C_0402_1005Metric.wrl 27 KB

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  1. #VRML V2.0 utf8
  2. DEF TXFM_1 Transform {
  3. center 0 0 0
  4. rotation 0 0 1 0
  5. scale 1 1 1
  6. scaleOrientation 0 0 1 0
  7. translation 0 0 0
  8. children [
  9. DEF TXFM_2 Transform {
  10. center 0 0 0
  11. rotation 0 0 1 0
  12. scale 1 1 1
  13. scaleOrientation 0 0 1 0
  14. translation 0 0 0
  15. children [
  16. DEF SHAPE_1 Shape {
  17. appearance DEF APP_1 Appearance {
  18. material Material {
  19. ambientIntensity 0.122244
  20. diffuseColor 0.824 0.81999999 0.78100002
  21. emissiveColor 0 0 0
  22. shininess 0.1
  23. specularColor 0.12 0.12 0.12
  24. transparency 0
  25. } }
  26. geometry DEF FACE_1 IndexedFaceSet {
  27. coord DEF COORD_1 Coordinate { point [
  28. -0.19685039 -0.098425197 0.0078740157,-0.19685039 -0.098425197 0.18897638,
  29. -0.19685039 -0.090551181 0,-0.19685039 -0.098039815 0.0054408111,
  30. -0.19685039 -0.096921394 0.0032457854,-0.19685039 -0.095179411 0.0015038032,
  31. -0.19685039 -0.092984386 0.00038538176,-0.19685039 0.090551181 0,
  32. -0.19685039 0.098425197 0.0078740157,-0.19685039 0.098039815 0.0054408111,
  33. -0.19685039 0.096921394 0.0032457854,-0.19685039 0.095179411 0.0015038032,
  34. -0.19685039 0.092984386 0.00038538176,-0.19685039 0.098425197 0.18897638,
  35. -0.19685039 0.090551181 0.19685039,-0.19685039 0.098039815 0.19140958,
  36. -0.19685039 0.096921394 0.19360461,-0.19685039 0.095179411 0.19534659,
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  38. -0.19685039 -0.098039815 0.19140958,-0.19685039 -0.096921394 0.19360461,
  39. -0.19685039 -0.095179411 0.19534659,-0.19685039 -0.092984386 0.19646501] }
  40. coordIndex [
  41. 9,10,11,-1,8,9,11,-1,7,11,12,-1,7,8,11,-1,2,8,7,-1,16,15,13,-1,4,6,5,-1,4,2,6,-1,
  42. 18,17,16,-1,0,4,3,-1,0,2,4,-1,14,13,8,-1,14,8,2,-1,14,2,0,-1,14,16,13,-1,14,18,16,-1,
  43. 1,19,14,-1,1,14,0,-1,21,1,20,-1,22,23,19,-1,22,19,1,-1,22,1,21,-1]
  44. normalPerVertex TRUE
  45. normal DEF NORM_1 Normal { vector [
  46. -1 0 0,-1 0 0,
  47. -1 0 0,0 0 1,
  48. -1 0 0,0 0 1,
  49. 0 0 1,-1 0 0,
  50. -1 0 0,0 0 1,
  51. 0 0 1,-1 0 0,
  52. 0 0 1,-1 0 0,
  53. -1 0 0,0 0 1,
  54. -1 0 0,0 0 1,
  55. 0 0 1,-1 0 0,
  56. 0 0 1,0 0 1,
  57. -1 0 0,0 0 1] }
  58. }
  59. }
  60. DEF SHAPE_2 Shape {
  61. appearance USE APP_1
  62. geometry DEF FACE_2 IndexedFaceSet {
  63. coord DEF COORD_2 Coordinate { point [
  64. -0.11811024 -0.098425197 0.0078740157,-0.11811024 -0.098425197 0.18897638,
  65. -0.19685039 -0.098425197 0.0078740157,-0.19685039 -0.098425197 0.18897638] }
  66. coordIndex [
  67. 1,2,0,-1,1,3,2,-1]
  68. normalPerVertex TRUE
  69. normal DEF NORM_2 Normal { vector [
  70. 0 -1 0,0 -1 0,
  71. 0 -1 0,0 -1 0] }
  72. }
  73. }
  74. DEF SHAPE_3 Shape {
  75. appearance USE APP_1
  76. geometry DEF FACE_3 IndexedFaceSet {
  77. coord DEF COORD_3 Coordinate { point [
  78. -0.19685039 -0.098425197 0.0078740157,-0.19685039 -0.090551181 0,
  79. -0.19685039 -0.098039815 0.0054408111,-0.19685039 -0.096921394 0.0032457854,
  80. -0.19685039 -0.095179411 0.0015038032,-0.19685039 -0.092984386 0.00038538176,
