@@ -1,7 +1,7 @@
package draw
import (
- "fmt"
+// "fmt"
// "math"
"github.com/veandco/go-sdl2/sdl"
"github.com/veandco/go-sdl2/gfx"
@@ -13,7 +13,6 @@ import (
func _aa_render_region(image *sdl.Renderer, _rect *sdl.Rect, col color.Color, rad int) {
corners := rect.Inflate(_rect,-2*rad-1, -2*rad-1)
- fmt.Println(_rect, corners)
topleft := []int{ int(corners.X),int(corners.Y)}
topright := []int{int(corners.X+corners.W-1), int(corners.Y)}
bottomleft := []int{int(corners.X), int(corners.Y+corners.H-1)}
@@ -44,6 +44,9 @@ func run() int {
rect2 := rect.Rect(3,120,200,30)
draw.AARoundRect(screen,&rect2,color.Color{0,213,222,255},10,0, color.Color{0,213,222,255})
+
+ // image and ttf fonts
display.Flip()