# -*- coding: utf-8 -*- import pygame #import math import commands #from beeprint import pp from libs.roundrects import aa_round_rect #import gobject #from wicd import misc ## local UI import from UI.constants import Width,Height,ICON_TYPES from UI.page import Page,PageSelector from UI.label import Label from UI.fonts import fonts from UI.util_funcs import midRect from UI.keys_def import CurKeys from UI.scroller import ListScroller from UI.icon_pool import MyIconPool from UI.icon_item import IconItem from UI.multi_icon_item import MultiIconItem from UI.multilabel import MultiLabel class InfoPageListItem(object): _PosX = 0 _PosY = 0 _Width = 0 _Height = 20 _Labels = {} _Icons = {} _Fonts = {} _LinkObj = None def __init__(self): self._Labels = {} self._Icons = {} self._Fonts = {} def SetSmallText(self,text): l = MultiLabel() l.SetCanvasHWND(self._Parent._CanvasHWND) l.Init(text,self._Fonts["small"]) self._Labels["Small"] = l #if self._Labels["Small"]._Width > self._Width: # self._Width = self._Labels["Small"]._Width if self._Labels["Small"]._Height >= self._Height: self._Height = self._Labels["Small"]._Height+10 def Init(self,text): #self._Fonts["normal"] = fonts["veramono12"] l = Label() l._PosX = 10 l.SetCanvasHWND(self._Parent._CanvasHWND) l.Init(text,self._Fonts["normal"]) self._Labels["Text"] = l def Draw(self): self._Labels["Text"]._PosY = self._PosY self._Labels["Text"].Draw() if "Small" in self._Labels: self._Labels["Small"]._PosX = self._Labels["Text"]._Width + 16 self._Labels["Small"]._PosY = self._PosY self._Labels["Small"].Draw() class AirplanePage(Page): _FootMsg = ["Nav.","","","Back","Toggle"] _MyList = [] _ListFontObj = fonts["varela13"] _AList = {} _Scrolled = 0 _BGwidth = 320 _BGheight = 240-24-20 _DrawOnce = False _Scroller = None _EasingDur = 30 _airwire_y = 0 _dialog_index = 0 def __init__(self): Page.__init__(self) self._Icons = {} def GenList(self): self._MyList = [] def Init(self): if self._Screen != None: if self._Screen._CanvasHWND != None and self._CanvasHWND == None: self._HWND = self._Screen._CanvasHWND self._CanvasHWND = pygame.Surface( (self._Screen._Width,self._BGheight) ) self._PosX = self._Index*self._Screen._Width self._Width = self._Screen._Width ## equal to screen width self._Height = self._Screen._Height airwire = IconItem() airwire._ImgSurf = MyIconPool._Icons["airwire"] airwire._MyType = ICON_TYPES["STAT"] airwire._Parent = self airwire.Adjust(0,0,5,43,0) self._Icons["airwire"] = airwire GS = IconItem() GS._ImgSurf = MyIconPool._Icons["GS"] GS._MyType = ICON_TYPES["STAT"] GS._Parent = self GS.Adjust(0,0,72,95,0) self._Icons["GS"] = GS DialogBoxs = MultiIconItem() DialogBoxs._ImgSurf = MyIconPool._Icons["DialogBoxs"] DialogBoxs._MyType = ICON_TYPES["STAT"] DialogBoxs._Parent = self DialogBoxs._IconWidth = 134 DialogBoxs._IconHeight = 93 DialogBoxs.Adjust(0,0,134,372,0) self._Icons["DialogBoxs"] = DialogBoxs """ bgpng = MultiIconItem() bgpng._ImgSurf = MyIconPool._Icons["about_bg"] bgpng._MyType = ICON_TYPES["STAT"] bgpng._Parent = self bgpng.Adjust(0,0,self._BGwidth,self._BGheight,0) self._Icons["bg"] = bgpng """ self.GenList() self._Scroller = ListScroller() self._Scroller._Parent = self self._Scroller._PosX = self._Width - 10 self._Scroller._PosY = 2 self._Scroller.Init() self._Scroller.SetCanvasHWND(self._HWND) def ScrollDown(self): dis = 10 if