  81. -0.11811024 -0.090551181 0,-0.11811024 -0.098425197 0.0078740157,
  82. -0.11811024 -0.098039815 0.0054408111,-0.11811024 -0.096921394 0.0032457854,
  83. -0.11811024 -0.095179411 0.0015038032,-0.11811024 -0.092984386 0.00038538176] }
  84. coordIndex [
  85. 8,0,2,-1,8,7,0,-1,9,2,3,-1,9,3,4,-1,9,8,2,-1,10,4,5,-1,10,9,4,-1,11,10,5,-1,
  86. 6,5,1,-1,6,11,5,-1]
  87. normalPerVertex TRUE
  88. normal DEF NORM_3 Normal { vector [
  89. 0 -0.98768834 -0.15643447,0 -0.15643447 -0.98768834,
  90. 0 -0.93344204 -0.35872825,0 -0.80901699 -0.58778525,
  91. 0 -0.6296203 -0.77690301,0 -0.30901699 -0.95105652,
  92. 0 -0.15643447 -0.98768834,0 -0.98768834 -0.15643447,
  93. 0 -0.96602565 -0.25844621,0 -0.80901699 -0.58778525,
  94. 0 -0.5443153 -0.83888072,0 -0.30901699 -0.95105652] }
  95. }
  96. }
  97. DEF SHAPE_4 Shape {
  98. appearance USE APP_1
  99. geometry DEF FACE_4 IndexedFaceSet {
  100. coord DEF COORD_4 Coordinate { point [
  101. -0.19685039 -0.098425197 0.18897638,-0.11811024 -0.098425197 0.18897638,
  102. -0.11811024 -0.090551181 0.19685039,-0.11811024 -0.098039815 0.19140958,
  103. -0.11811024 -0.096921394 0.19360461,-0.11811024 -0.095179411 0.19534659,
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  105. -0.19685039 -0.098039815 0.19140958,-0.19685039 -0.096921394 0.19360461,
  106. -0.19685039 -0.095179411 0.19534659,-0.19685039 -0.092984386 0.19646501] }
  107. coordIndex [
  108. 6,2,7,-1,6,11,10,-1,6,7,11,-1,5,6,10,-1,4,10,9,-1,4,5,10,-1,3,8,0,-1,3,9,8,-1,
  109. 3,4,9,-1,1,3,0,-1]
  110. normalPerVertex TRUE
  111. normal DEF NORM_4 Normal { vector [
  112. 0 -0.98768834 0.15643447,0 -0.98768834 0.15643447,
  113. 0 -0.15643447 0.98768834,0 -0.95105652 0.30901699,
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  116. 0 -0.95105652 0.30901699,0 -0.83888072 0.5443153,
  117. 0 -0.58778525 0.80901699,0 -0.30901699 0.95105652] }
  118. }
  119. }
  120. DEF SHAPE_5 Shape {
  121. appearance USE APP_1
  122. geometry DEF FACE_5 IndexedFaceSet {
  123. coord DEF COORD_5 Coordinate { point [
  124. -0.19685039 -0.090551181 0,-0.19685039 0.090551181 0,
  125. -0.11811024 -0.090551181 0,-0.11811024 0.090551181 0] }
  126. coordIndex [
  127. 3,0,1,-1,3,2,0,-1]
  128. normalPerVertex TRUE
  129. normal DEF NORM_5 Normal { vector [
  130. 0 0 -1,0 0 -1,
  131. 0 0 -1,0 0 -1] }
  132. }
  133. }
  134. DEF SHAPE_6 Shape {
  135. appearance USE APP_1
  136. geometry DEF FACE_6 IndexedFaceSet {
  137. coord DEF COORD_6 Coordinate { point [
  138. -0.19685039 -0.090551181 0.19685039,-0.19685039 0.090551181 0.19685039,
  139. -0.11811024 -0.090551181 0.19685039,-0.11811024 0.090551181 0.19685039] }
  140. coordIndex [
  141. 3,1,0,-1,3,0,2,-1]
  142. normalPerVertex TRUE
  143. normal DEF NORM_6 Normal { vector [
  144. 0 0 1,0 0 1,
  145. 0 0 1,0 0 1] }
  146. }
  147. }
  148. DEF SHAPE_7 Shape {
  149. appearance USE APP_1
  150. geometry DEF FACE_7 IndexedFaceSet {
  151. coord DEF COORD_7 Coordinate { point [
  152. -0.19685039 0.098425197 0.0078740157,-0.11811024 0.098425197 0.0078740157,
  153. -0.11811024 0.090551181 0,-0.11811024 0.098039815 0.0054408111,
