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- /*
- * tile renderer
- * (C) notaz, 2006-2008
- *
- * This work is licensed under the terms of MAME license.
- * See COPYING file in the top-level directory.
- */
- #include "pico_int.h"
- #define START_ROW 0 // which row of tiles to start rendering at?
- #define END_ROW 28 // ..end
- #define VSRAM 0 // 2-cell vscroll (broken for line based hscroll)
- #define INTERLACE 0 // interlace mode 2
- #define TILE_ROWS END_ROW-START_ROW
- // note: this is not implemented in ARM asm
- #if defined(DRAW2_OVERRIDE_LINE_WIDTH)
- #define LINE_WIDTH DRAW2_OVERRIDE_LINE_WIDTH
- #else
- #define LINE_WIDTH 328
- #endif
- static unsigned char PicoDraw2FB_[LINE_WIDTH * (8+240+8) + 8];
- static u32 HighCache2A[2*41*(TILE_ROWS+1)+1+1]; // caches for high layers
- static u32 HighCache2B[2*41*(TILE_ROWS+1)+1+1];
- unsigned short *PicoCramHigh=PicoMem.cram; // pointer to CRAM buff (0x40 shorts), converted to native device color (works only with 16bit for now)
- void (*PicoPrepareCram)()=0; // prepares PicoCramHigh for renderer to use
- // stuff available in asm:
- #ifdef _ASM_DRAW_C
- void BackFillFull(void *dst, int reg7, int lwidth);
- void DrawLayerFull(int plane, u32 *hcache, int planestart, int planeend,
- struct PicoEState *est);
- void DrawTilesFromCacheF(u32 *hc, struct PicoEState *est);
- void DrawWindowFull(int start, int end, int prio, struct PicoEState *est);
- void DrawSpriteFull(unsigned int *sprite, struct PicoEState *est);
- #else
- static int TileXnormYnorm(unsigned char *pd,int addr,unsigned char pal, struct PicoEState *est)
- {
- unsigned int pack=0; unsigned int t=0, blank = 1;
- unsigned short *vram = est->PicoMem_vram;
- int i, inc=2;
- #if INTERLACE
- if (est->rendstatus & PDRAW_INTERLACE) inc = 4;
- #endif
- for(i=8; i; i--, addr+=inc, pd += est->Draw2Width) {
- pack=*(u32 *)(vram+addr); // Get 8 pixels
- if(!pack) continue;
- t=pack&0x0000f000; if (t) pd[0]=(unsigned char)((t>>12)|pal);
- t=pack&0x00000f00; if (t) pd[1]=(unsigned char)((t>> 8)|pal);
- t=pack&0x000000f0; if (t) pd[2]=(unsigned char)((t>> 4)|pal);
- t=pack&0x0000000f; if (t) pd[3]=(unsigned char)((t )|pal);
- t=pack&0xf0000000; if (t) pd[4]=(unsigned char)((t>>28)|pal);
- t=pack&0x0f000000; if (t) pd[5]=(unsigned char)((t>>24)|pal);
- t=pack&0x00f00000; if (t) pd[6]=(unsigned char)((t>>20)|pal);
- t=pack&0x000f0000; if (t) pd[7]=(unsigned char)((t>>16)|pal);
- blank = 0;
- }
- return blank; // Tile blank?
- }
- static int TileXflipYnorm(unsigned char *pd,int addr,unsigned char pal, struct PicoEState *est)
- {
- unsigned int pack=0; unsigned int t=0, blank = 1;
- unsigned short *vram = est->PicoMem_vram;
- int i, inc=2;
- #if INTERLACE
- if (est->rendstatus & PDRAW_INTERLACE) inc = 4;
- #endif
- for(i=8; i; i--, addr+=inc, pd += est->Draw2Width) {
- pack=*(u32 *)(vram+addr); // Get 8 pixels
- if(!pack) continue;
- t=pack&0x000f0000; if (t) pd[0]=(unsigned char)((t>>16)|pal);
- t=pack&0x00f00000; if (t) pd[1]=(unsigned char)((t>>20)|pal);
- t=pack&0x0f000000; if (t) pd[2]=(unsigned char)((t>>24)|pal);
- t=pack&0xf0000000; if (t) pd[3]=(unsigned char)((t>>28)|pal);
- t=pack&0x0000000f; if (t) pd[4]=(unsigned char)((t )|pal);
- t=pack&0x000000f0; if (t) pd[5]=(unsigned char)((t>> 4)|pal);
- t=pack&0x00000f00; if (t) pd[6]=(unsigned char)((t>> 8)|pal);
- t=pack&0x0000f000; if (t) pd[7]=(unsigned char)((t>>12)|pal);
- blank = 0;
- }
- return blank; // Tile blank?
