0.28836816,-0.29084882 0.676252 0.28966506,
  26185. -0.29084882 0.67683906 0.2904168,-0.29084882 0.67746229 0.29106038,
  26186. -0.29084882 0.67826468 0.29169691,-0.29084882 0.67857507 0.29189283,
  26187. -0.29084882 0.67900487 0.29212202,-0.29084882 0.67949636 0.29232754,
  26188. -0.29084882 0.67951506 0.29233421,-0.29084882 0.68000924 0.29248118,
  26189. -0.29084882 0.68029877 0.29254148,-0.28691181 0.67322835 0.25589016,
  26190. -0.28867337 0.67322835 0.26971347,-0.28735397 0.67322835 0.26285771,
  26191. -0.27942318 0.67866916 0.25589016,-0.2805416 0.67647413 0.25589016,
  26192. -0.28228358 0.67473215 0.25589016,-0.28447861 0.67361373 0.25589016,
  26193. -0.28936174 0.67361373 0.27908965,-0.28764347 0.67451318 0.27984652,
  26194. -0.28921942 0.67625201 0.28705584,-0.28631792 0.67361373 0.27032371,
  26195. -0.28823585 0.67826448 0.28763629,-0.28591203 0.67625201 0.28060919,
  26196. -0.28450035 0.67451318 0.27079459,-0.28494029 0.67361373 0.26316529,
  26197. -0.28781551 0.6802988 0.28788435,-0.28486686 0.67826448 0.28106957,
  26198. -0.28307777 0.67451318 0.26340264,-0.28266885 0.67625201 0.27126909,
  26199. -0.28442019 0.6802988 0.28126632,-0.28156327 0.67826448 0.27155551,
  26200. -0.28120098 0.67625201 0.26364181,-0.2810908 0.6802988 0.27167792,
  26201. -0.28006806 0.67826448 0.26378618] }
  26202. coordIndex [
  26203. 31,28,4,-1,32,13,12,-1,32,14,13,-1,32,15,14,-1,32,16,15,-1,32,12,30,-1,33,9,29,-1,33,30,9,-1,
  26204. 34,28,31,-1,34,29,28,-1,35,22,23,-1,35,23,21,-1,35,21,27,-1,35,31,22,-1,36,2,0,-1,36,17,16,-1,
  26205. 36,18,17,-1,36,19,18,-1,36,20,19,-1,36,0,20,-1,36,16,32,-1,37,30,33,-1,37,32,30,-1,38,27,26,-1,
  26206. 38,35,27,-1,38,31,35,-1,38,34,31,-1,39,29,34,-1,39,33,29,-1,40,2,36,-1,40,32,37,-1,40,36,32,-1,
  26207. 41,37,33,-1,41,33,39,-1,42,26,25,-1,42,34,38,-1,42,38,26,-1,42,39,34,-1,43,3,2,-1,43,2,40,-1,
  26208. 43,37,41,-1,43,40,37,-1,44,43,41,-1,44,1,3,-1,44,24,1,-1,44,25,24,-1,44,42,25,-1,44,41,39,-1,
  26209. 44,3,43,-1,44,39,42,-1,28,5,4,-1,28,6,5,-1,29,7,6,-1,29,8,7,-1,29,9,8,-1,29,6,28,-1,
  26210. 30,10,9,-1,30,11,10,-1,30,12,11,-1,31,4,22,-1]
  26211. normalPerVertex TRUE
  26212. normal DEF NORM_1154 Normal { vector [
  26213. 0 0 1,0.99049743 -0.1015602 0.092738114,
  26214. 0.90710858 0.15786909 0.39016839,0.98663558 -0.047823394 0.15576636,
  26215. 0.15377962 -0.98674273 0.051871186,0 0 1,
  26216. 0 0 1,0 0 1,
  26217. 0 0 1,0.6044872 -0.73443947 0.30853508,
  26218. 0 0 1,0 0 1,
  26219. 0 0 1,0 0 1,
  26220. 0 0 1,0 0 1,
  26221. 0.82152659 -0.23646827 0.51882253,0 0 1,
  26222. 0 0 1,0 0 1,
  26223. 0 0 1,0.15642676 -0.98763967 0.0099268709,
  26224. 0.15228797 -0.98768261 0.035936411,0.15517953 -0.98768834 0.019775082,
  26225. 0.94924335 -0.30842786 0.061719649,0.82908517 -0.55688598 0.049957837,
  26226. 0.61986062 -0.78379782 0.037865276,0.34770688 -0.93739829 0.019605156,
  26227. 0.3135354 -0.94263795 0.11458293,0.55788893 -0.7986197 0.22575765,
  26228. 0.72998462 -0.56070614 0.39080823,0.28061427 -0.95698146 0.073770663,
  26229. 0.82137633 -0.3431528 0.45561726,0.7284115 -0.61683261 0.29821839,
  26230. 0.55034546 -0.82174279 0.14784674,0.23972322 -0.97036053 0.030548785,
  26231. 0.86444538 -0.076973199 0.49679907,0.85959067 -0.36631296 0.3562565,
  26232. 0.52876371 -0.84616487 0.066437614,0.74670584 -0.63262588 0.20546262,
  26233. 0.89872399 -0.19502119 0.39276192,0.87919194 -0.40117013 0.25706822,
  26234. 0.7440206 -0.66124309 0.095869275,0.94747578 -0.16003402 0.27690928,
  26235. 0.94472762 -0.30570558 0.11846443] }
  26236. }
  26237. }
  26238. DEF SHAPE_1155 Shape {
  26239. appearance USE APP_1
  26240. geometry DEF FACE_1155 IndexedFaceSet {
  26241. coord DEF COORD_1155 Coordinate { point [
  26242. -0.28621447 0.58661417 0.10164951,-0.29084882 0.58661417 0.10628386,
  26243. -0.29084882 0.58661417 0.11809488,-0.28876002 0.58661417 0.10681593,
  26244. -0.29032222 0.58661417 0.11235951] }
  26245. coordIndex [
  26246. 3,0,1,-1,4,3,1,-1,2,4,1,-1]
  26247. normalPerVertex TRUE
  26248. normal DEF NORM_1155 Normal { vector [
  26249. 0 0 1,0 1 0,
  26250. 0 0 1,0 1 0,
  26251. 0 1 0] }
  26252. }
  26253. }
  26254. DEF SHAPE_1156 Shape {
  26255. appearance USE APP_1
  26256. geometry DEF FACE_1156 IndexedFaceSet {
  26257. coord DEF COORD_1156 Coordinate { point [
  26258. -0.28621447 0.42913386 0.10164951,-0.29084882 0.42913386 0.10628386,
  26259. -0.29084882 0.42913386 0.11809488,-0.28876002 0.42913386 0.10681593,
  26260. -0.29032222 0.42913386 0.11235951] }
  26261. coordIndex [
  26262. 3,0,1,-1,4,3,1,-1,2,4,1,-1]
  26263. normalPerVertex TRUE
  26264. normal DEF NORM_1156 Normal { vector [
  26265. 0 0 1,0 1 0,
  26266. 0 0 1,0 1 0,
  26267. 0 1 0] }
  26268. }
  26269. }
  26270. DEF SHAPE_1157 Shape {
  26271. appearance USE APP_1
  26272. geometry DEF FACE_1157 IndexedFaceSet {
  26273. coord DEF COORD_1157 Coordinate { point [
  26274. -0.28621447 0.27165354 0.10164951,-0.29084882 0.27165354 0.10628386,
  26275. -0.29084882 0.27165354 0.11809488,-0.28876002 0.27165354 0.10681593,
  26276. -0.29032222 0.27165354 0.11235951] }
  26277. coordIndex [
  26278. 3,0,1,-1,4,3,1,-1,2,4,1,-1]
  26279. normalPerVertex TRUE
  26280. normal DEF NORM_1157 Normal { vector [
  26281. 0 0 1,0 1 0,
  26282. 0 0 1,0 1 0,
  26283. 0 1 0] }
  26284. }
  26285. }
  26286. DEF SHAPE_1158 Shape {
  26287. appearance USE APP_1
  26288. geometry DEF FACE_1158 IndexedFaceSet {
  26289. coord DEF COORD_1158 Coordinate { point [
  26290. -0.29084882 0.2007874 0.11809488,-0.29072651 0.2007874 0.12086793,
  26291. -0.29083522 0.2007874 0.1190203,-0.29079444 0.2007874 0.11994491,
  26292. -0.29072651 0.27165354 0.12086793,-0.29084882 0.27165354 0.11809488,
  26293. -0.29083522 0.27165354 0.1190203,-0.29079444 0.27165354 0.11994491,
  26294. -0.28621447 0.27165354 0.10164951,-0.28876002 0.27165354 0.10681593,
  26295. -0.29032222 0.27165354 0.11235951,-0.28621447 0.2007874 0.10164951,
  26296. -0.28876002 0.2007874 0.10681593,-0.29032222 0.2007874 0.11235951] }
  26297. coordIndex [
  26298. 9,11,8,-1,9,12,11,-1,10,13,12,-1,10,12,9,-1,5,0,13,-1,5,13,10,-1,6,2,0,-1,6,0,5,-1,
  26299. 7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  26300. normalPerVertex TRUE
  26301. normal DEF NORM_1158 Normal { vector [
  26302. 0.99784017 0 0.065688572,0.99730263 0 -0.073399352,
  26303. 0.99941236 0 -0.034277459,0.99797373 0 -0.063627332,
  26304. 0.99730263 0 -0.073399352,0.99650176 0 0.083571759,
  26305. 0.99970018 0 -0.024485712,0.99854913 0 -0.053848269,
  26306. 0.89702743 0 0.44197487,0.92228881 0 0.38650143,
  26307. 0.97724962 0 0.21209241,0.89702743 0 0.44197487,
  26308. 0.94419862 0 0.32937663,0.9883908 0 0.15193298] }
  26309. }
  26310. }
  26311. DEF SHAPE_1159 Shape {
  26312. appearance USE APP_1
  26313. geometry DEF FACE_1159 IndexedFaceSet {
  26314. coord DEF COORD_1159 Coordinate { point [
  26315. -0.29084882 0.2007874 0.27634745,-0.28691181 0.2007874 0.25589016,
  26316. -0.28867337 0.2007874 0.26971347,-0.28735397 0.2007874 0.26285771,
  26317. -0.29084882 0.2007874 0.11809488,-0.29072651 0.2007874 0.12086793,
  26318. -0.29083522 0.2007874 0.1190203,-0.29079444 0.2007874 0.11994491,
  26319. -0.27948818 0.2007874 0.24801614] }
  26320. coordIndex [
  26321. 8,1,5,-1,0,3,2,-1,0,1,3,-1,0,4,6,-1,0,6,7,-1,0,7,5,-1,0,5,1,-1]
  26322. normalPerVertex TRUE
  26323. normal DEF NORM_1159 Normal { vector [
  26324. 0 -1 0,0 -1 0,
  26325. 0 0 1,0 -1 0,
  26326. 0 0 1,0 -1 0,
  26327. 0 0 1,0 -1 0,
  26328. 0 -1 0] }
  26329. }
  26330. }
  26331. DEF SHAPE_1160 Shape {
  26332. appearance USE APP_1
  26333. geometry DEF FACE_1160 IndexedFaceSet {
  26334. coord DEF COORD_1160 Coordinate { point [
  26335. -0.28691181 0.27165354 0.25589016,-0.27948818 0.27165354 0.24801614,
  26336. -0.29072651 0.27165354 0.12086793,-0.29084882 0.27165354 0.11809488,
  26337. -0.29083522 0.27165354 0.1190203,-0.29079444 0.27165354 0.11994491,
  26338. -0.29084882 0.27165354 0.27634745,-0.28867337 0.27165354 0.26971347,
  26339. -0.28735397 0.27165354 0.26285771] }
  26340. coordIndex [
  26341. 1,2,0,-1,6,7,8,-1,6,8,0,-1,6,4,3,-1,6,5,4,-1,6,2,5,-1,6,0,2,-1]
  26342. normalPerVertex TRUE
  26343. normal DEF NORM_1160 Normal { vector [
  26344. 0 1 0,0 1 0,
  26345. 0 1 0,0 0 1,
  26346. 0 0 1,0 1 0,
  26347. 0 1 0,0 0 1,
  26348. 0 1 0] }
  26349. }
  26350. }
  26351. DEF SHAPE_1161 Shape {
  26352. appearance USE APP_1
  26353. geometry DEF FACE_1161 IndexedFaceSet {
  26354. coord DEF COORD_1161 Coordinate { point [
  26355. -0.27983616 0.22047244 0.24407913,-0.27983616 0.2519685 0.24407913,
  26356. -0.27706929 0.2519685 0.24456701,-0.27116378 0.24606299 0.24560831,
  26357. -0.27554083 0.25176728 0.24483652,-0.27411654 0.25117732 0.24508766,
  26358. -0.27289346 0.25023882 0.24530332,-0.27203401 0.24914861 0.24545486,
  26359. -0.27149737 0.24801971 0.24554949,-0.27124777 0.24705547 0.2455935,
  26360. -0.27116378 0.22637795 0.24560831,-0.27706929 0.22047244 0.24456701,
  26361. -0.27554083 0.22067367 0.24483652,-0.27411654 0.22126363 0.24508766,
  26362. -0.27289346 0.22220213 0.24530332,-0.27203401 0.22329233 0.24545486,
  26363. -0.27149737 0.22442123 0.24554949,-0.27124777 0.22538548 0.2455935] }
  26364. coordIndex [
  26365. 10,13,12,-1,10,14,13,-1,10,15,14,-1,10,16,15,-1,10,17,16,-1,11,10,12,-1,0,10,11,-1,8,9,3,-1,
  26366. 7,8,3,-1,6,7,3,-1,5,6,3,-1,4,5,3,-1,2,4,3,-1,1,3,10,-1,1,10,0,-1,1,2,3,-1]
  26367. normalPerVertex TRUE
  26368. normal DEF NORM_1161 Normal { vector [
  26369. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  26370. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  26371. 0 0 1,0 0 1,
  26372. 0 0 1,0 0 1,
  26373. 0 0 1,0 0 1,
  26374. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  26375. 0 0 1,0 0 1,
  26376. 0 0 1,0 0 1,
  26377. 0 0 1,0 0 1] }
  26378. }
  26379. }
  26380. DEF SHAPE_1162 Shape {
  26381. appearance USE APP_1
  26382. geometry DEF FACE_1162 IndexedFaceSet {
  26383. coord DEF COORD_1162 Coordinate { point [
  26384. -0.27706929 0.22047244 0.24456701,-0.27116378 0.22637795 0.24560831,
  26385. -0.27554083 0.22067367 0.24483652,-0.27411654 0.22126363 0.24508766,
  26386. -0.27289346 0.22220213 0.24530332,-0.27203401 0.22329233 0.24545486,
  26387. -0.27149737 0.22442123 0.24554949,-0.27124777 0.22538548 0.2455935,
  26388. -0.27116378 0.22637795 0.24858147,-0.27643837 0.22050624 0.26826651,
  26389. -0.27518048 0.22078264 0.26590608,-0.27409402 0.2212767 0.26348587,
  26390. -0.27371315 0.22151879 0.26251837,-0.27318507 0.22192959 0.26103423,
  26391. -0.272451 0.2226974 0.25856643,-0.27198667 0.2233708 0.25658886,
  26392. -0.27148312 0.22446229 0.25358578,-0.27136864 0.22483591 0.25259271,
  26393. -0.27706929 0.22047244 0.2693593] }
  26394. coordIndex [
  26395. 9,0,2,-1,9,18,0,-1,10,9,2,-1,11,2,3,-1,11,10,2,-1,12,11,3,-1,13,3,4,-1,13,12,3,-1,
  26396. 14,4,5,-1,14,13,4,-1,15,14,5,-1,16,5,6,-1,16,15,5,-1,17,6,7,-1,17,16,6,-1,8,7,1,-1,
  26397. 8,17,7,-1]
  26398. normalPerVertex TRUE
  26399. normal DEF NORM_1162 Normal { vector [
  26400. 0.10765424 -0.99418734 -0.0014480699,0 0 1,
  26401. 0.27451428 -0.96158271 -0.00078134675,0.51730494 -0.85580034 -0.001177531,
  26402. 0.69974166 -0.7143942 -0.0015941984,0.85261915 -0.5225316 -0.0011443197,
  26403. 0.93769342 -0.34746291 -0.00075989435,0.98725903 -0.15909555 0.002866171,
  26404. 0 0 1,0.1461534 -0.98926183 -0.0004732566,
  26405. 0.31145719 -0.9502601 -0.00041176618,0.41493726 -0.90984961 -0.00087451284,
  26406. 0.58068585 -0.8141263 -0.0015206773,0.64568061 -0.76360652 -0.0012769434,
  26407. 0.77326689 -0.63408035 -0.00065475516,0.87640777 -0.48156963 -0.00033276502,
  26408. 0.91235004 -0.40941096 -0.00025470327,0.98104064 -0.19378187 0.0028005759,
  26409. 0.053494609 -0.99856814 0] }
  26410. }
  26411. }
  26412. DEF SHAPE_1163 Shape {
  26413. appearance USE APP_1
  26414. geometry DEF FACE_1163 IndexedFaceSet {
  26415. coord DEF COORD_1163 Coordinate { point [
  26416. -0.27706929 0.22047244 0.2693593,-0.28747714 0.22047244 0.28738622,
  26417. -0.27928242 0.22047244 0.25034406,-0.27945939 0.22047244 0.26316589,
  26418. -0.28222922 0.22047244 0.27568622,-0.27983616 0.22047244 0.24407913,
  26419. -0.27706929 0.22047244 0.24456701] }
  26420. coordIndex [
  26421. 2,5,6,-1,0,3,2,-1,0,2,6,-1,4,3,0,-1,1,4,0,-1]
  26422. normalPerVertex TRUE
  26423. normal DEF NORM_1163 Normal { vector [
  26424. 0 -1 0,0 -1 0,
  26425. 0 -1 0,0 -1 0,
  26426. 0 -1 0,0 -1 0,
  26427. 0 -1 0] }
  26428. }
  26429. }
  26430. DEF SHAPE_1164 Shape {
  26431. appearance USE APP_1
  26432. geometry DEF FACE_1164 IndexedFaceSet {
  26433. coord DEF COORD_1164 Coordinate { point [
  26434. -0.27948818 0.27165354 0.24801614,-0.29072651 0.27165354 0.12086793,
  26435. -0.27928242 0.26925302 0.25034406,-0.27928242 0.2519685 0.25034406,
  26436. -0.27983616 0.2519685 0.24407913,-0.27983616 0.22047244 0.24407913,
  26437. -0.27928242 0.22047244 0.25034406,-0.27928242 0.20318792 0.25034406,
  26438. -0.27948818 0.2007874 0.24801614,-0.29072651 0.2007874 0.12086793] }
  26439. coordIndex [
  26440. 4,1,0,-1,4,0,2,-1,3,4,2,-1,5,9,1,-1,5,1,4,-1,7,5,6,-1,8,9,5,-1,8,5,7,-1]
  26441. normalPerVertex TRUE
  26442. normal DEF NORM_1164 Normal { vector [
  26443. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  26444. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  26445. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  26446. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  26447. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352] }
  26448. }
  26449. }
  26450. DEF SHAPE_1165 Shape {
  26451. appearance USE APP_1
  26452. geometry DEF FACE_1165 IndexedFaceSet {
  26453. coord DEF COORD_1165 Coordinate { point [
  26454. -0.28691181 0.2007874 0.25589016,-0.27948818 0.2007874 0.24801614,
  26455. -0.27928242 0.20318792 0.25034406,-0.2790378 0.20866142 0.25589016,
  26456. -0.27917688 0.204578 0.25170652,-0.27910028 0.20595441 0.2530852,
  26457. -0.27905359 0.20731596 0.25447982,-0.2854655 0.20092458 0.2545016,
  26458. -0.28516687 0.20098857 0.25425273,-0.28469422 0.20111648 0.25388707,
  26459. -0.28389557 0.20141122 0.25335259,-0.28378569 0.20145998 0.25328776,
  26460. -0.28272518 0.20204444 0.25278283,-0.28261106 0.20212076 0.25274273,
  26461. -0.28198607 0.20259258 0.25258027,-0.28177918 0.20277094 0.25255001,
  26462. -0.2814005 0.20313048 0.25252972,-0.28101342 0.2035495 0.25256359,
  26463. -0.280869 0.20372145 0.25259279,-0.28040356 0.20434808 0.25276375,
  26464. -0.28036618 0.20440408 0.25278351,-0.27985669 0.20528683 0.2531794,
  26465. -0.27969412 0.20563322 0.25337439,-0.27948093 0.20616765 0.25371511,
  26466. -0.27939113 0.20643343 0.25390177,-0.27918817 0.20720861 0.2545087,
  26467. -0.27917039 0.20729751 0.25458414,-0.27906952 0.20799644 0.25521849] }
  26468. coordIndex [
  26469. 6,25,24,-1,6,26,25,-1,6,24,5,-1,27,26,6,-1,0,1,7,-1,6,3,27,-1,1,8,7,-1,1,9,8,-1,
  26470. 1,10,9,-1,1,11,10,-1,1,12,11,-1,1,13,12,-1,1,14,13,-1,2,15,14,-1,2,16,15,-1,2,17,16,-1,
  26471. 2,18,17,-1,2,14,1,-1,4,19,18,-1,4,20,19,-1,4,21,20,-1,4,18,2,-1,5,22,21,-1,5,23,22,-1,
  26472. 5,24,23,-1,5,21,4,-1]
  26473. normalPerVertex TRUE
  26474. normal DEF NORM_1165 Normal { vector [
  26475. 0 0 1,0.58834994 -0.58834994 0.55469695,
  26476. 0.58834994 -0.58834994 0.55469695,0 0 1,
  26477. 0 0 1,0 0 1,
  26478. 0 0 1,0 0 1,
  26479. 0 0 1,0 0 1,
  26480. 0 0 1,0 0 1,
  26481. 0 0 1,0 0 1,
  26482. 0.58834994 -0.58834994 0.55469695,0 0 1,
  26483. 0 0 1,0 0 1,
  26484. 0 0 1,0 0 1,
  26485. 0 0 1,0 0 1,
  26486. 0 0 1,0 0 1,
  26487. 0 0 1,0 0 1,
  26488. 0 0 1,0 0 1] }
  26489. }
  26490. }
  26491. DEF SHAPE_1166 Shape {
  26492. appearance USE APP_1
  26493. geometry DEF FACE_1166 IndexedFaceSet {
  26494. coord DEF COORD_1166 Coordinate { point [
  26495. -0.28747714 0.2519685 0.28738622,-0.28747714 0.22047244 0.28738622,
  26496. -0.27928242 0.2519685 0.25034406,-0.27945939 0.2519685 0.26316589,
  26497. -0.28222922 0.2519685 0.27568622,-0.27928242 0.26925302 0.25034406,
  26498. -0.2790378 0.26377953 0.25589016,-0.27917688 0.26786294 0.25170652,
  26499. -0.27910028 0.26648653 0.2530852,-0.27905359 0.26512499 0.25447982,
  26500. -0.29084882 0.26377953 0.29261212,-0.28438257 0.26377953 0.28128289,
  26501. -0.28038847 0.26377953 0.26886473,-0.29084882 0.20866142 0.29261212,
  26502. -0.2790378 0.20866142 0.25589016,-0.28438257 0.20866142 0.28128289,
  26503. -0.28038847 0.20866142 0.26886473,-0.27928242 0.20318792 0.25034406,
  26504. -0.27917688 0.204578 0.25170652,-0.27910028 0.20595441 0.2530852,
  26505. -0.27905359 0.20731596 0.25447982,-0.27928242 0.22047244 0.25034406,
  26506. -0.27945939 0.22047244 0.26316589,-0.28222922 0.22047244 0.27568622] }
  26507. coordIndex [
  26508. 2,5,7,-1,2,7,8,-1,2,8,9,-1,2,9,6,-1,3,6,12,-1,3,2,6,-1,18,17,21,-1,4,3,12,-1,
  26509. 19,18,21,-1,11,4,12,-1,20,19,21,-1,14,20,21,-1,22,14,21,-1,0,4,11,-1,10,0,11,-1,16,14,22,-1,
  26510. 23,16,22,-1,15,16,23,-1,1,15,23,-1,13,1,0,-1,13,0,10,-1,13,15,1,-1]
  26511. normalPerVertex TRUE
  26512. normal DEF NORM_1166 Normal { vector [
  26513. 0.85978235 0.00027274292 0.51066058,0.87245632 -0.00045935733 0.48869188,
  26514. 0.99977792 -0.018396416 -0.010279913,0.99373249 -0.0085927701 0.11145363,
  26515. 0.95019984 -0.0086559726 0.311521,0.99701297 0 -0.077234317,
  26516. 0.99858221 -5.5562457e-05 0.053231267,0.99774092 -0.00086722873 -0.067173679,
  26517. 0.99884809 -0.003495828 -0.047856876,0.99951948 -0.007968641 -0.029955077,
  26518. 0.84926862 0.008871234 0.52788646,0.91420611 0.010081377 0.40512411,
  26519. 0.97780406 0.010026617 0.20928135,0.84675965 -0.0063625337 0.5319376,
  26520. 0.99858221 5.5562457e-05 0.053231267,0.91420611 -0.010081377 0.40512411,
  26521. 0.97780406 -0.010026617 0.20928135,0.99701297 0 -0.077234317,