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  155. -0.11811024 0.092984386 0.00038538176,-0.19685039 0.090551181 0,
  156. -0.19685039 0.098039815 0.0054408111,-0.19685039 0.096921394 0.0032457854,
  157. -0.19685039 0.095179411 0.0015038032,-0.19685039 0.092984386 0.00038538176] }
  158. coordIndex [
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  160. 3,4,9,-1,1,3,0,-1]
  161. normalPerVertex TRUE
  162. normal DEF NORM_7 Normal { vector [
  163. 0 0.98768834 -0.15643447,0 0.98768834 -0.15643447,
  164. 0 0.15643447 -0.98768834,0 0.95105652 -0.30901699,
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  168. 0 0.58778525 -0.80901699,0 0.30901699 -0.95105652] }
  169. }
  170. }
  171. DEF SHAPE_8 Shape {
  172. appearance USE APP_1
  173. geometry DEF FACE_8 IndexedFaceSet {
  174. coord DEF COORD_8 Coordinate { point [
  175. -0.19685039 0.098425197 0.18897638,-0.19685039 0.090551181 0.19685039,
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  180. -0.11811024 0.095179411 0.19534659,-0.11811024 0.092984386 0.19646501] }
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  183. 6,5,1,-1,6,11,5,-1]
  184. normalPerVertex TRUE
  185. normal DEF NORM_8 Normal { vector [
  186. 0 0.98768834 0.15643447,0 0.15643447 0.98768834,
  187. 0 0.95105652 0.30901699,0 0.83888072 0.5443153,
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  191. 0 0.58778525 0.80901699,0 0.35872825 0.93344204] }
  192. }
  193. }
  194. DEF SHAPE_9 Shape {
  195. appearance USE APP_1
  196. geometry DEF FACE_9 IndexedFaceSet {
  197. coord DEF COORD_9 Coordinate { point [
  198. -0.11811024 0.098425197 0.0078740157,-0.11811024 0.098425197 0.18897638,
  199. -0.19685039 0.098425197 0.0078740157,-0.19685039 0.098425197 0.18897638] }
  200. coordIndex [
  201. 1,0,2,-1,1,2,3,-1]
  202. normalPerVertex TRUE
  203. normal DEF NORM_9 Normal { vector [
  204. 0 1 0,0 1 0,
  205. 0 1 0,0 1 0] }
  206. }
  207. }
  208. DEF SHAPE_10 Shape {
  209. appearance USE APP_1
  210. geometry DEF FACE_10 IndexedFaceSet {
  211. coord DEF COORD_10 Coordinate { point [
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  243. normalPerVertex TRUE
  244. normal DEF NORM_10 Normal { vector [
  245. 1 0 0,1 0 0,
  246. 1 0 0,1 0 0,
  247. 1 0 0,1 0 0,
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  266. 1 0 0,1 0 0,
  267. 1 0 0,1 0 0,
  268. 1 0 0,1 0 0] }
  269. }
  270. }
  271. DEF SHAPE_11 Shape {
  272. appearance DEF APP_2 Appearance {
  273. material Material {
  274. ambientIntensity 0.34576732
  275. diffuseColor 0.37900001 0.27000001 0.215
  276. emissiveColor 0 0 0
  277. shininess 0.1
  278. specularColor 0.12 0.12 0.12
  279. transparency 0
  280. } }
  281. geometry DEF FACE_11 IndexedFaceSet {
  282. coord DEF COORD_11 Coordinate { point [
  283. -0.11811024 -0.090551181 0.015748031,-0.11811024 -0.082677165 0.0078740157,
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  289. coordIndex [
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  292. normalPerVertex TRUE
  293. normal DEF NORM_11 Normal { vector [
  294. 0 -0.98768834 -0.15643447,0 -0.15643447 -0.98768834,
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  300. }
