@@ -48,6 +48,8 @@ enum SKEYS {
_JOYSTICK_B, //Joystick.button(2)
_JOYSTICK_X, //Joystick.button(3)
_JOYSTICK_Y, //Joystick.button(4)
+ _JOYSTICK_L,
+ _JOYSTICK_R,
_FN_KEY,
_MOUSE_LEFT, // Mouse.press(1)
_MOUSE_MID, // Mouse.press(2)
@@ -104,11 +106,11 @@ const uint16_t keyboard_maps[][MATRIX_KEYS] = {
static uint8_t fn_actions[MATRIX_KEYS]= {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
-const uint16_t keys_maps[KEYS_NUM] = {_JOYSTICK_UP,_JOYSTICK_DOWN, _JOYSTICK_LEFT, \
- _JOYSTICK_RIGHT,_JOYSTICK_A,_JOYSTICK_B, \
- _JOYSTICK_X,_JOYSTICK_Y,_LEFT_SHIFT_KEY,_FN_KEY,\
- _LEFT_CTRL_KEY,_CMD_KEY , _LEFT_ALT, \
- _MOUSE_LEFT,_MOUSE_MID,_MOUSE_RIGHT,_TRACKBALL_BTN};
+const uint16_t keys_maps[KEYS_NUM] = {_JOYSTICK_UP,_JOYSTICK_DOWN, _JOYSTICK_LEFT, _JOYSTICK_RIGHT, \
+ _JOYSTICK_A,_JOYSTICK_B, _JOYSTICK_X,_JOYSTICK_Y, \
+ _LEFT_SHIFT_KEY,KEY_RIGHT_SHIFT,_LEFT_CTRL_KEY, KEY_RIGHT_CTRL, \
+ _LEFT_ALT, _MOUSE_LEFT, KEY_RIGHT_ALT,_MOUSE_RIGHT, \
+ _TRACKBALL_BTN };
uint8_t check_pd2(){ // if swtich 2 in back is set to on(HIGH)