  26522. 0.99774092 0.00086722873 -0.067173679,0.99884809 0.003495828 -0.047856876,
  26523. 0.99951948 0.007968641 -0.029955077,0.99977792 0.018396416 -0.010279913,
  26524. 0.99373249 0.0085927701 0.11145363,0.95019984 0.0086559726 0.311521] }
  26525. }
  26526. }
  26527. DEF SHAPE_1167 Shape {
  26528. appearance USE APP_1
  26529. geometry DEF FACE_1167 IndexedFaceSet {
  26530. coord DEF COORD_1167 Coordinate { point [
  26531. -0.27643837 0.22050624 0.26826651,-0.27643837 0.2519347 0.26826651,
  26532. -0.27116378 0.22637795 0.24858147,-0.27518048 0.22078264 0.26590608,
  26533. -0.27409402 0.2212767 0.26348587,-0.27371315 0.22151879 0.26251837,
  26534. -0.27318507 0.22192959 0.26103423,-0.272451 0.2226974 0.25856643,
  26535. -0.27198667 0.2233708 0.25658886,-0.27148312 0.22446229 0.25358578,
  26536. -0.27136864 0.22483591 0.25259271,-0.27116378 0.24606299 0.24858147,
  26537. -0.27518048 0.2516583 0.26590608,-0.27409402 0.25116425 0.26348587,
  26538. -0.27371315 0.25092215 0.26251837,-0.27318507 0.25051135 0.26103423,
  26539. -0.272451 0.24974355 0.25856643,-0.27198667 0.24907014 0.25658886,
  26540. -0.27148312 0.24797866 0.25358578,-0.27136864 0.24760503 0.25259271] }
  26541. coordIndex [
  26542. 12,1,0,-1,12,0,3,-1,13,3,4,-1,13,12,3,-1,14,4,5,-1,14,13,4,-1,15,5,6,-1,15,14,5,-1,
  26543. 16,6,7,-1,16,15,6,-1,17,7,8,-1,17,16,7,-1,18,8,9,-1,18,17,8,-1,19,9,10,-1,19,18,9,-1,
  26544. 11,10,2,-1,11,19,10,-1]
  26545. normalPerVertex TRUE
  26546. normal DEF NORM_1167 Normal { vector [
  26547. 0.88250983 0 0.47029394,0.88250983 0 0.47029394,
  26548. 0.99869844 0 0.051004187,0.90266586 0 0.43034213,
  26549. 0.92050365 0 0.39073396,0.93931586 0 0.34305352,
  26550. 0.95482383 0 0.29717242,0.96799911 0 0.25095362,
  26551. 0.98334058 0 0.18177269,0.98936453 0 0.14545727,
  26552. 0.99828758 0 0.058497153,0.99869844 0 0.051004187,
  26553. 0.89277597 0 0.4505009,0.91537038 0 0.4026128,
  26554. 0.9356165 0 0.35301809,0.94976213 0 0.31297267,
  26555. 0.96299144 0 0.26953199,0.97938462 0 0.20200435,
  26556. 0.9873592 0 0.15849864,0.99737726 0 0.072378119] }
  26557. }
  26558. }
  26559. DEF SHAPE_1168 Shape {
  26560. appearance USE APP_1
  26561. geometry DEF FACE_1168 IndexedFaceSet {
  26562. coord DEF COORD_1168 Coordinate { point [
  26563. -0.27643837 0.22050624 0.26826651,-0.27643837 0.2519347 0.26826651,
  26564. -0.27706929 0.2519685 0.2693593,-0.28747714 0.2519685 0.28738622,
  26565. -0.28747714 0.22047244 0.28738622,-0.27706929 0.22047244 0.2693593] }
  26566. coordIndex [
  26567. 2,3,4,-1,2,4,5,-1,1,5,0,-1,1,2,5,-1]
  26568. normalPerVertex TRUE
  26569. normal DEF NORM_1168 Normal { vector [
  26570. 0.8660254 0 0.5,0.8660254 0 0.5,
  26571. 0.8660254 0 0.5,0.8660254 0 0.5,
  26572. 0.8660254 0 0.5,0.8660254 0 0.5] }
  26573. }
  26574. }
  26575. DEF SHAPE_1169 Shape {
  26576. appearance USE APP_1
  26577. geometry DEF FACE_1169 IndexedFaceSet {
  26578. coord DEF COORD_1169 Coordinate { point [
  26579. -0.27706929 0.2519685 0.24456701,-0.27706929 0.2519685 0.2693593,
  26580. -0.27983616 0.2519685 0.24407913,-0.27928242 0.2519685 0.25034406,
  26581. -0.28747714 0.2519685 0.28738622,-0.27945939 0.2519685 0.26316589,
  26582. -0.28222922 0.2519685 0.27568622] }
  26583. coordIndex [
  26584. 3,0,2,-1,1,3,5,-1,1,0,3,-1,6,1,5,-1,4,1,6,-1]
  26585. normalPerVertex TRUE
  26586. normal DEF NORM_1169 Normal { vector [
  26587. 0 1 0,0 1 0,
  26588. 0 1 0,0 1 0,
  26589. 0 1 0,0 1 0,
  26590. 0 1 0] }
  26591. }
  26592. }
  26593. DEF SHAPE_1170 Shape {
  26594. appearance USE APP_1
  26595. geometry DEF FACE_1170 IndexedFaceSet {
  26596. coord DEF COORD_1170 Coordinate { point [
  26597. -0.27116378 0.22637795 0.24560831,-0.27116378 0.24606299 0.24560831,
  26598. -0.27116378 0.24606299 0.24858147,-0.27116378 0.22637795 0.24858147] }
  26599. coordIndex [
  26600. 1,2,3,-1,1,3,0,-1]
  26601. normalPerVertex TRUE
  26602. normal DEF NORM_1170 Normal { vector [
  26603. 1 0 0,1 0 0,
  26604. 1 0 0,1 0 0] }
  26605. }
  26606. }
  26607. DEF SHAPE_1171 Shape {
  26608. appearance USE APP_1
  26609. geometry DEF FACE_1171 IndexedFaceSet {
  26610. coord DEF COORD_1171 Coordinate { point [
  26611. -0.27706929 0.2519685 0.24456701,-0.27706929 0.2519685 0.2693593,
  26612. -0.27643837 0.2519347 0.26826651,-0.27116378 0.24606299 0.24858147,
  26613. -0.27518048 0.2516583 0.26590608,-0.27409402 0.25116425 0.26348587,
  26614. -0.27371315 0.25092215 0.26251837,-0.27318507 0.25051135 0.26103423,
  26615. -0.272451 0.24974355 0.25856643,-0.27198667 0.24907014 0.25658886,
  26616. -0.27148312 0.24797866 0.25358578,-0.27136864 0.24760503 0.25259271,
  26617. -0.27116378 0.24606299 0.24560831,-0.27554083 0.25176728 0.24483652,
  26618. -0.27411654 0.25117732 0.24508766,-0.27289346 0.25023882 0.24530332,
  26619. -0.27203401 0.24914861 0.24545486,-0.27149737 0.24801971 0.24554949,
  26620. -0.27124777 0.24705547 0.2455935] }
  26621. coordIndex [
  26622. 18,3,12,-1,11,18,17,-1,11,3,18,-1,10,11,17,-1,16,10,17,-1,9,10,16,-1,8,16,15,-1,8,9,16,-1,
  26623. 7,15,14,-1,7,8,15,-1,6,7,14,-1,5,14,13,-1,5,6,14,-1,4,5,13,-1,2,13,0,-1,2,4,13,-1,
  26624. 1,2,0,-1]
  26625. normalPerVertex TRUE
  26626. normal DEF NORM_1171 Normal { vector [
  26627. 0.10765424 0.99418734 -0.0014480699,0.053494609 0.99856814 0,
  26628. 0.1461534 0.98926183 -0.0004732566,0 0 1,
  26629. 0.31145719 0.9502601 -0.00041176618,0.41493726 0.90984961 -0.00087451284,
  26630. 0.58068585 0.8141263 -0.0015206773,0.64568061 0.76360652 -0.0012769434,
  26631. 0.77326689 0.63408035 -0.00065475516,0.87640777 0.48156963 -0.00033276502,
  26632. 0.91235004 0.40941096 -0.00025470327,0.98104064 0.19378187 0.0028005759,
  26633. 0 0 1,0.27451428 0.96158271 -0.00078134675,
  26634. 0.51730494 0.85580034 -0.001177531,0.69974166 0.7143942 -0.0015941984,
  26635. 0.85261915 0.5225316 -0.0011443197,0.93769342 0.34746291 -0.00075989435,
  26636. 0.98725903 0.15909555 0.002866171] }
  26637. }
  26638. }
  26639. DEF SHAPE_1172 Shape {
  26640. appearance USE APP_1
  26641. geometry DEF FACE_1172 IndexedFaceSet {
  26642. coord DEF COORD_1172 Coordinate { point [
  26643. -0.28691181 0.27165354 0.25589016,-0.2790378 0.26377953 0.25589016,
  26644. -0.2854655 0.27151637 0.2545016,-0.28516687 0.27145237 0.25425273,
  26645. -0.28469422 0.27132446 0.25388707,-0.28389557 0.27102973 0.25335259,
  26646. -0.28378569 0.27098096 0.25328776,-0.28272518 0.2703965 0.25278283,
  26647. -0.28261106 0.27032019 0.25274273,-0.28198607 0.26984837 0.25258027,
  26648. -0.28177918 0.26967 0.25255001,-0.2814005 0.26931046 0.25252972,
  26649. -0.28101342 0.26889145 0.25256359,-0.280869 0.26871949 0.25259279,
  26650. -0.28040356 0.26809287 0.25276375,-0.28036618 0.26803686 0.25278351,
  26651. -0.27985669 0.26715412 0.2531794,-0.27969412 0.26680772 0.25337439,
  26652. -0.27948093 0.26627329 0.25371511,-0.27939113 0.26600752 0.25390177,
  26653. -0.27918817 0.26523234 0.2545087,-0.27917039 0.26514344 0.25458414,
  26654. -0.27906952 0.2644445 0.25521849,-0.27928242 0.26925302 0.25034406,
  26655. -0.27917688 0.26786294 0.25170652,-0.27910028 0.26648653 0.2530852,
  26656. -0.27905359 0.26512499 0.25447982,-0.27948818 0.27165354 0.24801614] }
  26657. coordIndex [
  26658. 26,19,20,-1,26,20,21,-1,26,25,19,-1,22,26,21,-1,26,22,1,-1,0,2,27,-1,27,2,3,-1,27,3,4,-1,
  26659. 27,4,5,-1,27,5,6,-1,27,6,7,-1,27,7,8,-1,27,8,9,-1,23,9,10,-1,23,10,11,-1,23,11,12,-1,
  26660. 23,12,13,-1,23,27,9,-1,24,13,14,-1,24,14,15,-1,24,15,16,-1,24,23,13,-1,25,16,17,-1,25,17,18,-1,
  26661. 25,18,19,-1,25,24,16,-1]
  26662. normalPerVertex TRUE
  26663. normal DEF NORM_1172 Normal { vector [
  26664. 0 0 1,0 0 1,
  26665. 0 0 1,0 0 1,
  26666. 0 0 1,0 0 1,
  26667. 0 0 1,0 0 1,
  26668. 0 0 1,0.58834994 0.58834994 0.55469695,
  26669. 0 0 1,0 0 1,
  26670. 0 0 1,0 0 1,
  26671. 0 0 1,0 0 1,
  26672. 0 0 1,0 0 1,
  26673. 0 0 1,0 0 1,
  26674. 0 0 1,0 0 1,
  26675. 0 0 1,0.58834994 0.58834994 0.55469695,
  26676. 0 0 1,0 0 1,
  26677. 0 0 1,0.58834994 0.58834994 0.55469695] }
  26678. }
  26679. }
  26680. DEF SHAPE_1173 Shape {
  26681. appearance USE APP_1
  26682. geometry DEF FACE_1173 IndexedFaceSet {
  26683. coord DEF COORD_1173 Coordinate { point [
  26684. -0.28691181 0.27165354 0.25589016,-0.2790378 0.26377953 0.25589016,
  26685. -0.2854655 0.27151637 0.2545016,-0.28516687 0.27145237 0.25425273,
  26686. -0.28469422 0.27132446 0.25388707,-0.28389557 0.27102973 0.25335259,
  26687. -0.28378569 0.27098096 0.25328776,-0.28272518 0.2703965 0.25278283,
  26688. -0.28261106 0.27032019 0.25274273,-0.28198607 0.26984837 0.25258027,
  26689. -0.28177918 0.26967 0.25255001,-0.2814005 0.26931046 0.25252972,
  26690. -0.28101342 0.26889145 0.25256359,-0.280869 0.26871949 0.25259279,
  26691. -0.28040356 0.26809287 0.25276375,-0.28036618 0.26803686 0.25278351,
  26692. -0.27985669 0.26715412 0.2531794,-0.27969412 0.26680772 0.25337439,
  26693. -0.27948093 0.26627329 0.25371511,-0.27939113 0.26600752 0.25390177,
  26694. -0.27918817 0.26523234 0.2545087,-0.27917039 0.26514344 0.25458414,
  26695. -0.27906952 0.2644445 0.25521849,-0.28447861 0.27126816 0.25589016,
  26696. -0.28228358 0.27014974 0.25589016,-0.2805416 0.26840776 0.25589016,
  26697. -0.27942318 0.26621273 0.25589016] }
  26698. coordIndex [
  26699. 22,26,1,-1,21,25,26,-1,21,26,22,-1,20,25,21,-1,19,24,25,-1,19,25,20,-1,2,0,23,-1,2,23,24,-1,
  26700. 3,24,19,-1,3,2,24,-1,4,18,17,-1,4,19,18,-1,4,3,19,-1,5,17,16,-1,5,4,17,-1,6,16,15,-1,
  26701. 6,5,16,-1,9,11,10,-1,9,12,11,-1,8,13,12,-1,8,12,9,-1,7,14,13,-1,7,15,14,-1,7,6,15,-1,
  26702. 7,13,8,-1]
  26703. normalPerVertex TRUE
  26704. normal DEF NORM_1173 Normal { vector [
  26705. 0 0 1,0 0 1,
  26706. 0 0 1,0.61811603 0.71672378 -0.32286156,
  26707. 0 0 1,0 0 1,
  26708. 0 0 1,0 0 1,
  26709. 0 0 1,0 0 1,
  26710. 0 0 1,0 0 1,
  26711. 0 0 1,0 0 1,
  26712. 0 0 1,0 0 1,
  26713. 0 0 1,0 0 1,
  26714. 0 0 1,0.69622969 0.66656287 -0.26637972,
  26715. 0 0 1,0 0 1,
  26716. 0 0 1,0 0 1,
  26717. 0.57463036 0.70527527 -0.41519482,0 0 1,
  26718. 0 0 1] }
  26719. }
  26720. }
  26721. DEF SHAPE_1174 Shape {
  26722. appearance USE APP_1
  26723. geometry DEF FACE_1174 IndexedFaceSet {
  26724. coord DEF COORD_1174 Coordinate { point [
  26725. -0.29084882 0.20866142 0.29261212,-0.2790378 0.20866142 0.25589016,
  26726. -0.28438257 0.20866142 0.28128289,-0.28038847 0.20866142 0.26886473,
  26727. -0.29084882 0.2007874 0.27634745,-0.29084882 0.2010491 0.28127666,
  26728. -0.29084882 0.20128553 0.28290754,-0.29084882 0.20143787 0.28370697,
  26729. -0.29084882 0.20207224 0.28609426,-0.29084882 0.20261441 0.28751128,
  26730. -0.29084882 0.20302485 0.28836816,-0.29084882 0.20381106 0.28966506,
  26731. -0.29084882 0.20439811 0.2904168,-0.29084882 0.20502135 0.29106038,
  26732. -0.29084882 0.20582373 0.29169691,-0.29084882 0.20613413 0.29189283,
  26733. -0.29084882 0.20656392 0.29212202,-0.29084882 0.20705542 0.29232754,
  26734. -0.29084882 0.20707411 0.29233421,-0.29084882 0.2075683 0.29248118,
  26735. -0.29084882 0.20785782 0.29254148,-0.28691181 0.2007874 0.25589016,
  26736. -0.28867337 0.2007874 0.26971347,-0.28735397 0.2007874 0.26285771,
  26737. -0.27942318 0.20622821 0.25589016,-0.2805416 0.20403319 0.25589016,
  26738. -0.28228358 0.2022912 0.25589016,-0.28447861 0.20117278 0.25589016,
  26739. -0.28936174 0.20117278 0.27908965,-0.28764347 0.20207224 0.27984652,
  26740. -0.28921942 0.20381106 0.28705584,-0.28631792 0.20117278 0.27032371,
  26741. -0.28823585 0.20582353 0.28763629,-0.28591203 0.20381106 0.28060919,
  26742. -0.28450035 0.20207224 0.27079459,-0.28494029 0.20117278 0.26316529,
  26743. -0.28781551 0.20785785 0.28788435,-0.28486686 0.20582353 0.28106957,
  26744. -0.28307777 0.20207224 0.26340264,-0.28266885 0.20381106 0.27126909,
  26745. -0.28442019 0.20785785 0.28126632,-0.28156327 0.20582353 0.27155551,
  26746. -0.28120098 0.20381106 0.26364181,-0.2810908 0.20785785 0.27167792,
  26747. -0.28006806 0.20582353 0.26378618] }
  26748. coordIndex [
  26749. 31,28,4,-1,32,13,12,-1,32,14,13,-1,32,15,14,-1,32,16,15,-1,32,12,30,-1,33,9,29,-1,33,30,9,-1,
  26750. 34,28,31,-1,34,29,28,-1,35,22,23,-1,35,23,21,-1,35,21,27,-1,35,31,22,-1,36,2,0,-1,36,17,16,-1,
  26751. 36,18,17,-1,36,19,18,-1,36,20,19,-1,36,0,20,-1,36,16,32,-1,37,30,33,-1,37,32,30,-1,38,27,26,-1,
  26752. 38,35,27,-1,38,31,35,-1,38,34,31,-1,39,29,34,-1,39,33,29,-1,40,2,36,-1,40,32,37,-1,40,36,32,-1,
  26753. 41,37,33,-1,41,33,39,-1,42,26,25,-1,42,34,38,-1,42,38,26,-1,42,39,34,-1,43,3,2,-1,43,2,40,-1,
  26754. 43,37,41,-1,43,40,37,-1,44,43,41,-1,44,1,3,-1,44,24,1,-1,44,25,24,-1,44,42,25,-1,44,41,39,-1,
  26755. 44,3,43,-1,44,39,42,-1,28,5,4,-1,28,6,5,-1,29,7,6,-1,29,8,7,-1,29,9,8,-1,29,6,28,-1,
  26756. 30,10,9,-1,30,11,10,-1,30,12,11,-1,31,4,22,-1]
  26757. normalPerVertex TRUE
  26758. normal DEF NORM_1174 Normal { vector [
  26759. 0 0 1,0.99049743 -0.1015602 0.092738114,
  26760. 0.90710858 0.15786909 0.39016839,0.98663558 -0.047823394 0.15576636,
  26761. 0.15377962 -0.98674273 0.051871186,0 0 1,
  26762. 0 0 1,0 0 1,
  26763. 0 0 1,0.6044872 -0.73443947 0.30853508,
  26764. 0 0 1,0 0 1,
  26765. 0 0 1,0 0 1,
  26766. 0 0 1,0 0 1,
  26767. 0.82152659 -0.23646827 0.51882253,0 0 1,
  26768. 0 0 1,0 0 1,
  26769. 0 0 1,0.15642676 -0.98763967 0.0099268709,
  26770. 0.15228797 -0.98768261 0.035936411,0.15517953 -0.98768834 0.019775082,
  26771. 0.94924335 -0.30842786 0.061719649,0.82908517 -0.55688598 0.049957837,
  26772. 0.61986062 -0.78379782 0.037865276,0.34770688 -0.93739829 0.019605156,
  26773. 0.3135354 -0.94263795 0.11458293,0.55788893 -0.7986197 0.22575765,
  26774. 0.72998462 -0.56070614 0.39080823,0.28061427 -0.95698146 0.073770663,
  26775. 0.82137633 -0.3431528 0.45561726,0.7284115 -0.61683261 0.29821839,
  26776. 0.55034546 -0.82174279 0.14784674,0.23972322 -0.97036053 0.030548785,
  26777. 0.86444538 -0.076973199 0.49679907,0.85959067 -0.36631296 0.3562565,
  26778. 0.52876371 -0.84616487 0.066437614,0.74670584 -0.63262588 0.20546262,
  26779. 0.89872399 -0.19502119 0.39276192,0.87919194 -0.40117013 0.25706822,
  26780. 0.7440206 -0.66124309 0.095869275,0.94747578 -0.16003402 0.27690928,
  26781. 0.94472762 -0.30570558 0.11846443] }
  26782. }
  26783. }
  26784. DEF SHAPE_1175 Shape {
  26785. appearance USE APP_1
  26786. geometry DEF FACE_1175 IndexedFaceSet {
  26787. coord DEF COORD_1175 Coordinate { point [
  26788. -0.28621447 0.11417323 0.10164951,-0.29084882 0.11417323 0.10628386,
  26789. -0.29084882 0.11417323 0.11809488,-0.28876002 0.11417323 0.10681593,
  26790. -0.29032222 0.11417323 0.11235951] }
  26791. coordIndex [
  26792. 3,0,1,-1,4,3,1,-1,2,4,1,-1]
  26793. normalPerVertex TRUE
  26794. normal DEF NORM_1175 Normal { vector [
  26795. 0 0 1,0 1 0,
  26796. 0 0 1,0 1 0,
  26797. 0 1 0] }
  26798. }
  26799. }
  26800. DEF SHAPE_1176 Shape {
  26801. appearance USE APP_1
  26802. geometry DEF FACE_1176 IndexedFaceSet {
  26803. coord DEF COORD_1176 Coordinate { point [
  26804. -0.29084882 0.043307087 0.11809488,-0.29072651 0.043307087 0.12086793,
  26805. -0.29083522 0.043307087 0.1190203,-0.29079444 0.043307087 0.11994491,
  26806. -0.29072651 0.11417323 0.12086793,-0.29084882 0.11417323 0.11809488,
  26807. -0.29083522 0.11417323 0.1190203,-0.29079444 0.11417323 0.11994491,
  26808. -0.28621447 0.11417323 0.10164951,-0.28876002 0.11417323 0.10681593,
  26809. -0.29032222 0.11417323 0.11235951,-0.28621447 0.043307087 0.10164951,
  26810. -0.28876002 0.043307087 0.10681593,-0.29032222 0.043307087 0.11235951] }
  26811. coordIndex [
  26812. 9,11,8,-1,9,12,11,-1,10,13,12,-1,10,12,9,-1,5,0,13,-1,5,13,10,-1,6,2,0,-1,6,0,5,-1,
  26813. 7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  26814. normalPerVertex TRUE
  26815. normal DEF NORM_1176 Normal { vector [
  26816. 0.99784017 0 0.065688572,0.99730263 0 -0.073399352,
  26817. 0.99941236 0 -0.034277459,0.99797373 0 -0.063627332,
  26818. 0.99730263 0 -0.073399352,0.99650176 0 0.083571759,
  26819. 0.99970018 0 -0.024485712,0.99854913 0 -0.053848269,
  26820. 0.89702743 0 0.44197487,0.92228881 0 0.38650143,
  26821. 0.97724962 0 0.21209241,0.89702743 0 0.44197487,
  26822. 0.94419862 0 0.32937663,0.9883908 0 0.15193298] }
  26823. }
  26824. }
  26825. DEF SHAPE_1177 Shape {
  26826. appearance USE APP_1
  26827. geometry DEF FACE_1177 IndexedFaceSet {
  26828. coord DEF COORD_1177 Coordinate { point [
  26829. -0.29084882 0.043307087 0.27634745,-0.28691181 0.043307087 0.25589016,
  26830. -0.28867337 0.043307087 0.26971347,-0.28735397 0.043307087 0.26285771,
  26831. -0.29084882 0.043307087 0.11809488,-0.29072651 0.043307087 0.12086793,
  26832. -0.29083522 0.043307087 0.1190203,-0.29079444 0.043307087 0.11994491,
  26833. -0.27948818 0.043307087 0.24801614] }
  26834. coordIndex [
  26835. 8,1,5,-1,0,3,2,-1,0,1,3,-1,0,4,6,-1,0,6,7,-1,0,7,5,-1,0,5,1,-1]
  26836. normalPerVertex TRUE
  26837. normal DEF NORM_1177 Normal { vector [
  26838. 0 -1 0,0 -1 0,
  26839. 0 0 1,0 -1 0,
  26840. 0 0 1,0 -1 0,
  26841. 0 0 1,0 -1 0,
  26842. 0 -1 0] }
  26843. }
  26844. }
  26845. DEF SHAPE_1178 Shape {
  26846. appearance USE APP_1
  26847. geometry DEF FACE_1178 IndexedFaceSet {
  26848. coord DEF COORD_1178 Coordinate { point [
  26849. -0.28691181 0.11417323 0.25589016,-0.27948818 0.11417323 0.24801614,
  26850. -0.29072651 0.11417323 0.12086793,-0.29084882 0.11417323 0.11809488,
  26851. -0.29083522 0.11417323 0.1190203,-0.29079444 0.11417323 0.11994491,
  26852. -0.29084882 0.11417323 0.27634745,-0.28867337 0.11417323 0.26971347,
  26853. -0.28735397 0.11417323 0.26285771] }
  26854. coordIndex [
  26855. 1,2,0,-1,6,7,8,-1,6,8,0,-1,6,4,3,-1,6,5,4,-1,6,2,5,-1,6,0,2,-1]
  26856. normalPerVertex TRUE
  26857. normal DEF NORM_1178 Normal { vector [
  26858. 0 1 0,0 1 0,
  26859. 0 1 0,0 0 1,
  26860. 0 0 1,0 1 0,
  26861. 0 1 0,0 0 1,
  26862. 0 1 0] }
  26863. }
  26864. }