  301. }
  302. DEF SHAPE_12 Shape {
  303. appearance USE APP_2
  304. geometry DEF FACE_12 IndexedFaceSet {
  305. coord DEF COORD_12 Coordinate { point [
  306. -0.11811024 -0.082677165 0.0078740157,-0.11811024 0.082677165 0.0078740157,
  307. 0.11811024 -0.082677165 0.0078740157,0.11811024 0.082677165 0.0078740157] }
  308. coordIndex [
  309. 2,0,1,-1,3,2,1,-1]
  310. normalPerVertex TRUE
  311. normal DEF NORM_12 Normal { vector [
  312. 0 0 -1,0 0 -1,
  313. 0 0 -1,0 0 -1] }
  314. }
  315. }
  316. DEF SHAPE_13 Shape {
  317. appearance USE APP_2
  318. geometry DEF FACE_13 IndexedFaceSet {
  319. coord DEF COORD_13 Coordinate { point [
  320. -0.11811024 0.090551181 0.015748031,0.11811024 0.090551181 0.015748031,
  321. 0.11811024 0.082677165 0.0078740157,0.11811024 0.090165799 0.013314827,
  322. 0.11811024 0.089047378 0.011119801,0.11811024 0.087305396 0.0093778189,
  323. 0.11811024 0.08511037 0.0082593975,-0.11811024 0.082677165 0.0078740157,
  324. -0.11811024 0.090165799 0.013314827,-0.11811024 0.089047378 0.011119801,
  325. -0.11811024 0.087305396 0.0093778189,-0.11811024 0.08511037 0.0082593975] }
  326. coordIndex [
  327. 2,7,11,-1,6,11,10,-1,6,2,11,-1,5,6,10,-1,4,9,8,-1,4,10,9,-1,4,5,10,-1,3,4,8,-1,
  328. 1,8,0,-1,1,3,8,-1]
  329. normalPerVertex TRUE
  330. normal DEF NORM_13 Normal { vector [
  331. 0 0.98768834 -0.15643447,0 0.98768834 -0.15643447,
  332. 0 0.15643447 -0.98768834,0 0.95105652 -0.30901699,
  333. 0 0.80901699 -0.58778525,0 0.58778525 -0.80901699,
  334. 0 0.35872825 -0.93344204,0 0.15643447 -0.98768834,
  335. 0 0.95105652 -0.30901699,0 0.80901699 -0.58778525,
  336. 0 0.58778525 -0.80901699,0 0.25844621 -0.96602565] }
  337. }
  338. }
  339. DEF SHAPE_14 Shape {
  340. appearance USE APP_2
  341. geometry DEF FACE_14 IndexedFaceSet {
  342. coord DEF COORD_14 Coordinate { point [
  343. 0.11811024 0.090551181 0.015748031,0.11811024 0.090551181 0.18110236,
  344. -0.11811024 0.090551181 0.015748031,-0.11811024 0.090551181 0.18110236] }
  345. coordIndex [
  346. 0,2,3,-1,1,0,3,-1]
  347. normalPerVertex TRUE
  348. normal DEF NORM_14 Normal { vector [
  349. 0 1 0,0 1 0,
  350. 0 1 0,0 1 0] }
  351. }
  352. }
  353. DEF SHAPE_15 Shape {
  354. appearance USE APP_2
  355. geometry DEF FACE_15 IndexedFaceSet {
  356. coord DEF COORD_15 Coordinate { point [
  357. -0.11811024 0.090551181 0.18110236,-0.11811024 0.082677165 0.18897638,
  358. -0.11811024 0.090165799 0.18353557,-0.11811024 0.089047378 0.18573059,
  359. -0.11811024 0.087305396 0.18747257,-0.11811024 0.08511037 0.188591,
  360. 0.11811024 0.082677165 0.18897638,0.11811024 0.090551181 0.18110236,
  361. 0.11811024 0.090165799 0.18353557,0.11811024 0.089047378 0.18573059,
  362. 0.11811024 0.087305396 0.18747257,0.11811024 0.08511037 0.188591] }
  363. coordIndex [
  364. 8,0,2,-1,8,2,3,-1,8,7,0,-1,9,8,3,-1,10,3,4,-1,10,9,3,-1,11,4,5,-1,11,5,1,-1,
  365. 11,10,4,-1,6,11,1,-1]
  366. normalPerVertex TRUE
  367. normal DEF NORM_15 Normal { vector [
  368. 0 0.98768834 0.15643447,0 0.15643447 0.98768834,
  369. 0 0.95105652 0.30901699,0 0.80901699 0.58778525,
  370. 0 0.5443153 0.83888072,0 0.30901699 0.95105652,
