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@@ -4,6 +4,10 @@ import (
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"os"
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"fmt"
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+ "io/ioutil"
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+ "strconv"
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+ "strings"
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+
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gotime "time"
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"github.com/veandco/go-sdl2/sdl"
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@@ -11,7 +15,7 @@ import (
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"github.com/cuu/gogame/event"
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// "github.com/cuu/gogame/color"
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"github.com/cuu/gogame/font"
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- "github.com/cuu/gogame/time"
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+ //"github.com/cuu/gogame/time"
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"github.com/cuu/LauncherGoDev/sysgo"
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@@ -132,7 +136,7 @@ func InspectionTeam(main_screen *UI.MainScreen) {
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time2 := sysgo.PowerLevels[sysgo.CurPowerLevel].Close
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time3 := sysgo.PowerLevels[sysgo.CurPowerLevel].PowerOff
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- if elapsed > gotime.Duration(time1) *gotime.Millisecond && passout_time_stage == 0 {
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+ if elapsed > gotime.Duration(time1) *gotime.Second && passout_time_stage == 0 {
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fmt.Println("timeout, dim screen ",elapsed)
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if UI.FileExists(sysgo.BackLight) {
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@@ -157,7 +161,7 @@ func InspectionTeam(main_screen *UI.MainScreen) {
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passout_time_stage = 1 // next
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}
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everytime_keydown = cur_time
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- }else if elapsed > gotime.Duration(time2) *gotime.Millisecond && passout_time_stage == 1 {
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+ }else if elapsed > gotime.Duration(time2) *gotime.Second && passout_time_stage == 1 {
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fmt.Println("timeout, close screen ", elapsed)
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if UI.FileExists(sysgo.BackLight) {
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@@ -172,7 +176,7 @@ func InspectionTeam(main_screen *UI.MainScreen) {
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}
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everytime_keydown = cur_time
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- }else if elapsed > gotime.Duration(time3) * gotime.Millisecond && passout_time_stage == 2{
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+ }else if elapsed > gotime.Duration(time3) * gotime.Second && passout_time_stage == 2{
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fmt.Println("Power Off counting down")
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@@ -191,7 +195,7 @@ func InspectionTeam(main_screen *UI.MainScreen) {
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}
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- gotime.Sleep(UI.DT * gotime.Millisecond)
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+ gotime.Sleep(gotime.Duration(UI.DT) * gotime.Millisecond)
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}
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}
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@@ -245,7 +249,7 @@ func run() int {
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if ev.Type == event.KEYDOWN {
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everytime_keydown = gotime.Now()
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if RestoreLastBackLightBrightness(main_screen) == false {
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- return
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+ continue
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}
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if ev.Data["Key"] == "Q" {
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