  26865. DEF SHAPE_1179 Shape {
  26866. appearance USE APP_1
  26867. geometry DEF FACE_1179 IndexedFaceSet {
  26868. coord DEF COORD_1179 Coordinate { point [
  26869. -0.27983616 0.062992126 0.24407913,-0.27983616 0.094488189 0.24407913,
  26870. -0.27706929 0.094488189 0.24456701,-0.27116378 0.088582677 0.24560831,
  26871. -0.27554083 0.094286964 0.24483652,-0.27411654 0.093697 0.24508766,
  26872. -0.27289346 0.092758505 0.24530332,-0.27203401 0.091668299 0.24545486,
  26873. -0.27149737 0.090539397 0.24554949,-0.27124777 0.089575153 0.2455935,
  26874. -0.27116378 0.068897638 0.24560831,-0.27706929 0.062992126 0.24456701,
  26875. -0.27554083 0.063193351 0.24483652,-0.27411654 0.063783315 0.24508766,
  26876. -0.27289346 0.06472181 0.24530332,-0.27203401 0.065812016 0.24545486,
  26877. -0.27149737 0.066940918 0.24554949,-0.27124777 0.067905162 0.2455935] }
  26878. coordIndex [
  26879. 10,13,12,-1,10,14,13,-1,10,15,14,-1,10,16,15,-1,10,17,16,-1,11,10,12,-1,0,10,11,-1,8,9,3,-1,
  26880. 7,8,3,-1,6,7,3,-1,5,6,3,-1,4,5,3,-1,2,4,3,-1,1,3,10,-1,1,10,0,-1,1,2,3,-1]
  26881. normalPerVertex TRUE
  26882. normal DEF NORM_1179 Normal { vector [
  26883. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  26884. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  26885. 0 0 1,0 0 1,
  26886. 0 0 1,0 0 1,
  26887. 0 0 1,0 0 1,
  26888. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  26889. 0 0 1,0 0 1,
  26890. 0 0 1,0 0 1,
  26891. 0 0 1,0 0 1] }
  26892. }
  26893. }
  26894. DEF SHAPE_1180 Shape {
  26895. appearance USE APP_1
  26896. geometry DEF FACE_1180 IndexedFaceSet {
  26897. coord DEF COORD_1180 Coordinate { point [
  26898. -0.27706929 0.062992126 0.24456701,-0.27116378 0.068897638 0.24560831,
  26899. -0.27554083 0.063193351 0.24483652,-0.27411654 0.063783315 0.24508766,
  26900. -0.27289346 0.06472181 0.24530332,-0.27203401 0.065812016 0.24545486,
  26901. -0.27149737 0.066940918 0.24554949,-0.27124777 0.067905162 0.2455935,
  26902. -0.27116378 0.068897638 0.24858147,-0.27643837 0.063025925 0.26826651,
  26903. -0.27518048 0.063302329 0.26590608,-0.27409402 0.063796382 0.26348587,
  26904. -0.27371315 0.064038478 0.26251837,-0.27318507 0.064449279 0.26103423,
  26905. -0.272451 0.065217081 0.25856643,-0.27198667 0.065890489 0.25658886,
  26906. -0.27148312 0.066981971 0.25358578,-0.27136864 0.067355599 0.25259271,
  26907. -0.27706929 0.062992126 0.2693593] }
  26908. coordIndex [
  26909. 9,0,2,-1,9,18,0,-1,10,9,2,-1,11,2,3,-1,11,10,2,-1,12,11,3,-1,13,3,4,-1,13,12,3,-1,
  26910. 14,4,5,-1,14,13,4,-1,15,14,5,-1,16,5,6,-1,16,15,5,-1,17,6,7,-1,17,16,6,-1,8,7,1,-1,
  26911. 8,17,7,-1]
  26912. normalPerVertex TRUE
  26913. normal DEF NORM_1180 Normal { vector [
  26914. 0.10765424 -0.99418734 -0.0014480699,0 0 1,
  26915. 0.27451428 -0.96158271 -0.00078134675,0.51730494 -0.85580034 -0.001177531,
  26916. 0.69974166 -0.7143942 -0.0015941984,0.85261915 -0.5225316 -0.0011443197,
  26917. 0.93769342 -0.34746291 -0.00075989435,0.98725903 -0.15909555 0.002866171,
  26918. 0 0 1,0.1461534 -0.98926183 -0.0004732566,
  26919. 0.31145719 -0.9502601 -0.00041176618,0.41493726 -0.90984961 -0.00087451284,
  26920. 0.58068585 -0.8141263 -0.0015206773,0.64568061 -0.76360652 -0.0012769434,
  26921. 0.77326689 -0.63408035 -0.00065475516,0.87640777 -0.48156963 -0.00033276502,
  26922. 0.91235004 -0.40941096 -0.00025470327,0.98104064 -0.19378187 0.0028005759,
  26923. 0.053494609 -0.99856814 0] }
  26924. }
  26925. }
  26926. DEF SHAPE_1181 Shape {
  26927. appearance USE APP_1
  26928. geometry DEF FACE_1181 IndexedFaceSet {
  26929. coord DEF COORD_1181 Coordinate { point [
  26930. -0.27706929 0.062992126 0.2693593,-0.28747714 0.062992126 0.28738622,
  26931. -0.27928242 0.062992126 0.25034406,-0.27945939 0.062992126 0.26316589,
  26932. -0.28222922 0.062992126 0.27568622,-0.27983616 0.062992126 0.24407913,
  26933. -0.27706929 0.062992126 0.24456701] }
  26934. coordIndex [
  26935. 2,5,6,-1,0,3,2,-1,0,2,6,-1,4,3,0,-1,1,4,0,-1]
  26936. normalPerVertex TRUE
  26937. normal DEF NORM_1181 Normal { vector [
  26938. 0 -1 0,0 -1 0,
  26939. 0 -1 0,0 -1 0,
  26940. 0 -1 0,0 -1 0,
  26941. 0 -1 0] }
  26942. }
  26943. }
  26944. DEF SHAPE_1182 Shape {
  26945. appearance USE APP_1
  26946. geometry DEF FACE_1182 IndexedFaceSet {
  26947. coord DEF COORD_1182 Coordinate { point [
  26948. -0.27948818 0.11417323 0.24801614,-0.29072651 0.11417323 0.12086793,
  26949. -0.27928242 0.11177271 0.25034406,-0.27928242 0.094488189 0.25034406,
  26950. -0.27983616 0.094488189 0.24407913,-0.27983616 0.062992126 0.24407913,
  26951. -0.27928242 0.062992126 0.25034406,-0.27928242 0.045707606 0.25034406,
  26952. -0.27948818 0.043307087 0.24801614,-0.29072651 0.043307087 0.12086793] }
  26953. coordIndex [
  26954. 4,1,0,-1,4,0,2,-1,3,4,2,-1,5,9,1,-1,5,1,4,-1,7,5,6,-1,8,9,5,-1,8,5,7,-1]
  26955. normalPerVertex TRUE
  26956. normal DEF NORM_1182 Normal { vector [
  26957. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  26958. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  26959. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  26960. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  26961. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352] }
  26962. }
  26963. }
  26964. DEF SHAPE_1183 Shape {
  26965. appearance USE APP_1
  26966. geometry DEF FACE_1183 IndexedFaceSet {
  26967. coord DEF COORD_1183 Coordinate { point [
  26968. -0.28691181 0.043307087 0.25589016,-0.27948818 0.043307087 0.24801614,
  26969. -0.27928242 0.045707606 0.25034406,-0.2790378 0.051181102 0.25589016,
  26970. -0.27917688 0.047097685 0.25170652,-0.27910028 0.0484741 0.2530852,
  26971. -0.27905359 0.049835644 0.25447982,-0.2854655 0.04344426 0.2545016,
  26972. -0.28516687 0.043508259 0.25425273,-0.28469422 0.043636166 0.25388707,
  26973. -0.28389557 0.0439309 0.25335259,-0.28378569 0.043979666 0.25328776,
  26974. -0.28272518 0.044564127 0.25278283,-0.28261106 0.044640444 0.25274273,
  26975. -0.28198607 0.045112264 0.25258027,-0.28177918 0.045290627 0.25255001,
  26976. -0.2814005 0.045650169 0.25252972,-0.28101342 0.046069185 0.25256359,
  26977. -0.280869 0.046241136 0.25259279,-0.28040356 0.046867763 0.25276375,
  26978. -0.28036618 0.046923767 0.25278351,-0.27985669 0.047806511 0.2531794,
  26979. -0.27969412 0.048152908 0.25337439,-0.27948093 0.048687336 0.25371511,
  26980. -0.27939113 0.048953111 0.25390177,-0.27918817 0.049728292 0.2545087,
  26981. -0.27917039 0.049817195 0.25458414,-0.27906952 0.050516128 0.25521849] }
  26982. coordIndex [
  26983. 6,25,24,-1,6,26,25,-1,6,24,5,-1,27,26,6,-1,0,1,7,-1,6,3,27,-1,1,8,7,-1,1,9,8,-1,
  26984. 1,10,9,-1,1,11,10,-1,1,12,11,-1,1,13,12,-1,1,14,13,-1,2,15,14,-1,2,16,15,-1,2,17,16,-1,
  26985. 2,18,17,-1,2,14,1,-1,4,19,18,-1,4,20,19,-1,4,21,20,-1,4,18,2,-1,5,22,21,-1,5,23,22,-1,
  26986. 5,24,23,-1,5,21,4,-1]
  26987. normalPerVertex TRUE
  26988. normal DEF NORM_1183 Normal { vector [
  26989. 0 0 1,0.58834994 -0.58834994 0.55469695,
  26990. 0.58834994 -0.58834994 0.55469695,0 0 1,
  26991. 0 0 1,0 0 1,
  26992. 0 0 1,0 0 1,
  26993. 0 0 1,0 0 1,
  26994. 0 0 1,0 0 1,
  26995. 0 0 1,0 0 1,
  26996. 0.58834994 -0.58834994 0.55469695,0 0 1,
  26997. 0 0 1,0 0 1,
  26998. 0 0 1,0 0 1,
  26999. 0 0 1,0 0 1,
  27000. 0 0 1,0 0 1,
  27001. 0 0 1,0 0 1,
  27002. 0 0 1,0 0 1] }
  27003. }
  27004. }
  27005. DEF SHAPE_1184 Shape {
  27006. appearance USE APP_1
  27007. geometry DEF FACE_1184 IndexedFaceSet {
  27008. coord DEF COORD_1184 Coordinate { point [
  27009. -0.28747714 0.094488189 0.28738622,-0.28747714 0.062992126 0.28738622,
  27010. -0.27928242 0.094488189 0.25034406,-0.27945939 0.094488189 0.26316589,
  27011. -0.28222922 0.094488189 0.27568622,-0.27928242 0.11177271 0.25034406,
  27012. -0.2790378 0.10629921 0.25589016,-0.27917688 0.11038263 0.25170652,
  27013. -0.27910028 0.10900622 0.2530852,-0.27905359 0.10764467 0.25447982,
  27014. -0.29084882 0.10629921 0.29261212,-0.28438257 0.10629921 0.28128289,
  27015. -0.28038847 0.10629921 0.26886473,-0.29084882 0.051181102 0.29261212,
  27016. -0.2790378 0.051181102 0.25589016,-0.28438257 0.051181102 0.28128289,
  27017. -0.28038847 0.051181102 0.26886473,-0.27928242 0.045707606 0.25034406,
  27018. -0.27917688 0.047097685 0.25170652,-0.27910028 0.0484741 0.2530852,
  27019. -0.27905359 0.049835644 0.25447982,-0.27928242 0.062992126 0.25034406,
  27020. -0.27945939 0.062992126 0.26316589,-0.28222922 0.062992126 0.27568622] }
  27021. coordIndex [
  27022. 2,5,7,-1,2,7,8,-1,2,8,9,-1,2,9,6,-1,3,6,12,-1,3,2,6,-1,18,17,21,-1,4,3,12,-1,
  27023. 19,18,21,-1,11,4,12,-1,20,19,21,-1,14,20,21,-1,22,14,21,-1,0,4,11,-1,10,0,11,-1,16,14,22,-1,
  27024. 23,16,22,-1,15,16,23,-1,1,15,23,-1,13,1,0,-1,13,0,10,-1,13,15,1,-1]
  27025. normalPerVertex TRUE
  27026. normal DEF NORM_1184 Normal { vector [
  27027. 0.85978235 0.00027274292 0.51066058,0.87245632 -0.00045935733 0.48869188,
  27028. 0.99977792 -0.018396416 -0.010279913,0.99373249 -0.0085927701 0.11145363,
  27029. 0.95019984 -0.0086559726 0.311521,0.99701297 0 -0.077234317,
  27030. 0.99858221 -5.5562457e-05 0.053231267,0.99774092 -0.00086722873 -0.067173679,
  27031. 0.99884809 -0.003495828 -0.047856876,0.99951948 -0.007968641 -0.029955077,
  27032. 0.84926862 0.008871234 0.52788646,0.91420611 0.010081377 0.40512411,
  27033. 0.97780406 0.010026617 0.20928135,0.84675965 -0.0063625337 0.5319376,
  27034. 0.99858221 5.5562457e-05 0.053231267,0.91420611 -0.010081377 0.40512411,
  27035. 0.97780406 -0.010026617 0.20928135,0.99701297 0 -0.077234317,
  27036. 0.99774092 0.00086722873 -0.067173679,0.99884809 0.003495828 -0.047856876,
  27037. 0.99951948 0.007968641 -0.029955077,0.99977792 0.018396416 -0.010279913,
  27038. 0.99373249 0.0085927701 0.11145363,0.95019984 0.0086559726 0.311521] }
  27039. }
  27040. }
  27041. DEF SHAPE_1185 Shape {
  27042. appearance USE APP_1
  27043. geometry DEF FACE_1185 IndexedFaceSet {
  27044. coord DEF COORD_1185 Coordinate { point [
  27045. -0.27643837 0.063025925 0.26826651,-0.27643837 0.09445439 0.26826651,
  27046. -0.27116378 0.068897638 0.24858147,-0.27518048 0.063302329 0.26590608,
  27047. -0.27409402 0.063796382 0.26348587,-0.27371315 0.064038478 0.26251837,
  27048. -0.27318507 0.064449279 0.26103423,-0.272451 0.065217081 0.25856643,
  27049. -0.27198667 0.065890489 0.25658886,-0.27148312 0.066981971 0.25358578,
  27050. -0.27136864 0.067355599 0.25259271,-0.27116378 0.088582677 0.24858147,
  27051. -0.27518048 0.094177986 0.26590608,-0.27409402 0.093683933 0.26348587,
  27052. -0.27371315 0.093441837 0.26251837,-0.27318507 0.093031036 0.26103423,
  27053. -0.272451 0.092263233 0.25856643,-0.27198667 0.091589826 0.25658886,
  27054. -0.27148312 0.090498344 0.25358578,-0.27136864 0.090124716 0.25259271] }
  27055. coordIndex [
  27056. 12,1,0,-1,12,0,3,-1,13,3,4,-1,13,12,3,-1,14,4,5,-1,14,13,4,-1,15,5,6,-1,15,14,5,-1,
  27057. 16,6,7,-1,16,15,6,-1,17,7,8,-1,17,16,7,-1,18,8,9,-1,18,17,8,-1,19,9,10,-1,19,18,9,-1,
  27058. 11,10,2,-1,11,19,10,-1]
  27059. normalPerVertex TRUE
  27060. normal DEF NORM_1185 Normal { vector [
  27061. 0.88250983 0 0.47029394,0.88250983 0 0.47029394,
  27062. 0.99869844 0 0.051004187,0.90266586 0 0.43034213,
  27063. 0.92050365 0 0.39073396,0.93931586 0 0.34305352,
  27064. 0.95482383 0 0.29717242,0.96799911 0 0.25095362,
  27065. 0.98334058 0 0.18177269,0.98936453 0 0.14545727,
  27066. 0.99828758 0 0.058497153,0.99869844 0 0.051004187,
  27067. 0.89277597 0 0.4505009,0.91537038 0 0.4026128,
  27068. 0.9356165 0 0.35301809,0.94976213 0 0.31297267,
  27069. 0.96299144 0 0.26953199,0.97938462 0 0.20200435,
  27070. 0.9873592 0 0.15849864,0.99737726 0 0.072378119] }
  27071. }
  27072. }
  27073. DEF SHAPE_1186 Shape {
  27074. appearance USE APP_1
  27075. geometry DEF FACE_1186 IndexedFaceSet {
  27076. coord DEF COORD_1186 Coordinate { point [
  27077. -0.27643837 0.063025925 0.26826651,-0.27643837 0.09445439 0.26826651,
  27078. -0.27706929 0.094488189 0.2693593,-0.28747714 0.094488189 0.28738622,
  27079. -0.28747714 0.062992126 0.28738622,-0.27706929 0.062992126 0.2693593] }
  27080. coordIndex [
  27081. 2,3,4,-1,2,4,5,-1,1,5,0,-1,1,2,5,-1]
  27082. normalPerVertex TRUE
  27083. normal DEF NORM_1186 Normal { vector [
  27084. 0.8660254 0 0.5,0.8660254 0 0.5,
  27085. 0.8660254 0 0.5,0.8660254 0 0.5,
  27086. 0.8660254 0 0.5,0.8660254 0 0.5] }
  27087. }
  27088. }
  27089. DEF SHAPE_1187 Shape {
  27090. appearance USE APP_1
  27091. geometry DEF FACE_1187 IndexedFaceSet {
  27092. coord DEF COORD_1187 Coordinate { point [
  27093. -0.27706929 0.094488189 0.24456701,-0.27706929 0.094488189 0.2693593,
  27094. -0.27983616 0.094488189 0.24407913,-0.27928242 0.094488189 0.25034406,
  27095. -0.28747714 0.094488189 0.28738622,-0.27945939 0.094488189 0.26316589,
  27096. -0.28222922 0.094488189 0.27568622] }
  27097. coordIndex [
  27098. 3,0,2,-1,1,3,5,-1,1,0,3,-1,6,1,5,-1,4,1,6,-1]
  27099. normalPerVertex TRUE
  27100. normal DEF NORM_1187 Normal { vector [
  27101. 0 1 0,0 1 0,
  27102. 0 1 0,0 1 0,
  27103. 0 1 0,0 1 0,
  27104. 0 1 0] }
  27105. }
  27106. }
  27107. DEF SHAPE_1188 Shape {
  27108. appearance USE APP_1
  27109. geometry DEF FACE_1188 IndexedFaceSet {
  27110. coord DEF COORD_1188 Coordinate { point [
  27111. -0.27116378 0.068897638 0.24560831,-0.27116378 0.088582677 0.24560831,
  27112. -0.27116378 0.088582677 0.24858147,-0.27116378 0.068897638 0.24858147] }
  27113. coordIndex [
  27114. 1,2,3,-1,1,3,0,-1]
  27115. normalPerVertex TRUE
  27116. normal DEF NORM_1188 Normal { vector [
  27117. 1 0 0,1 0 0,
  27118. 1 0 0,1 0 0] }
  27119. }
  27120. }
  27121. DEF SHAPE_1189 Shape {
  27122. appearance USE APP_1
  27123. geometry DEF FACE_1189 IndexedFaceSet {
  27124. coord DEF COORD_1189 Coordinate { point [
  27125. -0.27706929 0.094488189 0.24456701,-0.27706929 0.094488189 0.2693593,
  27126. -0.27643837 0.09445439 0.26826651,-0.27116378 0.088582677 0.24858147,
  27127. -0.27518048 0.094177986 0.26590608,-0.27409402 0.093683933 0.26348587,
  27128. -0.27371315 0.093441837 0.26251837,-0.27318507 0.093031036 0.26103423,
  27129. -0.272451 0.092263233 0.25856643,-0.27198667 0.091589826 0.25658886,
  27130. -0.27148312 0.090498344 0.25358578,-0.27136864 0.090124716 0.25259271,
  27131. -0.27116378 0.088582677 0.24560831,-0.27554083 0.094286964 0.24483652,
  27132. -0.27411654 0.093697 0.24508766,-0.27289346 0.092758505 0.24530332,
  27133. -0.27203401 0.091668299 0.24545486,-0.27149737 0.090539397 0.24554949,
  27134. -0.27124777 0.089575153 0.2455935] }
  27135. coordIndex [
  27136. 18,3,12,-1,11,18,17,-1,11,3,18,-1,10,11,17,-1,16,10,17,-1,9,10,16,-1,8,16,15,-1,8,9,16,-1,
  27137. 7,15,14,-1,7,8,15,-1,6,7,14,-1,5,14,13,-1,5,6,14,-1,4,5,13,-1,2,13,0,-1,2,4,13,-1,
  27138. 1,2,0,-1]
  27139. normalPerVertex TRUE
  27140. normal DEF NORM_1189 Normal { vector [
  27141. 0.10765424 0.99418734 -0.0014480699,0.053494609 0.99856814 0,
  27142. 0.1461534 0.98926183 -0.0004732566,0 0 1,
  27143. 0.31145719 0.9502601 -0.00041176618,0.41493726 0.90984961 -0.00087451284,
  27144. 0.58068585 0.8141263 -0.0015206773,0.64568061 0.76360652 -0.0012769434,
  27145. 0.77326689 0.63408035 -0.00065475516,0.87640777 0.48156963 -0.00033276502,
  27146. 0.91235004 0.40941096 -0.00025470327,0.98104064 0.19378187 0.0028005759,
  27147. 0 0 1,0.27451428 0.96158271 -0.00078134675,
  27148. 0.51730494 0.85580034 -0.001177531,0.69974166 0.7143942 -0.0015941984,
  27149. 0.85261915 0.5225316 -0.0011443197,0.93769342 0.34746291 -0.00075989435,
  27150. 0.98725903 0.15909555 0.002866171] }
  27151. }
  27152. }
  27153. DEF SHAPE_1190 Shape {
  27154. appearance USE APP_1
  27155. geometry DEF FACE_1190 IndexedFaceSet {
  27156. coord DEF COORD_1190 Coordinate { point [
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  27175. 25,18,19,-1,25,24,16,-1]
  27176. normalPerVertex TRUE
  27177. normal DEF NORM_1190 Normal { vector [
  27178. 0 0 1,0 0 1,
  27179. 0 0 1,0 0 1,
  27180. 0 0 1,0 0 1,
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  27190. 0 0 1,0 0 1,
  27191. 0 0 1,0.58834994 0.58834994 0.55469695] }
  27192. }
  27193. }
  27194. DEF SHAPE_1191 Shape {
  27195. appearance USE APP_1
  27196. geometry DEF FACE_1191 IndexedFaceSet {
  27197. coord DEF COORD_1191 Coordinate { point [
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  27211. -0.27942318 0.10873242 0.25589016] }
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  27217. normalPerVertex TRUE
  27218. normal DEF NORM_1191 Normal { vector [
  27219. 0 0 1,0 0 1,
  27220. 0 0 1,0.61811603 0.71672378 -0.32286156,
  27221. 0 0 1,0 0 1,
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  27232. 0 0 1] }
  27233. }
  27234. }
  27235. DEF SHAPE_1192 Shape {
  27236. appearance USE APP_1
  27237. geometry DEF FACE_1192 IndexedFaceSet {
  27238. coord DEF COORD_1192 Coordinate { point [
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  27260. -0.28120098 0.046330749 0.26364181,-0.2810908 0.050377539 0.27167792,
  27261. -0.28006806 0.048343217 0.26378618] }
  27262. coordIndex [
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  27270. 30,10,9,-1,30,11,10,-1,30,12,11,-1,31,4,22,-1]
  27271. normalPerVertex TRUE
  27272. normal DEF NORM_1192 Normal { vector [
  27273. 0 0 1,0.99049743 -0.1015602 0.092738114,
  27274. 0.90710858 0.15786909 0.39016839,0.98663558 -0.047823393 0.15576636,
  27275. 0.15377962 -0.98674273 0.051871186,0 0 1,
  27276. 0 0 1,0 0 1,
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  27279. 0 0 1,0 0 1,
  27280. 0 0 1,0 0 1,
  27281. 0.82152659 -0.23646827 0.51882253,0 0 1,
  27282. 0 0 1,0 0 1,
  27283. 0 0 1,0.15642676 -0.98763967 0.0099268709,
  27284. 0.15228797 -0.98768261 0.035936411,0.15517953 -0.98768834 0.019775082,
  27285. 0.94924335 -0.30842786 0.061719649,0.82908517 -0.55688598 0.049957837,
