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- package UI
- import (
- "path/filepath"
- )
- type CommercialSoftwarePackage struct {
- BinLocation string
- MenuLocation string
- }
- func NewCommercialSoftwarePackage(b,m string) *CommercialSoftwarePackage{
- return &CommercialSoftwarePackage{b,m}
- }
- func (self *CommercialSoftwarePackage) Init() {
- script := filepath.Join(self.MenuLocation,"Setup.sh")
- MakeExecutable(script)
- script = filepath.Join(self.MenuLocation,"Run.sh")
- MakeExecutable(script)
- }
- func (self *CommercialSoftwarePackage) IsInstalled() bool {
- return FileExists(self.BinLocation)
- }
- func (self *CommercialSoftwarePackage) IsConfiged() bool {
- return FileExists(filepath.Join(self.MenuLocation,".done"))
- }
- func (self *CommercialSoftwarePackage) GetRunScript() string {
- return filepath.Join(self.MenuLocation,"Run.sh")
- }
- func (self *CommercialSoftwarePackage) RunSetup() {
- if self.IsConfiged() == false {
- script := filepath.Join(self.MenuLocation,"Setup.sh")
- MakeExecutable(script)
- System(script) /// Scripts with very short runtime
- }
- }
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