package Settings import ( "github.com/veandco/go-sdl2/ttf" "path/filepath" // "github.com/cuu/gogame/surface" "github.com/cuu/gogame/color" "github.com/cuu/gogame/draw" "github.com/cuu/gogame/event" "github.com/cuu/gogame/rect" "github.com/clockworkpi/LauncherGoDev/sysgo/UI" //child packages "github.com/clockworkpi/LauncherGoDev/Menu/GameShell/10_Settings/About" "github.com/clockworkpi/LauncherGoDev/Menu/GameShell/10_Settings/Bluetooth" "github.com/clockworkpi/LauncherGoDev/Menu/GameShell/10_Settings/Brightness" "github.com/clockworkpi/LauncherGoDev/Menu/GameShell/10_Settings/Sound" "github.com/clockworkpi/LauncherGoDev/Menu/GameShell/10_Settings/Wifi" "github.com/clockworkpi/LauncherGoDev/Menu/GameShell/10_Settings/Languages" "github.com/clockworkpi/LauncherGoDev/Menu/GameShell/10_Settings/Storage" "github.com/clockworkpi/LauncherGoDev/Menu/GameShell/10_Settings/Update" "github.com/clockworkpi/LauncherGoDev/Menu/GameShell/10_Settings/Airplane" "github.com/clockworkpi/LauncherGoDev/Menu/GameShell/10_Settings/ButtonsLayout" "github.com/clockworkpi/LauncherGoDev/Menu/GameShell/10_Settings/PowerOFF" "github.com/clockworkpi/LauncherGoDev/Menu/GameShell/10_Settings/PowerOptions" "github.com/clockworkpi/LauncherGoDev/Menu/GameShell/10_Settings/TimeZone" "github.com/clockworkpi/LauncherGoDev/Menu/GameShell/10_Settings/GateWay" ) type SettingsPageSelector struct { UI.PageSelector BackgroundColor *color.Color } func NewSettingsPageSelector() *SettingsPageSelector { s := &SettingsPageSelector{} s.BackgroundColor = &color.Color{131, 199, 219, 255} s.Width = UI.Width return s } func (self *SettingsPageSelector) Draw() { idx := self.Parent.GetPsIndex() mylist := self.Parent.GetMyList() if idx < len(mylist) { _, y_ := mylist[idx].Coord() _, h_ := mylist[idx].Size() x := 2 y := y_ + 1 h := h_ - 3 self.PosX = x self.PosY = y self.Height = h rect_ := rect.Rect(x, y, self.Width-4, h) canvas_ := self.Parent.GetCanvasHWND() draw.AARoundRect(canvas_, &rect_, self.BackgroundColor, 4, 0, self.BackgroundColor) } } //##############################################// type SettingsPage struct { UI.Page AList map[string]map[string]string ListFontObj *ttf.Font Scrolled int BGwidth int BGheight int DrawOnce bool Scroller *UI.ListScroller Icons map[string]UI.IconItemInterface MyPath string } func NewSettingsPage() *SettingsPage { p := &SettingsPage{} p.FootMsg = [5]string{"Nav", "", "", "Back", "Enter"} p.ListFontObj = UI.Fonts["varela15"] p.MyPath = "Menu/GameShell/10_Settings" return p } func (self *SettingsPage) GenList() []*UI.UIPlugin { alist := []*UI.UIPlugin{ &UI.UIPlugin{UI.PluginPackage, "", "Airplane", "Airplane Mode", &Airplane.APIOBJ}, &UI.UIPlugin{UI.PluginPackage, "", "PowerOptions", "Power Options", &PowerOptions.APIOBJ}, &UI.UIPlugin{UI.PluginPackage, "", "Wifi", "Wi-Fi", &Wifi.APIOBJ}, &UI.UIPlugin{UI.PluginPackage, "", "Bluetooth", "Bluetooth", &Bluetooth.APIOBJ}, &UI.UIPlugin{UI.PluginPackage, "", "Sound", "Sound Volume", &Sound.APIOBJ}, &UI.UIPlugin{UI.PluginPackage, "", "Brightness", "BackLight Brightness", &Brightness.APIOBJ}, &UI.UIPlugin{UI.PluginPackage, "", "Storage", "", &Storage.APIOBJ}, &UI.UIPlugin{UI.PluginPackage, "", "TimeZone", "Timezone", &TimeZone.APIOBJ}, &UI.UIPlugin{UI.PluginPackage, "", "Languages", "Languages", &Languages.APIOBJ}, &UI.UIPlugin{UI.PluginPackage, "", "Update", "Update LauncherGo", &Update.APIOBJ}, &UI.UIPlugin{UI.PluginPackage, "", "About", "About", &About.APIOBJ}, &UI.UIPlugin{UI.PluginPackage, "", "PowerOFF", "Power off", &PowerOFF.APIOBJ}, &UI.UIPlugin{UI.PluginPackage, "", "ButtonsLayout", "Buttons Layout", &ButtonsLayout.APIOBJ}, // &UI.UIPlugin{UI.PluginPackage,"", "LauncherPy", "Switch to