- }
- static int TileXnormYflip(unsigned char *pd,int addr,unsigned char pal, struct PicoEState *est)
- {
- unsigned int pack=0; unsigned int t=0, blank = 1;
- unsigned short *vram = est->PicoMem_vram;
- int i, inc=2;
- #if INTERLACE
- if (est->rendstatus & PDRAW_INTERLACE) inc = 4, addr += 16;
- #endif
- addr+=14;
- for(i=8; i; i--, addr-=inc, pd += est->Draw2Width) {
- pack=*(u32 *)(vram+addr); // Get 8 pixels
- if(!pack) continue;
- t=pack&0x0000f000; if (t) pd[0]=(unsigned char)((t>>12)|pal);
- t=pack&0x00000f00; if (t) pd[1]=(unsigned char)((t>> 8)|pal);
- t=pack&0x000000f0; if (t) pd[2]=(unsigned char)((t>> 4)|pal);
- t=pack&0x0000000f; if (t) pd[3]=(unsigned char)((t )|pal);
- t=pack&0xf0000000; if (t) pd[4]=(unsigned char)((t>>28)|pal);
- t=pack&0x0f000000; if (t) pd[5]=(unsigned char)((t>>24)|pal);
- t=pack&0x00f00000; if (t) pd[6]=(unsigned char)((t>>20)|pal);
- t=pack&0x000f0000; if (t) pd[7]=(unsigned char)((t>>16)|pal);
- blank = 0;
- }
- return blank; // Tile blank?
- }
- static int TileXflipYflip(unsigned char *pd,int addr,unsigned char pal, struct PicoEState *est)
- {
- unsigned int pack=0; unsigned int t=0, blank = 1;
- unsigned short *vram = est->PicoMem_vram;
- int i, inc=2;
- #if INTERLACE
- if (est->rendstatus & PDRAW_INTERLACE) inc = 4, addr += 16;
- #endif
- addr+=14;
- for(i=8; i; i--, addr-=inc, pd += est->Draw2Width) {
- pack=*(u32 *)(vram+addr); // Get 8 pixels
- if(!pack) continue;
- t=pack&0x000f0000; if (t) pd[0]=(unsigned char)((t>>16)|pal);
- t=pack&0x00f00000; if (t) pd[1]=(unsigned char)((t>>20)|pal);
- t=pack&0x0f000000; if (t) pd[2]=(unsigned char)((t>>24)|pal);
- t=pack&0xf0000000; if (t) pd[3]=(unsigned char)((t>>28)|pal);
- t=pack&0x0000000f; if (t) pd[4]=(unsigned char)((t )|pal);
- t=pack&0x000000f0; if (t) pd[5]=(unsigned char)((t>> 4)|pal);
- t=pack&0x00000f00; if (t) pd[6]=(unsigned char)((t>> 8)|pal);
- t=pack&0x0000f000; if (t) pd[7]=(unsigned char)((t>>12)|pal);
- blank = 0;
- }
- return blank; // Tile blank?
