package Airplane import ( /* "github.com/veandco/go-sdl2/ttf" "github.com/cuu/gogame/surface" "github.com/cuu/gogame/event" "github.com/cuu/gogame/rect" "github.com/cuu/gogame/color" */ "github.com/clockworkpi/LauncherGoDev/sysgo/UI" //"github.com/clockworkpi/LauncherGoDev/sysgo/DBUS" ) /******************************************************************************/ type AirplanePlugin struct { UI.Plugin AirplanePage *AirplanePage } func (self *AirplanePlugin) Init(main_screen *UI.MainScreen) { self.AirplanePage = NewAirplanePage() self.AirplanePage.SetScreen(main_screen) self.AirplanePage.SetName("Airplane") self.AirplanePage.Init() } func (self *AirplanePlugin) Run(main_screen *UI.MainScreen) { if main_screen != nil { main_screen.PushCurPage() main_screen.SetCurPage(self.AirplanePage) main_screen.Refresh() } } var APIOBJ AirplanePlugin