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-#
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-# This file is your local configuration file and is where all local user settings
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-# are placed. The comments in this file give some guide to the options a new user
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-# to the system might want to change but pretty much any configuration option can
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-# be set in this file. More adventurous users can look at local.conf.extended
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-# which contains other examples of configuration which can be placed in this file
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-# but new users likely won't need any of them initially.
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-#
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-# Lines starting with the '#' character are commented out and in some cases the
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-# default values are provided as comments to show people example syntax. Enabling
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-# the option is a question of removing the # character and making any change to the
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-# variable as required.
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-
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-#
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-# Machine Selection
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-#
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-# You need to select a specific machine to target the build with. There are a selection
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-# of emulated machines available which can boot and run in the QEMU emulator:
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-#
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-#MACHINE ?= "qemuarm"
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-#MACHINE ?= "qemuarm64"
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-#MACHINE ?= "qemumips"
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-#MACHINE ?= "qemumips64"
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-#MACHINE ?= "qemuppc"
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-#MACHINE ?= "qemux86"
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-#MACHINE ?= "qemux86-64"
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-#
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-# This sets the default machine to be qemux86-64 if no other machine is selected:
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-MACHINE ??= "qemux86-64"
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-
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-#
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-# Where to place downloads
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-#
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-# During a first build the system will download many different source code tarballs
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-# from various upstream projects. This can take a while, particularly if your network
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-# connection is slow. These are all stored in DL_DIR. When wiping and rebuilding you
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-# can preserve this directory to speed up this part of subsequent builds. This directory
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-# is safe to share between multiple builds on the same machine too.
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-#
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-# The default is a downloads directory under TOPDIR which is the build directory.
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-#
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-DL_DIR ?= "${TOPDIR}/../downloads"
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-
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-#
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-# Where to place shared-state files
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-#
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-# BitBake has the capability to accelerate builds based on previously built output.
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-# This is done using "shared state" files which can be thought of as cache objects
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-# and this option determines where those files are placed.
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-#
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-# You can wipe out TMPDIR leaving this directory intact and the build would regenerate
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-# from these files if no changes were made to the configuration. If changes were made
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-# to the configuration, only shared state files where the state was still valid would
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-# be used (done using checksums).
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-#
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-# The default is a sstate-cache directory under TOPDIR.
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-#
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-SSTATE_DIR ?= "${TOPDIR}/../sstate-cache"
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-
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-#
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-# Where to place the build output
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-#
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-# This option specifies where the bulk of the building work should be done and
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-# where BitBake should place its temporary files and output. Keep in mind that
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-# this includes the extraction and compilation of many applications and the toolchain
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-# which can use Gigabytes of hard disk space.
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-#
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-# The default is a tmp directory under TOPDIR.
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-#
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-#TMPDIR = "${TOPDIR}/tmp"
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-
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-
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-#
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-# Package Management configuration
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-#
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-# This variable lists which packaging formats to enable. Multiple package backends
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-# can be enabled at once and the first item listed in the variable will be used
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-# to generate the root filesystems.
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-# Options are:
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-# - 'package_deb' for debian style deb files
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-# - 'package_ipk' for ipk files are used by opkg (a debian style embedded package manager)
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-# - 'package_rpm' for rpm style packages
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-# E.g.: PACKAGE_CLASSES ?= "package_rpm package_deb package_ipk"
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-# We default to ipk:
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-PACKAGE_CLASSES ?= "package_deb"
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-
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-#
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-# SDK target architecture
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-#
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-# This variable specifies the architecture to build SDK items for and means
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-# you can build the SDK packages for architectures other than the machine you are
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-# running the build on (i.e. building i686 packages on an x86_64 host).