  371. 0 0.15643447 0.98768834,0 0.98768834 0.15643447,
  372. 0 0.95105652 0.30901699,0 0.80901699 0.58778525,
  373. 0 0.6296203 0.77690301,0 0.30901699 0.95105652] }
  374. }
  375. }
  376. DEF SHAPE_16 Shape {
  377. appearance USE APP_2
  378. geometry DEF FACE_16 IndexedFaceSet {
  379. coord DEF COORD_16 Coordinate { point [
  380. -0.11811024 -0.082677165 0.18897638,-0.11811024 0.082677165 0.18897638,
  381. 0.11811024 -0.082677165 0.18897638,0.11811024 0.082677165 0.18897638] }
  382. coordIndex [
  383. 2,1,0,-1,3,1,2,-1]
  384. normalPerVertex TRUE
  385. normal DEF NORM_16 Normal { vector [
  386. 0 0 1,0 0 1,
  387. 0 0 1,0 0 1] }
  388. }
  389. }
  390. DEF SHAPE_17 Shape {
  391. appearance USE APP_2
  392. geometry DEF FACE_17 IndexedFaceSet {
  393. coord DEF COORD_17 Coordinate { point [
  394. -0.11811024 -0.090551181 0.18110236,0.11811024 -0.090551181 0.18110236,
  395. 0.11811024 -0.082677165 0.18897638,0.11811024 -0.090165799 0.18353557,
  396. 0.11811024 -0.089047378 0.18573059,0.11811024 -0.087305396 0.18747257,
  397. 0.11811024 -0.08511037 0.188591,-0.11811024 -0.082677165 0.18897638,
  398. -0.11811024 -0.090165799 0.18353557,-0.11811024 -0.089047378 0.18573059,
  399. -0.11811024 -0.087305396 0.18747257,-0.11811024 -0.08511037 0.188591] }
  400. coordIndex [
  401. 2,7,11,-1,6,11,10,-1,6,2,11,-1,5,6,10,-1,4,10,9,-1,4,5,10,-1,3,8,0,-1,3,9,8,-1,
  402. 3,4,9,-1,1,3,0,-1]
  403. normalPerVertex TRUE
  404. normal DEF NORM_17 Normal { vector [
  405. 0 -0.98768834 0.15643447,0 -0.98768834 0.15643447,
  406. 0 -0.15643447 0.98768834,0 -0.95105652 0.30901699,
  407. 0 -0.77690301 0.6296203,0 -0.58778525 0.80901699,
  408. 0 -0.35872825 0.93344204,0 -0.15643447 0.98768834,
  409. 0 -0.95105652 0.30901699,0 -0.83888072 0.5443153,
  410. 0 -0.58778525 0.80901699,0 -0.25844621 0.96602565] }
  411. }
  412. }
  413. DEF SHAPE_18 Shape {
  414. appearance USE APP_2
  415. geometry DEF FACE_18 IndexedFaceSet {
  416. coord DEF COORD_18 Coordinate { point [
  417. 0.11811024 -0.090551181 0.015748031,0.11811024 -0.090551181 0.18110236,
  418. -0.11811024 -0.090551181 0.015748031,-0.11811024 -0.090551181 0.18110236] }
  419. coordIndex [
  420. 0,3,2,-1,1,3,0,-1]
  421. normalPerVertex TRUE
  422. normal DEF NORM_18 Normal { vector [
  423. 0 -1 0,0 -1 0,
  424. 0 -1 0,0 -1 0] }
  425. }
  426. }
  427. DEF SHAPE_19 Shape {
  428. appearance USE APP_1
  429. geometry DEF FACE_19 IndexedFaceSet {
  430. coord DEF COORD_19 Coordinate { point [
  431. 0.11811024 -0.098425197 0.0078740157,0.11811024 -0.098425197 0.18897638,
  432. 0.11811024 -0.090551181 0,0.11811024 -0.098039815 0.0054408111,
  433. 0.11811024 -0.096921394 0.0032457854,0.11811024 -0.095179411 0.0015038032,
  434. 0.11811024 -0.092984386 0.00038538176,0.11811024 0.090551181 0,
  435. 0.11811024 0.098425197 0.0078740157,0.11811024 0.098039815 0.0054408111,
  436. 0.11811024 0.096921394 0.0032457854,0.11811024 0.095179411 0.0015038032,
  437. 0.11811024 0.092984386 0.00038538176,0.11811024 0.098425197 0.18897638,
  438. 0.11811024 0.090551181 0.19685039,0.11811024 0.098039815 0.19140958,
  439. 0.11811024 0.096921394 0.19360461,0.11811024 0.095179411 0.19534659,
