package TimeZone import ( /* "github.com/veandco/go-sdl2/ttf" "github.com/cuu/gogame/surface" "github.com/cuu/gogame/event" "github.com/cuu/gogame/rect" "github.com/cuu/gogame/color" */ "github.com/clockworkpi/LauncherGoDev/sysgo/UI" //"github.com/clockworkpi/LauncherGoDev/sysgo/DBUS" ) /******************************************************************************/ type TimeZonePlugin struct { UI.Plugin TimeZonePage *TimeZoneListPage } func (self *TimeZonePlugin) Init(main_screen *UI.MainScreen) { self.TimeZonePage = NewTimeZoneListPage() self.TimeZonePage.SetScreen(main_screen) self.TimeZonePage.SetName("Timezone Selection") self.TimeZonePage.Init() } func (self *TimeZonePlugin) Run(main_screen *UI.MainScreen) { if main_screen != nil { main_screen.PushCurPage() main_screen.SetCurPage(self.TimeZonePage) main_screen.Refresh() } } var APIOBJ TimeZonePlugin