# -*- coding: utf-8 -*- import pygame #import math import subprocess #from beeprint import pp from libs.roundrects import aa_round_rect #import gobject #from wicd import misc ## local UI import from UI.constants import Width,Height,ICON_TYPES from UI.page import Page,PageSelector from UI.label import Label from UI.fonts import fonts from UI.util_funcs import midRect from UI.keys_def import CurKeys from UI.scroller import ListScroller from UI.icon_pool import MyIconPool from UI.icon_item import IconItem from UI.multilabel import MultiLabel class InfoPageListItem(object): _PosX = 0 _PosY = 0 _Width = 0 _Height = 20 _Labels = {} _Icons = {} _Fonts = {} _LinkObj = None def __init__(self): self._Labels = {} self._Icons = {} self._Fonts = {} def SetSmallText(self,text): l = MultiLabel() l.SetCanvasHWND(self._Parent._CanvasHWND) l.Init(text,self._Fonts["small"]) self._Labels["Small"] = l #if self._Labels["Small"]._Width > self._Width: # self._Width = self._Labels["Small"]._Width if self._Labels["Small"]._Height >= self._Height: self._Height = self._Labels["Small"]._Height+10 def Init(self,text): #self._Fonts["normal"] = fonts["veramono12"] l = Label() l._PosX = 10 l.SetCanvasHWND(self._Parent._CanvasHWND) l.Init(text,self._Fonts["normal"]) self._Labels["Text"] = l def Draw(self): self._Labels["Text"]._PosY = self._PosY self._Labels["Text"].Draw() if "Small" in self._Labels: self._Labels["Small"]._PosX = self._Labels["Text"]._Width + 16 self._Labels["Small"]._PosY = self._PosY self._Labels["Small"].Draw() class HelloWorldPage(Page): _FootMsg = ["Nav.","","","Back",""] _MyList = [] _ListFontObj = fonts["varela13"] _AList = {} _Scrolled = 0 _BGwidth = 320 _BGheight = 240-24-20 _DrawOnce = False _Scroller = None def __init__(self): Page.__init__(self) self._Icons = {} def HelloWorld(self): hello = {} hello["key"] = "helloworld" hello["label"] = "HelloWorld " hello["value"] = "GameShell" self._AList["hello"] = hello def GenList(self): self._MyList = [] start_x = 0 start_y = 10 last_height = 0 for i,u in enumerate( ["hello"] ): if u not in self._AList: continue v = self._AList[u] li = InfoPageListItem() li._Parent = self li._PosX = start_x li._PosY = start_y + last_height li._Width = Width li._Fonts["normal"] = self._ListFontObj li._Fonts["small"] = fonts["varela12"] if self._AList[u]["label"] != "": li.Init( self._AList[u]["label"] ) else: li.Init( self._AList[u]["key"] ) li._Flag = self._AList[u]["key"] li.SetSmallText( self._AList[u]["value"] ) last_height += li._Height self._MyList.append(li) def Init(self): if self._Screen != None: if self._Screen._CanvasHWND != None and self._CanvasHWND == None: self._HWND = self._Screen._CanvasHWND self._CanvasHWND = pygame.Surface( (self._Screen._Width,self._BGheight) ) self._PosX = self._Index*self._Screen._Width self._Width = self._Screen._Width ## equal to screen width self._Height = self._Screen._Height """ bgpng = IconItem() bgpng._ImgSurf = MyIconPool._Icons["about_bg"] bgpng._MyType = ICON_TYPES["STAT"] bgpng._Parent = self bgpng.Adjust(0,0,self._BGwidth,self._BGheight,0) self._Icons["bg"] = bgpng """ self.HelloWorld() self.GenList() self._Scroller = ListScroller() self._Scroller._Parent = self self._Scroller._PosX = self._Width - 10 self._Scroller._PosY = 2 self._Scroller.Init() self._Scroller.SetCanvasHWND(self._HWND) def ScrollDown(self): dis = 10 if abs(self._Scrolled) < (self._BGheight - self._Height)/2 + 0: self._PosY -= dis self._Scrolled -= dis def ScrollUp(self): dis = 10 if self._PosY < 0: self._PosY += dis self._Scrolled += dis def OnLoadCb(self): self._Scrolled = 0 self._PosY = 0 self._DrawOnce = False def OnReturnBackCb(self): self.ReturnToUpLevelPage() self._Screen.Draw() self._Screen.SwapAndShow() def KeyDown(self,event): if event.key == CurKeys["A"] or event.key == CurKeys["Menu"]: self.ReturnToUpLevelPage() self._Screen.Draw() self._Screen.SwapAndShow() if event.key == CurKeys["Up"]: self.ScrollUp() self._Screen.Draw() self._Screen.SwapAndShow() if event.key == CurKeys["Down"]: self.ScrollDown() self._Screen.Draw() self._Screen.SwapAndShow() def Draw(self): if self._DrawOnce == False: self.ClearCanvas() #self._Ps.Draw() if "bg" in self._Icons: self._Icons["bg"].NewCoord(self._Width/2,self._Height/2 + (self._BGheight - Height)/2 + self._Screen._TitleBar._Height) self._Icons["bg"].Draw() for i in self._MyList: i.Draw() self._DrawOnce = True if self._HWND != None: self._HWND.fill((255,255,255)) self._HWND.blit(self._CanvasHWND,(self._PosX,self._PosY,self._Width, self._Height ) ) self._Scroller.UpdateSize(self._BGheight,abs(self._Scrolled)*3) self._Scroller.Draw() class APIOBJ(object): _Page = None def __init__(self): pass def Init(self,main_screen): self._Page = HelloWorldPage() self._Page._Screen = main_screen self._Page._Name ="HelloWorld" self._Page.Init() def API(self,main_screen): if main_screen !=None: main_screen.PushPage(self._Page) main_screen.Draw() main_screen.SwapAndShow() OBJ = APIOBJ() def Init(main_screen): OBJ.Init(main_screen) def API(main_screen): OBJ.API(main_screen)