- }
- // start: (tile_start<<16)|row_start, end: [same]
- static void DrawWindowFull(int start, int end, int prio, struct PicoEState *est)
- {
- struct PicoVideo *pvid=&est->Pico->video;
- int nametab, nametab_step, trow, tilex, blank=-1, code;
- unsigned char *scrpos = est->Draw2FB;
- int scrstart = est->Draw2Start;
- int tile_start, tile_end; // in cells
- // parse ranges
- tile_start = start>>16;
- tile_end = end>>16;
- start = start<<16>>16;
- end = end<<16>>16;
- // Find name table line:
- if (pvid->reg[12]&1)
- {
- nametab=(pvid->reg[3]&0x3c)<<9; // 40-cell mode
- nametab_step = 1<<6;
- }
- else
- {
- nametab=(pvid->reg[3]&0x3e)<<9; // 32-cell mode
- nametab_step = 1<<5;
- if (est->rendstatus & PDRAW_BORDER_32)
- scrpos += 32;
- }
- nametab += nametab_step*(start-scrstart);
- // check priority
- code=est->PicoMem_vram[nametab+tile_start];
- if ((code>>15) != prio) return; // hack: just assume that whole window uses same priority
- scrpos+=8*est->Draw2Width+8;
- scrpos+=8*est->Draw2Width*(start-scrstart);
- // do a window until we reach planestart row
- for(trow = start; trow < end; trow++, nametab+=nametab_step) { // current tile row
- for (tilex=tile_start; tilex<tile_end; tilex++)
- {
- int code,addr,zero=0;
- // unsigned short *pal=NULL;
- unsigned char pal;
- code=est->PicoMem_vram[nametab+tilex];
- if (code==blank) continue;
- // Get tile address/2:
- #if INTERLACE
- if (est->rendstatus & PDRAW_INTERLACE)
- addr=(code&0x3ff)<<5;
- else
- #endif
- addr=(code&0x7ff)<<4;
- // pal=PicoCramHigh+((code>>9)&0x30);
- pal=(unsigned char)((code>>9)&0x30);
- switch((code>>11)&3) {
- case 0: zero=TileXnormYnorm(scrpos+(tilex<<3),addr,pal,est); break;
- case 1: zero=TileXflipYnorm(scrpos+(tilex<<3),addr,pal,est); break;
- case 2: zero=TileXnormYflip(scrpos+(tilex<<3),addr,pal,est); break;
- case 3: zero=TileXflipYflip(scrpos+(tilex<<3),addr,pal,est); break;
- }
- if(zero) blank=code; // We know this tile is blank now
- }
- scrpos += est->Draw2Width*8;
- }
- }
- static void DrawLayerFull(int plane, u32 *hcache, int planestart, int planeend,
- struct PicoEState *est)
- {
- struct PicoVideo *pvid=&est->Pico->video;
- static char shift[4]={5,6,5,7}; // 32,64 or 128 sized tilemaps
- int width, height, ymask, htab;
- int nametab, hscroll=0, vscroll, cells;
- unsigned char *scrpos;
- int scrstart = est->Draw2Start;
- int blank=-1, xmask, nametab_row, trow;
- // parse ranges
- cells = (planeend>>16)-(planestart>>16);
- planestart = planestart<<16>>16;
- planeend = planeend<<16>>16;
- // Work out the Tiles to draw
- htab=pvid->reg[13]<<9; // Horizontal scroll table address
- // if ( pvid->reg[11]&2) htab+=Scanline<<1; // Offset by line
- // if ((pvid->reg[11]&1)==0) htab&=~0xf; // Offset by tile
- htab+=plane; // A or B
- if(!(pvid->reg[11]&3)) { // full screen scroll
- // Get horizontal scroll value
- hscroll=est->PicoMem_vram[htab&0x7fff];
- htab = 0; // this marks that we don't have to update scroll value
- }
- // Work out the name table size: 32 64 or 128 tiles (0-3)
- width=pvid->reg[16];
- height=(width>>4)&3; width&=3;
- xmask=(1<<shift[width ])-1; // X Mask in tiles
- ymask=(height<<5)|0x1f; // Y Mask in tiles
- if(width == 1) ymask&=0x3f;
- else if(width>1) ymask =0x1f;
- // Find name table:
- if (plane==0) nametab=(pvid->reg[2]&0x38)<< 9; // A
- else nametab=(pvid->reg[4]&0x07)<<12; // B
- scrpos = est->Draw2FB;
- if (est->rendstatus & PDRAW_BORDER_32)
