Переглянути джерело

action.json and plugin.json

cuu 5 роки тому
батько
коміт
594e78d2f4

+ 0 - 0
Menu/GameShell/10_Settings/plugin.config → Menu/GameShell/10_Settings/plugin.json


+ 0 - 0
Menu/GameShell/20_Retro Games/MAME/action.config → Menu/GameShell/20_Retro Games/MAME/action.json


+ 0 - 0
Menu/GameShell/20_Retro Games/MGBA/action.config → Menu/GameShell/20_Retro Games/MGBA/action.json


+ 0 - 0
Menu/GameShell/20_Retro Games/NESTOPIA/action.config → Menu/GameShell/20_Retro Games/NESTOPIA/action.json


+ 0 - 0
Menu/GameShell/HelloWorld/plugin.config → Menu/GameShell/HelloWorld/plugin.json


+ 1 - 0
sysgo/UI/keyboard.go

@@ -459,6 +459,7 @@ func (self *Keyboard) KeyDown( ev *event.Event) {
 		self.ReturnToUpLevelPage()
 		self.Screen.Draw()
 		self.Screen.SwapAndShow()
+    
 	}
 
 	if ev.Data["Key"] == CurKeys["Y"] { // done

+ 2 - 4
sysgo/UI/main_screen.go

@@ -24,8 +24,8 @@ import (
 )
 
 var (
-	emulator_flag = "action.config"
-	plugin_flag   = "plugin.config"
+	emulator_flag = "action.json"
+	plugin_flag   = "plugin.json"
 )
 
 type ActionConfig struct {
@@ -197,9 +197,7 @@ func (self *MainScreen) Init() {
 	self.SkinManager = NewSkinManager()
 	self.SkinManager.Init()
 
-	//self.DBusManager = DBUS.NewDBus()
   self.DBusManager = DBUS.DBusHandler
-	//self.DBusManager.Init()
 }
 
 func (self *MainScreen) FartherPages() { // right after ReadTheDirIntoPages