  27286. 0.61986062 -0.78379782 0.037865276,0.34770688 -0.93739829 0.019605156,
  27287. 0.3135354 -0.94263795 0.11458293,0.55788893 -0.7986197 0.22575765,
  27288. 0.72998462 -0.56070614 0.39080823,0.28061427 -0.95698146 0.073770663,
  27289. 0.82137633 -0.3431528 0.45561726,0.7284115 -0.61683261 0.29821839,
  27290. 0.55034546 -0.82174279 0.14784674,0.23972322 -0.97036053 0.030548785,
  27291. 0.86444538 -0.076973199 0.49679907,0.85959067 -0.36631296 0.3562565,
  27292. 0.52876371 -0.84616487 0.066437614,0.74670584 -0.63262588 0.20546262,
  27293. 0.89872399 -0.19502119 0.39276192,0.87919194 -0.40117013 0.25706822,
  27294. 0.7440206 -0.66124309 0.095869275,0.94747578 -0.16003402 0.27690928,
  27295. 0.94472762 -0.30570558 0.11846443] }
  27296. }
  27297. }
  27298. DEF SHAPE_1193 Shape {
  27299. appearance USE APP_1
  27300. geometry DEF FACE_1193 IndexedFaceSet {
  27301. coord DEF COORD_1193 Coordinate { point [
  27302. -0.29084882 0.35826772 0.11809488,-0.29072651 0.35826772 0.12086793,
  27303. -0.29083522 0.35826772 0.1190203,-0.29079444 0.35826772 0.11994491,
  27304. -0.29072651 0.42913386 0.12086793,-0.29084882 0.42913386 0.11809488,
  27305. -0.29083522 0.42913386 0.1190203,-0.29079444 0.42913386 0.11994491,
  27306. -0.28621447 0.42913386 0.10164951,-0.28876002 0.42913386 0.10681593,
  27307. -0.29032222 0.42913386 0.11235951,-0.28621447 0.35826772 0.10164951,
  27308. -0.28876002 0.35826772 0.10681593,-0.29032222 0.35826772 0.11235951] }
  27309. coordIndex [
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  27311. 7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  27312. normalPerVertex TRUE
  27313. normal DEF NORM_1193 Normal { vector [
  27314. 0.99784017 0 0.065688572,0.99730263 0 -0.073399352,
  27315. 0.99941236 0 -0.034277459,0.99797373 0 -0.063627332,
  27316. 0.99730263 0 -0.073399352,0.99650176 0 0.083571759,
  27317. 0.99970018 0 -0.024485712,0.99854913 0 -0.053848269,
  27318. 0.89702743 0 0.44197487,0.92228881 0 0.38650143,
  27319. 0.97724962 0 0.21209241,0.89702743 0 0.44197487,
  27320. 0.94419862 0 0.32937663,0.9883908 0 0.15193298] }
  27321. }
  27322. }
  27323. DEF SHAPE_1194 Shape {
  27324. appearance USE APP_1
  27325. geometry DEF FACE_1194 IndexedFaceSet {
  27326. coord DEF COORD_1194 Coordinate { point [
  27327. -0.29084882 0.35826772 0.27634745,-0.28691181 0.35826772 0.25589016,
  27328. -0.28867337 0.35826772 0.26971347,-0.28735397 0.35826772 0.26285771,
  27329. -0.29084882 0.35826772 0.11809488,-0.29072651 0.35826772 0.12086793,
  27330. -0.29083522 0.35826772 0.1190203,-0.29079444 0.35826772 0.11994491,
  27331. -0.27948818 0.35826772 0.24801614] }
  27332. coordIndex [
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  27334. normalPerVertex TRUE
  27335. normal DEF NORM_1194 Normal { vector [
  27336. 0 -1 0,0 -1 0,
  27337. 0 0 1,0 -1 0,
  27338. 0 0 1,0 -1 0,
  27339. 0 0 1,0 -1 0,
  27340. 0 -1 0] }
  27341. }
  27342. }
  27343. DEF SHAPE_1195 Shape {
  27344. appearance USE APP_1
  27345. geometry DEF FACE_1195 IndexedFaceSet {
  27346. coord DEF COORD_1195 Coordinate { point [
  27347. -0.27983616 0.37795276 0.24407913,-0.27983616 0.40944882 0.24407913,
  27348. -0.27706929 0.40944882 0.24456701,-0.27116378 0.40354331 0.24560831,
  27349. -0.27554083 0.40924759 0.24483652,-0.27411654 0.40865763 0.24508766,
  27350. -0.27289346 0.40771913 0.24530332,-0.27203401 0.40662893 0.24545486,
  27351. -0.27149737 0.40550003 0.24554949,-0.27124777 0.40453578 0.2455935,
  27352. -0.27116378 0.38385827 0.24560831,-0.27706929 0.37795276 0.24456701,
  27353. -0.27554083 0.37815398 0.24483652,-0.27411654 0.37874394 0.24508766,
  27354. -0.27289346 0.37968244 0.24530332,-0.27203401 0.38077265 0.24545486,
  27355. -0.27149737 0.38190155 0.24554949,-0.27124777 0.38286579 0.2455935] }
  27356. coordIndex [
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  27359. normalPerVertex TRUE
  27360. normal DEF NORM_1195 Normal { vector [
  27361. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  27362. 0.17364818 0 -0.98480775,0.17364818 0 -0.98480775,
  27363. 0 0 1,0 0 1,
  27364. 0 0 1,0 0 1,
  27365. 0 0 1,0 0 1,
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  27367. 0 0 1,0 0 1,
  27368. 0 0 1,0 0 1,
  27369. 0 0 1,0 0 1] }
  27370. }
  27371. }
  27372. DEF SHAPE_1196 Shape {
  27373. appearance USE APP_1
  27374. geometry DEF FACE_1196 IndexedFaceSet {
  27375. coord DEF COORD_1196 Coordinate { point [
  27376. -0.27706929 0.37795276 0.24456701,-0.27116378 0.38385827 0.24560831,
  27377. -0.27554083 0.37815398 0.24483652,-0.27411654 0.37874394 0.24508766,
  27378. -0.27289346 0.37968244 0.24530332,-0.27203401 0.38077265 0.24545486,
  27379. -0.27149737 0.38190155 0.24554949,-0.27124777 0.38286579 0.2455935,
  27380. -0.27116378 0.38385827 0.24858147,-0.27643837 0.37798656 0.26826651,
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  27382. -0.27371315 0.37899911 0.26251837,-0.27318507 0.37940991 0.26103423,
  27383. -0.272451 0.38017771 0.25856643,-0.27198667 0.38085112 0.25658886,
  27384. -0.27148312 0.3819426 0.25358578,-0.27136864 0.38231623 0.25259271,
  27385. -0.27706929 0.37795276 0.2693593] }
  27386. coordIndex [
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  27389. 8,17,7,-1]
  27390. normalPerVertex TRUE
  27391. normal DEF NORM_1196 Normal { vector [
  27392. 0.10765424 -0.99418734 -0.0014480699,0 0 1,
  27393. 0.27451428 -0.96158271 -0.00078134675,0.51730494 -0.85580034 -0.001177531,
  27394. 0.69974166 -0.7143942 -0.0015941984,0.85261915 -0.5225316 -0.0011443197,
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  27396. 0 0 1,0.1461534 -0.98926183 -0.0004732566,
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  27398. 0.58068585 -0.8141263 -0.0015206773,0.64568061 -0.76360652 -0.0012769434,
  27399. 0.77326689 -0.63408035 -0.00065475516,0.87640777 -0.48156963 -0.00033276502,
  27400. 0.91235004 -0.40941096 -0.00025470327,0.98104064 -0.19378187 0.0028005759,
  27401. 0.053494609 -0.99856814 0] }
  27402. }
  27403. }
  27404. DEF SHAPE_1197 Shape {
  27405. appearance USE APP_1
  27406. geometry DEF FACE_1197 IndexedFaceSet {
  27407. coord DEF COORD_1197 Coordinate { point [
  27408. -0.27706929 0.37795276 0.2693593,-0.28747714 0.37795276 0.28738622,
  27409. -0.27928242 0.37795276 0.25034406,-0.27945939 0.37795276 0.26316589,
  27410. -0.28222922 0.37795276 0.27568622,-0.27983616 0.37795276 0.24407913,
  27411. -0.27706929 0.37795276 0.24456701] }
  27412. coordIndex [
  27413. 2,5,6,-1,0,3,2,-1,0,2,6,-1,4,3,0,-1,1,4,0,-1]
  27414. normalPerVertex TRUE
  27415. normal DEF NORM_1197 Normal { vector [
  27416. 0 -1 0,0 -1 0,
  27417. 0 -1 0,0 -1 0,
  27418. 0 -1 0,0 -1 0,
  27419. 0 -1 0] }
  27420. }
  27421. }
  27422. DEF SHAPE_1198 Shape {
  27423. appearance USE APP_1
  27424. geometry DEF FACE_1198 IndexedFaceSet {
  27425. coord DEF COORD_1198 Coordinate { point [
  27426. -0.27948818 0.42913386 0.24801614,-0.29072651 0.42913386 0.12086793,
  27427. -0.27928242 0.42673334 0.25034406,-0.27928242 0.40944882 0.25034406,
  27428. -0.27983616 0.40944882 0.24407913,-0.27983616 0.37795276 0.24407913,
  27429. -0.27928242 0.37795276 0.25034406,-0.27928242 0.36066824 0.25034406,
  27430. -0.27948818 0.35826772 0.24801614,-0.29072651 0.35826772 0.12086793] }
  27431. coordIndex [
  27432. 4,1,0,-1,4,0,2,-1,3,4,2,-1,5,9,1,-1,5,1,4,-1,7,5,6,-1,8,9,5,-1,8,5,7,-1]
  27433. normalPerVertex TRUE
  27434. normal DEF NORM_1198 Normal { vector [
  27435. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  27436. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  27437. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  27438. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352,
  27439. 0.99611656 0 -0.088044352,0.99611656 0 -0.088044352] }
  27440. }
  27441. }
  27442. DEF SHAPE_1199 Shape {
  27443. appearance USE APP_1
  27444. geometry DEF FACE_1199 IndexedFaceSet {
  27445. coord DEF COORD_1199 Coordinate { point [
  27446. -0.28691181 0.35826772 0.25589016,-0.27948818 0.35826772 0.24801614,
  27447. -0.27928242 0.36066824 0.25034406,-0.2790378 0.36614173 0.25589016,
  27448. -0.27917688 0.36205832 0.25170652,-0.27910028 0.36343473 0.2530852,
  27449. -0.27905359 0.36479627 0.25447982,-0.2854655 0.35840489 0.2545016,
  27450. -0.28516687 0.35846889 0.25425273,-0.28469422 0.3585968 0.25388707,
  27451. -0.28389557 0.35889153 0.25335259,-0.28378569 0.3589403 0.25328776,
  27452. -0.28272518 0.35952476 0.25278283,-0.28261106 0.35960107 0.25274273,
  27453. -0.28198607 0.36007289 0.25258027,-0.28177918 0.36025126 0.25255001,
  27454. -0.2814005 0.3606108 0.25252972,-0.28101342 0.36102981 0.25256359,
  27455. -0.280869 0.36120177 0.25259279,-0.28040356 0.36182839 0.25276375,
  27456. -0.28036618 0.3618844 0.25278351,-0.27985669 0.36276714 0.2531794,
  27457. -0.27969412 0.36311354 0.25337439,-0.27948093 0.36364797 0.25371511,
  27458. -0.27939113 0.36391374 0.25390177,-0.27918817 0.36468892 0.2545087,
  27459. -0.27917039 0.36477782 0.25458414,-0.27906952 0.36547676 0.25521849] }
  27460. coordIndex [
  27461. 6,25,24,-1,6,26,25,-1,6,24,5,-1,27,26,6,-1,0,1,7,-1,6,3,27,-1,1,8,7,-1,1,9,8,-1,
  27462. 1,10,9,-1,1,11,10,-1,1,12,11,-1,1,13,12,-1,1,14,13,-1,2,15,14,-1,2,16,15,-1,2,17,16,-1,
  27463. 2,18,17,-1,2,14,1,-1,4,19,18,-1,4,20,19,-1,4,21,20,-1,4,18,2,-1,5,22,21,-1,5,23,22,-1,
  27464. 5,24,23,-1,5,21,4,-1]
  27465. normalPerVertex TRUE
  27466. normal DEF NORM_1199 Normal { vector [
  27467. 0 0 1,0.58834994 -0.58834994 0.55469695,
  27468. 0.58834994 -0.58834994 0.55469695,0 0 1,
  27469. 0 0 1,0 0 1,
  27470. 0 0 1,0 0 1,
  27471. 0 0 1,0 0 1,
  27472. 0 0 1,0 0 1,
  27473. 0 0 1,0 0 1,
  27474. 0.58834994 -0.58834994 0.55469695,0 0 1,
  27475. 0 0 1,0 0 1,
  27476. 0 0 1,0 0 1,
  27477. 0 0 1,0 0 1,
  27478. 0 0 1,0 0 1,
  27479. 0 0 1,0 0 1,
  27480. 0 0 1,0 0 1] }
  27481. }
  27482. }
  27483. DEF SHAPE_1200 Shape {
  27484. appearance USE APP_1
  27485. geometry DEF FACE_1200 IndexedFaceSet {
  27486. coord DEF COORD_1200 Coordinate { point [
  27487. -0.28747714 0.40944882 0.28738622,-0.28747714 0.37795276 0.28738622,
  27488. -0.27928242 0.40944882 0.25034406,-0.27945939 0.40944882 0.26316589,
  27489. -0.28222922 0.40944882 0.27568622,-0.27928242 0.42673334 0.25034406,
  27490. -0.2790378 0.42125984 0.25589016,-0.27917688 0.42534326 0.25170652,
  27491. -0.27910028 0.42396685 0.2530852,-0.27905359 0.4226053 0.25447982,
  27492. -0.29084882 0.42125984 0.29261212,-0.28438257 0.42125984 0.28128289,
  27493. -0.28038847 0.42125984 0.26886473,-0.29084882 0.36614173 0.29261212,
  27494. -0.2790378 0.36614173 0.25589016,-0.28438257 0.36614173 0.28128289,
  27495. -0.28038847 0.36614173 0.26886473,-0.27928242 0.36066824 0.25034406,
  27496. -0.27917688 0.36205832 0.25170652,-0.27910028 0.36343473 0.2530852,
  27497. -0.27905359 0.36479627 0.25447982,-0.27928242 0.37795276 0.25034406,
  27498. -0.27945939 0.37795276 0.26316589,-0.28222922 0.37795276 0.27568622] }
  27499. coordIndex [
  27500. 2,5,7,-1,2,7,8,-1,2,8,9,-1,2,9,6,-1,3,6,12,-1,3,2,6,-1,18,17,21,-1,4,3,12,-1,
  27501. 19,18,21,-1,11,4,12,-1,20,19,21,-1,14,20,21,-1,22,14,21,-1,0,4,11,-1,10,0,11,-1,16,14,22,-1,
  27502. 23,16,22,-1,15,16,23,-1,1,15,23,-1,13,1,0,-1,13,0,10,-1,13,15,1,-1]
  27503. normalPerVertex TRUE
  27504. normal DEF NORM_1200 Normal { vector [
  27505. 0.85978235 0.00027274292 0.51066058,0.87245632 -0.00045935733 0.48869188,
  27506. 0.99977792 -0.018396416 -0.010279913,0.99373249 -0.0085927701 0.11145363,
  27507. 0.95019984 -0.0086559726 0.311521,0.99701297 0 -0.077234317,
  27508. 0.99858221 -5.5562457e-05 0.053231267,0.99774092 -0.00086722873 -0.067173679,
  27509. 0.99884809 -0.003495828 -0.047856876,0.99951948 -0.007968641 -0.029955077,
  27510. 0.84926862 0.008871234 0.52788646,0.91420611 0.010081377 0.40512411,
  27511. 0.97780406 0.010026617 0.20928135,0.84675965 -0.0063625337 0.5319376,
  27512. 0.99858221 5.5562457e-05 0.053231267,0.91420611 -0.010081377 0.40512411,
  27513. 0.97780406 -0.010026617 0.20928135,0.99701297 0 -0.077234317,
  27514. 0.99774092 0.00086722873 -0.067173679,0.99884809 0.003495828 -0.047856876,
  27515. 0.99951948 0.007968641 -0.029955077,0.99977792 0.018396416 -0.010279913,
  27516. 0.99373249 0.0085927701 0.11145363,0.95019984 0.0086559726 0.311521] }
  27517. }
  27518. }
  27519. DEF SHAPE_1201 Shape {
  27520. appearance USE APP_1
  27521. geometry DEF FACE_1201 IndexedFaceSet {
  27522. coord DEF COORD_1201 Coordinate { point [
  27523. -0.27643837 0.37798656 0.26826651,-0.27643837 0.40941502 0.26826651,
  27524. -0.27116378 0.38385827 0.24858147,-0.27518048 0.37826296 0.26590608,
  27525. -0.27409402 0.37875701 0.26348587,-0.27371315 0.37899911 0.26251837,
  27526. -0.27318507 0.37940991 0.26103423,-0.272451 0.38017771 0.25856643,
  27527. -0.27198667 0.38085112 0.25658886,-0.27148312 0.3819426 0.25358578,
  27528. -0.27136864 0.38231623 0.25259271,-0.27116378 0.40354331 0.24858147,
  27529. -0.27518048 0.40913862 0.26590608,-0.27409402 0.40864456 0.26348587,
  27530. -0.27371315 0.40840247 0.26251837,-0.27318507 0.40799167 0.26103423,
  27531. -0.272451 0.40722386 0.25856643,-0.27198667 0.40655046 0.25658886,
  27532. -0.27148312 0.40545897 0.25358578,-0.27136864 0.40508535 0.25259271] }
  27533. coordIndex [
  27534. 12,1,0,-1,12,0,3,-1,13,3,4,-1,13,12,3,-1,14,4,5,-1,14,13,4,-1,15,5,6,-1,15,14,5,-1,
  27535. 16,6,7,-1,16,15,6,-1,17,7,8,-1,17,16,7,-1,18,8,9,-1,18,17,8,-1,19,9,10,-1,19,18,9,-1,
  27536. 11,10,2,-1,11,19,10,-1]
  27537. normalPerVertex TRUE
  27538. normal DEF NORM_1201 Normal { vector [
  27539. 0.88250983 0 0.47029394,0.88250983 0 0.47029394,
  27540. 0.99869844 0 0.051004187,0.90266586 0 0.43034213,
  27541. 0.92050365 0 0.39073396,0.93931586 0 0.34305352,
  27542. 0.95482383 0 0.29717242,0.96799911 0 0.25095362,
  27543. 0.98334058 0 0.18177269,0.98936453 0 0.14545727,
  27544. 0.99828758 0 0.058497153,0.99869844 0 0.051004187,
  27545. 0.89277597 0 0.4505009,0.91537038 0 0.4026128,
  27546. 0.9356165 0 0.35301809,0.94976213 0 0.31297267,
  27547. 0.96299144 0 0.26953199,0.97938462 0 0.20200435,
  27548. 0.9873592 0 0.15849864,0.99737726 0 0.072378119] }
  27549. }
  27550. }
  27551. DEF SHAPE_1202 Shape {
  27552. appearance USE APP_1
  27553. geometry DEF FACE_1202 IndexedFaceSet {
  27554. coord DEF COORD_1202 Coordinate { point [
  27555. -0.27643837 0.37798656 0.26826651,-0.27643837 0.40941502 0.26826651,
  27556. -0.27706929 0.40944882 0.2693593,-0.28747714 0.40944882 0.28738622,
  27557. -0.28747714 0.37795276 0.28738622,-0.27706929 0.37795276 0.2693593] }
  27558. coordIndex [
  27559. 2,3,4,-1,2,4,5,-1,1,5,0,-1,1,2,5,-1]
  27560. normalPerVertex TRUE
  27561. normal DEF NORM_1202 Normal { vector [
  27562. 0.8660254 0 0.5,0.8660254 0 0.5,
  27563. 0.8660254 0 0.5,0.8660254 0 0.5,
  27564. 0.8660254 0 0.5,0.8660254 0 0.5] }
  27565. }
  27566. }
  27567. DEF SHAPE_1203 Shape {
  27568. appearance USE APP_1
  27569. geometry DEF FACE_1203 IndexedFaceSet {
  27570. coord DEF COORD_1203 Coordinate { point [
  27571. -0.16880157 -0.52755906 0.24407913,-0.1806126 -0.53937008 0.24407913,
  27572. -0.15305354 -0.52755906 0.21680274,-0.16690213 -0.52755906 0.23330685,
  27573. -0.1614329 -0.52755906 0.22383385,-0.15305354 -0.53937008 0.20373681,
  27574. -0.15305354 -0.53637789 0.20696727,-0.15305354 -0.53340712 0.2102179,
  27575. -0.15305354 -0.5304644 0.2134939,-0.16426053 -0.53937008 0.21018325,
  27576. -0.17306516 -0.53937008 0.21965064,-0.17868274 -0.53937008 0.23129521] }
  27577. coordIndex [
  27578. 11,1,0,-1,11,0,3,-1,10,3,4,-1,10,11,3,-1,8,4,2,-1,9,10,4,-1,9,4,8,-1,7,9,8,-1,
  27579. 6,9,7,-1,5,9,6,-1]
  27580. normalPerVertex TRUE
  27581. normal DEF NORM_1203 Normal { vector [
  27582. -0.69814165 0.70690752 -0.11349007,-0.70311235 0.70311235 -0.10614168,
  27583. -0.48436263 0.65740838 -0.5772409,-0.65040119 0.71191895 -0.26485789,
  27584. -0.51608936 0.71326295 -0.47424438,-0.3640554 0.68330037 -0.63290147,
  27585. -0.36397511 0.6854337 -0.63063679,-0.36514114 0.68989028 -0.62507867,
  27586. -0.41879808 0.71232055 -0.56321186,-0.44577628 0.70664675 -0.5494851,
  27587. -0.59442744 0.70512374 -0.38659609,-0.6831564 0.70688324 -0.18333963] }
  27588. }
  27589. }
  27590. DEF SHAPE_1204 Shape {
  27591. appearance USE APP_1
  27592. geometry DEF FACE_1204 IndexedFaceSet {
  27593. coord DEF COORD_1204 Coordinate { point [
  27594. -0.25935276 0.51574803 0.086598819,-0.27579813 0.51574803 0.091233167,
  27595. -0.26508812 0.51574803 0.08712542,-0.2706317 0.51574803 0.088687616,
  27596. -0.27579813 0.58661417 0.091233167,-0.25935276 0.58661417 0.086598819,
  27597. -0.26508812 0.58661417 0.08712542,-0.2706317 0.58661417 0.088687616] }
  27598. coordIndex [
  27599. 6,2,0,-1,6,0,5,-1,7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  27600. normalPerVertex TRUE
  27601. normal DEF NORM_1204 Normal { vector [
  27602. 0.091431938 0 0.99581133,0.44197487 0 0.89702743,
  27603. 0.21209241 0 0.97724962,0.38650143 0 0.92228881,
  27604. 0.44197487 0 0.89702743,0.091431938 0 0.99581133,
  27605. 0.15193298 0 0.9883908,0.32937663 0 0.94419862] }
  27606. }
  27607. }
  27608. DEF SHAPE_1205 Shape {
  27609. appearance USE APP_1
  27610. geometry DEF FACE_1205 IndexedFaceSet {
  27611. coord DEF COORD_1205 Coordinate { point [
  27612. 0.1697811 0.88976378 0.24407913,0.18159213 0.87795276 0.24407913,
  27613. 0.15969824 0.88976378 0.26717625,0.16515581 0.88976378 0.26050971,
  27614. 0.16860274 0.88976378 0.25261373,0.1677282 0.87795276 0.27583766,
  27615. 0.17997187 0.87795276 0.2558142,0.17523235 0.87795276 0.26667117] }
  27616. coordIndex [
  27617. 6,1,0,-1,6,0,4,-1,7,4,3,-1,7,6,4,-1,5,3,2,-1,5,7,3,-1]
  27618. normalPerVertex TRUE
  27619. normal DEF NORM_1205 Normal { vector [
  27620. 0.70376076 0.70376076 0.097167856,0.70376076 0.70376076 0.097167856,
