package Storage import ( /* "github.com/veandco/go-sdl2/ttf" "github.com/cuu/gogame/surface" "github.com/cuu/gogame/event" "github.com/cuu/gogame/rect" "github.com/cuu/gogame/color" */ "github.com/clockworkpi/LauncherGoDev/sysgo/UI" ) /******************************************************************************/ type StoragePlugin struct { UI.Plugin StoragePage *StoragePage } func (self *StoragePlugin) Init(main_screen *UI.MainScreen) { self.StoragePage = NewStoragePage() self.StoragePage.SetScreen(main_screen) self.StoragePage.SetName("Storage") self.StoragePage.Init() } func (self *StoragePlugin) Run(main_screen *UI.MainScreen) { if main_screen != nil { main_screen.PushCurPage() main_screen.SetCurPage(self.StoragePage) main_screen.Refresh() } } var APIOBJ StoragePlugin