-- Standard awesome library local gears = require("gears") local awful = require("awful") require("awful.autofocus") -- Widget and layout library local wibox = require("wibox") -- Theme handling library local beautiful = require("beautiful") -- Notification library local naughty = require("naughty") local menubar = require("menubar") local hotkeys_popup = require("awful.hotkeys_popup").widget -- Load Debian menu entries -- require("debian.menu") local capi = { screen = screen, client = client } local ipairs = ipairs -- {{{ Error handling -- Check if awesome encountered an error during startup and fell back to -- another config (This code will only ever execute for the fallback config) if awesome.startup_errors then naughty.notify({ preset = naughty.config.presets.critical, title = "Oops, there were errors during startup!", text = awesome.startup_errors,timeout=3 }) end -- Handle runtime errors after startup do local in_error = false awesome.connect_signal("debug::error", function (err) -- Make sure we don't go into an endless error loop if in_error then return end in_error = true naughty.notify({ preset = naughty.config.presets.critical, title = "Oops, an error happened!", text = tostring(err),timeout=3 }) in_error = false end) end -- }}} theme_base = "/home/cpi/launchergo/awesome" -- Themes define colours, icons, font and wallpapers. beautiful.init(theme_base .. "/themes/default/theme.lua") -- This is used later as the default terminal and editor to run. terminal = "xterm" editor = os.getenv("EDITOR") or "editor" editor_cmd = terminal .. " -e " .. editor -- Default modkey. -- Usually, Mod4 is the key with a logo between Control and Alt. -- If you do not like this or do not have such a key, -- I suggest you to remap Mod4 to another key using xmodmap or other tools. -- However, you can use another modifier like Mod1, but it may interact with others. modkey = "Mod4" -- Table of layouts to cover with awful.layout.inc, order matters. awful.layout.layouts = { awful.layout.suit.floating, awful.layout.suit.tile, awful.layout.suit.tile.left, awful.layout.suit.tile.bottom, awful.layout.suit.tile.top, awful.layout.suit.fair, awful.layout.suit.fair.horizontal, -- awful.layout.suit.spiral, -- awful.layout.suit.spiral.dwindle, --awful.layout.suit.max, --awful.layout.suit.max.fullscreen, awful.layout.suit.magnifier, awful.layout.suit.corner.nw, -- awful.layout.suit.corner.ne, -- awful.layout.suit.corner.sw, -- awful.layout.suit.corner.se, } -- }}} -- {{{ Helper functions local function tableHasKey(table,key) return table[key] ~= nil end local function client_menu_toggle_fn() local instance = nil return function () if instance and instance.wibox.visible then instance:hide() instance = nil else instance = awful.menu.clients({ theme = { width = 250 } }) end end end -- }}} -- {{{ Menu -- Create a launcher widget and a main menu myawesomemenu = { { "edit config", editor_cmd .. " " .. awesome.conffile }, { "restart", awesome.restart }, { "quit", function() awesome.quit() end} } mymenu = { { "xterm" , "xterm"}, { "xclock", "xclock"} } mymainmenu = awful.menu({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon }, { "MyStuff", mymenu }, { "open terminal", terminal } } }) mylauncher = awful.widget.launcher({ image = beautiful.awesome_icon, menu = mymainmenu }) -- Menubar configuration menubar.utils.terminal = terminal -- Set the terminal for applications that require it -- }}} -- Keyboard map indicator and switcher mykeyboardlayout = awful.widget.keyboardlayout() -- Create a textclock widget mytextclock = wibox.widget.textclock() -- Create a wibox for each screen and add it local taglist_buttons = awful.util.table.join( awful.button({ }, 1, function(t) t:view_only() end), awful.button({ modkey }, 1, function(t) if client.focus then client.focus:move_to_tag(t) end end), awful.button({ }, 3, awful.tag.viewtoggle), awful.button({ modkey }, 3, function(t) if client.focus then client.focus:toggle_tag(t) end end), awful.button({ }, 4, function(t) awful.tag.viewnext(t.screen) end), awful.button({ }, 5, function(t) awful.tag.viewprev(t.screen) end) ) local tasklist_buttons = awful.util.table.join( awful.button({ }, 1, function (c) if c == client.focus then c.minimized = true else -- Without this, the following -- :isvisible() makes no sense c.minimized = false if not c:isvisible() and c.first_tag then c.first_tag:view_only() end -- This will also un-minimize -- the client, if needed client.focus = c c:raise() end end), awful.button({ }, 3, client_menu_toggle_fn()), awful.button({ }, 4, function () awful.client.focus.byidx(1) end), awful.button({ }, 5, function () awful.client.focus.byidx(-1) end)) local function set_wallpaper(s) -- Wallpaper if beautiful.wallpaper then local wallpaper = beautiful.wallpaper local wallpaperpc = beautiful.wallpaperpc -- If wallpaper is a function, call it with the screen if type(wallpaper) == "function" then wallpaper = wallpaper(s) end -- wallpaper only in PC if s.geometry.width > 320 then gears.wallpaper.centered(wallpaperpc, s, 1) end end end local function get_screen(s) return s and screen[s] end function awful.widget.tasklist.filter.currenttags_without_gs(c, screen) screen = get_screen(screen) -- Only print client on the same screen as this widget if get_screen(c.screen) ~= screen then return false end -- Include sticky client too if c.sticky then return true end local tags = screen.tags for _, t in ipairs(tags) do if t.selected then local ctags = c:tags() for _, v in ipairs(ctags) do if v == t then if c.class:lower() == "run.py" or c.class:lower() == "gsnotify-arm" or c.class:lower() == "main" then return false else return true end end end end end return false end screen.connect_signal("property::geometry", set_wallpaper) awful.screen.connect_for_each_screen(function(s) -- Wallpaper set_wallpaper(s) -- Each screen has its own tag table. awful.tag({ "GameShell" }, s, awful.layout.layouts[1]) -- Create a promptbox for each screen s.mypromptbox = awful.widget.prompt() -- Create an imagebox widget which will contains an icon indicating which layout we're using. -- We need one layoutbox per screen. s.mylayoutbox = awful.widget.layoutbox(s) s.mylayoutbox:buttons(awful.util.table.join( awful.button({ }, 1, function () awful.layout.inc( 1) end), awful.button({ }, 3, function () awful.layout.inc(-1) end), awful.button({ }, 4, function () awful.layout.inc( 1) end), awful.button({ }, 5, function () awful.layout.inc(-1) end))) -- Create a taglist widget s.mytaglist = awful.widget.taglist(s, awful.widget.taglist.filter.all, taglist_buttons) -- Create a tasklist widget s.mytasklist = awful.widget.tasklist(s, awful.widget.tasklist.filter.currenttags_without_gs, tasklist_buttons) -- Create the wibox if s.geometry.width > 320 then s.mywibox = awful.wibar({ position = "bottom", screen = s,visible=true }) else s.mywibox = awful.wibar({ position = "bottom", screen = s,visible=false }) end -- Add widgets to the wibox s.mywibox:setup { layout = wibox.layout.align.horizontal, { -- Left widgets layout = wibox.layout.fixed.horizontal, mylauncher, s.mytaglist, s.mypromptbox, }, s.mytasklist, -- Middle widget { -- Right widgets layout = wibox.layout.fixed.horizontal, mykeyboardlayout, wibox.widget.systray(), mytextclock, s.mylayoutbox, }, } end) -- }}} -- {{{ Mouse bindings root.buttons(awful.util.table.join( awful.button({ }, 3, function () mymainmenu:toggle() end), awful.button({ }, 4, awful.tag.viewnext), awful.button({ }, 5, awful.tag.viewprev) )) -- }}} -- Bind all key numbers to tags. -- Be careful: we use keycodes to make it works on any keyboard layout. -- This should map on the top row of your keyboard, usually 1 to 9. clientbuttons = awful.util.table.join( awful.button({ }, 1, function (c) client.focus = c; c:raise() end), awful.button({ modkey }, 1, awful.mouse.client.move), awful.button({ modkey }, 3, awful.mouse.client.resize)) function titlebar_add_with_settings(c) awful.titlebar.add(c, { modkey = modkey, height = 16, font = "Terminus 6"}) end -- {{{ Rules -- Rules to apply to new clients (through the "manage" signal). awful.rules.rules = { -- All clients will match this rule. { rule = { }, properties = { size_hints_honor = false, border_width = 0, border_color = beautiful.border_normal, focus = awful.client.focus.filter, raise = true, keys = clientkeys, buttons = clientbuttons, screen = awful.screen.preferred, placement = awful.placement.no_overlap+awful.placement.no_offscreen --placement = awful.placement.no_overlap+awful.placement.centered+awful.placement.no_offscreen } }, { rule_any = {type = { "normal", "dialog"} }, properties = { titlebars_enabled = true } }, -- Floating clients. { rule_any = { instance = { "DTA", -- Firefox addon DownThemAll. "copyq", -- Includes session name in class. }, class = { "Arandr", "Gpick", "Kruler", "MessageWin", -- kalarm. "Sxiv", "Wpa_gui", "pinentry", "veromix", "xtightvncviewer", "xclock" }, name = { "Event Tester", -- xev. }, role = { "AlarmWindow", -- Thunderbird's calendar. "pop-up", -- e.g. Google Chrome's (detached) Developer Tools. } }, properties = { ontop=false,floating = true,titlebars_enabled=false }}, } -- }}} local gs_class = {"run.py","gsnotify","gsnotify-arm","retroarch","main","gsplauncher"} -- {{{ Signals -- Signal function to execute when a new client appears. client.connect_signal("manage", function (c) -- Set the windows at the slave, -- i.e. put it at the end of others instead of setting it master. -- if not awesome.startup then awful.client.setslave(c) end if awesome.startup and not c.size_hints.user_position and not c.size_hints.program_position then -- Prevent clients from being unreachable after screen count changes. awful.placement.no_offscreen(c) end c.ontop=false c.above=false c.below=true c.fullscreen=false if tableHasKey(c,"class") and c.class:lower() == "gsnotify-arm" then -- naughty.notify({text = "launched!",timeout = 2,position = "top_center"}) c.ontop = true c.above = true c.focusable=false c.type = "notification" c.floating = true c:raise() end for s in capi.screen do if s.geometry.width > 320 then for _,v in pairs(gs_class) do if tableHasKey(c,"class") and c.class:lower() == v then awful.titlebar.hide(c) if v ~= "gsnotify-arm" then awful.placement.centered(c) end break end end -- centered bg with offset of tasklist_bar's height -- c.y= c.y + s.mywibox.height else -- hide all titlebars in GS awful.titlebar.hide(c) end end end) -- Add a titlebar if titlebars_enabled is set to true in the rules. client.connect_signal("request::titlebars", function(c) -- buttons for the titlebar local buttons = awful.util.table.join( awful.button({ }, 1, function() client.focus = c c:raise() awful.mouse.client.move(c) end), awful.button({ }, 3, function() client.focus = c c:raise() awful.mouse.client.resize(c) end) ) awful.titlebar(c) : setup { { -- Left awful.titlebar.widget.closebutton(c), -- buttons = buttons, layout = wibox.layout.fixed.horizontal }, { -- Middle { -- Title align = "left", widget = awful.titlebar.widget.titlewidget(c) }, buttons = buttons, layout = wibox.layout.flex.horizontal }, { -- Right align="right", awful.titlebar.widget.floatingbutton (c), awful.titlebar.widget.maximizedbutton(c), -- awful.titlebar.widget.stickybutton (c), -- awful.titlebar.widget.ontopbutton (c), -- awful.titlebar.widget.closebutton (c), layout = wibox.layout.fixed.horizontal() }, layout = wibox.layout.align.horizontal } end) -- Enable sloppy focus, so that focus follows mouse. client.connect_signal("focus", function(c) c.border_color = beautiful.border_normal end) client.connect_signal("unfocus", function(c) c.border_color = beautiful.border_normal end) -- }}} client.disconnect_signal("request::activate", awful.ewmh.activate) function awful.ewmh.activate(c) if tableHasKey(c,"class") == false then return end if c:isvisible() then if c.class:lower() ~= "gsnotify-arm" then client.focus = c end if c.class:lower() == "retroarch" then c:lower() end end end client.connect_signal("request::activate", awful.ewmh.activate) client.connect_signal("property::fullscreen", function (c) c.fullscreen = false c.ontop = false c.focus=false c:lower() end)