  27621. 0.54972174 0.70376076 0.45002978,0.58205625 0.7065481 0.40249261,
  27622. 0.66934445 0.7065481 0.22971241,0.54972174 0.70376076 0.45002978,
  27623. 0.68747345 0.70686726 0.16649004,0.61663856 0.70686726 0.34654806] }
  27624. }
  27625. }
  27626. DEF SHAPE_1206 Shape {
  27627. appearance USE APP_1
  27628. geometry DEF FACE_1206 IndexedFaceSet {
  27629. coord DEF COORD_1206 Coordinate { point [
  27630. -0.16880157 0.37007874 0.24407913,-0.1806126 0.38188976 0.24407913,
  27631. -0.15871872 0.37007874 0.26717625,-0.16417628 0.37007874 0.26050971,
  27632. -0.16762321 0.37007874 0.25261373,-0.16674867 0.38188976 0.27583766,
  27633. -0.17899234 0.38188976 0.2558142,-0.17425282 0.38188976 0.26667117] }
  27634. coordIndex [
  27635. 6,1,0,-1,6,0,4,-1,7,4,3,-1,7,6,4,-1,5,3,2,-1,5,7,3,-1]
  27636. normalPerVertex TRUE
  27637. normal DEF NORM_1206 Normal { vector [
  27638. -0.70376076 -0.70376076 0.097167856,-0.70376076 -0.70376076 0.097167856,
  27639. -0.54972174 -0.70376076 0.45002978,-0.58205625 -0.7065481 0.40249261,
  27640. -0.66934445 -0.7065481 0.22971241,-0.54972174 -0.70376076 0.45002978,
  27641. -0.68747345 -0.70686726 0.16649004,-0.61663856 -0.70686726 0.34654806] }
  27642. }
  27643. }
  27644. DEF SHAPE_1207 Shape {
  27645. appearance USE APP_1
  27646. geometry DEF FACE_1207 IndexedFaceSet {
  27647. coord DEF COORD_1207 Coordinate { point [
  27648. -0.16880157 -0.25984252 0.24407913,-0.1806126 -0.2480315 0.24407913,
  27649. -0.15871872 -0.25984252 0.26717625,-0.16417628 -0.25984252 0.26050971,
  27650. -0.16762321 -0.25984252 0.25261373,-0.16674867 -0.2480315 0.27583766,
  27651. -0.17899234 -0.2480315 0.2558142,-0.17425282 -0.2480315 0.26667117] }
  27652. coordIndex [
  27653. 6,1,0,-1,6,0,4,-1,7,4,3,-1,7,6,4,-1,5,3,2,-1,5,7,3,-1]
  27654. normalPerVertex TRUE
  27655. normal DEF NORM_1207 Normal { vector [
  27656. -0.70376076 -0.70376076 0.097167856,-0.70376076 -0.70376076 0.097167856,
  27657. -0.54972174 -0.70376076 0.45002978,-0.58205625 -0.7065481 0.40249261,
  27658. -0.66934445 -0.7065481 0.22971241,-0.54972174 -0.70376076 0.45002978,
  27659. -0.68747345 -0.70686726 0.16649004,-0.61663856 -0.70686726 0.34654806] }
  27660. }
  27661. }
  27662. DEF SHAPE_1208 Shape {
  27663. appearance USE APP_1
  27664. geometry DEF FACE_1208 IndexedFaceSet {
  27665. coord DEF COORD_1208 Coordinate { point [
  27666. 0.1697811 0.57480315 0.24407913,0.18159213 0.56299213 0.24407913,
  27667. 0.15969824 0.57480315 0.26717625,0.16515581 0.57480315 0.26050971,
  27668. 0.16860274 0.57480315 0.25261373,0.1677282 0.56299213 0.27583766,
  27669. 0.17997187 0.56299213 0.2558142,0.17523235 0.56299213 0.26667117] }
  27670. coordIndex [
  27671. 6,1,0,-1,6,0,4,-1,7,4,3,-1,7,6,4,-1,5,3,2,-1,5,7,3,-1]
  27672. normalPerVertex TRUE
  27673. normal DEF NORM_1208 Normal { vector [
  27674. 0.70376076 0.70376076 0.097167856,0.70376076 0.70376076 0.097167856,
  27675. 0.54972174 0.70376076 0.45002978,0.58205625 0.7065481 0.40249261,
  27676. 0.66934445 0.7065481 0.22971241,0.54972174 0.70376076 0.45002978,
  27677. 0.68747345 0.70686726 0.16649004,0.61663856 0.70686726 0.34654806] }
  27678. }
  27679. }
  27680. DEF SHAPE_1209 Shape {
  27681. appearance USE APP_1
  27682. geometry DEF FACE_1209 IndexedFaceSet {
  27683. coord DEF COORD_1209 Coordinate { point [
  27684. 0.1697811 -0.88976378 0.24407913,0.18159213 -0.87795276 0.24407913,
  27685. 0.15403307 -0.88976378 0.21680274,0.16788166 -0.88976378 0.23330685,
  27686. 0.16241242 -0.88976378 0.22383385,0.15403307 -0.87795276 0.20373681,
  27687. 0.15403307 -0.88094494 0.20696727,0.15403307 -0.88391571 0.2102179,
  27688. 0.15403307 -0.88685843 0.2134939,0.16524005 -0.87795276 0.21018325,
  27689. 0.17404469 -0.87795276 0.21965064,0.17966227 -0.87795276 0.23129521] }
  27690. coordIndex [
  27691. 11,1,0,-1,11,0,3,-1,10,3,4,-1,10,11,3,-1,8,4,2,-1,9,10,4,-1,9,4,8,-1,7,9,8,-1,
  27692. 6,9,7,-1,5,9,6,-1]
  27693. normalPerVertex TRUE
  27694. normal DEF NORM_1209 Normal { vector [
  27695. 0.69814165 -0.70690752 -0.11349007,0.70311235 -0.70311235 -0.10614168,
  27696. 0.48436263 -0.65740838 -0.5772409,0.65040119 -0.71191895 -0.26485789,
  27697. 0.51608936 -0.71326295 -0.47424438,0.3640554 -0.68330037 -0.63290147,
  27698. 0.36397511 -0.6854337 -0.63063679,0.36514114 -0.68989028 -0.62507867,
  27699. 0.41879808 -0.71232055 -0.56321186,0.44577628 -0.70664675 -0.5494851,
  27700. 0.59442744 -0.70512374 -0.38659609,0.6831564 -0.70688324 -0.18333963] }
  27701. }
  27702. }
  27703. DEF SHAPE_1210 Shape {
  27704. appearance USE APP_1
  27705. geometry DEF FACE_1210 IndexedFaceSet {
  27706. coord DEF COORD_1210 Coordinate { point [
  27707. -0.16880157 0.41732283 0.24407913,-0.1806126 0.40551181 0.24407913,
  27708. -0.16674867 0.40551181 0.27583766,-0.17899234 0.40551181 0.2558142,
  27709. -0.17425282 0.40551181 0.26667117,-0.15871872 0.41732283 0.26717625,
  27710. -0.16417628 0.41732283 0.26050971,-0.16762321 0.41732283 0.25261373] }
  27711. coordIndex [
  27712. 4,2,5,-1,4,5,6,-1,3,6,7,-1,3,4,6,-1,1,7,0,-1,1,3,7,-1]
  27713. normalPerVertex TRUE
  27714. normal DEF NORM_1210 Normal { vector [
  27715. -0.70376076 0.70376076 0.097167856,-0.70376076 0.70376076 0.097167856,
  27716. -0.54972174 0.70376076 0.45002978,-0.67336885 0.70686726 0.21659424,
  27717. -0.58948476 0.70686726 0.39095573,-0.54972174 0.70376076 0.45002978,
  27718. -0.62352249 0.7065481 0.33467819,-0.6908834 0.7065481 0.1531989] }
  27719. }
  27720. }
  27721. DEF SHAPE_1211 Shape {
  27722. appearance USE APP_1
  27723. geometry DEF FACE_1211 IndexedFaceSet {
  27724. coord DEF COORD_1211 Coordinate { point [
  27725. 0.25758722 0.043307087 0.086718671,0.26033228 0.043307087 0.086598819,
  27726. 0.25850095 0.043307087 0.086652105,0.25941623 0.043307087 0.086612143,
  27727. 0.25758722 0.11417323 0.086718671,0.26033228 0.11417323 0.086598819,
  27728. 0.25850095 0.11417323 0.086652105,0.25941623 0.11417323 0.086612143] }
  27729. coordIndex [
  27730. 2,4,0,-1,2,6,4,-1,3,7,6,-1,3,6,2,-1,1,5,7,-1,1,7,3,-1]
  27731. normalPerVertex TRUE
  27732. normal DEF NORM_1211 Normal { vector [
  27733. 0.072657971 0 0.99735692,0.014543898 0 0.99989423,
  27734. 0.062984365 0 0.99801451,0.033930747 0 0.99942419,
  27735. 0.072657971 0 0.99735692,0.014543898 0 0.99989423,
  27736. 0.053303927 0 0.99857834,0.024238006 0 0.99970622] }
  27737. }
  27738. }
  27739. DEF SHAPE_1212 Shape {
  27740. appearance USE APP_1
  27741. geometry DEF FACE_1212 IndexedFaceSet {
  27742. coord DEF COORD_1212 Coordinate { point [
  27743. 0.1697811 -0.84251969 0.24407913,0.18159213 -0.85433071 0.24407913,
  27744. 0.15969824 -0.84251969 0.26717625,0.16515581 -0.84251969 0.26050971,
  27745. 0.16860274 -0.84251969 0.25261373,0.1677282 -0.85433071 0.27583766,
  27746. 0.17997187 -0.85433071 0.2558142,0.17523235 -0.85433071 0.26667117] }
  27747. coordIndex [
  27748. 6,1,0,-1,6,0,4,-1,7,4,3,-1,7,6,4,-1,5,3,2,-1,5,7,3,-1]
  27749. normalPerVertex TRUE
  27750. normal DEF NORM_1212 Normal { vector [
  27751. 0.70376076 0.70376076 0.097167856,0.70376076 0.70376076 0.097167856,
  27752. 0.54972174 0.70376076 0.45002978,0.58205625 0.7065481 0.40249261,
  27753. 0.66934445 0.7065481 0.22971241,0.54972174 0.70376076 0.45002978,
  27754. 0.68747345 0.70686726 0.16649004,0.61663856 0.70686726 0.34654806] }
  27755. }
  27756. }
  27757. DEF SHAPE_1213 Shape {
  27758. appearance USE APP_1
  27759. geometry DEF FACE_1213 IndexedFaceSet {
  27760. coord DEF COORD_1213 Coordinate { point [
  27761. 0.1697811 0.84251969 0.24407913,0.18159213 0.85433071 0.24407913,
  27762. 0.1677282 0.85433071 0.27583766,0.17997187 0.85433071 0.2558142,
  27763. 0.17523235 0.85433071 0.26667117,0.15969824 0.84251969 0.26717625,
  27764. 0.16515581 0.84251969 0.26050971,0.16860274 0.84251969 0.25261373] }
  27765. coordIndex [
  27766. 4,2,5,-1,4,5,6,-1,3,6,7,-1,3,4,6,-1,1,7,0,-1,1,3,7,-1]
  27767. normalPerVertex TRUE
  27768. normal DEF NORM_1213 Normal { vector [
  27769. 0.70376076 -0.70376076 0.097167856,0.70376076 -0.70376076 0.097167856,
  27770. 0.54972174 -0.70376076 0.45002978,0.67336885 -0.70686726 0.21659424,
  27771. 0.58948476 -0.70686726 0.39095573,0.54972174 -0.70376076 0.45002978,
  27772. 0.62352249 -0.7065481 0.33467819,0.6908834 -0.7065481 0.1531989] }
  27773. }
  27774. }
  27775. DEF SHAPE_1214 Shape {
  27776. appearance USE APP_1
  27777. geometry DEF FACE_1214 IndexedFaceSet {
  27778. coord DEF COORD_1214 Coordinate { point [
  27779. -0.16880157 -0.1023622 0.24407913,-0.1806126 -0.090551181 0.24407913,
  27780. -0.15871872 -0.1023622 0.26717625,-0.16417628 -0.1023622 0.26050971,
  27781. -0.16762321 -0.1023622 0.25261373,-0.16674867 -0.090551181 0.27583766,
  27782. -0.17899234 -0.090551181 0.2558142,-0.17425282 -0.090551181 0.26667117] }
  27783. coordIndex [
  27784. 6,1,0,-1,6,0,4,-1,7,4,3,-1,7,6,4,-1,5,3,2,-1,5,7,3,-1]
  27785. normalPerVertex TRUE
  27786. normal DEF NORM_1214 Normal { vector [
  27787. -0.70376076 -0.70376076 0.097167856,-0.70376076 -0.70376076 0.097167856,
  27788. -0.54972174 -0.70376076 0.45002978,-0.58205625 -0.7065481 0.40249261,
  27789. -0.66934445 -0.7065481 0.22971241,-0.54972174 -0.70376076 0.45002978,
  27790. -0.68747345 -0.70686726 0.16649004,-0.61663856 -0.70686726 0.34654806] }
  27791. }
  27792. }
  27793. DEF SHAPE_1215 Shape {
  27794. appearance USE APP_1
  27795. geometry DEF FACE_1215 IndexedFaceSet {
  27796. coord DEF COORD_1215 Coordinate { point [
  27797. 0.1697811 -0.05511811 0.24407913,0.18159213 -0.066929134 0.24407913,
  27798. 0.15969824 -0.05511811 0.26717625,0.16515581 -0.05511811 0.26050971,
  27799. 0.16860274 -0.05511811 0.25261373,0.1677282 -0.066929134 0.27583766,
  27800. 0.17997187 -0.066929134 0.2558142,0.17523235 -0.066929134 0.26667117] }
  27801. coordIndex [
  27802. 6,1,0,-1,6,0,4,-1,7,4,3,-1,7,6,4,-1,5,3,2,-1,5,7,3,-1]
  27803. normalPerVertex TRUE
  27804. normal DEF NORM_1215 Normal { vector [
  27805. 0.70376076 0.70376076 0.097167856,0.70376076 0.70376076 0.097167856,
  27806. 0.54972174 0.70376076 0.45002978,0.58205625 0.7065481 0.40249261,
  27807. 0.66934445 0.7065481 0.22971241,0.54972174 0.70376076 0.45002978,
  27808. 0.68747345 0.70686726 0.16649004,0.61663856 0.70686726 0.34654806] }
  27809. }
  27810. }
  27811. DEF SHAPE_1216 Shape {
  27812. appearance USE APP_1
  27813. geometry DEF FACE_1216 IndexedFaceSet {
  27814. coord DEF COORD_1216 Coordinate { point [
  27815. -0.25935276 -0.9015748 0.086598819,-0.27579813 -0.9015748 0.091233167,
  27816. -0.26508812 -0.9015748 0.08712542,-0.2706317 -0.9015748 0.088687616,
  27817. -0.27579813 -0.83070866 0.091233167,-0.25935276 -0.83070866 0.086598819,
  27818. -0.26508812 -0.83070866 0.08712542,-0.2706317 -0.83070866 0.088687616] }
  27819. coordIndex [
  27820. 6,2,0,-1,6,0,5,-1,7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  27821. normalPerVertex TRUE
  27822. normal DEF NORM_1216 Normal { vector [
  27823. 0.091431938 0 0.99581133,0.44197487 0 0.89702743,
  27824. 0.21209241 0 0.97724962,0.38650143 0 0.92228881,
  27825. 0.44197487 0 0.89702743,0.091431938 0 0.99581133,
  27826. 0.15193298 0 0.9883908,0.32937663 0 0.94419862] }
  27827. }
  27828. }
  27829. DEF SHAPE_1217 Shape {
  27830. appearance USE APP_1
  27831. geometry DEF FACE_1217 IndexedFaceSet {
  27832. coord DEF COORD_1217 Coordinate { point [
  27833. -0.25935276 0.2007874 0.086598819,-0.27579813 0.2007874 0.091233167,
  27834. -0.26508812 0.2007874 0.08712542,-0.2706317 0.2007874 0.088687616,
  27835. -0.27579813 0.27165354 0.091233167,-0.25935276 0.27165354 0.086598819,
  27836. -0.26508812 0.27165354 0.08712542,-0.2706317 0.27165354 0.088687616] }
  27837. coordIndex [
  27838. 6,2,0,-1,6,0,5,-1,7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  27839. normalPerVertex TRUE
  27840. normal DEF NORM_1217 Normal { vector [
  27841. 0.091431938 0 0.99581133,0.44197487 0 0.89702743,
  27842. 0.21209241 0 0.97724962,0.38650143 0 0.92228881,
  27843. 0.44197487 0 0.89702743,0.091431938 0 0.99581133,
  27844. 0.15193298 0 0.9883908,0.32937663 0 0.94419862] }
  27845. }
  27846. }
  27847. DEF SHAPE_1218 Shape {
  27848. appearance USE APP_1
  27849. geometry DEF FACE_1218 IndexedFaceSet {
  27850. coord DEF COORD_1218 Coordinate { point [
  27851. -0.25935276 -0.58661417 0.086598819,-0.27579813 -0.58661417 0.091233167,
  27852. -0.26508812 -0.58661417 0.08712542,-0.2706317 -0.58661417 0.088687616,
  27853. -0.27579813 -0.51574803 0.091233167,-0.25935276 -0.51574803 0.086598819,
  27854. -0.26508812 -0.51574803 0.08712542,-0.2706317 -0.51574803 0.088687616] }
  27855. coordIndex [
  27856. 6,2,0,-1,6,0,5,-1,7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  27857. normalPerVertex TRUE
  27858. normal DEF NORM_1218 Normal { vector [
  27859. 0.091431938 0 0.99581133,0.44197487 0 0.89702743,
  27860. 0.21209241 0 0.97724962,0.38650143 0 0.92228881,
  27861. 0.44197487 0 0.89702743,0.091431938 0 0.99581133,
  27862. 0.15193298 0 0.9883908,0.32937663 0 0.94419862] }
  27863. }
  27864. }
  27865. DEF SHAPE_1219 Shape {
  27866. appearance USE APP_1
  27867. geometry DEF FACE_1219 IndexedFaceSet {
  27868. coord DEF COORD_1219 Coordinate { point [
  27869. 0.25758722 0.35826772 0.086718671,0.26033228 0.35826772 0.086598819,
  27870. 0.25850095 0.35826772 0.086652105,0.25941623 0.35826772 0.086612143,
  27871. 0.25758722 0.42913386 0.086718671,0.26033228 0.42913386 0.086598819,
  27872. 0.25850095 0.42913386 0.086652105,0.25941623 0.42913386 0.086612143] }
  27873. coordIndex [
  27874. 2,4,0,-1,2,6,4,-1,3,7,6,-1,3,6,2,-1,1,5,7,-1,1,7,3,-1]
  27875. normalPerVertex TRUE
  27876. normal DEF NORM_1219 Normal { vector [
  27877. 0.072657971 0 0.99735692,0.014543898 0 0.99989423,
  27878. 0.062984365 0 0.99801451,0.033930747 0 0.99942419,
  27879. 0.072657971 0 0.99735692,0.014543898 0 0.99989423,
  27880. 0.053303927 0 0.99857834,0.024238006 0 0.99970622] }
  27881. }
  27882. }
  27883. DEF SHAPE_1220 Shape {
  27884. appearance USE APP_1
  27885. geometry DEF FACE_1220 IndexedFaceSet {
  27886. coord DEF COORD_1220 Coordinate { point [
  27887. 0.1697811 0.73228346 0.24407913,0.18159213 0.72047244 0.24407913,
  27888. 0.15969824 0.73228346 0.26717625,0.16515581 0.73228346 0.26050971,
  27889. 0.16860274 0.73228346 0.25261373,0.1677282 0.72047244 0.27583766,
  27890. 0.17997187 0.72047244 0.2558142,0.17523235 0.72047244 0.26667117] }
  27891. coordIndex [
  27892. 6,1,0,-1,6,0,4,-1,7,4,3,-1,7,6,4,-1,5,3,2,-1,5,7,3,-1]
  27893. normalPerVertex TRUE
  27894. normal DEF NORM_1220 Normal { vector [
  27895. 0.70376076 0.70376076 0.097167856,0.70376076 0.70376076 0.097167856,
  27896. 0.54972174 0.70376076 0.45002978,0.58205625 0.7065481 0.40249261,
  27897. 0.66934445 0.7065481 0.22971241,0.54972174 0.70376076 0.45002978,
  27898. 0.68747345 0.70686726 0.16649004,0.61663856 0.70686726 0.34654806] }
  27899. }
  27900. }
  27901. DEF SHAPE_1221 Shape {
  27902. appearance USE APP_1
  27903. geometry DEF FACE_1221 IndexedFaceSet {
  27904. coord DEF COORD_1221 Coordinate { point [
  27905. -0.25660769 -0.35826772 0.086718671,-0.25935276 -0.35826772 0.086598819,
  27906. -0.25752142 -0.35826772 0.086652105,-0.2584367 -0.35826772 0.086612143,
  27907. -0.25660769 -0.42913386 0.086718671,-0.25935276 -0.42913386 0.086598819,
  27908. -0.25752142 -0.42913386 0.086652105,-0.2584367 -0.42913386 0.086612143] }
  27909. coordIndex [
  27910. 2,4,0,-1,2,6,4,-1,3,7,6,-1,3,6,2,-1,1,5,7,-1,1,7,3,-1]
  27911. normalPerVertex TRUE
  27912. normal DEF NORM_1221 Normal { vector [
  27913. -0.072657971 0 0.99735692,-0.014543898 0 0.99989423,
  27914. -0.062984365 0 0.99801451,-0.033930747 0 0.99942419,
  27915. -0.072657971 0 0.99735692,-0.014543898 0 0.99989423,
  27916. -0.053303927 0 0.99857834,-0.024238006 0 0.99970622] }
  27917. }
  27918. }
  27919. DEF SHAPE_1222 Shape {
  27920. appearance USE APP_1
  27921. geometry DEF FACE_1222 IndexedFaceSet {
  27922. coord DEF COORD_1222 Coordinate { point [
  27923. 0.1697811 0.37007874 0.24407913,0.18159213 0.38188976 0.24407913,
  27924. 0.1677282 0.38188976 0.27583766,0.17997187 0.38188976 0.2558142,
  27925. 0.17523235 0.38188976 0.26667117,0.15969824 0.37007874 0.26717625,
  27926. 0.16515581 0.37007874 0.26050971,0.16860274 0.37007874 0.25261373] }
  27927. coordIndex [
  27928. 4,2,5,-1,4,5,6,-1,3,6,7,-1,3,4,6,-1,1,7,0,-1,1,3,7,-1]
  27929. normalPerVertex TRUE
  27930. normal DEF NORM_1222 Normal { vector [
  27931. 0.70376076 -0.70376076 0.097167856,0.70376076 -0.70376076 0.097167856,
  27932. 0.54972174 -0.70376076 0.45002978,0.67336885 -0.70686726 0.21659424,
  27933. 0.58948476 -0.70686726 0.39095573,0.54972174 -0.70376076 0.45002978,
  27934. 0.62352249 -0.7065481 0.33467819,0.6908834 -0.7065481 0.1531989] }
  27935. }
  27936. }
  27937. DEF SHAPE_1223 Shape {
  27938. appearance USE APP_1
  27939. geometry DEF FACE_1223 IndexedFaceSet {
  27940. coord DEF COORD_1223 Coordinate { point [
  27941. 0.25758722 -0.9015748 0.086718671,0.26033228 -0.9015748 0.086598819,
  27942. 0.25850095 -0.9015748 0.086652105,0.25941623 -0.9015748 0.086612143,
  27943. 0.25758722 -0.83070866 0.086718671,0.26033228 -0.83070866 0.086598819,
  27944. 0.25850095 -0.83070866 0.086652105,0.25941623 -0.83070866 0.086612143] }
  27945. coordIndex [
  27946. 2,4,0,-1,2,6,4,-1,3,7,6,-1,3,6,2,-1,1,5,7,-1,1,7,3,-1]
  27947. normalPerVertex TRUE
  27948. normal DEF NORM_1223 Normal { vector [
  27949. 0.072657971 0 0.99735692,0.014543898 0 0.99989423,
  27950. 0.062984365 0 0.99801451,0.033930747 0 0.99942419,
  27951. 0.072657971 0 0.99735692,0.014543898 0 0.99989423,
  27952. 0.053303927 0 0.99857834,0.024238006 0 0.99970622] }
  27953. }
  27954. }
  27955. DEF SHAPE_1224 Shape {
  27956. appearance USE APP_1
  27957. geometry DEF FACE_1224 IndexedFaceSet {
  27958. coord DEF COORD_1224 Coordinate { point [