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-# Supported values are i686 and x86_64
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-#SDKMACHINE ?= "i686"
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-
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-#
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-# Extra image configuration defaults
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-#
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-# The EXTRA_IMAGE_FEATURES variable allows extra packages to be added to the generated
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-# images. Some of these options are added to certain image types automatically. The
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-# variable can contain the following options:
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-# "dbg-pkgs" - add -dbg packages for all installed packages
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-# (adds symbol information for debugging/profiling)
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-# "src-pkgs" - add -src packages for all installed packages
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-# (adds source code for debugging)
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-# "dev-pkgs" - add -dev packages for all installed packages
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-# (useful if you want to develop against libs in the image)
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-# "ptest-pkgs" - add -ptest packages for all ptest-enabled packages
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-# (useful if you want to run the package test suites)
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-# "tools-sdk" - add development tools (gcc, make, pkgconfig etc.)
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-# "tools-debug" - add debugging tools (gdb, strace)
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-# "eclipse-debug" - add Eclipse remote debugging support
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-# "tools-profile" - add profiling tools (oprofile, lttng, valgrind)
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-# "tools-testapps" - add useful testing tools (ts_print, aplay, arecord etc.)
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-# "debug-tweaks" - make an image suitable for development
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-# e.g. ssh root access has a blank password
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-# There are other application targets that can be used here too, see
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-# meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details.
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-# We default to enabling the debugging tweaks.
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-EXTRA_IMAGE_FEATURES ?= "debug-tweaks"
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-EXTRA_IMAGE_FEATURES_remove = " dev-pkgs dbg-pkgs staticdev-pkgs tools-debug"
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-IMAGE_FEATURES_remove = " dev-pkgs dbg-pkgs staticdev-pkgs tools-debug"
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-#
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-# Additional image features
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-#
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-# The following is a list of additional classes to use when building images which
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-# enable extra features. Some available options which can be included in this variable
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-# are:
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-# - 'buildstats' collect build statistics
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-# - 'image-mklibs' to reduce shared library files size for an image
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-# - 'image-prelink' in order to prelink the filesystem image
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-# NOTE: if listing mklibs & prelink both, then make sure mklibs is before prelink
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-# NOTE: mklibs also needs to be explicitly enabled for a given image, see local.conf.extended
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-USER_CLASSES ?= "buildstats image-mklibs image-prelink"
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-
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-
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-#
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-# Runtime testing of images
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-#
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-# The build system can test booting virtual machine images under qemu (an emulator)
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-# after any root filesystems are created and run tests against those images. It can also
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-# run tests against any SDK that are built. To enable this uncomment these lines.
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-# See classes/test{image,sdk}.bbclass for further details.
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-#IMAGE_CLASSES += "testimage testsdk"
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-#TESTIMAGE_AUTO_qemuall = "1"
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-
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-#
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-# Interactive shell configuration
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-#
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-# Under certain circumstances the system may need input from you and to do this it
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-# can launch an interactive shell. It needs to do this since the build is
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-# multithreaded and needs to be able to handle the case where more than one parallel
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-# process may require the user's attention. The default is iterate over the available
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-# terminal types to find one that works.
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-#
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-# Examples of the occasions this may happen are when resolving patches which cannot
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-# be applied, to use the devshell or the kernel menuconfig
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-#
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-# Supported values are auto, gnome, xfce, rxvt, screen, konsole (KDE 3.x only), none
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-# Note: currently, Konsole support only works for KDE 3.x due to the way
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-# newer Konsole versions behave
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-#OE_TERMINAL = "auto"
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-# By default disable interactive patch resolution (tasks will just fail instead):
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-PATCHRESOLVE = "noop"
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-
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-#
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-# Disk Space Monitoring during the build
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-#
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-# Monitor the disk space during the build. If there is less that 1GB of space or less
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-# than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully
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-# shutdown the build. If there is less that 100MB or 1K inodes, perform a hard abort
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-# of the build. The reason for this is that running completely out of space can corrupt
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-# files and damages the build in ways which may not be easily recoverable.
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-# It's necessary to monitor /tmp, if there is no space left the build will fail
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-# with very exotic errors.