- scrpos += 32;
- scrpos+=8*est->Draw2Width*(planestart-scrstart);
- if((pvid->reg[11]&4)||(PicoMem.vsram[plane]&7))
- planeend++; // we (may) have vertically clipped tiles due to vscroll, so we need 1 more row
- for(trow = planestart; trow < planeend; trow++) { // current tile row
- int cellc=cells,tilex,dx,vsidx=0;
- // Get vertical scroll value:
- vscroll=PicoMem.vsram[plane];//&0x1ff;
- #if VSRAM
- if (!(pvid->reg[12]&1) && (pvid->reg[11]&4)) // H32 + 2-cell mode
- vscroll=PicoMem.vsram[plane+0x20];//&0x1ff;
- #endif
- #if INTERLACE
- if (est->rendstatus & PDRAW_INTERLACE)
- vscroll >>= 1;
- #endif
- nametab_row = nametab + (((trow+(vscroll>>3))&ymask)<<shift[width]); // pointer to nametable entries for this row
- // Find the tile row in the name table
- //ts.line=(vscroll+Scanline)&ymask;
- //ts.nametab+=(ts.line>>3)<<shift[width];
- // update hscroll if needed
- if(htab) {
- int htaddr=htab+(trow<<4);
- if(trow) htaddr-=(vscroll&7)<<1;
- hscroll=est->PicoMem_vram[htaddr&0x7fff];
- }
- // Draw tiles across screen:
- tilex=(-hscroll)>>3;
- dx=((hscroll-1)&7)+1;
- if(dx != 8) cellc++, vsidx--; // have hscroll, do more cells
- for (; cellc; dx+=8,tilex++,cellc--)
- {
- int code=0,addr=0,zero=0,scroff;
- // unsigned short *pal=NULL;
- unsigned char pal;
- #if VSRAM
- if ((pvid->reg[11]&4) && !(vsidx&1)) { // 2-cell mode
- vscroll=PicoMem.vsram[vsidx+plane];//&0x1ff;
- #if INTERLACE
- if (est->rendstatus & PDRAW_INTERLACE)
- vscroll >>= 1;
- #endif
- nametab_row = nametab + (((trow+(vscroll>>3))&ymask)<<shift[width]); // pointer to nametable entries for this row
- }
- #endif
- vsidx++;
- code=est->PicoMem_vram[nametab_row+(tilex&xmask)];
- if (code==blank) continue;
- if (code>>15) { // high priority tile
- *hcache++ = code|(dx<<16)|(trow<<27); // cache it
- *hcache++ = 8-(vscroll&7); // push y-offset to tilecache
- continue;
- }
- // Get tile address/2:
- #if INTERLACE
- if (est->rendstatus & PDRAW_INTERLACE)
- addr=(code&0x3ff)<<5;
- else
- #endif
- addr=(code&0x7ff)<<4;
- // pal=PicoCramHigh+((code>>9)&0x30);
- pal=(unsigned char)((code>>9)&0x30);
- scroff=(8-(vscroll&7))*est->Draw2Width;
- switch((code>>11)&3) {
- case 0: zero=TileXnormYnorm(scrpos+scroff+dx,addr,pal,est); break;
- case 1: zero=TileXflipYnorm(scrpos+scroff+dx,addr,pal,est); break;
- case 2: zero=TileXnormYflip(scrpos+scroff+dx,addr,pal,est); break;
- case 3: zero=TileXflipYflip(scrpos+scroff+dx,addr,pal,est); break;
- }
- if(zero) blank=code; // We know this tile is blank now
- }
- scrpos += est->Draw2Width*8;
- }
- *hcache = 0; // terminate cache
- }
- static void DrawTilesFromCacheF(u32 *hc, struct PicoEState *est)
- {
- u32 code;
- int addr, zero = 0, vscroll;
- unsigned int prevy=0xFFFFFFFF;
- // unsigned short *pal;
- unsigned char pal;
- short blank=-1; // The tile we know is blank
- unsigned char *scrpos = est->Draw2FB, *pd = 0;
- int scrstart = est->Draw2Start;
- if (est->rendstatus & PDRAW_BORDER_32)
- scrpos += 32;
- while((code=*hc++)) {
- vscroll=(*hc++ - START_ROW*8)*est->Draw2Width;
- if((short)code == blank) continue;
- // y pos
- if(((unsigned)code>>27) != prevy) {
- prevy = (unsigned)code>>27;
- pd = scrpos + (prevy-scrstart)*est->Draw2Width*8;
- }
- // Get tile address/2:
- #if INTERLACE
- if (est->rendstatus & PDRAW_INTERLACE)
- addr=(code&0x3ff)<<5;
- else
- #endif
- addr=(code&0x7ff)<<4;
- // pal=PicoCramHigh+((code>>9)&0x30);