  440. 0.11811024 0.092984386 0.19646501,0.11811024 -0.090551181 0.19685039,
  441. 0.11811024 -0.098039815 0.19140958,0.11811024 -0.096921394 0.19360461,
  442. 0.11811024 -0.095179411 0.19534659,0.11811024 -0.092984386 0.19646501,
  443. 0.11811024 -0.090551181 0.015748031,0.11811024 -0.082677165 0.0078740157,
  444. 0.11811024 -0.090165799 0.013314827,0.11811024 -0.089047378 0.011119801,
  445. 0.11811024 -0.087305396 0.0093778189,0.11811024 -0.08511037 0.0082593975,
  446. 0.11811024 -0.090551181 0.18110236,0.11811024 -0.082677165 0.18897638,
  447. 0.11811024 -0.090165799 0.18353557,0.11811024 -0.089047378 0.18573059,
  448. 0.11811024 -0.087305396 0.18747257,0.11811024 -0.08511037 0.188591,
  449. 0.11811024 0.082677165 0.18897638,0.11811024 0.090551181 0.18110236,
  450. 0.11811024 0.090165799 0.18353557,0.11811024 0.089047378 0.18573059,
  451. 0.11811024 0.087305396 0.18747257,0.11811024 0.08511037 0.188591,
  452. 0.11811024 0.090551181 0.015748031,0.11811024 0.082677165 0.0078740157,
  453. 0.11811024 0.090165799 0.013314827,0.11811024 0.089047378 0.011119801,
  454. 0.11811024 0.087305396 0.0093778189,0.11811024 0.08511037 0.0082593975] }
  455. coordIndex [
  456. 19,14,36,-1,45,8,9,-1,45,9,10,-1,19,35,34,-1,45,10,11,-1,19,31,35,-1,19,36,31,-1,1,32,30,-1,
  457. 46,11,12,-1,46,12,7,-1,1,33,32,-1,46,45,11,-1,20,33,1,-1,23,19,34,-1,44,8,45,-1,47,46,7,-1,
  458. 21,34,33,-1,21,33,20,-1,22,23,34,-1,42,8,44,-1,22,34,21,-1,43,47,7,-1,1,24,0,-1,1,30,24,-1,
  459. 25,7,2,-1,25,43,7,-1,13,8,42,-1,37,13,42,-1,29,25,2,-1,38,13,37,-1,28,6,5,-1,28,2,6,-1,
  460. 28,29,2,-1,39,15,13,-1,39,16,15,-1,39,13,38,-1,4,28,5,-1,27,28,4,-1,40,17,16,-1,40,16,39,-1,
  461. 3,27,4,-1,18,17,40,-1,0,27,3,-1,0,26,27,-1,24,26,0,-1,14,40,41,-1,14,41,36,-1,14,18,40,-1]
  462. normalPerVertex TRUE
  463. normal DEF NORM_19 Normal { vector [
  464. -1 0 0,-1 0 0,
  465. -1 0 0,-1 0 0,
  466. -1 0 0,-1 0 0,
  467. -1 0 0,-1 0 0,
  468. -1 0 0,-1 0 0,
  469. -1 0 0,-1 0 0,
  470. -1 0 0,-1 0 0,
  471. -1 0 0,-1 0 0,
  472. -1 0 0,-1 0 0,
  473. -1 0 0,-1 0 0,
  474. -1 0 0,-1 0 0,
  475. -1 0 0,-1 0 0,
  476. -1 0 0,-1 0 0,
  477. -1 0 0,-1 0 0,
  478. -1 0 0,-1 0 0,
  479. -1 0 0,-1 0 0,
  480. -1 0 0,-1 0 0,
  481. -1 0 0,-1 0 0,
  482. -1 0 0,-1 0 0,
  483. -1 0 0,-1 0 0,
  484. -1 0 0,-1 0 0,
  485. -1 0 0,-1 0 0,
  486. -1 0 0,-1 0 0,
  487. -1 0 0,-1 0 0] }
  488. }
  489. }
  490. DEF SHAPE_20 Shape {
  491. appearance USE APP_1
  492. geometry DEF FACE_20 IndexedFaceSet {
  493. coord DEF COORD_20 Coordinate { point [
  494. 0.19685039 -0.098425197 0.0078740157,0.19685039 -0.098425197 0.18897638,
  495. 0.11811024 -0.098425197 0.0078740157,0.11811024 -0.098425197 0.18897638] }
  496. coordIndex [
  497. 1,2,0,-1,1,3,2,-1]
  498. normalPerVertex TRUE
  499. normal DEF NORM_20 Normal { vector [
  500. 0 -1 0,0 -1 0,
  501. 0 -1 0,0 -1 0] }
  502. }
  503. }
  504. DEF SHAPE_21 Shape {
  505. appearance USE APP_1
  506. geometry DEF FACE_21 IndexedFaceSet {
  507. coord DEF COORD_21 Coordinate { point [
  508. 0.11811024 -0.098425197 0.0078740157,0.11811024 -0.090551181 0,