  27959. -0.16880157 -0.37007874 0.24407913,-0.1806126 -0.38188976 0.24407913,
  27960. -0.15305354 -0.37007874 0.21680274,-0.16690213 -0.37007874 0.23330685,
  27961. -0.1614329 -0.37007874 0.22383385,-0.15305354 -0.38188976 0.20373681,
  27962. -0.15305354 -0.37889758 0.20696727,-0.15305354 -0.37592681 0.2102179,
  27963. -0.15305354 -0.37298409 0.2134939,-0.16426053 -0.38188976 0.21018325,
  27964. -0.17306516 -0.38188976 0.21965064,-0.17868274 -0.38188976 0.23129521] }
  27965. coordIndex [
  27966. 11,1,0,-1,11,0,3,-1,10,3,4,-1,10,11,3,-1,8,4,2,-1,9,10,4,-1,9,4,8,-1,7,9,8,-1,
  27967. 6,9,7,-1,5,9,6,-1]
  27968. normalPerVertex TRUE
  27969. normal DEF NORM_1224 Normal { vector [
  27970. -0.69814165 0.70690752 -0.11349007,-0.70311235 0.70311235 -0.10614168,
  27971. -0.48436263 0.65740838 -0.5772409,-0.65040119 0.71191895 -0.26485789,
  27972. -0.51608936 0.71326295 -0.47424438,-0.3640554 0.68330037 -0.63290147,
  27973. -0.36397511 0.6854337 -0.63063679,-0.36514114 0.68989028 -0.62507867,
  27974. -0.41879808 0.71232055 -0.56321186,-0.44577628 0.70664675 -0.5494851,
  27975. -0.59442744 0.70512374 -0.38659609,-0.6831564 0.70688324 -0.18333963] }
  27976. }
  27977. }
  27978. DEF SHAPE_1225 Shape {
  27979. appearance USE APP_1
  27980. geometry DEF FACE_1225 IndexedFaceSet {
  27981. coord DEF COORD_1225 Coordinate { point [
  27982. -0.25660769 0.74409449 0.086718671,-0.25935276 0.74409449 0.086598819,
  27983. -0.25752142 0.74409449 0.086652105,-0.2584367 0.74409449 0.086612143,
  27984. -0.25660769 0.67322835 0.086718671,-0.25935276 0.67322835 0.086598819,
  27985. -0.25752142 0.67322835 0.086652105,-0.2584367 0.67322835 0.086612143] }
  27986. coordIndex [
  27987. 2,4,0,-1,2,6,4,-1,3,7,6,-1,3,6,2,-1,1,5,7,-1,1,7,3,-1]
  27988. normalPerVertex TRUE
  27989. normal DEF NORM_1225 Normal { vector [
  27990. -0.072657971 0 0.99735692,-0.014543898 0 0.99989423,
  27991. -0.062984365 0 0.99801451,-0.033930747 0 0.99942419,
  27992. -0.072657971 0 0.99735692,-0.014543898 0 0.99989423,
  27993. -0.053303927 0 0.99857834,-0.024238006 0 0.99970622] }
  27994. }
  27995. }
  27996. DEF SHAPE_1226 Shape {
  27997. appearance USE APP_1
  27998. geometry DEF FACE_1226 IndexedFaceSet {
  27999. coord DEF COORD_1226 Coordinate { point [
  28000. 0.25758722 -0.42913386 0.086718671,0.26033228 -0.42913386 0.086598819,
  28001. 0.25850095 -0.42913386 0.086652105,0.25941623 -0.42913386 0.086612143,
  28002. 0.25758722 -0.35826772 0.086718671,0.26033228 -0.35826772 0.086598819,
  28003. 0.25850095 -0.35826772 0.086652105,0.25941623 -0.35826772 0.086612143] }
  28004. coordIndex [
  28005. 2,4,0,-1,2,6,4,-1,3,7,6,-1,3,6,2,-1,1,5,7,-1,1,7,3,-1]
  28006. normalPerVertex TRUE
  28007. normal DEF NORM_1226 Normal { vector [
  28008. 0.072657971 0 0.99735692,0.014543898 0 0.99989423,
  28009. 0.062984365 0 0.99801451,0.033930747 0 0.99942419,
  28010. 0.072657971 0 0.99735692,0.014543898 0 0.99989423,
  28011. 0.053303927 0 0.99857834,0.024238006 0 0.99970622] }
  28012. }
  28013. }
  28014. DEF SHAPE_1227 Shape {
  28015. appearance USE APP_1
  28016. geometry DEF FACE_1227 IndexedFaceSet {
  28017. coord DEF COORD_1227 Coordinate { point [
  28018. -0.16880157 0.21259843 0.24407913,-0.1806126 0.22440945 0.24407913,
  28019. -0.15871872 0.21259843 0.26717625,-0.16417628 0.21259843 0.26050971,
  28020. -0.16762321 0.21259843 0.25261373,-0.16674867 0.22440945 0.27583766,
  28021. -0.17899234 0.22440945 0.2558142,-0.17425282 0.22440945 0.26667117] }
  28022. coordIndex [
  28023. 6,1,0,-1,6,0,4,-1,7,4,3,-1,7,6,4,-1,5,3,2,-1,5,7,3,-1]
  28024. normalPerVertex TRUE
  28025. normal DEF NORM_1227 Normal { vector [
  28026. -0.70376076 -0.70376076 0.097167856,-0.70376076 -0.70376076 0.097167856,
  28027. -0.54972174 -0.70376076 0.45002978,-0.58205625 -0.7065481 0.40249261,
  28028. -0.66934445 -0.7065481 0.22971241,-0.54972174 -0.70376076 0.45002978,
  28029. -0.68747345 -0.70686726 0.16649004,-0.61663856 -0.70686726 0.34654806] }
  28030. }
  28031. }
  28032. DEF SHAPE_1228 Shape {
  28033. appearance USE APP_1
  28034. geometry DEF FACE_1228 IndexedFaceSet {
  28035. coord DEF COORD_1228 Coordinate { point [
  28036. 0.25758722 0.2007874 0.086718671,0.26033228 0.2007874 0.086598819,
  28037. 0.25850095 0.2007874 0.086652105,0.25941623 0.2007874 0.086612143,
  28038. 0.25758722 0.27165354 0.086718671,0.26033228 0.27165354 0.086598819,
  28039. 0.25850095 0.27165354 0.086652105,0.25941623 0.27165354 0.086612143] }
  28040. coordIndex [
  28041. 2,4,0,-1,2,6,4,-1,3,7,6,-1,3,6,2,-1,1,5,7,-1,1,7,3,-1]
  28042. normalPerVertex TRUE
  28043. normal DEF NORM_1228 Normal { vector [
  28044. 0.072657971 0 0.99735692,0.014543898 0 0.99989423,
  28045. 0.062984365 0 0.99801451,0.033930747 0 0.99942419,
  28046. 0.072657971 0 0.99735692,0.014543898 0 0.99989423,
  28047. 0.053303927 0 0.99857834,0.024238006 0 0.99970622] }
  28048. }
  28049. }
  28050. DEF SHAPE_1229 Shape {
  28051. appearance USE APP_1
  28052. geometry DEF FACE_1229 IndexedFaceSet {
  28053. coord DEF COORD_1229 Coordinate { point [
  28054. 0.25758722 -0.27165354 0.086718671,0.26033228 -0.27165354 0.086598819,
  28055. 0.25850095 -0.27165354 0.086652105,0.25941623 -0.27165354 0.086612143,
  28056. 0.25758722 -0.2007874 0.086718671,0.26033228 -0.2007874 0.086598819,
  28057. 0.25850095 -0.2007874 0.086652105,0.25941623 -0.2007874 0.086612143] }
  28058. coordIndex [
  28059. 2,4,0,-1,2,6,4,-1,3,7,6,-1,3,6,2,-1,1,5,7,-1,1,7,3,-1]
  28060. normalPerVertex TRUE
  28061. normal DEF NORM_1229 Normal { vector [
  28062. 0.072657971 0 0.99735692,0.014543898 0 0.99989423,
  28063. 0.062984365 0 0.99801451,0.033930747 0 0.99942419,
  28064. 0.072657971 0 0.99735692,0.014543898 0 0.99989423,
  28065. 0.053303927 0 0.99857834,0.024238006 0 0.99970622] }
  28066. }
  28067. }
  28068. DEF SHAPE_1230 Shape {
  28069. appearance USE APP_1
  28070. geometry DEF FACE_1230 IndexedFaceSet {
  28071. coord DEF COORD_1230 Coordinate { point [
  28072. -0.16880157 0.52755906 0.24407913,-0.1806126 0.53937008 0.24407913,
  28073. -0.15871872 0.52755906 0.26717625,-0.16417628 0.52755906 0.26050971,
  28074. -0.16762321 0.52755906 0.25261373,-0.16674867 0.53937008 0.27583766,
  28075. -0.17899234 0.53937008 0.2558142,-0.17425282 0.53937008 0.26667117] }
  28076. coordIndex [
  28077. 6,1,0,-1,6,0,4,-1,7,4,3,-1,7,6,4,-1,5,3,2,-1,5,7,3,-1]
  28078. normalPerVertex TRUE
  28079. normal DEF NORM_1230 Normal { vector [
  28080. -0.70376076 -0.70376076 0.097167856,-0.70376076 -0.70376076 0.097167856,
  28081. -0.54972174 -0.70376076 0.45002978,-0.58205625 -0.7065481 0.40249261,
  28082. -0.66934445 -0.7065481 0.22971241,-0.54972174 -0.70376076 0.45002978,
  28083. -0.68747345 -0.70686726 0.16649004,-0.61663856 -0.70686726 0.34654806] }
  28084. }
  28085. }
  28086. DEF SHAPE_1231 Shape {
  28087. appearance USE APP_1
  28088. geometry DEF FACE_1231 IndexedFaceSet {
  28089. coord DEF COORD_1231 Coordinate { point [
  28090. 0.1697811 0.1023622 0.24407913,0.18159213 0.090551181 0.24407913,
  28091. 0.15969824 0.1023622 0.26717625,0.16515581 0.1023622 0.26050971,
  28092. 0.16860274 0.1023622 0.25261373,0.1677282 0.090551181 0.27583766,
  28093. 0.17997187 0.090551181 0.2558142,0.17523235 0.090551181 0.26667117] }
  28094. coordIndex [
  28095. 6,1,0,-1,6,0,4,-1,7,4,3,-1,7,6,4,-1,5,3,2,-1,5,7,3,-1]
  28096. normalPerVertex TRUE
  28097. normal DEF NORM_1231 Normal { vector [
  28098. 0.70376076 0.70376076 0.097167856,0.70376076 0.70376076 0.097167856,
  28099. 0.54972174 0.70376076 0.45002978,0.58205625 0.7065481 0.40249261,
  28100. 0.66934445 0.7065481 0.22971241,0.54972174 0.70376076 0.45002978,
  28101. 0.68747345 0.70686726 0.16649004,0.61663856 0.70686726 0.34654806] }
  28102. }
  28103. }
  28104. DEF SHAPE_1232 Shape {
  28105. appearance USE APP_1
  28106. geometry DEF FACE_1232 IndexedFaceSet {
  28107. coord DEF COORD_1232 Coordinate { point [
  28108. 0.1697811 0.68503937 0.24407913,0.18159213 0.69685039 0.24407913,
  28109. 0.1677282 0.69685039 0.27583766,0.17997187 0.69685039 0.2558142,
  28110. 0.17523235 0.69685039 0.26667117,0.15969824 0.68503937 0.26717625,
  28111. 0.16515581 0.68503937 0.26050971,0.16860274 0.68503937 0.25261373] }
  28112. coordIndex [
  28113. 4,2,5,-1,4,5,6,-1,3,6,7,-1,3,4,6,-1,1,7,0,-1,1,3,7,-1]
  28114. normalPerVertex TRUE
  28115. normal DEF NORM_1232 Normal { vector [
  28116. 0.70376076 -0.70376076 0.097167856,0.70376076 -0.70376076 0.097167856,
  28117. 0.54972174 -0.70376076 0.45002978,0.67336885 -0.70686726 0.21659424,
  28118. 0.58948476 -0.70686726 0.39095573,0.54972174 -0.70376076 0.45002978,
  28119. 0.62352249 -0.7065481 0.33467819,0.6908834 -0.7065481 0.1531989] }
  28120. }
  28121. }
  28122. DEF SHAPE_1233 Shape {
  28123. appearance USE APP_1
  28124. geometry DEF FACE_1233 IndexedFaceSet {
  28125. coord DEF COORD_1233 Coordinate { point [
  28126. 0.1697811 -0.1023622 0.24407913,0.18159213 -0.090551181 0.24407913,
  28127. 0.1677282 -0.090551181 0.27583766,0.17997187 -0.090551181 0.2558142,
  28128. 0.17523235 -0.090551181 0.26667117,0.15969824 -0.1023622 0.26717625,
  28129. 0.16515581 -0.1023622 0.26050971,0.16860274 -0.1023622 0.25261373] }
  28130. coordIndex [
  28131. 4,2,5,-1,4,5,6,-1,3,6,7,-1,3,4,6,-1,1,7,0,-1,1,3,7,-1]
  28132. normalPerVertex TRUE
  28133. normal DEF NORM_1233 Normal { vector [
  28134. 0.70376076 -0.70376076 0.097167856,0.70376076 -0.70376076 0.097167856,
  28135. 0.54972174 -0.70376076 0.45002978,0.67336885 -0.70686726 0.21659424,
  28136. 0.58948476 -0.70686726 0.39095573,0.54972174 -0.70376076 0.45002978,
  28137. 0.62352249 -0.7065481 0.33467819,0.6908834 -0.7065481 0.1531989] }
  28138. }
  28139. }
  28140. DEF SHAPE_1234 Shape {
  28141. appearance USE APP_1
  28142. geometry DEF FACE_1234 IndexedFaceSet {
  28143. coord DEF COORD_1234 Coordinate { point [
  28144. -0.16880157 -0.73228346 0.24407913,-0.1806126 -0.72047244 0.24407913,
  28145. -0.15871872 -0.73228346 0.26717625,-0.16417628 -0.73228346 0.26050971,
  28146. -0.16762321 -0.73228346 0.25261373,-0.16674867 -0.72047244 0.27583766,
  28147. -0.17899234 -0.72047244 0.2558142,-0.17425282 -0.72047244 0.26667117] }
  28148. coordIndex [
  28149. 6,1,0,-1,6,0,4,-1,7,4,3,-1,7,6,4,-1,5,3,2,-1,5,7,3,-1]
  28150. normalPerVertex TRUE
  28151. normal DEF NORM_1234 Normal { vector [
  28152. -0.70376076 -0.70376076 0.097167856,-0.70376076 -0.70376076 0.097167856,
  28153. -0.54972174 -0.70376076 0.45002978,-0.58205625 -0.7065481 0.40249261,
  28154. -0.66934445 -0.7065481 0.22971241,-0.54972174 -0.70376076 0.45002978,
  28155. -0.68747345 -0.70686726 0.16649004,-0.61663856 -0.70686726 0.34654806] }
  28156. }
  28157. }
  28158. DEF SHAPE_1235 Shape {
  28159. appearance USE APP_1
  28160. geometry DEF FACE_1235 IndexedFaceSet {
  28161. coord DEF COORD_1235 Coordinate { point [
  28162. -0.16880157 -0.21259843 0.24407913,-0.1806126 -0.22440945 0.24407913,
  28163. -0.16674867 -0.22440945 0.27583766,-0.17899234 -0.22440945 0.2558142,
  28164. -0.17425282 -0.22440945 0.26667117,-0.15871872 -0.21259843 0.26717625,
  28165. -0.16417628 -0.21259843 0.26050971,-0.16762321 -0.21259843 0.25261373] }
  28166. coordIndex [
  28167. 4,2,5,-1,4,5,6,-1,3,6,7,-1,3,4,6,-1,1,7,0,-1,1,3,7,-1]
  28168. normalPerVertex TRUE
  28169. normal DEF NORM_1235 Normal { vector [
  28170. -0.70376076 0.70376076 0.097167856,-0.70376076 0.70376076 0.097167856,
  28171. -0.54972174 0.70376076 0.45002978,-0.67336885 0.70686726 0.21659424,
  28172. -0.58948476 0.70686726 0.39095573,-0.54972174 0.70376076 0.45002978,
  28173. -0.62352249 0.7065481 0.33467819,-0.6908834 0.7065481 0.1531989] }
  28174. }
  28175. }
  28176. DEF SHAPE_1236 Shape {
  28177. appearance USE APP_1
  28178. geometry DEF FACE_1236 IndexedFaceSet {
  28179. coord DEF COORD_1236 Coordinate { point [
  28180. -0.25935276 -0.74409449 0.086598819,-0.27579813 -0.74409449 0.091233167,
  28181. -0.26508812 -0.74409449 0.08712542,-0.2706317 -0.74409449 0.088687616,
  28182. -0.27579813 -0.67322835 0.091233167,-0.25935276 -0.67322835 0.086598819,
  28183. -0.26508812 -0.67322835 0.08712542,-0.2706317 -0.67322835 0.088687616] }
  28184. coordIndex [
  28185. 6,2,0,-1,6,0,5,-1,7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  28186. normalPerVertex TRUE
  28187. normal DEF NORM_1236 Normal { vector [
  28188. 0.091431938 0 0.99581133,0.44197487 0 0.89702743,
  28189. 0.21209241 0 0.97724962,0.38650143 0 0.92228881,
  28190. 0.44197487 0 0.89702743,0.091431938 0 0.99581133,
  28191. 0.15193298 0 0.9883908,0.32937663 0 0.94419862] }
  28192. }
  28193. }
  28194. DEF SHAPE_1237 Shape {
  28195. appearance USE APP_1
  28196. geometry DEF FACE_1237 IndexedFaceSet {
  28197. coord DEF COORD_1237 Coordinate { point [
  28198. 0.1697811 -0.25984252 0.24407913,0.18159213 -0.2480315 0.24407913,
  28199. 0.1677282 -0.2480315 0.27583766,0.17997187 -0.2480315 0.2558142,
  28200. 0.17523235 -0.2480315 0.26667117,0.15969824 -0.25984252 0.26717625,
  28201. 0.16515581 -0.25984252 0.26050971,0.16860274 -0.25984252 0.25261373] }
  28202. coordIndex [
  28203. 4,2,5,-1,4,5,6,-1,3,6,7,-1,3,4,6,-1,1,7,0,-1,1,3,7,-1]
  28204. normalPerVertex TRUE
  28205. normal DEF NORM_1237 Normal { vector [
  28206. 0.70376076 -0.70376076 0.097167856,0.70376076 -0.70376076 0.097167856,
  28207. 0.54972174 -0.70376076 0.45002978,0.67336885 -0.70686726 0.21659424,
  28208. 0.58948476 -0.70686726 0.39095573,0.54972174 -0.70376076 0.45002978,
  28209. 0.62352249 -0.7065481 0.33467819,0.6908834 -0.7065481 0.1531989] }
  28210. }
  28211. }
  28212. DEF SHAPE_1238 Shape {
  28213. appearance USE APP_1
  28214. geometry DEF FACE_1238 IndexedFaceSet {
  28215. coord DEF COORD_1238 Coordinate { point [
  28216. -0.16880157 0.68503937 0.24407913,-0.1806126 0.69685039 0.24407913,
  28217. -0.15871872 0.68503937 0.26717625,-0.16417628 0.68503937 0.26050971,
  28218. -0.16762321 0.68503937 0.25261373,-0.16674867 0.69685039 0.27583766,
  28219. -0.17899234 0.69685039 0.2558142,-0.17425282 0.69685039 0.26667117] }
  28220. coordIndex [
  28221. 6,1,0,-1,6,0,4,-1,7,4,3,-1,7,6,4,-1,5,3,2,-1,5,7,3,-1]
  28222. normalPerVertex TRUE
  28223. normal DEF NORM_1238 Normal { vector [
  28224. -0.70376076 -0.70376076 0.097167856,-0.70376076 -0.70376076 0.097167856,
  28225. -0.54972174 -0.70376076 0.45002978,-0.58205625 -0.7065481 0.40249261,
  28226. -0.66934445 -0.7065481 0.22971241,-0.54972174 -0.70376076 0.45002978,
  28227. -0.68747345 -0.70686726 0.16649004,-0.61663856 -0.70686726 0.34654806] }
  28228. }
  28229. }
  28230. DEF SHAPE_1239 Shape {
  28231. appearance USE APP_1
  28232. geometry DEF FACE_1239 IndexedFaceSet {
  28233. coord DEF COORD_1239 Coordinate { point [
  28234. -0.25660769 0.9015748 0.086718671,-0.25935276 0.9015748 0.086598819,
  28235. -0.25752142 0.9015748 0.086652105,-0.2584367 0.9015748 0.086612143,
  28236. -0.25660769 0.83070866 0.086718671,-0.25935276 0.83070866 0.086598819,
  28237. -0.25752142 0.83070866 0.086652105,-0.2584367 0.83070866 0.086612143] }
  28238. coordIndex [
  28239. 2,4,0,-1,2,6,4,-1,3,7,6,-1,3,6,2,-1,1,5,7,-1,1,7,3,-1]
  28240. normalPerVertex TRUE
  28241. normal DEF NORM_1239 Normal { vector [
  28242. -0.072657971 0 0.99735692,-0.014543898 0 0.99989423,
  28243. -0.062984365 0 0.99801451,-0.033930747 0 0.99942419,
  28244. -0.072657971 0 0.99735692,-0.014543898 0 0.99989423,
  28245. -0.053303927 0 0.99857834,-0.024238006 0 0.99970622] }
  28246. }
  28247. }
  28248. DEF SHAPE_1240 Shape {
  28249. appearance USE APP_1
  28250. geometry DEF FACE_1240 IndexedFaceSet {
  28251. coord DEF COORD_1240 Coordinate { point [
  28252. 0.1697811 0.52755906 0.24407913,0.18159213 0.53937008 0.24407913,
  28253. 0.1677282 0.53937008 0.27583766,0.17997187 0.53937008 0.2558142,
  28254. 0.17523235 0.53937008 0.26667117,0.15969824 0.52755906 0.26717625,
  28255. 0.16515581 0.52755906 0.26050971,0.16860274 0.52755906 0.25261373] }
  28256. coordIndex [
  28257. 4,2,5,-1,4,5,6,-1,3,6,7,-1,3,4,6,-1,1,7,0,-1,1,3,7,-1]
  28258. normalPerVertex TRUE
  28259. normal DEF NORM_1240 Normal { vector [
  28260. 0.70376076 -0.70376076 0.097167856,0.70376076 -0.70376076 0.097167856,
  28261. 0.54972174 -0.70376076 0.45002978,0.67336885 -0.70686726 0.21659424,
  28262. 0.58948476 -0.70686726 0.39095573,0.54972174 -0.70376076 0.45002978,
  28263. 0.62352249 -0.7065481 0.33467819,0.6908834 -0.7065481 0.1531989] }
  28264. }
  28265. }
  28266. DEF SHAPE_1241 Shape {
  28267. appearance USE APP_1
  28268. geometry DEF FACE_1241 IndexedFaceSet {
  28269. coord DEF COORD_1241 Coordinate { point [
  28270. 0.1697811 0.25984252 0.24407913,0.18159213 0.2480315 0.24407913,
  28271. 0.15969824 0.25984252 0.26717625,0.16515581 0.25984252 0.26050971,
  28272. 0.16860274 0.25984252 0.25261373,0.1677282 0.2480315 0.27583766,
  28273. 0.17997187 0.2480315 0.2558142,0.17523235 0.2480315 0.26667117] }
  28274. coordIndex [
  28275. 6,1,0,-1,6,0,4,-1,7,4,3,-1,7,6,4,-1,5,3,2,-1,5,7,3,-1]
  28276. normalPerVertex TRUE
  28277. normal DEF NORM_1241 Normal { vector [
  28278. 0.70376076 0.70376076 0.097167856,0.70376076 0.70376076 0.097167856,
  28279. 0.54972174 0.70376076 0.45002978,0.58205625 0.7065481 0.40249261,
  28280. 0.66934445 0.7065481 0.22971241,0.54972174 0.70376076 0.45002978,
  28281. 0.68747345 0.70686726 0.16649004,0.61663856 0.70686726 0.34654806] }
  28282. }
  28283. }
  28284. DEF SHAPE_1242 Shape {
  28285. appearance USE APP_1
  28286. geometry DEF FACE_1242 IndexedFaceSet {
  28287. coord DEF COORD_1242 Coordinate { point [
  28288. 0.1697811 0.05511811 0.24407913,0.18159213 0.066929134 0.24407913,
  28289. 0.1677282 0.066929134 0.27583766,0.17997187 0.066929134 0.2558142,
  28290. 0.17523235 0.066929134 0.26667117,0.15969824 0.05511811 0.26717625,
  28291. 0.16515581 0.05511811 0.26050971,0.16860274 0.05511811 0.25261373] }
  28292. coordIndex [