- pal=(unsigned char)((code>>9)&0x30);
- switch((code>>11)&3) {
- case 0: zero=TileXnormYnorm(pd+vscroll+((code>>16)&0x1ff),addr,pal,est); break;
- case 1: zero=TileXflipYnorm(pd+vscroll+((code>>16)&0x1ff),addr,pal,est); break;
- case 2: zero=TileXnormYflip(pd+vscroll+((code>>16)&0x1ff),addr,pal,est); break;
- case 3: zero=TileXflipYflip(pd+vscroll+((code>>16)&0x1ff),addr,pal,est); break;
- }
- if(zero) blank=(short)code;
- }
- }
- // sx and sy are coords of virtual screen with 8pix borders on top and on left
- static void DrawSpriteFull(u32 *sprite, struct PicoEState *est)
- {
- int width=0,height=0;
- // unsigned short *pal=NULL;
- unsigned char pal;
- int tile,code,tdeltax,tdeltay;
- unsigned char *scrpos;
- int scrstart = est->Draw2Start;
- int sx, sy;
- sy=sprite[0];
- height=sy>>24;
- #if INTERLACE
- if (est->rendstatus & PDRAW_INTERLACE)
- sy = ((sy>>1)&0x1ff)-0x78;
- else
- #endif
- sy=(sy&0x1ff)-0x78; // Y
- width=(height>>2)&3; height&=3;
- width++; height++; // Width and height in tiles
- code=sprite[1];
- sx=((code>>16)&0x1ff)-0x78; // X
- tile=code&0x7ff; // Tile number
- tdeltax=height; // Delta to increase tile by going right
- tdeltay=1; // Delta to increase tile by going down
- if (code&0x1000) { tile+=tdeltax-1; tdeltay=-tdeltay; } // Flip Y
- if (code&0x0800) { tile+=tdeltax*(width-1); tdeltax=-tdeltax; } // Flip X
- //delta<<=4; // Delta of address
- // pal=PicoCramHigh+((code>>9)&0x30); // Get palette pointer
- pal=(unsigned char)((code>>9)&0x30);
- // goto first vertically visible tile
- sy -= scrstart*8;
- while(sy <= 0) { sy+=8; tile+=tdeltay; height--; }
- scrpos = est->Draw2FB;
- if (est->rendstatus&PDRAW_BORDER_32)
- scrpos += 32;
- scrpos+=sy*est->Draw2Width;
- for (; height > 0; height--, sy+=8, tile+=tdeltay)
- {
- int w = width, x=sx, t=tile, s;
- if(sy >= END_ROW*8+8) return; // offscreen
- for (; w; w--,x+=8,t+=tdeltax)
- {
- if(x<=0) continue;
- if(x>=328) break; // Offscreen
- t&=0x7fff; // Clip tile address
- #if INTERLACE
- if (est->rendstatus & PDRAW_INTERLACE)
- s=5;
- else
- #endif
- s=4;
- switch((code>>11)&3) {
- case 0: TileXnormYnorm(scrpos+x,t<<s,pal,est); break;
- case 1: TileXflipYnorm(scrpos+x,t<<s,pal,est); break;
- case 2: TileXnormYflip(scrpos+x,t<<s,pal,est); break;
- case 3: TileXflipYflip(scrpos+x,t<<s,pal,est); break;
- }
- }
- scrpos+=8*est->Draw2Width;
- }
- }
- #endif
- static void DrawAllSpritesFull(int prio, int maxwidth, struct PicoEState *est)
- {
- struct PicoVideo *pvid=&est->Pico->video;
- int table=0,maskrange=0;
- int i,u,link=0;
- u32 *sprites[80]; // Sprites
- int y_min=START_ROW*8, y_max=END_ROW*8; // for a simple sprite masking
- int max_sprites = pvid->reg[12]&1 ? 80 : 64;
- if (est->rendstatus & PDRAW_30_ROWS)
- y_min += 8, y_max += 8;
- table=pvid->reg[5]&0x7f;
- if (pvid->reg[12]&1) table&=0x7e; // Lowest bit 0 in 40-cell mode
- table<<=8; // Get sprite table address/2
- for (i = u = 0; u < max_sprites && link < max_sprites; u++)
- {
- u32 *sprite=NULL;
- int code, code2, sx, sy, height;
- sprite=(u32 *)(est->PicoMem_vram+((table+(link<<2))&0x7ffc)); // Find sprite
- // get sprite info
- code = sprite[0];
- // check if it is not hidden vertically
- #if INTERLACE
- if (est->rendstatus & PDRAW_INTERLACE)
- sy = ((code>>1)&0x1ff)-0x80;
- else
- #endif
- sy = (code&0x1ff)-0x80;
- height = (((code>>24)&3)+1)<<3;
- if(sy+height <= y_min || sy > y_max) goto nextsprite;
- // masking sprite?