  509. 0.11811024 -0.098039815 0.0054408111,0.11811024 -0.096921394 0.0032457854,
  510. 0.11811024 -0.095179411 0.0015038032,0.11811024 -0.092984386 0.00038538176,
  511. 0.19685039 -0.090551181 0,0.19685039 -0.098425197 0.0078740157,
  512. 0.19685039 -0.098039815 0.0054408111,0.19685039 -0.096921394 0.0032457854,
  513. 0.19685039 -0.095179411 0.0015038032,0.19685039 -0.092984386 0.00038538176] }
  514. coordIndex [
  515. 8,0,2,-1,8,7,0,-1,9,2,3,-1,9,3,4,-1,9,8,2,-1,10,4,5,-1,10,9,4,-1,11,10,5,-1,
  516. 6,5,1,-1,6,11,5,-1]
  517. normalPerVertex TRUE
  518. normal DEF NORM_21 Normal { vector [
  519. 0 -0.98768834 -0.15643447,0 -0.15643447 -0.98768834,
  520. 0 -0.93344204 -0.35872825,0 -0.80901699 -0.58778525,
  521. 0 -0.6296203 -0.77690301,0 -0.30901699 -0.95105652,
  522. 0 -0.15643447 -0.98768834,0 -0.98768834 -0.15643447,
  523. 0 -0.96602565 -0.25844621,0 -0.80901699 -0.58778525,
  524. 0 -0.5443153 -0.83888072,0 -0.30901699 -0.95105652] }
  525. }
  526. }
  527. DEF SHAPE_22 Shape {
  528. appearance USE APP_1
  529. geometry DEF FACE_22 IndexedFaceSet {
  530. coord DEF COORD_22 Coordinate { point [
  531. 0.11811024 -0.098425197 0.18897638,0.19685039 -0.098425197 0.18897638,
  532. 0.19685039 -0.090551181 0.19685039,0.19685039 -0.098039815 0.19140958,
  533. 0.19685039 -0.096921394 0.19360461,0.19685039 -0.095179411 0.19534659,
  534. 0.19685039 -0.092984386 0.19646501,0.11811024 -0.090551181 0.19685039,
  535. 0.11811024 -0.098039815 0.19140958,0.11811024 -0.096921394 0.19360461,
  536. 0.11811024 -0.095179411 0.19534659,0.11811024 -0.092984386 0.19646501] }
  537. coordIndex [
  538. 6,2,7,-1,6,11,10,-1,6,7,11,-1,5,6,10,-1,4,10,9,-1,4,5,10,-1,3,8,0,-1,3,9,8,-1,
  539. 3,4,9,-1,1,3,0,-1]
  540. normalPerVertex TRUE
  541. normal DEF NORM_22 Normal { vector [
  542. 0 -0.98768834 0.15643447,0 -0.98768834 0.15643447,
  543. 0 -0.15643447 0.98768834,0 -0.95105652 0.30901699,
  544. 0 -0.77690301 0.6296203,0 -0.58778525 0.80901699,
  545. 0 -0.30901699 0.95105652,0 -0.15643447 0.98768834,
  546. 0 -0.95105652 0.30901699,0 -0.83888072 0.5443153,
  547. 0 -0.58778525 0.80901699,0 -0.30901699 0.95105652] }
  548. }
  549. }
  550. DEF SHAPE_23 Shape {
  551. appearance USE APP_1
  552. geometry DEF FACE_23 IndexedFaceSet {
  553. coord DEF COORD_23 Coordinate { point [
  554. 0.11811024 -0.090551181 0,0.11811024 0.090551181 0,
  555. 0.19685039 -0.090551181 0,0.19685039 0.090551181 0] }
  556. coordIndex [
  557. 3,0,1,-1,3,2,0,-1]
  558. normalPerVertex TRUE
  559. normal DEF NORM_23 Normal { vector [
  560. 0 0 -1,0 0 -1,
  561. 0 0 -1,0 0 -1] }
  562. }
  563. }
  564. DEF SHAPE_24 Shape {
  565. appearance USE APP_1
  566. geometry DEF FACE_24 IndexedFaceSet {
  567. coord DEF COORD_24 Coordinate { point [
  568. 0.11811024 -0.090551181 0.19685039,0.11811024 0.090551181 0.19685039,
  569. 0.19685039 -0.090551181 0.19685039,0.19685039 0.090551181 0.19685039] }
  570. coordIndex [
  571. 3,1,0,-1,3,0,2,-1]
  572. normalPerVertex TRUE
  573. normal DEF NORM_24 Normal { vector [
  574. 0 0 1,0 0 1,
  575. 0 0 1,0 0 1] }
  576. }
  577. }
  578. DEF SHAPE_25 Shape {
  579. appearance USE APP_1
  580. geometry DEF FACE_25 IndexedFaceSet {