abs(self._Scrolled) < (self._BGheight - self._Height)/2 + 0: self._PosY -= dis self._Scrolled -= dis def ScrollUp(self): dis = 10 if self._PosY < 0: self._PosY += dis self._Scrolled += dis def ToggleModeAni(self): ## with animation out = commands.getstatusoutput('sudo rfkill list | grep yes | cut -d " " -f3') if out[1] == "yes": data = self.EasingData(0,43) for _,v in enumerate(data): self._airwire_y -= v self._dialog_index = 2 pygame.time.delay(40) self._Screen.Draw() self._Screen.SwapAndShow() commands.getstatusoutput("sudo rfkill unblock all") self._Screen._TitleBar._InAirPlaneMode = False else: data = self.EasingData(0,43) data.reverse() for _,v in enumerate(data): self._airwire_y += v self._dialog_index = 3 pygame.time.delay(40) self._Screen.Draw() self._Screen.SwapAndShow() commands.getstatusoutput("sudo rfkill block all") self._Screen._TitleBar._InAirPlaneMode = True def ToggleMode(self): out = commands.getstatusoutput('sudo rfkill list | grep yes | cut -d " " -f3') print out if out[1] == "yes": self._Screen._MsgBox.SetText("Turning On") self._Screen._MsgBox.Draw() commands.getstatusoutput("sudo rfkill unblock all") self._Screen._TitleBar._InAirPlaneMode = False else: self._Screen._MsgBox.SetText("Turning Off") self._Screen._MsgBox.Draw() commands.getstatusoutput("sudo rfkill block all") self._Screen._TitleBar._InAirPlaneMode = True def OnLoadCb(self): self._Scrolled = 0 self._PosY = 0 self._DrawOnce = False out = commands.getstatusoutput('sudo rfkill list | grep yes | cut -d " " -f3') if out[1] == "yes": self._Screen._TitleBar._InAirPlaneMode = True self._airwire_y = 50+43 self._dialog_index = 1 else: self._airwire_y = 50 self._dialog_index = 0 self._Screen._TitleBar._InAirPlaneMode = False def OnReturnBackCb(self): self.ReturnToUpLevelPage() self._Screen.Draw() self._Screen.SwapAndShow() def KeyDown(self,event): if event.key == CurKeys["A"] or event.key == CurKeys["Menu"]: self.ReturnToUpLevelPage() self._Screen.Draw() self._Screen.SwapAndShow() if event.key == CurKeys["B"]: self.ToggleModeAni() """ self.ToggleMode() self._Screen.SwapAndShow() pygame.time.delay(1000) self._Screen.Draw() self._Screen.SwapAndShow() """ """ if event.key == CurKeys["Up"]: self.ScrollUp() self._Screen.Draw() self._Screen.SwapAndShow() if event.key == CurKeys["Down"]: self.ScrollDown() self._Screen.Draw() self._Screen.SwapAndShow() """ def Draw(self): self.ClearCanvas() self._Icons["DialogBoxs"].NewCoord(145,23) self._Icons["airwire"].NewCoord(80,self._airwire_y) self._Icons["DialogBoxs"]._IconIndex = self._dialog_index self._Icons["DialogBoxs"].DrawTopLeft() self._Icons["airwire"].Draw() self._Icons["GS"].NewCoord(98,118) self._Icons["GS"].Draw() if self._HWND != None: self._HWND.fill((255,255,255)) self._HWND.blit(self._CanvasHWND,(self._PosX,self._PosY,self._Width, self._Height ) ) # self._Scroller.UpdateSize(self._BGheight,abs(self._Scrolled)*3) # self._Scroller.Draw() class APIOBJ(object): _Page = None def __init__(self): pass def Init(self,main_screen): self._Page = AirplanePage() self._Page._Screen = main_screen self._Page._Name ="Airplane Mode" self._Page.Init() def API(self,main_screen): if main_screen !=None: main_screen.PushPage(self._Page) main_screen.Draw() main_screen.SwapAndShow() OBJ = APIOBJ() def Init(main_screen): OBJ.Init(main_screen) def API(main_screen): OBJ.API(main_screen)