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-BB_DISKMON_DIRS ??= "\
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- STOPTASKS,${TMPDIR},1G,100K \
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- STOPTASKS,${DL_DIR},1G,100K \
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- STOPTASKS,${SSTATE_DIR},1G,100K \
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- STOPTASKS,/tmp,100M,100K \
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- ABORT,${TMPDIR},100M,1K \
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- ABORT,${DL_DIR},100M,1K \
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- ABORT,${SSTATE_DIR},100M,1K \
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- ABORT,/tmp,10M,1K"
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-
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-#
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-# Shared-state files from other locations
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-#
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-# As mentioned above, shared state files are prebuilt cache data objects which can
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-# used to accelerate build time. This variable can be used to configure the system
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-# to search other mirror locations for these objects before it builds the data itself.
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-#
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-# This can be a filesystem directory, or a remote url such as http or ftp. These
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-# would contain the sstate-cache results from previous builds (possibly from other
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-# machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the
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-# cache locations to check for the shared objects.
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-# NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH
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-# at the end as shown in the examples below. This will be substituted with the
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-# correct path within the directory structure.
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-#SSTATE_MIRRORS ?= "\
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-#file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \
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-#file://.* file:///some/local/dir/sstate/PATH"
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-
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-
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-#
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-# Qemu configuration
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-#
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-# By default qemu will build with a builtin VNC server where graphical output can be
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-# seen. The two lines below enable the SDL backend too. By default libsdl2-native will
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-# be built, if you want to use your host's libSDL instead of the minimal libsdl built
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-# by libsdl2-native then uncomment the ASSUME_PROVIDED line below.
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-PACKAGECONFIG_append_pn-qemu-system-native = " sdl"
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-PACKAGECONFIG_append_pn-nativesdk-qemu = " sdl"
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-#ASSUME_PROVIDED += "libsdl2-native"
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-
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-#
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-# Hash Equivalence
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-#
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-# Enable support for automatically running a local hash equivalence server and
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-# instruct bitbake to use a hash equivalence aware signature generator. Hash
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-# equivalence improves reuse of sstate by detecting when a given sstate
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-# artifact can be reused as equivalent, even if the current task hash doesn't
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-# match the one that generated the artifact.
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-#
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-# A shared hash equivalent server can be set with "<HOSTNAME>:<PORT>" format
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-#
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-#BB_HASHSERVE = "auto"
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-#BB_SIGNATURE_HANDLER = "OEEquivHash"
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-
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-#
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-# Memory Resident Bitbake
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-#
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-# Bitbake's server component can stay in memory after the UI for the current command
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-# has completed. This means subsequent commands can run faster since there is no need
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-# for bitbake to reload cache files and so on. Number is in seconds, after which the
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-# server will shut down.
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-#
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-#BB_SERVER_TIMEOUT = "60"
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-
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-# CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to
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-# track the version of this file when it was generated. This can safely be ignored if
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-# this doesn't mean anything to you.
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-CONF_VERSION = "1"
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-
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-
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-# Add commercial license to the whitelist
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-LICENSE_FLAGS_WHITELIST = "commercial non-commercial"
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-
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-
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-IMAGE_INSTALL_append = " "
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-
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-CONNECTIVITY_CHECK_URIS = "https://github.com/"
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-
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-# ------------------------------------
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-# define KERNEL_DEVICETREE ?=
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-# dts_FM_100P_DPU_HDMI_DSI_V1.txt
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-# dts_FM_100P_GPU_NPU_V1.txt
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-# dts_FM_100P_NPU_GPU_FCE_V1.txt
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-# dts_FM_100P_SOC_BASE_V1.txt
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-# ------------------------------------
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-# KERNEL_DEVICETREE = "dts_FM_100P_SOC_BASE_V1.dtb"
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-SYSROOT_PREFIX = ""
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-GLIBC_GIT_URI = "git://git@gitee.com/t-head-linux/glibc.git;protocol=https"
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-BINUTILS_GIT_URI ?= "git://git@gitee.com/t-head-linux/binutils-gdb.git;branch=binutils-2_35-branch;protocol=https"
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