- code2=sprite[1];
- sx = (code2>>16)&0x1ff;
- if(!sx) {
- int to = sy+height; // sy ~ from
- if(maskrange) {
- // try to merge with previous range
- if((maskrange>>16)+1 >= sy && (maskrange>>16) <= to && (maskrange&0xffff) < sy) sy = (maskrange&0xffff);
- else if((maskrange&0xffff)-1 <= to && (maskrange&0xffff) >= sy && (maskrange>>16) > to) to = (maskrange>>16);
- }
- // support only very simple masking (top and bottom of screen)
- if(sy <= y_min && to+1 > y_min) y_min = to+1;
- else if(to >= y_max && sy-1 < y_max) y_max = sy-1;
- else maskrange=sy|(to<<16);
- goto nextsprite;
- }
- // priority
- if(((code2>>15)&1) != prio) goto nextsprite; // wrong priority
- // check if sprite is not hidden horizontally
- sx -= 0x78; // Get X coordinate + 8
- if(sx <= -8*3 || sx >= maxwidth) goto nextsprite;
- // sprite is good, save it's index
- sprites[i++]=sprite;
- nextsprite:
- // Find next sprite
- link=(code>>16)&0x7f;
- if(!link) break; // End of sprites
- }
- // Go through sprites backwards:
- for (i--; i >= 0; i--)
- {
- DrawSpriteFull(sprites[i], est);
- }
- }
- #ifndef _ASM_DRAW_C
- static void BackFillFull(unsigned char *dst, int reg7, int lwidth)
- {
- unsigned int back;
- int i;
- // Start with a background color:
- back=reg7&0x3f;
- back|=back<<8;
- back|=back<<16;
- for (i = 0, dst += 8*lwidth; i < (END_ROW-START_ROW)*8; i++, dst += lwidth)
- memset32(dst+8, back, 320/4);
- }
- #endif
- static void DrawDisplayFull(void)
- {
- struct PicoEState *est = &Pico.est;
- struct PicoVideo *pvid=&est->Pico->video;
- int win, edge=0, hvwin=0; // LSb->MSb: hwin&plane, vwin&plane, full
- int scrstart=START_ROW, scrend = END_ROW; // our render area
- int planestart, planeend; // plane A start/end when window shares display with plane A (in tile rows or columns)
- int winstart, winend; // same for window
- int maxw, maxcolc; // max width and col cells
- if(est->rendstatus & PDRAW_32_COLS) {
- maxw = 264; maxcolc = 32;
- } else {
- maxw = 328; maxcolc = 40;
- }
- if(est->rendstatus & PDRAW_30_ROWS) {
- // In 240 line mode, the top and bottom 8 lines are omitted
- // since this renderer always renders 224 lines
- scrstart ++, scrend ++;
- }
- est->Draw2Start = scrstart;
- // 32C border for centering? (for asm)
- est->rendstatus &= ~PDRAW_BORDER_32;
- if ((est->rendstatus&PDRAW_32_COLS) && !(PicoIn.opt&POPT_DIS_32C_BORDER))
- est->rendstatus |= PDRAW_BORDER_32;
- planestart = scrstart, planeend = scrend;
- winstart = scrstart, winend = scrend;
- // horizontal window?
