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@@ -2756,7 +2756,7 @@ CBFS (Coreboot Filesystem) support
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with a special header) as build targets. By defining
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CONFIG_BUILD_TARGET in the SoC / board header, this
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special image will be automatically built upon calling
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- make / MAKEALL.
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+ make / buildman.
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CONFIG_IDENT_STRING
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@@ -5083,33 +5083,10 @@ official or latest in the git repository) version of U-Boot sources.
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But before you submit such a patch, please verify that your modifi-
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cation did not break existing code. At least make sure that *ALL* of
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the supported boards compile WITHOUT ANY compiler warnings. To do so,
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-just run the "MAKEALL" script, which will configure and build U-Boot
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-for ALL supported system. Be warned, this will take a while. You can
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-select which (cross) compiler to use by passing a `CROSS_COMPILE'
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-environment variable to the script, i. e. to use the ELDK cross tools
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-you can type
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-
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- CROSS_COMPILE=ppc_8xx- MAKEALL
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-
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-or to build on a native PowerPC system you can type
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-
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- CROSS_COMPILE=' ' MAKEALL
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-
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-When using the MAKEALL script, the default behaviour is to build
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-U-Boot in the source directory. This location can be changed by
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-setting the BUILD_DIR environment variable. Also, for each target
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-built, the MAKEALL script saves two log files (<target>.ERR and
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-<target>.MAKEALL) in the <source dir>/LOG directory. This default
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-location can be changed by setting the MAKEALL_LOGDIR environment
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-variable. For example:
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-
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- export BUILD_DIR=/tmp/build
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- export MAKEALL_LOGDIR=/tmp/log
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- CROSS_COMPILE=ppc_8xx- MAKEALL
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-
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-With the above settings build objects are saved in the /tmp/build,
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-log files are saved in the /tmp/log and the source tree remains clean
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-during the whole build process.
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+just run the buildman script (tools/buildman/buildman), which will
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+configure and build U-Boot for ALL supported system. Be warned, this
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+will take a while. Please see the buildman README, or run 'buildman -H'
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+for documentation.
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See also "U-Boot Porting Guide" below.
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@@ -6565,7 +6542,7 @@ it:
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Notes:
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-* Before sending the patch, run the MAKEALL script on your patched
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+* Before sending the patch, run the buildman script on your patched
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source tree and make sure that no errors or warnings are reported
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for any of the boards.
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