package Languages import ( /* "github.com/veandco/go-sdl2/ttf" "github.com/cuu/gogame/surface" "github.com/cuu/gogame/event" "github.com/cuu/gogame/rect" "github.com/cuu/gogame/color" */ "github.com/clockworkpi/LauncherGoDev/sysgo/UI" //"github.com/clockworkpi/LauncherGoDev/sysgo/DBUS" ) /******************************************************************************/ type LanguagesPlugin struct { UI.Plugin LanguagesPage *LanguagesPage } func (self *LanguagesPlugin) Init(main_screen *UI.MainScreen) { self.LanguagesPage = NewLanguagesPage() self.LanguagesPage.SetScreen(main_screen) self.LanguagesPage.SetName("Languages") self.LanguagesPage.Init() } func (self *LanguagesPlugin) Run(main_screen *UI.MainScreen) { if main_screen != nil { main_screen.PushCurPage() main_screen.SetCurPage(self.LanguagesPage) main_screen.Draw() main_screen.SwapAndShow() } } var APIOBJ LanguagesPlugin