  28293. 4,2,5,-1,4,5,6,-1,3,6,7,-1,3,4,6,-1,1,7,0,-1,1,3,7,-1]
  28294. normalPerVertex TRUE
  28295. normal DEF NORM_1242 Normal { vector [
  28296. 0.70376076 -0.70376076 0.097167856,0.70376076 -0.70376076 0.097167856,
  28297. 0.54972174 -0.70376076 0.45002978,0.67336885 -0.70686726 0.21659424,
  28298. 0.58948476 -0.70686726 0.39095573,0.54972174 -0.70376076 0.45002978,
  28299. 0.62352249 -0.7065481 0.33467819,0.6908834 -0.7065481 0.1531989] }
  28300. }
  28301. }
  28302. DEF SHAPE_1243 Shape {
  28303. appearance USE APP_1
  28304. geometry DEF FACE_1243 IndexedFaceSet {
  28305. coord DEF COORD_1243 Coordinate { point [
  28306. 0.25758722 0.51574803 0.086718671,0.26033228 0.51574803 0.086598819,
  28307. 0.25850095 0.51574803 0.086652105,0.25941623 0.51574803 0.086612143,
  28308. 0.25758722 0.58661417 0.086718671,0.26033228 0.58661417 0.086598819,
  28309. 0.25850095 0.58661417 0.086652105,0.25941623 0.58661417 0.086612143] }
  28310. coordIndex [
  28311. 2,4,0,-1,2,6,4,-1,3,7,6,-1,3,6,2,-1,1,5,7,-1,1,7,3,-1]
  28312. normalPerVertex TRUE
  28313. normal DEF NORM_1243 Normal { vector [
  28314. 0.072657971 0 0.99735692,0.014543898 0 0.99989423,
  28315. 0.062984365 0 0.99801451,0.033930747 0 0.99942419,
  28316. 0.072657971 0 0.99735692,0.014543898 0 0.99989423,
  28317. 0.053303927 0 0.99857834,0.024238006 0 0.99970622] }
  28318. }
  28319. }
  28320. DEF SHAPE_1244 Shape {
  28321. appearance USE APP_1
  28322. geometry DEF FACE_1244 IndexedFaceSet {
  28323. coord DEF COORD_1244 Coordinate { point [
  28324. -0.25935276 -0.27165354 0.086598819,-0.27579813 -0.27165354 0.091233167,
  28325. -0.26508812 -0.27165354 0.08712542,-0.2706317 -0.27165354 0.088687616,
  28326. -0.27579813 -0.2007874 0.091233167,-0.25935276 -0.2007874 0.086598819,
  28327. -0.26508812 -0.2007874 0.08712542,-0.2706317 -0.2007874 0.088687616] }
  28328. coordIndex [
  28329. 6,2,0,-1,6,0,5,-1,7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  28330. normalPerVertex TRUE
  28331. normal DEF NORM_1244 Normal { vector [
  28332. 0.091431938 0 0.99581133,0.44197487 0 0.89702743,
  28333. 0.21209241 0 0.97724962,0.38650143 0 0.92228881,
  28334. 0.44197487 0 0.89702743,0.091431938 0 0.99581133,
  28335. 0.15193298 0 0.9883908,0.32937663 0 0.94419862] }
  28336. }
  28337. }
  28338. DEF SHAPE_1245 Shape {
  28339. appearance USE APP_1
  28340. geometry DEF FACE_1245 IndexedFaceSet {
  28341. coord DEF COORD_1245 Coordinate { point [
  28342. -0.16880157 -0.05511811 0.24407913,-0.1806126 -0.066929134 0.24407913,
  28343. -0.16674867 -0.066929134 0.27583766,-0.17899234 -0.066929134 0.2558142,
  28344. -0.17425282 -0.066929134 0.26667117,-0.15871872 -0.05511811 0.26717625,
  28345. -0.16417628 -0.05511811 0.26050971,-0.16762321 -0.05511811 0.25261373] }
  28346. coordIndex [
  28347. 4,2,5,-1,4,5,6,-1,3,6,7,-1,3,4,6,-1,1,7,0,-1,1,3,7,-1]
  28348. normalPerVertex TRUE
  28349. normal DEF NORM_1245 Normal { vector [
  28350. -0.70376076 0.70376076 0.097167856,-0.70376076 0.70376076 0.097167856,
  28351. -0.54972174 0.70376076 0.45002978,-0.67336885 0.70686726 0.21659424,
  28352. -0.58948476 0.70686726 0.39095573,-0.54972174 0.70376076 0.45002978,
  28353. -0.62352249 0.7065481 0.33467819,-0.6908834 0.7065481 0.1531989] }
  28354. }
  28355. }
  28356. DEF SHAPE_1246 Shape {
  28357. appearance USE APP_1
  28358. geometry DEF FACE_1246 IndexedFaceSet {
  28359. coord DEF COORD_1246 Coordinate { point [
  28360. 0.25758722 0.83070866 0.086718671,0.26033228 0.83070866 0.086598819,
  28361. 0.25850095 0.83070866 0.086652105,0.25941623 0.83070866 0.086612143,
  28362. 0.25758722 0.9015748 0.086718671,0.26033228 0.9015748 0.086598819,
  28363. 0.25850095 0.9015748 0.086652105,0.25941623 0.9015748 0.086612143] }
  28364. coordIndex [
  28365. 2,4,0,-1,2,6,4,-1,3,7,6,-1,3,6,2,-1,1,5,7,-1,1,7,3,-1]
  28366. normalPerVertex TRUE
  28367. normal DEF NORM_1246 Normal { vector [
  28368. 0.072657971 0 0.99735692,0.014543898 0 0.99989423,
  28369. 0.062984365 0 0.99801451,0.033930747 0 0.99942419,
  28370. 0.072657971 0 0.99735692,0.014543898 0 0.99989423,
  28371. 0.053303927 0 0.99857834,0.024238006 0 0.99970622] }
  28372. }
  28373. }
  28374. DEF SHAPE_1247 Shape {
  28375. appearance USE APP_1
  28376. geometry DEF FACE_1247 IndexedFaceSet {
  28377. coord DEF COORD_1247 Coordinate { point [
  28378. 0.1697811 -0.21259843 0.24407913,0.18159213 -0.22440945 0.24407913,
  28379. 0.15969824 -0.21259843 0.26717625,0.16515581 -0.21259843 0.26050971,
  28380. 0.16860274 -0.21259843 0.25261373,0.1677282 -0.22440945 0.27583766,
  28381. 0.17997187 -0.22440945 0.2558142,0.17523235 -0.22440945 0.26667117] }
  28382. coordIndex [
  28383. 6,1,0,-1,6,0,4,-1,7,4,3,-1,7,6,4,-1,5,3,2,-1,5,7,3,-1]
  28384. normalPerVertex TRUE
  28385. normal DEF NORM_1247 Normal { vector [
  28386. 0.70376076 0.70376076 0.097167856,0.70376076 0.70376076 0.097167856,
  28387. 0.54972174 0.70376076 0.45002978,0.58205625 0.7065481 0.40249261,
  28388. 0.66934445 0.7065481 0.22971241,0.54972174 0.70376076 0.45002978,
  28389. 0.68747345 0.70686726 0.16649004,0.61663856 0.70686726 0.34654806] }
  28390. }
  28391. }
  28392. DEF SHAPE_1248 Shape {
  28393. appearance USE APP_1
  28394. geometry DEF FACE_1248 IndexedFaceSet {
  28395. coord DEF COORD_1248 Coordinate { point [
  28396. 0.1697811 -0.37007874 0.24407913,0.18159213 -0.38188976 0.24407913,
  28397. 0.15969824 -0.37007874 0.26717625,0.16515581 -0.37007874 0.26050971,
  28398. 0.16860274 -0.37007874 0.25261373,0.1677282 -0.38188976 0.27583766,
  28399. 0.17997187 -0.38188976 0.2558142,0.17523235 -0.38188976 0.26667117] }
  28400. coordIndex [
  28401. 6,1,0,-1,6,0,4,-1,7,4,3,-1,7,6,4,-1,5,3,2,-1,5,7,3,-1]
  28402. normalPerVertex TRUE
  28403. normal DEF NORM_1248 Normal { vector [
  28404. 0.70376076 0.70376076 0.097167856,0.70376076 0.70376076 0.097167856,
  28405. 0.54972174 0.70376076 0.45002978,0.58205625 0.7065481 0.40249261,
  28406. 0.66934445 0.7065481 0.22971241,0.54972174 0.70376076 0.45002978,
  28407. 0.68747345 0.70686726 0.16649004,0.61663856 0.70686726 0.34654806] }
  28408. }
  28409. }
  28410. DEF SHAPE_1249 Shape {
  28411. appearance USE APP_1
  28412. geometry DEF FACE_1249 IndexedFaceSet {
  28413. coord DEF COORD_1249 Coordinate { point [
  28414. 0.1697811 -0.52755906 0.24407913,0.18159213 -0.53937008 0.24407913,
  28415. 0.15969824 -0.52755906 0.26717625,0.16515581 -0.52755906 0.26050971,
  28416. 0.16860274 -0.52755906 0.25261373,0.1677282 -0.53937008 0.27583766,
  28417. 0.17997187 -0.53937008 0.2558142,0.17523235 -0.53937008 0.26667117] }
  28418. coordIndex [
  28419. 6,1,0,-1,6,0,4,-1,7,4,3,-1,7,6,4,-1,5,3,2,-1,5,7,3,-1]
  28420. normalPerVertex TRUE
  28421. normal DEF NORM_1249 Normal { vector [
  28422. 0.70376076 0.70376076 0.097167856,0.70376076 0.70376076 0.097167856,
  28423. 0.54972174 0.70376076 0.45002978,0.58205625 0.7065481 0.40249261,
  28424. 0.66934445 0.7065481 0.22971241,0.54972174 0.70376076 0.45002978,
  28425. 0.68747345 0.70686726 0.16649004,0.61663856 0.70686726 0.34654806] }
  28426. }
  28427. }
  28428. DEF SHAPE_1250 Shape {
  28429. appearance USE APP_1
  28430. geometry DEF FACE_1250 IndexedFaceSet {
  28431. coord DEF COORD_1250 Coordinate { point [
  28432. 0.25758722 0.67322835 0.086718671,0.26033228 0.67322835 0.086598819,
  28433. 0.25850095 0.67322835 0.086652105,0.25941623 0.67322835 0.086612143,
  28434. 0.25758722 0.74409449 0.086718671,0.26033228 0.74409449 0.086598819,
  28435. 0.25850095 0.74409449 0.086652105,0.25941623 0.74409449 0.086612143] }
  28436. coordIndex [
  28437. 2,4,0,-1,2,6,4,-1,3,7,6,-1,3,6,2,-1,1,5,7,-1,1,7,3,-1]
  28438. normalPerVertex TRUE
  28439. normal DEF NORM_1250 Normal { vector [
  28440. 0.072657971 0 0.99735692,0.014543898 0 0.99989423,
  28441. 0.062984365 0 0.99801451,0.033930747 0 0.99942419,
  28442. 0.072657971 0 0.99735692,0.014543898 0 0.99989423,
  28443. 0.053303927 0 0.99857834,0.024238006 0 0.99970622] }
  28444. }
  28445. }
  28446. DEF SHAPE_1251 Shape {
  28447. appearance USE APP_1
  28448. geometry DEF FACE_1251 IndexedFaceSet {
  28449. coord DEF COORD_1251 Coordinate { point [
  28450. 0.1697811 0.41732283 0.24407913,0.18159213 0.40551181 0.24407913,
  28451. 0.15969824 0.41732283 0.26717625,0.16515581 0.41732283 0.26050971,
  28452. 0.16860274 0.41732283 0.25261373,0.1677282 0.40551181 0.27583766,
  28453. 0.17997187 0.40551181 0.2558142,0.17523235 0.40551181 0.26667117] }
  28454. coordIndex [
  28455. 6,1,0,-1,6,0,4,-1,7,4,3,-1,7,6,4,-1,5,3,2,-1,5,7,3,-1]
  28456. normalPerVertex TRUE
  28457. normal DEF NORM_1251 Normal { vector [
  28458. 0.70376076 0.70376076 0.097167856,0.70376076 0.70376076 0.097167856,
  28459. 0.54972174 0.70376076 0.45002978,0.58205625 0.7065481 0.40249261,
  28460. 0.66934445 0.7065481 0.22971241,0.54972174 0.70376076 0.45002978,
  28461. 0.68747345 0.70686726 0.16649004,0.61663856 0.70686726 0.34654806] }
  28462. }
  28463. }
  28464. DEF SHAPE_1252 Shape {
  28465. appearance USE APP_1
  28466. geometry DEF FACE_1252 IndexedFaceSet {
  28467. coord DEF COORD_1252 Coordinate { point [
  28468. -0.16880157 -0.41732283 0.24407913,-0.1806126 -0.40551181 0.24407913,
  28469. -0.15871872 -0.41732283 0.26717625,-0.16417628 -0.41732283 0.26050971,
  28470. -0.16762321 -0.41732283 0.25261373,-0.16674867 -0.40551181 0.27583766,
  28471. -0.17899234 -0.40551181 0.2558142,-0.17425282 -0.40551181 0.26667117] }
  28472. coordIndex [
  28473. 6,1,0,-1,6,0,4,-1,7,4,3,-1,7,6,4,-1,5,3,2,-1,5,7,3,-1]
  28474. normalPerVertex TRUE
  28475. normal DEF NORM_1252 Normal { vector [
  28476. -0.70376076 -0.70376076 0.097167856,-0.70376076 -0.70376076 0.097167856,
  28477. -0.54972174 -0.70376076 0.45002978,-0.58205625 -0.7065481 0.40249261,
  28478. -0.66934445 -0.7065481 0.22971241,-0.54972174 -0.70376076 0.45002978,
  28479. -0.68747345 -0.70686726 0.16649004,-0.61663856 -0.70686726 0.34654806] }
  28480. }
  28481. }
  28482. DEF SHAPE_1253 Shape {
  28483. appearance USE APP_1
  28484. geometry DEF FACE_1253 IndexedFaceSet {
  28485. coord DEF COORD_1253 Coordinate { point [
  28486. -0.16880157 0.73228346 0.24407913,-0.1806126 0.72047244 0.24407913,
  28487. -0.15305354 0.73228346 0.21680274,-0.16690213 0.73228346 0.23330685,
  28488. -0.1614329 0.73228346 0.22383385,-0.15305354 0.72047244 0.20373681,
  28489. -0.15305354 0.72346463 0.20696727,-0.15305354 0.7264354 0.2102179,
  28490. -0.15305354 0.72937812 0.2134939,-0.16426053 0.72047244 0.21018325,
  28491. -0.17306516 0.72047244 0.21965064,-0.17868274 0.72047244 0.23129521] }
  28492. coordIndex [
  28493. 11,1,0,-1,11,0,3,-1,10,3,4,-1,10,11,3,-1,8,4,2,-1,9,10,4,-1,9,4,8,-1,7,9,8,-1,
  28494. 6,9,7,-1,5,9,6,-1]
  28495. normalPerVertex TRUE
  28496. normal DEF NORM_1253 Normal { vector [
  28497. -0.69814165 0.70690752 -0.11349007,-0.70311235 0.70311235 -0.10614168,
  28498. -0.48436263 0.65740838 -0.5772409,-0.65040119 0.71191895 -0.26485789,
  28499. -0.51608936 0.71326295 -0.47424438,-0.3640554 0.68330037 -0.63290147,
  28500. -0.36397511 0.6854337 -0.63063679,-0.36514114 0.68989028 -0.62507867,
  28501. -0.41879808 0.71232055 -0.56321186,-0.44577628 0.70664675 -0.5494851,
  28502. -0.59442744 0.70512374 -0.38659609,-0.6831564 0.70688324 -0.18333963] }
  28503. }
  28504. }
  28505. DEF SHAPE_1254 Shape {
  28506. appearance USE APP_1
  28507. geometry DEF FACE_1254 IndexedFaceSet {
  28508. coord DEF COORD_1254 Coordinate { point [
  28509. 0.1697811 -0.41732283 0.24407913,0.18159213 -0.40551181 0.24407913,
  28510. 0.1677282 -0.40551181 0.27583766,0.17997187 -0.40551181 0.2558142,
  28511. 0.17523235 -0.40551181 0.26667117,0.15969824 -0.41732283 0.26717625,
  28512. 0.16515581 -0.41732283 0.26050971,0.16860274 -0.41732283 0.25261373] }
  28513. coordIndex [
  28514. 4,2,5,-1,4,5,6,-1,3,6,7,-1,3,4,6,-1,1,7,0,-1,1,3,7,-1]
  28515. normalPerVertex TRUE
  28516. normal DEF NORM_1254 Normal { vector [
  28517. 0.70376076 -0.70376076 0.097167856,0.70376076 -0.70376076 0.097167856,
  28518. 0.54972174 -0.70376076 0.45002978,0.67336885 -0.70686726 0.21659424,
  28519. 0.58948476 -0.70686726 0.39095573,0.54972174 -0.70376076 0.45002978,
  28520. 0.62352249 -0.7065481 0.33467819,0.6908834 -0.7065481 0.1531989] }
  28521. }
  28522. }
  28523. DEF SHAPE_1255 Shape {
  28524. appearance USE APP_1
  28525. geometry DEF FACE_1255 IndexedFaceSet {
  28526. coord DEF COORD_1255 Coordinate { point [
  28527. -0.16880157 -0.57480315 0.24407913,-0.1806126 -0.56299213 0.24407913,
  28528. -0.15871872 -0.57480315 0.26717625,-0.16417628 -0.57480315 0.26050971,
  28529. -0.16762321 -0.57480315 0.25261373,-0.16674867 -0.56299213 0.27583766,
  28530. -0.17899234 -0.56299213 0.2558142,-0.17425282 -0.56299213 0.26667117] }
  28531. coordIndex [
  28532. 6,1,0,-1,6,0,4,-1,7,4,3,-1,7,6,4,-1,5,3,2,-1,5,7,3,-1]
  28533. normalPerVertex TRUE
  28534. normal DEF NORM_1255 Normal { vector [
  28535. -0.70376076 -0.70376076 0.097167856,-0.70376076 -0.70376076 0.097167856,
  28536. -0.54972174 -0.70376076 0.45002978,-0.58205625 -0.7065481 0.40249261,
  28537. -0.66934445 -0.7065481 0.22971241,-0.54972174 -0.70376076 0.45002978,
  28538. -0.68747345 -0.70686726 0.16649004,-0.61663856 -0.70686726 0.34654806] }
  28539. }
  28540. }
  28541. DEF SHAPE_1256 Shape {
  28542. appearance USE APP_1
  28543. geometry DEF FACE_1256 IndexedFaceSet {
  28544. coord DEF COORD_1256 Coordinate { point [
  28545. -0.16880157 0.25984252 0.24407913,-0.1806126 0.2480315 0.24407913,
  28546. -0.16674867 0.2480315 0.27583766,-0.17899234 0.2480315 0.2558142,
  28547. -0.17425282 0.2480315 0.26667117,-0.15871872 0.25984252 0.26717625,
  28548. -0.16417628 0.25984252 0.26050971,-0.16762321 0.25984252 0.25261373] }
  28549. coordIndex [
  28550. 4,2,5,-1,4,5,6,-1,3,6,7,-1,3,4,6,-1,1,7,0,-1,1,3,7,-1]
  28551. normalPerVertex TRUE
  28552. normal DEF NORM_1256 Normal { vector [
  28553. -0.70376076 0.70376076 0.097167856,-0.70376076 0.70376076 0.097167856,
  28554. -0.54972174 0.70376076 0.45002978,-0.67336885 0.70686726 0.21659424,
  28555. -0.58948476 0.70686726 0.39095573,-0.54972174 0.70376076 0.45002978,
  28556. -0.62352249 0.7065481 0.33467819,-0.6908834 0.7065481 0.1531989] }
  28557. }
  28558. }
  28559. DEF SHAPE_1257 Shape {
  28560. appearance USE APP_1
  28561. geometry DEF FACE_1257 IndexedFaceSet {
  28562. coord DEF COORD_1257 Coordinate { point [
  28563. -0.25935276 0.043307087 0.086598819,-0.27579813 0.043307087 0.091233167,
  28564. -0.26508812 0.043307087 0.08712542,-0.2706317 0.043307087 0.088687616,
  28565. -0.27579813 0.11417323 0.091233167,-0.25935276 0.11417323 0.086598819,
  28566. -0.26508812 0.11417323 0.08712542,-0.2706317 0.11417323 0.088687616] }
  28567. coordIndex [
  28568. 6,2,0,-1,6,0,5,-1,7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  28569. normalPerVertex TRUE
  28570. normal DEF NORM_1257 Normal { vector [
  28571. 0.091431938 0 0.99581133,0.44197487 0 0.89702743,
  28572. 0.21209241 0 0.97724962,0.38650143 0 0.92228881,
  28573. 0.44197487 0 0.89702743,0.091431938 0 0.99581133,
  28574. 0.15193298 0 0.9883908,0.32937663 0 0.94419862] }
  28575. }
  28576. }
  28577. DEF SHAPE_1258 Shape {
  28578. appearance USE APP_1
  28579. geometry DEF FACE_1258 IndexedFaceSet {
  28580. coord DEF COORD_1258 Coordinate { point [
  28581. 0.25758722 -0.11417323 0.086718671,0.26033228 -0.11417323 0.086598819,
  28582. 0.25850095 -0.11417323 0.086652105,0.25941623 -0.11417323 0.086612143,
  28583. 0.25758722 -0.043307087 0.086718671,0.26033228 -0.043307087 0.086598819,
  28584. 0.25850095 -0.043307087 0.086652105,0.25941623 -0.043307087 0.086612143] }
  28585. coordIndex [
  28586. 2,4,0,-1,2,6,4,-1,3,7,6,-1,3,6,2,-1,1,5,7,-1,1,7,3,-1]
  28587. normalPerVertex TRUE
  28588. normal DEF NORM_1258 Normal { vector [
  28589. 0.072657971 0 0.99735692,0.014543898 0 0.99989423,
  28590. 0.062984365 0 0.99801451,0.033930747 0 0.99942419,
  28591. 0.072657971 0 0.99735692,0.014543898 0 0.99989423,
  28592. 0.053303927 0 0.99857834,0.024238006 0 0.99970622] }
  28593. }
  28594. }
  28595. DEF SHAPE_1259 Shape {
  28596. appearance USE APP_1
  28597. geometry DEF FACE_1259 IndexedFaceSet {
  28598. coord DEF COORD_1259 Coordinate { point [
  28599. -0.16880157 0.1023622 0.24407913,-0.1806126 0.090551181 0.24407913,
  28600. -0.16674867 0.090551181 0.27583766,-0.17899234 0.090551181 0.2558142,
  28601. -0.17425282 0.090551181 0.26667117,-0.15871872 0.1023622 0.26717625,
  28602. -0.16417628 0.1023622 0.26050971,-0.16762321 0.1023622 0.25261373] }
  28603. coordIndex [
  28604. 4,2,5,-1,4,5,6,-1,3,6,7,-1,3,4,6,-1,1,7,0,-1,1,3,7,-1]
  28605. normalPerVertex TRUE
  28606. normal DEF NORM_1259 Normal { vector [
  28607. -0.70376076 0.70376076 0.097167856,-0.70376076 0.70376076 0.097167856,
  28608. -0.54972174 0.70376076 0.45002978,-0.67336885 0.70686726 0.21659424,
  28609. -0.58948476 0.70686726 0.39095573,-0.54972174 0.70376076 0.45002978,
  28610. -0.62352249 0.7065481 0.33467819,-0.6908834 0.7065481 0.1531989] }
  28611. }
  28612. }
  28613. DEF SHAPE_1260 Shape {
  28614. appearance USE APP_1
  28615. geometry DEF FACE_1260 IndexedFaceSet {
  28616. coord DEF COORD_1260 Coordinate { point [
  28617. -0.16880157 0.57480315 0.24407913,-0.1806126 0.56299213 0.24407913,
  28618. -0.15305354 0.57480315 0.21680274,-0.16690213 0.57480315 0.23330685,
  28619. -0.1614329 0.57480315 0.22383385,-0.15305354 0.56299213 0.20373681,
  28620. -0.15305354 0.56598431 0.20696727,-0.15305354 0.56895508 0.2102179,
  28621. -0.15305354 0.5718978 0.2134939,-0.16426053 0.56299213 0.21018325,
  28622. -0.17306516 0.56299213 0.21965064,-0.17868274 0.56299213 0.23129521] }
  28623. coordIndex [
  28624. 11,1,0,-1,11,0,3,-1,10,3,4,-1,10,11,3,-1,8,4,2,-1,9,10,4,-1,9,4,8,-1,7,9,8,-1,
  28625. 6,9,7,-1,5,9,6,-1]
  28626. normalPerVertex TRUE
  28627. normal DEF NORM_1260 Normal { vector [
  28628. -0.69814165 0.70690752 -0.11349007,-0.70311235 0.70311235 -0.10614168,