  581. coord DEF COORD_25 Coordinate { point [
  582. 0.11811024 0.098425197 0.0078740157,0.19685039 0.098425197 0.0078740157,
  583. 0.19685039 0.090551181 0,0.19685039 0.098039815 0.0054408111,
  584. 0.19685039 0.096921394 0.0032457854,0.19685039 0.095179411 0.0015038032,
  585. 0.19685039 0.092984386 0.00038538176,0.11811024 0.090551181 0,
  586. 0.11811024 0.098039815 0.0054408111,0.11811024 0.096921394 0.0032457854,
  587. 0.11811024 0.095179411 0.0015038032,0.11811024 0.092984386 0.00038538176] }
  588. coordIndex [
  589. 2,7,11,-1,6,2,11,-1,5,10,9,-1,5,11,10,-1,5,6,11,-1,4,5,9,-1,3,8,0,-1,3,9,8,-1,
  590. 3,4,9,-1,1,3,0,-1]
  591. normalPerVertex TRUE
  592. normal DEF NORM_25 Normal { vector [
  593. 0 0.98768834 -0.15643447,0 0.98768834 -0.15643447,
  594. 0 0.15643447 -0.98768834,0 0.95105652 -0.30901699,
  595. 0 0.80901699 -0.58778525,0 0.58778525 -0.80901699,
  596. 0 0.30901699 -0.95105652,0 0.15643447 -0.98768834,
  597. 0 0.95105652 -0.30901699,0 0.80901699 -0.58778525,
  598. 0 0.58778525 -0.80901699,0 0.30901699 -0.95105652] }
  599. }
  600. }
  601. DEF SHAPE_26 Shape {
  602. appearance USE APP_1
  603. geometry DEF FACE_26 IndexedFaceSet {
  604. coord DEF COORD_26 Coordinate { point [
  605. 0.11811024 0.098425197 0.18897638,0.11811024 0.090551181 0.19685039,
  606. 0.11811024 0.098039815 0.19140958,0.11811024 0.096921394 0.19360461,
  607. 0.11811024 0.095179411 0.19534659,0.11811024 0.092984386 0.19646501,
  608. 0.19685039 0.090551181 0.19685039,0.19685039 0.098425197 0.18897638,
  609. 0.19685039 0.098039815 0.19140958,0.19685039 0.096921394 0.19360461,
  610. 0.19685039 0.095179411 0.19534659,0.19685039 0.092984386 0.19646501] }
  611. coordIndex [
  612. 8,0,2,-1,8,2,3,-1,8,7,0,-1,9,3,4,-1,9,8,3,-1,10,9,4,-1,11,4,5,-1,11,10,4,-1,
  613. 6,5,1,-1,6,11,5,-1]
  614. normalPerVertex TRUE
  615. normal DEF NORM_26 Normal { vector [
  616. 0 0.98768834 0.15643447,0 0.15643447 0.98768834,
  617. 0 0.95105652 0.30901699,0 0.83888072 0.5443153,
  618. 0 0.58778525 0.80901699,0 0.25844621 0.96602565,
  619. 0 0.15643447 0.98768834,0 0.98768834 0.15643447,
  620. 0 0.95105652 0.30901699,0 0.77690301 0.6296203,
  621. 0 0.58778525 0.80901699,0 0.35872825 0.93344204] }
  622. }
  623. }
  624. DEF SHAPE_27 Shape {
  625. appearance USE APP_1
  626. geometry DEF FACE_27 IndexedFaceSet {
  627. coord DEF COORD_27 Coordinate { point [
  628. 0.19685039 0.098425197 0.0078740157,0.19685039 0.098425197 0.18897638,
  629. 0.11811024 0.098425197 0.0078740157,0.11811024 0.098425197 0.18897638] }
  630. coordIndex [
  631. 1,0,2,-1,1,2,3,-1]
  632. normalPerVertex TRUE
  633. normal DEF NORM_27 Normal { vector [
  634. 0 1 0,0 1 0,
  635. 0 1 0,0 1 0] }
  636. }
  637. }
  638. DEF SHAPE_28 Shape {
  639. appearance USE APP_1
  640. geometry DEF FACE_28 IndexedFaceSet {
  641. coord DEF COORD_28 Coordinate { point [
  642. 0.19685039 -0.098425197 0.0078740157,0.19685039 -0.098425197 0.18897638,
  643. 0.19685039 -0.090551181 0,0.19685039 -0.098039815 0.0054408111,
  644. 0.19685039 -0.096921394 0.0032457854,0.19685039 -0.095179411 0.0015038032,
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