- if ((win=pvid->reg[0x12]))
- {
- hvwin=1; // hwindow shares display with plane A
- edge=win&0x1f;
- if(win == 0x80) {
- // fullscreen window
- hvwin=4;
- } else if(win < 0x80) {
- // window on the top
- if(edge <= scrstart) hvwin=0; // window not visible in our drawing region
- else if(edge >= scrend) hvwin=4;
- else planestart = winend = edge;
- } else if(win > 0x80) {
- // window at the bottom
- if(edge >= scrend) hvwin=0;
- else planeend = winstart = edge;
- }
- }
- // check for vertical window, but only if win is not fullscreen
- if (hvwin != 4)
- {
- win=pvid->reg[0x11];
- edge=win&0x1f;
- if (win&0x80) {
- if(!edge) hvwin=4;
- else if(edge < (maxcolc>>1)) {
- // window is on the right
- hvwin|=2;
- planeend|=edge<<17;
- winstart|=edge<<17;
- winend|=maxcolc<<16;
- }
- } else {
- if(edge >= (maxcolc>>1)) hvwin=4;
- else if(edge) {
- // window is on the left
- hvwin|=2;
- winend|=edge<<17;
- planestart|=edge<<17;
- planeend|=maxcolc<<16;
- }
- }
- }
- if (hvwin==1) { winend|=maxcolc<<16; planeend|=maxcolc<<16; }
- HighCache2A[0] = HighCache2B[0] = 0;
- if (!(pvid->debug_p & PVD_KILL_B))
- DrawLayerFull(1, HighCache2B, scrstart, (maxcolc<<16)|scrend, est);
- if (!(pvid->debug_p & PVD_KILL_A)) switch (hvwin)
- {
- case 4:
- // fullscreen window
- DrawWindowFull(scrstart, (maxcolc<<16)|scrend, 0, est);
- break;
- case 3:
- // we have plane A and both v and h windows
- DrawLayerFull(0, HighCache2A, planestart, planeend, est);
- DrawWindowFull( winstart&~0xff0000, (winend&~0xff0000)|(maxcolc<<16), 0, est); // h
- DrawWindowFull((winstart&~0xff)|scrstart, (winend&~0xff)|scrend, 0, est); // v
- break;
- case 2:
- case 1:
- // both window and plane A visible, window is vertical XOR horizontal
- DrawLayerFull(0, HighCache2A, planestart, planeend, est);
- DrawWindowFull(winstart, winend, 0, est);
- break;
- default:
- // fullscreen plane A
- DrawLayerFull(0, HighCache2A, scrstart, (maxcolc<<16)|scrend, est);
- break;
- }
- if (!(pvid->debug_p & PVD_KILL_S_LO))
- DrawAllSpritesFull(0, maxw, est);
- if (HighCache2B[0]) DrawTilesFromCacheF(HighCache2B, est);
- if (HighCache2A[0]) DrawTilesFromCacheF(HighCache2A, est);
- if (!(pvid->debug_p & PVD_KILL_A)) switch (hvwin)
- {
- case 4:
- // fullscreen window
- DrawWindowFull(scrstart, (maxcolc<<16)|scrend, 1, est);
- break;
- case 3:
- // we have plane A and both v and h windows
- DrawWindowFull( winstart&~0xff0000, (winend&~0xff0000)|(maxcolc<<16), 1, est); // h
- DrawWindowFull((winstart&~0xff)|scrstart, (winend&~0xff)|scrend, 1, est); // v
- break;
- case 2:
- case 1:
- // both window and plane A visible, window is vertical XOR horizontal
- DrawWindowFull(winstart, winend, 1, est);
- break;
- }
- if (!(pvid->debug_p & PVD_KILL_S_HI))
- DrawAllSpritesFull(1, maxw, est);
- }
- PICO_INTERNAL void PicoFrameFull()
- {
- pprof_start(draw);
- // prepare cram?
- if (PicoPrepareCram) PicoPrepareCram();
- // Draw screen:
- BackFillFull(Pico.est.Draw2FB, Pico.video.reg[7], Pico.est.Draw2Width);
- if (Pico.video.reg[1] & 0x40)
- DrawDisplayFull();
- // clear top and bottom 8 lines in 240 mode, since draw2 only does 224
- if (Pico.est.rendstatus & PDRAW_30_ROWS) {
- unsigned char *pd = Pico.est.Draw2FB;
- int i;
- for (i = 8; i > 0; i--, pd += Pico.est.Draw2Width)
- memset32((int *)pd, 0xe0e0e0e0, 328/4);
- pd += Pico.est.Draw2Width*(END_ROW-START_ROW)*8;
- for (i = 8; i > 0; i--, pd += Pico.est.Draw2Width)
- memset32((int *)pd, 0xe0e0e0e0, 328/4);
- }
- pprof_end(draw);
- }
- void PicoDraw2SetOutBuf(void *dest, int incr)
- {
- if (dest) {
- Pico.est.Draw2FB = dest;
- Pico.est.Draw2Width = incr;
- } else {
- Pico.est.Draw2FB = PicoDraw2FB_;
- Pico.est.Draw2Width = LINE_WIDTH;
- }
- }
- void PicoDraw2Init(void)
- {
- PicoDraw2SetOutBuf(NULL, 0);
- }
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