  28629. -0.48436263 0.65740838 -0.5772409,-0.65040119 0.71191895 -0.26485789,
  28630. -0.51608936 0.71326295 -0.47424438,-0.3640554 0.68330037 -0.63290147,
  28631. -0.36397511 0.6854337 -0.63063679,-0.36514114 0.68989028 -0.62507867,
  28632. -0.41879808 0.71232055 -0.56321186,-0.44577628 0.70664675 -0.5494851,
  28633. -0.59442744 0.70512374 -0.38659609,-0.6831564 0.70688324 -0.18333963] }
  28634. }
  28635. }
  28636. DEF SHAPE_1261 Shape {
  28637. appearance USE APP_1
  28638. geometry DEF FACE_1261 IndexedFaceSet {
  28639. coord DEF COORD_1261 Coordinate { point [
  28640. 0.1697811 -0.73228346 0.24407913,0.18159213 -0.72047244 0.24407913,
  28641. 0.15403307 -0.73228346 0.21680274,0.16788166 -0.73228346 0.23330685,
  28642. 0.16241242 -0.73228346 0.22383385,0.15403307 -0.72047244 0.20373681,
  28643. 0.15403307 -0.72346463 0.20696727,0.15403307 -0.7264354 0.2102179,
  28644. 0.15403307 -0.72937812 0.2134939,0.16524005 -0.72047244 0.21018325,
  28645. 0.17404469 -0.72047244 0.21965064,0.17966227 -0.72047244 0.23129521] }
  28646. coordIndex [
  28647. 11,1,0,-1,11,0,3,-1,10,3,4,-1,10,11,3,-1,8,4,2,-1,9,10,4,-1,9,4,8,-1,7,9,8,-1,
  28648. 6,9,7,-1,5,9,6,-1]
  28649. normalPerVertex TRUE
  28650. normal DEF NORM_1261 Normal { vector [
  28651. 0.69814165 -0.70690752 -0.11349007,0.70311235 -0.70311235 -0.10614168,
  28652. 0.48436263 -0.65740838 -0.5772409,0.65040119 -0.71191895 -0.26485789,
  28653. 0.51608936 -0.71326295 -0.47424438,0.3640554 -0.68330037 -0.63290147,
  28654. 0.36397511 -0.6854337 -0.63063679,0.36514114 -0.68989028 -0.62507867,
  28655. 0.41879808 -0.71232055 -0.56321186,0.44577628 -0.70664675 -0.5494851,
  28656. 0.59442744 -0.70512374 -0.38659609,0.6831564 -0.70688324 -0.18333963] }
  28657. }
  28658. }
  28659. DEF SHAPE_1262 Shape {
  28660. appearance USE APP_1
  28661. geometry DEF FACE_1262 IndexedFaceSet {
  28662. coord DEF COORD_1262 Coordinate { point [
  28663. -0.25660769 0.42913386 0.086718671,-0.25935276 0.42913386 0.086598819,
  28664. -0.25752142 0.42913386 0.086652105,-0.2584367 0.42913386 0.086612143,
  28665. -0.25660769 0.35826772 0.086718671,-0.25935276 0.35826772 0.086598819,
  28666. -0.25752142 0.35826772 0.086652105,-0.2584367 0.35826772 0.086612143] }
  28667. coordIndex [
  28668. 2,4,0,-1,2,6,4,-1,3,7,6,-1,3,6,2,-1,1,5,7,-1,1,7,3,-1]
  28669. normalPerVertex TRUE
  28670. normal DEF NORM_1262 Normal { vector [
  28671. -0.072657971 0 0.99735692,-0.014543898 0 0.99989423,
  28672. -0.062984365 0 0.99801451,-0.033930747 0 0.99942419,
  28673. -0.072657971 0 0.99735692,-0.014543898 0 0.99989423,
  28674. -0.053303927 0 0.99857834,-0.024238006 0 0.99970622] }
  28675. }
  28676. }
  28677. DEF SHAPE_1263 Shape {
  28678. appearance USE APP_1
  28679. geometry DEF FACE_1263 IndexedFaceSet {
  28680. coord DEF COORD_1263 Coordinate { point [
  28681. 0.25758722 -0.74409449 0.086718671,0.26033228 -0.74409449 0.086598819,
  28682. 0.25850095 -0.74409449 0.086652105,0.25941623 -0.74409449 0.086612143,
  28683. 0.25758722 -0.67322835 0.086718671,0.26033228 -0.67322835 0.086598819,
  28684. 0.25850095 -0.67322835 0.086652105,0.25941623 -0.67322835 0.086612143] }
  28685. coordIndex [
  28686. 2,4,0,-1,2,6,4,-1,3,7,6,-1,3,6,2,-1,1,5,7,-1,1,7,3,-1]
  28687. normalPerVertex TRUE
  28688. normal DEF NORM_1263 Normal { vector [
  28689. 0.072657971 0 0.99735692,0.014543898 0 0.99989423,
  28690. 0.062984365 0 0.99801451,0.033930747 0 0.99942419,
  28691. 0.072657971 0 0.99735692,0.014543898 0 0.99989423,
  28692. 0.053303927 0 0.99857834,0.024238006 0 0.99970622] }
  28693. }
  28694. }
  28695. DEF SHAPE_1264 Shape {
  28696. appearance USE APP_1
  28697. geometry DEF FACE_1264 IndexedFaceSet {
  28698. coord DEF COORD_1264 Coordinate { point [
  28699. 0.25758722 -0.58661417 0.086718671,0.26033228 -0.58661417 0.086598819,
  28700. 0.25850095 -0.58661417 0.086652105,0.25941623 -0.58661417 0.086612143,
  28701. 0.25758722 -0.51574803 0.086718671,0.26033228 -0.51574803 0.086598819,
  28702. 0.25850095 -0.51574803 0.086652105,0.25941623 -0.51574803 0.086612143] }
  28703. coordIndex [
  28704. 2,4,0,-1,2,6,4,-1,3,7,6,-1,3,6,2,-1,1,5,7,-1,1,7,3,-1]
  28705. normalPerVertex TRUE
  28706. normal DEF NORM_1264 Normal { vector [
  28707. 0.072657971 0 0.99735692,0.014543898 0 0.99989423,
  28708. 0.062984365 0 0.99801451,0.033930747 0 0.99942419,
  28709. 0.072657971 0 0.99735692,0.014543898 0 0.99989423,
  28710. 0.053303927 0 0.99857834,0.024238006 0 0.99970622] }
  28711. }
  28712. }
  28713. DEF SHAPE_1265 Shape {
  28714. appearance USE APP_1
  28715. geometry DEF FACE_1265 IndexedFaceSet {
  28716. coord DEF COORD_1265 Coordinate { point [
  28717. -0.16880157 -0.68503937 0.24407913,-0.1806126 -0.69685039 0.24407913,
  28718. -0.15305354 -0.68503937 0.21680274,-0.16690213 -0.68503937 0.23330685,
  28719. -0.1614329 -0.68503937 0.22383385,-0.15305354 -0.69685039 0.20373681,
  28720. -0.15305354 -0.6938582 0.20696727,-0.15305354 -0.69088744 0.2102179,
  28721. -0.15305354 -0.68794472 0.2134939,-0.16426053 -0.69685039 0.21018325,
  28722. -0.17306516 -0.69685039 0.21965064,-0.17868274 -0.69685039 0.23129521] }
  28723. coordIndex [
  28724. 11,1,0,-1,11,0,3,-1,10,3,4,-1,10,11,3,-1,8,4,2,-1,9,10,4,-1,9,4,8,-1,7,9,8,-1,
  28725. 6,9,7,-1,5,9,6,-1]
  28726. normalPerVertex TRUE
  28727. normal DEF NORM_1265 Normal { vector [
  28728. -0.69814165 0.70690752 -0.11349007,-0.70311235 0.70311235 -0.10614168,
  28729. -0.48436263 0.65740838 -0.5772409,-0.65040119 0.71191895 -0.26485789,
  28730. -0.51608936 0.71326295 -0.47424438,-0.3640554 0.68330037 -0.63290147,
  28731. -0.36397511 0.6854337 -0.63063679,-0.36514114 0.68989028 -0.62507867,
  28732. -0.41879808 0.71232055 -0.56321186,-0.44577628 0.70664675 -0.5494851,
  28733. -0.59442744 0.70512374 -0.38659609,-0.6831564 0.70688324 -0.18333963] }
  28734. }
  28735. }
  28736. DEF SHAPE_1266 Shape {
  28737. appearance USE APP_1
  28738. geometry DEF FACE_1266 IndexedFaceSet {
  28739. coord DEF COORD_1266 Coordinate { point [
  28740. -0.16880157 -0.84251969 0.24407913,-0.1806126 -0.85433071 0.24407913,
  28741. -0.15305354 -0.84251969 0.21680274,-0.16690213 -0.84251969 0.23330685,
  28742. -0.1614329 -0.84251969 0.22383385,-0.15305354 -0.85433071 0.20373681,
  28743. -0.15305354 -0.85133852 0.20696727,-0.15305354 -0.84836775 0.2102179,
  28744. -0.15305354 -0.84542503 0.2134939,-0.16426053 -0.85433071 0.21018325,
  28745. -0.17306516 -0.85433071 0.21965064,-0.17868274 -0.85433071 0.23129521] }
  28746. coordIndex [
  28747. 11,1,0,-1,11,0,3,-1,10,3,4,-1,10,11,3,-1,8,4,2,-1,9,10,4,-1,9,4,8,-1,7,9,8,-1,
  28748. 6,9,7,-1,5,9,6,-1]
  28749. normalPerVertex TRUE
  28750. normal DEF NORM_1266 Normal { vector [
  28751. -0.69814165 0.70690752 -0.11349007,-0.70311235 0.70311235 -0.10614168,
  28752. -0.48436263 0.65740838 -0.5772409,-0.65040119 0.71191895 -0.26485789,
  28753. -0.51608936 0.71326295 -0.47424438,-0.3640554 0.68330037 -0.63290147,
  28754. -0.36397511 0.6854337 -0.63063679,-0.36514114 0.68989028 -0.62507867,
  28755. -0.41879808 0.71232055 -0.56321186,-0.44577628 0.70664675 -0.5494851,
  28756. -0.59442744 0.70512374 -0.38659609,-0.6831564 0.70688324 -0.18333963] }
  28757. }
  28758. }
  28759. DEF SHAPE_1267 Shape {
  28760. appearance USE APP_1
  28761. geometry DEF FACE_1267 IndexedFaceSet {
  28762. coord DEF COORD_1267 Coordinate { point [
  28763. -0.16880157 -0.88976378 0.24407913,-0.1806126 -0.87795276 0.24407913,
  28764. -0.15871872 -0.88976378 0.26717625,-0.16417628 -0.88976378 0.26050971,
  28765. -0.16762321 -0.88976378 0.25261373,-0.16674867 -0.87795276 0.27583766,
  28766. -0.17899234 -0.87795276 0.2558142,-0.17425282 -0.87795276 0.26667117] }
  28767. coordIndex [
  28768. 6,1,0,-1,6,0,4,-1,7,4,3,-1,7,6,4,-1,5,3,2,-1,5,7,3,-1]
  28769. normalPerVertex TRUE
  28770. normal DEF NORM_1267 Normal { vector [
  28771. -0.70376076 -0.70376076 0.097167856,-0.70376076 -0.70376076 0.097167856,
  28772. -0.54972174 -0.70376076 0.45002978,-0.58205625 -0.7065481 0.40249261,
  28773. -0.66934445 -0.7065481 0.22971241,-0.54972174 -0.70376076 0.45002978,
  28774. -0.68747345 -0.70686726 0.16649004,-0.61663856 -0.70686726 0.34654806] }
  28775. }
  28776. }
  28777. DEF SHAPE_1268 Shape {
  28778. appearance USE APP_1
  28779. geometry DEF FACE_1268 IndexedFaceSet {
  28780. coord DEF COORD_1268 Coordinate { point [
  28781. 0.1697811 -0.57480315 0.24407913,0.18159213 -0.56299213 0.24407913,
  28782. 0.15403307 -0.57480315 0.21680274,0.16788166 -0.57480315 0.23330685,
  28783. 0.16241242 -0.57480315 0.22383385,0.15403307 -0.56299213 0.20373681,
  28784. 0.15403307 -0.56598431 0.20696727,0.15403307 -0.56895508 0.2102179,
  28785. 0.15403307 -0.5718978 0.2134939,0.16524005 -0.56299213 0.21018325,
  28786. 0.17404469 -0.56299213 0.21965064,0.17966227 -0.56299213 0.23129521] }
  28787. coordIndex [
  28788. 11,1,0,-1,11,0,3,-1,10,3,4,-1,10,11,3,-1,8,4,2,-1,9,10,4,-1,9,4,8,-1,7,9,8,-1,
  28789. 6,9,7,-1,5,9,6,-1]
  28790. normalPerVertex TRUE
  28791. normal DEF NORM_1268 Normal { vector [
  28792. 0.69814165 -0.70690752 -0.11349007,0.70311235 -0.70311235 -0.10614168,
  28793. 0.48436263 -0.65740838 -0.5772409,0.65040119 -0.71191895 -0.26485789,
  28794. 0.51608936 -0.71326295 -0.47424438,0.3640554 -0.68330037 -0.63290147,
  28795. 0.36397511 -0.6854337 -0.63063679,0.36514114 -0.68989028 -0.62507867,
  28796. 0.41879808 -0.71232055 -0.56321186,0.44577628 -0.70664675 -0.5494851,
  28797. 0.59442744 -0.70512374 -0.38659609,0.6831564 -0.70688324 -0.18333963] }
  28798. }
  28799. }
  28800. DEF SHAPE_1269 Shape {
  28801. appearance USE APP_1
  28802. geometry DEF FACE_1269 IndexedFaceSet {
  28803. coord DEF COORD_1269 Coordinate { point [
  28804. -0.25935276 -0.11417323 0.086598819,-0.27579813 -0.11417323 0.091233167,
  28805. -0.26508812 -0.11417323 0.08712542,-0.2706317 -0.11417323 0.088687616,
  28806. -0.27579813 -0.043307087 0.091233167,-0.25935276 -0.043307087 0.086598819,
  28807. -0.26508812 -0.043307087 0.08712542,-0.2706317 -0.043307087 0.088687616] }
  28808. coordIndex [
  28809. 6,2,0,-1,6,0,5,-1,7,3,2,-1,7,2,6,-1,4,1,3,-1,4,3,7,-1]
  28810. normalPerVertex TRUE
  28811. normal DEF NORM_1269 Normal { vector [
  28812. 0.091431938 0 0.99581133,0.44197487 0 0.89702743,
  28813. 0.21209241 0 0.97724962,0.38650143 0 0.92228881,
  28814. 0.44197487 0 0.89702743,0.091431938 0 0.99581133,
  28815. 0.15193298 0 0.9883908,0.32937663 0 0.94419862] }
  28816. }
  28817. }
  28818. DEF SHAPE_1270 Shape {
  28819. appearance USE APP_1
  28820. geometry DEF FACE_1270 IndexedFaceSet {
  28821. coord DEF COORD_1270 Coordinate { point [
  28822. 0.1697811 -0.68503937 0.24407913,0.18159213 -0.69685039 0.24407913,
  28823. 0.15969824 -0.68503937 0.26717625,0.16515581 -0.68503937 0.26050971,
  28824. 0.16860274 -0.68503937 0.25261373,0.1677282 -0.69685039 0.27583766,
  28825. 0.17997187 -0.69685039 0.2558142,0.17523235 -0.69685039 0.26667117] }
  28826. coordIndex [
  28827. 6,1,0,-1,6,0,4,-1,7,4,3,-1,7,6,4,-1,5,3,2,-1,5,7,3,-1]
  28828. normalPerVertex TRUE
  28829. normal DEF NORM_1270 Normal { vector [
  28830. 0.70376076 0.70376076 0.097167856,0.70376076 0.70376076 0.097167856,
  28831. 0.54972174 0.70376076 0.45002978,0.58205625 0.7065481 0.40249261,
  28832. 0.66934445 0.7065481 0.22971241,0.54972174 0.70376076 0.45002978,
  28833. 0.68747345 0.70686726 0.16649004,0.61663856 0.70686726 0.34654806] }
  28834. }
  28835. }
  28836. DEF SHAPE_1271 Shape {
  28837. appearance USE APP_1
  28838. geometry DEF FACE_1271 IndexedFaceSet {
  28839. coord DEF COORD_1271 Coordinate { point [
  28840. -0.16880157 0.84251969 0.24407913,-0.1806126 0.85433071 0.24407913,
  28841. -0.15871872 0.84251969 0.26717625,-0.16417628 0.84251969 0.26050971,
  28842. -0.16762321 0.84251969 0.25261373,-0.16674867 0.85433071 0.27583766,
  28843. -0.17899234 0.85433071 0.2558142,-0.17425282 0.85433071 0.26667117] }
  28844. coordIndex [
  28845. 6,1,0,-1,6,0,4,-1,7,4,3,-1,7,6,4,-1,5,3,2,-1,5,7,3,-1]
  28846. normalPerVertex TRUE
  28847. normal DEF NORM_1271 Normal { vector [
  28848. -0.70376076 -0.70376076 0.097167856,-0.70376076 -0.70376076 0.097167856,
  28849. -0.54972174 -0.70376076 0.45002978,-0.58205625 -0.7065481 0.40249261,
  28850. -0.66934445 -0.7065481 0.22971241,-0.54972174 -0.70376076 0.45002978,
  28851. -0.68747345 -0.70686726 0.16649004,-0.61663856 -0.70686726 0.34654806] }
  28852. }
  28853. }
  28854. DEF SHAPE_1272 Shape {
  28855. appearance USE APP_1
  28856. geometry DEF FACE_1272 IndexedFaceSet {
  28857. coord DEF COORD_1272 Coordinate { point [
  28858. 0.1697811 0.21259843 0.24407913,0.18159213 0.22440945 0.24407913,
  28859. 0.15403307 0.21259843 0.21680274,0.16788166 0.21259843 0.23330685,
  28860. 0.16241242 0.21259843 0.22383385,0.15403307 0.22440945 0.20373681,
  28861. 0.15403307 0.22141726 0.20696727,0.15403307 0.21844649 0.2102179,
  28862. 0.15403307 0.21550377 0.2134939,0.16524005 0.22440945 0.21018325,
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  28866. 6,9,7,-1,5,9,6,-1]
  28867. normalPerVertex TRUE
  28868. normal DEF NORM_1272 Normal { vector [
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  28875. }
  28876. }
  28877. DEF SHAPE_1273 Shape {
  28878. appearance USE APP_1
  28879. geometry DEF FACE_1273 IndexedFaceSet {
  28880. coord DEF COORD_1273 Coordinate { point [
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  28887. normalPerVertex TRUE
  28888. normal DEF NORM_1273 Normal { vector [
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  28893. }
  28894. }
  28895. DEF SHAPE_1274 Shape {
  28896. appearance USE APP_1
  28897. geometry DEF FACE_1274 IndexedFaceSet {
  28898. coord DEF COORD_1274 Coordinate { point [
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  28908. normalPerVertex TRUE
  28909. normal DEF NORM_1274 Normal { vector [
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  28916. }
  28917. }
  28918. DEF SHAPE_1275 Shape {
  28919. appearance USE APP_1
  28920. geometry DEF FACE_1275 IndexedFaceSet {
  28921. coord DEF COORD_1275 Coordinate { point [
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  28953. normalPerVertex TRUE
  28954. normal DEF NORM_1275 Normal { vector [
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  28978. }
  28979. DEF SHAPE_1276 Shape {
  28980. appearance USE APP_1
  28981. geometry DEF FACE_1276 IndexedFaceSet {
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  29014. normalPerVertex TRUE
  29015. normal DEF NORM_1276 Normal { vector [
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  29039. }
  29040. DEF SHAPE_1277 Shape {
  29041. appearance USE APP_1
  29042. geometry DEF FACE_1277 IndexedFaceSet {
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  29063. normalPerVertex TRUE
  29064. normal DEF NORM_1277 Normal { vector [
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  29080. }
  29081. DEF SHAPE_1278 Shape {
  29082. appearance USE APP_1
  29083. geometry DEF FACE_1278 IndexedFaceSet {
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  29407. DEF SHAPE_1284 Shape {
  29408. appearance USE APP_1
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  29469. appearance USE APP_1
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  29510. appearance USE APP_1
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  29570. DEF SHAPE_1287 Shape {
  29571. appearance USE APP_1
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  29605. normalPerVertex TRUE
  29606. normal DEF NORM_1287 Normal { vector [
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  29631. DEF SHAPE_1288 Shape {
  29632. appearance USE APP_1
  29633. geometry DEF FACE_1288 IndexedFaceSet {
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  29654. normalPerVertex TRUE
  29655. normal DEF NORM_1288 Normal { vector [
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  29671. }
  29672. DEF SHAPE_1289 Shape {
  29673. appearance USE APP_1
  29674. geometry DEF FACE_1289 IndexedFaceSet {
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  29695. normalPerVertex TRUE
  29696. normal DEF NORM_1289 Normal { vector [
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  29713. DEF SHAPE_1290 Shape {
  29714. appearance USE APP_1
  29715. geometry DEF FACE_1290 IndexedFaceSet {
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  29736. normalPerVertex TRUE
  29737. normal DEF NORM_1290 Normal { vector [
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  29754. DEF SHAPE_1291 Shape {
  29755. appearance USE APP_1
  29756. geometry DEF FACE_1291 IndexedFaceSet {
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  29789. normalPerVertex TRUE
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  29816. appearance USE APP_1
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  29938. appearance USE APP_1
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  30447. appearance USE APP_1
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  30730. }
  30731. DEF SHAPE_1308 Shape {
  30732. appearance USE APP_1
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  30766. normalPerVertex TRUE
  30767. normal DEF NORM_1308 Normal { vector [
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  30791. }
  30792. DEF SHAPE_1309 Shape {
  30793. appearance USE APP_1
  30794. geometry DEF FACE_1309 IndexedFaceSet {
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  30815. normalPerVertex TRUE
  30816. normal DEF NORM_1309 Normal { vector [
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  30832. }
  30833. DEF SHAPE_1310 Shape {
  30834. appearance USE APP_1
  30835. geometry DEF FACE_1310 IndexedFaceSet {
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  30856. normalPerVertex TRUE
  30857. normal DEF NORM_1310 Normal { vector [
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