Launcher", &LauncherPy.APIOBJ}, // &UI.UIPlugin{UI.PluginPackage,"", "Lima", "GPU Driver Switch", &Lima.APIOBJ}, &UI.UIPlugin{UI.PluginPackage, "", "GateWay", "Network gateway switch", &GateWay.APIOBJ}, } return alist } func (self *SettingsPage) Init() { if self.Screen != nil { self.PosX = self.Index * self.Screen.Width self.Width = self.Screen.Width self.Height = self.Screen.Height self.CanvasHWND = self.Screen.CanvasHWND ps := NewSettingsPageSelector() ps.Parent = self self.Ps = ps self.PsIndex = 0 start_x := 0 start_y := 0 alist := self.GenList() for i, v := range alist { li := UI.NewListItem() li.Parent = self li.PosX = start_x li.PosY = start_y + i*li.Height li.Width = UI.Width li.Fonts["normal"] = self.ListFontObj if v.LabelText != "" { li.Init(v.LabelText) } else { li.Init(v.FolderName) } if v.SoFile != "" && UI.FileExists(filepath.Join(self.MyPath, v.FolderName, v.SoFile)) { pi, err := UI.LoadPlugin(filepath.Join(self.MyPath, v.FolderName, v.SoFile)) UI.Assert(err) li.LinkObj = UI.InitPlugin(pi, self.Screen) self.MyList = append(self.MyList, li) } else { if v.EmbInterface != nil { v.EmbInterface.Init(self.Screen) li.LinkObj = v.EmbInterface self.MyList = append(self.MyList, li) } } } self.Scroller = UI.NewListScroller() self.Scroller.Parent = self self.Scroller.PosX = self.Width - 10 self.Scroller.PosY = 2 self.Scroller.Init() } } func (self *SettingsPage) ScrollUp() { if len(self.MyList) == 0 { return } self.PsIndex -= 1 if self.PsIndex < 0 { self.PsIndex = 0 } cur_li := self.MyList[self.PsIndex] x, y := cur_li.Coord() if y < 0 { for i := 0; i < len(self.MyList); i++ { _, h := self.MyList[i].Size() x, y = self.MyList[i].Coord() self.MyList[i].NewCoord(x, y+h) } } } func (self *SettingsPage) ScrollDown() { if len(self.MyList) == 0 { return } self.PsIndex += 1 if self.PsIndex >= len(self.MyList) { self.PsIndex = len(self.MyList) - 1 } cur_li := self.MyList[self.PsIndex] x, y := cur_li.Coord() _, h := cur_li.Size() if y+h > self.Height { for i := 0; i < len(self.MyList); i++ { _, h = self.MyList[i].Size() x, y = self.MyList[i].Coord() self.MyList[i].NewCoord(x, y-h) } } } func (self *SettingsPage) Click() { if len(self.MyList) == 0 { return } cur_li := self.MyList[self.PsIndex] lk_obj := cur_li.GetLinkObj() if lk_obj != nil { lk_obj.Run(self.Screen) } } func (self *SettingsPage) KeyDown(ev *event.Event) { if ev.Data["Key"] == UI.CurKeys["A"] || ev.Data["Key"] == UI.CurKeys["Menu"] { self.ReturnToUpLevelPage() self.Screen.Refresh() } if ev.Data["Key"] == UI.CurKeys["Up"] { self.ScrollUp() self.Screen.Refresh() } if ev.Data["Key"] == UI.CurKeys["Down"] { self.ScrollDown() self.Screen.Refresh() } if ev.Data["Key"] == UI.CurKeys["Enter"] { self.Click() } } func (self *SettingsPage) Draw() { self.ClearCanvas() if len(self.MyList) == 0 { return } _, h_ := self.MyList[0].Size() if len(self.MyList)*h_ > self.Height { _, ph_ := self.Ps.Size() self.Ps.NewSize(self.Width-11, ph_) self.Ps.Draw() for _, v := range self.MyList { v.Draw() } self.Scroller.UpdateSize(len(self.MyList)*h_, self.PsIndex*h_) self.Scroller.Draw() } else { _, ph_ := self.Ps.Size() self.Ps.NewSize(self.Width, ph_) self.Ps.Draw() for _, v := range self.MyList { v.Draw() } } } /******************************************************************************/ type SettingsPlugin struct { UI.Plugin Page UI.PageInterface } func (self *SettingsPlugin) Init(main_screen *UI.MainScreen) { self.Page = NewSettingsPage() self.Page.SetScreen(main_screen) self.Page.SetName("Settings") self.Page.Init() } func (self *SettingsPlugin) Run(main_screen *UI.MainScreen) { if main_screen != nil { main_screen.PushPage(self.Page) main_screen.Draw() main_screen.SwapAndShow() } } var APIOBJ SettingsPlugin